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Made in ca
Missionary On A Mission





GTA

 ClockworkZion wrote:
 Iron Angel wrote:
 Fenrir Kitsune wrote:


"About the realism thing"? Its got flying space nuns, I don't think realism is high on the agenda here.


Yeah I do understand that, but a flying space nun (which is ok in that setting since internally consistent) is still going to be a better soldier when she wears a helmet, unless of course their background states that their heads are never going to be shot at or they wear force fields instead of helmets so that their enemies may see and bear witness to the righteous fury, that the psychic might of the glorious emperor projects into their faces.

Genestealer cultists don't wear helmets. Checkmate Canadians!

Seriously though, just run the models the way you want. Getting all bent out of shape over helmets vs no helmets is silly.

I mean after all the real argument is what kind of helmet the Space Marine models should be wearing. My vote is Black Templars in Crusader Helms.


We wear toques thank you very much

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in es
Longtime Dakkanaut





Red_Drake wrote:
 ClockworkZion wrote:
Red_Drake wrote:
As well as the detachment that lets you combine skitarii and admech (and knights?) that gives FNP, as well as PotMS to vehicles

Is that wishlisting or the actual rules?

its from the same source that gave us the combined imperial detachment, with no photots, and shoddy english, but supposedly was sneaking peaks at the book in store. Take with a grain of salt.



It's strange that the whole army does not win canticles.
   
Made in ca
Been Around the Block




zamerion wrote:
Red_Drake wrote:
 ClockworkZion wrote:
Red_Drake wrote:
As well as the detachment that lets you combine skitarii and admech (and knights?) that gives FNP, as well as PotMS to vehicles

Is that wishlisting or the actual rules?

its from the same source that gave us the combined imperial detachment, with no photots, and shoddy english, but supposedly was sneaking peaks at the book in store. Take with a grain of salt.



It's strange that the whole army does not win canticles.


Right, duh. Completely forgot to paste that bit too. I'll just post the full quote
"It gives fnp and machine spirits for vechickes. Also if you max slots - chants"
   
Made in us
Archmagos Veneratus Extremis




On the Internet

From B&C:
Ciler wrote:
A french player has (apparently) had access to an early copy of the Cadia book. I cannot vouch for the reliability of the information.
http://www.warhammer-forum.com/index.php?/topic/246886-gathering-storm-fall-of-cadia/&do=findComment&comment=3015153

Gameplay information :
Celestine statline and special rules
Spoiler:
BS 7 / CS 7 / S 3 / T 3 / W 5 / I 7 / A 5 / Cd 10 / Svg 2+ et 4++,
Ardent blade is S+2 / PA 3 / master crafted, armourbane, flamer type Assault 1 / S 5 / AP 4

All wounds on celestine are taken by the geminae, and she can "ressurect" one per turn (apparently no roll is needed), and can revive herself once on a successful leadership test


Grand convocation special rules
Spoiler:
All vehicle sget "it will not die" as well as two other special rules that I don't know so I can't say if they are new ones or not


Fluff information :
Spoiler:
Cadia physically destroyed by colliding with Abaddon's "black fortress", eye of terror expanding to absord remains of cadia, Creed captured by Trazyn

This message was edited 2 times. Last update was at 2017/01/10 18:21:36


 
   
Made in us
Enginseer with a Wrench






Any news on whether the grand convocation is a formation or a decurion type detachment?
   
Made in us
Archmagos Veneratus Extremis




On the Internet

More from the French site:
Rule "Healing Tears". At the beginning of her turn Célestine places a Geminae that had been killed within 2 '' or less of it ... Yes it works at all rounds, the Geminae have 2 HP and any injury suffered by Celestine is first attributed to A Geminae ... Clearly, Celestine has 9 PV and a form of regeneration
   
Made in us
Pious Palatine




 ClockworkZion wrote:
From B&C:
Ciler wrote:
A french player has (apparently) had access to an early copy of the Cadia book. I cannot vouch for the reliability of the information.
http://www.warhammer-forum.com/index.php?/topic/246886-gathering-storm-fall-of-cadia/&do=findComment&comment=3015153

Gameplay information :
Celestine statline and special rules
Spoiler:
BS 7 / CS 7 / S 3 / T 3 / W 5 / I 7 / A 5 / Cd 10 / Svg 2+ et 4++,
Ardent blade is S+2 / PA 3 / master crafted, armourbane, flamer type Assault 1 / S 5 / AP 4

All wounds on celestine are taken by the geminae, and she can "ressurect" one per turn (apparently no roll is needed), and can revive herself once on a successful leadership test


Grand convocation special rules
Spoiler:
All vehicle sget "it will not die" as well as two other special rules that I don't know so I can't say if they are new ones or not


Fluff information :
Spoiler:
Cadia physically destroyed by colliding with Abaddon's "black fortress", eye of terror expanding to absord remains of cadia, Creed captured by Trazyn



Can add rumored EW and 200pts on Celestine


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet



Uh, actually Célestine is an independent person! It can join a unit with geminae. If she leaves, her Geminae too and they together form a unity.

So Celestine basically has self-resurrecting flying Ferensian Wolves.



Belisarius Cawl, you mean the guy who regenerates 1D3 PV per turn, which makes the Buddies benefit from the Omnimessie Songs (kind I file to this unit up to 3 jets of "It's Invincible!" By turn ... Yes, it is ox!) And which gives them access to new Relics: the Arcana Mechanicum?
The guy is CC 5 / CT 5 / F 5 / E 6 / PV 5 / I 3 / A 3 / Cd 10 / Svg 2+ and 5 ++, and his main weapon is the Solar Atomizer 12 '' / F 10 / PA 1 / Assault 1D3, Master's Weapon, Fusion).




The Great Convocation is that you have access to all units of the Mechanicum (Codex Skitarii, Cult Mechanicus, Imperial Knights, as well as the Enginseer of the Codex Imperial Agents), with 2-4 HQ choices, 4+ choices 0-6 choices Elite, 0-6 choices Fast Attack, 0-6 choices Support, 0-3 choices Lord of Battles, and with good detachment bonuses: Agents of the Adeptus Mechanicus (all vehicles have "He is Invincible!"), Elect of the Omnimessie, Chœur Noosphérique.




Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?



Celestine is at 200 points (with her Geminae, CC 5, 2 HP, 2 A, Svg 2+ and 4 ++) as Belisarius Cawl, the Inquisitor Greyfax being at 150 points. The 3 characters of the Triumvirate can be chosen as the HQ of any faction of the Imperium.
   
Made in es
Longtime Dakkanaut










Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?




This is impossible to get in a normal game : /
   
Made in us
Longtime Dakkanaut





I don't accept these rules... I just can't believe them true, as Celestine + her floating health potions at 200pts, handing out impossibly great buffs to the entire Imperium of Man, sounds... frankly, silly even by GW standards.

Ditto for the above version of Cawl, as giving out Canticles to anything in the Imperium seems madness, oh, and he's supposedly even cheaper, but has better than Riptide levels of survivability?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

zamerion wrote:





Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?


This is impossible to get in a normal game : /

I'm pretty sure those should be OR options.

This message was edited 2 times. Last update was at 2017/01/10 18:43:46


 
   
Made in us
Pious Palatine




 ClockworkZion wrote:


Uh, actually Célestine is an independent person! It can join a unit with geminae. If she leaves, her Geminae too and they together form a unity.

So Celestine basically has self-resurrecting flying Ferensian Wolves.



Belisarius Cawl, you mean the guy who regenerates 1D3 PV per turn, which makes the Buddies benefit from the Omnimessie Songs (kind I file to this unit up to 3 jets of "It's Invincible!" By turn ... Yes, it is ox!) And which gives them access to new Relics: the Arcana Mechanicum?
The guy is CC 5 / CT 5 / F 5 / E 6 / PV 5 / I 3 / A 3 / Cd 10 / Svg 2+ and 5 ++, and his main weapon is the Solar Atomizer 12 '' / F 10 / PA 1 / Assault 1D3, Master's Weapon, Fusion).




The Great Convocation is that you have access to all units of the Mechanicum (Codex Skitarii, Cult Mechanicus, Imperial Knights, as well as the Enginseer of the Codex Imperial Agents), with 2-4 HQ choices, 4+ choices 0-6 choices Elite, 0-6 choices Fast Attack, 0-6 choices Support, 0-3 choices Lord of Battles, and with good detachment bonuses: Agents of the Adeptus Mechanicus (all vehicles have "He is Invincible!"), Elect of the Omnimessie, Chœur Noosphérique.




Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?



Celestine is at 200 points (with her Geminae, CC 5, 2 HP, 2 A, Svg 2+ and 4 ++) as Belisarius Cawl, the Inquisitor Greyfax being at 150 points. The 3 characters of the Triumvirate can be chosen as the HQ of any faction of the Imperium.

Celestine can be added to any army for 220 points through a company of the great wolf detachment then, even if you wouldn't otherwise have an HQ slot. Edit: Assuming true and very imprecise wording as is tradition.

This message was edited 1 time. Last update was at 2017/01/10 18:42:51



 
   
Made in ca
Been Around the Block




 ClockworkZion wrote:
zamerion wrote:





Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?


This is impossible to get in a normal game : /

I'm pretty sure those should be OR options.


Nope, Checked out the french quote.
"Cantiques gratuits si tu as tous les choix : 4 QG, 4+ Troupes, 6 Elite, 6 Attaque Rapide, 6 Soutien et 3 Seigneurs des Batailles"
which is "...if you have all of the choices: ..."
   
Made in us
Pious Palatine




 ClockworkZion wrote:
zamerion wrote:





Choir Noosphere: Free Songs If you have any choices: 4 HQ, 4+ Troops, 6 Elite, 6 Fast Attack, 6 Support and 3 Lords of Battles.

So bonuses based on army comp?


This is impossible to get in a normal game : /

I'm pretty sure those should be OR options.


I saw a different translation that suggested every slot that get maxed out gets bonuses. Sisters can get FA and HQ every game.


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Red_Drake wrote:

Nope, Checked out the french quote.
"Cantiques gratuits si tu as tous les choix : 4 QG, 4+ Troupes, 6 Elite, 6 Attaque Rapide, 6 Soutien et 3 Seigneurs des Batailles"
which is "...if you have all of the choices: ..."


Ah, thanks! I don't speak French so things were lost in translation.

Well Cawl confirmed for being great for Apoc?

This message was edited 1 time. Last update was at 2017/01/10 18:45:13


 
   
Made in us
Longtime Dakkanaut






It's been suggested that the Crusade and Convocation are detachments (probably not formations) that explicitly allow multiple factions.

Cue the comparisons to Age of Sigmar's big alliances.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 axisofentropy wrote:
It's been suggested that the Crusade and Convocation are detachments (probably not formations) that explicitly allow multiple factions.

Cue the comparisons to Age of Sigmar's big alliances.

I'd rather make references to Apoc thanks.
   
Made in gb
Mighty Vampire Count






UK

NewTruthNeomaxim wrote:
I don't accept these rules... I just can't believe them true, as Celestine + her floating health potions at 200pts, handing out impossibly great buffs to the entire Imperium of Man, sounds... frankly, silly even by GW standards.

Ditto for the above version of Cawl, as giving out Canticles to anything in the Imperium seems madness, oh, and he's supposedly even cheaper, but has better than Riptide levels of survivability?


re Celestine - it does not appear that she or her Gemeni have EW so 3 S6 shots could potentially kill all three - depending on how wounds are transfered.

This message was edited 1 time. Last update was at 2017/01/10 18:53:42


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in ca
Been Around the Block




 Mr Morden wrote:
NewTruthNeomaxim wrote:
I don't accept these rules... I just can't believe them true, as Celestine + her floating health potions at 200pts, handing out impossibly great buffs to the entire Imperium of Man, sounds... frankly, silly even by GW standards.

Ditto for the above version of Cawl, as giving out Canticles to anything in the Imperium seems madness, oh, and he's supposedly even cheaper, but has better than Riptide levels of survivability?


re Celestine - it does not appear that she or her Gemeni have EW so 3 S6 shots could potentially kill all three?


Shes got it

"Une telle madame j’espère qu'elle aura guerrier éternel oui!

Béliandir.
Elle l'a, mais pas ses Geminae."

esentially, "I hope she has eternal warrior, yes?"
"she has it, but not her geminae"
   
Made in us
Archmagos Veneratus Extremis




On the Internet

From /tg/:


HQ Choice, 200 points (that's right he is that cheap and NOT a LOW!)

WS5 BS5 S5 T6 W5 I3 A3 LD10 2+ armour, 5++ invul (Refractor Field)

He may replace any Dominus in the formations from our codex. Cawl, Grayfax and Celestine may be taken as an HQ choice in a CAD or allied detachment for ANY Imperial Faction, no matter which faction those three actually come from. So yes, we could take Celestine etc. instead of a Dominus.


Arc-Claw-Thingy ("Bogengeißel"): Range:- S+1 AP4 Close Combat, Haywire, Master-crafted. Has a special rule that let's you re-roll the result on the haywire chart.

Master-crafted Power Axe

Mechandrite Hive: Cawl does 2D6(!!) S4 Ap- attacks at Ini 10 if he is in close combat. Doesn't grant an additional pile-in move. He also has a Dataspike, so potential 13 S4 AP- Ini 10 attacks, BEFORE he even starts to swing with his axe!

Scryerskull: At the start of your turn you can identify a mysterious objective anywhere on the map.

Solar-Atomiser: Range 12", S10, AP1 Assualt D3, Master-Crafted, Melter

Special Rules:

Warlord Trait is the one that let's him re-roll FNP rolls.

Special rule 1 (not gonna translate the German names for those): At the start of your turn, Cawl regains D3 wounds. Yep, no roll for this or anything, he just gets them back!



Automatically Appended Next Post:
More from /tg/:
Canticles Of The Omnissiah

Canticles Of The Archmagos: Only work if Cawl is alive. Work just like the other Canticles but also influence any Imperial vehicles that are within 12" of Cawl, even if they don't have the canticles special rule.

Harmony Of Metallurgy

1-3 IWND

4-7 IWND. Roll two times for IWND instead of one time

8* IWND. Roll three times for IWND instead of one time (so any vehicle etc. could regain 3 wounds from this!)


Word Of Neutralisatoin

1-3 BS+1

4-7 BS+2

8+ BS+3 (so just like the Doctrinas but without any WS penalty and it even works on vehicles that aren't Mechanicus)

Warhymn Of Badassitude (too lazy to look up the correct word)

1-3 6+ Invul save

4-7 5+ Invul Save

8+ 4+ Invul Save

This message was edited 1 time. Last update was at 2017/01/10 18:59:05


 
   
Made in ca
Been Around the Block




also via TG



Canticles Of The Omnissiah

Canticles Of The Archmagos: Only work if Cawl is alive. Work just like the other Canticles but also influence any Imperial vehicles that are within 12" of Cawl, even if they don't have the canticles special rule.

Harmony Of Metallurgy

1-3 IWND

4-7 IWND. Roll two times for IWND instead of one time

8* IWND. Roll three times for IWND instead of one time (so any vehicle etc. could regain 3 wounds from this!)


Word Of Neutralisatoin

1-3 BS+1

4-7 BS+2

8+ BS+3 (so just like the Doctrinas but without any WS penalty and it even works on vehicles that aren't Mechanicus)

Warhymn Of Badassitude (too lazy to look up the correct word)

1-3 6+ Invul save

4-7 5+ Invul Save

8+ 4+ Invul Save
   
Made in us
Badass "Sister Sin"






Camas, WA

lol battle company with Celestine and Greyfax

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
lol battle company with Celestine and Greyfax

So many tears. Also rumors are that'd be a stubborn bubble (with some kind of LD thing going on) for taking 2.
   
Made in us
Badass "Sister Sin"






Camas, WA

 ClockworkZion wrote:
 pretre wrote:
lol battle company with Celestine and Greyfax

So many tears. Also rumors are that'd be a stubborn bubble (with some kind of LD thing going on) for taking 2.

That wasn't a rumor. That was said in the video from GW.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

More /tg/:
The book also contains A LOOOOOOT of other stuff! There are two gigantic Ad Mech formations and two Decurion-esque Detachments that let's you build your army by taking 2-4 HQs (from diverse list like a SM Librarian, an AM Engineseer etc.) and 4+ troops with 0-6 slots for every other category. The first decurion is just Ad Mech units and is called the "Grand Convocation". All vehicles gain IWND and if they are in 6" to at least one HQ they also gain Power Of The Machine Spirit.

There are also 6 new Artefacts for both Mechanicus and Sisters Of Battle. However, if you take Cawl, then one other character (so even your Librarian) may take an artefact from the Mechanicus list. Same for when your army has Celestine in it.
   
Made in us
Regular Dakkanaut





In terms of tanky-ness, it looks like Belisarius would make even a GUO green(er) with envy. Wow.
   
Made in us
Quick-fingered Warlord Moderatus





Great googly moogly

3000
4000 
   
Made in us
Pious Palatine




And these sold out BEFORE the leaks.


 
   
Made in gb
Longtime Dakkanaut





Sounds like the Mechanicus plus allies formation/detachment/thing could be a fluffy choice for any Iron Hands players.
   
Made in us
Regular Dakkanaut




That Mechanicus and Friends detachment could be fun as long as the minimums are fine enough. Hardly a game over 1850 points where I live.
   
 
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