Hello!
I'm a new player with little to no experience on the "field", due to the lack of a community/time/money/painting skill/etc...
But I still want to pull off a nice Tau army, to use in the future, and for the "OMG SUPER COOL ROBOTS THAT GO PEW PEW" factor
I'll write a list of the units on wich I want some enlightment, in case of response I'll edit this post, so that everyone can have the answer without searcing for it... Hope it helps not only me :3
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PATHFINDERS:
I know that they are used as a source of markerlights, but they are not troops, are deployed deep in the battlefield and have the possibility to have special models with bigger weapons...
R- They are heavily outclassed by the Marker Drones Squads, due to te increased durability and mobility... Viable in a Ranger Support Cadre, wich makes them Infiltrators and Shrouded
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BREACHERS:
Every tip on these unit is welcome... I don't get how to use them... I know that they are pretty good... Short range Tau... Halp D:
R- Good units, better if supported... works in close range so having something to bring theme there is crucial... A Devilfish seems mandatory, and they can be deployed in a Counterstrike Cadre (wich buffs the Devilfish) or with a Gostskeel Wing to have them covered
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STEALTH SUITES:
So they appear murder everyone and disappear again, right?
-Are they useful in smaller lists? (500-800pts)
-Do they have a preferrable playstile/configuration
R- Basically lame, but they are good in a OSC or in very small lists (not so big fields and scarce enemy firepower)... They aren't good because they are neither durable nor mobile... So a pretty ankward situation
IMO
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GHOSTSKEEL:
I heard that they are super good, but I would like some more specific informations... To me it looked like a short range Riptide, am I wrong?
R- Nice durable unit, it is at its best when used alongside an OSC (good offence possibilities) or as a buffer in a defensive formation. As a single unit they are not great, you would be better off with a Riptide
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RASORSHARKS:
Help, big veicles confuse me :(
R- NOPE
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SUNSHARK:
Help, big veicles confuse me V.2
R- NOPE v.2
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HAMMERHEAD:
Big tanks with a bigger gun, I get it... But tips will be appreciated :3
-Wich are the most effective configurations?
R- Meh... It's surpassed by the Tidewall fortification... wich is indistructible, and cheaper
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SNIPER TEAMS:
Ehm... I know they are not the best... But I love the concept...
-Are they viable?
-A list based on them could work? (A small list of there is the possibility)
R- Not a totally bad unit, good with an Ethereal near them... Big cons are the low mobility and the fragility of the marksman... Not optimal against veicles but shines at montrus Creature killer
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CADRES:
...
-If I Just happen to make a list that fits the requirements can I claim "This is a Hunter Cadre so i get the bonus" without any extra pts prices or restrictions, right?
R- Works as stated above, but pushing too hard to have a specific Cadre is not worth if not in a competitive enviorment... OSC is good,
HC is suited for larger games and I want to try out the Ranged Support Cadre
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Sorry for the disgustingly long and noob post, but I thought that it was a good idea -.-"
Btw thanks in advance for any reply
See ya!