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It has been a long time (a few years) since I last posted and about the same amount of time since I last picked up a brush.
Finally decided to get back in to the swing of things again recently and got myself a Warbiker Mob. I'll cut to the chase, I am a total n00b but have been plunging the depths of YouTube and other tutorials to put together my first Warbiker and was really after some feedback and suggestions from you guys as to how to improve with the remaining 2 bikers. Mainly looking for suggestions for the base and any ways to improve my metal work.
first off I'll say that 's looking perfectly fine as it is, I'd have no complaints seeing a unit done like that on the table ...anything I suggest will just be small tweaks and refinements...
the metal drybrushing over the red...I've learned that just drybrushing metal straight over lighter/brighter colours usually doesn't work that well, I find it leaves it looking a bit washed out...try a fairly heavy drybrush/stipple of dark brown/black before you go over it with the silver...that should help the silver stand out more from the colour.
I'd probably give the whole thing, or at least all the metal parts, another coat or two of wash, either agrax earthsade or nuln oil, or both...and then silver drybrush the metal parts again to brighten up the edges...but then I like my ork stuff looking pretty grungy
as for the base, well that really depends on what kind of environment you want it to look like they're going through...urban? desert? scorched wasteland? swamp? forest? snow? etc, etc...if you tell me which kind of theme you're thinking of going with, I can probably offer some suggestions...or, here's a link to a PDF on the GW site showing some examples of their texture paints...I'd say pretty much any of those examples could work with that biker... https://www.games-workshop.com/resources/PDF/Paint//Textured_Paints.pdf
Thanks for the tips. I will have a go at dry brushing the metal work with brown before I silver next time.
In regards to the base I have stirland mud and was looking at going for muddy/dirt terrain. Stirland mud though seems somewhat tricky to work with and I'm unsure as to whether it should be applied to the tyres/lower bodywork of the bike or whether throw will just ruin the look.
I will check out the pdfs though which is great. Thanks.
to show what I mean about the chipped paint effect, basically what Duncan does on this hydra, although I usually replace the sponge method with a heavy drybrush instead, and, because it's orks and not fairly clean imperial stuff, I go a lot heavier with the effect...he does it so subtly that it's actually a bit hard to see in the video honestly, but specifically look at the corner edge in the middle of the front of the hull (watch from 2:55 to 5:17)
stirland mud should work just fine for the base ...it can be a bit fiddly to apply though, seeing as how you'll have to get it in around under the model...it's much easier to apply the texture paint to the base before you glue the model to it, but then of course you can run into difficulties gluing the model to the base securely...so it's a bit of a pain either way really ...I suggest you use a hobby knife or something to apply it, and not a brush, because that stuff will really mangle your brushes...just be patient and try to work it into all the nooks and crannies as much as possible...then probably leave it overnight to dry, or at least a couple of hours I'd say...then drybrush it with a lighter brown...that should work ...and yeah, might be a good idea to add a little bit of it to the tyres/lower bodywork too...maybe don't go too overboard with that though
This message was edited 1 time. Last update was at 2017/01/18 14:05:56