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40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 03:52:37


Post by: Malecus


News: Title sums up the majority of it, but I must say I'm rather displeased with this. Browsed out to GW, checked vainly for scenarios for Chicago, and found a link to
http://www.adepticon.org/09rules/0940Kchamp.html, stating that the Adepticon FAQ would be used for this event.

Rant: I understand the want for a definitive set of rules, but this is ridiculous. I have purchased two battlewagons and have the upgrade sprues on order for deffrollas specifically because deffrolla tank shock was ruled legal for round two. Guess what? Adepticon FAQ states otherwise. Thanks for stealing a bit more of my cash, GW!!!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 04:05:17


Post by: solkan


That'll teach you to kick Jervis's dog, man! You're just lucky that he didn't find out which army you were playing and issue a PDF codex for it!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 04:21:12


Post by: Deadshane1


If you werent trying to take advantage of a rule that many people will disagree with you on, one that you were hoping that a judge would side with your veiwpoint...you wouldnt have a problem in the first place.

Next time dont base your tactics on a simple peice of wargear and build an army instead. That way when people decide not to play it the way you expect you can shrug your shoulders and say "oh well" and get on with the game...and not feel "cheated" that people dont play a gray area rule your way.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 04:33:09


Post by: DarthDiggler


Deff Rolla tank shock/ram wasn't ruled legal at my tournament. I guess we would have had a problem, but not anymore.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 04:42:48


Post by: Hulksmash


It was ruled legal at mine and resulted in me losing the game for 1st place and pushed me into 6th (I didn't lose a single tank to anything except Deff Rollaz). I'm in favor of a rule set even if it is the Adepticon FAQ. It will at least cut down on multi-regional ruling issues.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 05:23:18


Post by: DJ Illuminati


I dont see why it is a bad idea for him to try to capitalize on one of the few rules that gave his orks a way to take out tanks....


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 05:25:37


Post by: Hollismason


Thats pretty awesome congrats adepticon faq people.

Now if only we could get it updated with IG stuff and other stuff.

That's really cool.
its a really good FAQ period and although I disagree with 5% to 10% maybe of it I think its 200 percent better than the gak GW puts out.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 06:30:24


Post by: mikhaila


Deadshane1 wrote:If you werent trying to take advantage of a rule that many people will disagree with you on, one that you were hoping that a judge would side with your veiwpoint...you wouldnt have a problem in the first place.

Next time dont base your tactics on a simple peice of wargear and build an army instead. That way when people decide not to play it the way you expect you can shrug your shoulders and say "oh well" and get on with the game...and not feel "cheated" that people dont play a gray area rule your way.


Yeah, how dare someone try to 'take advantage' of an official ruling from a tourney organizer.

"ardboyz is one big tournament, swapping rules from round to round is not a good idea.

For round 2 it wasn't "gray area", it was in the rules package sent out to the stores hosting regionals.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 07:50:29


Post by: Inquisitor_Malice


Hollismason wrote:Thats pretty awesome congrats adepticon faq people.

Now if only we could get it updated with IG stuff and other stuff.

That's really cool.
its a really good FAQ period and although I disagree with 5% to 10% maybe of it I think its 200 percent better than the gak GW puts out.


Your wish shall be granted. We are working on the IG items this week.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 07:55:02


Post by: Blackmoor


Where the hell have you been?

I thought you might have gone into retirement.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 08:12:11


Post by: Inquisitor_Malice


Hey Allan,

I've been enjoying a summer off from traveling to events. Been working out, mountain biking and having all kinds of fun. We actually have at least three of us going to DaBoyz GT. It's within driving distance and I don't have to take any vacation days.

We are starting to ramp up preparations for AdeptiCon. There are a lot of great things that we are working on to make the event bigger and better than ever.

Hit me up on Facebook when you get a chance or give me a call this weekend.

Talk to ya' later,


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 12:36:10


Post by: Malecus


Deadshane1 wrote:... say "oh well" and get on with the game...and not feel "cheated" that people dont play a gray area rule your way.
I don't really weigh in on one side of the argument or the other as to whether or not it SHOULD work. If I wanted to really take advantage of the thing, I would have bought multiple battlewagons when they were released, or scratch built more than just one when the codex was released. I've never even playtested a deffrolla against a vehicle, because I never asked anyone to let me use that "rule" when there wasn't a concise clarification on the matter. But the official (and relatively last minute, as it never hit the publicly viewable packet on the website) rules update sent out to the semifinal locations specified that the deff rolla tank shock was in fact legal. So I decided to take my winnings and a bit of cash to buy a couple of $60 wagons and $13 upgrade sprues, which has turned into all cash as I have yet to receive my gift certificate, and at this rate by the time I get it nothing I would have ordered with it would be guaranteed to arrive before the finals. The idea was to make use of the rule that was previously specified as 100% legal for this tournament, and I doubt I'm the only Ork player that ordered a wagon or a sprue or two based on this ruling.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 14:31:22


Post by: porkuslime


I don't attend 'Ard Boyz myself.. no time, nor inclination to do that..

BUT

Doesn't this Adepticon FAQ being used by GW give it a HIGH level of legitimacy and a precedence going forward to have those guys make "Official FAQ rulings"?

I think that is VERY COOL.. as that FAQ (whether you agree with it or not) represents a HELL of a lotta work and thought that GW just does not seem to be able to come up with themselves..


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 15:12:25


Post by: Malecus


I appreciate the work that was put into this FAQ, and love having a more concise ruleset, despite disagreeing with several of the rulings (deff rolla not being one of them before anyone accuses me of egocentrism). It just doesn't look like this was chosen over INAT or any other established tournament FAQ by merit so much as "this is how we play around here in Chicago", Adepticon being a Chicago based convention. So the legitimacy of this FAQ doesn't leave Chicago as far as I'm concerned.

Addendum: (Neither the above nor the below is a shot at you or your team, Inquisitor_Malice, just my general feelings on the issue as an interested party limited to the information made available to me.)

For those who only play Imperial Guard or had considered switching to them for the finals, it's got to be nervewracking to read the above, having three weeks until the tournament and finding out that your FAQ is being worked on this week. Not saying anything will be broken or nerfed or what have you, but there is potential for something to change about how your army is going to work within two to three weeks of the tournament. Doesn't that sound like fun?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 15:20:39


Post by: DarthDiggler


The Adepticon Faq was chosen because the Bunker staff do not want to spend the entire tournament running from table to table trying to settle regional rules disputes. They also don't want someone to travel all the way to Illinois only to find out a certain percentage of their army doesn't work the way they thought anymore.

Two choices.

1) Have someone sit down and write a ruling for every possible situation and rules combination from every codex and the main rulebook. This person will also need to have big enough authority to make their decisions stick with the GW community. I don't think anyone in England cares to do this or would have the time.

2) Adopt the most comprehensive FAQ ever written which has already endured through the 2 largest weekends of 40k gaming in the last 2 years.

I think the second option is the easiest and wisest choice.


Automatically Appended Next Post:
Malecus wrote:I appreciate the work that was put into this FAQ, and love having a more concise ruleset, despite disagreeing with several of the rulings (deff rolla not being one of them before anyone accuses me of egocentrism). It just doesn't look like this was chosen over INAT or any other established tournament FAQ by merit so much as "this is how we play around here in Chicago", Adepticon being a Chicago based convention. So the legitimacy of this FAQ doesn't leave Chicago as far as I'm concerned.

Addendum: (Neither the above nor the below is a shot at you or your team, Inquisitor_Malice, just my general feelings on the issue as an interested party limited to the information made available to me.)

For those who only play Imperial Guard or had considered switching to them for the finals, it's got to be nervewracking to read the above, having three weeks until the tournament and finding out that your FAQ is being worked on this week. Not saying anything will be broken or nerfed or what have you, but there is potential for something to change about how your army is going to work within two to three weeks of the tournament. Doesn't that sound like fun?




I don't agree with you at all. First the INAT Faq was written by a majority of members who do not live within 100 miles of Chicago, including Wisconsin, Ohio, Virginia, Florida and California. To claim this FAQ is regional is simply not true. Second you say the IG players should be worried, why? If an IG players wishes to bring Valkyries/Vendettas (probably the most contentious unit currently) I don't think they would like to find out, the day of the event and during a game, that they can't disembark the way they want, or their hull is now defined to include wings. I'm not saying any of that will happen with the FAQ, but if we leave it up to the way you want to play it, then we are d6ing every contentious aspect of that unit every time it comes up in each game. An IG player could expect to play his Valkyrie 3 different ways in 3 games depending on how the dice roll. That doesn't sound smart.

The staff at the Bunker who are running the Ard Boyz finals have received the scenarios and there is no rules packet to clarify anything in this round. They have to make the judgements themselves and have made the best choice as far as I'm concerned. I don't agree with the INAT faq 100% at all, but I do agree that a clearly designed set of FAQ's, culled from a nationwide group of players (which this is), is the best possible option.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 15:44:45


Post by: Inquisitor_Malice


Malecus wrote:I appreciate the work that was put into this FAQ, and love having a more concise ruleset, despite disagreeing with several of the rulings (deff rolla not being one of them before anyone accuses me of egocentrism). It just doesn't look like this was chosen over INAT or any other established tournament FAQ by merit so much as "this is how we play around here in Chicago", Adepticon being a Chicago based convention. So the legitimacy of this FAQ doesn't leave Chicago as far as I'm concerned.

Addendum: (Neither the above nor the below is a shot at you or your team, Inquisitor_Malice, just my general feelings on the issue as an interested party limited to the information made available to me.)

For those who only play Imperial Guard or had considered switching to them for the finals, it's got to be nervewracking to read the above, having three weeks until the tournament and finding out that your FAQ is being worked on this week. Not saying anything will be broken or nerfed or what have you, but there is potential for something to change about how your army is going to work within two to three weeks of the tournament. Doesn't that sound like fun?


Just a clarification. The AdeptiCon FAQ and the INAT are two in the same. We are working with GW to have that corrected on their website.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 16:07:34


Post by: kirsanth


Which FAQ allow deffrollas to affect ramming? I mean, sure it is still talked about but, I cannot find any documentation or FAQ that supports it. I see at least 2 mentioned (even if they are basically the same). Yes, TO and House rules can allow anything - but I mean documentation.

Sorry but I think I am missing something.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 16:16:14


Post by: Hollismason


It's a great boost and show of support from GW toward the community as well. In fact I can't actually think of a time GW has said " Yea, we agree with this so much and even though we did not create it we are going to adopt it".

It'd be kind of cool to see the INAT faq adopted at other GW events.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 19:31:48


Post by: Gwar!


DarthDiggler wrote:
1) Have someone sit down and write a ruling for every possible situation and rules combination from every codex and the main rulebook. This person will also need to have big enough authority to make their decisions stick with the GW community. I don't think anyone in England cares to do this or would have the time.
I have offered my services many times but no-one loves me


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/29 19:39:54


Post by: Danny Internets


While I think a lot of the rulings in the INAT FAQ are terrible, this represents an important step towards establishing a tighter, standardized set of rules for tournament play, so I'm for it. It's certainly better than GW putting forth a half-assed attempt that only makes things worse, which is what I think we've all come to expect.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 04:04:08


Post by: Hollismason


I dont really agree with some of the inat faq rulings but I wouldn't call them outright stupid.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 06:19:23


Post by: Black Blow Fly


So people playing in the finals are also writing the rules as we speak? Nice.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 07:05:59


Post by: Hulksmash


I don't think any of the Cali guys involved with the INAT FAQ are playing in it. Not sure about the other members of the group though.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 07:13:42


Post by: Inquisitor_Malice


Hulksmash wrote:I don't think any of the Cali guys involved with the INAT FAQ are playing in it. Not sure about the other members of the group though.


Hell - I didn't even play in the ard Boyz this year. I was too busy hiking and biking in Michigan's UP. My sig kinda sums up this year for me.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 09:07:50


Post by: Hulksmash


GT's don't make the difference for me, being single does That's the only time I'm in great shape!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/30 09:46:19


Post by: kartofelkopf


"The staff at the Bunker who are running the Ard Boyz finals have received the scenarios "

.... so, being a regular in Chicago is paying off right about now, hey?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 12:45:56


Post by: Black Blow Fly


Hee! Must be nice indeed.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 16:55:32


Post by: Moonreaper


The link for the Faq is not working and I REALLY want to take a look at it.

Can someone provide a link or someway that I can read the Faq that GW will use for Ard boyz?

Also I dont understand what the Adepticon FAQ is exactly and whats the difference from the INAT FAQ the adepticon site has (the pdf is dated as 19-3-09)


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:04:47


Post by: Moonreaper


CatPeeler wrote:http://www.adepticon.org/files/INATFAQv2.2.pdf


So the Adepticon FAQ IS the inat 2.2 faq ? Nice

Ok just to clarify something since im in Greece and we dont have GW Or Ard boyz here (Just local Miniature game stores), What exactly is the deal with GW and that Inat faq?
I dont know if I understand correctly, but does Games Workshop approve and enforce that particular FAQ as official rulings set for the Ard Boyz tournament ?

If thats the case, Ill print it and bring it in our local store to have it as a "officially approved" Faq by GW


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:21:36


Post by: Timmah


So everyone attending ard boyz must memorize another 100 pages that essentially change a lot of the rules from the BRB?

Woow, nothing I love more than memorizing a huge set of rules across multiple books and now having to memorize another 100+ pages that contradict and change a lot of the rules in the current books I have memorized.

Awesome...


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:31:41


Post by: starbomber109


Malecus wrote:Rant: I understand the want for a definitive set of rules, but this is ridiculous. I have purchased two battlewagons and have the upgrade sprues on order for deffrollas specifically because deffrolla tank shock was ruled legal for round two. Guess what? Adepticon FAQ states otherwise. Thanks for stealing a bit more of my cash, GW!!!


So wait....the Adepticon FAQ states that you can't tank shock with battlewagons? So, they basicly banned Deffrollas then? Edit: and reinforced rams?! Edit 2:Ok, went to read it, found out the answer

But I have a question, people were sugesting to use the battlewagons roller to kill land raiders, because in the fluff it says that the cruncha will run over 'light vehicles.'

Explain to me, how a Land Raider, is a light vehicle :S


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:34:05


Post by: Polonius


Timmah wrote:So everyone attending ard boyz must memorize another 100 pages that essentially change a lot of the rules from the BRB?

Woow, nothing I love more than memorizing a huge set of rules across multiple books and now having to memorize another 100+ pages that contradict and change a lot of the rules in the current books I have memorized.

Awesome...


Because you'd rather show up and have a judge rule against what you know in the middle of a game?

I've never understood the hostility towards the INAT FAQ. It seems to ignore two huge facts:

1) Judge's rulings at a tournament tend to be made in haste, and can't be relied on. Asssuming the FAQ reflects what a judge in game would decide, why would you oppose to knowing that ahead of time?

2) There seems to be this notion that GW's officially unofficial FAQs, and even the rules themselves, are extensively though out, playtested, discussed and debated by developers who have a greater understanding of 40k than mere mortals can ever hope to achieve. GW's FAQs are mostly the result of coin flips, even before they just started accepting the INAT faqs. I'm not going to say that GW faqs wouldn't be "more correct," but they're not going to be that much more correct.

As a postscript, if you read my post on personalities in YMDC I think you see much of the same reaction to the INAT faq: fear of somebody getting advantage or working unfairly. It's interesting.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:39:18


Post by: Timmah


No, the problem I have with the INAT FAQ is that it changes a lot of the ruels, even clear rules.

This should not be in a group of players hands unless they are completely impartial.

Do I really need to explain the problems having an official document made by players who have a stock in different rulings?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:42:28


Post by: Polonius


Timmah wrote:No, the problem I have with the INAT FAQ is that it changes a lot of the ruels, even clear rules.

This should not be in a group of players hands unless they are completely impartial.

Do I really need to explain the problems having an official document made by players who have a stock in different rulings?


No, but do I really need to point out, yet again, how many people sit on the council, how few play in the events they put on, etc?

I guess my question is do you feel any one army has been given a competitive edge or nerf base on the rulings?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:51:02


Post by: Timmah


Polonius wrote:
Timmah wrote:No, the problem I have with the INAT FAQ is that it changes a lot of the ruels, even clear rules.

This should not be in a group of players hands unless they are completely impartial.

Do I really need to explain the problems having an official document made by players who have a stock in different rulings?


No, but do I really need to point out, yet again, how many people sit on the council, how few play in the events they put on, etc?

I guess my question is do you feel any one army has been given a competitive edge or nerf base on the rulings?


I believe some of the rulings do hurt certain armies and help others.

I ask this question to you though, how does one get on this council? Do they take anyone that wants to be on? Are only those with connections to current members able to get on? ect ect?

Depending on how you pick members, it could very well be that the majority of them share common ideas. They aren't going to invite someone who opposes their ideas, more than likely.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 17:56:01


Post by: Polonius


I dont' know. I think they're invited on by the guys that run adepticon, which is Adeptus Windy City.

It seems to me that you're starting with the base assumption that they're biased, and are waiting for proof that they aren't.

I really am curious what rulings you find objectionable, or superfluous.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:04:45


Post by: Timmah


Any player is obviously bias. Pretending they aren't is rediculous.

Now depending on how they invite people the work could be very bias or very unbias.

However, considering that most people don't even know how the council is picked, that seems strange and suspicious.


Some/many of their rulings are fine imo, and probably in the opinion of a lot of players.

However some are just ludicrous. Go read the one on chaos dreadnoughts. Its just rediculous that they break rules for their opinion of how it works and then call it a clarification.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:13:03


Post by: Polonius


There's a difference between inherent bias due to human nature, and malicious bias. Having a group of IIRC seven players makes it unlikely that a small handful of armies are getting all the love.

As for how the council was picked, Adepticon wanted an FAQ. They asked some guys that seemed smart to make one.

I also don't see any problem with the Dreadnought ruling. It seems overly technical, but how does it break a rule?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:22:55


Post by: solkan


Polonius, you're missing the point.

The difference between being ruled against in advance and being ruled against at the tournament is that when you're being ruled against in advance you have lots and lots of time to complain about it, and it won't get you kicked out of the event. In that case, why wouldn't people complain?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:26:44


Post by: Polonius


solkan wrote:Polonius, you're missing the point.

The difference between being ruled against in advance and being ruled against at the tournament is that when you're being ruled against in advance you have lots and lots of time to complain about it, and it won't get you kicked out of the event. In that case, why wouldn't people complain?



Lol. I'm not unsympathetic to the people that are angry. I know that there are lots of people that have trouble trusting the work of others, and who tend to see the world in starker black/white than I do. It's not a flaw, it's just a quirk, and one that I've written about before.

I apply Polonius's rule of Conspiracy Theories in times like this: if there is an actual conspiracy at work, what is the payoff, and is it enough to justify the effort put forward? Here, I don't see any payoff that makes up for spending hours compiling questions and answers.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:29:16


Post by: Lowinor


Personally, my only issue with the INAT FAQ is the use of the word "clarification" when "disambiguation" is, imo, more appropriate -- in most cases where "clarification" is used, there isn't really any obvious underlying rule to "clarify", and instead the effect of the ruling is to definitively pick one of the multiple ambiguous possibilities. But that's just me being a semantics geek.

Overall, it's a standard to play to, developed primarily for a large tournament as to have the typical issues that get debated and come down to a judge's ruling decided ahead of time and laid out for all to see. Contrary to the implications of the locals having an advantage due to the use of the FAQ, the exact opposite is true -- if the locals are familiar with the unwritten local conventions to which the judges tend to follow, that gives them a much, much larger advantage than if those conventions are recorded and published.

Timmah - So, one paragraph in a 96 page document. Any more?

I'm curious about what kind of issues people have with the rulings themselves. So far, almost everything I've seen has been complaining about the process and/or the people involved, but very little discussion of what's actually wrong with the FAQ as opposed to what's wrong with the authorship of the FAQ -- a morass of ad hominem attacks, really.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:37:32


Post by: asugradinwa


When they let Dark Eldar torture amped raiders ram I'll let Deff Rollas ram as well.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:53:36


Post by: Timmah


There are multiple items where they break rules and such in the FAQ. I labeled one, not everyone I could find.

So 7 people, chosen by adepticon, get to make the rulings for everything ambigous in all of the rules?

This sounds like a majorities opinion in most matters win. Obviously they are going to pick 7 people who they know will cooperate.

Pretending that all biases will be cleared up because they have a whole 7 people is a joke.

7 people is a complete joke as far as getting rid of biases. Heck the supreme court even needs 9 and those people are all suppose to be complete unbias and are scrutinized by many before hand.

So if one system needs 9 completely unbias people to get rid of any biases, how does a group of individuals based on who an organization knows, only need 7?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 18:58:03


Post by: Gwar!


The difference is Judges do Law, Yakface and go make rulings on a freaking game.

Take a Prozac and Vodka and calm down.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:02:48


Post by: Orkestra


Timmah wrote:There are multiple items where they break rules and such in the FAQ. I labeled one, not everyone I could find.

So 7 people, chosen by adepticon, get to make the rulings for everything ambigous in all of the rules?

This sounds like a majorities opinion in most matters win. Obviously they are going to pick 7 people who they know will cooperate.

Pretending that all biases will be cleared up because they have a whole 7 people is a joke.

7 people is a complete joke as far as getting rid of biases. Heck the supreme court even needs 9 and those people are all suppose to be complete unbias and are scrutinized by many before hand.

So if one system needs 9 completely unbias people to get rid of any biases, how does a group of individuals based on who an organization knows, only need 7?


Because, as Gwar! said, this is warhammer 40K, not a country's constitution. Yeah, there's a chance that the people who wrote the INAT FAQ are slightly biased. But you bring this up as though it's a problem and tourney judges are completely unbiased. The FAQ is exactly as though they got the tourney judges together before the tournament and said 'let's has out all the rules disputes beforehand so that everything is already cleared up.' And then all the tourney judges got together and wrote an FAQ based on what their answers would be.

There's no difference. Honestly. How do you think they pick Tourney Judges? I assure you, it's not a gruelling 3-month program designed to expunge all traces of bias and humanity. It's reasonable people who the TO's know.

Plus, you're getting really, really riled up and you're not even competing.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:03:52


Post by: Polonius


@ Timmah: Again, you'll have to point out to me how their ruling on chaos dreads breaks the rules. I didn't see it.

And I get that you're afraid of biases, but "you can't prove it's not true" is the hallmark of conspiracy stuff, and not the good kind. If you could show any evidence of bias or lack of good faith, that'd be a different story.

As an aside, how would you create an FAQ?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:12:42


Post by: Strimen


Another rule change that I remember being a little silly in this FAQ is the one regarding shrike and his infiltrate ability. First it states it can't be applied to IC joining him then the next question states its does apply to a unit of untried lackies that he joins. Umm ok doesn't make a lot of sense in the real world teaching a bunch of no bodies a skill over teaching a single elite and well traied person but whatever. The problem is when an IC joins a unit and then Shrike joins that unit, order of operations matter in logic and therefore its now ok because according to the clarification all models in the unit that shrike joins gets the skill of which the IC that joined the unit is one. So all that stopped was an IC joining with Shrike directly, which again doesn't really make sense but probably was done for play balance (assuming they test such things and don't just pick these answers as they see fit).

Also stopping infinity gate from teleporting a unit out of combat is stilly. What are we saying the libby can't focus during combat? Clearly not the case since he uses other abilities in combat anyways.

The list goes on, but I don't have time to list everything.

I don't mind so much when they add rules for situations that don't have any, like servitors mindlocked and falling back. But when they start changing rules without play testing or giving valid reasons so that others can get a glimpse at what they are thinking it feels like just a bunch of house rules and not using a consistent set of rules or FAQs through the whole tourny and then pulling this one out their ass for the finals is very annoying as some armies dynamics will change from winning in one round to losing in the next. Being consistent would be nice, like reading the rules RAW(Gate) and using an FAQ for rules that don't exist (Mindlock and fallingback).


On a side note could we get your all powerful decision on what rule set to use for the Fantasy Ard Boyz tourny BEFORE the first round starts, so as to avoid the army buggery being caused between rounds. Thanks.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:14:11


Post by: Timmah


Gwar! wrote:The difference is Judges do Law, Yakface and go make rulings on a freaking game.

Take a Prozac and Vodka and calm down.


Hello, this is a forum, where we discuss stuff. Personal attacks are not going to make your opinion right.
You of all people should know this Gwar.


All I am saying is that it should be obvious to most people that 7 people are going to be bias towards unclear rules and how they rule them. I think anyone that has taken a business or any type of ethics course would understand how biases work. Oh hey, look what armies you play and regularly play against. Of course you are going to have biases about them.

I am saying that 7 people chosen by a company, with no community input, is not a good basis for rules that determine a ton of grey areas. If you think it is, thats fine, but I for one, don't.


Also this. Some of the rules in there are changes to the actual RAW and they do feel like house rules.

Strimen wrote:
I don't mind so much when they add rules for situations that don't have any, like servitors mindlocked and falling back. But when they start changing rules without play testing or giving valid reasons so that others can get a glimpse at what they are thinking it feels like just a bunch of house rules and not using a consistent set of rules or FAQs through the whole tourny and then pulling this one out their ass for the finals is very annoying as some armies dynamics will change from winning in one round to losing in the next. Being consistent would be nice, like reading the rules RAW(Gate) and using an FAQ for rules that don't exist (Mindlock and fallingback).



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:15:46


Post by: Frazzled


I noticed you haven't leaped forward with a workable alternative there Timmah. How would YOU create an FAQ?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:16:04


Post by: Lowinor


Timmah - more ad hominem attacks, and you've failed to point out how the FAQ is actually bad.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:16:56


Post by: Strimen


Timmah wrote:The difference is Judges do Law, Yakface and go make rulings on a freaking game.
I am saying that 7 people chosen by a company, with no community input, is not a good basis for rules that determine a ton of grey areas. If you think it is, thats fine, but I for one, don't.


Agreed, especially since thats not even enough people to each cover the number of armies in the game. Someone is being left out or not getting the same amount of attention.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:17:33


Post by: gardeth


I'm just happy someone posted this on dakka! Otherwise I would have missed it. Also I am very happy to have a standard set of rules to refer to. Just going to suck to have to print it out and drag it with me to Chicago..but I will!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:18:24


Post by: Gwar!


Lowinor wrote:Timmah - more ad hominem attacks, and you've failed to point out how the FAQ is actually bad.
QFT.

Would you like to have 50 people on the committee Timmah? And how would they decide on what interpretation to include? Gladiatorial Combat? Flip a Coin? Pub Quiz?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:22:01


Post by: kirsanth


d6.

Each time. Mid game. Or you will get a biased answer.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:22:01


Post by: Frazzled


Gwar! wrote:
Lowinor wrote:Timmah - more ad hominem attacks, and you've failed to point out how the FAQ is actually bad.
QFT.

Would you like to have 50 people on the committee Timmah? And how would they decide on what interpretation to include? Gladiatorial Combat? Flip a Coin? Pub Quiz?



Gladitorial combat!

Yar, there can be only one! (rules arbiter).
Alternatively a little rockem sockem robots would work


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:24:33


Post by: Gwar!


I demand Frazzled take the Role of the Roman Emperor.

And I want to be his slave boy!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:29:52


Post by: Frazzled


Gwar! wrote:I demand Frazzled take the Role of the Roman Emperor.

And I want to be his slave boy!


I'll settle for El Presidente for Life, or the next Coup.
Under my enlightened lifetime administration, the FAQs will arrive ON TIME, or heads will roll (literally).

Viva me.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:33:20


Post by: Redbeard


Well, perhaps the seven people involved were chosen by the community... I can't say I agree with all the INAT rulings - in the past they screwed up Lash, until GW did their own FAQ, and they tend towards the conservative (hence disallowing deathrollas from functioning), but all things considered, it is better to have a working set of guidelines than not to.

If that means arguing about a ruling that you personally don't agree online before an event, instead of at the event, that is still going to make the event function more smoothly and successfully.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:35:31


Post by: Gwar!


All in all, the INAT FAQ is fan dabby babulous. However, the one problem I have is the masking of Rule Changes as "Clarifications" in cases where the RaW is clear but not "liked" (See: Shrike).


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:40:26


Post by: dietrich


If GW was a gaming company, and not a miniatures company that made some rules, this wouldn't be an issue. Privateer Press, while having a massive FAQ/Errata, has figured out that to have a good game, you need to provide a good framework of rules.

Personally, I think it's great that Ard Boyz adopted an FAQ. I don't always agree with it, but it's a lot better than the alternative. Now, I would prefer to see GW do this, but we all know it's not going to happen anytime soon.

I think it's poor form to switch rulings (deff rolla) between rounds of the tourney, but I can understand why they did it.

I can just see the Dev Team now, throwing up their arms about all the cheesy power-gamers who want to know if they can embark or disembark from a Valkyrie without grav-chutes or a really tall hill.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:41:51


Post by: Black Blow Fly


I think that if the finals were held anywhere else we would not be using the INAT FAQ. I can think of one person on the council that has reached the finals. The FAQ is okay but learning that rules are being written now for IG just sounds wrong.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:46:10


Post by: Mannahnin


Strimen wrote:
Timmah wrote:The difference is Judges do Law, Yakface and go make rulings on a freaking game.
I am saying that 7 people chosen by a company, with no community input, is not a good basis for rules that determine a ton of grey areas. If you think it is, thats fine, but I for one, don't.


Agreed, especially since thats not even enough people to each cover the number of armies in the game. Someone is being left out or not getting the same amount of attention.


Are you joking? Most of the serious GW gamers I know, whether hardcore competitive tournament guys, or total fluff/modeling geeks, have multiple armies. Most of the guys I know who’ve been in the hobby a few years have several different armies. I will bet you dollars to doughnuts that all the armies are indeed represented.

Here are data I know to be true:

a) The original point of the Adepticon FAQ was to make a smooth play experience, to enhance the quality of the event.
b) A lot of the development for the INAT FAQ was originally done independently here on Dakka, as the Dakka FAQ, before the Adepticon Council decided that it was too awesome to miss out on, recruited Yakface onto the council and adopted the FAQ officially. It was renamed the INAT FAQ- the Independent National FAQ, specifically so that it would maintain the original goal of being aimed at any tournament who wanted it, not just as Adepticon’s local in-house thing.
c) Adepticon is far too big, and the organizers bust their humps way too hard, and invest way too much money and time in it, to waste all that effort by biasing the event toward anyone.

What’s the upside? Seriously. Polonius' rule for conspiracies applies. Who benefits, and would it realistically be worth the effort, and possible consequences?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 19:55:41


Post by: Lorek


You haven't figured out who benefits?

The players benefit. You know what 100+ pages of rulings will be before the event even starts.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:03:19


Post by: Timmah


I love how all the mods come out of the woodwork to defend this FAQ.

Couple of things.

1. I'm confused, why am I making an Ad hominem attack/argument when all I did was point out that you were making a personal attack towards me?

2. Yes, I would like more than 7 people, and I would like to know the selection process ect. If I am going to follow your rules, I want to know how you have come to them.

3. If GW is going to use this FAQ, I want it official and a link to it on their site. What about the people who don't come onto dakka to find out the rules? I see nothing on GW's site that says, "we are using the adepticon FAQ"


If GW wants to adopt it as their official FAQ, that is fine, I would love a concise set of rules like this. But I see nothing that says they have done this. They still have all of their FAQs/errata on their site and that is it.


I don't think a private set of rulings should be used unless the GW is going to take responsibility for them being correct. Meaning that they officially support and maintain them and replace/compliment the FAQ's on their site with it.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:07:58


Post by: Malecus


Timmah wrote:3. If GW is going to use this FAQ, I want it official and a link to it on their site. What about the people who don't come onto dakka to find out the rules? I see nothing on GW's site that says, "we are using the adepticon FAQ"
Community & Events, Ard Boyz Finals, page 1. It's there. Thus the start of this post which I now regret.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:15:14


Post by: Strimen


Mannahnin wrote:
Strimen wrote:
Timmah wrote:The difference is Judges do Law, Yakface and go make rulings on a freaking game.
I am saying that 7 people chosen by a company, with no community input, is not a good basis for rules that determine a ton of grey areas. If you think it is, thats fine, but I for one, don't.


Agreed, especially since thats not even enough people to each cover the number of armies in the game. Someone is being left out or not getting the same amount of attention.


Are you joking? Most of the serious GW gamers I know, whether hardcore competitive tournament guys, or total fluff/modeling geeks, have multiple armies. Most of the guys I know who’ve been in the hobby a few years have several different armies. I will bet you dollars to doughnuts that all the armies are indeed represented.

Here are data I know to be true:

a) The original point of the Adepticon FAQ was to make a smooth play experience, to enhance the quality of the event.
b) A lot of the development for the INAT FAQ was originally done independently here on Dakka, as the Dakka FAQ, before the Adepticon Council decided that it was too awesome to miss out on, recruited Yakface onto the council and adopted the FAQ officially. It was renamed the INAT FAQ- the Independent National FAQ, specifically so that it would maintain the original goal of being aimed at any tournament who wanted it, not just as Adepticon’s local in-house thing.
c) Adepticon is far too big, and the organizers bust their humps way too hard, and invest way too much money and time in it, to waste all that effort by biasing the event toward anyone.

What’s the upside? Seriously. Polonius' rule for conspiracies applies. Who benefits, and would it realistically be worth the effort, and possible consequences?


You know what you're right, even as a non-serious GW gamer (because their approach to rules is crap) I own multiple armies so I can see they probably do too, since it seems to be their life as you say. And of course as one knows when you put all your time and effort into something you tend to have some strong convictions towards said thing. Heck its even been scientifically prooven that humans have strong convictions to a product they just bought 10 seconds ago (to immediately justify it to themselves) that it is the best product around. Err... wait that would mean those people have strong reasons to bias things towards their own purchases... Oops, whether or not they consciously recognize it, they will do it.

On a side note you also proved my point. If of the seven guys, six of them owned four different armies each and one guy had a single army. Guess which army will be getting a little more love from someone?

The answer is you still can't tell! Since the majority of people at least own some space marines (according to GW sales) your "Pros" most likely each own an army of them and therefor as a whole the council will most likely be fairer in their rules towards that army since each is more likely to have the same experience with the force. Where as other obscure armies will tend to swing to either end of the spectrum.

Basically my issue isn't with the FAQ its with GW for not play testing and doing this work themselves and releaseing a sound product. I encourage INAT to continue their hard work at making a house ruled game set to be used for their own enjoyment, but I find it slowed when GW uses a user made FAQ in the third round of an offical tourny and then doesn't at the very least make that FAQ the now offical GW standard and just end the whole issue of their incompetence.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:17:42


Post by: Timmah


Malecus wrote:
Timmah wrote:3. If GW is going to use this FAQ, I want it official and a link to it on their site. What about the people who don't come onto dakka to find out the rules? I see nothing on GW's site that says, "we are using the adepticon FAQ"
Community & Events, Ard Boyz Finals, page 1. It's there. Thus the start of this post which I now regret.


Sorry, I mean for all events. Not just one single tournament. Especially since it wasn't used for the first 2 stages of it.

If they adopt it for everything, it means they are taking responsibility for what is in it.

Using it for a single tournament means all that happens if they don't like it is; "Oops, our mistake. We will do it differently next year." (If you don't believe this, check out what happened at last years.)



@Strimen

Exactly the way I feel.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:27:13


Post by: RanTheCid


Q: How does one get on the Adepticon Council?
A: Volunteer to staff an event. There is an unending need for more volunteers to judge 40K, WFB, and all sorts of other events. People can assist in the time leading up to the convention or at Adepticon its self.

Q: How does one get on the FAQ committee?
A: Become the Head Judge of one of the 40K events.

Q: How can one become a Head Judge?
A: Demonstrate an ability to organize a major tournament, then request the position from the Adepticon Chairman.

Head judging positions for 2010 are already filled. If you're serious about wanting to be part of the process - come on staff for one of the three 40K tournaments then work towards one of the head positions in 2011.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:29:49


Post by: Uriels_Flame


Hmm. Or you could just not play?

Seriously, you expected GW to be "consistent"?

I like the FAQ's. If you don't like a ruling, change your list, maybe?

There's enough power gaming that I'm sure you can find another rule to take advantage of in the list.




40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:36:59


Post by: Frazzled


Timmah wrote:I love how all the mods come out of the woodwork to defend this FAQ.

Couple of things.

1. I'm confused, why am I making an Ad hominem attack/argument when all I did was point out that you were making a personal attack towards me?

2. Yes, I would like more than 7 people, and I would like to know the selection process ect. If I am going to follow your rules, I want to know how you have come to them.

3. If GW is going to use this FAQ, I want it official and a link to it on their site. What about the people who don't come onto dakka to find out the rules? I see nothing on GW's site that says, "we are using the adepticon FAQ"


If GW wants to adopt it as their official FAQ, that is fine, I would love a concise set of rules like this. But I see nothing that says they have done this. They still have all of their FAQs/errata on their site and that is it.


I don't think a private set of rulings should be used unless the GW is going to take responsibility for them being correct. Meaning that they officially support and maintain them and replace/compliment the FAQ's on their site with it.

I am not pro FAQ.
I am against bitching.
Please come up with a workable alternative given the constraints of :1. no money; 2. no time; and 3. a national event.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:47:22


Post by: Timmah


Uriels_Flame wrote:Hmm. Or you could just not play?

Seriously, you expected GW to be "consistent"?

I like the FAQ's. If you don't like a ruling, change your list, maybe?

There's enough power gaming that I'm sure you can find another rule to take advantage of in the list.


No, I do not expect them to be consistant. Thats why the community needs to let them know that we want them to be consistant.
I personally am not going to lie down and just take whatever crap they send my way.

Its not that I don't like the rulings in the FAQ.

Its 2 things.

The way they are determined
The fact that GW is just adopting them for 1 event.


@RantheCid

Unfortunately I can not volunteer to staff an event because I do not live in the area. Since you are picking people solely from this list, would you not agree that some of these rules are almost house rules for the area?

Basically the people with massive amounts of time and are in your area are the only ones allowed to make the rules? Seems like only a certain demographic of people are going to be in this group doesn't it? Meaning bias in the FAQ.


@Frazzled
Workable alternative?
I am just one person, but I am sure there are many many reasonable alternatives.
Like a better diversity of people on the council that decides on the rulings. However all are pretty moot until GW decides to take some responsibility.

Either way, 7 people is not enough to make decisions for such a huge community over such controversial rules issues.

I would say you would want a mix of community leaders and well know members from both the Americas (USA, canada ect) and Europe. As this big diversity is going to have different opinions on how things work.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:56:17


Post by: Gwar!


Timmah wrote:Either way, 7 people is not enough to make decisions for such a huge community over such controversial rules issues.
So when can Yakface expect his Sizeable Cheque from you to hire more people?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 20:56:18


Post by: kirsanth


Does GW tell anyone how they came to their rules creation?

I think I missed that.

And most codecii list significantly less than 7 authors.

shrug


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:02:51


Post by: Timmah


GW is the official source, they don't need to tell us why they chose to make certain rules.

I don't see why I owe someone money so they can make their UNOFFICIAL FAQ less bias.

I would happily volunteer my time to help write a more impartial FAQ, as I am sure many other 40k players would. Especially if it was going to be used by every/most RTT's.

The thing is, if you have people from all over the US help with this, then they all adopt it as the official FAQ and it becomes a better document.

As is, it feels like a couple gamers from the chicago area are telling us how they think we should play our game.


Letting more people in on the decision making, makes it more accepted by the masses.


Heres an idea.

Ask for volunteers and invite a number of community managers from different websites. Librarium online, tau online, dakka dakka, YTTH, warseer ect ect.
Then take accept a number of volunteers from around the US and collaberate together on a single set of rules. Votes can be taken after discussion on each item.

Now you have a FAQ that can be posted on all the major websites and that a lot of the community can feel they helped create. Most people are more likely to accept a new rule if they have a say in it or at least were allowed to let their opinions known.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:04:39


Post by: DarthDiggler


Timmah-

You are misinformed on so many levels. The 7 members of the council do not all reside in the Chicagoland area. There are head judges who live 3 states away. I was on the original faq committee, but I am not on it any longer. The members stretch from Wisconsin, Illinois, Ohio, Virginia, California, Florida since the inception of the FAQ. Some people are added and some people leave. When I was on it, a rule was discussed at length, either over e-mail or on conference call. Most rules had majority and minority opinions and we presented our arguments over several days so as not to miss anything.

Your idea that this is a regional set of house rules is false and has no basis in fact, only conjecture. It is true the head judges are the FAQ makers and then a few other people who have been with Adepticon from the beginning. No head judge is allowed to play in their event and the 3 head organizers rarely play in any event as they are to busy running the whole Con. How can they benifit from a ruling when they don't play???

Timmah I don't know if you are going to the Ard Boyz finals or not, but I am. I also know virtually everyone who will be responsible for any ruling at the finals. How do you think it would look when I get my way on a rules dispute that the judge has to rule on? There would be an uproar claiming I got a favorable ruling because I know them and you don't. And you know what, I would get my way in the ruling and you would be screwed. That's the way it goes. But now you have that taken away from me and the playing field is now level. You can bitch about it all you want, but noone will take what you're saying seriously and do you know why? Not because we have run the biggest 40k weekend in the world for over 7 years with virtually no hitches, not because 95% of gamers love the INAT FAQ, not because you are being shouted down 10-1 on this board, no sir it's because no one cares what you think. This is the way it is and will be, period. I don't even think they were going to tell you guys ahead of time about the INAT FAQ until I said it would cause a big stink unless everyone knew about it first. Next time I'll tell them to keep it quiet.


Automatically Appended Next Post:
Timmah wrote:The thing is, if you have people from all over the US help with this, then they all adopt it as the official FAQ and it becomes a better document.

As is, it feels like a couple gamers from the chicago area are telling us how they think we should play our game.





The council already represents the US. You have no idea what you are talking about. The initla INAT FAQ came from Dakka itself. Can you get any bigger than that? The more you type about this the more it becomes apparent you know nothing. You just want to be an important person and say you can write the FAQ. Talk about a bias piece of Bull. Keep your hands off of it. Don't show up and you'll make everyone happy.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:08:51


Post by: Frazzled


Timmah wrote:GW is the official source, they don't need to tell us why they chose to make certain rules.

I don't see why I owe someone money so they can make their UNOFFICIAL FAQ less bias.

I would happily volunteer my time to help write a more impartial FAQ, as I am sure many other 40k players would. Especially if it was going to be used by every/most RTT's.



I don't believe it.
You mayhaps would help. But in my experience ask people to actually put substantial effort into something and they will run like cats from a timberwolf.
How many manhours are you going to put into it?
How are you going to decide issues?
Are you going to get more than seven people?
Why would I think these volunteers are any more qualified than the ones who did Adepticon?
3/4 of the YMDC posts are five people or so.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:10:27


Post by: RanTheCid


Timmah wrote:
@RantheCid

Unfortunately I can not volunteer to staff an event because I do not live in the area. Since you are picking people solely from this list, would you not agree that some of these rules are almost house rules for the area?

Basically the people with massive amounts of time and are in your area are the only ones allowed to make the rules? Seems like only a certain demographic of people are going to be in this group doesn't it? Meaning bias in the FAQ.


There is no requirement to be in the area to work on the Council. Instead, most of the work leading up to Adepticon is done by phone and email. In the area I work with (LotR, WAB, BFG, EPIC, etc....) I've had judges come in from Florida Ohio and Arizona. The only common denominator is a willingness to work hard and desire to see the convention succeed.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:11:33


Post by: Timmah


DarthDiggler wrote:Timmah-
You can bitch about it all you want, but noone will take what you're saying seriously and do you know why? Not because we have run the biggest 40k weekend in the world for over 7 years with virtually no hitches, not because 95% of gamers love the INAT FAQ, not because you are being shouted down 10-1 on this board, no sir it's because no one cares what you think. This is the way it is and will be, period. I don't even think they were going to tell you guys ahead of time about the INAT FAQ until I said it would cause a big stink unless everyone knew about it first. Next time I'll tell them to keep it quiet.


Oh look, more conjecture and personal attacks. "Someone does not feel our FAQ is amazing, get him!"


DarthDiggler wrote:
Automatically Appended Next Post:
Timmah wrote:The thing is, if you have people from all over the US help with this, then they all adopt it as the official FAQ and it becomes a better document.
As is, it feels like a couple gamers from the chicago area are telling us how they think we should play our game.

The council already represents the US. You have no idea what you are talking about. The initla INAT FAQ came from Dakka itself. Can you get any bigger than that? The more you type about this the more it becomes apparent you know nothing. You just want to be an important person and say you can write the FAQ. Talk about a bias piece of Bull. Keep your hands off of it. Don't show up and you'll make everyone happy.


So how exactly do 7 people represent people all across the US? 7 Tournament venues? Sure, but it is still one type of individual. The outspoken community manager type. This makes it not a good demographic of people.

Would you make a survey that was only sent to the 7 richest people in america and assume its results to be true for everyone?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:12:48


Post by: Gwar!


Frazzled wrote: 3/4 of the YMDC posts are five people or so.
You are welcome In fact were it not for me being stuck in this Third World Country (Ireland) I'd be at Adeptacon Judging it up

So how exactly do 7 people represent people all across the US?
How does 1 Man Represent the US? Obama seems to be doing fine.

Timmah, as much as this pains me to say it, you remind me, well of me, back when I was a total +++=][=+++ INQUISITORIAL CENSURE +++=][=+++


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:15:07


Post by: Frazzled


Modquisition on:

Gentlemen, a reminder, politeness is required. Please make all posts in accordance with Rule #1, including any directed at the poster Timmah. If you disagree, then disagree on the merits, not via personal attack. Further disparaging remarks will be reviewed to see if disciplinary actions are needed.



Automatically Appended Next Post:
(Non Mod mode to be clear)

In an ideal world you are correct. However,
We’re dealing with finite resources here. That finite resource is manhours. How are you going to get more people, of skilled caliber, to come up with a committed document superior to this FAQ, for this purpose? Volunteers are not that easy to come by, skilled volunteers even less so.

As the old saying goes in volunteering community-the bird with the idea just volunteered. Timmah, this sounds like a job opportunity. Go for it.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:28:17


Post by: Polonius


Well, I think it's possible that this is just a mental sticking point for Timmah. There comes a point where you have to realize that somebody is a crank or is indistinguishable from one, and you have to move on.

@ Timmah: I think we'd all be more receptive to your insinations of bias if there was any evidence of it. Everybody is going to disagree over one ruling or another, but I think you'd be hard pressed to find a ruling that didn't conform to reasonable ruling or another. Show us any evidence, and we'll take this more seriously. Until then... you're just a guy with a chip on his shoulder.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:31:05


Post by: DarthDiggler


Timmah wrote:
DarthDiggler wrote:
Oh look, more conjecture and personal attacks. "Someone does not feel our FAQ is amazing, get him!"




My little work was done for 4th edition. For 5th edition everything was redone for that edition. Is this another part that you are misinformed on?

In my experience a democracy by unruly mob will produce nothing of value. We do not make national defense decisions by special election, we have a Secretary of Defense. We do not make farming decisions by referendum, we have a Secretary of Agriculture. And we do not open up, by vote of online cummunity members only, whether a Chaos dread pivots before fire frenzy or after.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 21:36:49


Post by: Timmah


I do not have a chip on my shoulder.

If you read my earlier posts, I said I would be happy if GW chose to officially support this FAQ. (using it for one tournament is not that) However until they do that it is just a bunch of house rulings. It will not be accept by the masses until either one of two things happen.

GW officially supports it.
A larger amount of the community has a say in it. (more than just dakka dakka)

If GW supported it for every one of their tournaments then it would be recognized as the official FAQ.

If a huge amount of the community had some (any) involvement in it, then they would accept it more readily for RTT events and such and it would become official.


As is, it is just a FAQ written by 7 people and used for 1 (now 2) tournaments. And is not used by the masses and is therefore not all that useful.


On the concept of bias, everyone has them. Me claiming that 7 individuals who wrote something have a bias based on who they are, is like me claiming their is water in the ocean.

I can't physically prove it, but everyone knows its true.
Now 7 people together might help to remove some of that, but it won't completely. Especially when all 7 people are basically the same demographic.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 22:09:21


Post by: rednekgunner


I feel that a bigger issue is that the FAQ was not in effect for the whole tournament. I can see some of the Adepticon rulings I don't like, but I am willing to play by their rules.

A valid point that Timmah made at the beginning that that I feel was lost was that he spent money on a product that will not function the way it did in the last round. I can understand his frustrations, because if I were to drop prize money on product for a tournament and it wasn't going to work I would be pissed also.

In closing, I just hope that everybody reads the FAQ, and follows the rules. I will have to print out the FAQ and bring it just in case.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 22:13:45


Post by: Frazzled


rednekgunner wrote:
A valid point that Timmah made at the beginning that that I feel was lost was that he spent money on a product that will not function the way it did in the last round. I can understand his frustrations, because if I were to drop prize money on product for a tournament and it wasn't going to work I would be pissed also.



This I can understand and agree with. If you start with a set of rules, you should finish with the same set of rules.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 22:27:00


Post by: Lowinor


Timmah wrote:1. I'm confused, why am I making an Ad hominem attack/argument when all I did was point out that you were making a personal attack towards me?


The ad hominem attacks on your part come in because you're not interested in discussing the merits of the FAQ on its own, instead you're solely arguing based on the people who created it.

When discussing, say, the merits of a particular document, it's a logical fallacy to attack the authors instead of the document itself. The particular fallacy is called an ad hominem attack.

It's like, for example, we said, "Try this delicious cheese!" and you responded, "But the milk used to make the cheese was from communist cows!" while the rest of us are deciding that whether or not we prefer Colby Jack to Cheddar, that having cheese available while grilling burgers is better than no cheese at all.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 22:27:39


Post by: dietrich


Timmah wrote:If GW supported it for every one of their tournaments then it would be recognized as the official FAQ.

As is, it is just a FAQ written by 7 people and used for 1 (now 2) tournaments. And is not used by the masses and is therefore not all that useful.

GW shouldn't support a third-party FAQ. They should be producing their own. Now, for some unusual circumstances, I can forgive them (for example, do Tau SMS, which ignore LOS, have to check for Night-fighting, Veil of Tears, GK Aegis Armor, etc.). But, big rules issues (do deff rollas cause d6 S10 hits on Armored vehicles, can you disembark from a valkyrie except by grav-chute or a hill, etc.), they have no excuse. I can't even forgive them for not having coherent FAQs for older edition codexes (NFW vs EW, the point cost for SW rhinos, etc).

My experience is that most RTTs are willing to either accept the Adepticon FAQ wholesale, or with a handful of additional rulings and/or changes. And, that most RTTs are organized by people that don't peruse YMDC, so they're familiar with some of the big rule issues, but not the minor ones.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 22:49:17


Post by: temprus


Timmah wrote:GW officially supports it.
A larger amount of the community has a say in it. (more than just dakka dakka)
You may have failed to notice that some of the current GW FAQs are based upon the Adepticon FAQ and even mention thanks to Yakface and crew directly.

I agree, GW SHOULD be doing their own FAQs, but GW has decided FAQs are not important to their business model. I would like to thank Yakface and the others for providing a reasonable replacement until such time as GW finally does.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:04:06


Post by: JohnHwangDD


Moonreaper wrote:What exactly is the deal with GW and that Inat faq?

I dont know if I understand correctly, but does Games Workshop approve and enforce that particular FAQ as official rulings set for the Ard Boyz tournament ?

If thats the case, Ill print it and bring it in our local store to have it as a "officially approved" Faq by GW

As I understand it, the INAT guys have put in a ton of work on creating a comprehensive Tournament FAQ.

GW is happy to let them do so, rather than to compete with FREE labor, and is using it at Ard Boyz, but doesn't otherwise care about FAQs, leaving them to the players to resolve.

So they're officially unofficial. Or unofficially official.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:08:18


Post by: Strimen


temprus wrote:
Timmah wrote:GW officially supports it.
A larger amount of the community has a say in it. (more than just dakka dakka)
You may have failed to notice that some of the current GW FAQs are based upon the Adepticon FAQ and even mention thanks to Yakface and crew directly.

I agree, GW SHOULD be doing their own FAQs, but GW has decided FAQs are not important to their business model. I would like to thank Yakface and the others for providing a reasonable replacement until such time as GW finally does.


I'm not so sure he failed to notice. I didn't fail to notice. However what I did notice is GW jerking people around again by changing up the rules of a tournament mid run. This is the main issue as far as I see it. For the up coming fantasy 'ard boyz this month I hope they decide what rules they want to use BEFORE the tournament starts. Otherwise using your prize money on models you want to use in the next round is pointless yet again and people will be getting f'ed over yet again by their inability to resolve major issue with their buisness model (i.e. the rules).

Oh and a note to who ever posted that GW ships out the scenario and rules packages to tournament holders, they don't. Both locations I played at had to print it all themselves and inconsistantly rule on issues themselves. It would be nice if the organizers of the 'Ard Boyz did do such a package. No more rules inconsistancy between judges and places. It would have earned me 1st place in the semi's instead of 5th. I got screwed over by a necron player who purposely phased himself out a turn earlier than I wanted, stopping me from getting a few extra bonus points (they really need to remove phase out it wrecks tournament point systems). Would also have helped to have a consistant ruling on Gate, one judge said use it as RAW (you can use it no matter what in your movement phase if you can pass the leadership test) and the other said no in the next game of that round stating you can't use it if in combat because it didn't specifically say that combat doesn't stop the psyker from using this specific power during the movement phase(yet its ok to use any other psychic power that i allowed during the movement phase, you just might not be able to take advantage of the effect). That was the worest rules justification I had ever heard.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:15:59


Post by: kirsanth


They changed 'ard Boys last year too.

SM used the new codex in the last round.

This is not new.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:17:22


Post by: JohnHwangDD


dietrich wrote:If GW was a gaming company, and not a miniatures company that made some rules, this wouldn't be an issue. Privateer Press, while having a massive FAQ/Errata, has figured out that to have a good game, you need to provide a good framework of rules.

Oddly enough, I have plenty of good games that don't require any FAQ or Errata from GW or INAT or anywhere else. Of course, I'm not spending my time playing zero-sum games against strangers to try and win prizes with actual monetary value above and beyond mere bragging rights... Thus, I would say that, to have a good game, you need to provide a reasonable framework of rules for a good group of players.
____

Strimen wrote: Basically my issue isn't with the FAQ its with GW for not play testing and doing this work themselves and releaseing a sound product.

I find it slowed when GW uses a user made FAQ in the third round of an offical tourny and then doesn't at the very least make that FAQ the now offical GW standard and just end the whole issue of their incompetence.

Our group finds that GW does more than adequate playtesting for our purposes, and that their products are generally sound.

I find it slowed that GW hosts tournaments with prize support at all, and wouldn't expect their suits to ever enshrine some fan product as official. When you get down to it, the FAQ is akin to a RTS "mod" - it supports a small percentage of the playerbase, who desperately need it for their own purposes.
____

dietrich wrote:GW shouldn't support a third-party FAQ. They should be producing their own.

My experience is that most RTTs are willing to either accept the Adepticon FAQ wholesale, or with a handful of additional rulings and/or changes.

Why? GW has repeatedly said they're moving away from FAQs and errata, and that a player should only need the Rulebook & Codex (or Army Book). A FAQ completely undermines that.

Most RTTs simply don't have the resources to compete with the INAT FAQ.



Automatically Appended Next Post:
Polonius wrote:There seems to be this notion that GW's officially unofficial FAQs, and even the rules themselves, are extensively though out, playtested, discussed and debated by developers who have a greater understanding of 40k than mere mortals can ever hope to achieve. GW's FAQs are mostly the result of coin flips, even before they just started accepting the INAT faqs. I'm not going to say that GW faqs wouldn't be "more correct," but they're not going to be that much more correct.

That is utterly, laughably *false*.

To be correct, you should have written:

"GW's FAQs are mostly the result of rolling a d6"






40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:20:48


Post by: Black Blow Fly


The INAT FAQ is well written and extensive but this could devolve into the wolf guarding the proverbial hen house.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/08/31 23:49:44


Post by: Shotgun


Green Blow Fly wrote:The INAT FAQ is well written and extensive but this could devolve into the wolf guarding the proverbial hen house.

G




Only in the minds of those that think that the wolf gives two shakes about any given hen in any given house. If someone on your "list" wins, then it is a big conspiracy. If someone on your list doesn't "win" but it was the exact same FAQ, it isn't a conspiracy. It's just a potential conspiracy until someone on the "list" wins again.

In my experience, people only point to wolves and hen houses if they would be a wolf in the same situation.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:14:41


Post by: Timmah


Sorry I think the message of my original argument was lost. (not to mention incorrectly labeled as ad hominem, suprise suprise.)


Anyways, the entire argument for this FAQ is that it was made by 7 very smart individuals who know the rules inside and out and came to a conclusion.
This is a logical fallacy. (different from ad hominem, yes there are other ones despite what the internets tell you)

This is an argument from authority fallacy. You are saying this FAQ is/should be legal rulings because it comes from a source that dakka believes is an authority.

I pointed out that the writers are not really an authority on the issue more than anyone else. But you may say, "oh they have judged multiple tournaments" Ok, do they have any formal judging training from GW? Nope, their rules knowledge comes from the exact same place everyone elses does. Reading the GW official FAQ's, the BRB and the codeci. No where else. GW does not have a formal training program for their judges or anything like that.

So as stated before the reason people are accepting this FAQ is in fact a fallacy and is incorrect reasoning.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:19:35


Post by: Lowinor


Timmah wrote:This is an argument from authority fallacy. You are saying this FAQ is/should be legal rulings because it comes from a source that dakka believes is an authority.

I pointed out that the writers are not really an authority on the issue more than anyone else. But you may say, "oh they have judged multiple tournaments" Ok, do they have any formal judging training from GW? Nope, their rules knowledge comes from the exact same place everyone elses does. Reading the GW official FAQ's, the BRB and the codeci. No where else. GW does not have a formal training program for their judges or anything like that.

So as stated before the reason people are accepting this FAQ is in fact a fallacy and is incorrect reasoning.


Ok, as long as we're on the logical fallacies bandwagon, the above is called a straw man -- you're creating an argument ("Accept the FAQ because of the authority of the people who wrote it!") that no one is making, and attacking that.

Certainly, the argument you state is fallacious, but I'm not really reading that argument. Most of the pro-FAQ people seem to have the central point of "it's better than no FAQ, and the FAQ itself, while imperfect, is pretty good". You've consistently failed to address that argument.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:20:36


Post by: Orkestra


It will not be accept by the masses until either one of two things happen.

Not to burst your bubble, but from the looks of it, a vast majority of 'the masses' that you speak for do indeed accept it.

Also: You can't assume that everyone is blithely accepting the FAQ as sheep without thinking for themselves. You seem to be implying that people simply accept the whole FAW, and this is a bad thing.

However, I'm confident that the majority of people are intelligent enough to decide for themselves whether something is good. I know that I, for one, would not use the FAQ in my games if I didn't think that it was well written, and that the rulings make sense in one form or another. You might not like that it was written by a small group of people, but that doesn't make the FAQ valid. The fact remains that they did it, great for them, and it's up to us to judge it ourselves.

Give us some credit for independence, please.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:22:34


Post by: Gwar!


Lowinor wrote:Ok, as long as we're on the logical fallacies bandwagon, the above is called a straw man -- you're creating an argument ("Accept the FAQ because of the authority of the people who wrote it!") that no one is making, and attacking that.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:31:56


Post by: rednekgunner


Why doesn't everyone just agree to disagree. In 4 pages the argument is nowhere near being decided. Just let it go.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:34:19


Post by: Timmah


Sorry, my bad, I didn't know the masses = dakka dakka.

Pretty sure there are more people than the few that reply to threads like these on 1 forum.

As to your: "Most of the pro-FAQ people seem to have the central point of "it's better than no FAQ, and the FAQ itself, while imperfect, is pretty good"

You will notice most of my arguments showed how to make it better and were not really attacks on the people who wrote it.

Telling someone they have a bias is not an attack, its a simple fact. I can always interchange it with point of view.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 00:38:02


Post by: Gwar!


Timmah wrote:You will notice most of my arguments showed how to make it better and were not really attacks on the people who wrote it.
When you need to add the Qualifier "Most", you are doing it wrong.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:04:53


Post by: Timmah


Gwar! wrote:
Timmah wrote:You will notice most of my arguments showed how to make it better and were not really attacks on the people who wrote it.
When you need to add the Qualifier "Most", you are doing it wrong.


As in most of the time when I made an argument against it, I showed how I believed it could be done better.

I can make a valid argument without that also.

So using the qualifier most is not really a detriment...

I am pretty sure you are the only one who keeps attacking people in this thread Gwar.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:10:01


Post by: Polonius


I dont' know man, I've read your posts, and most were pretty much just pointing out the small size of the council and it's non-democratically appointed composition. As far as I could tell your suggestions were "Involve more people."



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:18:35


Post by: Polonius


In case anybody is curious, I quoted every one of Timmah's posts in this thread. Insinuations that the Adepticon council is biased, or other vague complaints about the character, are red. Suggestions are in blue.

Timmah wrote:So everyone attending ard boyz must memorize another 100 pages that essentially change a lot of the rules from the BRB?

Woow, nothing I love more than memorizing a huge set of rules across multiple books and now having to memorize another 100+ pages that contradict and change a lot of the rules in the current books I have memorized.

Awesome...


Timmah wrote:No, the problem I have with the INAT FAQ is that it changes a lot of the ruels, even clear rules.

This should not be in a group of players hands unless they are completely impartial.

Do I really need to explain the problems having an official document made by players who have a stock in different rulings?



Timmah wrote:
I believe some of the rulings do hurt certain armies and help others.

I ask this question to you though, how does one get on this council? Do they take anyone that wants to be on? Are only those with connections to current members able to get on? ect ect?

Depending on how you pick members, it could very well be that the majority of them share common ideas. They aren't going to invite someone who opposes their ideas, more than likely
.


Timmah wrote:Any player is obviously bias. Pretending they aren't is rediculous.

Now depending on how they invite people the work could be very bias or very unbias.

However, considering that most people don't even know how the council is picked, that seems strange and suspicious.



Some/many of their rulings are fine imo, and probably in the opinion of a lot of players.

However some are just ludicrous. Go read the one on chaos dreadnoughts. Its just rediculous that they break rules for their opinion of how it works and then call it a clarification.


Timmah wrote:There are multiple items where they break rules and such in the FAQ. I labeled one, not everyone I could find.

So 7 people, chosen by adepticon, get to make the rulings for everything ambigous in all of the rules?

This sounds like a majorities opinion in most matters win. Obviously they are going to pick 7 people who they know will cooperate.

Pretending that all biases will be cleared up because they have a whole 7 people is a joke.

7 people is a complete joke as far as getting rid of biases. Heck the supreme court even needs 9 and those people are all suppose to be complete unbias and are scrutinized by many before hand.

So if one system needs 9 completely unbias people to get rid of any biases, how does a group of individuals based on who an organization knows, only need 7?


Timmah wrote:
Hello, this is a forum, where we discuss stuff. Personal attacks are not going to make your opinion right.
You of all people should know this Gwar.


All I am saying is that it should be obvious to most people that 7 people are going to be bias towards unclear rules and how they rule them. I think anyone that has taken a business or any type of ethics course would understand how biases work. Oh hey, look what armies you play and regularly play against. Of course you are going to have biases about them.

I am saying that 7 people chosen by a company, with no community input, is not a good basis for rules that determine a ton of grey areas. If you think it is, thats fine, but I for one, don't.


Also this. Some of the rules in there are changes to the actual RAW and they do feel like house rules.


Timmah wrote:I love how all the mods come out of the woodwork to defend this FAQ.

Couple of things.

1. I'm confused, why am I making an Ad hominem attack/argument when all I did was point out that you were making a personal attack towards me?

2. Yes, I would like more than 7 people, and I would like to know the selection process ect. If I am going to follow your rules, I want to know how you have come to them.

3. If GW is going to use this FAQ, I want it official and a link to it on their site. What about the people who don't come onto dakka to find out the rules? I see nothing on GW's site that says, "we are using the adepticon FAQ"


If GW wants to adopt it as their official FAQ, that is fine, I would love a concise set of rules like this. But I see nothing that says they have done this. They still have all of their FAQs/errata on their site and that is it.


I don't think a private set of rulings should be used unless the GW is going to take responsibility for them being correct. Meaning that they officially support and maintain them and replace/compliment the FAQ's on their site with it.


Timmah wrote:


No, I do not expect them to be consistant. Thats why the community needs to let them know that we want them to be consistant.
I personally am not going to lie down and just take whatever crap they send my way.

Its not that I don't like the rulings in the FAQ.

Its 2 things.

The way they are determined
The fact that GW is just adopting them for 1 event.


@RantheCid

Unfortunately I can not volunteer to staff an event because I do not live in the area. Since you are picking people solely from this list, would you not agree that some of these rules are almost house rules for the area?

Basically the people with massive amounts of time and are in your area are the only ones allowed to make the rules? Seems like only a certain demographic of people are going to be in this group doesn't it? Meaning bias in the FAQ.


@Frazzled
Workable alternative?
I am just one person, but I am sure there are many many reasonable alternatives.
Like a better diversity of people on the council that decides on the rulings. However all are pretty moot until GW decides to take some responsibility.

Either way, 7 people is not enough to make decisions for such a huge community over such controversial rules issues.

I would say you would want a mix of community leaders and well know members from both the Americas (USA, canada ect) and Europe. As this big diversity is going to have different opinions on how things work.


Timmah wrote:GW is the official source, they don't need to tell us why they chose to make certain rules.

I don't see why I owe someone money so they can make their UNOFFICIAL FAQ less bias.

I would happily volunteer my time to help write a more impartial FAQ, as I am sure many other 40k players would. Especially if it was going to be used by every/most RTT's.

The thing is, if you have people from all over the US help with this, then they all adopt it as the official FAQ and it becomes a better document.


As is, it feels like a couple gamers from the chicago area are telling us how they think we should play our game.


Letting more people in on the decision making, makes it more accepted by the masses.


Heres an idea.

Ask for volunteers and invite a number of community managers from different websites. Librarium online, tau online, dakka dakka, YTTH, warseer ect ect.
Then take accept a number of volunteers from around the US and collaberate together on a single set of rules. Votes can be taken after discussion on each item.

Now you have a FAQ that can be posted on all the major websites and that a lot of the community can feel they helped create. Most people are more likely to accept a new rule if they have a say in it or at least were allowed to let their opinions known
.


Timmah wrote:

Oh look, more conjecture and personal attacks. "Someone does not feel our FAQ is amazing, get him!"




So how exactly do 7 people represent people all across the US? 7 Tournament venues? Sure, but it is still one type of individual. The outspoken community manager type. This makes it not a good demographic of people.

Would you make a survey that was only sent to the 7 richest people in america and assume its results to be true for everyone?


Timmah wrote:I do not have a chip on my shoulder.

If you read my earlier posts, I said I would be happy if GW chose to officially support this FAQ. (using it for one tournament is not that) However until they do that it is just a bunch of house rulings. It will not be accept by the masses until either one of two things happen.

GW officially supports it.
A larger amount of the community has a say in it. (more than just dakka dakka)

If GW supported it for every one of their tournaments then it would be recognized as the official FAQ.

If a huge amount of the community had some (any) involvement in it, then they would accept it more readily for RTT events and such and it would become official.


As is, it is just a FAQ written by 7 people and used for 1 (now 2) tournaments. And is not used by the masses and is therefore not all that useful.


On the concept of bias, everyone has them. Me claiming that 7 individuals who wrote something have a bias based on who they are, is like me claiming their is water in the ocean.

I can't physically prove it, but everyone knows its true.
Now 7 people together might help to remove some of that, but it won't completely. Especially when all 7 people are basically the same demographic.



Timmah wrote:Sorry I think the message of my original argument was lost. (not to mention incorrectly labeled as ad hominem, suprise suprise.)


Anyways, the entire argument for this FAQ is that it was made by 7 very smart individuals who know the rules inside and out and came to a conclusion.
This is a logical fallacy. (different from ad hominem, yes there are other ones despite what the internets tell you)

This is an argument from authority fallacy. You are saying this FAQ is/should be legal rulings because it comes from a source that dakka believes is an authority.

I pointed out that the writers are not really an authority on the issue more than anyone else. But you may say, "oh they have judged multiple tournaments" Ok, do they have any formal judging training from GW? Nope, their rules knowledge comes from the exact same place everyone elses does. Reading the GW official FAQ's, the BRB and the codeci. No where else. GW does not have a formal training program for their judges or anything like that.

So as stated before the reason people are accepting this FAQ is in fact a fallacy and is incorrect reasoning.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:21:09


Post by: Black Blow Fly


I should have said that people could make a claim that it's the fox guarding the hen house. I think most of us would agree that there would be some controversy if a council member won this year. If none of the council members are playing then it's strictly a non issue.

I reread the INAT FAQ last night and I think it's a well written document. I am going to run a GT this fall and I am planning to use the INAT FAQ as a reference but not as an official document. It doesn't really take very long to read the sections that cover the rulebook and then you really only need to read the rules for the armies you feel that will be present and have the best chances of winning.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:51:43


Post by: DarthDiggler


Nice job Polonius. I like it.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 01:59:47


Post by: Polonius


DarthDiggler wrote:Nice job Polonius. I like it.


I have many negative qualities. One of them is that it annoys the hell out of me when people try to change gears half way through an argument.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 02:35:02


Post by: Inquisitor_Malice


Orkestra wrote:
There's no difference. Honestly. How do you think they pick Tourney Judges? I assure you, it's not a gruelling 3-month program designed to expunge all traces of bias and humanity. It's reasonable people who the TO's know.


For transparency purposes: There are nine of us on the INAT team - Yakface - the main AdeptiCon rules judge and INAT coordinator, the (3) AdeptiCon executive council members, the (4) 40K tournament organizers for AdeptiCon and (2) of the main 40K rules judges. Centurian99 and I are a split team co-organizing the Gladiator.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 03:27:46


Post by: thehod


Better to have a ruling tell me months in advance than to have that ruling during a game and quite possibly leaving a sour taste in one of the player's mouths.


Say what you want about Gwar, but atleast he looks at the rules with a bias towards RAW 100% of the time. I vote for Gwar to be in the next INAT FAQ council.


(yes you can sig that Gwar, its meant as a compliment.)


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 04:11:18


Post by: Timmah


Inquisitor_Malice wrote:
Orkestra wrote:
There's no difference. Honestly. How do you think they pick Tourney Judges? I assure you, it's not a gruelling 3-month program designed to expunge all traces of bias and humanity. It's reasonable people who the TO's know.


For transparency purposes: There are nine of us on the INAT team - Yakface - the main AdeptiCon rules judge and INAT coordinator, the (3) AdeptiCon executive council members, the (4) 40K tournament organizers for AdeptiCon and (2) of the main 40K rules judges. Centurian99 and I are a split team co-organizing the Gladiator.


And yet you don't answer the concern. What gives your opinions on rules more authority than our opinions? Do you have extra training from GW? Its "reasonable" people that the TO knows. So most likely friends/volunteers ect. Again there are 7 (9 now?) who I would guess are all from basically the same demographic of people.

@Polonius
Pretty much the entire red part is me explaining how people have biases. Please go take a ethics course of any type and you will realize that everyone has biases when they have a stake (no matter how small) in something. Heck in business ethics if I even have a friend at a company I am auditing I will be moved to a different case. Pretending that someone who owns an entire army which they have spent hundreds of dollars/hours won't have any biases towards said army rules or rules that effect said army, is a complete joke.

@thehod

The problem I have with GW using this for 1 event is it will lead to situations like this:

Raw says this
INAT FAQ says this
INAT FAQ isn't official
INAT FAQ was used at 'ard boyz


Now how do you settle that? Both people have valid points and expectations.
Again, if GW makes it an official FAQ by adding it to their website as an official FAQ, that would be great. We would have a ton of rules questions easily answered. However they won't/haven't done this yet. So we will get situations like the one above.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 04:32:34


Post by: Polonius


Well, some of the read was admittedly running up the score, but the point was that you were full of it when you claim most of your posts were about improvement. most of the posts were you going on about bias.

And I don't plan on taking any classes of any sort for quite a while, thanks. There's a huge diffence between conflict of interest in the legal or business world and in a world of purely volunteer effort. The idea is that you can always find another person to take the job for money, but for volunteer work you should take the best people willing to do the job for free.

I also think you dramatically overstate the payoff. Let's say a council member has an eldar army, and pushes all intepretations in favor of eldar. That might help him (if he plays in a tournament that uses that FAQ), but also every other Eldar player. What's the payoff?

On the other hand, what's the harm?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 05:14:51


Post by: Inquisitor_Malice


Timmah wrote:
And yet you don't answer the concern. What gives your opinions on rules more authority than our opinions? Do you have extra training from GW? Its "reasonable" people that the TO knows. So most likely friends/volunteers ect. Again there are 7 (9 now?) who I would guess are all from basically the same demographic of people.


Timmah - The contributing parties to the INAT in no way have indicated that we have a more valid opinion than others including yourself. A method for creating the INAT team was developed, which was alluded to in my previous post (AdeptiCon executive council, Yakface-main INAT coordinator, AdeptiCon 40K TOs and some of the 40K rules judges). This process has been followed consistently over the years and it is just our method for team selection.

As far as demographics - the thing that binds us is we are volunteers with AdeptiCon, involved in the 40K community/gaming environment, and working professionals. Otherwise, we are a fairly diverse group including professional, geographical, political, personal interests and more.

What I recommend is to read the introduction in the INAT and it's final page. In summary, it is a document that can be used as a reference by any person, entity or event. If you wish to use it for yourself, great. If not - then so be it. The same goes for entities or events such as the ard Boyz team, store owners, gaming groups or independent events.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 06:38:41


Post by: skrulnik


As a non tournament gamer, I see the INATFAQ as a great thing.

I do not have the dedication to 40k to do this
I do not have the rules knowledge of the basic rules to do this
I do not have the rules knowledge of the army books to do this
I do not have the tourney experience to know regional interpretations
Most of all, I do not have the time to devote to compiling a 100pg document

The INAT council have these things. Also they have YMDC as a resource of subjects that come up regularly.

I have been a member of Dakka in one form or another since it started, so I realize that Yakface knows his stuff when it comes to rules.

Widening the pool of the INAT would only dilute the decision making process. It is probably difficult enough getting 9 to agree on something.

As for there being bias, I do not know how that bias would affect any army without it being screamingly obvious to any one who read it.
A majority of the decisions made seem to follow the conventions most agree to in the rules forum here.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 07:02:27


Post by: Marius Xerxes


Timmah wrote:Again there are 7 (9 now?) who I would guess are all from basically the same demographic of people.


If you looked at the second page of the INAT where it says who the ruling council is, you would count 9 names. So I don't know where you got 7 from in the first place.

I can assure you, personally, that every member of the INAT Council knows that what is being worked on is bigger then themselves. The INAT is made with the only intent being to benefit the community as a whole.

As for GW adopting the INAT for the finial round and not before.. what rules did you go by before that? What did you do round 1 and 2 if you had a dispute that wasn't covered in the GW FAQ? Did you ask the individual(s) putting it on at that location for a ruling? If you did then you got a house ruling. At that, a ruling that is probably not at all consistent across all of the locations hosting rounds 1 and 2. And you got it without knowing before hand how said rule was going to be made. With GW taking on the INAT, they are giving you the opportunity to know ahead of time how certain issues are going to be ruled. Not to minimalize rounds 1 and 2, but for the 3rd an finial round im sure those going surely appreciate knowing ahead of time they will be getting as few surprises as possible if something comes up.

It takes 9 people hours upon hours to go over rules contentions. Adding more people to the mix makes the process take even longer. There comes a point when you have to say you are comfortable with the number of people and their mindset in regards to making something beneficial to the community over personal interest.

As for saying some things go clearly against the RAW of a rule, I say it depends on your interpretation. Using the Bible as an example, how many different groups of people read the exact same words but come away with totally different ideas of what exactly is being said? Its no different then with the rules of this game. If RAW was ever so clear, no one would be making a INAT, a GW FAQ or a YMDC on Dakka over issues. But interpretations differ, wording isn't precise and so a group of people stepped up to the plate and put something out there for people to use. For their own reasons, GW decided that something is pretty darn good overall, and they want to use for their event.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 08:22:27


Post by: Kallbrand


You do know that GW when they wrote their FAQs actually overruled some of the rules made up by the adepticon organisers? And still thanked Yak etc.

GW UK/Europe doesnt use it, so it cant be that official.

However it is organised it should be the same rules over the full event, not houserules round #1 in someplaces and all of the sudden a full FAQ.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 12:50:08


Post by: Timmah


Inquisitor_Malice wrote:
Timmah wrote:
And yet you don't answer the concern. What gives your opinions on rules more authority than our opinions? Do you have extra training from GW? Its "reasonable" people that the TO knows. So most likely friends/volunteers ect. Again there are 7 (9 now?) who I would guess are all from basically the same demographic of people.


Timmah - The contributing parties to the INAT in no way have indicated that we have a more valid opinion than others including yourself. A method for creating the INAT team was developed, which was alluded to in my previous post (AdeptiCon executive council, Yakface-main INAT coordinator, AdeptiCon 40K TOs and some of the 40K rules judges). This process has been followed consistently over the years and it is just our method for team selection.

As far as demographics - the thing that binds us is we are volunteers with AdeptiCon, involved in the 40K community/gaming environment, and working professionals. Otherwise, we are a fairly diverse group including professional, geographical, political, personal interests and more.

What I recommend is to read the introduction in the INAT and it's final page. In summary, it is a document that can be used as a reference by any person, entity or event. If you wish to use it for yourself, great. If not - then so be it. The same goes for entities or events such as the ard Boyz team, store owners, gaming groups or independent events.


And here is the problem. By being used at 'ard boyz it is being forced upon us.

By your own admission it is no more valid than any of our opinions of certain rules. Yet by GW using it for 1 event they are going to bring up huge amounts of debates over whether it is considered official for other tournaments or not.

Hence my belief that they need to use it for everything or nothing.


@marius xerxes
I was told 7 by one of the people in this thread.

Also there are things in it that very clearly go against RAW. Check out kallbrand's response, notice some of the GW official FAQ's went against what adepticon had to say.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 12:56:57


Post by: Gwar!


Timmah wrote:And here is the problem. By being used at 'ard boyz it is being forced upon us.
No, it isn't. No-one is foricing you to play in the 'Ard Boyz. If you hate the FAQ so much, don't play.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 13:02:10


Post by: freddieyu1


It is a good FAQ..much more concise than GWs...I live on the other side of the world and we here use the adepticon FAQ as it clarifies things a LOT....


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 13:59:58


Post by: Timmah


Gwar! wrote:
Timmah wrote:And here is the problem. By being used at 'ard boyz it is being forced upon us.
No, it isn't. No-one is foricing you to play in the 'Ard Boyz. If you hate the FAQ so much, don't play.


Oh sorry, that tournament that I prepared for by winning 2 others... I just won't go.

Gwar! have you read the adepticon FAQ? Would you agree that there are some pretty sketchy interpretations of RAW and even some times its just ignored?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:06:18


Post by: Gwar!


Timmah wrote:Oh sorry, that tournament that I prepared for by winning 2 others... I just won't go.
Well, you obviously feel strongly about this. You should make a stand and not go.
Gwar! have you read the adepticon FAQ?
No, I haven't it is of no interest to me </Sarcasm>
Would you agree that there are some pretty sketchy interpretations of RAW and even some times its just ignored?
My Only problem with it is the use of "Clarification" on some Rule Changes, but all in all it is a excelent document. I have yet to see you come up with something comparable.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:07:22


Post by: freddieyu1


Inquisitor_Malice wrote:
Timmah wrote:
And yet you don't answer the concern. What gives your opinions on rules more authority than our opinions? Do you have extra training from GW? Its "reasonable" people that the TO knows. So most likely friends/volunteers ect. Again there are 7 (9 now?) who I would guess are all from basically the same demographic of people.


Timmah - The contributing parties to the INAT in no way have indicated that we have a more valid opinion than others including yourself. A method for creating the INAT team was developed, which was alluded to in my previous post (AdeptiCon executive council, Yakface-main INAT coordinator, AdeptiCon 40K TOs and some of the 40K rules judges). This process has been followed consistently over the years and it is just our method for team selection.

As far as demographics - the thing that binds us is we are volunteers with AdeptiCon, involved in the 40K community/gaming environment, and working professionals. Otherwise, we are a fairly diverse group including professional, geographical, political, personal interests and more.

What I recommend is to read the introduction in the INAT and it's final page. In summary, it is a document that can be used as a reference by any person, entity or event. If you wish to use it for yourself, great. If not - then so be it. The same goes for entities or events such as the ard Boyz team, store owners, gaming groups or independent events.


Nevertheless, I thank you Inquisitor Malice and the adepticon folks for the effort for the INAT FAQ..keep it up..and it really DOES help clarify a lot of things in a logical way.....


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:31:53


Post by: Timmah


Can I ask a question? Why don't DA narciums work against cover saves on vehicles in the FAQ?

I guess the wording of "any save" isn't clear enough?

Not to mention multiple "clarifications" on how weapons are mounted that completely disagree with what GW has said. (landspeeder underslung weapons are hull mounted according to the FAQ and pintle mounted according to GW)

Sorry but there is just too many changes to rules for me to accept this.

Do I agree with a lot of it? Yes, for sure, very nice clarifications and all. But when they just blatantly change rules for a game, I guess I don't want to sign on.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:37:10


Post by: Gwar!


Timmah wrote:Can I ask a question? Why don't DA narciums work against cover saves on vehicles in the FAQ?

I guess the wording of "any save" isn't clear enough?
Because at the time the Rule was written, it did not help vehicles. By Strict RaW, now it does. To be fair, they labeled this correctly.
Not to mention multiple "clarifications" on how weapons are mounted that completely disagree with what GW has said. (landspeeder underslung weapons are hull mounted according to the FAQ and pintle mounted according to GW)
No, GW do not say what the weapon is. All the "official" FAQ says is "look how it is mounted"


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:39:03


Post by: Cheese Elemental


Don't worry Timmah, BA exsanguinators still work for cover saves, so you can give your Rhino a blood transfusion and it'll be fine.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:45:44


Post by: Timmah


Gwar! wrote:
Timmah wrote:Can I ask a question? Why don't DA narciums work against cover saves on vehicles in the FAQ?

I guess the wording of "any save" isn't clear enough?
Because at the time the Rule was written, it did not help vehicles. By Strict RaW, now it does. To be fair, they labeled this correctly.


So they get to form an opinion based on when the rule was written and such? This isn't consistant through the FAQ. Nemesis force weapons still ignore instant death even though they changed how it works.

Too many inconsistancies on how rulings are decided upon.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 14:59:55


Post by: Redbeard


We get it already. You don't like it. It's going to be used at 'ard boyz, so either deal or don't go. Ranting here isn't changing this, and we already understand that you're unhappy.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 15:06:46


Post by: Timmah


My bad, I thought I was allowed to discuss it here. I am far from ranting. I am pointing out what I dislike about it and was discussing ways it could be made better.

Sorry if I made fun of dakka dakkas 40k bible or w/e.

Btw I never said I didn't like it as a whole. I was pointing out the few problems I had with it. (did you only read my last 2 posts or something?)


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 15:10:41


Post by: Redbeard


You're not discussing anything though, you're simply restating the same thing over and over. I agree with some of your points. Simply repeating them ad nauseum isn't going to make anything change, and certainly not before 'ard boyz.

And, yes, you can bring up all sorts of specific examples that you dislike. I can too, there are specific rulings I dislike in there as well. That doesn't change the fact that it is better to know how those rulings will be applied before you go to a tournament, as opposed to finding out when they happen.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 16:45:17


Post by: Centurian99


OK, I'm going to try and lay things out here for people. I don't expect to actually change anyone's mind, and probably some of the things have been pointed out by the other members of the INAT committee who've posted here, but maybe it'll do some good.

About three years ago, it became obvious to some of us who were involved with AdeptiCon that GW had absolutely zero interest in creating a tight ruleset, or in supporting that ruleset with timely FAQs. This was straight from people at the Games Dev studio. And to be honest, the Games Dev studio has no interest in really writing rules with an eye towards tournament play - their ideal of game design involves narrative games between friends where grey areas in the rules are worked out amicably with the end result of a good story, as opposed to a tight ruleset that will ensure that both players are on the same page from the get-go.

Honestly, for the most part - this works. I won't say that it works well, but especially when you're talking about games between a regular group of friends, who have a common understanding of local conventions, many gray areas or contradictions in the rules are resolve amicably, and become a sort of local precedent that guides play. New players generally don't learn the rules by studying the rules - they learn the rules by playing the game with more experienced players, who teach the rules in a sort of ad-hoc manner. And again, to be honest - this mostly works.

Where it breaks down, however, is when the local conventions come into conflict. This generally ONLY happens in tournament play, and generally only in major tournaments, like AdeptiCon, GT's, The Necro, etc. In those venues, you've got players from different regions, with different assumptions and interpretations about how the rules work, and these conflicts have to be resolved. At AdeptiCon, for years this was resolved with in-game rulings. But as AdeptiCon continued to grow and attendees were no longer limited to the Midwest, we discovered that there were fundamental differences in the way that people interpreted the rules. To give you an example, how you played the old LOS issue (with magic cylinders for those who were involved in the hobby back then) largely depended on where you were. Some places used the magic cylinder standard, some used true LOS, but those interpretations really didn't come into conflict until people from different areas met and played each other.

Obviously, both sides thought they were right. And the quickest way to have an unfun game is to have the issue come up in the middle of a game, have a judge rule against you, and then feel as though the judges ruling determined the outcome of the game.

So we decided to form our own AdeptiCon FAQ. Originally, the council simply consisted of the tournament organizers for each of the 40K events. They discussed rulings, put them to a vote, and wrote up the whole thing in a document, which was posted prior to the event, so that players could come knowing what to expect. I got brought on late in the game on the first FAQ, because the original committee was an even number, and they needed someone to break ties. So while I got listed as being on the committee, I probably only ruled on a dozen or so questions.

The second year, Yakface joined the committee, because honestly, his YakFAQ was simply the most comprehensive thing we'd seen and in terms of the questions asked and organization was simply superior to our first effort. This is (I think) our third year, and we've gotten a fairly decent procedure going for how we put the thing together. It's not perfect, but it doesn't need to be - it simply needs to fulfil our main goal: letting tournament players know how judges will rule on various issues that may pop up when you play people who are used to playing differently than you. That's why the majority of the INAT members are tournament organizers. The non-organizer members include Yakface (who's got a ridiculous eye for detail and seeing the big picture in terms of how rulings in one area affect other areas) and two people who originally weren't involved with AdeptiCon at all.

The vast majority of the INAT consists of clarifications. Some may quibble on that, claiming that RAW is involved, or changing the rules. But the simple fact is that GW seems to specialize in writing ambiguous rules. Moreover, they seem to specialize in writing rules that interact ambiguously. GW doesn't logically construct their ruleset, with clear rules of logic, classification, and definition. Their attempts to do so have actually, in some ways, INCREASED the confusion in their rules. And to be honest, clarifications should make up the bulk of a rules FAQ, especially in a ruleset like 40K.

RAW is the second-most common justification. I know there are those who argue that RAW should always be the default, but the fact is that when you're talking about the interaction of various rules in 40K, the RAW often leaves you with ambiguous, nonsensical, or even unplayable outcomes. RAW is great when only one rule is in question...but when multiple rules are interacting, problems start arising. In those situations...something's got to give. The principles of "The specific overriding the general" and "Break no rule" apply...but those principles are in themselves somewhat contradictory. It's not always clear which rule is more specific, or when you're breaking a rule instead of properly overriding it, etc.

Rules changes and FAQ overrules are the most rare justifications. Basically, they come into play when the situation (or an immediate event caused by RAW) essentially renders the game unplayable. Yes that's a judgement call. Yes, you might disagree with it. Guess what...it's probably likely that 1/3 to just under 1/2 of the council agrees with you. While probably 75-85% of the questions end up being decided unanimously, the remaining 15-25% get discussed to DEATH. Finally we vote. In the cases where we do vote, the split is usually something like 5-4 or 6-3.

We try to consider all the angles, come up with rulings that are consistent in analgous situations, but in the end, it comes down to our judgement, based on our experience of playing in and running tournaments and our reading of the rules, to come up with an answer. Sometimes its unanimous. Sometimes its not. Regardless...we have an answer, one that can be published ahead of time. so that everyone comes knowing how something's supposed to be played. The purpose isn't to give one player an advantage over the other. The purpose is to avoid in-game rules conflicts.

Heck, its a running joke amongst the committee that I'm probably the most overruled person on the committee. But even in the cases where I'm overruled - I can live with it. Because if I'm playing in a tournament that uses the INAT, I know going in what to expect. That's worth having rulings that I occassionally disagree with.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 16:59:46


Post by: Timmah


Centurian,

Thats great, I whole heartedly agree that it is a wonderful way to help run your tournament smoothly. If I was attending adepticon (might this year) I would happily live with these rules and not complain. Adepticon is a independantly run event and they can do whatever they want.

However I would hope you see my concern with GW using an independant FAQ for 1 of their events. (again as I said, if GW accepted it as official and made it an official FAQ I would have no problems at all with it)

However, as I believe you would agree there are certain rule changes away from RAW (heck the notes in the front say this) in it as well as certain things that are different from GW's official FAQ. So by GW supporting this FAQ once, it brings up a couple different problem scenarios.

At the event, does the GW FAQ take precedence over the INAT FAQ when they differ? Both are "official" for the event.

For future events sponsored by GW, are people allowed to reference the INAT FAQ?


Do I have a problem with some of the rules? Ofc, I think everyone does. However that is not what my concern is about.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 17:20:03


Post by: Mannahnin


Timmeh, you have some valid points.
1. It’s not official. Truth be told, some people are always going to be happier with something that comes direct from GW, no matter whether its quality is superior or inferior to something unofficial. Okay. We get that.
2. It’s being brought into use mid-event. Yup. It would be better if they had gone ahead and adopted it before ‘ard boyz started, for consistency. That would be nice.

As for all your going on and on about bias (and by the way, a person “is biased”, not “is bias”), you’re confusing two different things. One is the totally reasonable and realistic observation that every human being has some bias in their thinking. But that fact by itself proves nothing. You are making a leap of logic from there, into implying or outright accusing people of having a damaging and prejudicial bias, which actually causes harm.

I’m sorry that you feel attacked, but you are casting negative aspersions on people who have invested a great deal of time and effort into producing great things for the community, on (IMO) extremely flimsy and ill-conceived grounds. If you want accusations of harmful bias to be taken seriously, as opposed to being dismissed as ad hominem attacks, you have to show the harm. Prove the point. Polonius contested this issue several pages ago.

The facts are that this FAQ is a great piece of work, and the logistical hurdles that had to be crossed to come up with it are non-trivial.

From experience in volunteerism and in group organization, many of the responders to this thread are incredulous that any larger and more representative group is really available, and capable of being organized into producing something even AS GOOD as the INAT FAQ, much less something that will represent a significant advance, and won’t just be dismissed as unofficial and non-representative, the exact way you’re doing (and some others have done in the past) with the INAT FAQ.

Now, addressing the arguments of yours which (IMO) have merit:

1. I think most of us would like GW to do something better and more comprehensive with their FAQs. That said, we can’t force them to do so. In point of fact, the ones they give us have often been of spotty quality. Many times they leave critical and wide-ranging questions unanswered (like the question of characters on larger bases attached to units in Warhammer, and how they interact with rank bonus). A number of times they have actually violated the RAW on questions which were relatively clear within the rules. Overall, IMO, the INAT FAQ is a much better product than we are ever likely to see GW produce. We’re very fortunate to have it. Would it be nice if GW officially adopted it, and we could get this level of consistency in tournaments worldwide? Sure. But I suspect that there may be good reasons for GW not to do so, from a corporate perspective. They may have something to do with employment law and copyright law. Maybe not.
2. There are two likely reasons for this. 1, That they just didn’t think of it. Remember, Trade Sales organizers ‘Ard Boyz. It’s not even their primary tournament-organizing guys. Someone may have just raised the idea, and they said “you know, that might help make this thing a little more organized and consistent. Go for it.” 2. That their expectations for local organizers are low. IME many store owners are not rules gurus. While a lot of them do know the rules well, many great store owners and event organizers are not particularly up on even GW’s own in-house FAQs. Much less a 96 page addendum. They may have just resigned themselves to inconsistences in the local (and even regional) rounds, figuring that they’re unavoidable.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 17:22:58


Post by: solkan


Timmah,
What good do you expect to accomplish by complaining about the Adepticon FAQ being used at 'ard Boyz here?

The people at Games Workshop running the event decided to use the FAQ, and presumably at this point have decided which version of the FAQ as well. No one here is in any position to do anything about that. Can you seriously be expecting that the FAQ council will be so moved by the injustice of your situation that they will contact GW and ask that the FAQ not be used?

It is a testament to how much the people who work on the FAQ care and are concerned with being fair that they are even listening to your complaints. It will be a testament to Dakka Dakka's ignore filter that I won't have to read your posts again.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 17:40:32


Post by: Centurian99


Timmah wrote:
However I would hope you see my concern with GW using an independant FAQ for 1 of their events. (again as I said, if GW accepted it as official and made it an official FAQ I would have no problems at all with it)

However, as I believe you would agree there are certain rule changes away from RAW (heck the notes in the front say this) in it as well as certain things that are different from GW's official FAQ. So by GW supporting this FAQ once, it brings up a couple different problem scenarios.

At the event, does the GW FAQ take precedence over the INAT FAQ when they differ? Both are "official" for the event.

For future events sponsored by GW, are people allowed to reference the INAT FAQ?


You're making a bunch of assumptions:
1) That the GW GDS (games development studio) wants to create their own comprehensive FAQ,
2) That the GW GDS wants to put any kind of official stamp on a FAQ with the breadth of the INAT,
3) That the GW GDS would listen to players if we asked, pleaded, or begged for one
4) That GWNA trade sales (who run the Ard Boyz) can get the Games Dev Studio in the UK to produce a similarly thorough document.
5) That GWNA trade sales can create a document like that on their own, or that they have any desire to do so, or would do so if enough people asked for it.

Those are just the ones I'm IDing off the top of my head.

GW isn't some mom and pop operation. They're a multinational business thats vertically integrated but with an extremely compartmentalized operational structure.

To answer your last questions - the answer, as always, is that its ultimately up to the tournament organizer.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 17:55:41


Post by: Timmah


For the record, I do not have a problem with the FAQ. (well I do with some of it, but thats not my point of "complaint" in this thread)

My problem is with the way that GW is implementing the use of this FAQ for this one event.
Can you really not see the logistical nightmare of supporting different FAQ's/rulesets for different events with the same game?

For the record, if I agreed with every single ruling in the FAQ and thought it was amazing, I would still feel the same way about their implementation of it.

Btw, all of my posts on biases never once mentioned anything malicious. I was just pointing out how people can be unintentionally bias towards something. I don't believe I ever attacked the writers claiming they were idiots or were just writing rules to benefit the armies they owned.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 18:07:05


Post by: Shotgun


It's a little known fact that Karl Rove -and- David Axelrod are Double Sooper Sekret members of the INAT FAQ Council.

Also, I think Centurian99's points go further and prove why we will never see a GW FAQ.

GW GDS doesn't want it as it would prove that their system is flawed. Their position is that the system is being used outside its intended purpose, and that causes it to have the problems it experiences. It's not a case of the rifle not being bent, its a case of the shooter not knowing how to shoot.

As GW GDS doesn't want an FAQ, no ammount of GWNA screaming, begging, conjolling, or overt sexual favors will get them a "GW" FAQ for their big tourney, and they know they need one. So, they grab the next best tool.

It honestly doesn't matter what the next "big, official" GW event uses as an FAQ. What does matter is that Ard Boyzz round 3 will be using the INAT. That does not indicate "approval" or convey any official status, not should it expect to do that in the future. People that think it does are putting carts in front of horses.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 18:07:32


Post by: Centurian99


Timmah wrote:For the record, I do not have a problem with the FAQ. (well I do with some of it, but thats not my point of "complaint" in this thread)

My problem is with the way that GW is implementing the use of this FAQ for this one event.
Can you really not see the logistical nightmare of supporting different FAQ's/rulesets for different events with the same game?


My point is simply that your "logistical nightmare" is simply the situation as it already exists. The fact that the people running the Ard Boyz finals decided to use the INAT and publicized this ahead of time makes not difference whatsoever.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 18:12:19


Post by: Shotgun


Timmah wrote:
My problem is with the way that GW is implementing the use of this FAQ for this one event.
Can you really not see the logistical nightmare of supporting different FAQ's/rulesets for different events with the same game?

.



yes, dropping it into a multi-round tourney is a bit of problem, however, its no differnet fundamentally to the use of the "new" SM codex in the final round last yer.

And it is no more a logistical nightmare than 50 seperate sites going by "judges decision is final", other than right now, you know what the judges decision will be. Your problem is with the GW ruleset and its inability to remain logically consistant and its, at times, "loose" use of the English language.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 18:26:57


Post by: Mannahnin


"Unintentionally biasED". [/grammar nazi]


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 19:08:09


Post by: broxus


have the IG rules been posted in the newest version yet?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 19:08:40


Post by: Gwar!


broxus wrote:have the IG rules been posted in the newest version yet?
No, not yet.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 20:37:12


Post by: Kirasu


Agree or not with the use of the adepticon FAQ it is however required that 40k tournaments use a SINGLE ERRATA

This is a huge step forward to having legit tournaments


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 20:41:07


Post by: Timmah


So I am not sure if anyone has answered this yet.

What happens at round 3 of ard boyz when the INAT FAQ and the official GW FAQ differ? Which one gets the nod as the official ruling?

Seems like it would be important to know how specific rules are going to work.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:02:03


Post by: Mannahnin


Could you point out a conflict between them?

First paragraph of the INAT FAQ:

This FAQ is a completely 100% independent (unofficial) Q&A list for the game of Warhammer 40,000 5th
edition. It isn’t meant to replace the Games Workshop official FAQs (which can be downloaded from:
www.games-workshop.com) in any way, and in fact the issues addressed by the GW FAQs aren’t included in
this document.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:06:03


Post by: Gwar!


Mannahnin wrote:and in fact the issues addressed by the GW FAQs aren’t included in this document.

Well Played Sir!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:09:04


Post by: Timmah


I know for one, that weapon mounts on vehicles like landspeeders, falcons are addressed in both.

The GW FAQ says they can rotate 360 degrees. The INAT FAQ says they are counted as hull mounted.

Which of these will be considered correct? As well as any other unforseen rules that have conflicting entries in both.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:10:25


Post by: Gwar!


Timmah wrote:I know for one, that weapon mounts on vehicles like landspeeders, falcons are addressed in both.

The GW FAQ says they can rotate 360 degrees. The INAT FAQ says they are counted as hull mounted.

Which of these will be considered correct? As well as any other unforseen rules that have conflicting entries in both.

What GW FAQ says they can see 360 degrees? The rulebook one says that a Weapon is considered Mounted how it is on the model, nothing more. The INAT FAQ says that the weapon on a stock model is Hull Mounted.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:15:47


Post by: Timmah


Gwar! wrote:
Timmah wrote:I know for one, that weapon mounts on vehicles like landspeeders, falcons are addressed in both.

The GW FAQ says they can rotate 360 degrees. The INAT FAQ says they are counted as hull mounted.

Which of these will be considered correct? As well as any other unforseen rules that have conflicting entries in both.

What GW FAQ says they can see 360 degrees? The rulebook one says that a Weapon is considered Mounted how it is on the model, nothing more. The INAT FAQ says that the weapon on a stock model is Hull Mounted.


Maybe it is the rulebook that says it, but it states that when a weapon is not given a mounting, it is considered Mounted how it is on the model. It goes on to say that if it looks like the weapon can spin in place, it is allowed even if it is glued down. Like weapons underneath a landspeeder. I'll try and find the passage for you.


Here is the exact FAQ ruling:

Q. On page 59, the rules for the arc of fire of pintle-mounted (or bolt-on) weapons address those mounted on turrets and those mounted directly on the hull. But what about those mounted on smaller structures (like a Rhino’s cupola) that look like they can rotate 360º, even though they aren’t proper turrets?

A. Remember that the rule is: if it looks like you can point the gun at it, then you can, even if it’s glued in place’. The rest is just a set of guidelines about the arcs of fire of weapons glued in place, and does not cover all possible weapons mounting and vehicles. If the structure the gun is pintle-mounted on is obviously capable of rotating 360º, like in the case of a Rhino’s cupola, then it should be treated as having a 360º arc of fire. However, if you mount the same storm bolter on a Razorback, even though it still can rotate 360º, it won’t obviously be able to fire through the Razorback’s main turret, and so it will have a ‘blind spot’. In the same way, the shuriken catapult mounted under the hull of a Wave Serpent, Falcon, etc. looks like it can rotate 360º, but it does not look like it can be fired through the main hull right behind it, so we normally play that it can be fired roughly in the 180º to the vehicle’s front, which seems like an acceptable compromise.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:26:39


Post by: Armandloft


Relatively new Dakka-ite here. In some sense, I came here because of the INAT FAQ. I heard about it through 40K Radio, and went to check it out. Voila! Many of the arguments amongst my friends were immediately taken care of due to there being an answer. (Anecdotal Argument for those keeping score with that sub-thread)

While I don't play/know enough to feel that I could give great rulings, I note that Yakface is seeking submissions from those that do for the new Imperial Guard. http://www.dakkadakka.com/dakkaforum/posts/list/237521.page That sounds like a place that some volunteerism can take place. While answers are not being sought from the membership as a whole, it's a starting place.

If you want to put out some of your opinion on rules, then post them in YMDC. Seems to be a natural place. Bring up the problems you have with the FAQ, and hopefull the Adepticon Council will look at it.

I have faith in my fellow gamers to want to run a good tournament. That faith is born out of seeing well-organized, fair tournaments get bigger year after year. Tournaments that seem to be based on poor judgement calls will malinger as long as their prize support will draw in those that are willing to WAAC.

Having tossed in my two bits about the INAT FAQ and tourneys as a whole, I have to agree with Timmah adding the FAQ as an official ruleset mid round (as was adding the new SM codex last year) was a bad move. Granted, we are less likely to see the fiasco that occurred last year, it does portend its own issues. Hopefully, they'll get around to getting it right, but I don't put much faith in that happening.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:55:38


Post by: Centurian99


If you're going to critique the INAT (which we welcome) please try to make your critiques relevant to the actual rules. You have to look at everything and how they interact. That's the biggest problem with lots of people who try to follow the RAW as strictly as possible (including myself). A single rule is almost never a problem when it comes to RAW. But the interaction of that rule with another rule, using RAW, can create...issues.

To use your example of vehicle mounted weapons...let's start by quoting all the relevant rules:

40K Rulebook:

On some models it will be actually impossible to literally move the gun and point it towards the target, because of the way the model is assembled or because the gun has been glued in place. In this case, players should assume that the guns on a vehicle are free to rotate or swivel on their mountings. In order to make clear how much any gun is supposed to rotate, refer to the vehicle’s entry, where each weapon has been classified
as either turret-mounted, pintle-mounted (or ‘bolt-on’), sponson-mounted or hull-mounted. Then apply the following guidelines:
• Turret-mounted weapons can usually rotate 360º, together with the entire turret, unless the design of the model prevents this.
• Hull-mounted weapons can fire in a 45º arc from their mounting point (see diagram).
• Sponson-mounted weapons vary greatly, as some can cover the full 180º of the flank they are mounted on (or even slightly more), while others are more limited. This is determined by the shape and position of the sponson’s mounting (see diagrams).
• Pintle-mounted (or bolt-on) weapons can either fire in a 360º arc, if they are mounted on the vehicle’s turret; or can fire in a 45º arc from their mounting point, if they are mounted on the vehicle’s hull.


And from the FAQ:
Q. On page 59, the rules for the arc of fire of pintle-mounted (or bolt-on) weapons address those mounted on turrets and those mounted
directly on the hull. But what about those mounted on smaller structures (like a Rhino’s cupola) that look like they can rotate 360º, even though they aren’t proper turrets?
A. Remember that the rule is: if it looks like you can point the gun at it, then you can, even if it’s glued in place’. The rest is just a set of guidelines
about the arcs of fire of weapons glued in place, and does not cover all possible weapons mounting and vehicles. If the structure the gun is pintle-mounted on is obviously capable of rotating 360º, like in the case of a Rhino’s cupola, then it should be treated as having a 360º arc of fire. However, if you mount the same storm bolter on a Razorback, even though it still can rotate 360º, it won’t obviously be able to fire through the Razorback’s main turret, and so it will have a ‘blind spot’. In the same way, the shuriken catapult mounted under the hull of a Wave Serpent, Falcon, etc. looks like it can rotate 360º, but it does not look like it can be fired through the main hull right behind it, so we normally play that it can be fired roughly in the 180º to the vehicle’s front, which seems like an acceptable compromise.


Now, lets look at the INAT...which brings this up only tangentially. The actual rules on p59 are never addressed in the INAT, because the GW FAQ already does it. What the INAT addresses is something that GW hasn't addressed...just what weapons are pintle mounted, what are sponson mounted, which are hull mounted, and what are turret mounted on each fricking vehicle in the game. Why is this important? There's a bunch of reasons, but the primary one - we want to encourage the creativity and modeling skills of people in the hobby, but at the same time, "modelling for an in-game benefit" is now a big no-no in 5th edition. So the only thing we do is define what category each vehicle's weapons fall into. Not because it isn't blisteringly obvious...but because once its written down, a tournament organizer than has an objective standard to point to and say, "as long as this model you've converted to represent your predator annihilator has a twin-las in a turret, and two lascannon sponsons, you're golden."

The INAT is actually designed not to override FAQs. IIRC, there was a single instance of a FAQ overrule in a previous 4th-ed version (I can't remember exactly what it was, but it was something where the FAQ essentially contradicted the rules in a very ambiguous situation in a way that actually made the situation much, much worse).

There's a ridiculous amount of thought that goes behind each question, because we've really tried hard to look at the various implications and consequences of interpretting rules in different manners. We just usually don't write it down because the doc is just too long as it is. We'll be making a slight exception when we release the new version this week (with IG included), partially to help assuage the naysayers, but mainly because the Valkyrie/Vendetta rules, once we got into it, just opened so many cans of worms that it wasn't even funny. Probably about 25% of our time on this revision covered a half-dozen questions that involved Valkyries. Argh.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 21:58:37


Post by: Kirasu


Easy way to fix valkyries

"Use skimmer bases"


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 22:09:28


Post by: Centurian99


Kirasu wrote:Easy way to fix valkyries

"Use skimmer bases"


Not quite that simple. First, I'll assume you're talking about the base supplied with the model, because we all know that you're supposed to use the base supplied with the model.

Now...you've got a model who's access points are way more than 2" away from the ground, thus making it RAW impossible to deploy troops from them except by its own special funky DS rule.
You've got a model that is, by some interpretations, too high to actually claim or contest objectives.
You've got a squadron of models that, though they have the DS rule, are unable to DS as a squadron because placing them in base to base is impossible.

This doesn't even get into the potential issues that came up when we considered destroyed/immobilized valks and what happens, weapons use, deploying troops underneath it (because its got access points directly underneath its own fricking wings and tail booms, what constitutes the "hull" of the valk for rules purposes...


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 22:15:01


Post by: Timmah


Centurian99 wrote:
Now, lets look at the INAT...which brings this up only tangentially. The actual rules on p59 are never addressed in the INAT, because the GW FAQ already does it. What the INAT addresses is something that GW hasn't addressed...just what weapons are pintle mounted, what are sponson mounted, which are hull mounted, and what are turret mounted on each fricking vehicle in the game. Why is this important? There's a bunch of reasons, but the primary one - we want to encourage the creativity and modeling skills of people in the hobby, but at the same time, "modelling for an in-game benefit" is now a big no-no in 5th edition. So the only thing we do is define what category each vehicle's weapons fall into. Not because it isn't blisteringly obvious...but because once its written down, a tournament organizer than has an objective standard to point to and say, "as long as this model you've converted to represent your predator annihilator has a twin-las in a turret, and two lascannon sponsons, you're golden."


So in effect the INAT is making rules for us. If I am understanding what you are saying. GW did address this in that if the weapon does not says it is a certain mount, then you just do whatever the gun can see.

Either way, my question still stands. How will this be ruled at ard boyz? Will any non categorized mount be used per pg 59 and whatever it could potentially see be allowed or will the FAQ be used and my landspeeders only be able to fire their bottom mounted weapon in a 45% arc forward?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 22:24:35


Post by: CatPeeler


Timmah wrote:What happens at round 3 of ard boyz when the INAT FAQ and the official GW FAQ differ? Which one gets the nod as the official ruling?


Given that the GW site states, "For the Finals Ard Boyz will utilize the Adeptus Windy City 40k FAQ," I imagine they'll just use that.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 22:38:52


Post by: olympia


This is a great move by GW. The outright BS that occurred in last year's final and the outright BS that has occurred this year merit a strong intervention in the finals so it does not become a debacle. The attitude of many participants in 'Ard Boyz has been, "let's see what I can get away with..." Adopting this FAQ will curtail this and give the honest gamers a fair shot.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 22:40:46


Post by: Shotgun


Timmah, you obviously are failing to grasp the intent of the rule here. The INAT rule was made so Joe Iron Warrior could go ahead and make his mini-scorpion looking vinidcator with the cannon in the tail, but recognizes that he cannot gain any advantage from having a potentially 360 degree firing demolisher cannon.

No one on dakka can answer your "question" because no one on dakka, that I am aware of, is judging the 3rd rd Ard Boyz. Your situation will rely on the judge on site deciding if the landspeeder flamer qualifies as on of those ambiguously mounted weapons that would pull in the FAQ decision. He could just as easily say its hull mounted. No one knows, and expecting an answer from here is flat out foolish. You can try to "bully" an answer out of dakka, but it doesn't mean squat.

Personally, I would go in with the idea that he would rule against me and plan accordingly.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 23:44:51


Post by: Centurian99


Timmah wrote:
Either way, my question still stands. How will this be ruled at ard boyz? Will any non categorized mount be used per pg 59 and whatever it could potentially see be allowed or will the FAQ be used and my landspeeders only be able to fire their bottom mounted weapon in a 45% arc forward?


I'm not judging the ard boyz - since I'll be playing in it - so I can't answer your question. But since GW announced they're using the INAT FAQ, I'd assume that means that they'll use the INAT FAQ.

But from a purely theoretical perspective, the land speeder model mounts the bottom weapon in a fixed forward position. It's not like a pintle mounted storm bolter on a rhino, or the shuricats on the falcon (given as examples). Those obviously rotate 360...indeed, it doesn't take any special effort to model them to do so.

The land speeder, on the other hand, has its bottom weapon fixed forward. That would seem to indicate "hull" to me.

See, here's another assumption you're making: that the default arc of fire is 360, and since the SM Codex doesn't define what the weapon's arc of fire is, you get 360 degrees. You can make that assumption, but if you're opponent disagrees, he's going to think you're trying to take advantage of him by doing so.

Anyway, back to the question of why define things that GW left undefined in the codexes? That leads to another assumption - that GW left them undefined because they want you to be able to take fullest advantage of the holes that leaves you. Or you can make the assumption that GW left them undefined because A) they only created those categories in 5th and some of the codexes stretch back to 3rd and B) they're just lazy rules writers and figure that people will "figure out the answer amicably amongst themselves." One of those assumptions is based off stuff GW GD staff had said in interviews - the other is a bit narcissistic.

Here's a basic principle of rules interpretation and good sportsmanship - when given 2 or more possible ways to interpret a rule, always choose the one that's least advantageous to the action taker.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/01 23:56:14


Post by: Timmah


Centurian99 wrote:
Here's a basic principle of rules interpretation and good sportsmanship - when given 2 or more possible ways to interpret a rule, always choose the one that's least advantageous to the action taker.


Sorry but that is a terrible way of interpreting rules.

So if I ever claim that my unit has a cover save then I am always right? Since you are the one shooting...


Anyways I am through with this thread its obvious that the INAT FAQ is dakka's baby and they won't even admit that there are problems with it.

Also, you mentioned earlier that I could give constructive criticism of the FAQ earlier. Where exactly would I do that? With plans to attend adepticon possibly next year I would at least like to pretend my concerns are heard about their ruleset.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 00:02:02


Post by: Centurian99


Timmah wrote:
Centurian99 wrote:
Here's a basic principle of rules interpretation and good sportsmanship - when given 2 or more possible ways to interpret a rule, always choose the one that's least advantageous to the action taker.


Sorry but that is a terrible way of interpreting rules.

So if I ever claim that my unit has a cover save then I am always right? Since you are the one shooting...


If you're claiming a cover save, you're the one taking an action. You really need to study up on logic.


Anyways I am through with this thread its obvious that the INAT FAQ is dakka's baby and they won't even admit that there are problems with it.

Also, you mentioned earlier that I could give constructive criticism of the FAQ earlier. Where exactly would I do that? With plans to attend adepticon possibly next year I would at least like to pretend my concerns are heard about their ruleset.


INAT's not Dakka's baby. If anything, It's AdeptiCon's, as the majority of the council are AdeptiCon tournament organizers. But there's usually a comment thread here on Dakka, and all comments are reviewed. Please note, that doesn't mean that all comments result in changes to the way things have been ruled - as I said before, the discussions behind each answer given can sometimes be quite complex, and we've always tried to consider multiple answers and their consequences for each question.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 00:21:49


Post by: Timmah


Centurian99 wrote:
Timmah wrote:
Centurian99 wrote:
Here's a basic principle of rules interpretation and good sportsmanship - when given 2 or more possible ways to interpret a rule, always choose the one that's least advantageous to the action taker.


Sorry but that is a terrible way of interpreting rules.

So if I ever claim that my unit has a cover save then I am always right? Since you are the one shooting...


If you're claiming a cover save, you're the one taking an action. You really need to study up on logic.



My bad, then as long as my opponent disagrees with me, I never get a cover save...


Can I ask this question then:

What is the reasoning behind changing rules from what they actually are?
I realize sometimes it is a necessity like with Vendetta rules. But with rules that don't have any ramifications whatsoever being changed, I am wondering why they decide to change these rules?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 00:30:00


Post by: Polonius


I think the better way to phrase the rule is that in a genuine rules controversy, in which both sides can make a compelling argument, a good default rule is to not allow the contested action.

Taking a cover save is a bad example, because that's a difference of facts in the game, not of the rules.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 01:05:21


Post by: Black Blow Fly


Redbeard wrote:You're not discussing anything though, you're simply restating the same thing over and over. I agree with some of your points. Simply repeating them ad nauseum isn't going to make anything change, and certainly not before 'ard boyz.

And, yes, you can bring up all sorts of specific examples that you dislike. I can too, there are specific rulings I dislike in there as well. That doesn't change the fact that it is better to know how those rulings will be applied before you go to a tournament, as opposed to finding out when they happen.


sounds just like Gwar over on YMDC... he is back to his old self again. Wolverine taught the X-Men it is necessary to kill at times and they are better for it.

I have thought about it a lot and I am okay with the INAT FAQ as long as there are no last minute surprise changes and the IG are well handled.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 01:53:59


Post by: Alpharius


Green Blow Fly wrote:[

sounds just like Gwar over on YMDC... he is back to his old self again. Wolverine taught the X-Men it is necessary to kill at times and they are better for it.



Just, no.

Really.

No.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 02:59:36


Post by: Uriels_Flame


I see! He's mad because he wasn't asked!

Let the Timmah dynasty of 40K begin!

Seriously.

Let's just hope this years winner knows their own rules?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 03:50:17


Post by: yakface


Timmah wrote:

So in effect the INAT is making rules for us. If I am understanding what you are saying. GW did address this in that if the weapon does not says it is a certain mount, then you just do whatever the gun can see.

Either way, my question still stands. How will this be ruled at ard boyz? Will any non categorized mount be used per pg 59 and whatever it could potentially see be allowed or will the FAQ be used and my landspeeders only be able to fire their bottom mounted weapon in a 45% arc forward?


The first page of rulings in the INAT (page 3) says:

GEN.06 – Q: Throughout this FAQ are classifications
of how weapons are mounted on vehicles, however
the online GW rulebook FAQ says that weapon arcs
are defined by how the weapon looks like it should be
able to rotate on the model. What is the correct way
to play?

A: GW’s FAQ ruling is correct: If the weapon looks like it
would be able to turn to face a direction if it wasn’t glued in
place, then it can. In essence, the weapon mounting
classifications presented in the rulebook (and referenced by
this FAQ) represent the bare minimum the weapon of that
type can rotate [RAW].


Timmah wrote:
Centurian99 wrote:
Here's a basic principle of rules interpretation and good sportsmanship - when given 2 or more possible ways to interpret a rule, always choose the one that's least advantageous to the action taker.


Sorry but that is a terrible way of interpreting rules.

So if I ever claim that my unit has a cover save then I am always right? Since you are the one shooting...



Is there something particularly ambiguous about the rules for taking cover saves? Because your example isn't the same as what Centurian was proposing in the least. The principle he mentioned is important when considering two or more valid interpretations of an ambiguous rule, not when dealing with a perfectly clear game situation.


Anyways I am through with this thread its obvious that the INAT FAQ is dakka's baby and they won't even admit that there are problems with it.

Also, you mentioned earlier that I could give constructive criticism of the FAQ earlier. Where exactly would I do that? With plans to attend adepticon possibly next year I would at least like to pretend my concerns are heard about their ruleset.



You can PM me here, you can send an email to the address found in the INAT FAQ document (adepticon09@gmail.com), or you can always go to the Adepticon website and find the 'contact us' email address (which is probably still adepticon09@gmail.com for now).




40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 04:33:09


Post by: yakface


Timmah wrote:
Can I ask this question then:

What is the reasoning behind changing rules from what they actually are?
I realize sometimes it is a necessity like with Vendetta rules. But with rules that don't have any ramifications whatsoever being changed, I am wondering why they decide to change these rules?



I'll go ahead and post a bit of the afterword from the upcoming 3.0 version of the INAT which I think addresses what you're talking about:

The goal of this document is to ensure a fun and smoothly run event for as many players as possible, which should also be the goal of any good tournament. This is accomplished by granting players the peace of mind of knowing exactly how certain rulings will be handled should they arise in their games long before they ever decide to attend the tournament.

Because of this goal, we’ve attempted to make our rulings match the way most people naturally play the game. This ideal is based on what we have witnessed through years of running and playing in national tournaments comprised of strangers from across the world as well as input from the occasional internet poll. We understand that this is (quite) far from an exact methodology, but we feel it is the only system that works for a document of this nature.

Due to its extreme length, we know most players attending an event will not have read the entire FAQ and it is very unwieldy to print out and carry. However, since we generally rule how most people naturally play the game, these two issues become much less dire. The hardcore players who enjoy reading every line of a FAQ, even if they don’t personally agree with the ruling, will come to the event already aware of how every issue will be handled. The casual player will show up and simply play their games, blissfully unaware that the FAQ even exists because it already follows the way they play!

If this is the ideal, how do we determine when our rulings will side with the ‘RAW’ (rules as written) and when they will deviate? And what criteria do we use to apply the descriptive ‘ruling tags’ to the end of each ruling?

First, it is important to note that there really isn’t such a thing as ‘RAW’, only the rules as the person reading the text interprets them. Language is not an exact science like mathematics and two reasonable, intelligent people reading the same passage will often end up with two entirely different ideas of what the rules actually say.

The only time we use the [RAW] tag in our FAQ is when all of the members of the ruling council agree that there is just one possible interpretation of the rule in that particular situation and that interpretation does not go against how the vast majority of players we’ve seen play it. If we do rule against the RAW in this situation (because we believe the vast majority plays it differently) we then label the ruling as a [rules change].

Most of the rulings in our FAQ are labeled as a [clarification]. These represent situations where any member of the ruling council interprets the RAW differently from any other member, or the rules don’t seem to present any definitive answer. In these cases, we are choosing one of several valid interpretations of the RAW, always being mindful to try to stick with how we’ve seen most people play that situation.

One other thing to note is that we have tried to stick with the mandate laid out by Games Workshop in their own FAQs, and that is: when in doubt, the rules presented in a codex apply, even if the codex is quite old and sometimes even if common sense would seem to dictate the contrary.



The first and most important thing to get out on the table is the fact that there is no one set of 'RAW' that everyone agrees on that our FAQ simply 'chooses to ignore' at will. In the few years I've been doing this we've frequently gotten flak from one person angry that we aren't following the 'RAW' (as they see it) with 'ruling A' but they are happy with 'ruling B', while another guy thinks we got 'ruling A' perfect per the 'RAW' but have totally missed the boat on 'ruling B'.

So please rest assured that no matter what particular question you feel we've completely disregarded the 'RAW' willy-nilly there is at least one other person out there (if not more) who thinks we ruled that situation absolutely correct.

But as alluded above the goal of an unofficial tournament FAQ is not to get every question "right" (if such an ideal is even possible). We can't do that because we don't have access to the writers' minds or the ability to put out 'official' errata and there are just too many situations that genuinely have more than one completely plausible interpretation.

Instead, the goal of such a document is to help run a smooth event. How does it do this?

Well, there are situations where a small minority of players like to play by what they interpret as the 'RAW' and some of these people don't like to even try to compromise with their opponents to make the game (and therefore the tournament) run smoothly. So when the vast majority of players end up playing these folks they end up having to discuss/argue about rules for a lot of their game.

A perfect example would be the one you brought up earlier involving a Dark Angels Narthecium ignoring failed saves for a vehicle. While this may be the most logical interpretation of the rules (it is, IMHO), the fact is if you ran a poll asking how people actually choose to play the game I'm guessing you'd find somewhere in the realm of 75%+ people choose to not allow a Narthecium to ignore a vehicle's failed save.

So in general you'd find that around 75% of the players showing up at a big tournament would come expecting DA Nartheciums to *not* work on vehicles. If that question comes up and becomes an issue, a judge will have to be called over and as well know from experience, different judges make rulings based on different criteria and there is a decent chance this ruling could end up going either way.

So when the INAT makes a ruling based on how we've seen 'most' people play, what does this accomplish?


1) All players can know ahead of time by reading the FAQ how all rulings are going to be made so they won't get screwed 'on the spot' expecting things to be played one way and then having to reverse their tactics mid-game and they know this ruling will be uniformly applied in each of their games.

2) Since we've ruled how 'most' people naturally tend to play this issue chances are, this issue won't even come up in the game. This tends to be because if the game is played by two of the 'majority' then they just play as normal completely unaware of the FAQ. On the other hand the 'minority' players who really like to stick to the 'RAW' as they see it (from my experience) tend to also be the players who read every FAQ from front to back and know every ruling. So when dealing with an unofficial tournament FAQ, these are the players who will have read it all ahead of time and will know going into it what rules are going to be played 'against the RAW' as they see it. So while they may not care for the ruling, at least their games can run more smoothly, which is exactly what the goal of the FAQ is.




One last thing I want to mention:

When it comes to the Dethrolla ruling, our first version of the FAQ with this question in it, allowed Dethrollas to be used during rams on vehicles. It was only after we published this first version that we were able to contact some fairly reliable sources who assured us that the 'official word' through the back-alleys was that Dethrollas shouldn't be allowed to be used against vehicles and that eventually this ruling would make it into GW's official FAQ.

So why the retail sales dept who runs the 'ardboyz decided to rule the opposite way and whether or not this ruling will indeed ever make it into the official GW FAQ (and what the ruling will actually end up being) are completely unknown. But I do know that in this particular case we made an effort to try to keep our FAQ on the same page as the UKGT house rules.


I don't particularly think that changing rulings mid-rounds of a tournament is a good idea, but I, of course, am gratified to see that the National Sales guys appreciate the value of what we've put together.


Hopefully that answered some of your questions and I apologize if some (much) of this has been rambling, as I'm just kind of writing it as I think it.





40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 06:08:21


Post by: freddieyu1


Keep it up Yakface! 3 cheers for you guys!!!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 09:17:44


Post by: slk28850


I'm one of those RAW guys that likes things coming from the book or faq if possible. That said I appreciate the INAT FAQ just because I'll read it before I go to Adepticon and I'll know how ruling will be made so I don't have to call the judge 6 times a game or argue for 45min of my 2hr round. Nothing will ever be perfect but as a TO here in AK I can appreciate the work that goes into the INAT FAQ even if I don't agree with every ruling. At least there is a ruling that everyone knows ahead of time.

I remember the days when I'd wait months or longer to get a faq updated or released for an army 40k or Fantasy. Those were bad days.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 10:09:14


Post by: DJ Illuminati


Personaly I am a RAI kind of guy, however myself and everyone at my FLGS have adopted the Adepticon FAQ as our official FAQ for 3 reasons.....

1. Its the best we have, until GW makes an FAQ that is as detailed......and thats not looking to likely.

2. There is always a need for RAW. And RAW that keeps RAI in mind is always going to be more useful than a cold RAW that ignores the spirit of the game and is a ruling for the sake of a ruling. This FAQ is as close to perfect as I have ever seen as the RAW follows how the majority play rather than the minority, and thus the RAI is observed to some extent.

3. This was not the work of a single player who might be biased towards his personal army, nor was it the work of some disgruntaled player that feels some armies need to be nerfed. Many people from many viewpoints and many armies have agreed on these rules and thus I am lead to believe that these rules are more balanced than just being the work of some SM fanboys.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 12:49:09


Post by: Timmah


Sorry, but writing a FAQ to the way most people play the issue is kinda silly. Especially when certain issues are easily covered by RAW.

Just because a solution is popular does not make it right.

The Chaos dreadnought ruling is the way all people who don't understand the rule play.

The ruling on apothecaries from DA/BA is the way fluff players play...

7 people trying to determine how 'most' players play a rule is pretty ridiculous.

You say that you want players to not even have to read the FAQ. So what happens when I don't read it and I bring my DA army. (every DA player I have ever talked to knows that the Apothecary can ignore a failed cover save) and all of a sudden I find out RAW has changed and it costs me a game because of it?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 13:05:15


Post by: Gwar!


Timmah wrote:You say that you want players to not even have to read the FAQ. So what happens when I don't read it and I bring my DA army. (every DA player I have ever talked to knows that the Apothecary can ignore a failed cover save) and all of a sudden I find out RAW has changed and it costs me a game because of it?
Thats why they label them as Rule Changes. If you do not read the FAQ it is your own damn fault.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 13:34:02


Post by: Timmah


I realize that Gwar! but do you really think everyone is going to read a hundred page FAQ to make sure that the judges didn't change some rule?

A lot of people will, but some won't. Is it their fault? sure, but heck, even the adepticon people admit that the majority of players won't read the entire FAQ.

When you admit that a document won't be completely read, then changing rules in it is not a good idea. (usually)

It should be noted that I do not believe in anyway that 75% of the community would say DA/BA Narthecium don't work on cover saves. I have yet to meet a DA/BA player that doesn't play that way. And I have never had an opponent complain when I use to play DA. (after I explained it too them)

On a final note:
the online community =! the entire 40k playing community




40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 15:05:42


Post by: Gwar!


Timmah wrote:I realize that Gwar! but do you really think everyone is going to read a hundred page FAQ to make sure that the judges didn't change some rule?
If they are going and the FAQ is prepared Weeks before, then yes. There is no excuse.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 15:08:53


Post by: Shotgun


Timmah, what do you plan on doig for the Hard Boyz then?

Are you going to willfully ignore the INAT? Hope you never have to use it that day?

Because it seems that if the INAT team said "the sky is blue" you would disagree with that just ont he principal that 7-9 guys said it,a nd you weren't one of them.

I think Yakface, et al. have made it pretty clear that it isn't about changing rules, it is about letting players know, for -this- event that in situations where two reasonable players could come to valid but differing decisions on rule X, that it will be ruled on in Y fashion.

That's all.

You are seriously coming across as "It's Timmah's way or the highway" and as TFG who will hold up an event for 45 minutes until he gets his way.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 15:29:11


Post by: reds8n


Timmah wrote:
The Chaos dreadnought ruling is the way all people who don't understand the rule play.


It's also the way that they play it in the design studio, all the GW staff tournies and how Alessio said it should be played.

The ruling on apothecaries from DA/BA is the way fluff players play...


And sensible people.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 16:34:36


Post by: kirsanth


Timmah wrote:do you really think everyone is going to read a hundred page FAQ to make sure that the judges didn't change some rule?

A lot of people will, but some won't. Is it their fault? sure, but heck, even the adepticon people admit that the majority of players won't read the entire FAQ.

When you admit that a document won't be completely read, then changing rules in it is not a good idea. (usually)

People who are willing to commit the time and energy to a national competition should not have to read its rules?
Ummm?

You are willing to nit-pick the process of making the FAQ to this level, and then complain you should read it?
yakface wrote:On the other hand the 'minority' players who really like to stick to the 'RAW' as they see it (from my experience) tend to also be the players who read every FAQ from front to back and know every ruling. So when dealing with an unofficial tournament FAQ, these are the players who will have read it all ahead of time and will know going into it what rules are going to be played 'against the RAW' as they see it.

I am in the mentioned crowd, and it is one of the main reasons I appreciate the FAQ. Thank you for it.
Timmah wrote: I have yet to meet a DA/BA player that doesn't play that way. And I have never had an opponent complain when I use to play DA. (after I explained it too them)

I daresay they were trying to play and not argue rules.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 16:55:19


Post by: asugradinwa


Ummm how many Dark Angels players will be at the finals? How many lists have you seen with Chaos Dreadnoughts making the finals?

Even though I can't make the finals (darn ERP go-live) I'm looking forward to seeing the updated FAQ to address some IG situations that have come up.

(Valks, hot shot lasguns & FRFSRF, and giving orders to allies)


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 17:29:41


Post by: Timmah


asugradinwa wrote:Ummm how many Dark Angels players will be at the finals? How many lists have you seen with Chaos Dreadnoughts making the finals?

Even though I can't make the finals (darn ERP go-live) I'm looking forward to seeing the updated FAQ to address some IG situations that have come up.

(Valks, hot shot lasguns & FRFSRF, and giving orders to allies)


If this is the case, why do they want to hurt them even more by changing their rules?

Its not like any of their other wargear is updated for 5th edition. Why should this one piece?


As for Chaos Dreads. I would really like to see where someone from the design studio stated that is how they worked. I would be more than happy to change my opinion if someone legit said it.

Not to get into a rules debate, but why would it mention the dreadnoughts vision in finding a target and then again in determining LOS? If we played it the way you the FAQ says we would check LOS twice which seems odd...

BTW at all the people calling me TFG and such. It does nothing to help your argument. Claiming I am wrong because you think I would hold up a tournament for 45 mins over a stupid rule is rediculous. And even if I would (I wouldn't) it wouldn't prove your way of thinking is correct.

Besides without any criticism of the FAQ how would you make it better? If everyone just replied, oh its amazing I love everything about it. Would you honestly like that? Personally I would think you would welcome a discussion of the problems people have with it so that you could make it better. But thats just me, maybe you think differently.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 17:42:56


Post by: RxGhost


It's amazing, I love everything about it.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 17:46:51


Post by: Timmah


<3


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 18:02:59


Post by: olympia


RxGhost wrote:It's amazing, I love everything about it.


I agree. It was better than Cats--I'd see it again


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 18:42:02


Post by: Uriels_Flame


Well after 7+ pages of gak it still appears Timmah is either:

1) Not coming to Chicago
2) Going to be TFG at the tourney

Either way, it's a win win as he will either not be there or get booted.

But, GW has their own email. Why not compile all of your compelling arguments in this thread and send them?

Contact Us
By Phone

Games Workshop: 1-800-394-4263

* Monday through Friday from 09:00 am to 7:00 pm EST

Please note: Rules questions and gaming related problems can only be answered via email. Please contact us and we will respond within 3 business days.
By Mail

Games Workshop Customer Service
6711 Baymeadow Drive
Glen Burnie, MD 21060-6401
USA


custserv@games-workshop.com

See. I'm being helpful too.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 18:42:47


Post by: Hulksmash


The problem Timmah is that your not offering CONSTRUCTIVE criticism. That is how you help make something better. You give ideas on how to do things better. Your just yelling "it's bad" over and over again. You've been rebutted several times and it basically all comes back to you not liking it because you feel like 7-9 people didn't consult you when they made it and that they are biased I might not agree with parts of it and I know it could, in a lot of places, cut out some verbage but it's at least a solid tool to help people from all over the country be able to be on the same page ahead of time.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 18:58:02


Post by: Timmah


Hulksmash wrote:The problem Timmah is that your not offering CONSTRUCTIVE criticism. That is how you help make something better. You give ideas on how to do things better. Your just yelling "it's bad" over and over again. You've been rebutted several times and it basically all comes back to you not liking it because you feel like 7-9 people didn't consult you when they made it and that they are biased I might not agree with parts of it and I know it could, in a lot of places, cut out some verbage but it's at least a solid tool to help people from all over the country be able to be on the same page ahead of time.


I have actually said that I like it a lot of times.

My problems with it are:

The way GW is using/implementing it - Nothing can be done about this (even if they do have an email account for questions and such)

Some of the rulings that essentially change the game - Yes some of my original posts were a bit of yelling. Since then I have asked what the reasoning was for a lot of the changes in rules. (yes they did change the rules, they even said they did)

I have not really gotten any real answers, most of the posts tell me I am being TFG and I shoulld quit whining.

I pointed out that a lot of people will not read the entire thing, especially in cases where they know what RAW is. (the Narthecium example being used in this case) Even Yakface said that he did not expect most people to read the entire thing.

So when I pointed this out, I got told that if you don't read the entire thing you are an idiot. (even though the writers don't expect you to)

I do not see the problem with someone discussing the problems they have with this FAQ. If they want changes to be made with it, how else would they go about doing it. I was hoping to have an actual discussion on why there are rules changes in the FAQ (which Yakface did answer) however I thought more people would comment on their thoughts of this, but instead I got called names ect.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 19:14:41


Post by: skyth


And you still haven't answered the question -

Is it better to know ahead of time what the ruling will be or is it better to find out in the middle of a game?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 19:19:08


Post by: Timmah


I have already said that I like the FAQ and that I would stand by what it says for the tournament.

Multiple times in fact...


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 19:51:45


Post by: Polonius


First off, you keep changing what your saying. In fact, you keep changing what you say you're saying.

Secondly, GW isn't adopting this thing, officially or unofficially. The head judge of a single tournament, hosted by GW North America is using it, probably as a result of the problems that arose last year.

Third, you keep seeming to ignore the fact that judges and tournament organizers don't see following the proper rules as the first priority. Being fair and running a smooth tournament far outweigh any attempts to discern the "true" RAW. Claiming otherwise ignores the fact that TOs want to host fun successful events, and most of the people that come want the event to fun and successful, and for most of those technical RAW isn't a big deal.

Fourth, the reasoning for the rules are pretty easy to discern, and expecting a personal reply over a few rulings is a bit presumptuous. Is an explanation going to satisfy you, or will that simply lead to a debate on the appropriateness of the reasoning? When they change rules, it's to make it match the way most people play, as has been pointed out. For example, with DA narthicium and vehicle cover saves, most people don't play it that way, and the RAW is considered silly by most of those that do. To rule against that is against RAW, but it matches what people play, and minimizes the risk of rules confusion during an event, as those that play that way won't know it's in the FAQ, and most rules nutters will read the FAQ.

I think you're making a bit of a mistake of hubris in assuming that because you know the RAW (or what you think the RAW is), you don't need to read a tournament FAQ. The first rule of tournaments is that the TO outweighs RAW every time. When the TO tells you, here's a list of rules for the event, and you chose not to read them, you can't complain when they don't go your way.

I also think it's unreasonable to spend any amount of time discussing rules conflicts online, and then assume that nobody would ever not play by the RAW that you hold to. Clearly most people don't' hold to a literal RAW view 100% of the time, and pretending they don't is willful ignorance. Going to a national event and expecting your view of RAW to hold all the time is a recipe for failure.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:03:14


Post by: Backfire


Although I generally think that INAT FAQ is really good work, I am also bit uncomfortable with plain Rules changes...for example, in Tau section there is a rule change that Krootox counts as two models when loaded in a transport. It is not a particularly big deal as hardly anyone uses Krootox (esp. at tournament level), but it is simply not in the rules. It is simply changed to make seemingly more sense, but I think this is potentially dangerous path to tread.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:13:56


Post by: Timmah


Polonius wrote:First off, you keep changing what your saying. In fact, you keep changing what you say you're saying.

Secondly, GW isn't adopting this thing, officially or unofficially. The head judge of a single tournament, hosted by GW North America is using it, probably as a result of the problems that arose last year.

Third, you keep seeming to ignore the fact that judges and tournament organizers don't see following the proper rules as the first priority. Being fair and running a smooth tournament far outweigh any attempts to discern the "true" RAW. Claiming otherwise ignores the fact that TOs want to host fun successful events, and most of the people that come want the event to fun and successful, and for most of those technical RAW isn't a big deal.


Sorry I don't see how you can run a fair tournament when your breaking rules.

Polonius wrote:
Fourth, the reasoning for the rules are pretty easy to discern, and expecting a personal reply over a few rulings is a bit presumptuous. Is an explanation going to satisfy you, or will that simply lead to a debate on the appropriateness of the reasoning? When they change rules, it's to make it match the way most people play, as has been pointed out. For example, with DA narthicium and vehicle cover saves, most people don't play it that way, and the RAW is considered silly by most of those that do. To rule against that is against RAW, but it matches what people play, and minimizes the risk of rules confusion during an event, as those that play that way won't know it's in the FAQ, and most rules nutters will read the FAQ.


I was asking that they have a discussion on why they feel the need to change rules like this at all. Just because something seems "silly" to you through RAW, that does not mean it shouldn't be played like that.
Heck, if I said I find it silly that BA/DA have crappier wargear than Ultramarines you wouldn't update all their wargear.

Personal opinion when a matter is clearly define by RAW is shifty at best. I asked for their reasoning on this. If it is solely to run a smoother event, I would ask, how many people at an event would complain about either side of this argument?

Polonius wrote:
I think you're making a bit of a mistake of hubris in assuming that because you know the RAW (or what you think the RAW is), you don't need to read a tournament FAQ. The first rule of tournaments is that the TO outweighs RAW every time. When the TO tells you, here's a list of rules for the event, and you chose not to read them, you can't complain when they don't go your way.

I also think it's unreasonable to spend any amount of time discussing rules conflicts online, and then assume that nobody would ever not play by the RAW that you hold to. Clearly most people don't' hold to a literal RAW view 100% of the time, and pretending they don't is willful ignorance. Going to a national event and expecting your view of RAW to hold all the time is a recipe for failure.


I realize that TO outweighs RAW, which is exactly my question to them. Why are they changing RAW. Even on the discussion on here most people admitted that per RAW the Narthecium worked. Even in the FAQ they pretty much state that it works hence the RULES CHANGE wording in the FAQ answer.

So if its obvious to even the people writing the FAQ that they are changing the rules to their opinions of the rules, why will you not accept that they are changing them?

I wanted people to discuss whether this was a good practice or not.

But instead I get flames and name calling. They are the ones wanting people to come to their event and they want to run a smooth event. I would think at least a looking over of why they are doing something like this wouldn't be big of deal.



Backfire wrote:Although I generally think that INAT FAQ is really good work, I am also bit uncomfortable with plain Rules changes...for example, in Tau section there is a rule change that Krootox counts as two models when loaded in a transport. It is not a particularly big deal as hardly anyone uses Krootox (esp. at tournament level), but it is simply not in the rules. It is simply changed to make seemingly more sense, but I think this is potentially dangerous path to tread.


Exactly my point.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:16:08


Post by: Polonius


Backfire wrote:Although I generally think that INAT FAQ is really good work, I am also bit uncomfortable with plain Rules changes...for example, in Tau section there is a rule change that Krootox counts as two models when loaded in a transport. It is not a particularly big deal as hardly anyone uses Krootox (esp. at tournament level), but it is simply not in the rules. It is simply changed to make seemingly more sense, but I think this is potentially dangerous path to tread.


I really appreciate this post, because I think it's one of the more honest ones addressing concerns I've seen.

I think that there are two semi-legitimate threads of argument against any prepared rules document: how was it prepared, and what does it include. The third, and the one that's not really legitimate, is the one that's not spoken, but I think thing is inherent in a lot of the criticisms: what does this mean for my ability to control my hobby. As the INAT FAQ picks up steam and it's answers are often adopted by GW, their position as a source of not just rules clarifications but outright rules is coming into focus, and I think that scares a lot of folks. This is, by design, a very individualistic hobby. Fear of losing some of that individualism can be scary, and while it's not the most polite thing to say, I think hobby wargames attract a higher percentage of people for whom paranoia is common than many communities.

This isn't to say that every disagreement over a ruling is the result of paranoia, but I think that the key to remember about this work is that it's accepted so gladly by the masses because it meets our needs, not because we're beholden to it. The concern about "a next step" or a "slippery slope" are understandable, but if the rulings stopped being generally acceptable and reasonable a lot of people are going to start opposing it.


Automatically Appended Next Post:
Timmah wrote:
Sorry I don't see how you can run a fair tournament when your breaking rules.


It's fair when everybody is playing by the same rules.


I was asking that they have a discussion on why they feel the need to change rules like this at all. Just because something seems "silly" to you through RAW, that does not mean it shouldn't be played like that.
Heck, if I said I find it silly that BA/DA have crappier wargear than Ultramarines you wouldn't update all their wargear.

Personal opinion when a matter is clearly define by RAW is shifty at best. I asked for their reasoning on this. If it is solely to run a smoother event, I would ask, how many people at an event would complain about either side of this argument?


I think it's been explained why they're making rules changes, you just don't see any value to that.

I think people are going to be more upset when they find out that the rules they understand and make sense are wrong according to RAW. A person that understands RAW would, most likely, understand that other interpretations exist.


I realize that TO outweighs RAW, which is exactly my question to them. Why are they changing RAW. Even on the discussion on here most people admitted that per RAW the Narthecium worked. Even in the FAQ they pretty much state that it works hence the RULES CHANGE wording in the FAQ answer.

So if its obvious to even the people writing the FAQ that they are changing the rules to their opinions of the rules, why will you not accept that they are changing them?


I think I do accept that they're changing rules. I'm very comfortable with it, because they're generally turning bad rules into good rules.

I wanted people to discuss whether this was a good practice or not.

But instead I get flames and name calling. They are the ones wanting people to come to their event and they want to run a smooth event. I would think at least a looking over of why they are doing something like this wouldn't be big of deal.


I think there comes a point in any discussion where, when you've shifted your point disingenuously, and keep refusing to see any value to something that most people do, that while you're certainly entitled to your opinion, you're not exactly going to get a rousing discussion on it.

There is pretty clearly no single RAW answer for every question. At some point, there comes judgment calls and a use of discretion. Once you get over the fact that there isn't one pure RAW (and trust me, there isn't) you realize that the rules are interpretable. So, they're wiggle room, and all we're talking about is where you draw the line.

I think it's also useful to understand that you're in an extreme minority with regards to the usage of pure, unadulterated RAW in tournaments.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:39:16


Post by: Timmah


There is not RAW wiggle room on a lot of rulings.

The Krootox ruling
The Narthecium ruling (you may argue what was intended, but RAW is says any save, not much getting around that)

I am sure there are more.

Even the writers admit they changed some rules. I am prefectly fine with FAQ's clarifying and making a judgement call on grey areas. But on easy RAW rulings it just seems strange that they want to change the rule.

Your opinion on them changing bad rules to good rules is just that, your opinion. Ask 100 different people and you will get a ton of different answers.

What if you have an entire IG army and they just randomly decide you can no longer vendettas because they feel they are too broken for the point cost or can only carry half the troops (cause vendettas look small). Now non IG players may think this is a great change, but for you playing the army that is effected will think its a terrible idea. Sure this is a bit more radical than the Krootox ruling but its in the same vein.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:44:34


Post by: Gwar!


Timmah, THAT IS WHY THEY ARE MARKED AS RULE CHANGES.

If they had been Marked as RaW or Clarification I would agree, but they are clearly marked as Rules Changes, and if you do not like it, do not play in the Tournament.

You do know that GW can make up whatever rules they want for their tournaments. They can Ban Nob Bikers, or Models Painted pink!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:52:27


Post by: Timmah


Sorry, my bad. The INAT FAQ is the best thing ever. Its brilliance requires no discussion. I am sorry for ever questioning. What was I thinking when I thought the writers might like some constructive feedback on their work so that it would appeal to a larger audience.

I sincerely apologize for everything I wrote in the thread.

/drinks kool aid


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 20:58:44


Post by: Polonius


Timmah wrote: What was I thinking when I thought the writers might like some constructive feedback on their work so that it would appeal to a larger audience.


I think in that sentence you summed up exactly why there's such a problem with your argument for the last few posts. Rules changes were explained as being more appealing to a larger audience, but you brushed that off as not being valuable. Now you expect us to believe that you want to make this more appealing? You either don't understand what the bulk of the 40k tournament scene wants, or you've been arguing in really bad faith.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:04:04


Post by: DJ Illuminati


OK..... you want to bitch about people breaking the rules by making a rule based on RAI as opposed to RAW....lets look at something that happend to me.


I compete in SCCA events with a 1987 Mazda RX-7. For a couple years myself and a couple other guys would stomp the < 2.0 liter N/A catagory with our tiny little 1.3 liter rotory engines......

Just a couple years ago they (our local chapter) made a ruling that Rotories should count as one class up. That put us in the v6 groups against much more powerful cars.

It wasnt following the RAW as our cars are still 1.3 liter and not 2.0+. But the rule was change because with the RAW we had a laughably easy time beating the other 1.4-1.8 liter cars. It wasnt to our benifit but it was the most fair thing to do for the sake of everyone else.

Since then I have learned to drive my car a little different to compete with the larger engine cars, and I am starting to win against them again by using other tricks that my light engine allows me to do.

Live .....Learn...... Adapt.......

Rules dont need to be RAW, they just need to be understood.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:04:34


Post by: Timmah


No I am arguing that you can't possibly know what the vast bulk of the 40k tournament going audience wants.

Thats why you don't change rules that are clear.

In all of the Adepticons there have been since 5th ed.
How many arguments have there been about DA/BA narthecium's or Krootox in devilfish? I would bet under 3.

Of course I can't be for sure, but neither can anyone.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:11:22


Post by: Shotgun


Why would there be an arguement?

It's clearly laid out in the INAT how it is to be played at Adepticon.

My guess is that 3 is 3 higher than the actual number.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:16:12


Post by: Timmah


Shotgun wrote:Why would there be an arguement?

It's clearly laid out in the INAT how it is to be played at Adepticon.

My guess is that 3 is 3 higher than the actual number.


I obviously meant before the FAQ came out.

My point was that they stated they changed the rules to help the event flow smoother.

My counter was that a lot of the straight up rule changes weren't even a problem to begin with.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:17:25


Post by: The Dreadnote


And are they a problem afterwards?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:23:42


Post by: Polonius


Timmah wrote:No I am arguing that you can't possibly know what the vast bulk of the 40k tournament going audience wants.


Adepticon is the largest tournament in North America, it's phenomenally successful, and the INAT council includes some pretty high power tournament gamers as well as the owner of one of the largest tournament centric forums on the internet. I think they know what tournament gamers want.

They may not know what you want, but they're pretty good at delivering what the people want.

If you have any evidence that they're wrong about what tournament gamers want, then feel free to post it, but until then I think the evidence is pretty clear that the Adepticon guys know what they're doing.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:32:15


Post by: Timmah


The Dreadnote wrote:And are they a problem afterwards?


Yes, because it sets a precedence that they can change any rule they want. Check Backfires post for this.



Running the largest 40k tournaments doesn't automatically make them experts on what the player base wants. I would bet the number of gamers that stick to RTT's and such far outweights the number that attends their handful of events.

Heres a question for you. How many people didn't go to adepticon because they didn't like the FAQ?

Give up? Thats right, you have no way of possibly answering it. So there is no real precedence over how successful their tournaments actually are.



Look, its simple. They can run their events however they want. But I should be allowed to have an opinion of the way they run it also. No one is making them answer me, I am just bringing up my concern.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:33:13


Post by: Janthkin


Timmah wrote:
Shotgun wrote:Why would there be an arguement?

It's clearly laid out in the INAT how it is to be played at Adepticon.

My guess is that 3 is 3 higher than the actual number.


I obviously meant before the FAQ came out.

My point was that they stated they changed the rules to help the event flow smoother.

My counter was that a lot of the straight up rule changes weren't even a problem to begin with.

Combining "In all of the Adepticons since 5e came out" and "before the FAQ came out" yeilds a total of zero Adepticons. The FAQ is published well in advance of the event. This is done, as stated repeatedly, to ensure that everyone who is curious/concerned can know how certain rulings will turn out. Consequently, these issues don't come up at Adepticon.

It's a prevention tool. Your counter-position assumes that the absence of any problems after the fact indicates that there was no need for prevention, rather than assuming that the prevention tool was successful in its goal.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:33:34


Post by: Polonius


BTW, I'm guessing the Krootox thing is due to the rules for super heavy transports allowed in Apoc, where all models on larger bases take two slots in a transport. Rather than have inconsistencies between transports, they simply had krootox take two spots in a devilfish as well as an orca.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:35:50


Post by: Shotgun


Let me get this straight....your measure of success is how many people -don't- show up because they -don't- like the rules?

That is mind numbing.

The thing sells out, year after year, yet on your metric, its unsucessful because people don't show up because they don't like the rules?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 21:41:39


Post by: Polonius


Timmah wrote:
Yes, because it sets a precedence that they can change any rule they want. Check Backfires post for this.


You can also check my post where I argue that the respect given this document is always conditional, and will be pulled if they go too far.


Running the largest 40k tournaments doesn't automatically make them experts on what the player base wants. I would bet the number of gamers that stick to RTT's and such far outweights the number that attends their handful of events.


I think you're confusing expert with all knowing. If they're not tournament experts, who is? Of course there are more tournament gamers than they serve, but that doesn't change the fact that they're the most successful tournament organizers.

Heres a question for you. How many people didn't go to adepticon because they didn't like the FAQ?

Give up? Thats right, you have no way of possibly answering it. So there is no real precedence over how successful their tournaments actually are.


That's a good point. I mean, it's more of your "well, there might be evidence that we don't know about" type of posts, but you raise a good point. I'm guessing it's roughly equal to the number of people that don't fly because that's how the government tracks you. My point: stop making claims that there "might be this" or that "you don't know that," and deal with what we do know.

Look, its simple. They can run their events however they want. But I should be allowed to have an opinion of the way they run it also. No one is making them answer me, I am just bringing up my concern.


And I think your concern has been noted.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 22:24:13


Post by: Timmah


Shotgun wrote:Let me get this straight....your measure of success is how many people -don't- show up because they -don't- like the rules?

That is mind numbing.

The thing sells out, year after year, yet on your metric, its unsuccessful because people don't show up because they don't like the rules?


No, I am not saying adepticon isn't successful. It is. I am saying that its not potentially as successful as it could be. And if they are looking to grow the volume of people they get, (you know like increasing your sales, just like in business) they could take a look at how they make their FAQ.

How many people attend adepticon to play 40k? 300?

Now how many tournament players do you think there are across the US? Obviously a lot are not attending. So then we can speculate on the reasons some don't. Don't want to travel, no money ect. Now do you really believe that not 1 person in the entire US decided they didn't want to go because of the way rules are made up. I am sure there were a lot of people on the fence. And all it takes is one angry friend (like me ) to convince an on the fence player not to go.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 22:33:40


Post by: Polonius


Timmah wrote:
Now how many tournament players do you think there are across the US? Obviously a lot are not attending. So then we can speculate on the reasons some don't. Don't want to travel, no money ect. Now do you really believe that not 1 person in the entire US decided they didn't want to go because of the way rules are made up. I am sure there were a lot of people on the fence. And all it takes is one angry friend (like me ) to convince an on the fence player not to go.


The problem there is that if you are listened to and the changes that make you happy are implemented, it's possible that just as many, if not more, players would decide not to go because of the new rulings that stick to the RAW.

This is the whole core to the problem your arguments raise: more people would play without pure RAW than with, and I think the INAT council knows that.

And to head off the rebuttal, I know we can't know for certain what the bulk of tournament gamers want, but I think there's far more evidence showing that there is a willingness to abandon RAW for game balance than to follow it too the letter.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 22:52:58


Post by: Backfire


Well, basically I'm concerned with consistency: in which cases FAQ should go strict RAW, and when there should be rule change even if RAW is absolutely clear, as in the Krootox rule? And I might add that Krootox thing is hardly a game-breaking either way, so one might argue that rule change is unnecessary [or alternatively, one might argue that it is useless to complain about something so insignifant]

Anyway, I'm not willing to state strong opinions beyond what I said above, as I just don't have enough expertise about INAT FAQ or its effects on gameplay.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 22:55:48


Post by: Timmah


Polonius wrote:
Timmah wrote:
Now how many tournament players do you think there are across the US? Obviously a lot are not attending. So then we can speculate on the reasons some don't. Don't want to travel, no money ect. Now do you really believe that not 1 person in the entire US decided they didn't want to go because of the way rules are made up. I am sure there were a lot of people on the fence. And all it takes is one angry friend (like me ) to convince an on the fence player not to go.


The problem there is that if you are listened to and the changes that make you happy are implemented, it's possible that just as many, if not more, players would decide not to go because of the new rulings that stick to the RAW.


And to head off the rebuttal, I know we can't know for certain what the bulk of tournament gamers want, but I think there's far more evidence showing that there is a willingness to abandon RAW for game balance than to follow it too the letter.


Very true. I took out the middle statement because unless they have some proof as such, no one would know. Just as they don't know if they will get more without changing the rules.

Yes there is far more evidence toward the one, however the other side doesn't really have any evidence. (we might see some depending on how yetticon does)
I mean in all reality, IMO having a krootox count as 1 model in a transport isn't really going to turn anyone off. However the option they went with actually changes the rules. So we have a RULE CHANGE to help make the tournament go smoother vs a keeping RAW. Which would you honestly say would turn more people off. Even if its just 1-2 total.

As far as the balance statement...

Were krootox and DA/BA too dominant at the last event? I highly doubt they were changed for game balance. In fact I got laughed at earlier in this thread when I said all the DA players will be upset. Because there might be 1 DA player at the entire event. DA are far and away worse than normal SM. So please don't claim these changes were for balance reasons.

@Backfire
You are right, either way the krootox thing isn't even a big deal and probably won't effect anyone. However by doing it they are changing a rule and its the principle of the thing. Why would you potentially alienate people by making a rule change that won't matter to anyone anyways?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 23:10:38


Post by: Polonius


Timmah wrote:

Very true. I took out the middle statement because unless they have some proof as such, no one would know. Just as they don't know if they will get more without changing the rules.


Do you honestly not know how decisions are made? Do you really think that when there is evidence for one thing, but not for another, we should all go "I guess there's no way of knowing"?

Look at YMDC, look at the people that do show up for Adepticon, and look at the experiences of the people that run it. Look at your own experiences. Look at mine. There is a lot of evidence that you're a very small minority in this hobby. That's not to say you're wrong in how to play, but that the INAT council have the best possible understanding of what American Tournament gamers want. They could certainly always know more, and I think they've told you how to contact them with your concerns, but it doesn't change the fact that enforcing a hard line RAW is going to upset/annoy people, and make events that ran smoothly run less smoothly.

Yes there is far more evidence toward the one, however the other side doesn't really have any evidence. (we might see some depending on how yetticon does)


Where I come from that's called a preponderance of evidence. We don't hang men on that standard, but we make decisions based on it.

I mean in all reality, IMO having a krootox count as 1 model in a transport isn't really going to turn anyone off. However the option they went with actually changes the rules. So we have a RULE CHANGE to help make the tournament go smoother vs a keeping RAW. Which would you honestly say would turn more people off. Even if its just 1-2 total.


Well, as I said above, it's to mesh with the transport rules in Apocolypse. Since this same FAQ is used for multiple events, they decided to be consistent.

As far as the balance statement...

Were krootox and DA/BA too dominant at the last event? I highly doubt they were changed for game balance. In fact I got laughed at earlier in this thread when I said all the DA players will be upset. Because there might be 1 DA player at the entire event. DA are far and away worse than normal SM. So please don't claim these changes were for balance reasons.


I didn't. I said balance was one factor. Please don't set up straw men.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/02 23:31:06


Post by: Redbeard


Timmah wrote:
Look, its simple. They can run their events however they want. But I should be allowed to have an opinion of the way they run it also. No one is making them answer me, I am just bringing up my concern.


Yes, we get it, you've brought it up for seven pages now. Your opinion is allowed, noted, and getting annoying, not because it's invalid, but because there are seven pages of it.


Timmah wrote:
How many people attend adepticon to play 40k? 300?


Adepticon had over 1000 attendees last year. Over 360 played 40k in one event, and plenty others were playing other 40k events at the same time. I'd guess that the actual number of people who played 40k at adepticon is closer to 500 or 600.


And all it takes is one angry friend (like me ) to convince an on the fence player not to go.


Wow, the 'make me happy or I'll hurt your event' card. Grow up.



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 00:30:04


Post by: Timmah


Redbeard wrote:
And all it takes is one angry friend (like me ) to convince an on the fence player not to go.


Wow, the 'make me happy or I'll hurt your event' card. Grow up.



Obviously that wasn't what was meant. Sorry I thought a little humor might be welcome in the convo.

But pretending this doesn't happen is kinda ignorant.



Adepticon while large, isn't even that large compared to other competitive hobbies. I know people are going to get angry if I bring up magic the gathering. But I can think of tons of magic rulings that are unpopular with players yet their events are still very large and their hobby is going strong. (talking the independently run events, not the WotC sponsored ones.


Also if you are getting mad at me voicing my opinion why do you keep reading this thread? Is someone forcing you to click the link or something? Getting mad at someone voicing their opinion on the internets, no matter how many times they repeat themselves if kinda lol.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 00:36:21


Post by: Gwar!


Timmah wrote:Adepticon while large, isn't even that large compared to other competitive hobbies. I know people are going to get angry if I bring up magic the gathering. But I can think of tons of magic rulings that are unpopular with players yet their events are still very large and their hobby is going strong. (talking the independently run events, not the WotC sponsored ones.
No Offence, but as a Long time Magic Player, I find your comparison insulting. Comparing GW's Errata and FAQ's to WotC is like comparing a Monkey Turd with the Crown Jewels. The Reason MtG is popular is because the Devs actually can be arsed making a tight ruleset.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 00:37:25


Post by: Black Blow Fly


Look at this way. I sincerely doubt that GW at the Chicago battle bunker is going to reverse their decision to use the INAT FAQ. It is a very well laid out document and is easy to follow. Using this FAQ will prevent a lot of arguments in what could easily be billed as the most competitive tournament for 40k in the world. Everyone knows well in advance and has access to the FAQ. If someone can afford to attend the finals they should be able to get a copy of the FAQ and study it. The people who wrote it play a lot of 40k and have a lot of experience playing and running tournaments. GW has publicly given credit to Yakface and the council. I think it will be a great aid to helping prevent problems. No one is going to agree with every ruling in any extensive FAQ. that's just the way it is.

The one thing I do not want to see are last minute changes to the existing FAQ. I think that would be a big mistake.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 00:56:53


Post by: rednekgunner


Green Blow Fly wrote:
The one thing I do not want to see are last minute changes to the existing FAQ. I think that would be a big mistake.


The only concern is the current version of the FAQ is play tested, and the new one will not be. I am not playing IG, but it would only be fair to ensure the playing field is level.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 01:02:18


Post by: Centurian99


Should have the revised INAT (with IG) out by this weekend. Hope that's soon enough for you. (We only got the word last week that they were going to use the INAT for the finals so we had to arrange some conference calls last weekend).


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 01:20:19


Post by: rednekgunner


That should be enough time. Thanks for the quick reply.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 01:21:36


Post by: freddieyu1


can't wait for it!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 04:13:57


Post by: Uriels_Flame


Adepticon has essentially replaced the Chicago Games Day. With one of it's biggest stores, why would GW give them this opportunity if they didn't know what they were doing . . .

Wait, did I just say that?


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 09:42:19


Post by: Backfire


Gwar! wrote:No Offence, but as a Long time Magic Player, I find your comparison insulting. Comparing GW's Errata and FAQ's to WotC is like comparing a Monkey Turd with the Crown Jewels. The Reason MtG is popular is because the Devs actually can be arsed making a tight ruleset.


I'm not sure it is a fair comparison between a fig game and a card game. I've given up Magic long ago, (I didn't like where it was going and all my friends quit too), so I'm pretty much out of touch, but what I've read about the rule changes, it's a mixture of good a dumb, in my opinion. Just like 40k players comment new rulesets, I guess...

MtG ruleset wasn't always so 'tight', remember the Fast Effect maze?

http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/arcana/130



40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 11:18:49


Post by: Gwar!


Not, it used to not be tight, but MtG has existed for less time than Warhammer40k, and look at the difference now.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 15:37:19


Post by: Janthkin


Gwar! wrote:Not, it used to not be tight, but MtG has existed for less time than Warhammer40k, and look at the difference now.

It's also gone though more rules revisions by far.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 15:48:02


Post by: Gwar!


Janthkin wrote:
Gwar! wrote:Not, it used to not be tight, but MtG has existed for less time than Warhammer40k, and look at the difference now.

It's also gone though more rules revisions by far.
Actually, MtG has gone through a total of two (2) "Edition Changes" as it were. The First was the Introduction of The 6th Edition Core Block, which Updated a lot of base rules and did away with things like damage windows and intterupts. Since then the game has not changed much, only template has changed (Akin to how the Format of the codices changed between the early 4th ed and later 4th ed codicies). The second is the most recent one, which is more akin to the Transition between 4th and 5th in 40k, not a lot of changes, a few name changes but it is essentially the same game.

40k on the other hand has gone through 3 Changes. RT => 2nd (Dark Millennium), 2nd => 3rd and 3rd =>4th. 4th to 5th was not a radical change as previous, which is why I do not count it as a proper revision.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 16:51:08


Post by: Centurian99


3rd to 4th really wasn't much of a change either, if you consider the fact that there are still 3rd ed. codexes that theoretically work with 5th edition.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 16:53:35


Post by: Lowinor


Gwar! wrote:40k on the other hand has gone through 3 Changes. RT => 2nd (Dark Millennium), 2nd => 3rd and 3rd =>4th. 4th to 5th was not a radical change as previous, which is why I do not count it as a proper revision.

I'd really hesitate to call 3e -> 4e a radical change, either. It had a similar list of codices leading up to the release published during the current edition but written to play in the new edition, and a relatively small list of changes -- Transports got nerfed, Rapid Fire got buffed, who gets to swing in assault got changed. There are still plenty of 3e codices still in the mix.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 16:57:57


Post by: Polonius


Compared to Magic though, even the jump from 3rd ed to the TAR and TVR was a massive rules change. Magics rules have been tightened, but never changed dramatically.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 17:36:35


Post by: Janthkin


Gwar! wrote:
Janthkin wrote:
Gwar! wrote:Not, it used to not be tight, but MtG has existed for less time than Warhammer40k, and look at the difference now.

It's also gone though more rules revisions by far.
Actually, MtG has gone through a total of two (2) "Edition Changes" as it were. The First was the Introduction of The 6th Edition Core Block, which Updated a lot of base rules and did away with things like damage windows and intterupts. Since then the game has not changed much, only template has changed (Akin to how the Format of the codices changed between the early 4th ed and later 4th ed codicies). The second is the most recent one, which is more akin to the Transition between 4th and 5th in 40k, not a lot of changes, a few name changes but it is essentially the same game.

40k on the other hand has gone through 3 Changes. RT => 2nd (Dark Millennium), 2nd => 3rd and 3rd =>4th. 4th to 5th was not a radical change as previous, which is why I do not count it as a proper revision.

I didn't say "edition changes" - I said revisions. From Alpha to Beta, from Beta to Revised, from Revised to Fourth - each new major release tightened up rules a bit. (I stopped playing after 4th, but I'm fairly sure the game I see played now has some significantly different rules from when I played.) The current downloadable rulebook has a date stamp of July, 2009.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 17:51:45


Post by: Gwar!


Yes, because WOTC Errata and FAQ every 3 Months. That is why the Rulebook has that stamp.

Magic has had, like I said, 2 Major Revisions (Comparable to Edition Changes). Expansions are akin to Codex releases.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 18:12:17


Post by: Janthkin


Gwar! wrote:Yes, because WOTC Errata and FAQ every 3 Months. That is why the Rulebook has that stamp.

Magic has had, like I said, 2 Major Revisions (Comparable to Edition Changes). Expansions are akin to Codex releases.

I don't use the term "revision" to mean "complete overhaul" (or edition change). And I wish we got 40k Errata & FAQ every 3 months. The closest we get to such a review is...the INAT FAQ. But that's generally annual.

That was my only point - MtG has had significantly more work done to make its rules tight than 40k ever has (or, sadly, ever will). WotC is to be commended for this - they've put more work into making a tighter ruleset in a shorter timeframe.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 18:21:58


Post by: z3n1st


Personally I like the idea of a universal FAQ I would much rather enjoy my game than bicker with my opponent. That being said I am not sure the Adepticaon FAQ is all that. Sure it makes some good clarifications but at the same time as some comepletly daft rulings in there as well that 100% contradict what the books say, and claim it to be clarification. It also hasn't been updated for 5+months and doesn't actually address the IG at all in their current form.

So to sum up universal FAQ good; Adepticon FAQ meh


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 18:30:25


Post by: kirsanth


beardy wrote:It also hasn't been updated for 5+months and doesn't actually address the IG at all in their current form.

Err. . .
Centurian99 wrote:Should have the revised INAT (with IG) out by this weekend. Hope that's soon enough for you.

Sounds good to me!


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 18:37:26


Post by: Centurian99


beardy wrote:It also hasn't been updated for 5+months and doesn't actually address the IG at all in their current form.


To clarify a bit...we are largely "event-driven." So since no one communicated to us a desire to use the INAT for a major event since AdeptiCon, we admittedly let things slide. Originally we were going to revise later this fall, but then we found out that Ard Boyz wanted to use it, so we've been scrambling for the last week and a half to get the revisions done. The process isn't as simple as just coming up with answers...we have to come up with questions, then schedule a conference call, discuss each question, consider both the immediate implications as well as the implications on other rulings, verify that analogous situations are handled similarly...then finally having a vote on each question, doing the write-up.

As to the "completely daft"...well, it's already been said, but actual rule changes are few and far between (and almost universally done because of playability issues in that playing by the literal wording results in the game breaking down.) By far, most of the INAT answers are "clarifications" because two resonable people can truly believe they are understanding the RAW and coming to entirely different conclusions. Often, this comes into play because its unclear as to when an general rule is being overriden by a more specific rule, or when part of a general rule is being overriden by a specific rule, or which of two specific rules takes precedence, etc. This isnn't helped by having codexes that we're written under the 3rd edition rules being used in 5th edition, the basic lack of specificity and defined terms on the part of GW's writers, and the basic attitude of the GW Games Dev studio against coming out with a tight ruleset.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 19:11:15


Post by: reds8n


I'm sure you'l all see it anyway but the new guard FAQ is now up and can be got from here.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 19:16:54


Post by: Polonius


Hmm, mostly what I expected, although by the FAQ models can now disembark from a valk anywhere within 2" of the base, they can contest/claim by the base, but they still have to be shot at normally. I'm glad I bought a bunch of those bad boys.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 19:23:49


Post by: Gornall


Bah... if you get the good (contesting objectives), you should also have to take the bad (easier double-dice melta range). Oh well.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 19:40:14


Post by: Sha1emade


The real test will be if they build on the brand new guard faq by games workshop. I would be sad to see them counter the IG faq. But they could clarify the wings issue. Which was not really touched on.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 20:18:37


Post by: Shotgun


INAT doesn't touch issues covered by the GW FAQs. They may build upon it, but they won't counter a GW FAQ.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 20:47:16


Post by: kadun


Sha1emade wrote:The real test will be if they build on the brand new guard faq by games workshop. I would be sad to see them counter the IG faq. But they could clarify the wings issue. Which was not really touched on.

The INAT guys have stated several times that they would not contradict the GW FAQs.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 22:04:44


Post by: Black Blow Fly


Apparently GW wanted to beat you to the punch. It's nice to know that they can get off their arses and accomplish something. They need the eye of the tigre back again.

G


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 23:26:25


Post by: Inquisitor_Malice


It's good that GW released this FAQ. It validated a lot of our thoughts and the direction we are going with the Vendettas and Valkyries.


40k Ard Boyz Final -- Using Adepticon FAQ @ 2009/09/03 23:28:59


Post by: Kallbrand


There is a reason for the pricing on the vendettas/valks, in cash that is. Now they need to be the shizzle in the codex so everyone gets as many as possible.