Gert wrote: Yeah, you aren't getting what I'm saying here chief.
Hecaton made an unfounded statement that has since been shown to be untrue and only true within their headcanon. Other people have decided that instead of saying "maybe you shouldn't make up nonsense", they jumped right on in to support a completely untrue statement.
I'm objecting to this untrue statement on the grounds of:
A - It's not true.
B - It can cause actual real harm to real people who already have to deal with loads of persecution anyway.
If you want to headcanon that the Imperium kills babies with disabilities, that is up to you just don't frame it as "official canon" then get mad because everyone, including the source you provided, says you're wrong.
I get it Gert. What you say is well intentioned but it's misplaced.
What hecaton says is not 'untrue' or 'unfounded'. Its not 'wrong' either. What he says here is no more 'unfounded' than your interpretation. He refers to an open ended statement by gw, and beyond that, it's left to your own imagination. Theres enough other statements in various places and enough hints and inferences and through various times that a reader is not exactly wrong for interpreting a very dark scenario from this. Gw have always painted in broad strokes like this. If you're looking for explicit admissions or references you won't find them- broad strokes. Doesn't mean there's not room for them, and flat out shouting, as you did, in ALL CAPS to SHUT UP and SHOVE YOUR OPINION UP YOUR [bleep] is rude, disrespectful and frankly, just as oppressive.
The aggressive tone is unnecessary. As for reading and jumping in, I did read what came before. I only commented now because I felt I had something to add to the conversation.
And on the subject of mutants and mutations, they aren’t dirty words. There’s nothing wrong with having a mutation, whether that mutation causes webbed toes, blue eyes, Down’s syndrome or any other generic abnormality.
I don’t know you and your background just as much as you don’t know me or mine, so let’s not make assumptions?
I personally don’t have an issue with the horror-state of the 41st millennium persecuting innocents any more than I do with Brave New World and its dystopia or The Left Hand of Darkness commenting on gender.
Ok, I apologise for causing distress.
As for your point about mutants, firstly within the context of the Imperium being a mutant is a bad thing, and secondly, have you read or watched any X-Men media? That should give you a really good understanding of how the term is used by people. It doesn't matter if the mutants and their select allies see themselves as part of the wider humanity, enough people hate and fear them to make them "the baddies".
Do you understand how you can make something bleak and dark without also making it hostile to people who already have to deal with prejudice and discrimination IRL? 40k can be dark because humanity is enslaved to a vile regime that doesn't care who lives or dies, why add transphobia into the mix?
Justifying hatred with "but its grimdark" is a sad excuse and it lessens the hobby for everyone involved.
I take your point. For what it’s worth, I haven’t made a single reference to intersex, gender fluidity, transphobia or the like.
All I was ( evidently, quite poorly) trying to say is that although I’m not aware of specific reference to the imperium persecuting any existing real world mutation, I don’t think it’s a stretch to imagine they would, and that the very idea is horrifying.
To follow on from your reference to x-men, I think the mutant cause in those stories is a great example of holding a mirror up to the real world’s problems with discrimination ( race and gender specifically).
Edit- and yes, in the context of the imperium, being a mutant is a bad thing. Living in the imperium is “to live in the cruellest and most bloody regime imaginable” after all. They think mutants are bad, and they are wrong. That’s my point.
I am particularly baffled by the double standard for which in the 40k universe the genetic science is both like our own (when defining mutants, or what is a xeno) and at the same time it does work by unknowable criteria (about the possibility of a female space marine: then it b came the fantasy version of itself).
Pick one.
I don't think that 40k science is like our own for defining mutants. In real life, we define mutants as genetic disorders, The most common of which may change your eye or hair colour or make you fractionally more susceptible to sunburn. Such things are mostly there from birth, and are generally benign.
40k science defines mutants as people who have tentacles for limbs, insect-like jaws, multiple extra arms, becoming enormous, gaining psychic abilities, and other vastly exaggerated things, most of which have never actually happened (10 internets if someone finds someone who was born with a genuine, besuckered tentacle for an arm or a beak for a mouth!). The excerpts added earlier also explain that these can happen suddenly to fully grown humans due to local events like warp storms or ships emerging badly.
I also agree with the sentiment that there's no need to add any reference to real-life conditions which could upset people when you could say "this baby was born with one wing instead of an arm and speaking in tongues, so we killed it". The grimdark setting, for me, works better with more extreme situations. Reading about how the imperium purges the mutants can leave you thinking that they are doing the best they can to protect humanity, even if it's a bad thing to do. If they didn't do it, you have dangerous psykers killing people accidentally, so they have to either purge or train them. Can't really get behind that if you walk real-world conditions into the firing line.
In any case, it's all made up. the fact that they purge mutants, the fact that there are only male space marines, the giant green monster who's totally not named after Margeret thatcher (Ghazgul Mag-Uruk Thrakka), all of these are just decisions made once upon a time to create something. Perhaps it's a good explanation for the question "why is there something and not nothing". Perhaps I'm going too philosophical again.
Either way, you can have a fictional universe in which both magic juice only works on boys and people can recognize that having tentacles for arms isn't normal. But you can also have one where magic juice works on anyone, so we should just do that, because it would be cool.
(wondering if I should put a disclaimer in my signature that I'm for female marines so I don't have to iterate it every time I post and it seems like I'm against it again! XD)
Hecaton wrote:Well, the same section I was referring to said that something like one in 10,000 mutants were kept alive, that might account for what you're talking about. But given there are armies of abhumans... that means that anyone without a militarily useful suite of mutations is getting purged. Anyone.
The section you're referring to doesn't actually define what "mutants" are beyond the extreme side of things - ie, your 12 foot hulks of flesh and bone. Because realistically speaking, *all* humans are mutants, built up of hundreds of thousands of small minor mutations. Hair colour, eye colour, allergies, height, metabolism, hormone levels - all susceptible to mutation. What draws the line at what is an isn't an "acceptable" mutation - could someone be killed for heterochromia? Vitiligo? The colour of their skin? Albinism? Because GW never explicitly calls out any *real world* cases of what we might consider "major mutations" (a horribly clinical phrase, I do apologise), with their only examples being the extreme and fantastical cases.
So, I'm not convinced that "anyone without a militarily useful suite of mutations" is getting purged, until we can define what mutations GW are talking about.
Mmmm, it's worth noting that Klinefelter's syndrome (xxy sex chromosomes) isn't really "intersex,"
That's not the only form of intersex?
Gert wrote: I'm still waiting for the passage that says the Imperium kills babies with disabilities or who are intersex. I mean I know exactly what is going to happen but still.
I told you where it was found. Do you want a screenshot?
Yes, we did, actually. Thank you for providing it later.
I mean it further normalises fascism within a hobby that already has a problem with normalising fascism. "Oh but Orks are the comedy faction" doesn't hold up because the Orks aren't normalising fascism, the player who made them is.
The thing that people are dancing around is that portraying the senselessly cruel and oppressive Imperium as unironically heroic normalizes fascism in a way that an ork army painted like real-world fascists cannot, because basically everything that orks do is ironic.
I don't think anyone is dancing around that. If someone painted their Space Marines or Guardsmen like real world fascists, I'd equally have major issues with it.
No-one here is claiming the Imperium is supposed to be heroic or "good" - but simply including women Space Marines doesn't make a faction "good" or "heroic", it just means that the arbitrary restriction on women doesn't exist.
And I'm still going to say that orks dressed up as fascists is an issue, regardless if someone claims irony or not.
Yeah, I want the direct quote from a GW publication that says the Imperium mandates the killing of babies with disabilities or who are intersex. It seems to me you're just applying the term "mutant" to people with disabilities or who are intersex despite knowing that when the Imperium talks about mutation, it means tentacle arms or goat legs.
The way "mutation" is used in 40k is not the scientific sense, but rather in the "abnormal physical phenotype" sense.
Is it? In the example you give, it only highlights the extreme cases - those with claws for hands, or third eyes, or 12 foot talk hulks of muscle. Not "I've got a cleft lip" or "I have an extra finger". You're adding that part in entirely on your own.
The relevant quotes (from p. 8 of the Rogue Trader KT book) are as follows:
Rogue Trader wrote:Amongst Humanity in the 41st millenium, mutations are commonplace. While many can be attributed to environmental conditions such as rad-pollution, the most insidious are those caused by the powers of Chaos...
...But for every sanctioned mutant that serves the Imperium ... there are a thousand lesser mutants that are slain outright, and another thousand that dwell hidden in the shadows, rightfully afraid to reveal themselves...
So what we can see here is that the Imperium doesn't distinguish between mutations caused by pollution and those caused by Chaos, and it kills 99.9% of mutants it can. The ones who aren't are mentioned - abhuman soldiers, navigators, psykers, etc.
Does it kill 99.9% of mutants? Because it actually more sounds like they kill 50%, and then another 50% escape ("a thousand lesser mutants that are slain... and another thousand that dwell hidden"). Not exactly this whole "culling from birth" thing you describe.
Also, would you care to explain how the Blood Angels get their recruits, if not from mutants? The inhabitants of Baal Secundus are all mutants, to a degree. They live in an irradiated wasteland, constantly bombarded by toxins and radiation. And yet, they are recruited in one of the most prestigious Chapters in the Imperium. Strange, that.
Mutations caused by environmental toxins can cause things like extra or missing limbs or digits due to interfering with developmental genes, like the infamous case of thalidomide in the 20th century. This is consistent with the way mutations are depicted in 40k, with extra limbs being a common effect of mutation, and nowhere is it said that the Imperium distinguishes between mutation caused by environmental causes or Chaos.
I don't recall it actually saying that? It says how many mutations are attributed to the environment, how the worst are Chaos-inflicted, but in the quote you listed, I don't see at all where it says they don't distinguish between them. Additionally, it even says mutations are commonplace, but the examples it gives in the parts of the quote you omitted (thanks for the screenshot, by the way!) don't ever refer to "mundane" mutations being persecuted, but instead to the more extreme examples.
Basically, I think you're reading a lot into this text, and inferring things that don't actually exist there - namely that the Imperium has a "kill on birth" policy regarding all mutations (evidently, it doesn't, if thousands of mutants can escape into the slums), that the Imperium doesn't distinguish between different forms of mutation (because the only examples of ones being persecuted are the extreme cases, not the examples of sixth limbs, or albinism), and that the Imperium has a zero tolerance policy on people with mutations anyway (the Blood Angels recruits exclusively from mutant populations).
Do you really think I said that Klinefelter's was the only form of intersex characteristics, or are you joking around?
It's the only example you gave. That is all.
Yes, because all the results of the study were statistically insignificant. /s
You put a sarcasm sign on, but you're right - it *was* a statistically insignificant study.
Andykp wrote: Smudge has covered all of the points I wanted to make so I will just say that it is painfully clear that you do not any case or argument and are not prepared to even pretend to have a discussion with any honesty at all. From what I can see you basically trolling now, not willing to provide any real constructive argument at all, just saying “nah” and “don’t care”. I do think you should have a good look at yourself though if you have an issue with those receiving death threats and online abuse and no empathy for them but have no issue at all with those giving it out. You are maybe on the wrong side of decency on this one? I would say so.
Smudge was misrepresenting my points
Such as?
As opposed to you quite literally just editing out my entire post to requote it as "lies"?
I'm not really sure you can argue that in good faith here.
Gert wrote:None of that says the Imperium kills kids with disabilities or who are intersex. You've projected your personal opinion on something and declared it fact. GW is very clear about what they consider mutation and the very passages you've just sent show that. ... When dogma comes face to face with reality, even in the Imperium, dogma backs down quite a bit.
Precisely. The quotes given don't support a position beyond "the Imperium hunts down people with wildly fantastical and fictional mutations, and even then, isn't perfect at it".
Mutation in 40k does not seem to count real world "mutations" in it's kill-list - and I think that's for good reason.
Andykp wrote:Smudge was not misrepresenting your words at all. He summed them and your argument up very nicely. It might be tricky to see from your view but he is not the discussing in bad faith. You have done than time and time again.
And those pics of text really do not say what you claim they do. That is not evidence of what you claim. And still you have not answered my question.
I appreciate the support, and I very much agree with how the quoted text from the Rogue Trader source absolutely doesn't support their claims, but I'm sorry, I do have to remind again on my pronouns again - it's only fair that I remind everyone fairly. It's not personal, just a reminder!
Deadnight wrote:There's better things to argue against than standing on a hill saying 'the imperium is not as horrible as you are implying' or 'how dare you say they do bad things to these people!'
At the same time, when someone is making blatantly *incorrect* posts, or inferring things that don't have evidence to support them, is it not acceptable to challenge that?
Most of this kind of stuff is heavily implied and inferred and left to your imagination rather than described in exacting detail in black and white.
Sure, but implication and inference aren't an exact art, and claiming that something *definitely happens* because of something you "inferred" is not a solid core for an argument.
I can "infer" that Space Marines are completely sexless and removed from all concerns of reproduction and suchlike (let's ignore that there are even sources in modern BL books that support this idea) - but evidently, it doesn't stop certain users here seeing women Space Marines as "temptresses" and "maternity leave", or how suddenly sex would be on their minds.
When going for this, we really can only make straight calls based on what GW describes in black and white, because we could infer many, MANY things - such as how that "purity" might not just be limited to mutations, but to race and ethnicity as well - something we explicitly *do not see happen*, yet could be inferred.
Youre talking, frankly about a medieval or dark age world view turned up to 11. Crippled kids were absolutely left out in the cold to freeze in our history. Not unheard of at all.
You're right, it absolutely is a horrible setting - but one where those same mutants are elevated into Astartes by the Blood Angels, where women serve on the front lines of battle, where ethnicity seems altogether ignored. It's an awful place, but it's not awful everywhere. Rather, I think that the Imperium being so careless of human life that it simply *doesn't* distinguish between ethnicity, gender or even some body types is much more interesting than "they persecute minorities".
Mutation is more than just spikes and tentacles. Anything deviating from the baseline Human phenotypic state is technically a mutant.
That would imply that people with blue eyes are mutants. Hell, I seem to recall that everyone born on Cadia has violet eyes (I believe that was in The First Heretic?) - are they all mutants, because they deviate from the baseline phenotypic state?
It's the Imperium. Life is pretty cheap. And utterly horrible.
Exactly - which is why I tend to lean on the side that the Imperium simply don't care about minor mutations like vitiligo, or albinism, or polydactylism, or so on - because life is cheap, and it's just more meat for the grinder.
some bloke wrote:Regarding mutation and intersex or disabled children:
the writers are quite clearly referring to physical, unnatural mutation - 12 foot high monster people, people with mandibles instead of jaws, or insectoid limbs. They aren't scanning babies to see if they have extra or lacking internal organs. If a person cannot walk, then they aren't about to be purged - though they might end up on the wayside of society begging for scraps, but that's a different thing entirely. A lack of social support is an issue from the imperium being stretched thin and overpopulated, not from their inherent decisions. Someone born disabled in a hive city is getting a shorter shrift of life than one born into a more luxurious planet where their family can afford to look after them.
Exactly, very much agreed. When the text refers to mutations, it is invariably talking about the extreme cases - not ones that translate onto real life humans of now.
Gert wrote:See the difference between someone with tentacles getting burned and someone with Downs Syndrome getting purged, is that people with tentacles AREN'T REAL. By Hecaton's logic, the Imperium would also purge people modern society considers LGBTQ+ because they "deviate from the divine perfection of the baseline Human form in mind or body" as you put it. You can portray the Imperium as a bad place without making people who already suffer stigmatism and difficulty in our society feel even worse about themselves. THAT is the point I am objecting to here.
Absolutely spot on.
The Imperium is awful, we can all agree on that - but we don't need it stigmatising against people who are stigmatised nowadays to showcase that. In fact, it's vastly more original and generic for it to completely abandon all sense of modern stigmas, but still be portrayed as utterly evil through its treatment of fictional people.
Aash wrote:Should we also remove any reference to religion and gods, or the Emperors attempt to stamp out religion and the destruction of churches in the pre-heresy lore such as “the last church” too?
I mean, it kind of *does*. There is only one state religion, and it's an entirely fictional one - even references to real world religions are hidden behind bastardised naming and intentional vagueness.
The whole point of the setting is how insanely awful the imperium is, and how any number of normal things in reality would get you summarily executed or worse in the dystopia of 40K.
Which you can show without needing to mindlessly copy existing prejudices from our time, surely?
Again - people saying that "the Imperium kills deformed babies and people with sixth fingers and just HATES women" are inferring things that simply don't exist. I have to wonder why they're making up those issues.
Aash wrote:My point is I don’t think that just because something is fictional it should flinch away from painful subjects.
And I don't think that those painful subjects need to be handled without a degree of allegory.
Take Chaos mutations, or the Imperium's xenophobia. While the Imperium itself may be mostly ignorant to dealing with minor mutations that would be eye-opening here, or uncaring of ethnicity, their responses to major mutations and against fictional aliens are still emblematic of those painful subjects *without having to go after real world people*.
The Imperium can still be shown as evil without needing to perpetuate those same evils done on real humans currently.
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Deadnight wrote:What hecaton says is not 'untrue' or 'unfounded'. Its not 'wrong' either. What he says here is no more 'unfounded' than your interpretation. He refers to an open ended statement by gw, and beyond that, it's left to your own imagination.
The issue is that Hecaton doesn't seem to think so - their comments are very much absolutist, very much "no! the Imperium DEFINITELY kills babies!!", not something which is perhaps left in the dark.
Again, all we're saying is that GW never describe the Imperium persecuting non-fictional "mutations", in much the same way as we don't see institutional racism or sexism. And while we can imagine they exist, I have to wonder why we need to do that?
The Imperium is clearly evil and dark and horrible - without needing to bring in real-world hatred. If the only way you can make your fictional empire evil is by perpetrating existing prejudices and intolerance, how much of that empire is fictional?
Aash wrote:To follow on from your reference to x-men, I think the mutant cause in those stories is a great example of holding a mirror up to the real world’s problems with discrimination ( race and gender specifically).
Absolutely right, because they use *allegory* - they use fictional characters to stand in in the place of persecuted groups to highlight that persecution, without explicitly putting real people on the line.
We know the Sentinels in X-men are bad, without them needing to go after homosexuals.
some bloke wrote:I don't think that 40k science is like our own for defining mutants. In real life, we define mutants as genetic disorders, The most common of which may change your eye or hair colour or make you fractionally more susceptible to sunburn. Such things are mostly there from birth, and are generally benign.
40k science defines mutants as people who have tentacles for limbs, insect-like jaws, multiple extra arms, becoming enormous, gaining psychic abilities, and other vastly exaggerated things, most of which have never actually happened (10 internets if someone finds someone who was born with a genuine, besuckered tentacle for an arm or a beak for a mouth!). The excerpts added earlier also explain that these can happen suddenly to fully grown humans due to local events like warp storms or ships emerging badly.
Exactly. Mutation in 40k is not the same as "mutation" IRL, and I think that's for the better.
Now, back on track, why can't women be Space Marines again?
I get it Gert. What you say is well intentioned but it's misplaced.
What hecaton says is not 'untrue' or 'unfounded'. Its not 'wrong' either. What he says here is no more 'unfounded' than your interpretation. He refers to an open ended statement by gw, and beyond that, it's left to your own imagination. Theres enough other statements in various places and enough hints and inferences and through various times that a reader is not exactly wrong for interpreting a very dark scenario from this. Gw have always painted in broad strokes like this. If you're looking for explicit admissions or references you won't find them- broad strokes. Doesn't mean there's not room for them, and flat out shouting, as you did, in ALL CAPS to SHUT UP and SHOVE YOUR OPINION UP YOUR [bleep] is rude, disrespectful and frankly, just as oppressive.
The source material states mutations that are common and it is widely accepted that mutation in 40k is crazy wacky stuff like tentacle arms and twenty eyes but good job in mixing and matching what I wrote to suit your post. Open-ended would be "there are many forms of mutation that range from mental deficiency to growing tentacle arms", none of the publications say this
Here's what I actually said:
And for the thousandth time in this cursed nightmare of a thread, YOU CAN SHOW THAT THE IMPERIUM IS BAD WITHOUT MAKING REAL PEOPLE FEEL BAD.
You've taken the final parts and decided all my posts are shouty rants. I'm using caps lock to identify the important part of this point. If an individual can't imagine a bad Imperium without adding in things that might be a thing but have never been stated in any GW publication, especially when those things can cause real harm to real people, I'm not going to say "well that's ok that's just your opinion".
As for the other part:
Just so we're 100% clear on the hypocrisy of the Imperium BTW, Space Marines are mutants, Ogryns are mutants, Ratlings are mutants, every shade of Psyker under the stars is a mutant and every single one is not only tolerated but seen as a vital part of the Imperium.
I've been in this thread for nearly two months and have seen some exceptionally rubbish arguments or arguments that are just dressing for people to be hateful. There is a line between dark and concerning and Hecaton crossed that line IMO (and others have agreed). To quote me:
40k can be dark because humanity is enslaved to a vile regime that doesn't care who lives or dies, why add transphobia into the mix?
I'd like to leave basically everything to Smudge because they are objectively better at this kind of thing than I am but it seems unfair to pin it all on one person.
That passage hecaton posted does not say, as he claimed, that disabled and intersex people are killed at birth in the imperium. It does not say they aren’t either but it most definitely does not say they are. That is a grey (very dark grey) area filled in by your own imaginations.
Somehow as well hecaton was using this imagined fact of disabled babies being killed at birth to justify only having male marines, ill be honest I cannot fathom how the two would be connected but that’s the state of affairs we are in at the minute with this discussion. I think we should leave mutant killing another thread. This one is about female marines, not mutants, just to be clear, being female is NOT a mutation.
Andykp wrote: That passage hecaton posted does not say, as he claimed, that disabled and intersex people are killed at birth in the imperium. It does not say they aren’t either but it most definitely does not say they are. That is a grey (very dark grey) area filled in by your own imaginations.
Agreed. And while you can totally say that you think the Imperium does do those kinds of things, it's entirely headcanon, and not supported by GW's materials.
Somehow as well hecaton was using this imagined fact of disabled babies being killed at birth to justify only having male marines, ill be honest I cannot fathom how the two would be connected but that’s the state of affairs we are in at the minute with this discussion. I think we should leave mutant killing another thread. This one is about female marines, not mutants, just to be clear, being female is NOT a mutation.
Also very much agreed. I'm not entirely sure how this was related to the topic in the first place, especially when so many other points are being overlooked in the wake of this - most notably how apparently including women Astartes means that all the male Astartes would suddenly have sexual urges?
I'll be totally honest, I'm struggling to work out exactly what the reasons against including women Space Marines are now, with the range of arguments being presented ranging from preserving the sanctity of the lore, to some genuinely horrifically misogynistic-sounding takes.
At this stage it has only come down to posters either saying:
1 - I don't think there should be any female SM *cue misogynistic rant* (these are getting very rare which is a good sign).
2 - I don't care (not great and surprising considering that you're interested in the hobby enough to even post in the first place).
3 - I think it would be cool.
4 - I don't care, do what you want but GW shouldn't make it canon (thereby making the "I don't care" part irrelevant because if you don't want it in "canon" then you are invested in maintaining the status quo).
Gert wrote: At this stage it has only come down to posters either saying:
1 - I don't think there should be any female SM *cue misogynistic rant* (these are getting very rare which is a good sign).
2 - I don't care (not great and surprising considering that you're interested in the hobby enough to even post in the first place).
3 - I think it would be cool.
4 - I don't care, do what you want but GW shouldn't make it canon (thereby making the "I don't care" part irrelevant because if you don't want it in "canon" then you are invested in maintaining the status quo).
5 - I think it would be cool, but only do it because it would be a cool thing to do and not for the political inclusion reasons. Add to the lore, don't overwrite it, and expand the story.
Probably the most succinct statement of my viewpoint.
I would count your point 5 under my point 3. It doesn't matter if you want female SM for conflicting reasons because inevitably GW will make a botch job of introducing them and annoy literally everyone in the process
In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines. - Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population. - it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Gert wrote: I would count your point 5 under my point 3. It doesn't matter if you want female SM for conflicting reasons because inevitably GW will make a botch job of introducing them and annoy literally everyone in the process
Pass, this would annoy too many people and taint the introduction.
- Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population.
- it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
TBH these two are the same IMO. Most things are possible you just have to try and do it, so in my mind, someone could have made SM out of both sexes, it just wasn't the Emperor. The wider Imperium doesn't need to know that just like they don't know about Imperium Secundus or Daemons or the Fallen. Just lie and say "Oh yeah we found some of the Emperor's old records and now we can make female SM, praise be unto Him for his amazing foresight and genius!".
Aash wrote: In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines.
- Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population.
- it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Or any other suggestions?
Well, I'm firmly in camp 2. I don't think it wise to retcon the fluff for changes, especially when there's such a convenient reason for why it's suddenly an option! Adding to the fluff always trumps retconning to me. Retcon should be reserved for when they can't smoothly get to where they want to get to without it (like they had to with newcrons, or if we had oodles of fluff explaining how the emperor was fixed on only having boys and they are clones of him so boys and the third commandment of the emperor is "boys only", in which case yeah, that would need retconning out!)
Aash wrote: In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines.
- Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population.
- it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Or any other suggestions?
Any of the above. I don't mind retconning this - the only issue might come in books where characters explicitly talk about the lack of women Astartes, but as with many outdated 40k books, it's not hard to just say "yeah, that got retconned, just skip that whole bit".
I think Cawl and Primaris was the main catalyst for me changing my stance on women Astartes, and there was no reason that Cawl *shouldn't* have been able to make women Astartes a thing when Primaris were unveiled. I know that this is a fairly widely shared stance, and many hobbyists I know made mixed gender or even all-women Primaris Chapters because of this, myself included.
And yeah, as mentioned, the last two points really are kind of one and the same - either because Cawl was able to bypass an arbitrary biological restriction, or a cultural one.
I'm not really sure I have any other suggestions, other than it happening.
Aash wrote: In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines. - Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population. - it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Or any other suggestions?
Any of the above. I don't mind retconning this - the only issue might come in books where characters explicitly talk about the lack of women Astartes, but as with many outdated 40k books, it's not hard to just say "yeah, that got retconned, just skip that whole bit".
I think Cawl and Primaris was the main catalyst for me changing my stance on women Astartes, and there was no reason that Cawl *shouldn't* have been able to make women Astartes a thing when Primaris were unveiled. I know that this is a fairly widely shared stance, and many hobbyists I know made mixed gender or even all-women Primaris Chapters because of this, myself included.
And yeah, as mentioned, the last two points really are kind of one and the same - either because Cawl was able to bypass an arbitrary biological restriction, or a cultural one.
I'm not really sure I have any other suggestions, other than it happening.
I suppose points 2 and 3 are very similar. I was thinking the distinction would for point 2, it wasn’t known until recently that it was possible/how to do it whereas point 3 was more it was a deliberate decision to go all male until know, or it was covered up that it was possible to make female marines.
While I’m not necessarily against just retconning it in that they were always there, I’d prefer to have them introduced. Cawl or the like figuring out how to do it would probably be easiest because Primaris, but I think it being deliberately hidden might have more scope to tell interesting stories.
Now all I have is an image of Cawl quickly stuffing drawings of female SM into his desk drawer because Guilliman walked into his lab.
"What are you doing Cawl?"
"NOTHING AT ALL NOPE NOTHING TO SEE HERE!"
"Mk, you're weird."
Also, would you care to explain how the Blood Angels get their recruits, if not from mutants? The inhabitants of Baal Secundus are all mutants, to a degree. They live in an irradiated wasteland, constantly bombarded by toxins and radiation. And yet, they are recruited in one of the most prestigious Chapters in the Imperium.
Strange, that.
Space Marine fiefdom is the simple answer to this. It’s a grey area in Imperial law. Space Marines can kind of do what they want. It’s the same reason SM fiefdoms don’t need to supply regiments to the Astra Militarum. In any case, they’re the Blood Angels. Are you going to tell them they’re wrong?
Sgt_Smudge wrote:
At the same time, when someone is making blatantly *incorrect* posts, or inferring things that don't have evidence to support them, is it not acceptable to challenge that?
He wasn’t exactly wrong here in what he said here. And I was commenting towards Gert, not Hecaton. Gert went to the opposite extreme and is as absolutist in characterising it repeatedly as ‘untrue’. it’s a grey area that is quite open to interpretation and inference. And then went and told people to shove their opinions up their [bleeps]. How about some politeness? You're quick to have a go at the folks on the other side of the debate for being rude etc, I don't think it's unfair to ask the same of you.
Sure, but implication and inference aren't an exact art, and claiming that something *definitely happens* because of something you "inferred" is not a solid core for an argument..
Fair, and by the same token claiming them as absolutely ‘untrue’ or 'unfounded' is equally, not a solid core for an argument.
Sgt_Smudge wrote:
When going for this, we really can only make straight calls based on what GW describes in black and white, because we could infer many, MANY things - such as how that "purity" might not just be limited to mutations, but to race and ethnicity as well - something we explicitly *do not see happen*, yet could be inferred.
Youre talking, frankly about a medieval or dark age world view turned up to 11. Crippled kids were absolutely left out in the cold to freeze in our history. Not unheard of at all.
You're right, it absolutely is a horrible setting - but one where those same mutants are elevated into Astartes by the Blood Angels, where women serve on the front lines of battle, where ethnicity seems altogether ignored.
It's an awful place, but it's not awful everywhere. Rather, I think that the Imperium being so careless of human life that it simply *doesn't* distinguish between ethnicity, gender or even some body types is much more interesting than "they persecute minorities".
I strongly disagree. In my mind, one of the best things about 40k, and especially the older stuff is it was absolutely not described in black and white. It was all inference, implied and left up to your own imagination. It made it 'yours'. Im absolutely OK with the Imperium being utterly uncaring about ethnicity etc, but the racism is simply directed elsewhere, towards the heretic, the mutants and the alien. They don’t care about the colour of your skin, necessarily, but if you’re skin is scaled or furry, you’re going to the pyre. Your family too.
Mutation is more than just spikes and tentacles. Anything deviating from the baseline Human phenotypic state is technically a mutant.
That would imply that people with blue eyes are mutants. Hell, I seem to recall that everyone born on Cadia has violet eyes (I believe that was in The First Heretic?) - are they all mutants, because they deviate from the baseline phenotypic state?
It's the Imperium. Life is pretty cheap. And utterly horrible.
Exactly - which is why I tend to lean on the side that the Imperium simply don't care about minor mutations like vitiligo, or albinism, or polydactylism, or so on - because life is cheap, and it's just more meat for the grinder.
Why would it? Citation that blue eyes are mutants to be exterminated. Otherwise youre just nitpicking. Define the baseline phenotypic state. I would assume there is a range of acceptabilities (because hey, people are varied). Then again, I doubt the fanatics of, say, House Cawdor or any number of more backward worlds, priests of the ministorum or adepts of the various beurocracies would care too much about the specifics. They just see fuel for the pyre. The Imperium isn’t a hive mind.
Sgt_Smudge wrote: The issue is that Hecaton doesn't seem to think so - their comments are very much absolutist, very much "no! the Imperium DEFINITELY kills babies!!", not something which is perhaps left in the dark.
Again, all we're saying is that GW never describe the Imperium persecuting non-fictional "mutations", in much the same way as we don't see institutional racism or sexism. And while we can imagine they exist, I have to wonder why we need to do that?
The Imperium is clearly evil and dark and horrible - without needing to bring in real-world hatred. If the only way you can make your fictional empire evil is by perpetrating existing prejudices and intolerance, how much of that empire is fictional?
Same reason they included sticking the whole population of armageddon into concentration camps and sterilising them after armageddon.
Sometimes alluding to real world horror makes a far stronger point.
In any case I was commenting towards gert.
Gert wrote: Yeah, you aren't getting what I'm saying here chief.
Hecaton made an unfounded statement that has since been shown to be untrue and only true within their headcanon. Other people have decided that instead of saying "maybe you shouldn't make up nonsense", they jumped right on in to support a completely untrue statement.
I'm objecting to this untrue statement on the grounds of:
A - It's not true.
B - It can cause actual real harm to real people who already have to deal with loads of persecution anyway.
If you want to headcanon that the Imperium kills babies with disabilities, that is up to you just don't frame it as "official canon" then get mad because everyone, including the source you provided, says you're wrong.
It wasn’t shown to be untrue.Stating untrue repeatedly doesn’t make it so. It doesn’t say he’s wrong though either. Its open to interpretation. Saying its absolutely wrong as you do is just as incorrect.
You've taken the final parts and decided all my posts are shouty rants. I'm using caps lock to identify the important part of this point. If an individual can't imagine a bad Imperium without adding in things that might be a thing but have never been stated in any GW publication, especially when those things can cause real harm to real people, I'm not going to say "well that's ok that's just your opinion".
No. Youre deliberately mischaracterising me. Amongst others, I read the part where you were extremely rude and specifically commented on what you said which has since removed by a mod. I also said several times that I recognise that what you said came from a good intention, so let’s not pretend I’m a bad guy here looking for cheap shots.
As to ‘that’s just your opinion’, why the snark? ‘Just’? That’s a pretty snide doublespeak for ‘stfu’ where I come from and is extremely disrespectful. It doesn’t actually mean ‘you’re entitled to your opinion’ or ‘yeah I can see where you’re coming from’. if you’d actually said ‘yeah, I can see where/how this can be inferred’ that would be fine. Because fair is fair, it is a grey area. But you jump down hard on the polar opposite side and as much as I disagree or recoil from what Hecaton often says, I cannot agree with your position here.
He wasn’t exactly wrong here in what he said here. And I was commenting towards Gert, not Hecaton. Gert went to the opposite extreme and is as absolutist in characterising it repeatedly as ‘untrue’. it’s a grey area that is quite open to interpretation and inference. And then went and told people to shove their opinions up their [bleeps]. How about some politeness? You're quick to have a go at the folks on the other side of the debate for being rude etc, I don't think it's unfair to ask the same of you.
Hecaton was asked to prove their point with specific references to support their statement. They didn't do that. Without going into certain things, I put that specific part of the post (which has been rightly removed since it was out of line) because I'm very much sick of bad faith arguments like the one Hecaton posted. It doesn't matter if it might happen, they treated it as fact when the opposite is instead the case. I'd also like to point out that throughout this thread my opinions have been dismissed as leftist Marxist SJW nonsense and while that is mostly meaningless words, I haven't lied to make a point then get mad that my lie was called out.
I strongly disagree. In my mind, one of the best things about 40k, and especially the older stuff is it was absolutely not described in black and white. It was all inference, implied and left up to your own imagination. It made it 'yours'. Im absolutely OK with the Imperium being utterly uncaring about ethnicity etc, but the racism is simply directed elsewhere, towards the heretic, the mutants and the alien. They don’t care about the colour of your skin, necessarily, but if you’re skin is scaled or furry, you’re going to the pyre. Your family too.
Which part of having scales or fur relates to having a disability or being intersex? There is a big difference between letting someone decide whether history A or B of the Imperium is the correct one and allowing someone to use the background as justification for disparaging people with disabilities. This is literally what a chunk of this thread has been about, people using the lore to justify hateful attacks.
Same reason they included sticking the whole population of armageddon into concentration camps and sterilising them after armageddon.
Sometimes alluding to real world horror makes a far stronger point.
When was the last time you were put in a work camp because you witnessed Daemons from Hell invade your planet? Compare that with the last time a person with a disability was openly mocked or the numerous instances of hatred towards LGBTQ+ people.
It wasn’t shown to be untrue.Stating untrue repeatedly doesn’t make it so. It doesn’t say he’s wrong though either. Its open to interpretation. Saying its absolutely wrong as you do is just as incorrect.
Hecaton couldn't back up their statement with anything more than "grey area lore" and an "X, therefore, Y" argument, which to me isn't supportive of their argument. So in my opinion, they have posted something that is untrue
No. Youre deliberately mischaracterising me. Amongst others, I read the part where you were extremely rude and specifically commented on what you said which has since removed by a mod. I also said several times that I recognise that what you said came from a good intention, so let’s not pretend I’m a bad guy here looking for cheap shots.
As to ‘that’s just your opinion’, why the snark? ‘Just’? That’s a pretty snide doublespeak for ‘stfu’ where I come from and is extremely disrespectful. It doesn’t actually mean ‘you’re entitled to your opinion’ or ‘yeah I can see where you’re coming from’. if you’d actually said ‘yeah, I can see where/how this can be inferred’ that would be fine. Because fair is fair, it is a grey area. But you jump down hard on the polar opposite side and as much as I disagree or recoil from what Hecaton often says, I cannot agree with your position here.
My position is don't make stuff up then declare it as true, then fail to back up your position with anything more than "X, therefore, Y". What Hecaton said specifically is the problem I have with so many 40k hobbyists who use grey area lore to justify saying unacceptable things and present it as truth.
You can infer all you want with whatever "grey area lore" you want, I don't want to be part of that specific discussion, but as soon as people start passing it off as objective truth, then we have a problem because people will take whatever is said literally and use that as an excuse to attack people. We've seen examples in this thread where people think that having male only SM is vital to the hobby to specifically prevent women from joining.
Also, would you care to explain how the Blood Angels get their recruits, if not from mutants? The inhabitants of Baal Secundus are all mutants, to a degree. They live in an irradiated wasteland, constantly bombarded by toxins and radiation. And yet, they are recruited in one of the most prestigious Chapters in the Imperium.
Strange, that.
Space Marine fiefdom is the simple answer to this. It’s a grey area in Imperial law. Space Marines can kind of do what they want. It’s the same reason SM fiefdoms don’t need to supply regiments to the Astra Militarum. In any case, they’re the Blood Angels. Are you going to tell them they’re wrong?
Cool, so if Space Marines can kind of do what they want, why can't they recruit women Astartes?
Sgt_Smudge wrote:At the same time, when someone is making blatantly *incorrect* posts, or inferring things that don't have evidence to support them, is it not acceptable to challenge that?
He wasn’t exactly wrong here in what he said here.
Yes, they really were. They could totally have just left it as "I think that the Imperium do XYZ", but they instead went entirely absolutist in saying that it definitely did happen.
And I was commenting towards Gert, not Hecaton. Gert went to the opposite extreme and is as absolutist in characterising it repeatedly as ‘untrue’.
I believe that Gert was simply saying it was untrue that it was 100% confirmed - which is correct.
Unless I am mistaken, Gert was commenting how it was never confirmed to be the case, and that it was wrong to say that Hecaton's quote supported their claim. Not that "the Imperium WOULD NEVER DO THAT!!", but that "we have no evidence that the Imperium does, and that quote doesn't support it".
it’s a grey area that is quite open to interpretation and inference.
You're absolutely right that it is - and because it's up for interpretation and inference, it's rather useless for the purposes Hecaton was using it for. Again, let's not pretend like Hecaton wasn't the one to bring this topic up.
How about some politeness?
Sure. Please, remind me which poster redacted someone's entire comment and replaced it with the word "lies"?
I don't believe that was ever addressed.
You're quick to have a go at the folks on the other side of the debate for being rude etc, I don't think it's unfair to ask the same of you.
You know what - likewise. And let's be completely transparent here - when I'm calling folks out for being rude, I'm not doing so about tone of perceived voice. I'm doing so because they're making direct personal attacks on users here, or otherwise making ridiculously sexist comments (which are being dealt with very well by mods). There is a very strong difference in severity at play here.
Sure, but implication and inference aren't an exact art, and claiming that something *definitely happens* because of something you "inferred" is not a solid core for an argument..
Fair, and by the same token claiming them as absolutely ‘untrue’ or 'unfounded' is equally, not a solid core for an argument.
Oh, absolutely - but you seem to misunderstand that it was Hecaton who raised this issue in the first place. This isn't the cornerstone of any of the pro-women Astartes argument, largely because this isn't really anything to do with it.
Sgt_Smudge wrote:It's an awful place, but it's not awful everywhere. Rather, I think that the Imperium being so careless of human life that it simply *doesn't* distinguish between ethnicity, gender or even some body types is much more interesting than "they persecute minorities".
I strongly disagree. In my mind, one of the best things about 40k, and especially the older stuff is it was absolutely not described in black and white. It was all inference, implied and left up to your own imagination. It made it 'yours'.
The problem is when "yours" is quickly twisted into "you can't have women Space Marines because that goes against MY 40k".
"Yours", as evidenced by Hecaton's argument, quickly drops the "Y", and becomes "Ours" - except when not everyone supports that particular inference.
Im absolutely OK with the Imperium being utterly uncaring about ethnicity etc, but the racism is simply directed elsewhere, towards the heretic, the mutants and the alien. They don’t care about the colour of your skin, necessarily, but if you’re skin is scaled or furry, you’re going to the pyre. Your family too.
Yeah - because that's what we have shown to us. That's as far as GW goes on the topic of racism in 40k, because they don't need to infer that there's human-on-human ethnic tensions.
Why is the same not said for "mutation", or gender? Why is the Imperium uncaring about ethnicity, but suddenly caring about sex and gender, even when there's just as little evidence to suggest that they do? Why is it "inferred" in some cases, but not in others?
Mutation is more than just spikes and tentacles. Anything deviating from the baseline Human phenotypic state is technically a mutant.
That would imply that people with blue eyes are mutants. Hell, I seem to recall that everyone born on Cadia has violet eyes (I believe that was in The First Heretic?) - are they all mutants, because they deviate from the baseline phenotypic state?
Why would it? Citation that blue eyes are mutants to be exterminated.
That's my point! It's a mutation, is it not? So, by this whole "mutations are EVIL!!" logic, blue eyed people should be killed at birth, right?
I'm asking for this citation that intersex or polydactyly humans are killed, and all I'm being told is "oh, well, I guess it's inferred" - so should I not also infer that blue eyed humans are killed for their mutation?
Define the baseline phenotypic state.
I'm not the one who mentioned it! That's on whoever mention "baseline phenotypic state" to define, because that's a real doozy of a claim.
Oh, hang on - that was you who mentioned "baseline phenotypic state". Why don't you define it, as you brought it up?
I would assume there is a range of acceptabilities (because hey, people are varied).
That's what I've been saying - and I'm assuming that no-one really cares about albinism, or polydactlylism, or really any *real world condition* because they're never mentioned as being persecuted in the lore.
You're literally reading my argument back to me at this point.
Then again, I doubt the fanatics of, say, House Cawdor or any number of more backward worlds, priests of the ministorum or adepts of the various beurocracies would care too much about the specifics. They just see fuel for the pyre. The Imperium isn’t a hive mind.
Yes, agreed - which is why these claims from Hecaton that "the Imperium would just kill people with six fingers on sight" are so ridiculous, because the Imperium isn't a hive mind!.
It's like you're not actually reading the comments and the context they're in!
Sgt_Smudge wrote:The Imperium is clearly evil and dark and horrible - without needing to bring in real-world hatred. If the only way you can make your fictional empire evil is by perpetrating existing prejudices and intolerance, how much of that empire is fictional?
Same reason they included sticking the whole population of armageddon into concentration camps and sterilising them after armageddon. Sometimes alluding to real world horror makes a far stronger point.
Allusion doesn't require repeating the same prejudices. See the comment made about the X-Men.
The Imperium's hatred of fictional mutants, deviants, and aliens is perfectly fine as an allusion to real world bigotry without perpetuating it.
In any case I was commenting towards gert.
And in any case, I'm responding to comments that I saw issues in.
Aash wrote: In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines.
- Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population.
- it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Or any other suggestions?
Funnily enough, if we make the 'lost' primarchs female (who were never lost), we could do all three at once!
Aash wrote: In the spirit of getting back on topic, were GW to introduce female space marines, what would be your preferred background justification?
Some examples off the top of my head are:
- Retcon, there always were female space marines.
- Cawl or someone else figured out how to do it recently, so there are now twice as many potential space marines in the population.
- it was always possible but there was some reason why it wasn’t done until now (what would be amazing interesting reason?)
Or any other suggestions?
Funnily enough, if we make the 'lost' primarchs female (who were never lost), we could do all three at once!
Come on folks, let's get three birds with one stone!
Cool, so if Space Marines can kind of do what they want, why can't they recruit women Astartes?
[
Something something arbitrary space magic?
The sealioning is not necessary. Nowhere in my post was I commenting on female marines. It's not necessary, and for the record, the last time I spoke on that, I stated I was pretty much OK with, and supportive of the idea.
I'm asking for this citation that intersex or polydactyly humans are killed, and all I'm being told is "oh, well, I guess it's inferred" - so should I not also infer that blue eyed humans are killed for their mutation?
I'm not the one who mentioned it! That's on whoever mention "baseline phenotypic state" to define, because that's a real doozy of a claim.
Oh, hang on - that was you who mentioned "baseline phenotypic state". Why don't you define it, as you brought it up?
No doozy. Walk back that aggression and snark Smudge it's not needed. What I posted was the exact quote on the wiki. There's that, and plenty more similar quotes like this:
'the Imperium has little tolerance for any who deviate from the divine perfection of the baseline Human form in mind or body'
- and I'm assuming that no-one really cares about albinism, or polydactlylism, or really any *real world condition* because they're never mentioned as being persecuted in the lore.
My Interpretation of the lore differs. I wouldn't 'assume'. There's no citation for it. I think plenty people would care, because the Imperium is a backwards and godawful place coloured by fear and superstition.
Allusion doesn't require repeating the same prejudices. See the comment made about the X-Men.
The Imperium's hatred of fictional mutants, deviants, and aliens is perfectly fine as an allusion to real world bigotry without perpetuating it.
Youre entitled to that pov. Personally, I disagree. Whether you, or anyone wants 40k to be a Saturday morning cartoon, or a dystopian horror, or anything in between, that's ok. 40k is a very personal thing. Personally, I feel grounding it in reality, or Iin historical events or actions makes the horror that bit more visceral, since we know how bad those things really are.
Edit- and yes, in the context of the imperium, being a mutant is a bad thing. Living in the imperium is “to live in the cruellest and most bloody regime imaginable” after all. They think mutants are bad, and they are wrong. That’s my point.
The reason why X-men is typically viewed differently from Warhammer 40,000 in this regard because the people who make the mutant-hunting murder robots in X-men are framed as wrong, while the people who make the mutant-hunting murder cyborgs in Warhammer 40,000 are framed as correct.
Very, very, very few times does any mutation portrayed in the narrative of the imperium not turn out to signify corruption by genestealers, corruption by chaos, or a degeneration in either mental capacity or physical strength. There are VERY few examples of the imperium going a'purgin' of them there mutants and not revealing that they were secretly summoning chaos daemons all along, or they were going to be sterilized by the evil conniving xenos all along, or they were spreading a deadly zombie plague all along, or...etc.
Because the imperium is almost always the protagonist faction, the imperial worldview is nearly always portrayed as "not nice, but necessary" by narrative contrivance.
X-men would still be a good allegory for racism/prejudice/homophobia/whatever, but if the mutants were consistently always portrayed as evil, sinister villains or the puppets of evil, sinister villains seeking to eradicate non-mutant humans, and all the mutants looked like Toad and Juggernaut and Nightcrawler while all the non-mutant humans looked like Clark Kent and Bruce Wayne and Natasha Romanoff, you'd probably end up with a lot of readers wondering exactly what side of that particular debate the writers were on.
The reason why X-men is typically viewed differently from Warhammer 40,000 in this regard because the people who make the mutant-hunting murder robots in X-men are framed as wrong, while the people who make the mutant-hunting murder cyborgs in Warhammer 40,000 are framed as correct.
Very, very, very few times does any mutation portrayed in the narrative of the imperium not turn out to signify corruption by genestealers, corruption by chaos, or a degeneration in either mental capacity or physical strength. There are VERY few examples of the imperium going a'purgin' of them there mutants and not revealing that they were secretly summoning chaos daemons all along, or they were going to be sterilized by the evil conniving xenos all along, or they were spreading a deadly zombie plague all along, or...etc.
Because the imperium is almost always the protagonist faction, the imperial worldview is nearly always portrayed as "not nice, but necessary" by narrative contrivance.
X-men would still be a good allegory for racism/prejudice/homophobia/whatever, but if the mutants were consistently always portrayed as evil, sinister villains or the puppets of evil, sinister villains seeking to eradicate non-mutant humans, and all the mutants looked like Toad and Juggernaut and Nightcrawler while all the non-mutant humans looked like Clark Kent and Bruce Wayne and Natasha Romanoff, you'd probably end up with a lot of readers wondering exactly what side of that particular debate the writers were on.
The X-men thing was my point, I was attempting to show that "mutant" is almost always used in a negative connotation. Yes, technically heterochromia is a mutation but you don't go around calling people mutants because of it, you say "hey cool you've got two different eye colours, neat". If people start calling people with disabilities mutants we're straying into an extremely dangerous and sensitive area.
That's my point! It's a mutation, is it not? So, by this whole "mutations are EVIL!!" logic, blue eyed people should be killed at birth, right?
Depends on whether it's outside the norms of what's tolerated*, surely.
*and coloured by perceptions, dogma and biases etc.
So, would you care to shed some light on "what's tolerated", because I'm not seeing any indication that polydactylism or intersex individuals aren't tolerated in 40k.
I'm asking for this citation that intersex or polydactyly humans are killed, and all I'm being told is "oh, well, I guess it's inferred" - so should I not also infer that blue eyed humans are killed for their mutation?
Is it outside the norms of what's tolerated?
That's my point - what *is* tolerated?
All we *do* know is that the extreme mutations are persecuted against, but we aren't aware at all about "mutations" that affect real life people. It's ultimately unknown, and so Hecaton's comments on how the Imperium 'definitely kills intersex and polydactyly humans' are not coming from a place of truth.
I'm not the one who mentioned it! That's on whoever mention "baseline phenotypic state" to define, because that's a real doozy of a claim.
Oh, hang on - that was you who mentioned "baseline phenotypic state". Why don't you define it, as you brought it up?
No doozy. Walk back that aggression and snark Smudge it's not needed.
Neither was yours. I suggest you do the same.
What I posted was the exact quote on the wiki. There's that, and plenty more similar quotes like this:
'the Imperium has little tolerance for any who deviate from the divine perfection of the baseline Human form in mind or body'
That's not a definition of "baseline phenotypic state" or "divine perfection of the baseline human form". As you so brought it up, define what that actually means, because you have still not done so.
- and I'm assuming that no-one really cares about albinism, or polydactlylism, or really any *real world condition* because they're never mentioned as being persecuted in the lore.
My Interpretation of the lore differs. I wouldn't 'assume'. There's no citation for it.
You're right there's no citation for it - and that swings both ways. And in the case of things where I don't hear about it happening, I'm not going to pretend that it does.
Just because I don't hear that the Imperium holds ceremonies in honour of Saint Waluigi doesn't mean I should assume they do.
I think plenty people would care, because the Imperium is a backwards and godawful place coloured by fear and superstition.
And yet, women serve in the military, ethnicity seems entirely ignored, and there's enough mutants running around that House Van Saar have plenty of political power in Necromunda.
The Imperium is a backwards and godawful place, but not in everything. Why do we need to invent further atrocities?
It's like you're not actually reading the comments and the context they're in!
And you're reading too much into mine and too quick to attack.
"Reading into yours"? You outright misrepresent what my comments are addressing, and are repeating my own argument back to me like I oppose them.
I'm fully agreed that there's a great deal of blank space on how the Imperium treats "mutations". But I'm not the one who's claiming that there's a concrete answer on the matter, drawn from pretty inconclusive evidence - I've already mentioned who this user is.
40k is a very personal thing.
Agreed - and that's my underlying argument about women Space Marines, to bring this back on topic.
40k should be a setting that provides space for everyone to interpret it how they want to, with a variety of takes and interpretations - so when there's hard limits in the setting about, say, how women *definitely* can't be Space Marines, and you're entirely wrong if you do make them, that's not allowing 40k to be a personal thing for people.
And before anyone says it - including women Space Marines in the canon doesn't mean that anyone would need to include any in their collection any more so than I'm forced to have Space Wolves in mine. As I said - 40k is personal, and if you don't want them, you don't need to have them. And if you *do* want to have them, then it should be supported and allowed by the arbitrary rules of the setting.
Personally, I feel grounding it in reality, or Iin historical events or actions makes the horror that bit more visceral, since we know how bad those things really are.
And I don't think that perpetuating real life prejudices and hatred are necessary in making something viscerally evil, and I personally feel that the inability to portray that same evil without needing to rely on that crutch is a sign of uninventive writing.
As I've said - the X-Men are an excellent allegory for the injustices at the time, without actually needing to spell it out in black and white and technicolour. I feel that this made them just as visceral and evocative as the real life events around them, without needing to perpetuate those injustices any further.
Automatically Appended Next Post:
the_scotsman wrote: The reason why X-men is typically viewed differently from Warhammer 40,000 in this regard because the people who make the mutant-hunting murder robots in X-men are framed as wrong, while the people who make the mutant-hunting murder cyborgs in Warhammer 40,000 are framed as correct.
Now this is also very true, and comes to a wider issue of how the Imperium is framed - either we have to address that the Imperium is entirely wrong and unabashedly villainous, or we need to shift what the Imperium is - but not halfway.
I had an interesting thought. When a perpetual is re-animated, are they reanimated as an exact facsimile as the person they were before, with all the memories ie personality?
FezzikDaBullgryn wrote: I had an interesting thought. When a perpetual is re-animated, are they reanimated as an exact facsimile as the person they were before, with all the memories ie personality?
What if Vulcan came back as a lady?
I believe in every situation, they've come back as they were prior - maybe a little bit mad or mentally unstable depending on the circumstances of their prior death, but I've seen nothing to assume that there is a shift in physical appearance or mental behaviour upon regeneration.
I don’t like perpetuals in 40K. Immortals just removes any peril from the setting. It’s not grim or dark. But that’s a different thread again.
As for bringing the women in I think the best way would be to say that since cawl made primaris, he has also experimented with females initiates and found it works well so here you go, female marines. Fluff done.
Next would be female heads in the next inevitable new marine kits. Maybe upgrade sprue sold separately and the. Chuck in some female pronouns in a story or two.
That way folk who don’t like it can ignore it and we can all hobby as we like with out abuse or death threats.
Andykp wrote: I think we should leave mutant killing another thread. This one is about female marines, not mutants, just to be clear, being female is NOT a mutation.
This. Please leave the mutant discussion, as it's not productive. Stay on target, folks.
I'm sorry, am I mistaken on what the topic of this thread is, which I was trying to bring the conversation back towards?
Youre not wrong but we're in the middle of a tangent. We are not wrong in discussing this, I think. If you want to bring it back to the ot, that's cool with me - but can you please ask for that instead of just jamming it into the middle of a completely separate conversation?
Edit: apologies to the mods- I'm happy to revert back to the main topic at hand after this
please let me finish out what I need to say, and hopefully make peace with a poster.
So, would you care to shed some light on "what's tolerated", because I'm not seeing any indication that polydactylism or intersex individuals aren't tolerated in 40k.
To be fair Smudge, i'm not seeing anything explicitly stating they're tolerated either. Ultimately it's a grey area. Up to your own interpretation and whatever the plot requires at that time.seemingly I lean more towards medieval and dark age hysteria, you lean more towards something approaching tolerance.
All we *do* know is that the extreme mutations are persecuted against, but we aren't aware at all about "mutations" that affect real life people. It's ultimately unknown, and so Hecaton's comments on how the Imperium 'definitely kills intersex and polydactyly humans' are not coming from a place of truth.
Fair. I'll walk mine back and say that I still think I can understand how someone could come to the conclusion that they would. My own interpretation leans towards that way, but then again, I think it's clear I prefer a darker vision of the Imperium than some here. I wouldn't disagree with hecatons comments on this (elsewhere... not so much) but I'll state this is persinal opinion. Is that a fair thing to say?
[ That's not a definition of "baseline phenotypic state" or "divine perfection of the baseline human form". As you so brought it up, define what that actually means, because you have still not done so.
With respect, why? I'm not being cheeky. It just feels nitpicky again. I mean, maybe I'm just frustrated with myself for not making it clear enough, but the paranoid cheeky voice in my head is telling me not to bother, you'll dismiss out of hand because you see me as a bad guy in this, I can't give a super specific definition, or it's old lore and you'll ignore it because its old, or it's new lore and you don't like it so you'll ignore it on principle so what's the point. I hope I'm wrong, I'd like to think of thr guy behind the smudge moniker as a decent chap, and the fact that we've been on the same side of so many other topics might give you pause on this.
I don't see why this is necessary. This is a direct quote from the lore on how mutants are regarded in the Imperium. Are these quotes somehow controversial to you, are they somehow ambivalent or is there some interpretation I am not seeing because their meaning seems pretty clear cut to me. Please, I don't understand.
In the scientific field, your baseline phenotypic characteristics is basically all the observable characteristics of an organism that result from the interaction of its genotype (total genetic inheritance) with the environment. Examples of observable characteristics include behaviour, biochemical properties, colour, shape, and size. That'll be your standard dictionary definition.
Divine perfection of the baseline Human form again seems clear cut. The basic human form (structure, shape etc) is perfect according to this in-world view. Any deviations to the form are an issue. This leads credence, depending on your interpretation, that the sixth fingers or weird mole, at least in some places, is enough to put you on the fire.
You're right there's no citation for it - and that swings both ways. And in the case of things where I don't hear about it happening, I'm not going to pretend that it does.
Just because I don't hear that the Imperium holds ceremonies in honour of Saint Waluigi doesn't mean I should assume they do.
I disagree. And I think this is the heart of us talking past each other. I'll respect your pov. Let me explain mine. Maybe it'll help us getting back to being on more or less the same page? For me, it's far more fun to let my mind wander. I don't like to be 'railroaded' in a setting. To me, needing, or wanting things spelled put in black and white leans towards railroading. Its enough for me that something is suggested, or hinted at for my world building brain to take that idea and run with it. I don't need it stated in black and white, and while I respect it, I personally find it too stifling and limiting. Personally I'd find it hilarious if there was world called waluigi, or an ad mech forge world called le mans, I mean,why not?
And yet, women serve in the military, ethnicity seems entirely ignored, and there's enough mutants running around that House Van Saar have plenty of political power in Necromunda.
Like I'd trust those weakling van saar! House escher all the way.
The Imperium is a backwards and godawful place, but not in everything. Why do we need to invent further atrocities?
For me, rooting it in real life, (preferably things more historical and not in recent memory) the people that I know and the things I've seen brings it to life in a way rooting it in fiction simply doesn't work for me.
"Reading into yours"? You outright misrepresent what my comments are addressing, and are repeating my own argument back to me like I oppose them.
If I've misrepresented you I apologise. Its unintentional, I assure you. For what it's worth I feel the same from you. And I'd also like to think it's unintentional. Shall we draw a line under it and move on? I'm just tired and frustrated as well. (Real life issues - First pride run, knee is shot, calf is killing me)..so yeah - sorry. *puts out hand for peace offering*
I'm fully agreed that there's a great deal of blank space on how the Imperium treats "mutations". But I'm not the one who's claiming that there's a concrete answer on the matter, drawn from pretty inconclusive evidence - I've already mentioned who this user is.
And I don't think that perpetuating real life prejudices and hatred are necessary in making something viscerally evil, and I personally feel that the inability to portray that same evil without needing to rely on that crutch is a sign of uninventive writing.
I find the opposite, actually. I think 40k is at its strongest when it's rooted in and based on real life (admittedly, preferably historical and not recent or too 'close to home', scrubbed, sanitised, zoomed out and turned up to 11). I don't find the writing uninventive at all.
As I've said - the X-Men are an excellent allegory for the injustices at the time, without actually needing to spell it out in black and white and technicolour. I feel that this made them just as visceral and evocative as the real life events around them, without needing to perpetuate those injustices any further.
I'll respect your pov, I'm... neutral on this. I guess I prefer real life though.
_______________
On topic, are there female writers/designers in the studio? Would this be something that could help change the landscape?
While I love watching the intellectual sparring between smudge and other people trying to engage him, can we leave the personal confrontations to PMs? Half of this thread is dedicated to long winded piece by piece rebuttals that could have just been:
PM: I disagree with you - HERE IS WHY
I agree with arguing down sexists and the other phobic "arguments" that have been made here, but this constant back in force between 3-4 people is stifling any real growth.
If you have a personal attack, message, or disagreement, take it up with them directly. But for this thread, can we discuss how female space marines would affect the greater lore?
Heres one: They'd have to completely gut and redo the Codex Astartes. The SMs would double in size, practically overnight.
Heres another: SoB/SoS would get poached by SM legions with little or ability to say no or gain say. Both view disobeying the Astartes as heresy. Well, except for Aleya, who is basically a walking FU with a top knot and a giant sword.
FezzikDaBullgryn wrote: Can I make a suggestion?
Heres one: They'd have to completely gut and redo the Codex Astartes. The SMs would double in size, practically overnight.
Not really. The SM took huge losses in terms of Chapter strength, indeed entire Chapters of SM were eradicated or turned traitor during the events of the Rift and Psychic Awakening. Just keep doing what Guilliman has already done, more Ultima founding Chapters to rebuild the strength of humanity's greatest defenders.
Heres another: SoB/SoS would get poached by SM legions with little or ability to say no or gain say. Both view disobeying the Astartes as heresy. Well, except for Aleya, who is basically a walking FU with a top knot and a giant sword.
Can't poach a fully grown adult though Fezz, still needs to be a child to make an Astartes.
Heres one: They'd have to completely gut and redo the Codex Astartes. The SMs would double in size, practically overnight.
Nope. At least not from this. The limiting factors for producing space marines are:
1- progenoid glands
2- physically/mentally/spiritually 'pure' candidates. Most chapters reject a lot of failures before the implantation process.
Having a larger population pool doesn't change any chapter's standards of 'purity,' nor does it magically conjure more glands to implant into people to make space marines.
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That said, doubling the SM numbers isn't a problem.
1- Primaris basically already did this.
2-Its _still_ a trivial number compared to the size of the galaxy.
Heres another: SoB/SoS would get poached by SM legions with little or ability to say no or gain say.
Eh. Sisters of Battle are trained in the same <fake-latin gobblegook> program Commissars and Stormtroopers are. I can't think of many (any?) complaints that the marines are snaffling those candidates.
SoS defining traits are being Nulls. AFAIK, no space marines are recruited from that population, even if they could do it consistently (being very rare, despised and mostly used by Inquisitors or Asssassins).
Son are you disrespecting the Schola Progenium? The best damn boarding school in the Imperium where you have no choice in going there because you are an orphan.
Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Can you also outline the efficiency of using a Chainsword as compared to an ordinary blade?
What about how to best kill a daemon from the Warp? Use real science, please.
Or what's the best way to penetrate an Orkish forcefield?
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Can you also outline the efficiency of using a Chainsword as compared to an ordinary blade?
What about how to best kill a daemon from the Warp? Use real science, please.
Or what's the best way to penetrate an Orkish forcefield?
I mean, if people say "a chainsword is more efficient than a normal sword at killing orks" se accept it as part of the setting's technology conceits. Same thing with "this process only works on male humans."
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Can you also outline the efficiency of using a Chainsword as compared to an ordinary blade?
What about how to best kill a daemon from the Warp? Use real science, please.
Or what's the best way to penetrate an Orkish forcefield?
I mean, if people say "a chainsword is more efficient than a normal sword at killing orks" se accept it as part of the setting's technology conceits. Same thing with "this process only works on male humans."
The chainsword is accepted because it looks really cool. Not because it's in any way practical, or a realistically useful weapon.
So unless you want to say "Excluding women from the most popular, most visible, and most customizable faction" is ALSO cool, I fail to see how that'd apply here. Because 40k isn't sci-fi. It's sci-fantasy. It has basically no grounding in real science.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Can you also outline the efficiency of using a Chainsword as compared to an ordinary blade?
What about how to best kill a daemon from the Warp? Use real science, please.
Or what's the best way to penetrate an Orkish forcefield?
I mean, if people say "a chainsword is more efficient than a normal sword at killing orks" se accept it as part of the setting's technology conceits. Same thing with "this process only works on male humans."
The chainsword is accepted because it looks really cool. Not because it's in any way practical, or a realistically useful weapon.
So unless you want to say "Excluding women from the most popular, most visible, and most customizable faction" is ALSO cool, I fail to see how that'd apply here. Because 40k isn't sci-fi. It's sci-fantasy. It has basically no grounding in real science.
It's not about whether or not you accept it,it's about whether or not the setting is that way. You've got people in this thread saying it doesn't make sense, and I'm here to tell you it doesn't make any more or less scientific sense one way or the other.
My reaction to your critique is that Astartes shouldn't necessarily be the most popular, or visible, faction and definitely shouldn't be the mst customizable. I've already outlined as to why portraying the Imperium as unironically heroic is fascism/totalitarian apologia.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Can you also outline the efficiency of using a Chainsword as compared to an ordinary blade? What about how to best kill a daemon from the Warp? Use real science, please. Or what's the best way to penetrate an Orkish forcefield?
I mean, if people say "a chainsword is more efficient than a normal sword at killing orks" se accept it as part of the setting's technology conceits. Same thing with "this process only works on male humans."
The chainsword is accepted because it looks really cool. Not because it's in any way practical, or a realistically useful weapon.
So unless you want to say "Excluding women from the most popular, most visible, and most customizable faction" is ALSO cool, I fail to see how that'd apply here. Because 40k isn't sci-fi. It's sci-fantasy. It has basically no grounding in real science.
It's not about whether or not you accept it' it's about whether or not the setting is that way. You've got people in this thread saying it doesn't make sense, and I'm here to tell you it doesn't make any more or less scientific sense one way or the other.
My reaction to your critique is that Astartes shouldn't necessarily be the most popular, or visible, faction and definitely shouldn't be the mpst customizable. I've already outlined as to why portraying the Imperium as unironically heroic is fascism/totalitarian apologia.
So, in the same post where you say "It's not about whether or not you accept it" about one thing, you then go on to say "But ignoring the reality of the situation, this is how I think it should be."
I'll agree with you that Marines get vastyl outsized influence as to what they should get, but you can't just ignore that because you don't like it.
Edit: Also, "Hey, we can do various surgeries and hypno-indoctrinations to make you a better killing machine! All it'll cost you is your humanity!" applying to people of all genders is hardly portraying the Imperium as heroic.
JNAProductions wrote: So, in the same post where you say "It's not about whether or not you accept it" about one thing, you then go on to say "But ignoring the reality of the situation, this is how I think it should be."
Sure, and you're saying "ignoring the reality of the situation, this is how *I* think it should be." Obviously I disagree and think my ideal state is better.
JNAProductions wrote: I'll agree with you that Marines get vastyl outsized influence as to what they should get, but you can't just ignore that because you don't like it.
Astartes are also all male, but you're suggesting ignoring that because you don't like it.
JNAProductions wrote: Edit: Also, "Hey, we can do various surgeries and hypno-indoctrinations to make you a better killing machine! All it'll cost you is your humanity!" applying to people of all genders is hardly portraying the Imperium as heroic.
It's more the idea that they need to encompass all race, gender, and sexual orientation identities within them because they're the protagonist faction. Astartes are portrayed as the "most heroic" faction in the setting, and that's a big fething problem because they're defenders of a society of baby-killing religious totalitarians. Instead of trying to make them more all-encompassing, to allow people who aren't men to be portrayed as heroes within the setting, I'd rather see the focus taken off of them. Adding female Astartes just digs the "heroic evil Imperium" hole deeper.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Please do.
Yeah, so the first and most obvious way is if the process requires upregulating genes on the y chromosome to function properly. No y chromosome, no genes to upregulate, no effect. That is to say, it works by turning on genes past their normal level of activity, and those genes only exist on the y chromosome.
One of the big failure points for the process of creating an Astartes is the proper development of the black carapace; there are setting notes of the structural torsion involved as it grows literally ripping the aspirant apart if it gets too strong too fast. We know that boys and girls have significantly different bone densities even before puberty, so it's possible that there's just no good path forward for female Astartes to grow strong at the correct rate.
The third is that the window to create an Astartes is relatively narrow, and must be done at a particular time in development. Since boys and girls mature at different rates, there might be no window, or it might be prohibitively small, for the process designed for male humans to work on a girl.
Does any of that make sense? It is, to a certain extent arbitrary, because this isn't real technology, but the idea that you could have a process like this that only works properly on male humans is fairly plausible.
I like the way you say "Significantly different" as though it's a foregone conclusion that the boys would be showing higher numbers, when the actual study you linked showed a higher bone density at the hip on average in boys and a higher bone density in the spine on average in girls.
Nah though, I'm sure the 9.2% bone density at the hip is that GAME CHANGER for the creation of a ten foot tall space human, extremely science, very powerful.
Just, I dont know. Stick to accusing everyone you disagree with of being sexual fetishists for their choice of plastic space soldier models, it's less embarrassing.
the_scotsman wrote: I like the way you say "Significantly different" as though it's a foregone conclusion that the boys would be showing higher numbers, when the actual study you linked showed a higher bone density at the hip on average in boys and a higher bone density in the spine on average in girls.
Uh, in a scientific sense the "significant" has to do with the confidence interval.
At the point at which people's skeletons are being ripped apart, yeah, maybe that 9.2% matters.
the_scotsman wrote: Just, I dont know. Stick to accusing everyone you disagree with of being sexual fetishists for their choice of plastic space soldier models, it's less embarrassing.
The same levels of fictional science can be added to support the argument in both directions. we can write 10 pages of pseudo-science to support the process only working on boys just as easily as we could write 10 pages of pseudoscience stating that the process only works on girls, or 10 pages of why it only works on cats, or 10 pages of why it only works on people named "Sam" who are capricorns born on a planet precisely 0.8 lightyears from the rift.
Such fiction is not part of 40k lore, so cannot be considered in whether or not the lore prohibits or encourages female Astartes. I'm fairly certain that anyone who knows anything about people can accept that boys and girls have physical differences. What you're arguing, Hecaton, is that these differences are not only enough to justify pseudo-science exclusion but also that this is already somehow actively described in the setting, which we have established some pages ago that it isn't any more - we have the relic of all astartes being male, but we have no current lore to explain why this is. It's simply an accepted fact, rather than a fully explained one (such as "why are necrons robots", which is explained in detail in their lore).
So I can say that:
The process works by uprating genes found in the X chromosome, and is regulated sufficiently that it does not cause double the effect on females (though I admit that females become uber-marines would be a seriously cool route to take... and would add the whole "emperor was afraid that they would be too powerful" to the lore in a way that makes sense... you could even have them make female marines for astartes and then female uber-marines for chaos, where fabius bile didn't limit the dosage to create the same level of marines!).
The bone density of the candidates is initially strengthened using calcium-rich food and supplements to get them to the required strength. Hypergravitic sleeping chambers promote high bone density development.
The window to create an astartes is sufficiently wide in both male and female candidates as to not be prohibitive. All candidates have their development synchronised through hormone controlled meals to ensure that each batch of candidates is cooked to perfection, no burnt edges or doughy middles. (I may be a bit hungry typing this...)
I agree with you that it is plausible for a process to only affect males, but it is also just as plausible for it to also affect females.
My current favourite candidate for introducing female marines now is to go into the process affecting X chromosomes, the emprah being afraid of female marines as they have twice as many X chromosomes as men, so the results could be unstable, and then introduce stable female marines for the imperium via cawls refinement of the process, and female monster marines for chaos through bile giving no flips and making them anyway!
Thus we have inclusivity without the beige porridge that is "and they are all equal because to say otherwise might be misunderstood as an opinion". Female marines were never made because they were too marine-y and uncontrollable. The "good" guys refined the process to double recruits. The bad guys made unstable, overly marine-y female marines because they are good at killing. It would be so cool!
JNAProductions wrote: So, in the same post where you say "It's not about whether or not you accept it" about one thing, you then go on to say "But ignoring the reality of the situation, this is how I think it should be."
Sure, and you're saying "ignoring the reality of the situation, this is how *I* think it should be." Obviously I disagree and think my ideal state is better.
JNAProductions wrote: I'll agree with you that Marines get vastyl outsized influence as to what they should get, but you can't just ignore that because you don't like it.
Astartes are also all male, but you're suggesting ignoring that because you don't like it.
JNAProductions wrote: Edit: Also, "Hey, we can do various surgeries and hypno-indoctrinations to make you a better killing machine! All it'll cost you is your humanity!" applying to people of all genders is hardly portraying the Imperium as heroic.
It's more the idea that they need to encompass all race, gender, and sexual orientation identities within them because they're the protagonist faction. Astartes are portrayed as the "most heroic" faction in the setting, and that's a big fething problem because they're defenders of a society of baby-killing religious totalitarians. Instead of trying to make them more all-encompassing, to allow people who aren't men to be portrayed as heroes within the setting, I'd rather see the focus taken off of them. Adding female Astartes just digs the "heroic evil Imperium" hole deeper.
Hecaton wrote: Stepping aside from the mutant purging discussion, there's no particular reason that the process which makes Astartes couldn't only work on male humans, so the people saying that it makes no sense are off base. I could outline a few ways that could, in theory, work.
Please do.
Yeah, so the first and most obvious way is if the process requires upregulating genes on the y chromosome to function properly. No y chromosome, no genes to upregulate, no effect. That is to say, it works by turning on genes past their normal level of activity, and those genes only exist on the y chromosome.
One of the big failure points for the process of creating an Astartes is the proper development of the black carapace; there are setting notes of the structural torsion involved as it grows literally ripping the aspirant apart if it gets too strong too fast. We know that boys and girls have significantly different bone densities even before puberty, so it's possible that there's just no good path forward for female Astartes to grow strong at the correct rate.
The third is that the window to create an Astartes is relatively narrow, and must be done at a particular time in development. Since boys and girls mature at different rates, there might be no window, or it might be prohibitively small, for the process designed for male humans to work on a girl.
Does any of that make sense? It is, to a certain extent arbitrary, because this isn't real technology, but the idea that you could have a process like this that only works properly on male humans is fairly plausible.
Let’s draw a line under the baby killing aspect of things, it’s in no way relevant to this topic.
No, none of it does. You are try to justify something using pretty shoddy real world science, when the thing yiu are trying to justify is based entirely on made up very shoddy magic sci-fi science. The process of making marines doesn’t specify which chromosomes they are linked to, doesn’t mention any male only hormones (they don’t exist).
But l’ll I indulge your boys vs girls and growth spurts and bone density arguments, they don’t stand up to even the mildest scrutiny. For one, in the made up process of making a marine they are filled with hormones and genetically altered so that there growth is unnatural so any comparison to real world growth rates is flawed because the growth rate and bone densities would be stimulated to an artificial level. Any arguments about x and Y chromosomes is moot to because the process will involve the manipulation of the genetic code, so it would be easy to assume that if they are adding and removing genes and gene switches then why could they not just as easily add any missing x or y based chromosomes? No reason at all.
But in truth the process could work on any one or anything because it is entirely made up with any grounding in any real science what so ever. You could make it work on cats, gorillas or even tables! It’s entirely pointless trying to use any scientific explanation to justify an entirely fantastical process. Some Bloke is right. It’s a massive waste of time.
As for your point about about not liking that marines are the main faction, sorry it’s tough luck on that one. They are, and will ever be. That’s what 40K is. You not liking when they appear heroic, that’s fine, I too like that there are no good guys in the setting, but removing the restriction on women becoming marines doesn’t detract from that. They can still be the “baby killing” monsters but some of them will be women. I don’t understand how it would alter that. We are arguing for representation in the real world, in setting the nature of marines as a faction would be identical, just some of them would be women. I think you are confusing the two different things here.
As for you not wanting marines to be so dominant marketing wise, that is an entirely different discussion and has nothing to do with women being marines. Fact is they are the most dominant faction, and exclude any female representation. GW won’t change their dominance, they are the USP, so let’s change the lack of representation. The nature of the faction won’t change at all. Just some pronouns.
If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
(Brief summary: even XY human can be women. So Marine can literally be women already.... If we go for the genome path. It appears that hormones really play a direct role, and in case of Astartes those are synthetic).
I want to be clear: "male" and "female" are those kind of concepts (others are "true", "right" or "wrong") that apparently and superficially are solid, clear to everyone and undisputed.
Expect that at any more attentive analysis, they aren't: they're social constructs when not entirely fantastic.
To summarize, if becoming a Marine is a more radical alteration than a sex change (and I think it is), everything coated in lore is not a justification AGAINST, but a justification FOR.
FezzikDaBullgryn wrote: If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
I like the idea but at the same time there's no guarantee that GW will actually pick up on it. In the meantime people will still get sent abuse and death threats, which I for one would like to avoid.
FezzikDaBullgryn wrote: If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
I like the idea but at the same time there's no guarantee that GW will actually pick up on it. In the meantime people will still get sent abuse and death threats, which I for one would like to avoid.
They Will Not Be Missed.
But in all serious, it's about time we did a cleanup of the house around here. Far too many sexists, phobists, racists, and ilk in the hobby currently. They feel far too comfortable.
Gert wrote: In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
hahahha - ONLY THE STRONGEST RECRUITS CAN BECOME ASTARTES, WOMEN COULD NEVER -
....well except for this one bedridden child that's, you know.
Yeah, not going to lie, Dante, arguably the greatest living Astartes of all time, came from basically a sickly child with Radiation poisoning that was too weak to make most of the "tests".
FezzikDaBullgryn wrote: If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
I like the idea but at the same time there's no guarantee that GW will actually pick up on it. In the meantime people will still get sent abuse and death threats, which I for one would like to avoid.
They Will Not Be Missed.
But in all serious, it's about time we did a cleanup of the house around here. Far too many sexists, phobists, racists, and ilk in the hobby currently. They feel far too comfortable.
I think you misunderstand. It's the people making female marines that, for reasons which defy common sense, are receiving death threats, not the people who are against it.
There are too many sexists, phobists and racists full stop. You can't "make 40k not a place for them" because there should simply be no place for them. But then, you can't make "being sexist" against the 40k rules without 40k becoming inherently political (in the colloquial sense of political, not the strict dictionary definition).
Society needs to deal with this sort of thing. 40k isn't something you can use to make this sort of change. I agree that people making death threats should be punished, but that falls to the law of the country, not to someone from the local GW rule enforcement squad.
Gert wrote: In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
hahahha - ONLY THE STRONGEST RECRUITS CAN BECOME ASTARTES, WOMEN COULD NEVER -
....well except for this one bedridden child that's, you know.
Perhaps they have a "Make a Wish" foundation in the grimdark future?
FezzikDaBullgryn wrote: If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
I like the idea but at the same time there's no guarantee that GW will actually pick up on it. In the meantime people will still get sent abuse and death threats, which I for one would like to avoid.
They Will Not Be Missed.
But in all serious, it's about time we did a cleanup of the house around here. Far too many sexists, phobists, racists, and ilk in the hobby currently. They feel far too comfortable.
I think you misunderstand. It's the people making female marines that, for reasons which defy common sense, are receiving death threats, not the people who are against it.
There are too many sexists, phobists and racists full stop. You can't "make 40k not a place for them" because there should simply be no place for them. But then, you can't make "being sexist" against the 40k rules without 40k becoming inherently political (in the colloquial sense of political, not the strict dictionary definition).
Society needs to deal with this sort of thing. 40k isn't something you can use to make this sort of change. I agree that people making death threats should be punished, but that falls to the law of the country, not to someone from the local GW rule enforcement squad.
Gert wrote: In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
hahahha - ONLY THE STRONGEST RECRUITS CAN BECOME ASTARTES, WOMEN COULD NEVER -
....well except for this one bedridden child that's, you know.
Perhaps they have a "Make a Wish" foundation in the grimdark future?
Be the change you wish to see. Change what you can, where you can. GW is not the cause of the hate in this country, but it is trying, obviously, to change it. We can help in that by working in our community to show positive growth and change. More inclusivity only helps the hobby.
Be the change you wish to see. Change what you can, where you can. GW is not the cause of the hate in this country, but it is trying, obviously, to change it. We can help in that by working in our community to show positive growth and change. More inclusivity only helps the hobby.
Oh I 100% agree that the world would be better without _ists, but I feel like it's not GW's place to tell people to change that. They are, ultimately, a game manufacturing company. I would not expect instructions on how to be a good person and how to influence ethics in society inside an airfix kit, either!
I don't expect Football teams to take a stance for Black lives mattering, but I support them for doing so, and promote that type of thinking. We can promote the inclusivity in the hobby that we wish to see by making changes. I for one will refer to my Custodes or Salamanders as they/them, and try to not refer to them as males, or in that pronoun. I will give more money to hobby stores that promote my values and foster a safe atmosphere.
I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
Andykp wrote: I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
I saw that, and am sorry I did not report the post. Thank you for reminding me to be better.
Andykp wrote:I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
Ok, first off, I don't have any posts removed in this thread nor have I said ANYTHING hateful, so kindly stop lying. That is basically character assassination/harassment.
Which is double funny because you DO have portions of your posts that were removed and nothing I said was worse than any of your constant attempts to tar and feather anyone who disagrees with you as a sexist regardless of what they said or believe, just because they don't fall in line.
But I'm not surprised given the amount of bad faith in this thread.
FezzikDaBullgryn wrote:
Andykp wrote: I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
I saw that, and am sorry I did not report the post. Thank you for reminding me to be better.
Nothing I said was against the rules as far as I'm aware. Unless it's now no longer ok to make cheeky pokes at someone?
Also you guys coordinating reports is basically admission of brigading to act out a personal vendetta, how is that any better?
It's a different topic and yet because people stopped posting in here due to massive amounts of gaslighting, bullying, and hypocritical bad faith argumentation on the part of the 5 of you who currently haunt this thread you've decided to try derailing another thread to continue your self righteous crusade. How noble...
Jack, your post is almost entirely a personal attack without any substance on the topic. Are you trying to derail the thread into a personal back and forth?
I can point you to quite a few points I made that have gone unanswered...
For example, the fact that XX and XY do not identify a male/female (so really, we can't even define in the real world what's what, and we should accept that in fiction?).
Or the fact that there is everything to gain ofrom the Emperor being also a sexist donkey-cave that, well knowing that female marine where possible, silently killed this option in the womb.
Or the fact that the supposed sanctity of human bodies is literally a joke looking at ANY faction excluded the Imperial Knight that has a specific "technical" reason to be non-augmented (and, for once, it's a good one because it involves involuntary responses that aren't affected at all by 40k year of history... Nothing in evolutionary terms).
Or the fact that an enhanced Marine is so transhuman to be effectively genderless, and a female head swap should be less significative then mixing sacred power armour different Mark version.
So, please, if it's not too gaslight for your sensitivity, enlighten me aboutwhat bad faith arguments are there, and let me know if I am one of the fantastic five or not.
Deadnight, in an effort to not further bog down the thread with what is now an off-topic discussion, I'm more than happy to give my response to the matter in DMs, but I think we were reaching a fairly swift conclusion anyways!
FezzikDaBullgryn wrote:Can we discuss how female space marines would affect the greater lore?
Heres one: They'd have to completely gut and redo the Codex Astartes. The SMs would double in size, practically overnight.
Heres another: SoB/SoS would get poached by SM legions with little or ability to say no or gain say. Both view disobeying the Astartes as heresy. Well, except for Aleya, who is basically a walking FU with a top knot and a giant sword.
Considering how many Space Marine Chapters were either gutted or destroyed anyways in the aftermath of the Great Rift, I don't think that we'd see exponentially more Astartes - and don't forget, there's still the matter of armour and arms to consider (although Cawl can seemingly whip them up quickly enough!)
Further as to Sisters of both Battle and Silence getting their recruits poached - I don't think this would be so. The Scions are still able to recruit well enough without their male recruits being pinched by the Astartes, and I think that the Sister of Silence have operation jurisdiction above ever Astartes. I think the Sisters of Battle would likely defend their own recruitment centres through their own political power. Space Marines generally seem to recruit from their own crops of population centres - and these rarely overlap with other recruitment pools. I don't think that adding women Astartes would mean a loss of women from other military branches of the Imperium.
Hecaton wrote:There's no particular reason that the process which makes Astartes couldn't only work on male humans
Only that those reasons would be entirely arbitrary and fabricated. There's no particular reason that the process which makes Astartes couldn't only work on humans with green eyes, but it just so happens not to be the case arbitrarily.
I'm not saying "it's impossible that the Magic Space Super Soldier Serum Juice only works on men!", I'm saying that it doesn't *have* to be that way, and it being that way is entirely an arbitrary reason that holds no internal logic other than "because it is".
I want a better reason than "because it is", because that's an utterly limp creative decision.
Hecaton wrote: I mean, if people say "a chainsword is more efficient than a normal sword at killing orks" se accept it as part of the setting's technology conceits. Same thing with "this process only works on male humans."
The chainsword is accepted because it looks really cool. Not because it's in any way practical, or a realistically useful weapon.
So unless you want to say "Excluding women from the most popular, most visible, and most customizable faction" is ALSO cool, I fail to see how that'd apply here. Because 40k isn't sci-fi. It's sci-fantasy. It has basically no grounding in real science.
It's not about whether or not you accept it,it's about whether or not the setting is that way.
The setting is malleable and shifts constantly. There is no "holy writ" of the setting that cannot change - so why does the setting need to be this way?
My reaction to your critique is that Astartes shouldn't necessarily be the most popular, or visible, faction and definitely shouldn't be the mst customizable.
But they are.
As you said - "it's not whether or not you accept it, it's about whether or not the setting is that way". And we're all fairly aware here that, no matter if we feel Space Marines should step away from the limelight, they won't. GW value them too much as a marketing resource to make them anything other than their poster faction. With this non-negotiable in mind (and it is non-negotiable based on *real world understandings*), we need to work within these constraints.
I've already outlined as to why portraying the Imperium as unironically heroic is fascism/totalitarian apologia.
I don't think anyone *is* advocating for portraying the Imperium as unironically heroic. Adding women certainly wouldn't make it so.
some bloke wrote:The same levels of fictional science can be added to support the argument in both directions. we can write 10 pages of pseudo-science to support the process only working on boys just as easily as we could write 10 pages of pseudoscience stating that the process only works on girls, or 10 pages of why it only works on cats, or 10 pages of why it only works on people named "Sam" who are capricorns born on a planet precisely 0.8 lightyears from the rift.
Such fiction is not part of 40k lore, so cannot be considered in whether or not the lore prohibits or encourages female Astartes. I'm fairly certain that anyone who knows anything about people can accept that boys and girls have physical differences. What you're arguing, Hecaton, is that these differences are not only enough to justify pseudo-science exclusion but also that this is already somehow actively described in the setting, which we have established some pages ago that it isn't any more - we have the relic of all astartes being male, but we have no current lore to explain why this is. It's simply an accepted fact, rather than a fully explained one (such as "why are necrons robots", which is explained in detail in their lore).
Yes, agreed. Space Marines not being women isn't integral, it's not explained in detail and reason, and it's utterly and completely arbitrary. Acting like it's some key integral part of the setting is more than a little dishonest from Hecaton here.
I agree with you that it is plausible for a process to only affect males, but it is also just as plausible for it to also affect females.
Absolutely so.
Andykp wrote:Fact is they are the most dominant faction, and exclude any female representation. GW won’t change their dominance, they are the USP, so let’s change the lack of representation. The nature of the faction won’t change at all. Just some pronouns.
Absolutely agreed. It is fruitless to say "we'll just make someone else the poster faction", because that won't happen because of GW's own business reasons. Women Space Marines is a much more likely alternative, and won't fundamentally change anything.
FezzikDaBullgryn wrote:If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
The issue is that for many people, they use GW's silence on the matter to continue to justify their comments belittling people for including women Astartes. Sure, we don't *need* GW's legitimacy to do our own things, but stripping that sense of legitimacy from people who might attack others over it is the important feature.
Similarly, by GW themselves promoting women in prominent positions equal to men (through the use of women Astartes), it may go some distance in changing the perception of the hobby to be more inclusive.
Jack Flask wrote:
Andykp wrote:I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
Ok, first off, I don't have any posts removed in this thread nor have I said ANYTHING hateful, so kindly stop lying.
I don't think Andykp said anything in what you just quoted about you specifically being hateful, or your posts being removed. Maybe I missed something (EDIT, I did, so yes, your comment is entirely justified in defending that - my apologies!).
What they said about being shot down because they raised this topic in an adjacent thread is true though - and they were entirely entitled to say that Cawl's next move should be to do that. I don't think that was a problem in the first place, do you?
It's a different topic and yet because people stopped posting in here due to massive amounts of gaslighting, bullying, and hypocritical bad faith argumentation on the part of the 5 of you who currently haunt this thread
Could you point to examples of such gaslighting and bullying? We're only here asking why women can't be Space Marines.
you've decided to try derailing another thread to continue your self righteous crusade. How noble...
It was entirely on-topic in the other thread - the topic was about what should Cawl do next, and adding women Space Marines is a completely valid answer for that question.
I have to ask - is just mentioning women Space Marines "derailing"? Why?
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Cybtroll wrote: I can point you to quite a few points I made that have gone unanswered...
Oh, there's been a lot of mine too that have been quietly dropped by the people I've asked for clarifications and elaborations on.
Things like how apparently including women would make all the Boy Marines all randy all of a sudden, for one - and anyone's free to offer an answer to that one, not just the users who raised that lovely little idea!
Andykp wrote:I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
Ok, first off, I don't have any posts removed in this thread nor have I said ANYTHING hateful, so kindly stop lying. That is basically character assassination/harassment.
Which is double funny because you DO have portions of your posts that were removed and nothing I said was worse than any of your constant attempts to tar and feather anyone who disagrees with you as a sexist regardless of what they said or believe, just because they don't fall in line.
But I'm not surprised given the amount of bad faith in this thread.
FezzikDaBullgryn wrote:
Andykp wrote: I just mentioned female marines in another thread outside of this one and got told to keep it in my pants by someone who had posts deleted on here. The threats and hate will still come.
I saw that, and am sorry I did not report the post. Thank you for reminding me to be better.
Nothing I said was against the rules as far as I'm aware. Unless it's now no longer ok to make cheeky pokes at someone?
Also you guys coordinating reports is basically admission of brigading to act out a personal vendetta, how is that any better?
It's a different topic and yet because people stopped posting in here due to massive amounts of gaslighting, bullying, and hypocritical bad faith argumentation on the part of the 5 of you who currently haunt this thread you've decided to try derailing another thread to continue your self righteous crusade. How noble...
Apologies if you haven’t had posts removed, I thought you had, the only bits of my posts removed were where I was discussing the abusive comments that were later removed. I have derailed nothing , my comments were on topic, you just don’t like the comments. And claims of gaslighting are a joke surely?? If you have any other issues with me please DM me rather than tie you this or other threads.
So if we assume there is NOTHING wrong with making females into marines, can we also assume there would be female Primaris Space Marine Heroes? Female Captains, and Female Chapter Masters?
FezzikDaBullgryn wrote: So if we assume there is NOTHING wrong with making females into marines, can we also assume there would be female Primaris Space Marine Heroes? Female Captains, and Female Chapter Masters?
FezzikDaBullgryn wrote: So if we assume there is NOTHING wrong with making females into marines, can we also assume there would be female Primaris Space Marine Heroes? Female Captains, and Female Chapter Masters?
Yes, of course.
I mean, I forsee quite the pushback from certain factions to a non-first born Chapter Master. Not even the female thing. There are no CMs that aren't firstborn that later crossed the Rubicon. Having a pure Primaris CM would be a big deal.
That's not true actually, there are many Primaris Chapters that were created during the Ultima Founding, and sometimes other Chapters, such as the Flames of Aries, took so many casualties during the events of the Rift that their Chapter command had to be replaced with Primaris Grey Shields.
Thank you, I was completely unaware of that. I knew there were captains, but a literal vat born primaris? Really? They were just created in the lore basically yesterday. No one cares that essentially a 13 year old male is running a Chapter?
I would really love to see a female CM. It would be inspiring.
None of the Primaris are "vat born", many were simply in stasis on Cawl's ship. One of the cool lore features of the Primaris is that some are over 10k years old and were some of the last Space Marines to see the Loyalist Primarchs alive before their disappearance. It's specifically noted that when Guilliman brought relief forces to Rynn's World, some of the Primaris who wore the livery of the Crimson Fists had actually met Rogal Dorn. They aren't necessarily veterans as such but since we have no real timeframe for when the Primaris Project was initiated (only that it was during the Scouring when Guilliman was still leading the Ultramarines) so many could have been fully-fledged Space Marines when they underwent the process.
FezzikDaBullgryn wrote:So if we assume there is NOTHING wrong with making females into marines, can we also assume there would be female Primaris Space Marine Heroes? Female Captains, and Female Chapter Masters?
Of course - got to be representative.
I'm not talking about retconning any, but, you know, perhaps instead of the next Primaris Lieutenant, we could have a Primaris Lieutenant who happens to be female-presenting!
FezzikDaBullgryn wrote:I mean, I forsee quite the pushback from certain factions to a non-first born Chapter Master. Not even the female thing. There are no CMs that aren't firstborn that later crossed the Rubicon. Having a pure Primaris CM would be a big deal.
Considering that there's a great number of Primaris only Chapters born from the first wave of Primaris from the Indomitus Crusade, I don't think that pre-Rubicon Primaris Chapter Masters are that rare.
FezzikDaBullgryn wrote:Thank you, I was completely unaware of that. I knew there were captains, but a literal vat born primaris? Really? They were just created in the lore basically yesterday. No one cares that essentially a 13 year old male is running a Chapter?
I would really love to see a female CM. It would be inspiring.
I think it's worth clearing up misconceptions here - Cawl's Primaris weren't vat-born. They were taken from recruits back from the Scouring and Heresy, possibly topped up with recruits that Cawl may have picked up in the 10,000 years since, and all given various levels of hypno-indoctrination and training. They were perfectly capable of waging war, and I imagine that they had designated Captains and leaders amongst them - it wouldn't have been out of question that some Greyshield Captains distinguished themselves well in the Indomitus Crusade and were selected to become Chapter Masters of their own Greyshield cohorts.
After all, that's not so different from how many Chapter Masters distinguished themselves immediately after the Heresy - in the Ultramarines Legion especially, many future Chapter Masters were drawn from rather low level rank-and-file Captains who made a name for themselves at Calth and the Shadow Crusade.
You know what's really weird, the Ultramarines had the most successors post-Heresy, yet I can't name a single one of the Chapter Masters off the top of my head. I've got the Wolves (easy cos they only had one), a lot of the Fists, and a couple of Blood Angels but I can't think of a single Ultramarine.
Gert wrote: You know what's really weird, the Ultramarines had the most successors post-Heresy, yet I can't name a single one of the Chapter Masters off the top of my head. I've got the Wolves (easy cos they only had one), a lot of the Fists, and a couple of Blood Angels but I can't think of a single Ultramarine.
Oberdeii and Corvo stick out but that's only since I listened to Pharos recently and did some digging subsequently.
Doesn't or didn't Mawloc have a model at one point? Just basically a big brown Cattiphracti terminator captain. He'd need to be BIG though, like he is noted as looking Bobby G in the face at full height.
As for Vat born, none of the Primaris have any True experience as space marines, hence I feel like they are vat born. All the skills and strength, none of the decision making or experience skills.
Here's a fun idea,
What if Alpha Primus or whatever his name was, (Assumed he's sorta the Gene father for all the primaris) intersex? Or just non-binary.
FezzikDaBullgryn wrote: Doesn't or didn't Mawloc have a model at one point? Just basically a big brown Cattiphracti terminator captain. He'd need to be BIG though, like he is noted as looking Bobby G in the face at full height.
You mean the Minotaur's Chapter Master who may or may not be a line of succession rather than an individual? Yeah, the model is still available. Where does it say Mawloc stands toe to toe with Guilliman though?
As for Vat born, none of the Primaris have any True experience as space marines, hence I feel like they are vat born. All the skills and strength, none of the decision making or experience skills.
That is both true and false. While many would simply be fresh off the assembly line, I'd like to think that at least some of the officers would have had real combat experience at some point. They might have been some of the recruits who were already Astartes during the Scouring or maybe Cawl used them on secret missions to test their abilities. Either way by the time of Indomitus and Pariah, the Primaris have been around for long enough that combat experience isn't something they are lacking anymore.
Here's a fun idea,
What if Alpha Primus or whatever his name was, (Assumed he's sorta the Gene father for all the primaris) intersex? Or just non-binary.
It's a possibility. Cawl is eccentric and not having a specific gender-based name could mean AP is anything.
It's said in the book where the Custodes fight the Minotaurs, and Mawloc stands up to Gman and is like, F you. I'm 10' tall and mean RAWR.
Getting back on topic, I think the lore would both benefit and suffer from a few chapters outright refusing the integration. It would show real conflict instead of the CHOAS = BAD - KILL XENOS drivil that we normally get from BL.
If instead they showed a reluctant chapter get won over by the efforts of the new batch, it would go a long way to being a sign of positive growth, and set a good example for positive lore.
Maybe the Flesh Tearers are like, F These Recruits, they can't cut it. And we go through the whole trial by fire adventure where the primaris females earn their place. Rather then just "get made, slot into place"
Two ways to approach it, make a big deal of it and have them be a new thing that has to earn the respect of the other marines or just make them a normal part of it with no fuss or explanation, both have their merits in my eyes.
I think the space wolves would embrace the idea of female marines, the whole vikings thing and shield maidens etc. Think it would be a good idea to have some, like the black templars push against it to spot light the stupidity of the real life push back against it. Some zealot shouting that women aren’t allowed and just being asked why by respected spacewolf. No answer.
I think with the BT you could swing it super easily by recruiting from the various religious orders and cults while also saying "well the Emperor made this happen, are you denying God?", at which point the BT will fall in line.
But the Emperor didnt make them happen, I thought we were operating off the assumption that Cawl did this. There will be squabbles about that. This might be the tech Heresy that breaks the Not Giant AI Man thing's tendrites.
some bloke wrote: we have the relic of all astartes being male, but we have no current lore to explain why this is.
I, myself, have no problem using old lore unless it's been superseded.
So I can say that:
some bloke wrote: The process works by uprating genes found in the X chromosome, and is regulated sufficiently that it does not cause double the effect on females (though I admit that females become uber-marines would be a seriously cool route to take... and would add the whole "emperor was afraid that they would be too powerful" to the lore in a way that makes sense... you could even have them make female marines for astartes and then female uber-marines for chaos, where fabius bile didn't limit the dosage to create the same level of marines!).
So they're like... Space Marine Space Marines? Are you sure you don't already work for GW?
I find the idea of females being "uber-marines" to be dumb for several reasons.
Let’s draw a line under the baby killing aspect of things, it’s in no way relevant to this topic.
It kinda is when I'm talking about how if you believe in irredeemable evil, the Imperium is it.
Andykp wrote: No, none of it does. You are try to justify something using pretty shoddy real world science, when the thing yiu are trying to justify is based entirely on made up very shoddy magic sci-fi science. The process of making marines doesn’t specify which chromosomes they are linked to, doesn’t mention any male only hormones (they don’t exist).
I'm not *justfying* something, I'm explaining how something might be the case. There are gene products which are unique to male humans (or rather male mammals), and the process might use those.
Andykp wrote: But l’ll I indulge your boys vs girls and growth spurts and bone density arguments, they don’t stand up to even the mildest scrutiny. For one, in the made up process of making a marine they are filled with hormones and genetically altered so that there growth is unnatural so any comparison to real world growth rates is flawed because the growth rate and bone densities would be stimulated to an artificial level. Any arguments about x and Y chromosomes is moot to because the process will involve the manipulation of the genetic code, so it would be easy to assume that if they are adding and removing genes and gene switches then why could they not just as easily add any missing x or y based chromosomes? No reason at all.
Specious, specious, specious. It's a sci-fi process, so Astartes could be made from chimpanzees for all I care. But they're stated to be made from young male humans. And bone density might matter very much, you don't know.
FezzikDaBullgryn wrote: If there is no need for statistical differences in the individual units, is there any thing that says we can't just MAKE the change ourselves, and not wait for GW to catch up?
GW has in the past picked up Fan-cannon and made it real, so why not this?
Kitbash away. This is a pretty big change, and would probably be focus-grouped to oblivion by GW.
Gert wrote: In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
Maybe it really, *really* needs a male chromosomal arrangement to work.
Cybtroll wrote: Ehmn, sorry to rain on your parade, but even assuming that Progenoids only works on Y chromosomes, I still think I deserve my Female Space Marine.
(Brief summary: even XY human can be women. So Marine can literally be women already.... If we go for the genome path. It appears that hormones really play a direct role, and in case of Astartes those are synthetic).
I want to be clear: "male" and "female" are those kind of concepts (others are "true", "right" or "wrong") that apparently and superficially are solid, clear to everyone and undisputed.
Expect that at any more attentive analysis, they aren't: they're social constructs when not entirely fantastic.
To summarize, if becoming a Marine is a more radical alteration than a sex change (and I think it is), everything coated in lore is not a justification AGAINST, but a justification FOR.
Nah, I really don't think so. If one assumes that a fully functional Y chromosome is necessary, or sensitivity to androgens is necessary, then Androgen Insensitivity Syndrome very well might preclude the process working.
Besides, people can be trans regardless of their chromosomal makeup. But I'm guessing you're looking for cis lady Astartes.
I'm very aware of the various conditions described as "intersex" and you can assume I'm speaking in more general terms.
FezzikDaBullgryn wrote: But in all serious, it's about time we did a cleanup of the house around here. Far too many sexists, phobists, racists, and ilk in the hobby currently. They feel far too comfortable.
And far too many people whose only seeming complaint against totalitarian fascism is that the SS weren't gender-integrated.
Andykp wrote: Let’s draw a line under the baby killing aspect of things, it’s in no way relevant to this topic.
It kinda is when I'm talking about how if you believe in irredeemable evil, the Imperium is it.
You were literally told to knock it off pages ago now. Want to press that point now just to get across how much your conception of the Imperium depends of your... inserting fanon child abuse when the Astartes are literally *right there*?
*snipped a load of terrible bollocks science*
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Hecaton wrote: Besides, people can be trans regardless of their chromosomal makeup. But I'm guessing you're looking for cis lady Astartes.
I'm very aware of the various conditions described as "intersex" and you can assume I'm speaking in more general terms.
...hand on a forking second...
You're *blatantly* talking about gatekeeping trans people's identities behind a screen of your own conceptualisation of sex and gender. That's what you've been doing all along. By insisting on the performative, you can deny the medical, and by denying the medical you can deny the validity of gender performance,
Dear GOD you people are Boring.
If you need to be told - Women are women, you imbecile. Men are men. Just listen, we're fundamentally the same.
*cue the pseudoscients that somehow have managed to dodge the notion of social construction and human psychology* or worse, have but can't apply it to themselves.
Psionara wrote: I understand that people would like to have factions be more inclusive, which is fine, but a sword cuts both ways.
Female Space Marines? Go right ahead! It's plausible.
What about male Sisters of Battle?
That's been brought up before.
And the general consensus, as far as I can see, from the people who (like me) want female Marines, is "Doesn't need to happen for the same reasons as adding female Marines should, but if that's what happens, okay."
Since Sisters are not the flagship faction, nor are they as customizable as Marines. Not to mention, you can field more men in a Sisters army than you can field women in the rest of the Imperium put together, so... Kinda already there on that.
Psionara wrote: I understand that people would like to have factions be more inclusive, which is fine, but a sword cuts both ways.
Female Space Marines? Go right ahead! It's plausible.
What about male Sisters of Battle?
On top of what JNA said, because we need x doesn’t mean we need y, men are not under represented in the hobby, the setting or the model range. It’s a real sausage fest as it is. Adding MORE men doesn’t address any problems. I have no issue with male or masculine sisters of battle at all.
I have a an issue with relying on SoB to be the “female friendly” line, not shared by everyone. It is that they are basically fetishised space nuns in armour akin in to sexualised underwear. Very much made for the classic “male gaze” and not at all good for representation, they may well put off as many women as they appeal to.
some bloke wrote: The process works by uprating genes found in the X chromosome, and is regulated sufficiently that it does not cause double the effect on females (though I admit that females become uber-marines would be a seriously cool route to take... and would add the whole "emperor was afraid that they would be too powerful" to the lore in a way that makes sense... you could even have them make female marines for astartes and then female uber-marines for chaos, where fabius bile didn't limit the dosage to create the same level of marines!).
So they're like... Space Marine Space Marines? Are you sure you don't already work for GW?
I find the idea of females being "uber-marines" to be dumb for several reasons.
I'd be interested to hear them. I'm not "calling you out", I'm just wondering why it would not be cool to introduce unstable more powerful marines, possibly only for Chaos, which are women, whilst simultaneously explaining the reason why the emperor didn't want female marines? We can have Cawl "fix" the "over-marining" issue and introduce female primaris marines to the imperium at the same time. I love the idea of having (effectively) female amazon-marines in a chaos army which are customizable based on their chaos god. I think it would be a cool thing, and open lots of cool fluff up about how they are targets of the inquisition because the imperium is greatly concerned that they are too powerful and so on. It would justify the lack of females up to that point, but smoothly represent them from then on. The story continues as it did, rather than being rewritten.
So, can you elucidate on the "several reasons"?
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Psionara wrote: I understand that people would like to have factions be more inclusive, which is fine, but a sword cuts both ways.
Female Space Marines? Go right ahead! It's plausible.
What about male Sisters of Battle?
It's also worth remembering that one of the defining features of sisters, throughout the fluff and history as well as the model range, is that they are women. The same isn't true of marines - there was fluff there to briefly justify it, and it was done for a real-life logistical and business decision, not for the game. Sisters of battle were not missing men because it was too expensive and risky to make them, they are missing them because they are an army that is supposed to be mostly/all female.
some bloke wrote: we have the relic of all astartes being male, but we have no current lore to explain why this is.
I, myself, have no problem using old lore unless it's been superseded.
I have no problem with old lore... if it's actually contributing something positive* to the setting.
Why is arbitrarily excluding women a positive feature?
*I would like to clarify my position on "positive" - I don't mean "happy" or "inclusive" or "wholesome", I mean "creatively inspiring" or "setting-defining". Space Marines not including women actively stifles creativity on the front of people who want women Astartes, and definitely doesn't "define" the setting.
Andykp wrote: Let’s draw a line under the baby killing aspect of things, it’s in no way relevant to this topic.
It kinda is when I'm talking about how if you believe in irredeemable evil, the Imperium is it.
But that's not the topic, and we're all in agreement here on how evil the Imperium is. But including women Space Marines doesn't make them not-irredeemably evil - therefore, off topic.
Andykp wrote: No, none of it does. You are try to justify something using pretty shoddy real world science, when the thing yiu are trying to justify is based entirely on made up very shoddy magic sci-fi science. The process of making marines doesn’t specify which chromosomes they are linked to, doesn’t mention any male only hormones (they don’t exist).
I'm not *justfying* something, I'm explaining how something might be the case. There are gene products which are unique to male humans (or rather male mammals), and the process might use those.
*Might*, sure - but why? Why must that arbitrarily be the case? It doesn't have to be that way, and actively going out of the way to make that the case is more than a little strange, no?
It's a sci-fi process, so Astartes could be made from chimpanzees for all I care. But they're stated to be made from young male humans.
But why?
It's a sci-fi process - so why are they only made from human males, and not chimpanzees, or all humans?
Gert wrote: In Devastation of Baal, there's a child character who is crippled in body and slightly brain damaged due to an accident during his attempt to become an Astartes. After the battle ends an Apothecary scans him, says apart from minor surgery the child would be perfectly fine for implantation.
If SM can fix brain damage and a ruined body of a child and still turn them into a SM, using female candidates is hardly a stretch.
Maybe it really, *really* needs a male chromosomal arrangement to work.
But why?
Such a requirement is completely arbitrary - why is that the case?
Besides, people can be trans regardless of their chromosomal makeup. But I'm guessing you're looking for cis lady Astartes.
I'm just after Astartes of all kinds - I don't want to exclude any.
I've already actually said that I'd be quite interested in Chapter cultures that actually *did* have rituals that required their aspirants to change their assigned genders - perhaps the Black Templars take women recruits, and turn them into "male" Astartes. Perhaps a different Chapter takes male recruits, and turns them all into "female" Astartes.
I just want to open up the playing field.
And far too many people whose only seeming complaint against totalitarian fascism is that the SS weren't gender-integrated.
I don't think that's what anyone's saying here, don't be absurd.
Space Marines suddenly being gender-neutral doesn't make them "good", or even take away from them being utterly utterly awful. I'm not sure why this is needing to be emphasised?
Psionara wrote:I understand that people would like to have factions be more inclusive, which is fine, but a sword cuts both ways.
Female Space Marines? Go right ahead! It's plausible.
What about male Sisters of Battle?
I believe this was brought up already! For what it's worth, both JNAProductions and some bloke echo my thoughts on the matter very well - that Sisters are not the same as Space Marines, and therefore our reasons for wanting women Space Marines are not applicable to the situation that the Sisters of Battle find themselves in (ie, that Space Marines are the flagship faction, are built on a premise of player freedom and aesthetic customisation, and their core design feature is not based on their gender exclusivity).
By all means, include men in the Sisters of Battle army (oh, hang on, they already are!), but it won't be for the same reasons that we're including women in the Space Marines. So, if you don't mind my asking, why do we want men in the Sisters of Battle?*
*And that's a genuine question, not a rhetorical one - I'm interested to see what the reasoning is!
Psionara wrote: I understand that people would like to have factions be more inclusive, which is fine, but a sword cuts both ways.
Female Space Marines? Go right ahead! It's plausible.
What about male Sisters of Battle?
Sure.
It's been brought up several times as a "gotcha" in the thread, but I really don't see how it is one. There's absolutely nothing about the role of 'sister of battle' that requires an aspirant to be female necessarily. They're women as a fig leaf technicality to dodge the letter of a law, and they're wearing full suits of armor that indicate 'this is a woman, No Decree Passiverino'.
I think they should work exactly like Howling Banshees do. Canonically, not all howling banshees are female, just like not all Dire Avengers are male. Their armor is just styled after and they take on the fighting style and personality traits of the original individual who eventually became the pheonix lord of their aspect.
What angry commenters discover basically every time a sisters of battle release comes out is that shrunk down to 28mm miniature scale, unless you give a mini gigantic anime doe eyes and big poufy plastic surgery lips it's pretty difficult to convey definitive gender on a lump of unpainted plastic, you've basically just got hairstyle to work with because it's not like you can sculpt on makeup. And to make matters worse lets say hypothetically you've got a miniature painting studio that's all dudes who don't properly know what makeup actually looks like on a person painting up those sculpts the results can be a little on the androgenous side.
Leave the sisters as female only, I say. If you want guys in the army, that's cool but do it via bringing back the inquisitorial stormtroopers unit type using the old kasrkin models.
Honestly I just want kasrkin back. Best models gw ever did.
If there needs to be a dood-only faction, leave it as the custodes.
Deadnight wrote: Leave the sisters as female only, I say. If you want guys in the army, that's cool but do it via bringing back the inquisitorial stormtroopers unit type using the old kasrkin models.
Honestly I just want kasrkin back. Best models gw ever did.
If there needs to be a dood-only faction, leave it as the custodes.
At the risk of verging off topic, are Custodes only male? If so, is it explained why in the background?
The Custodes are based on the Companions of Alexander and were the Emperor's first creations, so the best guess is the Emperor CBA trying the Custodes process with women. Honestly, a lot of 40k reasoning comes from the "women don't sell" attitude that isn't really a thing now.
To be honest, the creation of Custodes is one of those "We don't ask" imperial secrets that even the High Lords aren't allowed to know. Cawl doesn't even know. It's not like they couldn't just UP and change the lore, seeing as how it's literally never been shown or revealed.
Custodes being female would be awesome, but they are more "Vat grown" then regular astartes. And by that I mean they lock a young boy into a creation process that lasts decades. It's not like the year that it takes to make a Space Marine.
Does the lore actually say that girls can’t become Custodes or that there aren’t any? Or is it just that none have been mentioned, so it’s an assumption as there is no evidence to the contrary?
Thus far they're all male but the process to create a Custodes is very very vague and is more described as bio-alchemy/magic that only the Emperor and the Custodes can do. It's probably a cultural thing TBH.
Deadnight wrote:If there needs to be a dood-only faction, leave it as the custodes.
I'll echo this - Custodes already have the "warrior fraternity" thing down, if that's a niche that needs filling, are more closely themed on things like the Companions or Theban Sacred Band, and aren't the flagship faction!
They still have an "arbitrary" restriction, but this could be elaborated on and made less artificial by quite literally saying that the Emperor only wanted male companions because he's a misogynist - and that would make more sense than the same for Space Marines, because he has a much stronger hand in how the Custodes are made in comparison to the Space Marines. As he considers each Custodes much more valuable than the Astartes, it makes sense that his "men only" attitude would be more pervasive in the Custodes than the Space Marines.
Aash wrote:At the risk of verging off topic, are Custodes only male? If so, is it explained why in the background?
We've only ever seen male Custodes, and I believe (but can't find a source) that someone *at* GW asked if Custodes could be women, and was essentially told "we don't have any women's heads for them, so no". But I don't know how much of that is false information.
Essentially, the lore doesn't seem to lean either for or against, other than we receive absolutely no indication of the appearance of a non-male Custodes.
However, what is a little more clear is that Custodes do fit more of the stylistic qualities of an "all-male" faction than the Astartes do, so if any faction *should* be the all-male niche, it's them.
Deadnight wrote:If there needs to be a dood-only faction, leave it as the custodes.
I'll echo this - Custodes already have the "warrior fraternity" thing down, if that's a niche that needs filling, are more closely themed on things like the Companions or Theban Sacred Band, and aren't the flagship faction!
They still have an "arbitrary" restriction, but this could be elaborated on and made less artificial by quite literally saying that the Emperor only wanted male companions because he's a misogynist - and that would make more sense than the same for Space Marines, because he has a much stronger hand in how the Custodes are made in comparison to the Space Marines. As he considers each Custodes much more valuable than the Astartes, it makes sense that his "men only" attitude would be more pervasive in the Custodes than the Space Marines.
I still find it strange that you support changing one army but leaving the other, both of which have the same arbitrary reasons for being all male, and that your entire reasoning seems to hinge upon the "flagship faction" thing.
I continue to support adding female marines, for a large array of good reasons in-lore and a lack of good reasons not to in-lore, but I feel that having this external influence behind the decision increases the appearance of 40k being interfered with for political* reasons. 40k can naturally grow in this direction without it being externally driven, it doesn't need an ulterior motive based on societies changing view of ethics and inclusivity.
*I use "political" colloquially, as I don't know what word better suits what I'm trying to say. Please don't nitpick it! And if there's a better word, please suggest it! I mean "something which is being done for the purposes of better conforming it to the modern views of society and not for the improvement of the thing itself". Maybe I should use the word "Societal" instead of "Political"?
So changing marines because they are the flagship and don't represent women is societal. Changing them because it is the natural next step of the primaris program and all makes sense in the lore to do so is actually improving the game, with societal side-effects. The moment you let things like "but they are the flagship" influence your decisions, it becomes Societal. And we would return to questions like "what if orks were the flagship product" and so on. Which I still haven't had a reasonable answer for (only "but they aren't"), and I think the reason for that is because purely societal decisions have no place in fictional games. You can't decide to change things just because they are the flagship, but you can decide to change them first if they were going to be changed anyway.
Once again: for female marines for many reasons, against doing so just because marines are the flagship.
You are poisoning the well, with that exact argument.
It's at best a rampant over simplification. We are arguing that BECASUE they are the flag ship faction, it would do the most good to diversify them. It would do piss all if we integrated black females into the GSC or the Eldar. Space Marines make up over 75% of the game. How do you keep missing this?
Deadnight wrote:If there needs to be a dood-only faction, leave it as the custodes.
I'll echo this - Custodes already have the "warrior fraternity" thing down, if that's a niche that needs filling, are more closely themed on things like the Companions or Theban Sacred Band, and aren't the flagship faction!
They still have an "arbitrary" restriction, but this could be elaborated on and made less artificial by quite literally saying that the Emperor only wanted male companions because he's a misogynist - and that would make more sense than the same for Space Marines, because he has a much stronger hand in how the Custodes are made in comparison to the Space Marines. As he considers each Custodes much more valuable than the Astartes, it makes sense that his "men only" attitude would be more pervasive in the Custodes than the Space Marines.
I continue to support adding female marines, for a large array of good reasons in-lore and a lack of good reasons not to in-lore, but I feel that having this external influence behind the decision increases the appearance of 40k being interfered with for political* reasons. 40k can naturally grow in this direction without it being externally driven, it doesn't need an ulterior motive based on societies changing view of ethics and inclusivity.
As 1980s Thatcherite british austerity politics became more ingrained and accepted as parts of the culture of britain and the Overton window shifted right, the satirical elements of 40k were steadily shifted out in favor of a much more serious present tone, with markedly fewer instances of the imperium being depicted as straightforward villainous bad guys of the setting and far more instances of the imperium and imperial characters being depicted as 'brutal, but the only way to survive' if not just straight up as the heroes of the setting.
Just think about how much has changed since original pieces of artwork featuring sisters of battle - that iconic piece of art where a sister is looking at a camera and crushing a human skull while a fat, bellowing bishop waves a chainsaw in the air versus the new 9th edition trailer video, where a heroic badass girlboss saves some good loyal soldiers of the imperial guard from scary skeleton monsters alongside a heroic space marine.
40k as a setting was designed as an absurdist political commentary. And now that imperial heroes are much more commonly portrayed as "fundamentally good, heroic characters doing the best they can in a broken, crumbling husk of a once-great society driven to the brink of ruin by fear and eternal warfare" then I do not get why it's off-limits to continue to use the setting for what it was originally designed for.
It's at best a rampant over simplification. We are arguing that BECASUE they are the flag ship faction, it would do the most good to diversify them. It would do piss all if we integrated black females into the GSC or the Eldar. Space Marines make up over 75% of the game. How do you keep missing this?
So are you suggesting that we should not integrate black females into GSC, as they are not the flagship?
I agree that it would be good to diversify them, but using that as the driving force for doing so is a bad way to go about it. By all means set this up as a goal, but frankly if Orks were the flagship and made up 75% of the game, we would be having a different discussion, even though orks are very much all masculine. That's what tells me that the "they are the flagship" argument is a bad one to stand by, because it only holds water if they are the flagship and they have decent fluff reasons for not excluding females. Therefore, the important thing is not that they are the flagship, but that they have no decent reason not to include females. That is the reason why it should be done.
I'm not saying that the intention isn't good here, but it is exactly what prompts people to feel like societal issues are interfering with the game. Saying "We made female marines because they are awesome" and saying "We made female marines because the marines are the flagship and therefore must be changed lest people be offended at their all-male appearance in the shop windows" are two very different things, and both of them result in female marines, but only one of them results in people feeling like societics (a word I'm using instead of "politics") is interfering with the hobby, and will doubtless harbour far more people saying "they ruined the game by trying to make it appeal to girls". That's not my viewpoint, but you have to consider that this is a strong possibility.
some bloke wrote:I still find it strange that you support changing one army but leaving the other, both of which have the same arbitrary reasons for being all male, and that your entire reasoning seems to hinge upon the "flagship faction" thing.
I've never pretended like Space Marines being the flagship faction was never part of my reason. It always has been, paired with how the Space Marine design is more supportive of gender-neutrality than the Custodes.
I continue to support adding female marines, for a large array of good reasons in-lore and a lack of good reasons not to in-lore, but I feel that having this external influence behind the decision increases the appearance of 40k being interfered with for political* reasons.
The problem is that *all* reasons, both for status quo and for change, are influenced by "political" reasons, as you put them.
Putting the lore in front of real people is a "political" stance. Putting people in front of the lore is a "political" stance. There's no two ways about that, if we're going to say that inclusivity itself is "political".
40k can naturally grow in this direction without it being externally driven
It really can't. The setting *cannot* grow, because it is fictional. It has no pre-determined end point, it has no guaranteed outcome, because we do not (and this is a good thing) know all the variables.
We don't know if Guilliman will ever successfully close the Rift, but the story could be written that way. We don't know if Abaddon will reach Terra and lay siege to the Palace again, but the story could be written that way. We don't know if Cawl would even work out how to make women Astartes, but the story could be written that way. Or not, for all of the above.
The point is that the story is guided by the whims of *real* people, in the *real* world - and for a company, those decisions are quite often guided by profit and money. Unfortunately, profit and money are "political", to use the phrase.
My reasons for changing Space Marines are because I want representation in 40k where it ought to be. We have, over the course of this thread, outlined why Space Marines don't need to be male, and why them being all male is not just arbitrary, but *damaging* to the identity of what Space Marines are, according to GW.
With that out of the way, and having ascertained that Space Marines don't need to be male in the first place, we can evaluate why Space Marines ought to be representative - and them being a flagship faction is a major part of that, because, as I've said, representation is nothing without visibility.
Space Marines are the most visible faction. The rest stems from there.
So changing marines because they are the flagship and don't represent women is societal. Changing them because it is the natural next step of the primaris program and all makes sense in the lore to do so is actually improving the game, with societal side-effects.
And I stand for both. Space Marines both have no "natural" reason to be male in the first place, because the lore is inherently "unnatural", and therefore have no reason not to include women. They also just happen to be the flagship, which furthers the reason why they, and not the other all-male faction, should be visibly gender-neutral.
The moment you let things like "but they are the flagship" influence your decisions, it becomes Societal.
Every decision about 40k is Societal, or Political, or however we choose to put it, because the setting isn't real. The setting can't change without external input, but the setting itself cannot have existed without that external input from the real world. The setting doesn't exist spontaneously - it was invented, by people in the real world, to sell real world things.
Even keeping it the same is a Societal or Political stance to take, by that same admission.
And we would return to questions like "what if orks were the flagship product" and so on. Which I still haven't had a reasonable answer for (only "but they aren't")
The reason isn't "because they aren't", the reason is "because they won't ever be".
Space Marines are probably the perfect mascot for GW. They are easily marketable - they're humanoid, for ease of audience surrogacy and familiarity, but sufficiently cartoonish design that they can be interpreted in a variety of both realistic and non-realistic styles, ranging from ultra-gritty and military, to cute Funko pops and cartoon sketches. They're brightly coloured and visually distinct from most other brands. They're one of the most simple factions when it comes to collecting and painting. They're amazing for audiences to imprint on and to develop their own artistic styles and creativity on. They're already well established in wider pop culture.
For GW to not put Space Marines on their flagship pedestal would be marketing suicide for them - and that's why they won't take them down from it. It's a forgone conclusion, because of real world decisions and reality.
As you are the one with the difficulty understanding the arguments put forward, please stop trying to push your misguided understanding of my intent as stated fact.
It's at best a rampant over simplification. We are arguing that BECASUE they are the flag ship faction, it would do the most good to diversify them. It would do piss all if we integrated black females into the GSC or the Eldar. Space Marines make up over 75% of the game. How do you keep missing this?
^and also the answer in most cases is 'already did.' There are female GSC and GSC come in all colors humans do, because theyre humans. They just...trend towards purple, generally.
"not allowed to be black" is not a problem in 40k generally. Thankfully. The very very few that try to push for that are basically laughed at by the community at large.
There are black elf models in AOS, the only reason there arent black eldar models is that eldar models are basically the same set of studio models they used in 3rd edition rebased and the only recent eldar models are Dark Eldar who are like, pale because theyre vampires.
I still find it strange that you support changing one army but leaving the other, both of which have the same arbitrary reasons for being all male, and that your entire reasoning seems to hinge upon the "flagship faction" thing.
I continue to support adding female marines, for a large array of good reasons in-lore and a lack of good reasons not to in-lore, but I feel that having this external influence behind the decision increases the appearance of 40k being interfered with for political* reasons. 40k can naturally grow in this direction without it being externally driven, it doesn't need an ulterior motive based on societies changing view of ethics and inclusivity.
*I use "political" colloquially, as I don't know what word better suits what I'm trying to say. Please don't nitpick it! And if there's a better word, please suggest it! I mean "something which is being done for the purposes of better conforming it to the modern views of society and not for the improvement of the thing itself". Maybe I should use the word "Societal" instead of "Political"?
So changing marines because they are the flagship and don't represent women is societal. Changing them because it is the natural next step of the primaris program and all makes sense in the lore to do so is actually improving the game, with societal side-effects. The moment you let things like "but they are the flagship" influence your decisions, it becomes Societal. And we would return to questions like "what if orks were the flagship product" and so on. Which I still haven't had a reasonable answer for (only "but they aren't"), and I think the reason for that is because purely societal decisions have no place in fictional games. You can't decide to change things just because they are the flagship, but you can decide to change them first if they were going to be changed anyway.
Once again: for female marines for many reasons, against doing so just because marines are the flagship.
The flagship faction is one of the arguments, yes but there are others. An important aspect of SM is that they are a blank canvas for a hobbyist to paint their own vision on. A SM can range from a regal Roman-esque warrior to a barbarian covered in furs and talismans or a medieval knight. A SM collector can do anything they want with their models and it would all be OK because each Chapter has its own culture and aesthetics but women are absolutely not allowed. I could model my SM after Greek myths with my Chapter heroes named after the pantheon but I couldn't feature the Amazons or any of the female heroes or members of the pantheon.
Making it "canon" for SM to be female would allow hobbyists more creativity and prevent people from using the background as justification for exclusionary or hateful behavior.
There isn't going to be one explicit reason for the change and honestly it would be up to the individual to decide what that is because GW sure as hell ain't going to say why.
It's at best a rampant over simplification. We are arguing that BECASUE they are the flag ship faction, it would do the most good to diversify them. It would do piss all if we integrated black females into the GSC or the Eldar. Space Marines make up over 75% of the game. How do you keep missing this?
So are you suggesting that we should not integrate black females into GSC, as they are not the flagship?
Why shouldn't black women be in the Genestealer Cult anyway?
I think the point Fezzik is making is that diversity is nothing without representation. By all means, we *should* be including representation and inclusivity in the setting*, but that's meaningless if all the places to include it are in the fringes and forgotten factions.
*where it is fitting - and yes, Space Marines are fitting, as I've outlined by explaining how the Space Marine identity is more centred now on their player freedoms and customisation.
By all means set this up as a goal, but frankly if Orks were the flagship and made up 75% of the game, we would be having a different discussion, even though orks are very much all masculine.
But Orks aren't human, and aren't the flagship.
You're dealing in a hypothetical, not the reality of the situation.
That's what tells me that the "they are the flagship" argument is a bad one to stand by, because it only holds water if they are the flagship and they have decent fluff reasons for not excluding females. Therefore, the important thing is not that they are the flagship, but that they have no decent reason not to include females. That is the reason why it should be done.
It is both. The flagship has no reason to be all-male, and Space Marines themselves also have no reason to be all male. They're not mutually exclusive to support.
I'm not saying that the intention isn't good here, but it is exactly what prompts people to feel like societal issues are interfering with the game.
The problem is that those same people who cry "politics" at everything also fail to realise that status quo and neutrality are also "political" stances.
Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
However, the freedom of creativity for SM is not allowed if someone makes their SM female.
Why? Because the background says so (sort of).
Why does that background say so? Because GW made rubbish female models back in ye' olden' dayes' and they didn't sell well.
But GW has improved their sculpting talent since then, so why are there no female SM allowed?
Because the background says so.
(At this point the argument against female SM becomes tediously circular and we move on to Real Life problems)
Hold on, hobbyists are doing it anyway. Wait, why are they getting harassed and threatened?
Oh, because they didn't adhere to the background.
But the background has seen extensive change since it was first written over two decades ago and this particular part isn't really focused on nowadays. People are using it as a reason to be exclusionary/hateful, surely we should change this?
No, because that would be "political".
(Here the argument becomes tedious and circular again)
We've agreed that adding female SM would be cool in lore and at the same time might help to reduce unwanted behaviour in the hobby and make it more welcoming. It doesn't particularly matter if you disagree with 3/10 of the arguments presented in this thread, you still agree with the other 7.
It's at best a rampant over simplification. We are arguing that BECASUE they are the flag ship faction, it would do the most good to diversify them. It would do piss all if we integrated black females into the GSC or the Eldar. Space Marines make up over 75% of the game. How do you keep missing this?
So are you suggesting that we should not integrate black females into GSC, as they are not the flagship?
I agree that it would be good to diversify them, but using that as the driving force for doing so is a bad way to go about it. By all means set this up as a goal, but frankly if Orks were the flagship and made up 75% of the game, we would be having a different discussion, even though orks are very much all masculine. That's what tells me that the "they are the flagship" argument is a bad one to stand by, because it only holds water if they are the flagship and they have decent fluff reasons for not excluding females. Therefore, the important thing is not that they are the flagship, but that they have no decent reason not to include females. That is the reason why it should be done.
I'm not saying that the intention isn't good here, but it is exactly what prompts people to feel like societal issues are interfering with the game. Saying "We made female marines because they are awesome" and saying "We made female marines because the marines are the flagship and therefore must be changed lest people be offended at their all-male appearance in the shop windows" are two very different things, and both of them result in female marines, but only one of them results in people feeling like societics (a word I'm using instead of "politics") is interfering with the hobby, and will doubtless harbour far more people saying "they ruined the game by trying to make it appeal to girls". That's not my viewpoint, but you have to consider that this is a strong possibility.
Which ever faction represented the majority of the hobby, was the focus of every starter set, on the cover of the rules and plastered in every shop window, be it ORKS or guard or as it is, marines, if that faction had a rule that stated no women were allowed and anyone who tried to include women in it faced abuse and threats. The. Yes that should be changed for that reason. It just so happens that marines are that faction, they are human and relatable, not green fungal gorillas, and they have that rule of no girls allowed rule applied to them. It just so happens as well that it makes sense lore wise and hobby wise. So it’s a triple whammy. You might only approve of two out of the three reasons to change it but that “ain’t bad” as meatloaf said.
As for custodes, I don’t see a need for them to be all male, they are a much smaller and more niche group so don’t worry about it. Like all Callidus assassins being female. It’s a drop in the ocean. Does kind of suggest that the emperor liked the company of men a lot, which I’m sure would drive those anti female marines types bonkers (seen very similar homophobic abuse thrown at people doing pride month models).
Just a side note, not all Callidus are female but the majority are. Apparently Polymorphine works better on females but it can still be used for males.
I'd really like to see all 3 of the militant branch armies redone as more of their Ordos honestly. Rebrand the sisters as the Ordo Hereticus and bring in more of that inquistor/witch hunter theme. It's such a cool and popular style, but there's no place where it really fits given the way GW designs armies. That's how a few outdated male figures fit in the range currently, and something that I'd love to see get represented better in the army in general.
Gert wrote: Just a side note, not all Callidus are female but the majority are. Apparently Polymorphine works better on females but it can still be used for males.
LunarSol wrote: I'd really like to see all 3 of the militant branch armies redone as more of their Ordos honestly. Rebrand the sisters as the Ordo Hereticus and bring in more of that inquistor/witch hunter theme. It's such a cool and popular style, but there's no place where it really fits given the way GW designs armies. That's how a few outdated male figures fit in the range currently, and something that I'd love to see get represented better in the army in general.
I like the three different chamber militant of the three main Ordos. More should be made of that with sisters, I agree.
LunarSol wrote: I'd really like to see all 3 of the militant branch armies redone as more of their Ordos honestly. Rebrand the sisters as the Ordo Hereticus and bring in more of that inquistor/witch hunter theme. It's such a cool and popular style, but there's no place where it really fits given the way GW designs armies. That's how a few outdated male figures fit in the range currently, and something that I'd love to see get represented better in the army in general.
to me it seems basically like a 50-50 split, where people either REALLY REALLY WANT all the Ordo Militant factions to be heavily tied in with the inquisition, or the REALLY REALLY HATE all the inquisitorial stuff and just want a pure army of just GK/DW/Sisters.
Mostly, it seems like the people who actually play the factions in question tend to fall in camp b. Personally I fall into camp A and play DW, but in my own personal experience I seem to be an oddity.
You were literally told to knock it off pages ago now. Want to press that point now just to get across how much your conception of the Imperium depends of your... inserting fanon child abuse when the Astartes are literally *right there*?
It's not fanon, it's in the lore. Sorry, your precious Astartes support an irredeemably evil regime. So do the Sororitas.
That's what you've been doing all along. By insisting on the performative, you can deny the medical, and by denying the medical you can deny the validity of gender performance,
*cue the pseudoscients that somehow have managed to dodge the notion of social construction and human psychology* or worse, have but can't apply it to themselves.
Just because something's socially constructed doesn't mean it's arbitrary or doesn't have its roots in human biology.
It's also worth remembering that one of the defining features of sisters, throughout the fluff and history as well as the model range, is that they are women. The same isn't true of marines - there was fluff there to briefly justify it, and it was done for a real-life logistical and business decision, not for the game. Sisters of battle were not missing men because it was too expensive and risky to make them, they are missing them because they are an army that is supposed to be mostly/all female.
Incorrect. It was true of Astartes, as well, just called out less because it's less noticeable to have male soldiers/warriors.
Automatically Appended Next Post: [quote=Gert 798058 11161561 Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
I mean I reject your premises pretty wholeheartedly. The idea that Astartes is the faction with the most potential for customization and self-expression is kinda sad.
I'd be interested to hear them. I'm not "calling you out", I'm just wondering why it would not be cool to introduce unstable more powerful marines, possibly only for Chaos, which are women, whilst simultaneously explaining the reason why the emperor didn't want female marines? We can have Cawl "fix" the "over-marining" issue and introduce female primaris marines to the imperium at the same time. I love the idea of having (effectively) female amazon-marines in a chaos army which are customizable based on their chaos god. I think it would be a cool thing, and open lots of cool fluff up about how they are targets of the inquisition because the imperium is greatly concerned that they are too powerful and so on. It would justify the lack of females up to that point, but smoothly represent them from then on. The story continues as it did, rather than being rewritten.
So, can you elucidate on the "several reasons"?
Yeah, sure. I find it silly because it essentially repeats the Primaris idea, which I find tiresome. Let Astartes be Astartes.
It also ties into the idea that characters must have special and unique power in order to be heroic; to be frank, that'a a big part of why I find Astartes to be mostly uninteresting. Characters should be defined by their character, not their powerset, and overcoming challenges makes them interesting and sympathetic. For Astartes it kinda works (in an ironic sense, because they're evil as gak) because they're up against things as powerful (or even moreso) than they are, but once you have Primaris marines being portrayed as superior to CSM I start yawning. This would just be an exacerbated version of that, for the other side.
The other thing is it would recapitulate the idea that men can only have power or heroism becuase they jealously hoard it away from women, which is not really a theme I enjoy, or that I think had much depth to it.
Fundamentally I think it makes sense for people who are supposed to be lesser reflections of the Emperor to be male. For the record, I see the Emperor as one of the most villainous characters in the setting, not a beneficent precursor whose message was corrupted.
I mean I reject your premises pretty wholeheartedly. The idea that Astartes is the faction with the most potential for customization and self-expression is kinda sad.
Mk. Not sure what the point is here?
I can provide evidence that supports my point if you want. Damien Pedley's Deathwatch and Thunderwulfen's Soul Haunters are some of my favourite examples of hobbyists taking SM and turning them into something brilliant.
Or you could just look at how GW has made boatloads of Chapters with their own identities, aesthetics, and cultures all of which stem from the humble Space Marine.
Spoiler:
Yeah, sure. I find it silly because it essentially repeats the Primaris idea, which I find tiresome. Let Astartes be Astartes.
It also ties into the idea that characters must have special and unique power in order to be heroic; to be frank, that'a a big part of why I find Astartes to be mostly uninteresting. Characters should be defined by their character, not their powerset, and overcoming challenges makes them interesting and sympathetic. For Astartes it kinda works (in an ironic sense, because they're evil as gak) because they're up against things as powerful (or even moreso) than they are, but once you have Primaris marines being portrayed as superior to CSM I start yawning. This would just be an exacerbated version of that, for the other side.
The other thing is it would recapitulate the idea that men can only have power or heroism becuase they jealously hoard it away from women, which is not really a theme I enjoy, or that I think had much depth to it.
Fundamentally I think it makes sense for people who are supposed to be lesser reflections of the Emperor to be male. For the record, I see the Emperor as one of the most villainous characters in the setting, not a beneficent precursor whose message was corrupted.
If you don't even like SM why are you engaging in the discussion? You don't like the faction but care so much about it that you don't want it to change at all? That boggles my mind on so many levels.
You were literally told to knock it off pages ago now. Want to press that point now just to get across how much your conception of the Imperium depends of your... inserting fanon child abuse when the Astartes are literally *right there*?
It's not fanon, it's in the lore. Sorry, your precious Astartes support an irredeemably evil regime. So do the Sororitas.
That's what you've been doing all along. By insisting on the performative, you can deny the medical, and by denying the medical you can deny the validity of gender performance,
*cue the pseudoscients that somehow have managed to dodge the notion of social construction and human psychology* or worse, have but can't apply it to themselves.
Just because something's socially constructed doesn't mean it's arbitrary or doesn't have its roots in human biology.
It's also worth remembering that one of the defining features of sisters, throughout the fluff and history as well as the model range, is that they are women. The same isn't true of marines - there was fluff there to briefly justify it, and it was done for a real-life logistical and business decision, not for the game. Sisters of battle were not missing men because it was too expensive and risky to make them, they are missing them because they are an army that is supposed to be mostly/all female.
Incorrect. It was true of Astartes, as well, just called out less because it's less noticeable to have male soldiers/warriors.
Automatically Appended Next Post: [quote=Gert 798058 11161561 Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
I mean I reject your premises pretty wholeheartedly. The idea that Astartes is the faction with the most potential for customization and self-expression is kinda sad.
I'd be interested to hear them. I'm not "calling you out", I'm just wondering why it would not be cool to introduce unstable more powerful marines, possibly only for Chaos, which are women, whilst simultaneously explaining the reason why the emperor didn't want female marines? We can have Cawl "fix" the "over-marining" issue and introduce female primaris marines to the imperium at the same time. I love the idea of having (effectively) female amazon-marines in a chaos army which are customizable based on their chaos god. I think it would be a cool thing, and open lots of cool fluff up about how they are targets of the inquisition because the imperium is greatly concerned that they are too powerful and so on. It would justify the lack of females up to that point, but smoothly represent them from then on. The story continues as it did, rather than being rewritten.
So, can you elucidate on the "several reasons"?
Yeah, sure. I find it silly because it essentially repeats the Primaris idea, which I find tiresome. Let Astartes be Astartes.
It also ties into the idea that characters must have special and unique power in order to be heroic; to be frank, that'a a big part of why I find Astartes to be mostly uninteresting. Characters should be defined by their character, not their powerset, and overcoming challenges makes them interesting and sympathetic. For Astartes it kinda works (in an ironic sense, because they're evil as gak) because they're up against things as powerful (or even moreso) than they are, but once you have Primaris marines being portrayed as superior to CSM I start yawning. This would just be an exacerbated version of that, for the other side.
The other thing is it would recapitulate the idea that men can only have power or heroism becuase they jealously hoard it away from women, which is not really a theme I enjoy, or that I think had much depth to it.
Fundamentally I think it makes sense for people who are supposed to be lesser reflections of the Emperor to be male. For the record, I see the Emperor as one of the most villainous characters in the setting, not a beneficent precursor whose message was corrupted.
AIS can’t make space,Raines, that’s the bollocks science bit mate. It’s made up!
And as for marines being the most customisable faction, I agree they are a blank canvas to imprint your creative imaginings, unless you make them girls then you are a fetishist, white knighting, feminist neo nazi scumbag who needs to f@ck off and die. Apparently.
And for the last time, marines being good or evil (I side on evil myself) has no bearing on whether women can be marines or GW can make female marines. None at all. It’s entirely irrelevant. So reject what you want, you really don’t have a leg to stand on.
If you don't even like SM why are you engaging in the discussion? You don't like the faction but care so much about it that you don't want it to change at all? That boggles my mind on so many levels.
Because instead of making them even more overwhelmingly ubiquitous, I'd rather that be walked back.
I actually do agree that the Space Marines are way overdone and I got as fething sick of them as anyone through 2020 - but how to do that is a separate topic, and as several posters have pointed out in exquisite detail, this is not a realistic scenario, nor is it one mutually exclusive to just adding a few lines of text to a book, a few pieces of art depicting female space marines and a headswap sprue somewhere and being done with it.
That's part of what's frustrating about the absence - They've downplayed it so hard that it would be so easy to fix and they've never displayed the gender-neutral gonads needed to do so.
CEO Kasen wrote: I actually do agree that the Space Marines are way overdone and I got as fething sick of them as anyone through 2020 - but how to do that is a separate topic, and as several posters have pointed out in exquisite detail, this is not a realistic scenario, nor is it one mutually exclusive to just adding a few lines of text to a book, a few pieces of art depicting female space marines and a headswap sprue somewhere and being done with it.
That's part of what's frustrating about the absence - They've downplayed it so hard that it would be so easy to fix and they've never displayed the gender-neutral gonads needed to do so.
GW does seem to have a very low opinion of their 40k players, especially when compared with how they're handling AoS.
I think that's mostly down to the more unsavoury elements of the WHFB fandom jumping ship when AoS launched. In fact I would be willing to say that most AoS hobbyists are completely new and had never played WHFB, of the people I used to regularly game with I think only one guy actually played WHFB and the rest of us started with AoS.
I'm not saying that there aren't going to be some unsavoury people who are into AoS but the setting and background don't have the "set in stone" nature WHFB and 40k have. GW can advance the story and add whatever they want and nobody can say "but thats not how AoS is".
Catulle wrote: You were literally told to knock it off pages ago now. Want to press that point now just to get across how much your conception of the Imperium depends of your... inserting fanon child abuse when the Astartes are literally *right there*?
It's not fanon, it's in the lore.
What you implied? No, it wasn't.
Irrespective of that, we're discussing how the lore is made up, and not set in stone - perhaps the conversation is less about "what does the lore say" and more "why does the lore say that".
Sorry, your precious Astartes support an irredeemably evil regime. So do the Sororitas.
Again, weird flex, we're all on the same page on that.
I'm not really sure why you're trying to act like we don't know that the Imperium's awful?
Catulle wrote: If you need to be told - Women are women, you imbecile. Men are men. Just listen, we're fundamentally the same.
Hey mods, am I allowed to respond in kind, or do the insults only go one way?
I mean, you've insulted plenty of us over the course of this thread. I think that this *is* the response in kind to your implications that people only want women Astartes for some sexually gratifying reason.
Something something glass houses.
Just because something's socially constructed doesn't mean it's arbitrary
Actually, it kinda does. Most things really are fairly arbitrary, including most human distinctions on gender and sexuality especially.
or doesn't have its roots in human biology.
And it also means that just because something is socially constructed, that doesn't mean it *does* have roots in biology.
Gert wrote: Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
I mean I reject your premises pretty wholeheartedly. The idea that Astartes is the faction with the most potential for customization and self-expression is kinda sad.
Sad, but true.
Reject it all you like, but your rejection doesn't change truth. The most varied factions that GW produce, the ones that they have the most design space and expression towards, are flavours of Space Marine. This is a fact.
And just look how popular custom Chapters and custom Space Marine heroes are - it's hard to argue they aren't incredibly appealing to a wide market.
Let Astartes be Astartes.
Sure. Define Astartes in a way that everyone agrees, first. Because I don't think we can all agree on that, if it includes them needing to be male.
It also ties into the idea that characters must have special and unique power in order to be heroic; to be frank, that'a a big part of why I find Astartes to be mostly uninteresting.
I'm not sure I follow. There's nothing "special" or "unique" about women getting to be Space Marines. They just get to join the club of very popular looking Space Marines, and get to do all the stuff that make Space Marines appealing.
Adding women Space Marines wouldn't make women Guardsmen any less heroic than male Space Marines make male guardsmen less heroic.
The other thing is it would recapitulate the idea that men can only have power or heroism becuase they jealously hoard it away from women, which is not really a theme I enjoy, or that I think had much depth to it.
I'm not really sure what this point is at all - how does adding women Space Marines imply this theme?
Fundamentally I think it makes sense for people who are supposed to be lesser reflections of the Emperor to be male.
So, the Custodes, right?
The Emperor didn't/doesn't care all that much about the Space Marines. They delegated it to lesser human scientists, and they were full of corruptible flaws. He wanted soldiers, a mass wall of ceramite and steel to take to the stars - I'm not sure why gender would be on his checklist.
For the record, I see the Emperor as one of the most villainous characters in the setting, not a beneficent precursor whose message was corrupted.
You're right, he absolutely *is* a villainous character.
Having him use women in his armies doesn't change that.
Hecaton wrote:
Gert wrote:If you don't even like SM why are you engaging in the discussion? You don't like the faction but care so much about it that you don't want it to change at all? That boggles my mind on so many levels.
Because instead of making them even more overwhelmingly ubiquitous, I'd rather that be walked back.
And I'd rather that women were able to be Space Marines in the first place.
However, one of our preferences is much simpler than the other, and preferable to GW as a whole.
Well maybe people with it couldn't become Astartes. I don't know. You don't either.
Exactly - you or I don't know, because there's nothing *to* know - it's all made up. There's no biological or scientific argument to be made, because Space Marines are made of sheer unadulterated make believe science. There's absolutely no scientific reason that women should or should not be able to be Space Marines, in the same way that there's no scientific reason that men should or should not be able to be Space Marines. All we have are creative and marketing decisions, and when we see the creative and marketing trends that GW are choosing to pursue, and making no sign of stopping, women Space Marines fits closely on that trend.
CEO Kasen wrote:I actually do agree that the Space Marines are way overdone and I got as fething sick of them as anyone through 2020 - but how to do that is a separate topic, and as several posters have pointed out in exquisite detail, this is not a realistic scenario, nor is it one mutually exclusive to just adding a few lines of text to a book, a few pieces of art depicting female space marines and a headswap sprue somewhere and being done with it.
That's part of what's frustrating about the absence - They've downplayed it so hard that it would be so easy to fix and they've never displayed the gender-neutral gonads needed to do so.
Precisely my thoughts on the matter, both on Space Marine dominance (because my god, do they get far FAR too much) and on how it's much easier to fix their already-near-enough-gender neutrality than it is to propose that GW shoot their cash cow.
Gert wrote: I think that's mostly down to the more unsavoury elements of the WHFB fandom jumping ship when AoS launched.
Pretty much everyone else jumped ship too lol
Speak for yourself. Former WFB player here who moved over to AoS. Glad I did too. The game, setting and community is a damn site better than fantasy ever was.
Gert wrote: I think that's mostly down to the more unsavoury elements of the WHFB fandom jumping ship when AoS launched.
Pretty much everyone else jumped ship too lol
Speak for yourself. Former WFB player here who moved over to AoS. Glad I did too. The game, setting and community is a damn site better than fantasy ever was.
But that doesn’t fit hecatons narrative so he will ignore that. It’s how he rolls.
it really can't. The setting *cannot* grow, because it is fictional. It has no pre-determined end point, it has no guaranteed outcome, because we do not (and this is a good thing) know all the variables.
We don't know if Guilliman will ever successfully close the Rift, but the story could be written that way. We don't know if Abaddon will reach Terra and lay siege to the Palace again, but the story could be written that way. We don't know if Cawl would even work out how to make women Astartes, but the story could be written that way. Or not, for all of the above.
The point is that the story is guided by the whims of *real* people, in the *real* world - and for a company, those decisions are quite often guided by profit and money. Unfortunately, profit and money are "political", to use the phrase.
My reasons for changing Space Marines are because I want representation in 40k where it ought to be. We have, over the course of this thread, outlined why Space Marines don't need to be male, and why them being all male is not just arbitrary, but *damaging* to the identity of what Space Marines are, according to GW.
With that out of the way, and having ascertained that Space Marines don't need to be male in the first place, we can evaluate why Space Marines ought to be representative - and them being a flagship faction is a major part of that, because, as I've said, representation is nothing without visibility.
Space Marines are the most visible faction. The rest stems from there.
Okay, I accept your point that the lore is entirely fictional, made on the whims of the creators of the game.
Let's take your example of guilliman trying to close the Rift and make a hypothetical out of it to try and illustrate my point. I know you don't like hypotheticals, but they are a valuable way of illustrating points and I'm afraid I will continue to use them. I hope that you can respond with more than "but that's not how reality is". On one hand, they write that he doesn't close the rift because they have a story they want to play out of some evil power emerging from it and uniting the chaos powers to combat the growth of primaris marines, possibly by corrupting primaris marines, which may have its roots in trying to sell chaos primaris models but ultimately is written because they thought it would be cool to do. On the other hand, they write in that he does close the rift because some people wrote in to complain about the rift being open and how this offended them for whatever reason.
The first is entirely internal decisions - influenced by model ideas and sales and such because they are a business, but not influenced by anyone complaining about the presence of the rift. The second scenario is externally influenced. Option 1 seems like GW doing what GW do, and the universe progressing. Option 2 sounds like societics interfering with the game.
As for space marines being "the most customisable faction" and so forth, this does not mean that there's no limits. If you made an army of marines with cat heads and tails, and whose vehicles are driven by mice in big wheels, and then tried to say that they were canon, you would probably receive the same level of resistance to the idea as people do now with female marines.
In any case. Your argument is that space marines should be representative because they are the flagship faction and they have no reason not to be. I argue that they should be representative because they have no reason not to be, and popularity shouldn't factor into it.
Put it another way. If space marines weren't the flagship faction ("but they are!" - shush, use that wonderful internal theatre system called "Imagination" and see if you can picture it!), I would argue that they would still need representation. Because they have no reason not to have it, and because female marines would be a cool thing to add. You have said "custodes can stay all male because they aren't the flagship", and honestly, this seems like extremely poor reasoning. This is like saying "we don't need to make the back streets less sexist because we never see them at the popular parties". You're effectively suggesting that representation can be ignored on any factions which aren't featured in the adverts. What you're accomplishing there is making 40k look representative, whilst leaving it not so. You're painting the roses red, and pretending they always have been. I'm suggesting we plant red roses. Both result in red roses, but one is superficial.
And I stand for both. Space Marines both have no "natural" reason to be male in the first place, because the lore is inherently "unnatural", and therefore have no reason not to include women. They also just happen to be the flagship, which furthers the reason why they, and not the other all-male faction, should be visibly gender-neutral.
Space marines have no "natural" reason to be gender neutral either. In fact, there's more in-lore benefits to them being as similar to one another as possible rather than having as much variety as possible. Space marines are an unnatural creation, based off a human but transcended into science fiction. A natural spread of genetic variation is expected from a diverse breeding population. Space marines are neither. Theoretically, the most efficient way to produce ranks of super-soldiers is to modify them all to be the same size & shape, so the armour always fits, and to have the pigments/chemicals in their skin made universal so that they can combat harsh radiation etc. You don't want some of the marines to struggle because they're getting sunburn, whilst others complain that the armour doesn't fit properly, and so on. To properly fit their roles as humanities engineered solution to the horrors of the galaxy, marines should probably look more or less the same as one another.
As such, any arguments about whether it makes sense for them to represent the natural aspects of humanity are a little ungrounded.
The reason isn't "because they aren't", the reason is "because they won't ever be".
"And they dodge the question again! The crowd goes wild!"
I am asking you to defend your position that "The flagship product must be representative". We agree on pretty much al lthe rest of it - that marines should have females, that it would be good to improve representation in the game as a whole - but it is this, and only this, that I am still concerned about.
So, you say "the flagship product must be representative". What if it were orks? they are masculine, very much the embodiment of boisterous lads with a testosterone overdose, and have no female representation at all. Does your reasoning stand up to this? Or is the fact that they are the flagship merely a bonus, meaning it will make the representation more obvious?
The flagship faction is defined by its ability to easily create "Your Dudes" while still fitting into the background at any point.
I could create a Chapter that doesn't have any Chapter command that aren't Librarians and that would be fine. Or a Chapter that only pays lip service to the Imperium but patrols a vital area of space so they're given loads of slack by the High Lords. But the second I dare to make a SM female I'm liable to be harassed and threatened.
If SM weren't the flagship and maybe Aeldari or AM were, then yes I'd still say "hey what's up with the flagship not allowing women?". Of course neither of these factions disallow female soldiers within their ranks so the point is moot. SM are framed as the premier human faction yet 50% of humanity aren't allowed to represent themselves because according to one guy women didn't sell in the 80's which means they can never be allowed in the faction ever, despite the fact that faction gets at least half the releases in a game edition and gets the most novels/audiobooks/games/comics.
Orks aren't mammals, they're fungal lifeforms which don't have sex or gender as we'd apply it to a mammal. Technically Orks are all sexless but just use masculine pronouns.
I can make myself into an Ork Warboss but it's not the same as making myself into a Militarum Officer or SM hero because Orks aren't human. I can't put as much depth into the character because Orks by design (both by GW and potentially the Old Ones) aren't a deep-character faction. And that's fine, it's funny to think of the philosophical debates between humans as to why they are fighting then Orks just do it because its fun. But human factions are better for representing oneself because we are human and can apply our lives onto our characters more easily.
Gert wrote: The flagship faction is defined by its ability to easily create "Your Dudes" while still fitting into the background at any point.
I could create a Chapter that doesn't have any Chapter command that aren't Librarians and that would be fine. Or a Chapter that only pays lip service to the Imperium but patrols a vital area of space so they're given loads of slack by the High Lords. But the second I dare to make a SM female I'm liable to be harassed and threatened.
If SM weren't the flagship and maybe Aeldari or AM were, then yes I'd still say "hey what's up with the flagship not allowing women?". Of course neither of these factions disallow female soldiers within their ranks so the point is moot. SM are framed as the premier human faction yet 50% of humanity aren't allowed to represent themselves because according to one guy women didn't sell in the 80's which means they can never be allowed in the faction ever, despite the fact that faction gets at least half the releases in a game edition and gets the most novels/audiobooks/games/comics.
Orks aren't mammals, they're fungal lifeforms which don't have sex or gender as we'd apply it to a mammal. Technically Orks are all sexless but just use masculine pronouns.
I can make myself into an Ork Warboss but it's not the same as making myself into a Militarum Officer or SM hero because Orks aren't human. I can't put as much depth into the character because Orks by design (both by GW and potentially the Old Ones) aren't a deep-character faction. And that's fine, it's funny to think of the philosophical debates between humans as to why they are fighting then Orks just do it because its fun. But human factions are better for representing oneself because we are human and can apply our lives onto our characters more easily.
Everything you said here is correct. But I also fail to see how the "they are the flagship" argument applies anything to this.
If space marines weren't the flagship, their fluff would still be the same, and people would still be against female marines. The horrible business of death threats etc. is not related to their being the flagship.
A more relevant question, rather than "if X was the flagship, should X be changed?" is "If X was the flagship, should marines still be changed?". If the answer is "Yes" (and mine is, with no higher or lower reasoning than as they are now - they would need changing just as much as they do now), then their being the flagship is irrelevant to the reasoning, though it is a bonus.
So that's my new question (which I should have been asking from the start, my apologies that it's only just occurred to me!):
If Orks were the flagship, would marines still need changing to include females?
I don't know honestly. If SM weren't the flagship faction then would there be more models for other factions that are mixed forces like Aeldari or AM? If Marines were balanced to the other factions like Stormcast are then there might not be an issue. In AoS there's loads of armies with mixed forces, Cities of Sigmar, Stormcast, Sylvaneth (sort of maybe, they are plants but they use pronouns), most of the Chaos factions, Nighthaunt, and Soulblight. There's also a large number of important female characters in AoS like Morathi, Lady Olynder, Allariel, and the new Stormcast character.
The biggest problem with removing SM as the flagship in a hypothetical is that it completely changes the direction of all of 40k's releases for the past 20 years. If a mixed forces faction was the spotlight maybe GW would have put more effort into learning to sculpt better female miniatures before AoS dropped.
Is it your intention to continually compare Female marines to a form of kink? No one here is advocating for cat people and there are zero Catfolk in existence to even argue that. We are talking about representing half the damned population of the planet in our toy soldiers game. Women want to be part of our hobby, I want women to be part of our hobby. People are making that goal MORE difficult with horrifically silly non-sequitur arguments like, "Why are there no CAT MARINES"?
It's like the Newtons law of BS. For every force desperately trying to push humanity into a better place, we have an equal and opposite number of people trying to push this boulder really hard back to the oldtown.
Gert wrote: But the second I dare to make a SM female I'm liable to be harassed and threatened.
Threatened by some, and indeed, supported by others. There are some good projects out there that get positive feedback - ever come across thr tigers of veda?
To be fair, this touches on something of a somewhat unrelated issue. death threats, harassment etc seems par for the course for a lot of things in this community and hobby. I don't think it's female marines (or lack of them), per se. I would argue its cause is an undercurrent of entitled, narcissistic , poorly socialised, maladjusted [bleeps] and trolls in our community. In dome cases people being fair too close to their hobby and violently resistant to change. Any change. Combined with the anonymity of the internet.That's the problem there and I think it needs looked at as well.
Matt Ward got death threats apparently. I doubt he's the only writer in that board.
The writers at pp got them with the mk2 field test ten years ago.
Im pretty sure anyone with a platform who pushes any agenda other than 'play as competitive and as hard as you can, step all over your peers' will get death threats. Smudge and myself, amongst others, are often on the 'defending narrative or 'don't go balls to the wall competitive!' and get massive amounts of pushback and negativity.
Yeah, I'll be transparent - a good bit of the reason I'm in favor of GW officially recognizing female marines is purely because I think anyone who would leave the hobby over it would be performing the same service that Clowns serve in human society - to make the space better, happier and more enjoyable for everyone by their leaving.
The reason they havent so far is, I would assume, whatever numbers or analysis they've done has indicated that it'd cost them more money than they'd gain from new customers, at least in the short term, and 40k is their big moneymaker property which is why theyre playing soooo much safer with it than they're playing with AOS.
But it is absolutely costing them in terms of quality of the product lines. AOS' recent stuff has been absolute fire, and we're looking at a huge ork release for 40k and I'm just...I don't know, neutral on it? They're fine. They're all very serious and dour and low-tech orks, I feel the same way about them as I do the big huge plate-armor wearing orks from AOS. None of that charm that comes from goofy scrap metal vehicles and zany tech.
Threatened by some, and indeed, supported by others. There are some good projects out there that get positive feedback - ever come across thr tigers of veda?
To be fair, this touches on something of a somewhat unrelated issue. death threats, harassment etc seems par for the course for a lot of things in this community and hobby. I don't think it's female marines (or lack of them), per se. I would argue its cause is an undercurrent of entitled, narcissistic , poorly socialised, maladjusted [bleeps] and trolls in our community. In dome cases people being fair too close to their hobby and violently resistant to change. Any change. Combined with the anonymity of the internet.That's the problem there and I think it needs looked at as well.
Matt Ward got death threats apparently. I doubt he's the only writer in that board.
The writers at pp got them with the mk2 field test ten years ago.
Im pretty sure anyone with a platform who pushes any agenda other than 'play as competitive and as hard as you can, step all over your peers' will get death threats. Smudge and myself, amongst others, are often on the 'defending narrative or 'don't go balls to the wall competitive!' and get massive amounts of pushback and negativity.
Support doesn't matter when people within the 40k community feel bold enough to send death threats and say it's ok because the lore supports them.
People threatened Matt Ward because of the content he produced that went against the "established" background but it didn't even do that. All Ward was guilty of was not being great at writing and he had to literally disappear for years from the Wargaming scene and GW changed its policy of putting specific author names on rules publications.
There is also a distinct difference between an employee of a company who can get help with their defence from said company, and a random person who can't rely on a corporation to back them up or keep them safe and the UK especially has a problem with women getting help from law enforcement when receiving harassment or threats. It's also the content of the threats that matter, a man isn't going to be threatened with sexual violence but a woman absolutely is, LGBTQ+ people are going to get slurs hurled at them while the individual threatens to kill them, the list goes on.
I know you absolutely aren't being crass or insensitive with what you're saying but it's a very different game that's being played with this specific topic than a GW writer being less than stellar at their job.
some bloke wrote:Okay, I accept your point that the lore is entirely fictional, made on the whims of the creators of the game.
Let's take your example of guilliman trying to close the Rift and make a hypothetical out of it to try and illustrate my point. I know you don't like hypotheticals, but they are a valuable way of illustrating points and I'm afraid I will continue to use them. I hope that you can respond with more than "but that's not how reality is". On one hand, they write that he doesn't close the rift because they have a story they want to play out of some evil power emerging from it and uniting the chaos powers to combat the growth of primaris marines, possibly by corrupting primaris marines, which may have its roots in trying to sell chaos primaris models but ultimately is written because they thought it would be cool to do. On the other hand, they write in that he does close the rift because some people wrote in to complain about the rift being open and how this offended them for whatever reason.
The first is entirely internal decisions - influenced by model ideas and sales and such because they are a business, but not influenced by anyone complaining about the presence of the rift. The second scenario is externally influenced. Option 1 seems like GW doing what GW do, and the universe progressing. Option 2 sounds like societics interfering with the game.
I disagree with the conclusion you came to on this one. The first is still a "politically motivated" decision, as it is influenced so by the need to maintain the setting to support their business and model sales. By keeping the state of the setting in a stalemate, they can indefinitely drag out expansions, updates, sequels, side-stories, etc etc. It is done to continue their business model in the setting - and that is a politically motivated stance, by means of economics.
I don't agree really that any decision can ever be "entirely internal", because internal decisions are still guided by real people in the real world.
As for space marines being "the most customisable faction" and so forth, this does not mean that there's no limits. If you made an army of marines with cat heads and tails, and whose vehicles are driven by mice in big wheels, and then tried to say that they were canon, you would probably receive the same level of resistance to the idea as people do now with female marines.
Anthropomorphic cats don't exist in the real world. Women do.
But you hit on a great thing there - that apparently entirely fictional cat-people would have the same amount of resistance to them as including real life women. Why on earth is there so much pushback against including actual women then?
Your argument is that space marines should be representative because they are the flagship faction and they have no reason not to be. I argue that they should be representative because they have no reason not to be, and popularity shouldn't factor into it.
So, I agree with your main reason for doing so.
Just because you disagree with one of my other reasons is no reason to shoot the idea down, no?
Put it another way. If space marines weren't the flagship faction ("but they are!" - shush, use that wonderful internal theatre system called "Imagination" and see if you can picture it!), I would argue that they would still need representation.
And I would agree. But I'm not going to pretend that them being the flagship isn't also a major reason why they should be made gender neutral.
And sure, I can play pretend and ignore the context of the situation, but that feels like a very intellectually dishonest argument when I'm trying to be as watertight as I can with my reasons and logic, because there's plenty of users here who would be eager to misquote me and misrepresent my argument. If I'm going to make a strong case, I need to rely on the strength of my point without playing with hypotheticals.
I hope that makes my aversion to these hypotheticals clear.
You have said "custodes can stay all male because they aren't the flagship", and honestly, this seems like extremely poor reasoning. This is like saying "we don't need to make the back streets less sexist because we never see them at the popular parties". You're effectively suggesting that representation can be ignored on any factions which aren't featured in the adverts.
That's not at all what my entire point on the Custodes was.
My point on the Custodes was that they could remain all male because of several factors:
1. They are not the flagship faction, and therefore, they contribute much less towards the pervasive sense of an all-male hobby than the figurehead Space marines do - and trying to deal with that pervasive sense of an all-male hobby is part of what I'm trying to do.
2. Custodes embody the stylistic qualities of an all-male warrior fraternity much more than the Astartes do - Custodes have a much tighter core design and aesthetic that hearkens back to similar all-male warrior cohorts reminiscent of classical Greece.
3. Custodes have never had women members represented, point blank. Space Marines had the older unsold sculpts, at one point.
What you're accomplishing there is making 40k look representative, whilst leaving it not so.
Women don't need to be present in *every* faction though, in the same way men don't *need* to be, in order to be "representative".
Representation needs to be present with visibility, but when Custodes aren't exactly a "visible" faction in the same way Space Marines are, they are much less crucial in needing to be representative. Sure, if there's a clamouring for representation in the Custodes too, I'll support that, but there simply isn't, not as far as I've seen.
You're painting the roses red, and pretending they always have been.
I'm not doing that at all. I'm saying we plant red roses where none existed before, but they don't need planting behind the bike shed where no-one will see them.
And I stand for both. Space Marines both have no "natural" reason to be male in the first place, because the lore is inherently "unnatural", and therefore have no reason not to include women. They also just happen to be the flagship, which furthers the reason why they, and not the other all-male faction, should be visibly gender-neutral.
Space marines have no "natural" reason to be gender neutral either.
Other than gender-neutral is a pretty fair thing to default to, no?
There must be a starting point of some kind, why is that not neutrality of gender?
In fact, there's more in-lore benefits to them being as similar to one another as possible rather than having as much variety as possible. Space marines are an unnatural creation, based off a human but transcended into science fiction. A natural spread of genetic variation is expected from a diverse breeding population. Space marines are neither. Theoretically, the most efficient way to produce ranks of super-soldiers is to modify them all to be the same size & shape, so the armour always fits, and to have the pigments/chemicals in their skin made universal so that they can combat harsh radiation etc. You don't want some of the marines to struggle because they're getting sunburn, whilst others complain that the armour doesn't fit properly, and so on. To properly fit their roles as humanities engineered solution to the horrors of the galaxy, marines should probably look more or less the same as one another.
As such, any arguments about whether it makes sense for them to represent the natural aspects of humanity are a little ungrounded.
This would only make sense if we had any indication that Space Marines were supposed to be of a homogenous size, shape, and design. The issue is that they're not.
Astartes don't get sunburn already, thanks to their enhancements, and we explicitly see different skin tones even within the same Chapter. Space Marines already have different enough physiques that we get explicit descriptions of Astartes who are described as much taller or broader or imposing than other Astartes (examples being Moloc, Abaddon, or Pausanias).
Unless we change how GW represent Space Marines (and making them more homogenous is rather counterproductive to the whole "player customisation" thing), Space Marines have plenty of different appearances - except female presenting ones.
The reason isn't "because they aren't", the reason is "because they won't ever be".
"And they dodge the question again! The crowd goes wild!"
That's not dodging the question. That's a reality check.
I'm not going to argue about a make-believe scenario about a make-believe world, because we're not in a make-believe world with a make-believe scenario, and that's not the topic I'm here to discuss. I'm not here to discuss if we should have Ork women, I'm here to discuss women Space Marines, and I need to consider all the relevant *real world context* for that - including how GW won't step away from Space Marines being their flagship.
I am asking you to defend your position that "The flagship product must be representative".
Because the flagship is the face of the hobby. And if the face of the hobby is showing only one type of *real world human face* and not another, then this presents to people that maybe only one type of *real world human face* is welcome.
So, you say "the flagship product must be representative". What if it were orks? they are masculine, very much the embodiment of boisterous lads with a testosterone overdose, and have no female representation at all. Does your reasoning stand up to this? Or is the fact that they are the flagship merely a bonus, meaning it will make the representation more obvious?
Orks aren't real. Women are.
That should be enough of a reason why this is a ridiculous line of logic.
Deadnight wrote:Threatened by some, and indeed, supported by others. There are some good projects out there that get positive feedback - ever come across thr tigers of veda?
To be fair, this touches on something of a somewhat unrelated issue. death threats, harassment etc seems par for the course for a lot of things in this community and hobby. I don't think it's female marines (or lack of them), per se. I would argue its cause is an undercurrent of entitled, narcissistic , poorly socialised, maladjusted [bleeps] and trolls in our community. In dome cases people being fair too close to their hobby and violently resistant to change. Any change. Combined with the anonymity of the internet.That's the problem there and I think it needs looked at as well.
Very true - and if I can remove as much ammunition and shreds of legitimacy from the people who want to make those kinds of threats, I want to try.
the_scotsman wrote:Yeah, I'll be transparent - a good bit of the reason I'm in favor of GW officially recognizing female marines is purely because I think anyone who would leave the hobby over it would be performing the same service that Clowns serve in human society - to make the space better, happier and more enjoyable for everyone by their leaving.
The reason they havent so far is, I would assume, whatever numbers or analysis they've done has indicated that it'd cost them more money than they'd gain from new customers, at least in the short term, and 40k is their big moneymaker property which is why theyre playing soooo much safer with it than they're playing with AOS.
Very much agreed on both counts - on both partially my motivations to make the place generally nicer, and on why I don't believe GW have - and why I also think that they're using AoS as a testbed for a lot of 40k ideas in the future.
I hadn't actually considered it from the pov of an 'isolated hobbyist' getting piled on and trolled in this manner. Take it from someone who had their brake cables cut in school, bank accounts and rape letters to girls i got on with forged in my name - i know all about this stuff, and how it can destroy people.
Yeah - fair. I'm on board with you.
On a personal note, most of my friends are lgbtq, I know the crap that gets sent their way. My way too by assiciation, since I'm far more comfortable with them than in 'alpha male', or even 'straight' circles (I know to those who are actually gay in real life, this is probably a bit patronising on my part. I always found Lgbtq circles safer and more welcoming in general). For what it's worth,those attacks disgust and infuriate me. And it's not just because of my own associated experiences.
I wasn't trying to disagree with what you were saying. I do think it touches on a vile vein in our community. Those that target 'the lesser', those that target 'the minority', even those that stray outside 'the orthodoxy' - my own personal hate.
I think this all needs to be addressed.
I'm glad we agree and I am very sorry for the experiences you've had (coming from a former edgy teen who probably said some things he shouldn't have at one time or another).
[Speak for yourself. Former WFB player here who moved over to AoS. Glad I did too. The game, setting and community is a damn site better than fantasy ever was.
I've played WFB since 01st edition, and I wholeheartedly agree.
I've also been playing 40K since Rogue Trader, and would happily see some female space marines join their faction, 'cos it'd be cool.
FezzikDaBullgryn wrote: Is it your intention to continually compare Female marines to a form of kink? No one here is advocating for cat people and there are zero Catfolk in existence to even argue that. We are talking about representing half the damned population of the planet in our toy soldiers game. Women want to be part of our hobby, I want women to be part of our hobby. People are making that goal MORE difficult with horrifically silly non-sequitur arguments like, "Why are there no CAT MARINES"?
It's like the Newtons law of BS. For every force desperately trying to push humanity into a better place, we have an equal and opposite number of people trying to push this boulder really hard back to the oldtown.
Firstly, if you think that "cat people" is exclusively a kinky thing then that's on you. To be honest, I find the idea that "marines are supposed to be the most customisable faction" laughable. You can paint them different colours. That's about it. I was trying to refute the idea that "marines are supposed to be customisable" is a sound reason for the change.
Sgt_Smudge wrote:I disagree with the conclusion you came to on this one. The first is still a "politically motivated" decision, as it is influenced so by the need to maintain the setting to support their business and model sales. By keeping the state of the setting in a stalemate, they can indefinitely drag out expansions, updates, sequels, side-stories, etc etc. It is done to continue their business model in the setting - and that is a politically motivated stance, by means of economics.
I don't agree really that any decision can ever be "entirely internal", because internal decisions are still guided by real people in the real world.
It is true that people are influenced by the outside world, because that is where people live. The original decision to make marines all male was directly influenced by the outside world - sales etc. We agree that this was a bad decision - and one which you repeatedly call arbitrary. I would argue that, within-lore it was arbitrary, and in real life it was not. They made the decision based on peoples opinions and not on the integrity of the game - they wanted female marines, then they made a societal decision to remove them, based on peoples opinions. Now you are stating, rightly, that there is no need for this, it's only 13 words, and so on. Thus we have an excellent example of a decision made for external reasons.
If they decide to do X because sales or cool ideas for stories or whatever, that is all about the internal workings of GW. As soon as they do something to reflect the societal views of the world around them, that is a societal decision. I hope that you can see the difference there. They decided to write "The lost waaagh!" fluff because it was a cool idea, there was no external influence deciding whether or not it was a good idea to write it.
Anthropomorphic cats don't exist in the real world. Women do.
Orks aren't real. Women are.
And neither are space marines. I'm afraid this argument is a non-starter.
But you hit on a great thing there - that apparently entirely fictional cat-people would have the same amount of resistance to them as including real life women. Why on earth is there so much pushback against including actual women then?
Probably because the fluff of this fictional universe is as clear on the inclusion of cat-people as it is about women in the space marine legions. Nowhere does it explicitly refute them, and nowhere does it explicitly state they are possible. I agree that we need to change that about female marines, but I was trying to point out that doing something outside of canon and then trying to claim it is canon will get the same response from people who take it too seriously, regardless of the societal influences.
Just because you disagree with one of my other reasons is no reason to shoot the idea down, no?
Oh, I'm not shooting the idea down. I'm merely suggesting that you've got your motivations in the wrong order, and that these things matter for the integrity of the entire excercise.
And I would agree. But I'm not going to pretend that them being the flagship isn't also a major reason why they should be made gender neutral.
And sure, I can play pretend and ignore the context of the situation, but that feels like a very intellectually dishonest argument when I'm trying to be as watertight as I can with my reasons and logic, because there's plenty of users here who would be eager to misquote me and misrepresent my argument. If I'm going to make a strong case, I need to rely on the strength of my point without playing with hypotheticals.
I hope that makes my aversion to these hypotheticals clear.
I have bolded the bit which I find wrong.
Them being the flagship and being in a position to be made representative is a hugely beneficial thing, but it is, at heart, coincidence. Marines ended up the flagship for reasons other than because they can be made representative. They would exist in the lore, exactly as they are, even if they were not the flagship. The fact that your argument that "they are the flagship and thus must be changed because they are the flagship" doesn't hold water with any other races with existing (albeit outdated) fluff explaining why they aren't representative means that your hypothesis "Flagship faction must be representative" is disproven. The hypothesis "Astartes must be representative" holds water, but being the flagship is entirely coincidental, and a very good thing for making this more visual.
Women don't need to be present in *every* faction though, in the same way men don't *need* to be, in order to be "representative".
Representation needs to be present with visibility, but when Custodes aren't exactly a "visible" faction in the same way Space Marines are, they are much less crucial in needing to be representative. Sure, if there's a clamouring for representation in the Custodes too, I'll support that, but there simply isn't, not as far as I've seen.
I don't suggest that they are in every faction, but I do suggest that they be present in every faction in which it makes sense to have them. The popularity or visibility shouldn't affect this decision - if it does, then it is the very definition of a token gesture. "Look, we have female models, look at these marines" is no help if the women coming through the door don't want to play marines.
That's not dodging the question. That's a reality check.
I'm not going to argue about a make-believe scenario about a make-believe world, because we're not in a make-believe world with a make-believe scenario, and that's not the topic I'm here to discuss. I'm not here to discuss if we should have Ork women, I'm here to discuss women Space Marines, and I need to consider all the relevant *real world context* for that - including how GW won't step away from Space Marines being their flagship.
You're not going to argue about a make believe scenario in a make believe world, instead we shall argue about why there is a make believe scenario in this make believe world in which only men can be space marines?
And yes, regardless of what you do instead of answering the question, not answering the question is dodging the question. I know that orks aren't the flagship - I'm not under a rock. I am simply curious as to what you would be saying if they were. If you think the orks need to be changed, or if you think that other factions should be changed and the advertising divided between them. It's becoming increasingly unlikely I'll get an answer on this, it seems. Though the whole point of asking wasn't to get an answer, but to make you think about the question.
Ultimately this boils down to the fact that, if we take the "Flagship faction" part out of it, we agree pretty much entirely. I am simply suggesting that them being a flagship faction should be considered a multiplier for the effect, and not a reason for doing so. It is convenient and coincidental that marines happen to be both changeable and the flagship. If the flagship weren't marines and was instead a faction which is deeply rooted in a single-sex representation (EG orks) then we wouldn't be discussing changing them - and thus we can rule "because they are the flagship" out as a reason for doing it. "Because they are the flagship" is a reason for thinking that it would have a large effect. But it is not a good reason to do it outright. Fortunately space marines present us with plenty of other reasons to do it, so we can still agree to do so!
Firstly, if you think that "cat people" is exclusively a kinky thing then that's on you. To be honest, I find the idea that "marines are supposed to be the most customisable faction" laughable. You can paint them different colours. That's about it. I was trying to refute the idea that "marines are supposed to be customisable" is a sound reason for the change.
Except you can do way more than just paint them different colours. A Space Wolf miniature is visibly different from a Dark Angel. Take a look at Thunderwulfen's Soul Haunters and compare them to basic GW Primaris for a brilliant example of how creative a hobbyist can be with SM.
Spoiler:
Oh, I'm not shooting the idea down. I'm merely suggesting that you've got your motivations in the wrong order, and that these things matter for the integrity of the entire excercise.
In your opinion, the motivations are in the wrong order. And just to go back to something I said earlier, why does it matter what order the motivations are in? We agree that the end result is a net positive, so why are you arguing about it?
Spoiler:
I have bolded the bit which I find wrong.
Them being the flagship and being in a position to be made representative is a hugely beneficial thing, but it is, at heart, coincidence. Marines ended up the flagship for reasons other than because they can be made representative. They would exist in the lore, exactly as they are, even if they were not the flagship. The fact that your argument that "they are the flagship and thus must be changed because they are the flagship" doesn't hold water with any other races with existing (albeit outdated) fluff explaining why they aren't representative means that your hypothesis "Flagship faction must be representative" is disproven. The hypothesis "Astartes must be representative" holds water, but being the flagship is entirely coincidental, and a very good thing for making this more visual.
It's not a coincidence that SM are the flagship faction though is it. Heroic super-soldiers sell well especially when they come in many different flavours as Astartes do. The argument for changing the flagship isn't just "they need to change because they are the flagship" either. It's "the flagship needs to change because it is only in its current state because of a business decision made 20-30 years ago when the culture around the game was very different to today and now people are using the flagship as an excuse to be exclusionary and hateful".
Spoiler:
I don't suggest that they are in every faction, but I do suggest that they be present in every faction in which it makes sense to have them. The popularity or visibility shouldn't affect this decision - if it does, then it is the very definition of a token gesture. "Look, we have female models, look at these marines" is no help if the women coming through the door don't want to play marines.
Except there's evidence that says women hobbyists do want to play SM and when they make female SM to better represent themselves they get harassed and threatened. It's not tokenism when there are people actually asking for it.
Spoiler:
You're not going to argue about a make believe scenario in a make believe world, instead we shall argue about why there is a make believe scenario in this make believe world in which only men can be space marines?
And yes, regardless of what you do instead of answering the question, not answering the question is dodging the question. I know that orks aren't the flagship - I'm not under a rock. I am simply curious as to what you would be saying if they were. If you think the orks need to be changed, or if you think that other factions should be changed and the advertising divided between them. It's becoming increasingly unlikely I'll get an answer on this, it seems. Though the whole point of asking wasn't to get an answer, but to make you think about the question.
But it's not just about the setting of 40k is it? It's about the setting having an influence on real people. There's no point in answering a question that completely ignores the premise of the discussion because it doesn't matter. You wouldn't go into a discussion on the causes of WW1 and say "but what if Franz Ferdinand didn't get shot?" because then you're not talking about the causes of WW1 anymore, you're talking about alternative history that could be literally anything at all.
Spoiler:
Ultimately this boils down to the fact that, if we take the "Flagship faction" part out of it, we agree pretty much entirely. I am simply suggesting that them being a flagship faction should be considered a multiplier for the effect, and not a reason for doing so. It is convenient and coincidental that marines happen to be both changeable and the flagship. If the flagship weren't marines and was instead a faction which is deeply rooted in a single-sex representation (EG orks) then we wouldn't be discussing changing them - and thus we can rule "because they are the flagship" out as a reason for doing it. "Because they are the flagship" is a reason for thinking that it would have a large effect. But it is not a good reason to do it outright. Fortunately space marines present us with plenty of other reasons to do it, so we can still agree to do so!
Again, it's not just because SM are the flagship faction. It's multiple reasons that stem from them being the flagship faction.
some bloke wrote:To be honest, I find the idea that "marines are supposed to be the most customisable faction" laughable. You can paint them different colours. That's about it.
Tell me, is a colour swap the only difference between a Space Wolf and an Ultramarine? Could I use the Space Wolves sprue in it's entirety, paint them Ultramarines, and still look exactly the same? Of course not.
You also miss out on the legacies and cultures that these Chapters have, and are encouraged to have by GW. Unlike many other Imperial factions, Space Marines are explicitly shown and showcased as being incredibly different and varied within their Chapter cultures, in stark contrast to many of the other factions GW show.
It is true that people are influenced by the outside world, because that is where people live. The original decision to make marines all male was directly influenced by the outside world - sales etc. We agree that this was a bad decision - and one which you repeatedly call arbitrary. I would argue that, within-lore it was arbitrary, and in real life it was not.
I'd argue that it was - perhaps not arbitrary, per se, but GW definitely made a choice between continuing to create women, or leaving them by the wayside. They chose the latter - it wasn't a forgone conclusion.
If they decide to do X because sales or cool ideas for stories or whatever, that is all about the internal workings of GW. As soon as they do something to reflect the societal views of the world around them, that is a societal decision. I hope that you can see the difference there.
I don't see the difference, because sales and what are considered "cool ideas" are determined by the societal views of the people in the world around us all.
Anthropomorphic cats don't exist in the real world. Women do.
Orks aren't real. Women are.
And neither are space marines. I'm afraid this argument is a non-starter.
Space Marines are a human faction. Transhuman, perhaps, but drawn from humans, based off of humans in reality.
If Space Marines were less human, I'd agree - but they're not. They're a visibly human faction, and so still retain that representation of humanity.
But you hit on a great thing there - that apparently entirely fictional cat-people would have the same amount of resistance to them as including real life women. Why on earth is there so much pushback against including actual women then?
Probably because the fluff of this fictional universe is as clear on the inclusion of cat-people as it is about women in the space marine legions.
Sure - and why are women just as excluded as fictional cat-people?
That's my point - real world humans were excluded arbitrarily, so comparing them to an entirely fictional creation is fruitless.
I was trying to point out that doing something outside of canon and then trying to claim it is canon will get the same response from people who take it too seriously, regardless of the societal influences.
And trying to compare something entirely fictitious to *real human beings* isn't a very strong argument, especially when we're asking why real human beings weren't represented.
Perhaps the problem here is with the people who have such a negative reaction to women being included, and consider it such a faux pas alongside adding in an entirely made-up creation.
Just because you disagree with one of my other reasons is no reason to shoot the idea down, no?
Oh, I'm not shooting the idea down. I'm merely suggesting that you've got your motivations in the wrong order, and that these things matter for the integrity of the entire excercise.
Integrity?
My motivations are centred on real human beings here. I honestly couldn't care less about the lore, because the lore matters less than real human beings. I think the idea that wanting representation in the most visible place *because it's the most visible place* is the best motivation to have, as opposed to being detached from representing real human beings.
Yeah, integrity and good motivation - I think I have plenty of that, thank you very much.
And I would agree. But I'm not going to pretend that them being the flagship isn't also a major reason why they should be made gender neutral.
And sure, I can play pretend and ignore the context of the situation, but that feels like a very intellectually dishonest argument when I'm trying to be as watertight as I can with my reasons and logic, because there's plenty of users here who would be eager to misquote me and misrepresent my argument. If I'm going to make a strong case, I need to rely on the strength of my point without playing with hypotheticals. I hope that makes my aversion to these hypotheticals clear.
I have bolded the bit which I find wrong.
Them being the flagship and being in a position to be made representative is a hugely beneficial thing, but it is, at heart, coincidence. Marines ended up the flagship for reasons other than because they can be made representative. They would exist in the lore, exactly as they are, even if they were not the flagship.
Co-incidence or not, they *are* the flagship, and them being a human-presenting faction in that position of marketing and public presentation, they should absolutely be representative.
If Custodes were the flagship, I'd be saying the same thing, but I'm not saying it about Orks, because Orks aren't human-presenting.
The fact that your argument that "they are the flagship and thus must be changed because they are the flagship" doesn't hold water with any other races with existing (albeit outdated) fluff explaining why they aren't representative means that your hypothesis "Flagship faction must be representative" is disproven. The hypothesis "Astartes must be representative" holds water, but being the flagship is entirely coincidental, and a very good thing for making this more visual.
No, it entirely holds water with other races - the problem is that the races you're naming aren't representative in the first place. Orks aren't human. Tau aren't human. Eldar aren't human.
But a human faction in the flagship position? Yeah - they definitely *should* be representative.
Women don't need to be present in *every* faction though, in the same way men don't *need* to be, in order to be "representative".
Representation needs to be present with visibility, but when Custodes aren't exactly a "visible" faction in the same way Space Marines are, they are much less crucial in needing to be representative. Sure, if there's a clamouring for representation in the Custodes too, I'll support that, but there simply isn't, not as far as I've seen.
I don't suggest that they are in every faction, but I do suggest that they be present in every faction in which it makes sense to have them.
The problem is that "makes sense to have them" is entirely arbitrary. If Space Marines were redesigned, an actually strong case could be made for them not to have women, in the same way it makes sense for the Custodes not to.
But we're not talking about redesigning factions, and I'm emphasising that Space Marines be focused on *because of their prominence*.
"Making sense to have them" is still putting the lore ahead of real human beings. I'm not going to do that.
The popularity or visibility shouldn't affect this decision - if it does, then it is the very definition of a token gesture. "Look, we have female models, look at these marines" is no help if the women coming through the door don't want to play marines.
But when Marines are the face of the hobby, and the first impression many people will have coming in, it's important that that impression is as inclusive as possible. Sure, they might come in and not want to play Space Marines, but they're feeling safer to come in in the first place.
It's not tokenistic, it's representative.
You're not going to argue about a make believe scenario in a make believe world, instead we shall argue about why there is a make believe scenario in this make believe world in which only men can be space marines?
That's what I've been doing, yes - and I've been asking why this whole time, because it's entirely ridiculous that there needs to be a make-believe scenario in this made-up world that requires only men to be Astartes.
And yes, regardless of what you do instead of answering the question, not answering the question is dodging the question.
I'm answering the question by pointing out that it's based on a bad premise.
I know that orks aren't the flagship - I'm not under a rock. I am simply curious as to what you would be saying if they were.
Because Orks aren't representative of people, or the flagship, this doesn't really compare to Space Marines.
If you think the orks need to be changed, or if you think that other factions should be changed and the advertising divided between them. It's becoming increasingly unlikely I'll get an answer on this, it seems. Though the whole point of asking wasn't to get an answer, but to make you think about the question.
Now, if you *really* want what I think you're getting at, let's make Custodes the flagship faction, and Space Marines the side-faction.
I would want Custodes and Space Marines changing to be inclusive - because Custodes would be the flagship, and therefore need to be representative (or not representing anything), and because Space Marines would still be defined on their customisation.
Ultimately this boils down to the fact that, if we take the "Flagship faction" part out of it, we agree pretty much entirely. I am simply suggesting that them being a flagship faction should be considered a multiplier for the effect, and not a reason for doing so.
And I disagree, because being in the privileged position of being the flagship means that *if* any representation exists in the faction, it must be fair and equal representation.
It is convenient and coincidental that marines happen to be both changeable and the flagship. If the flagship weren't marines and was instead a faction which is deeply rooted in a single-sex representation (EG orks) then we wouldn't be discussing changing them - and thus we can rule "because they are the flagship" out as a reason for doing it. "Because they are the flagship" is a reason for thinking that it would have a large effect. But it is not a good reason to do it outright. Fortunately space marines present us with plenty of other reasons to do it, so we can still agree to do so!
As I've said, Orks don't work because they're not human or human-presenting.
To switch to Custodes, and my stance on the flagship being representative would remain the same.
Except you can do way more than just paint them different colours. A Space Wolf miniature is visibly different from a Dark Angel. Take a look at Thunderwulfen's Soul Haunters and compare them to basic GW Primaris for a brilliant example of how creative a hobbyist can be with SM.
That's fine, but I've seen way more variety and creativity in the Ork conversions I've seen over the years. It's mostly armor color that differentiates between Astartes chapters.
Gert wrote: Except you can do way more than just paint them different colours. A Space Wolf miniature is visibly different from a Dark Angel. Take a look at Thunderwulfen's Soul Haunters and compare them to basic GW Primaris for a brilliant example of how creative a hobbyist can be with SM.
That's fine, but I've seen way more variety and creativity in the Ork conversions I've seen over the years.
No-one's saying that Orks can't be creative and varied. Hell, you're pretty free to be as creative and varied as you like (well, except if you want to include women!) for any faction.
However, there's very clearly one faction that GW promote customisation and player creativity in the most - can you tell what it is yet?
It's mostly armor color that differentiates between Astartes chapters.
And trinkets, and trappings, and heritage, and culture, and radically different methods of waging war, and religious orthodoxy, and so on, so forth.
Just a point for the inclusion of female marines being “political”.
GW have gone out of their way the last few years to make the range more ethnically diverse. Adding heads with more diverse features and a range of paints designed to paint more skin tones than just Caucasian. Increasing the number of models painted with dark skin in the publications. That’s all political, but no one has complained about it.
It seems people are happier being sexist than racist?. Maybe it’s the cynic in me but seems the most logical conclusion as to why some politics is ok in the hobby but not gender politics.
I think the difference might lay in the fact that women already exist in 40k, and have probably existing in larger numbers vis-a-vis sisters and representation in other factions for a long time, and ethnic diversity was clearly a blind spot born from the limitations of the world the game grew up in.
That level of representation being acheived for females (alibet not without sexist depictions also from it's heritage), not everyone views the existence of a fraternal faction (even a popular or flag ship faction) in the universe where sororitas and mixed gender forces like guard exist as problematic. Nor does it neccessarily seem obvious to everyone that marines as a fraternal concept MUST be dismantled in order for women to enjoy the game or find representation.
I get that there's vocal persons here who hold that as a very deep conviction, but there also seem to be a lot of people who haven't reached that same world view, including a population of current women who enjoy the game even without GW producing female marines or fiction.
Gert wrote:A Space Wolf miniature is visibly different from a Dark Angel.
Sgt_Smudge wrote:Tell me, is a colour swap the only difference between a Space Wolf and an Ultramarine?
Lore aside, these are different armies. You need a different book to run them. Plus, I don't consider "you can buy a different model!" to be the same as "They are so customisable!"
Considering that the main reason why people turn unpleasant about female marines is because, within the setting, female marines don't exist (regardless of whether or not females exist in real life), I would consider the baseline for a faction to be advertised as customisable to be how much you can customise them whilst keeping within the lore. A space marine rhino can have smoke launchers put in different positions, or some decals or battle damage added to the outside. You can cover it in purity seals if you like, but ultimately it will always look like a rhino. However, if you gave me every vehicle kit in the game, I could make you 3-4 dozen different ork vehicles, none of which would look the same, and all of which would fall within the scope of the lore (except perhaps necron vehicles as they have their whole phasing out thing). If you made a rhino powered by space marines running in giant wheels, it would look cool, but it would not be canon. Do the same for orks, and it's perfectly reasonable (though with orks instead of marines, of course).
So yes, you can buy different models for your marine army from different armies which also happen to be marines, but that doesn't make them customisable. Heck, they even have the lore saying "if it wasn't written forever ago, you cannot make it!" for all their technology. That is basically GW saying "If we don't make the kit, and if you don't assemble it exactly how we say, then it's not canon". Their fliers look cool as anything when they have legs, but they aren't canon. GW's lore makes space marines one of the least customisable factions.
As for saying "space wolves are different from normal marines", death guard are different from chaos marines. But they are two different armies which are based on the same thing, so I wouldn't say "chaos space marines are so customisable, because you can buy a different army instead and they look different!"
Sgt_Smudge wrote:Integrity?
My motivations are centred on real human beings here. I honestly couldn't care less about the lore, because the lore matters less than real human beings. I think the idea that wanting representation in the most visible place *because it's the most visible place* is the best motivation to have, as opposed to being detached from representing real human beings.
Yeah, integrity and good motivation - I think I have plenty of that, thank you very much.
So this is the very definition of Societics interfering with something. Your whole reason for doing this isn't because it would improve the game, but because it would improve other things. I was referring to integrity of the excersise, not your reasoning. You say that your goal is to improve the viewpoints of people who are so deeply entrenched in the lore that they will not allow female marines and act sexist because of it, driving women away. I agree that this needs to be addressed.
So we have the person who is so obsessed by the lore that it means gurlz go home. You have two approaches here:
Your approach - you take that lore and you replace it with alternative lore which includes women. When questioned "why has this changed", you reply (in whatever way you like), "Because society doesn't accept the way in which marines were not representative, so we waded in and changed it for you. The change has nothing to do with the game, and is only about the real world."
How do you suppose that person, who was so attached to the lore, wil ltake this? Will they see women coming through the door and think anything other than "those women made them change the lore that I loved, and I resent them for that"?
Before you say "and that person can sod off", I agree with you - but they won't. They will stay there, and their toxic vibes will make the women who come through the door wonder what they did wrong.
Now, alternatively you say to this person, having changed their lore and they ask "why?" - "Cawl did a bunch of cool stuff and when he did so he managed to make space marining work on women, which has doubled their recruitment, and then he led an awesome battle to reclaim >insert some planet here< with an army which was a mixture of male & female marines, and won because they had enough marines now, and now Cawl is doing more cool stuff in the background".
The net result on marines is the same - they become representative, and they will attract a wider audience. But when those women walk through the door, they will be met by people who have read a load of cool lore justifying the change in-universe, and have accepted and raved about how cool this latest development in the 40k storyline is. They might even have been influenced by the idea that adding women to marines made them better, so think adding women to GW stores will make them better too.
It's about the mindset of people. I think that if you wade in and say "these have to change because societal reasons" then you will get backlash. If you wade in and say "These have changed because al lthis stuff happened in the lore" then you won't get that backlash.
We want the same thing - I just think your reasoning for it will cause more harm than good.
sgt smudge wrote: My motivations are centred on real human beings here.
Your whole reason for doing this isn't because it would improve the game, but because it would improve other things.
He said “real human beings.” This is a game with player characters. A person decides their many characters’ faction and wargear, pose arm and paint models, probably give some of them names. They’re player characters and real people make them. That’s the main activity of the game, playing the several dozen player characters that are an army. It’s real people playing their characters, not a culture war. You seem more preoccupied with social engineering than smudge does, imo.
As for an background explanation, that’s worse than no explanation. In 40k, even an officer of the space marines or an inquisitor doesn’t know what’s happening with galactic politics, doesn’t know what’s going on in the next sector, and has a totally confused idea of what was going on even 300 years earlier, like tapestries that show Israelites wearing medieval plate armor, or movies with medieval knights eating tomatoes. Maintaining that concept, especially with the appearance of women in marine chapter, is way more important than explaining it.
It's about the mindset of people. I think that if you wade in and say "these have to change because societal reasons" then you will get backlash. If you wade in and say "These have changed because al lthis stuff happened in the lore" then you won't get that backlash.
We want the same thing - I just think your reasoning for it will cause more harm than good.
So this really shouldn't be overlooked. Building and taking the fiction exciting places because it's a good story artfully executed will natrually bring people along. The momen it smacks of a "you will like this because you are supposed to like this or you are bad person" you will naturally generate an opposition that might be fun for some to use in culture war purse swinging, but in reality hampers progress. Similarly, trying to advance a cause within a scene that seems inauthentic and not something that really builds within the soul and core of the existing body of work will lead to rejection.
Think about how seamlessly James Cameron and Sigourney Weaver (and no small part of it was Signorney speaking up on behalf of her character) wove a believable and admired strong but distinctly feminine character into the movie Alien. People loved it because it was well executed.
It's one thing to want to see progress, but to do it well requires an artfull hand, effort, and a consciousness of being an integrating force meeting people where they are, rather than confrontation and demonization for people not immediately jiving with your vision of improvement.
personally I'd rather GW develop females in factions that have them before they include a token head for a marine that upon close close inspection is apparently female.
the inclusion of sisters of battle in the 9th edition trailer was a promising sign. as well as piety and pain.
RegularGuy wrote:I think the difference might lay in the fact that women already exist in 40k, and have probably existing in larger numbers vis-a-vis sisters and representation in other factions for a long time, and ethnic diversity was clearly a blind spot born from the limitations of the world the game grew up in.
The problem is that while women *exist*, they are not represented, and certainly not visibly.
Sisters are probably the only thing close to actually decent representation, short of the single models released for the Imperial Guard, but when all your women are centralised in one faction, that's still exclusivity, not inclusivity.
Women were represented in 40k on paper and fringe armies alone for the longest time before plastic Sisters, but even Sisters are contributing to that "you're still relegated to this faction, you're not part of the flagship" feeling.
So, no, I'm not quite all on board with "women were already represented", because they weren't - as I keep saying, representation is nothing without visibility.
That level of representation being acheived for females (alibet not without sexist depictions also from it's heritage)
It hasn't been achieved, because women are either relegated to single models in side-factions, or to a main "all-women" faction. That's not inclusivity.
not everyone views the existence of a fraternal faction (even a popular or flag ship faction) in the universe where sororitas and mixed gender forces like guard exist as problematic. Nor does it neccessarily seem obvious to everyone that marines as a fraternal concept MUST be dismantled in order for women to enjoy the game or find representation.
I'm not saying a fraternal faction can't exist.
I'm saying Marines ain't it.
Why do Space Marines need to be the token fraternal faction, and not the Custodes, who fit that design niche better?
I get that there's vocal persons here who hold that as a very deep conviction, but there also seem to be a lot of people who haven't reached that same world view, including a population of current women who enjoy the game even without GW producing female marines or fiction.
Sure - but I have to ask, why are those same people who don't hold such a deep conviction opposed to the idea? Even if they were indifferent, why do they actively want to refuse women Space Marines?
No-one would be forcing them to change their models - this is purely there so people who *do* care about representation, and getting cool women Astartes, can get that. Even if you don't personally see it as an issue for you, why are you trying to prevent other people who *do* care?
some bloke wrote:
Gert wrote:A Space Wolf miniature is visibly different from a Dark Angel.
Sgt_Smudge wrote:Tell me, is a colour swap the only difference between a Space Wolf and an Ultramarine?
Lore aside, these are different armies.
That's an entirely different topic, but I'm of the belief that they're not different armies, and that Space Marines should (as I believe they actually been!) folded into one single book.
Fundamentally, they're both Space Marines. But sure - I can say this about Raven Guard and Iron Hands, and the point will still be the same.
You need a different book to run them.
Not any more, surely? They both use the Space Marine Codex as a baseline. If you want the fancy stuff, you can buy supplements, but the core Codex is shared, yes?
Plus, I don't consider "you can buy a different model!" to be the same as "They are so customisable!"
If I buy two Intercessors, and convert one using the Ultramarine bits, and the other using Space Wolf bits, they're not "different models". They're the same models, with different customisation.
Considering that the main reason why people turn unpleasant about female marines is because, within the setting, female marines don't exist (regardless of whether or not females exist in real life), I would consider the baseline for a faction to be advertised as customisable to be how much you can customise them whilst keeping within the lore.
By why does Space Marine lore let them be customised to become basically any culture, colour, creed, or combat style you like, but women is where the line is drawn? Why is the lore that way?
Why should I care what the lore says, when the lore is needlessly exclusive, and ultimately arbitrary?
A space marine rhino can have smoke launchers put in different positions, or some decals or battle damage added to the outside. You can cover it in purity seals if you like, but ultimately it will always look like a rhino. However, if you gave me every vehicle kit in the game, I could make you 3-4 dozen different ork vehicles, none of which would look the same, and all of which would fall within the scope of the lore (except perhaps necron vehicles as they have their whole phasing out thing).
And yet, when you look at which faction GW showcase to be customisable, which faction has the greatest amount of spinoffs and homebrews and "OC-do-not-steal" community creations, it's not Orks.
Yes, Orks have the greatest diversity *in lore*, second perhaps only to the Imperial Guard. But I'm not talking purely about lore. I'm talking about *practice*. I'm talking about the real world, including GW's models and marketing. And GW's models and marketing would indicate that the faction they see as most customisable is the Space Marines.
So yes, you can buy different models for your marine army from different armies which also happen to be marines, but that doesn't make them customisable. Heck, they even have the lore saying "if it wasn't written forever ago, you cannot make it!" for all their technology. That is basically GW saying "If we don't make the kit, and if you don't assemble it exactly how we say, then it's not canon". Their fliers look cool as anything when they have legs, but they aren't canon. GW's lore makes space marines one of the least customisable factions.
And yet, in terms of player reception and GW's own marketing for them, Space Marines are the apex of player expression. Seriously, just look at how many custom Chapters there are. Look at the wealth of paint programs that let you make your own Space Marines. Look at the sheer variety of cultures and traditions that people have expressed and represented in their Space Marines.
There was the example of the Fighting Tigers of Veda mentioned earlier - an excellent example of Space Marines being more than just this European warrior fraternity, but taking some massive inspiration from Indian culture and design, to great effect. I can't see that with Orks.
You mention GW saying "if we don't make the kit, you can't make it" - and yet, which faction has the most kits? Also, your issues on kitbashing being disallowed would apply for basically every Imperial faction - just saying. But ultimately, this is a side-issue - because customisation is more than modelling or paint schemes - it's in personality, culture, player expression. And Orks are much to tied to their own Orkish culture to be "most customisable". What makes Orks so iconic and attractive to many players is their own distinct culture and idiosyncracies - their obsession with dakka, teef, and red 'uns going faster. Space Marines, on the other hand, are more defined by what they *can* be - and that's largely a choice of player freedoms. Want Sneaky Marines? We've got that. Want Roman Marines? We've got that. Want Viking/Werewolf Marines? Got that. Want Celtic Marines? Got that. Want Vampire Marines? Got that too.
Want Women Marines? Why not too?
As for saying "space wolves are different from normal marines", death guard are different from chaos marines. But they are two different armies which are based on the same thing, so I wouldn't say "chaos space marines are so customisable, because you can buy a different army instead and they look different!"
Death Guard are much more different than Space Wolves are to the Ultramarines, from every perspective. Bad comparison.
Sgt_Smudge wrote:Integrity?
My motivations are centred on real human beings here. I honestly couldn't care less about the lore, because the lore matters less than real human beings. I think the idea that wanting representation in the most visible place *because it's the most visible place* is the best motivation to have, as opposed to being detached from representing real human beings.
Yeah, integrity and good motivation - I think I have plenty of that, thank you very much.
So this is the very definition of Societics interfering with something. Your whole reason for doing this isn't because it would improve the game, but because it would improve other things.
Define "improving the game", because I think these would improve the game very much.
I was referring to integrity of the excersise, not your reasoning.
And my exercise very much has integrity, thank you. I'd be losing integrity if I didn't make my case clear on this matter.
You say that your goal is to improve the viewpoints of people who are so deeply entrenched in the lore that they will not allow female marines and act sexist because of it, driving women away.
Not necessarily to "improve", but to delegitimise - and that was only one of my goals. I had many more.
I agree that this needs to be addressed.
So we have the person who is so obsessed by the lore that it means gurlz go home. You have two approaches here:
Your approach - you take that lore and you replace it with alternative lore which includes women. When questioned "why has this changed", you reply (in whatever way you like), "Because society doesn't accept the way in which marines were not representative, so we waded in and changed it for you. The change has nothing to do with the game, and is only about the real world."
Well, no, because it's very much *is* to do with the game - the game being something in the real world, and entirely a construct of people in the real world.
This isn't a "because society doesn't accept how Marines weren't representative", it was "Marines weren't representative, and that was stupid, what society says be damned".
How do you suppose that person, who was so attached to the lore, wil ltake this? Will they see women coming through the door and think anything other than "those women made them change the lore that I loved, and I resent them for that"?
I frankly don't care what they think, so long as if they start to become toxic to other people, they're shown the door.
Before you say "and that person can sod off", I agree with you - but they won't. They will stay there, and their toxic vibes will make the women who come through the door wonder what they did wrong.
Actually, if anything, they're likely not to. They'll rage and fester, yes, but without that feeling of legitimacy and hopefully everyone else actually calling them out on their toxicity, they won't stick around. For an example, look to AoS - that's not full of people who stuck around after and fester with toxic vibes. Yes, those people exist still, but they fled the space - and the AoS player base looks healthier for it.
Now, alternatively you say to this person, having changed their lore and they ask "why?" - "Cawl did a bunch of cool stuff and when he did so he managed to make space marining work on women, which has doubled their recruitment, and then he led an awesome battle to reclaim >insert some planet here< with an army which was a mixture of male & female marines, and won because they had enough marines now, and now Cawl is doing more cool stuff in the background".
Except (and I know this argument, because I used to make it) the person adverse to women Space Marines would say "why would Cawl care about making women Space Marines?" or "but the lore says Space Marines can't be women, so Cawl's just breaking the lore", which ultimately leads to "why did you change the lore - oh, I bet you changed it for societal reasons, didn't you".
I keep telling you - the lore does not have a mind of it's own. It cannot be self-determinate, it cannot have it's own natural conclusions or developments. Every new development, from the biggest retcon, to the smallest skirmish, is artificially added from the real world, from outside sources. And much as you throw up the smokescreen of "no, it's totally an internal lore decision that Cawl suddenly worked out how to make women Space Marines", it's not internal at all. It's not internal, because you - the hypothetical some bloke working at GW - wrote that in. You, for whatever reason, made it so that Cawl would learn how to make women Astartes. Cawl could not have done that on their own, because Cawl is a fictional character, and cannot exist. You used Cawl as a surrogate to push for something that you - the hypothetical some bloke working at GW - wanted.
You can smokescreen it by saying "it's just what happened in the lore!", but as I've been saying, the lore is invented by real people, and every change or status quo maintained in the lore is done according to the real world desires and objectives of those real world people.
The net result on marines is the same - they become representative, and they will attract a wider audience. But when those women walk through the door, they will be met by people who have read a load of cool lore justifying the change in-universe, and have accepted and raved about how cool this latest development in the 40k storyline is. They might even have been influenced by the idea that adding women to marines made them better, so think adding women to GW stores will make them better too.
Or they'll be met by those same people who feel disgruntled because of a lore change that we all know was made for external reasons, no matter how much you say that it was only the lore developing.
It's about the mindset of people. I think that if you wade in and say "these have to change because societal reasons" then you will get backlash. If you wade in and say "These have changed because al lthis stuff happened in the lore" then you won't get that backlash.
I'm sorry, but that's simply not the case.
When this topic inevitably comes up, before anyone can even say "I want this because women would be cool" or "I want this because it could be a new development in the lore", you have people calling the whole thing political. You have people shooting down the simple appearance of women a political act. We've seen it in this thread, I've seen it in other threads, and I will likely continue to see it. To those people, they know, just as I understand, that changes to the lore don't happen in a vacuum. To them, even moving the setting forward to include women Space Marines is a problem, because they don't want women where they weren't before. You can't justify it with lore, because the lore to these people is not something to be touched - to be moved forward, to be adapted, to be tinkered or modified. You can say all you like how "but it makes sense in the lore, Cawl developed how to do this!" - but the response will be "Cawl shouldn't have been able to do that", or "Cawl shouldn't exist", because that's exactly part of the Primaris backlash. GW moved the setting forward with Primaris, didn't invalidate anyone's previous history or backstory doing so, but still got massive amounts of flack for doing so.
This is not a blanket statement, but for some people, when they say they don't want the lore influenced by the real world, they mean they don't want the lore to change at all, and that no matter how many "in lore" reasons you can give for why women Space Marines should now exist, they will still shoot those ideas down as "political" - just for including women.
Where I differ from you is that I'm being realistic about my goals, intentions, and methods. I know the lore is a construct, so I'm not going to pretend that I'm following it to push forward the concerns that I want to see addressed.
We want the same thing - I just think your reasoning for it will cause more harm than good.
Our reasoning will not matter to these folks. No matter what reason you say you have, it won't change the fact that they don't want women in their Space Marines. If you come up with a lore reason, they'll call the lore stupid. If you throw away the lore, they'll lose legitimacy entirely.
RegularGuy wrote:So this really shouldn't be overlooked. Building and taking the fiction exciting places because it's a good story artfully executed will natrually bring people along.
I'm going to very briefly put on my cap of someone who might be opposed to women Space Marines for a moment here, and ask "why is the fiction being built towards adding women?", or "why would adding women make a better story?"
Now, to me, adding women *would* make a better story because it wouldn't be exclusive to the sake of it any more. But evidently, the people who do oppose women Space Marines don't exactly care about that exclusivity, and seek to maintain it.
The momen it smacks of a "you will like this because you are supposed to like this or you are bad person" you will naturally generate an opposition that might be fun for some to use in culture war purse swinging, but in reality hampers progress.
No-one is saying "you must like this" about women Space Marines. We're just saying "why can't we have this - why do you need to fight back so hard against women Space Marines being a thing?"
I don't see why there's a need for opposition on this.
Think about how seamlessly James Cameron and Sigourney Weaver (and no small part of it was Signorney speaking up on behalf of her character) wove a believable and admired strong but distinctly feminine character into the movie Alien. People loved it because it was well executed.
And there's plenty of things that are similarly inoffensive, yet are widely cried out as being "SJW propaganda" or "woke" for no other reason than simply including women or being female centric.
Look, I admire your naivety perhaps, that all it takes is a well executed story, but that doesn't change that many perfectly serviceable stories are mired down by people choosing to see it as a political attack on them.
It's one thing to want to see progress, but to do it well requires an artfull hand, effort, and a consciousness of being an integrating force meeting people where they are, rather than confrontation and demonization for people not immediately jiving with your vision of improvement.
The problem is that, as I've outlined, but why does literally just including women in the Space Marines *need* an artful hand and effort? Why does it need to be anything more than "they're here now".
The fact that we apparently need to even justify why women exist, instead of just women existing in the first place, is the thing I'm talking about here. I shouldn't need to make a female-led story well executed just so that people won't cry about it being "woke politics", because those same people won't cry about "woke politics" if I make a badly executed male-led story. The fact is that by bringing this up, you're admitting to a double standard between male and female-centric representation here.
I shouldn't need to have to artfully justify women Space Marines, because there should be no need to justify women existing in the first place. Why do I need to justify that? Surely it should be a case of justifying their *exclusion*, not inclusion. Is inclusivity and equality not the point we should be starting this from?
I mean I'm pretty sure most people here aren't demonising anyone for disagreeing. We're mostly just pointing out hypocrisy and mean behaviour. Peeps keep saying the pro-female SM folks are starting a "culture war" but the only people who view it as such are the ones that want to maintain the status quo or who are being deliberately exclusionary (these two groups are not that same thing). Declaring a "culture war" is a reactionary, usually right wing, tactic to make people afraid of the "other side" coming to take away your way of life. People aren't saying nuke 40k and start again with all mixed forces, they're saying just add them in since there's easy lore precedent and it would help solve a real world problem.
As for the whole "it's political to add X into 40k", everything is political. Your objection to it is political. The "no politics" argument is bunk because literally everything anyone does is motivated by the society that they live in and can be framed as politics by literally anyone.
Sgt_Smudge wrote:If I buy two Intercessors, and convert one using the Ultramarine bits, and the other using Space Wolf bits, they're not "different models". They're the same models, with different customisation.
Death Guard are much more different than Space Wolves are to the Ultramarines, from every perspective. Bad comparison.
You mention GW saying "if we don't make the kit, you can't make it" - and yet, which faction has the most kits?
Regarding customisation, I will grant you that space marines have the largest variety of interchangeable kits (orks aside, who can use it all and then some provided they paint it blue). However, I would argue that chaos space marines are more customisable than regular marines, as everything you can to to marines you can do to chaos, and then there's all the chaosy stuff like horns and mutations and marks. But I'm arguing a different point entirely here, as this isn't a discussion about whether space marines are the most customisable faction!
Regarding this:
Well, no, because it's very much *is* to do with the game - the game being something in the real world, and entirely a construct of people in the real world.
This isn't a "because society doesn't accept how Marines weren't representative", it was "Marines weren't representative, and that was stupid, what society says be damned".
I frankly don't care what they think, so long as if they start to become toxic to other people, they're shown the door.
Actually, if anything, they're likely not to. They'll rage and fester, yes, but without that feeling of legitimacy and hopefully everyone else actually calling them out on their toxicity, they won't stick around. For an example, look to AoS - that's not full of people who stuck around after and fester with toxic vibes. Yes, those people exist still, but they fled the space - and the AoS player base looks healthier for it.
Except (and I know this argument, because I used to make it) the person adverse to women Space Marines would say "why would Cawl care about making women Space Marines?" or "but the lore says Space Marines can't be women, so Cawl's just breaking the lore", which ultimately leads to "why did you change the lore - oh, I bet you changed it for societal reasons, didn't you".
Are you suggesting that people will react the same regardless of whether a change is made because their game has been considered offensive and thus must be changed, vs the game doing what it has been doing already (lore changing & developing) and the result being the same?
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. If you changed it in the same way the game has been changed in the past, most people wouldn't even think that space marines were being changed to be more representative. If Cawl came up with a way to make female marines, they'd just think GW wanted to sell some new models and that this another damned space marine release.
Ultimately, if you justify the female marines in the game by progressing the lore, it will feel organic and a logical step in the imperiums efforts, whereas if you just say "nah there's been female marines the whole time you just never saw them" and an out-of-lore "we added these because they never shouldn't have been there", then that will see a lot of people thinking it's real life interfering with their game.
The choice is whether you want to see a load of threads saying "OMG why did they add girls to space marines, that's so rubbish they're only doing it because someone complained why can't girls just leave these things alone, damn karens!" or whether you see a load of threads saying "Why are space marines getting even more releases! When will they do xenos! Where's my eldar codex!"
Which of those seems like it made a more inclusive culture to women?
RegularGuy wrote: I think the difference might lay in the fact that women already exist in 40k, and have probably existing in larger numbers vis-a-vis sisters and representation in other factions for a long time, and ethnic diversity was clearly a blind spot born from the limitations of the world the game grew up in.
That level of representation being acheived for females (alibet not without sexist depictions also from it's heritage), not everyone views the existence of a fraternal faction (even a popular or flag ship faction) in the universe where sororitas and mixed gender forces like guard exist as problematic. Nor does it neccessarily seem obvious to everyone that marines as a fraternal concept MUST be dismantled in order for women to enjoy the game or find representation.
I get that there's vocal persons here who hold that as a very deep conviction, but there also seem to be a lot of people who haven't reached that same world view, including a population of current women who enjoy the game even without GW producing female marines or fiction.
Yet you don’t see people getting the abuse for painting a marine to have black skin, but put a female head on it and you are fair game. In the 1st edition literature that is lauded by those who hold the lore so highly regarding female marines you won’t find a black marine anywhere. All white. Now they and other black models are common place in GW publications. That’s politics in 40K, that is being done to increase representation and redress and imbalance from the past, in the hope that that representation will increase player numbers from BAME back grounds. Let’s say marines of some flavour make up 50% of 40K armies (conservative guess), them being a fraternity (low risk way of saying no girls allowed) is surely a problem for a company that wants to increase representation of gender diversity. I believe we have addressed the “fraternity” issue in depth a few pages ago and it doesn’t wash with me. I can get my head round it for the custodes because they are a small fringe faction, it doesn’t exclude people from the majority of the armies like the marines do.
The sexists who don’t want female marines cling to this outdated and unpublished bit of lore to defend their actions and shout about keeping politics out of the game. When I talk about threats and abuse for making female marines, I have been on the receiving end myself on ore than one occasion, on the board in the past and on FB groups when I have posted pics of my female marines.
I don’t see any female 40K players coming out claiming that female Marines would be a problem for them? Maintaining the status quo in order to protect a small group of women who tolerate the misogyny in the community doesn’t make sense or remotely outweigh the need for change.
RegularGuy wrote: I think the difference might lay in the fact that women already exist in 40k, and have probably existing in larger numbers vis-a-vis sisters and representation in other factions for a long time, and ethnic diversity was clearly a blind spot born from the limitations of the world the game grew up in.
That level of representation being acheived for females (alibet not without sexist depictions also from it's heritage), not everyone views the existence of a fraternal faction (even a popular or flag ship faction) in the universe where sororitas and mixed gender forces like guard exist as problematic. Nor does it neccessarily seem obvious to everyone that marines as a fraternal concept MUST be dismantled in order for women to enjoy the game or find representation.
I get that there's vocal persons here who hold that as a very deep conviction, but there also seem to be a lot of people who haven't reached that same world view, including a population of current women who enjoy the game even without GW producing female marines or fiction.
Maybe if guard were actually presented as a gender-mixed faction this would be true, but the addition of a single sprue with four heads into a single kit has not yet in my experience presented basically every existing guard collection from being 100% dudesmen.
Sgt_Smudge wrote:If I buy two Intercessors, and convert one using the Ultramarine bits, and the other using Space Wolf bits, they're not "different models". They're the same models, with different customisation.
Death Guard are much more different than Space Wolves are to the Ultramarines, from every perspective. Bad comparison.
You mention GW saying "if we don't make the kit, you can't make it" - and yet, which faction has the most kits?
Regarding customisation, I will grant you that space marines have the largest variety of interchangeable kits (orks aside, who can use it all and then some provided they paint it blue). However, I would argue that chaos space marines are more customisable than regular marines, as everything you can to to marines you can do to chaos, and then there's all the chaosy stuff like horns and mutations and marks. But I'm arguing a different point entirely here, as this isn't a discussion about whether space marines are the most customisable faction!
I would still disagree with Chaos - loyalists are showcased with a much wider array of aesthetic designs, and styles, whereas CSM are more often than not shoved into the "spikey" category. Loyalists can be spikey, smooth, ornate, tacticool, etc etc, but Chaos Marines are most often just spikey or gritty. Unfortunately, it yet again comes to Space Marines getting a lot of kits, and a lot of representation with different aesthetic styles.
But, yes, this is a different discussion.
Regarding this:
Well, no, because it's very much *is* to do with the game - the game being something in the real world, and entirely a construct of people in the real world.
This isn't a "because society doesn't accept how Marines weren't representative", it was "Marines weren't representative, and that was stupid, what society says be damned".
I frankly don't care what they think, so long as if they start to become toxic to other people, they're shown the door.
Actually, if anything, they're likely not to. They'll rage and fester, yes, but without that feeling of legitimacy and hopefully everyone else actually calling them out on their toxicity, they won't stick around. For an example, look to AoS - that's not full of people who stuck around after and fester with toxic vibes. Yes, those people exist still, but they fled the space - and the AoS player base looks healthier for it.
Except (and I know this argument, because I used to make it) the person adverse to women Space Marines would say "why would Cawl care about making women Space Marines?" or "but the lore says Space Marines can't be women, so Cawl's just breaking the lore", which ultimately leads to "why did you change the lore - oh, I bet you changed it for societal reasons, didn't you".
Are you suggesting that people will react the same regardless of whether a change is made because their game has been considered offensive and thus must be changed, vs the game doing what it has been doing already (lore changing & developing) and the result being the same?
Yes, I believe the reaction will be the same.
If a change is made that people don't like, they won't suddenly accept it because some made up words said so. And for a considerable amount of anti-women Astartes folks, I believe that any modification to what Space Marines are *right now* (or arguably, from whenever they decided what Space Marines were to them), lore-development or retcon alike, they would see it as a political change, because they see including women as a political act.
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do?
As I said, I don't care about their backlash, because they'd be lashing back irrespectively.
The people who would be satisfied with a lore development, and wouldn't complain about women Space Marines being added in via an advancing story, are likely also people who could be persuaded to see the necessity of women Space Marines from a representative point of view.
I can't bargain with people who oppose the inclusion of women Astartes full stop.
And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC".
And they'd say exactly the same, irrespective of how you integrated women Space Marines. It's not the methods that these folks don't like, it's *including them at all*.
Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. If you changed it in the same way the game has been changed in the past, most people wouldn't even think that space marines were being changed to be more representative. If Cawl came up with a way to make female marines, they'd just think GW wanted to sell some new models and that this another damned space marine release.
Again, I have to disagree, considering the responses that I've seen in this thread, other threads, and will likely see in others.
People will think that Space Marines are getting women only for political reasons regardless of what you tell them, because that's what they've told themselves. As Gert says - this a common tactic, wherein people will resist any change to their sphere of influence by claiming that it's just a political move to make them change. It doesn't matter how you spin in, they *will* call it politically motivated, because, at the end of the day, to an extent, it is. The lore can't develop on it's own. There must have been an external force that made it so.
The reason I maintain that this is not a political decision, or a political topic, is because everything, including neutrality or status quo, is political in those lens, and so it becomes an utterly meaningless distinction.
So, I'm sorry, but I think you are incorrect with stating that people would be fine with women Space Marines, but are against it being done for political reasons - because these people would see any form of women Space Marines as political.
Ultimately, if you justify the female marines in the game by progressing the lore, it will feel organic and a logical step in the imperiums efforts, whereas if you just say "nah there's been female marines the whole time you just never saw them" and an out-of-lore "we added these because they never shouldn't have been there", then that will see a lot of people thinking it's real life interfering with their game.
But the lore isn't organic. Sure, we can make the lore sound organic, but we all know that it's not - that's just smoothing over the gaps of a decision that was made in the real world.
With just a shred of thought, it is clear that no decision in the lore is truly "organic" - it's all down to external decisions made in the real world, and the detractors of women Space Marines know that.
The choice is whether you want to see a load of threads saying "OMG why did they add girls to space marines, that's so rubbish they're only doing it because someone complained why can't girls just leave these things alone, damn karens!" or whether you see a load of threads saying "Why are space marines getting even more releases! When will they do xenos! Where's my eldar codex!"
You'd be seeing the former regardless, I'm afraid.
Just look at the amount of vitriol directed towards Primaris.
Which of those seems like it made a more inclusive culture to women?
Well, considering that the first one will happen regardless, I'd want to make sure that I make the stance to be as inclusive and representative as possible, without trying to hide behind "well, I'm just following the lore!"
I'm not going to make the lore my excuse, because the lore doesn't have weight. I'm after representation because it's the fair thing to do, not because I can bend the lore to make it that way. And that visible action from GW, if they were to reject the "sanctity" of their own lore, and outright say "yep, we messed up, we're just making women's inclusion completely normal, as it always should have been", feels far more genuine and sincere than "heyyyy, so we've let women join in now, but boy, we had to really make up these fictional reasons why we could ignore our previous fiction reasons!!". That kind of response would indicate to me that GW still cared more about their lore and fictional words than they did about me, as a real human being.
Regarding customisation, I will grant you that space marines have the largest variety of interchangeable kits (orks aside, who can use it all and then some provided they paint it blue). However, I would argue that chaos space marines are more customisable than regular marines, as everything you can to to marines you can do to chaos, and then there's all the chaosy stuff like horns and mutations and marks. But I'm arguing a different point entirely here, as this isn't a discussion about whether space marines are the most customisable faction!
There is such a thing as overdoing a model, for example, a CSM army that is inspired by samurai but is still very clearly a CSM army is going to be much harder to do than a samurai-inspired SM Chapter. You have to make sure you put enough effort into showing they are samurai but need to put equal if not more effort into showing they're CSM. CSM kits have much more detailing than Loyalist SM so any conversions have to take that into account and from personal experience, it is much harder to convert a model when the majority of it is sculpted detail.
Spoiler:
Regarding this:
Are you suggesting that people will react the same regardless of whether a change is made because their game has been considered offensive and thus must be changed, vs the game doing what it has been doing already (lore changing & developing) and the result being the same?
Pretty much yeah. Centurions, Primaris, writer X doing the codex for faction Y in past editions. 40k hobbyists will get mad at literally anything at any time for any reason.
Spoiler:
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. If you changed it in the same way the game has been changed in the past, most people wouldn't even think that space marines were being changed to be more representative. If Cawl came up with a way to make female marines, they'd just think GW wanted to sell some new models and that this another damned space marine release.
Taking any stance on anything is political, that's just life. And anyone who says "they ruined 40k by making it PC", IMO doesn't have an opinion worth listening to. It is the buzzwordiest of buzzwords that has naff all meaning.
Spoiler:
Ultimately, if you justify the female marines in the game by progressing the lore, it will feel organic and a logical step in the imperiums efforts, whereas if you just say "nah there's been female marines the whole time you just never saw them" and an out-of-lore "we added these because they never shouldn't have been there", then that will see a lot of people thinking it's real life interfering with their game.
The only way the game can be interfered with is with real life, anyone who says otherwise is either in denial or has a peanut brain. The Primaris could be seen as the logical step in the evolution of SM but people still got mad about them.
Spoiler:
The choice is whether you want to see a load of threads saying "OMG why did they add girls to space marines, that's so rubbish they're only doing it because someone complained why can't girls just leave these things alone, damn karens!" or whether you see a load of threads saying "Why are space marines getting even more releases! When will they do xenos! Where's my eldar codex!"
So? Those threads will happen regardless because the Internet is the home of over-exaggeration and hyperbole. And I'd also like to point out that every single thing GW has released that "changed the lore" has been accepted by the majority. There isn't nearly as much whining about "waaaah Primaris ruined 40k" as there was when they were released.
As I said, I don't care about their backlash, because they'd be lashing back irrespectively.
That... is a weird way to go about it.
do you not see that by doing a change in a way that will make people push back and then saying "I don't care what they think" is a very good way to turn a good thing into a bad thing?
if you introduce female marines and just outright say "this is being done because it's not PC to have all-male space marines" then you will get a huge amount of people who don't care either way about female marines getting annoyed about it because it's politics interfering with 40k. Do you not see that?
And where will they direct this ire of theirs? Will it be to the shop colleagues? no, they are just there to sell them plastic crack. Instead they'll pick a convenient scapegoat to direct their unhappiness about being forced to do something for PC reasons, and that will be the people they assume were complaining about it to make them change it - female gamers.
Your approach to this is setting it up to fail spectacularly. You'll go from a select few idiots who take it too seriously and poison the environment for female gamers to a huge amount of people who are resentful that their game, which has had the lore to make the things they are using make sense, suddenly got changed without any lore explanation so there could be female marine models, with a big announcement saying "we don't care what you think, there's women there now, deal with it".
I have no problem with people who are actually sexist being made to shut up or get out. But if this change were made without any respect to the game, then it will make people who would otherwise have accepted the change happily feel resentful about it. That will not improve things at all. If anything you'll tempt more women in with the female marines, but into an environment which is more resentful against women than it was before.
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. I
Can I ask a clarifying question?
Lets say GW did absolutely everything possible to please their existing playerbase in the next couple of months - like, let's assume the absolute crazy impossible, like they do huge release waves for Eldar, Imperial Guard and Tyranids, then they release Word Bearers and Emperor's Children as spinoff 'dexes with their own miniature ranges ala thousand sons, and after all that, they put out new marine kits with female miniatures included and they come up with the BEST POSSIBLE in-universe explanation for why female marines get added.
Do you really, actually, in this universe that exists right now containing the people that exist within it believe that 99.9% of people who have a problem with female marines would not simply say "I hate how they changed the game to be more PC" regardless of any justification or in-lore reasoning by games workshop?
Because you seem to be presenting some kind of fantasy scenario where GW just drops a kit for marines with female heads and doesn't explain it in-universe at all.
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. I
Can I ask a clarifying question?
Lets say GW did absolutely everything possible to please their existing playerbase in the next couple of months - like, let's assume the absolute crazy impossible, like they do huge release waves for Eldar, Imperial Guard and Tyranids, then they release Word Bearers and Emperor's Children as spinoff 'dexes with their own miniature ranges ala thousand sons, and after all that, they put out new marine kits with female miniatures included and they come up with the BEST POSSIBLE in-universe explanation for why female marines get added.
Do you really, actually, in this universe that exists right now containing the people that exist within it believe that 99.9% of people who have a problem with female marines would not simply say "I hate how they changed the game to be more PC" regardless of any justification or in-lore reasoning by games workshop?
Because you seem to be presenting some kind of fantasy scenario where GW just drops a kit for marines with female heads and doesn't explain it in-universe at all.
I think that perhaps I'm not being clear on this.
There are two factors to consider here, two aspects of the people:
1: Whether or not they are opposed to female marines 2: Whether or not they are opposed to 40k being changed for external political reasons (all that jazz about "every decision a writer makes is political" aside, which I find somewhat wrong - reasons later)
Let's say option 1 is divided into "opposed" and "accepting", as A and B. on 2 is split into "opposed" and "accepting", as 1 and 2.
Your possible people are:
A1: opposed to female marines and opposed to political changes A2: Opposed to female marines and not to political changes B1: Accepting female marines but opposed to political changes B2: accepting of both female marines and political changes.
We can safely assume, as you said, that both A1 and A2 will be opposed to female marines because that is their stance. We can't change that, as what we're trying to do is fundamentally against their beliefs.
So we are left with B1 and B2 - both accepting of female marines, but one group is opposed to political changes in 40k.
We can assume that any people upset or angry about the change will make the environment bad for female games.
Currently (pre-change), A1 and A2 probably do this anyway. Some won't but chances are anyone who makes it unwelcoming for women is also someone who's opposed to female marines "'cos they're gurlz".
B1 and B2 aren't making things toxic, in all likelihood.
Now we make the change.
if we make the change politically, and say "this is happening because politics are interfering with 40k (however you slice it), then you now have groups A1, A2, and B1 all opposed to the change and only group B2 happy with it. Hostility towards women increases (or appears to), as there's 3 of 4 groups against the change to include women.
If we make the change in line with most of the other changes - add to the lore, give reasons, write cool stories about it, make it seem integral to how the imperium is now, and so on - then you'll find A1 and A2 are still against it, "cos they're gurlz" but B1 and B2 are for it, because they don't feel like it's politics stepping in and just changing things for PC reasons.
So I'm not saying that doing it via respectful lore additions will stop the sexists from being sexist, but I am saying that doing it via "we're in the right so you lot shut up and accept it or get out, there are women marines now, deal with it" will make people who aren't sexist adverse to the change - not for it's content, but its execution. You'll have all the people who are against changing things for PC reasons angry about it, who wouldn't have been if it had been done respectfully.
I hope that this has clarified rather than being like some bizarre algebra problem. (Why am I holding 15 watermelons on a train heading east at 15mph?!?)
Automatically Appended Next Post: Reasons later, as promised, about why "every decision people make is for political reasons" is wrong to me:
I ask those who say this (Looking at you Gert), please tell me what the political reason for adding primaris marines was? What ideals of society were they trying to uphold, what wrongs were they trying to right?
In effect, fill in the blank:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to improve representation"
And then make sure it's not the same reason as:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to make more sales, make the faction cooler, or progress the lore.
I don't think there is an answer, because I don't think that primaris marines weren't added for political reasons.
There are two factors to consider here, two aspects of the people:
1: Whether or not they are opposed to female marines
2: Whether or not they are opposed to 40k being changed for external political reasons (all that jazz about "every decision a writer makes is political" aside, which I find somewhat wrong - reasons later)
Let's say option 1 is divided into "opposed" and "accepting", as A and B.
on 2 is split into "opposed" and "accepting", as 1 and 2.
Your possible people are:
A1: opposed to female marines and opposed to political changes
A2: Opposed to female marines and not to political changes
B1: Accepting female marines but opposed to political changes
B2: accepting of both female marines and political changes.
A1 is to be ignored because this type of person will hate anything regardless so their opinion is moot.
A2 makes no sense to me because they are placing a fictional universe above real people. This type of person can not be reasoned with because they will always find a way to make the change seem politically motivated, which it technically is because everything is.
B1 is in denial about the way society operates with regard to change for "political" reasons.
Spoiler:
We can safely assume, as you said, that both A1 and A2 will be opposed to female marines because that is their stance. We can't change that, as what we're trying to do is fundamentally against their beliefs.
So we are left with B1 and B2 - both accepting of female marines, but one group is opposed to political changes in 40k.
We can assume that any people upset or angry about the change will make the environment bad for female games.
Currently (pre-change), A1 and A2 probably do this anyway. Some won't but chances are anyone who makes it unwelcoming for women is also someone who's opposed to female marines "'cos they're gurlz".
B1 and B2 aren't making things toxic, in all likelihood.
Now we make the change.
if we make the change politically, and say "this is happening because politics are interfering with 40k (however you slice it), then you now have groups A1, A2, and B1 all opposed to the change and only group B2 happy with it. Hostility towards women increases (or appears to), as there's 3 of 4 groups against the change to include women.
If we make the change in line with most of the other changes - add to the lore, give reasons, write cool stories about it, make it seem integral to how the imperium is now, and so on - then you'll find A1 and A2 are still against it, "cos they're gurlz" but B1 and B2 are for it, because they don't feel like it's politics stepping in and just changing things for PC reasons.
So I'm not saying that doing it via respectful lore additions will stop the sexists from being sexist, but I am saying that doing it via "we're in the right so you lot shut up and accept it or get out, there are women marines now, deal with it" will make people who aren't sexist adverse to the change - not for it's content, but its execution. You'll have all the people who are against changing things for PC reasons angry about it, who wouldn't have been if it had been done respectfully.
I hope that this has clarified rather than being like some bizarre algebra problem. (Why am I holding 15 watermelons on a train heading east at 15mph?!?)
As I said early, B1 will find a way to make any change seem political because they object to changes based on reality. However, every single change made to 40k ever has been as a result of real-life, and B1 is just in denial over this. Why did GW initially not include large numbers of non-whites in their promotional material but then changed this practise? Because society was changing to be more accepting of non-whites. Why did GW introduce X new models/faction/game? Because they wanted to make more money.
If someone flat out says "I'm fine with X as long as they don't make it political", they've already decided X is political and will find any excuse to say so.
Spoiler:
Reasons later, as promised, about why "every decision people make is for political reasons" is wrong to me:
I ask those who say this (Looking at you Gert), please tell me what the political reason for adding primaris marines was? What ideals of society were they trying to uphold, what wrongs were they trying to right?
In effect, fill in the blank:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to improve representation"
And then make sure it's not the same reason as:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to make more sales, make the faction cooler, or progress the lore.
I don't think there is an answer, because I don't think that primaris marines weren't added for political reasons.
Primaris were added to 40k to make GW more money. Adding female SM would likely increase their market thereby making them more money. Political reasons don't just mean in terms of social changes, money is the most political thing of all.
GW has one mandate, sell models to keep profits up to keep the board members and investors happy. If it was believed that adding female SM to 40k would satisfy this then GW would do it in a heartbeat. It's corporate culture 101, if adding X product will increase money flow by generating interest from group Y, then X product will be added. It's exactly what happens during Pride when all the corporations put rainbow logos up and say "We support the LGBTQ+ community, look at our rainbow flag!!!!!", then as soon as June ends they go back to donating to groups and individuals fundamentally opposed to LGBTQ+ people existing or making it impossible for LGBTQ+ people to be safe in their workplace.
Gert wrote:
A1 is to be ignored because this type of person will hate anything regardless so their opinion is moot.
A2 makes no sense to me because they are placing a fictional universe above real people. This type of person can not be reasoned with because they will always find a way to make the change seem politically motivated, which it technically is because everything is.
B1 is in denial about the way society operates with regard to change for "political" reasons.
A1 and A2 are both opposed to female marines anyway, so their political stance is somewhat irrelevant. B1 is for female marines but against politics interfering with 40k.
I don't agree with your idea that absolutely everything that happens in 40k is political. When they wrote a story about orks using a deathstrike missile, much to the surprise of some 200 orks, they didn't do that for a political reason. When they added primaris and centurion suits, they didn't do that for political reasons.
Gert wrote:
As I said early, B1 will find a way to make any change seem political because they object to changes based on reality. However, every single change made to 40k ever has been as a result of real-life, and B1 is just in denial over this. Why did GW initially not include large numbers of non-whites in their promotional material but then changed this practise? Because society was changing to be more accepting of non-whites. Why did GW introduce X new models/faction/game? Because they wanted to make more money.
If someone flat out says "I'm fine with X as long as they don't make it political", they've already decided X is political and will find any excuse to say so.
I can outright disprove this, because I am strongly for female marines and also strongly against changing things for purely political reasons. A decision may have political repercussions, such as improving representation, but I am against being told "your game is changing because real-world politics". If they say female marines are happening because Cawl made them work and now marines have more recruitment pools, then I will not try to twist that to be political.
Your claims that every change ever made to 40k is political is bizarre and I think that it is wrong. I think you are mistaking a business plan for politics.
Gert wrote:
Primaris were added to 40k to make GW more money. Adding female SM would likely increase their market thereby making them more money. Political reasons don't just mean in terms of social changes, money is the most political thing of all.
Politics =/= capitalism, though western politics is deeply ingrained in it.
every decision GW makes is about selling models. If they decide to add female marines, the driving force for them to take to their shareholders will be "it will sell more models". Shareholders don't care about the politics, they care about money.
You failed to fill in the blanks on the first line. They added primaris to make money and sell models. That is not a politically influenced decision, it is a business decision. If they add female marines to make money and sell models, then that is also a business decision and not a political one. But if they add female marines to improve representation, then it is a political decision.
If they treat it exactly the same as they did in adding primaris, by expanding the lore to justify a new thing, then that is sympathetic and respectful to the way the game has progressed in its entire lifespan. If they just say "there are female marines, and we've overwritten it so there always were, and if you don't like it you're sexist" then it will not go down well. It's disrespectful to the game as it is, and doesn't actually add any respect for women in the process.
I don't understand what is expected to be gained by just telling people there are female marines now, deal with it, vs a sympathetic introduction which matches every other release in the past?
Placating board members and investors is politics. If you don't have the board and investors on side you won't have your job for much longer. I could say Primaris were a political decision because the board and investors demanded that profits be higher and Primaris were the solution. GW plays politics all the time and they absolutely play both sides.
"Hey guys look we added more female models to the range but we also fired a writer we just hired because supposedly an "investor" didn't like the things they said on Twitter about Wargaming and Warhammer having a fascism problem. Oh look here's a message where we say "No " to mean people in the hobby but we aren't going to address the concerns of someone whose race was used as the punchline of a joke by a high-ranking member of our design team at an event."
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. I
Can I ask a clarifying question?
Lets say GW did absolutely everything possible to please their existing playerbase in the next couple of months - like, let's assume the absolute crazy impossible, like they do huge release waves for Eldar, Imperial Guard and Tyranids, then they release Word Bearers and Emperor's Children as spinoff 'dexes with their own miniature ranges ala thousand sons, and after all that, they put out new marine kits with female miniatures included and they come up with the BEST POSSIBLE in-universe explanation for why female marines get added.
Do you really, actually, in this universe that exists right now containing the people that exist within it believe that 99.9% of people who have a problem with female marines would not simply say "I hate how they changed the game to be more PC" regardless of any justification or in-lore reasoning by games workshop?
Because you seem to be presenting some kind of fantasy scenario where GW just drops a kit for marines with female heads and doesn't explain it in-universe at all.
I think that perhaps I'm not being clear on this.
There are two factors to consider here, two aspects of the people:
1: Whether or not they are opposed to female marines
2: Whether or not they are opposed to 40k being changed for external political reasons (all that jazz about "every decision a writer makes is political" aside, which I find somewhat wrong - reasons later)
Let's say option 1 is divided into "opposed" and "accepting", as A and B.
on 2 is split into "opposed" and "accepting", as 1 and 2.
Your possible people are:
A1: opposed to female marines and opposed to political changes
A2: Opposed to female marines and not to political changes
B1: Accepting female marines but opposed to political changes
B2: accepting of both female marines and political changes.
We can safely assume, as you said, that both A1 and A2 will be opposed to female marines because that is their stance. We can't change that, as what we're trying to do is fundamentally against their beliefs.
So we are left with B1 and B2 - both accepting of female marines, but one group is opposed to political changes in 40k.
We can assume that any people upset or angry about the change will make the environment bad for female games.
Currently (pre-change), A1 and A2 probably do this anyway. Some won't but chances are anyone who makes it unwelcoming for women is also someone who's opposed to female marines "'cos they're gurlz".
B1 and B2 aren't making things toxic, in all likelihood.
Now we make the change.
if we make the change politically, and say "this is happening because politics are interfering with 40k (however you slice it), then you now have groups A1, A2, and B1 all opposed to the change and only group B2 happy with it. Hostility towards women increases (or appears to), as there's 3 of 4 groups against the change to include women.
If we make the change in line with most of the other changes - add to the lore, give reasons, write cool stories about it, make it seem integral to how the imperium is now, and so on - then you'll find A1 and A2 are still against it, "cos they're gurlz" but B1 and B2 are for it, because they don't feel like it's politics stepping in and just changing things for PC reasons.
So I'm not saying that doing it via respectful lore additions will stop the sexists from being sexist, but I am saying that doing it via "we're in the right so you lot shut up and accept it or get out, there are women marines now, deal with it" will make people who aren't sexist adverse to the change - not for it's content, but its execution. You'll have all the people who are against changing things for PC reasons angry about it, who wouldn't have been if it had been done respectfully.
I hope that this has clarified rather than being like some bizarre algebra problem. (Why am I holding 15 watermelons on a train heading east at 15mph?!?)
Automatically Appended Next Post: Reasons later, as promised, about why "every decision people make is for political reasons" is wrong to me:
I ask those who say this (Looking at you Gert), please tell me what the political reason for adding primaris marines was? What ideals of society were they trying to uphold, what wrongs were they trying to right?
In effect, fill in the blank:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to improve representation"
And then make sure it's not the same reason as:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to make more sales, make the faction cooler, or progress the lore.
I don't think there is an answer, because I don't think that primaris marines weren't added for political reasons.
Two points here, you say they must make the change for lore/artistic reasons or political reasons, why not both? That’s the reality here. It makes sense artistically and lore wise, we have shown that time and time again, but it also makes sense for political reasons. You can’t ignore the political reasons, they are real and are part of the hobby. They are the reasons they are making female guard heads, dark skin tone paints and BAME featured heads. It’s already happening and has been for ever. It’s not a reason not to.
Now you talk about how those opposed to the politics will be upset if we acknowledge the political point. Well sorry, they are going to to be upset and cry culture war whatever. That’s what bigots do. I’m all in favour of good writing and cool models to take people along with us on this but politics is evident in every hateful and nasty post. Don’t ignore it. Do both and make it as good as it can be.
Two points here, you say they must make the change for lore/artistic reasons or political reasons, why not both? That’s the reality here. It makes sense artistically and lore wise, we have shown that time and time again, but it also makes sense for political reasons. You can’t ignore the political reasons, they are real and are part of the hobby. They are the reasons they are making female guard heads, dark skin tone paints and BAME featured heads. It’s already happening and has been for ever. It’s not a reason not to.
Now you talk about how those opposed to the politics will be upset if we acknowledge the political point. Well sorry, they are going to to be upset and cry culture war whatever. That’s what bigots do. I’m all in favour of good writing and cool models to take people along with us on this but politics is evident in every hateful and nasty post. Don’t ignore it. Do both and make it as good as it can be.
Do you not see that you will get a far higher backlash from anyone who feels like they are being told what to do? And that this will not be lacking a feel of legitimacy because most people will say "I hate how they changed the game just to be more PC". Most people won't even be aginst the female marines, they'll be against it being done for political/societal reasons - you'll make people who don't mind female marines resentful about how it was done. I
Can I ask a clarifying question?
Lets say GW did absolutely everything possible to please their existing playerbase in the next couple of months - like, let's assume the absolute crazy impossible, like they do huge release waves for Eldar, Imperial Guard and Tyranids, then they release Word Bearers and Emperor's Children as spinoff 'dexes with their own miniature ranges ala thousand sons, and after all that, they put out new marine kits with female miniatures included and they come up with the BEST POSSIBLE in-universe explanation for why female marines get added.
Do you really, actually, in this universe that exists right now containing the people that exist within it believe that 99.9% of people who have a problem with female marines would not simply say "I hate how they changed the game to be more PC" regardless of any justification or in-lore reasoning by games workshop?
Because you seem to be presenting some kind of fantasy scenario where GW just drops a kit for marines with female heads and doesn't explain it in-universe at all.
I think that perhaps I'm not being clear on this.
There are two factors to consider here, two aspects of the people:
1: Whether or not they are opposed to female marines
2: Whether or not they are opposed to 40k being changed for external political reasons (all that jazz about "every decision a writer makes is political" aside, which I find somewhat wrong - reasons later)
Let's say option 1 is divided into "opposed" and "accepting", as A and B.
on 2 is split into "opposed" and "accepting", as 1 and 2.
Your possible people are:
A1: opposed to female marines and opposed to political changes
A2: Opposed to female marines and not to political changes
B1: Accepting female marines but opposed to political changes
B2: accepting of both female marines and political changes.
We can safely assume, as you said, that both A1 and A2 will be opposed to female marines because that is their stance. We can't change that, as what we're trying to do is fundamentally against their beliefs.
So we are left with B1 and B2 - both accepting of female marines, but one group is opposed to political changes in 40k.
We can assume that any people upset or angry about the change will make the environment bad for female games.
Currently (pre-change), A1 and A2 probably do this anyway. Some won't but chances are anyone who makes it unwelcoming for women is also someone who's opposed to female marines "'cos they're gurlz".
B1 and B2 aren't making things toxic, in all likelihood.
Now we make the change.
if we make the change politically, and say "this is happening because politics are interfering with 40k (however you slice it), then you now have groups A1, A2, and B1 all opposed to the change and only group B2 happy with it. Hostility towards women increases (or appears to), as there's 3 of 4 groups against the change to include women.
If we make the change in line with most of the other changes - add to the lore, give reasons, write cool stories about it, make it seem integral to how the imperium is now, and so on - then you'll find A1 and A2 are still against it, "cos they're gurlz" but B1 and B2 are for it, because they don't feel like it's politics stepping in and just changing things for PC reasons.
So I'm not saying that doing it via respectful lore additions will stop the sexists from being sexist, but I am saying that doing it via "we're in the right so you lot shut up and accept it or get out, there are women marines now, deal with it" will make people who aren't sexist adverse to the change - not for it's content, but its execution. You'll have all the people who are against changing things for PC reasons angry about it, who wouldn't have been if it had been done respectfully.
I hope that this has clarified rather than being like some bizarre algebra problem. (Why am I holding 15 watermelons on a train heading east at 15mph?!?)
Automatically Appended Next Post: Reasons later, as promised, about why "every decision people make is for political reasons" is wrong to me:
I ask those who say this (Looking at you Gert), please tell me what the political reason for adding primaris marines was? What ideals of society were they trying to uphold, what wrongs were they trying to right?
In effect, fill in the blank:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to improve representation"
And then make sure it's not the same reason as:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to make more sales, make the faction cooler, or progress the lore.
I don't think there is an answer, because I don't think that primaris marines weren't added for political reasons.
Two points here, you say they must make the change for lore/artistic reasons or political reasons, why not both? That’s the reality here. It makes sense artistically and lore wise, we have shown that time and time again, but it also makes sense for political reasons. You can’t ignore the political reasons, they are real and are part of the hobby. They are the reasons they are making female guard heads, dark skin tone paints and BAME featured heads. It’s already happening and has been for ever. It’s not a reason not to.
Now you talk about how those opposed to the politics will be upset if we acknowledge the political point. Well sorry, they are going to to be upset and cry culture war whatever. That’s what bigots do. I’m all in favour of good writing and cool models to take people along with us on this but politics is evident in every hateful and nasty post. Don’t ignore it. Do both and make it as good as it can be.
I'd like to think its down to some element of our community's rather dogmatic adherence the 'cult of officialdom' and any pushback being typical of any kind of 'colouring outside of the lines'.
I'd like to think if gw went ahead and made female marine models as a sales decision, and rewrote the lore to justify their inclusion, those same people would grumble and complain, as many do when faced with 'change', but would ultimately suck it up and like primaris, even if they didn't like it, accept it that its here to stay.
I'd like to think that I'm optimistic and that im right in thinking this. My wife, however, will tell me with a lot of affection that I'm an idiot. (Can't argue, she's scottish). And sadly, my optimistic vision for the world isn't the reality.
Don't get me wrong, i think some people would go this way as I describe. I think there'd be some, maybe too many would lash out at the community for the perceived 'loss of privelege'.
I'll be honest- some of what Smudge and Gert said much earlier in the thread rubbed me the wrong way. Having spoken to them since, I'd like to think it's 'internet and tone' and while maybe a little wary of some things, I'm fundamentally in agreement with their perspective now. Sometimes it takes a word or a phrase or an argument presented or spoken in a different way to make folks see that perspective and to 'close the loop'. To me, that phrase was 'everything is political', as Smudge said. Including female marines has a political component. Not including female marines, whether I want to accept it or not, has a political component. So if its political, weild it as such. 40k, as a while, originated in having a political component and commentary - it was a satire of thatcherite Britain. Sometimes I miss how thry have moved away from it. Bring it back.
The logical conclusion to making 40k more obviously satire again is to resurrect Margaret Thatcher. Downside of that is Margaret Thatcher comes back. Is it a price worth paying?
As I said, I don't care about their backlash, because they'd be lashing back irrespectively.
That... is a weird way to go about it.
do you not see that by doing a change in a way that will make people push back and then saying "I don't care what they think" is a very good way to turn a good thing into a bad thing?
The question becomes 'why are they pushing back against it'.
If people are pushing back against it because they feel icky about women having a larger presence in the hobby, I don't think I really should care about that.
if you introduce female marines and just outright say "this is being done because it's not PC to have all-male space marines" then you will get a huge amount of people who don't care either way about female marines getting annoyed about it because it's politics interfering with 40k. Do you not see that?
Politics already affects 40k, and even your proposed lore change, no matter how much you claim is not political, will still be perceived as such, because many of the people using "no politics in my hobby!" as a defence don't care about the politics necessarily, it's the politics they don't agree with - more often than not "woke" politics..
And where will they direct this ire of theirs? Will it be to the shop colleagues? no, they are just there to sell them plastic crack. Instead they'll pick a convenient scapegoat to direct their unhappiness about being forced to do something for PC reasons, and that will be the people they assume were complaining about it to make them change it - female gamers.
Implying that women hobbyists aren't already the scapegoat, or that the folks in this thread haven't already been called some pretty awful things for supporting in the inclusion of women Astartes?
These people will always be hostile to what they don't like. Sugar coating it with "but we justified it in lore" will just make them say that the lore was changed for political reasons, and they'll continue to be toxic - but without that legitimacy, and with that very clear slap in the face saying "women Space Marines are a thing now, deal with it", it's more likely they'll be driven further into the fringes, and their opinions will cease to be mainstream.
Your approach to this is setting it up to fail spectacularly. You'll go from a select few idiots who take it too seriously and poison the environment for female gamers to a huge amount of people who are resentful that their game, which has had the lore to make the things they are using make sense, suddenly got changed without any lore explanation so there could be female marine models, with a big announcement saying "we don't care what you think, there's women there now, deal with it".
Hang on, you're saying that a "huge amount of people" care so much more about their game being "politics-free" that they'd then all suddenly become toxic towards women because of that?
Congratulations. You've proven my point excellently why the hobby *needs* to be more inclusive of women, if apparently just including women Space Marines would set everyone into a women-hating frenzy. You've proven excellently why I shouldn't care about their opinions - because apparently they think it's justified to hate women because their fictional super soldiers became gender inclusive, and the made-up fiction didn't owe them an answer.
Why on earth should I respect the views of someone who, as you describe, uses the lore getting changed to be an excuse to be a toxic asshat to women in the hobby?
I have no problem with people who are actually sexist being made to shut up or get out.
Sorry, but prioritising the lore over real people, and being mad when the lore starts including them, is definitely not entirely neutral.
Full blown sexist? No. But a severe misguiding of actual priorities? Yes.
But if this change were made without any respect to the game, then it will make people who would otherwise have accepted the change happily feel resentful about it. That will not improve things at all. If anything you'll tempt more women in with the female marines, but into an environment which is more resentful against women than it was before.
If that's all it takes to make people turn on women in this hobby, then this hobby is more broken than we thought.
some bloke wrote:There are two factors to consider here, two aspects of the people:
...
Your possible people are:
A1: opposed to female marines and opposed to political changes
A2: Opposed to female marines and not to political changes
B1: Accepting female marines but opposed to political changes
B2: accepting of both female marines and political changes.
We can safely assume, as you said, that both A1 and A2 will be opposed to female marines because that is their stance. We can't change that, as what we're trying to do is fundamentally against their beliefs.
So we are left with B1 and B2 - both accepting of female marines, but one group is opposed to political changes in 40k.
We can assume that any people upset or angry about the change will make the environment bad for female games.
Currently (pre-change), A1 and A2 probably do this anyway. Some won't but chances are anyone who makes it unwelcoming for women is also someone who's opposed to female marines "'cos they're gurlz".
B1 and B2 aren't making things toxic, in all likelihood.
Now we make the change.
if we make the change politically, and say "this is happening because politics are interfering with 40k (however you slice it), then you now have groups A1, A2, and B1 all opposed to the change and only group B2 happy with it. Hostility towards women increases (or appears to), as there's 3 of 4 groups against the change to include women.
If we make the change in line with most of the other changes - add to the lore, give reasons, write cool stories about it, make it seem integral to how the imperium is now, and so on - then you'll find A1 and A2 are still against it, "cos they're gurlz" but B1 and B2 are for it, because they don't feel like it's politics stepping in and just changing things for PC reasons.
All of the A categories are functionally identical anyway. Regardless, they are opposed to women Astartes, so appealing to their political "neutrality" (no such thing exists) is worthless.
You'll notice that I emphasised your comment along the lines of "people who don't want politics put into their games will make the environment worse for women". I'm going to say this now, I'm not going to condone an approach that appeases people who would use the inclusion of women as an excuse to be toxic towards them. They can join the rest of the A lot, as far as I'm concerned, if they care more about lore than about *real human people*.
You are asking me to resort to literal appeasement tactics to appeal to people who seem happy to turn on women in the hobby who's opinion I should apparently care about? Why should I appease people who are so clearly willing to be utterly exclusionary and toxic?
So I'm not saying that doing it via respectful lore additions will stop the sexists from being sexist
Sorry, but if someone's going to use a change in the lore as an excuse to be toxic towards women in the hobby, the problem isn't with the lore being changed, but with the person being toxic.
What is a "respectful lore addition" in respect of? The lore, an unfeeling, imaginary concept? The people who seem so eager to jump all aboard the "let's be toxic to women!" train? Why should I respect either?
You'll have all the people who are against changing things for PC reasons angry about it, who wouldn't have been if it had been done respectfully.
The people who are against things changing for PC reasons will call any change they don't want to see a "PC change". If someone is *so* opposed to women Astartes that they'd use a lore change to justify being toxic to them, I have no doubts in believing that they'd say *any* lore change, "respectful" or not, that they don't like happened for "PC reasons".
I'm sorry, but this "TOTALLY fine with women Space Marines, but don't want it for PC reasons" audience doesn't exist as a major bracket, because they'll call anything a "PC reason" - the majority of this demographic are just the A group in disguise.
I ask those who say this (Looking at you Gert), please tell me what the political reason for adding primaris marines was? What ideals of society were they trying to uphold, what wrongs were they trying to right?
In effect, fill in the blank:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to improve representation"
And then make sure it's not the same reason as:
"Adding primaris marines to 40k in order to ____ is the same as adding female marines to 40k in order to make more sales, make the faction cooler, or progress the lore.
I don't think there is an answer, because I don't think that primaris marines weren't added for political reasons.
Increase sales, and potentially rebrand slightly the image of Space Marines to create new IP and marketing devices that may be easier to legally protect.
Fundamentally, it is economic, but economics are political.
I'm not entirely sure why you're removing economics from political thought.
Deadnight wrote:I'd like to think its down to some element of our community's rather dogmatic adherence the 'cult of officialdom' and any pushback being typical of any kind of 'colouring outside of the lines'.
I'd like to think if gw went ahead and made female marine models as a sales decision, and rewrote the lore to justify their inclusion, those same people would grumble and complain, as many do when faced with 'change', but would ultimately suck it up and like primaris, even if they didn't like it, accept it that its here to stay.
I'd like to think that I'm optimistic and that im right in thinking this. My wife, however, will tell me with a lot of affection that I'm an idiot. (Can't argue, she's scottish). And sadly, my optimistic vision for the world isn't the reality.
Don't get me wrong, i think some people would go this way as I describe. I think there'd be some, maybe too many would lash out at the community for the perceived 'loss of privelege'.
Yeah, like, I'd *love* to believe that it was a simple as these, and as innocent, but you know as well as I do that this isn't (and in fact, more often than not) the case.
I want to be optimistic, I do, but I've been proven wrong too many times.
I'll be honest- some of what Smudge and Gert said much earlier in the thread rubbed me the wrong way. Having spoken to them since, I'd like to think it's 'internet and tone' and while maybe a little wary of some things, I'm fundamentally in agreement with their perspective now. Sometimes it takes a word or a phrase or an argument presented or spoken in a different way to make folks see that perspective and to 'close the loop'. To me, that phrase was 'everything is political', as Smudge said. Including female marines has a political component. Not including female marines, whether I want to accept it or not, has a political component. So if its political, weild it as such. 40k, as a while, originated in having a political component and commentary - it was a satire of thatcherite Britain. Sometimes I miss how thry have moved away from it. Bring it back.
I really don't like using the phrase "political", because of it's buzzword connotations, and how it can be very much ignored by the whole "but I don't want there to be politics in my hobby", but ultimately, it is - of course it is.
Everything is political, to an extent, which is why I don't like using it as a crutch argument, because *everything* is political. It's not a unique point to make. But I can't argue that there aren't outside circumstances that the lore is both affected by and affects in turn in good faith.
I'm a little sorrowful that I had to use a phrase I don't particularly like doing, because it plays into linguistic buzzwords and rhetoric I don't personally want to embody, but if that phrase helps make things clearer on my stance and why I support it, then I'll take that.
And yes, you're absolutely right - if including women Astartes is political, then so must be excluding them.
Gert wrote: I mean I'm pretty sure most people here aren't demonising anyone for disagreeing.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
Disagreement? Depends what kind of hare-brained arguments people decide to use, but any issues aren't coming from "disagreement", they're coming from such points as "women can't be Space Marines because then the men Astartes would be horny" or "people only want women Space Marines for the purposes of fulfilling their fetishes".
Just to remind the audience that you made those claims.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Including women in the setting isn't "claiming moral authority". I thought we'd all be on the same page that including women is fine and normal, nothing morally virtuous. It's just the baseline I would expect.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Wanna provide some evidence for that claim there chief?
And again, if you don't care about SM and you don't care what GW does, why join the discussion.
Sgt_Smudge wrote:I'm sorry, but this "TOTALLY fine with women Space Marines, but don't want it for PC reasons" audience doesn't exist as a major bracket, because they'll call anything a "PC reason" - the majority of this demographic are just the A group in disguise.
I'm skipping a lot of what you said as there are two important things to note here.
The least important one is that you've misunderstood the groups. I am not suggesting that B group will become against female marines (effectively become in "A" group) if it is done for political reasons. But if people in group B1, who don't like politics interfering with their game, see if being done for political reasons, they will think that it's being shoehorned in without regard for the lore, and will be against it for that reason - not because they're women, but because of how insensitive and jarring the change was made.
The second, most important thing is how you seem to think that having the moral highground will affect anything in real life. If you were to make the change, and say "well I don't care about the people who don't like the change because they are morally inferior to me, why should I care what they think?", and then turn a far greater proportion of people (hell, or any greater proportion than it would have been if handled well) against the idea, it doesn't matter how much higher your horse is than theirs - they will still make the hobby either no better for women, or worse.
I have a motorbike. It has loud exhausts, and government regulations say that's bad now and you can't have them. I'm not fussed about the volume of the exhausts, the decision to have loud ones was arbitrary, but I'm in no rush to change them. The MOT comes due and I take it to my garage, and they have a set of new exhausts which will make my bike quieter, more powerful, and more efficient, and a government grant to pay for them.
If they say to me "we're changing the exhausts on your bike, for free, because the government said you can't have the exhausts you used to have any more", I will feel unhappy about that, and feel like the government is interfering with my stuff.
If they say "We're changing your exhausts for free, these ones will make the bike more powerful, more efficient, and quieter, which makes if fit with government regs", I will say "wow, thanks, that's awesome!". I won't feel like the government has been interfering with my stuff.
In both cases, when I ride away it's on a bike that's quieter, more efficient, more powerful, and conforms to government regs.
Regardless of peoples stance on the female marines, initiating this change with a big statement of how 40k is being interfered with by external issues, and the changes are being made exclusively for that reason, and not giving it decent justification in the lore, will cause more people to oppose it than just progressing the lore in the right direction and not even mentioning the politics.
And in both cases, we all ride away with a flagship faction which conforms to societal regulations. So why is it so important to shove it down peoples throats that it is political?
As another analogy - you have a pack of domestic dogs. Some like cats, some don't care about cats, one or two hate cats, and about half of them will attack anything that's thrown at them.
You have a cat, which you want to add to the group - it can take the one or two dogs which will attack it anyway, because the dogs that like cats will defend them. Do you introduce it gently, or do you throw it at them, and then say "why should I care what the dogs which attack anything thrown at them will do to a cat that's thrown at them, they clearly hate cats!"?
Not every reason for not wanting something is about sexism. I like cheese, don't like peanuts. If you offer me cheesy peanuts, I will turn them down - it doesn't mean I don't like cheese.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Wanna provide some evidence for that claim there chief?
And again, if you don't care about SM and you don't care what GW does, why join the discussion.
Exhibit A, this thread. You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
Hectagon wrote:Exhibit A, this thread. You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
I have to say that several times in this thread it's been insinuated that I'm a sexist, though I will say it's not been by Gert. I'll agree using the royal "you", as opposed to a directed claim!
Sgt_Smudge wrote:I'm sorry, but this "TOTALLY fine with women Space Marines, but don't want it for PC reasons" audience doesn't exist as a major bracket, because they'll call anything a "PC reason" - the majority of this demographic are just the A group in disguise.
I'm skipping a lot of what you said as there are two important things to note here.
The least important one is that you've misunderstood the groups. I am not suggesting that B group will become against female marines (effectively become in "A" group) if it is done for political reasons. But if people in group B1, who don't like politics interfering with their game, see if being done for political reasons, they will think that it's being shoehorned in without regard for the lore, and will be against it for that reason - not because they're women, but because of how insensitive and jarring the change was made.
If their entire enjoyment of 40k comes down to things being thrown in with little explanation or reason then why didn't they leave when Necrons were redone or when Centurions/Primaris/GSC/Knights were added? Is their specific tolerance limited to the inclusion of female SM? If so then they were just group A, waiting for an excuse.
Spoiler:
The second, most important thing is how you seem to think that having the moral highground will affect anything in real life. If you were to make the change, and say "well I don't care about the people who don't like the change because they are morally inferior to me, why should I care what they think?", and then turn a far greater proportion of people (hell, or any greater proportion than it would have been if handled well) against the idea, it doesn't matter how much higher your horse is than theirs - they will still make the hobby either no better for women, or worse.
I don't care about people who don't like change now and I don't think myself superior, I'm just confused as to why these people have a specific dislike of female SM but not any of the hundred other changes GW have made to 40k in the last 30 years and if they did dislike those changes why are they still in the hobby if they hate it so much?
Why do the feelings of exclusionary people matter more than people receiving threats and hatred to the fence-sitters? If these people who are on the fence are so quick to join the "hating women" side, then they were always on that side but they were just waiting for an excuse.
Spoiler:
I have a motorbike. It has loud exhausts, and government regulations say that's bad now and you can't have them. I'm not fussed about the volume of the exhausts, the decision to have loud ones was arbitrary, but I'm in no rush to change them. The MOT comes due and I take it to my garage, and they have a set of new exhausts which will make my bike quieter, more powerful, and more efficient, and a government grant to pay for them.
If they say to me "we're changing the exhausts on your bike, for free, because the government said you can't have the exhausts you used to have any more", I will feel unhappy about that, and feel like the government is interfering with my stuff.
If they say "We're changing your exhausts for free, these ones will make the bike more powerful, more efficient, and quieter, which makes if fit with government regs", I will say "wow, thanks, that's awesome!". I won't feel like the government has been interfering with my stuff.
In both cases, when I ride away it's on a bike that's quieter, more efficient, more powerful, and conforms to government regs.
If you have already decided that the exhaust change is government interference then the words the mechanic uses isn't going to change your mind.
Spoiler:
Regardless of peoples stance on the female marines, initiating this change with a big statement of how 40k is being interfered with by external issues, and the changes are being made exclusively for that reason, and not giving it decent justification in the lore, will cause more people to oppose it than just progressing the lore in the right direction and not even mentioning the politics.
And in both cases, we all ride away with a flagship faction which conforms to societal regulations. So why is it so important to shove it down peoples throats that it is political?
Opposing the introduction of female SM is just as political as introducing them except those opposed to it are just in denial of reality. Appeasing people who might kick off and start hating women because female SM are introduced is a poor strategy.
Spoiler:
As another analogy - you have a pack of domestic dogs. Some like cats, some don't care about cats, one or two hate cats, and about half of them will attack anything that's thrown at them.
You have a cat, which you want to add to the group - it can take the one or two dogs which will attack it anyway, because the dogs that like cats will defend them. Do you introduce it gently, or do you throw it at them, and then say "why should I care what the dogs which attack anything thrown at them will do to a cat that's thrown at them, they clearly hate cats!"?
I can't dissect that analogy because it's complete nonsense. Why are there so many dogs? Why do you have dogs that are violent all the time? Why are you introducing cats into an environment where the majority of the dogs are going to murder them and each other?
Presumably, the dogs that like cats are the pro-female SM crowd, the ones that don't care, don't care, and are therefore discounted, the ones that hate cats are the anti-female SM crowd. I get confused at the "half the dogs will attack anything". First off, these dogs clearly have rabies and need to be put down. Second, if these dogs are supposed to represent people who don't like "politics" interfering with 40k then that makes no sense.
Spoiler:
Not every reason for not wanting something is about sexism. I like cheese, don't like peanuts. If you offer me cheesy peanuts, I will turn them down - it doesn't mean I don't like cheese.
Sgt_Smudge wrote:I'm sorry, but this "TOTALLY fine with women Space Marines, but don't want it for PC reasons" audience doesn't exist as a major bracket, because they'll call anything a "PC reason" - the majority of this demographic are just the A group in disguise.
I'm skipping a lot of what you said as there are two important things to note here.
The least important one is that you've misunderstood the groups. I am not suggesting that B group will become against female marines (effectively become in "A" group) if it is done for political reasons. But if people in group B1, who don't like politics interfering with their game, see if being done for political reasons, they will think that it's being shoehorned in without regard for the lore, and will be against it for that reason - not because they're women, but because of how insensitive and jarring the change was made.
And you then went and claimed that this would lead to an environment where those people in B group would be toxic towards what they perceived as causing the change: women.
Sorry, but your point *did* claim that.
Group B1 are unfortunately in a bit of sticky situation, because as much as they say they don't want "politics" in their game, it's always been there, and if Group B1 don't see that, how can I trust that people in Group B1 would also not turn around to any lore change, "respectful" or not, and call that "political"?
Again - you mention "insensitive". I think it's pretty insensitive that we need to appease people who would otherwise kick off at completely innocent women if their lore got changed. If anyone needs to be more sensitive, I think it might just be them?
The second, most important thing is how you seem to think that having the moral highground will affect anything in real life. If you were to make the change, and say "well I don't care about the people who don't like the change because they are morally inferior to me, why should I care what they think?", and then turn a far greater proportion of people (hell, or any greater proportion than it would have been if handled well) against the idea, it doesn't matter how much higher your horse is than theirs - they will still make the hobby either no better for women, or worse.
Sorry, but no. I have morals, and I'm going to stick with them. I'm not calling anyone "morally inferior", but my god, if folks can't see why maybe it's a little bit of a problem that some of the people in Group B1 would act toxic towards women because they didn't get a nice neat bow on their fictional setting, maybe I'm not the one who needs to self-reflect.
I have a motorbike. It has loud exhausts, and government regulations say that's bad now and you can't have them. I'm not fussed about the volume of the exhausts, the decision to have loud ones was arbitrary, but I'm in no rush to change them. The MOT comes due and I take it to my garage, and they have a set of new exhausts which will make my bike quieter, more powerful, and more efficient, and a government grant to pay for them.
If they say to me "we're changing the exhausts on your bike, for free, because the government said you can't have the exhausts you used to have any more", I will feel unhappy about that, and feel like the government is interfering with my stuff.
If they say "We're changing your exhausts for free, these ones will make the bike more powerful, more efficient, and quieter, which makes if fit with government regs", I will say "wow, thanks, that's awesome!". I won't feel like the government has been interfering with my stuff.
In both cases, when I ride away it's on a bike that's quieter, more efficient, more powerful, and conforms to government regs.
Again, you underestimate the response. *You* might say "oh, that's fine", but I know that there would be a significant (possibly even majority) of the group you just outlined who would see both responses as "the government's interfering with my stuff" simply because the MOT changed their exhaust in the first place.
I'm sorry, but you really aren't considering just how large of a group that is. It doesn't matter what sort of bow you put on it, if they have enough of an aversion to "political" content that they would, as you said, make the environment toxic towards women, they will see it as political.
Regardless of peoples stance on the female marines, initiating this change with a big statement of how 40k is being interfered with by external issues, and the changes are being made exclusively for that reason, and not giving it decent justification in the lore, will cause more people to oppose it than just progressing the lore in the right direction and not even mentioning the politics.
And why are those people opposing it? Does their opposition to "political" things win out over their supposed desire for women's representation?
And in both cases, we all ride away with a flagship faction which conforms to societal regulations. So why is it so important to shove it down peoples throats that it is political?
Why should I be prevented from saying that it is? Better yet, why is it so important to hide what this is from people who apparently are so fragile in their avoidance of "political" topics that they would (as you said) make the environment toxic for women?
I'm not "shoving it down" anyone's throat. I'm just saying that we don't need to pretend like we need to justify anything through the lore, because this is about more than the lore. We're all grown ups. We can handle a retcon. Some people can't handle death threats.
As another analogy - you have a pack of domestic dogs. Some like cats, some don't care about cats, one or two hate cats, and about half of them will attack anything that's thrown at them.
You have a cat, which you want to add to the group - it can take the one or two dogs which will attack it anyway, because the dogs that like cats will defend them. Do you introduce it gently, or do you throw it at them, and then say "why should I care what the dogs which attack anything thrown at them will do to a cat that's thrown at them, they clearly hate cats!"?
Domestic dogs aren't people. People should know better than to be toxic to other people just because some fictional writing changed without warning.
Am I wrong for asking people to put other people first?
Not every reason for not wanting something is about sexism. I like cheese, don't like peanuts. If you offer me cheesy peanuts, I will turn them down - it doesn't mean I don't like cheese.
Sure - but this isn't about cheese. It's about other human beings.
Hecaton wrote:You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
Hey, maybe if some people didn't imply that the existence of women around men makes them all horny and "distracting", maybe that wouldn't happen.
I have to say that several times in this thread it's been insinuated that I'm a sexist, though I will say it's not been by Gert. I'll agree using the royal "you", as opposed to a directed claim!
This bugs me because I genuinely find it funny that somehow the pro-female SM crowd is stifling the opinions of those who are anti-female SM when in reality there are over 50 pages in the thread and the only time's people have been told to stop discussing from the pro-female SM side is when that poster has said things that are out of line in accordance with the forum rules. In fact, I and others been told loads of times to shut up and stop talking about female SM in this and other threads while also being insulted constantly. Of course, the insults are the usual nonsense of "you SJW Marxist Liberal Leftist", which are beyond meaningless. Getting called a fascist and being compared to a dogmatic religious crusader wasn't funny.
Gert wrote:If their entire enjoyment of 40k comes down to things being thrown in with little explanation or reason then why didn't they leave when Necrons were redone or when Centurions/Primaris/GSC/Knights were added? Is their specific tolerance limited to the inclusion of female SM? If so then they were just group A, waiting for an excuse.
Precisely.
I've said this several times in the thread - why is it women Space Marines that are the problem here? It can't be because this hypothetical Group B1 cares that much about lore being "respectful", because the lore isn't even respectful to itself.
Why is women Space Marines the hurdle here? Is it because women Space Marines are "political"? Why are they political inherently? Why do I need to make a lore justification for them, and not for Centurions, or Primaris, or Stormravens, or Stormtalons, or grav-guns? I think the answer, and please, correct me if I'm mistaken, is that the inclusion of women is seen as a political intrusion from the outset. And if the simple inclusion of women is seen political before the lore can even come in and say "nooo, wait, this is totally something Cawl did!", then the problematic element has already struck.
People won't be put off because I'm being "political" about this. People will be put off because they were always put off, and any "lore reasoning" is just damage control.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Wanna provide some evidence for that claim there chief?
And again, if you don't care about SM and you don't care what GW does, why join the discussion.
Exhibit A, this thread. You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
Going to have to call bullsh@t on this mate. We have time and time again met any disagreement with logic, facts and reason. There has not been an argument made against female marines that we have not argued against with in universe and real life logic. Some people have been called sexist. But they behaved as such, Matt swain for example.
We have been more than patient in rebutting the same arguments again and again a no again. At no point have we just turned around and told you to sod off for being sexist. The last 10-20 pages of discussion have been us patiently explain to you why we disagree with you. You have not been dismissed as sexist once, we are still engaging with you now. So please don’t be so disrespectful to then effort that has been put into adrsssing your concerns and yours alone.
Automatically Appended Next Post:
BrianDavion wrote: personally I'd rather GW develop females in factions that have them before they include a token head for a marine that upon close close inspection is apparently female.
the inclusion of sisters of battle in the 9th edition trailer was a promising sign. as well as piety and pain.
Not ignoring this it’s just been done to death earlier on in the thread. Sisters them selves are not great for representation, fetish nuns, very subservient etc. And in that trailer they were rescued by marines which are far tougher and harder and braver but also all male! Marines need the representation because they are marines, they are 40K, they are the face of the hobby and they exclude women.
PS. See Hecaton, someone has disagreed with me and I haven’t called them a sexist. Again.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Wanna provide some evidence for that claim there chief?
And again, if you don't care about SM and you don't care what GW does, why join the discussion.
Exhibit A, this thread. You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
If it looks like a duck and quacks like a duck....
I'm all for female Space Marines, give them boobplate and thinner armour, make it clear they are women, proud and strong. A simple head swap does not properly represent equality. Sell all unit boxes with 50/50 representation.
If for no other reason than to decrease the popularity of Space Marines, or better yet kill 40k and GW all together. Honestly I just want to see what would happen, would a Warp rift open up in London and unleash Chaos?!
I could be wrong of course, but there's only one way to find out...BRING ON THE FEMALE MARINES.
Oh yes you are. The utter lack of self-awareness is honestly mind-blowing at this point.
The idea that a selfish corporation like GW would claim moral authority over its playerbase is disgusting. Doesn't matter what they're saying, really.
Wanna provide some evidence for that claim there chief?
And again, if you don't care about SM and you don't care what GW does, why join the discussion.
Exhibit A, this thread. You aren't allowing room for anyone to disagree with you without being denigrated as a sexist.
If it looks like a duck and quacks like a duck....
Going to have to call bullsh@t on this mate. We have time and time again met any disagreement with logic, facts and reason. There has not been an argument made against female marines that we have not argued against with in universe and real life logic. Some people have been called sexist. But they behaved as such, Matt swain for example.
Nah. Smudge was lying about my posts, people were calling me an imbecile, people were saying all sorts of rude and weird gak. But you see it as ok because you're on the "right" side.
Well, for what is worth, being abrasive, heavily implying hidden motivation in the other people, being presumptuous (for example, thinking that a couple of rlsassy lines are enough to rebuttal long articulated posts).... And then crying foul and lament that the other are the aggressive ones is neither particularly original, inventive or unheard of.
On the contrary, it's a pretty standard low level argument. As Bill Bullard said: opinion is the lower form of knowledge, it doesn't require knowledge, communication or accountability. Empathy is the higher: it requires to put in pause your ideas to open to someone's else.
You seem under the impression that your opinion is somehow relevant to the thread and that there's some kind of burden of the proof on the other people to convince you (and the possible part of the hobby that agrees with you)...
I can't speak for others (you should try it sometime), but the reason why I'm still engaging with you is not to talk to you: is to everyone else who is silently reading the topic that your arguments have no bearing (and it seems you've lost traction and mostly self-sabotaging you position in the last pages).
Goose LeChance wrote: I'm all for female Space Marines, give them boobplate and thinner armour, make it clear they are women, proud and strong. A simple head swap does not properly represent equality. Sell all unit boxes with 50/50 representation.
If for no other reason than to decrease the popularity of Space Marines, or better yet kill 40k and GW all together. Honestly I just want to see what would happen, would a Warp rift open up in London and unleash Chaos?!
I could be wrong of course, but there's only one way to find out...BRING ON THE FEMALE MARINES.
I get this is a joke post but there's really no evidence to suggest adding female SM would kill 40k. Also, GW is based in Nottingham not London.
It's not a joke post at all. I'm 100% in support of female Space Marines and the sooner it happens the better. Just make sure these neo-liberal capitalists at GW put their money where their mouths are. I want to see what happens.
It's time to stop virtue signalling and take action. Female Space Marines NOW.
Goose LeChance wrote:I'm all for female Space Marines, give them boobplate and thinner armour, make it clear they are women
Why would they need boobplate and thinner armour? They're still genetically enhanced super soldiers in massively thick power armour - boobplate and thinner armour are entirely unnecessary, and would contribute more to ideas of sexual dimorphism.
A simple head swap does not properly represent equality. Sell all unit boxes with 50/50 representation.
A headswap is all that is realistically needed to represent this, considering how the armour is thick enough to hold anyone in it. But I would totally agree with a 50/50 split of all bare heads on the sprue.
If for no other reason than to decrease the popularity of Space Marines, or better yet kill 40k and GW all together. Honestly I just want to see what would happen, would a Warp rift open up in London and unleash Chaos?!
... you want to add women Space Marines in order to *decrease* the popularity of Space Marines?
Why? How?
Also, wrong location - Nottingham would be the place to go. Maybe I'll pick up some cool mutations while I'm at it.
Hecaton wrote:Nah. Smudge was lying about my posts
Which part was the lie again?
The bit where you said that adding women Space Marines would lead to pregnancies and that all the male Space Marines would get all horny?
The bit where you said the people only wanted women Space Marines to fulfil fetishistic desires?
The bit where you said that including women would make the setting "homogenised"?
The bit where you said the Imperium *definitely* killed intersex folks at birth?
I don't believe I made any of those up. Other folks in the thread can go and verify these, if they so want to.
Goose LeChance wrote:It's time to stop virtue signalling and take action. Female Space Marines NOW.
I genuinely wish you luck, I would suggest everyone who wants to actually step up and make a change contact GW directly, and often. Let your voices be heard, posting on forums or twitter isn't enough.
Automatically Appended Next Post: Has anyone sent GW an email yet?
Perhaps you Londonianites should protest in front of GWHQ. Since you're at the heart of the corruption.
It's not really activism if you aren't doing anything
Goose LeChance wrote:I genuinely wish you luck, I would suggest everyone who wants to actually step up and make a change contact GW directly, and often. Let your voices be heard, posting on forums or twitter isn't enough.
Implying that I don't do both?
I can ask GW all I like, but if I can persuade other people to do the same, by outlining why women Astartes are something to ask for and opposing the arguments against it, then that might end up being two people asking GW, or three, or four, or more.
Perhaps you Londonianites should protest in front of GWHQ. Since you're at the heart of the corruption.
Firstly, GWHQ ain't in London. Secondly, Londonianites? Lolwut? You have no idea where the UK users here are actually from.
It's not really activism if you aren't doing anything
Shooting down bigots in hobby spaces, including online forums, is still "doing" things - even if it's simply making observers think for a wee second.
Goose LeChance wrote:I genuinely wish you luck, I would suggest everyone who wants to actually step up and make a change contact GW directly, and often. Let your voices be heard, posting on forums or twitter isn't enough.
Implying that I don't do both?
I can ask GW all I like, but if I can persuade other people to do the same, by outlining why women Astartes are something to ask for and opposing the arguments against it, then that might end up being two people asking GW, or three, or four, or more.
Perhaps you Londonianites should protest in front of GWHQ. Since you're at the heart of the corruption.
Firstly, GWHQ ain't in London. Secondly, Londonianites? Lolwut? You have no idea where the UK users here are actually from.
It's not really activism if you aren't doing anything
Shooting down bigots in hobby spaces, including online forums, is still "doing" things - even if it's simply making observers think for a wee second.
Yeah, this is the Tucker Carlson method of engagement now. Take the logical outcome that is being advocated for, and push it to an extreme version of itself, and propose anyone NOT part of that version is somehow wrong.
It's how we have a current war on Xmas because people took issue with Coffee cups at Starbucks.
If we aren't picketing outside the HQ of a head quarters, we are suddenly the pariahs and ones creating the problem.
FezzikDaBullgryn wrote: Yeah, this is the Tucker Carlson method of engagement now. Take the logical outcome that is being advocated for, and push it to an extreme version of itself, and propose anyone NOT part of that version is somehow wrong.
It's how we have a current war on Xmas because people took issue with Coffee cups at Starbucks.
If we aren't picketing outside the HQ of a head quarters, we are suddenly the pariahs and ones creating the problem.
Nice shift there "goose".
I thought inclusivity was important, it's a big issue right?
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners? Would the shareholders, lawyers and bean counters even allow it? What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners? Would the shareholders, lawyers and bean counters even allow it? What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
It's clear that you're trolling. Just because people are arguing with someone online doesn't mean they can't also take other actions. Also, your assumption that people who argue for any kind of social change are only doing it so they look "better than other people" for saying these things shows that you only see these issues as political, as theoretical things for you to sit back and argue about while ignoring that they affect real people.
Yes there are far greater obstacles women face in our sexist society than space marines not allowing women in warhammer's lore but that doesn't change the fact that there's no good reason why they can't be included in the lore. The problem isn't that women are actually set back in a material way by not having representation as marines (although its arguable that they still are slightly), but the fact that GW is unwilling to make this change signals something about the culture of this game and the people who play it. It tells people its ok to gatekeep and it tells women that they aren't fully welcome. So I ask, why is it that you are against this change?
FezzikDaBullgryn wrote: Yeah, this is the Tucker Carlson method of engagement now. Take the logical outcome that is being advocated for, and push it to an extreme version of itself, and propose anyone NOT part of that version is somehow wrong.
It's how we have a current war on Xmas because people took issue with Coffee cups at Starbucks.
If we aren't picketing outside the HQ of a head quarters, we are suddenly the pariahs and ones creating the problem.
Nice shift there "goose".
I thought inclusivity was important, it's a big issue right?
It is. And that includes talking about that with the community.
I don't quite appreciate the implication that talking about this online is wasted time, which very much feels like a method to shut up people rocking the boat.
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
We can all do both, thank you very much.
If you genuinely care that much about making sure that the giant mega-corp gets the message, perhaps you'd care to join us?
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners?
Why on earth would they? You've made this assumption twice, I'm curious why the two would be related.
It's kind of like saying "would the world end if GW made women Space Marines!!" - it seems entirely hyperbolic and fearmongering. Women Space Marines won't make GW go out of business, any more so than women Stormcast Eternals did.
Would the shareholders, lawyers and bean counters even allow it?
That depends how profitable they would see it being. They would see it being more profitable if more of the hobby spoke up in favour of it, which is the point of us folks here arguing to sway people in favour of it.
What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
Ultimately, yes.
But it does turn out that inclusion and representation are remarkably profitable (see D&D becoming increasingly inclusive, and increasingly profitable to boot) - so perhaps the two aren't mutually exclusive.
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners? Would the shareholders, lawyers and bean counters even allow it? What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
It's clear that you're trolling. Just because people are arguing with someone online doesn't mean they can't also take other actions. Also, your assumption that people who argue for any kind of social change are only doing it so they look "better than other people" for saying these things shows that you only see these issues as political, as theoretical things for you to sit back and argue about while ignoring that they affect real people.
Yes there are far greater obstacles women face in our sexist society than space marines not allowing women in warhammer's lore but that doesn't change the fact that there's no good reason why they can't be included in the lore. The problem isn't that women are actually set back in a material way by not having representation as marines (although its arguable that they still are slightly), but the fact that GW is unwilling to make this change signals something about the culture of this game and the people who play it. It tells people its ok to gatekeep and it tells women that they aren't fully welcome. So I ask, why is it that you are against this change?
Where did I say i was against it? I'm literally daring you to make the change happen.
So how many emails have you sent to GW again?
Yes, lets just call the nerd on the other side of the table a bigot. He's the one "gatekeeping women".
Cybtroll wrote: Well, for what is worth, being abrasive, heavily implying hidden motivation in the other people, being presumptuous (for example, thinking that a couple of rlsassy lines are enough to rebuttal long articulated posts).... And then crying foul and lament that the other are the aggressive ones is neither particularly original, inventive or unheard of.
You were being abrasive to people you disagreed with before I even butted into the thread. Why do you think that only my side has the requirement to be civil?
On the contrary, it's a pretty standard low level argument. As Bill Bullard said: opinion is the lower form of knowledge, it doesn't require knowledge, communication or accountability. Empathy is the higher: it requires to put in pause your ideas to open to someone's else.
You should take your own advice and criticize your own side for using blog posts claiming that representation is the reason that more women aren't involves in 40k.
You seem under the impression that your opinion is somehow relevant to the thread and that there's some kind of burden of the proof on the other people to convince you (and the possible part of the hobby that agrees with you)...
I mean I definitely take my own opinion more seriously than yours.
I can't speak for others (you should try it sometime), but the reason why I'm still engaging with you is not to talk to you: is to everyone else who is silently reading the topic that your arguments have no bearing (and it seems you've lost traction and mostly self-sabotaging you position in the last pages).
Have I? It looks to me like y'all have mostly given up because the shaming and the anecdotes won't convince me.
I thought inclusivity was important, it's a big issue right?
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
I've said this before: you push for equality and do what good you can where you can. Most of us probably aren't in positions where big corporations or anyone in charge of landmark legislation will listen to us, but we're in the position where we can discuss this sort of thing with each other - and if we can change some of those attitudes in little ways, advance the conversation just a little, or at least give some lurkers a better basis for understanding, that's got to be at least as worthwhile as any other discussion on Dakka.
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners? Would the shareholders, lawyers and bean counters even allow it? What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
Slaanesh's balls in a pita, that's in the running for the most fething ridiculous thing I've seen in this thread. GW consistently survives years of bad decisions from the anticonsumer to totally boneheaded; it'll survive a good one.
Goose LeChance wrote: Where did I say i was against it? I'm literally daring you to make the change happen.
While asking people to stop discussing it on forums though.
I fail to see why people can't do both.
I am also curious again about your comments, such as "If for no other reason than to decrease the popularity of Space Marines, or better yet kill 40k and GW all together." and "Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners?"
Yes, lets just call the nerd on the other side of the table a bigot. He's the one gatekeeping women.
I mean, yeah - they totally *could* be. They also might not be. It all depends on what systems they choose to uphold and propagate.
Does this nerd on the other side of the table leer at women, and fight just a little bit too hard to keep women relegated to the Sisters of Battle? If so, probably a bigot, and probably contributing to gatekeeping.
Being a "nerd on the other side of the table" doesn't make someone a good or a bad person. Their actions, and the causes they choose to support, would define that.
Automatically Appended Next Post:
Hecaton wrote:You should take your own advice and criticize your own side for using blog posts claiming that representation is the reason that more women aren't involves in 40k.
If it's women making those blog posts, and women saying that representation would increase women's involvement in 40k, I think those are pretty good sources.
After all, who would know women better than women?
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Perhaps he's of the opinion it isn't essential to modify the existing and enjoyed literature and faction of Space Marines that people enjoy for perceptions of the utility of representation? Perhaps he and others think any potential problems are really in the plastic models, nor even the body of fiction.
Such an answer can never suffice for those persuaded that any space or fiction with popularity that doesn’t include female characters must be abolished, but not everyone is persuaded that is necessary, nor a root cause of any problem. Some will call people so persuaded "human garbage", or if they are women "suffering from internalized patriarch" or some such of course. I generally find that isn't true, my own opinion of course, and I find atitudes like that tend to foster resentment and division which limit progress toward improving access and participation among women (the actual goal).
As I've said before, I don't think the specific program of GW adopting female marines is the only or neccessary program or approach to making 40k more accessable to women. Not that GW can't do that of course, their IP. Not that it would be neccessarily harmful either. Just that it isn't a moral and social imperative by which we should judge the worth of fellow players over.
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Perhaps he's of the opinion it isn't essential to modify the existing and enjoyed literature and faction of Space Marines that people enjoy for perceptions of the utility of representation? Perhaps he and others think any potential problems are really in the plastic models, nor even the body of fiction.
Such an answer can never suffice for those persuaded that any space or fiction with popularity that doesn’t include female characters must be abolished, but not everyone is persuaded that is necessary, nor a root cause of any problem. Some will call people so persuaded "human garbage", or if they are women "suffering from internalized patriarch" or some such of course. I generally find that isn't true, my own opinion of course, and I find atitudes like that tend to foster resentment and division which limit progress toward improving access and participation among women (the actual goal).
As I've said before, I don't think the specific program of GW adopting female marines is the only or neccessary program or approach to making 40k more accessable to women. Not that GW can't do that of course, their IP. Not that it would be neccessarily harmful either. Just that it isn't a moral and social imperative by which we should judge the worth of fellow players over.
Was Hecaton up in arms over Primaris? Because they were a much bigger change than saying "We expanded the recruitment pool."
So instead of arguing amongst us wee plebeians, who have no say in the matter, why aren't you going after the giant mega corp that makes all the decisions? Are you merely a clout chaser? Internet back pats? Does it make you feel superior to others?
Maybe you're afraid of what could happen. Could GW go out of business if they made female Spice Mariners? Would the shareholders, lawyers and bean counters even allow it? What are they waiting for? Are plastic toys more important than being inclusive? Is money more important? hmm
It's clear that you're trolling. Just because people are arguing with someone online doesn't mean they can't also take other actions. Also, your assumption that people who argue for any kind of social change are only doing it so they look "better than other people" for saying these things shows that you only see these issues as political, as theoretical things for you to sit back and argue about while ignoring that they affect real people.
Yes there are far greater obstacles women face in our sexist society than space marines not allowing women in warhammer's lore but that doesn't change the fact that there's no good reason why they can't be included in the lore. The problem isn't that women are actually set back in a material way by not having representation as marines (although its arguable that they still are slightly), but the fact that GW is unwilling to make this change signals something about the culture of this game and the people who play it. It tells people its ok to gatekeep and it tells women that they aren't fully welcome. So I ask, why is it that you are against this change?
Regardless of my opinion elsewhere here we agree on this, this fella is clearly trolling and using an alt account to do so, brand new, low post count, deliberate inflamatory language, I agree with you, a troll.
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Perhaps he's of the opinion it isn't essential to modify the existing and enjoyed literature and faction of Space Marines that people enjoy for perceptions of the utility of representation?
My counterpoint - are the people who want to keep things unmodified aware and accepting of the fact that what they enjoy is making the game unpopular to others?
Are they okay with that? Is their enjoyment of fictional super soldiers not having women worth keeping people out of the hobby for? Is that an acceptable trade for them?
Just that it isn't a moral and social imperative by which we should judge the worth of fellow players over.
That entirely depends on the answers they give, and their justifications for doing so.
If their justification was "I don't care about people feeling excluded because of some arbitrary fiction, they can go suck a lemon", then I'm absolutely going to judge them for that, because that's just plain rude and unsympathetic.
57 Pages and still no answer from the other side as to why we can't just make Female Primaris Marines. Baffling.
But on the bright side my block list is now an entire page! And we've shone Sunlight into some of the darker corners of the hobby. If nothing else, I'm proud of Dakka Forums tonight.
Nevertheless it seems like there's a lot of people who you didn't bring around to your way of thinking in terms of female space marines being neccessary either. The idea will likely take off if it becomes broadly popular, but has the focus of this thread been to help find ways relevant to people who don't see it as neccessary or good to explore ways it could fit (I've offered my own suggestions), or to simply tell anyone who doesn't see it as an important step forward they are wrong, and add them to your block list?
RegularGuy wrote: Nevertheless it seems like there's a lot of people who you didn't bring around to your way of thinking in terms of female space marines being neccessary either.
And a not-insignificant number of those are people who didn't find many of the real world issues problems either.
I'll be totally honest here, I kinda tune out when someone suggests that representation is "woke" or "SJW propaganda".
Now, of the other people who wasn't "brought around to our way of thinking", possibly because we've discussed this a lot with them, some bloke at the very least *is* supportive of the idea, just not for overtly political reasons. While I may disagree with having to hide the real world decisions behind the change, they are still positive to the change. Of the people who didn't find Space Marines being inclusive of women important, how many of them were simply because they didn't find representation important in the first place? Genuinely, I'm interested to hear what I may have missed over a long thread.
The idea will likely take off if it becomes broadly popular, but has the focus of this thread been to help find ways relevant to people who don't see it as neccessary or good to explore ways it could fit (I've offered my own suggestions), or to simply tell anyone who doesn't see it as an important step forward they are wrong, and add them to your block list?
Ultimately, that depends on why they don't find it necessary.
It just so happens that many of the people saying it's unnecessary are doing so because they don't really care about the lack of representation, and I can't fix a lack of empathy.
The initial premise of the thread was "what would the response be if Cawl/GW made women Space Marines", which then changed into "should GW make women Space Marines", and then "how should GW make women Space Marines". And ultimately, I *do* want to hear reasons why maybe Space Marines should stay as they are - but I want those reasons to be in good faith and ultimately compassionate to people in the real world, and not "I don't think representation problems exist", because that's not an argument with a shred of empathy behind it.
If someone expresses that they don't care about the fair treatment of other humans, how do I have a fair conversation with them?
I will note, I'm not here to block or ignore users, and have no intention on doing so.
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Perhaps he's of the opinion it isn't essential to modify the existing and enjoyed literature and faction of Space Marines that people enjoy for perceptions of the utility of representation? Perhaps he and others think any potential problems are really in the plastic models, nor even the body of fiction.
Such an answer can never suffice for those persuaded that any space or fiction with popularity that doesn’t include female characters must be abolished, but not everyone is persuaded that is necessary, nor a root cause of any problem. Some will call people so persuaded "human garbage", or if they are women "suffering from internalized patriarch" or some such of course. I generally find that isn't true, my own opinion of course, and I find atitudes like that tend to foster resentment and division which limit progress toward improving access and participation among women (the actual goal).
As I've said before, I don't think the specific program of GW adopting female marines is the only or neccessary program or approach to making 40k more accessable to women. Not that GW can't do that of course, their IP. Not that it would be neccessarily harmful either. Just that it isn't a moral and social imperative by which we should judge the worth of fellow players over.
You may not find it necessary but no one is looking at abolishing anything, just a tiny redress of the scales. You agree it wouldn’t be harmful but sadly the status quo is, currently it seems ok to be abusive, openly sexist and even make death threats. That’s the reality here, I’ve been on the receiving end of it and not just here, all for the cardinal sin of placing a female style head on my marines and using the female pronouns to describe them. Nothing is being forced on anyone, anyone could ignore the change if the disliked it so much but they wouldn’t be able to hide behind “it’s against the lore” as an excuse for excluding people, male and female. I don’t judge people by whether or not they approve of female marines but on how they behave, and plenty on here have behaved atrociously. Many just plain badly.
It’s not all that GW could do but it would be a very good step in the right direction, it also isn’t going to fix sexism in any wider sense but again it’s a small step and a big step for the wargaming community. You say any answer would but insufficient for any group that want to abolish things that aren’t representative, again, no one is asking for marines to abolished or even significantly changed. No one. But an answer would be nice. We have asked and asked, when answers have been given they have been discussed, nothing has been dismissed out of hand, 57 pages on the back and forth of the “lore”, on the business arguments, on the justification of the push for female marines.
The pro female marines side has even instigated deep dives into the “lore” to see just how relevant it is, that could have gone either way, it could have been in every codex and every publication. It hasn’t. For years and never in a codex. We have shown time and again examples of abuse and bigotry and been subject to it in this thread, the trolling is still going on. Not only that is a discussion I have wanted to have for years but haven’t been allowed because the anti female marines always shouted down any attempt to with abuse and claims of SJW and culture war. (Again thank you mods for allowing this, I appreciate it must be a lot of work for you monitor this discussion a no it’s a credit to you that it has gone as long as it has). But even now we are still waiting after so many pages for an argument that isn’t that it’s lore breaking, or that there are SoB so it’s not needed or that their must be male SoB for it to be fair. Because we have done those to death and they never stack up or stand up to any scrutiny. So all we have now is people getting their feelings hurt that they don’t have or won’t say the reason they don’t want them or that they just wouldn’t like it.
As a note as well, I have not blocked anyone on this forum at all. And won’t. I have however looked at everyone who has posted anything unpleasant and tried to see how well you paint and judged you on that. I don’t know why but it seems pertinent. So if you are going to come in here and hurl abuse around then you had best be a brilliant painter that’s all I can say.
If someone expresses that they don't care about the fair treatment of other humans, how do I have a fair conversation with them?
Do you not see Sgt_Smudge, that your framing precludes a "fair conversation"?
When you tell people that your opinion is the one of empathy and moral rectitude, and imply that as a logical consequence anyone who disagrees with either your basic premise or your framing is therefore unempathetic and lacking in correctness then you yourself have created the impossibility of a "fair argument".
...are the people who want to keep things unmodified aware and accepting of the fact that what they enjoy is making the game unpopular to others?
That might be a fair question. I only say might because based on Games Workshop's sales, 40k seems to be more popular than ever and I'm not aware of 40k's popularity ever dropping back, it seems only to have become more and more popular over time.
Your assertion that the existing background/the mere enjoyment of the existing background, is making the game unpopular is demonstrably untrue. Your assertion that people are being kept out of the hobby because space marine are all male is demonstrably untrue.
Because this is, even now, a niche hobby. It’s a long way from getting a majority of men, let alone a majority of people-it’s fully possible for something to be popular among some and exclusionary towards others.
Err, Games Workshop's sales? Just go and look at how well the company is performing and form your own conclusion.
Because this is, even now, a niche hobby. It’s a long way from getting a majority of men, let alone a majority of people-
The hobby doesn't need a majority of the population involved with it for it to be doing well.
it’s fully possible for something to be popular among some and exclusionary towards others.
You can say that about literally anything.
As to 40k speciffically, look at how quickly Indomitus sold out. Now compare that with Dominion. As of several minutes ago, you can still get the box of coins with an order of Dominion, which means they've sold less than 33,050 units, at least from Games Workshop online. And you can still get the limited edition rulebook, Indomitus sold out on the day.
If someone expresses that they don't care about the fair treatment of other humans, how do I have a fair conversation with them?
Do you not see Sgt_Smudge, that your framing precludes a "fair conversation"?
When you tell people that your opinion is the one of empathy and moral rectitude, and imply that as a logical consequence anyone who disagrees with either your basic premise or your framing is therefore unempathetic and lacking in correctness then you yourself have created the impossibility of a "fair argument".
I'm not sure that asking that people justify their point without saying "I don't care about how people feel excluded" is precluding fair conversation.
Correct me if I'm wrong, but should we *not* be empathetic here? Am I wrong for expecting empathy and sympathy for people who very much feel excluded?
You're saying to me that you can disagree with needing women Space Marines without being unempathetic - so please, show me. Show me an argument from someone who has considered the valid feelings of people excluded from the hobby, acknowledged their own worth as human beings, put their feelings in mind, and still says women Space Marines aren't the way forward, and why not.
I'm not precluding fair conversation by expecting a shred of empathy here. That's the bare minimum of what I should expect from any discussion.
...are the people who want to keep things unmodified aware and accepting of the fact that what they enjoy is making the game unpopular to others?
That might be a fair question. I only say might because based on Games Workshop's sales, 40k seems to be more popular than ever and I'm not aware of 40k's popularity ever dropping back, it seems only to have become more and more popular over time.
However, is this because of Space Marines being all male, or is it because the sculpts are more appealing, or the marketing is more successful, or the rules are more attractive, or any number of factors? Is 40k's current popularity anything to do with their exclusion of women from their flagship faction?
And again, as I believe touched on above, a game can be "more popular than ever" and still be exclusive. Just because it's popular with one demographic doesn't change that another demographic feels like they're not welcome.
Your assertion that the existing background/the mere enjoyment of the existing background, is making the game unpopular is demonstrably untrue. Your assertion that people are being kept out of the hobby because space marine are all male is demonstrably untrue.
Um, no, not at all actually.
Women still feel held at arm's length, regardless of how many more men flock to 40k. Just because it's growing increasingly popular doesn't mean that it's happening across all demographics.
The game can be popular with one demographic, and unpopular with another - that is a fairly reasonable claim, yes? What I'm asking is if/why adding women Space Marines would make it unpopular with the demographic is it already popular with.
Err, Games Workshop's sales? Just go and look at how well the company is performing and form your own conclusion.
And is that because Space Marines can't be women?
Because this is, even now, a niche hobby. It’s a long way from getting a majority of men, let alone a majority of people-
The hobby doesn't need a majority of the population involved with it for it to be doing well.
And just because it's doing well doesn't mean it's not excluding people.
it’s fully possible for something to be popular among some and exclusionary towards others.
You can say that about literally anything.
But that doesn't make it incorrect. Just because 40k is popular amongst a predominantly male audience doesn't change that it is exclusionary towards the women's audience - and I'm asking why we shouldn't change that. Why *should* we settle for that?
As to 40k speciffically, look at how quickly Indomitus sold out. Now compare that with Dominion. As of several minutes ago, you can still get the box of coins with an order of Dominion, which means they've sold less than 33,050 units, at least from Games Workshop online. And you can still get the limited edition rulebook, Indomitus sold out on the day.
Have you considered that this is potentially because Dominion is for AoS, a smaller, newer game, which is less influential and marketed than 40k?
Oh cool, the pro-female SM peeps have to explain their argument for someone who hasn't read the thread. Must be a day ending in "y". Letsa go!
Spoiler:
Do you not see Sgt_Smudge, that your framing precludes a "fair conversation"?
When you tell people that your opinion is the one of empathy and moral rectitude, and imply that as a logical consequence anyone who disagrees with either your basic premise or your framing is therefore unempathetic and lacking in correctness then you yourself have created the impossibility of a "fair argument".
I really hope that you aren't implying that those in the hobby who use the background to be sexist, promote exclusionary behavior, and justify death threats are the morally right people. There has been good discussion between the posters in this thread and the only times problems have arisen is due to behaviour such as that mentioned previously, if someone is clearly trolling or if they simply post "I'm right, you're wrong so shut up". It's not my fault that the vast majority of these cases happen to be on the anti-female SM side of the discussion.
Spoiler:
That might be a fair question. I only say might because based on Games Workshop's sales, 40k seems to be more popular than ever and I'm not aware of 40k's popularity ever dropping back, it seems only to have become more and more popular over time.
Your assertion that the existing background/the mere enjoyment of the existing background, is making the game unpopular is demonstrably untrue. Your assertion that people are being kept out of the hobby because space marine are all male is demonstrably untrue.
Popularity as a whole doesn't mean popularity with certain people. And just so we're 100% clear here, it's not just that SM are male-exclusive that people feel unwelcome in the hobby. It goes a little something like this:
Spoiler:
Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
However, the freedom of creativity for SM is not allowed if someone makes their SM female.
Why? Because the background says so (sort of).
Why does that background say so? Because GW made rubbish female models back in ye' olden' dayes' and they didn't sell well.
But GW has improved their sculpting talent since then, so why are there no female SM allowed?
Because the background says so.
(At this point the argument against female SM becomes tediously circular and we move on to Real Life problems)
Hold on, hobbyists are doing it anyway. Wait, why are they getting harassed and threatened?
Oh, because they didn't adhere to the background.
But the background has seen extensive change since it was first written over two decades ago and this particular part isn't really focused on nowadays. People are using it as a reason to be exclusionary/hateful, surely we should change this?
No, because that would be "political".
(Here the argument becomes tedious and circular again)
Does that make it clearer for you?
Spoiler:
Err, Games Workshop's sales? Just go and look at how well the company is performing and form your own conclusion.
Again, overall popularity doesn't mean that popularity is balanced between different groups.
Spoiler:
The hobby doesn't need a majority of the population involved with it for it to be doing well.
Correct. It does, however, need to be a place where anyone can join and enjoy without fear of harassment or threat. Currently, it is not that.
Spoiler:
You can say that about literally anything.
As to 40k speciffically, look at how quickly Indomitus sold out. Now compare that with Dominion. As of several minutes ago, you can still get the box of coins with an order of Dominion, which means they've sold less than 33,050 units, at least from Games Workshop online. And you can still get the limited edition rulebook, Indomitus sold out on the day.
Here are some reasons as to why Dominion didn't sell out on day one:
1 - GW actually produced enough copies for once.
2 - There were specific systems put in place to prevent scalpers from using bots to buy out all the stock and then scalp it on eBay.
3 - AoS has a much greater diversity in factions played and the box didn't work with the diversity of player factions. 11 factions benefited from one half of the Indomitus box (Space Marines) whereas only 1 benefited from either half of Dominion.
4 - AoS probably doesn't have the same size of player base 40k does which means fewer people likely to buy the box.
I'm not sure that asking that people justify their point without saying "I don't care about how people feel excluded" is precluding fair conversation.
Correct me if I'm wrong, but should we *not* be empathetic here? Am I wrong for expecting empathy and sympathy for people who very much feel excluded?
You're saying to me that you can disagree with needing women Space Marines without being unempathetic - so please, show me. Show me an argument from someone who has considered the valid feelings of people excluded from the hobby, acknowledged their own worth as human beings, put their feelings in mind, and still says women Space Marines aren't the way forward, and why not.
I'm not precluding fair conversation by expecting a shred of empathy here. That's the bare minimum of what I should expect from any discussion.
I can't tell if you're a troll Sgt_Smudge but if you are, then you are a master at it and I doff my cap.
Again, you have framed your position as the one of empathy and moral rectitude so there is now no position from which to disagree with your basic premise or your framing which does not make the person disagreeing unempathetic and incorrect.
The game can be popular with one demographic, and unpopular with another - that is a fairly reasonable claim, yes?
It's a reasonable claim but it's a universal truth, some things are popular with some and unpopular with others which is also reasonable.
What I'm asking is if/why adding women Space Marines would make it unpopular with the demographic is it already popular with.
But this question is disconnected to the idea presented above. You're telling me that you believe that female space marines are necessary because of empathy, humanity and rightness. With such an objective in mind, the popularity or lack thereof is irrelevent, you're reddressing a wrong, you have a duty to see the creation of female space marines.
Just because 40k is popular amongst a predominantly male audience doesn't change that it is exclusionary towards the women's audience
It's your opinion that that is the case and that it is space marines that are the core issue. I watch a lot of women youtubers and it seems to me that they have the same spread of interest in the general hobby as the men youtubers. One very small channel I follow, she explained that she mostly paints the minis she paints because she's very comfortable painting cloth, and was nervous about painting armour because she didn't know how to tackle large flat panels on a mini so, marines would not be her first choice for an army for a very straight forward reason.
Have you considered that this is potentially because Dominion is for AoS, a smaller, newer game, which is less influential and marketed than 40k?
I'm sure it couldn't be that.
And I'm sure it couldn't be that either Sgt_Smudge, especially considering that the hype train has been in full force for months, so on that at least, we agree.
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Mainly, representation doesn't actually help women feel at home in the hobby. Wargaming itself is uninteresting to many women (more women than men); maybe it's socialization or maybe it's innate, doesn't matter. I strongly suspect myself that more women and girls would engage with the setting through roleplaying games or other media besides wargaming.
Automatically Appended Next Post:
JNAProductions wrote: Was Hecaton up in arms over Primaris? Because they were a much bigger change than saying "We expanded the recruitment pool."
You may not find it necessary but no one is looking at abolishing anything, just a tiny redress of the scales. You agree it wouldn’t be harmful but sadly the status quo is, currently it seems ok to be abusive, openly sexist and even make death threats.
You and others on your side have been quite abusive towards those you disagree with as well. As far as death threats go, I don't know.
And again, for those of you saying that representation is important for getting women into the hobby - there are other miniature games that have a more even male/female split on their flagship factions, and they have no massive or even noticeable influx of female players. So I think the proof is against you there.
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Mainly, representation doesn't actually help women feel at home in the hobby. Wargaming itself is uninteresting to many women (more women than men); maybe it's socialization or maybe it's innate, doesn't matter. I strongly suspect myself that more women and girls would engage with the setting through roleplaying games or other media besides wargaming.
Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
You can backtrack THE EXACT SAME DISCUSSION in RPG forum in the first year of 2000 (from 1995 to 2010, depending on where you live). Up to that point, the only intersection with Rpg and female audience where the Goth culture and Vampire the Masquerade.
Guess what? Female where interested, but not in old incarnation on RPGs l. Now we gave new ones, that support both the old approaches, bit add new ones.
The same happended with Larp around 2010-2015 (at least in Italy, not sure in US that I think are behind in this specific gaming segment).
We moved (in general) from Lorien enclosed campaigns focused on fighting and politics to full fledged roleplaying events (including, for the sake of the argument, Victorian gala events, historical reconstruction and such).
There are cases after this transition where 80% of participants where female, because they felt interested and engaged in different storylines, storytelling and character within the boundaries of the hobby.
And note: none cried SJW and other idiotic stuff... Ever. Everyone was simply happy we're more than before, also doing more varied things Because the buzzwords to shut the discussion down weren't invented yet (if it was more than a propaganda buzzword, the same problem would have been expressed with other words. It hasn't).
In general, it's almost inevitably a simple failure in imagination. Which I always find pretty damning when manifest itself in a hobby that is supposed to encourage imagination and creativity.
I don't get why people conflate what they believe (or the current temporary contingencies) with things as they are.
Cybtroll wrote: The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
You can backtrack THE EXACT SAME DISCUSSION in RPG forum in the first year of 2000 (from 1995 to 2010, depending on where you live). Up to that point, the only intersection with Rpg and female audience where the Goth culture and Vampire the Masquerade.
Guess what? Female where interested, but not in old incarnation on RPGs l. Now we gave new ones, that support both the old approaches, bit add new ones.
The same happended with Larp around 2010-2015 (at least in Italy, not sure in US that I think are behind in this specific gaming segment).
We moved (in general) from Lorien enclosed campaigns focused on fighting and politics to full fledged roleplaying events (including, for the sake of the argument, Victorian gala events, historical reconstruction and such).
There are cases after this transition where 80% of participants where female, because they felt interested and engaged in different storylines, storytelling and character within the boundaries of the hobby.
And note: none cried SJW and other idiotic stuff... Ever. Everyone was simply happy we're more than before, also doing more varied things Because the buzzwords to shut the discussion down weren't invented yet (if it was more than a propaganda buzzword, the same problem would have been expressed with other words. It hasn't).
In general, it's almost inevitably a simple failure in imagination. Which I always find pretty damning when manifest itself in a hobby that is supposed to encourage imagination and creativity.
I don't get why people conflate what they believe (or the current temporary contingencies) with things as they are.
Very interesting! Thanks for sharing.
This actually touches on the other thread of why are there fewer female players in the first place. It's actuslly something that interests me, maybe a bit more than 'female marines'.
For what its worth the baseline argument I've seen why rpgs pulled this off and wargames haven't is that wargames are generally far more narrow in scope*, there is a vast vast array of different types of rpgs, board games and larps, and they encompass more than just fighting and looting. I think there is at least some bit of merit to that. One of my worst experiences ever was a 3 hour dungeon crawl where is was.just.fighting. bored me to tears! I'd also add that these kinds of games often have an intimate social aspect to them and far stronger group dynamics than our wargaming cliques have where the 'ideal' state often seems to be 'I should be able to play a game with a perfect stranger and not need to talk to them or discuss anything'.
* there's caveats, and I think it's reflective of the broadening and 'hybridisation' of game types you see these days. Its harder to do it for wargames as they tend to be very narrowly focused. Types of games matter. most of my friends are female. Couple of years ago my wife took me to warhammer world and we did the tour. As an aside whw is awesome! What grabbed her attention were the bloodbowl minis - she loves her nfl and rugby - and not the guys and guns and tanks. So guess what? I bought her bloodbowl and painted up.all the doods as per her specification. Its our go to group game when friends come over. I've mentioned it elsewhere, but of our friends, I can imagine three of four would love to play the game, stemming from their love of sports etc and yes, theyre bloody competitive ladies.I think one in particular has the 'gaming gene' and I could probably get her involved with warhammer:underworlds or warcry. Maybe even necromunda, so long as we don't play 'technicalmunda' (honestly, a 'warcry'ed infinity or necromunda would be my gaming nirvana). Thst said, I don't think any of them would be drawn to the more 'militaristic' or 'large scale' nature of 40k- despite loving my doods, not one of them has ever asked to get involved. I don't think any of them would want to play a stranger or would feel comfortable in an lgs (and I think these are stronger barriers that need addressed). Us playing together would also be rooted in the 'intimate group' dynamic I spoke about earlier - female majority group, and we're all friends going back to kidhood in some cases. It's not 'just the game', its 'time with friends/family'. I think the hobby side disinterests them too, so I'd need to paint their stuff, which admittedly I'd enjoy doing. Although my wife has painted a biker marine once!
And again, as I believe touched on above, a game can be "more popular than ever" and still be exclusive. Just because it's popular with one demographic doesn't change that another demographic feels like they're not welcome.
Women still feel held at arm's length, regardless of how many more men flock to 40k. Just because it's growing increasingly popular doesn't mean that it's happening across all demographics.
The game can be popular with one demographic, and unpopular with another - that is a fairly reasonable claim, yes? What I'm asking is if/why adding women Space Marines would make it unpopular with the demographic is it already popular with.
But that doesn't make it incorrect. Just because 40k is popular amongst a predominantly male audience doesn't change that it is exclusionary towards the women's audience - and I'm asking why we shouldn't change that. Why *should* we settle for that?
Personally I don't think 'there aren't any female marines' is the largest component of why more girls don't get involved in wargaming. It might be as aspect, maybe a large part for some, but on the whole, I dont think they're reflective of thr majority; and there are bigger barriers in existence, and these are what really cause the 'feelings of exclusion'. I presume you're aware of them (you seem a socially aware guy, in fairness) but I think focusing on this one aspect (and in fairness, it's the topic of the thread) can risk missing the forest for the trees.
I don't think adding female marines will be unsuccessful. However I don't think it will get significantly more 'new punters' through the door. At least initially**. (I think other changes need to be made that I would argue put up more barriers). I think they'll appeal to more guys who want female marines than female players who feel excluded. (This isn't a reason not to do it by the way, I'll absolutely accept that - I would love to see a shield maiden or valkyrie themed unit, still in love with that not-reiver from.earlier too!).
As you say, why should we settle for that, and why shouldn't we change that. I'm in full agreement.
** I think gaming culture itself needs a bit of a shake, the types of games we play, how we interact, the group dynamics etc. Get more people through the door first, then have the marines waiting for them - I don't think just having the marines will be enough to enact the changes you want to.see. so yes to what you say, but it's part of a greater whole, not the solution in itself.
Sgt_Smudge wrote: I'm not sure that asking that people justify their point without saying "I don't care about how people feel excluded" is precluding fair conversation.
Correct me if I'm wrong, but should we *not* be empathetic here? Am I wrong for expecting empathy and sympathy for people who very much feel excluded?
You're saying to me that you can disagree with needing women Space Marines without being unempathetic - so please, show me. Show me an argument from someone who has considered the valid feelings of people excluded from the hobby, acknowledged their own worth as human beings, put their feelings in mind, and still says women Space Marines aren't the way forward, and why not.
I'm not precluding fair conversation by expecting a shred of empathy here. That's the bare minimum of what I should expect from any discussion.
You have framed your position as the one of empathy and moral rectitude so there is now no position from which to disagree with your basic premise or your framing which does not make the person disagreeing unempathetic and incorrect.
I've not "framed" it as anything, beyond a basic level of respect. I've asked you to show me an argument from someone that considers the feelings of women and still turns around and says that women Space Marines don't need to exist.
That's not painting any argument as "unempathetic", because apparently there should be arguments out there that are empathetic, right?
Right?
Look, if this is your way of saying that you don't *have* an argument that is also respectful of women calling for representation, that's fine. Just admit it, instead of trying to claim like I'm making this impossible for you. It's totally possible - if you happened to have an argument that you claim to have.
The game can be popular with one demographic, and unpopular with another - that is a fairly reasonable claim, yes?
It's a reasonable claim but it's a universal truth, some things are popular with some and unpopular with others which is also reasonable.
But then I have to ask why are those things unpopular? In 40k's case, we have women literally telling us why it's unpopular with them (because of the all-boys-club mentality and lack of good representative figures) - so is that not something we should change?
What I'm asking is if/why adding women Space Marines would make it unpopular with the demographic is it already popular with.
But this question is disconnected to the idea presented above. You're telling me that you believe that female space marines are necessary because of empathy, humanity and rightness. With such an objective in mind, the popularity or lack thereof is irrelevent, you're reddressing a wrong, you have a duty to see the creation of female space marines.
No, you've missed the point. I'm mentioning "empathy" (I never mentioned humanity and rightness, don't put words in my mouth) because we literally have women telling us what they want. It's not disconnected at all. I believe that women Space Marines are necessary because that's what women are saying would help with their feelings of exclusion in the hobby - and people feeling excluded from the hobby for a perfectly changeable reason isn't something that we should just ignore, because that would be unempathetic.
Just because 40k is popular amongst a predominantly male audience doesn't change that it is exclusionary towards the women's audience
It's your opinion that that is the case
If women say it's exclusionary, then that opinion ceases to be so. It then becomes a fact.
that it is space marines that are the core issue.
Not the core issue, no. But one of the most visible, fixable, and simplest to resolve.
I watch a lot of women youtubers and it seems to me that they have the same spread of interest in the general hobby as the men youtubers. One very small channel I follow, she explained that she mostly paints the minis she paints because she's very comfortable painting cloth, and was nervous about painting armour because she didn't know how to tackle large flat panels on a mini so, marines would not be her first choice for an army for a very straight forward reason.
And most of my friends in the hobby are women, and they're all pro-women Astartes.
Again - in your example, just because she wouldn't want to paint Space Marines doesn't mean that she is opposed to women Space Marines. I wouldn't want to paint Orks because of their various textures, but I'm not advocating that Orks shouldn't exist.
Have you considered that this is potentially because Dominion is for AoS, a smaller, newer game, which is less influential and marketed than 40k?
I'm sure it couldn't be that.
And I'm sure it couldn't be that either Sgt_Smudge, especially considering that the hype train has been in full force for months, so on that at least, we agree.
Hype trains don't make up for nearly 40 years of legacy and fanbase though.
Hecaton wrote:
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Mainly, representation doesn't actually help women feel at home in the hobby.
Don't know about that one, chief, considering that most of the women I speak to sing the praises of good representation and how it makes them feel like an organic part of the world.
You criticised the pro-women Astartes crowd earlier for speaking "for" women, but isn't that what you're doing here?
Wargaming itself is uninteresting to many women (more women than men)
And wargaming is also uninteresting to many men too. But there are both men, women, and everyone in between who *do* enjoy it. Why shouldn't we appeal to all of them?
maybe it's socialization or maybe it's innate, doesn't matter.
I mean, it kinda *does* matter, because if you happened to believe it was innate (which would be ridiculous), then you could make an argument that it was just "biology" and there was no point fighting against that.
Fortunately, there is no conclusive evidence that biology keeps women out of wargaming.
I strongly suspect myself that more women and girls would engage with the setting through roleplaying games or other media besides wargaming.
Riiiiiight... you know that 40k isn't just wargaming, and has other media aspects too, like the art, roleplaying games, fiction, video games, etc etc, and that roleplaying games like Deathwatch still have the "no women Space Marines allowed" rule, right?
If you want them to engage with the setting, that still doesn't change how the setting itself says "no women Space Marines".
Even if we assume that women don't join in on the wargaming side, why is the setting still exclusionary?
As far as death threats go, I don't know.
... you don't know if it's okay to make death threats over plastic models?
Here's a hint - no, it's not.
And again, for those of you saying that representation is important for getting women into the hobby - there are other miniature games that have a more even male/female split on their flagship factions, and they have no massive or even noticeable influx of female players. So I think the proof is against you there.
Actually, we *have* proof. It's called women telling us that representation is important. I think that kind of trumps anything else, really.
macluvin wrote:
Hecaton wrote: Mainly, representation doesn't actually help women feel at home in the hobby. Wargaming itself is uninteresting to many women (more women than men); maybe it's socialization or maybe it's innate, doesn't matter. I strongly suspect myself that more women and girls would engage with the setting through roleplaying games or other media besides wargaming.
Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
Bolded for emphasis.
Hecaton, I don't understand how you can say in one breath "this isn't what women want" when in the same breath, you invalidate the voices of women.
You make claims that all the pro-women Astartes commenters are only making these argument to fulfil their own fetishes, while you outright ignore the voices of women also.
Deadnight wrote:Personally I don't think 'there aren't any female marines' is the largest component of why more girls don't get involved in wargaming. It might be as aspect, maybe a large part for some, but on the whole, I dont think they're reflective of thr majority; and there are bigger barriers in existence, and these are what really cause the 'feelings of exclusion'. I presume you're aware of them (you seem a socially aware guy, in fairness) but I think focusing on this one aspect (and in fairness, it's the topic of the thread) can risk missing the forest for the trees.
I don't think adding female marines will be unsuccessful. However I don't think it will get significantly more 'new punters' through the door. At least initially**. (I think other changes need to be made that I would argue put up more barriers). I think they'll appeal to more guys who want female marines than female players who feel excluded. (This isn't a reason not to do it by the way, I'll absolutely accept that - I would love to see a shield maiden or valkyrie themed unit, still in love with that not-reiver from.earlier too!).
As you say, why should we settle for that, and why shouldn't we change that. I'm in full agreement.
** I think gaming culture itself needs a bit of a shake, the types of games we play, how we interact, the group dynamics etc. Get more people through the door first, then have the marines waiting for them - I don't think just having the marines will be enough to enact the changes you want to.see. so yes to what you say, but it's part of a greater whole, not the solution in itself.
No, you are absolutely right there - women Astartes alone wouldn't be anywhere near enough. As you say, it's part of the greater whole, a motion towards the solution, but definitely not the solution itself.
I'd be lying if I said that "fixing this one thing will fix everything", because that would be incredibly reductionist of me, but it definitely is, from what I understand of the reasons women aren't that interested, a largely contributing factor!
JNAProductions wrote: Hecaton, what real-world reasons are there to not have female Marines? What real-world reason is there to be against representation?
Mainly, representation doesn't actually help women feel at home in the hobby. Wargaming itself is uninteresting to many women (more women than men); maybe it's socialization or maybe it's innate, doesn't matter. I strongly suspect myself that more women and girls would engage with the setting through roleplaying games or other media besides wargaming.
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JNAProductions wrote: Was Hecaton up in arms over Primaris? Because they were a much bigger change than saying "We expanded the recruitment pool."
You may not find it necessary but no one is looking at abolishing anything, just a tiny redress of the scales. You agree it wouldn’t be harmful but sadly the status quo is, currently it seems ok to be abusive, openly sexist and even make death threats.
You and others on your side have been quite abusive towards those you disagree with as well. As far as death threats go, I don't know.
And again, for those of you saying that representation is important for getting women into the hobby - there are other miniature games that have a more even male/female split on their flagship factions, and they have no massive or even noticeable influx of female players. So I think the proof is against you there.
Please show a post where I have been abusive? Money where you’re mouth is time please. Also note any part of posts I have had removed are only because I was discussing abuse directed at us that was then deleted. So go on. Show me where I have been abusive?
Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females. So why are people saying that there isn't enough female diversity?
I'm not sure that asking that people justify their point without saying "I don't care about how people feel excluded" is precluding fair conversation.
Correct me if I'm wrong, but should we *not* be empathetic here? Am I wrong for expecting empathy and sympathy for people who very much feel excluded?
You're saying to me that you can disagree with needing women Space Marines without being unempathetic - so please, show me. Show me an argument from someone who has considered the valid feelings of people excluded from the hobby, acknowledged their own worth as human beings, put their feelings in mind, and still says women Space Marines aren't the way forward, and why not.
I'm not precluding fair conversation by expecting a shred of empathy here. That's the bare minimum of what I should expect from any discussion.
I can't tell if you're a troll Sgt_Smudge but if you are, then you are a master at it and I doff my cap.
Again, you have framed your position as the one of empathy and moral rectitude so there is now no position from which to disagree with your basic premise or your framing which does not make the person disagreeing unempathetic and incorrect.
The game can be popular with one demographic, and unpopular with another - that is a fairly reasonable claim, yes?
It's a reasonable claim but it's a universal truth, some things are popular with some and unpopular with others which is also reasonable.
What I'm asking is if/why adding women Space Marines would make it unpopular with the demographic is it already popular with.
But this question is disconnected to the idea presented above. You're telling me that you believe that female space marines are necessary because of empathy, humanity and rightness. With such an objective in mind, the popularity or lack thereof is irrelevent, you're reddressing a wrong, you have a duty to see the creation of female space marines.
Just because 40k is popular amongst a predominantly male audience doesn't change that it is exclusionary towards the women's audience
It's your opinion that that is the case and that it is space marines that are the core issue. I watch a lot of women youtubers and it seems to me that they have the same spread of interest in the general hobby as the men youtubers. One very small channel I follow, she explained that she mostly paints the minis she paints because she's very comfortable painting cloth, and was nervous about painting armour because she didn't know how to tackle large flat panels on a mini so, marines would not be her first choice for an army for a very straight forward reason.
Have you considered that this is potentially because Dominion is for AoS, a smaller, newer game, which is less influential and marketed than 40k?
I'm sure it couldn't be that.
And I'm sure it couldn't be that either Sgt_Smudge, especially considering that the hype train has been in full force for months, so on that at least, we agree.
I can assure smudge has been most patient and effusive in his responses and is in no way a troll, he has dealt with many. All that you are saying has been discussed to death in this thread and your argument does not stack up I’m afraid. 40K isn’t popular and getting more popular because women are excluded for they key factions, it’s getting more popular in spite of that. Doesn’t mean we shouldn’t remove some outdated misogynistic nonsense from back in the day. 40K isn’t more popular than AoS because it’s excludes women and isn’t as representative. That’s just silly. It’s already been established that the community is seen as a safe place for bigots who hide behind the lore as an excuse. (Note, not everyone who is anti female marines is a bigot but those who are are given plenty of defence by the rest of the community). Why should we not change a bit of lore that is out of print and hasn’t been in a single codex ever to make the community a nicer place that will make some people feel more welcome in the community? Please answer that, no one has managed to date.
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Psionara wrote: Where are all these calls of "sexism" and "misogyny" coming from? Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females.
The posts that are openly sexist and misogynistic have been deleted due to there abusive nature. They come from the fact that anyone who discusses this topic gets abuse based on their gender or identity, not by everyone but by enough.
As for the lore being sexist, it is in that it arbitrarily excludes people based purely on their gender, the definition of sexist. Their is no reason for women to not be Marines it was decided entirely without basis. We have discussed sisters to death but end of the day, marines make up around half the factions and they exclude women for no good reason. All the factions you just listed have a handful of female models at best and some of them only this last month or so. Representation is getting better but isn’t great and while marines are excluded it will, only ever but tokenisitic.
Psionara wrote:Where are all these calls of "sexism" and "misogyny" coming from?
Predominantly from some pretty sexist comments made in this thread - such gems as "women Space Marines would just get pregnant all the time", for example.
Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females.
You're right - but that doesn't really translate when the flagship faction is all male, and also that the lore is still excluding women from the Space Marines needlessly.
I've mentioned this repeatedly - representation is nothing without visibility. And the most visible faction in all of 40k are the Space Marines. When your most visible faction is all male, that most assuredly contributed towards the idea that the hobby as a whole is directed towards men, and when there is an *explicit* rule saying "uh, no women allowed in this super popular and iconic faction!", that only furthers that feeling of exclusion.
Now, I know that the common response to this is "well, just make something else the flagship faction" or "just increase representation everywhere except the Space Marines". My responses are as follows: 1. It is impractical to make other factions the flagship. Space Marines are already market dominant, and GW have made their favouritism of Space Marines abundantly clear. It would cost prohibitive amounts to elevate another faction to flagship status, and still wouldn't touch the historical impact that Space Marines would continue to thrive from. 2. Why can't we increase representation in the Space Marines anyway? Why do we need to tiptoe around the lore? 3. Representation is nothing without visibility, so increasing representation in side-factions doesn't change that the most prominent faction is still exclusive. 4. Space Marines offer things that other factions simply don't - a particular aesthetic, a particular gameplay style, a particular freedom of design and culture. Improving things in other factions wouldn't change how Space Marines are still needlessly exclusive.
You mention how there is a difference between tabletop and lore, but the lore still prevents women Space Marines, and for what reason? - An arbitrary biological restriction? It's all made-up. Why can't the Magic Space Super Soldier Serum Juice work on women? - Enforcing the theme of Space Marines as a monkly warrior fraternity? But Space Marines have moved away from that design for years now, and now are more defined by their factional player freedoms and customisation - Chapters are free to be more creative and explore more avenues than just "warrior monk", and have for a long time now. Arguably, this design philosophy would be *more* bolstered by women Astartes. - The Emperor/Imperium is sexist? So why are the Imperial Guard mixed gender? - Tradition? Those "traditions" kinda went out the window when Primaris showed up. - Artistic merit? What merit does excluding women give?
And, even *if* I hadn't pointed out how the lore argument is more than a little fragile, once again, I have to ask if the lore is more important than the real people asking for representation in the first place.
Psionara wrote: Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females. So why are people saying that there isn't enough female diversity?
Did you read even the last two pages of this thread? Time to break it down again for the second time in 24 hours I guess.
AM have 2 female models, one of which is locked behind an event wall, and a singular upgrade sprue for Cadians, and for the vast majority of the lifespan of the faction there have been naff all female models. So despite the background having AM be a mixed organisation the models don't reflect that and are not representative.
Admech/Knights don't have a way to identify outside of using feminine pronouns when playing the game so they're discounted.
Assassins/Inquisition are minor factions at best and have very few models, most of which are male. Not representative.
SoB are the premier female-led faction that still has options to include male models in the army. This doesn't make it a win for representation since shoehorning female hobbyists into a faction of religious fanatics with little to no customisation options is hardly fair.
SoS are not a faction. They are a unit with three loadout options. Again, maybe don't push female hobbyists into a faction where the core idea is women who don't talk.
Now that's out of the way let's keep going with some of the problems that arise with SM being male-only:
Spoiler:
Space Marines are the flagship faction of 40k.
They get the lion's share of marketing/releases.
This means that the majority of factions in the game are some flavour of SM.
Because of this variety in flavour, a core tenant of SM is that the hobbyist can paint/convert/give them whatever background they want and it would still be accepted within the "canon".
However, the freedom of creativity for SM is not allowed if someone makes their SM female.
Why? Because the background says so (sort of).
Why does that background say so? Because GW made rubbish female models back in ye' olden' dayes' and they didn't sell well.
But GW has improved their sculpting talent since then, so why are there no female SM allowed?
Because the background says so.
(At this point the argument against female SM becomes tediously circular and we move on to Real Life problems)
Hold on, hobbyists are doing it anyway. Wait, why are they getting harassed and threatened?
Oh, because they didn't adhere to the background.
But the background has seen extensive change since it was first written over two decades ago and this particular part isn't really focused on nowadays. People are using it as a reason to be exclusionary/hateful, surely we should change this?
No, because that would be "political".
(Here the argument becomes tedious and circular again)
Psionara wrote: Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females. So why are people saying that there isn't enough female diversity?
AM have 2 female models, one of which is locked behind an event wall,
I dunno about that Gert. I always assumed the ad mech rangers and vanguard squads were split about 50/50 male/female based on the 2 different types of torso/groin armour you see on the models - no 'official source' or anything, but I always read this as how to determine which was male/female.
Not that you see any of their faces to actually confirm. Or whether there's much that's actuslly recognisably human under it all.
I dunno about that Gert. I always assumed the ad mech rangers and vanguard squads were split about 50/50 male/female based on the 2 different types of torso/groin armour you see on the models - no 'official source' or anything, but I always read this as how to determine which was male/female.
Not that you see any of their faces to actually confirm. Or whether there's much that's actuslly recognisably human under it all.
Looking at that now and what I see is that there are 5 of each leg option in the kit. If I were to read into the design choices I would say that in line with the background the Vanguard are to be represented with the torsos with more front-facing armour and the Rangers with the less armoured design so that the player builds two squads of 5 and then buys another box to round them out to 10.
In reality, I just think it's to provide variation in the models. And as you have said one of the features of the Admech is that you aren't really able to tell if they're still human or machine.
AM have 2 female models, one of which is locked behind an event wall,
I dunno about that Gert. I always assumed the ad mech rangers and vanguard squads were split about 50/50 male/female based on the 2 different types of torso/groin armour you see on the models - no 'official source' or anything, but I always read this as how to determine which was male/female.
Not that you see any of their faces to actually confirm. Or whether there's much that's actuslly recognisably human under it all.
He means AM as in IG, I think. I can’t think of any female admech minis at all, although, as you say, there’s plenty of room for them- more than in many factions, model-wise.
In thinking about the fluff, I can only actually recall a single mention of a objectively "female" AM, and that was in one of the Cain books, that he has a dalliance with. something about "her tail". There may be many more, but I am not extremely well versed in the Ad mech fluff. That is my subjective observation.
AM 3 possibly 4 heads on a sprue released last month. A sergeant that is event only and there was a commissar but no longer available.
Admech, none specifically but it would be harder to tell.
Inquisition, 2 models
Assassins 1 out of 4.
Knights is an odd one because it’s mostly vehicles, the one human you can see is built with either a helmet or a beard so it’s 50/50 at best although they do have decent in fluff representation so any knight could have a female pilot.
So a good estimate would be 7-8 models specifically depicting women outside of sisters of battle and silence.
Craftworld we have 1 in 4 guardians and the howling banshees/Jain Zar. That’s it for these paragons of equality.
Couple of harlequins. Dark eldar fare a bit better but only thanks to wych cults.
Now genestealer cults have a hand ful at best, couple of characters that are female and some crew, 2nd wave of kits was better than the first.
Still around 2 dozen total female miniatures outside of battle sisters.
That’s pretty poor. Especially guard. Lots of representation in the fluff. Very little on the table top, but none of these exclude women like the 16 marine based factions. 16! That’s a marine faction for every 2 sisters of battle kits available.
There's a couple in the Heresy books and scattered around various 40k novels but since Admech only really came into model form very recently they don't have the backlog of feature stories like AM does.
FezzikDaBullgryn wrote: In thinking about the fluff, I can only actually recall a single mention of a objectively "female" AM, and that was in one of the Cain books, that he has a dalliance with. something about "her tail". There may be many more, but I am not extremely well versed in the Ad mech fluff. That is my subjective observation.
There are others and a gender neutral one with neutral pronouns to boot. They more though of them selves as having surpassed human failings such as gender, more machine than man/woman.
FezzikDaBullgryn wrote: In thinking about the fluff, I can only actually recall a single mention of a objectively "female" AM, and that was in one of the Cain books, that he has a dalliance with. something about "her tail". There may be many more, but I am not extremely well versed in the Ad mech fluff. That is my subjective observation.
Koriel Zeth, from the 30k book 'Mechanicum', identified using female pronouns, as well as the Sisters of Cydonia, a cult of Techpriest Assassins. Whether the Sisters of Cydonia are *all* female is unclear.
Again, when it comes to the Mechanicum, I imagine gender is rather fluid, ranging from using gendered pronouns, no gender at all, or readily switching between different gendered identities.
AM 3 possibly 4 heads on a sprue released last month. A sergeant that is event only and there was a commissar but no longer available.
Admech, none specifically but it would be harder to tell.
Inquisition, 2 models
Assassins 1 out of 4.
Knights is an odd one because it’s mostly vehicles, the one human you can see is built with either a helmet or a beard so it’s 50/50 at best although they do have decent in fluff representation so any knight could have a female pilot.
So a good estimate would be 7-8 models specifically depicting women outside of sisters of battle and silence.
Craftworld we have 1 in 4 guardians and the howling banshees/Jain Zar. That’s it for these paragons of equality.
Couple of harlequins. Dark eldar fare a bit better but only thanks to wych cults.
Now genestealer cults have a hand ful at best, couple of characters that are female and some crew, 2nd wave of kits was better than the first.
Still around 2 dozen total female miniatures outside of battle sisters.
That’s pretty poor. Especially guard. Lots of representation in the fluff. Very little on the table top, but none of these exclude women like the 16 marine based factions. 16! That’s a marine faction for every 2 sisters of battle kits available.
Druhkari are actually the best faction for mixed forces. Kabals, Cults and Covens can all have mixed forces (as much as a genetically altered giant can be any sex/gender for Covens). Bit since they are Xenos they don't get stories and it's harder to "relate" to characters (no human experiences).
FezzikDaBullgryn wrote: In thinking about the fluff, I can only actually recall a single mention of a objectively "female" AM, and that was in one of the Cain books, that he has a dalliance with. something about "her tail". There may be many more, but I am not extremely well versed in the Ad mech fluff. That is my subjective observation.
Predating the Adeptus part (and thus the gender gendering of the Mechanic*um*), they do exist in the Heresy stuff, though the admech are a great space for non-binaric (hah) characterisation, anyway.
AM 3 possibly 4 heads on a sprue released last month. A sergeant that is event only and there was a commissar but no longer available.
Admech, none specifically but it would be harder to tell.
Inquisition, 2 models
Assassins 1 out of 4.
Knights is an odd one because it’s mostly vehicles, the one human you can see is built with either a helmet or a beard so it’s 50/50 at best although they do have decent in fluff representation so any knight could have a female pilot.
So a good estimate would be 7-8 models specifically depicting women outside of sisters of battle and silence.
Craftworld we have 1 in 4 guardians and the howling banshees/Jain Zar. That’s it for these paragons of equality.
Couple of harlequins. Dark eldar fare a bit better but only thanks to wych cults.
Now genestealer cults have a hand ful at best, couple of characters that are female and some crew, 2nd wave of kits was better than the first.
Still around 2 dozen total female miniatures outside of battle sisters.
That’s pretty poor. Especially guard. Lots of representation in the fluff. Very little on the table top, but none of these exclude women like the 16 marine based factions. 16! That’s a marine faction for every 2 sisters of battle kits available.
Just to amend this- Raine is still available.
The ‘98 GD commissar, Catachan w/grenade launcher, the Last Chancer woman and a couple more RT ones also exist/existed. They’re not available, obviously, unless you’re recasting or buying second hand, but I’ll just add them for the sake of completeness.
It’s still nowhere near enough.
The imperial guard having women in it in an imperium founded by a potentially sexist emperor may have something to do with the fact that the emperor had little/nothing to do with the creation of the imperial guard, as the role of the imperial guard was served by prototypical guard forces of local militia, and primarily by space marine legions. The infrastructure of the imperium likely would have been radically changed several times as well, and it may also be very possible that outside the space marine legions the emperor did not see a need to codify his gender biases. Or it could have been a later sort of thing, think conquer first define what his imperium would be later. Of note is the fact that the imperium already radically diverges from the emperor’s personal beliefs and intents with the imperial cult and ecclesiarchy.
A bit of sexism that was hardly blatant could just as easily been lost to the heresy and a shadow of such could have persisted in the astartes culture through ignorance. Like I said, what if they could have made them the whole time but simply didn’t because they believed they couldn’t, or because the thought never crossed their indoctrinated minds?
That being said, this explanation has not been explored, at all, but could easily be implemented with no retcon whatsoever. I’ve heard that Malcador hinted at the emperor purposefully excluding women from the space marine primarchs, and that is a case for the emperor operating on some gender biases. For these reasons I would say it adds character, and makes sense.
That being said, nothing was explicitly proven in the lore that the emperor was a sexist, and making female space marines something that has always been there would be a relatively minor change compared to primaris.
Realistically, Cawl enabling female marines through primaris shenanigans would be the most realistic way forward in terms of female astartes, because I doubt GW wants to actively devote resources to supporting firstborn loyalist marines. It would just be neater, and they already know they can weather the blowback from such radical changes as primaris marines and come back even stronger.
Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
I'm more interested in a woman's perspective from *inside* the hobby, and the women I do know who like 40k enjoy factions that are coded as at least partially female (Eldar + DE), play Tyranids or demons which are coded as neither, or enjoy the overwrought masculinity of Astartes, orks, and CSM and find them ironically humorous.
And in the end it doesn't matter. "Representation" doesn't seem to have a meaningful effect on the number of women who play miniature wargames as a proportion of the playerbase. You can say your wife says that, and maybe it makes her uncomfortable that players can play an all-male faction, but that doesn't mean she'd play 40k if Astartes were gender-integrated. There doesn't seem to be much evidence that women would.
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Cybtroll wrote: The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
I think wargaming itself attracts thing-oriented people overwhelmingly, and women tend to be less thing-oriented than men.
Cybtroll wrote: You can backtrack THE EXACT SAME DISCUSSION in RPG forum in the first year of 2000 (from 1995 to 2010, depending on where you live). Up to that point, the only intersection with Rpg and female audience where the Goth culture and Vampire the Masquerade.
I don't find that to be true at all. There were typically women involved with tabletop and LARP rpgs back in the day, in a way that wasn't true with wargaming. Let's keep in mind that *most men* aren't into tabletop wargaming either.
Cybtroll wrote: Guess what? Female where interested, but not in old incarnation on RPGs l. Now we gave new ones, that support both the old approaches, bit add new ones.
Speak for yourself. I knew plenty of women who played tabletop rpgs pre-2000.
Cybtroll wrote: The same happended with Larp around 2010-2015 (at least in Italy, not sure in US that I think are behind in this specific gaming segment).
We moved (in general) from Lorien enclosed campaigns focused on fighting and politics to full fledged roleplaying events (including, for the sake of the argument, Victorian gala events, historical reconstruction and such).
There are cases after this transition where 80% of participants where female, because they felt interested and engaged in different storylines, storytelling and character within the boundaries of the hobby.
I don't think that negates my point. LARPing is even more people-oriented than tabletop rpg games, typically.
Cybtroll wrote: And note: none cried SJW and other idiotic stuff... Ever. Everyone was simply happy we're more than before, also doing more varied things Because the buzzwords to shut the discussion down weren't invented yet (if it was more than a propaganda buzzword, the same problem would have been expressed with other words. It hasn't).
In general, it's almost inevitably a simple failure in imagination. Which I always find pretty damning when manifest itself in a hobby that is supposed to encourage imagination and creativity.
I don't get why people conflate what they believe (or the current temporary contingencies) with things as they are.
Again, still just reinforces my point. There is always going to be a subset of women who like things like tabletop wargames, because women are not a monolith, but it can remain a hobby that mostly appeals to men, and there's nothing morally wrong with that, despite what people in this thread are trying to say.
Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
I'm more interested in a woman's perspective from *inside* the hobby, and the women I do know who like 40k enjoy factions that are coded as at least partially female (Eldar + DE), play Tyranids or demons which are coded as neither, or enjoy the overwrought masculinity of Astartes, orks, and CSM and find them ironically humorous.
And in the end it doesn't matter. "Representation" doesn't seem to have a meaningful effect on the number of women who play miniature wargames as a proportion of the playerbase. You can say your wife says that, and maybe it makes her uncomfortable that players can play an all-male faction, but that doesn't mean she'd play 40k if Astartes were gender-integrated. There doesn't seem to be much evidence that women would.
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Cybtroll wrote: The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
I think wargaming itself attracts thing-oriented people overwhelmingly, and women tend to be less thing-oriented than men.
Cybtroll wrote: You can backtrack THE EXACT SAME DISCUSSION in RPG forum in the first year of 2000 (from 1995 to 2010, depending on where you live). Up to that point, the only intersection with Rpg and female audience where the Goth culture and Vampire the Masquerade.
I don't find that to be true at all. There were typically women involved with tabletop and LARP rpgs back in the day, in a way that wasn't true with wargaming. Let's keep in mind that *most men* aren't into tabletop wargaming either.
Cybtroll wrote: Guess what? Female where interested, but not in old incarnation on RPGs l. Now we gave new ones, that support both the old approaches, bit add new ones.
Speak for yourself. I knew plenty of women who played tabletop rpgs pre-2000.
Cybtroll wrote: The same happended with Larp around 2010-2015 (at least in Italy, not sure in US that I think are behind in this specific gaming segment).
We moved (in general) from Lorien enclosed campaigns focused on fighting and politics to full fledged roleplaying events (including, for the sake of the argument, Victorian gala events, historical reconstruction and such).
There are cases after this transition where 80% of participants where female, because they felt interested and engaged in different storylines, storytelling and character within the boundaries of the hobby.
I don't think that negates my point. LARPing is even more people-oriented than tabletop rpg games, typically.
Cybtroll wrote: And note: none cried SJW and other idiotic stuff... Ever. Everyone was simply happy we're more than before, also doing more varied things Because the buzzwords to shut the discussion down weren't invented yet (if it was more than a propaganda buzzword, the same problem would have been expressed with other words. It hasn't).
In general, it's almost inevitably a simple failure in imagination. Which I always find pretty damning when manifest itself in a hobby that is supposed to encourage imagination and creativity.
I don't get why people conflate what they believe (or the current temporary contingencies) with things as they are.
Again, still just reinforces my point. There is always going to be a subset of women who like things like tabletop wargames, because women are not a monolith, but it can remain a hobby that mostly appeals to men, and there's nothing morally wrong with that, despite what people in this thread are trying to say.
No body is saying making female marines will get all women or even most women into the hobby. No one is even saying it we’ll get a equal number of female and male players in to 40K. But there are women put off by the exclusion of women in the marine factions, and this might change that. There are certainly women put off by the sexist drivel spouted by some in defence of male only marines. Undoubtably the hobby would remain predominantly male and I have never claimed otherwise but it may become a nicer place with a few more women in it who feel safer and more comfortable. Equality of opportunity rather than equality outcome.
Your claim that women aren’t into wargaming because they a inclined to like different things doesn’t really stack up but it also doesn’t excuse treating the women who are into wargaming like gak. Allowing or endorsing the behaviour of some in the community towards women or those who dare to want female marines isn’t cool. The community hides behind defending the integrity of the lore or the faction identity to excuse or justify abusive and discriminatory behaviour.
Again, why not change that? And I assume you are still searching for my abusive posts and not just ignoring that?
I'm more interested in a woman's perspective from *inside* the hobby, and the women I do know who like 40k enjoy factions that are coded as at least partially female (Eldar + DE), play Tyranids or demons which are coded as neither, or enjoy the overwrought masculinity of Astartes, orks, and CSM and find them ironically humorous.
And in the end it doesn't matter. "Representation" doesn't seem to have a meaningful effect on the number of women who play miniature wargames as a proportion of the playerbase. You can say your wife says that, and maybe it makes her uncomfortable that players can play an all-male faction, but that doesn't mean she'd play 40k if Astartes were gender-integrated. There doesn't seem to be much evidence that women would.
Mk, so your argument is we should only care about people's opinions if they're already in the hobby? You do understand that one of the goals of this is to get more people in the hobby right? You can't get more people in the hobby if you don't consider the opinions of those people chief.
As for your second point, the biggest issue with male-exclusive SM is that it is used as an excuse by people who seek to exclude women and girls from joining the hobby or creating SM models that better represent them. These same people harrass and threated people already in the hobby who make female SM and use the background as an excuse. How are you going to solve that problem?
Spoiler:
I think wargaming itself attracts thing-oriented people overwhelmingly, and women tend to be less thing-oriented than men.
Have you got any evidence to support this claim beyond your opinion?
Spoiler:
I don't find that to be true at all. There were typically women involved with tabletop and LARP rpgs back in the day, in a way that wasn't true with wargaming. Let's keep in mind that *most men* aren't into tabletop wargaming either.
Yet there is a much greater proportion involved in Wargaming and RPG's today and in a much more visible way. Almost like society changes and things don't always stay the same.
Also, who cares that most men don't do Wargaming? Many women who are interested in Warhammer don't get past the first hurdle because of the culture and environment that surrounds 40k. It might not be true everywhere but there is still a vocal enough part of the wider community that actively seeks to exclude women and threatens or harrasses those already in the hobby.
Spoiler:
Speak for yourself. I knew plenty of women who played tabletop rpgs pre-2000.
And I knew none but still I can look at the way RPGS and Wargaming is portrayed in modern media and see that there is a much greater mix of people involved than previously.
Spoiler:
I don't think that negates my point. LARPing is even more people-oriented than tabletop rpg games, typically.
What point would that be because I'm not entirely sure what you mean here.
Spoiler:
Again, still just reinforces my point. There is always going to be a subset of women who like things like tabletop wargames, because women are not a monolith, but it can remain a hobby that mostly appeals to men, and there's nothing morally wrong with that, despite what people in this thread are trying to say.
It can be a hobby that appeals to men more than women but that doesn't mean that the background should be able to be used as a tool of exclusion and harassment. That's what the problem is here, not that the hobby appeals to men but that men within the hobby are using it as excuse to front their exclusionary views.
Andykp wrote: No body is saying making female marines will get all women or even most women into the hobby. No one is even saying it we’ll get a equal number of female and male players in to 40K. But there are women put off by the exclusion of women in the marine factions, and this might change that. There are certainly women put off by the sexist drivel spouted by some in defence of male only marines. Undoubtably the hobby would remain predominantly male and I have never claimed otherwise but it may become a nicer place with a few more women in it who feel safer and more comfortable. Equality of opportunity rather than equality outcome.
Again, I don't see any evidence that it will get more women into the hobby to any degree. Some women might not like it... but they seem to be the kind of women who weren't into wargaming anyway. And there's people who will see a hobby that a lot of men enjoy and assume it must automatically be sexist, and that's a problem.
Andykp wrote: Your claim that women aren’t into wargaming because they a inclined to like different things doesn’t really stack up
Yeah it does, as much as you might wish it didn't. I haven't seen any evidence that disagrees with me here.
Andykp wrote: but it also doesn’t excuse treating the women who are into wargaming like gak. Allowing or endorsing the behaviour of some in the community towards women or those who dare to want female marines isn’t cool. The community hides behind defending the integrity of the lore or the faction identity to excuse or justify abusive and discriminatory behaviour.
You are not an oppressed minority because you want female marines in 40k. You don't get to steal the "valor" of women who actually experience sexism for yourself.
I know plenty of men who treat women with respect and dignity who aren't ok with the idea of female Astartes, and I know men who have very paternalistic and dehumanizing ideas about women who want them.
Andykp wrote: Again, why not change that? And I assume you are still searching for my abusive posts and not just ignoring that?
I mean at the point where you're calling people an imbecile, that's abusive. And Catulle was doing that. And you've been doing similar.
Mk, so your argument is we should only care about people's opinions if they're already in the hobby? You do understand that one of the goals of this is to get more people in the hobby right?
We shouldn't care about the opinions of people who aren't interested in wargaming in this context, no. This is different from the people who are curious or who might be interested.
As for your second point, the biggest issue with male-exclusive SM is that it is used as an excuse by people who seek to exclude women and girls from joining the hobby or creating SM models that better represent them. These same people harrass and threated people already in the hobby who make female SM and use the background as an excuse. How are you going to solve that problem?
Harassment is bad. I don't think it's caused by the Astartes being all-male, I think it's caused by the fanbase being gakky. The actor who played Joffrey in GoT got death threats because people couldn't separate reality from fantasy, the solution is not to change the way characters like that are portrayed, it's for people to stop being idiots and making threats over stuff like this.
And I don't see it being used as an excuse by people who are trying to exclude women and girls from the hobby. In fact, I don't really know anybody who actually wants to exclude them.
Have you got any evidence to support this claim beyond your opinion?
I don't think it's very controversial that wargaming attracts thing-oriented people. As for women being less thing-oriented than men, take a gander if you want.
And I knew none but still I can look at the way RPGS and Wargaming is portrayed in modern media and see that there is a much greater mix of people involved than previously.
No, it's more that Hasbro is invested in portraying its customer base as diverse now.
It can be a hobby that appeals to men more than women but that doesn't mean that the background should be able to be used as a tool of exclusion and harassment. That's what the problem is here, not that the hobby appeals to men but that men within the hobby are using it as excuse to front their exclusionary views.
Just to be clear, are you saying that men wanting male-only Astartes is exclusionary in and of itself? If you're not, then why would making Astartes gender-integrated solve the problem?
Plugging your ears, clenching your eyes shut and saying “lalalalala I don’t see any evidence lalalala” is a terrible argument when we’ve already discussed things like women already in the hobby experiencing sexism and harassment of all possible degrees from a subfaction of the most ardent anti-female marines faction. And how they use the lore to hide behind and to fuel their rampant sexism. If the only opinions you consider are people already in the hobby then you’ve created a sampling bias. Which is a terrible methodology for trying to reach a logical conclusion. Especially when we are discussing making the hobby more accessible to people not in the hobby already. And at the expense of women and their voices.
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At the end of the day, the anti female space marine crowd ultimately only has the argument of personal preference to justify maintaining the lore. It is acceptable to like marines being male exclusive. To try argue the superiority of it in any way or that this is what is best for the setting is an argument that is unsubstantiated. It also does a piss poor job of explaining why someone else can’t have official endorsement of their female space marine army when signals like that are a very welcoming message to others that have voiced a feeling of being unwelcome. This is in light of the fact that you can still keep your male exclusive marines chapter and personal lore, on account of the diversity in space marine culture.
Excluding the voices of women in affairs regarding women to make your argument is just plain atrocious and shameful.
Again, I don't see any evidence that it will get more women into the hobby to any degree. Some women might not like it... but they seem to be the kind of women who weren't into wargaming anyway. And there's people who will see a hobby that a lot of men enjoy and assume it must automatically be sexist, and that's a problem.
Kinda just seems like you're ignoring the evidence that is provided or passing it off as something you disagree with so it's wrong. Could you point to anywhere in this thread where someone has said that men enjoying a hobby is bad and not allowed?
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Yeah it does, as much as you might wish it didn't. I haven't seen any evidence that disagrees with me here.
It's still there even though you've ignored it and decided it's wrong because it doesn't promote your viewpoint. You're not having discussions, you're just calling everyone who doesn't agree with you wrong.
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You are not an oppressed minority because you want female marines in 40k. You don't get to steal the "valor" of women who actually experience sexism for yourself.
Where does Andykp call themselves an oppressed minority? Where have they exhibited "stolen valour"? You also didn't actually address any of Andykp's points, instead, you sidetracked and started making up nonsense. So what I want to know is do you think harassing and threatening people for making female SM is acceptable?
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I know plenty of men who treat women with respect and dignity who aren't ok with the idea of female Astartes, and I know men who have very paternalistic and dehumanizing ideas about women who want them.
And there is ample evidence in this thread that shows there is a portion of the community that feels it is 100% OK to harass and threaten women hobbyists. I am also heavily inclined to not believe that these men with "very paternalistic and dehumanizing ideas about women" are pro-female SM for the right reasons.
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I mean at the point where you're calling people an imbecile, that's abusive. And Catulle was doing that. And you've been doing similar.
You flat out said you think everyone who wants female SM is only in it to satisfy sexual urges.
I find this push for female Astartes to be more about satisfying the borderline-kink desires of men in the community.
That's fairly insulting and you've been consistent in your abrasive and rude manner towards other posters.
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We shouldn't care about the opinions of people who aren't interested in wargaming in this context, no. This is different from the people who are curious or who might be interested.
If they're curious or interested in the hobby then they aren't in the hobby. How do you not get that very basic concept?
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Harassment is bad. I don't think it's caused by the Astartes being all-male, I think it's caused by the fanbase being gakky. The actor who played Joffrey in GoT got death threats because people couldn't separate reality from fantasy, the solution is not to change the way characters like that are portrayed, it's for people to stop being idiots and making threats over stuff like this.
And I don't see it being used as an excuse by people who are trying to exclude women and girls from the hobby. In fact, I don't really know anybody who actually wants to exclude them.
I mean we have specific examples of hobbyists making female SM then being harrassed and threatened. Those people doing the harrassing and threatening then specifically reference SM background as their reasoning for doing so. The way to stop this is to remove their "justification". And again, there have been posters in this thread specifically advocating for the exclusion of women from the hobby.
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I don't think it's very controversial that wargaming attracts thing-oriented people. As for women being less thing-oriented than men, take a gander if you want.
I have to pay to access that research paper, I'm not doing that. Find evidence that doesn't hide behind a paywall.
No, it's more that Hasbro is invested in portraying its customer base as diverse now.
Damn, didn't know Hasbro owned literally every single group who plays RPG's. Weird.
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That wargames attract a different sort of person than LARPs, and that kind of person is more often male than female.
Can you provide evidence that isn't locked behind a paywall?
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Just to be clear, are you saying that men wanting male-only Astartes is exclusionary in and of itself? If you're not, then why would making Astartes gender-integrated solve the problem?
I've yet to see an argument that justifies male-only SM that doesn't inlcude flat out sexism or "but the lore!!". The background comes second when they background is being used as a tool for harrasment and threat. People come first.
Andykp wrote: No body is saying making female marines will get all women or even most women into the hobby. No one is even saying it we’ll get a equal number of female and male players in to 40K. But there are women put off by the exclusion of women in the marine factions, and this might change that. There are certainly women put off by the sexist drivel spouted by some in defence of male only marines. Undoubtably the hobby would remain predominantly male and I have never claimed otherwise but it may become a nicer place with a few more women in it who feel safer and more comfortable. Equality of opportunity rather than equality outcome.
Again, I don't see any evidence that it will get more women into the hobby to any degree. Some women might not like it... but they seem to be the kind of women who weren't into wargaming anyway. And there's people who will see a hobby that a lot of men enjoy and assume it must automatically be sexist, and that's a problem.
Andykp wrote: Your claim that women aren’t into wargaming because they a inclined to like different things doesn’t really stack up
Yeah it does, as much as you might wish it didn't. I haven't seen any evidence that disagrees with me here.
Andykp wrote: but it also doesn’t excuse treating the women who are into wargaming like gak. Allowing or endorsing the behaviour of some in the community towards women or those who dare to want female marines isn’t cool. The community hides behind defending the integrity of the lore or the faction identity to excuse or justify abusive and discriminatory behaviour.
You are not an oppressed minority because you want female marines in 40k. You don't get to steal the "valor" of women who actually experience sexism for yourself.
I know plenty of men who treat women with respect and dignity who aren't ok with the idea of female Astartes, and I know men who have very paternalistic and dehumanizing ideas about women who want them.
Andykp wrote: Again, why not change that? And I assume you are still searching for my abusive posts and not just ignoring that?
I mean at the point where you're calling people an imbecile, that's abusive. And Catulle was doing that. And you've been doing similar.
Mk, so your argument is we should only care about people's opinions if they're already in the hobby? You do understand that one of the goals of this is to get more people in the hobby right?
We shouldn't care about the opinions of people who aren't interested in wargaming in this context, no. This is different from the people who are curious or who might be interested.
As for your second point, the biggest issue with male-exclusive SM is that it is used as an excuse by people who seek to exclude women and girls from joining the hobby or creating SM models that better represent them. These same people harrass and threated people already in the hobby who make female SM and use the background as an excuse. How are you going to solve that problem?
Harassment is bad. I don't think it's caused by the Astartes being all-male, I think it's caused by the fanbase being gakky. The actor who played Joffrey in GoT got death threats because people couldn't separate reality from fantasy, the solution is not to change the way characters like that are portrayed, it's for people to stop being idiots and making threats over stuff like this.
And I don't see it being used as an excuse by people who are trying to exclude women and girls from the hobby. In fact, I don't really know anybody who actually wants to exclude them.
Have you got any evidence to support this claim beyond your opinion?
I don't think it's very controversial that wargaming attracts thing-oriented people. As for women being less thing-oriented than men, take a gander if you want.
And I knew none but still I can look at the way RPGS and Wargaming is portrayed in modern media and see that there is a much greater mix of people involved than previously.
No, it's more that Hasbro is invested in portraying its customer base as diverse now.
It can be a hobby that appeals to men more than women but that doesn't mean that the background should be able to be used as a tool of exclusion and harassment. That's what the problem is here, not that the hobby appeals to men but that men within the hobby are using it as excuse to front their exclusionary views.
Just to be clear, are you saying that men wanting male-only Astartes is exclusionary in and of itself? If you're not, then why would making Astartes gender-integrated solve the problem?
I am not an oppressed minority but does that make it ok to pelt me with online abuse, threats and insinuation? Because that’s what has happened when discussing this. And for the women in the community being subjected to this, is that ok?? You might know perfectly nice people who are against female marines but that again does not excuse those that abusive and threatening. You really need to stop playing the victim here and rather demanding citations etc put up a credible argument rather than your opinions masked as fact. Plenty of evidence in this thread to show how some people are who oppose this idea. I don’t need to provide anymore.
And again, show me where I have called anyone an imbecile? 3rd time of asking, second time you have accused me of being abusive. Put up or shut up.
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macluvin wrote: Plugging your ears, clenching your eyes shut and saying “lalalalala I don’t see any evidence lalalala” is a terrible argument when we’ve already discussed things like women already in the hobby experiencing sexism and harassment of all possible degrees from a subfaction of the most ardent anti-female marines faction. And how they use the lore to hide behind and to fuel their rampant sexism. If the only opinions you consider are people already in the hobby then you’ve created a sampling bias. Which is a terrible methodology for trying to reach a logical conclusion. Especially when we are discussing making the hobby more accessible to people not in the hobby already. And at the expense of women and their voices.
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At the end of the day, the anti female space marine crowd ultimately only has the argument of personal preference to justify maintaining the lore. It is acceptable to like marines being male exclusive. To try argue the superiority of it in any way or that this is what is best for the setting is an argument that is unsubstantiated. It also does a piss poor job of explaining why someone else can’t have official endorsement of their female space marine army when signals like that are a very welcoming message to others that have voiced a feeling of being unwelcome. This is in light of the fact that you can still keep your male exclusive marines chapter and personal lore, on account of the diversity in space marine culture.
Excluding the voices of women in affairs regarding women to make your argument is just plain atrocious and shameful.
Andykp wrote: And again, show me where I have called anyone an imbecile? 3rd time of asking, second time you have accused me of being abusive. Put up or shut up.
That was me, in the face of page after page of "nu uh, my *opinion*" arguments and asinine theory like the kink bit he still hasn't supported one jot.
Andykp wrote: And again, show me where I have called anyone an imbecile? 3rd time of asking, second time you have accused me of being abusive. Put up or shut up.
That was me, in the face of page after page of "nu uh, my *opinion*" arguments and asinine theory like the kink bit he still hasn't supported one jot.
At the time, I thought it was hyperbolic.
The frustration is real though. Takes all my patience not to go on an all caps rant.
Hecaton, you have already doubled down on saying I’m being abusive to anyone, yiu retracting it in light of the above or sticking to your guns???
Bosskelot wrote: Well, I wouldn't assume that just inserting marginalized groups into things will automatically make them more comfortable with the setting and the hobby.
I know plenty of women into nerdy hobbies and some who do tabletop gaming and not one of them really cares about the Sisters of Battle refresh and push because, in the words of my missus, they're indoctrinated religious fanatics with little personality who mindlessly enforce and uphold a patriarchal fascist hierarchy. And this is only exacerbated by them being part of the PoV faction and treated like the good guys within the narrative.
Obviously most people are able to divorce themselves from reality and engage in fantasy, but it's easier to do that when the underlying meta-text of your story isn't so problematic and inherently uncomfortable. My missus loves the Drukhari lore because you have true equality within their society but the narrative doesn't hide that they're just comically evil and awful and that's where the endearing and fun nature of the faction comes in. People love villains after all and if they're equal opportunity villains then that's even better.
But when you have a (practically) mono-gendered faction that outwardly looks to be about bad-ass women being heroic when the actual reality of their existence is really the total opposite, while the women themselves hold incomprehensible and abhorrent views and they're treated as being protagonists? It ends up not being as appealing as people think. Just in 40k my ANECDOTAL experience of women in the hobby is that they almost always gravitate towards the Xenos factions because they can more easily portray equal gender distribution in their collections (Eldar have the actual models to do it and a Tau battlesuit can be whatever gender you want it to be) or because you can play horrible irredeemable pieces of gak (Orks or Drukhari) but not be treated as the good guys or shown in a positive light.
This is more about a wider issue with 40k as an IP and how GW continues to develop and market it as time goes on, where the actual satirical and self-aware nature of it is long gone and is dead and buried and we're now in a world where the Imperium and its fascist nature is just never challenged within the text and is excused and reinforced to a ridiculous degree. When you have the blue-eyed blonde superman outsider coming in to drain the swamp and Make the Imperium Great Again and at no point is this portrayed as potentially a negative and worrying thing then it tends to raise a few eyebrows. You can ACKSHULLY all you want and say how the Imperium may very well have eliminated gender discrimination, or point to hints about gay characters, or how there's a black Ultramarine on a novel cover or how Xenocide is fine because they're not killing other humans.... it doesn't matter because the subtext (not very sub mind you) and imagery of the MAIN PROTAGONIST FACTION of the setting calls back to political movements and governments that have historically discriminated against and/or tried to exterminate the previously mentioned groups (and if you can't understand the role of aliens in sci-fi often just being obvious parallels to real world ethnicities and races then, uh, okay dude). And in current 40k writing, there's basically no attempt made to refute or challenge the awfulness of the Imperium and its many subfactions.
This is not to say a gay black woman will never like 40k. I'm a bisexual man and I like 40k. People are individuals after all. But it's very telling in my local area, that despite living in a very diverse and open-minded part of the country, with a 40k community that is incredibly cool and accepting, and a local wargaming scene that isn't just white men.... that the 40k community is just 99% white men. I see more diversity in AOS and some fething historicals than 40k.
EDIT: And also, some of the replies in this thread are why people are so dissuaded by 40k and why GW will always be very conservative about making big changes towards it. I bet someone had to fething fight hard to actually put a black Ultramarine on that novel cover because if you saw the reaction to it from some of the 40k grognards you can just imagine the marketing and management guys fething sweating. There's a short story in the new Lumineth battletome and BR Teclis of two female crew of one of the Ballista's and how they're in a romantic relationship with each other. It's basically impossible to imagine something like that being put in any 40k Codex right now.
I mean fething hell, GW couldn't even make any female Incubi. Doesn't exactly fill you with much hope for good gender representation in any potential Craftworld refresh. Meanwhile AOS is just throwing female sculpts into boxes left and right whereas they're locked away and confined to their own faction in 40k or just made a gakky upgrade kit.
Wow, what a post.
Reading through this thread has been incredibly tedious but also eyeopening.
That you and others perceive SoB in such a negative light, when I see them as one of the most 40k of 40k factions, says a lot about what you want 40k to be.
It also helps me better understand the underlying purpose of AoS, it's target market, and why I find it so un-engaging and typical of every other modern fantasy setting created. Something I've never really thought about before. It also explains the push from people who want to reboot 40k as a setting and start from scratch. They want to remove everything they deem "problematic", which is most of it.
I wonder if it's wise for a game company to try and appease a market that may or may not exist, who also actively hate the setting of said game? Something to think about.
LumenPraebeo wrote: Quite simply, because i want to? Just because YOU don't think I care about GW conventions, doesn't mean I can't have it as a hobby..
Doesn't seem like you want to, since you find all-male space marines repulsive. Why don't you come play Infinity? The minis are ace.
LumenPraebeo wrote: Lets not forget this guy also assumes that wanting female marines means you find all-male marines repulsive.
Nope. Literally people in this thread are saying that it's "Not a good look" for the hobby to be predominantly male.
He isn't even attempting to give thought and understanding to other peoples opinions. He's pulling assumptions out of his rear, and attempting to use it to reinforce his VERY arbitrary arguments.
Reading through this thread has been incredibly tedious but also eyeopening.
That you and others perceive SoB in such a negative light, when I see them as one of the most 40k of 40k factions, says a lot about what you want 40k to be.
It also helps me better understand the underlying purpose of AoS, it's target market, and why I find it so un-engaging and typical of every other modern fantasy setting created. Something I've never really thought about before. It also explains the push from people who want to reboot 40k as a setting and start from scratch. They want to remove everything they deem "problematic", which is most of it.
I wonder if it's wise for a game company to try and appease a market that may or may not exist, who also actively hate the setting of said game? Something to think about.
SoB should be perceived in a negative light though, all of the Imperium should be. It's a theocratic fascist state that thrives on fearmongering and xenophobia but it's constantly portrayed as "yeah they're bad but they have to be bad cos all the baddies out there" or just straight up the "good" faction. The SoB are religious maniacs that have been given flame throwers and been told they have a divine sanction to purge the enemies of mankind. They are a very 40k faction because yes 40k is a bad place to be but GW consistently plays it of as necessary evil, which isn't always true, or again not as bad as it seems.
I'm not sure what you mean with regards to AoS, care to elaborate?
GW isn't a game company, it's a miniatures company that also has a game. As for hating the setting, I don't hate the setting. I hate that GW can't decide whether it's a bad setting filled with loads of bad guys and the "good" factions are few and far between or a "it's bad but here are thousands of Imperial heroes who are all good guys, please ignore all the bad stuff the Imperium does". A 40k reboot would give the setting a chance to actually make changes that aren't "enemy X pushes the Imperium but the Imperium gets a phyrric victory and nothing has really changed". That's fine for certain events but when literally ever single war/battle in 40k is exactly the same in outcome its just boring. Nobody makes gains, nobody really loses anything.
This idea that including female Marine is somehow neutering the setting is beyond ridiculous.
We've discussed more than once how female space marine would add to the grimdark of the setting, not reduce it.
So, maybe there's someone who wants a 40k with unicorns and rainbows... But I don't see anyone here.
However, it's interesting to mention how it is yet another failure of imagination this almost primal need to see a real world discrimination in a fictional setting to be able to picture something as bad. One could say also that it's a lack of empathy instead, but I think can be either.
On one side I blame the people who don't get it: imagination isn't education, doesn't require anything if not some effort from your part. If you fail on that side it's your fault for not cultivating it.
On the other hand, it's also GW's fault. I get their corporate issues: they are a company with an IP based on satirical commentary that need to scale up the brand... and satire isn't particularly marketable internationally.
Gert wrote: The SoB are religious maniacs that have been given flame throwers and been told they have a divine sanction to purge the enemies of mankind.* They are a very 40k faction because yes 40k is a bad place to be but GW consistently plays it of as necessary evil, which isn't always true, or again not as bad as it seems.
*Naturally, being affiliated to the Ordo Hereticus, a significant quantity of those "enemies of mankind" will be humans deemed ideologically impure... (and thus the more horror-aspected elements of the faction)
I try and engage with everyone on here in good faith but I’m not sure it’s worth it with this one. And so far they haven’t said anything that’s needs a reply, just noted their dislike any kind of representation.
You don't even know what that post said, since it was quickly removed by the mods.
It's fair to say I won't be losing any sleep disengaging from conversations with political ideologues who have a lot more in common with the Imperium than they think.
Cybtroll wrote: This idea that including female Marine is somehow neutering the setting is beyond ridiculous.
We've discussed more than once how female space marine would add to the grimdark of the setting, not reduce it.
So, maybe there's someone who wants a 40k with unicorns and rainbows... But I don't see anyone here.
I don't get how people can look at "humanity is degraded to such a point where nothing is considered when children are taken and turned into indoctrinated murder machines" and say "this is making 40k a more pleasant setting".
Spoiler:
However, it's interesting to mention how it is yet another failure of imagination this almost primal need to see a real world discrimination in a fictional setting to be able to picture something as bad. One could say also that it's a lack of empathy instead, but I think can be either.
On one side I blame the people who don't get it: imagination isn't education, doesn't require anything if not some effort from your part. If you fail on that side it's your fault for not cultivating it.
On the other hand, it's also GW's fault. I get their corporate issues: they are a company with an IP based on satirical commentary that need to scale up the brand... and satire isn't particularly marketable internationally.
A setting that relies on putting real world discrimination at its core to be "grimdark" is a bad setting. Thankfully 40k isn't this outside of certain factions.
As for the other recent posts:
I think maybe bringing in things from other threads isn't the best idea. It doesn't really matter what was said there, especially since the mods have already taken action.
That being said, I also don't think calling people fascists is a particularly good idea either. It's not conductive to a discussion in good faith.
macluvin wrote: Plugging your ears, clenching your eyes shut and saying “lalalalala I don’t see any evidence lalalala” is a terrible argument when we’ve already discussed things like women already in the hobby experiencing sexism and harassment of all possible degrees from a subfaction of the most ardent anti-female marines faction. And how they use the lore to hide behind and to fuel their rampant sexism. If the only opinions you consider are people already in the hobby then you’ve created a sampling bias. Which is a terrible methodology for trying to reach a logical conclusion. Especially when we are discussing making the hobby more accessible to people not in the hobby already. And at the expense of women and their voices.
You've discussed it, but there's not really good evidence about its relevant prevalence other than anecdotes.
At the end of the day, the anti female space marine crowd ultimately only has the argument of personal preference to justify maintaining the lore. It is acceptable to like marines being male exclusive. To try argue the superiority of it in any way or that this is what is best for the setting is an argument that is unsubstantiated. It also does a piss poor job of explaining why someone else can’t have official endorsement of their female space marine army when signals like that are a very welcoming message to others that have voiced a feeling of being unwelcome. This is in light of the fact that you can still keep your male exclusive marines chapter and personal lore, on account of the diversity in space marine culture.
Excluding the voices of women in affairs regarding women to make your argument is just plain atrocious and shameful.
The 40k setting is art. It's *all* personal preference.
I think that anyone (male or female) who isn't interested in wargaming shouldn't be worried about too much by wargaming manufacturers. It's just that people keep pretending that (white, college-educated) women have something important to say on the topic when they're part of a demographic that's uninterested in the hobby, whether or not it depicts women. Z
Again, games which show a more balanced depiction of men and women in their miniatures don't have women showing up to play more than 40k. So the only thing putting female Astartes in would do is satisfy people who *specifically like female Astartes*... who are overwhelmingly male.
Kinda just seems like you're ignoring the evidence that is provided or passing it off as something you disagree with so it's wrong. Could you point to anywhere in this thread where someone has said that men enjoying a hobby is bad and not allowed?
I'm not being provided with evidence. Just anecdotes.
It's still there even though you've ignored it and decided it's wrong because it doesn't promote your viewpoint. You're not having discussions, you're just calling everyone who doesn't agree with you wrong.
I'm having a discussion in which the people arguing against me are insisting I take their claims on faith. I won't do that.
Where does Andykp call themselves an oppressed minority? Where have they exhibited "stolen valour"? You also didn't actually address any of Andykp's points, instead, you sidetracked and started making up nonsense. So what I want to know is do you think harassing and threatening people for making female SM is acceptable?
They're claiming pro-female Astartes proponents have been harassed and threatened and this makes their cause worthy. It's laughable.
And there is ample evidence in this thread that shows there is a portion of the community that feels it is 100% OK to harass and threaten women hobbyists. I am also heavily inclined to not believe that these men with "very paternalistic and dehumanizing ideas about women" are pro-female SM for the right reasons.
I'm not. And male hobbyists get harassed and threatened by those portions of the community too. There are shitbags out there. You're not going to solve it by making female Astartes.
If they're curious or interested in the hobby then they aren't in the hobby. How do you not get that very basic concept?
I'm saying that many of the women who people claim are being discouraged from the hobby aren't, actually interested in participating in it, they're just used as an excuse to criticize it.
I mean we have specific examples of hobbyists making female SM then being harrassed and threatened. Those people doing the harrassing and threatening then specifically reference SM background as their reasoning for doing so. The way to stop this is to remove their "justification". And again, there have been posters in this thread specifically advocating for the exclusion of women from the hobby.
There's a difference between saying you don't want women in *wargaming* and saying you don't want female Astartes. One is sexist, the other is a matter of artistic depiction. You're conflating the two and I'm not going to fall for that gak.
None of these are anything about anecdotes, and quite sexist with their "40k's rules are too complicated for female brains" bs. But, like I said, the kind of person who's pro female Astartes tends to have those kinds of paternalistically sexist attitudes that women somehow need an extra boost to be an intellectual equal of men.
I've yet to see an argument that justifies male-only SM that doesn't inlcude flat out sexism or "but the lore!!". The background comes second when they background is being used as a tool for harrasment and threat. People come first.
People are going to harass and threaten regardless. Putting in female Astartes isn't going to stop gakky people from being gakky.
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Andykp wrote: I am not an oppressed minority but does that make it ok to pelt me with online abuse, threats and insinuation? Because that’s what has happened when discussing this. And for the women in the community being subjected to this, is that ok?? You might know perfectly nice people who are against female marines but that again does not excuse those that abusive and threatening. You really need to stop playing the victim here and rather demanding citations etc put up a credible argument rather than your opinions masked as fact. Plenty of evidence in this thread to show how some people are who oppose this idea. I don’t need to provide anymore.
Honestly, man, the fact that you think that any abuse that you have been subjected to makes you right is really sad. It doesn't. Putting female Astartes in the game won't stop people from being harassed. But I think you know that.
Andykp wrote: And again, show me where I have called anyone an imbecile? 3rd time of asking, second time you have accused me of being abusive. Put up or shut up.
I didn't say you did. I just said you were gakky to me.
Where have I been “gakky” to you? Last chance to put up or gak up?
Again you side step the question, is it ok for people in the hobby to receive abuse, you seem to be happy to defend the abuse and abusers. “It would happen anyway”, “it always happens online”.
Of course I think adding female marines would stop some in the community from being abusive. They hide their bigotry behind the excuse that female marines aren’t allowed, take that away and they will have way to feel validated and people like you will find it harder to defend or excuse their actions. The fact that you think it’s ok to abuse people and threaten them over toy soldiers or anything is frankly disgusting and shameful. (Sorry if that comes across as gakky but so is your behaviour right now).
Having to explain the advantages of representation again for the millionth time is tiresome. It’s well established. And please stop trying to interpret my intentions and insinuating that I have anterior motives. It’s bad enough you have tried to pass it off as sexually motivated.
Fact: RPGs and LARPs and boardgames changed their demographic also (someone would say almost exclusively) thanks to a better representation, to the detriment of the grand total of... none.
Why shouldn't the same applies to a very similar hobby?
Also, including female marine won't stop abusive behavior? You think wargamers are inherently worsted than role players? Because that's the implication. And it's wrong.
But even if we admit that point, the rest of the argument is you saying that since something isn't 100% effective, it's worthless.
The problem then is on you to propose a realistical, practical and effective way to solve the issue, because as partial as it can be, I think it's been throughoutly discussed that changing the situation by changing the lore will have a net positive effect.
- short excursus -
It's a perfect blueprint of another conversation that I distantly follows (because I'm not involved in it at all) about gun control in US.
Gun don't kill people, people kill people. Yet guns are a tool that designed, produced and marketed to kill people (we can have another discussion about what "defense" means when you're relying on a lethal weapon).
Here we have almost the same: lore doesn't hurt people, people hurt people. Yet the lore is a tool used to exclude and judge the other people, without providing (on this specific SM topic) no other positive function, role or advancement.
Both, in a perfect world, won't cause issue because people of such world won't abuse of that.
Yet we're not living in a perfect world. Yet you seems to think that is more pragmatic to change the world or leave it as it is, rather than 13 lines of lore about a fictional world.
- end of excursus -
Criticism, like opinions, comes very cheap. So do you care to add something significative and proactive to the many hours you're dedicating to negate the issue?
Everyone can claim things can't change, or that they are perfect as they are. Every single generation of human being does this mistake.
Maybe you should learn from everything else ever happened in the world from forever?
You're behaving like Pangloss in Voltaire's Candid: a book from 1759.
First off – apologies everyone, this will be something of a wall!
For Gert!
Spoiler:
Gert wrote:
If their entire enjoyment of 40k comes down to things being thrown in with little explanation or reason then why didn't they leave when Necrons were redone or when Centurions/Primaris/GSC/Knights were added? Is their specific tolerance limited to the inclusion of female SM? If so then they were just group A, waiting for an excuse.
I am not suggesting that these people will leave because of it.
Look at how things went when primaris were introduced. Loads of people were angry about it, and who did they direct their anger at? The people they thought were responsible – dig into the archives and you’ll find thousands of posts in threads where people are saying, one way or another, that the people running GW are cash grabbing >so and so’s< who don’t care about the game, only about making money. The whole reason primaris were introduced was to make money, and the GW community largely got angry at the people they thought decided to make the decision – the shareholders and owners of GW. Notice no-one got angry at the writers, or store colleagues.
Now imagine that same level of disgruntlement, but where the very people representation is supposed to be helping are actually there.
Ask yourself – when primaris got released and over half the 40k populace was angry about it, would a GW shareholder have felt comfortable walking into a GW store?
Gert wrote:
I can't dissect that analogy because it's complete nonsense. Why are there so many dogs? Why do you have dogs that are violent all the time? Why are you introducing cats into an environment where the majority of the dogs are going to murder them and each other?
Presumably, the dogs that like cats are the pro-female SM crowd, the ones that don't care, don't care, and are therefore discounted, the ones that hate cats are the anti-female SM crowd. I get confused at the "half the dogs will attack anything". First off, these dogs clearly have rabies and need to be put down. Second, if these dogs are supposed to represent people who don't like "politics" interfering with 40k then that makes no sense.
Okay, I’ll explain.
The cats are female space marines
The dogs which like them are pro-change
The dogs which don’t care don’t care
The dogs which will attack them are those opposed to female marines.
That’s all the dogs.
Now, half of the dogs (half from each group) will attack anything thrown towards them, presumably because it’s a surprise. Throwing a cat at them is the equivalent of saying “we’re doing it for political reasons, deal with it”.
You have 2 ways to introduce a cat
one way (respectful introduction) has a couple of dogs which don’t like cats becoming aggressive, but those who like cats will defend them and they will not feel like they are in the right because of overwhelming opposition – the desired result – and will stop attacking the cats or go away.
The other way (throwing the cat, here representing the political introduction) has half the dogs attacking the cat, not be cause it was a cat, but because it was thrown. Those dogs who wouldn’t have cared about the cat, or those who would have liked the cat, aren’t suddenly cat haters.
For Sgt_Smudge!
Spoiler:
Sgt_Smudge wrote:
Sorry, but no. I have morals, and I'm going to stick with them. I'm not calling anyone "morally inferior", but my god, if folks can't see why maybe it's a little bit of a problem that some of the people in Group B1 would act toxic towards women because they didn't get a nice neat bow on their fictional setting, maybe I'm not the one who needs to self-reflect.
So if this were introduced, you don’t actually seem concerned about how it would affect the community and how welcoming it is towards women, provided that you can criticise those who are making it toxic? Even if the chance was there to prevent them from making it toxic at all?
Sgt_Smudge wrote:
And why are those people opposing it? Does their opposition to "political" things win out over their supposed desire for women's representation?
I refer mainly to those who don’t care either way. If marines stayed male, I wouldn’t care. If they went female, I wouldn’t care. If they said “we’re changing the game because of politics and not even acknowledging the last 30-odd years of lore, it never happened, deal with it” then I would feel somewhat put out. I wouldn’t turn toxic, but I know that there are people who would.
Sgt_Smudge wrote:
Why should I be prevented from saying that it is? Better yet, why is it so important to hide what this is from people who apparently are so fragile in their avoidance of "political" topics that they would (as you said) make the environment toxic for women?
Because doing so could make the environment toxic for women?
That’s the final result, potentially. I’m not clairvoyant so can’t be certain.
Do you want to make the environment better for women? Or do you want to make a political statement about it? Sometimes you can’t do both.
Sgt_Smudge wrote:
Domestic dogs aren't people. People should know better than to be toxic to other people just because some fictional writing changed without warning.
Am I wrong for asking people to put other people first?
No. But you are wrong for assuming that they will. If you want proof, look at your own points – people have made death threats to people for making female marines. Why do you assume that all the people who could be annoyed by the whole change (including its political interference) have already acted? If people have a tolerance for change, those people opposing have basically 0/10 tolerance. Those who oppose political changes have 5/10. Thos who don’t care have 10/10. Why would you make a change which requires a tolerance of 4 need a tolerance of 6 just so you can make a political point about it?
Furthermore, why make a point about it. It shouldn’t be a big deal to have female marines. If you make a big deal about it, it can make things worse.
Sgt_Smudge wrote:
Sure - but this isn't about cheese. It's about other human beings.
Actually it’s about a game, and how the game affects human beings. There’s a subtle difference.
We both agree that adding female marines would be cool. We agree that adding female marines would improve representation, and would make women seem less like outsiders to those who live in GW stores. But now that we go into the implementation, it feels like you are more concerned about making a message, showcasing to the world about how equal representation has come to 40k, none of which actually has anything to do with the game itself.
40k isn’t a political platform to use for making statements and points. It’s a game, it’s there so people can have fun. That should be it’s message – “Play 40k, it’s fun!”. They aren’t there to tell people to be good people, to accept one another. The company should be seen to be doing so themselves, but not necessarily heard to be shouting about it as if they are special for acting like women aren’t a taboo subject.
That’s the bit I don’t get. As soon as you do something anyone should be doing anyway and then shout about it as if it’s something special, then you’re making it seem like it’s not a normal thing to do.
So I say we put female marines in, with good lore to support it, and let people work out that that makes women a normal thing by themselves!
Sgt_Smudge wrote:
Why would they need boobplate and thinner armour? They're still genetically enhanced super soldiers in massively thick power armour - boobplate and thinner armour are entirely unnecessary, and would contribute more to ideas of sexual dimorphism.
I 100% agree with you that they don’t need to have different armour, but find it odd that you suggest sexual dimorphism isn’t actually a thing but an idea? Outliers and pronounl preferences excluded, the vast majority of biological men and women in the world can be identified by body shape.
And then in order of appearance:
Goose LeChance wrote:
Lots of stuff about how talking on the internet gets nothing done, in an offensive manner
This discussion has done a lot already. It’s moved my position from “no we don’t need female marines”, to “I understand why we need female marines”, and now to “We need female marines not a political statement”.
Without this discussion there would be (at least) one more uneducated opposer to the cause – me!
FezzikDaBullgryn wrote:
But on the bright side my block list is now an entire page! And we've shone Sunlight into some of the darker corners of the hobby. If nothing else, I'm proud of Dakka Forums tonight.
Given that I’ve not had any response from you for my last few relies I feel I am probably on this list.
I wonder if perhaps you are missing the point of a discussion if you are adding people to your block list whilst also trying to discuss things with them?
Sgt_Smudge wrote:
And wargaming is also uninteresting to many men too. But there are both men, women, and everyone in between who *do* enjoy it. Why shouldn't we appeal to all of them?
I would question how many people who are interested in wargaming would be swayed simply by what heads the faction in the window had. Not a reason not to do it – but it does seem like the flimsiest of things to hang the reasoning on. The environment in store (which could improve if female models were more prevalent in the game) is the bigger hurdle.
Psionara wrote:
Females are included in the story and setting of Warhammer 40,000. I think people are mistaking what is represented on the tabletop versus what is established in lore. The Astra Militarum, Adeptus Mechanicus, Officio Assassinorum, Imperial Knights, Inquisition, etc. all include females. There are even a couple of factions that are comprised of only females. So why are people saying that there isn't enough female diversity?
‘cos they’re not spehz mehreens! (j/k)
Andykp wrote:
As for the lore being sexist, it is in that it arbitrarily excludes people based purely on their gender, the definition of sexist. Their is no reason for women to not be Marines it was decided entirely without basis. We have discussed sisters to death but end of the day, marines make up around half the factions and they exclude women for no good reason. All the factions you just listed have a handful of female models at best and some of them only this last month or so. Representation is getting better but isn’t great and while marines are excluded it will, only ever but tokenisitic.
It would be sexist if they had said that anyone can be a marine but only elected to make male models – that is sexist.
Making a decision - arbitrary or business driven or not – to make a faction all-male and then making them all male isn’t sexist. Not everything which involves gender is a sexist thing. They could have made elaborate lore about why, but arbitrarily decided not to.
Technically the Imperial Guard is a much more sexist faction, because despite their lore already allowing female models, there are barely any female options in the model range. Saying women can be guard and then denying people the models to represent them is more sexist that saying women can’t be space marines and then continuing with that decision.
If they had decided it “because women were too weak to pass the space marine tests”, then that would have been a sexist reason for making the decision. The fact that it was arbitrary is actually vindication that it is not a sexist decision. Unnecessary, yes, but not sexist.
As an interesting diversion of thought – a new injection in the line of “what effect would it have”, the logistics of putting it in place aside:
One of the issues that women have voiced (I know it’s somewhere in the 59 pages behind, please don’t make me go and look for it…) is that they feel like sisters of battle aren’t a good representation as they make it feel like women are a separate entity, to be put on the sidelines and used as a “girl faction”.
Would introducing female marines add to this issue? Would women go into a store and be shown sisters of battle and marines, because they have women in their armies so she can make an army of female marines? Will the storekeepers be commonly inclined to assume that women gamers want female models in their armies? Will their every purchase be met by people saying “oh, there aren’t any female heads in that kit yet, you know?”?
I wonder if adding female marines might have a positive effect on getting women to feel more comfortable coming through the door, but a negative effect in making everyone assume that women will all want female models because the girls want to play with space-marine-barbies whilst the boys play with space-marine-action-men. If I were a woman, I would get very fed up with that assumption very quickly.
I almost feel like assuming that the gender of the plastic models is an important thing because of the gender of the person playing with them is itself a sexist idea. Women can’t have marines because they are men, they should use sisters of battle. That mentality. Is it going to be made worse by saying “now women can use marines, because there are female models!”?
Furthermore to the discussion about what demographics 40k appeals to – it is probably always going to be more popular with men than it is with women. The reasons are probably varied, complex, and irrelevant. The net result it that if everyone who’s ever had even a passing interest in 40k were added up, it would be more men that women.
However, if you then compare that to the mount of people actively playing, then you’ll find more men actually go on to play the game than women – and that is an issue. It means that women have had reasons not to take the game up. On suggestion is a lack of representation which has compounded into the people playing with all-male models thinking it’s an all-male game, so that should be addressed. But it should be done sympathetically to the lore and be a natural change (Which it can be) rather than a jarring one. It doesn’t need to be shouted about, it just needs to be there. We need to change the game and make things better, not make a political statement about how we’re doing it.
I also feel like, whilst people say “there aren’t many people making female marines”, I think as soon as the lore allowed it and the models are made available, you’ll see a lot of them being made. Loads of people who maybe never even thought about female marines (it’s not a problem for them and they never had a reason to think it was for anyone else) will go “ooh, I could make a shieldmaiden chapter for the space wolves! OMG that would be so cool!”. And female marines will become a big thing over a very short period of time!
As such, the word will get out – it will become visible and obvious, without the need for a political statement reiterating how bad it was before and how good it will be now.
Just make the change and reap the benefits, we don’t need to shout about it! I ask those who are for this – particularly Sgt_Smudge – what is more important? Making the change, or shouting about it and making it a big deal? It seems like the same mentality as when people spend so long photographing their food for Instagram that the meal goes cold – spending so much effort to tell everyone what you’re eating that the dish is ruined in the process.
Some bloke, I think we are on a slight different tangent about what is sexist and what’s not, or what is lore and what’s not. I agree having females in a faction in the lore but not in models is a sexist business decision. But my point is the exclusion of women from marines is based on a sexist creative decision. It probably wasn’t that big a deal at the time and there were issues with moulding feminine features etc that have been discussed to death. But sticking with the creative decision to exclude women for no good reason is what is inherently sexist. GW Not making female marines is not the issue, them not “allowing” them is. They are addressing this in different factions like the guard eventually. So I don’t disagree with you but think I need to clearer in my point.
This is all real world as well and does not speak of the imperium bias’s.
As not not shouting about it, that is ideally how I would like it done, again, look at stormcast, not fuss or announcements just female models in the 2nd edition of them. And more since and now female leaders and cover art. Same with representation of different ethnic groups in 40K, it just happene. But sadly, this topic stirs up such anger and vocal push back in those against it that we have have to have, no are lucky to have, 60 pages of discussion and some shouting and band standing because if we don’t we get shouted down by the haters and doom sayers. I would love it to be an organic natural progression of the setting but the gatekeeping angry mob won’t allow that.
Now others might feel differently and want a more political statement out of it but I’m glad you have come to see that for in the in game and creative reasons alone it just plain makes sense. Thanks for that and taking the time to point out to others that discussion can make a difference.
Andykp wrote:But my point is the exclusion of women from marines is based on a sexist creative decision
I feel like there is some misunderstanding between deciding something because of gender and deciding something involving it.
If they had said "space marines can't have female models because they are strong and so must be men" then that is a sexist creative decision. The decision was made because of gender stereotypes and prejudice.
What they actually said was "we made female marines, and no-one wanted to buy them, so we decided to justify why they are only men and sell people what they clearly want to buy". That is not a sexist decision, because the reasons were not sexist at all - they were based on fact and business strategy, cost saving, and logic. They could have just not made female models, but they decided instead to put (a very small amount of) effort into justifying it in-lore, making peoples decisions reflected in the world they are buying into. It was a very good business decision, in the same way that if no-one ever used space marine heads with hair, they might have made the decision to say marines are left bald by the marine-ing process, and make all marines bald.
I don't think it was a sexist creative decision. It was just a creative decision which happened to involve the sexes.
Andykp wrote:But sticking with the creative decision to exclude women for no good reason is what is inherently sexist. GW Not making female marines is not the issue, them not “allowing” them is.
I agree with you on that one, though I would consider it sexism through inaction rather than actively sexist! The decision was made once upon a time for non-sexist reasons, and they've never changed it, so it's only sexist because the world changed around them to become less tolerant of such things. If they said "we made female models last year, and nobody bought them, so we stopped" then it becomes more acceptable than "we made female models 20+ years ago, and nobody bought them, so we stopped"! I honestly don't think GW is an actively sexist company, or makes sexist decisions. The decision they made (and never unmade) has simply come to appear more sexist with their popularity and the changing world around us (which is not a bad thing!)
Andykp wrote:I would love it to be an organic natural progression of the setting but the gatekeeping angry mob won’t allow that.
I don't see how the gatekeeping mob would have a choice. If GW just made some female marine models and addid a section to the lore in the next SM 'dex explaining where they came from (preferably Cawl made 'em, and an explanation of how good that has been for the imperium - battles won through having more recruits, for example), then the gatekeepers won't have a gate to keep - what will their argument be?
Further to that, what effect would shouting about it have on the hypothetical of the angry gatekeepers, except to potentially swell their ranks with people who dislike the hobby being interfered with?
Andykp wrote:Now others might feel differently and want a more political statement out of it but I’m glad you have come to see that for in the in game and creative reasons alone it just plain makes sense. Thanks for that and taking the time to point out to others that discussion can make a difference.
You're most welcome! I'm very glad I got involved with this thread - It's made me much more aware of what the problem is, as well as seeing the extremes of both sides of the argument and the damage they can do (The little insult wars we've seen going on which have only served to emphasise how strongly people feel, but not what it is they are even feeling!)
I'll be honest, I've not seen any argument for or against female marines for several pages. The majority is people picking up older arguments and asking for clarification, justification, or justice for them. Before we devolved to that, we seemed fairly well on the positive side for female marines.
some bloke wrote: First
I am not suggesting that these people will leave because of it.
Look at how things went when primaris were introduced. Loads of people were angry about it, and who did they direct their anger at? The people they thought were responsible – dig into the archives and you’ll find thousands of posts in threads where people are saying, one way or another, that the people running GW are cash grabbing >so and so’s< who don’t care about the game, only about making money. The whole reason primaris were introduced was to make money, and the GW community largely got angry at the people they thought decided to make the decision – the shareholders and owners of GW. Notice no-one got angry at the writers, or store colleagues.
Now imagine that same level of disgruntlement, but where the very people representation is supposed to be helping are actually there.
Ask yourself – when primaris got released and over half the 40k populace was angry about it, would a GW shareholder have felt comfortable walking into a GW store?
People did get mad at the store workers, I saw people whine about how Primaris were dumb and shoehorned in. I know because I was one of them until I stopped being a whiney child and realised it wasn't up to these guys. Over half the hobby base getting mad at Primaris seems excessive, I'm going to go out on a limb and say it was less than that and there were just a lot of very loud people complaining. And yeah I think a shareholder could have gone into a GW store at any point because nobody has any idea who any of them are. Compared to the large amount of people on things like Twitter and Instagram who publicly share their names and faces while also showing their hobby to others and then get abuse for it. GW execs are faceless suits and will never actually be in any real danger of being harassed or threatened.
Spoiler:
Okay, I’ll explain.
The cats are female space marines
The dogs which like them are pro-change
The dogs which don’t care don’t care
The dogs which will attack them are those opposed to female marines.
That’s all the dogs.
Now, half of the dogs (half from each group) will attack anything thrown towards them, presumably because it’s a surprise. Throwing a cat at them is the equivalent of saying “we’re doing it for political reasons, deal with it”.
You have 2 ways to introduce a cat
one way (respectful introduction) has a couple of dogs which don’t like cats becoming aggressive, but those who like cats will defend them and they will not feel like they are in the right because of overwhelming opposition – the desired result – and will stop attacking the cats or go away.
The other way (throwing the cat, here representing the political introduction) has half the dogs attacking the cat, not be cause it was a cat, but because it was thrown. Those dogs who wouldn’t have cared about the cat, or those who would have liked the cat, aren’t suddenly cat haters.
Right so firstly GW is never going to outright say "Female SM have been added and we are reversing a decision made on attitudes that no longer apply in the modern day". They'll instead say "Ancient knowledge discovered by Cawl has removed the need for SM candidates to be male. With greater pools of recruits, Chapters can now replace losses faster than normal. However, some Chapters remain opposed to anything introduced by the Magos creating yet another divide in humanities bulwark". The thing you aren't getting is that no matter how GW introduces female SM, anyone who says they are opposed to "politics" in the hobby will find a reason to hate their inclusion. The same people who hate the new Star Wars because "Rey is a Mary Sue" will hate female SM for "bringing feminism into the hobby".
Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
I'm more interested in a woman's perspective from *inside* the hobby, and the women I do know who like 40k enjoy factions that are coded as at least partially female (Eldar + DE), play Tyranids or demons which are coded as neither, or enjoy the overwrought masculinity of Astartes, orks, and CSM and find them ironically humorous.
And in the end it doesn't matter. "Representation" doesn't seem to have a meaningful effect on the number of women who play miniature wargames as a proportion of the playerbase. You can say your wife says that, and maybe it makes her uncomfortable that players can play an all-male faction, but that doesn't mean she'd play 40k if Astartes were gender-integrated. There doesn't seem to be much evidence that women would.
Automatically Appended Next Post:
Cybtroll wrote: The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
I think wargaming itself attracts thing-oriented people overwhelmingly, and women tend to be less thing-oriented than men.
.
Men: creates system by which women are essentially disallowed from owning property for 100s of years
Waits approximately 2 generations after beginning to allow women to be individuals who own anything
Also men: "through the miracle of evolutionary psychology we have learned that women just happen to naturally not want things! Inherently! Biologically! Hard coded into their dna dontchaknow."
Automatically Appended Next Post: "We detected this 10% difference in average preferences which obviously explains entirely why women make up approximately 1% of this career/interest group.
Please ignore the massive widespread hate campaigns being waged across the internet any time anyone notices a woman trying to enter a nerd hobby - this is an issue of BIOLOGY!!!"
Gert wrote:Right so firstly GW is never going to outright say "Female SM have been added and we are reversing a decision made on attitudes that no longer apply in the modern day". They'll instead say "Ancient knowledge discovered by Cawl has removed the need for SM candidates to be male. With greater pools of recruits, Chapters can now replace losses faster than normal. However, some Chapters remain opposed to anything introduced by the Magos creating yet another divide in humanities bulwark". The thing you aren't getting is that no matter how GW introduces female SM, anyone who says they are opposed to "politics" in the hobby will find a reason to hate their inclusion. The same people who hate the new Star Wars because "Rey is a Mary Sue" will hate female SM for "bringing feminism into the hobby".
I am actively against the former option here - outspokenly making it happen for political reasons with a token nod to the lore. The second option, where they just say "yeah, it's a new thing but it's nothing special as such, just Cawl further perfecting the process so now there are female marines, which is good for humanity because they have twice as many recruits now" is going to generate less resistance than the former.
I agree that anyone who has outspoken or suppressed anti-female-marine viewpoints is going to oppose the change no matter what happens, but there's nothing we can do about them - whatever you do, they will get annoyed. I'm suggesting that perhaps there are people on the fence who could be pushed over it in the wrong direction if it comes across wrong. And once again, they won't be against female marines, but the interference.
If you say "we did this because it's cool and here's all the lore" then people looking for the politics will see politics, but people looking for the next space marine release will see a space marine release. If you say "We're adding female space marines because it was wrong not to have female space marines and we're sorry for oppressing women by not having them from the start" then everyone will see the politics, and those who just wanted a space marine release will think "They've spent their time trying to be PC instead of trying to improve the game!".
As a further argument against making it outwardly political - if you were to release female marines with a big statement about how it's being done for representation and to support equality, do you know what is actually being said there?
"We don't think marines need female models. There's nothing in the lore to make them need them, and they are fine without them. However, due to external influence, we have decided to add female marines to make the people who feel like they are not represented by them feel represented by them".
If your sole reason for making the change is for the politics and societics of the situation, then you are implying that without those pressures, marines wouldn't need to change. That, to me, makes it feel like women aren't welcome but are instead grudgingly accepted because to not do so would be sexist.
I don't want 40k to change just to tick inclusion boxes.
As said earlier, they added a greater range of skin tones without any hullabaloo, and it's now completely accepted without fuss. If they had made a song and dance about it, it would have felt like the only reason they did it was so that they could make the song and dance about it, which makes it very much a token gesture.
If you want to make the change without making it seem like a token gesture, you need to do it as if it were perfectly normal to do so - no songs, no dances, no great press releases about the political reasons for it. It shouldn't be a big deal to add female marines. What has been suggested (mainly by Sgt_Smudge) is that they should change it purely for political reasons and then announce it as such.
Is it not apparent that if the only reason you do something is because someone told you to that it is insincere? "Society says we need women so we added women". It's like "I was told to come and apologise, so I'm sorry."
To make this a genuine change and not a token one, it needs to make sense in the universe. Lore progression to support it, and make it all about the game, not the people. The repercussions on the people will still be there, after all. You just don't have to shout it from the rooftops.
I am actively against the former option here - outspokenly making it happen for political reasons with a token nod to the lore. The second option, where they just say "yeah, it's a new thing but it's nothing special as such, just Cawl further perfecting the process so now there are female marines, which is good for humanity because they have twice as many recruits now" is going to generate less resistance than the former.
I agree that anyone who has outspoken or suppressed anti-female-marine viewpoints is going to oppose the change no matter what happens, but there's nothing we can do about them - whatever you do, they will get annoyed. I'm suggesting that perhaps there are people on the fence who could be pushed over it in the wrong direction if it comes across wrong. And once again, they won't be against female marines, but the interference.
If you say "we did this because it's cool and here's all the lore" then people looking for the politics will see politics, but people looking for the next space marine release will see a space marine release. If you say "We're adding female space marines because it was wrong not to have female space marines and we're sorry for oppressing women by not having them from the start" then everyone will see the politics, and those who just wanted a space marine release will think "They've spent their time trying to be PC instead of trying to improve the game!".
GW isn't going to make some big flashy statement about including female SM though, it wouldn't be in their best interest and despite what the Internet says, GW does actually act in its own best interest. You keep adding things to justify your points and none of them are based in reality. For ranges like AM where there has been consistent background on the organisation being mixed then yes they should be putting out a message saying "yeah we donked up, the background has had women in the AM since like the '90s and we've been lax on adding them into the range, sorry folks".
As for people on the fence, if they are on the fence but don't like "politics" then they will absolutely see the addition of female SM as "political" and be opposed to it. This isn't a new thing and I've seen it all over where people claim "I was fine with X until they made it political" and it's always after women/LGBTQ+/non-white characters/groups get added.
Spoiler:
As a further argument against making it outwardly political - if you were to release female marines with a big statement about how it's being done for representation and to support equality, do you know what is actually being said there?
"We don't think marines need female models. There's nothing in the lore to make them need them, and they are fine without them. However, due to external influence, we have decided to add female marines to make the people who feel like they are not represented by them feel represented by them".
If your sole reason for making the change is for the politics and societics of the situation, then you are implying that without those pressures, marines wouldn't need to change. That, to me, makes it feel like women aren't welcome but are instead grudgingly accepted because to not do so would be sexist.
Again, this wouldn't happen. It would be a stupidly terrible business decision. At the same time, how do you know that GW employees agree that SM should be male-only? You're coming at this from the position that because there were no female SM in the '80s, the GW higher-ups and design team still feel the same way today despite the fact it isn't the same company it was 30 odd years ago and there have been loads of staff changes since then.
Spoiler:
I don't want 40k to change just to tick inclusion boxes.
It's not ticking inclusion boxes when people are actively excluded from the hobby and the background is used as justification.
Spoiler:
As said earlier, they added a greater range of skin tones without any hullabaloo, and it's now completely accepted without fuss. If they had made a song and dance about it, it would have felt like the only reason they did it was so that they could make the song and dance about it, which makes it very much a token gesture.
If you want to make the change without making it seem like a token gesture, you need to do it as if it were perfectly normal to do so - no songs, no dances, no great press releases about the political reasons for it. It shouldn't be a big deal to add female marines. What has been suggested (mainly by Sgt_Smudge) is that they should change it purely for political reasons and then announce it as such.
Is it not apparent that if the only reason you do something is because someone told you to that it is insincere? "Society says we need women so we added women". It's like "I was told to come and apologise, so I'm sorry."
To make this a genuine change and not a token one, it needs to make sense in the universe. Lore progression to support it, and make it all about the game, not the people. The repercussions on the people will still be there, after all. You just don't have to shout it from the rooftops.
You flat out admit that GW hasn't made inclusivity a big thing in the past so why would they do it now? Your entire position on this is coming from a flawed hypothetical that has no basis in reality.
And just so we're 100% clear, the background doesn't matter if people are being threatened and harrassed because of that background.
I think that anyone (male or female) who isn't interested in wargaming shouldn't be worried about too much by wargaming manufacturers. It's just that people keep pretending that (white, college-educated) women have something important to say on the topic when they're part of a demographic that's uninterested in the hobby, whether or not it depicts women.
Oh, and yeah, I have nothing important to say. After all, I’m just a part of a demographic that’s uninterested in the hobby.
I am actively against the former option here - outspokenly making it happen for political reasons with a token nod to the lore. The second option, where they just say "yeah, it's a new thing but it's nothing special as such, just Cawl further perfecting the process so now there are female marines, which is good for humanity because they have twice as many recruits now" is going to generate less resistance than the former.
I agree that anyone who has outspoken or suppressed anti-female-marine viewpoints is going to oppose the change no matter what happens, but there's nothing we can do about them - whatever you do, they will get annoyed. I'm suggesting that perhaps there are people on the fence who could be pushed over it in the wrong direction if it comes across wrong. And once again, they won't be against female marines, but the interference.
If you say "we did this because it's cool and here's all the lore" then people looking for the politics will see politics, but people looking for the next space marine release will see a space marine release. If you say "We're adding female space marines because it was wrong not to have female space marines and we're sorry for oppressing women by not having them from the start" then everyone will see the politics, and those who just wanted a space marine release will think "They've spent their time trying to be PC instead of trying to improve the game!".
GW isn't going to make some big flashy statement about including female SM though, it wouldn't be in their best interest and despite what the Internet says, GW does actually act in its own best interest. You keep adding things to justify your points and none of them are based in reality. For ranges like AM where there has been consistent background on the organisation being mixed then yes they should be putting out a message saying "yeah we donked up, the background has had women in the AM since like the '90s and we've been lax on adding them into the range, sorry folks".
As for people on the fence, if they are on the fence but don't like "politics" then they will absolutely see the addition of female SM as "political" and be opposed to it. This isn't a new thing and I've seen it all over where people claim "I was fine with X until they made it political" and it's always after women/LGBTQ+/non-white characters/groups get added.
Spoiler:
As a further argument against making it outwardly political - if you were to release female marines with a big statement about how it's being done for representation and to support equality, do you know what is actually being said there?
"We don't think marines need female models. There's nothing in the lore to make them need them, and they are fine without them. However, due to external influence, we have decided to add female marines to make the people who feel like they are not represented by them feel represented by them".
If your sole reason for making the change is for the politics and societics of the situation, then you are implying that without those pressures, marines wouldn't need to change. That, to me, makes it feel like women aren't welcome but are instead grudgingly accepted because to not do so would be sexist.
Again, this wouldn't happen. It would be a stupidly terrible business decision. At the same time, how do you know that GW employees agree that SM should be male-only? You're coming at this from the position that because there were no female SM in the '80s, the GW higher-ups and design team still feel the same way today despite the fact it isn't the same company it was 30 odd years ago and there have been loads of staff changes since then.
Spoiler:
I don't want 40k to change just to tick inclusion boxes.
It's not ticking inclusion boxes when people are actively excluded from the hobby and the background is used as justification.
Spoiler:
As said earlier, they added a greater range of skin tones without any hullabaloo, and it's now completely accepted without fuss. If they had made a song and dance about it, it would have felt like the only reason they did it was so that they could make the song and dance about it, which makes it very much a token gesture.
If you want to make the change without making it seem like a token gesture, you need to do it as if it were perfectly normal to do so - no songs, no dances, no great press releases about the political reasons for it. It shouldn't be a big deal to add female marines. What has been suggested (mainly by Sgt_Smudge) is that they should change it purely for political reasons and then announce it as such.
Is it not apparent that if the only reason you do something is because someone told you to that it is insincere? "Society says we need women so we added women". It's like "I was told to come and apologise, so I'm sorry."
To make this a genuine change and not a token one, it needs to make sense in the universe. Lore progression to support it, and make it all about the game, not the people. The repercussions on the people will still be there, after all. You just don't have to shout it from the rooftops.
You flat out admit that GW hasn't made inclusivity a big thing in the past so why would they do it now? Your entire position on this is coming from a flawed hypothetical that has no basis in reality.
And just so we're 100% clear, the background doesn't matter if people are being threatened and harrassed because of that background.[/spoiler]
Then it sounds like we agree?
I'm 100% for female marines, and am against the suggestions that Sgt_Smudge was saying that the change should happen exclusively because they are the flagship faction and all that political reasoning behind it. I said the change should be done with respect for the lore, and it was put back that it shouldn't matter, we should just say "sorry guys now we're changing it do there", which I see as a bad move, and now you've said (rightly) that GW wouldn't do that anyway.
I wasn't saying that I think that GW employees think marines should be male, I was saying that this is what it will seem like if they say the only reason they added female marines was to improve representation.
It's like if wherever you work says "we have a new employee, this woman, who we employed so that we weren't an all male workforce". That's an incredibly sexist justification. Even if it was due to external pressures to not be an all-male whatever, saying " we added females because it was a good thing to do" is far better than saying "we added females because we had to".
The approach has to be "female marines are a thing and that's good because >insert lore reasons here<", not "Female marines are a thing and that's good because >insert political reasons here<."
If you say you're doing a thing because politics or societics, then you are implying that you had no better reason to do it besides making a political statement. And that's when you get token gestures.
My whole argument is against a flawed hypothetical which has no basis in reality, which was put forward some pages previously (that it doesn't matter how you implement the change, and that shouting about it would be a good thing).
DalekCheese wrote:I’m a woman who likes 40k. I think femmarines could be rather cool.
Just my tuppence halpennyworth.
I agree, female marines would be a really cool thing to include!
I'm 100% for female marines, and am against the suggestions that Sgt_Smudge was saying that the change should happen exclusively because they are the flagship faction and all that political reasoning behind it. I said the change should be done with respect for the lore, and it was put back that it shouldn't matter, we should just say "sorry guys now we're changing it do there", which I see as a bad move, and now you've said (rightly) that GW wouldn't do that anyway.
We don't agree because I don't think the background should take precedence over the safety of people within the hobby. Taking steps to ensure people a represented and taking away the ammo for harassers isn't political, it's common decency.
Spoiler:
I wasn't saying that I think that GW employees think marines should be male, I was saying that this is what it will seem like if they say the only reason they added female marines was to improve representation.
But that'll never happen so it's a moot point.
Spoiler:
It's like if wherever you work says "we have a new employee, this woman, who we employed so that we weren't an all male workforce". That's an incredibly sexist justification. Even if it was due to external pressures to not be an all-male whatever, saying " we added females because it was a good thing to do" is far better than saying "we added females because we had to".
Companies shouldn't have single-sex/gender workforces anyway and the only reason this occurs is because of sexist traditions, i.e. women can't be CEO's/soldiers/managers.
Spoiler:
The approach has to be "female marines are a thing and that's good because >insert lore reasons here<", not "Female marines are a thing and that's good because >insert political reasons here<."
If you say you're doing a thing because politics or societics, then you are implying that you had no better reason to do it besides making a political statement. And that's when you get token gestures.
Yet we've already agreed that GW wouldn't make it a huge thing. I also don't think that implementing change to make it harder for people to harass or threaten hobbyists with impunity is a "token gesture".
I think that anyone (male or female) who isn't interested in wargaming shouldn't be worried about too much by wargaming manufacturers. It's just that people keep pretending that (white, college-educated) women have something important to say on the topic when they're part of a demographic that's uninterested in the hobby, whether or not it depicts women.
Oh, and yeah, I have nothing important to say. After all, I’m just a part of a demographic that’s uninterested in the hobby.
Thanks for the update on raine. Still want that model. And thanks for you tuppence halpennysworth. Hecaton will still tell you you are wrong though.
Gert wrote:
We don't agree because I don't think the background should take precedence over the safety of people within the hobby. Taking steps to ensure people a represented and taking away the ammo for harassers isn't political, it's common decency.
I do not think that the background should come before the safety of people in the hobby. I do believe that it is in the interests of making it a safe and welcoming place for everyone to have the factions which should include representation to include them without a fuss.
Taking steps to ensure people are represented is one thing. But when you imply (or focus so much one that one point that it seems to imply) that the only reason the change was made was for representation, then you give off the distinct impression that you don't think it was necessary, but only did it to comply with societal/political values.
The steps I'm seeing offered are:
1: we need to add representation so these people are welcoming to women
2: We will add representation and who cares how these people respond to it
3: Why is it not more welcoming to women?
Where it could be
1: We need to make these people who are strict about the lore more welcoming to women
2: We will change the lore so that what they hold close is more representative to women, and make is all make sense as they care so much about it
3: Sweet, people are being more welcoming to women!
The final result for marines is the same in both scenarios. The final result for the people is different. I stopped arguing about what's best for the hobby/background forever ago when I agreed that female marines would be sweet and could be introduced through awesome lore, and then I started getting rebuffed with "why should we change the lore to do it, we should just do it and to hell with peoples feelings about how we do it", which is a sentiment which has continued somewhat ever since - and it's one which seems to weigh heavier on the "proving peoples views/prejudices aren't welcome" side of things than the "making women feel more comfortable" side of things.
Gert wrote:
But that'll never happen so it's a moot point.
In reality I agree, but others have said that it should be done this way, so I shall continue to explain why I think that's a bad idea.
Gert wrote:
Companies shouldn't have single-sex/gender workforces anyway and the only reason this occurs is because of sexist traditions, i.e. women can't be CEO's/soldiers/managers.
Not the only reason. That's a very small-minded way of looking at it (though I'm UK based so your mileage may vary).
Equal opportunities does not mean equal applicants. If a workforce is all male, and they get 3 applicants for a job - two men and a woman - and the best candidate is a man, should they pass him over for the woman? Surely making that decision based on their gender is sexism in action, just as much as passing her up for a man would be. And doing so would make her the definition of a token woman. Not a good approach.
Just because a company has a single-sex workforce doesn't mean that it happened for sexist reasons. Once again, you've gotten cause and effect muddled - though I grant you that some sexist organizations do still exist.
Take somewhere I used to work - a foundry. The foundry team was all male, and that's not because they refused to have female applicants - there either weren't any, or they didn't want the job, or they weren't strong enough for the job (carrying the legal limit of 25kg around, but it's 720°C molten aluminium in a ladle which you have to pour for 2 minutes without putting it down, in 60 degree C plus temperatures, in a fireproof boiler suit). The job is male dominated, but not because women aren't allowed in.
So yes, all companies should be inclusive, but that doesn't mean filling a quota of all the different "types" of people. But we digress.
Gert wrote:
Yet we've already agreed that GW wouldn't make it a huge thing. I also don't think that implementing change to make it harder for people to harass or threaten hobbyists with impunity is a "token gesture".
I agree that the benefits of the change make the phrase "token gesture" seem belittling - but a token gesture is precisely that - it's done purely for the political reasons behind it and not for its own merits. There are dozens of good reasons why female marines are a good idea, and there's also the bonus that it makes the hobby more representative.
Let's take this thread for a hard example. People were much more concerned with those 13 words of lore 20 years old, which said marines were all male. It wasn't until about 15-20 pages in that anyone brought up the business decisions which drove that lore. People will be caught up on the lore, so if you put good lore in, it will make people much more accepting of the change. Chances are, with good implementation, nobody would be outspokenly against it for very long at all.
When you chat in a GW store, do you discuss the business decisions, stock market prices, and political views of GW? or does it tend to be more about cool things you've read in the new books, and "who would beat who in a fight" and all that nerdy in-universe stuff that we all love?
When people come into the store and say "oh cool, they added female marines?", which response sounds better:
"Oh yeah, Cawl worked out how to do it using lost technology he recovered from a necron tomb world which was previously a forgeworld and now he's doubled the recruitment pool for marines, and then they managed to perform a full-scale assault on Armageddon t odrive the orks out of the system, which they only managed because they had the new marines, and not he's pushing to increase the ranks with new chapters so they can push back against chaos, and Fabius Bile's working against the clock to perfect his own version of it, it's going to be so cool!"
or:
"Oh yeah, they did it because there weren't enough female models in the range".
Which one draws you in more? Which leaves you wanting to know more about the game? Which, in short, is going to draw in more players for the game, as we have stated as one of our goals?
Conversely, which answer is more likely to drive women away? I would hate to find that the only reason I was interested in something was just put there so men would like it too.
macluvin wrote:The imperial guard having women in it in an imperium founded by a potentially sexist emperor may have something to do with the fact that the emperor had little/nothing to do with the creation of the imperial guard, as the role of the imperial guard was served by prototypical guard forces of local militia, and primarily by space marine legions.
This may well have been accurate at one point, but with the creation of the Space Marines being increasingly less direct by the Emperor (our current information seems to imply that the Space Marines were mostly the work of Amar Astarte and her own research teams, not the Emperor himself), this whole "the Emperor was a sexist who didn't want women soldiers" doesn't correlate with the existence of women soldiers in other Imperial military branches.
Hecaton and Goose, spoilered, just for brevity's sake in scrolling.
Spoiler:
Hecaton wrote:
macluvin wrote: Well I showed my wife this bit and Her response was a bit of discomfort and the statement that representation most certainly matters to her in her RPG’s and the like. And that with folk saying things like what you said it’s a no wonder women wouldn’t feel comfortable in the hobby. Just in case you would like a woman’s perspective from outside the hobby, which is the perspective that matters most when it comes to discussing what matters to women.
I'm more interested in a woman's perspective from *inside* the hobby
That's a sampling bias right there. Surely we should be considering the opinions and perspectives of those people *outside* the hobby, but interested in it, and why they aren't inside the hobby, because we're discussing about women who feel excluded and why that may be the case.
It's not enough to hear only from women who *are* in the hobby, because they're not the ones who feel excluded enough not to be a part of it. You're, yet again, ignoring the voices of women.
And in the end it doesn't matter. "Representation" doesn't seem to have a meaningful effect on the number of women who play miniature wargames as a proportion of the playerbase. You can say your wife says that, and maybe it makes her uncomfortable that players can play an all-male faction, but that doesn't mean she'd play 40k if Astartes were gender-integrated. There doesn't seem to be much evidence that women would.
Counterpoint, but RPGs have made strides towards representation and inclusivity, and they've seen a major uptake of interest. Age of Sigmar is notably more popular with women and other minority groups than 40k is. Many major IPs and franchises have seen quite large consumer growth from being more representative and inclusive.
It would seem that representation *does* matter, even if we were to ignore the human factor of the topic.
Cybtroll wrote: The idea that women are somehow less interested in wargaming is hilarious. They're less interested in THIS specific way of wargaming, which is in no way given or immutable.... It's simply as it is, but can be different.
I think wargaming itself attracts thing-oriented people overwhelmingly, and women tend to be less thing-oriented than men.
You *think*? Wow. That's a great source.
Cybtroll wrote: You can backtrack THE EXACT SAME DISCUSSION in RPG forum in the first year of 2000 (from 1995 to 2010, depending on where you live). Up to that point, the only intersection with Rpg and female audience where the Goth culture and Vampire the Masquerade.
I don't find that to be true at all. There were typically women involved with tabletop and LARP rpgs back in the day, in a way that wasn't true with wargaming. Let's keep in mind that *most men* aren't into tabletop wargaming either.
So if "most" men aren't involved in tabletop wargaming, why does it matter that "most" women aren't either? Clearly, it's a niche thing - but that's no excuse to keep to keep it a niche for people who might want to be involved.
Cybtroll wrote: Guess what? Female where interested, but not in old incarnation on RPGs l. Now we gave new ones, that support both the old approaches, bit add new ones.
Speak for yourself. I knew plenty of women who played tabletop rpgs pre-2000.
And I know plenty more who only recently took it up.
Cybtroll wrote: And note: none cried SJW and other idiotic stuff... Ever. Everyone was simply happy we're more than before, also doing more varied things Because the buzzwords to shut the discussion down weren't invented yet (if it was more than a propaganda buzzword, the same problem would have been expressed with other words. It hasn't).
In general, it's almost inevitably a simple failure in imagination. Which I always find pretty damning when manifest itself in a hobby that is supposed to encourage imagination and creativity.
I don't get why people conflate what they believe (or the current temporary contingencies) with things as they are.
Again, still just reinforces my point. There is always going to be a subset of women who like things like tabletop wargames, because women are not a monolith, but it can remain a hobby that mostly appeals to men, and there's nothing morally wrong with that, despite what people in this thread are trying to say.
There's nothing wrong with something appealing mostly to men. No-one said that was a problem.
What *is* the problem is making no effort to make the environment more welcoming to people who feel excluded and would otherwise like to be involved, because "women just aren't interested", when we literally have women saying that they're interested, if not for the all-male sentiment.
No-one has a problem with men liking things. The problem is when men liking things is used as an excuse to keep other people out.
Hecaton wrote:
Andykp wrote: No body is saying making female marines will get all women or even most women into the hobby. No one is even saying it we’ll get a equal number of female and male players in to 40K. But there are women put off by the exclusion of women in the marine factions, and this might change that. There are certainly women put off by the sexist drivel spouted by some in defence of male only marines. Undoubtably the hobby would remain predominantly male and I have never claimed otherwise but it may become a nicer place with a few more women in it who feel safer and more comfortable. Equality of opportunity rather than equality outcome.
Again, I don't see any evidence that it will get more women into the hobby to any degree.
Again, you must just have missed how inclusivity has greatly benefitted AoS and RPG hobbies.
Some women might not like it... but they seem to be the kind of women who weren't into wargaming anyway.
And what about the women who are into wargaming, but avoidant of 40k?
And there's people who will see a hobby that a lot of men enjoy and assume it must automatically be sexist, and that's a problem.
No-one's said that here. Men enjoying something doesn't make it sexist. Men enjoying something and preventing other people enjoying it, on the other hand? Definitely exclusionary, and most likely sexist.
Andykp wrote: Your claim that women aren’t into wargaming because they a inclined to like different things doesn’t really stack up
Yeah it does, as much as you might wish it didn't. I haven't seen any evidence that disagrees with me here.
There's been plenty of evidence. You just dismiss it, because it's from women "outside" of the hobby, and so your selective methods of picking evidence don't apply. Not exactly a great endorsement of your evidence gathering skills.
Andykp wrote: Again, why not change that? And I assume you are still searching for my abusive posts and not just ignoring that?
I mean at the point where you're calling people an imbecile, that's abusive. And Catulle was doing that. And you've been doing similar.
Pot, meet kettle?
Gert wrote: Mk, so your argument is we should only care about people's opinions if they're already in the hobby? You do understand that one of the goals of this is to get more people in the hobby right?
We shouldn't care about the opinions of people who aren't interested in wargaming in this context, no. This is different from the people who are curious or who might be interested.
Great, but that's not what you said. You said to ignore anyone's opinions if they weren't "inside" the hobby. That means you were also ignoring the opinions of people who were curious or might be interested - many of whom are only not "inside" the hobby because of exclusionary attitudes, and selective behaviours, like your own.
Gert wrote: As for your second point, the biggest issue with male-exclusive SM is that it is used as an excuse by people who seek to exclude women and girls from joining the hobby or creating SM models that better represent them. These same people harrass and threated people already in the hobby who make female SM and use the background as an excuse. How are you going to solve that problem?
Harassment is bad. I don't think it's caused by the Astartes being all-male, I think it's caused by the fanbase being gakky. The actor who played Joffrey in GoT got death threats because people couldn't separate reality from fantasy, the solution is not to change the way characters like that are portrayed, it's for people to stop being idiots and making threats over stuff like this.
And you know one of the best ways to get people to know they're being idiots and to stop them?
Take away their ammunition. Delegitimise their beliefs. Remove any sense of correctness they might have to do that.
Yeah, we all know that the real problem lies in people being asshats, and using exclusionary lore to justify it. So get rid of their justification. Expose them for what they are. Make it clear that we don't tolerate that by changing what they're using to hurt others, into a tool to include and represent the people they want to abuse.
The solution is to take action against them, not shrug it off because "people are idiots".
And I don't see it being used as an excuse by people who are trying to exclude women and girls from the hobby. In fact, I don't really know anybody who actually wants to exclude them.
You must have missed exactly one such comment earlier in this thread, of a user claiming that it was totally acceptable to prevent "undesirable" people from being part of their hobby purely on basis of sex or race.
What point would that be because I'm not entirely sure what you mean here.
That wargames attract a different sort of person than LARPs, and that kind of person is more often male than female.
Is that an excuse to keep out the women who *are* attracted? I think not.
Goose LeChance wrote:Reading through this thread has been incredibly tedious but also eyeopening.
That you and others perceive SoB in such a negative light, when I see them as one of the most 40k of 40k factions, says a lot about what you want 40k to be.
If you *don't* perceive Sisters as a deeply disturbing and utterly regressive faction, alongside the Imperium as a whole, you missed the point of what 40k is. That doesn't mean that people want Sisters to change, however.
It also helps me better understand the underlying purpose of AoS, it's target market, and why I find it so un-engaging and typical of every other modern fantasy setting created. Something I've never really thought about before. It also explains the push from people who want to reboot 40k as a setting and start from scratch. They want to remove everything they deem "problematic", which is most of it.
Changing Space Marines to be mixed gender is "rebooting and starting from scratch"? Might want to dial back the hyperbole there.
Also, you are mistaken. There's different kinds of problematic elements here. The Sisters of Battle, the Space Marines, hell, the Imperium as a whole: it's all problematic - and that's okay, because that's the point. It serves a narrative purpose. It fits the themes of the setting. It makes *sense*.
Space Marines not including women is problematic *because* it doesn't have a point, because it doesn't have a narrative purpose, and because it doesn't fit the themes.
40k isn't "problematic" because the whole point of it being awful is, well, to be awful.
Space Marines are problematic because there's no point in them being exclusionary sexist asshats.
You seem to miss why women Space Marines *in particular* are the issue.
I wonder if it's wise for a game company to try and appease a market that may or may not exist, who also actively hate the setting of said game? Something to think about.
We know the market exists. They've told us they exist. The only reason you wouldn't know they existed is if you ignored them.
Hecaton wrote:
macluvin wrote: Plugging your ears, clenching your eyes shut and saying “lalalalala I don’t see any evidence lalalala” is a terrible argument when we’ve already discussed things like women already in the hobby experiencing sexism and harassment of all possible degrees from a subfaction of the most ardent anti-female marines faction. And how they use the lore to hide behind and to fuel their rampant sexism. If the only opinions you consider are people already in the hobby then you’ve created a sampling bias. Which is a terrible methodology for trying to reach a logical conclusion. Especially when we are discussing making the hobby more accessible to people not in the hobby already. And at the expense of women and their voices.
You've discussed it, but there's not really good evidence about its relevant prevalence other than anecdotes.
Anecdotes and personal testimonies from women *are* good evidence - they're the best evidence anyone has, in fact.
macluvin wrote: At the end of the day, the anti female space marine crowd ultimately only has the argument of personal preference to justify maintaining the lore. It is acceptable to like marines being male exclusive. To try argue the superiority of it in any way or that this is what is best for the setting is an argument that is unsubstantiated. It also does a piss poor job of explaining why someone else can’t have official endorsement of their female space marine army when signals like that are a very welcoming message to others that have voiced a feeling of being unwelcome. This is in light of the fact that you can still keep your male exclusive marines chapter and personal lore, on account of the diversity in space marine culture.
Excluding the voices of women in affairs regarding women to make your argument is just plain atrocious and shameful.
The 40k setting is art. It's *all* personal preference.
But apparently some people's personal preference hinges on them being able to exclude women?
I think that anyone (male or female) who isn't interested in wargaming shouldn't be worried about too much by wargaming manufacturers. It's just that people keep pretending that (white, college-educated) women have something important to say on the topic when they're part of a demographic that's uninterested in the hobby, whether or not it depicts women.
But what about the women who *are* interested in the hobby? You keep saying "oh, but the demographics show that most women aren't interested!" - but you literally said yourself that most men aren't interested either. Maybe reducing people down to their demographic is a rather reductive and dehumanising approach to a very personal problem?
Again, games which show a more balanced depiction of men and women in their miniatures don't have women showing up to play more than 40k.
Actually, AoS does seem to have much more women interested than 40k.
So the only thing putting female Astartes in would do is satisfy people who *specifically like female Astartes*... who are overwhelmingly male.
And the women whose testimonies you keep ignoring.
Kinda just seems like you're ignoring the evidence that is provided or passing it off as something you disagree with so it's wrong. Could you point to anywhere in this thread where someone has said that men enjoying a hobby is bad and not allowed?
I'm not being provided with evidence. Just anecdotes.
It's still there even though you've ignored it and decided it's wrong because it doesn't promote your viewpoint. You're not having discussions, you're just calling everyone who doesn't agree with you wrong.
I'm having a discussion in which the people arguing against me are insisting I take their claims on faith. I won't do that.
In other words, "I'm not going to listen to people who I don't want to."
Where does Andykp call themselves an oppressed minority? Where have they exhibited "stolen valour"? You also didn't actually address any of Andykp's points, instead, you sidetracked and started making up nonsense. So what I want to know is do you think harassing and threatening people for making female SM is acceptable?
They're claiming pro-female Astartes proponents have been harassed and threatened
There's no "claim" about it. They are.
Again, your refusal to show a shred of empathy over the matter is more telling than anything else you could say.
There are shitbags out there. You're not going to solve it by making female Astartes.
Not immediately, no. But making their stance as untenable as possible? That'll be a good start.
If they're curious or interested in the hobby then they aren't in the hobby. How do you not get that very basic concept?
I'm saying that many of the women who people claim are being discouraged from the hobby aren't, actually interested in participating in it, they're just used as an excuse to criticize it.
Gee, sounds an awful lot like you're speaking for those women there, and not listening to their actual comments!
There's a difference between saying you don't want women in *wargaming* and saying you don't want female Astartes. One is sexist, the other is a matter of artistic depiction. You're conflating the two and I'm not going to fall for that gak.
But when women say that adding women Astartes would make them more likely to take up the hobby, and you still refuse to add women Space Marines, that very much sends a message of "I'd rather keep my lore than have women in wargaming".
You made a conscious choice, when presented with "more women" or "keep my lore", to prioritise the lore. How you can then turn around and say "but I still want women in wargaming" is beyond me.
See above, though if you're so unfamiliar with scientific papers that you don't know researchgate.net it might not be comprehensible to you.
Hey, you know how you cried about being called an imbecile and said how unjust that was?
Glass houses.
Gert wrote: I've yet to see an argument that justifies male-only SM that doesn't inlcude flat out sexism or "but the lore!!". The background comes second when they background is being used as a tool for harrasment and threat. People come first.
People are going to harass and threaten regardless. Putting in female Astartes isn't going to stop gakky people from being gakky.
Nope, it won't stop them immediately. But it'll expose them for all their awful takes, make them feel less and less welcome, and hopefully galvanish other people in calling them out on their assholery.
Andykp wrote: And again, show me where I have called anyone an imbecile? 3rd time of asking, second time you have accused me of being abusive. Put up or shut up.
I didn't say you did. I just said you were gakky to me.
Me, sowing: oh yes!!
Me, reaping: oh no!!
some bloke wrote:First off – apologies everyone, this will be something of a wall!
For Sgt_Smudge!
My responses inside the spoiler wall - for both your first comments, and later ones!
Spoiler:
Sgt_Smudge wrote:
Sorry, but no. I have morals, and I'm going to stick with them. I'm not calling anyone "morally inferior", but my god, if folks can't see why maybe it's a little bit of a problem that some of the people in Group B1 would act toxic towards women because they didn't get a nice neat bow on their fictional setting, maybe I'm not the one who needs to self-reflect.
So if this were introduced, you don’t actually seem concerned about how it would affect the community and how welcoming it is towards women, provided that you can criticise those who are making it toxic? Even if the chance was there to prevent them from making it toxic at all?
I don't know why I should be trying to appease people who would be toxic in the first place. The problem is with *them*, not with me.
Yes, I'm absolutely there to criticise the people being toxic, because they're the ones causing the problems, not the women or me for calling them out on their toxicity.
Sgt_Smudge wrote:And why are those people opposing it? Does their opposition to "political" things win out over their supposed desire for women's representation?
I refer mainly to those who don’t care either way. If marines stayed male, I wouldn’t care. If they went female, I wouldn’t care. If they said “we’re changing the game because of politics and not even acknowledging the last 30-odd years of lore, it never happened, deal with it” then I would feel somewhat put out. I wouldn’t turn toxic, but I know that there are people who would.
But a lore change happening still isn't an excuse to be toxic, and they're very much in the wrong for doing it. Feeling put out, but ultimately understanding that "hey, I guess real people matter more than some lore" is normal. Getting toxic over that is no-one's fault but their own, and I really shouldn't have to stop speaking the truth because some people would turn toxic over it. That's not my fault.
Sgt_Smudge wrote:
Why should I be prevented from saying that it is? Better yet, why is it so important to hide what this is from people who apparently are so fragile in their avoidance of "political" topics that they would (as you said) make the environment toxic for women?
Because doing so could make the environment toxic for women?
That’s the final result, potentially. I’m not clairvoyant so can’t be certain.
Potentially, but if they're being toxic to women *because some lore got changed*, can't you see how that's exactly the kind of people we don't want to be around women in the first place?
If we're trying to make a lasting change in the environment to make things better for women, then we need to be calling out and exposing those kinds of people who *would* get toxic at women because of a lore change.
Do you want to make the environment better for women? Or do you want to make a political statement about it? Sometimes you can’t do both.
Making the environment better for women would absolutely include calling out the people who used a lore change as an excuse to be toxic though.
Sgt_Smudge wrote:Domestic dogs aren't people. People should know better than to be toxic to other people just because some fictional writing changed without warning.
Am I wrong for asking people to put other people first?
No. But you are wrong for assuming that they will.
I don't think I'm assuming they will - I just think that we need to be very clear in saying that we *should* be putting other people first, and that if someone is attacking women because some lore got changed, that's a sign that they don't belong in this environment.
If you want proof, look at your own points – people have made death threats to people for making female marines. Why do you assume that all the people who could be annoyed by the whole change (including its political interference) have already acted?
That's the thing, I'm not. I'm trying to expose and call out those people who *have* those exclusionary thoughts who haven't acted, and hide behind "well, it's just the lore!"
I'm not directing this at you, you've made this very clear that you are pro-women Astartes regardless. My point is towards the people who claim to only care about the lore, but use that as a mask to hide their exclusionary beliefs.
If people have a tolerance for change, those people opposing have basically 0/10 tolerance. Those who oppose political changes have 5/10. Thos who don’t care have 10/10. Why would you make a change which requires a tolerance of 4 need a tolerance of 6 just so you can make a political point about it?
I don't care what level of "intolerance" someone has to a change, it's never an excuse to be toxic. If someone's being toxic about it, no matter how much they say "it's only because of those damned politics!", they're still being toxic, and that has no excuse.
Furthermore, why make a point about it. It shouldn’t be a big deal to have female marines. If you make a big deal about it, it can make things worse.
You're right! There doesn't *need* to be a point made about it other than it just *happening* - so it doesn't need a lore explanation either!
Sgt_Smudge wrote:Sure - but this isn't about cheese. It's about other human beings.
Actually it’s about a game, and how the game affects human beings. There’s a subtle difference.
A subtle difference, which ultimately always leads back to human beings, yes.
We both agree that adding female marines would be cool. We agree that adding female marines would improve representation, and would make women seem less like outsiders to those who live in GW stores. But now that we go into the implementation, it feels like you are more concerned about making a message, showcasing to the world about how equal representation has come to 40k, none of which actually has anything to do with the game itself.
I'm not advocating that GW make a big public statement. Far from it. I *don't* want GW to make a big statement on the matter, and would much rather that they literally just include women Space Marines without any kind of mess or hassle. No lore reason, no public comment, no flashing neon sign. They just exist now, and that's the end of the matter.
That's what I'm after. If people read into that as political, that was their choice to read into it that way, and if they want to be toxic about that, that's on them.
40k isn’t a political platform to use for making statements and points. It’s a game, it’s there so people can have fun. That should be it’s message – “Play 40k, it’s fun!”. They aren’t there to tell people to be good people, to accept one another. The company should be seen to be doing so themselves, but not necessarily heard to be shouting about it as if they are special for acting like women aren’t a taboo subject.
That’s the bit I don’t get. As soon as you do something anyone should be doing anyway and then shout about it as if it’s something special, then you’re making it seem like it’s not a normal thing to do.
So I say we put female marines in, with good lore to support it, and let people work out that that makes women a normal thing by themselves!
Yes, I'm absolutely agreed, except on the lore front, because making a big deal about it in the lore feels exactly like what you describe with GW "shouting about it". There doesn't need to be any statements beyond "this is a thing".
Sgt_Smudge wrote:
Why would they need boobplate and thinner armour? They're still genetically enhanced super soldiers in massively thick power armour - boobplate and thinner armour are entirely unnecessary, and would contribute more to ideas of sexual dimorphism.
I 100% agree with you that they don’t need to have different armour, but find it odd that you suggest sexual dimorphism isn’t actually a thing but an idea? Outliers and pronounl preferences excluded, the vast majority of biological men and women in the world can be identified by body shape.
I think I wasn't quite clear - it's not that there *aren't* identifiers, but that the vast majority of those identifiers wouldn't be visible under a set of Mark X Tacticus power armour.
Sgt_Smudge wrote:And wargaming is also uninteresting to many men too. But there are both men, women, and everyone in between who *do* enjoy it. Why shouldn't we appeal to all of them?
I would question how many people who are interested in wargaming would be swayed simply by what heads the faction in the window had. Not a reason not to do it – but it does seem like the flimsiest of things to hang the reasoning on. The environment in store (which could improve if female models were more prevalent in the game) is the bigger hurdle.
It's more that the heads of the faction in the window indicate to a more positive environment in the store - and by changing those heads and breaking that mold of "all-boys club", that should hopefully follow.
One of the issues that women have voiced (I know it’s somewhere in the 59 pages behind, please don’t make me go and look for it…) is that they feel like sisters of battle aren’t a good representation as they make it feel like women are a separate entity, to be put on the sidelines and used as a “girl faction”.
Would introducing female marines add to this issue? Would women go into a store and be shown sisters of battle and marines, because they have women in their armies so she can make an army of female marines? Will the storekeepers be commonly inclined to assume that women gamers want female models in their armies? Will their every purchase be met by people saying “oh, there aren’t any female heads in that kit yet, you know?”?
I don't see that it would add to this issue, because Space Marines aren't a sideline faction. They're the faction that is presented to *everyone* by virtue of being the flagship.
Furthermore to the discussion about what demographics 40k appeals to – it is probably always going to be more popular with men than it is with women. The reasons are probably varied, complex, and irrelevant. The net result it that if everyone who’s ever had even a passing interest in 40k were added up, it would be more men that women.
However, if you then compare that to the mount of people actively playing, then you’ll find more men actually go on to play the game than women – and that is an issue. It means that women have had reasons not to take the game up. On suggestion is a lack of representation which has compounded into the people playing with all-male models thinking it’s an all-male game, so that should be addressed. But it should be done sympathetically to the lore and be a natural change (Which it can be) rather than a jarring one. It doesn’t need to be shouted about, it just needs to be there. We need to change the game and make things better, not make a political statement about how we’re doing it.
Well, yeah. That's exactly what I'm advocating for - just changing it, without any muss or fuss. I'm not saying that GW should (or even would) put out a big statement on the matter, and I arguably wouldn't want them to. I literally would just want women Astartes adding and becoming more representative - and that doesn't mean even making a lore statement on the matter, because I would see that as "shouting" about it, even if GW don't say outright that it's political.
As such, the word will get out – it will become visible and obvious, without the need for a political statement reiterating how bad it was before and how good it will be now.
Just make the change and reap the benefits, we don’t need to shout about it!
Agreed! And I'd find that making this big thing in the lore about how Cawl suddenly fixed it all *would* be shouting about it.
I'm advocating for women Space Marines to just *exist*. No mess, no hassle, no lore explanation. As you said - it will become visible and obvious on its own.
I ask those who are for this – particularly Sgt_Smudge – what is more important? Making the change, or shouting about it and making it a big deal?
Making the change - which is why I don't think it needs a lore justification. Just let it be.
some bloke wrote:I'm 100% for female marines, and am against the suggestions that Sgt_Smudge was saying that the change should happen exclusively because they are the flagship faction and all that political reasoning behind it.
I never said "exclusively" - only that it was a contributing factor.
Please don't misrepresent my comments.
The approach has to be "female marines are a thing and that's good because >insert lore reasons here<", not "Female marines are a thing and that's good because >insert political reasons here<."
But why? Why does something need to be good because of lore reasons to be justifiable?
If you say you're doing a thing because politics or societics, then you are implying that you had no better reason to do it besides making a political statement. And that's when you get token gestures.
It's not implying that at all - having better representation isn't any more political than not having that representation there in the first place.
Andykp wrote: Where have I been “gakky” to you? Last chance to put up or gak up?
I'm not going to go through the thread again, but you've been plenty loose with your accusations of sexism throughout the thread and you know it.
Andykp wrote: Again you side step the question, is it ok for people in the hobby to receive abuse, you seem to be happy to defend the abuse and abusers. “It would happen anyway”, “it always happens online”.
I didn't sidestep the question, I have said repeatedly that it's not ok. It's just that changing the setting to make female Astartes a part of it isn't going to fix that, so using that as a justification for why you should do it is nonsensical.
Andykp wrote: Of course I think adding female marines would stop some in the community from being abusive. They hide their bigotry behind the excuse that female marines aren’t allowed, take that away and they will have way to feel validated and people like you will find it harder to defend or excuse their actions. The fact that you think it’s ok to abuse people and threaten them over toy soldiers or anything is frankly disgusting and shameful. (Sorry if that comes across as gakky but so is your behaviour right now).
And here you are misrepresenting what I've said again. Go figure I don't take your argument that it would stop the community from being gakky seriously.
Andykp wrote: Having to explain the advantages of representation again for the millionth time is tiresome. It’s well established.
NO IT ISN'T. I don't take your arguments as articles of faith.
Automatically Appended Next Post:
Cybtroll wrote: Fact: RPGs and LARPs and boardgames changed their demographic also (someone would say almost exclusively) thanks to a better representation, to the detriment of the grand total of... none.
Why shouldn't the same applies to a very similar hobby?
There's no evidence it was due to "a better representation.[sic]"
And I think you overstate the degree to which the demographic changed; from some of the earliest games of D&D with Gygax's family, there were always girls and women involved.
Cybtroll wrote: Also, including female marine won't stop abusive behavior? You think wargamers are inherently worsted than role players? Because that's the implication. And it's wrong.
I didn't say anything about wargamers being inherently worse than anyone, in fact I said the opposite, that there's gakky people in every community. So you've misread me.
Cybtroll wrote: But even if we admit that point, the rest of the argument is you saying that since something isn't 100% effective, it's worthless.
The problem then is on you to propose a realistical, practical and effective way to solve the issue, because as partial as it can be, I think it's been throughoutly discussed that changing the situation by changing the lore will have a net positive effect.
It's been discussed, but, to be blunt, it's a fething fairy tale. That's not how it works.
It's a perfect blueprint of another conversation that I distantly follows (because I'm not involved in it at all) about gun control in US.
Gun don't kill people, people kill people. Yet guns are a tool that designed, produced and marketed to kill people (we can have another discussion about what "defense" means when you're relying on a lethal weapon).
Here we have almost the same: lore doesn't hurt people, people hurt people. Yet the lore is a tool used to exclude and judge the other people, without providing (on this specific SM topic) no other positive function, role or advancement.
Both, in a perfect world, won't cause issue because people of such world won't abuse of that.
Yet we're not living in a perfect world. Yet you seems to think that is more pragmatic to change the world or leave it as it is, rather than 13 lines of lore about a fictional world.
- end of excursus -
I'd advise you to not use an analogy to an issue you're not particularly familiar with.
Cybtroll wrote: Criticism, like opinions, comes very cheap. So do you care to add something significative and proactive to the many hours you're dedicating to negate the issue?
No, I just want to let you guys know how wrong your ideas are. And yes I mean "guys."
Cybtroll wrote: Everyone can claim things can't change, or that they are perfect as they are. Every single generation of human being does this mistake.
Maybe you should learn from everything else ever happened in the world from forever?
You're behaving like Pangloss in Voltaire's Candid: a book from 1759.
I'm very aware of Candide. But no, I'm not claiming that 40k is the best of all possible settings; I would have loved to see Primaris never happen, for example. So your assessment of me as Professor Pangloss is inaccurate.
Automatically Appended Next Post: [quote=some bloke 798058 11164763 f6ba496bb90ab70875c80e24dcbebfe4.jpgWhat they actually said was "we made female marines, and no-one wanted to buy them, so we decided to justify why they are only men and sell people what they clearly want to buy".
It's worth noting that the guy who said that is not known for being truthful.
Automatically Appended Next Post:
the_scotsman wrote: Men: creates system by which women are essentially disallowed from owning property for 100s of years
Waits approximately 2 generations after beginning to allow women to be individuals who own anything
Also men: "through the miracle of evolutionary psychology we have learned that women just happen to naturally not want things! Inherently! Biologically! Hard coded into their dna dontchaknow."
Automatically Appended Next Post: "We detected this 10% difference in average preferences which obviously explains entirely why women make up approximately 1% of this career/interest group.
Please ignore the massive widespread hate campaigns being waged across the internet any time anyone notices a woman trying to enter a nerd hobby - this is an issue of BIOLOGY!!!"
I never said it was an issue of biology, I said it might be innate or learned. Go back and read my posts. Or were you misrepresenting them intentionally?
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some bloke wrote: I am actively against the former option here - outspokenly making it happen for political reasons with a token nod to the lore.
That's specifically what Gert and his ilk want, though. The more disruptive it is to the existing lore the more it is a performative display of ideology.
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DalekCheese wrote: Oh, and yeah, I have nothing important to say. After all, I’m just a part of a demographic that’s uninterested in the hobby.
If you read what I said you'd know that that's not what I meant. Take another look.
We don't agree because I don't think the background should take precedence over the safety of people within the hobby. Taking steps to ensure people a represented and taking away the ammo for harassers isn't political, it's common decency.
Putting female Astartes in the setting won't make people safer. It's absolutely ridiculous that you think it would.
some bloke wrote:I do not think that the background should come before the safety of people in the hobby. I do believe that it is in the interests of making it a safe and welcoming place for everyone to have the factions which should include representation to include them without a fuss.
Agreed - and that's why, in the interests of making the hobby safe and welcoming, people who *would* kick off and use the lore as an excuse to be toxic should be left to confront their own priorities.
Sorry, but I don't see a hobby where we still keep around folks who would otherwise be toxic over a lore change as a safe or welcoming one. If I knew I was a lore change away from being a scapegoat, I don't think I'd feel safe.
Taking steps to ensure people are represented is one thing. But when you imply (or focus so much one that one point that it seems to imply) that the only reason the change was made was for representation, then you give off the distinct impression that you don't think it was necessary, but only did it to comply with societal/political values.
The steps I'm seeing offered are:
1: we need to add representation so these people are welcoming to women
2: We will add representation and who cares how these people respond to it
3: Why is it not more welcoming to women?
Where it could be
1: We need to make these people who are strict about the lore more welcoming to women
2: We will change the lore so that what they hold close is more representative to women, and make is all make sense as they care so much about it
3: Sweet, people are being more welcoming to women!
The final result for marines is the same in both scenarios. The final result for the people is different.
The thing is, that's down to the people on how they respond. If they're going to be toxic over a lore change, what else would they be toxic over?
it's one which seems to weigh heavier on the "proving peoples views/prejudices aren't welcome" side of things than the "making women feel more comfortable" side of things.
Again, I wouldn't feel comfortable myself, knowing that I'm still having to tread on lore-shaped eggshells so that I wasn't being targeted by toxic behaviour.
When people come into the store and say "oh cool, they added female marines?", which response sounds better:
"Oh yeah, Cawl worked out how to do it using lost technology he recovered from a necron tomb world which was previously a forgeworld and now he's doubled the recruitment pool for marines, and then they managed to perform a full-scale assault on Armageddon t odrive the orks out of the system, which they only managed because they had the new marines, and not he's pushing to increase the ranks with new chapters so they can push back against chaos, and Fabius Bile's working against the clock to perfect his own version of it, it's going to be so cool!"
or:
"Oh yeah, they did it because there weren't enough female models in the range".
Which one draws you in more? Which leaves you wanting to know more about the game? Which, in short, is going to draw in more players for the game, as we have stated as one of our goals?
Personally, I'd want to see a third response:
"Oh, yeah. That's pretty cool."
No need for lore, and no need to ever say "oh, it was just to include more women". Let people read whatever they want to into it, justify it how they like, because they'll do that anyway. If people want to ascribe a political motive to it, they'll do so with or without the lore. Ultimately, just let it be.
I think that anyone (male or female) who isn't interested in wargaming shouldn't be worried about too much by wargaming manufacturers. It's just that people keep pretending that (white, college-educated) women have something important to say on the topic when they're part of a demographic that's uninterested in the hobby, whether or not it depicts women.
Oh, and yeah, I have nothing important to say. After all, I’m just a part of a demographic that’s uninterested in the hobby.
Thank you for contributing to this conversation. Would you be willing to say more or share personal experiences, or reactions you have had to some of what has been said on this thread?
some bloke wrote: What they actually said was "we made female marines, and no-one wanted to buy them, so we decided to justify why they are only men and sell people what they clearly want to buy".
It's worth noting that the guy who said that is not known for being truthful.
And once again, Games Workshop have never produced female space marines.
By this logic, if someone walked down the street wearing a little hat, and got harassed for wearing the little hat, they should change the hat.
That's a pretty sick argument, considering that we're talking about women's harassment. But I'm sure you know exactly the kind of comparison you're trying to make.
We're talking about imaginary, made up words being used to justify exclusion. I'm just asking why those words need to exist, compared to actual humans saying how much those few little words cause problems.
Why is it so important that the lore not be changed? Why does it need to be exclusionary?
EDIT: Hell, the analogy you're going for doesn't even make sense? Hobbyists are being harassed for making women Space Marines. People are harassing them using the lore as a justification for their behaviour and comments. So, yes, people shouldn't have to change their hat - people should be allowed to make women Space Marines, and the attitudes of those who would harass them over it need delegitimising.
It's an awful analogy, both because of it's sheer insensitivity, and because it doesn't even defend your argument.
Annnnnd another one raises up to spew hate and filth into the air. I leave for 2 days to help build a barn, and we go 3 pages of roundy-loo about who is what and why they are or are not allowed to make a argument regarding women. And then someone joins in and does the victim blaming argument. I feel like Arthur, Lord of the Britons, listening to the Mob scream about burning the witch.
Who's spewing hate and filth? Gogsnik? Just for disagreeing?
I think it was more for making an incredibly insensitive allusion. I'd like to remind everyone that we're asking why some made-up words that enable some pretty horrid behaviour and contribute to feelings of exclusion are *so* important to keep around.
That's ridiculous, you're incapable of discussing this topic in good faith.
Not in the least. Maybe you think your polemicism is quite clever Fezzik, but it isn't.
women's harassment
No, you're talking about anyone that makes a female space marine conversion being harrassed:-
Hobbyists are being harassed
People are harassing them using the lore as a justification...
And your solution is to change the lore rather than challenge the harasser. It won't work, they will simply modify the argument to harass anyone making a female marine because the background was changed to accomadate them. Then what?
the attitudes of those who would harass them over it need delegitimising.
Exactly, it's the harassers behaviour that needs to be addressed, not the object or vector of their harassment.
No, you're talking about anyone that makes a female space marine conversion being harrassed:-
*AND* the harassment of women within the hobby space, and the pervasive sense of exclusion that women face in 40k.
Let's not forget that part.
Hobbyists are being harassed
People are harassing them using the lore as a justification...
And your solution is to change the lore rather than challenge the harasser.
Changing the lore *is* challenging the harasser, because the lore is what they're using to legitimise their beliefs.
It won't work, they will simply modify the argument to harass anyone making a female marine because the background was changed to accomadate them. Then what?
Then they will lose legitimacy in their argument.
At present, people can hide behind the lore to "justify" their exclusionary beliefs, and some people will turn a blind eye, because "they're just talking about the lore". But removing that lore, and exposing that toxicity for what it is? Much harder to defend, and much more easy to kick out of a store.
the attitudes of those who would harass them over it need delegitimising.
Exactly, it's the harassers behaviour that needs to be addressed, not the object or vector of their harassment.
And exposing their behaviour for what it is is the first step.
I notice you didn't actually answer my question. Why does the lore need to stay the same? If women are saying that it needs changing, and that it's the lore itself that contributes to those feelings of exclusion, why shouldn't it be changed? What is good about keeping it as is?
Lord give me patience... They have no justification. The behaviour needs to be challenged properly, on social media or in a shop, report them to the moderators or a member of staff.
Why does the lore need to stay the same?
Because modifying the hobby because of the actions of bullies is nonsense that's why.
Do you honestly think these people could care less what the background says? It's just an easy excuse and once they've made you change one thing because of their bullying, they'll be emboldened and do it more and they'll pick something else because that's what bullies do.
Wait, can we go back to corners, I'm unsure who you are referring to. Are the people advocating for inclusivity bullying or are the people doing the literal threatening and temper tantrumery the bullies?
Exactly, it's the harassers behaviour that needs to be addressed, not the object or vector of their harassment.
HOLY gak THIS
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FezzikDaBullgryn wrote: Wait, can we go back to corners, I'm unsure who you are referring to. Are the people advocating for inclusivity bullying or are the people doing the literal threatening and temper tantrumery the bullies?
The people advocating for female Astartes are playing the part of Chamberlain, is what Gogsnik is saying.
I mean we would need the entire community to come together and say it’s wrong and challenge these people, but there’s a few problems.
Firstly, most people don’t even know they are doing it, that are. Not the microaggressions, anyways, such as the trend for female wargamers to experience such things as players trying to explain how to play their armies. I’ve seen people try to pull this off when the woman they were playing had a better and more completely painted army than they had... These things are typically done out of a sense of politeness or mercy, but really they infer that because the opponent is a woman, they must not know how to play the game or their army despite tell tale signs that they clearly have been in the hobby for some time.
Secondly, the people that are most aware of these issues are women because behavior based on a bias against women, for obvious reasons, is directed primarily at women and against women. It is something you are not the victim of, as a man, and are simply not around so much because of the limited amount of women in the 40k side of the hobby as a result of these exclusionary behaviors. And these behaviors are a pretty common complaint, a trend if you will.
Secondly, we have been challenging some of these behaviors ON THIS THREAD and those challenged are still trying to justify their atrocious behavior, play it off like it was something else besides sexism, strip women in the hobby already of their voice, and exclude those not already in the hobby. I watched Sgt Smudge Er. al constantly fight that. And they cover for each other. Heck people tried to challenge the moderators themselves removing that incel BS as an attack on them, and even trying to claim that no one could possibly know what got removed despite half this forum reporting it that quickly.
I didn’t believe this rampant sexism was such a part of the identity of this hobby until I read what some unnamed individuals themselves wrote on here.
Seems like the only appeasing going on here is people who don't want to change the lore in case people get mad about it despite the fact that the specific aspect of lore we've been discussing for a month is used as a justification for harassment/threats and that some people actually agree that other people should have to endure said harassment/threats because "well you didn't follow the lore, it's your fault".
Lord give me patience... They have no justification.
No, they believe themselves to have justification - and some people agree, using the lore as a smokescreen. To the rest of us, yes, *obviously* it is a false justification, but while they continue to hide behind it, it exists.
The behaviour needs to be challenged properly, on social media or in a shop, report them to the moderators or a member of staff.
Absolutely true. And making abundantly clear that "this is a space for everyone, not an all-boys club" by removing the most prominent example of that mentality (which exists for no good reason, I might add) would do wonders in promoting that.
Why does the lore need to stay the same?
Because modifying the hobby because of the actions of bullies is nonsense that's why.
And what about modifying it because of the concerns and wishes of hobbyists who feel that the hobby, to an extent, promotes the actions of those bullies?
What about modifying it because many hobbyists, men and women and everyone in between alike, think that having the flagship faction be an exclusive gendered club is actively detrimental and ultimately pointless?
Do you honestly think these people could care less what the background says?
They do when it doesn't support their claims, yes.
It's just an easy excuse and once they've made you change one thing because of their bullying, they'll be emboldened and do it more and they'll pick something else because that's what bullies do.
And their "excuses" and "justifications" will grow flimsier and flimsier, until everyone can see their toxicity for what it is, without the smokescreen of "we're just saying the lore" to get in the way.
macluvin wrote: I mean we would need the entire community to come together and say it’s wrong and challenge these people, but there’s a few problems.
Firstly, most people don’t even know they are doing it, that are. Not the microaggressions, anyways, such as the trend for female wargamers to experience such things as players trying to explain how to play their armies. I’ve seen people try to pull this off when the woman they were playing had a better and more completely painted army than they had... These things are typically done out of a sense of politeness or mercy, but really they infer that because the opponent is a woman, they must not know how to play the game or their army despite tell tale signs that they clearly have been in the hobby for some time.
Secondly, the people that are most aware of these issues are women because behavior based on a bias against women, for obvious reasons, is directed primarily at women and against women. It is something you are not the victim of, as a man, and are simply not around so much because of the limited amount of women in the 40k side of the hobby as a result of these exclusionary behaviors. And these behaviors are a pretty common complaint, a trend if you will.
Secondly, we have been challenging some of these behaviors ON THIS THREAD and those challenged are still trying to justify their atrocious behavior, play it off like it was something else besides sexism, strip women in the hobby already of their voice, and exclude those not already in the hobby. I watched Sgt Smudge Er. al constantly fight that. And they cover for each other. Heck people tried to challenge the moderators themselves removing that incel BS as an attack on them, and even trying to claim that no one could possibly know what got removed despite half this forum reporting it that quickly.
I didn’t believe this rampant sexism was such a part of the identity of this hobby until I read what some unnamed individuals themselves wrote on here.
I mean, the self-described pro-female Astartes side was posting articles, *in this thread*, about how women can't understand complicated rules. So the "microaggressions" and paternalistic sexism seems to be coming from one side in particular, and it's yours.
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Gert wrote: Seems like the only appeasing going on here is people who don't want to change the lore in case people get mad about it despite the fact that the specific aspect of lore we've been discussing for a month is used as a justification for harassment/threats and that some people actually agree that other people should have to endure said harassment/threats because "well you didn't follow the lore, it's your fault".
The people doing the harassing don't really need it as a justification, they will still be gakky regardless, so it's not really a justification at all. And because that's so clear, and you're still arguing, I think you're being duplicitous about your motives.
Hecaton wrote: I mean, the self-described pro-female Astartes side was posting articles, *in this thread*, about how women can't understand complicated rules. So the "microaggressions" and paternalistic sexism seems to be coming from one side in particular, and it's yours.
Funny, I personally don't remember posting any such articles.
I also don't remember me ignoring "blog posts" and tweets because they were "anecdotal" - "anecdotes" from women, no less.
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Hecaton wrote: The people doing the harassing don't really need it as a justification, they will still be gakky regardless, so it's not really a justification at all.
I *know* they'll still be gakky afterwards. And they won't have anything to hide behind - and that's the whole point. Delegitimise them, remove as much ammunition as they can, and let them dig themselves their own holes.
And because that's so clear, and you're still arguing, I think you're being duplicitous about your motives.
Let me guess, something something sexual deviancy?