Switch Theme:

This Is Not a Test - 28mm Post-Apoc Skirmish - New Minis p. 18  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Repentia Mistress






I tried out the rules you sent me, and had a great time. I have one question, though. How does fleeing from combat work?
Also, I've started a general TNT P&M blog. You can check it out here:
http://www.dakkadakka.com/dakkaforum/posts/list/641767.page

 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

The blog is really cool. Keep it up. Mutants are a real dynamic choice of warband simply because they can access mutations, in addition to skills, etc. Also, the modeling potential is so great!

To answer your question, to leave combat, the model must spend an AP during their activation and take either a Strength of Agility test (their choice). On a success they are simply free to move away; on a failure they stay locked in combat. They suffer no other consequences other than losing the AP.

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Repentia Mistress






Hey, I was wondering if you guys have any rules available for campaign progression (i.e. skill modifiers) so that my buddies and I could try out our own campaign. I'll send you an email now.

 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

Hi everyone. Thought I would show off the remaining miniatures for Wave 1 of This Is Not a Test. Hope you don't mind but going to throw a lot of picture out you. The current plan is to go live May 1st, but initial supplies will be a limited. Hope to solve that problem quickly.

First up we have the Depend-O-Bot. He's a freelancer that can be added to any warband. He comes with three total arm options.





Next we have the psychic husk, he's the result of psychics frying their brain from two much use. Now he's just a critter than wanders the wastes randomly shooting psychic powers at whoever gets to close.




Then we have our first warband, the Peacekeepers. They keep the peace for a small service fee.

Their leader is the Road Marshall. He comes with two arm options (SMG/Pistol) and two heads (riot helmet and campaign hat).



Next we have an elite option, the Outrider. She comes with a choice of two heads (campaign hat and ponytail).




For boots on the ground, the Peacekeepers have their Officers. This pack comes with two miniatures with two gun options and three different heads (to campaign hats and plain head).






And now the close combat support, the Line-breaker. He comes with two arm options (pistol and riot shield) and two head options (helmet visor up and down).




Finally, to give you a little bit of variety to your forces, we have the Peacekeeper Variant Heads. These will be a moderately priced pack of three heads.




Here is a group shot of the Peacekeepers so you can see how they scale among themselves.



So that’s it. Everything should be ready to go by May 1st. The book is still being laid out, but will show it off as soon as it is ready.
As always check us out on Facebook and at worldsendpublishing.com. Thanks.

Joey McGuire


Automatically Appended Next Post:
Here is a quick side by side of my minis with Hasslefree, Judge Dredd, Copplestone, and EM4.

This message was edited 2 times. Last update was at 2015/04/21 00:28:46


Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Repentia Mistress






Looking good. What will you be charging for the book, and will there be some sort of deal available for the lot of miniatures?

 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

 youidiotkid wrote:
Looking good. What will you be charging for the book, and will there be some sort of deal available for the lot of miniatures?


To answer your questions, there is in fact full campaign. Full rules for gaining experience, injuries, hiring and firing warband models, buy new equipment, etc. For pricing, I am still working on that. The book is 160 pages full color with art so it will not be on the cheaper end of things, but it will compare favorably to similar rulebooks put out by the bigger companies. And yes, there will be discounts on packs. So if you buy all the peacekkeepers in one go, they are 10% off. I may even do a "one of everything" promotion for with an even bigger discount.

Joey McGuire
World's End Publishing


Automatically Appended Next Post:

Finally, I can show off the covers of the book. Really proud of the effort that has gone into this and I think it shows. We should be releasing this in the beginning of May.

Front Cover



Back Cover



I will provide an update when things are finalized and launched. Thanks everyone.

This message was edited 2 times. Last update was at 2015/04/22 00:02:29


Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

It's been a long time coming, but we go officially live on May 2, 2015. Read all about it: http://worldsendpublishing.com/?p=502

This message was edited 1 time. Last update was at 2015/04/28 01:46:15


Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Fixture of Dakka






Definitely interested once a physical book comes out!

Any ETA on that?

This message was edited 1 time. Last update was at 2015/04/28 23:34:16


"The Omnissiah is my Moderati" 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

The Print on Demand version of the rules is beig worked on. My hope is to have it ready one to two week after release of the PDF.

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Fixture of Dakka






 deathwing wrote:
The Print on Demand version of the rules is beig worked on. My hope is to have it ready one to two week after release of the PDF.


That soon? Fantastic

"The Omnissiah is my Moderati" 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

And we are officially open! Come one, come all, spend those hard earned caps!

http://worldsendpublishing.com/shop/




Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Repentia Mistress






Awesome to see that you're up and running. Best of luck!

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Wa-hey, reasonable shipping for a change! So going to order a few minis at the end of this month.

edit.

Decided to get the rules, I've been hankering for a new set of post-apocalyptic rules.

This message was edited 1 time. Last update was at 2015/05/03 09:02:04




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

 BrookM wrote:
Wa-hey, reasonable shipping for a change! So going to order a few minis at the end of this month.

edit.

Decided to get the rules, I've been hankering for a new set of post-apocalyptic rules.



That's awesome. I think you will like what you see. Keep me posted.

Joey

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Fixture of Dakka






Any further news on the physical copy of the rulebook?

"The Omnissiah is my Moderati" 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

We are still sourcing the rulebook at the moment. Will let folks know when something happens. It is actively being worked on though.

Joey

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Plenty of time to track down those last typos while you're at it.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Fixture of Dakka






Really great effort, and especially cool to see those Old school figures still out there.

I honestly miss them, a lot.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
A Skull at the Throne of Khorne




Took some time to look over the site and I have to say this sounds like a game my group and I could get into. Funny that last week my one buddy brought up how he missed getting drunk and playing some Necromunda.
   
Made in us
Cog in the Machine




Missouri

I'm deffinitely going to be picking up the rulebook soon, I do wish the HC was out for it though. Minis will be the next step once I know what I want to get. This game looks awesome and I love the feel of it. Great job!

~Appear strong when you are weak and weak when you are strong~ 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

I am currently talking to a printer. I am rally hoping to do a Hard cover, but there are a lot of unknowns with the printing process.

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Ooh, always love a hardcover, looks great on the shelf with the other books, perhaps not so good for lugging around when gaming, depending on the size of the book.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Cog in the Machine




Missouri

 deathwing wrote:
I am currently talking to a printer. I am rally hoping to do a Hard cover, but there are a lot of unknowns with the printing process.


This is the kind of thing you definitely want to get right so it makes sense to take your time. There is a lot of factors in the HC of a new game that can make or break it ( Size/Look/Quality.) Regardless I will picking one up when it comes out.

~Appear strong when you are weak and weak when you are strong~ 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I'd be down for the hard cover. I've been using the 7Tv ruleset for my current Fallout games, but I'm not sure I can be bothered switching over to the new edition. That and its explicitly made for the setting, whereas this is.

How are animals integrated into games? Are Animal Colonies the only way of having them appear, or can they be selected as part of scenarios, ooh, or turn up as random encounters? Speaking of random encounters is there anything like that in the game (i.e. at points players can roll a dice and then based on a chart something happens)? Can warbands include animals/mutants?

Are there other pieces of equipment rather than just weapons and armour? I.e. radios, sunglasses, flares, different ammo types, whatever?

Heh, and what about vehicles? Rules for larger robots (i.e. 50mm base+)?

What about rules for defending settlements? Is there rules for barricading up buildings? Breaking down flimsy walls? How about mounted weapon positions?

Aye, sorry if I'm just kind of throwing a load of questions at you. I'm curious whether or not I can toss my existing system you see. From what I've seen I'm interested, so rather its just if I have to create some house rules for the odd bits and bobs.
   
Made in gb
Fresh-Faced New User





I really like to know if your game is similar to badrollgame punkapocalitic
   
Made in us
Longtime Dakkanaut




Louisiana

 zippo151 wrote:
I really like to know if your game is similar to badrollgame punkapocalitic


There's probably some broad similarities, but Punkapocalyptic seems to operate a lot like Necromunda or Mordheim whereas TNT uses a different sort of activation structure that likely makes for a very different gaming experience.

That's a really off the cuff assessment, as I am not terribly familiar with either set of rules.

Kirasu: Have we fallen so far that we are excited that GW is giving us the opportunity to spend 58$ for JUST the rules? Surprised it's not "Dataslate: Assault Phase"

AlexHolker: "The power loader is a forklift. The public doesn't complain about a forklift not having frontal armour protecting the crew compartment because the only enemy it is designed to face is the OHSA violation."

AlexHolker: "Allow me to put it this way: Paramount is Skynet, reboots are termination attempts, and your childhood is John Connor."
 
   
Made in au
Regular Dakkanaut




can they be selected as part of scenarios

yes

, ooh, or turn up as random encounters?

yes

Speaking of random encounters is there anything like that in the game (i.e. at points players can roll a dice and then based on a chart something happens)?

sorta

Can warbands include animals/mutants?

yes

Are there other pieces of equipment rather than just weapons and armour? I.e. radios, sunglasses, flares, different ammo types, whatever?

yes, plus relic tech items

Heh, and what about vehicles?

no (just use fast travel...)

Rules for larger robots (i.e. 50mm base+)?

sort of, tough bots for brotherhood of steel tech relaimers

What about rules for defending settlements? Is there rules for barricading up buildings? Breaking down flimsy walls? How about mounted weapon positions?

No but sorta. you can make strength or agility tests during the course of a game, all of those are simple things that you could houserule that a test is passed and you can crash through weak walls or get a defensive bonus. if you find yourself unarmed, you can used environmental improvised weapons and even throw them (chairs etc)


www.facebook.com/grandscalegame

Contact me for sculpting inquiries!
 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

 Wyrmalla wrote:
I'd be down for the hard cover. I've been using the 7Tv ruleset for my current Fallout games, but I'm not sure I can be bothered switching over to the new edition. That and its explicitly made for the setting, whereas this is.

How are animals integrated into games? Are Animal Colonies the only way of having them appear, or can they be selected as part of scenarios, ooh, or turn up as random encounters? Speaking of random encounters is there anything like that in the game (i.e. at points players can roll a dice and then based on a chart something happens)? Can warbands include animals/mutants?

Are there other pieces of equipment rather than just weapons and armour? I.e. radios, sunglasses, flares, different ammo types, whatever?

Heh, and what about vehicles? Rules for larger robots (i.e. 50mm base+)?

What about rules for defending settlements? Is there rules for barricading up buildings? Breaking down flimsy walls? How about mounted weapon positions?

Aye, sorry if I'm just kind of throwing a load of questions at you. I'm curious whether or not I can toss my existing system you see. From what I've seen I'm interested, so rather its just if I have to create some house rules for the odd bits and bobs.


Fatdex has it covered, but I will expound a little bit.

Animals are integrated into certain warbands. Tribals, raiders, and peacekeepers can take animals in their warbands, mostly dogs. Peacekeepers also have access to the Cyber Dog. They also can appear in random encounters, they are part of the caravan protection scenario, and there is even a chance your warband can get some wasteland critters from a campaign event. As for mutants, not only is there an entire warband dedicated to them, every gang can hire one or two as a freelancer.

There is also equipment, beyond guns and armor. Stuff like banners, drugs, weapon upgrades, and the like. There are also relics, which are particularly fun if unpredictable. So yes, there is indeed power armor, laser weapons, and plasma weapons of all types.

Right now there are three robots in the game, a freelancer Depend-O-Bot and two robots available to the Preservers (a medical robot and a larger construction robot). The bigger guy could be mounted on a 50mm base, but he does not have to be that big. Generally, larger robots would be for scenarios, but not part of warbands. This is for game balance reasons. Vehicles are not in the book as of now. I am still working on a vehicle rules that do not unbalance the game. TNT will never be a vehicle combat game, but they will be more useful as transports and support. I am thinking more along the lines of the Ash Waste vehicles in Necromunda or perhaps similar to Gorkamorka, but I am still working on it.

There is absolutely a scenario dedicated purely to defending a settlement. It's called Little Slice of Heavan and the defender get points for kicking the attacker out of the interior objectives and the attackers get points for getting their keesters in there.

I hope that answers your questions. I have working on a free quick play ruleset that can be downloads to give the rules a try. Thanks for your interest.


Automatically Appended Next Post:
weeble1000 wrote:
 zippo151 wrote:
I really like to know if your game is similar to badrollgame punkapocalitic


There's probably some broad similarities, but Punkapocalyptic seems to operate a lot like Necromunda or Mordheim whereas TNT uses a different sort of activation structure that likely makes for a very different gaming experience.

That's a really off the cuff assessment, as I am not terribly familiar with either set of rules.


Again Fatdex is the man. I recently looked at the Punkapocalyptic rules recently and there is indeed some thematic similarities, but are rules are quite different. I do think their miniatures are absolutely gorgeous and encourage folks to get in on their kickstarter. Heck, you can use the minis for TNT if one is so inclined.

This message was edited 1 time. Last update was at 2015/05/15 03:37:26


Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
Made in us
Cog in the Machine




Missouri

 deathwing wrote:

Heck, you can use the minis for TNT if one is so inclined.


That's how you know when one developer really likes another developers game

~Appear strong when you are weak and weak when you are strong~ 
   
Made in us
Stalwart Dark Angels Space Marine




Gambrills, MD

Like the idea of TNT, but not sure if you want to take the plunge into an unfamiliar wasteland. How about a independent review written by Andy Bailey, aka the Attention Deficit Historian?

http://bobbackwards71.blogspot.com/

Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.

https://www.facebook.com/TNTGame

http://worldsendpublishing.com/



 
   
 
Forum Index » News & Rumors
Go to: