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2011/04/16 23:02:47
Subject: Warmachine & Hordes Official Errata update 12/20/2013
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Fixture of Dakka
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Follow this link to the official Privateer Press Warmachine and Hordes errata.
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Dec%202013.pdf
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This message was edited 12 times. Last update was at 2017/03/09 12:52:27
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2011/04/17 00:08:55
Subject: Warmachine & Hordes Official Errata
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Dakka Veteran
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Can we get this stickied?
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2011/04/17 01:14:25
Subject: Warmachine & Hordes Official Errata
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[DCM]
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Yeah, I think we can!
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2011/04/18 19:30:56
Subject: Warmachine & Hordes Official Errata
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Wraith
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Was anything updated lately? Hadn't seen anything in a few months now.
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2011/04/18 20:19:34
Subject: Warmachine & Hordes Official Errata
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Dakka Veteran
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Apparently not, the forums don't mention anything.
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2011/04/18 23:45:30
Subject: Warmachine & Hordes Official Errata
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Fixture of Dakka
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Yeah, no update. I just thought we needed a sticky for the errata here in the YMDC section.
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2011/05/24 17:06:08
Subject: Warmachine & Hordes Official Errata
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[MOD]
Madrak Ironhide
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Update today.
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2012/01/05 17:38:51
Subject: Warmachine & Hordes Official Errata
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Fixture of Dakka
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January 2012 update.
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2012/01/05 20:11:28
Subject: Warmachine & Hordes Official Errata
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Longtime Dakkanaut
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Warning: Privateer Press did not highlight the changes in the errata.
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2012/01/05 20:47:17
Subject: Warmachine & Hordes Official Errata
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Druid Warder
SLC UT
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Things of note new this time around:
- Tramples affect models who's bases are crossed, not touched.
- A model cannot turn its front arc to ignore terraing granting cover or concealment due to the new wording.
- Skarre2's feat no longer can affect battle engines.
- A warlock can reave from a model affected by the Feralgeist's Spirit Bind.
- Models introduced in Wrath/Domination who's wording didn't line-up with other errata got the same rules.
All other changes are from prior errata unless I am mistaken.
And stuff.
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2012/01/05 22:33:55
Subject: Re:Warmachine & Hordes Official Errata
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Wraith
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Thanks Blaque!
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2012/07/24 23:41:11
Subject: Warmachine & Hordes Official Errata
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Fixture of Dakka
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July 2012 update.
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2013/01/21 20:46:22
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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[MOD]
Madrak Ironhide
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2013/07/15 23:36:19
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Fixture of Dakka
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Link to the July 2013 Errata added to the OP.
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2013/07/16 00:04:12
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Master Tormentor
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Taryn now screws Colossals! Woo!
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2013/07/16 02:10:48
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Battlefield Professional
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I have to say.. i like these changes.
And i just realized.. Shadowfire is no longer friendly faction only... Go Go Menoth/Cygnar getting to ignore stuff.
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This message was edited 1 time. Last update was at 2013/07/16 02:20:47
-Warmahordes-
Mercenaries
Menoth |
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2013/07/16 02:23:55
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Master Tormentor
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Spyder68 wrote:I have to say.. i like these changes. And i just realized.. Shadowfire is no longer friendly faction only... Go Go Menoth/Cygnar getting to ignore stuff.
Not to mention my Highborn! Well, gives me an actual reason to own her besides Highborn, I mean.
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This message was edited 1 time. Last update was at 2013/07/16 03:12:19
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2013/07/16 02:48:00
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Longtime Dakkanaut
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She always did...if you were playing Highborne. Seems like she's now going to be on the eEiryss level of tech in Menoth and Cygnar shooty lists. She'll certainly be the new best friend of eCaine, along with his little buddies Rheinholdt and the Squire.
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2013/07/16 05:27:11
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Dakka Veteran
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Behemoth can now make initial melee AND initial ranged attacks! That thing just got a whole lot better. I wonder why they didnt just give it virtuoso.
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71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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2013/07/16 13:25:29
Subject: Warmachine & Hordes Official Errata update 1/24/2013
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Decrepit Dakkanaut
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KingKodo wrote:Behemoth can now make initial melee AND initial ranged attacks! That thing just got a whole lot better. I wonder why they didnt just give it virtuoso. That's not new, it's been able to do that for a while. Like, the very first errata. The only changes are in red.
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This message was edited 1 time. Last update was at 2013/07/16 13:26:27
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2013/07/16 15:54:56
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Dakka Veteran
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Oh, this is the first time I read any errata updates.
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71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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2013/07/16 16:46:03
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Doc Brown
The Bleak Land of Gehenna (a.k.a Kentucky)
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I knew it! I knew there was a reason I bought Taryn so long ago before I started playing Highborn.
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2013/07/16 18:01:59
Subject: Re:Warmachine & Hordes Official Errata update 7/15/2013
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No more eHaley hiding behind her cheesewalls. Nobody is safe from the Pop'n'drop now!
Especially once Tristen and his pair of Redeemers hits the field.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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2013/07/17 03:38:27
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Drakhun
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How has nobody commented on the eGaspy feat nerf..... Can now only bring back Grunts!
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2013/07/17 04:36:50
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Regular Dakkanaut
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darefsky wrote:How has nobody commented on the eGaspy feat nerf..... Can now only bring back Grunts!
Doesn't make a huge difference, really. Now you just have to keep Tartarus alive, rather than getting him killed off at the earliest opportunity. With good play, it's not exactly difficult.
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2013/07/17 14:09:22
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Battlefield Professional
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I think its a nice change, armies I play can handle Tartar to be ok.
Thing is if they are keeping him safe enough, then hes back out of the way.
Its a good sized change, no bringing back tarter Means no Curse.. no Curse means Banes are going to have an issue hitting high Def units and Warcasters.
It takes it away from being the Assasination button on a Caster, to more of a Attrition Feat.
Example. Banes go through and do what they can.. They come back and instead of killing a Caster.. you use the feat to send them into a Collosal or Warjacks.. They will have no issue hitting these.
It doesn't make the feat bad, but it also gives me hope of shielding my key units with higher defense units.
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-Warmahordes-
Mercenaries
Menoth |
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2013/07/17 14:23:12
Subject: Re:Warmachine & Hordes Official Errata update 7/15/2013
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Arch Magos w/ 4 Meg of RAM
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Grey Templar wrote:No more eHaley hiding behind her cheesewalls. Nobody is safe from the Pop'n'drop now!
there's barely anything in cyriss vulnerable to knockdown and anti knockdown tech is becoming more common.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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2013/07/17 15:21:18
Subject: Warmachine & Hordes Official Errata update 7/15/2013
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Longtime Dakkanaut
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Tarot wrote: darefsky wrote:How has nobody commented on the eGaspy feat nerf..... Can now only bring back Grunts!
Doesn't make a huge difference, really. Now you just have to keep Tartarus alive, rather than getting him killed off at the earliest opportunity. With good play, it's not exactly difficult.
Exactly this. eGaspy players actually have to protect their support pieces now if they want to have them late game. It's not like this change is going to bring him down out of the top 5, so I don't suspect it will do anything to his tournament presence, but I have to admit it was kind of fun watching the Cryx players fret over this change when it was just a rumor last week.
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2013/07/17 17:51:07
Subject: Re:Warmachine & Hordes Official Errata update 7/15/2013
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Grundz wrote: Grey Templar wrote:No more eHaley hiding behind her cheesewalls. Nobody is safe from the Pop'n'drop now!
there's barely anything in cyriss vulnerable to knockdown and anti knockdown tech is becoming more common.
Do they have a lot of Steady models?
I honestly haven't had the chance to see their cards yet so I don't know.
Edit: I know Battlecollege isn't 100% reliable, but I see nothing in Cyriss that keeps things from getting knocked down. I find it unlikely such an important thing would be missed.
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This message was edited 1 time. Last update was at 2013/07/17 17:58:05
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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2013/07/17 18:33:12
Subject: Re:Warmachine & Hordes Official Errata update 7/15/2013
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Regular Dakkanaut
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Grey Templar wrote: Grundz wrote: Grey Templar wrote:No more eHaley hiding behind her cheesewalls. Nobody is safe from the Pop'n'drop now!
there's barely anything in cyriss vulnerable to knockdown and anti knockdown tech is becoming more common.
Do they have a lot of Steady models?
I honestly haven't had the chance to see their cards yet so I don't know.
Edit: I know Battlecollege isn't 100% reliable, but I see nothing in Cyriss that keeps things from getting knocked down. I find it unlikely such an important thing would be missed.
Apparently it was missed. For starters, every walking chassis heavy has Steady.
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