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Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 19:52:13


Post by: Clthomps


So in a effort to keep people from high jacking Chapterhousestudios.com forums I thought that I would make a post to keep people in compliance with Rule #4





At the moment I am going through Chapterhouses posts to grab some quotes from both sides.



Im not sure GW has a legal right to tell people they cant sculpt new miniatures that look like their stuff. Ive consulted with 2 lawyers, and they have told me that if we have proof that the sculpts are new and not GW minis with GS on them, our figure is just another sci-fi super soldier.

Granted, we may not be able to list him as a chaplain or space marine on the site, but there is nothing wrong with calling him a special character - dragon cult leader.

Ive tried to do as much research as possible, and what gives me credence is sites like www.americanmuscle.com. They sell Mustang custom aftermarket parts, and use Mustang all over thier website. Ford is a much bigger company then GW, so if that website can use "Mustang" to describe thier car parts, I think we are ok with "Space Marine".

Anyways, thanks for your concern, we already have a hefty legal fund waiting if needed.

Sincerely,
Nick
ChapterhouseStudios.com
sales@chapterhouse.com




Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:01:35


Post by: Polonius


So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:02:44


Post by: Clthomps


Polo, please troll somewhere else.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:06:22


Post by: Polonius


I'm actually pretty comfy right here....

I mean, I think you're intentions are good, I just think there needs to be a pretty major caveat on any discussion that takes place, namely, that nobody really knows what they're talking about.

If it makes people feel better, than god speed, but there's a more limited utility than you may think to this.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:06:57


Post by: whitedragon


Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.


This is the internet isn't it? But it's a fair question.

Clthomps wrote:Polo, please troll somewhere else.


I see no trolling here.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:08:49


Post by: Chapterhouse


I cant help but think he has a point.

Most of us have no legal idea of how real IP law works.

Far too many read the GW legal POLICY and interpret that as law.

Too bad there is no IP Law forum (that I know of) to help us out with this. The only way you will get facts is from a pricey lawyer.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:10:04


Post by: R3con


Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


I know the intentions were good but I'm with Polonius, this matter has been beaten into the dirt.

So +1 to his idea.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:14:12


Post by: TBD


Personally I do not care much about whether what they are doing is legal or not and as far as I am concerned they can do whatever


Funniest thing about this is that I very much deliberately included the above little part in my post in the other thread to prevent nerdrage caused by incorrect interpretations of my intentions. Unfortunately the attempt has turned out to be in vain.

The sole purpose of my comment was to establish that it is not clear cut what the exact legal position is, regardless of what Chapterhouse and their presumed lawyers claim. A definitive "yes" or "no" claim is wrong either way.

Other than that I wish them the very best, and I hope GW leaves them alone. I am not quite sure why anyone thinks otherwise. I did after all not pass judgment on their business.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:21:16


Post by: Clthomps


The original intention was to give people a place to voice their opinions, and to stop people from highjacking Chapterhouses threads every time they post a new product.

EDITED FOR FLAMING. PLEASE KEEP IT POLITE, FOLKS. -THE MGMT.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:22:21


Post by: Chapterhouse


TBD wrote:
The sole purpose of my comment was to establish that it is not clear cut what the exact legal position is, regardless of what Chapterhouse and their presumed lawyers claim.


That is the part I take offense with. No matter what you may think, that makes it sound like we are full of hot air and our claims to have hired an attorney are lies and probably not true. Do we "presume" GW has lawyers, no, just because we are a smaller company doesn't mean we are any less correct or legal.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:25:38


Post by: Mr. Burning


Clthomps,

IMO I look at the sketches and the greens that are up in the news section thread and I don't think 'Space Elf' I think 'Eldar'. I'm sure other users think so. Now if I had that IP and I saw Chaperhouses work I would be concerned.

This is my opinion.

edited


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:26:22


Post by: Polonius


Trolling is defined by PC Mag as "(2) Posting derogatory messages about sensitive subjects on newsgroups and chat rooms to bait users into responding."

My post was snarky, but it was on topic, relevant, and raised a key issue. Considering that the responses to my post have been positive, aside from you, that's further evidence that the post was not trolling.

And to be fair, I didn't hijack your thread. I made fun of it for being pointless. To me, it sounds like you're just cranky that people tend to agree with me.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:28:16


Post by: Clthomps


Well that is one major thing that pops up on your forums, To put it to rest once and for all why don't you post info about your lawyer. I am sure he has a name and certain qualifications that suit him for IP work.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:28:40


Post by: Ketara


Haven't we had this discussion multiple times before?
Allow me to summarise the next 5 pages of discussion quickly.

Poster 1: Chapterhouse can do what they like.
Poster 2: Nuh-uh! I just looked at GW's IP page, and they're clearly breaching it!
Poster 3: : Actually, GW's IP page isn't valid on this. They lie about a lot of stuff.
Poster 2: Yeah, but this is blatantly copyright!
Poster 1: Actually, GW copies a load of the their stuff *insert generic chaos star comment*
Poster 4: I don't care that stuff is awesome!
Poster 5: Then how come all the other companies get shut down? Why are they special?
Chapterhouse: Actually, we have a legal fund to set up so we don't have to fold if we get a C&D.
Poster 2: Yeah, but you guys are taking the bread out of the designers mouths! Make your own stuff!
Poster 5: I just read a generic law text that says they can get sued.
Poster 1: : How many times have we had this discussion before?
Poster 6: Too many.
Poster 3: Yeah, but I can point out a problem with that text by quoting a legal case I just looked up on Wikipedia!
Chapterhouse: We actually consulted a lawyer who said we can do this.
Poster 6 You guys do realise you guys are both wrong, right?
Poster 2: Nu-uh! Because this other wikipedia case proves that what they're doing is wrong.
Poster 5: lol, you guys gonna get shut down
Hired Gun 27: You guys are terrible people and are going to get sued by the almighty and righteous GW.
Poster 1: Who let the hired gun in?


And so on ad infinitum.

I vote to be Poster 1. Who wants to be Poster 6?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:30:36


Post by: Chapterhouse


Mr. Burning wrote:Clthomps,

IMO I look at the sketches and the greens that are up in the news section thread and I don't think 'Space Elf' I think 'Eldar'. I'm sure other users think so. Now if I had that IP and I saw Chapterhouses work I would be concerned.

This is my opinion.



As far as I know you can't own IP on a style. Look at Avatar of Wars Dwarf Troll Slayer, GWs older Hormagaunts - Alien Mockups, GWs 4th Edition Tyrant - Alien Queen.. GW vs Blizzard Entertainment for the Starcraft Marine vs GW Space Marine.

The list goes on and on (not to mention some comic books out there that spoof each other, "Planetary" and DC Comics comes to mind (they used very similiar characters to Wonder woman, Superman and Green Lantern to represent alternate universe.).


Automatically Appended Next Post:
Clthomps wrote:Well that is one major thing that pops up on your forums, To put it to rest once and for all why don't you post info about your lawyer. I am sure he has a name and certain qualifications that suit him for IP work.


Sure, I can put my money where my mouth is

Corby Bell
Garlitz Bell, LLP
Out of Dallas Texas.

He charged a lot for his time, so unless you want to be billed, I wouldn't bug him too much.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:33:06


Post by: Clthomps


Ketara wrote:Haven't we had this discussion multiple times before?
Allow me to summarise the next 5 pages of discussion quickly.

Poster 1: Chapterhouse can do what they like.
Poster 2: Nuh-uh! I just looked at GW's IP page, and they're clearly breaching it!
Poster 3: : Actually, GW's IP page isn't valid on this. They lie about a lot of stuff.
Poster 2: Yeah, but this is blatantly copyright!
Poster 1: Actually, GW copies a load of the their stuff *insert generic chaos star comment*
Poster 4: I don't care that stuff is awesome!
Poster 5: Then how come all the other companies get shut down? Why are they special?
Chapterhouse: Actually, we have a legal fund to set up so we don't have to fold if we get a C&D.
Poster 2: Yeah, but you guys are taking the bread out of the designers mouths! Make your own stuff!
Poster 5: I just read a generic law text that says they can get sued.
Poster 1: : How many times have we had this discussion before?
Poster 6: Too many.
Poster 3: Yeah, but I can point out a problem with that text by quoting a legal case I just looked up on Wikipedia!
Chapterhouse: We actually consulted a lawyer who said we can do this.
Poster 6 You guys do realise you guys are both wrong, right?
Poster 2: Nu-uh! Because this other wikipedia case proves that what they're doing is wrong.
Poster 5: lol, you guys gonna get shut down
Hired Gun 27: You guys are terrible people and are going to get sued by the almighty and righteous GW.
Poster 1: Who let the hired gun in?


And so on ad infinitum.

I vote to be Poster 1. Who wants to be Poster 6?



YES! This has played out before ON THE WRONG FORUMS! This is an effort to condense it into one linkable forum so that chapterhouse can post new product without the threads getting flamed and locked.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:33:46


Post by: Chapterhouse


Ketara wrote:Haven't we had this discussion multiple times before?
Allow me to summarise the next 5 pages of discussion quickly.

Poster 1: Chapterhouse can do what they like.
Poster 2: Nuh-uh! I just looked at GW's IP page, and they're clearly breaching it!
Poster 3: : Actually, GW's IP page isn't valid on this. They lie about a lot of stuff.
Poster 2: Yeah, but this is blatantly copyright!
Poster 1: Actually, GW copies a load of the their stuff *insert generic chaos star comment*
Poster 4: I don't care that stuff is awesome!
Poster 5: Then how come all the other companies get shut down? Why are they special?
Chapterhouse: Actually, we have a legal fund to set up so we don't have to fold if we get a C&D.
Poster 2: Yeah, but you guys are taking the bread out of the designers mouths! Make your own stuff!
Poster 5: I just read a generic law text that says they can get sued.
Poster 1: : How many times have we had this discussion before?
Poster 6: Too many.
Poster 3: Yeah, but I can point out a problem with that text by quoting a legal case I just looked up on Wikipedia!
Chapterhouse: We actually consulted a lawyer who said we can do this.
Poster 6 You guys do realise you guys are both wrong, right?
Poster 2: Nu-uh! Because this other wikipedia case proves that what they're doing is wrong.
Poster 5: lol, you guys gonna get shut down
Hired Gun 27: You guys are terrible people and are going to get sued by the almighty and righteous GW.
Poster 1: Who let the hired gun in?


And so on ad infinitum.

I vote to be Poster 1. Who wants to be Poster 6?


Love it!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:36:25


Post by: TBD


Chapterhouse wrote:
TBD wrote:
The sole purpose of my comment was to establish that it is not clear cut what the exact legal position is, regardless of what Chapterhouse and their presumed lawyers claim.


That is the part I take offense with. No matter what you may think, that makes it sound like we are full of hot air and our claims to have hired an attorney are lies and probably not true. Do we "presume" GW has lawyers, no, just because we are a smaller company doesn't mean we are any less correct or legal.


It does not mean anyone thinks you are lying at all, but nobody here can confirm who these lawyers are, so until that happens I think "presumed" is the correct term to be used.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:37:49


Post by: Ketara


The great thing is, I could attach usernames to each of those posters, as each of the previous threads has been so similar!

Actually, I fancy a change of role this time. I've got too much post count for the hired gun, so maybe Poster 5...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 20:47:11


Post by: RogueMarket


haha nice pic.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 21:11:25


Post by: TBD


Ketara wrote:The great thing is, I could attach usernames to each of those posters, as each of the previous threads has been so similar!

Actually, I fancy a change of role this time. I've got too much post count for the hired gun, so maybe Poster 5...


It is almost spot on, but I do miss the (semi) GW-hater poster who has trouble with comprehensive reading and calls everybody fanboys just as a precaution.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 21:15:22


Post by: Clthomps


TBD wrote:
Chapterhouse wrote:
TBD wrote:
The sole purpose of my comment was to establish that it is not clear cut what the exact legal position is, regardless of what Chapterhouse and their presumed lawyers claim.


That is the part I take offense with. No matter what you may think, that makes it sound like we are full of hot air and our claims to have hired an attorney are lies and probably not true. Do we "presume" GW has lawyers, no, just because we are a smaller company doesn't mean we are any less correct or legal.


It does not mean anyone thinks you are lying at all, but nobody here can confirm who these lawyers are, so until that happens I think "presumed" is the correct term to be used.




Automatically Appended Next Post:
Clthomps wrote:
Well that is one major thing that pops up on your forums, To put it to rest once and for all why don't you post info about your lawyer. I am sure he has a name and certain qualifications that suit him for IP work.


Sure, I can put my money where my mouth is

Corby Bell
Garlitz Bell, LLP
Out of Dallas Texas.

He charged a lot for his time, so unless you want to be billed, I wouldn't bug him too much.


TBD I would say that it is now unfair to presume they don't have a lawyer.


Thanks Nick.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 21:23:04


Post by: anticitizen013


I personally don't get why anyone would think that they don't have a lawyer, and what it matters to them anyways. If any issue arose it would be between GW and Chapterhouse. Not some random person on the internet. If they said they had a lawyer and didn't they would most likely be in a spot of trouble. If they do then they would most likely be covered unless their lawyer was junk and missed something. However since they haven't been shut down yet I think he did a good job covering their bases or GW hasn't heard of them yet, which is unlikely. This is a very popular site from what I understand and CH posts their new stuff here regularly.

In any case, I like CH sculpts, they are great and add a nice bit of customization to whatever force you wish to use them with... GW or not


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 21:47:01


Post by: theHandofGork


Polonius wrote:I'm actually pretty comfy right here....

I mean, I think you're intentions are good, I just think there needs to be a pretty major caveat on any discussion that takes place, namely, that nobody really knows what they're talking about.

If it makes people feel better, than god speed, but there's a more limited utility than you may think to this.


I've said similar things in other posts and been called a troll as well. These kinds of threads just get a lot of people upset, and more firmly entrenched in whatever position they started in rather than having any salient points of law discussed/learned.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 21:49:15


Post by: Mannahnin


Deleted pointless posts of fighting or commentary thereon from three posters.

Let's keep it civil, folks.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 22:50:52


Post by: Dead_Kennedy


I really hope Chapterhouse is able to flourish and not fall prey to a C+D letter. They are playing in the margins of GW's world, and this is dicey territory.

If any of you read Tabletopgamingnews.com , there's been a ton of C+D letters to fan sites lately. An unusual spree of them over the last two months, in fact. Mostly they are regarding imagery on websites and domain names, but some hackles were raised when a GW official threatened deleting Star Players from a Bloodbowl rulebook update. Biiiiig lame right there, and probably the liveliest comments TTGN ever saw.

http://www.tabletopgamingnews.com/2009/11/17/31483

From this particular example, GW gets huffy when a company specifically says, "use this stuff with WH40k", etc. If Chapterhouse manages to fly in this grey zone of just being a minis manufacturer, they could avoid the legal banhammer. Lots of other companies survive while navigating these choppy waters, so I hope Chapterhouse has such good fortune.

An editorial on IP from the above site:
http://www.tabletopgamingnews.com/2009/11/19/31523


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 22:55:55


Post by: insaniak


The C&D letters have been discussed ad nauseum on here already. You don't have to look too far to find multiple threads on the topic... Let's not go down that road again, as all it does is get people riled.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 23:21:59


Post by: Moopy


Polonius wrote:....as I finish my debate on Byzantine Art...


If it's encrusted with gold mossaics then it must be Byzantine art! Basilica of San Vitale FTW! Go Emperor Justinian!

Putting the period of 329-1453AD asside, I look at the topic this way.

You can do motifs and be fine. All the scally armor for the rhinos is a great example- it's the IDEA of the Salamanders that was involked, but there was nothing specific. Same with the SW shield- Norse iconography + high tech = fits fine. If the used the actual SW's iconic wolfs head, that's something else.

Which brings me to the greens of the Eldar helmets. That is very distinctively GW right there, and a little too much so to be safe. If Chapterhouse made a bunch of stuff you could stick ONTO the Eldar helm (clusters of spirit stones, cool visors or mag-goggles, etc) then that would be fine. But to basically rescuplt a very distinctive helmet in roughly the same style is probably trouble- you've moved from the IDEA of Eldar (which is safe for derivitive work) to actual IP Eldar.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 23:27:54


Post by: mikhaila


TBD wrote:
Chapterhouse wrote:
TBD wrote:
The sole purpose of my comment was to establish that it is not clear cut what the exact legal position is, regardless of what Chapterhouse and their presumed lawyers claim.


That is the part I take offense with. No matter what you may think, that makes it sound like we are full of hot air and our claims to have hired an attorney are lies and probably not true. Do we "presume" GW has lawyers, no, just because we are a smaller company doesn't mean we are any less correct or legal.


It does not mean anyone thinks you are lying at all, but nobody here can confirm who these lawyers are, so until that happens I think "presumed" is the correct term to be used.


The use of words like 'presumed' and 'alleged' are used every day, all over the news. It should in no way be taken as some slight or insult. No need to be so touchy about things. Oops, I mean 'allegedly touchy'.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 23:32:23


Post by: Chapterhouse


Moopy wrote:
Polonius wrote:....as I finish my debate on Byzantine Art...


If it's encrusted with gold mossaics then it must be Byzantine art! Basilica of San Vitale FTW! Go Emperor Justinian!

Putting the period of 329-1453AD asside, I look at the topic this way.

You can do motifs and be fine. All the scally armor for the rhinos is a great example- it's the IDEA of the Salamanders that was involked, but there was nothing specific. Same with the SW shield- Norse iconography + high tech = fits fine. If the used the actual SW's iconic wolfs head, that's something else.

Which brings me to the greens of the Eldar helmets. That is very distinctively GW right there, and a little too much so to be safe. If Chapterhouse made a bunch of stuff you could stick ONTO the Eldar helm (clusters of spirit stones, cool visors or mag-goggles, etc) then that would be fine. But to basically rescuplt a very distinctive helmet in roughly the same style is probably trouble- you've moved from the IDEA of Eldar (which is safe for derivitive work) to actual IP Eldar.


Well keep in mind those are the very beginnings of the helms, they will have a ton of other stuff added to them. Does GW have the claim to a smooth mask with slanted eyes on it? I sure hope not or we are not the only company in trouble.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 23:41:17


Post by: Clthomps


I can see were he is coming from on the Space Elf heads, at this point in development it does look like you just made a GS mold and added a gem or two.

I will be interested to see the finished product.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/13 23:54:36


Post by: Moopy


Chapterhouse wrote:

Well keep in mind those are the very beginnings of the helms, they will have a ton of other stuff added to them. Does GW have the claim to a smooth mask with slanted eyes on it? I sure hope not or we are not the only company in trouble.


As I am also an artist, I look at it this way:

If you have to ask the question, "Is this really too close to the original style?" then I have already answered the question with a yes.

Lets go back to the Eldar helmet for a moment. There's a green on the right hand side that has an extra layer on the top of the helmet, breaking up the original pattern. Now, if you make that helmet as a whole, then I could see there being issues. However, if you made the cap to put ON the helmet (and the cap had some cool designs on it, or a tassel at the end, etc), then you move back to the IDEA of Eldar and are safe again.

Just something to think about.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:29:33


Post by: RogueMarket



I just agree with moopy, on the line that.. you are making things that are looking like the exact thing..

Yeah..


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:33:35


Post by: aka_mythos


Moopy wrote:
Chapterhouse wrote:Well keep in mind those are the very beginnings of the helms, they will have a ton of other stuff added to them. Does GW have the claim to a smooth mask with slanted eyes on it? I sure hope not or we are not the only company in trouble.


As I am also an artist, I look at it this way:

If you have to ask the question, "Is this really too close to the original style?" then I have already answered the question with a yes...

The hole in this logic is that it ignores that GW has created an atmosphere where artists believe they have to question what they're doing at all. GW has fostered an atmosphere of fear, where good people cannot express themselves in an artistic way and benefit from that effort.

GW sends c&d letters to everyone remotely mentioning their IP; those companies fold under the pressure and few have followed through with their right to defend their position. Chapterhouse has been in business for over a year, has told GW that Chapterhouse is working with in its rights and has legal representation. GW hasn't taken legal action. If GW believed they could go forward they would. They don't, because they believe they'd lose and others would realize how paper thin GW's legal threats actually are.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:41:54


Post by: insaniak


aka_mythos wrote: If GW believed they could go forward they would. They don't, because they believe they'd lose and others would realize how paper thin GW's legal threats actually are.


For what it's worth, the fact that GW haven't doesn't mean that they won't.

The eBay seller 'mac-ace' who was busted a couple of years ago for selling counterfeit minis was going for well over a year before GW actually took (visible) legal action.

I believe Enigma (the original one, not the current Enigma Miniatures, who are completely different) and Daemonblade were also both trading for well over a year before getting stomped on.


Not saying that they will go after Chapterhouse, or getting into whether they would have a case if they did (I've given my (non-Legal-professional) opinion on Chapterhouse's work in the past, and see no need to keep dredging up the same arguments every time they're discussed)... but it's fairly common for large companies' legal departments to take a while to build up steam, if only to allow their potential target to put their neck that much more securely through the noose...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:42:42


Post by: RogueMarket


So, lets make some eldar.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:51:05


Post by: Moopy


aka_mythos wrote:
The hole in this logic is that it ignores that GW has created an atmosphere where artists believe they have to question what they're doing at all. GW has fostered an atmosphere of fear, where good people cannot express themselves in an artistic way and benefit from that effort.


The example I use is for anything that I want to do when I use another artist as a source. Whether I'd like to use a Renoir as inspiration for a drawing, or sculpt an ork head, it's the same question.

You know that there are limitations if you do work with this subject matter, and that's part of the challenge. The wrong answer is to chafe at them and say, "I should be able to do what I want, for I am the artist!" because that's not going to get you anywhere, so it's a waste of time. Since you ARE the artist, you need to find a solution to the problem you have in front of you and think differently. That's what artists do- think differently.

Case in point, I've gone back to college and I'm taking Game Design as my major. One of my classes makes us create a simple computer game. I'm not a programmer, and I could do a much better job working with an existing game engine such as Unreal. However you can't use any existing IP (such as game engines) to make your work, period. If you complained, the teachers just shrug and say, "Get over it." So, I had to make the best game that I could with the skill sets that I have and the tools I was ALLOWED to have.

That's what we have here- limitations force an artist to be creative, and think in different ways. As stated before, I think Chapterhouse did an extremely good job about being creative with the Salamander rhino armor. That is the correct solution to the problem.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 00:51:46


Post by: BluntmanDC


-Edited by Moderator. Let's keep it civil-sorry my bad,

just from looking at the front page you are commiting IP infringment, there are so many miniture companies that have createn their own unique (although within the standard fantasy, science fantasy or science fiction setting) that make fantastic minitures and fluff, all your company is doing is making money of other peoples ideas by producing inferior products.

i in no way condone the closing of fan sites or the removal of house rules, as these are basically are free advertising for games workshop and help to GW fan community.




one thing i have never understood is why GW have been able to trademark 'space marine' when the term was first coined in the 1930's by the guy who wrote starship troopers (as well as other classics) way before GW ever existed


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:01:08


Post by: insaniak


BluntmanDC wrote:one thing i have never understood is why GW have been able to trademark 'space marine' when the term was first coined in the 1930's by the guy who wrote starship troopers (as well as other classics) way before GW ever existed


They can do so because the trademark applies to GW's specific Space Marine imagery.

The Trademark doesn't stop other companies from using the name 'Space Marine'... it simply stops them from using the name 'Space Marine in relation to something that looks like GW's Space Marines. At least that's how I understand the whole Trademark thing to work.



That, and the fact that someone else came up with something previously doesn't stop you from trademarking your own version of it if they neglected to do so with theirs... Although doing so can lead to all sorts of interesting legal wrangling.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:23:04


Post by: BluntmanDC


cheers insaniak, that does make sense


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:34:55


Post by: JohnHwangDD


From an Engineering standpoint, Chapterhouse can create things that use the GW-standard "interfaces" - ball-socket joints / necks, torso dimensions, shoulderpad dimensions, etc. These are intrinsic physical interface elements that are NEVER Copyrightable.

*What* Chapterhouse sculpts simply has to avoid GW design / style copyright (examples as registered in the US, per previous thread).

The discussion of how much / to what extent art can be similar without infringing, I cannot say.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:35:19


Post by: Grot 6


Chapterhouse needs to start branching out into other markets. The writing on the wall is there, WE all can read it.

Personally, after the past month on Dakka, I am really beginning to reconsider my 15 or so year commitments to playing thier game and am debating lightening my life of GW.
Obviously they do not want players anymore. They would rather get thier money by downsizing and hasseling fans, smaller companies, and generally anyone they think they can get a easy doller out of. Is it just me, or do others feel like they are being played for marks over something that is supposed to be a hobby?

Chapterhouse should start doing what others are doing and looking to expand the Superhero miniatures, Wild Weird West/ World War Genere, or other countless other alternatives.

The fact that we are STILL having this conversation would put me into looking to other areas, irregardless of lawyers, and outside distractions.

Models, alternative victorian horror, Sci Fi, Where is the miniatures game for Sanctuary, Dr Who, Primal, Torchwood, or some time traveling games out there?

We see countless Sci Fi games. How about something from the world of Spagetti Westers, gang fights like The Warriors, or Gangs of New York, or something along the lines of a 1/72 costumisable air combat game with dinosaurs or cyborg angels or something?

!@#$ the space marines if this is where we are being driven to.

Hell, even some coustomisable survivors for miniatures zombie games would be a fresh choice that hasn't been touched much, seeing the popularity of Zombieland, Upcoming WWZ, or the other glut of zombie apocalypse things going on out there.

The ideas are out there, why just worry about GW type stuff or pigeon yourself into having to match wits with the witless?

The C and D thing is old news now. We get the picture, and on the other leg, GW has got themselves to blame. I think I can comfortably say that I for one am getting tired of the subject, and I would expect others are as well.

These corporate lackeys have people going at each other when THEY are the one that has pretty much snubbed the nose to spite thier face, so I say LET THEM.

Alternative gaming is an oyster with so many pearls that they can wither and die and some other company is out there EASILY ready to pick up the slack by doing good minis and a good price for a good game or two.

Look at the market that is opening, are people really that brainwashed that they are going to keep taking the current SOP jagoff behavior?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:50:17


Post by: Chapterhouse


All good points:

First off let me address the "you should make your own line of games" statement.

At this time I dont have the monetary or time resources necessary to put into a whole new system. Honestly, I would not know where to start. IMHO there are tons of games out there that are great, but how many of them actually get played? How many are doomed to never be sold due to being one of many?

Is it a possibility. Maybe, but not at this time. That is not to say if someone came up to me and offered a brilliant design and universe I could not be talked into helping it be a reality. Just not at this time.

"Eldar" and "Space Marine" are trademarked.

Creating a whole model and calling selling such model as "Eldar" or "Space Marine" can get you in trouble.

The only truly whole model we sell on our site does not even have the word "space marine" in its title (and description).

The same will hold true for the eldar conversion kit and to a degree the tyranid head (note Tyranid is not Trademarked, Genestealer is).

You can use TM terms as a description, but not as a item name.

In any case I was thinking of ideas for the Farseer/Warlock heads, and I think I have some cool ones besides what you have seen. If anyone wants to send me some concept art sketches I will see that you get a "thank you" if we use them.

Keep the ball rolling.

Nick


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:53:22


Post by: LunaHound


I think the confusion still exist because:

1) Chapter House is doing things within the "legal" boundary.

However.

2) Chapter House cannot deny the product they made are specifically for GW product as add ons.
In other words we ask a simple question , If GW doesnt exist all of a sudden , which company's product do these custom made Chapter House product be used on? Nothing.

So basically its legal , but we all "know" whats going on *wink wink.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 01:58:53


Post by: Chapterhouse


LunaHound wrote:I think the confusion still exist because:

1) Chapter House is doing things within the "legal" boundary.

However.

2) Chapter House cannot deny the product they made are specifically for GW product as add ons.
In other words we ask a simple question , If GW doesnt exist all of a sudden , which company's product do these custom made Chapter House product be used on? Nothing.

So basically its legal , but we all "know" whats going on *wink wink.


As far as I know there is no law that says you cannot make custom (and most importantly new designed) parts for another companies products.

As long as you are not claiming they are official, endorsed, or using trademarks illegally you should be ok.

I cannot go out there and make and sell a Space Marine LandRaider model. I could go out there and make a "Dreadnought Drop Pod" though (notice the use of words not owned by GW in any way).


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:12:26


Post by: LunaHound


Yes i know :'o

Do tournaments give customers trouble that use your upgrades though? ( i have wanted to buy some star fox shoulder forever , but no chance to as my current marine shoulders are glued down already )

Good ideas on the warlock / farseer torso though.

Im liking the style / taste of your sculptors so far , and i rather see a new thunder wolf equivalent... thunder hound?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:14:48


Post by: Kanluwen


Chapterhouse wrote:
LunaHound wrote:I think the confusion still exist because:

1) Chapter House is doing things within the "legal" boundary.

However.

2) Chapter House cannot deny the product they made are specifically for GW product as add ons.
In other words we ask a simple question , If GW doesnt exist all of a sudden , which company's product do these custom made Chapter House product be used on? Nothing.

So basically its legal , but we all "know" whats going on *wink wink.


As far as I know there is no law that says you cannot make custom (and most importantly new designed) parts for another companies products.

As long as you are not claiming they are official, endorsed, or using trademarks illegally you should be ok.

I cannot go out there and make and sell a Space Marine LandRaider model. I could go out there and make a "Dreadnought Drop Pod" though (notice the use of words not owned by GW in any way).

I wouldn't go so far as to say that you could do the Dreadnought Drop Pod, at least not if you were that overt about it.

Mechanized Combat Cybernetic Warmachine Orbital Delivery System.
MCCWODS.

Or something catchy. MACWODS, maybe?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:17:19


Post by: Chapterhouse


I would hate to delve into something that GW already makes (or will in the near future).

I hear Forge World will have a thunderwolf soon.

If I think FWs one is too damn expensive for the casual gamer, and we can a cy-wolf better and cheaper then it will happen

I have never ran into a tournament or customer who said they couldnt use our bits.

#1 Most of our pieces are so small or such a small percentage of the model it wouldnt matter.

#2 We arent that well known, or our bits are not.

#3 Pfft, just white-lie and say you made them yourself, I wont cry as long as you are not reproducing said bits for sale.


Automatically Appended Next Post:
FWIW, I have popped the Shoulder pads off my model with little damage, edge clippers work well on the plastic ones and worst case, you just have to re-glue the arms.

Kanluwen:

Ah, but I could sell a product we designed as a Dreadnought Drop Pod. GW has no claim to that title or words. That or Dreadnought Class Drop Pod, or Heavy Drop Pod - Dreadnought Class, etc etc etc


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:20:02


Post by: LunaHound


Chapterhouse wrote:I would hate to delve into something that GW already makes (or will in the near future).

I hear Forge World will have a thunderwolf soon.

If I think FWs one is too damn expensive for the casual gamer, and we can a cy-wolf better and cheaper then it will happen

I have never ran into a tournament or customer who said they couldnt use our bits.

#1 Most of our pieces are so small or such a small percentage of the model it wouldnt matter.

#2 We arent that well known, or our bits are not.

#3 Pfft, just white-lie and say you made them yourself, I wont cry as long as you are not reproducing said bits for sale.

Woot! brain storm!
Lets make a clockwork hound. Techno goth / steam punk style. Even if GW ever come up with something , your idea is still far original anyways!
Not to mention very cool.

Also , what GW players need alot are lower torsos for mounts.
If you can sculpt some IG legs , Eldar legs , power armor legs , they 'll sell LOTS


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:31:47


Post by: Kanluwen


Chapterhouse wrote:I would hate to delve into something that GW already makes (or will in the near future).

I hear Forge World will have a thunderwolf soon.

If I think FWs one is too damn expensive for the casual gamer, and we can a cy-wolf better and cheaper then it will happen

I have never ran into a tournament or customer who said they couldnt use our bits.

#1 Most of our pieces are so small or such a small percentage of the model it wouldnt matter.

#2 We arent that well known, or our bits are not.

#3 Pfft, just white-lie and say you made them yourself, I wont cry as long as you are not reproducing said bits for sale.


Automatically Appended Next Post:
FWIW, I have popped the Shoulder pads off my model with little damage, edge clippers work well on the plastic ones and worst case, you just have to re-glue the arms.

Kanluwen:

Ah, but I could sell a product we designed as a Dreadnought Drop Pod. GW has no claim to that title or words. That or Dreadnought Class Drop Pod, or Heavy Drop Pod - Dreadnought Class, etc etc etc

See, I thought they had Dreadnought claimed in the fashion of a large, cybernetic construct that could be dropped from orbit or at least the specific design of the pod itself when in use.

But eh.
I still think the other name sounds better


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:34:15


Post by: Platuan4th


CH, you should make one and call it the Cy-bot Falling Husk.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:36:55


Post by: Chapterhouse


Nope, one of the things I do before listing a product is check the Trademarks registered in the US. Dreadnought is a free one.


Automatically Appended Next Post:
Who would ever google search Cy-bot Falling Husk though (or click on it on our website).


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:37:45


Post by: Kanluwen


Huh. Cool.

I'm calling dibbs on it now. For my mecha wolfmonkeypuncher.

I shall call him...Dreadsies!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:37:57


Post by: JohnHwangDD


For those of you looking for another analogy, consider how Mozilla Firefox (3rd party software which pays ZERO royalty to Microsoft) runs on Windows. Firefox uses known Windows interfaces (which are not copyrightable), but incorporates ZERO MS IP.

Piggybacking on other IP can be done, but it needs to be done carefully.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:39:07


Post by: Kanluwen


JohnHwangDD wrote:For those of you looking for another analogy, consider how Mozilla Firefox (3rd party software which pays ZERO royalty to Microsoft) runs on Windows. Firefox uses known Windows interfaces (which are not copyrightable), but incorporates ZERO MS IP.

Piggybacking on other IP can be done, but it needs to be done carefully.

See, that's always where my confusion has come into play. But still.

Dibbs on Dreadsies the Mecha Wolfmonkeypuncher.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:42:26


Post by: Chapterhouse


Go for it We would even set up casting for you if you sculpt it.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 02:43:30


Post by: Kanluwen


...
Now I have to practice sculpting.

Hate you, CH

Speaking of custom things:

Have you considered doing decals to order?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 03:37:41


Post by: Spacemanvic


GW can sod off. They are masters at just skirting IP infringement. Wonder if Geiger would look at their Tyranid line, or the RH Heinlen estate look at their use of power armored troops or the Tolkein estate look at their Elves/Eldar, Orks/Orc etc.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 03:52:36


Post by: insaniak


Given that they expanded their original New Line movie-based contract out to cover miniatures based on the books, I think it's safe to assume that the Tolkein Estate doesn't have a problem with GW's Warhammer Fantasy range...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 04:32:35


Post by: Spacemanvic


The point being that GW isnt into creating "original"material.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 04:37:30


Post by: insaniak


Is anybody?

There are very few original ideas. Everything draws on something else for inspiration.

The key, particularly when it comes to copyright and IP law, lies in altering that original inspiration enough to make it your own... GW have been a little hit and miss with that at times, but by and large are really very clever at taking a piece of history, or science fiction, or whatever, and altering it to fit into their own worlds, changing it enough to fit in while still being recognisable.

For me, that actually a large part of the attraction of the 40K background... the way all of these disparate and almost-familiar elements fit together to create one huge and rather insane tapestry.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 04:56:21


Post by: Aerethan


Using Geiger as an example, you cannot copyright a "style". If so record companies would have done it with music years ago.

As I understand from my legal counsel(actually a lawyer) if said claims of infringement were presented to a judge, GW(in this case) would have to prove that their copywritten IP is being directly copied.

This becomes increasingly difficult with derivative works, especially where the supposed infringement(in this thread a helm) was not actually used in the production or design of the chapterhouse product.

I'm not saying they would win, I'm not saying they would lose. But in these cases it is up to the plaintiff to prove the infringement, and then convince a judge of it.

If they were recasting bits from a sprue then sure, GW could pull up the CAD specs of the original, show proof that the copier had access to the bits and it would be a relatively easy win.

GW can't copyright a bullet shaped helm. If so then I can copyright the square and rectangle, and every box on the planet will have to pay me for licensing.

In closing, hide your boxes or pay the piper.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 05:34:40


Post by: JohnHwangDD


aerethan wrote:GW can't copyright a bullet shaped helm.

If so then I can copyright the square and rectangle, and every box on the planet will have to pay me for licensing.

If were are no examples of a bullet-shaped helm, GW could.

I think you'd have problems with prior art invalidating your claim.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 05:44:07


Post by: Moopy


insaniak wrote:Is anybody?

There are very few original ideas. Everything draws on something else for inspiration.


Agreed, and has been proven time and time again throughout history.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 09:46:09


Post by: Osbad


I remember reading a Jervis column a couplpe of years back on the whole concept of GW's artistic design process. He claimed the "secret to GW's success" and their forcus for the way forward was in identifying "archetypes" in popular culture and designing models and concepts around them. So, for instance "vampire", "werewolf" etc. Which is fine and dandy, but indicates to me two things:

1. That they lack the confidence to come up with something truly original despite having greater resources available than any other gaming company on the planet, and

2. They aren't too fussy about the definition of "archetype". The Jungian original definition was about stuff lurking in the collective subconcious - the Greene Man typifying our feer of nature or somesuch. GW seem to have just retouched the definition to mean "concepts that are common in war/sc-fi/fantasy culture". There's nothing about collective unconscious there, everything about ideas that someone else created and have now become familiar. So Geiger-esque aliens, WWI tanks etc get added in to the mix.

With these two points in mind, it seems to me that all CH is doing is taking the logical extension of this. GW's own imagery has become so iconic/pervasive within certain branches of tabletop gaming that it is a definition of an archetype (under GW's definition) itself.

So GW's "Space Marine" concept of an 8' tall guy in powered armour, with massive shoulder pads and flared trouser legs is now itself an archetypal image, and therefore something free for artistic plunderisation (is that a word? If not it should be!).

Good luck CH. I wish you well for the future.

One more opportunity for GW to be hoist by their own petard!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 13:10:55


Post by: loki old fart


Its not as if GW copies anyone


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 13:23:44


Post by: CT GAMER


Mannahnin wrote:Deleted pointless posts of fighting or commentary thereon from three posters.

Let's keep it civil, folks.


Yet you have a mod in this thread egging people on and throwing fuel on the fire. Classy.


If the discussion has already happened numerous times then shut this one down.



Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 13:31:09


Post by: Kilkrazy


Grot 6 wrote:Chapterhouse needs to start branching out into other markets. The writing on the wall is there, WE all can read it.

Personally, after the past month on Dakka, I am really beginning to reconsider my 15 or so year commitments to playing thier game and am debating lightening my life of GW.
Obviously they do not want players anymore. They would rather get thier money by downsizing and hasseling fans, smaller companies, and generally anyone they think they can get a easy doller out of. Is it just me, or do others feel like they are being played for marks over something that is supposed to be a hobby?

Chapterhouse should start doing what others are doing and looking to expand the Superhero miniatures, Wild Weird West/ World War Genere, or other countless other alternatives.

The fact that we are STILL having this conversation would put me into looking to other areas, irregardless of lawyers, and outside distractions.

Models, alternative victorian horror, Sci Fi, Where is the miniatures game for Sanctuary, Dr Who, Primal, Torchwood, or some time traveling games out there?

...
...


Right here...

http://www.drwhominiatures.co.uk/

The reason why Chapterhouse are doing the things they are doing is because GW have created a large market for bits to customise their SM models, which either they do not supply or only at a high price.

As long as Chapterhouse keep their designs sufficiently generic or differentiated from GW designs, there is nothing GW can do to stop them.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 13:34:06


Post by: aka_mythos


insaniak wrote:For what it's worth, the fact that GW haven't doesn't mean that they won't.
This is that atmosphere of fear I was talking about. Both with in the industry GW is and in many others it is common practice for third parties to create products that supplement the products of other companies. There are a lot of companies that produce add on parts for other model kits, from Star Trek and Star Wars to real life tanks and planes. Chapterhouse is doing the same. Chapterhouse is making the equivalnet to an add-on spoiler kit for a ford mustang, for GW's models.

Artists have a right to produce art and benefit from that enterprise. You can copyright specific objects, texts, unique functional geometries and names. You can't copyright style (look at cell phones). Chapterhouse produces unique models with stylistic characteristics similar to GW's. The legal issue is only if Chapterhouse is encroaching through the use of those things GW has a unique right to.

insaniak wrote:
The eBay seller 'mac-ace' who was busted a couple of years ago for selling counterfeit minis was going for well over a year before GW actually took (visible) legal action.

I believe Enigma (the original one, not the current Enigma Miniatures, who are completely different) and Daemonblade were also both trading for well over a year before getting stomped on.
Counterfeiters are breaking the law and thats a different issue. Chapterhouse is not counterfeiting. They are not even in direct competition with GW as their product only supplement. I don't know what happened with enigma or daemonblade, if they were also counterfeiting or what? As much as GW not suing is not any indication of their intent to; nor is a company following the demands of a cease and desist an indication of guilt.

GW's tyranny of fear has convinced alot of people that GW has much more right and legal latitude than they actually do. This atmosphere is only made worse by the fact that most companies are small and can't afford to stand up to GW. GW is using all the same tactics and methods that Microsoft used through the 90's that landed them in alot of trouble; GW just isn't big enough to draw the attention of the Feds. If it takes GW a year to commit to actions against Chapterhouse its only because their lawyers haven't really had to work and have had it easy with people bowing to their muscle flexing.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 13:58:07


Post by: Druidic


I applaud Chapterhouse for your work and your balls.

It's difficult to sue on ip from an image, you would need to prove infringement which is trickyat best, however text and names is much easier. If you refer to a piece as for example `Ravenguard` you titling the piece which matches their image and helps their case no end.

I do think your approaching things sensibly checking trade marks, but I would also take some consideration to how much your titles for pieces help or hinder any future GW legal case, you don't want to make things any easier for them then you must!

In either case, keep up the good work and I'd love to work along side your design guys if I was stateside!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 14:07:13


Post by: Chapterhouse


From what I understand from the conversations with my attorney. It can be very tricky. If one uses a trademark to describe your products, saying "for Ravenguard" of "conversion kit for Eldar Jetbike" you are in the clear. You are not claiming it IS a Ravenguard or Eldar Jetbike, but can be used as or for one...

Its very convoluted and I see why Lawyers make their money...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 14:17:29


Post by: Orlanth


From past experience (not my own) Gw like to wait until they cxan do the most damage before they send a letter with the BIG NO.

Chapterhouse like Phoenix Club before them operates in the USA and has engaged lawyers. More importantly they are very small fish. All this adds up to one thing, they are not easy to bully with a threat letter and will be more trouble than they are worth to pull down.

A trick for microcompanies is to make it plainly available how little a bigger company will be getting if they take them on. That combined with a lack of individual liability and a huge loss of goodwill in the community as a whole by draconian action makes taking down Chapterhouse a problem.

Given GW legals attitude I am sure they would like to close this one down, but the case can be dragged out at great cost to GW and at little cost to the defendant if legal insurance is paid. as IP law is 99% bullying and 1% justice this will be the case of the crocodile closing its jaws and being unable to open them.

Chapterhouse can punish GW by forcing them to bleed lawsuit, which for a formal and large company can get very expensive very fast.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 14:29:23


Post by: Ouze


I'm not sure they could get you on copyright infringement... although some companies have had success suing over "look and feel". I'm quite confident, however, that they could successfully build a case on trademark dilution.

In any event, it doesn't especially matter whether or not GWS is legally in the right. The single important factor here is they can exhaust you with litigation, and everyone knows it. Who is legally correct is largely irrelevant. Such is our legal system. In such a system, they'd probably want to wait until there is possibly some actual revenue to recover to offset their fees.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 15:04:20


Post by: Fishboy


Do tournaments give customers trouble that use your upgrades though?


This has been my real question too. I love the stuff and use it but am wondering if I will get thrown out of the GT event if I bring it. Individual events have not been a problem at all but if it is the GW event will they prevent me from using the army?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 15:23:10


Post by: Balance


JohnHwangDD wrote:For those of you looking for another analogy, consider how Mozilla Firefox (3rd party software which pays ZERO royalty to Microsoft) runs on Windows. Firefox uses known Windows interfaces (which are not copyrightable), but incorporates ZERO MS IP.

Piggybacking on other IP can be done, but it needs to be done carefully.


I don't know if that's entirely relevant, as an OS is essentially a 'thing to run programs in' so every develoepr doesn't need to create an incompatible system for reading/writing from devices, etc.

I wish Chapterhouse well, but I do think they're working in a slight grey area. From my limited understanding of the legal issues, GW would need to prove an intent to infringe to make a case stick.

I think they're pretty safe when items are marketed as 'Dragon-themed shoulder armor' or 'Norse Viking Dog Bits' as long as the designs are not blatant copies. Looking at the Chapterhouse Studios web site, I don't see many items that are directly based on GW designs. A few are close (The Salamander head used on a few pads, for example) but I don't think they're clsoe enough.

I'd probably recommend avoiding specific names.

As for the add-on Rhino parts and such I don't think this is technically an issue unless GW steps up and starts using some sort of patented joining mechanism.

That still doesn't prevent GW potentially trying to kill Chapterhouse by starting a legal fight a small company can't win (even if such a lawsuit would be based on shaky ground), but that's a different issue.

Note that the 'car analogy' may be flawed for this discussion. I think there may be some specific legislation (in the US, at least) that makes it required for car companies to open up their designs to aftermarket parts and mechanics. I wish I could remember the details.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 15:43:35


Post by: Shotgun


Fishboy wrote:
Do tournaments give customers trouble that use your upgrades though?


This has been my real question too. I love the stuff and use it but am wondering if I will get thrown out of the GT event if I bring it. Individual events have not been a problem at all but if it is the GW event will they prevent me from using the army?



What GT? GW has pretty much absolved themselves of any tourney decision anywhere. Check with the event organizer and you should be good to go.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 16:05:22


Post by: JohnHwangDD


@Balance: The point is that the OS is MS IP, and that software is interface-based.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 16:19:10


Post by: Hellfury


Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


Just to reiterate Polonius' comments. Worth repeating.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 16:20:53


Post by: redstripe


I'll post what I always post in a thread where folks are trying to crucify Chapterhouse.

Whatever it is that Chapterhouse is doing, if they challenge the fascist idea that GW can dictate how I use their products, then they receive my sound support.

There is a pall of fear covering this hobby that anyone who challenges GW will be crushed by the weight of their legal department. Games Workshop is a bully, a bully that is terrified that people will realize they're phonies. They are terrified that people will realize that other people can make fantasy and science fiction games and miniatures and make them with far better quality and for far more reasonable prices. They are terrified that people will realize that they can play with whatever miniatures they want in whatever game they want and that GW has no right to dictate how their miniatures are used.

They jealously guard their stolen ideas to prevent others from pulling the same hoodwink. GW has made money producing games and miniatures that recreate those scenes in all our favorite sci-fi/fantasy movies and novels, from Aliens, to Terminator, to the tales of Camelot, to The Lord of the Rings. They're posers and they are terrified that their ivory tower rests on an increasingly uncertain foundation.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 16:47:52


Post by: Ouze


Hellfury wrote:
Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


Just to reiterate Polonius' comments. Worth repeating.


I have no love for GWS and I think CHS makes nice kit. That being said:

I don't have to be a doctor to know rubbing a wound in filth might lead to an infection. Similarly, I don't think you need to be a lawyer to, when presented with, say, a non-Disney site that lists Disney movies by name, including using art from the movie, clicking the links of which lead to non-licensed add-ons, realize you might have a copyright problem.

This page uses 7 pieces GWS artwork (at least one of which might be owned by Relic)). As a layman, I know this might be a problem.

I know the argument is that when you use a generic name (like "Salamanders" or "Blood Ravens") that excludes infringement, somehow, allegedly. Here's two other common words - Windows, Vista. Go ahead and release some for profit software called Windows Vista. I think that might be a problem.





Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 17:03:20


Post by: Chapterhouse


I believe those pieces of art are created by fans for USE in relics game. Am I wrong in thinking they are fan created and not owned by GW, anyone get me proof please? (If so they will be modified).


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 17:19:13


Post by: Mannahnin


CT GAMER wrote:
Mannahnin wrote:Deleted pointless posts of fighting or commentary thereon from three posters.

Let's keep it civil, folks.


Yet you have a mod in this thread egging people on and throwing fuel on the fire. Classy.


I don't see it. The posts deleted involved members flaming or antagonizing one another. The present discussion appears to be a civil one.

Please feel free to hit the Alert Moderator button for any post which you see as being inappropriate. Or Quote it and send it directly to Yakface, the site owner and admin.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 17:23:39


Post by: Cannerus_The_Unbearable




I'm not sure what I can really add here, other than a Chris Crocker "leave Chapterhouse Studios alone!" It's old, folks.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 17:24:09


Post by: Kilkrazy


Windows™ is trademarked as a computer operating system.

I can make a boardgame called Windows™, featuring a device which allows the user to open portals in space and time -- nicknamed Windows™ -- and MS can't touch me.

I can also sell a utility add-on for Windows™ (copyright of Microsoft Corporation acknowledged, etc.) and I can advertise it as such.

This is why Chapterhouse are able to sell add-ons for GW's Salamanders.

GW resorted to threatening fans with cancelling Blood Bowl™ v6 if 3rd party companies did not stop advertising star player figures because they do not have a legal basis for stopping those adverts.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 17:43:42


Post by: JD21290


I think polo got it pretty fething right from the start here.
How many of us have the legal knowledge to actually comment about this?
Its all well and good people screaming IP, but if thats the only part they do know, then maybe they should keep quiet rather than kick up gak and hope for the best.

GW has recently sent out a fair few C&D's more than they usually do when on a binge, yet CHS has avoided them.

And to be honest, im glad, since they actually make what people want as upgrade kits, rather than a large company saying "you will want this" or "you will need this"
CHS simply asks what you want, then gets to work on it.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 18:25:13


Post by: Moopy


loki old fart wrote:Its not as if GW copies anyone


If you mean they took design elements from previous ideas, then yes they sure have. Then again you could complain that the Etruscans and Romans took a ton of Greek style elements and other what not (Parthenon vs Pantheon anyone?) and then the Neoclassists emulated Roman aesthetics etc...

The point is that people use elements of what has gone before, and that's not a bad thing. There's no law saying that you MUST have everything original, although it really helps if you do right. Now if GW had exact T-800 models marching around in their Necron codex then there would be a problem. There is always that dance between how similar is too similar and I think that's what were talking about here.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 18:37:20


Post by: faeslayer


Just my thoughts-

Legal or not, everybody knows an Eldar or an Ork when they see it. The old "tolkien did it" doesn't work, unless you're blind. I wasn't impressed when I first saw the cover of Warcraft, I wasn't impressed with the not-quite-ninja-turtles toys at dollar stores when I was a kid, and I'm not impressed with these. A good homage is just good fun, but I'm not really crazy about complete stylistic knockoffs.

That said, it's useful to have well-made proxies for gaps in GW's line, because god knows, a lot of people aren't up to the task of making conversions that don't look like poop. So from an "end results" perspective, these certainly don't hurt how my tabletop looks, which is the most important bit for me as a player.

From the perspective of a designer, however, I think it's poor form, and a waste of capable sculptors who could be bringing something truly new into the world.




Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 18:42:44


Post by: kinghammer


Is there a way for you not to list your products as: "salamander pad" or "flesh tearers pad" and still be able to produce your product? Maybe be simple name change is good enough.

Cheers


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 18:47:01


Post by: Mastiff


MODS:
Please "sticky" this thread, it'll save the hassle of rehashing the same old arguments everytime Chaperhouse posts something new.

Thanks.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 19:19:16


Post by: aka_mythos


kinghammer wrote:Is there a way for you not to list your products as: "salamander pad" or "flesh tearers pad" and still be able to produce your product? Maybe be simple name change is good enough.

Cheers

GW has not copyright on those terms. They are available for anyone to use. If someone came along and said you're neighbor uses the the sceen name "kinghammer" on some other forum, you should change yours, you'd probably laugh. Since GW has no ownership to the names "Flesh tearers" and "Salamanders" it is ridiculous for anyone to change it due to the niche market notoriaty GW has slapped on to some words.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 19:58:00


Post by: Polonius


Ouze wrote:
Hellfury wrote:
Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


Just to reiterate Polonius' comments. Worth repeating.


I have no love for GWS and I think CHS makes nice kit. That being said:

I don't have to be a doctor to know rubbing a wound in filth might lead to an infection. Similarly, I don't think you need to be a lawyer to, when presented with, say, a non-Disney site that lists Disney movies by name, including using art from the movie, clicking the links of which lead to non-licensed add-ons, realize you might have a copyright problem.

This page uses 7 pieces GWS artwork (at least one of which might be owned by Relic)). As a layman, I know this might be a problem.


I totally agree, but as a layman, you're pretty much done with your analysis after "There might be a problem." Knowledge of the law and the facts would help determine:
1) How likely legal action by GW is (regardless of merit)
2) how strong GW's claim would be
3) The standard used to determine copyright infringement on 3d sculptures.
4) The extent to which "style" can be protected, if at all

There is probably some case law, if not on miniatures, than on some sort of figurines or toys that would be analagous to the issue.

If Chapterhouse's lawyer advised them that either legal action by GW is unlikely, or any action could be won (at a cost less than crippling the company), than I'm inclined to believe that. Here's why: neither Chapterhouse nor the lawyer have any real reason to lie. If chapterhouse haven't consulted a lawyer, and GW figures out that they could sue successfully, than that's a company down the drain (see statutory penalties). If the lawyer lied or simply was wrong, he's opening himself for a malpractice suit as well as reprisals from his state bar.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 20:27:46


Post by: insaniak


aka_mythos wrote: Counterfeiters are breaking the law and thats a different issue. Chapterhouse is not counterfeiting.


I certainly wasn't trying to suggest that they were. It was just an example of GW legal taking their time to take action.



I don't know what happened with enigma or daemonblade, if they were also counterfeiting or what?


Enigma produced a range of miniatures that included some rather shockingly bad models that looked considerably like Space Marines.

Daemonblade had a post-apocalyptic game called 'Shockforce' (the remnants of which you can still sometimes find on eBay) that included, amongst other things, human soldiers that were almost identical to the old metal Cadians, a 'Commissar' model, and an 'Org Atrocitor' that was a more or less direct design copy of the 2nd edition Ork Dreadnought. I believe the Atrocitor was what actually tipped it over the line for them as it was only available for a short time before being pulled from sale and replaced with a differently designed (and quite silly looking) MkII version, and then shortly after that the company folded.


As much as GW not suing is not any indication of their intent to; nor is a company following the demands of a cease and desist an indication of guilt.


Also very true.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 20:59:34


Post by: Sgt_Scruffy


redstripe wrote:I'll post what I always post in a thread where folks are trying to crucify Chapterhouse.

Whatever it is that Chapterhouse is doing, if they challenge the fascist idea that GW can dictate how I use their products, then they receive my sound support.


LOL. That's the funniest thing I've heard all day

Fascist? Seriously? I can't believe you actually called them fascists. Although not quite an example of Godwin's Law, I shake my head that you compare Games Workshop to a fascist government like Nazi Germany or Fascisti Italy.

GW has not one iota of interest in how you use their products. They simply want you to buy them. They have not only an interest, but an obligation to their shareholders to ensure that companies like Chapterhouse do not violate their IP.

There is a pall of fear covering this hobby that anyone who challenges GW will be crushed by the weight of their legal department. Games Workshop is a bully, a bully that is terrified that people will realize they're phonies. They are terrified that people will realize that other people can make fantasy and science fiction games and miniatures and make them with far better quality and for far more reasonable prices. They are terrified that people will realize that they can play with whatever miniatures they want in whatever game they want and that GW has no right to dictate how their miniatures are used.


Actually, I mispoke above, THIS is the funniest thing I've heard all day. GW is a company that wants you to buy their products. You make it sound like they're organizing the brown shirts to go burn down the poor independent miniatures company. GW created a compelling background with decent game mechanics supported by a huge miniatures range. There are not that many other sci-fi miniature companies out there that even attempt it although I enjoy Battletech and I used to enjoy Babylon 5.

The continued success of GW despite new games showing up and either dropping off the radar or not significantly affecting GWs market share (Starship Troopers, Heavy Gear, Grear Krieg, etc..) probably means that people prefer GW's product so your jibe about GW being inferior in quality cannot be supported.

They jealously guard their stolen ideas to prevent others from pulling the same hoodwink. GW has made money producing games and miniatures that recreate those scenes in all our favorite sci-fi/fantasy movies and novels, from Aliens, to Terminator, to the tales of Camelot, to The Lord of the Rings. They're posers and they are terrified that their ivory tower rests on an increasingly uncertain foundation.


Third time is the charm, and this part cements your post as the most hilarious today. Congratulations.

GW has acted within the law and legally obtained licenses to produce products like their Judge Dredd game and LOTR. They've produced their own intellectual property and copyrighted it as is their right. Maybe anyone should be allowed to produce boeing 747s because they stole the idea from The Wright Brothers, or I can start producing Iphones because they stole the idea from Alexander Graham Bell. Grow up and calm down.

I don't support all of GW's recent C&D letters, but if you're really that miffed about this then go play your games of 40k using hasslefree minis or CH bitz. No one cares - just don't expect to get into an official GW event. Not being a lawyer, I can't tell if CH actually violates IP - I suspect and hope not. I also support their endeavor because I like their stuff. However, IF CH violates the law with their product, I would expect GW to take action and shut them down.




Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 21:13:06


Post by: aka_mythos


Those are examples where GW did what they would insist others have done and that is because of the specific nature of what they were making. Yet they get away with using concepts blatantly similar to other media. I bet after Avatar is out GW will have some new Kroot riding flying creatures and Dark Eldar riding panther like warp beasts. That is all perfectly fine, but so is making the type of kits Chapterhouse makes.

There are plenty of companies that make scifi and modern model kits, where other companies come along and make add on specifically for their kits. Common practice is a good guidline for understanding what's acceptable. I realize it isn't the absolute last word, but I think its a good starting point.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/14 23:34:21


Post by: Grot 6


Kilkrazy wrote:
Grot 6 wrote:Chapterhouse needs to start branching out into other markets. The writing on the wall is there, WE all can read it.

Personally, after the past month on Dakka, I am really beginning to reconsider my 15 or so year commitments to playing thier game and am debating lightening my life of GW.
Obviously they do not want players anymore. They would rather get thier money by downsizing and hasseling fans, smaller companies, and generally anyone they think they can get a easy doller out of. Is it just me, or do others feel like they are being played for marks over something that is supposed to be a hobby?

Chapterhouse should start doing what others are doing and looking to expand the Superhero miniatures, Wild Weird West/ World War Genere, or other countless other alternatives.

The fact that we are STILL having this conversation would put me into looking to other areas, irregardless of lawyers, and outside distractions.

Models, alternative victorian horror, Sci Fi, Where is the miniatures game for Sanctuary, Dr Who, Primal, Torchwood, or some time traveling games out there?

...
...


Right here...

http://www.drwhominiatures.co.uk/

The reason why Chapterhouse are doing the things they are doing is because GW have created a large market for bits to customise their SM models, which either they do not supply or only at a high price.

As long as Chapterhouse keep their designs sufficiently generic or differentiated from GW designs, there is nothing GW can do to stop them.


So, Chapterhouse... How are those Stargate and Torchwood Minis coming along?


I see Luna is already running with the Clockwork Wolf Idea, How about running it a step further with the City of Heros minis or some of those Thundar the Barbarian sculpts.

Great find, By the way. Guess some of these extra GW guys I have are going to be useful, afterall.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 01:20:58


Post by: Chapterhouse


I was thinking about what games we could do... if we went that route...

First thing that came to mind was a space battle game based on the "SciFy" channels space shows..

Sort of a melding of all the ships from Stargate, Battlestar Galactica and Farscape into one universe.

StarShips would be a new thing for us to do, but I thought of some rather unique ideas for 3D battles and maps.

Would it not be cool to have a Go'uld mother ship with fighters vs a Colonial Carrier and Vipers go at it?!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 01:31:49


Post by: Sgt_Scruffy


well you would have to change all the name I guess because I'm sure those are all copyrighted as well.

Seriously, with your talent, why don't you come up with something not already licensed?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 01:51:09


Post by: Chapterhouse


Who said anything about not licensing it? If we did that I would love to get a licence from the owners and move foward.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 02:04:07


Post by: Sgt_Scruffy


Sweet! I would love to see a farscape expanded universe game with leviathan and command ship etc etc.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 02:38:22


Post by: Ouze


Kilkrazy wrote:Windows™ is trademarked as a computer operating system.

I can make a boardgame called Windows™, featuring a device which allows the user to open portals in space and time -- nicknamed Windows™ -- and MS can't touch me.

I can also sell a utility add-on for Windows™ (copyright of Microsoft Corporation acknowledged, etc.) and I can advertise it as such.

This is why Chapterhouse are able to sell add-ons for GW's Salamanders.

GW resorted to threatening fans with cancelling Blood Bowl™ v6 if 3rd party companies did not stop advertising star player figures because they do not have a legal basis for stopping those adverts.


Yes - your example works because you're not in the same space as Microsoft. A "Windows" board game would be unlikely to cause confusion in the marketplace, as it's got nothing to do with "Windows" software. However, "Salamanders Space Marine" is the same space.



Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 07:25:13


Post by: Kilkrazy


What I am saying is that I can't make a computer operating system called WIndows.

I can make and sell software for the Windows operating system as long as I make it clear it is not a Microsoft product and it doesn't use any unlicensed code. BY unlicensed code I mean code belonging to MS or another company which I copied without authority. If I can write the whole product in my own code, I don't need any licences.

Same same for Chapterhouse and their shoulder pads.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 07:48:48


Post by: Janthkin


Hellfury wrote:
Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...


Just to reiterate Polonius' comments. Worth repeating.

I actually want to participate in the Thoracic Surgery discussion - sometimes knowledge is a burden, and gets in the way of a good wild-ass conjecture post.


Automatically Appended Next Post:
aka_mythos wrote:
kinghammer wrote:Is there a way for you not to list your products as: "salamander pad" or "flesh tearers pad" and still be able to produce your product? Maybe be simple name change is good enough.

Cheers

GW has not copyright on those terms. They are available for anyone to use. If someone came along and said you're neighbor uses the the sceen name "kinghammer" on some other forum, you should change yours, you'd probably laugh. Since GW has no ownership to the names "Flesh tearers" and "Salamanders" it is ridiculous for anyone to change it due to the niche market notoriaty GW has slapped on to some words.

The only thing I'm going to contribute here is the minor (but important) note that a trademark does not have to be registered at the USPTO in order to be a trademark. Just because GW hasn't registered "Salamanders" (relating to toy soldiers & games) doesn't give a third party a free pass to make use of the term. What is does do is limit GW's legal options a bit - they can't file a federal trademark infringement suit, until they register the trademark.

Which they can do at any time.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 09:34:34


Post by: Ouze


Janthkin wrote:
I actually want to participate in the Thoracic Surgery discussion - sometimes knowledge is a burden, and gets in the way of a good wild-ass conjecture post.


I'm actually less interested in the whole copyright discussion, then what it has sprouted - this entirely specious argument that unless you have mastered a field, you are not qualified to hold an opinion on it or partake of a discussion. Can anyone explain this... this instinctual appeal to authority; is it just an innate urge to cling to intellectual provinciality?

As I understand it, there was this recent economic tempest in a teapot - this global economic meltdown business - which could have been largely avoided if some of the parties involved had used some common sense, and asked if "this seems like a good idea" rather then blindly listen to the experts who counseled that yes, it is wise financial business to borrow thirty dollars for every dollar you hold. Not that I'm comparing CHS to, say, Bear Stearns, obviously.


Chapterhouse wrote:I believe those pieces of art are created by fans for USE in relics game. Am I wrong in thinking they are fan created and not owned by GW, anyone get me proof please? (If so they will be modified).


I don't think that the fact a fan created the banner is relevant, really... and it's far more likely that Relic would own the rights to any such derivative works then, say, you would. Whether or not a fan drew it, a Blood Raven logo would still belong to GWS... The fact is that you are using GWS's unique logos and marks to sell your own product, without permission.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 11:48:09


Post by: insaniak


Ouze wrote:I'm actually less interested in the whole copyright discussion, then what it has sprouted - this entirely specious argument that unless you have mastered a field, you are not qualified to hold an opinion on it or partake of a discussion. Can anyone explain this... this instinctual appeal to authority; is it just an innate urge to cling to intellectual provinciality?


Generally, it's perfectly acceptable for amateurs to discuss whatever they want. The argument you've mentioned does get bandied about on IP issues, but that's largely just because it's such a complicated subject... A lot of what people 'know' about it is wrong, or not the complete story, and people form opinions based on a flawed understanding of how it all actually works.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 12:00:34


Post by: Polonius


Ouze wrote:
Janthkin wrote:
I actually want to participate in the Thoracic Surgery discussion - sometimes knowledge is a burden, and gets in the way of a good wild-ass conjecture post.


I'm actually less interested in the whole copyright discussion, then what it has sprouted - this entirely specious argument that unless you have mastered a field, you are not qualified to hold an opinion on it or partake of a discussion. Can anyone explain this... this instinctual appeal to authority; is it just an innate urge to cling to intellectual provinciality?

As I understand it, there was this recent economic tempest in a teapot - this global economic meltdown business - which could have been largely avoided if some of the parties involved had used some common sense, and asked if "this seems like a good idea" rather then blindly listen to the experts who counseled that yes, it is wise financial business to borrow thirty dollars for every dollar you hold. Not that I'm comparing CHS to, say, Bear Stearns, obviously.


well, hold on there. My point, which I think is valid, is that a legal expert in the field has the knowledge to make the best possible prediction of how a court case will turn out (which is most of what lawyers do. Actually trying cases is a pretty small part of it.). Now, those that aren't IP lawyers can still have opinions, but the value, defined as how likely it is that they are correct, will go down the less tehy know about litigation, IP law, or even simple business.

Look at it like this: if you were discussing the NFL, and were trying to guess who will win who will win a game, whose opinion has more value? A long time bookie and oddsmaker? Or a person that watches the super bowl occaisionally but doesn't even know the positions or all the rules?

In a previous post I explained the areas that none of us can really answer. It's not that I'm against discussion, I just think that International Copyright Law is maybe one of those areas I shouldn't give opinions on, because I don't know very much. From what I've seen posted in multiple threads on the topic, not only do many people know far less, they often have wildly incorrect ideas of how it works.

Now, in a discussion on Policy, that is, what IP should be, opinions from the peanut gallery have more value.

As for the economic model, I think the experts were pretty leery about some of the lending, or at least they weren't all unified. You're right, in that when dealing with deeply unpredictable, essentially organic systems (weather, the stock market, etc) having some common sense is probably more valuable in the long run than any model or expert opinion. Law isn't organic though: the whole purpose behind the legal system is justice: that like cases are treated alike. Now, in some areas there are major changes to the law, such as in Constitutional law or Criminal procedure, but for highly statutory areas like IP law the legislated code is kept intact, while the courts generally only provide an FAQ, so to speak.

Because the courts are very unlikely to overturn precedent, and virtually guaranteed not to overturn the law itself on a constitutional claim, there is a predictability to the field. Now, it's still a fact intensive issue, as at the end of it you have to get a jury to decide how much one thing looks like another, but even that can be predicted relatively well by those in the field. Common sense, as valuable as it is, can be wrong. And when it's been wrong for 100 times in a row (as in previous cases), and the outcome of the 101st relies on the outcome of the previous 100 (courts aren't a fair coin), than the value of common sense dwindles rapidly.



Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 12:18:32


Post by: Kilkrazy



It is quick and easy to get up to speed on the basics of IP law by a bit of reading, but hardly anyone does.

Almost no-one in these arguments on Dakka bothers to read the "10 copyright myths" link -- a good entry point to the field compiled by the UK Copyright Office. They don't even know the difference between copyrights, trademarks and patents.

People who can't be bothered to spend a few minutes reading before they enter the argument, can validate their opinion by (in their eyes) invalidating other peoples' with the accusation that, "You are not an expert."

Polonius is quite right that a lot of IP cases only get settled in court because they hinge on the value of relatively small distinctions and arguments. However that does not invalidate laymen's opinions based on obvious points of IP law, such as the distinction between copyright and trademark.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 13:15:49


Post by: Frazzled


Polonius wrote:So, we're going to have a legal discussion amongst a group of people with ( a few exceptions aside) no legal expertise and no access to the relevant facts.

If anybody is curious, I'm going to start a roundtable discussion on Thoracic Surgery in a little bit, as soon as I finish my debate on Byzantine Art...

I'd lack to wrap into that discussion a debate on the merits of the M & M theory in light of the 2008 financial crisis, and whether or not the use of overnight adjustments by the Fed meaningfully, and inversely, impacts LIBOR rate activities in a positive, or a negative manner.

Please cite examples.



Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 13:42:42


Post by: Polonius


You know frazz, demanding examples is just snobbery and provincialism. My opinion on whatever you're talking about is just as good as anybody else's.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 13:49:02


Post by: Frazzled


Polonius wrote:You know frazz, demanding examples is just snobbery and provincialism. My opinion on whatever you're talking about is just as good as anybody else's.

You're clearly just a (insert noun here) Fanboy Polonius. You might even be an (insert noun here) lawyer mole.
Mole!



Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 13:57:50


Post by: Empchild


Several things when you discuss byzantine art are we talking eastern roman early era's, or more towards the fall when it was just constantinople(however it is spelled). Personally I am a big fan of what they did with mosiacs and implementing it into their buildings. Also studying upon the facits that their ancestors in roman society had to play upon their culture. Many can argue even that the Byzantine truely was the last of the Roman empire, which can be true to an extent since it was eastern rome.

Now onto what I am going to say... ahhh hemmm.. If under any reason chapterhouse gets sued i for one would be happy to donate money to their legal defence fund. Just hit me up and I will give more then what I can. Would not be tons, but a start. Why you all ask because I am tired of the little guy getting pushed around. I think some major companies forget about when they were small, being as no one starts big. Chapterhouse is putting out a great product, and instead of disscussing that most of you are complaining about IP laws. I for one have little clue about IP laws, and that is why I have EXPENSIVE FREAKING LAWYERS. They worry for me, and make my day a sunnier one for it. Believe it or not I sued GW U.S and won. I recieved a hell of an apology letter from their CEO(well his secratary but you get it), and settled out fo court. If you stand up to them they will back down. BTW fwiw I sued over defimation of character years ago.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 14:57:19


Post by: Chapterhouse


Hmmm a defense fund donation, I like it!

With every donation you will recieve a very Limited Edition, "I stuck it to Games Workshop and all I got was this crappy miniature" mini


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 14:59:25


Post by: Empchild


Chapterhouse wrote:Hmmm a defense fund donation, I like it!

With every donation you will recieve a very Limited Edition, "I stuck it to Games Workshop and all I got was this crappy miniature" mini




WOOT MINI INSTEAD OF A T SHIRT BRILLLIANT!!!!!!!!!!!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 16:05:36


Post by: voidfiend


Ketara wrote:Haven't we had this discussion multiple times before?
Allow me to summarise the next 5 pages of discussion quickly.

Poster 1: Chapterhouse can do what they like.
Poster 2: Nuh-uh! I just looked at GW's IP page, and they're clearly breaching it!
Poster 3: : Actually, GW's IP page isn't valid on this. They lie about a lot of stuff.
Poster 2: Yeah, but this is blatantly copyright!
Poster 1: Actually, GW copies a load of the their stuff *insert generic chaos star comment*
Poster 4: I don't care that stuff is awesome!
Poster 5: Then how come all the other companies get shut down? Why are they special?
Chapterhouse: Actually, we have a legal fund to set up so we don't have to fold if we get a C&D.
Poster 2: Yeah, but you guys are taking the bread out of the designers mouths! Make your own stuff!
Poster 5: I just read a generic law text that says they can get sued.
Poster 1: : How many times have we had this discussion before?
Poster 6: Too many.
Poster 3: Yeah, but I can point out a problem with that text by quoting a legal case I just looked up on Wikipedia!
Chapterhouse: We actually consulted a lawyer who said we can do this.
Poster 6 You guys do realise you guys are both wrong, right?
Poster 2: Nu-uh! Because this other wikipedia case proves that what they're doing is wrong.
Poster 5: lol, you guys gonna get shut down
Hired Gun 27: You guys are terrible people and are going to get sued by the almighty and righteous GW.
Poster 1: Who let the hired gun in?


And so on ad infinitum.

I vote to be Poster 1. Who wants to be Poster 6?


You're summary is both true and hilarious.

Thank you for giving me a good laugh


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 16:37:00


Post by: redstripe


Sgt_Scruffy wrote:LOL. That's the funniest thing I've heard all day

Fascist? Seriously? I can't believe you actually called them fascists. Although not quite an example of Godwin's Law, I shake my head that you compare Games Workshop to a fascist government like Nazi Germany or Fascisti Italy.


If I can't be intelligent, at least I can be funny. I'm glad you got a chuckle. Two shows a night, ladies and gentlemen. Tip your waitress.

I didn't say that GW were Nazis. I think it's clear that GW's crusade against fan sites is significantly different than the Holocaust. Just as there are communists who aren't Russian or Chinese (the US senate has "Democratic Communists" in it currently,) there are fascists who aren't Nazis.

1) Games Workshop refers to their games as "The Games Workshop Hobby." (fascists advocate a single-party system)
2) Games Workshop actively denounces contrary opinions to their policies. (There was an article in White Dwarf complaining about and belittling commentary about their company on the internet. I can't find the link but that article was discussed on this site.) (fascists attempt to suppress open critique of their policies.)
3) Games Workshop has expressed on multiple occasions how they intend their products to be used. (http://www.dakkadakka.com/dakkaforum/posts/list/269279.page) (fascists seek tight constraints on the activities of consumers)
4) Games Workshop opposes natural competition that would be legal in a capitalist economy. (http://www.dakkadakka.com/dakkaforum/posts/list/269800.page)

Perhaps fascism (the word has strong ties to Nazism) was the wrong word to choose. However, if you find ethical problems with fascism, I believe there are similar ethical issues (though on a much smaller, less genocidal scale) with GW's corporate policies.

Sgt_Scruffy wrote:
You make it sound like they're organizing the brown shirts to go burn down the poor independent miniatures company.


I think this analogy is very close to the truth. Do lawyers wear brown shirts?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 19:19:44


Post by: Orkeosaurus


1) Games Workshop refers to their games as "The Games Workshop Hobby." (fascists advocate a single-party system)
2) Games Workshop actively denounces contrary opinions to their policies. (There was an article in White Dwarf complaining about and belittling commentary about their company on the internet. I can't find the link but that article was discussed on this site.) (fascists attempt to suppress open critique of their policies.)
3) Games Workshop has expressed on multiple occasions how they intend their products to be used. (http://www.dakkadakka.com/dakkaforum/posts/list/269279.page) (fascists seek tight constraints on the activities of consumers)
4) Games Workshop opposes natural competition that would be legal in a capitalist economy. (http://www.dakkadakka.com/dakkaforum/posts/list/269800.page)
Where's Games Workshop's rejection of class warfare? Where's the emphasis on the struggle between races? The belief in social darwinism? The hope for the recreation of a preexisting empire?

Your analogy is awful. Games Workshop has never said that they're the only wargaming company in existence (nor would this make any sense) they just try to distinguish their games from those of other companies by referring to their products as a hobby by themselves. By your logic Games Workshop are Democrats, because they remain distinct from other left wing parties. And Republicans because they remain distinct from other parties on the right wing. And communists because they're not capitalists, etc.

Games Workshop's article written in their own magazine that disagrees with what other people have said about them is an "attempt to suppress open critique of their policies"? Laughable. We can conclude that Games Workshop are every political part to have ever existed, because every political party to have ever existed has responded to criticisms with defenses of their policy. Apparently they should be silenced because to say their views would be censorship?

The claims that Games Workshop wants to restrict consumer choice and eliminate competition aren't particularly related to fascism. Fascism was economically centrist over all, the things you mentioned are done to a degree by nearly every government on Earth. Both major parties of the United States restrict the choices of consumers and eliminate competition. Hell, Games Workshop's attempts to restrict the choices of consumers don't even have any actual legal weight, they're requests. Do governments merely request that you obey their speed limits?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 19:24:12


Post by: Mastiff


Wow. Capitalism = Fascism?

who knew?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 19:59:04


Post by: reds8n


I think perhaps that analogies of GW to ..to... I can't even bring myself to finish typing that sentence.

ah well..

@ fascist analogies before page 4 though.. I win that bet !

I would suggest that comparisons of Gw and the myriad of atrocaties carried out by real world totalitarian regimes is .. a tad OTT and perhaps best avoided for the continuance of the thread.

Anyway, must get back to polishing my jackboots...


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:09:29


Post by: Empchild


reds8n wrote: I think perhaps that analogies of GW to ..to... I can't even bring myself to finish typing that sentence.

ah well..

@ fascist analogies before page 4 though.. I win that bet !

I would suggest that comparisons of Gw and the myriad of atrocaties carried out by real world totalitarian regimes is .. a tad OTT and perhaps best avoided for the continuance of the thread.

Anyway, must get back to polishing my jackboots...


has anyone seen my SS tabs laying around... Damn it ever since I went capitalist I have missplaced them.. oo well.... We must go forward in the name of the EVIL EMPIRE GW!!!!!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:22:14


Post by: Bookwrack


"Don't forget your your gasmasks for when the fishes teargas you!"

"I think you meant, 'facists' dear."


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:24:54


Post by: JohnHwangDD


No, those nazi fish are out to get us all!


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:25:31


Post by: aka_mythos


Being annoyed at GW's heavy handed uncapitalistic behavior is one thing. Calling them facists and nazis... I don't even know how we got here.


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:32:31


Post by: Empchild


aka_mythos wrote:Being annoyed at GW's heavy handed uncapitalistic behavior is one thing. Calling them facists and nazis... I don't even know how we got here.


Your an American and you really need to ask?


Discussion on IP and Chapterhousestudios.com. @ 2009/12/15 20:44:25


Post by: reds8n


Bookwrack wrote: "Don't forget your your gasmasks for when the fishes teargas you!"

"I think you meant, 'facists' dear."


In fairness the rumour is that Warhammer Armies : Fishmen will actually be fascist orientated in their fluff.

Hear the wet slap of their webbed feet and tremble...

..as warhammer players the world over await with baited breath the killer hook which will reel us in and.. I'll stop now.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 21:37:20


Post by: NoseGoblin


I watch discussions like this and rarely comment. I have decided to comment on this subject because I know something about it and have discussed this very issue, with a rather pricy attorney at length, he specializes in IP law and is a partner in a rather large local firm. His advise and assistance set me back $750hr for his services.

I like what Chapter House is doing for the gaming industry and on a personal level feel that they enrich the gaming community by offering products that broaden the market for those that choose to use their services.

My opinion of Chapter House’s legal standing is as follows.
1) Their web site pictures GW copyrighted material.
2) Their web site refers to GW Trademark by name while discussing their products.
3) Their product is made for GW copyrighted products and has been stated it was created to be used with GW copyrighted material.

Now to address each point;
Point 1, if GW chooses they can demand that you remove certain pictures that contain GW copyrighted material from your web page. They are well within their rights to do so.

Point 2, if GW chooses they may demand that you remove any reference to Trademark material, i.e. No 40k reference, no Space Marine reference, etc. They are well within their rights to do so.

Point 3, this one is tricky and will land you in court if you decide to fight a cease and desist order or if GW chooses to file a case without a cease and desist. Although you do not use any portion “directly” from a GW model, you do use the same style of component that is found on GW copyrighted material, and you state its use as such. GW would have a bit of a fight if they filed for copyright infringement. They would likely file a Trade Dress suit, although they could not gank you for $10,000.00 per item that you sold, they could to make you stop producing your items and leave you with a healthy legal bill as a parting gift.

Ask your attorney to give you a run down of;

17 U.S.C sec. 101 (”A “derivative work” is a work based on one or more pre-existing works, such as a translation, musical arrangement, dramatization, fictionalization, motion picture version, sound recording, art reproduction, abridgement, consensation, or any other form in which a work may be recast, transformed, or adapted.

And

17 U.S.C. sec.107. Under that statute, the court will consider:
(1) the purpose and character of the use, including whether such use is of a commercial nature or is for non-profit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.
There are scores of court cases examining these factors, and the opinions are as varied as the men and women who wrote them. See, e.g., Gaylord v. U.S., 85 Fed. Cl. 59 (Fed. Cl. 2008) (US Postage stamp depicting plaintiff’s sculpture ruled a fair use).

As these are the likely the statutes they will use if they choose to.

As I have stated above, you could receive a cease and desist regarding materials on your web site IF THEY CHOOSE and that’s a big IF but they are well within their rights to do so.

As to your products; I have given you two statutes to look into and I suggest you spring for an attorney that specializes in IP law. Nothing I have written means you will ever receive paperwork from GW, it all comes down to whether or not they see you as a threat and if the legal fees are worth spending to shut you down.

Been their, done that, and bought the T-shirt to prove it.

All the best,
Mark-


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 21:47:14


Post by: Ketara


Woah. Threadromancy slightly? Hmm. Not quite cold a month, so I guess it doesn't quite qualify.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 21:59:56


Post by: NoseGoblin


Sorry, did not intend to dig up a grave and kick a dead body I just found this and thought I could help point them in the right direction for advise.

Mark-


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 22:35:24


Post by: Agamemnon2


It wasnt even like you didn't add anything that hadnt already been talked about, at length, in smaller words.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 22:45:10


Post by: NoseGoblin


Agreed, there may be nothing new to what has already been said on this thread or many others, I am simply providing facts and statutes as I understand them form my legal consultations with an expert in IP law that directly mirrored this very issue.

My advice is to consult with an IP specialist and site the statutes provided.

Take the advice or leave it; it’s not meant as legal advice, only my opinion on a subject I have had direct experience with. If I can save them a far more costly legal bill with a simple consultation then I think that’s a win-win for them.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 22:53:22


Post by: insaniak


For what it's worth, Chapterhouse have said from the start that they have consulted an IP guy. This did result in a few changes to their website and the way they were producing components at the start.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/09 23:08:29


Post by: NoseGoblin


If they have already practiced due diligence, then let this thread die an ignoble death.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/10 09:15:05


Post by: MagickalMemories


NG did something that nobody else did... offer something that (slightly) differed from Chapterhouse's stance while ALSO offering backup of a valuable kind... the kind they spent money on.

Pretty much everyone else was "armchair lawyering" the situation. NG spoke with an IP attorney HIMSELF.

IMO, the input was valuable to the conversation and NOT threadomancy.

Eric


Discussion on IP and Chapterhousestudios.com. @ 2010/01/10 13:57:06


Post by: reds8n


TTGN have published the first part of their IP Q & A.

linky

for the lazy and/or work prohibited

We have received a response to our IP and copyright questions from one of the lawyers and I thought I would post these now and then update the article later with the second set of responses. It has been suggested that I add this qualifier to the article.

Intellectual property law is complicated, and is slightly different in every country on earth. TGN is not an attorney. Nothing on this page should be construed as legal advice. This information should not be relied on without consulting an attorney licensed to practice in your jurisdiction. The attorneys who contributed to this article are experienced intellectual property attorneys, but are only familiar with the laws of the jurisdictions in which they are licensed.

This firs set of responses are from Attorney A. As both of the lawyers involved deal professionally in this issue they have asked to post their responses anonymously.

Attorney A has experience litigating intellectual property cases in the United States District Courts, under the laws of the United States. He has represented large and small corporations and individual clients in cases involving copyright, patent, and trademark infringements, unfair competition, and other intellectual property disputes.

Due to the worldwide nature of the internet, what country/international laws on IP should be taken into consideration in cases where a company serves a Cease and Desist notice to someone in another country? Is this different if a person gets sued?

Attorney A: The short answer to these questions is, “It depends.” The Internet has thrust IP law into the cutting edge on many issues, not the least of which is jurisdictional. A country’s IP laws govern intellectual property within that country. If a person in the United Kingdom sends a letter to a person in the United States demanding that they cease and desist certain infringing behavior, it is probable that the UK-based sender is relying on UK law. However, that UK company may have US affiliates, or even US registered Trademarks. Anyone who receives an actual cease and desist letter should immediately contact an attorney. The letter may be clear about the laws on which its sender is relying, or it may not. As a general rule, you can assume the laws of your own country and those of the sender’s are fair game. In addition, remember that by posting things on the internet, it is reasonable for you to assume that people will view and copy your content in every jurisdiction on earth.

What can be considered derivative of an IP? Are there any guidelines or the matter is subjective?

Attorney A: The answer to this question requires a brief explanation of “IP.” It is clear to me from reading posts on TGN and other forums, that gamers have varying levels of understanding about the various flavors of intellectual property. Under US law, IP takes several forms, including Trade Secrets, Copyright, Trademark/Trade Dress, and Patent. Briefly: Copyright is the right an author has in the expression of original ideas in a tangible medium. Copyright exists with the author the moment he creates. Copyrights may be registered to establish a certain date of creation and to protect certain damages claims, but registration does not create a copyright. Trademark is an indication of origin. Trademark law differs significantly from copyright law, and can be quite technical. Trademarks can be registered with the government to establish certain elements of their strength,including their use in trade, the region in which they are used, and the range of products for which they hold secondary meaning.

Patents are a form of protection obtained from the government. Only certain novel creations may be patented, and only after a complex review process by the US Patent and Trademark Office. Finally, there are trade secrets, which are the secrets held by creators for business purposes, such as the formula for Coca-Cola or the colonel’s secret blend of herbs and spices. Many businesses rely on their own security (including non-disclosure agreements) to maintain their trade secrets, because they can keep them protected longer than the life of a patent.

Now, to answer the question: “Derivative” is part of a legal term of art used in copyright law. See 17 U.S.C sec. 101 (”A “derivative work” is a work based on one or more pre-existing works, such as a translation, musical arrangement, dramatization, fictionalization, motion picture version, sound recording, art reproduction, abridgement, consensation, or any other form in which a work may be recast, transformed, or adapted.) The creator of a derivative work owns the copyright to the derivative work. However, the owner of a copyright in the original work from which the derivative was created still owns that copyright, and has the right to stop infringement of that right, including the creation of derivative works. Examples of gaming-related derivative works include: a fan-created space marine chapter, a Darth Vader character card for Heroscape, or a terrain piece made using bits from Games Workshop model kits.

The question in most lawsuits is not whether a secondary work is a derivative work, but whether it is an infringement not otherwise protected by the doctrine of “fair use,” which is determined by application of a four-factor test set out in 17 U.S.C. sec.107. Under that statute, the court will consider:

(1) the purpose and character of the use, including whether such use is of a commercial nature or is for non-profit educational purposes;

(2) the nature of the copyrighted work;

(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and

(4) the effect of the use upon the potential market for or value of the copyrighted work.

There are scores of court cases examining these factors, and the opinions are as varied as the men and women who wrote them. See, e.g., Gaylord v. U.S., 85 Fed. Cl. 59 (Fed. Cl. 2008) (US Postage stamp depicting plaintiff’s sculpture ruled a fair use). In short, yes, the answer is somewhat subjective, and based on a balancing of these factors.

May I use trademarks (such as “Warhammer” or “Blood Bowl”) in the domain of a fan website as long as I have the appropriate disclaimers? Does the profit or non-profit status of the site change this?

Attorney A: The safest answer to this question is “No.” Using a registered trademark in your internet domain name is a sure-fire way to draw attention from the owner of the mark. The disclaimers are not the issue. Imagine, for example, that you opened a hotel named the “Holiday Inn,” and you printed a disclaimer on the inside of the hotel room doors that read: “This hotel is not affiliated with “Holiday Inns Inc.” Guess what. People would come to your hotel, buy a room, and may never notice the disclaimer. Even if they did, they would have already paid for their room. You would be trading on the goodwill of “Holiday Inns Inc.” to get people into your hotel. That is exactly what trademarks are for. They represent the goodwill of your business.

An internet domain name is very similar. I know to expect a certain level of quality from the “Games Workshop” trademark. If I were searching for GW products online, I would naturally use the Games Workshop name in my searches. If those searches pointed me to a website with that trademark in its name, I’d be likely to think it belonged to, was sanctioned by, or is affiliated with, Games Workshop. Without any effort at building goodwill at all, the owner of the infringing domain name would have instant traffic based solely on the GW name. This is traffic that GW itself would want, and, would likely have a good legal argument that it was entitled to.

I say that “no” is the safe answer because the issue of whether Trademarks can be used in domain names such as “www.<inserttrademarkhere>sucks.com without being infringement is rather hotly debated in US legal circles. For example, use of “sucks” after a trademark (known as ‘cybergriping’), has been permitted by U.S. Courts because there is no likely confusion that the trademark holder is the source of the “____sucks” website. See, e.g., Bally Total Fitness Holding Corp. v. Faber, 29 F.Supp.29 1161, 1165 n.2 (C.D.Ca. 1998); Taubman Co. v. Webfeats, 319 F.3d 770 (6th Cir. 2003). However, in another case, the use of “my” and another person’s trademark (as in mymcdonalds.com or mygamesworkshop.com) was held to be an infringement because of the likelihood of confusion. Coca-Cola Co. v. Purdy, 382 F.3d 774 (8th Cir 2004). Using “talk,” as in”talkbloodbowl.com” seems to me more likely to cause confusion than “sucks” because a reasonable person might conclude the owner of the Blood Bowl trademark is affiliated with the domain.

The fact that a site is not making any profit will not necessarily stop it from being considered an infringement of a legally protected trademark. Injunctive relief (meaning the forced shutdown of the site) can still be granted without any showing of economic harm. However, the fact that the site is making no profit WILL most certainly be relevant to the amount of damages that could be recovered by the trademark holder in any legal action. Regardless of the profits, a clever trademark holder will still argue that traffic and eyeballs are a valuable commodity online, and that the allegedly infringing website is taking eyeballs and traffic away from legitimate owner-controlled sites.

However, regulation of domain names brings US courts dangerously close to the First Amendment of the U.S. Constitution, which protects the freedom of speech. In addition, trademarks CAN lawfully be used in non-commercial speech, accurate comparative advertising in commerce, and new reporting or commentary. The protection of a trademark is not the words themselves, but the attachment of those words as a symbol of the origin of goods or services. See, e.g. Lucasfilm Ltd. v. High Frontier, 622 F. Supp. 931, 933 (D.C. 1985) (use of “Star Wars” to refer to US strategic defense initiative not a trademark infringement).

May I depict photos of miniatures from another manufacturer if I own the copyrights to the paint job and the photo itself? The sculpture is still the copyright of its manufacturer so is it a violation to use such photos?

Attorney A: You are correct that a fan-created photo of a painted miniature is a derivative work. The sculptor owns the copyright in the figure. The painter owns the copyright in the paintjob. The photographer owns the copyright in the photograph. The photo is a derivative work of both the sculpture and the paintjob. It IS a violation of the miniature manufacturer’s copyright in the miniature itself to distribute the photographs. See, e.g., Rogers v. Koons, 960 F.2d 301 (2d Cir 1992) (sculpture based on a photograph held to be violative of photographer’s copyright because the sculpture diluted the photographer’s market in potential derivative works).

The solution to this problem is to seek a license from the miniature manufacturer. It has been said that GW do not like to give such a license to competing rules designers. Future War Commander, for example, uses pictures of figures from several manufacturers, under license. It’s author has noted that GW would not permit him to use pictures of GW figures in his rulebook. He was right not to do so.

Are there any inexpensive (or free) channels that people can take if they do wish to contest some or all of the terms of the Cease & Desist letter?

Attorney A: Yes, but they are not without risk. If you get a cease and desist letter (”C&D”), you should consult an attorney. This stuff is complicated, and, odds are, the attorney who wrote the letter did enough homework to know he or she has a reasonable chance of success if pressed to file suit against you to stop the behavior complained of.

Remember, a C&D is a letter. It’s a scary letter, but, like a letter from your mom, it’s just a letter. It represents the opinion of the person or company who sent it. The lawyers who write them are paid to advocate for their client. The goal of the letter is to stop you from doing what they believe is an infringement. They may be absolutely right. They may be shooting in the dark, hoping you will just stop what you are doing because it’s close to infringement. You won’t know how serious they are unless you test them.

However, most of us reading this site are hobbyists. This is a discussion of our hobby. The people mailing out C&D letters are in business. If you are planning to defend a hobby website against a business, you need to really think about whether it’s worth it. I have had hundreds of clients proclaim they will see a case through to the end because of the “principal of the thing,” only to cringe at the first small legal fee bill. If you won’t put up a few hundred dollars to defend your “principals” then maybe you should just give up before the lawsuits get filed.

At any rate, the first thing you should do if you think you are not infringing, is simply to respond to the letter with a letter that politely and directly explains why you will not stop, and why their letter is wrong. You should also immediately call the author of the letter and offer to discuss it with them in detail, in the hopes of reaching a written resolution of your differences. They don’t want to waste tens of thousands of dollars suing you any more than you want to go broke defending their lawsuit. However, once they have filed suit, settlement discussions will be far less favorable to you, as they will have sunk a good bit of money into their legal fees. Again, I’d get a lawyer to handle this, even if only to proofread or give you a second opinion. You are swimming with sharks if you are acting on your own against experienced corporate IP attorneys. You wouldn’t fight a professional boxer, would you?

Can a company be aware of a fan site for years and later attempt to get them to change their name or domain because of trademark infringement? Does the fact that people at the company other than the legal team are aware of the site change this?

Attorney A: Trademark infringement claims can be barred by what is called the doctrine of laches. If a holder of a mark sleeps on his rights and knowingly permits an infringing use, the court will likely weigh that fact in favor of his opponent. These are, of course, legal arguments to be made after expensive discovery and during trial. The argument is rarely a slam dunk, as it requires the court to consider and weigh a variety of factors after hearing evidence.

The awareness of employees of a corporation can be imputed to the corporation itself, but only under certain circumstances, and only through certain employees. It is a factual determination. As a general rule, the knowledge of a few store employees for a corporation running an international chain of stores is not likely to be imputed to the corporation itself. However, if the officers and directors were aware, then the corporation will likely be held to be aware. Again, this is something that would require extensive discovery and depositions to prove, and “smoking gun” emails are rarer than movies and TV shows might suggest.

Can a company license its trademarks for use in fan sites? Can it do so for free?

Attorney A: Yes. The owner of a trademark can license it’s trademark on whatever terms it wants. It’s just like any other piece of property. I can loan you my car for free, or I can charge you for it. Just don’t steal my car.

What makes one model legally distinct from one GW produces? Can GW attempt to stop the sale of a figure that looks like one of their miniatures?

Attorney A: GW can attempt to stop an infringement of their copyright. The question of whether a new miniature infringes on GW’s copyright by being sufficiently similar to be considered an infringement would require the opinions of experts in miniature sculpting, or sculpture in general. The experts would have to opine about the distinctive and original characteristics of the two miniatures, and conclude whether the later produced one is in fact a copy of the GW miniature, or sufficiently original to constitute its own non-infringing design. There is, for example, a reported decision about the subtle differences in action figure designs which details the competing expert testimony about the figures musculature and posing.

See Mattel, Inc. v. Azrak Hamway Int’l, Inc., 724 F.2d 357 (2nd Cir. 1983) (Mattel sought to hold Azrak liable for trademark infringement because defendant’s figures resembled its Masters of the Universe figures, which, it argued, had a particular posture and musculature that the public immediately associated with the Masters of the Universe. The defendant even used the Masters of the Universe logo in its sales to compare its product to Mattel’s. Mattel lost, and the defendant’s use was permitted. ). A lawsuit between GW and a competing figure manufacturer would have to be resolved through similar testimony.

Does the complainant have the right to demand information such as “what profit have you made” and “who have you been dealing with”?

Attorney A: The author of a letter can demand whatever they want. It never hurts to ask. The recipient does not have to respond. (Again, it’s a letter.)

However, if the author of the letter files a Complaint in court, they can serve written discovery requests on the defendant. Those requests will certainly include these questions, and the Court will almost certainly direct the defendant to answer them unless he can interpose sustainable objections. The answers to those questions go to the issue of damages recoverable in a trademark infringement suit. If the defendant is profiting from his illegal use of the plaintiff’s trademark, the Court can order the Defendant to disgorge all ill-gotten profits and return them to the Plaintiff.

How far would a disclaimer on your website assist you if faced with a C&D notice? If the disclaimer clearly states that you are in no way affiliated with the company, and no infringement on the rights of that company are being made does that help?

Attorney A: A disclaimer is not a silver bullet in almost any context. If it is clearly worded, prominent,and in line with what you are actually doing on your site, it may very well succeed in limiting damages recoverable from you in a successful lawsuit. It will not stop a lawsuit (or a C&D) however.

Can a company legally decide that you are not allowed to do a review of their product?

Attorney A: No. Criticism is a permissible use of copyrightable material under the doctrine of “Fair Use.” Likewise, you may use someone else’s trademark in a purely descriptive context. These two provisions should protect a good faith and honest product review.

Can I make figures for use with GW games legally? Or can GW stop a company from making figures that are “for use with” one of their products?

Attorney A: This question goes to the heart of most hobby-related IP issues. It should be legally possible for someone to manufacture miniatures “for use with” the Games Workshop-brand tabletop miniatures wargame “Warhammer 40,000″. It would have to be done very carefully, however. The Mattel case, cited above, is particularly instructive, as is a case about a board game expansion for use with TrivialPursuit, called Selchow & Righter v. Decipher, Inc., 598 F.Supp. 1489 (E.D. Va. 1984). In each case, the Courts carefully examined a second manufacturer’s marketing and sales of products designed to be comparable to the original (In Mattel), or “for use with” the original (In Selchow & Righter). Both courts explain the factors involved, and note that it is a very thin line between profiting off of the work of another in fair competition and advancement of ideas, artistic expression, etc., and doing so illegally. If you intend to start a line of products in this way, you would be well advised to consult with an attorney before investing a bunch of money that may well be used for legal fees.

To which extent are game rules protected by copyright?

Attorney A: A TGN reader recently posted this link to an article from the US Copyright office: http://www.copyright.gov/fls/fl108.html.

It explains that the mechanics, method, and ideas behind a game are not copyrightable (though they can be the subject of a patent). However, as the article notes, “Copyright protects only the particular manner of an author’s expression in literary, artistic, or musical form. ” So, if a game has a particularly innovative initiative mechanic, and you like that mechanic, it is not a copyright violation use the concept in your own game as long as you don’t literally copy the explanation of the mechanic from the rulebook. It is worth noting that game mechanics can be patented, but it is fairly rare, and typically reserved for novel physical game components, such as Looney Labs’ Icehouse pieces, or the Navia Dratp pieces with the compass that flips over to reveal different abilities. Patents can be easily searched through the US Patent and Trademark Office’s website: www.uspto.gov.

Fair use is a US law term. Is there an international standard for “Fair Use”?

Attorney A: I am familiar with US fair use law, but not with the laws of other nations. I know that the US is a signatory of the Berne Convention (as are dozens of other nations), and understand that some countries, such as France, rely on a system of “Droits Morale” which is different. The Berne Convention requires signatories to offer the same protections to the works of other signatories’ citizens as they would to their own. Again, you need to consult an attorney in your home jurisdiction if you have questions about local laws.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/10 14:32:43


Post by: TBD


Good to see the post above and the one made by NoseGoblin basically confirm everything I have been arguing as well (although not as extensive as the TGN post of course).


Discussion on IP and Chapterhousestudios.com. @ 2010/01/10 15:17:31


Post by: Chapterhouse


Thanks for the advice,

I think the positions we may be on the line about are describing items as "Shoulder pad for Space Marines"
or "conversion kit for Landraider".

Saying that, the main issues GW had with our site were photos of GW items and some early products that were too similiar to GW Icons.

The similiar products were removed, and when I say similiar, I mean darn near copies, not loose ones based off a generic idea.

The photos of the products, that was solved by taking extreme close-ups, and not a whole shot of a GW product. That being a Droppod, zooming in and you cant tell its a Droppod unless you play the game (its a portion of a door now).

Now if we started calling our products "Landraider Salamander Kit", thats different then "conversion kit for Salamander Landraider". I dont understand it all, but the few extra words make the difference.

In any case, I have 3 new rhino kits (MK I, Predator Heavy Armor and Iron Snake) to put on the site today along with some celtic shields and "Armored Doors for Droppods".

(Wouldnt this be all nice and easy if GW would let us licence off them, not like we want to do anything they already sculpt.)


Discussion on IP and Chapterhousestudios.com. @ 2010/01/15 17:23:50


Post by: Fearspect


My $0.02:

If, using their massive production facilities, access to top sculptors and the name of their brand, they are not producing the quality and variety of figures I want to use, I will look elsewhere.

Who cares if anyone gets a C&D letter (not saying that you will Chapterhouse, I don't want to make this touchy)? I will either get the product I sent them money to receive, or get my money back. I am not participating in a criminal venture either way, I am paying someone for their artwork. They are definitely not simply recasting currently existing product, so I have absolutely no moral qualms about it.

Gosh, imagine if someone copyrighted the idea of painting a bowl of fruit. Think of the number of cummunity college art classes that could be shut down...


Discussion on IP and Chapterhousestudios.com. @ 2010/01/15 20:34:34


Post by: insaniak


Fearspect wrote:Gosh, imagine if someone copyrighted the idea of painting a bowl of fruit. .


That's not how copyright works. You can't copyright an idea.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/15 22:55:49


Post by: Fearspect


Like the idea of a very large man in very heavy armour?


Discussion on IP and Chapterhousestudios.com. @ 2010/01/16 01:14:54


Post by: Janthkin


Fearspect wrote:Like the idea of a very large man in very heavy armour?

*sigh*

Look, copyright is a fairly complex area of the law. Hopping onto an internet forum and bashing IP law is fun, I know, but some of us experience pain when posts like this try to reduce hundreds of years of precedent and statutory compromise to trite one-liners. As you are apparently Canadian, I won't try and explain the specifics of copyright law - your country's laws and mine differ in various ways. I do encourage you to read this post and linked article, though - increasing knowledge is always worthwhile.


Discussion on IP and Chapterhousestudios.com. @ 2010/01/19 16:27:36


Post by: Fearspect


In Canada, the only law is lawlessness...