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![[Post New]](/s/i/i.gif) 2015/03/25 22:11:59
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Fresh-Faced New User
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So I just had a thought, Deathmarks make to-wound rolls of 2+ when they arrive via Deep Strike Reserve - aka: Hunters from Hyperspace
The Veil of Darkness removes the character and his unit from the table, and then they arrive via Deep Strike.
If you place a character with the Deathmarks with a Veil, could you not in fact, arrive via Deep Strike Reserve, wound on your 2+'s, then the next turn, use the Veil to arrive via Deep Strike again, and get another round of wounding on 2+??
Really, the only key difference I see within the definitions, is that Hunters from Hyperspace states : 'from Deep Strike Reserve' and Veil of Darkness states : 'Arrive using the rules for Deep Strike'...
Is there enough difference in this wording to clearly state that they can't do this? To expand on the Veil, if when a unit is removed from the table, are they not in fact placed in Reserve (circa flyers?)? Say if the Veil'ed unit mis-haps, and forced to stay in reserve, do the Deathmarks then get the 2+ on the following turn as they are indeed arriving via Deep Strike Reserve?
I know this is stretching the rules as written compared to rules as intended, but I just want to see if other people out there think. Thoughts?
*Just realized, this should likely be placed under rule discussions rather then tactics, though I guess it does apply to both.
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This message was edited 1 time. Last update was at 2015/03/25 22:18:36
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![[Post New]](/s/i/i.gif) 2015/03/25 22:19:06
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Thane of Dol Guldur
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Good question. Techincally speaking, the unit is not in Deep Strike Reserve, it is just removed from the table, then placed using the rules for Deep Strike, so I'd be inclined to answer No.
The rules for Deep Strike talk about you having to be in Deep Strike Reserve to Deep Strike, but I think that would be a stretch.
Seems like this issue came up last edition, too, and maybe even got FAQ'd???
(I found the last codex FAQ - it made it so you could only mark a single HFH target in the course of a game/DM unit, but now that there is no specific target, the FAQ obviously does not apply.)
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This message was edited 5 times. Last update was at 2015/03/25 22:25:45
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![[Post New]](/s/i/i.gif) 2015/03/25 23:14:38
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Tail-spinning Tomb Blade Pilot
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The only way to do it would be to intentionally mishap and hope you roll the one which puts you back into reserves.
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15k+
3k+
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![[Post New]](/s/i/i.gif) 2015/03/25 23:36:04
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Thane of Dol Guldur
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Or, put them off the board into a Night Scythe, the Night Scythe blows up, the Deathmarks go back into Reserves and can Deep Strike again from reserves.
This might not be such a bad adhoc maneuver if you're Night Scythe is down to 1 HP and your Deathmarks are in a bad spot.
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This message was edited 1 time. Last update was at 2015/03/25 23:36:44
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![[Post New]](/s/i/i.gif) 2015/03/26 03:16:07
Subject: Re:Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Freaky Flayed One
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You can't embark anything on a nightscythe.
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![[Post New]](/s/i/i.gif) 2015/03/26 08:39:42
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Hallowed Canoness
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Sorry, no, it doesn't work.
Look at the precise wording for the Veil;
[...] remoe himself and his unit from the table, even if they are locked in combat. They then immediately arrive anywhere on the board using the rules for Deep Strike.
and the precise wording for Hunters from Hyperspace;
During the turn in which this unit arrives from Deep Strike Reserve, all [...]
It's been specifically written to make sure that there is no ambiguity like in the previous book. You have to be in Deep Strike Reserve to activate Hunters. The Veil never puts in you Reserve. Embarking on a Night Scythe puts you in Ongoing Reserve, not Deep Strike Reserve.
You do, after all, have to specify during deployment that something is going to deploy via Outflank or Deep Strike when you reserve them.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/03/26 11:48:44
Subject: Re:Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Thane of Dol Guldur
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Is that right? Sorry, I must've forgotten. I never had cause to embark a unit on to them anyways, so i guess I just assumed it was possible since they are a transport.
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![[Post New]](/s/i/i.gif) 2015/03/26 12:09:04
Subject: Necron - Deathmarks with Veil of Darkness - 2 rounds of 2+ to wound??
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Hallowed Canoness
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They're Zooming Fliers with no hover mode, and a special rule that lets you disembark (only) while it's zooming.
The original rules were the same in the 5e codex until enough people whined to GW and they got FAQ'd differently.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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