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Made in us
Crackshot Kelermorph with 3 Pistols






we've gotten a lot of rules for 4th edition and certainly enough to have an idea of how rules are being designed and implemented. it's still going to be a bit more until any of us can play it, but based on this preview, how are people feeling?

personally, I have nothing but excitement for this. the edition looks streamlined in all the right ways, while not being overly simplified like 10th edition. can't wait for indexes to drop so we can have an idea of how armies will be

she/her
i have played games of the current edition 
   
Made in us
Slaanesh Havoc with Blastmaster





New Orleans

Yep, me too!
"Cautiously optimistic" perhaps?

I think the stat changes and points for our various armies will be the main thing we are looking for!
(Especially as compared to other armies)
   
Made in au
Longtime Dakkanaut




Positive, but still not holding my breath yet.
Not sure I like how they handle the equipment yet, but it may change when can play it.
I do want a game that feels tactical rich, even if it’s basic. So the rules are looking better towards that I feel.

Still some issues that I feel going to keep players out here. How it affects the wider game I not sure yet outside my own little meta.

Thankfully I didn’t hit the button on that new beastmen army, but we have a player there that’s not so happy.
   
Made in at
Second Story Man





Austria

No feelings at all for now
the games stand or fall with the faction rules, so until the first non-corebox army books are out it is hard to tell anyway in what direction this is going

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in no
Longtime Dakkanaut






Feeling good. None of the rules so far have been objectionable and a chunk seem to have been lifted from middle earth (which is only a good thing). Loss of beastmen is irritating, but it's nothing that can be controlled.
   
Made in us
Gore-Soaked Lunatic Witchhunter







No Dracolines. No Tauralon. 0/5 worst edition.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Frenzied Berserker Terminator




Southampton, UK

As someone who's not played AOS before, and is starting to feel a little disillusioned with 40K: intrigued...
   
Made in gb
Fixture of Dakka





Not feeling it so far, with not much to celebrate apart from snazzy new Stormcast models that come at the expense of quite a few of my current ones. Getting rid of the best model in the whole Stormcast range - Astreia Solbright - has really put me off 4th edition before its even started.

Another thing is that they're saying that Spearhead will be a fun experience for both beginners and veterans, but not really as veterans of the game will expect at least some options for list building between games. When I look at the mustering rules for 40K's boarding patrol I see the solution for small games, and dungeon battles would be a riot for AOS. If this was the big feature of 4th edition, I'd see the point in it.

Once again, GW needs to have another look at issue 458 of White Dwarf. Adding both dungeon battles and party-quests to AOS would have made 4th edition special.

As it is, its merely Age of Sigmar: Sheriff of Nottingham Edition.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Hangin' with Gork & Mork






Has their been anything on changes to subfactions? As a Jaws of Mork lover am I in trouble?

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Master Tormentor





St. Louis

 Ahtman wrote:
Has their been anything on changes to subfactions? As a Jaws of Mork lover am I in trouble?

We haven't seen any of the new subfactions yet, but we know they're still a thing (albeit less tied to a group in lore and more just a thematic playstyle). Each index will be dropping with four of them, IIRC, and they'll still have their own set of enhancements as well as a battle trait of some sort. As to whether Jaws of Mork sticks around in some form, lord only knows.
   
 
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