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Made in be
Waaagh! Warbiker





Lier, Belgium

Ok, a friend gave me a top idea. I want to do it, but i don't know how. So if anyone has an idea, please let me know
To start, this is my normal paintscheme. (as the swarm lord in attachement)
The colors are 2 tones of brown on the soft parts and a wash. Black, orange and yellow on the armor with some ardcoat varnish on top for a cockroach shine on the hard parts.

Now, the idea is to paint my lictors and deathleaper in my normal paint scheme but have them cameleon skin camoed some ruïnwalls over the original black-yellow paint, but stil keep it visible. I don't know how to execute this plan, but i like it and want to try. So is here anyone who can put me in the right direction?
[Thumb - 20180329_205926.jpg]

[Thumb - 20180329_205903.jpg]


8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam

Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one

 
   
Made in ca
Junior Officer with Laspistol





London, Ontario

Can you perhaps rephrase? I can't parse out what you're trying to do.

What does "Cameleon skin camoed some ruinwalls over the original but still keep it visible" mean? Paint it normal, then put some of the grey textured paint overtop to make it look like stone?
   
Made in be
Waaagh! Warbiker





Lier, Belgium

Yeah, i want the lictor to have my normal colors but kind of camoed like a cameleon in ruins. As the colors who change to the color of the surroundings.
I'm thinking of the black yellow with some grey ruïne-ish patterns on or something like that.
Is this more clear or im i blabbering orkish?

8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam

Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one

 
   
Made in us
Legendary Master of the Chapter






... I think i kinda get what he is asking..

Id say paint it all normal like the first picture

then have it transition into a grey ruin color fading between your scheme using dots.



imagine that but with grey or blacks rolling across the bug.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in be
Waaagh! Warbiker





Lier, Belgium

Haven't thought about dots. I think it can work and keeps my original scheme visible..
Sounds like a plan, thanks!

8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam

Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one

 
   
Made in ca
Junior Officer with Laspistol





London, Ontario

Just be warned!

A camo pattern on a model does exactly what it does on a real world object. Breaks up the outline and makes determining shape more difficult. The exact opposite of all painting techniques for miniatures. Shading, Highlighting, these are all designed to increase the mini's sense of shape and detail.

Camo destroys that entirely. So if you take a regular mini, and "tooth brush flick" greys, blacks, and browns onto your mini, you're going to create valid camo, but you're also going to destroy any sense of shape you've created with your normal mini painting techniques.

It's the reason that Guardsmen look good in solid camo colours, but don't look that great when painted in an actual cammo scheme. It's why the studio tanks have large swathes of colour for "cammo" that they can still highlight areas and shade them to help define the shapes of the minis. If you look at this picture...

https://www.games-workshop.com/en-PL/Imperial-Guard-Leman-Russ-Battle-Tank

you can see how, unintentionally, the sponson loses definition of it's shape beneath the heavy bolter, and at the back, it looks like the rear door blends onto the sponson! So unless you're leaving the ability to actively shade / highlight the camo areas, it will not look as good as you hope.

Not to dissuade you from trying, but be aware of that complication.
   
Made in be
Waaagh! Warbiker





Lier, Belgium

Good advice. I will be in the road for a long time today so i can think about how to minimize this effect. Maybe alot of camo on the weapons, legs and tail, and almost none on the body so it gets a flow from super camoed to my regular paintscheme.
I'll figure it out

8000 points fully painted
hive fleet belphegor 3500 points
1k sons killteam

Dakka is the ork word for shooting, but the ork concept of shooting is saturation fire. Just as there is no such thing as a "miss" in a target-rich environment, there is no such thing as a "dodge" in a bullet rich one

 
   
 
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