Intended as a 'tidal wave of frothing nutters' list.
The Kaul Mandari are a Word Bearers cultist force - the faintly Nurgle-aligned one - convinced that if they die they'll be reborn. The ogryns represent the latter - they reanimate but suddenly mutate into psychotic hulks that take huge amounts of fire to put down.
In game, the levy will screen the ogryns or vice-versa depending on whether I need numbers of attacks or high strength attacks. For a warlord trait, I'd probably take Master of Ambush in order to get some infantry up the field faster - I'm not convinced they'll fit in a normal deployment zone otherwise!
HQ
Force Commander - Cult Horde, Twisted Flesh, Planetary Overlord, Tainted Weapon, Iron Halo, Cyber-Familiar, Digital Lasers, Melta Bombs
Elites
6 Ogryn Brutes - Additional Close Combat Weapons, Carapace Armour
6 Ogryn Brutes - Additional Close Combat Weapons, Carapace Armour
6 Ogryn Brutes - Additional Close Combat Weapons, Carapace Armour
5 Ogryn Brutes - Additional Close Combat Weapons, Carapace Armour
Troops
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
50 Inducted Levy - Auxilia Pistols, Custodian with Augmented Weapon
....I accept I'm going to lose a lot of dudes charging across the board.
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