Manchu wrote: Man I would love to start both US and German winter armies. But I already have a super extensive BA painting queue.
hahaha, like unpainted miniatures ever stopped any of us from buying more unpainted miniatures. *click click click * orders another pile of miniatures *
Man... i'm not a great painter, but I wouldn't exactly be intimated by that project. Calling those pre-painted is using the term only in its most basic sense. :-p
Doug, can you please post a scale shot of Warlord's Winter Soviets next to an Eisenkern trooper, if you have the models? I like the look of them, although I'm worried they will be too small as the Afrika Corps guy you sent me is tiny, and the website pictures make the winter soviets look even more scrunchy.
Having now attended at least a dozen historical miniatures wargaming conventions, I can guarantee you that those Warlord prepaints are better than 90% of what gets fielded in most convention games - and there are tons and tons of people happy to pay what is effectively a very reasonable price to get their tanks not only preassembled but with a clean base layer of paint and decals on.
Automatically Appended Next Post: Bob, only Eisenkern I own are packed away and the only Sovs I own are summer uniform... but, I found this on Reddit, this may be helpful
the BA plastic Brit is pretty much dead on size-wise with the plastic Soviets.
Left to right: Foundry, Artizan, BA plastic Brit, Perry 8th, BA metal Parra, Plastic Soldier Co. Russian, BA plastic German.
So the one you sent was a Perry mini, then. The Bolt Action guys have much more heroic proportions, but seem just as short. May have to stick with WGF Russians just to keep them close enough in scale.
The plastic armored cars may see some use, though.
So the one you sent was a Perry mini, then. The Bolt Action guys have much more heroic proportions, but seem just as short. May have to stick with WGF Russians just to keep them close enough in scale.
The plastic armored cars may see some use, though.
Not to wander too far down this off topic rabbit hole but I think your best bet for space Soviets that are the same scale as Eisenkern would be DUST soviets.
The preprinted tanks is kinda weird to me. I wonder how they will sell...
Anyway..where are these damn plastic paras? I'm in dire need for some updated allied models. The marine sprues are giving my eto Americans a little bit of new life but damn I could go for paras.
I have a feeling the three ups will be shown during this 12 days of Xmas on their website.
Duel in the Sun sees Bolt Action players take the helm of the Desert Rats of Monty’s 8th Army, the fast-moving and hard-hitting raiders of the LRDG, or Rommel’s mighty Afrika Korps, to recreate some of the most iconic battles of World War II – Operations Compass, Crusader and Torch, Tobruk, and El Alamein, amongst others.
Packed with the usual Theatre Book offerings of new scenarios, special rules, troop types and theatre selectors, Duel in the Sun takes players across the Mediterranean from North Africa, where they can follow the Italian Campaign from the invasion of Sicily, through the battles for Anzio and Cassino, to the final assaults on the Gothic Line.
…and as if that wasn’t enough, here’s a quick excerpt from the book – featuring the infamous Hermann Göring Division!
THE HERMANN GÖRING DIVISION
The embryo of this division was created in 1933, when Hermann Göring, German Minister of the Interior, formed a police unit utterly dedicated to the Nazi regime. Its members soon gained a reputation for brutally enforcing Nazi ideology. These policemen were militarised in 1934, and transferred to the Luftwaffe when Göring was promoted to command that organisation in 1935.
Renamed Regiment General Göring, some of its troops were trained as paratroopers to become the first Fallschirmjäger units. During the opening stages of the war, the regiment saw action everywhere: Poland, Denmark, Norway, the Netherlands, Belgium and France. In 1941 it was restructured as a motorised force, and saw action during Operation Barbarossa, where its anti-tank guns became the terror of Soviet armour. The following year, it was transferred to the North African theatre. Now known as the Hermann Göring Division, it saw action only at the rump end of the Tunisian campaign, which saw all its combat units surrender to the Allies following the collapse of the Afrika Korps.
Göring immediately reformed the division and sent it to Sicily, where it fought tenaciously against the invading Allies until forced to retreat to Messina. One of the last units to leave the island, it fought a fierce rearguard, slowing the Allies long enough for the rest of the German army to evacuate unharmed to the Italian mainland. There, it fought at Salerno, and participated in the gradual fighting retreat to the Gustav Line.
Its reputation for brutality followed it, and it was responsible for several reprisals against Italian villages in response to civilian resistance to the occupying German forces. At Anzio, it resisted the invasion force until the sheer weight of American reinforcements secured the Allied beachhead there. The division forced the Americans to pay a deadly toll in their efforts to cross the Rapido River, and opposed the Allies throughout the early months of 1944 as they pushed towards Rome, again fighting successful delaying actions to ensure the evacuation of German forces from the Eternal City.
In July 1944, the division was transported to the Eastern Front – ultimately, its remnants surrendered to the Soviets in early May 1945. Thus ended a fighting force that had battled in almost every theatre the German army had been involved in.
HERMANN GÖRING DIVISION REINFORCED PLATOON (TUNISIA)
We find that the best way to field a German force to represent the Hermann Göringn division for the fighting in Tunisia is to nselect reinforced platoons from the Rommel’s Defeat Reinforced Platoon (Armies of Germany, page 79), with the following exceptions:
– The entire force has to be motorised (i.e. the platoon must include enough transport vehicles to transport all infantry and artillery units).
– No units in the force can be purchased as Inexperienced.
– Any Veteran infantry or artillery unit in the force can be upgraded to Fanatics at +3pts per man.
– The 2 mandatory Heer Veteran infantry squads in each platoon can be replaced by Fallschirmjäger squads (Early War)
– Each platoon can include one additional anti-aircraft gun, which is purchased as normal, amongst the ones listed, but does not count towards the maximum number of artillery units in the platoon (and an additional tow for it, if necessary).
– Each platoon can include an additional anti-aircraft vehicle, which is purchased as normal, amongst the ones listed, but does not count towards the maximum number of vehicles in the platoon.
– All weapons with the flak rule in the force can re-roll their dice when rolling to hit against incoming aircraft during an air strike, as well as when attempting to hold their flak fire against attacking aircraft.
HERMANN GÖRING DIVISION REINFORCED PLATOON (ITALY)
This is the same as for Tunisia, except that the platoons are selected from the Defence of Italy Reinforced Platoon (Armies of Germany, page 85). Note that the Fallschirmjäger squads need now to be Late War, and that no Waffen SS units can be added to the platoons.
HERMANN GÖRING DIVISION ARMOURED PLATOON
You can of course represent the Hermann Göring Division using armoured platoons from Tank War rather than normal reinforced platoons. If you decide to do so, select armoured platoons from the Armoured Platoon selector (page 11), with the following exceptions:
– Units in the force must be selected amongst those available either for the Rommel’s Defeat selector (for the Hermann Göring Division in Tunisia), or for the Defence of Italy selector (for the Hermann Göring Division in Italy).
– No units in the force can be purchased as Inexperienced.
– Any Veteran infantry or artillery unit in the force can be upgraded to Fanatics at +3pts per man.
– Each platoon can include one additional anti-aircraft gun, which is purchased as normal, amongst the ones listed, but does not count towards the maximum number of artillery units in the platoon (and an additional tow for it, if necessary).
– Each platoon can include an additional anti-aircraft vehicle, which is purchased as normal, amongst the ones listed, but does not count towards the maximum number of vehicles in the platoon.
– All weapons with the flak rule in the force can re-roll their dice when rolling to hit against incoming airplanes during an air strike, as well as when attempting to hold their flak fire against attacking aircraft.
Are the Concord plastics from GoA the same size as the WW2 plastics? They seem to be less heroic in proportions. I'll certainly get some of those in time, but it looks like I wouldn't be able to use spare parts to sci fi up some Warlord historicals.
Not to wander too far down this off topic rabbit hole but I think your best bet for space Soviets that are the same scale as Eisenkern would be DUST soviets.
Thanks! Definitely going to look into this. It's a bit of a shame, though; as a converter, multipart HIPS miniatures are my dream.
The picture of the soviet next to the space marine makes him look tiny. Reminds me of my first Warlord purchase, their Romans. I bought a box to make some Codex Alera conversions. That was a great kit with tons of character and detail, but the minis themselves were so small that all of the bits I wanted to use looked ridiculous on them. Next to GW miniatures they looked childlike and harmless. I had heard that Warlord started making bigger minis since then. Is that true?
BobtheInquisitor wrote: Reminds me of my first Warlord purchase, their Romans. I bought a box to make some Codex Alera conversions. That was a great kit with tons of character and detail, but the minis themselves were so small that all of the bits I wanted to use looked ridiculous on them. Next to GW miniatures they looked childlike and harmless. I had heard that Warlord started making bigger minis since then. Is that true?
Warlord's Romans are definitely short, but historically, Romans were like 5'3" on average (men being 5'5" average) while Celts were 5'9" and Germanics 5'10" on average.
So the EIR figs are shorter than their historicals, which are 28mm to-the-eye, so 30-32mm tall (though most poses are not bolt-upright like Eiseinkern or a Space Marine because no one fights like that, ever)
Answered your Concord question over on the Antares thread w/ some pics
Otto Skorzeny, famous for many exploits, cobbled together enough men and machines for 2 small battle groups known as Kampfgruppe X and Y. Some of these troops disguised as Americans with captured American vehicles caused havoc amongst the Allied lines. To help you represent these hand picked troops for your German army in the opening stages or the Battle of the Bulge we have put together these cracking little deals:
his collection represents Kampfgruppe X, within this bundle you’ll get the Ersatz Panther disguised as an M10 tank destroyer, a squad of Germans in winter gear with their Hanomag transport, and an M3 halftrack to carry the 5 ‘American uniformed’ disguised Germans with German weapons. Plenty to add flavor to your existing armies!
Set contains:
1 x Ersatz (M10) Panther
1 x SdKfz251/1 Ausf D
1 x M3 Halftrack
1 x German Weapons Sprue
1 x Plastic American Infantry sprue
1 x Winter Grenadiers box
This force representing Kampfgruppe Y comprises the StuG III G with SauKopf mantlet that would have been painted in green with a US star, plus a squad of Germans in winter gear with their M3 halftrack transport, and a US Jeep to carry the 5 ‘American uniformed’ disguised Germans with German weapons. As with Kampfgruppe X this isn’t a legally pointed force on its own, but adds an excellent thematic touch to your winter battles!
Set contains:
1 x Stug III G With Saukopf
1 x Jeep with Canopy
1 x M3 Halftrack
1 x German Weapons Sprue
1 x Plastic American Infantry sprue
1 x Winter Grenadiers box
1 x American Jeep driver
One of the many German battle groups to fight into the heart of the allied lines was a kampfgruppe under the command of Obersturmbannführer Peiper. Within the ranks were men of the 1st Battalion, 9th Fallschirmjäger Regiment, 3rd Fallschirmjäger Division.
This Kampfgruppe is a totally legal force with the Tank War rules and the tank riders rules from Armies of the Soviet Union page 25, and is represented here with the heavy armour of a King Tiger, a Panther, and a panzer IV, with a squad of elite Fallschirmjӓger tank riders
Set contains:
1 x King Tiger
1 x Panther AusfA Plastic kit
1 x PanzerIV H Plastic kit
2 x Fallschirmjager sprue
2 x Fallschirmjager base sprue
If you prefer hunting with the big game then this Kampfgruppe is for you! Again totally legal with the Tank War rules it contains the mighty Jagdpanther, Jagdpanzer IV, and the StuG III G,completed with supporting Grenadiers in their Pioneer Halftrack.
Set contains:
1 x Jagdpanther
1 x Jagdpanzer IV L70
1 x StuGIII G Plastic kit
1 x SdKfz251/7D Pioneer Halftrack Plastic
1 x Winter Grenadiers box
There were many brave defensive actions across the Ardennes but the 168th Combat engineers proved to be some of the toughest obstacles to the German advance. Read more about them here.
This set contains a totally legal army with your infantry command, 2 squads of infantry (10 metal Winter gear and 10 normal plastic so you can mix your squads, convert, and add Bazookas) , prone winter MMG team, Winter Mortar team, sandbags and a Farm House ruin to defend, plus an M10 tank destroyer for back up!
Set contains:
1 x US Army HQ- Winter
1 x US Army infantry squad - Winter
1 x UA Army MMG team Prone - Winter
1 x UA Army medium mortar - Winter
2 x Plastic American Infantry sprue
2 x American Infantry weapons plastic sprue
1 x M10 Tank Destroyer
2 x Sand Bag Emplacement
1 x Ruined Farm House
I'm going to have to get me some of those hoodoos-but the largest ones look way off. They've essentially stacked rocks which is sorta right, but not like that. Or at least any I've seen.
Do they sell any WGF boxes for under $30? It seems like they are losing the competitive nimbleness that WGF had with their impulse-buy boxes. I'd buy all sorts of kits at WGF's old prices, but have no interest in building a huge army or sticking with one time period and faction.
I'm sure there's more synergy with Warlord's rule books this way, but it feels like they are creating quite a barrier to interest in their new products.
BobtheInquisitor wrote: Do they sell any WGF boxes for under $30? It seems like they are losing the competitive nimbleness that WGF had with their impulse-buy boxes. I'd buy all sorts of kits at WGF's old prices, but have no interest in building a huge army or sticking with one time period and faction.
I'm sure there's more synergy with Warlord's rule books this way, but it feels like they are creating quite a barrier to interest in their new products.
Warlord does not currently sell any Wargames Factory boxes other than the models included in the two AWI Starter Armies and the Liberty or Death set.
As it stands, Warlord's army boxes have been best sellers for each time period so it makes sense to design/pay for the box printing costs and release those first before individual unit boxes.
BobtheInquisitor wrote: I see. So there is a reason to believe they will eventually release smaller kits.
Oh they definitely will, as well as selling individual sprues, especially as the AWI market is waiting with fistfuls of cash for the artillery/officer set and Hessians set to be released (unreleased by WGF, and only available in the army sets that Warlord has just released)
Alpharius wrote: It will probably warrant its own thread, actually.
I know that's the game I'm really looking forward to from Warlord!
Personally, my WWWII game of choice has been West Wind's Secrets of the Third Reich. Its got a nice combination of weird science and supernatural with some cool minis. The problem is the game has been in a coma for years now, with no new releases of miniatures or supplements. If Warlord can make a better go of it, building on their exisitng BA WWII fanbase, I might be tempted to switch systems.
Prestor Jon wrote: Is there a release date set for the French army box for Agincourt? The previews look good so I'm looking forward to getting it.
Warlord has no plans of their own for HYW/Agincourt models - you may be thinking of the Perry Miniatures set? From what I understand they will release that early next year. Warlord is a distributor for Perry so I would think they'd be selling them shortly after Perry releases them.
Prestor Jon wrote: Is there a release date set for the French army box for Agincourt? The previews look good so I'm looking forward to getting it.
Warlord has no plans of their own for HYW/Agincourt models - you may be thinking of the Perry Miniatures set? From what I understand they will release that early next year. Warlord is a distributor for Perry so I would think they'd be selling them shortly after Perry releases them.
My bad, with Warlord being their distributor and acquiring more companies I thought they had merged. I think I had them confused with Pro Gloria. One day they'll offer plastic landsknechts and take gobs of my money.
Alpharius wrote: It will probably warrant its own thread, actually.
I know that's the game I'm really looking forward to from Warlord!
Personally, my WWWII game of choice has been West Wind's Secrets of the Third Reich. Its got a nice combination of weird science and supernatural with some cool minis. The problem is the game has been in a coma for years now, with no new releases of miniatures or supplements. If Warlord can make a better go of it, building on their exisitng BA WWII fanbase, I might be tempted to switch systems.
Prestor Jon wrote: My bad, with Warlord being their distributor and acquiring more companies I thought they had merged. I think I had them confused with Pro Gloria. One day they'll offer plastic landsknechts and take gobs of my money.
There's something 'off' about that M8. The turret looks far too tall and the hull seems too flat. I wonder if this was a rushed upscaling of the Italeri 1/72 scale M8?
looking at online images the major issue looks to be the base of the turret is thickened too much so it's riding a bit high, but it should sand down ok
Those "Pre-painted" tanks look like something you could reproduce with a green aerosol spray and 30 minutes of drybrushing at the longest. Not really worth anything even close to another £20 on top of the original unpainted price.
sing your life wrote: Those "Pre-painted" tanks look like something you could reproduce with a green aerosol spray and 30 minutes of drybrushing at the longest. Not really worth anything even close to another £20 on top of the original unpainted price.
I am sure they'll sell insanely well, considering the vast majority of historical wargamers are older gents who don't want to paint and have no problem keeping Miniature Building Authority in business.
sing your life wrote: Those "Pre-painted" tanks look like something you could reproduce with a green aerosol spray and 30 minutes of drybrushing at the longest. Not really worth anything even close to another £20 on top of the original unpainted price.
I am sure they'll sell insanely well, considering the vast majority of historical wargamers are older gents who don't want to paint and have no problem keeping Miniature Building Authority in business.
What with literal hundreds of commission painters out there who can provide a lot more detailed and involved paintjob for that amount of money, I'd be forces to disagree.
sing your life wrote: Those "Pre-painted" tanks look like something you could reproduce with a green aerosol spray and 30 minutes of drybrushing at the longest. Not really worth anything even close to another £20 on top of the original unpainted price.
I am sure they'll sell insanely well, considering the vast majority of historical wargamers are older gents who don't want to paint and have no problem keeping Miniature Building Authority in business.
What with literal hundreds of commission painters out there who can provide a lot more detailed and involved paintjob for that amount of money, I'd be forces to disagree.
Ah, but they're not available "off the shelf."
Commissioned painting is never affordable, quality, and timely.
sing your life wrote: Those "Pre-painted" tanks look like something you could reproduce with a green aerosol spray and 30 minutes of drybrushing at the longest. Not really worth anything even close to another £20 on top of the original unpainted price.
I am sure they'll sell insanely well, considering the vast majority of historical wargamers are older gents who don't want to paint and have no problem keeping Miniature Building Authority in business.
What with literal hundreds of commission painters out there who can provide a lot more detailed and involved paintjob for that amount of money, I'd be forces to disagree.
Yeah, they're "Not For Us". I believe that they'll sell, and sell well.
I've heard that there is relatively a lot of money in commission painting for historicals stuff.
I've heard of retired professionals (bank managers, retired army etc.) laying down thousands for painted Napoleonics forces and the like, so this is relatively cheap by comparison. And going on Warlord's staffs background they probably know there is a market for this.
Don't mistake size of the market for profitability. If anything, historical wargaming, simply due to the normal army sizes involved results in far lower quality work and consequently lower per-mini prices. I've looked at it in the past (a few years ago now), and I'd honestly have issues dialling back the effort I put in on the stuff I do to make it viable.
But yeah, there's a lot of commission places churning out what I consider tat paintwork in the historical sector. However they churn it out cheap.
I reckon it's slowly shifting a bit - there are more 'skirmish' level games coming out and gaining traction - this leads to better looking models (as you spend more time looking at them individually). That obviously increased the number of people looking for decent paintwork.
Edit / TL/DR: Historical games seem to not mind crappy paintwork, as long as it looks about right. There's FAR more tolerance for 'tabletop' standard work.
Pacific wrote:I've heard that there is relatively a lot of money in commission painting for historicals stuff.
I've heard of retired professionals (bank managers, retired army etc.) laying down thousands for painted Napoleonics forces and the like, so this is relatively cheap by comparison. And going on Warlord's staffs background they probably know there is a market for this.
winterdyne wrote: Edit / TL/DR: Historical games seem to not mind crappy paintwork, as long as it looks about right. There's FAR more tolerance for 'tabletop' standard work.
Both of these align with what I've seen and heard. Historical players tend to (paradoxically) have more spending power, being older and better off, but are also highly price conscious. In other words, they are highly likely to spend freely on what they want, but very unwilling to spend more than is necessary to get what they want.
In my experience with the historical gamers at my club, who prefer to get models painted, they are prepared to pay extra for painting but usually not enough for commission painting. So second hand armies on ebay, bring and buy at shows or locally are where they get most of their models. They're the ones buying painted models at above RRP when fantasy/sci fi players would be wondering where the 60% discount is. The painting quality doesn't matter too much, flat block colours are enough as long as they're the right colours.
The quality on the Warlord tanks is definitely good enough for them. While they could easily afford them I think the tanks might be considered a bit pricey but I can see the convenience of be able to buy them at Warlords make up for that. Actually being slightly higher than they'd like is probably a good thing otherwise we'd soon be needing new accommodation to handle all the tanks.
durecellrabbit wrote: In my experience with the historical gamers at my club, who prefer to get models painted, they are prepared to pay extra for painting but usually not enough for commission painting. So second hand armies on ebay, bring and buy at shows or locally are where they get most of their models. They're the ones buying painted models at above RRP when fantasy/sci fi players would be wondering where the 60% discount is. The painting quality doesn't matter too much, flat block colours are enough as long as they're the right colours.
The quality on the Warlord tanks is definitely good enough for them. While they could easily afford them I think the tanks might be considered a bit pricey but I can see the convenience of be able to buy them at Warlords make up for that. Actually being slightly higher than they'd like is probably a good thing otherwise we'd soon be needing new accommodation to handle all the tanks.
Correct - the Warlord tanks are of the same quality as prepainted 1/72 tanks from Dragon, et al, and better than Corgi, but with a similar increase in price. They will sell very, very well. Dakka is nowhere near representative of the normal historical convention gamer (I mean, people on this forum still play - gasp - Games Workshop games - when any proper gamer knows that Rogue Trader was the last good game GW released, with a nod to Man O War)
The heat builds up as we go from one theatre with extreme conditions to another, this time desert warfare in the African and Italian campaigns. Duel In The Sun is now available to Pre-Order!
Rumbling onto the battlefield comes the M7 Priest, the workhorse of the motorised artillery units, bringing unparalleled close fire support to the US and British armies:
Anyone who’s ever trodden the lands of Pellucidar, the sands of Mars, the lair of the Morlocks, the lost Empire of Ayesha or the Dreamlands via the literary works of the masters of the pulp genre, will know whence comes the Savage Core; a range of miniatures inspired by these works filtering through my own imaginings.
The setting of the Savage Core is a huge cavernous inner Earth beneath the surface of our own, reached only by chance through tortuous subterranean passageways or by following sketchy and vague maps drawn by previous explorers driven half mad by hunger and fear. Above, it is 1932, but far below the streets of Berlin and the sewers of Paris, is a land of exotic and dangerous flora, populated by huge primordial beasts, lost tribes, anachronistic, ritualised and cruel Empires as well as clever Simians. Also traversing this savage land can be found the occasional survivor of surface world expeditions, desperately seeking a route back to the world they know, or a fanatical treasure hunter of the Third Reich searching ruined gargantuan temples for a mythical artifact or powerful sunstone.
Savage Core sounds fun, but I fear Warlord will get creamed if they go up against Reaper directly in the arena of pulp wackiness. Still, nice Koba mini.
Great sculpts, been on my list of "Need to buy" for a long time. I really should have picked them up by now. Maybe I can grab them with one of those "free shipping" deals Warlord does every so often.
I'm not sure how Amazon can 'accidentally' list it. They have to get the data from somewhere. They don't just randomly list items.
They have certainly been wrong about things before. The French Amazon site recently listed a Witcher 3 Game of the year edition that doesn't exist according to the developers.
Not about Osprey releases IME. I pre-order all BA and other Osprey rules releases as soon as they are listed on Amazon (usually 6-9 months in advance) and have received everyone of them so far. The cover art sometimes changes, however.
Meh... Just bought two copies of the existing rules for friends for Christmas.
As a new BA player myself, I hope we're not into GW shelf life for Warlord books. I've bought 4 army books recently too.
:-(
I don't know how much is really going to change or even if there will be new army books. It's a shame for folks who JUST bought the current edition but please keep in mind that while it may be new to you it is not really new.
Not about Osprey releases IME. I pre-order all BA and other Osprey rules releases as soon as they are listed on Amazon (usually 6-9 months in advance) and have received everyone of them so far. The cover art sometimes changes, however.
oooooooh Konflikt 47, even got a cover pic and everything!
Gimgamgoo wrote: Meh... Just bought two copies of the existing rules for friends for Christmas.
As a new BA player myself, I hope we're not into GW shelf life for Warlord books. I've bought 4 army books recently too.
:-(
I think we're a long, long way from something like that becoming the norm.
This will be a re-write because it's genuinely needed, not a release cycle re-release.
By the way Booksetc.co.uk is a great place for getting the Bolt Action books. You can get the army books for £8 new and will hopefully have the new books for sale also.
Pacific wrote: oooooooh Konflikt 47, even got a cover pic and everything!
Gimgamgoo wrote: Meh... Just bought two copies of the existing rules for friends for Christmas.
As a new BA player myself, I hope we're not into GW shelf life for Warlord books. I've bought 4 army books recently too.
:-(
I think we're a long, long way from something like that becoming the norm.
This will be a re-write because it's genuinely needed, not a release cycle re-release.
By the way Booksetc.co.uk is a great place for getting the Bolt Action books. You can get the army books for £8 new and will hopefully have the new books for sale also.
If it's a place holder then it's fine example of internal art. Plus I have an army of Were Wolves ready to go if this is going to happen.
In regards to the new rules, so essentially Bolt Action 1.5?
Apparently the 2015 Warlord Open day got pushed back to spring of this year, I wonder if that's going to coincide with the new Bolt Action event or something similar?
Although now that show is going to is almost certainly have some previews for Konflikt 47 so that's got to be a definite attendance for me!
We have come to the point where Konflikt 47 should be discussed in a separate N&R thread. This thread is for the historical lines WLG makes and distributes. Thanks!
We had a Clockwork Goblin one somewhere in the dim, distant past that contains their current models as well as sneak peeks. Seems like a good place for Konflikt to go.
FREE: Plastic set when you buy a Rulebook or Starter Set
A New Year often brings the need for us all to try something new, and what better than to start a new system!
So why not start your year off with a new game easily done with these Starter Deals – Just grab a rule book or army set from the list below and get a single free, yes FREE, plastic box set from that system. All you need do is go to the store and select your Rule book, you’ll then get a drop down menu from which you can select a single plastic infantry set to add for FREE! It’s as simple as that!
Wehrkind wrote: How good is Black Powder? I see Jervis Johnson's name attached and a I get a little leery. Anyone have experience with the game and how well it works?
Haven't played Black Powder, but Jervis actually has an awesome track record in terms of games he's written.
---------------
I was just actually looking and wondered whether Wild West Chronicles was any good? PDF is $9, and Warlord has everything else available for free download.
Wehrkind wrote: How good is Black Powder? I see Jervis Johnson's name attached and a I get a little leery. Anyone have experience with the game and how well it works?
Black Powder was written by Rick Priestley and Jervis Johnson - and is pretty much the standard game they, along with the rest of the Nottingham crew, have been playing for a long long long time. It's just organized and put into a nice full color rulebook. (remember, all those GW and Mantic and Warlord and Foundry and Perry Bros etc are all friends and hang out and game and drink together. Black Powder is their generic go-to ruleset for when they get together and drink beers and push around soldiers)
It's pretty fun, and works best with 5 or more brigades per side (3+ brigades minimum i'd say)
Ahh that makes sense, and explains why people say Bolt Action is a good alternative to 40k for those sorts of battles. I might give it a pass then, as I have gotten a little bored with the GW style "4+ to hit, 4+ to wound" style rules. Thanks for the info!
From what I heard BP is designed for scenario gaming and does not usually use points for army composition (but there is an option for them), is that right?
I'm not sure about other time periods that BP covers but I played a 300 point per player (8 players) 1815 Napoleonic game last night. I had a great time even though my French Brigade failed command tests in the first couple of turns. It's a good "rank and flank" game system for when you want to put a lot of toy soldiers on the table with a lot of friends.
endtransmission wrote: We had a Clockwork Goblin one somewhere in the dim, distant past that contains their current models as well as sneak peeks. Seems like a good place for Konflikt to go.
Wehrkind wrote: How good is Black Powder? I see Jervis Johnson's name attached and a I get a little leery. Anyone have experience with the game and how well it works?
Black Powder was written by Rick Priestley and Jervis Johnson - and is pretty much the standard game they, along with the rest of the Nottingham crew, have been playing for a long long long time. It's just organized and put into a nice full color rulebook. (remember, all those GW and Mantic and Warlord and Foundry and Perry Bros etc are all friends and hang out and game and drink together. Black Powder is their generic go-to ruleset for when they get together and drink beers and push around soldiers)
It's pretty fun, and works best with 5 or more brigades per side (3+ brigades minimum i'd say)
How did Jervis Johnson write BP with Priestley while he's been working for GW this whole time? I'm surprised they let him.
Wehrkind wrote: Ahh that makes sense, and explains why people say Bolt Action is a good alternative to 40k for those sorts of battles. I might give it a pass then, as I have gotten a little bored with the GW style "4+ to hit, 4+ to wound" style rules. Thanks for the info!
Oh dear me, no, that was not my intent at all. Bolt Action plays _nothing_ like 40k (pinning is king) and Black Powder could be considered a distant relative of Warmaster due to the command/control system... but that's about it. When not confined by GW's imposed design limitations, that's where all these guys _shine_.
Automatically Appended Next Post:
ntdars wrote: How did Jervis Johnson write BP with Priestley while he's been working for GW this whole time? I'm surprised they let him.
I'm guessing once Warhammer Historicals folded there was nothing in his contract that said he couldn't do a historicals game. Not 100% sure
Wehrkind wrote: Ahh that makes sense, and explains why people say Bolt Action is a good alternative to 40k for those sorts of battles. I might give it a pass then, as I have gotten a little bored with the GW style "4+ to hit, 4+ to wound" style rules. Thanks for the info!
Oh dear me, no, that was not my intent at all. Bolt Action plays _nothing_ like 40k (pinning is king) and Black Powder could be considered a distant relative of Warmaster due to the command/control system... but that's about it. When not confined by GW's imposed design limitations, that's where all these guys _shine_.
Oh! Well, that is more interesting! I might have to risk the wrath of wife and sneak an order in for that then! My father likes black powder age stuff quite a bit, so it might be a fun way to get some games in with him (he's more fluff driven than rules, pretty much the opposite of me.)
Wehrkind wrote: Ahh that makes sense, and explains why people say Bolt Action is a good alternative to 40k for those sorts of battles. I might give it a pass then, as I have gotten a little bored with the GW style "4+ to hit, 4+ to wound" style rules. Thanks for the info!
I like the game a lot, but it definitely is a 4+ to hit (with a few modifiers), 4+ to save (with a few modifiers), then take a morale test when you've taken too many unsaved hits kind of a game. But the real great part about the game is the command and control rules.
Black Powder generally covers the period from the Jacobite rebellion to the Mahdhist revolt, when gunpowder technology was advanced enough to make dedicated melee near useless but not enough to obselete regimented formations and melee cavalry.
Wehrkind wrote: Ahh that makes sense, and explains why people say Bolt Action is a good alternative to 40k for those sorts of battles. I might give it a pass then, as I have gotten a little bored with the GW style "4+ to hit, 4+ to wound" style rules. Thanks for the info!
I read over your review and agreed with a lot of it; however I was wondering about your point about the command. I had always assumed that there was an increasingly greater chance of getting 3 moves from higher valued commanders because the commander is good; conversely, a much less chance as that value goes does from 9 to 8 to 7 and so on for lower valued commanders. There's a greater chance of getting just a single move on lower command values due to command ineptitude (the percent chance of 3 moves gets smaller). And the 2 moves was slim for all commanders because either the order goes off flawlessly (3) or is barely understood (1), so the 2 is kind of a rare middle ground.
Black Powder generally covers the period from the Jacobite rebellion to the Mahdhist revolt, when gunpowder technology was advanced enough to make dedicated melee near useless but not enough to obselete regimented formations and melee cavalry.
I'm sure the British at Isandlwana would disagree with you.
Black Powder generally covers the period from the Jacobite rebellion to the Mahdhist revolt, when gunpowder technology was advanced enough to make dedicated melee near useless but not enough to obselete regimented formations and melee cavalry.
I'm sure the British at Isandlwana would disagree with you.
Of course the Brits at Rorke's Drift would agree with him.
Black Powder generally covers the period from the Jacobite rebellion to the Mahdhist revolt, when gunpowder technology was advanced enough to make dedicated melee near useless but not enough to obselete regimented formations and melee cavalry.
I'm sure the British at Isandlwana would disagree with you.
Of course the Brits at Rorke's Drift would agree with him.
The British only really lost so badly at Isandlwana due to their bad leadership and unpreparedness. The Zulus usually took a lot more casualties than their colonialist opponents.
I think we can agree that melee was pretty useful at Isandlwana, but a lot of factors broke for the Zulu, while a lot broke against the British as well.
The thing I've heard and read over and over about massed bayonets is that it's less about the wounds caused, as the fear it causes. Successful bayonet charges rarely led to huge casualties for either side, but rather they cause the enemy to give up a position.
I had read similar things about hoplite combat. Not many people died in the scrum itself, which was mostly just shoving to and fro, but once a line broke and lost its nerve then lots of people died in the ensuing chase. Essentially so long as a force kept cohesion it was relatively safe, but good luck with that.
Wehrkind wrote: I had read similar things about hoplite combat. Not many people died in the scrum itself, which was mostly just shoving to and fro, but once a line broke and lost its nerve then lots of people died in the ensuing chase. Essentially so long as a force kept cohesion it was relatively safe, but good luck with that.
It was also a form of combat that allowed for armed rivalry without a huge death rate. Sure, you'd capture a ton of hoplites, but they were worth more in ransom or as prisoners than dead.
I think roughly the same thing happened in the mercenary wars between Italian City states.
The total war that arose from nationalism and industrialization is very different from a lot of earlier "let's take this outside" low intensity conflicts.
I don't know about that; I have read arguments that "total war" was largely built into the "western" style of warfare (which is to say, Greek, Roman and those who inherited their institutions), not so much a later development.
I agree that often slaves and prisoners were more valuable than dead guys, but at the same time I suspect that melee combat in general is inefficient enough to keep casualties low until morale breaks and things get crazy. My guess is most battles with a predominantly melee focus are going to have fewer casualties during the fighting part, and plenty of casualties during the "running down survivors from horseback" part. Predominantly ranged focused battles might have the opposite, but I can't think of any in early periods to use as examples, at least not ones where those ranged elements were not mounted (Rome's excursions into the east for instance.)
Wehrkind wrote: I don't know about that; I have read arguments that "total war" was largely built into the "western" style of warfare (which is to say, Greek, Roman and those who inherited their institutions), not so much a later development.
I agree that often slaves and prisoners were more valuable than dead guys, but at the same time I suspect that melee combat in general is inefficient enough to keep casualties low until morale breaks and things get crazy. My guess is most battles with a predominantly melee focus are going to have fewer casualties during the fighting part, and plenty of casualties during the "running down survivors from horseback" part. Predominantly ranged focused battles might have the opposite, but I can't think of any in early periods to use as examples, at least not ones where those ranged elements were not mounted (Rome's excursions into the east for instance.)
Wars of conquest were pretty nasty, but I was thinking more along the lines of smaller conflicts among political units that share a culture. Greeks would run down Persians with no restraint, but for much of classical Greece war between the city-states was less lethal.
Essentially, not every war has been fought seeking the destruction or conquest of the enemy.
Polonius wrote: for much of classical Greece war between the city-states was less lethal
Until the Peloponnesian War.
Yup. It's not a coincidence that the warfare changed when the dozens to hundreds of city states began to form alliances, hegemonies, and outright empires.
No matter how hard they tried, for example, Corinth was unlikely to fully conquer and hold, say, Thebes. But a collection of a dozen states, could and did conquer even a powerful city.
I guess I should make clear that limited warfare isn't due to superior moral culture, but usually due to economic, political, or technological limitations on the ability to wage more complete war.
I think the most important a priori limitation is conceptual. It seems to me that the Greeks blundered into atrocity; they did not and could not foresee the scope of violence coming even despite the motivation for war being the maintenance of the balance of power. To try to steer this a bit back on-topic, this is getting to why I prefer rules designed for a specific period rather than some broad swath of history based on the conceit of technological development, such as Hail Caesar and Black Powder. The thing to remember about those rule sets is that they are very loose guidelines meant to support scenario-based play where the more era-specific considerations are taken into account.
Manchu wrote: such as Hail Caesar and Black Powder. The thing to remember about those rule sets is that they are very loose guidelines meant to support scenario-based play where the more era-specific considerations are taken into account.
I think Warlord agrees with you somewhat - hence the specific campaign books (and that Pike & Shotte was originally intended as a Black Powder supplement but eventually formed it's own ruleset!)
Yea, I agree with you guys there: each period and even conflict can really benefit from specific rule sets that capture the feel of various periods and campaigns. I suppose one could make a huge, over arching rule set that hit everything and just used various stat adjustments to make certain rules more salient in one period than another, but then that also sounds like a lot of work
Wehrkind wrote: Yea, I agree with you guys there: each period and even conflict can really benefit from specific rule sets that capture the feel of various periods and campaigns. I suppose one could make a huge, over arching rule set that hit everything and just used various stat adjustments to make certain rules more salient in one period than another, but then that also sounds like a lot of work
Well, that's Black Powder The core rule book has all you need for 1700-1900 but the extra books Warlord has released give you a lot more meat, scenarios, and unit rules that add the flavor for the specific conflict. Plus they are just absolutely beautiful and chock full of amazing content. Manchu has several? all? of them I believe.
judgedoug wrote: hence the specific campaign books (and that Pike & Shotte was originally intended as a Black Powder supplement but eventually formed it's own ruleset!)
Right, and as you know I really love their scenario books and have been buying them all up over the years. I'd really recommend them to anyone looking for something for the covered period and hope they continue putting them out (would really like to see Taiping and Boxer Rebellion books).
Let's see, I have Germania, Brittania, Dacia, The Devil's Playground, Zulu, Blood on the Nile, and Albion Triumphant vols 1 & 2 so that leaves the two army list books for HC, Rebellion, and Last Argument of Kings. I'll get them all eventually. and of course, everything they publish for BA has been great and if anything just keeps increasing in quality.
I haven't seen this posted yet, but I read on the Warlord forums that there was a mix up in the announcement of the forthcoming plastic paras. By end of the year they meant end of the fiscal year, so they should be coming in 2016 still.
With our focus drifting across the sands to the blistering heat of the desert we thought it timely to give you the opportunity to grab your desert forces and prepare for war!
When you select this deal you’ll get a complete set of figures to make a legal reinforced platoon including a choice of 1 Armoured Car and 1 Tank from a selection chosen specifically for desert warfare!
Whichever deals you decide on you’ll receive an unbeatable 20% off!
To celebrate the imminent arrival of the final Bolt Action Theatre Book, ‘Duel in the Sun’ – we’ve gathered together all four of our existing Theatre Books for Bolt Action into one handy bundle!
DEAL: ALL VICTRIX ANCIENTS AND NAPOLEONICS 10% DISCOUNT!
If you’ve taken advantage of our System Starter offers then here’s a fantastic opportunity to expand your forces. For a limited time, and whilst stocks last, you can get 10% off all Victrix products to go with your Hail Caesar and Black Powder collections!
sing your life wrote: They do understand the M10 (and other vehicles on the chassis) were fitted with live track that did not sat on the VVSS units, right?
I guessing by your comment and the actual model pictures posted the answer is...no?
decker_cky wrote: Yeah.....I must admit I can't see what the complaint is. Those tracks and suspension seem to match pictures of M10s:
Except it doesn't match pictures of the M10 at all. All images of the tank I've seen have the upper track run as straight along the suspension (when it's not obscured by the skirts).
I *think* the complaint is that the tracks sag slightly (and that they shouldn't). I'm not actually sure the tracks *are* sagging from the pics - though the middle tank in the set of three seems to have some definite sag. There doesn't seem to be any in the shot straight on the tracks though (putting a paper up to the screen they seem flat).
@sing: If I'm misinterpreting, then please, with MS paint or something, point out what the error is.
I wonder if they're clearancing the Victrix boxes out, or if they'll be restocking them? Any idea on that, Doug?
You could try Arcane in Nottingham - they also have worldwide free shipping, and I've used them quite a few times for different historical stuff. My Victrix stuff has come from both them and Warlord at various times, depending on stock.
http://arcanesceneryandmodels.co.uk/product-category/victrix-ltd/
Thanks--they're missing the mercenary hoplites, but Warlord has that, so it actually kinda works out.
Edit: Or I could be too slow, and the mercs sell out as well. That said, think I saw them on ebay/amazon, and arcane is STILL helpful, so meh, just means their sale doesn't work for them.
judgedoug wrote: Wait, what's the complaint about the Italeri M10? I'm not sure I personally understand.
Well, it's the oldest complaint in the book, the track sag! No matter what kit someone releases, there's always someone complaining that there's too much, too little or too correct amount of sag in the tracks, and that ruins the whole model.
If that fails, you can always start counting the track links - c'mon, everyone knows that the track of a M10 Wolverine should have 117 links, where I only count 116. Another model ruined by crappy designers who choose to ignore major details like this, oh well.
prowla wrote: Well, it's the oldest complaint in the book, the track sag! No matter what kit someone releases, there's always someone complaining that there's too much, too little or too correct amount of sag in the tracks, and that ruins the whole model.
If that fails, you can always start counting the track links - c'mon, everyone knows that the track of a M10 Wolverine should have 117 links, where I only count 116. Another model ruined by crappy designers who choose to ignore major details like this, oh well.
Have an exalt!
Save the rivet counting for scale modeling. This is a gaming piece!
prowla wrote: Well, it's the oldest complaint in the book, the track sag! No matter what kit someone releases, there's always someone complaining that there's too much, too little or too correct amount of sag in the tracks, and that ruins the whole model.
If that fails, you can always start counting the track links - c'mon, everyone knows that the track of a M10 Wolverine should have 117 links, where I only count 116. Another model ruined by crappy designers who choose to ignore major details like this, oh well.
Have an exalt!
Save the rivet counting for scale modeling. This is a gaming piece!
Except I wasn't rivet counting, just pointing out that the tracks should be straight for authenticity, espically considering that the previous resin version had them in the correct position. I still agree the model as a whole looks great.
prowla wrote: Well, it's the oldest complaint in the book, the track sag! No matter what kit someone releases, there's always someone complaining that there's too much, too little or too correct amount of sag in the tracks, and that ruins the whole model.
If that fails, you can always start counting the track links - c'mon, everyone knows that the track of a M10 Wolverine should have 117 links, where I only count 116. Another model ruined by crappy designers who choose to ignore major details like this, oh well.
Have an exalt!
Save the rivet counting for scale modeling. This is a gaming piece!
Except I wasn't rivet counting, just pointing out that the tracks should be straight for authenticity, espically considering that the previous resin version had them in the correct position. I still agree the model as a whole looks great.
I suspect the difference is that they have reused the tracks from the plastic sherman, whereas the resin would have been separately sculpted. I imagine there will still be correctly sagless M10s out there for those who care to buy.
judgedoug wrote: Wait, what's the complaint about the Italeri M10? I'm not sure I personally understand.
Well, it's the oldest complaint in the book, the track sag! No matter what kit someone releases, there's always someone complaining that there's too much, too little or too correct amount of sag in the tracks, and that ruins the whole model.
If that fails, you can always start counting the track links - c'mon, everyone knows that the track of a M10 Wolverine should have 117 links, where I only count 116. Another model ruined by crappy designers who choose to ignore major details like this, oh well.
Wait, tracks have no sag when first put on, but begin to sag over usage as the links stretch, correct? Eventually the sag becomes so great, that tracks have to be completely changed, otherwise that is how a tank throws a track.
Actually I think the sd kfz 251 was designed to have sag in it because it allowed the suspension to better function over cross-country (the tracks weren't as tight, so the wheels and suspension had more "stretch" due to the lack of tightness on the track)
So this M10 has sag because it's been on campaign for a few week and hasn't had it's track replaced yet.
Not really, slack like that on this type of suspension means you are gonna throw track. The TC would be pissed at the driver for not adjusting track tension as he should be doing.
CptJake wrote: Not really, slack like that on this type of suspension means you are gonna throw track. The TC would be pissed at the driver for not adjusting track tension as he should be doing.
I dunno, there's plenty of pics of operational Sherman hull/track with lots of sag
Spoiler:
But I am no track expert, just going by pics of them in action.
CptJake wrote: Not really, slack like that on this type of suspension means you are gonna throw track. The TC would be pissed at the driver for not adjusting track tension as he should be doing.
I dunno, there's plenty of pics of operational Sherman hull/track with lots of sag
Spoiler:
But I am no track expert, just going by pics of them in action.
Really the track sag on those Shermans you posted is extremely mild by any standard. By comparison, the amnount of sag on the M10 is about the same as the dead tracked plastic German tanks Warlord have put out.
Yes that’s 1 FREE Stowage or Tank Crew pack when you buy your choice of 3 tanks for war in the desert – and you’ll get 10% off the value of the tanks as well!
but it's important to have the II there as the Matilda actually looked like this (it actually fought in France alongside the Matilda II before it was realised it was totally obsolete)
I know exactly what tank Warlord were trying to write, I was humourously pointing out their typo. And the Matilda II was a lot more widely used than the I (all 3 fronts throughout the war compared to just France in 1940), so I don't think anyone would see the name Matilda and think of the original model first.
When you click the link to go to the store you’ll get both trucks A & B, you can then choose which 1 of the 2 SAS jeep variants you wish to add – with over 15% off the combined value why not add to your army today!
http://us-store.warlordgames.com/products/behind-enemy-lines
The LRDG trucks do look great, but Warlord resin vehicles (at least the ones I have bought) tend to take a lot of work. I recently got some resin stuff from JTFM/Die Waffenkammer which has convinced me Warlord does not deserve any more of my $$$ for resin stuff.
CptJake wrote: The LRDG trucks do look great, but Warlord resin vehicles (at least the ones I have bought) tend to take a lot of work. I recently got some resin stuff from JTFM/Die Waffenkammer which has convinced me Warlord does not deserve any more of my $$$ for resin stuff.
Very true for the older kits Warlord bought when they bought the Bolt Action range.
However their newer resin kits (the ones designed in-house) are fantabulous. Manchu, you have several of the newest tanks, right? Can you chime in?
judgedoug wrote: Manchu, you have several of the newest tanks, right? Can you chime in?
I have a good mix of new and old. The older stuff can be a terrible pain with lots of resin blocks that just need to be sheared off. The newer stuff is gorgeous and needs very little work. For example, I have the M24 which looks about as good out of the box as it does in these promotional pics.
CptJake wrote: I recently got some resin stuff from JTFM/Die Waffenkammer which has convinced me Warlord does not deserve any more of my $$$ for resin stuff.
I have stuff from him, as well. It's great. The downside is, poor comms and long waits.
I've never had the slightest interest in any Napoleonic models or Napoleonic gaming. These, though... the question is do I get two boxes or four? ...and do I paint them historically appropriate, or as French-inspired fantasy troops?
Ditto to JTFM miniatures. I do tend to order knowing that I will have to wait for months but as my life is often extended periods working overseas it works well for me and I've never been disappointed with Jeff's stuff.
I've only had a few problems intermittently with warlords resin tanks so 2 times out of around 20+ purchases so not bad going at all. Shifting over from a forgeworld addiction its been a positive experience regarding quality as its been comparable. Getting the incorrect parts or missing parts is another problem completely...............
NEW: SARISSA PRECISION RAILWAYS RANGE This week, the Sarissa Precision gang came to Warlord HQ laden with a brand new goodies in the form of their Railway range!
It contains everything you could possibly need to add a train line to your WW2 Bolt Action battlefields or even create an entire station yard for some really characterful battles!
http://www.warlordgames.com/new-sarissa-precision-railways-range/
Soon to appear on the shores of Italy and on into Europe comes the plastic M10 Tank destroyer!
The M10 was also widely used by the British, who called it the Wolverine. As such the kit includes parts to make both American and British crewmen as well as decals for both nations.
This plastic set comes complete with choice of US or British crew plus extensive decal sheets to gear up your tank hunters for action!
I will be getting a lot of those Agincourt French, they are a decent match for Wars of Independence Scottish infantry, with the appropriate equipment options at least, and considerably cheaper than metals.
Warlord sell Perry, Victrix, Gripping Beast, and Conquest Games...and have done for as long as i can remember.. basicallty anything that fits into their gaming systems. Though there are a few of the boxes listed as sold out. They even sell Revel's Viking ship for Hail Caesar.
Manchu wrote: I guess it depends on how well the Civil War box did. Seems to have done pretty well so fingers crossed for Agincourt!
In anycase I wouldn't expect to see one until after they get the cavalry out, though hopefully in the meantime they do a WotR box (as they already have all the required plastics).
As an owner of the American Civil War box set, I can tell you that it is one of the coolest and most exciting miniatures/wargame things I've ever gotten. It reminded me of the same feeling of the late 90's through early 2000's of opening a GW box set and being confronted by a TON of miniatures - but this one is all Perry sculpts
If you even have a passing interest in ACW you should get the Battle In A Box. Awesome figures and awesome terrain and that looks like a fun quick ruleset.
Hey guys if you ever wanting a 1/56 hetzer now's the time. Warlord is selling their hetzer's at %50 off, so they're basically $16.
Keep in mind this is only from the warlord website, but since any order over a $100 gets you free shipping all you need is a couple infantry boxes or an army deal like the winter grenadiers bundle and you'll be set.
MrMoustaffa wrote: Hey guys if you ever wanting a 1/56 hetzer now's the time. Warlord is selling their hetzer's at %50 off, so they're basically $16.
Keep in mind this is only from the warlord website, but since any order over a $100 gets you free shipping all you need is a couple infantry boxes or an army deal like the winter grenadiers bundle and you'll be set.
Manchu wrote: I guess it depends on how well the Civil War box did. Seems to have done pretty well so fingers crossed for Agincourt!
In anycase I wouldn't expect to see one until after they get the cavalry out, though hopefully in the meantime they do a WotR box (as they already have all the required plastics).
I got a reply from Alan telling me that it's "a bit soon for that", so that more or less confirms the cavalry. Maybe crossbows as well.
Mine also came from the stater box. Not sure what you mean by spotty. There were no pits or other abrasions on the surface of the model. I'd say the biggest issue was the somewhat crude detail, especially compared to what is on offer in new resin kits from WLG.
Manchu wrote: Mine also came from the stater box. Not sure what you mean by spotty. There were no pits or other abrasions on the surface of the model. I'd say the biggest issue was the somewhat crude detail, especially compared to what is on offer in new resin kits from WLG.
My mistake, I had quite a few bolt holes near the joists in the armored plate that were filled with material. The tracks were also very poorly made IMO. I may be looking at Rubicon from now on.
Manchu wrote: Just keep in mind that the newer resin kits from WLG are excellent.
I wish I knew which were the excellent newer kits and which were the ones like the jeeps I got...
From the missing chunk of shovel handle to the solid masses of resin that will make the lower section a pain to clean up, I was pretty disappointed. And that one is the replacement they sent after I sent pictures of the original which was much worse.
Compared to the M4A3EZ8 or the schwimwaggen from JTFM/Die Waffenkammer I am working on it is just pathetic, AND it cost quite a bit. It makes me very reluctant to try more Warlord resin.
I know JTFM is working on a King Tiger with zimmerit and that Warlord already has one. I'm not in a big hurry as I just got in 4 Rubicon kits and have 3 JTFM kits I'm working on, but since building a Tamiya 1:35 version years ago and climbing on the one at the Patton Museum at Knox (when it was still at Knox...) have loved this tank.
Is the Warlord one any good? I worry because if the zimmerit coating is all screwed up by poor casting I would be pretty annoyed.
I asked Doug and he says it is one of the older kits so your best bet would probably be to wait for die Waffenkammer. But you could ask around FB for people who recently bought one.
Here is a finished one from WLG "out in the wild":
Already downloaded a copy of it and am reading through it now. Seems to be pretty different from their other rulesets, interested to see if it catches on
CptJake wrote: I know JTFM is working on a King Tiger with zimmerit and that Warlord already has one. I'm not in a big hurry as I just got in 4 Rubicon kits and have 3 JTFM kits I'm working on, but since building a Tamiya 1:35 version years ago and climbing on the one at the Patton Museum at Knox (when it was still at Knox...) have loved this tank.
Is the Warlord one any good? I worry because if the zimmerit coating is all screwed up by poor casting I would be pretty annoyed.
it weighs an absolute ton. As far as models go, its ok, but the barrel is very heavy and took some serious work to prevent barrel droop (ding dong, matron etc). If I had to choose between a JTFM and a Warlord tank I'd go JTFM every time.
Manchu wrote: Just keep in mind that the newer resin kits from WLG are excellent.
I wish I knew which were the excellent newer kits and which were the ones like the jeeps I got...
From the missing chunk of shovel handle to the solid masses of resin that will make the lower section a pain to clean up, I was pretty disappointed. And that one is the replacement they sent after I sent pictures of the original which was much worse.
Compared to the M4A3EZ8 or the schwimwaggen from JTFM/Die Waffenkammer I am working on it is just pathetic, AND it cost quite a bit. It makes me very reluctant to try more Warlord resin.
It isn't just you. The Puma and Panzer IV I built were very poor models as well. Horrible metal bits (hard and brittle with thick mold lines) and warped resin. Their plastic halftrack wasn't a whole lot better.
I built the plastic Puma, and it is okay. Fortunately the hollow wheels don't show much once built and painted.
Which half track? I built their US M3 plastic kit. Thought it was a pain to assemble but it could have been worse. You can see I screwed up getting the sides even with the cab.
I recently got the Rubicon M3 half track, and have plastic SDKFZ 251ds from Rubicon and Warlord I need to assemble. I picked up a few Rubicon kits (M8/M20, M5A1 and M10/M36) but have not assembled any yet. I started on the Warlord 251d, but stopped about halfway through as I realized I may need to paint the interior, at least the driver's compartment, before I fully assemble. I was too lazy to knock that out so put it on hold.
The plastic puma had really fragile axels, and several of them broke during assembly. I had to gob the wheels on with superglue. When I emailed Warlord about it, their response was basically "glad you made it work!"
I assembled the Puma along with the plastic Stug. I guess after screwing with the brackets to hang the skirtzen the axels on the Puma didn't bother me.
Yeah, it was the M3 halftrack I built. Detail wise it is okay, but assembly is a pain in the kiester.
It could easily have been keyed better for ease of assembly. The instructions were also not the clearest (which is also a problem with their AT guns and lining parts up).
I've been looking forward to this for a long time, but...
This supplement for Black Powder describes the history, armies, key leaders, doctrine and tactics of the American Civil War, and includes a comprehensive set of army lists and optional rules for recreating the battles of that war in miniature.
It sounds like most of the book is taken up with history, which I don't need, and army lists, which I don't need and look pretty straightforward anyway. I'll wait to see how many scenarios there are, and what people think of the "optional rules". I liked the Rebellion supplement, but that was mostly scenarios.
I was going to say that looks rather jolly and two or three kits of that would be a good basis for converting into a fairly realistic historical castle.
Then I saw the price. What a Ripoff!!
Children's toy castles are far cheaper and just as good.
Bolt Action 2.0, Armies of Germany 2.0, and Konflict 47 have been officially announced on warlord's site.
Good news is that other than Germans, no one will need to buy new army or theatre books, Bolt Action 2.0 is designed to be compatible with them. It is scheduled to release in the fall.
Konflict 47 is apparently based on the core of bolt action but adds additional weird war stuff and features a 3 way conflict as the Soviets have split from the Allies and the Germans are still in the fight.
Good news is that other than Germans, no one will need to buy new army or theatre books, Bolt Action 2.0 is designed to be compatible with them. It is scheduled to release in the fall.
What's wrong with the Germans (aside from being unable to fire the MGs on 'empty' transports despite having a dedicated crewman...)?
Good news is that other than Germans, no one will need to buy new army or theatre books, Bolt Action 2.0 is designed to be compatible with them. It is scheduled to release in the fall.
What's wrong with the Germans (aside from being unable to fire the MGs on 'empty' transports despite having a dedicated crewman...)?
There seem to be a decent amount of players who found the national special rules boring/not OP enough so I guess that's why they're getting a new book.
Kilkrazy wrote: I was going to say that looks rather jolly and two or three kits of that would be a good basis for converting into a fairly realistic historical castle.
Then I saw the price. What a Ripoff!!
Children's toy castles are far cheaper and just as good.
That looks rather like the now defunct Tabletop Workshop stuff.
As for the price Renedra's soon to be released castle will run ~£250 though I think it will work out to be a larger castle. If you've got knowledge of toy castles that are actually just as good and not just "I'm content that they are usable for the price" then please share.
Good news is that other than Germans, no one will need to buy new army or theatre books, Bolt Action 2.0 is designed to be compatible with them. It is scheduled to release in the fall.
What's wrong with the Germans (aside from being unable to fire the MGs on 'empty' transports despite having a dedicated crewman...)?
The book was the first released, and so had almost no special rules in it aside from hitler's buzzsaw and their special NCO rules.
People felt this was unfair when armies like the Americans and Soviets were getting 2-3 times the special rules, especially since Hitler's buzzsaw made a weapon that is functionally overcosted barely useful was a little underwhelming.
Personally, I feel panzer fausts, schurtzen armored skirts, and especially assault rifles make up for that in their own right as essentially being special rules that only they really get proper access to, but I guess the community at large disagreed.
I too am hoping hanomags get a dedicated crewman to fire the guns, even if its an option I have to pay extra for. Its very annoying to have to buy a medic or other small team just so I can use the vehicle like it was supposed to be used historically. Honestly if they added that and buffed MG's to make the Hitler's buzzsaw rule more useful, id say Germans have everything they need and then some, both from a historic aspect and a rules one.
Kilkrazy wrote: I was going to say that looks rather jolly and two or three kits of that would be a good basis for converting into a fairly realistic historical castle.
Then I saw the price. What a Ripoff!!
Children's toy castles are far cheaper and just as good.
That looks rather like the now defunct Tabletop Workshop stuff.
As for the price Renedra's soon to be released castle will run ~£250 though I think it will work out to be a larger castle. If you've got knowledge of toy castles that are actually just as good and not just "I'm content that they are usable for the price" then please share.
That comes down to a matter of opinion.
I don't think any of the available castles are all that brilliant, including this Warlord one, which I would convert if I had it. A not very good £40-£70 castle is still better than a not very good £190 castle, especially considering how often it will actually be used in games.
Here are a few examples. The first one is plastic and looks like it's got no back, so I might buy two of them and bodge them together with plasticard, etc, to cover up the more toy-like elements.
The last one, a Playmobil toy, looks very usable as it comes, though it's £75.
[URL=https://www.google.co.uk/shopping/product/1771761438765299039q=Children%27s+toy+castle&espv=2&biw=1188&bih=683&bav=on.2,or.&bvm=bv.119028448,bs.2,d.ZWU&ion=1&tch=1&ech=1&psi=vRcIV5icL8PzPMGjkoAH.1460148159395.5&prds=paur:ClkAsKraX-jiNrxEWIv3WZzPp7z5vh60wd-SyHaNn6cfP8eSCDLSmTcrU0mfhKPD4Iv46IJLzyYkZM0yWbad1DipPZnd9J8HqM8QzLp1Lb37J9HMCoPMBHlIRIZAFPVH700s4kljIzNRI_teGaOKvySVSjiQ&sa=X&ved=0ahUKEwimzqK7gIHMAhUFzRQKHcIuAaUQ8gIIugQwAQ]This one is fairly pricey but look at the size of it![URL]
Alternatively, if you are good at model building, it would be easy and fun to build a realistic model castle based on historical plans out of plywood, foamcore board and plasticard.
Blimey that's quite a price tag. I've recently picked up a very inexpensive Simba superplay castle (at a £14 price!). Not perfect by any means, but examples of others' painting and conversion work on the Lead Adventure forum sold it to me.
The thing is, while there is a lack of pictures to confirm I'm pretty sure this is the old Tabletop Workshop castle that never saw release. The towers and walls both have interior detail. By the time you got any of the toy options looking like that it would be best to start from scratch. Now the scratch build vs shelling out for plastic terrain is a valid arguement but just looking at how much people are paying for something near in size from Dwarven Forge shows there is a market for non scratch built stuff.
Warlord has acquired the Tabletop Workshop castle and released it for an excellent price. Excelling tooling, with detailed interiors, and fully modular, it's pretty much perfect. While I miss the Warhammer Fortress, this is much better due to the modularity and internal detail. Considering Tabletop Workshop was selling the towers alone for £30 each before going out of business, then the £175 pricetag means only £55 for the gate and three walls.
This is how I hope my setup eventually looks:
I'm sure the alternative castles posted in this thread would look right at home on a table with felt square "forests" and glossy enamel painted figures at a musty DBx convention.
The knight figurines and... cannon? are also loads cheaper than Warlord and Perry figures, so one could not only buy the castle but also get an army in one feel swoop. They'll at least match in terms of quality.
I'm sure the alternative castles posted in this thread would look right at home on a table with felt square "forests" and glossy enamel painted figures at a musty DBx convention.
Or any table with some work done to them.
Properly based, suitably 'battle damaged' and painted that toy castle would be perfectly acceptable as a ruin. I may even get one as my next terrain project.
For those who are on a budget and don't mind their table looking like it's covered in flea market junk, here's a nice thread with some awful toys repainted for wargaming terrain. It would match those aforementioned castles quite well
It even comes with similar-quality figures to the knights from the previous castle - two armies ready to do battle! Pull out your faded copy of Hordes of the Things or snag a photocopied copy from someone (since it's been out of print for years) and get to gaming!
As I said, I am sure they work fine, especially paired with their matching armies. A few gloss coats of Humbrol, terrible eyesight, and a fiddly outdated ruleset and you're good to go.
I propose a new thread in general discussion for "Dollar/Pound Stores & Flea Market Armies" where discussions like this can live - as the quality of the posts and toys go hand in hand. Especially since this is the Warlord Games Historicals News & Rumors thread. Now why were we talking about discount ugly toy castles in the Warlord Games Historicals N&R thread in the first place? I hear it's a bannable offense to post offtopic spam 'round these parts.
Kilkrazy wrote: I was going to say that looks rather jolly and two or three kits of that would be a good basis for converting into a fairly realistic historical castle.
Then I saw the price. What a Ripoff!!
Children's toy castles are far cheaper and just as good.
That looks rather like the now defunct Tabletop Workshop stuff.
As for the price Renedra's soon to be released castle will run ~£250 though I think it will work out to be a larger castle. If you've got knowledge of toy castles that are actually just as good and not just "I'm content that they are usable for the price" then please share.
Considering the Warhammer Mighty Fortress by GW (of all retailers) was $99 until they pulled it from their webshop, the proliferation of $300+ plastic castles is ridiculous. Plastic is supposed to reduce the price, right? LoL?
I'm impressed with the castles, less so with the prices. I've also been less than imprssed with Warlord's pricing, particularly for all of their acquired lines.
Here we go, I made a thread for all Dakka users and mods alike to post in without having to clutter up actual News & Rumor threads with off-topic posts.
The thing about not updating the army books is annoying. There are historical issues in some of the lists that still haven't been addressed by Warlord.
Those Walmart toys have better proportions than the Bolt Action Russians, and all their other historicals I assume. I can see why you wouldn't want people to see any more of them. It would be like posting a link to the Batman Busy Book figures in the Official Batman Miniatures thread.
Anyway, when will they release the WGF Samurai kits? The old WGF kits might get me to order from them again.
The warlord castle looks great, but might as well be made from faberge eggs for the cost. If I had any space between my Smaug, my Imperator Titan and my Tau Manta, I'd order my servants to fetch one at once.
Cruentus wrote: Considering the Warhammer Mighty Fortress by GW (of all retailers) was $99 until they pulled it from their webshop, the proliferation of $300+ plastic castles is ridiculous. Plastic is supposed to reduce the price, right? LoL?
I love the Warhammer Fortress. It's great for solid terrain. Low quality details from a two-sided steel tool. Got the job done. I have one set plus several extra towers and walls. As soon as you introduce more complex tooling, and then fully detailed interiors, the price goes up. Those towers were sold for £30 apiece, for a fully detailed tower. For only £55 more, one gets three walls and a gate (which was Warhammer Fortress pricing for additional walls and gates). If you don't need fully detailed interiors, there's other options - well, at least, hard foam or resin options. Or toy store junk. I know it's a stretch, but it's like the same with miniatures. you want the best sculpted monsters on the planet? You get Mierce. Or you could be happy with using a flea market 25 cent Masters of the Universe Mossman as your army's monster.
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BobtheInquisitor wrote: Anyway, when will they release the WGF Samurai kits? The old WGF kits might get me to order from them again.
Ya got me. The sprues are available on the website I think.
judgedoug wrote: Here we go, I made a thread for all Dakka users and mods alike to post in without having to clutter up actual News & Rumor threads with off-topic posts.
I have done it before with club terrain and it works perfectly fine, as good as commercial terrain I have bought in fact. It just takes some work.
If it's as good as professional made commercial terrain then by all means post pics in the thread JudgeDoug made and prove him wrong. I for one would actually like to see that kind of ingenuity. Besides without pics it didn't happen and you're just PUFFIN hot air .... did you see what I did there?
I don't see any escalation. All I see is posters providing an opinion about a news item from Warlord Games. I see it all the time in every.single.GW.thread. Its apparently fine there, but not okay here. Whatever.
Did anyone notice on the Bolt Action forums that the theatre specific books are now at an end and they will revisit specific operations like Barbarossa to fill out some more details? Personally I'm quite excited about this as that's how I tend to game and build lists - it would be pretty sweet to get scenarios based on actual key battles linking into a larger campaign
If it's as good as professional made commercial terrain then by all means post pics in the thread JudgeDoug made and prove him wrong.
Given that a mod has locked it that would be difficult
If I get some gaps in my painting schedule over the summer I will see if I can knock out another one.
It's actually a solid idea for a thread if started with a calmer first post. I'm happoy to (re)start it, but which subforum should it go into?
Discussions i guess
I'm not sure about that. Perhaps Painting and Modelling: General? discussions tends to be a catch-all for any random junk, so it'd be lost amongst discussion about GW's financials and Kirby/Rountree blahblahetc.
As for the BA books, I hope we don't see many reprints. I've recently bought a ton of the books (I had Germany and the 1e RB for ages, of course) but I'd rather not see more purchases invalidated. Additional books I'm fine with, just not a lot of 2e ones.
That's pretty cool but damn id be painting that lot for the next 10yrs, if you guys at warlord can put that out maybe you can pull something out even greater for bolt action v2.
Ps just noticed in the pic that the French troops look like napoleons old guard. Weren't they his elite guards. God now I'm tempted.
That's good set. I've got more than enough waterloo stuff to make this a pass, but it'll be good for tempting those people who wanna play but not use my stuff all of the time (I nornally provide for all players)
I wonder if the quick start booklet included is actually useful for a change.. Their previous starters haven't exactly been that helpful, aside from a leaflet telling you to read through the rulebook to learn the game.
This was posted on Facebook by someone who got this info at Historicon. No idea how accurate it is although it does tie in with earlier rumours.
Shooting Pintle MGs force a tank to go open topped
only 4 pins needed to drive away an airplane
officers can now pull out dice when they activate to "assign" the pulled dice to units within 6". I.E.- A 1st Lt, when activated, can pull out 2 additional order dice and give them to units within 6".
Templates- HE now is on a template, no more 3d6 hits on one squad. Hit everyone under template, including units next to each other.
LMGs will have ROF increased
Armoured Reece can only Reece if it doesn't have an order die
Flamethhrowers no longer "auto-hit"
Tough fighter now do not give an extra attack in melee, instead they give a chance of and extra wound when they roll a wound.
There are also US and British paratrooper and Italian plastics being worked on.
BrookM wrote: Huh, that officer rule actually makes them good for something other than a +something to leadership and having free SMG's / assault rifles.
I'm also curious to see just how much of a ROF increase the LMG will get.
speculation is +1 die for LMG and MMG (4 and 5) and the German book will have option to upgrade units to MG42 which adds further fun.
+1 die at 20 pts is nothing (you don't see germans loading up on LMGs and MMGs). I was hoping for something that made them different (like units that take pins from a machine gun instead take D2 pins or something).
decker_cky wrote: +1 die at 20 pts is nothing (you don't see germans loading up on LMGs and MMGs). I was hoping for something that made them different (like units that take pins from a machine gun instead take D2 pins or something).
again, just repeating speculation. no one outside of the playtest groups has had eyes on the actual rules. much like the doomsayers on the fb group ragequitting and crying about template deviation and whatnot despite a) alessio saying there's no deviation and b) no one has had eyes on the template rules yet
speculation is +1 die for LMG and MMG (4 and 5) and the German book will have option to upgrade units to MG42 which adds further fun.
IIRC the +1RoF rumour said that it was also supposedly accompanied by a significant points decrease. As points aren't changing I would think that the changes would go further than +1 RoF, there was talk of additional pins from LMGs a few months ago.
speculation is +1 die for LMG and MMG (4 and 5) and the German book will have option to upgrade units to MG42 which adds further fun.
IIRC the +1RoF rumour said that it was also supposedly accompanied by a significant points decrease. As points aren't changing I would think that the changes would go further than +1 RoF, there was talk of additional pins from LMGs a few months ago.
Yeah, d2 and d3 for LMG and MMG respectively. Again, all speculation. I have heard zero information regarding LMG and MMG rules changes directly from a specifically reputable source.
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BrookM wrote: If it's just +1 shot, it's still a waste of two models and 20 points then. Pass.
I hadn't realized that taking a LMG was actually putting armies down in effectiveness until now (I play Germans). Making LMG's cost 10 points or giving them +1 ROF would be really nice - it would at least bring them up to points parity cost. An extra pin would be nice as well (give it an ability called "Suppresive"?)
BTW, where do I find the current erratta for Bolt Action anyways? Warlord's site isn't the most friendly to navigate.
He's passing on LMG's and MMG's. Lots of people consider them worthless.
They either need a lot more shots, or more shots and the ability to generate extra pins. Personally I'd do it where LMG's generate 1 extra pin for the unit and MMG's generate 2. That way LMG rifle units can put out 2-3 pins, and an MMG can put out 3 pins on their own. An easier way would be to do the "1d2 extra pins if the LMG hits" rule, but thats just how I would do it. Then you could have the Hitler's buzzsaw rule be units with an MG 34 or MG42 get a +1 to their pin roll.
I do find it wierd that rules wise, 3-4 men with rifles (bolt actions no less) can mechanically match the firepower of a fully automatic LMG firing with a dedicated loader.
Since we know the cost isn't changing, theyll have to get a base rules change, so its either more pins for the unit shooting, more shots, or both. All we can do now is wait and see.
MrMoustaffa wrote: Since we know the cost isn't changing, theyll have to get a base rules change, so its either more pins for the unit shooting, more shots, or both. All we can do now is wait and see.
Yup, and until someone sees the book or Alessio talks, literally everything we know about LMG and MMG in BA2 is... nothing. :/
I think the role of LMGs and MMGs is one of the areas here BA really struggled, both as a balanced rules set, and as an evocative WWII rule set. We know that artillery (in all forms, down to mortars) were the cause of the vast majority of casualties, but on a company or platoon level, the machine guns were the huge bulk of firepower. I'd rather have the current rules than historically accurate rules (where you can run pretty compelling scenarios of a platoon against a single dug in MMG), but right now, the LMG is markedly underpowered. I play Germans, and there is literally no reason to take an LMG and three rifles over four assault rifles, aside from shame.
I have hope that they'll fix them, I'm just curious how.
MrMoustaffa wrote: He's passing on LMG's and MMG's. Lots of people consider them worthless.
....
I do find it wierd that rules wise, 3-4 men with rifles (bolt actions no less) can mechanically match the firepower of a fully automatic LMG firing with a dedicated loader.
Very much this really.
Alpharius wrote: BrookM's a rather level-headed individual, so I don't think he's throwing his toys into the canal...
...yet!
Oh heavens no, I binned or gave away most of my stuff ages ago aside from a few choice units. Way ahead of you and captain ardex defensor there guv.
The Volks Grenadiers. I have to say these are a really nice alternative to the Grenadiers kit if you want late war infantry that aren't in total love with their Zeltbahns. These models are hardly limited to representing Volks Grenadiers and can be used to represent Heer Grenadiers, W-SS and so on.
Though, did we really need -more- German infantry?
I'm surprised to see army lists in the new rulebook at all let alone adding Japan to it.
Two reasons
1. Bolt Action 1 has the "getting started" lists - this allowed you to get the rulebook and a box of infantry and dice and start playing. Makes the most sense to continue this trend.
2. The new Bolt Action Free Standing Display Unit that stores can get at a significant trade discount has ultrapopular boxes of plastic infantry and vehicles for US, Germany, Britain, Russia, and Japan, so it only makes fiduciary and marketing sense (see 1, above) to have starter lists for all 5 of those armies in the main rulebook that are part the FSDU.
BA 2nd Ed rulebook and starter up for pre-order with special offer for existing customers. General Patton figure comes with orders of the hardback rule book direct from Warlord games. The US Airborne are on the wish list!
Very excited for the US Airborne, and psyched that it comes with pathfinders (though Warlord's promo shots don't distinguish them). Hopefully there's a signal gun on the sprue.
Is there BARs on a few of those figures? That would require a new entry for them, since the current one doesn't include any BARs.
Bonegrinder wrote: BA 2nd Ed rulebook and starter up for pre-order with special offer for existing customers.
I'm hoping Warlord offers LGS something to compete with this - I love all the offers Warlord sends out, but it makes it very difficult to support gaming stores that carry their product.
decker_cky wrote: Very excited for the US Airborne, and psyched that it comes with pathfinders (though Warlord's promo shots don't distinguish them). Hopefully there's a signal gun on the sprue.
Bonegrinder wrote: BA 2nd Ed rulebook and starter up for pre-order with special offer for existing customers.
I'm hoping Warlord offers LGS something to compete with this - I love all the offers Warlord sends out, but it makes it very difficult to support gaming stores that carry their product.
Even with the great discounts from my favourite places, it doesn't compare to getting a free box of soldiers. If you didn't need them, sell them on eBay or the like for a good price and you could have the rulebook for a steal.
As I said - hopefully Warlord provides a credit or something to their LGS for sales of BA2 books that allows them to make an offer that's even close to comparable.
The hardback price is crazy, since you get the hardback, a Patton figure, and a plastic infantry set for less than the price of a plastic infantry set.
decker_cky wrote: As I said - hopefully Warlord provides a credit or something to their LGS for sales of BA2 books that allows them to make an offer that's even close to comparable.
The hardback price is crazy, since you get the hardback, a Patton figure, and a plastic infantry set for less than the price of a plastic infantry set.
Warlord offers the exact same website deals to their retail trade accounts. (For example, when it was "buy a starter set and get a free tank", they offered the same to the trade retail stores). However, (sweeping generalization fallacy ahead!) since most LGS owners are incompetent, lazy, or dishonest, they offers wind up not being extended to customers and they put the freebies as stock to sell on their shelves while complaining that online sales are ruining their livelihoods
apparently machetes and Kukris (bought from/traded with the Commonwealth forces when training in Britain) were very desireable for a) clearing brush and b) hacking at tangled parachutes if you fell in a tree
decker_cky wrote: As I said - hopefully Warlord provides a credit or something to their LGS for sales of BA2 books that allows them to make an offer that's even close to comparable.
The hardback price is crazy, since you get the hardback, a Patton figure, and a plastic infantry set for less than the price of a plastic infantry set.
Warlord offers the exact same website deals to their retail trade accounts. (For example, when it was "buy a starter set and get a free tank", they offered the same to the trade retail stores). However, (sweeping generalization fallacy ahead!) since most LGS owners are incompetent, lazy, or dishonest, they offers wind up not being extended to customers and they put the freebies as stock to sell on their shelves while complaining that online sales are ruining their livelihoods
I haven't recieved a discount code, and neither have any of my friends, we've all bought stuff but not the rulebook from Warlord. Is anyone aware of the criteria to be eligable for it?
winnertakesall wrote: I haven't recieved a discount code, and neither have any of my friends, we've all bought stuff but not the rulebook from Warlord. Is anyone aware of the criteria to be eligable for it?
I haven't got one either, but I did get their newsletter today.
I was hoping to get the discount code.
Is it just for the main rule book, or is it for the starter set?
Yep. I guess it isn't too big a deal. I contacted the folks at NWS who sell a lot of Warlord stuff in the US and who I also bought from to see if they will offer the deal as well (I know they've offered all the Warlord deals I can think of).
decker_cky wrote: As I said - hopefully Warlord provides a credit or something to their LGS for sales of BA2 books that allows them to make an offer that's even close to comparable.
The hardback price is crazy, since you get the hardback, a Patton figure, and a plastic infantry set for less than the price of a plastic infantry set.
Warlord offers the exact same website deals to their retail trade accounts. (For example, when it was "buy a starter set and get a free tank", they offered the same to the trade retail stores). However, (sweeping generalization fallacy ahead!) since most LGS owners are incompetent, lazy, or dishonest, they offers wind up not being extended to customers and they put the freebies as stock to sell on their shelves while complaining that online sales are ruining their livelihoods
I've been told the exact opposite by my LGS owner - that Warlord online deals and bundles are not available to LGS ordering from Warlord, and he's acutely aware that he's losing sales to Warlord direct because of it.
Warlord is great when ordering directly, but when you want to order something through your own store, good fething luck. I wanted Armoured Fury, but they never shipped it to the store, in the end we both just gave up on the game and Warlord in general.
decker_cky wrote: I've been told the exact opposite by my LGS owner - that Warlord online deals and bundles are not available to LGS ordering from Warlord, and he's acutely aware that he's losing sales to Warlord direct because of it.
Your LGS owner either doesn't have a trade account, doesn't read the newsletters, or is lying to you. I guess pick one.
Screenshot from the August Trade Newsletter. This has been standard operating procedure.
Or another alternative isn't quick enough off the mark,
a fair number of these have (in the past) been time limited offers so unavailable if the store owner has waited to see if there's demand for something once it's come out rather than pre-ordering
BrookM wrote: Warlord is great when ordering directly, but when you want to order something through your own store, good fething luck. I wanted Armoured Fury, but they never shipped it to the store, in the end we both just gave up on the game and Warlord in general.
I do not have experience with the Netherlands when it comes to their operations; only the United States. However, retail trade orders are shipped UPS Worldwide Expedited prepaid customs so arrive from the UK to anywhere in the USA within 2 business days. They also give excellent margins to retailers, something like 8 points better than GW's margins, and usually operate on Net 30-45 terms.
a fair number of these have (in the past) been time limited offers so unavailable if the store owner has waited to see if there's demand for something once it's come out rather than pre-ordering
They get sent to the retailers well in advance so they can prepare orders. Even the shortest time offers are a one month window with usually a one month lead time. In this case about 6 weeks from the date this email was sent to the release date
Automatically Appended Next Post: I'd also like to point out that the 15% off Starter Armies that Warlord has been running for a couple months on the website, has also been available to trade/retailers (their cost is reduced by 15% of the MSRP) - so if your FLGS is not offering the same, you can surmise they either don't have a trade account, don't read the newsletters, don't care, or don't want to extend the discount to you.
winnertakesall wrote: I haven't recieved a discount code, and neither have any of my friends, we've all bought stuff but not the rulebook from Warlord. Is anyone aware of the criteria to be eligable for it?
Have you emailed Warlord customer support? Their mailing list might have crapped out, It's worth a try.
Man... $40 for the new rulebook, a plastic kit and fething Blood and Guts Patton himself? Dayumn. I guess now is a good time to expand my US armored force haha.
Quick summary of tweaks and changes. Here's the quote about templates:
"It's as simple as, instead of rolling when you hit with HE, instead of rolling 2d6 and finding out how many hits was caused and then apply, you just place the template to see how many hits was caused, and apply.
So it literally, the placing of the template replaces the roll of the dice.
There is no scattering of the template, nothing like that. So it's very straightforward. If you miss, you miss. You don't worry about where it goes."
In the video they show pics of the templates - the big one has scatter marks, but I'm guessing that is for the off-board artillery which has always had a scatter due to the size of the blasts (7-12") hitting multiple units including your own hah
decker_cky wrote: As I said - hopefully Warlord provides a credit or something to their LGS for sales of BA2 books that allows them to make an offer that's even close to comparable.
The hardback price is crazy, since you get the hardback, a Patton figure, and a plastic infantry set for less than the price of a plastic infantry set.
Warlord offers the exact same website deals to their retail trade accounts. (For example, when it was "buy a starter set and get a free tank", they offered the same to the trade retail stores). However, (sweeping generalization fallacy ahead!) since most LGS owners are incompetent, lazy, or dishonest, they offers wind up not being extended to customers and they put the freebies as stock to sell on their shelves while complaining that online sales are ruining their livelihoods
Very true.
When the Big book collections for FoW were coming out (D-Day. Desert War, etc) I was buying them from the local "F"LGS. One of the books around then came with a baggie of plastic bases. When I found out about that, guess where I found the bases? Yes - on his rack with a $25 price tag on them. When I told him that they were supposed to be freebies with the books (and that he needed to give me a set) he played dumb and only begrudgingly gave them to me after I found mention of it online via my phone. feth that guy, and his LGS, and all like him. Online and direct (almost) all the way, baby.
apparently machetes and Kukris (bought from/traded with the Commonwealth forces when training in Britain) were very desireable for a) clearing brush and b) hacking at tangled parachutes if you fell in a tree
I've got my grandfather's machete upstairs. Still in bloody good nick, too - though clearly well used.
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master of ordinance wrote: Now are those WW1 planes in the background? Could this be a possible official WW1 expansion?
Looks like the front cover of a WGI issue blown up to poster size in the background.
I was talking with a buddy about the free box set, and I realized
1) I had all the German infantry I'd ever need
2) I was immediately thinking about a second army, and
3) this was probably the idea all along!
I have over 70 plastic Germans, which makes another grenadier box unnecessary unless I really want to spam assault rifles. Of course, assault rifles are awesome, so...
Looks like the changes as seen in this demo game consist of
LMG = 4 shots (now 36" instead of 30")
MMG = 5 shots
HMG = not mentioned
Down order = -2 to hit (instead of -1)
No more shaped charge rule -1 to hit rule.
18" range for assault rifle (instead of 24")
Captain and Major give their morale boost to a range up to 12" (instead of 6")
1st or 2nd LT still 6" range
Captain and Major can order two other units to ‘’act’’ at the same time. For example, you pick from the pouch an order dice, choose to activate the Captain, then you take 2 order dice from the pouch and give order to two units (who didn’t activate) within 12".
1st and 2nd LT, same as Captain or Major but 1 order dice within 6".
Transports can fire one weapon system even when empty.
Vehicle and infantry flamethrowers need to hit first (ignore cover) modifiers. Vehicle flamethrowers officially 12" range.
Air Observer - incoming air support - if the airplane receives 3 or more hits while coming to its target, the airstrike is over and done with (3 shots, instead of 5, to drive airplane away)
Artillery Observer - when rolling 1 on the chart to see if it comes or not, now you scatter 3D6" so you see where it lands (instead of opponent choosing anywhere within 24")
Dense/area terrain - cannot see from one side to another
If you roll double 1 on a command check, you can remove D6 pins.
Recce: you can’t recce when you have an order die already assigned to you.
If you leave your order dice Down you lose D3 pins at the end of turn
Tanks on Advance have a limited target selection (no more Shermans spraying 4 targets)
DISCLAIMER: gathered from the them playing the rules in this video so not 100% positive they are final rulebook changes NOR are they all of the changes.
Air observer needed 6 shots to be driven away in BA1, and most pintle weapons gained +1 shot. Unless there's something that's changed in how the hits are caused, aircraft just became ridiculously fragile (2 MMGs will on average drive away a plane, while a third makes it a safe bet).
decker_cky wrote: Air observer needed 6 shots to be driven away in BA1, and most pintle weapons gained +1 shot. Unless there's something that's changed in how the hits are caused, aircraft just became ridiculously fragile (2 MMGs will on average drive away a plane, while a third makes it a safe bet).
Yeah, almost like, if you want your air support now, you should try to suppress or destroy any anti-aircraft weaponry in the vicinity
decker_cky wrote: Air observer needed 6 shots to be driven away in BA1, and most pintle weapons gained +1 shot. Unless there's something that's changed in how the hits are caused, aircraft just became ridiculously fragile (2 MMGs will on average drive away a plane, while a third makes it a safe bet).
Yeah, almost like, if you want your air support now, you should try to suppress or destroy any anti-aircraft weaponry in the vicinity
I could maybe see americans working hard at it to get through one of their two planes. All things equal, other armies just won't consider it (particularly if the 1 is as devastating as in BA1).
In terms of the overall game, it's fine, but I think the option becomes one of those never consider options. Remember, pintle weapons get better, and if, as I suspect, transport rules improve, pintle weapons are easier to fit on the table, then the average army will be too well equipped with AA to consider air observers.
With the artillery observer becoming a lot less dangerous to the army firing it (a 1 isn't that bad), it looks like artillery will be the de facto observer to consider.
Obviously there's a lot of context to consider before making judgements, but so far it doesn't look good for air observers.
Sadly my LGS has also adopted the "not ordering until the release has gone so I can see if there is interest"......,,,, guaranteeing that I've got my order in with Warlord.
I know there are some good stores out there but the lack of foresight in many is basically guaranteeing many will go under come next year.
The change to shooting at planes seems sensible, they can pick off lone targets still but not do suicidal runs into tons of stuff. Templates less sure, positioning of troops has always been a bit loose previously whereas this now brings into play an importance for where they actually are.