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Made in gb
Annoyed Blood Angel Devastator




Hi guys,

With the Daw Blade detachment do the re-rolls transfer to other formations not attached to it? The rule says: "At the sta of each turn, secretly record the identity of one enemy unit. At the start of your turn reveal which unit it was that you picked. You can now re-roll failed to wound and armour penetrative rolls against that unit for the rest of your turn" to my that doesn't sound like it's detachment specific?

Also if the Tau player has first turn does that mean no re-rolls as you've not had an enemy's turn?
   
Made in us
Norn Queen






Any rules given by the detachment only apply to the detachment. Like, if necrons bring a decurion and a cad only the decurion units get the +1 to RP.

GW really needs to make use of round vs turn or game turn vs player turn.

It should read "At the start of each game turn (round), secretly record the identity of one enemy unit. At the start of your turn reveal which unit it was that you picked. You can now re-roll failed to wound and armour penetrative rolls against that unit for the rest of your turn."

The enemies turn doesn't matter



These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in de
Water-Caste Negotiator





Whats important here: It doesn't matter wich unit makes the rolls for wounding or hitting. ... The player is allowed to make the rerolls. its absolutly not conected to the actual unit .
   
Made in gb
Lord of the Fleet






Lance845 wrote:
Any rules given by the detachment only apply to the detachment. Like, if necrons bring a decurion and a cad only the decurion units get the +1 to RP.

GW really needs to make use of round vs turn or game turn vs player turn.

It should read "At the start of each game turn (round), secretly record the identity of one enemy unit. At the start of your turn reveal which unit it was that you picked. You can now re-roll failed to wound and armour penetrative rolls against that unit for the rest of your turn."

The enemies turn doesn't matter


Okay, so I would say that both of these are completely wrong. There is nothing that says formation/detachment benefits apply only to that detachment/formation and start of game turn vs. start of enemy turn is perfectly clear.

Most (but not all) formation benefits apply only to that formation (e.g. Decurion: Ever-living: Models in this Detachment...) but some apply army wide (e.g. DroneNet: Collective Targeting Data:In the Shooting phase, add 1 to the Ballistic Skill of all Drones...). The Dawn Blade Killing Blow applies to all rolls for the rest of that turn.

At the start of each enemy turn, secretly record the identity of one enemy unit. At the start of your turn, reveal which unit it was that you picked. You can re-roll failed To Wound and Armour Penetration rolls against that unit for the rest of your turn


Start of enemy turn is also very clear - that means that you do not get the bonus during your first turn if you go first.

This message was edited 2 times. Last update was at 2016/01/23 15:21:25


 
   
Made in us
Not as Good as a Minion





Astonished of Heck

 Scott-S6 wrote:
Lance845 wrote:
Any rules given by the detachment only apply to the detachment. Like, if necrons bring a decurion and a cad only the decurion units get the +1 to RP.

GW really needs to make use of round vs turn or game turn vs player turn.

It should read "At the start of each game turn (round), secretly record the identity of one enemy unit. At the start of your turn reveal which unit it was that you picked. You can now re-roll failed to wound and armour penetrative rolls against that unit for the rest of your turn."

The enemies turn doesn't matter


Okay, so I would say that both of these are completely wrong. There is nothing that says formation/detachment benefits apply only to that detachment/formation and start of game turn vs. start of enemy turn is perfectly clear.

Unless the rule states "army" or "unit", than the rules are only useable by the models who possess them or are applied to them. This is specified in the Special Rules introduction, and referenced again in the datasheet legend and Command Benefits rules.

This message was edited 1 time. Last update was at 2016/01/23 15:46:05


Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in de
Water-Caste Negotiator





The Problem with this is that it only mentions the player.
The player may rerole the dice. so the way its worded someone can do that with ANY of his units in his army.
   
Made in us
Lieutenant General





Florence, KY

 _ghost_ wrote:
The Problem with this is that it only mentions the player.
The player may rerole the dice. so the way its worded someone can do that with ANY of his units in his army.

Read the first sentence under the heading of 'Command Benefits' on page 121 of the main rulebook. Where is the wording to override this rule?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Water-Caste Negotiator





"You can re-roll failed to Wound and Armour Penetration rolls against that unit for the rest of your turn."

This is the result you get if you nominate a enemy unit. so where does it state that this is restricted to the units of said detachment? its a general thing. This is also the wording that overules the wording of the BRB
   
Made in gb
Annoyed Blood Angel Devastator




I would say the fact that it says "the player" is the same as it saying "the unit" or "the model"?
   
Made in us
Lieutenant General





Florence, KY

 _ghost_ wrote:
"You can re-roll failed to Wound and Armour Penetration rolls against that unit for the rest of your turn."

This is the result you get if you nominate a enemy unit. so where does it state that this is restricted to the units of said detachment? its a general thing. This is also the wording that overules the wording of the BRB

No, it doesn't override the rules in the rulebook without explicitly saying that it does. It never allows units outside of the Detachment to re-roll failed To wound and Armour Penetration rolls against the nominated unit because it never explicitly says that they can.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Water-Caste Negotiator





In this case it does! The rule itself reffers to the Player and further to the enemy unit. As this rule does not mention any or your own units at all this means that it deoesn't matter wich of your units shoots/attacks ...

As said the Player is allowed to reroll.
   
Made in us
Lieutenant General





Florence, KY

No it doesn't. The Player is not some unit. The player is you. You can only re-roll the dice for the unit that the Command Benefit applies to.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Water-Caste Negotiator





Good point. so the way the rule is written it doesn't mention units at all. so eighter NO unit can use it. or EVERY unit in your army.
   
Made in us
Lieutenant General





Florence, KY

 _ghost_ wrote:
Good point. so the way the rule is written it doesn't mention units at all. so eighter NO unit can use it. or EVERY unit in your army.

False. The main rulebook tells us who can use it, and that's the units in the Detachment. You have nothing that says otherwise.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Not as Good as a Minion





Astonished of Heck

 _ghost_ wrote:
Good point. so the way the rule is written it doesn't mention units at all. so eighter NO unit can use it. or EVERY unit in your army.

Models and units with the rule can. "Player" is not specifically mentioned. "Models" are implied with every Special Rule unless it specifically mentions otherwise. And the models of the units in this Detachment receive the rule from the Detachment.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Lord Commander in a Plush Chair






It says the player makes the reroll because the units are not the ones rolling the dice: you are.

Command benefits are a well defined thing; and it specifies that it applies to units or models within the detachment. And the fact that the new detachments use command benefits instead of calling them a 3rd thing(command and formation being the 2 we have) is why those benefits do not work in an unbound list(although the formations that make it up still recieve their formation benefits).

So in short: only dawnblade units benefit from the rerolls.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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