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![[Post New]](/s/i/i.gif) 2014/10/18 15:59:06
Subject: Space Hulk 2014 W.I.P
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Fresh-Faced New User
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Picked up the Space Hulk set 2014, made a start on the terminator models. C&C gratefully received!
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![[Post New]](/s/i/i.gif) 2014/10/18 18:16:03
Subject: Space Hulk 2014 W.I.P
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Fixture of Dakka
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They look great! Nice attention to detail!
Perhaps it's the photograph (it looks a little blurry horizontally to me), but I don't see much in the way of edge highlighting. A thin line of Fire Dragon Bright really adds to the punch.
I'm 5 models in at the moment on my SH set -- Lorenzo (the sergeant with the force weapon) will be done today -- he's taken forever!
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![[Post New]](/s/i/i.gif) 2014/10/18 18:48:15
Subject: Space Hulk 2014 W.I.P
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Gargantuan Gargant
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Agreed - the details are fantastic and you've got some lovely gradients and overall coloring on the armor, but they seem to be lacking a bit in terms of definition.
Zooming in, I can see orange edgelining here and there (most prevalent on heads and hands), but I think they would benefit from a bit more contrast. Carry your other highlights a bit further and, perhaps more importantly, push your shadows deeper (I wouldn't suggest outright blacklining, but focus in on those plate joins and narrow recesses to really accentuate the shapes) and you'll be golden.
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2014/10/18 19:39:48
Subject: Re:Space Hulk 2014 W.I.P
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Stalwart Dark Angels Space Marine
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Very nice. A coat of wash wouldn't hurt on the helmets. Other than that, it looks great.
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I am the watcher now the night. I am ever Vigilant... |
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![[Post New]](/s/i/i.gif) 2014/10/19 07:29:39
Subject: Space Hulk 2014 W.I.P
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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oadie wrote:Agreed - the details are fantastic and you've got some lovely gradients and overall coloring on the armor, but they seem to be lacking a bit in terms of definition.
Zooming in, I can see orange edgelining here and there (most prevalent on heads and hands), but I think they would benefit from a bit more contrast. Carry your other highlights a bit further and, perhaps more importantly, push your shadows deeper (I wouldn't suggest outright blacklining, but focus in on those plate joins and narrow recesses to really accentuate the shapes) and you'll be golden.
I completely agree.
The original pic looks bland and lacks "pop". When you zoom in the fine detail can be seen and it is very good. When playing, though the figures will normally be viewed from something of a distance and will look about the same size to the player as your original pic.
A wash is an easy way to get more shadow detail but can leave things looking a bit muddy and organic if too thick so I would advise you to apply a thin wash, or ink, to the crevices by brush rather than dipping the whole figure.
After that you could go back over them and touch up some of the most prominent edges with a lighter highlight.
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![[Post New]](/s/i/i.gif) 2014/11/02 19:07:04
Subject: Re:Space Hulk 2014 W.I.P
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Fresh-Faced New User
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Thanks for the comments and advice, i have added some edge highlighting and some wash in the recesses to improve the "pop". Spent a little longer on the Librarian and power weapon characters. Just need to finish off the bases now, going to do a marble effect on the Librarians base.
As always C&C gratefully received. I have added more images in my gallery if anyone wants to check them out.
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