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![[Post New]](/s/i/i.gif) 2015/08/09 04:58:24
Subject: How to start Daemons
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Lurking Gaunt
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Hi guys I want to start chaos daemons. No slaneesh at all please. I have $120 to buy stuff atm. Can you give me a list to buy and please put other stuff for upgrades. I want this to be the most effective army for the cost. Thanks!
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![[Post New]](/s/i/i.gif) 2015/08/09 05:03:42
Subject: How to start Daemons
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Ork-Hunting Inquisitorial Xenokiller
Strike Cruiser Vladislav Volkov
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No Slaanesh? Why?
I'd start off with either Skulltaker or the Changeling as a cheap HQ and a couple units of Plaguebearers, Bloodletters, or Pink Horrors. Then maybe a Burning Chariot or a Skull Cannon.
Disclaimer: I do not play Chaos Daemons.
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![[Post New]](/s/i/i.gif) 2015/08/09 05:24:20
Subject: How to start Daemons
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Furious Fire Dragon
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Well, no slaanesh just cut off your best troops and objective scorers so I guess nurgle for the great survivability and plague rules, khorne fleshhounds really rock as well.
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![[Post New]](/s/i/i.gif) 2015/08/09 05:32:28
Subject: Re:How to start Daemons
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Lurking Gaunt
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No sla eeah because the daemonettes are a little... You know.
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![[Post New]](/s/i/i.gif) 2015/08/09 05:40:17
Subject: How to start Daemons
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Unrelenting Rubric Terminator of Tzeentch
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Well then, you're going to want models that are cheap to buy, but expensive in points while still being not terrible.
A daemon prince would be a decent choice as they're cheapish to buy and can (and should) be made quite pricey points wise.
2x Horror kits since all troops are $29 per box and 9 ppm (bloodletters don't count, we're trying not to be terrible), but horrors give warp charge for your prince.
That's your base and totals ~$100 US. Use the remainder to buy your codex.
Another option is to skip the daemon prince and pick up fateweaver, but count him as a lord of change in smaller games (since a tricked out LoC is 305, plus 180 points for min horrors gives you 15 points to buy an upgrade or an additional horror). This way you'll have one of the best models in the daemons book to get you started.
Beleakor/1x horrors/1x Nurglings is another option, but again, it's just a variation on 1 big scary HQ and 2 cheap troops to get you able to play a legal game at 500 points.
Don't even consider a changeling as HQ, he's terrible. Skulltaker needs to be on a jugger, and that's an expensive $-wise choice. Burning chariots and skull cannon are both cheap points wise but expensive money wise, so make poor choices (though the Burning chariot can make a nicer, non-finecast herald for the same or cheaper than the actual heral kit!)
Sorry to say your cash won't get you very far, but 500 points is very doable.
Assuming you use E-Bay or your favourite online discounters, spend any excess on screamers and a tzeentch herald on disk (get the burning chariot kit and with a fair bit of work, you can get 2 free screamers out of it, along with the disk herald and a flamer), as these guys are virtually manatory in any non-flying circus competative daemons list IMHO.
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Peregrine wrote:What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot? |
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![[Post New]](/s/i/i.gif) 2015/08/09 07:59:35
Subject: Re:How to start Daemons
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Tunneling Trygon
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No I don't know. Please elaborate.
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![[Post New]](/s/i/i.gif) 2015/08/09 08:01:03
Subject: How to start Daemons
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Auspicious Daemonic Herald
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Daemon have a lot of variety when it comes to play styles, especially if you factor in allies and FW.
Do you have an idea on how you want to play them?
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![[Post New]](/s/i/i.gif) 2015/08/09 13:44:39
Subject: How to start Daemons
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Monstrously Massive Big Mutant
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Daemons can get very expensive... As an army I have roughly 120 pink horrors as buffers and WC batteries, 40 Daemonettes, 70 blood letters for Daemonkin formations, and roughly 70 plaguebearers. This might be because I run a Daemon factory, but still it helps with options and flexibility.
These are just my troops.... Are you sure you want to get into Daemons?
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2015/08/09 14:26:21
Subject: Re:How to start Daemons
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Lurking Gaunt
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I'm going to try to not run it as much as a horde to lower my price. Daemons and tyranids are my favorite army. I already have a tyranids army but I want a daemon army to. So can you guys give me a list of what to buy for $120 and extra stuff for when I get more money? Thanks!
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![[Post New]](/s/i/i.gif) 2015/08/09 16:45:35
Subject: How to start Daemons
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Furious Fire Dragon
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I still don't know why you don't want slaanesh. If you're religious I get it, but really all the daemons are just as bad. If you're thinking you don't want rending basic attacks, 3+ run, and fleet troops for some reason still, just remember the models for the most part don't show tits flapping around like in the codex and fluff.
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![[Post New]](/s/i/i.gif) 2015/08/09 17:22:40
Subject: How to start Daemons
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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What I don't know is why people are pushing the issue about Slaanesh. If he doesn't want Slaanesh then he doesn't want it- there are plenty of alternative builds for Daemons.
OP, if you don't want Slaanesh units and you don't want to play horde, than my recommendation would be flying circus. You can get a fairly solid flying circus going with a couple Nurgle DP's, Fateweaver or Belakor and some Khorne hounds for pressure. For troops, plaguebearers are decent objective holders and can potentially be deep struck onto objectives as the game goes on. Alternatively horrors are good for summoning- which even for a non-summoning is useful for popping out a couple extra small squads or an additional GD.
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![[Post New]](/s/i/i.gif) 2015/08/09 17:31:22
Subject: How to start Daemons
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Furious Fire Dragon
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BlaxicanX wrote:What I don't know is why people are pushing the issue about Slaanesh. If he doesn't want Slaanesh then he doesn't want it- there are plenty of alternative builds for Daemons.
Because they are the most effective troops in the codex for the cost of them, and the alternative builds you suggested to him will make everyone hate playing against him
Also, it seems he hasn't been reading up much or doesn't have the codex with him, and the fluff and pictures of slaanesh are a bit much for a bit of people, but in game there not even close to what they look like in codex and fluff, which might be what he didn't want them for.
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![[Post New]](/s/i/i.gif) 2015/08/09 17:51:32
Subject: How to start Daemons
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Auspicious Daemonic Herald
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cosmicsoybean wrote: BlaxicanX wrote:What I don't know is why people are pushing the issue about Slaanesh. If he doesn't want Slaanesh then he doesn't want it- there are plenty of alternative builds for Daemons.
Because they are the most effective troops in the codex for the cost of them, and the alternative builds you suggested to him will make everyone hate playing against him
Also, it seems he hasn't been reading up much or doesn't have the codex with him, and the fluff and pictures of slaanesh are a bit much for a bit of people, but in game there not even close to what they look like in codex and fluff, which might be what he didn't want them for.
They aren't the best troop though, Pink Horrors are. They just sit back and summon more units. With Go to Ground and rerolling 1s they are very hard to remove with shooting and they can summon very good assault (such as flesh hounds, or demonette)
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This message was edited 1 time. Last update was at 2015/08/09 17:55:16
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![[Post New]](/s/i/i.gif) 2015/08/09 17:56:11
Subject: Re:How to start Daemons
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Lurking Gaunt
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I don't want slaneesh because it isn't very appropriate for younger people. Second I think they are very ugly models and I wouldn't want them in my collection. Automatically Appended Next Post: Guys can we stick to the post? Can you guys make me a buy guide if what tocbuy for $120 USD and a extra list for when I get more money? Thanks.
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This message was edited 1 time. Last update was at 2015/08/09 18:02:40
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![[Post New]](/s/i/i.gif) 2015/08/09 18:05:38
Subject: How to start Daemons
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Furious Fire Dragon
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And if you play PTA, might as well instantly surrender if you only bring horrors. They are good troops yeah, but I would much rather have 40 rending attacks that have fleet and 3+ to their run than have 3 warp charges that only have a chance at summoning, and even when it passes it can only put out 5-10 of a unit.
Unless you are going "I hate everyone" summoning snowball, there good, but I wouldn't rely on it too much Automatically Appended Next Post: Also, mansur, it depends. Do you want to win and have everyone hate you or just have a competitive and fair list?
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This message was edited 1 time. Last update was at 2015/08/09 18:06:57
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![[Post New]](/s/i/i.gif) 2015/08/09 18:12:35
Subject: Re:How to start Daemons
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Lurking Gaunt
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What is pta? Also my army didn't have to be flying circus to not have slaneesh. Automatically Appended Next Post: Also can you please stop trying to persuade me to get slaneesh because I won't and its pretty annoying.
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This message was edited 1 time. Last update was at 2015/08/09 18:15:27
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![[Post New]](/s/i/i.gif) 2015/08/09 18:16:55
Subject: How to start Daemons
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Furious Fire Dragon
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Purge the alien gametype. If you go with horrors that only summon min squads that cant assault same turn... they will die VERY quickly and give them free points. What style of fighting are you planning, assaulting for max efficiency is out of the question, so im assuming victory point control? Nurgle plauge bearers would be your best bet in that case.
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![[Post New]](/s/i/i.gif) 2015/08/09 18:25:52
Subject: How to start Daemons
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Auspicious Daemonic Herald
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In Purge the Alien I just don't summon and I can just shoot a bunch of Heavy Bolter shots. Also I don't think you understand how effect their summoning is. With 3+d6 you should have enough dice to cast 1 summoning power which summons 10 demonettes so in two turns I also have 40 rending attacks plus the 20 pink horrors i have holding my back line. There is a reason no successful tournament daemon list has brought demonettes in 7ed.
Anyway as for Mansur. If you don't want Horde that leaves you with taking a lot of MCs .The MC route is taking 1-2 Greater Daemons then taking 3 Daemon Princes of the same mark in heavy support. Give them all wings and upgrades and they become very versitile. Best route for this is Nurgle (or slaanesh but you don't want that) So you take a Great Unclean One and 3 Daemon Princes of Nurgle and then competitively speaking also taking Fateweaver. Then you take like 20-30 pink horrors as troops to suppliment your warp charges as all of your MCs are psykers. That alone is a 1850 army if you have the DPs fully upgraded (which you should).
So to start out I suggest getting 2 boxes of Pink Horrors (since you need the troops), A Daemon Prince and a Greater Daemon of your choice (I'd start with Fateweaver personally). From there get another box of Pink Horrors (because you want at least 22 because they run better in units of 11) then just keep getting Daemon Princes. A big thing though is its good to buy extra units of daemons to use for summoning, especially in a Flying Circus list as summoning makes up for their low unit count when playing objective missions.
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This message was edited 3 times. Last update was at 2015/08/09 18:29:59
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![[Post New]](/s/i/i.gif) 2015/08/09 18:34:27
Subject: How to start Daemons
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Furious Fire Dragon
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Well you need 3 wc per summon, and at a 50% chance per die to get the needed 4+ plus the random d6 its a gamble, it could pay off but when it does they sit on the table close together being useless for an entire turn. I would personally suggest deepstriking plauges for objective grabbing and have some flesh hounds as the damage, with of course the MC's you mentioned as well. Automatically Appended Next Post: Also, the flickering fire spell from them I also find a bit risky, potentally getting some armies up to a +3 fnp is a sad thought.
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This message was edited 1 time. Last update was at 2015/08/09 18:35:35
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![[Post New]](/s/i/i.gif) 2015/08/09 18:43:33
Subject: How to start Daemons
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Auspicious Daemonic Herald
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cosmicsoybean wrote:Well you need 3 wc per summon, and at a 50% chance per die to get the needed 4+ plus the random d6 its a gamble, it could pay off but when it does they sit on the table close together being useless for an entire turn. I would personally suggest deepstriking plauges for objective grabbing and have some flesh hounds as the damage, with of course the MC's you mentioned as well. Automatically Appended Next Post: Also, the flickering fire spell from them I also find a bit risky, potentally getting some armies up to a +3 fnp is a sad thought.
If you use 6 dice to attempt a WC3 spell you have a 65% of casting it (so basically the same as a 3+). If you use 7 it goes up to 77%. Basically I need to roll a 3+ on the d6 warp charges to have a good chance of casting Summon. Also I don't play with only 20 pink horrors I'll have other psykers in my army (like Fateweaver) so I shouldn't have trouble having enough dice to summon with. I've yet to see anyone actually get super high FNP from Warpflame because i've killed those units first as it they can only get +1FNP a turn so it would take several turns to get to 3-4+ FNP giving me ample to time deal that unit (or i just don't shoot Flicker Fire at a unit with FNP already)
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This message was edited 2 times. Last update was at 2015/08/09 18:46:12
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![[Post New]](/s/i/i.gif) 2015/08/09 18:49:02
Subject: How to start Daemons
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Furious Fire Dragon
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I do have a couple boxes of horrors, the FnP on flickering fire has always scared me away a bit... I may have to try horrors summoning in daemonettes then. Any tips of using horrors? I have a fateweaver, daemon prince, and lots of fleshhounds (got like 50 of them for 40$  )
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![[Post New]](/s/i/i.gif) 2015/08/09 19:05:19
Subject: How to start Daemons
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Auspicious Daemonic Herald
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cosmicsoybean wrote:I do have a couple boxes of horrors, the FnP on flickering fire has always scared me away a bit... I may have to try horrors summoning in daemonettes then. Any tips of using horrors? I have a fateweaver, daemon prince, and lots of fleshhounds (got like 50 of them for 40$  )
Use squads of 11 as the 11th one gives you a free WC. Put them in deep cover or out of line of sight since you can summon to places you can't see. G2G is really good for them because of their rerolling 1s to save so if they were in a ruin its 3+ rerolling 1s and if you also had stealth or were behind a ADL then it'd be a rerollable 2+ cover save. What you summon is completely dependent on the state of the game such as if you need to get on an objective fast you summon flesh hounds or seekers but if you need an extra punch summon demonettes or flamers (this is a great summon against 4+ armor because they can shoot on the turn they're summoned).
Also I like to take a Herald of Tzeentch (just make one out of a pink horror) and hide it with them. For one its cheap WCs (its only 95 to get 3WC) plus he is BS4 so when you need to flicker fire he's the man to do it. Also can take an exalted reward for Grimoire or a Portalglyph so you can get troop units (the most abusable thing is getting extra horror squads since even a squad of 1 gives you another WC and they are made before the psychic phase)
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![[Post New]](/s/i/i.gif) 2015/08/09 19:14:24
Subject: How to start Daemons
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Furious Fire Dragon
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wouldn't g2g prevent them from casting magic stuff?
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![[Post New]](/s/i/i.gif) 2015/08/09 19:20:30
Subject: How to start Daemons
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Auspicious Daemonic Herald
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No. All it does is make you not snap fire and not move.
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This message was edited 1 time. Last update was at 2015/08/09 19:20:49
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![[Post New]](/s/i/i.gif) 30098/05/11 23:23:06
Subject: How to start Daemons
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Lethal Lhamean
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120$ might get you 1 unit. May need a mortgage to get an actual army. And I'm pretty sure anything more then 1500pts requires government / nasa level purchasing power.
:p
Check online for used stuff might get closer to realistic value. If you find something that's painted less then pro standard could get it for a steal. Then just strip the paint and voila. New army.
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![[Post New]](/s/i/i.gif) 2015/08/12 10:40:29
Subject: Re:How to start Daemons
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Frenzied Berserker Terminator
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Mansur123 wrote:I don't want slaneesh because it isn't very appropriate for younger people. Second I think they are very ugly models and I wouldn't want them in my collection.
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Well the second part is entirely up to you, however when Khorne daemons are snarling devils and Nurgle daemons have guts spilling from their rotten stomachs I don't think you can single out just Slaanesh daemons as being inappropriate for children. The current models don't even have a boob exposed and are probably the most child-friendly of the lot. That said, my wife would still go absolutely mental if I showed them to our kids.
As for a recommendation? Flesh hounds are great. Expensive currently, but there has been a rumour of a new plastic kit.
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![[Post New]](/s/i/i.gif) 2015/08/12 11:33:03
Subject: How to start Daemons
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Decrepit Dakkanaut
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Could you tell us the rate at which you earn more money?
I propose using Fenrisian Wolves as Flesh Hounds. Just paint them red. Much cheaper.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/08/12 13:35:49
Subject: How to start Daemons
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Been Around the Block
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My suggestion is to put off anything chaos related till all the books get updated.
But!
Be’lakor, 2 units of troops (anything but bloodleters) Daemon prince= $109 /$116 with a 15/20% off somewhere on the internet.
Hq:
Be’lakor [350]
Daemon prince, Mark of Nurgle, flight, armor, 2x grater rewards. Lvl 3 psyker. [335] points
Troops:
2x 10 Pink Horrors, iridescent horror with grater gift, blast stranded, interment [290]
Total [975]
8 warp charge dice.
Everything has a good survivability at 1000 point level.
Be’lakor is your best bet at killing impearl knights.
The Nurgle price can kill a death stars if you take the bail sword, Iron arm and warp speed. that's 9x S9 ap2 instant death attacks.
Don’t summon with the horrors, shoot.
i've run something like this and it makes for some feel bad games.
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![[Post New]](/s/i/i.gif) 2015/08/12 13:39:04
Subject: How to start Daemons
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Verviedi wrote:Could you tell us the rate at which you earn more money?
I propose using Fenrisian Wolves as Flesh Hounds. Just paint them red. Much cheaper.
Or better yet, buy Fantasy Chaos Hounds which are even cheaper, and get 10 per box instead of only 5.
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