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Made in gb
Stalwart Dark Angels Space Marine




London

RAVENWING STRIKE FORCE - 690
HQ
Librarian
Mastery Level 2
Space Marine Bike
Conversion Field
130

FAST ATTACK
Ravenwing Bike Squad
2 Flamers
85

Ravenwing Bike Squad
Combi-Grav
2 Grav-Guns
115

Ravenwing Bike Squad
Combi-Melta
2 Meltaguns
105

ELITES
Ravenwing Command Squad (5 man)
Ravenwing Company Banner
Ravenwing Grenade Launcher
Ravenwing Apothecary
Ravenwing Champion
225

Ravenwing Support Squad - 305
Ravenwing Land Speeder
Typhoon Missile Launcher
Ravenwing Land Speeder
Typhoon Missile Launcher
Ravenwing Land Speeder
Typhoon Missile Launcher
Ravenwing Darkshroud

The plan is to turbo boost the strike force turn 1 with the support squad protecting the command squad (with librarian attached), the formation allows first turn turbo boost without having to snap fire. This should get each of the bike squads near a target they want and the command squad near whatever I want killing. I will probably take from Interromancy for the Librarian because it's super fun to use. I'm thinking the 680 points that are running near each other is probably a a points sink but once the Command Squad find a target I can peel off with the Support Squad and go hunting with their 4 HB and 3 TML.

ANy suggestions?
   
Made in us
Longtime Dakkanaut






Ravenwing Banner isn't worth the points.

Flamers only counter things you aren't really worried about anyway.

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Made in gb
Stalwart Dark Angels Space Marine




London

I love the RW Banner, though that is possibly because I'm famous in my store for being incapable of succeeding at hit and run initiative tests! With the strength of fire power that the Plasma Talons offer I think it's worth paying the points to ensure they can be used when needed.

Tbh the Flamers were mainly a I have 10 points going spare and figured they will mainly only get used for overwatch or some very situational events.

Any recommendations on something else to use up the points other than flamers?
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Actually I'm not sure you need a conversion field on the libby-use those 20 points, and the 10 from the flamers, to give that bike squad grav guns. Grav is awesome on bikes! I absolutely murdered a Grey Knight player with gravs recently. Another option might be to drop that squad completely, add a 6th black knight to the command squad, and take an Attack Bike with MM for some anti-armor, but I'm not sure that's a good choice.

Also, you have 5 extra points-give one of the bike squads some melta bombs, or give the Libby an Auspex.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 40 | Current main painting project: Tomb Kings
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Made in ca
Perfect Shot Dark Angels Predator Pilot




Ottawa, Ontario, Canada

An option to consider is a chaplain on a bike with the command squad. Give him the mace of absolution, combined with re-rolls to hit on the first round of combat, and it can be deadly.

If you need points, you can drop the typhoon launchers and put a second heavy bolter on each of the speeders. On paper, the missile launchers are great, but the squad will draw a lot of fire, and will probably be jinking. The extra heavy bolter is only 5 pts, and makes the decision to jink easier. With the left over points, follow the above suggestion and take more grav. Any points after that just put into adding more bodies in the bike squads so you can take more losses before losing special weapons.

"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels."
— Ancient Calibanite Fable 
   
 
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