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How useful is, "Fear" (The Special Rule)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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How would you rate fear?
1-2 Absolutely useless. So many people aren't affected that it is like it doesn't exist.
3-4 Highly Situational. In some games against certain opponents it can shine.
5-6 Decent. It comes up enough in games to be relevant.
7-8. Good. Fear should definitely be considered when looking at a model's special rules. It can turn a bad unit into a decent unit, and a good unit into a great one.
9-10. Must Have. Fear is so good that every unit that can take it should be taken!

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Made in us
Bonkers Buggy Driver with Rockets





I know a lot of armies are practically immune to this rule because of special rules and really high leadership. How often is is a useful tool? What percent of armies are immune? Please rate fear on a scale of 1 to 10 and post your reason why.

For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling  
   
Made in us
Gore-Soaked Lunatic Witchhunter







Dead rule. I've never seen it have any impact on the outcome of any game.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in au
Trustworthy Shas'vre






How useful is the numbering on your poll?
1-2: Useless
3-4: Alright
5-6: Very useful


Its pretty useless. Most opponents are Immune to Fear (fearless or ATSKNF) OR Essentially immune to fear (Ld10).
If they aren't either immune or essentially immune, they are most likely not a combat threat to me anyway and I was already striking first and hitting on 3's - it just marginally reduces the amount of damage I take (if anything survives my attacks).

   
Made in us
Gimlet-Eyed Inquisitorial Acolyte




Calixis Sector

My solution is to change the fear rule to the following.

Fear
A unit charged by a unit that causes Fear must take a Pinning test before Overwatch is resolved. At the start of each Fight sub-phase, a unit in base contact with one or more enemy models that cause Fear must take a Leadership test (called a Fear test) at -1 Leadership before any blows are struck. If the test is passed, all is well and there is no effect. If the test is failed, the unit succumbs to fear – all models in the unit have their Weapon Skill and Initiative reduced to 1 for the remainder of that Fight sub-phase. Note that a model that causes Fear is not itself immune to Fear, and will still need to take a Fear test if it is base contact with any enemy models that cause Fear.

   
Made in nz
Heroic Senior Officer




New Zealand

I dont even know what fear does any more... Cant recall last time it was used... So useless.
   
Made in nz
Warp-Screaming Noise Marine





Auckland, New Zealand

It should be more like the old Terror rule, I think it was. Really bad in failed test, but passing the test still wasn't great. Then just change the Ignores Effect to AutoPasses, and sweet.

Like, failed equals counts as losing combat even if you kill more (so un modified ld check) and ws 1 while passing means just ws 1. Or something.
   
Made in ru
!!Goffik Rocker!!






It's a powerful yet cheap rule against my orkses.

This message was edited 1 time. Last update was at 2015/03/06 09:57:12


 
   
Made in gb
Battleship Captain




Agreed. It's situational, but against guard and orks I've had good use out of it on monstrous creatures.

Both armies have so-so leadership and knocking down their WS is good because tervigons and carnifex aren't exactly over-supplied with WS themselves.

going from 4+ to hit and be hit to 3+ to hit and 5+ to be hit makes a big difference when you're facing a cheap squad with krak grenades (or, hive mind help you, meltabombs).

It would in theory help against Tau but they tend not to need much help in being slaughtered in assaults.

The one other area I've seen it matter is eldar/dark eldar - they don't fail fear tests often, but it can be catastrophic when they do. Ancient Doom making slaaneshi daemons extra scary can have that effect.





Termagants expended for the Hive Mind: ~2835
 
   
Made in us
Regular Dakkanaut





If the CC table was organized more like the Wound table, fear might be more useful. But then, so might genestealers.
   
Made in nz
Boom! Leman Russ Commander




New Zealand

A joke rule probably less useful than soul blaze

locarno24 wrote:
guard

have so-so leadership and knocking down their WS is good because tervigons and carnifex aren't exactly over-supplied with WS themselves.



With the exception of some trash throwaway units my guard are stubborn 9 or fearless, or reroll ld9, or ld 10 subborn, or auto-pass with execute.... etc.

This message was edited 2 times. Last update was at 2015/03/06 11:07:40


5000
 
   
Made in au
Missionary On A Mission




Australia

Against Orks or Guard who forget to take Priests it can be pretty good, because it will usually make them hit on 5's instead 4's or make you hit on 3's instead of 4's. That can make a real difference when fighting hoards of Guardsmen or Boyz.

Almost anything else you would want to fight in melee are either outright immune, highly resistant due to high leadership or are a small enough unit that it doesn't really matter.

I like the idea suggested above that it causes a Pinning test when you declare a charge. The only problem is that everything that is Immune/Resistant to Fear is also Immune/Resistant to Pinning. Maybe it causes a Morale Test instead? If you succeed, you rally into combat. If you fail, you flee with a chance of being swept. Sort of like how Fantasy does Charge Moves and Charge Reactions.


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

It's basically worthless.

- Against most armies it's pointless because they're outright immune.

- Against armies like Tau and Guard, it barely makes a difference since their combat abilities are crap anyway. The only exception is a guard blob with a priest... which is Fearless.

- The only army I can think of where Fear is occasionally worthwhile is Orks, but even then it's just too unreliable to be of any tactical use (since you don't know whether it will work until you're already joined combat).


In terms of fixing it, I'd suggest making ATSKNF a reroll - not an auto-pass. Having all marine armies be auto-immune just makes the rule utterly worthless.

Another possibility would be to make the effect weaker, but automatic (e.g. -2 WS for all non-fearless units). So, it's not as strong, but you at least know if and when it will work and how much difference it will make. As it stands, I think the second biggest problem with Fear (after Marines being immune) is that it's impossible to use in any tactical way.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





Dark eldar can also cop a beating when they fail their fear check, since going first doesn't achieve much if you wiff all your attacks, and getting hit on 3's and being T3 with no armour to speak of usually doesn't end well.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in nz
Pulsating Possessed Space Marine of Slaanesh





Christchurch, NZ

Situational, just because there is so much that ignores it. But the stuff it does work on can get very gibbed indeed.

The real test is remembering that you have it in the first place, I tend to find it a bit awkwardly timed as I'll barge straight to counting up attacks.

CSM/Daemon Party

The Spiky Grot Legion

The Heavily-Ignored Pedro and Friends


In the grim darkness of the 41st Millenium, there are no indicators. 
   
Made in us
Hellish Haemonculus






Boskydell, IL

I voted Decent. (Apparently I'm the optimist.)

I don't think its good enough to save a bad unit, but it's still pretty useful. The toughest part, as Zed mentioned, is remembering to call for the tests.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in pl
Longtime Dakkanaut




 AnomanderRake wrote:
Dead rule. I've never seen it have any impact on the outcome of any game.

This one.
   
Made in us
Gargantuan Grotesque With Gnarskin




I've been playing Daemons since August and have probably remembered to force fear tests twice. I'm not upset at the omission.
   
Made in us
Daemonic Dreadnought






AL

Really think there should be at least two version of Fear.

Fear as it is with ATSKNF and Fearless being immune to it,

And then maybe Terror in which only Fearless is immune to it.

... maybe a third called, "NOPE! NOPE! NOPE!" to which no one is immune... except maybe Slaanesh or Nurgle... can't think of anything they'd go "NOPE! NOPE! NOPE!" to.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in us
Shadowy Grot Kommittee Memba






As someone trying out the new harlequins, it's a non-factor. I mean, our freaking vehicles have it.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Prophetic Blood Angel Librarian




Fear:
If a unit which causes fear breaks an opponents unit in combat, all opponents units which have a model within 6" of the unit which falls back, when it makes it's initial leadership test, must immediately take a leadership test or fall back themselves.

That would make fear a little more relevant.
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

To many armies pass the test easily and most are just flat immune to it most of the time, the few armies who are vulnerable to it generally aren't very affected("oh no the Tau are WS 1").

It needs a 100% revamp it is completely useless or they could just remove it from the game.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I think the worst part is that they keep shoehorning it everywhere. If it was rare, it might be easier to just dismiss. But, no, it's like every single codex has to have a minimum number of Fear-causing rubbish.

e.g. DE have:
- A (worthless Warlord Trait that hands out fear)
- A SC with said worthless Warlord Trait
- Ur-ghuls have it
- Mandrakes have it
- One of our artefacts has it
- Coven Haemonculi, Grotesques and Wracks all get it from the pfp chart

Why? I mean, what's the point? You could just as easily replace those references with pictures of the GW design team mooning us.

And, as if that wasn't bad enough, they gave us an entire class of weapon that marines are auto-immune to. I guess them being immune to all our Fear still wasn't good enough.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Loyal Necron Lychguard





Virginia

My most recent game with Newcrons, I failed 3 Fear tests. And it certainly mattered, as in those combats I didn't hit once. It certainly impacted the game.

That being said, I still think it's situational at best. Most things in the game ignore it, so there's little point to it.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

 vipoid wrote:
I think the worst part is that they keep shoehorning it everywhere. If it was rare, it might be easier to just dismiss. But, no, it's like every single codex has to have a minimum number of Fear-causing rubbish.

e.g. DE have:
- A (worthless Warlord Trait that hands out fear)
- A SC with said worthless Warlord Trait
- Ur-ghuls have it
- Mandrakes have it
- One of our artefacts has it
- Coven Haemonculi, Grotesques and Wracks all get it from the pfp chart

Why? I mean, what's the point? You could just as easily replace those references with pictures of the GW design team mooning us.

And, as if that wasn't bad enough, they gave us an entire class of weapon that marines are auto-immune to. I guess them being immune to all our Fear still wasn't good enough.


It is just dumb, they act like it is something good that nobody uses(it's not is useless), and cram it in everywhere they can, it is just terrible.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Loyal Necron Lychguard





Virginia

 TheAvengingKnee wrote:
 vipoid wrote:
I think the worst part is that they keep shoehorning it everywhere. If it was rare, it might be easier to just dismiss. But, no, it's like every single codex has to have a minimum number of Fear-causing rubbish.

e.g. DE have:
- A (worthless Warlord Trait that hands out fear)
- A SC with said worthless Warlord Trait
- Ur-ghuls have it
- Mandrakes have it
- One of our artefacts has it
- Coven Haemonculi, Grotesques and Wracks all get it from the pfp chart

Why? I mean, what's the point? You could just as easily replace those references with pictures of the GW design team mooning us.

And, as if that wasn't bad enough, they gave us an entire class of weapon that marines are auto-immune to. I guess them being immune to all our Fear still wasn't good enough.


It is just dumb, they act like it is something good that nobody uses(it's not is useless), and cram it in everywhere they can, it is just terrible.


At least you didn't have one of your most useful pieces of wargear turn into Fear. Woooooo.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Legendary Master of the Chapter






On a scale from 1-10. its just awful. There is nearly no situation where it matters.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

The biggest issue with Fear is that typically whatever is actually vulnerable to it, is usually something that you don't really need it against.

Most things you'd need/want it against, are immune to it or have such a high chance of passing as to be functionally so.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

 krodarklorr wrote:
 TheAvengingKnee wrote:
 vipoid wrote:
I think the worst part is that they keep shoehorning it everywhere. If it was rare, it might be easier to just dismiss. But, no, it's like every single codex has to have a minimum number of Fear-causing rubbish.

e.g. DE have:
- A (worthless Warlord Trait that hands out fear)
- A SC with said worthless Warlord Trait
- Ur-ghuls have it
- Mandrakes have it
- One of our artefacts has it
- Coven Haemonculi, Grotesques and Wracks all get it from the pfp chart

Why? I mean, what's the point? You could just as easily replace those references with pictures of the GW design team mooning us.

And, as if that wasn't bad enough, they gave us an entire class of weapon that marines are auto-immune to. I guess them being immune to all our Fear still wasn't good enough.


It is just dumb, they act like it is something good that nobody uses(it's not is useless), and cram it in everywhere they can, it is just terrible.


At least you didn't have one of your most useful pieces of wargear turn into Fear. Woooooo.


I play Necron, so yes I did as well.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Auspicious Daemonic Herald





Fear is terrible. A lot of armies are immune to it (All Marines, Daemons, Nids). Then a couple armies have good enough Ld that they will pretty much never fail the test (Necrons, Eldar, Sisters, CSM and Dark Eldar can). Then there are a few armies that are susceptible but were already bad at combat so failing Fear does nothing (Guard, Tau)

The only army that is actually worried about Fear is now Orks and that's only because their current codex removed their immunity to Fear. But even then the units that you really need to fail it will probably have a fearless Warboss with them.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I didn't think Ork warbosses were Fearless?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
 
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