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New Hull Breach!: In Defiance of Dictators Kickstarter Campaign (18MAR-17APR2016)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User





DakkaDakka,

just wanted to throw this out to you; we've just unleashed our latest edition to Hull Breach: In Defiance of Dictators on Kickstarter and it's running now 18 MAR - 17 APR 2016.

Here's a quick link straight to the kickstarter page;

https://www.kickstarter.com/projects/hullbreach/hull-breach-in-defiance-of-dictators-card-game

Here's a quick overview of the game from the good guys over at Skip the Rules;

https://www.youtube.com/watch?v=75PP4Wqazbo

Here's a video testimonal of the game;

https://www.youtube.com/watch?v=nVh-7M9w9PQ

Here's a video review of the game from Radho;

https://www.youtube.com/watch?v=6ngrRB2Wvo4

Here's a link to our testimonials page from our website;

http://www.hullbreachgame.com/testimonials/



The Basics:

Hull Breach is an award-winning Card Game from Not-So-Broken (NSB) Games. First released in 2011 as an 'Alpha Run'; then Re-released in it's final version in 2014; as Corporate Wars and Loyalty & Vigilance. Now, we are moving to complete the set with In Defiance of Dictators.

This space-based Card and Dice tabletop game which features epic combat between warships, firefights during Marine boarding actions, and a multitude of clever tactics and galaxy-shaking events, Hull Breach is one of the fastest-growing platforms in the gaming world.

In Hull Breach, you assume command of an advanced space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination.

The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy.

Each deck of Hull Breach cards consists of fifty-five (55) cards, including a Station, two Station Module enhancements, two Stockpile cards to track your resources and economic wealth, with fifty others to help extend your power across the galaxy. Each pre-constructed deck sports an effective array of the different card types you’ll need to wage war against your opponents: Upgrades, Options, Modules, Marines, Ships, Events, Tactics, and Breakthroughs. Once you have a few games under your belt you can mix and match cards from different decks to create your very own personalized fighting force and compete against some of the finest commanders in the galaxy.

Best of all, while we encourage customization and deck-building, this isn't one of those "collectible" card games that will have you tearing through randomized foil packs of cards to find the ones you want. Hull Breach plays right out of the box and you'll know where you can find every card in the game without having to drop a ton of cash on additional boosters or turn to the secondary market to field a competitive deck.

Also, Hull Breach is not only a game, but a developing universe where the players have the opportunity to affect the outcome of the fighting between the factions. In every box you receive a fiction supplement to help you immerse yourself in the Universe’s rich backstory, and we are currently in negotiations to expand upon that literary presence. In fact, several of the Reward levels below will allow you to create your own historical presence in the Hull Breach universe.

Why Support Hull Breach?

Snow-Con’s Best Game Award Winner for 2012, and a Cardboard Republic Top Pick, Hull Breach has delighted thousands of players since its original run: Hull Breach!: Corporate Wars. Now, as we prepare for the next major expansion within the Hull Breach Universe, we are taking to Kickstarter to help enhance the game that we love, as well as providing a unique opportunity for both our life-long fans and newcomers to the game to make their mark on the galaxy. Starting for as little as five dollars, you can help support an exciting and intriguing new universe, and get on the ground floor of an award-winning gaming experience.

I'm a returning Commander (player); so what can you tell us about the new Hull Breach Expansion: In Defiance of Dictators?

Hull Breach!: "In Defiance of Dictators" focuses on the rising conflict between the Republic Defense Force and the Colonial Unaligned Forces in the wake of the Corporate Wars. Once again, you take control of one of the faction-controlled stations, build up your fleet and forces, and do battle with any who would attempt to encroach upon your space. Each box set includes four (4) pre-constructed decks (ready to play directly out of the box) complete with all new stations and cards that pit 2 RDF Commanders against 2 Colonial Commanders. Are you ready to fight off the imperialistic monsters, or crush the rebel scum? You decide, you command!

You asked and we listened! Over the course of the last two expansions, we have consistently continued to listen to our players and fan base, in order to continue to expand and improved our Hull Breach Universe. In Defiance of Dictators will include:

- New Team Play and Team Victory Rules

- alternate Victory Conditions; Diplomatic and Economic Victories

- even more Faction-Only cards and effects

- 65 never-before-seen printed cards and artwork, and many necessary revisions to our First-Edition cards

- two new Ship classes; the Freighter and the Transport; in inspire trade between players and aide in the valiant Marine-heavy decks

- a revised Rulebook, complete with easier access rules for beginners; and a digital video rule book put together by the awesome team at 'Skip the Rules'

- a completely all new Fictional Supplement that focuses on the Republic Defense Forces and Colonial Unaligned Forces

- everything you need to enjoy our new Organized Play system



[Thumb - IDOD package_mockup.jpg]
This box set comes with everything you need to start playing now.

[Thumb - HB kickstarter backer pic.jpg]
Please support our kickstarter going on now 18 MAR - 17 APR 2016!

[Thumb - RDF_COL_logos.jpg]
This box set focuses on the rising tensions between the Republic Defense Force and the new Rattlesnake Colonial Confederacy.

[Thumb - close up on cards with table.jpg]
High quality, full color cards.

[Thumb - on the shelves at Your Move Games.jpg]
Both Corporate Wars and Loyalty & Vigilance sets were highly popular and sold all over the world. We are completely sold out of Corporate Wars and L&V we have less than 100 units still available for sale.

[Thumb - close up cards.jpg]
We like to refer to ourselves as the miniatures game you don't have to paint! (That gives me more time to paint my 40K mini's!)

[Thumb - 3 amiegos.jpg]
Neil, Dan, and AJ (the 3 founders) playing the prototype game back in 2010.

[Thumb - Hull Breach Art - Hull Breach.jpg]
Artwork from the card: Hull Breach!

[Thumb - Merlin Blast (1).jpg]
Artwork of the Merlin Frigate; an escort ship used to target paint opposing ships to make them easier to hit, and 'block' Marine unit boarding actions from other ships.

[Thumb - Hull Breach Art - Ceremonial.jpg]
Artwork from the card: Diplomacy First

[Thumb - AJ and Dan with HB standard.jpg]
Dan and AJ at SnowCon 2014

[Thumb - The Crow.jpg]
Artwork of the Crow Destroyer; a hunter ship used to detect opposing stealth ships and is famous for punching power well above it's weight class as well as being fragile to boot.

   
Made in us
[DCM]
.







You'll get more eyeballs on this over in the News and Rumors forum - best of luck!
   
Made in gb
Longtime Dakkanaut



Scotland

its a very convoluted game with a complex ruleset. I've listed my criticisms of the game that were never addressed from the first kickstarter in 2014 in other places, but they're a passionste bunch and I hope it does well.

I imagine if you can wrap your head around the rulebook it evokes an EVE, Sins of the Solar Empire and to an extent a sort of Babylon 5 feel where a skirmish between one or two ships with support can feel epic.
   
Made in us
Fresh-Faced New User





@Zond,

we have actually addressed many of those issues, and I would invite you to take a peek at the kickstarter page details.

Fan feedback is huge for us, not simply to appease, but to see another point of view; to receive constructive criticism and go back to the drawing board or make improvements when needed.

There are now two other new ways to win, "...besides crushing you enemies, seeing them driven before you, and listening to the laminations of their women."

New ship classes enable player trade actions, that reward and boon both 1v1 and multiplier play; they also give rise to Diplomatic Victories. We have improved on the economic system as well, and have worked out another method to win; strangely named 'Economic Victory." Lastly, you can still win the good 'ole fashion way by as listed above crushing your enemies...etc etc.

Additionally, the Rulebook got a massive tweak by an independent crew, and our new graphic designer did an amazing job reorganizing it and improving the flow and ease of read. Lastly, we got the Skip the Rules fellows over there in your neck of the woods, to create a digital rule book with beginner and advance play on youtube (this project is still pending and will be released sometime in June.)

Many cards got tweaked for more faction flavor, and many of them in iDoD are plain-old brand new. All of the stations got a fresh start for better play balance. We've also replaced a lot of our "meh" artwork with better stuff -- now that we've moved from a 'shoe-string' budget to a 'boot-string' budget.

Finally, it's nice to say 'we have passion' (and thank you) but we have determination as well. This project has taken over 6 years of development in our part time, and while we don't understand every facet of the market, or all the ins and outs (with the cool kids); we are absolutely committed to making Hull Breach the best game possible.

I would ask, that you please give us a second look and if nothing else; spread the word on our behalf -- if Hull Breach isn't your bag, that's fine -- but understand that we love gaming, and have worked very hard for this small dream. We're all working people, doing this for the love of a game, not for the love of money. If anything, that's a theme that any gamer should able to appreciate no matter how cynical.

If you have any development or mechanic questions, feel free to ask. I'd love the opportunity to pick your brain; also, did you play the Alpha Version? (they have construction warning hash marks around the outside edge of the card) or have you played the revised box sets for Corporate Wars and Loyalty & Vigilance? If you played Alpha, then yes, there was a lot wrong going on there -- we've waaay fixed that, and have already improved upon the new box sets as well with this brand new edition.

Warm regards,

v/r

Dan Auxier
Game Creator


   
Made in gb
Longtime Dakkanaut



Scotland

I was supposed to be sent Alpha decks as part of the last kickstarter but they never appeared. I have no idea if the version I backed containing Corporate Wars and Loyalty and Vigilance is revised or not.

If the last kickstarter was not the revised box set that means in 2 years the cards are useless, and doesn't endear me to bsck it further. If cards have been redone in general, fine. That happens. But as a non US backer there was a lot of focus on your local scene, and it felt like I was paying for the pirvelage of local guys to get the latest updates and attention.

The changes sound good. However without knowing if or how many cards need to be replaced or updated, and with no revised rulebook to download I'm not sure I'd back or promote the game to non US players.
   
 
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