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Says the Developer; "Consoles are holding us back" @ 2011/04/18 13:54:41


Post by: Slarg232




Patrick Bach, from DICE, the developers of the Battlefield series, certainly knows the way to a PC gamer's heart: tell them that, for once, the PC version of a game won't be a crummy port, but will be the glorious, lead platform.

In an "interview" with Nvidia, Bach is asked - without any self interest at all, of course - by the graphics card manufacturer whether console games are holding PC games back. And Bach lets fly.

"Yes, absolutely", he says. "That's the biggest problem we have today. Most games are actually still based on the same core idea that the consoles are your focus, the superior platform or something. I don't know why. That was the truth 5 years ago, but the world has moved on."

"PCs are way more powerful than the consoles today and there are actually almost zero games out there that actually use the benefits of this. So for our target of what we want to hit, we are now using the more powerful platform to try and prove what we see gaming being in the future rather than using the lowest common denominator, instead of developing it for the consoles and then just adding higher resolution textures and anti-aliasing for the PC version."

"We're [doing] it the other way around, we start with the highest-end technology that we can come up with and then scale it back to the consoles."

That'll sound a little snooty to console owners, but then, for once they can take a back seat. PC owners have been getting the shaft for years now when it comes to ports of major console games, whether it be poor customisation options, a lack of DLC, delayed release dates or no release dates at all. And all that on a machine which can generally run rings around a PS3 or 360.

It's nice to see the shoe on the other foot for once, even if it is only one shoe on one person for one game.


From Facebook App.


That's kind of interesting, to tell the truth. I've heard from another source that Consoles/Computers are starting to become the New Arcades, and now I'm being told that consoles are holding us back. While I'm not saying I'm surprised, as I can think of several reasons as to why most games would be made for Consoles rather than the PC....


yeah.......


Your thoughts?


Says the Developer; "Consoles are holding us back" @ 2011/04/18 14:33:26


Post by: Arctik_Firangi


I've thought this since the Xbox/PS2 generation really began to effect games overall. As a fan of the Battlefield games, it's great to hear that DICE feel the same way I do.

Consoles, parallel to the PC gaming industry, have very noticeably affected the overall genre. It's obvious to me that the majority of games in recent years have been restricted by the limits (in terms of performance and/or input) of the contemporary consoles.

I know that consoles have a stronger and more accessible market value and that these values will naturally affect the resources available for game development...

But screw that! I've been saying it firmly for years - consoles are holding us back.

Amen, Pat Bach.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 15:56:38


Post by: halonachos


That's good, I don't know why developers scale back games for the PC. You can upgrade a PC's graphic card and other fine things, but you can't really do that to a console.

I love my console and haven't played a game on my PC since Diablo 2, but it just makes sense to go all out on a platform that can be upgraded by the owner and then scale it down for the console owners who don't want to upgrade their systems for it.

DICE isn't doing anything new though, with Battlefield 2 they had jets and larger battles on the PC version and the console version had smaller battles, no commander mode, and no jets.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 17:57:49


Post by: asimo77


At its core I would agree with this guy, but I wouldn't say it as "forcefully" as he did. Consoles are holding the PC back but they are not holding gaming back. Also I think PC vs. Console debate can depend on the genre of a game.

For example FPS's on consoles have become so refined that saying "mouse+keyboard is the best" is almost sounding ridiculous given how far the controls for shooters have come. Which is funny because back in the day the keyboard and mouse crowd were absolutely correct.

Then there are RPG's which fare better on the PC not so much because of having access to more buttons but becauses the kind of people who are PC gamers seemed more geared towards those kinds of games. Then there's no-brainers like fighting games being best on conolses and strategy games for PC.


Automatically Appended Next Post:
Consoles are also as a good of a platform as PC for small developers, whether they be making small puzzle games, or trying to break into the larger AAA market.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 18:05:09


Post by: Melissia


You still have to pay MS and Sony to publish on the consoles. You don't have to do that to publish on the PC market, making the PC market better for indy gamers. It's more expensive and time consuming to release games, to patch games, or to provide new content for games on consoles than PCs.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 18:15:33


Post by: asimo77


When I said "as easy to make a game on PC as consoles" I meant from a coding, designing, etc view (well as far as I know it's roughly the same). But you bring up a good point with all those corprorate politics. Then again a lot of big publishers like working with consoles so you could alway try to sign up with one and get some nice funding.

But yeah PC is probably better for the small devs but only slightly so I would imagine.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 18:17:11


Post by: SilverMK2


Consoles aren't holding things back, games developers are holding things back churning out the same tired games, regurgitated and re-skinned over and over again.

It is a rare game indeed that is actually interesting and different. If they have to stick to a PC to be able to do that (and lets face it, the only reason it will be considered "interesting and different" is because it has even shiny-er graphics than any other game, rather than because, oh, I don't know, the game is actually interesting and different), then so be it.

However I would think that the constraints imposed upon game design by consoles is fairly minimal (there is a graphics and general performance limit, as well as a certain amount of memory limit as to what can fit on a disk (though I would be more than happy playing a game on multiple disks if that is what it took)) are relatively minor in the grand scheme of things.

If only games developers realise that graphics and "how many shards and flames we can fit on screen from each explosion" is actually not all that draws people to a game, but they come (and stay) for the story, how the game plays, the multiplayer support and experience, etc...


Says the Developer; "Consoles are holding us back" @ 2011/04/18 19:04:01


Post by: ShumaGorath


Melissia wrote:You still have to pay MS and Sony to publish on the consoles. You don't have to do that to publish on the PC market, making the PC market better for indy gamers. It's more expensive and time consuming to release games, to patch games, or to provide new content for games on consoles than PCs.


Development costs for multiplatform (PC development is inherently multiplatform) and advertising negate the savings presented by developing for the PC. Theres a reason most indy developers are going mobile, the market isn't as large as it used to be on the PC and it's too competitive on consoles.


Automatically Appended Next Post:
If only games developers realise that graphics and "how many shards and flames we can fit on screen from each explosion" is actually not all that draws people to a game, but they come (and stay) for the story, how the game plays, the multiplayer support and experience, etc...


If people came and stayed for the story and gameplay call of duty black ops wouldn't be the best selling game in history. People come for graphics and they stay for gameplay. The story is irrelevant. Console hardware is a severe and significant limiter on both graphics and gameplay, especially with modern focus on large-scale multiplayer gaming.

But yeah PC is probably better for the small devs but only slightly so I would imagine.


It's significantly worse unless you can petition valve for a steam special or something weird. Indy games on the PC just disappear a week after launching unless they can become a media darling. At least console marketplaces are focussed enough to show your titles box picture on a menu somewhere a month after it's released.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 21:58:26


Post by: asimo77


When I was talking about being easier to make a game I meant actually making the game, not counting marketing and all that.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:02:42


Post by: ShumaGorath


Why is it easier to code on pc? You have to code for an immense number of platforms. It's even more difficult if you have an online component or online store as the tools aren't plug and play like they are on consoles. One of the best part about working on consoles is that they're actually quite easy to develop for because you know the exact hardware and software environment you're shipping too and half the work has been done for you. It's what makes indy mobile development for the IOS platform king at the moment.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:11:35


Post by: Fafnir


The current generation of consoles were using technology that was old in 2006. It's 2011 now and that still hasn't changed. Of course consoles are holding back gaming. You can't develop better graphics, larger environments, or smarter AI with the ancient technology that consoles use.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:20:01


Post by: ShumaGorath


The current generation of consoles were using technology that was old in 2006.


The cell processor, blue ray, tri core AMDs and both respective graphics cards were not old in 2006. I mean, I guess they were using plastic and copper. Those are pretty old.

It's 2011 now and that still hasn't changed.


Both have undergone processor nanometer reductions and in general their hardware has become much more cost efficient, energy efficient, and heat efficient. It's changed.

You can't develop better graphics, larger environments, or smarter AI with the ancient technology that consoles use.


The article stated that the consoles were holding back PC development. Not their own.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:27:47


Post by: Kanluwen


It's almost like Nvidea had some kind of purpose in asking a well-known PC advocate if he thought consoles were holding back development of PC games...

Nah, can't be!

ShumaGorath wrote:If people came and stayed for the story and gameplay call of duty black ops wouldn't be the best selling game in history. People come for graphics and they stay for gameplay.
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.
The story is irrelevant. Console hardware is a severe and significant limiter on both graphics and gameplay, especially with modern focus on large-scale multiplayer gaming.
And here's the crux of the matter.

People don't care about the story because you don't get to trashtalk your buddies with "Dude, I totally sniped that guy better than you when we saved the world!".
You do however get to trashtalk with your buddies in 'competitive' multiplayer.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:30:45


Post by: ShumaGorath


The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:35:33


Post by: Kanluwen


ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!

But anyways, the gameplay on Black Ops' multiplayer was really no different than any other Call of Duty game. The real reason people bought it was because it was simply that: shiny and new.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:36:14


Post by: Fafnir


ShumaGorath wrote:
The current generation of consoles were using technology that was old in 2006.


The cell processor, blue ray, tri core AMDs and both respective graphics cards were not old in 2006. I mean, I guess they were using plastic and copper. Those are pretty old.

It's 2011 now and that still hasn't changed.


Both have undergone processor nanometer reductions and in general their hardware has become much more cost efficient, energy efficient, and heat efficient. It's changed.

You can't develop better graphics, larger environments, or smarter AI with the ancient technology that consoles use.


The article stated that the consoles were holding back PC development. Not their own.


You know exactly what I mean. The Cell processor and the core that the 360 used, while not themselves old technology, weren't particularly impressive when compared to the PC hardware equivalents.

Also, even though the consoles may have had some slight changes in hardware to make them more efficient in terms of cost, power, and heat, they still operate under the same limitations as the versions from 2006. That is, they're pretty weak.

Likewise, it's because everyone develops for consoles these days that PC games are held back.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:39:27


Post by: Kanluwen


Fafnir wrote:

You know exactly what I mean. The Cell processor and the core that the 360 used, while not themselves old technology, weren't particularly impressive when compared to the PC hardware equivalents.

Also, even though the consoles may have had some slight changes in hardware to make them more efficient in terms of cost, power, and heat, they still operate under the same limitations as the versions from 2006. That is, they're pretty weak.

Likewise, it's because everyone develops for consoles these days that PC games are held back.

Yeah...it's not even that.
They really do not develop for the 'cutting edge' folk who constantly tweak out their PC. To do that would be impractical and silly, doing nothing for most of your previous customer base.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:42:19


Post by: ShumaGorath


You know exactly what I mean. The Cell processor and the core that the 360 used, while not themselves old technology, weren't particularly impressive when compared to the PC hardware equivalents.


Yes. They were. The cell put gen one dual cores to shame, as does the AMD affair. They aren't super impressive now, but when launched the cell was producing floating points that rivaled 1,200-1,400 dollar chipsets.

Also, even though the consoles may have had some slight changes in hardware to make them more efficient in terms of cost, power, and heat, they still operate under the same limitations as the versions from 2006. That is, they're pretty weak.


Yes, and they are much smaller and more energy efficient. Technology "newness" and processing horsepower are not equivalent. There is give and take. An iphone4 is quite powerful in its form factor. It's also weaker then a wii.

Likewise, it's because everyone develops for consoles these days that PC games are held back.


I think you might want to read this thread.
http://www.dakkadakka.com/dakkaforum/posts/list/362234.page#2694671

It's about that.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:46:15


Post by: Fafnir


Well, not even that. Not every game has to be Crysis (although I'd appreciate it if the sequel wasn't watered down to pander to the hardware limitations of consoles...) or Metro 2033, but at the very least, the games should try to take some advantage of the hardware that the PC platform offers. It's especially painful in series that got started on the PC, and then on the move over to consoles, end up cutting out significant depth or quality in making the game more marketable.

PC versions of console games can be amazing, I mean, look at Devil May Cry 4 (Capcom, 2008) or The Last Remnant (Square Enix, 2009), both titles had absolutely amazing PC versions (it's worth noting that DMC4 isn't actually a port. It was originally developed on the PC and then ported over to consoles) that made great use of the hardware available (in the case of The Last Remnant, the PC version was a massive improvement in the quality of the game, and really showed the disparity between console and PC in terms of horsepower and developing potential).


Says the Developer; "Consoles are holding us back" @ 2011/04/18 22:59:30


Post by: ShumaGorath


Well, not even that. Not every game has to be Crysis (although I'd appreciate it if the sequel wasn't watered down to pander to the hardware limitations of consoles...) or Metro 2033, but at the very least, the games should try to take some advantage of the hardware that the PC platform offers.


I'm not sure crysis, a game renowned for its awful performance and bad engine coding (warhead ran much better) or metro 2033 are the games you want to use in this comparison. Both are pretty good cases for why pushing PC hardware is a bad business idea.

It's especially painful in series that got started on the PC, and then on the move over to consoles, end up cutting out significant depth or quality in making the game more marketable.


Thats certainly true, and again. It's what this entire thread is about. You clearly never read the article. Thats exactly what it says. No one is arguing against that.

PC versions of console games can be amazing, I mean, look at Devil May Cry 4 (Capcom, 2008) or The Last Remnant (Square Enix, 2009), both titles had absolutely amazing PC versions (it's worth noting that DMC4 isn't actually a port. It was originally developed on the PC and then ported over to consoles) that made great use of the hardware available (in the case of The Last Remnant, the PC version was a massive improvement in the quality of the game, and really showed the disparity between console and PC in terms of horsepower and developing potential).


Neither of those games are known for either their visuals or use of the attributes of the PC. You're not doing great with these comparisons here.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:12:47


Post by: Fafnir


ShumaGorath wrote:
Neither of those games are known for either their visuals or use of the attributes of the PC. You're not doing great with these comparisons here.


I was just saying that they're PC versions of games that are done very well. DMC4 looks better on the PC, and the Last Remnant is actually playable and offers many more features that were limited due to the 360's hardware limitations.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:30:55


Post by: ShumaGorath


Fafnir wrote:
ShumaGorath wrote:
Neither of those games are known for either their visuals or use of the attributes of the PC. You're not doing great with these comparisons here.


I was just saying that they're PC versions of games that are done very well. DMC4 looks better on the PC, and the Last Remnant is actually playable and offers many more features that were limited due to the 360's hardware limitations.


Every game looks better on the PC at top settings. Modern capable PCs have better hardware then their console equivalents. Once again. NO ONE IS ARGUING THAT THEY DON'T. Also, the last remnant seems to be pretty poorly rated in both its console and PC versions implying that the game is bad regardless of platform. It takes a lot to get below a 7 on IGN.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:32:38


Post by: Slarg232


Fafnir wrote:
ShumaGorath wrote:
Neither of those games are known for either their visuals or use of the attributes of the PC. You're not doing great with these comparisons here.


I was just saying that they're PC versions of games that are done very well. DMC4 looks better on the PC, and the Last Remnant is actually playable and offers many more features that were limited due to the 360's hardware limitations.


You can play Devil May Cry 4 on the PC?

How the heck do you even control that?


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:44:15


Post by: Fafnir


ShumaGorath wrote:
Every game looks better on the PC at top settings. Modern capable PCs have better hardware then their console equivalents. Once again. NO ONE IS ARGUING THAT THEY DON'T. Also, the last remnant seems to be pretty poorly rated in both its console and PC versions implying that the game is bad regardless of platform. It takes a lot to get below a 7 on IGN.


It's not a matter of looking better on PC at top settings, it's optimization. Plenty of PC ports are incredibly poorly done.

And I found The Last Remnant to be a fun game on the PC. The battle system was quite innovative and fun.The story sucked and a fair bit of grinding was involved, but the core mechanics themselves were solid.

Slarg232 wrote:
You can play Devil May Cry 4 on the PC?

How the heck do you even control that?


...you plug in a controller. How else would you play it?


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:45:53


Post by: ShumaGorath


It's not a matter of looking better on PC at top settings, it's optimization. Plenty of PC ports are incredibly poorly done.


Yep. Thats in the article. You're arguing against no one. I'm not disagreeing.

And I found The Last Remnant to be a fun game on the PC. The battle system was quite innovative and fun.The story sucked and a fair bit of grinding was involved, but the core mechanics themselves were solid.


Ahh.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:48:08


Post by: Slarg232


Fafnir wrote:
Slarg232 wrote:
You can play Devil May Cry 4 on the PC?

How the heck do you even control that?


...you plug in a controller. How else would you play it?


A keyboard. I was hoping to be able to map buttons to make Charging Nero's Blue Rose up to full while in the middle of a Kombo with the Red Queen/Devil Bringer.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:53:32


Post by: Fafnir


I just plug in one of my PS3 controllers. Or my 360 controller. I'd never try playing that game on a keyboard. That just sounds like a horrible idea.


Says the Developer; "Consoles are holding us back" @ 2011/04/18 23:56:34


Post by: Slarg232


Fafnir wrote:I just plug in one of my PS3 controllers. Or my 360 controller. I'd never try playing that game on a keyboard. That just sounds like a horrible idea.


So horribly, it just might work.....


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:00:51


Post by: Platuan4th


Kanluwen wrote:
ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!


Yo.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:23:05


Post by: Kanluwen


Platuan4th wrote:
Kanluwen wrote:
ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!


Yo.

See Shuma? Not the only guy who plays single player on these games that include single player, sell themselves as 'story driven games', and then become MP grindfests.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:29:13


Post by: Fafnir


Slarg232 wrote:
Fafnir wrote:I just plug in one of my PS3 controllers. Or my 360 controller. I'd never try playing that game on a keyboard. That just sounds like a horrible idea.


So horribly, it just might work.....


1. Find and install drivers
2. Plug in PS3/360 controller into USB slot
3. ????
4. PROFIT!!!


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:29:26


Post by: ShumaGorath


Kanluwen wrote:
Platuan4th wrote:
Kanluwen wrote:
ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!


Yo.

See Shuma? Not the only guy who plays single player on these games that include single player, sell themselves as 'story driven games', and then become MP grindfests.


You guys are bad with your money.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:35:59


Post by: Kanluwen


ShumaGorath wrote:
Kanluwen wrote:
Platuan4th wrote:
Kanluwen wrote:
ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!


Yo.

See Shuma? Not the only guy who plays single player on these games that include single player, sell themselves as 'story driven games', and then become MP grindfests.


You guys are bad with your money.

Pft. I didn't buy Black Ops. I borrowed the copy that my brother, who's a multiplayer junkie and has yet to finish the campaign even on easy, owns on the 360.

Total money spent by me? $0! No pirating involved either!


Says the Developer; "Consoles are holding us back" @ 2011/04/19 00:50:32


Post by: ShumaGorath


Kanluwen wrote:
ShumaGorath wrote:
Kanluwen wrote:
Platuan4th wrote:
Kanluwen wrote:
ShumaGorath wrote:
The gameplay on Black Ops was terrible though. It was twitchy, full of bugs, and an incredibly short/easy game even on Veteran.


Twitchy is a value judgement, bugs aren't inherent to gameplay, and no one plays the single player of these games but you.

Nahuh! There was another guy!


Yo.

See Shuma? Not the only guy who plays single player on these games that include single player, sell themselves as 'story driven games', and then become MP grindfests.


You guys are bad with your money.

Pft. I didn't buy Black Ops. I borrowed the copy that my brother, who's a multiplayer junkie and has yet to finish the campaign even on easy, owns on the 360.

Total money spent by me? $0! No pirating involved either!


That means you exist outside of consideration for the developers, and thus this article.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:00:20


Post by: Kanluwen


Not really.
If they had devoted more time to campaign and less on the crapfest that is MP, I'd have actually bought the thing.

For every time they've gone and done new MP maps, they could have done small little 'scenarios' to enhance upon the SP.
They, of course, don't because more people want to corpsehump someone who they killed while shouting obscenities over a headset.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:22:11


Post by: Slarg232


Fafnir wrote:
Slarg232 wrote:
Fafnir wrote:I just plug in one of my PS3 controllers. Or my 360 controller. I'd never try playing that game on a keyboard. That just sounds like a horrible idea.


So horribly, it just might work.....


1. Find and install drivers
2. Plug in PS3/360 controller into USB slot
3. ????
4. PROFIT!!!


And.... How the does that allow me to use the Keyboard?

I mean, I was playing Megaman X on my Computer, which is so much better on Consoles, so it probably COULD be done.......

Kanluwen wrote:Not really.
If they had devoted more time to campaign and less on the crapfest that is MP, I'd have actually bought the thing.

For every time they've gone and done new MP maps, they could have done small little 'scenarios' to enhance upon the SP.
They, of course, don't because more people want to corpsehump someone who they killed while shouting obscenities over a headset.


Meh, Call of Duty has become such a Cash Crop that I don't think they care either way....


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:34:59


Post by: ShumaGorath


Kanluwen wrote:Not really.
If they had devoted more time to campaign and less on the crapfest that is MP, I'd have actually bought the thing.

For every time they've gone and done new MP maps, they could have done small little 'scenarios' to enhance upon the SP.
They, of course, don't because more people want to corpsehump someone who they killed while shouting obscenities over a headset.


I'm sure if they took your suggestions it might have sold better. If that were possible.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:36:48


Post by: Fafnir


Slarg232 wrote:
Fafnir wrote:
Slarg232 wrote:
Fafnir wrote:I just plug in one of my PS3 controllers. Or my 360 controller. I'd never try playing that game on a keyboard. That just sounds like a horrible idea.


So horribly, it just might work.....


1. Find and install drivers
2. Plug in PS3/360 controller into USB slot
3. ????
4. PROFIT!!!


And.... How the does that allow me to use the Keyboard?
[


It doesn't. That's why you go out and buy a controller. Or just lift one from one of your consoles temporarily. No PC gamer should be found without a controller of some kind on hand.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:44:41


Post by: Kanluwen


ShumaGorath wrote:
Kanluwen wrote:Not really.
If they had devoted more time to campaign and less on the crapfest that is MP, I'd have actually bought the thing.

For every time they've gone and done new MP maps, they could have done small little 'scenarios' to enhance upon the SP.
They, of course, don't because more people want to corpsehump someone who they killed while shouting obscenities over a headset.


I'm sure if they took your suggestions it might have sold better. If that were possible.

Yes, well they should have took my suggestions. Because I'm a customer...maybe.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 01:55:29


Post by: Mr. Self Destruct


I don't remember if this is on the topic or not but I remember watching the CEO of Valve do an interview and stating he thought the PS3 was crap because you had to write multithreaded code for the games, which even he had no idea how to do.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 02:09:47


Post by: Kanluwen


And yet, he's porting Steam over to the PS3.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 03:01:43


Post by: halonachos


Gabe Newell wrote:“If you look at the customers that I feel we’ve done the worst job at taking care of is the people who bought our product on the PS3 – Orange Box on PS3. Those are the people who I have trouble saying anything to other than ‘Yeah, I’m sorry. You have legitimate beef with us.”



I think I'm fine with the beta version of TF2 on the PS3 though. 60 rounds of rocket ammo and nary a hat in sight.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 03:21:39


Post by: Requia


Am I the only one who thinks this is actually a good thing?

Perpetual pushes for newer shinier hardware so that developers can include more eye candy is why I dropped PC gaming in the first place. Sit down and make a new game instead of making an old game with better graphics.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 07:40:50


Post by: SilverMK2


Requia wrote:Am I the only one who thinks this is actually a good thing?

Perpetual pushes for newer shinier hardware so that developers can include more eye candy is why I dropped PC gaming in the first place. Sit down and make a new game instead of making an old game with better graphics.




Plus if you are wanting to do "more with less", developers actually need to... what is the word... develop?

You know, figure out how to gain optimum compression for their data, how to code complex behaviours using easily processed code, etc. Basically take a complex, data and processor heavy section of code and streamline it. Something that will only benefit them in the future as now when the hardware moves on, there will be even more room to add in shiny new graphics


Says the Developer; "Consoles are holding us back" @ 2011/04/19 15:13:15


Post by: illuknisaa


asimo77 wrote:At its core I would agree with this guy, but I wouldn't say it as "forcefully" as he did. Consoles are holding the PC back but they are not holding gaming back. Also I think PC vs. Console debate can depend on the genre of a game.


Crytek had to dump-down the level design of Crysis 2 as consoles don't have enough memory. So you don't count "streamlined" level design as gaming being holded back by consoles.

asimo77 wrote:For example FPS's on consoles have become so refined that saying "mouse+keyboard is the best" is almost sounding ridiculous given how far the controls for shooters have come. Which is funny because back in the day the keyboard and mouse crowd were absolutely correct.


I've heard this before. One of my brother's friend said the exact same thing so we took a 1vs1 match on UT. I won with my mouse (I didn't use keyboard) 15-1 (I afk for a while as I got something to drink)

asimo77 wrote:Automatically Appended Next Post:
Consoles are also as a good of a platform as PC for small developers, whether they be making small puzzle games, or trying to break into the larger AAA market.


As far as I know ps3 doesn't support indie games or has very poor support for them.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 16:06:16


Post by: asimo77


Well what I meant was that multiplatform games usually see the PC port getting the short end of the stick. That's no suprise. But there are some people who say that the consoles themselves are poison in the gaming industry's lifeblood. That's a bit too much, consoles are fine platforms for certain kinda of games, it's just bad ports that gets everyone all upset.

As for the mouse vs controller the mouse probably is better but claiming it's the only way to play is silly. The controller setup has become very very good at what it does, compare Goldeneye to CoD, we've come a long way.

As for the last part I'm no expert on the subject but from the people I've talked to (actual coders/programmers) and the stuff I've read making a game on PC and consoles seemed to be about the same as far as difficulty is concerned. I of course could be mistaken. I also can't speak for the PS3 since I don't have one.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 16:27:36


Post by: Catyrpelius


Several years ago Microsoft came up with the great idea (it actually was a good idea and I'm not being sarcastic) of allowing players on the console, the Xbox 360 and players on a computer running their operating system, to play the same game together. So Timmy on his console could play against Jimmy on his PC. 3 or 4 games were only ever made useing this system, and I'm pretty sure the servers that allowed this are shut down. The reason for this was that unless the console player had a significant advantage, say sticky targeting, a moderately skilled PC Gamer could out preforme a very skilled Console gamer.

I would personally say that the limiation of console gaming isint so much in the actual processor, memory and cpu, but instead is in the controller.

The Xbox 360 is basically a computer, its as easy to code for it as it is to code for a PC. The PS3 on the other hand is an entirely different beast, its not so much more difficult to code for this as is it is different. What these meens is that you can easily port a PC game to the 360, but you can't port a PC game to the PS3.

Also, just to rib on any PS3 fanboys out there. Cell processor technology in the last few years has taken a major hit since its been found that relativly low speed, high core count processors have been able to out class them when calculating Floating Point.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 16:57:17


Post by: Kanluwen


Catyrpelius wrote:Several years ago Microsoft came up with the great idea (it actually was a good idea and I'm not being sarcastic) of allowing players on the console, the Xbox 360 and players on a computer running their operating system, to play the same game together. So Timmy on his console could play against Jimmy on his PC. 3 or 4 games were only ever made useing this system, and I'm pretty sure the servers that allowed this are shut down. The reason for this was that unless the console player had a significant advantage, say sticky targeting, a moderately skilled PC Gamer could out preform a very skilled Console gamer.

Yeah...that actually had nothing to do with why they moved away from it.

Games for Windows Live was a massive resource hog on the PC. It still is.

I would personally say that the limitation of console gaming isn't so much in the actual processor, memory and cpu, but instead is in the controller.

Once again, false. The limitation was that PC gamers tended to be the hosts and there was no way to regulate that.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 18:09:19


Post by: Requia


Catyrpelius wrote:Also, just to rib on any PS3 fanboys out there. Cell processor technology in the last few years has taken a major hit since its been found that relativly low speed, high core count processors have been able to out class them when calculating Floating Point.


That's been known forever, its how they build supercomputers, and your graphics card* is already built that way.

But that actually aggravates the development problems the PS3 has. The more cores you have, the more you need to do multithreaded code. With 2 cores you can just rely on separate processes to use both cores, with 4 cores, not so much. With 256 cores? Forget about it, you need every last process to be multithreaded.

*Graphics cards can get away with this because everybody uses OpenGL or DirectX (and whatever the PS3 uses) to display 3D graphics, which handle the multithreading for you.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 19:04:44


Post by: ShumaGorath


SilverMK2 wrote:
Requia wrote:Am I the only one who thinks this is actually a good thing?

Perpetual pushes for newer shinier hardware so that developers can include more eye candy is why I dropped PC gaming in the first place. Sit down and make a new game instead of making an old game with better graphics.




Plus if you are wanting to do "more with less", developers actually need to... what is the word... develop?

You know, figure out how to gain optimum compression for their data, how to code complex behaviours using easily processed code, etc. Basically take a complex, data and processor heavy section of code and streamline it. Something that will only benefit them in the future as now when the hardware moves on, there will be even more room to add in shiny new graphics


I don't think you know how software development for hardware works.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 19:16:48


Post by: SilverMK2


ShumaGorath wrote:I don't think you know how software development for hardware works.


I've done my share of programming (granted it was not games development, but rather programing data processing software and PIC code) and I had to find a way of doing "more with less" as the software had to run on old windows 98 machines which were woefully slow to an acceptable level. I had to go through quite a few iterations of the program before I managed to streamline the design enough that it would process the data that was coming from the sensors in real time on the old machines as well as the original code did on the new machines (which when run on the old machines tied them up for over half an hour before they could process a 30 second data acquisition session).


Says the Developer; "Consoles are holding us back" @ 2011/04/19 21:05:07


Post by: illuknisaa


Kanluwen wrote:
Once again, false. The limitation was that PC gamers tended to be the hosts and there was no way to regulate that.


Well that's load of . Have you heard things called dedicated servers?


Says the Developer; "Consoles are holding us back" @ 2011/04/19 21:30:17


Post by: Kanluwen


illuknisaa wrote:
Kanluwen wrote:
Once again, false. The limitation was that PC gamers tended to be the hosts and there was no way to regulate that.


Well that's load of . Have you heard things called dedicated servers?

So what would the dedicated servers be for? 360 or PC?

The requirements for the two, at that point in time, were a smidge different. There were very few games that experimented with the 'cross-platform' that I can think of(Shadowrun being the biggest), and it was generally regarded as a very 'meh' thing.

The latency issues were one part, but the others were regulating cheat/exploits, etc.


Says the Developer; "Consoles are holding us back" @ 2011/04/19 22:57:58


Post by: Lord Scythican


Developer's say consoles are holding them back? Then why are they developing for consoles? If consoles are really that bad, then they should just stick with the PC. They obviously like the money the console games rake in. It sounds like more of, hey let's get everyone to switch to PC games so they can invest about $700 every 2 years in their PC to keep it up to date with the newest tech.

Sorry I have been burned too many times with PC gaming. I buy a $1000 PC and get a game the next year that needs better hardware. So in order to play it I have to buy new graphics cards, more ram, etc. A gamer such as myself wants to buy a system and a game and have it work. I don't have the time to research and find which video cards will last the longest and which ones that will not need replaced every time I get the latest game. I know on my console that the game will work on the system it was designed for. I barely have enough time to play these games in the first place, let alone enough time to make sure my PC is going to be up to date in order to play some game.

PC gaming may look better, but you get what you pay for. Sure I could probably get a good gaming PC that will last me a few years, but if you are not techy enough to find one of these supposed machines, then you are stuck with whatever Dell or Wal-mart sells you. Chances are that if you are a buyer like me you will get PC that just will not cut it and be one of those ones that put consoles to shame.

Now if I could go to gamestop and buy a PC that is made to play every game that comes out in the next 5 years and not need to be upgraded during that time, and be priced like a console, then I would be all for PCs. That will never happen.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 12:58:20


Post by: illuknisaa


Kanluwen wrote:
illuknisaa wrote:
Kanluwen wrote:
Once again, false. The limitation was that PC gamers tended to be the hosts and there was no way to regulate that.


Well that's load of . Have you heard things called dedicated servers?

So what would the dedicated servers be for? 360 or PC?

The requirements for the two, at that point in time, were a smidge different. There were very few games that experimented with the 'cross-platform' that I can think of(Shadowrun being the biggest), and it was generally regarded as a very 'meh' thing.

The latency issues were one part, but the others were regulating cheat/exploits, etc.


Latency? PC and 360 don't require two different kinds of servers. Cheating is an issue with both platforms.

Only reason why they ditched cross-platform was that consoles were getting owned without handicap.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:03:35


Post by: FM Ninja 048


ShumaGorath wrote:

If only games developers realise that graphics and "how many shards and flames we can fit on screen from each explosion" is actually not all that draws people to a game, but they come (and stay) for the story, how the game plays, the multiplayer support and experience, etc...


If people came and stayed for the story and gameplay call of duty black ops wouldn't be the best selling game in history. People come for graphics and they stay for gameplay. The story is irrelevant. Console hardware is a severe and significant limiter on both graphics and gameplay, especially with modern focus on large-scale multiplayer gaming.



Story>Gameplay>Graphics>Popularity

But consoles are holding the PC back, beacause once that console is in production, that's it until the next one comes out. But you're continually updating PC's which give them an edge power wise


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:04:35


Post by: LunaHound


Hmm how interesting , to confirm im not reading it wrong....

the guy is saying Consoles are holding game developers back due to out dated inferior console machines cant keep up with the state of the art
games they make while PC can ?


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:08:59


Post by: FM Ninja 048


yep, because you can't swap out parts in a console like you ccan in a PC


interesting note, while it doen't apply to most the PC gamers, alot of the ones I know just go "ohh, that's a cool game, I'll pirate that to see what it's like" and then never buy it, and them they complain that nobody develops with PC as the lead platform


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:19:42


Post by: Melissia


Lord Scythican wrote:Developer's say consoles are holding them back? Then why are they developing for consoles?
Because they like to eat.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:21:43


Post by: LunaHound



Lots of players can afford console easier than a PC. Which means In some cases can make a total difference getting into gaming or not.
Which is the difference between the company making enough profit to support the company which = pay check for the complaining developer.

Take blizzard for example , was warcraft the best in graphics or w/e when it came out? Maybe yes , maybe not who cares.
But for certain they made sure the requirement is at a level where most people are able to play comfortably.

Lower graphics but gain 1 million more subscriber , smart move Blizzard.

( and yes i know WoW is on PC but im trying to make a point that a company can make more profit if everyone can keep up with the system easier )


Says the Developer; "Consoles are holding us back" @ 2011/04/20 13:36:07


Post by: htj


Just going to throw in two more votes for people who bought CoD Blops for the single player and not the multiplayer. Myself and my bestest bestest friend in the whole wide world did so.

Does this make us bad with our money? I thought that if a game was sold with a single-player campaign as its main selling point in advertising then it should stand up on single-player alone. Now I know better.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 14:12:23


Post by: SilverMK2


Brink seems to look like it will have a rather cool campaign.

Check it out: http://brinkthegame.com/


Says the Developer; "Consoles are holding us back" @ 2011/04/20 17:42:29


Post by: ShumaGorath


illuknisaa wrote:
Kanluwen wrote:
illuknisaa wrote:
Kanluwen wrote:
Once again, false. The limitation was that PC gamers tended to be the hosts and there was no way to regulate that.


Well that's load of . Have you heard things called dedicated servers?

So what would the dedicated servers be for? 360 or PC?

The requirements for the two, at that point in time, were a smidge different. There were very few games that experimented with the 'cross-platform' that I can think of(Shadowrun being the biggest), and it was generally regarded as a very 'meh' thing.

The latency issues were one part, but the others were regulating cheat/exploits, etc.


Latency? PC and 360 don't require two different kinds of servers. Cheating is an issue with both platforms.

Only reason why they ditched cross-platform was that consoles were getting owned without handicap.


There are also a lot of development considerations. The patching systems for the three are vastly different, storage amounts are different, the QC systems are different, allowable downtimes are different. The environments have a lot more then just mouseVanalog stick that keep them from working well together. The xbox 360 for instance doesn't have the innate storage to run cross platform games due to the consoles arcade and original versions. It has to have games built to it using different patching considerations then one on the PC or ps3. TF2 for instance couldn't be cross platform for this exact reason.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:12:54


Post by: Lord Scythican


Melissia wrote:
Lord Scythican wrote:Developer's say consoles are holding them back? Then why are they developing for consoles?
Because they like to eat.


Then why are the complaining?

If PC is so much better then they need to show that it is and go ahead and make it the Elite gaming it is said to be. I wouldn't care if the PC games look 100 times better than a console, I would still buy the console games out of a personal preference. Every time I see a developer say something like this, I feel like he is saying "You are an idiot for investing your money in a low preforming console. You should be investing four times that amount in PC gaming which is superior and worth every penny, but you will never realize that because you are an idiot. Oh and we need to eat". Sure I am probably looking too much into it, but I always feel like someone is calling me an idiot for not playing the Elite gaming through PCs.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:32:13


Post by: Melissia


Just because something pays doesn't mean it furthers gaming as an art form *shrug*


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:41:43


Post by: asimo77


I think PC's and consoles are equally good at conveying art if they have to.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:49:34


Post by: illuknisaa


asimo77 wrote:I think PC's and consoles are equally good at conveying art if they have to.


If I want art I go to a non-modern-art museum.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:55:39


Post by: asimo77


illuknisaa wrote:
asimo77 wrote:I think PC's and consoles are equally good at conveying art if they have to.


If I want art I go to a non-modern-art museum.


I would agree with you. I wasn't suggesting video games are art. In fact I don't think they are. I was responding to Melissia's statement which seemed to imply that only the PC could convey a video game as art. I think a console could do that just as well. Of course it's all just hypotheticals and possibilities since it hasn't really happened yet.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 21:57:31


Post by: Melissia


Oh, I've seen plenty of games that are more engaging as art than many of the so-called great paintings of art history.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:05:41


Post by: asimo77


Oh man the memories of this thread are flooding back

http://www.dakkadakka.com/dakkaforum/posts/list/327540.page


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:21:15


Post by: ShumaGorath


Melissia wrote:Just because something pays doesn't mean it furthers gaming as an art form *shrug*


And the opposite is somehow true? This thread has gotten stupidly hyperbolic. Few of you have the grounding or knowledge to really discuss or understand this issue in the first place and posts like the last few are not helpful.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:32:06


Post by: asimo77


ShumaGorath wrote:
Melissia wrote:Just because something pays doesn't mean it furthers gaming as an art form *shrug*


And the opposite is somehow true? This thread has gotten stupidly hyperbolic. Few of you have the grounding or knowledge to really discuss or understand this issue in the first place and posts like the last few are not helpful.


Maybe take it easy a bit? There are plenty of ways of saying what you're trying to say without sounding like a complete jerk. Also funny that you mention hyperbole and then claim nearly no one has knowledge of the issue.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:34:10


Post by: ShumaGorath


asimo77 wrote:
ShumaGorath wrote:
Melissia wrote:Just because something pays doesn't mean it furthers gaming as an art form *shrug*


And the opposite is somehow true? This thread has gotten stupidly hyperbolic. Few of you have the grounding or knowledge to really discuss or understand this issue in the first place and posts like the last few are not helpful.


Maybe take it easy a bit? There are plenty of ways of saying what you're trying to say without sounding like a complete jerk. Also funny that you mention hyperbole and then claim nearly no one has knowledge of the issue.


Exceptionally little has been demonstrated in this thread. Theres been tonnes of fanboism and faux (and wrong) business and tech analysis, but very little real interface with the OPs article.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:40:21


Post by: asimo77


See that's (somewhat) nicer way of saying things. You don't need an insult to get your point across.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 22:58:37


Post by: ShumaGorath


asimo77 wrote:See that's (somewhat) nicer way of saying things. You don't need an insult to get your point across.


No, but the "games as art lol" needs to stop. Art is a subjective term and anyone working in the artistic side of games would probably tell you to go to hell about it. As may a modern artist to illuknisaa. I mean, I have no problem telling people they don't know much about game design or hardware, and as someone that works in the graphics industry I don't have much of a problem speaking on that either.

In general though, thats a troll conversation in the first place and I'd rather avoid it.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:03:38


Post by: Karon


I have gained a lot of respect for DICE, and this fellow in particular, that they have the balls to come out and say this.

Its completely true, and I am hoping BF3 really holds up to the hype, and with this announcement, I don't have many doubts.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:29:32


Post by: asimo77


ShumaGorath wrote:
asimo77 wrote:See that's (somewhat) nicer way of saying things. You don't need an insult to get your point across.


No, but the "games as art lol" needs to stop. Art is a subjective term and anyone working in the artistic side of games would probably tell you to go to hell about it. As may a modern artist to illuknisaa. I mean, I have no problem telling people they don't know much about game design or hardware, and as someone that works in the graphics industry I don't have much of a problem speaking on that either.

In general though, thats a troll conversation in the first place and I'd rather avoid it.


That's all wonderful, but again, you don't need so much vitriol in your posts, it makes having internetz chats that much nicer. In fact if you want to have a menaingful discussion you should probably start by acting a little more pleasant.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:36:52


Post by: Melissia


ShumaGorath wrote:And the opposite is somehow true?
Did I say that? No? Okay then, I'm glad you're dropping that argument


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:42:13


Post by: ShumaGorath


That's all wonderful, but again, you don't need so much vitriol in your posts, it makes having internetz chats that much nicer.


I don't want you to have a nice chat about how:
"games aren't art". Or how
"modern art isn't art". Or how
"game development will be spurred by technological stagnation". Or how
"PC gamers beat up console gamers, thats why nothings cross platform". Or how
"Valve thinks the PS3 is crap". Or how
"Technological stagnation will teach developers how to optimize code, making the next generation faster" Or how
"The PC is a better platform for indie development" Or how
"Current consoles use six year old technology that was weak back then"

In fact if you want to have a menaingful discussion you should probably start by acting a little more pleasant.


I'm not sure theres a meaningful discussion to be had here in the first place. OPs article was about video game design (something seemingly few of you have much interface with) and console/PC hardware (again, something few of you seem to know much about). Yet everyone is commenting anyway. The conversations are very worth having, but not when those involved are speaking from a basis of nothing. It shows. It misleads. It makes the conversation difficult to have and mutates it into something else. Like a discussion on the merits of art!


Automatically Appended Next Post:
Melissia wrote:
ShumaGorath wrote:And the opposite is somehow true?
Did I say that? No? Okay then, I'm glad you're dropping that argument


Then why did you say it at all? Trolling non sequitor statement?


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:45:28


Post by: The Dreadnote


I am genuinely shocked that people are discussing things and having opinions despite being ill-informed about them!


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:46:18


Post by: ShumaGorath


The Dreadnote wrote:I am genuinely shocked that people are discussing things and having opinions despite being ill-informed about them!


What a strange world we live in.


Says the Developer; "Consoles are holding us back" @ 2011/04/20 23:50:05


Post by: Melissia


ShumaGorath wrote:
Melissia wrote:
ShumaGorath wrote:And the opposite is somehow true?
Did I say that? No? Okay then, I'm glad you're dropping that argument
Then why did you say it at all? Trolling non sequitor statement?
A poor attempt to trap me with a very trollish question...

I never said it to begin with, you just refuse to read anything else out of my post.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 00:13:31


Post by: Cheesecat


FM Ninja 048 wrote:
Story>Gameplay>Graphics>Popularity



I really doubt you would give a gak about the story if the game-play was gak, it's interaction with the game environment that separates video games from other media. Otherwise you're better off watching/reading a

movie or book because the lousy game-play would just be too torturous to even bother to get to the storyline.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 00:23:08


Post by: asimo77


I give up, the art of conversation is indeed lost. It's as if you trying your hardest to be unpleasant.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 00:26:56


Post by: candy.man


asimo77 wrote:I give up, the art of conversation is indeed lost. It's as if you trying your hardest to be unpleasant.
+1 to this.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 00:31:42


Post by: Cheesecat


asimo77 wrote:I give up, the art of conversation is indeed lost. It's as if you trying your hardest to be unpleasant.


He's right though, barely any of us (myself included) are on topic.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 07:56:13


Post by: SilverMK2


Cheesecat wrote:He's right though, barely any of us (myself included) are on topic.


Then perhaps he could benefit us all by sharing his immense wisdom on the subjects at hand. Indeed, he did not reply to my last post regards optimising software to suit the hardware you are using and that being only a benefit when you then improve the hardware.

In fact I remember some time ago reading an article about how game development could not keep pace with technology, with sometimes several years going past before games were fully able to take advantage of all the new processing technology, all the extra RAM, etc. Indeed, I would suggest that most people are still chasing the graphics dragon rather than concentrating on actually making a good game.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 10:12:37


Post by: htj


SilverMK2 wrote:Indeed, I would suggest that most people are still chasing the graphics dragon rather than concentrating on actually making a good game.


Amen to that. But it's a difficult situation when advertising a game. Advertising is primarily a visual medium and your trailers and screenshots will have a greater impact if the graphics have that wow factor.

EDITED SEVERAL TIMES: To compensate for posting failureness, and to actually quote the right person.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 10:34:26


Post by: SilverMK2


htj wrote:
SilverMK2 wrote:Indeed, I would suggest that most people are still chasing the graphics dragon rather than concentrating on actually making a good game.


Amen to that. But it's a difficult situation when advertising a game. Advertising is primarily a visual medium and your trailers and screenshots will have a greater impact if the graphics have that wow factor.


Fixed your quote


Says the Developer; "Consoles are holding us back" @ 2011/04/21 11:29:06


Post by: Lord Scythican


Cheesecat wrote:
asimo77 wrote:I give up, the art of conversation is indeed lost. It's as if you trying your hardest to be unpleasant.


He's right though, barely any of us (myself included) are on topic.


I like to think I am on topic about it. This is more of the PC is better than console debate. I have seen thousands of posts like this on the net. I find it hard to sum it up but it always goes the same way.

When reviewing the discussion I always feel like there is this wall of sorts if you try and defend a console as a choice. People act like you are dense because the PC is obviously superior.

I mention that the console is more in my price range and easier to obtain, they say no you can get a high end PC to play games for the same price. I always say "Can I get it at Wal-Mart?" The then conversation goes that no, you need to research and build it yourself. When I confess that the idea of getting a PC like this is a little out of my abilities, a few more comments that make me feel dense.

Seriously making me feel like my choice of a console over a PC is bad, really makes me not want to play PC games.

Yeah PCs look better and the consoles are holding gaming back, but not everyone drives Cadillacs either. You get what you pay for.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 11:36:25


Post by: htj


Sorry about that SilverMK2, managed to mess up the quoting several time. I'll fix it to give you your due.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 11:37:27


Post by: SilverMK2


Don't worry about it


Says the Developer; "Consoles are holding us back" @ 2011/04/21 14:36:55


Post by: Melissia


Your choice is your choice. It's like buying an old CRT monitor and then being mad that you have to have an adaptor to play modern digital television... well, you made the choice to go with the cheaper, easier thing, and so that's exactly what you got.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 15:25:09


Post by: SilverMK2


Melissia wrote:Your choice is your choice. It's like buying an old CRT monitor and then being mad that you have to have an adaptor to play modern digital television... well, you made the choice to go with the cheaper, easier thing, and so that's exactly what you got.


It is also like developers saying "CRT screens are really popular and many people use them but they don't show a high enough resolution so our special effects don't look as good - why don't people just throw them away and buy the new 'SUPER SHINY SCREEN (tm)' so that our game can have 800 explosion fragments for each and every explosion in the hopes that no one notices how crap the actual game is."


Says the Developer; "Consoles are holding us back" @ 2011/04/21 16:51:03


Post by: reds8n


ShumaGorath wrote:This thread has gotten stupidly hyperbolic.


perhaps so, but "yelling" at the other posters really isn't going to improve matters is it.

If people stop, collaborate and listen err... and take a breath before posting, and perhaps try to demonstrate some of the tact and grace shown by Mesrrs SilverMK2 and htj, then things will be much. much nicer for everyone.

And you'll be able to keep posting here too ! Amazing.


Says the Developer; "Consoles are holding us back" @ 2011/04/21 22:25:01


Post by: Lord Scythican


Melissia wrote:Your choice is your choice. It's like buying an old CRT monitor and then being mad that you have to have an adaptor to play modern digital television... well, you made the choice to go with the cheaper, easier thing, and so that's exactly what you got.


That's stretching it a bit. See what I mean though? PC elitist trying to make me look stupid. Sorry I barely have enough cash to buy a $500.00 console every 5-7 years let alone a $1500 PC every 2-3 years.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:10:32


Post by: Melissia


I'm not making you look stupid. Only saying "it's your choice". If you want to buy the cheaper, easier to get thing, then that's your choice. But you should know you get what you pay for. Doesn't mean you're stupid, in fact it assumes you're intelligent enough to know the difference between the two and that you're fine with it.

If you want to read insults into my posts, then just ignore me, because I would rather not have to talk to people who intentionally misread what I say.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:31:21


Post by: Lord Scythican


Melissia wrote:I'm not making you look stupid. Only saying "it's your choice". If you want to buy the cheaper, easier to get thing, then that's your choice. But you should know you get what you pay for. Doesn't mean you're stupid, in fact it assumes you're intelligent enough to know the difference between the two and that you're fine with it.

If you want to read insults into my posts, then just ignore me, because I would rather not have to talk to people who intentionally misread what I say.


Well you know how to internet is. Sometimes it is easy to look too deeply into people's posts. I am probably more or less basing my judgement of you comments because of similar threads in the past. Sorry if I looked too much into your post. Now I do feel stupid...



Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:32:52


Post by: Melissia


Meh, I probably could have worded it better, but I really meant nothing by it.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:38:58


Post by: Lord Scythican


Melissia wrote:Meh, I probably could have worded it better, but I really meant nothing by it.


Interwebz...they make things so difficult.

Well I have always said you get what you pay for which is what you were saying. Believe me if I had the cash I would probably have the best PC for gaming possible. For some reason I was reading "If you want to buy junk then do it".

I just feel like the stuff in the OP made me look foolish for investing in consoles. It looked as if they said they could make better games if people invested into PCs. It is probably the truth, but PC gaming isn't for everyone.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:45:54


Post by: Melissia


It's developing into it though. I can almost guarantee that the next generation consoles-- and you know they'll be here within the next two years-- will cost more than an equivalent PC. Except maybe the Nintendo one.

Consoles are getting more expensive as PC parts are getting less expensive.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 00:58:50


Post by: Lord Scythican


Melissia wrote:It's developing into it though. I can almost guarantee that the next generation consoles-- and you know they'll be here within the next two years-- will cost more than an equivalent PC. Except maybe the Nintendo one.

Consoles are getting more expensive as PC parts are getting less expensive.


Well that makes sense. So basically consoles are becoming the new arcades? As in a dying breed?


Says the Developer; "Consoles are holding us back" @ 2011/04/22 01:04:44


Post by: Kanluwen


Melissia wrote:It's developing into it though. I can almost guarantee that the next generation consoles-- and you know they'll be here within the next two years-- will cost more than an equivalent PC. Except maybe the Nintendo one.
Consoles are getting more expensive as PC parts are getting less expensive.

The difference is that consoles, while becoming 'more expensive' are also becoming 'more advanced'.

Most consoles now aren't simply gaming platforms. They're media platforms that use a controller instead of a mouse & keyboard.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 01:37:53


Post by: LordofHats


Kanluwen wrote:
The difference is that consoles, while becoming 'more expensive' are also becoming 'more advanced'.

Most consoles now aren't simply gaming platforms. They're media platforms that use a controller instead of a mouse & keyboard.



It's like they're some kind of mini computer


Says the Developer; "Consoles are holding us back" @ 2011/04/22 01:59:43


Post by: Kanluwen


LordofHats wrote:
Kanluwen wrote:
The difference is that consoles, while becoming 'more expensive' are also becoming 'more advanced'.

Most consoles now aren't simply gaming platforms. They're media platforms that use a controller instead of a mouse & keyboard.



It's like they're some kind of mini computer

Crazy, right?


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:21:33


Post by: Melissia


Except more expensive with fewer features!

I can have a controller instead of a mouse and keyboard on the PC too. I actually used it for some indy games (as well as some ROMs) I just don't WANT to...


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:27:05


Post by: Kanluwen


Melissia wrote:Except more expensive with fewer features!


So you can build a pretty high end gaming/media rig for $299?


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:39:34


Post by: Melissia


The PS3, brand new, cost 600 bucks, and the 360 cost 480. As for the 300... I could buy a used computer on ebay that is better than a PS3 for that amount, yes (300 being the price of a USED PS3 at gamestop, further proving that they want to rip you off if you sell something to them).

A brand new computer? I'd have to do research on that. But you can guarantee that the next generation fo consoles won't cost a mere three hundred when they're first released except for maybe the nintendo one.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:47:50


Post by: Kanluwen


Melissia wrote:The PS3, brand new, cost 600 bucks, and the 360 cost 480. As for the 300... I could buy a used computer on ebay that is better than a PS3 for that amount, yes (300 being the price of a USED PS3 at gamestop, further proving that they want to rip you off if you sell something to them).

$300 right now is what a 360 costs, brand new, with a 250gb hard drive and a single controller.
It's $500 if you get the 250gb hard drive Kinect package.

Microsoft seems pretty happy with their price point. It kind of solidifies that they're going after the "family" market share now, which the Kinect allows them to do better than the PS3 'Move' does for Sony.

A brand new computer? I'd have to do research on that. But you can guarantee that the next generation of consoles won't cost a mere three hundred when they're first released except for maybe the nintendo one.

Of course not, but how much does a top of the line gaming PC cost when everything's brand new?


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:52:22


Post by: Melissia


That depends on what you refer to as top of the line. You can always add more to the point of ridiculousness.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 02:52:31


Post by: Kanluwen


I have to correct my numbers, I just rechecked:
It's $399 for the 250gb hard drive and Kinect 'bundle'.


Automatically Appended Next Post:
Melissia wrote:That depends on what you refer to as top of the line. You can always add more to the point of ridiculousness.

Can run the next 4 years worth of games, on 'High' settings.

I'm giving you the 'gaming' PC title because as you said, more can be added to the point of ridiculousness--but many of those rigs seem to suffer when doing anything outside of gaming.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 03:06:22


Post by: LordofHats


Melissia wrote:A brand new computer? I'd have to do research on that. But you can guarantee that the next generation fo consoles won't cost a mere three hundred when they're first released except for maybe the nintendo one.


Yep. Exactly why the console warriors have called a cease fire on the developement of the eight gen We might not hear about it for another three or four years. Microsoft and Sony really want to get their money back


Says the Developer; "Consoles are holding us back" @ 2011/04/22 03:07:37


Post by: Melissia


Hm. I don't honestly know? That depends on how far PC games advance. If, as I predict, they won't really get much more demanding in the next few years than Crysis 1 or SupCom were, you could probably get a computer that can handle these games on high for... six hundred or so? Heck integrated graphics cards are becoming better and better, they can handle many low and mid ranged games these days, and those are rather cheap cards. The absolute top of the line bleeding edge cards are ridiculous in price, but they only offer a marginal advantage over the mid-top line of cards.

Of course, if the graphics advance, the consoles won't be able to handle the next level either, so arguably consoles can't handle the high level graphics at the moment making this a misleading question *shrug*


Says the Developer; "Consoles are holding us back" @ 2011/04/22 03:21:55


Post by: Kanluwen


Melissia wrote:Hm. I don't honestly know? That depends on how far PC games advance. If, as I predict, they won't really get much more demanding in the next few years than Crysis 1 or SupCom were, you could probably get a computer that can handle these games on high for... six hundred or so? Heck integrated graphics cards are becoming better and better, they can handle many low and mid ranged games these days, and those are rather cheap cards. The absolute top of the line bleeding edge cards are ridiculous in price, but they only offer a marginal advantage over the mid-top line of cards.

Of course, if the graphics advance, the consoles won't be able to handle the next level either, so arguably consoles can't handle the high level graphics at the moment making this a misleading question *shrug*

That was kind of the point, Melissia.

However, you cannot dispute that consoles are becoming the more "accessible" (in the eyes of the public at least) way for people to get involved in 'hardcore' gaming.

It's what Sony and Microsoft are kinda counting on


Says the Developer; "Consoles are holding us back" @ 2011/04/22 04:21:09


Post by: ShumaGorath


Kanluwen wrote:
Melissia wrote:It's developing into it though. I can almost guarantee that the next generation consoles-- and you know they'll be here within the next two years-- will cost more than an equivalent PC. Except maybe the Nintendo one.
Consoles are getting more expensive as PC parts are getting less expensive.

The difference is that consoles, while becoming 'more expensive' are also becoming 'more advanced'.

Most consoles now aren't simply gaming platforms. They're media platforms that use a controller instead of a mouse & keyboard.


Didn't the neo geo retail for like seven hundred dollars? Consoles really aren't getting much more expensive when you consider RBP of currency now compared to the nineties. It's averaging up more, but it's not as severe as it seems.


Automatically Appended Next Post:
SilverMK2 wrote:
Cheesecat wrote:He's right though, barely any of us (myself included) are on topic.


Then perhaps he could benefit us all by sharing his immense wisdom on the subjects at hand. Indeed, he did not reply to my last post regards optimising software to suit the hardware you are using and that being only a benefit when you then improve the hardware.

In fact I remember some time ago reading an article about how game development could not keep pace with technology, with sometimes several years going past before games were fully able to take advantage of all the new processing technology, all the extra RAM, etc. Indeed, I would suggest that most people are still chasing the graphics dragon rather than concentrating on actually making a good game.


I'll get to you on that probably tomorrow. It's been a busy few days. I haven't been posting much on any board at all.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 04:30:35


Post by: Kanluwen


ShumaGorath wrote:
Kanluwen wrote:
Melissia wrote:It's developing into it though. I can almost guarantee that the next generation consoles-- and you know they'll be here within the next two years-- will cost more than an equivalent PC. Except maybe the Nintendo one.
Consoles are getting more expensive as PC parts are getting less expensive.

The difference is that consoles, while becoming 'more expensive' are also becoming 'more advanced'.

Most consoles now aren't simply gaming platforms. They're media platforms that use a controller instead of a mouse & keyboard.


Didn't the neo geo retail for like seven hundred dollars? Consoles really aren't getting much more expensive when you consider RBP of currency now compared to the nineties. It's averaging up more, but it's not as severe as it seems.

We've talked about this.

Stop using logic when we're saying the sky is falling!

Introductory price of the Neo-Geo was $649.99 apparently. They planned on debuting it at $500, but missed that mark by...a lot.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 07:27:49


Post by: SilverMK2


When I used to be into PC gaming I would update my motherboard/CPU, RAM and graphics card every year and sell the old set. Used to cost me about £100 a year or so (after figuring in the sale of the old stuff - and probably somewhere like £150 for a new graphics card, £150 for motherboard, CPU and RAM). My PC has not been updated for probably...4-5 years now?

I would think that it can still run most modern games pretty well.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 19:28:26


Post by: Lord Scythican


ShumaGorath wrote:
Didn't the neo geo retail for like seven hundred dollars? Consoles really aren't getting much more expensive when you consider RBP of currency now compared to the nineties. It's averaging up more, but it's not as severe as it seems.


Yeah but when the Neo Geo was out, a good gaming PC was over $3000.00 if not more. I paid $2200.00 for a PC in 1999 that had like a 8 GB hard drive.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 19:54:08


Post by: Melissia


Whcih goes to show how much prices have dropped for PCs.


Says the Developer; "Consoles are holding us back" @ 2011/04/22 20:01:44


Post by: ShumaGorath


Melissia wrote:Whcih goes to show how much prices have dropped for PCs.


My first PC was 700 dollars. This laptop was 2200. These things are all relative, a good gaming rig is still 3 grand. You have consoles to thank for the fact that high end graphics on PC games are as "affordable" as they are currently. Isn't that a conundrum?


Says the Developer; "Consoles are holding us back" @ 2011/04/22 20:56:41


Post by: Requia


ShumaGorath wrote:
Melissia wrote:Whcih goes to show how much prices have dropped for PCs.


My first PC was 700 dollars. This laptop was 2200. These things are all relative, a good gaming rig is still 3 grand. You have consoles to thank for the fact that high end graphics on PC games are as "affordable" as they are currently. Isn't that a conundrum?


I sell gaming rigs for 1500. And I laugh all the way to the bank when I do it.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 01:14:53


Post by: Melissia


ShumaGorath wrote:a good gaming rig is still 3 grand.
Try less than one.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 01:18:21


Post by: Corpsesarefun


I got my pc not long ago for just over £500 the hardware can stand up to pretty much any game I've thrown at it.

Damn windows XP breaks down and cries any time I try to use DX 10 or 11 (which my graphics card supports).


Says the Developer; "Consoles are holding us back" @ 2011/04/23 01:22:08


Post by: ShumaGorath


Melissia wrote:
ShumaGorath wrote:a good gaming rig is still 3 grand.
Try less than one.


Thats why I used the qualifier good. Not "outdated in sixth months".


Automatically Appended Next Post:
corpsesarefun wrote:I got my pc not long ago for just over £500 the hardware can stand up to pretty much any game I've thrown at it.

Damn windows XP breaks down and cries any time I try to use DX 10 or 11 (which my graphics card supports).


Get 7.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 01:23:34


Post by: Corpsesarefun


I am.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 01:24:38


Post by: Melissia


ShumaGorath wrote:Thats why I used the qualifier good. Not "outdated in sixth months".
Mine's lasted for something on five years now, and prices are even lower than when I purchased this.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 02:02:09


Post by: ShumaGorath


Melissia wrote:
ShumaGorath wrote:Thats why I used the qualifier good. Not "outdated in sixth months".
Mine's lasted for something on five years now, and prices are even lower than when I purchased this.


The best possible hardware five years ago isn't good enough to run the average game from today at anything approaching high settings. You describe an impossibility.


Automatically Appended Next Post:
corpsesarefun wrote:I am.


Then why does xp break down on dx 10 or 11?


Says the Developer; "Consoles are holding us back" @ 2011/04/23 02:07:33


Post by: Requia


A brand new top of the line system can't play a new game with max settings either.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 02:11:42


Post by: ShumaGorath


Requia wrote:A brand new top of the line system can't play a new game with max settings either.


Thats not really true.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 03:55:49


Post by: Requia


Hmm, I pulled up some recent benchmarks, and it appears you're right, if you spend 700$ on a graphics card you can actually get playability in all the games tested (this does not extend to 200$ cards).

Times have changed.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 05:45:59


Post by: ShumaGorath


Requia wrote:Hmm, I pulled up some recent benchmarks, and it appears you're right, if you spend 700$ on a graphics card you can actually get playability in all the games tested (this does not extend to 200$ cards).

Times have changed.


What benchmarks? Link?


Says the Developer; "Consoles are holding us back" @ 2011/04/23 16:02:47


Post by: Melissia


ShumaGorath wrote:The best possible hardware five years ago isn't good enough to run the average game from today at anything approaching high settings. You describe an impossibility.
Orly? Then why can mine?

I propose the answer to this peculiar conundrum is that you don't actually know as much about what you're talking about as you think you do.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 19:55:40


Post by: ShumaGorath


Melissia wrote:
ShumaGorath wrote:The best possible hardware five years ago isn't good enough to run the average game from today at anything approaching high settings. You describe an impossibility.
Orly? Then why can mine?

I propose the answer to this peculiar conundrum is that you don't actually know as much about what you're talking about as you think you do.


Or you make things up occasionally to prove your point, that or you consider dawn of war two to be a new game, either one really. What hardware are you running exactly and what games are you talking about?


Says the Developer; "Consoles are holding us back" @ 2011/04/23 20:01:03


Post by: Requia


Melissia wrote:
ShumaGorath wrote:The best possible hardware five years ago isn't good enough to run the average game from today at anything approaching high settings. You describe an impossibility.
Orly? Then why can mine?

I propose the answer to this peculiar conundrum is that you don't actually know as much about what you're talking about as you think you do.


With max settings on native resolution? You couldn't run a 5 year old game that way on 5 year old hardware. You can run brand new games sure, but you won't get all the insane eye candy that drives the FPS market.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 20:11:20


Post by: ShumaGorath


SilverMK2 wrote:
Cheesecat wrote:He's right though, barely any of us (myself included) are on topic.


Then perhaps he could benefit us all by sharing his immense wisdom on the subjects at hand. Indeed, he did not reply to my last post regards optimising software to suit the hardware you are using and that being only a benefit when you then improve the hardware.

In fact I remember some time ago reading an article about how game development could not keep pace with technology, with sometimes several years going past before games were fully able to take advantage of all the new processing technology, all the extra RAM, etc. Indeed, I would suggest that most people are still chasing the graphics dragon rather than concentrating on actually making a good game.


In regards to your previous post you were discussing personal experience with optimizing code across multiple platforms with widely varying specs and software suites. The process of writing short code for complex tasks is a pretty basic and fundamental part of optimizing for hardware, it's something companies now have coming on six years of experience with in the 360 (and without the hassle of massively varying hardware suites forcing them to write tasks in software like you likely had to do). Both Electronic arts and bungie have publicly been on record stating that the 360 hardware is fundamentally maxed out, and indeed it's difficult to argue that current titles are noticeably better then the crop from last year or the year before. Epic, a company that makes its money on the graphics dragon hasn't released a noticeably better looking game since gears2. Gears 3 is almost identical from a technical standpoint in the number of textures and polygons it can display to its predecessor and crysis 2 is honestly not particularly stunning on the consoles. Given that most of its advances on the PC come from the ssao or dynamic raytrace lighting working in concert with hdr lighting suites and audio (none of which are in the 360 version) thats not surprising. There is still "maxing" left to do on the Ps3 but that primarily involves writing every possible bit of code on a platform to support threading, even then you're going to bump into Amdahls law pretty quickly with the micro cores in the cell and it's weaker gpu is going to limit such advances to physics or AI routines. Something thats not fundamentally noticeable (or entirely worth development time).

The graphics dragon died two years ago on the 360 and it's prohibitively expensive to chase on the ps3. Current games are chasing the multiplayer dragon and massively ramping up marketing campaigns because WoM and the wow factor of new games on new hardware is long gone.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 22:02:49


Post by: daedalus-templarius


I'd rather game devs work on making better experiences/gameplay rather than chasing new bells and whistles.

Arguably, as they become more familiar with the technology, they are able to put more resources towards the gameplay rather than technical issues.

Next consoles are supposedly targetted at 2014 at the moment, but who knows. I'm pretty happy with my xbox, gaming isn't really just graphics to me, I am much more critical of artistic style.


Says the Developer; "Consoles are holding us back" @ 2011/04/23 22:38:23


Post by: Requia


I wouldn't be surprised if it takes longer. The Xbox and Xbox 360 were huge financial disasters for MS (between the two of them they were 7 billion in the hole when they started using creative accounting to hide the losses), and Sony was running its entire games department at a loss for years after the Ps3 was released.

I suspect both of them will want to wait until they can produce better tech without relying on the razorblade business model, or maybe just try to hang on until the projects pull an overall profit.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 00:05:05


Post by: ShumaGorath


Requia wrote:I wouldn't be surprised if it takes longer. The Xbox and Xbox 360 were huge financial disasters for MS (between the two of them they were 7 billion in the hole when they started using creative accounting to hide the losses), and Sony was running its entire games department at a loss for years after the Ps3 was released.

I suspect both of them will want to wait until they can produce better tech without relying on the razorblade business model, or maybe just try to hang on until the projects pull an overall profit.


The 360 division of the entertainment and devices division of microsoft became profitable in 2008. If your seven billion number is real it's likely taken from the entertainment and devices division itself which encompasses current loss leaders like WP7. The PS3 is questionably profitable on a hardware sale basis now and they've been profiting off of game and blue ray sales since the console launched.

Pure hardware sales isn't what drives profits in the game console industries. Game and accessory revenues/royalties do that.


Automatically Appended Next Post:
daedalus-templarius wrote:I'd rather game devs work on making better experiences/gameplay rather than chasing new bells and whistles.

Arguably, as they become more familiar with the technology, they are able to put more resources towards the gameplay rather than technical issues.

Next consoles are supposedly targetted at 2014 at the moment, but who knows. I'm pretty happy with my xbox, gaming isn't really just graphics to me, I am much more critical of artistic style.



The WiiHD has a 2012 target.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 00:50:32


Post by: LordofHats


ShumaGorath wrote:Pure hardware sales isn't what drives profits in the game console industries. Game and accessory revenues/royalties do that.


Indeed. I believe I saw an article back in 2006 that said the XBox had brought Microsoft a loss of $2 billion? Don't quote me on that.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 01:19:29


Post by: BuFFo


5 years ago? What?

PC games have been more powerful than consoles since the late 90's. Welcome to, um, 15 years ago?

I am a console gamer at heart, but I enjoy my PC games very much as well. I love both sides of the fence.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 01:23:41


Post by: ShumaGorath


LordofHats wrote:
ShumaGorath wrote:Pure hardware sales isn't what drives profits in the game console industries. Game and accessory revenues/royalties do that.


Indeed. I believe I saw an article back in 2006 that said the XBox had brought Microsoft a loss of $2 billion? Don't quote me on that.


Yeah, the original xbox was a huge loss leader, but thats what happens when you break into a strongly established market with a lot of buyer loyalty. The 360 managed to totally reverse microsofts fortunes in the arena. If it hadn't it's quite likely microsoft would have pulled the plug on the gaming devices devision entirely.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 02:18:32


Post by: Requia


ShumaGorath wrote:

The 360 division of the entertainment and devices division of Microsoft became profitable in 2008. If your seven billion number is real it's likely taken from the entertainment and devices division itself which encompasses current loss leaders like WP7. The PS3 is questionably profitable on a hardware sale basis now and they've been profiting off of game and blue ray sales since the console launched.

Pure hardware sales isn't what drives profits in the game console industries. Game and accessory revenues/royalties do that.



No, 2008 is when they rolled the MBU (a highly profitable part of MS, all they do is port Microsoft applications to OSX), and the Xbox project into the same reporting division. That would be the losses hidden behind creative accounting.

Simply because they make money off game sales doesn't mean they don't lose money overall. People have to buy enough games in order to make up the loss lead. Or in the Xbox's case, buy enough xbox live subscriptions. The first Xbox failed utterly at this, totaling 4 billion in losses. The 360 might have turned out better (no way to be sure with the MBU rolled in), as its got better game sales this generation, but with the RROD issue estimated to run 3 billion in warranty claims over the life of the product, I very much doubt that.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 02:42:05


Post by: ShumaGorath


No, 2008 is when they rolled the MBU (a highly profitable part of MS, all they do is port Microsoft applications to OSX), and the Xbox project into the same reporting division. That would be the losses hidden behind creative accounting.


That and the console manufacturing process had streamlined to the degree where individual sales were at a profit level that accounted for non manufacturing costs, leaving the primary loss generators to the red ring warranty program and advertising (which is inherently outside of production/sale considerations). With the stealthbox, kinect, and twoish years of subscriptions and sales ahead of the 360 it's unlikely that the project won't turn a profit overall. The hugebox dug a huge hole, but the 360 has been an incredible success by comparison and their business model has streamlined heavily.

Simply because they make money off game sales doesn't mean they don't lose money overall. People have to buy enough games in order to make up the loss lead. Or in the Xbox's case, buy enough xbox live subscriptions. The first Xbox failed utterly at this, totaling 4 billion in losses. The 360 might have turned out better (no way to be sure with the MBU rolled in), as its got better game sales this generation, but with the RROD issue estimated to run 3 billion in warranty claims over the life of the product, I very much doubt that.

Bloomberg estimates that Xbox Live probably made over US$1 billion in revenue in the 2010 fiscal year, which ended on June 30, 2010.[63


I don't. I think you massively underestimate how profitable their business has been for years. The original xbox wasn't profitable at all, fluxing numbers to make the entertainment and devices division (of which the xbox is the standout revenue earner) look better doesn't make every wing under that heading unprofitable. Those number exist to cloak the Zunes failure and the massive cost hit of Windows Phone seven and the Kin. Hell, the kinect alone has likely made them something along the realm of seven hundred million dollars so far considering that they retail for 150, cost about 60 to make, and have sold ten million units.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 05:51:24


Post by: daedalus-templarius


ShumaGorath wrote:
The WiiHD has a 2012 target.


Oh yippy. Shovelware in HD!
There are a few good games on wii, but mostly all 1st party, and that's pretty much all I own.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 05:56:53


Post by: ShumaGorath


daedalus-templarius wrote:
ShumaGorath wrote:
The WiiHD has a 2012 target.


Oh yippy. Shovelware in HD!
There are a few good games on wii, but mostly all 1st party, and that's pretty much all I own.


One of the major reasons for that is the relative weakness of the console. Multi platform titles couldn't be launched on the Wii without essentially being entirely different games, that and it's essentially an offline platform. Nintendo is also legendarily annoying and difficult to work with as a third party developer. These are all things the company itself has cited as things it's attempting to fix with the new hardware which should logically be more powerful then either the 360 or PS3, though I doubt by much.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 06:09:59


Post by: halonachos


I heard about the WiiHD, I also heard the rumors of it being more powerful than the 360 and the PS3... The whole electronics department of my store kind of laughed at that.

I honestly doubt it will be more powerful, maybe the same but we'll just have to see now won't we?

But why do we need a Wii in HD to begin with? Besides Legend of Zelda and Metroid they don't have too many franchises that need HD in my own opinion. Mario and Pokemon are just fine with the graphics they have as long as they don't let Team Ninja touch the Legend of Zelda series and turn Link from a silent protagonist to a whiny elf who won't use the Master sword unless Navi says he can.



Says the Developer; "Consoles are holding us back" @ 2011/04/24 07:00:37


Post by: ShumaGorath


I heard about the WiiHD, I also heard the rumors of it being more powerful than the 360 and the PS3... The whole electronics department of my store kind of laughed at that.

I honestly doubt it will be more powerful, maybe the same but we'll just have to see now won't we?


Why wouldn't it be? Both of those consoles are five years old and standard off the shelf GPU and CPUs are more powerful then what they sport. Hell, my ipod has more memory then either.

But why do we need a Wii in HD to begin with? Besides Legend of Zelda and Metroid they don't have too many franchises that need HD in my own opinion. Mario and Pokemon are just fine with the graphics they have as long as they don't let Team Ninja touch the Legend of Zelda series and turn Link from a silent protagonist to a whiny elf who won't use the Master sword unless Navi says he can.


The wii isn't powerful enough for large scale online games or actual open world games. It's also starting to sell poorly. One of the big reasons for that is the lack of third party development which the Wiis lack of horsepower isn't helping with.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 07:31:14


Post by: SilverMK2


ShumaGorath wrote:In regards to your previous post you were discussing personal experience with optimizing code across multiple platforms with widely varying specs and software suites. The process of writing short code for complex tasks is a pretty basic and fundamental part of optimizing for hardware, it's something companies now have coming on six years of experience with in the 360 (and without the hassle of massively varying hardware suites forcing them to write tasks in software like you likely had to do). Both Electronic arts and bungie have publicly been on record stating that the 360 hardware is fundamentally maxed out, and indeed it's difficult to argue that current titles are noticeably better then the crop from last year or the year before. Epic, a company that makes its money on the graphics dragon hasn't released a noticeably better looking game since gears2. Gears 3 is almost identical from a technical standpoint in the number of textures and polygons it can display to its predecessor and crysis 2 is honestly not particularly stunning on the consoles. Given that most of its advances on the PC come from the ssao or dynamic raytrace lighting working in concert with hdr lighting suites and audio (none of which are in the 360 version) thats not surprising. There is still "maxing" left to do on the Ps3 but that primarily involves writing every possible bit of code on a platform to support threading, even then you're going to bump into Amdahls law pretty quickly with the micro cores in the cell and it's weaker gpu is going to limit such advances to physics or AI routines. Something thats not fundamentally noticeable (or entirely worth development time).

The graphics dragon died two years ago on the 360 and it's prohibitively expensive to chase on the ps3. Current games are chasing the multiplayer dragon and massively ramping up marketing campaigns because WoM and the wow factor of new games on new hardware is long gone.


Thanks for getting back to me

Yes, I see what you are saying, but there are always more tricks that can be created to deliver better performance, though there will be a performance ceiling (which I admit that I did not know developers thought they had reached). However, as I mentioned, graphics is not the only feature (or indeed the most important according to most people) that can be developed further and indeed a stagnant graphics level is of benefit to all the other development areas which often tend to receive less attention than the graphics (which developers still try and use to hide inadequacies in other aspects of the game - poor AI, rubbish story, poor multiplayer, etc).


Says the Developer; "Consoles are holding us back" @ 2011/04/24 07:46:28


Post by: ShumaGorath


SilverMK2 wrote:
ShumaGorath wrote:In regards to your previous post you were discussing personal experience with optimizing code across multiple platforms with widely varying specs and software suites. The process of writing short code for complex tasks is a pretty basic and fundamental part of optimizing for hardware, it's something companies now have coming on six years of experience with in the 360 (and without the hassle of massively varying hardware suites forcing them to write tasks in software like you likely had to do). Both Electronic arts and bungie have publicly been on record stating that the 360 hardware is fundamentally maxed out, and indeed it's difficult to argue that current titles are noticeably better then the crop from last year or the year before. Epic, a company that makes its money on the graphics dragon hasn't released a noticeably better looking game since gears2. Gears 3 is almost identical from a technical standpoint in the number of textures and polygons it can display to its predecessor and crysis 2 is honestly not particularly stunning on the consoles. Given that most of its advances on the PC come from the ssao or dynamic raytrace lighting working in concert with hdr lighting suites and audio (none of which are in the 360 version) thats not surprising. There is still "maxing" left to do on the Ps3 but that primarily involves writing every possible bit of code on a platform to support threading, even then you're going to bump into Amdahls law pretty quickly with the micro cores in the cell and it's weaker gpu is going to limit such advances to physics or AI routines. Something thats not fundamentally noticeable (or entirely worth development time).

The graphics dragon died two years ago on the 360 and it's prohibitively expensive to chase on the ps3. Current games are chasing the multiplayer dragon and massively ramping up marketing campaigns because WoM and the wow factor of new games on new hardware is long gone.


Thanks for getting back to me

Yes, I see what you are saying, but there are always more tricks that can be created to deliver better performance, though there will be a performance ceiling (which I admit that I did not know developers thought they had reached). However, as I mentioned, graphics is not the only feature (or indeed the most important according to most people) that can be developed further and indeed a stagnant graphics level is of benefit to all the other development areas which often tend to receive less attention than the graphics (which developers still try and use to hide inadequacies in other aspects of the game - poor AI, rubbish story, poor multiplayer, etc).


Ai and multiplayer are both directly effected by the capability of the hardware. Ai especially. Theres a reason there aren't many quality FPS titles on the Wii and it's not because of the chucks. Complex and numerous AI routines are often a far more limiting factor for design then the hardwares ability to render high numbers of polygons. Dynasty warriors can fit one hundred character models on a screen but if they all had Halos ai routines your console would melt. Story is an entirely different argument and one that goes into the inherent weaknesses of interactive mediums and the inherent childishness and lack of real ability to interface with a nuanced story that gamers tend to exibit. Ether way it doesn't appear that stories are getting better. Interactive genre fiction will probably always be lame. If designers were just going to "make better games" because they hit a hardware ceiling they would do that. Realistically it appears they were making "good" games before and they hit a hardware ceiling so they just all look kinda the same.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 09:41:45


Post by: Noztrill


Then they should make it a pc exclusive and quit cryin.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 14:11:59


Post by: Melissia


*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 14:13:41


Post by: SilverMK2


A high def cable and screen make a lot of difference when it comes to the consoles.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 15:13:43


Post by: JamesMclaren123


The thing is that not everyone can afford a good gameing computer never mind keep up with the constant improvements.
whilst i understand that consoles are not cheap they are the cheaper option and they holt the advance of development just enough so you don't have to buy a new machine evey couple of years or so


Says the Developer; "Consoles are holding us back" @ 2011/04/24 16:19:28


Post by: Cheesecat


ShumaGorath wrote:

The wii isn't powerful enough for large scale online games or actual open world games. It's also starting to sell poorly. One of the big reasons for that is the lack of third party development which the Wiis lack of horsepower isn't helping with.


Isn't the wii the biggest seller in this generations console war though?


Says the Developer; "Consoles are holding us back" @ 2011/04/24 16:21:41


Post by: Kanluwen


Biggest seller in terms of the console itself, not in games.

Most of what they've sold has been the WiiFit styled stuff, and even then most Wii owners when quizzed mention they really only get brought out at parties or when drinking.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 16:26:02


Post by: Cheesecat


Kanluwen wrote:Biggest seller in terms of the console itself, not in games.

Most of what they've sold has been the WiiFit styled stuff, and even then most Wii owners when quizzed mention they really only get brought out at parties or when drinking.


OK thanks, but do you think the wii has been quite profitable for Nintendo since its release?


Says the Developer; "Consoles are holding us back" @ 2011/04/24 16:37:06


Post by: Kanluwen


Profitable in what terms?

They're not really selling many games, and they're the primary developer/publisher for those games so they're losing money on that.

They're not really selling many peripherals, so they're losing money on that too.

They had a pretty big market share at launch when it was a novel thing, but then people kind of realized the gimmick and got over it.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 17:09:46


Post by: Requia


@Kanluwen: Every single thing you just wrote is wrong.

Nintendio has the largest market share by far, nearly 80 million consoles sold. The Xbox 360 has 50 million. And the wii continues to sell more, with 2.5 million consoles sold in december 2010, compared to 1.9 million xbox 360s.

Nintendo makes money on every console sold, they don't use the razorblade model (which is why the graphics are so far behind).

Nintendo has also sold far far more games, 2009 figures (since I can't find xbox or ps3 figures for 2010): PS3 115m, Xbox 360 103m, Wii 191m. (And since Nintendo produces the best selling titles, they get a bigger share of the profit).

The wii fit, which includes a peripheral, sold over 20 million units.

From a business perspective, the Wii is so far ahead of the pack that the others area bad joke.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 17:10:34


Post by: Cheesecat


Kanluwen wrote:Profitable in what terms?

They're not really selling many games, and they're the primary developer/publisher for those games so they're losing money on that.

They're not really selling many peripherals, so they're losing money on that too.

They had a pretty big market share at launch when it was a novel thing, but then people kind of realized the gimmick and got over it.


I mean overall profit from all wii-related merchandise.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 17:49:42


Post by: Kanluwen


Requia wrote:@Kanluwen: Every single thing you just wrote is wrong.

Nintendo has the largest market share by far, nearly 80 million consoles sold. The Xbox 360 has 50 million. And the wii continues to sell more, with 2.5 million consoles sold in december 2010, compared to 1.9 million xbox 360s.

Did you even read my post of "Biggest seller in terms of the console itself, not in games".

Nintendo makes money on every console sold, they don't use the razorblade model (which is why the graphics are so far behind).

Nintendo has also sold far far more games, 2009 figures (since I can't find xbox or ps3 figures for 2010): PS3 115m, Xbox 360 103m, Wii 191m. (And since Nintendo produces the best selling titles, they get a bigger share of the profit).

The wii fit, which includes a peripheral, sold over 20 million units.

Whenever the Wii has had new peripherals are released, Nintendo has seen an upsurge in their Wii sales figures.

From a business perspective, the Wii is so far ahead of the pack that the others area bad joke.

And from every other perspective, the Wii's a dead system. They sell a few games, but most of their game sales are from bundles.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 18:05:33


Post by: ShumaGorath


Cheesecat wrote:
ShumaGorath wrote:

The wii isn't powerful enough for large scale online games or actual open world games. It's also starting to sell poorly. One of the big reasons for that is the lack of third party development which the Wiis lack of horsepower isn't helping with.


Isn't the wii the biggest seller in this generations console war though?


Yes, and they could likely sit on the revenue from that for a while. There are signs of a rapidly weakening position though. Year over year sales are down in almost every important area and it's likely nintendo is expecting the trend to continue. It's possible they hit market saturation. Both competing consoles are seeing respectable sales through late 2010 and into 2011 and the Wiis software attach rate has never been particularly good.

They sold 7 million Wiis in 2010. But when you sell 9 million in 2009 and 10 million in 2008 you begin to notice a trend.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 18:08:05


Post by: Cheesecat


ShumaGorath wrote:
Cheesecat wrote:
ShumaGorath wrote:

The wii isn't powerful enough for large scale online games or actual open world games. It's also starting to sell poorly. One of the big reasons for that is the lack of third party development which the Wiis lack of horsepower isn't helping with.


Isn't the wii the biggest seller in this generations console war though?


Yes, and they could likely sit on the revenue from that for a while. There are signs of a rapidly weakening position though. Year over year sales are down in almost every important area and it's likely nintendo is expecting the trend to continue. It's possible they hit market saturation. Both competing consoles are seeing respectable sales through late 2010 and into 2011 and the Wiis software attach rate has never been particularly good.

They sold 7 million Wiis in 2010. But when you sell 9 million in 2009 and 10 million in 2008 you begin to notice a trend.


Thanks for the info.


Says the Developer; "Consoles are holding us back" @ 2011/04/24 20:52:31


Post by: Requia


Kanluwen wrote:
Requia wrote:
From a business perspective, the Wii is so far ahead of the pack that the others area bad joke.

And from every other perspective, the Wii's a dead system. They sell a few games, but most of their game sales are from bundles.


I suggest you read my post:
PS3 115m, Xbox 360 103m, Wii 191m


That's a hell of a lot more than a 'few games', and only 17 million of those were bundles (at 1game per console sold).

Here's some actual sales figures of a few Wii exclusives: Wii Play (27.38 million), Mario Kart Wii (26.5 million), Wii Sports Resort (26.35 million), Wii Fit (22.61 million), New Super Mario Bros. Wii (21.28 million), Wii Fit Plus (17.74 million), Super Smash Bros. Brawl (9.48 million), Super Mario Galaxy (8.84 million), all of which sold better than the best selling game from the 360 or PS3 (Hal 3, at 8.1 million sold for the 360).


Says the Developer; "Consoles are holding us back" @ 2011/04/24 23:17:11


Post by: Kanluwen


Sorry, I'm still waiting for Wii's to actually become popular and not a novelty.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 00:47:11


Post by: ShumaGorath


Kanluwen wrote:Sorry, I'm still waiting for Wii's to actually become popular and not a novelty.


Unsubstantiated hyperbole rangers!


Says the Developer; "Consoles are holding us back" @ 2011/04/25 00:50:38


Post by: Kanluwen


ShumaGorath wrote:
Kanluwen wrote:Sorry, I'm still waiting for Wii's to actually become popular and not a novelty.


Unsubstantiated hyperbole rangers!

Hey. Hey. It's clearly substantiated.

How often do you see people talking about the newest Wii release?


Says the Developer; "Consoles are holding us back" @ 2011/04/25 00:55:32


Post by: ShumaGorath


Kanluwen wrote:
ShumaGorath wrote:
Kanluwen wrote:Sorry, I'm still waiting for Wii's to actually become popular and not a novelty.


Unsubstantiated hyperbole rangers!

Hey. Hey. It's clearly substantiated.

How often do you see people talking about the newest Wii release?


Anecdotal evidence rangers!


Says the Developer; "Consoles are holding us back" @ 2011/04/25 00:56:17


Post by: Kanluwen


ShumaGorath wrote:
Kanluwen wrote:
ShumaGorath wrote:
Kanluwen wrote:Sorry, I'm still waiting for Wii's to actually become popular and not a novelty.


Unsubstantiated hyperbole rangers!

Hey. Hey. It's clearly substantiated.

How often do you see people talking about the newest Wii release?


Anecdotal evidence rangers!

Go back to doing your work, Shuma!


Says the Developer; "Consoles are holding us back" @ 2011/04/25 01:32:00


Post by: halonachos


The Wii itself is a gimmick, through in some 3d and it'll be the biggest gimmick machine ever, of all times.

Maybe its because once a person buys a console they may be less likely to buy it again. Look at their DS's, they pumped out five versions of it; Original, Lite, DSi, DSiXL, and 3DS. Those sell pretty well, but in my store we still sell less 3DS's than we do DSiXL's because the $250 price tag.

Trying to sell a WiiHD is going to be tough, but I guess people buy televisions to watch cartoons in HD too.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 02:09:41


Post by: ShumaGorath


halonachos wrote:The Wii itself is a gimmick, through in some 3d and it'll be the biggest gimmick machine ever, of all times.

Maybe its because once a person buys a console they may be less likely to buy it again. Look at their DS's, they pumped out five versions of it; Original, Lite, DSi, DSiXL, and 3DS. Those sell pretty well, but in my store we still sell less 3DS's than we do DSiXL's because the $250 price tag.

Trying to sell a WiiHD is going to be tough, but I guess people buy televisions to watch cartoons in HD too.


A new nintendo console would be fundamentally different then the Wii from a hardware standpoint. It's not going to be the Wii with an hdmi cable.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 02:50:42


Post by: halonachos


Then why call it a WiiHD?


Says the Developer; "Consoles are holding us back" @ 2011/04/25 02:54:09


Post by: ShumaGorath


halonachos wrote:Then why call it a WiiHD?


Why call an xbox360 an xbox360? It's not like it spins. They're probably just trying to piggy back on the Wiis enormous success.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 02:59:59


Post by: halonachos


I mean the DS was the big gray brick that first came out. The DS Lite was a smaller version of the DS. The DSi had a camera added to it, the DSiXL was a bigger version of the DSi, the 3DS looks like the DS, but plays some games in 3D.

Numbers denote a new version that doesn't have to necessarily resemble the old one. Playstation 3 is newer than the Playstation 2, but isn't just a rehash of the Playstation 2. Now if they made the PS2HD then I would expect something similar to the PS2, but with an added HD feature. WiiHD sounds like an expansion for the Wii.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 03:19:45


Post by: ShumaGorath


halonachos wrote:I mean the DS was the big gray brick that first came out. The DS Lite was a smaller version of the DS. The DSi had a camera added to it, the DSiXL was a bigger version of the DSi, the 3DS looks like the DS, but plays some games in 3D.

Numbers denote a new version that doesn't have to necessarily resemble the old one. Playstation 3 is newer than the Playstation 2, but isn't just a rehash of the Playstation 2. Now if they made the PS2HD then I would expect something similar to the PS2, but with an added HD feature. WiiHD sounds like an expansion for the Wii.


Presumably they don't care.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 03:45:34


Post by: halonachos


Why doesn't Nintendo care? They always say that they care in their warranty manuals, I feel cheated.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 03:56:30


Post by: Requia


Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.


Automatically Appended Next Post:
halonachos wrote:Then why call it a WiiHD?


They aren't (or at least, haven't said they are), the Wii HD was a rumored device that really was just the Wii with HD capability and a Blu Ray player, but either didn't exist or got squashed before it was officially announced.

Supposedly, they'll be announcing the next console at E3.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 04:38:56


Post by: ShumaGorath


Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.


Automatically Appended Next Post:
halonachos wrote:Then why call it a WiiHD?


They aren't (or at least, haven't said they are), the Wii HD was a rumored device that really was just the Wii with HD capability and a Blu Ray player, but either didn't exist or got squashed before it was officially announced.

Supposedly, they'll be announcing the next console at E3.


They own rights to the name. They scored "WiiHD" about a year ago if I recall correctly, it set the blogosphere on fire then immediately died as talk of the 10 year new console cycle took back over. Thats no guarantee of an actual title though. Given their naming conventions with their current handheld lineup however I would be surprised if they strayed too far from convention.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 22:56:36


Post by: Melissia


Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:03:09


Post by: halonachos


Melissia wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Nope, my console gets 1080p, which is a lot better than DX10. 1080 multiplied by p is a lot more powerful than D times 10 or 11 because p comes later in the alphabet than D. Come on its simple math really.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:11:49


Post by: ShumaGorath


halonachos wrote:
Melissia wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Nope, my console gets 1080p, which is a lot better than DX10. 1080 multiplied by p is a lot more powerful than D times 10 or 11 because p comes later in the alphabet than D. Come on its simple math really.


I'm not convinced you know what those numbers and letters mean...


Automatically Appended Next Post:
Melissia wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Equivocation. No one was arguing that.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:15:15


Post by: Melissia


And I don't get red rings of death.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:15:44


Post by: ShumaGorath


Melissia wrote:And I don't get red rings of death.


Nope. Just blue screens. Driver errors. Malware. Etc.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:39:49


Post by: Melissia


Weirdly enough, no. I haven't actually gotten very may blue screens on this problem, and regular sweeps with my AV programs have kept it working with very little hassle aside from a bug on one of its fans (Which thinks it's unplugged occasionally). And drivers are easy enough to fix if they have problems as well. All of these problems I solved myself without breaking my computer's warranty.



Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:50:07


Post by: halonachos


ShumaGorath wrote:
halonachos wrote:
Melissia wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Nope, my console gets 1080p, which is a lot better than DX10. 1080 multiplied by p is a lot more powerful than D times 10 or 11 because p comes later in the alphabet than D. Come on its simple math really.


I'm not convinced you know what those numbers and letters mean...


I know my alphabet and numerals.


Says the Developer; "Consoles are holding us back" @ 2011/04/25 23:58:19


Post by: LordofHats


halonachos wrote:
ShumaGorath wrote:
halonachos wrote:
Melissia wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.
Yet I'm still playing with settings higher than the consoles have ^.^


Nope, my console gets 1080p, which is a lot better than DX10. 1080 multiplied by p is a lot more powerful than D times 10 or 11 because p comes later in the alphabet than D. Come on its simple math really.


I'm not convinced you know what those numbers and letters mean...


I know my alphabet and numerals.


Perhaps you could make a song that becomes a kindergarden pop phenom?


Says the Developer; "Consoles are holding us back" @ 2011/04/26 00:00:47


Post by: Monster Rain


In reference to the article in the OP:

I was a PC gamer for a short period of time ( I mean, I still owned consoles but I played a lot of games on the PC too). I got tired of having to upgrade my system when a new game came out. Granted, I didn't have to but it annoyed me to not have the best possible graphics and whatnot for the game I was playing.

I think making super-mega-awesome games that are only available on the PC would probably be a good move, though. That was the reason that I played PC games in the first place; Quake and Quake II weren't available on consoles. Now that most things you can get on a PC are also available on console there's really no point in doing both, and I'm sure I'm not the only person that thinks the console is more convenient. I have friends over to play Black Ops all the time, and that's much easier to do on a 360.

halonachos wrote:I know my alphabet and numerals.




1... 2... 5!


Says the Developer; "Consoles are holding us back" @ 2011/04/26 00:43:18


Post by: ShumaGorath


Melissia wrote:Weirdly enough, no. I haven't actually gotten very may blue screens on this problem, and regular sweeps with my AV programs have kept it working with very little hassle aside from a bug on one of its fans (Which thinks it's unplugged occasionally). And drivers are easy enough to fix if they have problems as well. All of these problems I solved myself without breaking my computer's warranty.



And thats why unsourced anecdotal evidence of personal experiences concerning mass market devices and technologies aren't a good argumentative basis. But anyway, I didn't say such issues were fatal. I was simply drawing comparison to one technologies flaws with another. You posit one is flawless, I list flaws. I mean, I'm sure your perfect PC is able to run portal two (on moderate settings with moderate framerates). That is unless your one of the tens of thousands suffering the inexplicable crash-on-startup issues that have essentially broken the game for a significant percentage of buyers. Somehow I don't think the console buyers have this issue.

Fanboism is wonderful, but stop with the personal anecdotes of your wonder computer.


Says the Developer; "Consoles are holding us back" @ 2011/04/26 02:50:47


Post by: Cybronx


ShumaGorath wrote:
Fanboism is wonderful, but stop with the personal anecdotes of your wonder computer.


Actually, the problem is, that's completely within her right to do so. The glory of the PC is that we are allowed to pick and decide what we want to put into our systems, and we determine the quality of the machine. In contrast, consoles are identical, aside from the occasional enlarged memory capacity.

To brag about one's machine is the Windows-given right of all PC gamers.


Says the Developer; "Consoles are holding us back" @ 2011/04/26 02:54:37


Post by: ShumaGorath


Actually, the problem is, that's completely within her right to do so. The glory of the PC is that we are allowed to pick and decide what we want to put into our systems, and we determine the quality of the machine. In contrast, consoles are identical, aside from the occasional enlarged memory capacity.


And she has proven to be unwilling to speak in a truthful matter about it.

Too brag about one's machine is the Windows-given right of all PC gamers.


Using it to leverage a side in an argument about the relative merits of a platform is kinda illegitimate though. For all anyone knows she's lying.

keep in mind I'm not saying she's lying (except for the part where she did but thats behind us). What I'm saying is that the position of personal experience can't be meaningfully conveyed in conversation and a stance that is arguing from a personal experience is inherently a weaker stance then one that uses citations and logic.

I used to brag about my PC after I built my box six years ago. Theres no way in hell it could play a new game at even moderate settings now.


Says the Developer; "Consoles are holding us back" @ 2011/04/26 10:03:39


Post by: Daba


The problem with both is the rising graphics requirements make the budget of games go from $100k to $1m++ to make.

However, games like Minecraft show that you don't need A++ graphics to sell at all.

The next thing to say is that the 360 and PS3 are basically just living room PCs, rather than actually being Consoles, which are more arcade like since their introduction with PONG.

Home consoles can somewhat bridge the gap (as shown with the original Legend of Zelda, which had Computer Game style concepts with a core Arcade style action gameplay).



Says the Developer; "Consoles are holding us back" @ 2011/04/26 10:04:04


Post by: Goliath


ShumaGorath wrote:
Requia wrote:
Melissia wrote:*shrug* Until this very year, the only games I couldn't play in highest graphics settings were SupCom and Crysis, and those with DX11 (Which my system, being windows XP, doesn't support) as their highest settings.

My PC games looked better than they did when I rented them on my PS3 during the time that I had it.


XP doesn't support DX10, you aren't playing with max settings.


Automatically Appended Next Post:
halonachos wrote:Then why call it a WiiHD?


They aren't (or at least, haven't said they are), the Wii HD was a rumored device that really was just the Wii with HD capability and a Blu Ray player, but either didn't exist or got squashed before it was officially announced.

Supposedly, they'll be announcing the next console at E3.


They own rights to the name. They scored "WiiHD" about a year ago if I recall correctly, it set the blogosphere on fire then immediately died as talk of the 10 year new console cycle took back over. Thats no guarantee of an actual title though. Given their naming conventions with their current handheld lineup however I would be surprised if they strayed too far from convention.



It hasn't been officially named yet, all these instances of Wii2 and WiiHD are just speculation.

The only thing we know at all regarding names is that it is codenamed "Project Cafe", much like Kinect was codenamed "Project Natal".


Says the Developer; "Consoles are holding us back" @ 2011/04/26 19:31:19


Post by: Cybronx


ShumaGorath wrote:keep in mind I'm not saying she's lying (except for the part where she did but thats behind us). What I'm saying is that the position of personal experience can't be meaningfully conveyed in conversation and a stance that is arguing from a personal experience is inherently a weaker stance then one that uses citations and logic.


Not necessarily. I find anecdotal stories often to be the most informative. Theoretically anything can happen, but in reality we know that's not true.

In essence, real world application > raw data.


Says the Developer; "Consoles are holding us back" @ 2011/04/26 19:38:45


Post by: Monster Rain


If I recall correctly the Wii went through a few working titles. I remember something about a "Nintendo Revolution."


Says the Developer; "Consoles are holding us back" @ 2011/04/26 20:16:08


Post by: ShumaGorath


Cybronx wrote:
ShumaGorath wrote:keep in mind I'm not saying she's lying (except for the part where she did but thats behind us). What I'm saying is that the position of personal experience can't be meaningfully conveyed in conversation and a stance that is arguing from a personal experience is inherently a weaker stance then one that uses citations and logic.


Not necessarily. I find anecdotal stories often to be the most informative. Theoretically anything can happen, but in reality we know that's not true.

In essence, real world application > raw data.


She was caught telling "mistruths" already, so you should probably be more weary of real world evidence when you weren't there to see it.


Says the Developer; "Consoles are holding us back" @ 2011/04/26 22:42:42


Post by: Inanimate


Daba wrote:The problem with both is the rising graphics requirements make the budget of games go from $100k to $1m++ to make.

However, games like Minecraft show that you don't need A++ graphics to sell at all.


But then games like Minecraft don't sell for €60. I see your point though.



Says the Developer; "Consoles are holding us back" @ 2011/04/27 01:42:49


Post by: Cybronx


ShumaGorath wrote:
Cybronx wrote:
ShumaGorath wrote:keep in mind I'm not saying she's lying (except for the part where she did but thats behind us). What I'm saying is that the position of personal experience can't be meaningfully conveyed in conversation and a stance that is arguing from a personal experience is inherently a weaker stance then one that uses citations and logic.


Not necessarily. I find anecdotal stories often to be the most informative. Theoretically anything can happen, but in reality we know that's not true.

In essence, real world application > raw data.


She was caught telling "mistruths" already, so you should probably be more weary of real world evidence when you weren't there to see it.


Well I'm not at liberty to comment on that since I don't know what was said, but either way we're getting off-topic.

The point of the matter is: A properly built computer can experience less errors than a regular console.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:19:02


Post by: ShumaGorath


Cybronx wrote:
ShumaGorath wrote:
Cybronx wrote:
ShumaGorath wrote:keep in mind I'm not saying she's lying (except for the part where she did but thats behind us). What I'm saying is that the position of personal experience can't be meaningfully conveyed in conversation and a stance that is arguing from a personal experience is inherently a weaker stance then one that uses citations and logic.


Not necessarily. I find anecdotal stories often to be the most informative. Theoretically anything can happen, but in reality we know that's not true.

In essence, real world application > raw data.


She was caught telling "mistruths" already, so you should probably be more weary of real world evidence when you weren't there to see it.


Well I'm not at liberty to comment on that since I don't know what was said, but either way we're getting off-topic.

The point of the matter is: A properly built computer can experience less errors than a regular console.


So can a properly built elephant. Thats what happens when you speak in meaningless semantics to support a point that isn't particularly logical then don't cite anything to support the supposition.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:20:26


Post by: Melissia


Shuma's trolling aside, aren't we off topic?

Yes, shuma, I get it, you think I'm lying because I can't possibly be telling the truth, blah blah blah. Thanks for reminding me of the original reason I put you on my ignore list months ago, and why I'm putting you back on there. I don't honestly care what you think, you're too busy trolling to participate in polite conversation anyway.

Frankly, it's more XBL and PSN that's holding games back as opposed to the consoles themselves...


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:24:18


Post by: halonachos


Inanimate wrote:
Daba wrote:The problem with both is the rising graphics requirements make the budget of games go from $100k to $1m++ to make.

However, games like Minecraft show that you don't need A++ graphics to sell at all.


But then games like Minecraft don't sell for €60. I see your point though.



Games, just like food, share a mathematical equation for satisfaction.

quality= price + want


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:27:40


Post by: Melissia


To elaborate on that, on the XBL at least microsoft wants game companies to charge for as much as they can so MS gets to get a cut of the profits. It's kinda annoying to the customer when compared to something like Steam.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:31:27


Post by: ShumaGorath


Melissia wrote:Shuma's trolling aside, aren't we off topic?

Yes, shuma, I get it, you think I'm lying because I can't possibly be telling the truth, blah blah blah. Thanks for reminding me of the original reason I put you on my ignore list months ago, and why I'm putting you back on there. I don't honestly care what you think, you're too busy trolling to participate in polite conversation anyway.


Then you shouldn't make things up so often. I've participated in plenty of polite conversations here, and I've run into the same issue now that I ran into in the beginning of this thread. Few people have an accurate grasp on the subject matter but since it's about an entertainment property everyone thinks they should. I've spent most of my posts correcting people.

As an aside, I don't think you're lying. You admitted to it when you changed your story and definition of what "highest settings" are on your PC.


Frankly, it's more XBL and PSN that's holding games back as opposed to the consoles themselves...


That doesn't even make sense.


Automatically Appended Next Post:
Melissia wrote:To elaborate on that, on the XBL at least microsoft wants game companies to charge for as much as they can so MS gets to get a cut of the profits. It's kinda annoying to the customer when compared to something like Steam.


And that holds the companies back how exactly? Oh wait it doesn't. You made something up again. But then you probably have me on (fake) ignore again, so whatvs.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:35:08


Post by: Melissia


halonachos wrote:Games, just like food, share a mathematical equation for satisfaction.

quality= price + want
Not entirely true. Food has a more complex formula, which involves how hungry you are (the hungrier you are, the tastier the food is).

Not exactly comparable with games.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:35:48


Post by: halonachos


Melissia wrote:To elaborate on that, on the XBL at least microsoft wants game companies to charge for as much as they can so MS gets to get a cut of the profits. It's kinda annoying to the customer when compared to something like Steam.


PSN is getting something like steam from valve because Valve prefers PSN's free online service than XBL's fee.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:38:56


Post by: ShumaGorath


halonachos wrote:
Melissia wrote:To elaborate on that, on the XBL at least microsoft wants game companies to charge for as much as they can so MS gets to get a cut of the profits. It's kinda annoying to the customer when compared to something like Steam.


PSN is getting something like steam from valve because Valve prefers PSN's free online service than XBL's fee.


I would suspect the case is actually logistical and legal and that Valve would love to be on XBox Live but microsoft either isn't willing to make specific changes or is simply unwilling to have a competing entity on it's console. I doubt valve is swearing off the microsoft platform because of the free distinction. Nothing valve sells is free.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:38:59


Post by: Melissia


Now I bet that'll make Sony happy and MS rather unhappy.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:43:13


Post by: halonachos


online source wrote:Today Valve issued a press release with “the goods” regarding Portal 2’s Steam service integration on PlayStation 3. For those who aren’t familiar, the PS3 version of Portal 2 will be the only console version of the title (sorry Xbox 360 owners) which includes Steam support. And what Steam brings to the PS3 is substantial, easily making it the best option if you’re planning to buy Portal 2 on a home console and not on PC or Mac.

Before we get into the thick of things, know that Portal 2’s Steam integration is a pioneering step for cross-platform play in gaming. Portal 2 marks the first game on consoles that will support Valve’s Steam network. By having Steam on the PS3, players of Portal 2 will be able to cross-platform matchmatch and play with PC and Mac users, as well as chat with their Steam friends and earn Steam achievements on their PS3. You’ll also be able to save your single player and co-op progress to the Steam Cloud which enables you to go to any PS3 console and continue your game where you left off. The future is here!

All of these features are easily accessible once you link your Steam account to your PlayStation Network account through a boot-up option in Portal 2. And for those who don’t already have a Steam account, it’s a simple procedure that you’ll be prompted to do when first turning on Portal 2. The Steam overlay is apparently in “lockstep” with the PSN’s friends list and trophies, making it so the two networks are integrated fluidly, not competing against one another.

Finally, and this is the real kicker, purchasers of Portal 2 on PS3 will get a voucher to download a full copy of the game on PC or Mac through Steam. This comes at no extra cost, it’s purely the gravy poured on top of this awesome digital feast.

So I think we’ve made our case. If you’re planning on buying Portal 2 on a home console next week when the game ships, we advise you to go with the PlayStation 3 version. None of these features are available on the Xbox 360.



Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:45:19


Post by: ShumaGorath


The timing of the PSN downing really bites into that promotion.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:48:39


Post by: Melissia


Oh the irony.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 02:57:47


Post by: halonachos


Yep, unfortunately it got hacked big time. Hopefully it wasn't through the steam access.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 08:15:23


Post by: Daba


Inanimate wrote:
Daba wrote:The problem with both is the rising graphics requirements make the budget of games go from $100k to $1m++ to make.

However, games like Minecraft show that you don't need A++ graphics to sell at all.


But then games like Minecraft don't sell for €60. I see your point though.


True, but it's these same $60 games that I see go down in bargain basement and 2-for-1 offers a few months down.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 16:09:05


Post by: Lord Scythican


Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.

I have seen bits and pieces of this argument throughout the thread. I just do not believe I can invest under a grand a have a top of the line PC for the next 5 years. I don't even believe it with 3 grand. PC tech is outdated in less than a year. Sure if you got the cash to keep up with the latest hardware then you will have a PC that can outdo a console on any day.

I have a mustang that suits my needs just fine. I can leave most people at the stop light and embarrass those guys who think their modified cavaliers can go faster than my mustang. However, that guy in the Lamborghini can leave me at any time. He got what he paid for, but what I paid for does me just fine.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 16:56:40


Post by: Cybronx


Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.

I have seen bits and pieces of this argument throughout the thread. I just do not believe I can invest under a grand a have a top of the line PC for the next 5 years. I don't even believe it with 3 grand. PC tech is outdated in less than a year. Sure if you got the cash to keep up with the latest hardware then you will have a PC that can outdo a console on any day.

I have a mustang that suits my needs just fine. I can leave most people at the stop light and embarrass those guys who think their modified cavaliers can go faster than my mustang. However, that guy in the Lamborghini can leave me at any time. He got what he paid for, but what I paid for does me just fine.


*shrug* I guess it's just about how much you're willing to spend then. I built my PC 3 years ago for approx. $800, upgraded the video card once (which, btw, I didn't have to pay for; it was a gift. One thing you can't recieve for a console is a gift-givable upgrade), and can still play all games max settings with no graphical lag issues. Now I await for Shuma to call bs, even though my statements are true and completely reasonable.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 16:59:27


Post by: Requia


Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.


Consoles won't do max settings either. Or rather, they'll do max settings for the console (since there's only 1), but not max settings for what a PC can handle.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:14:08


Post by: Lord Scythican


Requia wrote:
Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.


Consoles won't do max settings either. Or rather, they'll do max settings for the console (since there's only 1), but not max settings for what a PC can handle.


But the graphics do get better. Case in point the first gen game Orphan < God of War 2. When the console first comes out the games always look better than the previous system's best looking game. Over the course of s few years the graphics always improve.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:16:47


Post by: halonachos


Cybronx wrote:*shrug* I guess it's just about how much you're willing to spend then. I built my PC 3 years ago for approx. $800, upgraded the video card once (which, btw, I didn't have to pay for; it was a gift. One thing you can't recieve for a console is a gift-givable upgrade), and can still play all games max settings with no graphical lag issues. Now I await for Shuma to call bs, even though my statements are true and completely reasonable.


You can also get a console for a gift.

The other difference I say is that developers make games for consoles, put PC owners make PC's for games.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:41:02


Post by: ShumaGorath


Cybronx wrote:
Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.

I have seen bits and pieces of this argument throughout the thread. I just do not believe I can invest under a grand a have a top of the line PC for the next 5 years. I don't even believe it with 3 grand. PC tech is outdated in less than a year. Sure if you got the cash to keep up with the latest hardware then you will have a PC that can outdo a console on any day.

I have a mustang that suits my needs just fine. I can leave most people at the stop light and embarrass those guys who think their modified cavaliers can go faster than my mustang. However, that guy in the Lamborghini can leave me at any time. He got what he paid for, but what I paid for does me just fine.


*shrug* I guess it's just about how much you're willing to spend then. I built my PC 3 years ago for approx. $800, upgraded the video card once (which, btw, I didn't have to pay for; it was a gift. One thing you can't recieve for a console is a gift-givable upgrade), and can still play all games max settings with no graphical lag issues. Now I await for Shuma to call bs, even though my statements are true and completely reasonable.


Three years with an upgrade to the most important part of the device for gaming purposes is a lot less bs then five without. That said, I still don't believe any of you until you actually provide benchmarks or the names of your equipment simply because what you describe doesn't really mesh with reality.

So actually, you know what? Sure. I'll call bs. What is your graphics card and processor and how much ram are you using? What are your frames in starcraft two with ssao on? Crysis 2? Portal two with raytrace lighting enabled? Or does "new games" mean league of legends, dawn of war retribution, and minecraft?


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:45:53


Post by: Lord Scythican


ShumaGorath wrote:
Cybronx wrote:
Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.

I have seen bits and pieces of this argument throughout the thread. I just do not believe I can invest under a grand a have a top of the line PC for the next 5 years. I don't even believe it with 3 grand. PC tech is outdated in less than a year. Sure if you got the cash to keep up with the latest hardware then you will have a PC that can outdo a console on any day.

I have a mustang that suits my needs just fine. I can leave most people at the stop light and embarrass those guys who think their modified cavaliers can go faster than my mustang. However, that guy in the Lamborghini can leave me at any time. He got what he paid for, but what I paid for does me just fine.


*shrug* I guess it's just about how much you're willing to spend then. I built my PC 3 years ago for approx. $800, upgraded the video card once (which, btw, I didn't have to pay for; it was a gift. One thing you can't recieve for a console is a gift-givable upgrade), and can still play all games max settings with no graphical lag issues. Now I await for Shuma to call bs, even though my statements are true and completely reasonable.


Three years with an upgrade to the most important part of the device for gaming purposes is a lot less bs then five without. That said, I still don't believe any of you until you actually provide benchmarks or the names of your equipment simply because what you describe doesn't really mesh with reality.

So actually, you know what? Sure. I'll call bs. What is your graphics card and processor and how much ram are you using? What are your frames in starcraft two with ssao on? Crysis 2?


+1. Because if this is the truth, I would switch to PC games. I know its not though. Anything you are running now in your PC will not run max settings in 5 years. PC can be way better looking and I will concede to that point, but there is no way you are going to convince me I can have one of those better looking PCs under a grand and it still look 100% in five years. I got a inspiron 530 less than two years ago, and Star Craft 2 looked like crap. I know the game can look better than anything on the PS3 or 360, but that is going to cost a lot more money.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:46:42


Post by: halonachos


ShumaGorath wrote:
Cybronx wrote:
Lord Scythican wrote:Well if there is some magic trick that you can build a PC for $700.00 and it can play any of the newest PC games 5 years from now, on max settings, and with no upgraded hardware, then you need to sell that idea and make you a fortune.

I can buy a console and know that I can play the latest games years from now without investing any money in the console. For most of the PCs out there (except for those magic ones that can run max settings 5 years from now on the newest games), this is simple not the case.

I have seen bits and pieces of this argument throughout the thread. I just do not believe I can invest under a grand a have a top of the line PC for the next 5 years. I don't even believe it with 3 grand. PC tech is outdated in less than a year. Sure if you got the cash to keep up with the latest hardware then you will have a PC that can outdo a console on any day.

I have a mustang that suits my needs just fine. I can leave most people at the stop light and embarrass those guys who think their modified cavaliers can go faster than my mustang. However, that guy in the Lamborghini can leave me at any time. He got what he paid for, but what I paid for does me just fine.


*shrug* I guess it's just about how much you're willing to spend then. I built my PC 3 years ago for approx. $800, upgraded the video card once (which, btw, I didn't have to pay for; it was a gift. One thing you can't recieve for a console is a gift-givable upgrade), and can still play all games max settings with no graphical lag issues. Now I await for Shuma to call bs, even though my statements are true and completely reasonable.


Three years with an upgrade to the most important part of the device for gaming purposes is a lot less bs then five without. That said, I still don't believe any of you until you actually provide benchmarks or the names of your equipment simply because what you describe doesn't really mesh with reality.

So actually, you know what? Sure. I'll call bs. What is your graphics card and processor and how much ram are you using? What are your frames in starcraft two with ssao on? Crysis 2? Portal two with raytrace lighting enabled? Or does "new games" mean league of legends, dawn of war retribution, and minecraft?


I don't believe you get it Shuma.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 17:50:06


Post by: Melissia


Want to know how to get a cheap PC? Build your own with custom ordered parts.

It's not a secret, it's something any dedicated PC user will tell you. Computers bought off the shelf are ludicrously priced, and have always been, while parts are far cheaper.
halonachos wrote:You can also get a console for a gift.
Dunno about you, but I'm far more likely to get a 100-150 buck new graphics card as a gift than I am a 250-300 dollar (and that's for a USED one) console.


Automatically Appended Next Post:
A five minute search reveals thus:

100-150 for a good graphics card, 70-100 for a terabyte hard drive, 25-60 for a good power supply, 150-300 for a good quad-core processor, 50-100 for a computer case, 50-100 for a disk drive. 5-50 for a computer fan (you may want multiple). Depending on which operating system you want, add that cost as well (I prefer to go with XP, but if you want top of the line graphics you'll go with W7).

A few other minor parts depending on what you're looking into and a good antivirus (as well as well as generally maintaining it and being careful where you go on the internet, of course) and you'll easily have a good gaming computer that can last for years while having better performance than consoles for about 700-800. Oh, and it can be used for more than games.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 18:03:57


Post by: halonachos


Where are you finding consoles used for $300? If a store charged that for a used console I would be hard pressed to shop there again seeing as though a new console can run from $250 to $300. I can also find graphics cards for well over the price of a console, but the overall thing is the fact that you do have to upgrade the PC.

http://shopping.yahoo.com/search?p=graphics%20card

You spend maybe $300 on a PC and then have to spend $150 for a graphics card and however so much you pay for games.

You spend maybe $300 on a console and then buy games.

You can get a graphics card as a gift and its doesn't cost anything, but I got a PS3 for Christmas and I didn't pay a darn thing. So overall my console has been cheap as hell compared to anything else. That means consoles are cheaper than PC's.

I can play blu-rays on my PS3, stream netflix, watch baseball in 3D, watch other movies in 3D, browse the internet, and store music/movies/pictures on it as well. It has lasted me for three years and it only cost $300.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 18:05:43


Post by: ShumaGorath


halonachos wrote:I don't believe you get it Shuma.


Apparently not.


Automatically Appended Next Post:
Melissia wrote:Want to know how to get a cheap PC? Build your own with custom ordered parts.

It's not a secret, it's something any dedicated PC user will tell you. Computers bought off the shelf are ludicrously priced, and have always been, while parts are far cheaper.
halonachos wrote:You can also get a console for a gift.
Dunno about you, but I'm far more likely to get a 100-150 buck new graphics card as a gift than I am a 250-300 dollar (and that's for a USED one) console.


Automatically Appended Next Post:
A five minute search reveals thus:

100-150 for a good graphics card, 70-100 for a terabyte hard drive, 25-60 for a good power supply, 150-300 for a good quad-core processor, 50-100 for a computer case, 50-100 for a disk drive. 5-50 for a computer fan (you may want multiple). Depending on which operating system you want, add that cost as well (I prefer to go with XP, but if you want top of the line graphics you'll go with W7).

A few other minor parts depending on what you're looking into and a good antivirus (as well as well as generally maintaining it and being careful where you go on the internet, of course) and you'll easily have a good gaming computer that can last for years while having better performance than consoles for about 700-800. Oh, and it can be used for more than games.


150 for a graphics card that lasts five years? Advocating xp over 7 for peak performance on modern hardware? 70 for a terrabyte hard drive with meaningful read/write speeds? Advocating a processor twice the cost of the video card on a rig designed for gaming?

.
See, this is why I don't believe the stuff you say. It's bs.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 18:12:03


Post by: halonachos


I've had a laptop and a PS3 for the same amount of time, I haven't upgraded my laptop(seeing as though I can't) so guess which one plays games that have come out within the year.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 20:53:20


Post by: Cybronx


halonachos wrote:
ShumaGorath wrote:
Three years with an upgrade to the most important part of the device for gaming purposes is a lot less bs then five without. That said, I still don't believe any of you until you actually provide benchmarks or the names of your equipment simply because what you describe doesn't really mesh with reality.

So actually, you know what? Sure. I'll call bs. What is your graphics card and processor and how much ram are you using? What are your frames in starcraft two with ssao on? Crysis 2? Portal two with raytrace lighting enabled? Or does "new games" mean league of legends, dawn of war retribution, and minecraft?


I don't believe you get it Shuma.


halonachos is right. Besides, why argue with a troll? Think want you want.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 21:23:27


Post by: ShumaGorath


Cybronx wrote:
halonachos wrote:
ShumaGorath wrote:
Three years with an upgrade to the most important part of the device for gaming purposes is a lot less bs then five without. That said, I still don't believe any of you until you actually provide benchmarks or the names of your equipment simply because what you describe doesn't really mesh with reality.

So actually, you know what? Sure. I'll call bs. What is your graphics card and processor and how much ram are you using? What are your frames in starcraft two with ssao on? Crysis 2? Portal two with raytrace lighting enabled? Or does "new games" mean league of legends, dawn of war retribution, and minecraft?


I don't believe you get it Shuma.


halonachos is right. Besides, why argue with a troll? Think want you want.



Yes, I'm the troll for asking you to give specifics instead of just saying "hurr durr it works for me lol". This is the internet, not your room and as you may know people exaggerate and make things up on the internet all the time. Also I'm pretty sure Halanochos was mocking you, though he is an indecipherable mystery.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 21:48:47


Post by: Melissia


halonachos wrote:I can play blu-rays on my PS3, stream netflix, watch baseball in 3D, watch other movies in 3D, browse the internet, and store music/movies/pictures on it as well. It has lasted me for three years and it only cost $300.
And my computer can do actual work along with games.

Sure, you have to upgrade a PC eventually. You also have to replace a console eventually. When done right, upgrading the PC is far, far cheaper. A couple hundred at MOST, compared to six or seven hundred for a brand new console. And how cheap computers are getting is improving every day, what with computer parts getting far cheaper while consoles are getting more expensive. If you want to wait until the new console becomes cheap, why not wait until the parts you need become cheaper?


Says the Developer; "Consoles are holding us back" @ 2011/04/27 22:47:01


Post by: ShumaGorath


If you want to wait until the new console becomes cheap, why not wait until the parts you need become cheaper?


Because if you wait they wouldn't be new any more..?


Says the Developer; "Consoles are holding us back" @ 2011/04/27 22:54:09


Post by: Cybronx


Melissia wrote:
halonachos wrote:I can play blu-rays on my PS3, stream netflix, watch baseball in 3D, watch other movies in 3D, browse the internet, and store music/movies/pictures on it as well. It has lasted me for three years and it only cost $300.
And my computer can do actual work along with games.

Sure, you have to upgrade a PC eventually. You also have to replace a console eventually. When done right, upgrading the PC is far, far cheaper. A couple hundred at MOST, compared to six or seven hundred for a brand new console. And how cheap computers are getting is improving every day, what with computer parts getting far cheaper while consoles are getting more expensive. If you want to wait until the new console becomes cheap, why not wait until the parts you need become cheaper?


There's truth to this. The decrease in the price of memory is just the beginning of declining prices for computer parts. You may have bought your PS3 for $300, but a 20GB PS3 originally cost $500 (not to mention the 60GB $600), and only decreased over time. On the flip-side, the latest computer parts remain at roughly the same pricing, meaning you can buy new computer parts without fear of a price reduction later.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 23:09:09


Post by: ShumaGorath


There's truth to this. The decrease in the price of memory is just the beginning of declining prices for computer parts.


An 8 gig stick if ram is pretty pricey. Keep in mind capacities and standards are going up as the prices of old ones go down.

ou may have bought your PS3 for $300, but a 20GB PS3 originally cost $500 (not to mention the 60GB $600), and only decreased over time. On the flip-side, the latest computer parts remain at roughly the same pricing, meaning you can buy new computer parts without fear of a price reduction later.


You only have to worry about decreasing relative effectiveness. The crux of this entire conversation.


Says the Developer; "Consoles are holding us back" @ 2011/04/27 23:39:36


Post by: halonachos


My PS3 can get Linux on it, sure it may void my warranty, but I've had it for 3 years so my warranty has been gone for some time.

Overall, the PS3 is a computer just like anything else and I'm sure that there's a way to get Linux or something else on it besides Windows. I know that people used to put 360 emulators on the fat PS3's sometimes.


Says the Developer; "Consoles are holding us back" @ 2011/04/28 13:42:03


Post by: Melissia


Oh, there's even 360 and PS3 emulators on the PC. But I hardly call that legitimate... I mean, if you want to play console games buy the damned console...


Says the Developer; "Consoles are holding us back" @ 2011/04/28 18:36:00


Post by: ShumaGorath


Melissia wrote:Oh, there's even 360 and PS3 emulators on the PC. But I hardly call that legitimate... I mean, if you want to play console games buy the damned console...


They also work like gak, especially the PS3 ones.


Says the Developer; "Consoles are holding us back" @ 2011/04/28 19:21:46


Post by: dogma


Cybronx wrote:
In essence, real world application > raw data.


No, never, not if the data is any good.


Says the Developer; "Consoles are holding us back" @ 2011/04/28 21:18:25


Post by: Cybronx


dogma wrote:
Cybronx wrote:
In essence, real world application > raw data.


No, never, not if the data is any good.


Difference of opinion. I like to go by reality rather than theory, others don't.


Says the Developer; "Consoles are holding us back" @ 2011/04/28 21:27:26


Post by: LordofHats


Cybronx wrote:
dogma wrote:
Cybronx wrote:
In essence, real world application > raw data.


No, never, not if the data is any good.


Difference of opinion. I like to go by reality rather than theory, others don't.


And data is what, mythical numbers made up by the scientist overlords who who ignore survey responses and consumer information for... some... reason... MAGIC!

As an example: My reality says there is no RRoD, as my Gen 1 launch 360 has functioned flawlessly since I got it and I personally know no one who's 360 has randomly died. The data however from various sources says otherwise.


Says the Developer; "Consoles are holding us back" @ 2011/04/28 22:56:40


Post by: halonachos


ShumaGorath wrote:
Melissia wrote:Oh, there's even 360 and PS3 emulators on the PC. But I hardly call that legitimate... I mean, if you want to play console games buy the damned console...


They also work like gak, especially the PS3 ones.


Thanks to the difference in processors and coding.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 00:04:29


Post by: ShumaGorath


Cybronx wrote:
dogma wrote:
Cybronx wrote:
In essence, real world application > raw data.


No, never, not if the data is any good.


Difference of opinion. I like to go by reality rather than theory, others don't.


So you like being (often) lied to without the intelectual investment of having to fact check or produce coherent or meaningful arguments. Noted for later.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 00:14:22


Post by: halonachos


ShumaGorath wrote:
Cybronx wrote:
dogma wrote:
Cybronx wrote:
In essence, real world application > raw data.


No, never, not if the data is any good.


Difference of opinion. I like to go by reality rather than theory, others don't.


So you like being (often) lied to without the intelectual investment of having to fact check or produce coherent or meaningful arguments. Noted for later.


I just found a new favorite person to talk to.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 00:16:54


Post by: ShumaGorath


halonachos wrote:
ShumaGorath wrote:
Melissia wrote:Oh, there's even 360 and PS3 emulators on the PC. But I hardly call that legitimate... I mean, if you want to play console games buy the damned console...


They also work like gak, especially the PS3 ones.


Thanks to the difference in processors and coding.


Running tasks that have six parallel proceses running (the cells never really get maxed) entirely in software because you aren't running a hardware specific unix setup tends to work poorly.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 00:22:08


Post by: halonachos


ShumaGorath wrote:
halonachos wrote:
ShumaGorath wrote:
Melissia wrote:Oh, there's even 360 and PS3 emulators on the PC. But I hardly call that legitimate... I mean, if you want to play console games buy the damned console...


They also work like gak, especially the PS3 ones.


Thanks to the difference in processors and coding.


Running tasks that have six parallel proceses running (the cells never really get maxed) entirely in software because you aren't running a hardware specific unix setup tends to work poorly.


Well in my personal experience...


Says the Developer; "Consoles are holding us back" @ 2011/04/29 18:01:44


Post by: dogma


Cybronx wrote:
Difference of opinion. I like to go by reality rather than theory, others don't.


Data isn't theory. If you're claiming such and such system is effective given what software and hardware you're using it isn't because of some magical process that can only be observed by you, in your house. Its the result of the physical properties of your system, which is something anyone can observe, and is always explicitly described by data.

Your terabyte drive isn't going to behave like a 500 gig drive without some mitigating factor affecting its performance, even if you're unaware of what that mitigating factor is.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 18:24:41


Post by: daedalus-templarius


Melissia wrote:
halonachos wrote:I can play blu-rays on my PS3, stream netflix, watch baseball in 3D, watch other movies in 3D, browse the internet, and store music/movies/pictures on it as well. It has lasted me for three years and it only cost $300.
And my computer can do actual work along with games.

Sure, you have to upgrade a PC eventually. You also have to replace a console eventually. When done right, upgrading the PC is far, far cheaper. A couple hundred at MOST, compared to six or seven hundred for a brand new console. And how cheap computers are getting is improving every day, what with computer parts getting far cheaper while consoles are getting more expensive. If you want to wait until the new console becomes cheap, why not wait until the parts you need become cheaper?


Woah woah, when was a new console $600-$700??

I'm pretty sure the highest the 360 EVER got was $399, and that was right around the time of its release. Not to mention now they are about $200 for one with a HDD.

I personally prefer my console for gaming now, but steam works pretty well too, and I can't play DoW2 on my 360.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 18:58:01


Post by: Karon


Thank god, its not just me that realizes Melissia constantly makes up bs to prove her point.

A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 19:47:42


Post by: ShumaGorath


Karon wrote:Thank god, its not just me that realizes Melissia constantly makes up bs to prove her point.

A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


I'll post this again. The NeoGeo sold for like 700 dollars new.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 19:49:14


Post by: halonachos


ShumaGorath wrote:
Karon wrote:Thank god, its not just me that realizes Melissia constantly makes up bs to prove her point.

A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


I'll post this again. The NeoGeo sold for like 700 dollars new.


So maybe Melissia is like 50 years old?


Says the Developer; "Consoles are holding us back" @ 2011/04/29 19:57:16


Post by: LordofHats


Scratch that. Apparently all these years I've had the NeoGeo confused with something else @.@


Says the Developer; "Consoles are holding us back" @ 2011/04/29 20:29:39


Post by: xlightscreen


I will always be a PC gamer by heart. But one thing a console does for me is exactly what he is saying. Forcing developers to dumb down so I don't have to invest $200-300 every year and half to play there awesome games. Its kinda nice being able to play Battlefield company 2 for $60 and not need to worry about my system requirements and such.

If I could afford a nice gaming system right now I would buy one in a heartbeat and chuck this PoS "Dell on board graphics" laptop into a industrial shredder. But I clearly don't have that option right now with my hunt finding a car.

I remember when Battlefield 1942 came out. It was essentially my first time I was forced to upgrade graphics cards. But tell me a game that's on current consoles that you can control a aircraft carrier, destroyer, submarine. All why other players are moving up midway with tanks, airplanes and other assorted roles? PC to me may be expensive but since its essentially a elite market you will generally get elite games becuase the developers have to put that extra innovation into there games to get the max out. Compared to consoles who spew out a new CoD with some bug fixes and still sells millions.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 20:41:26


Post by: halonachos




Says the Developer; "Consoles are holding us back" @ 2011/04/29 20:43:02


Post by: Lord Scythican


ShumaGorath wrote:
Karon wrote:Thank god, its not just me that realizes Melissia constantly makes up bs to prove her point.

A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


I'll post this again. The NeoGeo sold for like 700 dollars new.


It debuted $649.99. However it had two controllers and two games with it, Magician Lord and Fatal Fury. So if you take that stuff out it was around $500.00 by normal prices. The silver edition of the Neo Geo was $399.99 and it came with only one controller and no games, so really the Neo Geo was not too overly priced.

Now the PS3 started at $599.00, but it had a Blu-Ray player which was a steal. The 360 was $399.99 and if you wanted to play HD movies you had to spend $199.99 for the HDDVD player, so in other words it was the same price as the PS3 but you had the choice of not buying the HD DVD player. In hindsight it was a probably a better deal for 360 buyers to not get the HD player and save their money for a Blu-Ray player later on.




Says the Developer; "Consoles are holding us back" @ 2011/04/29 21:02:54


Post by: Melissia


Meh. Scythican answered for me. Some people here are living' in denial of just how expensive consoles have been and are going to continue to be.at a MERE 250 the wii was considered to have a price advantage. And it only was able to do that because it was using graphics that would have already been close to being outdated on previous system the Gamecube.

People keep saying I'm making gak up, but I would counter that they're living in denial.

The next generation of consoles isn't likely to be any cheaper on release than the current generation was when they were released (in fact, they're likely to be more expensive in my view), and they'll already have outdated graphics and processing capabilities upon release to boot.

And don't forget that console companies love using add-ons to try to extend the life of their products. Usually it doesn't get as ludicrous as the sega super-stack, but still.


Says the Developer; "Consoles are holding us back" @ 2011/04/29 22:07:00


Post by: LordofHats


I can certainly agree consoles aren't cheap, but come on. They're cheaper than most gaming PC's. The only way to make a gaming PC less or close to less is to order everything two years old, at discount, and put it together yourself, which I'm not really sure is worth the trouble

EDIT: Granted you also get the advantage of better settings and performance generally speaking. People get what they pay for. Consoles are the economic option for gamers who don't want to deal with the cost or trouble of a PC. Can't tell you how many games I've bought that weren't able to run on my computer even though I had the minimum settings (actually I can, 5...)


Says the Developer; "Consoles are holding us back" @ 2011/04/30 00:39:50


Post by: Lord Scythican


LordofHats wrote:I can certainly agree consoles aren't cheap, but come on. They're cheaper than most gaming PC's. The only way to make a gaming PC less or close to less is to order everything two years old, at discount, and put it together yourself, which I'm not really sure is worth the trouble


Which has been my point all along. You get what you pay for. PCs are more expensive, but they can look better. If you know what your are doing you can build a superior PC for about the same as a console. I don't know what I am doing. I like to buy a system and have it last for 5+ years with no modifications and have games that continue to get better looking. I can get that with a console, but not with a PC.

I know a PC can look better, but honestly if I didn't have the internet or cable TV and no access to any info on the latest thing, you could give me a NES and tell me it is the best looking gaming platform and I wouldn't know any better. I played Pong when it came out people. As long as the graphics show some improvement, I am pretty cool with the newest thing, even if it isn't the best looking on the market. That's art of the reason why the Wii is so appealing to old people. They played Pac-Man when it came out and pretty much stopped playing games for a couple decades. To them the Wii looks pretty damn good.

Honestly if you have a kid soon, try going without TV and the internet. Blow the dust off of your NES when the kid is 3-4 years old and he will think it is the greatest thing in the world...if he doesn't know any better. Damn, the Nostalgia just kicked in...NES games were a lot funner...


Says the Developer; "Consoles are holding us back" @ 2011/04/30 00:42:55


Post by: Monster Rain


According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 01:28:46


Post by: halonachos


Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


30GB PS3? Do you mean 60 or 40? I've never heard of a 30GB one.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 01:29:37


Post by: Lord Scythican




Automatically Appended Next Post:
halonachos wrote:
Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


30GB PS3? Do you mean 60 or 40? I've never heard of a 30GB one.


They had a 20GB PS3 and it was $499.00, which was a steal since it had blu-ray still.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 01:32:36


Post by: Monster Rain


halonachos wrote:
Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


30GB PS3? Do you mean 60 or 40? I've never heard of a 30GB one.


60.

Typing fail!


Says the Developer; "Consoles are holding us back" @ 2011/04/30 01:33:34


Post by: halonachos


Don't feed Krimzon, every single one of his posts involve the words; poop, turd, anus, etc. He may be gone soon.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 01:37:33


Post by: Lord Scythican


halonachos wrote:Don't feed Krimzon, every single one of his posts involve the words; poop, turd, anus, etc. He may be gone soon.


Should I just hit ignore?


EDIT: And he is out of here!


Automatically Appended Next Post:
Here is a chart showing prices for the current systems and their history:

http://en.wikipedia.org/wiki/History_of_video_game_consoles_(seventh_generation)


Strange if I were to buy a console now, the PS3 would finally be a good choice. For $50.00 more you get a Blu-ray player!


Says the Developer; "Consoles are holding us back" @ 2011/04/30 03:39:50


Post by: ShumaGorath


Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


Who said that? Is that a thing Melissa made up?


Says the Developer; "Consoles are holding us back" @ 2011/04/30 04:24:06


Post by: Monster Rain


ShumaGorath wrote:
Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


Who said that? Is that a thing Melissa made up?


Not this time.

Karon wrote:A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 04:42:52


Post by: ShumaGorath


Monster Rain wrote:
ShumaGorath wrote:
Monster Rain wrote:According to a quick googling, the 30GB PS3 was originally priced at 599$.

So that's two consoles that have cost as much as some have said never costed ~600-700.


Who said that? Is that a thing Melissa made up?


Not this time.

Karon wrote:A console has NEVER been $600-$700 dollars, except maybe if it was paired with a Kinect or something similar, but that is adding much more than just the console.


Thats not "some" then. Thats "karon"!


Says the Developer; "Consoles are holding us back" @ 2011/04/30 04:48:01


Post by: Monster Rain


Yeah, just thought I'd be more general instead of calling someone out specifically...

Since you asked though, I saw no issue in elaborating.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 04:51:24


Post by: ShumaGorath


Monster Rain wrote:Yeah, just thought I'd be more general instead of calling someone out specifically...

Since you asked though, I saw no issue in elaborating.


Implying it's not a specific case can give the impression that its a view shared by a number of people and serves to create a faux target for some to argue against. Just trying to avoid that.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 08:17:32


Post by: halonachos


I have never seen a 30GB PS3, I've seen a 20GB, 60GB, 40GB, 80GB, 120GB, and 320GB listed but not a 30GB.

The price for the 60GB was at about $600 when it first came out, and the backwards compatability was worth it to some.

Another quick snippet I found.

The Air Force Research Laboratory (AFRL) created a powerful supercomputer by connecting together 1,760 Sony PS3s which include 168 separate graphical processing units and 84 coordinating servers in an parallel array capable of performing 500 trillion floating-point operations per second (500 TFLOPS).[299] The Condor Cluster is the 33rd largest supercomputer in the world and will enable scientists to better identify objects flying in space


Says the Developer; "Consoles are holding us back" @ 2011/04/30 17:45:35


Post by: Karon


Sorry, I just added that part to make my post something more than making fun of Melissia. Didn't actually mean anything by it, lol.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 18:47:26


Post by: Cheesecat


halonachos wrote:Don't feed Krimzon, every single one of his posts involve the words; poop, turd, anus, etc. He may be gone soon.


Who's Krimzon?


Says the Developer; "Consoles are holding us back" @ 2011/04/30 18:50:32


Post by: Monster Rain


Someone whose posts have been deleted.

Don't worry about it, milkdog!


Says the Developer; "Consoles are holding us back" @ 2011/04/30 18:52:14


Post by: Cheesecat


Monster Rain wrote:Someone whose posts have been deleted.

Don't worry about it, milkdog!


Thanks for the info.



Says the Developer; "Consoles are holding us back" @ 2011/04/30 19:38:06


Post by: Melissia


Lord Scythican wrote:Honestly if you have a kid soon, try going without TV and the internet. Blow the dust off of your NES when the kid is 3-4 years old and he will think it is the greatest thing in the world...if he doesn't know any better. Damn, the Nostalgia just kicked in...NES games were a lot funner...
Actually I do that with my nephews. The thing is, these older games were so much simpler.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 19:56:38


Post by: Lord Scythican


Melissia wrote:
Lord Scythican wrote:Honestly if you have a kid soon, try going without TV and the internet. Blow the dust off of your NES when the kid is 3-4 years old and he will think it is the greatest thing in the world...if he doesn't know any better. Damn, the Nostalgia just kicked in...NES games were a lot funner...
Actually I do that with my nephews. The thing is, these older games were so much simpler.


And a lot of the time, simple is better. Not all the time, but it is nice to play a easy to learn game every once in awhile.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 19:59:32


Post by: Monster Rain


Lord Scythican wrote:And a lot of the time, simple is better.


I have to agree with this, to an extent.

Most of these newer games I get now I play through once and trade in. On the other hand, I downloaded Galaga onto my Wii two years ago and will still break it out and play it for hours.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 20:10:40


Post by: ShumaGorath


Monster Rain wrote:
Lord Scythican wrote:And a lot of the time, simple is better.


I have to agree with this, to an extent.

Most of these newer games I get now I play through once and trade in. On the other hand, I downloaded Galaga onto my Wii two years ago and will still break it out and play it for hours.


You should think about renting.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 20:13:36


Post by: LordofHats


Sensei always tole me less is more


Says the Developer; "Consoles are holding us back" @ 2011/04/30 20:22:17


Post by: Monster Rain


ShumaGorath wrote:You should think about renting.


Yeah, that's not really a bad idea.

My main point was that in my experience the simpler games have more replay value.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 22:27:31


Post by: halonachos


Monster Rain wrote:
ShumaGorath wrote:You should think about renting.


Yeah, that's not really a bad idea.

My main point was that in my experience the simpler games have more replay value.


Certain games have more replay value, the ones with endless waves of bad guys tend to last more than those with a specific ending. Compare Call of Duty to Galaga, you can beat Call of Duty but you can't beat Galaga. Or can you beat Galaga by reaching an insane score which causes the game to crash?


Says the Developer; "Consoles are holding us back" @ 2011/04/30 23:17:28


Post by: ShumaGorath


halonachos wrote:
Monster Rain wrote:
ShumaGorath wrote:You should think about renting.


Yeah, that's not really a bad idea.

My main point was that in my experience the simpler games have more replay value.


Certain games have more replay value, the ones with endless waves of bad guys tend to last more than those with a specific ending. Compare Call of Duty to Galaga, you can beat Call of Duty but you can't beat Galaga. Or can you beat Galaga by reaching an insane score which causes the game to crash?


I played call of duty for hundreds of hours online. Galaga is worth all of an hour maybe to me. Different folks different strokes. I kinda dislike easy meaningless repetition against a simple machine which is what most "simple" games boil down to.


Says the Developer; "Consoles are holding us back" @ 2011/04/30 23:25:49


Post by: Melissia


Personally I put a thousand or so hours into TF2, but I find games like Battlefield, CoD, and MoH to be mediocre... enjoyable for fourty to eighty hours maybe, if I push it... but then I kinda look elsewhere. Meanwhile if I had more time (And wasn't stuck in the finals rush weeks mental ennui for games) I'd be playing a lot of Homefront, which is similar to BF/CoD/MoH, yet has features that make it immensely more playable to me (especially after the recent patch which fixed the joining friends problem.

YMMV indeed.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 00:14:32


Post by: ShumaGorath


Melissia wrote:Personally I put a thousand or so hours into TF2, but I find games like Battlefield, CoD, and MoH to be mediocre... enjoyable for fourty to eighty hours maybe, if I push it... but then I kinda look elsewhere. Meanwhile if I had more time (And wasn't stuck in the finals rush weeks mental ennui for games) I'd be playing a lot of Homefront, which is similar to BF/CoD/MoH, yet has features that make it immensely more playable to me (especially after the recent patch which fixed the joining friends problem.

YMMV indeed.


Features like the persistent leveling system and nothing else? It was called an online CoD clone by every review source that looked at it so I'm calling bs here. Then again you love the underdog without reason and have me on fake ignore so whatevs.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:31:32


Post by: Melissia


I don't particularly care what you call, Shuma. You're just here to troll anyway, claiming everything I say is a lie just because you feel like being a jerk.

Reviewers are and always have been full of themselves and very unreliable. Just because some douchebag with a blog or site to rant on disagrees with my taste in games doesn't mean that I'm lying about it... it just means that I have a different taste than them. Such a claim (That is, that I am lying) is intellectually dishonest. Par for the course for you.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:44:24


Post by: ShumaGorath


Melissia wrote:I don't particularly care what you call, Shuma. You're just here to troll anyway, claiming everything I say is a lie just because you feel like being a jerk.

Reviewers are and always have been full of themselves and very unreliable. Just because some douchebag with a blog or site to rant on disagrees with my taste in games doesn't mean that I'm lying about it... it just means that I have a different taste than them. Such a claim (That is, that I am lying) is intellectually dishonest. Par for the course for you.


Well when you don't list the features that make it immeasurably more repayable for you and a list of "professionals" (I airquote because I would agree that game reviews are often questionable) strongly disagree it goes back to that same old situation where you never support what you say and you tend to work purely from personal preference rather then any form of objective reasoning. You then present your opinions as facts even when they fly in the face of common experience or simple fact checking. I wouldn't claim you were being intellectually dishonest if you weren't. But lets be frank, your computer isn't five years old and running new games. You didn't have me on ignore. Homefront has no unique features at all. Consoles are not peaking now with high prices nor are computer peaking now with low ones (they did that in 08). Most of your big entries in this thread have been pretty dishonest intellectually. You're certainly not alone, but you definitely react most viscerally when called on it.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:46:01


Post by: Melissia


[edit: delete]


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:46:21


Post by: Footsloggin


I don't find CoD, MoH, or Battlefield that great. Sure, they all have their jaw dropping moments, but they are usually the same old "one and done" type games, where the multiplayer is the same cookie cutter copy paste every time. The Game Developers of CoD dont even bother to balance the game out post-production short of adding a few restriction timers.

/rant over

Anyway, I don't care if consoles are holding PCs back, or vice versa (though I can't see it this way), PCs are MUCH more of a hastle to deal with than a console is. Consoles are simply: Put disc in and go! Meanwhile, my PC tends to be:

1. Put in disc
2. Wait 2 hours to download
3. Create 3 different accounts on 3 different websites in order to log in
4. Realize that you need a new account to play, repeat step 3
5. (If the game is Dawn of War II) Attempt to get window's live to freaking work.
6. Window's live finally allows me to play the game!
7. Screw around with my router in order to play online
8. Play game to my enjoyment.

Sure, games like minecraft were simply:
1. Download
2. Create account
3. PLAY
and some games are that simple. But an Xbox/PS3 has fewer annoying things that can go wrong when you attempt to go online or play the game (though PS3 has that hacking issue right now...). For a simpleton like me, I'd rather have a game that is simple to play and is great, than one which is hard for me to even GET TO play that is great.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:50:55


Post by: Melissia


Xbox also has cheating issues . The first aimbots for Homefront were on its xbox port.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 01:58:57


Post by: ShumaGorath


Melissia wrote:Xbox also has cheating issues . The first aimbots for Homefront were on its xbox port.


Since when has the PC not had those issues?


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:01:29


Post by: LordofHats


Melissia wrote:Xbox also has cheating issues . The first aimbots for Homefront were on its xbox port.


Somewhat irrelevant. These days aimbots and wallhacks are available within 24 hours of a game's release. The hackers have these masterful technologies down to a *puts on sunglasses* science.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:03:57


Post by: Monster Rain


ShumaGorath wrote:I played call of duty for hundreds of hours online. Galaga is worth all of an hour maybe to me. Different folks different strokes. I kinda dislike easy meaningless repetition against a simple machine which is what most "simple" games boil down to.


Easy?

What's your high score?


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:05:22


Post by: ShumaGorath


Monster Rain wrote:
ShumaGorath wrote:I played call of duty for hundreds of hours online. Galaga is worth all of an hour maybe to me. Different folks different strokes. I kinda dislike easy meaningless repetition against a simple machine which is what most "simple" games boil down to.


Easy?

What's your high score?
I got 31 kills in a row in CoD:MW2 once! I'm gonna level with ya. I've never really worked for a high score in anything except MVC2.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:07:07


Post by: LordofHats


ShumaGorath wrote:I got 31 kills in a row in CoD once! I'm gonna level with ya. I've never really worked for a high score in anything except MVC2.


31? pft. One round in CoD4 I went 72-1, and I died within 10 seconds of the match start to grenades with no kills



Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:08:34


Post by: ShumaGorath


LordofHats wrote:
ShumaGorath wrote:I got 31 kills in a row in CoD once! I'm gonna level with ya. I've never really worked for a high score in anything except MVC2.


31? pft. One round in CoD4 I went 72-1, and I died within 10 seconds of the match start to grenades with no kills



Impressive. Most kills I've managed in a single game were slightly over 50 in a round. Was this on the PC that you got 72?


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:10:42


Post by: LordofHats


ShumaGorath wrote:
LordofHats wrote:
ShumaGorath wrote:I got 31 kills in a row in CoD once! I'm gonna level with ya. I've never really worked for a high score in anything except MVC2.


31? pft. One round in CoD4 I went 72-1, and I died within 10 seconds of the match start to grenades with no kills



Impressive. Most kills I've managed in a single game were slightly over 50 in a round. Was this on the PC that you got 72?


PC max time of 18 minutes, we had 28 or 29 players for that round (edit: I forget what the map was called, it's the one with the broadcasting building (EDIT: oh wait, broadcast XD)). I was lucky. The CEVO player was on my team

Twas a blood bath.

EDIT: Lots of editing on this one... I think the best score I've ever seen was my clan leader about three years ago. He went 150 something and 1 on Shippment, which is just horrible. He had black magic going on or something to have only died once in that cluster


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:13:45


Post by: ShumaGorath


LordofHats wrote:
ShumaGorath wrote:
LordofHats wrote:
ShumaGorath wrote:I got 31 kills in a row in CoD once! I'm gonna level with ya. I've never really worked for a high score in anything except MVC2.


31? pft. One round in CoD4 I went 72-1, and I died within 10 seconds of the match start to grenades with no kills



Impressive. Most kills I've managed in a single game were slightly over 50 in a round. Was this on the PC that you got 72?


PC max time of 18 minutes, we had 28 or 29 players for that round (edit: I forget what the map was called, it's the one with the broadcasting building (EDIT: oh wait, broadcast XD)). I was lucky. The CEVO player was on my team

Twas a blood bath.


By what I've played of the PC release it seems the kill scores are much higher since the playercount is doubled and the maps don't change in size. Doesn't diminish your accomplishment much though. Thats still a lot.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:17:39


Post by: Melissia


LordofHats wrote:
Melissia wrote:Xbox also has cheating issues . The first aimbots for Homefront were on its xbox port.


Somewhat irrelevant. These days aimbots and wallhacks are available within 24 hours of a game's release. The hackers have these masterful technologies down to a *puts on sunglasses* science.
My only point was that hacking and etc is across all platforms, not just PS3 and PC.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:20:53


Post by: ShumaGorath


Melissia wrote:
LordofHats wrote:
Melissia wrote:Xbox also has cheating issues . The first aimbots for Homefront were on its xbox port.


Somewhat irrelevant. These days aimbots and wallhacks are available within 24 hours of a game's release. The hackers have these masterful technologies down to a *puts on sunglasses* science.
My only point was that hacking and etc is across all platforms, not just PS3 and PC.


The skew goes PC-PSN-360 for rates of hacking online. None are immune but the 360 keeps a tighter ship then sony and the PC as an open platform suffers the worst. I've never experienced more issues with hacking then in my days with Valve and VAC.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:32:45


Post by: Footsloggin


Im not saying Xbox is perfect, nor was I claiming it to be hack free. But MW2's hacks for Xbox seemed to be restricted to mainly that game, I'm sure that there are aimbots and automatic DMRs in Halo Reach, but we just dont see them often enough, while the hacked lobbies in MW2 were just fun. Who didnt love the fully automatic NOOB TUBES lobbies, in a real game (non-hacked/adjusted I hated them though).

Im not saying any platform is perfect, but I've never really had hacks used against me on Xbox (wallhacks etc.), or the PS3 (though I havent really played PS3 at all). I was just stating how consoles are easier on the simple gamer, while PCs sometimes arent.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:41:53


Post by: Melissia


Except that isn't the case any more. Black Ops is notorious for the aimbotting that takes place on the 360 for example.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 02:52:31


Post by: halonachos


ShumaGorath wrote:
halonachos wrote:
Monster Rain wrote:
ShumaGorath wrote:You should think about renting.


Yeah, that's not really a bad idea.

My main point was that in my experience the simpler games have more replay value.


Certain games have more replay value, the ones with endless waves of bad guys tend to last more than those with a specific ending. Compare Call of Duty to Galaga, you can beat Call of Duty but you can't beat Galaga. Or can you beat Galaga by reaching an insane score which causes the game to crash?


I played call of duty for hundreds of hours online. Galaga is worth all of an hour maybe to me. Different folks different strokes. I kinda dislike easy meaningless repetition against a simple machine which is what most "simple" games boil down to.


Simple repetition makes some games good. Its like you know what's going to happen and you want to beat the game, but when you get taken out you feel like you need to beat that benchmark.

As far as CoD goes the best game I've had would have to be 33-2 on Firing Range in Black Ops, second best would be 27-2 on Stadium. Both used a Spas-12 with a silencer so I felt like I was cheating, especially on hardcore.

Other than that the Python with an ACOG in Havannah will be my choice.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 03:01:50


Post by: Footsloggin


Melissia wrote:Except that isn't the case any more. Black Ops is notorious for the aimbotting that takes place on the 360 for example.


However, in mine and my brother's combined 1000+ games, we have not run into a SINGLE aimbot. Granted, I ragequitted about 100 of those, but my point still stands.

Disclaimer: I am a Xbox 360 Fanboy, though I do not hate on other consoles/Pcs.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 03:10:53


Post by: Melissia


And In a thousand hours of TF2, I saw less than twenty aimbots... none of whom lasted more than twenty minutes without a ban.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 03:45:26


Post by: Cybronx


dogma wrote:
Cybronx wrote:
Difference of opinion. I like to go by reality rather than theory, others don't.


Data isn't theory. If you're claiming such and such system is effective given what software and hardware you're using it isn't because of some magical process that can only be observed by you, in your house. Its the result of the physical properties of your system, which is something anyone can observe, and is always explicitly described by data.

Your terabyte drive isn't going to behave like a 500 gig drive without some mitigating factor affecting its performance, even if you're unaware of what that mitigating factor is.


Not only are you splitting microscopic hairs, but you're twisting words. Application and observance, and therefore anecdotal experiences, are what you defined above. Sure you can test exactly my specs in the exact same conditions, but tell me, who has? You? The various companies I bought my parts from?

The point being that I can guarantee that no conclusive studies have been done and published based on Cybronx's computer. Therefore, in order to learn about my computer you would have to ask me. I would trust someone's opinion of the finished product of their computer (and how it works put together), rather than collect data on every part and do wild calculations in an attempt to produce a muddied idea of what the computer is capable of.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 04:21:15


Post by: ShumaGorath


Melissia wrote:And In a thousand hours of TF2, I saw less than twenty aimbots... none of whom lasted more than twenty minutes without a ban.


You play on some damn well moderated servers. TF2 sees almost the amount of hacking that cs1.7 saw. It's ludicrous how poorly VAC works.


Says the Developer; "Consoles are holding us back" @ 2011/05/01 05:15:19


Post by: halonachos


ShumaGorath wrote:
Melissia wrote:And In a thousand hours of TF2, I saw less than twenty aimbots... none of whom lasted more than twenty minutes without a ban.


You play on some damn well moderated servers. TF2 sees almost the amount of hacking that cs1.7 saw. It's ludicrous how poorly VAC works.


To be truthful, the PC gaming community does suffer from myg0t