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Made in cz
Fresh-Faced New User





Hello guys,

I am new here, although I have been reading this forum for many years passively, after a few beers I am having now, this is my first post!

I have decided to assemble and paint the primaris part of my Dark Imperium box (DG part is almost finished).

I was a fan of blood angels since a was about 15 yrs old (that's 20 yrs ago btw) and I have a small force of them since then. So the logical conclusion is to make the primaris BA, of course.

However, my 20 yrs old miniatures for some reason have had the paint scheme similar to the newly invented Knights of the Chalice - meaning black rims of the shoulder pads. However mine have red heads. Whatever, not that important.

However, what's more important is that I never liked the ideas of BA having blue helmets for heavy support and yellow ones for fast.

It just doesn't fit for me, AT ALL. These colors combined with red in a way disgust me, especially the blue.

So, I am thinking to come up with a new scheme.

Do you have any suggestion, ideally with pictures? For both heavy support and fast?

The colors I love are red, black, grey, white, gold, silver, in any combination as long as red is dominant.

Maybe the issue why I hate te blue/yellow combined with red is just the particular types of those colors as used by GW in their materials. Its possible a very dark yellow/blue I might like combined with BA red, who knows

I hope there is someone who understands my "issues".

Grateful for any suggestions!

AREZ



This message was edited 2 times. Last update was at 2020/06/18 17:38:08


 
   
Made in fi
Posts with Authority






I understand your issues all too well.

I am using a "personalized" BA colour scheme for my own army. I love the BA chapter, and was a fan of them back in the days of Space Hulk 1st edition. I've never stomached some of the things their lore has developed into however (Space Vampires?! How about NO), so have just shoehorned them to fit my own vision as I see fit. I could rant about my vision quite a bit, but let's just stick to colour ideas for now..

I do not use any helmet signifier colours at all, aside from gold, which is only worn by the most highly ranking / battle honoured members of the army. The only major variances to red/black/dark metal/dark copper/gold I use are yellow (for 1st ed Space Hulk style hazard stripes and chequered textures on powerfists, hvy weapons, storm bolters etc) and petrol blue (for purity seals, tabards and the like my veterans might be wearing). Petrol blue refersh to greenish turquose in this instance btw.

For death Company, I use "black metal" instead of regular black. I make it by mixing metallic medium to black paint, just a touch, so that the black gets that metallic sheen but is still dark enough as to not just look like boltgun metal or anything like that.

I also like my other metals and golden stuff looking pretty dark. For chest aquilas I go with a dark gold/brass that is almost closer to tin bitz than copper/gold, but anyone who gets a golden helmet has a bright gold color on the helmet (its supposed to be a badge of extreme honour so its being kept polished etc in my fluff).

I don't think the general "marines are identified by their helmet colour" thing looks particularly good tbh. It makes stuff look to derpy and smurfy IMO.

Also, when it comes to the red colour, I am partial to Mechrite Red looking the best colour shade for infantry armour. I've tried many other shades but I always come back to it. It just looks "right" IMO, not too much like Father Christmas's little elves, its desaturated and brownish enough that it just feels a tad more "serious" to my eye. Khorne Red is almost there too, but its a tad too brown. Perhaps if one mixed certain orange colour to Khorne Red in a right mix ratio, you could get the same shade?

For vehicles, I prefer a red/brown camo pattern instead of just plain flat solid colour. Still experimenting with the right camo shades however. I also use camo on my scouts, not red camo but more like regular camo (grey/green/grown), kinda like how US Marines might look like

This message was edited 14 times. Last update was at 2020/06/18 19:09:53


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in cz
Fresh-Faced New User





That sounds cool. Do you have any pictures?

It's true I never thought about leaving the helmets just same for everyone. I like the gold helmets for veterans (though I have no models like that yet) and i have nothing against the knees having different colors, I just hate the blue/yellow helmets. I might think about this!
   
Made in fi
Posts with Authority






I think yellow, especially warm yellows can go OK on a BA palette, but haven't ever found a shade of blue I'd like the look of on one. That's why I'm using greenish turquoise instead of blue, as green is the opposite color of red in the colour chart. Greens, especially dark greens tend to work much better than blues IMO.

I am in the middle of repainting all my models (starting from scratch because I got into airbrushing now), so I don't have means to take pics of it all right now. I'll try to post a couple pics later today to give some examples.

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in za
Dakka Veteran



South Africa

I've never understood why a Heavy needs a helmet colour to identify him especially in the times of gigantic shoulder mounted heavy weapons.

And Assault? Well he's probably wearing a big arsed jump pack or carrying CCW and pistols.

The HUD in helmets should give you the IFF info needed anyway. Giving your officers distinctive helmet colours is a good way for them to meet a Ranger Long Rifle blast face to face.

To quote Barbosa, they aren't rules, more of a guideline.

KBK 
   
Made in fi
Posts with Authority






Exaclty.

So here's some photos, apologies for the technical quality, I don't really know much about photography and these have suboptimal lighting, but should give you some ideas.
[Thumb - 716CD7D3-6426-4D71-9F4A-DF4DC8ED3199.jpeg]
my "US marines" scouts

This message was edited 3 times. Last update was at 2020/06/19 08:25:07


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in fi
Posts with Authority






whoopsie! Seems this forum doesnt work 100% with iOS, I cannot add nor edit the previous post to attach more pics. Lets try again..

[Thumb - 09C2A673-7706-4C23-8877-E0081AE1E89E.jpeg]
My lascannon dread

[Thumb - C7F70D2D-2D5F-49FE-A5CC-0515258D0929.jpeg]
Tac squad sergeant

[Thumb - 8FC9EDB0-0EA8-40F5-8965-A0F84DCE1CD1.jpeg]
Assault marine

[Thumb - A4D42D74-08FA-4B7B-BBD9-A2EE45438589.jpeg]
Death Company marine

[Thumb - E59106B0-5FEA-4A9A-AF0A-AB27F8C9A2E5.jpeg]
Devastator marine

[Thumb - 32B9F3BC-376F-433F-83A6-EE80004B99A1.jpeg]
Rhino (left side)

[Thumb - 3930F0FA-E4CB-4264-B579-39CABEE9FD2E.jpeg]
Rhino (right side)

[Thumb - 670E6C3F-6593-4B61-B0D3-5791D937D1EE.jpeg]
Rhino (rear)


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Grumpy Longbeard






Yeah always though yellow and blue looked weird and did not fit

For BA I have to default to DawnofWarII.
My first set in the hobby.
[Thumb - Character_SpaceMarine_F (21).JPG]

[Thumb - Character_SpaceMarine_F (22).JPG]

[Thumb - Character_SpaceMarine_F (16).jpg]

This message was edited 3 times. Last update was at 2020/06/19 19:38:52


 
   
 
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