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Made in nl
Zealous Knight







Wouldn't it be an option to have MDF bases (perhaps with small notches at opposite ends to indicate arcs) included with those up until the point that a base tool is funded?
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA

 GrimDork wrote:
Gonna resist.... (and after he got BANED, I'm glad I did!)

I dunno if I particularly care, but not having bases for some of the models in the core set is likely to be viewed as an 'incomplete box set' with 'fake stretch goals'. Just be ready to spin that.


I know you're right. Some people will absolutely say that, but since we decided to go with bases of our own design (the arc notches) that also means any additional base sizes we make is another massive $$$ investment. Any model we put out that doesn't have a base is absolutely designed to be fully playable without a base (they stand really well without a base). So this is literally one of the elements that KS could allow us to improve what we're able to offer.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Made in us
Near Golden Daemon Caliber






Illinois

Yeah, I realize its gonna be a genuine cost for you guys, but some people are probably gonna troll over it, that's all I'm saying

To be perfectly honest, I'm gonna mount all of the models on clear acrylics because that's how I do... I'll just get a dry erase marker to mark firing arcs (like I might with Infinity).

 
   
Made in us
Longtime Dakkanaut






Looks like the Angel Minnows are out of the bag . . .



I like them.

But I really would like to see some adult Angel models as well. Do I understand correctly that those won't be forthcoming?

Dakkadakka: Bringing wargamers together, one smile at a time.™ 
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

Good job I was wondering how long it would be before they got noticed on the Maelstrom's Edge website

Lots of other art level previews at:
http://www.maelstromsedge.com/39/kzhebagnguqemgqr/

You should at least post the family photo too:

This message was edited 1 time. Last update was at 2015/04/20 23:26:21


Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 Vermonter wrote:
Looks like the Angel Minnows are out of the bag . . .



I like them.

But I really would like to see some adult Angel models as well. Do I understand correctly that those won't be forthcoming?


Creepy as hell, love them.



 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

BATS!!!

Man, they're so cute!

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

I like the look of the Hunter. Is the plan to make even the larger vehicles/models in plastic from the getgo?


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

The hunter is massively overscaled in the artwork for dramatic effect, but yes we are only working in plastic and will only work in plastic. The actual size is (grabs ruler) about 50mm with no base - about the size of a small dreadnought.

Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in us
Legendary Master of the Chapter






Not even caring about the size that gak looks awesome.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in au
[MOD]
Making Stuff






Under the couch

 yakface wrote:
However, the rules do allow bases of the same size to be swapped out (so you can replace a base with a 3rd party manufacturer's base as long as it is the same diameter). I suppose it would probably be workable to say that the hex base can be swapped out for a standard round base for those people that don't like hex bases and want to remount the flying stand onto something else. In other words, I will look into getting that bit into the final rules.

That would indeed be a nice addition... I think I would much rather use the base from the spider drone (if it gets one) in place of the hex base. Not that there's anything inherently wrong with the hex (it's certainly a good fit rules-wise) ... I just prefer it aesthetically having the round bases right through.

 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 legoburner wrote:
The hunter is massively overscaled in the artwork for dramatic effect, but yes we are only working in plastic and will only work in plastic. The actual size is (grabs ruler) about 50mm with no base - about the size of a small dreadnought.


Thanks. I know it says all plastic in your sig but I figured I'd confirm it in this particular case. With the post-KS world we live in, some of us have been conditioned to the big tag lines not being entirely correct when it comes to the material we'll actually be given compared with what we were at payment time (Mantic*cough*Mantic*cough*).

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in gb
Grisly Ghost Ark Driver






insaniak wrote:
 yakface wrote:
However, the rules do allow bases of the same size to be swapped out (so you can replace a base with a 3rd party manufacturer's base as long as it is the same diameter). I suppose it would probably be workable to say that the hex base can be swapped out for a standard round base for those people that don't like hex bases and want to remount the flying stand onto something else. In other words, I will look into getting that bit into the final rules.

That would indeed be a nice addition... I think I would much rather use the base from the spider drone (if it gets one) in place of the hex base. Not that there's anything inherently wrong with the hex (it's certainly a good fit rules-wise) ... I just prefer it aesthetically having the round bases right through.


That's what I felt too. I am wondering whether I may end up buying resin bases and take out chunks out of the correct positions for the firing arcs, I'm not great at coming up with bases that do justice to the miniature sadly.

warboss wrote:I like the look of the Hunter.



Oh yeah, he is awesome!

legoburner wrote:The hunter is massively overscaled in the artwork for dramatic effect, but yes we are only working in plastic and will only work in plastic. The actual size is (grabs ruler) about 50mm with no base - about the size of a small dreadnought.


Pretty please make that a stretch goal. Please. Pretty pretty please.....

Vermonter wrote:

Holy , you did it, you pulled it out of the bag. Again! Those minnows are awesome!

I openly repeat myself (with slight variation) - Pretty please make [the angels] a stretch goal. Please. Pretty pretty please.....



Automatically Appended Next Post:
 yakface wrote:
You have 5 types of units:

• Command
• Core
• Hammer (specialist/elite units)
• Vanguard (recon/scout units)
• Anvil (heavy hitters)


So I'd figured that of what we've seen so far:
Engineers and Karist troopers were core
Karist Tempest are elite

What do the drones minnows and other types listed on the ME website get classified as?

This message was edited 3 times. Last update was at 2015/04/21 00:33:20


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Made in us
Terminator with Assault Cannon





Florida

Mega congrats to you guys for this!

This is awesome. Can't wait to see all the models and factions fleshed out.

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JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Heroic Senior Officer





Western Kentucky

 legoburner wrote:
Good job I was wondering how long it would be before they got noticed on the Maelstrom's Edge website

Lots of other art level previews at:
http://www.maelstromsedge.com/39/kzhebagnguqemgqr/

You should at least post the family photo too:


Welp, I'm gonna be that guy it looks like. Really not liking those things. Maybe they look better in person, but overall I feel they're a weak addition for the Karists. They just don't blend in with the troopers near as well as the robots do for the Empirians. I feel like the Karists and the minnows (also, MINNOWS? At least call them scourge or bats or imps or something that sounds remotely intimidating, minnow just sounds puny for what is essentially a space bat from hell) just look way too different. I feel at the bare minimum there should be some sort of obvious handler or device fixed to them. Maybe that's what the cybel meditation stuff they do is for, to control these things, but if you took a random guy new to the background and showed him that force together, he'd think the minnows were part of a 3rd faction.

Unlike the Empirians, where at a glance you can immediately tell "ok, those models are clearly part of the same force"

EDIT: Also, really liking the look of the Scarecrow and Hunter. I remember somebody mentioning the scarecrow was fun to paint, so I can't wait to see how its model looks. The Hunter looks to be badass too, but I have a feeling its something that doesn't quite exist yet and is probably one of the models you guys are pushing the kickstarter for.

This message was edited 1 time. Last update was at 2015/04/21 00:41:32


'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Near Golden Daemon Caliber






Illinois

They call them minnows *because* they're shrimpy. These are *baby* angels. The adult version is probably closer to a bloodthirster

 
   
Made in ca
Regular Dakkanaut




Absolutely loving it. As much as I love the drones and the look of the Scarecrow and Hunter... Still gotta love the Karists more, aliens are my main draw. Glad to see some here. Guessing they'll be part of the Karist starter army? Is everything on the studio models part of the webpage going to be in the starters?
   
Made in us
Heroic Senior Officer





Western Kentucky

 GrimDork wrote:
They call them minnows *because* they're shrimpy. These are *baby* angels. The adult version is probably closer to a bloodthirster

If the adults are angels, why not give the young a similar name, like cherubs? You guys can have that one free of charge.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ca
Regular Dakkanaut




Has anyone compiled everything Yak has mentioned about the rules?
   
Made in us
Major




In a van down by the river

 MrMoustaffa wrote:
Welp, I'm gonna be that guy it looks like. Really not liking those things. Maybe they look better in person, but overall I feel they're a weak addition for the Karists. They just don't blend in with the troopers near as well as the robots do for the Empirians. I feel like the Karists and the minnows...just look way too different.


You have summed up my thoughts on the minnows quite well. Love the Karists overall, but not a fan of the minnows in particular. Somewhat on the inverse, I like the robots but am not overly fond of the Contractors.

It takes all kinds I suppose; I'm still looking forward to the project overall.
   
Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA

Zatsuku wrote:
Has anyone compiled everything Yak has mentioned about the rules?


For those interested in a full dump of all the rules tidbits I've posted, you can go to any one of my posts in this thread and click on the 'filter thread' link (under my avatar on the far left side).

You will get a filtered version of the thread with just my responses, which should generally give you what you're looking for.


Of course, you can also use the same method to see all the stuff that Lego or any other member of the team has posted in this thread!


This message was edited 1 time. Last update was at 2015/04/21 01:02:43


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in au
Fighter Pilot





South Perth

 yakface wrote:
Zatsuku wrote:
Has anyone compiled everything Yak has mentioned about the rules?


For those interested in a full dump of all the rules tidbits I've posted, you can go to any one of my posts in this thread and click on the 'filter thread' link (under my avatar on the far left side).

You will get a filtered version of the thread with just my responses, which should generally give you what you're looking for.


Of course, you can also use the same method to see all the stuff that Lego or any other member of the team has posted in this thread!




Isn't there a Dakka rule saying you can't compile such things without the express permission of the IP owner? By the sounds of your message you're giving permission, if that is indeed the case, a big thank you! Very excited for all of this

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
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UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in us
Heroic Senior Officer





Western Kentucky

 Krinsath wrote:
 MrMoustaffa wrote:
Welp, I'm gonna be that guy it looks like. Really not liking those things. Maybe they look better in person, but overall I feel they're a weak addition for the Karists. They just don't blend in with the troopers near as well as the robots do for the Empirians. I feel like the Karists and the minnows...just look way too different.


You have summed up my thoughts on the minnows quite well. Love the Karists overall, but not a fan of the minnows in particular. Somewhat on the inverse, I like the robots but am not overly fond of the Contractors.

It takes all kinds I suppose; I'm still looking forward to the project overall.


Absolutely, I can understand that. I agree the empirians aren't necessarily the greatest thing since sliced bread, but they have a solid theme that links them to the rest of their army. In other words, they have good "bones" from a model range standpoint. I can easily swap a head or gun, I have a much harder time replacing the legs or torso and keeping that same theme going. I'm fairly confident a few good additions from the bits box can make them look excellent, especially if I can find a good source for tools and equipment that workers would carry. Some hip pouches here, a welder there, some sort of fancy looking PDA thing on the sarge (which dreamforge's accessory kit has some good examples of) etc. etc. and I feel they'll look great. At the very least, I think they'll take to conversions far better than the Karists will.

Hell, this actually gives me a use for all the M.U.L.E.S I got from Dreamforge accessory kits as objective markers or terrain as they look like something Empirians would use.

This message was edited 1 time. Last update was at 2015/04/21 01:08:27


'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ca
Regular Dakkanaut




Thanks Yakface! I wanted to ramble about the rule snippets to some of my friends to convince them to start putting away money for the kickstarter.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 MrMoustaffa wrote:
 legoburner wrote:
Good job I was wondering how long it would be before they got noticed on the Maelstrom's Edge website

Lots of other art level previews at:
http://www.maelstromsedge.com/39/kzhebagnguqemgqr/

You should at least post the family photo too:


Welp, I'm gonna be that guy it looks like. Really not liking those things. Maybe they look better in person, but overall I feel they're a weak addition for the Karists. They just don't blend in with the troopers near as well as the robots do for the Empirians. I feel like the Karists and the minnows (also, MINNOWS? At least call them scourge or bats or imps or something that sounds remotely intimidating, minnow just sounds puny for what is essentially a space bat from hell) just look way too different. I feel at the bare minimum there should be some sort of obvious handler or device fixed to them. Maybe that's what the cybel meditation stuff they do is for, to control these things, but if you took a random guy new to the background and showed him that force together, he'd think the minnows were part of a 3rd faction.

Unlike the Empirians, where at a glance you can immediately tell "ok, those models are clearly part of the same force"

EDIT: Also, really liking the look of the Scarecrow and Hunter. I remember somebody mentioning the scarecrow was fun to paint, so I can't wait to see how its model looks. The Hunter looks to be badass too, but I have a feeling its something that doesn't quite exist yet and is probably one of the models you guys are pushing the kickstarter for.



Ehh, I think they're fine, although you could easily give them some little remote control hats if you wanted.

A unified paint scheme also helps.

This message was edited 1 time. Last update was at 2015/04/21 01:20:51


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
[MOD]
Making Stuff






Under the couch

 TP^DC Deputy Manager wrote:
That's what I felt too. I am wondering whether I may end up buying resin bases and take out chunks out of the correct positions for the firing arcs,

It would be easy enough to do... Just mark the correct points on the edges and then notch it in with a hacksaw or razorsaw..


Automatically Appended Next Post:
 GrimDork wrote:
They call them minnows *because* they're shrimpy. These are *baby* angels.

Pretty much this.These aren't the 'space bats from hell'... just the junior versions

This message was edited 1 time. Last update was at 2015/04/21 01:22:55


 
   
Made in us
Longtime Dakkanaut






I think the primary visual link between the Angel minnows and the Karists are their six pink (cybel energy infused?) eyes, three to a side, mirrored in the three pink eyes on the right side of the Karist trooper helmets.

They aren't the most menacing looking creatures, for sure, but they've got an otherworldly weird tales vibe I quite like. Still Karists all the way for me so far.



To repeat my question: Since adult Angels are depicted in the art on the website, is it fair to say that we can expect to see those as well in the KS? An earlier comment by Legoburner (I think) made me think they couldn't afford to make them as the models were too large for their budget or something.

Dakkadakka: Bringing wargamers together, one smile at a time.™ 
   
Made in us
Near Golden Daemon Caliber






Illinois

I remember reading at some point that they were gonna focus on getting everything that theyve been working on finished and produced and ready for the box set. Along the lines of not wanting to make new stuff because of how long it would take to get it made and how much it would delay the base game shipping.

I was kind of wondering what was stopping the team from doing waves like some other kickstarters have done, make the main box game and then produce the next wave/season/generation of models that won't ship until they're produced, some months after the main game ships.

 
   
Made in gb
Longtime Dakkanaut





Well they are a bit of a disappointment now. So many hit an misses for this range so far that's it becoming increasingly like proxy time if the rules are any good.
   
Made in au
[MOD]
Making Stuff






Under the couch

 GrimDork wrote:
I was kind of wondering what was stopping the team from doing waves like some other kickstarters have done, make the main box game and then produce the next wave/season/generation of models that won't ship until they're produced, some months after the main game ships.

I'm not privy to the ins-and-outs of the decision making there, but it's worth mentioning that those 'wave'-style kickstarters are fairly consistently delayed, sometimes quite significantly. Getting a miniature from concept to cast is a long, difficult process, and a lot can happen along the way to force plans to change... and the people waiting on their kickstarter rewards generally don't like that, even if it's made clear from the start that it might happen.

Confining the Kickstarter to stuff that they know they can produce makes it much more likely to actually deliver on schedule, and has the added benefit of being able to show people exactly what they are putting their money on.

 
   
 
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