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My Ork list that is 14-1-0 @ 2010/02/09 03:25:49


Post by: Oswitz


Hey everyone this is my list that I have been running and is pretty Fin amazing. I have played against horrible players and e-leetest members. I have played in a small trourney at the local G.W. and came first. The one lost is due to my stupidity against a space wolf army, annihilation with 16kill points to 8 is not in my favor .
Enough talk hers the list:


HQ:

1) Big Mek with nothing so -35pts

Elites:

None

Troops:

6) 12man Boy Mob, 1 nob with pk/bp inside of a trukk -147/882pts

Fast Attack:

2) 20man Stormboyz Mob, 1 nob with pk/bp -280/560

1) 19man Stormboyz Mob, 1 nob with pk/bp -268pts

Heavy:

None

Total 1745pts


Any Comments of how you think this list works/tactics I use or why YOU think this list sucks please tell me
I will probably get a lot of comments say, "oh my army would face roll that..." or "Your list doesn't have a battle wagons or biker nob list, it sucks..." Please don't leave a comment then because I know how to play a true Speed Freak army, just check my videos if you don't believe me


My Ork list that is 14-1-0 @ 2010/02/09 03:32:42


Post by: DarthSpader


i actually run a simaler list to that, except i run dual WB, 1 on a bike and 1 on foot. both have nob units and painboys. mind you, i also mainly play 1850-2000 pts. its a strong list, very fast and killy, and not alot can stop the amount of fast orc coming... ive never tried stormboyz though.... how do they stack up vrs incoming fire? my nob bikers with painboy can absoarb a ton and keep going, so im interested to see how the stormboyz stack up.


My Ork list that is 14-1-0 @ 2010/02/09 03:33:49


Post by: NidMaster40000


I like. Very much.

I do think it might be more efficient to split those Stormboyz into a 3rd squad.


My Ork list that is 14-1-0 @ 2010/02/09 03:49:32


Post by: unbeliever87


That Big Mek is a bit of a mess. Where does he get deployed? He can't join any of the Trukk mobs, and he'd just slow down the Stormboyz, which leaves him on his own foot slogging across the board. Also, why doesn't he have a KFF?


My Ork list that is 14-1-0 @ 2010/02/09 03:55:58


Post by: Oswitz


DarthSpader wrote:i actually run a simaler list to that, except i run dual WB, 1 on a bike and 1 on foot. both have nob units and painboys. mind you, i also mainly play 1850-2000 pts. its a strong list, very fast and killy, and not alot can stop the amount of fast orc coming... ive never tried stormboyz though.... how do they stack up vrs incoming fire? my nob bikers with painboy can absoarb a ton and keep going, so im interested to see how the stormboyz stack up.


Haha im glad you asked about the stormboyz First and 2nd turn is usually the only turns I will be fired upon so in my set up and what i try for turn to is to get it so my trukks and stormboyz both have cover saves. Try to follow me here, I have two trukks and a 20man storm boy squad what i'll do is surround the front of the trukk with my stormboyz so that the two trukks with get a 4+ cover save, in doing so I put half or more of the models behind the trukk giving the stormboyz a 4+ cover save. You feel me there


Automatically Appended Next Post:
NidMaster40000 wrote:I like. Very much.

I do think it might be more efficient to split those Stormboyz into a 3rd squad.


I have 3 squads two 20man and one 19man


Automatically Appended Next Post:
unbeliever87 wrote:That Big Mek is a bit of a mess. Where does he get deployed? He can't join any of the Trukk mobs, and he'd just slow down the Stormboyz, which leaves him on his own foot slogging across the board. Why doesn't he have a KFF?


I don't believe in HQs being a big point cost, if he could have a jump pack i would but i usually just put him in cover or behind things and just don't use 35pts the whole game, waste nah he goes with my fluff of the army. (if you wanna know that, i'll write another thread about it.)


My Ork list that is 14-1-0 @ 2010/02/09 04:09:02


Post by: unbeliever87


A Big Mek with a KFF is 85 points, that's pretty cheap. Your Trukks will last a lot longer with a 4+ cover save.


My Ork list that is 14-1-0 @ 2010/02/09 04:14:40


Post by: Dashofpepper


You know, if you were to give him a KFF, your vehicles would get cover too - 4+

Things that are going to bone you with your current iteration:

1. Land Raiders.

2. flame templates.

3. Any long ranged anti-tank.

4. Bolters, hurricane bolters, heavy bolters, massed firepower.....

You haven't got any real decent means of closing into cloe combat.

5. Tyranids - you have absolutely no answer to them. The weakest of them (gants) are I4, and you'll be striking last against their swarms. The monstrous creatures all have T6, 6 wounds, and are going to eat you up when you assault. If you get to assault.

6. Lightning claw terminators. I4 against your I3 at best....you're still going to get beaten down.

7. Space Wolves, especially blood claws. Countercharge +2 attacks....you've got no firepower to take them down, and you'll get beaten down in close combat.


My Ork list that is 14-1-0 @ 2010/02/09 06:08:18


Post by: Oswitz


unbeliever87 wrote:A Big Mek with a KFF is 85 points, that's pretty cheap. Your Trukks will last a lot longer with a 4+ cover save.


the way i do my setup they have a 4+ cover save, thats the thing


My Ork list that is 14-1-0 @ 2010/02/09 06:10:49


Post by: LunaHound


Oswitz wrote:
unbeliever87 wrote:A Big Mek with a KFF is 85 points, that's pretty cheap. Your Trukks will last a lot longer with a 4+ cover save.


the way i do my setup they have a 4+ cover save, thats the thing

From what o_o


My Ork list that is 14-1-0 @ 2010/02/09 06:11:23


Post by: Oswitz


Dashofpepper wrote:You know, if you were to give him a KFF, your vehicles would get cover too - 4+

Things that are going to bone you with your current iteration:

1. Land Raiders.

2. flame templates.

3. Any long ranged anti-tank.

4. Bolters, hurricane bolters, heavy bolters, massed firepower.....

You haven't got any real decent means of closing into cloe combat.

5. Tyranids - you have absolutely no answer to them. The weakest of them (gants) are I4, and you'll be striking last against their swarms. The monstrous creatures all have T6, 6 wounds, and are going to eat you up when you assault. If you get to assault.

6. Lightning claw terminators. I4 against your I3 at best....you're still going to get beaten down.

7. Space Wolves, especially blood claws. Countercharge +2 attacks....you've got no firepower to take them down, and you'll get beaten down in close combat.


none of those scare me actually a landraider is a joke for me, if someone has a landraider and termies in their list its a walk in the park.

The only thing that scared me is actually the haevy bolters, if they kill my trukk or manage to hit me were i don't have a 4+ cover save

Lightning claw termies is like going against chaos with power weps.

The only thing that I have to worry about is truly a good Space Wolf player atm, im use to always going last anywase so its more of how I dwindle you down or my tactic. Which was the main point of this thread was to talk about my tactic not what people think I can't take/handle.




Automatically Appended Next Post:
LunaHound wrote:
Oswitz wrote:
unbeliever87 wrote:A Big Mek with a KFF is 85 points, that's pretty cheap. Your Trukks will last a lot longer with a 4+ cover save.


the way i do my setup they have a 4+ cover save, thats the thing

From what o_o


i split my army into 1/3s and with two trukks i have my stormyboyz half sourond the front/sides and the other half behind so my trukks get a 4+ cover save and so do my stormboyz its a little trick that most players don't know of, and yes its legal


Automatically Appended Next Post:
LunaHound wrote:
Oswitz wrote:
unbeliever87 wrote:A Big Mek with a KFF is 85 points, that's pretty cheap. Your Trukks will last a lot longer with a 4+ cover save.


the way i do my setup they have a 4+ cover save, thats the thing

From what o_o


I split my army into 1/3s and with two trukks i have one squad of stormyboyz half of them are in the front/sides and the other half behind the trukk giving them both a 4+ cover save. Its a tactic that most players don't see often, and yes its 100% legal


My Ork list that is 14-1-0 @ 2010/02/09 06:36:03


Post by: Marshal_Gus


I like the way it looks. I would suggest finding ways to add rokkits. I can't think of another reason, but if you go up against Necrons with a Nightbringer, you are going to have to bring something to deal with him.

I played against an Ork list that had 6 trukks with slugga/burna boyz with rokkits and a Mek/KFF (and maybe some koptas). I deployed castled up with my Nightbringer in front of my entire force. Once I explained Etheric Tempest to him, he packed up...

Interesting build that I haven't seen before. Kudos to your creativity. The list's counter attack potential is pretty sweet. Clearing the board of that many Orks is difficult for any list.


My Ork list that is 14-1-0 @ 2010/02/09 07:04:34


Post by: Gavo


I was about to ask how you got up to 1475 points, then i realized that you had 6 mobs. In trukks. That's a pretty damn nice list, my only recommendation would be to do something with your Mek.

I don't even think I could counter that properly, me being IG. That's a nice list.


My Ork list that is 14-1-0 @ 2010/02/09 08:29:50


Post by: Zain60


List is elegant in its simplicity - my kind of list. I typically run very symetrical lists and this has so much of it it hurts.
Obviously Land raiders could be an issue, but the way the list runs - it will work well against just about everything else.
IMHO you'd have to lose quite a bit of wounds and redundancy to pull out some AT that would be effective against the raiders
which would kill this list's spirit.

Nice one.



My Ork list that is 14-1-0 @ 2010/02/09 08:58:33


Post by: Luke_Prowler


I like the way this army looks and feels, but is seems somewhat off. It hits anything in the way like a train, but a smart opponent can stop it in it's track.

And I got to say, using storm boyz as a screen is not very cost effective.


My Ork list that is 14-1-0 @ 2010/02/09 09:16:22


Post by: unbeliever87


You know, I often wonder why people bother to post their army lists then refuse to take on any advice given.

There's a whole sub-forum dedicated to Tactics, perhaps post there if you're specifically looking for tactical advice.


My Ork list that is 14-1-0 @ 2010/02/09 10:33:38


Post by: Zain60


From what I've seen of this forum in surfing the last hour or so, people don't want
advice, they want to show their lists and get pats on the back or minor critique. No one really
wants to hear that the army they've truly put a lot of brain power into listing sucks so
bad it doesn't warrant fielding or that their general tactics are faulty. And if that shoe
doesn't fit, people also don't want to be condescended on by players with an attitude of
supremacy and a downward looking snub post like 'sub-optimal' or 'suxxors omgz'

People need to remember, this is an incrimental hobby, telling someone to scrap their
list to completely remake before tournament on x date is fairly useless to anyone but
the replying poster's ego.

And, back to topic, I'd suppose the reason he doesn't have a KFF and the tactics behind him
has nothing to do with being a useful and meaningful HQ choice. He wanted a boy heavy army
with lots of speed and tons of redundancy that it's hard to stop. 35pts of suck hiding in the back
behind a copse of trees is good for that.

This list is good for what it is, if you take it for what it is. If you have fault with the tactics
I'd say that's a fair assessment as this won't be great at every fight, but it will down just about
any list that can't down large amounts of infantry. It has the same weakness that all niche armies
have. Really really good unless the enemy has the superior tactics or a list prepared for the
one-track style of the army - or both! =p

Zain~


My Ork list that is 14-1-0 @ 2010/02/09 11:35:37


Post by: Warboss Gutrip


First off, know that I think your list is awesome. My personal opinion is that it just needs boarding planks.

And that is all. It is simple, effective, and I would HATE to fight it.


My Ork list that is 14-1-0 @ 2010/02/09 11:44:16


Post by: Kendowned


Personly dont like Stormboyz i think they are far to expensive for what they are ( suisidal boyz ) you might have problems with landraiders with no big boss str 10, also alot of easy kill points with the trucks and small boy squads. pritty gd list though


My Ork list that is 14-1-0 @ 2010/02/09 11:48:04


Post by: the_ferrett


Saturation with targets. Painful that list looks.


My Ork list that is 14-1-0 @ 2010/02/09 14:59:01


Post by: Davicus


Your list is a spam/extreme list (as opposed to a balanced list), and this kind of list normally do well against most average or below average lists.

However, just like many extreme lists, your list is very vulnerable to a good/focused army list, or another extreme list.
To illustrate, you are screwed if your opponent has mass flamers or blasts. Your list has numbers and speed, which is an excellent combination. But apart from this two, it has nothing of the other aspects (armor, or ranged firepower which is good for board controlling and popping transports). An IG player can easily form a first wall of defense with his Chimera, while waiting for you to come forward and pop his transport on your assault phase. Next turn, he lays tons of flamer/heavy flamer template on you, and that can mean 30-50 dead orks just that turn.

You have no solution to any kind of bubble wrapping formation. If I bubble wrap with say 3 layers of troops, every turn your whole army is just gonna kill one troop, while i lay fire/templates on your whole army the next turn, and I rinse and repeat for each other layer of wall.

I ve seen your videos. Almost all your games are played by, sad to say, incompetent generals, or in laymen terms noobs. Your opponents are often forming one nice horizontal line across the board, for your orks to assault the WHOLE of his army simultaneously in one turn. THat is not going to happen in any grand tournaments that you might be going to.


My Ork list that is 14-1-0 @ 2010/02/09 18:03:42


Post by: Gestalt


Oswitz wrote:
i split my army into 1/3s and with two trukks i have my stormyboyz half sourond the front/sides and the other half behind so my trukks get a 4+ cover save and so do my stormboyz its a little trick that most players don't know of, and yes its legal


Isnt this the basically the same thing as 2 squads inside each other giving each other self generating cover saves? It may be book legal but I don't think many TO will follow that.


My Ork list that is 14-1-0 @ 2010/02/09 18:11:49


Post by: Dracos


Stormboys can give cover to vehicles?


My Ork list that is 14-1-0 @ 2010/02/09 18:22:27


Post by: Oswitz


Marshal_Gus wrote:I like the way it looks. I would suggest finding ways to add rokkits. I can't think of another reason, but if you go up against Necrons with a Nightbringer, you are going to have to bring something to deal with him.

I played against an Ork list that had 6 trukks with slugga/burna boyz with rokkits and a Mek/KFF (and maybe some koptas). I deployed castled up with my Nightbringer in front of my entire force. Once I explained Etheric Tempest to him, he packed up...

Interesting build that I haven't seen before. Kudos to your creativity. The list's counter attack potential is pretty sweet. Clearing the board of that many Orks is difficult for any list.


If im going against necrons and they bring a nightbringer or a moonlith its game over I don't even have to touch them and before turn 3 ends i'll have them phased out. if the necron wants to use models that don't count towards phase out the better I am for phasing him out faster

I'v have not come anywere close to losing against necrons i don't think I have gone to turn 5 against them yet


Automatically Appended Next Post:
Luke_Prowler wrote:I like the way this army looks and feels, but is seems somewhat off. It hits anything in the way like a train, but a smart opponent can stop it in it's track.

And I got to say, using storm boyz as a screen is not very cost effective.


I don't use them as a screen I use them to get coversaves for my trukks and i use my trukks to get covers for my stormboyz is a smart/ rare tactic


Automatically Appended Next Post:
Zain60 wrote:
And, back to topic, I'd suppose the reason he doesn't have a KFF and the tactics behind him
has nothing to do with being a useful and meaningful HQ choice. He wanted a boy heavy army
with lots of speed and tons of redundancy that it's hard to stop. 35pts of suck hiding in the back
behind a copse of trees is good for that.
Zain~


Exactly


My Ork list that is 14-1-0 @ 2010/02/09 18:28:34


Post by: Adamah


How do you respond against monolith heavy Necron armies? Why haven't you taken boss zagstruck. What happens if you encounter the Dark Eldar (with dark lance squads to pop the trucks and wyches and disintegrators to clean up), especially if they get turn 1?


My Ork list that is 14-1-0 @ 2010/02/09 18:30:00


Post by: Oswitz


Davicus wrote:Your list is a spam/extreme list (as opposed to a balanced list), and this kind of list normally do well against most average or below average lists.

However, just like many extreme lists, your list is very vulnerable to a good/focused army list, or another extreme list.
To illustrate, you are screwed if your opponent has mass flamers or blasts. Your list has numbers and speed, which is an excellent combination. But apart from this two, it has nothing of the other aspects (armor, or ranged firepower which is good for board controlling and popping transports). An IG player can easily form a first wall of defense with his Chimera, while waiting for you to come forward and pop his transport on your assault phase. Next turn, he lays tons of flamer/heavy flamer template on you, and that can mean 30-50 dead orks just that turn.

You have no solution to any kind of bubble wrapping formation. If I bubble wrap with say 3 layers of troops, every turn your whole army is just gonna kill one troop, while i lay fire/templates on your whole army the next turn, and I rinse and repeat for each other layer of wall.

I ve seen your videos. Almost all your games are played by, sad to say, incompetent generals, or in laymen terms noobs. Your opponents are often forming one nice horizontal line across the board, for your orks to assault the WHOLE of his army simultaneously in one turn. THat is not going to happen in any grand tournaments that you might be going to.


You bring up a very good point dealing with templets, the whole thing with the stormboyz is not to attack the front ranks its to jump to the back rows to actually avoide getting flamed or fired upon in the open. When I play at tournements I never video tap, because I feel I make my opponient uncomfertable (take away my points) and it takes up extra time But very true flame templets is the major weakness of this army.


My Ork list that is 14-1-0 @ 2010/02/09 18:30:37


Post by: Adamah


ok well according to you, you sweep the board of necrons but what if he holds all his warriors in reserve and just deploys monoliths and destroyers


My Ork list that is 14-1-0 @ 2010/02/09 18:30:39


Post by: Oswitz


Gestalt wrote:
Oswitz wrote:
i split my army into 1/3s and with two trukks i have my stormyboyz half sourond the front/sides and the other half behind so my trukks get a 4+ cover save and so do my stormboyz its a little trick that most players don't know of, and yes its legal


Isnt this the basically the same thing as 2 squads inside each other giving each other self generating cover saves? It may be book legal but I don't think many TO will follow that.


Yep, some concept


Automatically Appended Next Post:
Dracos wrote:Stormboys can give cover to vehicles?


If i cover 50% of the vehicle with my squad and you fire at the trukks then they get a 4+ cover save, and when I put half of my unit behind my trukks out of line of sight they get a 4+ cover save also


Gestalt wrote:
Oswitz wrote:
i split my army into 1/3s and with two trukks i have my stormyboyz half sourond the front/sides and the other half behind so my trukks get a 4+ cover save and so do my stormboyz its a little trick that most players don't know of, and yes its legal


Isnt this the basically the same thing as 2 squads inside each other giving each other self generating cover saves? It may be book legal but I don't think many TO will follow that.


Yeah same concept


Automatically Appended Next Post:
Adamah wrote:How do you respond against monolith heavy Necron armies? Why haven't you taken boss zagstruck. What happens if you encounter the Dark Eldar (with dark lance squads to pop the trucks and wyches and disintegrators to clean up), especially if they get turn 1?


Answers in order:

Against monolith i don't even bother with them why attack something that doesn't deal with the phase out.

Boss Zagstruck, i don't put anything in reservers I believe better to have all things out in the beginning for speed freaks.

Heres my answer for Dark Eldar http://www.youtube.com/watch?v=NNHZUssk_Yw


Automatically Appended Next Post:
Adamah wrote:ok well according to you, you sweep the board of necrons but what if he holds all his warriors in reserve and just deploys monoliths and destroyers


What i'll do then is hit up the monolith with two squads of boys hoping to knock it down its 14all around just like a landraider, just a tad bit better/worst in some cases, and throw a some stormboyz at the destoyers, they can catch them easier and don't have to unload my boyz in trukks, with the remaning 4trukks and proably one 20man squad of stormboyz i'll stick 12inches away from his table edge just so when they come on I can annihilate them after they have their chance of shooting.


My Ork list that is 14-1-0 @ 2010/02/09 18:42:01


Post by: Adamah


Oswitz wrote:why attack something that doesn't deal with the phase out.


Because it may be the only thing on the board in turns one and two, and if there's two of them they may deal significant damage to your trukks and boys... then the warriors come out. Plus, you literally have NOTHING that can touch the monolith because of living metal.

In regards to the dark eldar video. I don't know who you were playing but it looks like they stayed static and waited for you, that won't always happen.


My Ork list that is 14-1-0 @ 2010/02/09 19:07:49


Post by: Dracos


Oswitz wrote:
Dracos wrote:Stormboys can give cover to vehicles?


If i cover 50% of the vehicle with my squad and you fire at the trukks then they get a 4+ cover save, and when I put half of my unit behind my trukks out of line of sight they get a 4+ cover save also


I question the practical ability of infantry to cover 50% of a vehicle.


My Ork list that is 14-1-0 @ 2010/02/09 19:24:14


Post by: Dashofpepper


Yeah. Pretty sure that Stormboyz aren't going to give vehicles cover unless you park the whole mob in front of one of them to screen it. That doesn't even cover armor facings. Let alone 6 trukks.

You have speed...but that's ALL you have.

How do you plan on dealing with tyranids? A tervigant spits out termagants. STR3(or4) and I4(or5) with poison, fearless, furious charge, other...all depending on what its in range of. And that's the weakest of the tyranid units.

You're going to suffer EXTREMELY against even a bad Tau player. Even if you shenanigan around on the trukks for cover saves, the simple mass numbers of STR7 missile shots and ability to negate cover with markerlights, not to mention large blast cover ignoring weapons and hammerhead submunition rounds....

That's before we even get to firewarriors rapid-firing or puny kroot sitting in cover and protecting the rest of the army.

You say that lightning claws are an easy answer, but having a squad or two trying to deal with rerolling hits/wounds depending on who's there that mince a boy squad before you even get to strike...and God forbid they charge you and you don't get furious charge!

On top of that, any fast list will eat you. Eldar. Dark Eldar. Mechanized Tau. Mechanized Marines. I'd love to play my Dark Eldar against this; Despite only having two flamers in the whole army, I'll give you your 4+ vehicle saves and still disembark all six of your trukks on turn1 with my 15 dark lances. What the exploding trukks don't kill (and you won't be able to ramshackle/kareen forward surrounded by storm boyz) my three ravagers with their STR7 AP2 36" blast weapons will clean up. That's nine 36" templates per turn.

Do you have Vassal? Look me up, I'll give you a couple games with various armies and show you some terrible weaknesses. Heck, I'll even whip out my orks against your orks.


My Ork list that is 14-1-0 @ 2010/02/10 00:29:18


Post by: Oswitz


Adamah wrote:
Oswitz wrote:why attack something that doesn't deal with the phase out.


Because it may be the only thing on the board in turns one and two, and if there's two of them they may deal significant damage to your trukks and boys... then the warriors come out. Plus, you literally have NOTHING that can touch the monolith because of living metal.

In regards to the dark eldar video. I don't know who you were playing but it looks like they stayed static and waited for you, that won't always happen.


If someone has two monoliths again every squad has a power klaw str 9 thats better then a L.C. because i'll have 4 st 9 hits, I don't think I need to explain that any further.

Dealing with the Dark Eldar he did the best straight possible, trying to keep my trukks/boyz from getting to close so he went backwards to prevent the untenable. But again I will incounter a Dark Eldar that will come close to me, which again just makes it a little easir form since if they come closer that could mean me charging on first turn.


Automatically Appended Next Post:
Dracos wrote:
Oswitz wrote:
Dracos wrote:Stormboys can give cover to vehicles?


If i cover 50% of the vehicle with my squad and you fire at the trukks then they get a 4+ cover save, and when I put half of my unit behind my trukks out of line of sight they get a 4+ cover save also


I question the practical ability of infantry to cover 50% of a vehicle.


It's in the rule book its like i have gretchin in front of my boyz and your firing at my boyz they'll get a 4+ cover save.


My Ork list that is 14-1-0 @ 2010/02/10 00:34:16


Post by: Dashofpepper


Vehicles don't benefit from cover like infantry models do. That is also in the rulebook.

And your post didn't make a lot of sense...you say that your answer to Dark Eldar is for the Dark Eldar to come close to you. WTF?

Do you have vassal? If not....download it and get some test games in against people who know how to play 40k.


My Ork list that is 14-1-0 @ 2010/02/10 00:34:31


Post by: Oswitz


Dashofpepper wrote:Yeah. Pretty sure that Stormboyz aren't going to give vehicles cover unless you park the whole mob in front of one of them to screen it. That doesn't even cover armor facings. Let alone 6 trukks.

You have speed...but that's ALL you have.

How do you plan on dealing with tyranids? A tervigant spits out termagants. STR3(or4) and I4(or5) with poison, fearless, furious charge, other...all depending on what its in range of. And that's the weakest of the tyranid units.

You're going to suffer EXTREMELY against even a bad Tau player. Even if you shenanigan around on the trukks for cover saves, the simple mass numbers of STR7 missile shots and ability to negate cover with markerlights, not to mention large blast cover ignoring weapons and hammerhead submunition rounds....

That's before we even get to firewarriors rapid-firing or puny kroot sitting in cover and protecting the rest of the army.

You say that lightning claws are an easy answer, but having a squad or two trying to deal with rerolling hits/wounds depending on who's there that mince a boy squad before you even get to strike...and God forbid they charge you and you don't get furious charge!

On top of that, any fast list will eat you. Eldar. Dark Eldar. Mechanized Tau. Mechanized Marines. I'd love to play my Dark Eldar against this; Despite only having two flamers in the whole army, I'll give you your 4+ vehicle saves and still disembark all six of your trukks on turn1 with my 15 dark lances. What the exploding trukks don't kill (and you won't be able to ramshackle/kareen forward surrounded by storm boyz) my three ravagers with their STR7 AP2 36" blast weapons will clean up. That's nine 36" templates per turn.

Do you have Vassal? If not, download it. Look me up, I'll give you a couple games with various armies and show you some terrible weaknesses. Heck, I'll even whip out my orks against your orks.


All i have to say to this is the Tyranids will be a major trouble for me for two reasons they are new and I haven't seen/played them on the table yet.

Tau is ehh iv gone against an amazing tau player and right after the first two turns of fire if he didn't kill off more then 3/4of my trukks or stormboyz its game because potentially he sucks at close combat, and im fast/combat strong.

With the fast mech armies I have stromboyz again for a reason they have a potentail charge of 17inches - to 24 even if i need 6s thats 80attacks commin at you, some will go through with even bad odds and my power klaw with 4attacks with odds 1 should go through str 9 hitting back armor isn't pretty one bit.

Its better if I could play against you to show you the potential of this army, thats its just not me picking up models inching my way towards you, I actually do have strats and will bait you or be a step ahead of you to make a move that you will have to do or i'll just tear you apart.


My Ork list that is 14-1-0 @ 2010/02/10 00:43:55


Post by: WarOne


I assume the strategy is simply to get the Nobs with PKs in the face of enemies and smash until they are pulpy?

The best thing about this list that I see is that nothing is vital/lynchpining to the whole army. An enemy that targets one unit essentially is doing nothing to hurt the army as a whole, for seven other units do the same exact thing.

The worst thing for this list is massed antivechikle firepower. What allows you to avoid losing your trukks early and turning 2/3 of your units into vulnerable footsloggers?


My Ork list that is 14-1-0 @ 2010/02/10 00:44:49


Post by: Dashofpepper


We *can* play.

Follow these instructions: http://www.miniwargaming.com/content/oXa5UrAGpfJG

Download Vassal. I'm Dashofpepper on there, and there are plenty of other good players who will teach you the error of your ways.


My Ork list that is 14-1-0 @ 2010/02/10 01:08:01


Post by: Gestalt


Oswitz wrote:It's in the rule book its like i have gretchin in front of my boyz and your firing at my boyz they'll get a 4+ cover save.


But you have unit A getting cover from unit B, and unit B getting cover from unit A. That just doesn't fly in a lot of places. How well would this list do if you didnt play that way?


My Ork list that is 14-1-0 @ 2010/02/10 01:41:06


Post by: methoderik


The current stormboyz models are pretty large, and the trukks small. I bet they do cover 50%+ of the front facing if deployed correctly.
The list is pretty neat. Good to see a different take on orks. I bet in the current mech heavy environment you catch a lot of people sleeping.
I know as a Tau player I would not want to play this list. Too fast.


My Ork list that is 14-1-0 @ 2010/02/10 01:57:25


Post by: Davicus


Oswitz wrote:
You bring up a very good point dealing with templets, the whole thing with the stormboyz is not to attack the front ranks its to jump to the back rows to actually avoide getting flamed or fired upon in the open. When I play at tournements I never video tap, because I feel I make my opponient uncomfertable (take away my points) and it takes up extra time But very true flame templets is the major weakness of this army.

BIG Question Mark. How do you JUMP to the back if there are no space? No competent opponent will leave spaces for you to enter. Your ONLY solution is to go up to him, wreck his vehs, and be prepared to get fried next turn.

Seriously, if you meet a list that CAN deal with horde, it is an AUTOMATIC lose for you, no matter how you play (unless your opponent is a totally scrub). This is an excellent list if you are a gambler . But I am not a risk taker :-).

On a positive note, this list will fare very well against other mobile army/list, such as Mech Tau, Mech Eldar, or most generic Space Marine army lists. But unless I am assuming I will only face these armies in tournaments, I won't take this list to the table.


My Ork list that is 14-1-0 @ 2010/02/10 03:54:33


Post by: Oswitz


Dashofpepper wrote:Vehicles don't benefit from cover like infantry models do. That is also in the rulebook.

And your post didn't make a lot of sense...you say that your answer to Dark Eldar is for the Dark Eldar to come close to you. WTF?

Do you have vassal? If not....download it and get some test games in against people who know how to play 40k.


I don't play this game online, i play it in R.L. thats were your true ability comes into play, not online some game that makes up random rolls.

What I mean for the Dark Eldar is if they move forward or how ever you want, if the player I went against went backwards how would it be worst for me if they come to me?


Automatically Appended Next Post:
WarOne wrote:I assume the strategy is simply to get the Nobs with PKs in the face of enemies and smash until they are pulpy?

The best thing about this list that I see is that nothing is vital/lynchpining to the whole army. An enemy that targets one unit essentially is doing nothing to hurt the army as a whole, for seven other units do the same exact thing.

The worst thing for this list is massed antivechikle firepower. What allows you to avoid losing your trukks early and turning 2/3 of your units into vulnerable footsloggers?


That is very true, but ramshackler loves me for some reason


Automatically Appended Next Post:
Dashofpepper wrote:We *can* play.

Follow these instructions: http://www.miniwargaming.com/content/oXa5UrAGpfJG

Download Vassal. I'm Dashofpepper on there, and there are plenty of other good players who will teach you the error of your ways.


Are you joking? Good players teach me, Iv played against people that go to grand tournements and come in the top 10 and iv played against a person that went to the finals for Ard boyz last year and smashed his face in , i think I have learned enought to know when I can talk the talk, and I can easily show you that I'm not some scrubalub , if anything I'll teach you a trick or two.




Automatically Appended Next Post:
methoderik wrote:The current stormboyz models are pretty large, and the trukks small. I bet they do cover 50%+ of the front facing if deployed correctly.
The list is pretty neat. Good to see a different take on orks. I bet in the current mech heavy environment you catch a lot of people sleeping.
I know as a Tau player I would not want to play this list. Too fast.


Haha, yeah its a nice trick, and for the tau part thats exactly what every tau player has said to me


Automatically Appended Next Post:
Davicus wrote:
Oswitz wrote:
You bring up a very good point dealing with templets, the whole thing with the stormboyz is not to attack the front ranks its to jump to the back rows to actually avoide getting flamed or fired upon in the open. When I play at tournements I never video tap, because I feel I make my opponient uncomfertable (take away my points) and it takes up extra time But very true flame templets is the major weakness of this army.

BIG Question Mark. How do you JUMP to the back if there are no space? No competent opponent will leave spaces for you to enter. Your ONLY solution is to go up to him, wreck his vehs, and be prepared to get fried next turn.

On a positive note, this list will fare very well against other mobile army/list, such as Mech Tau, Mech Eldar, or most generic Space Marine army lists. But unless I am assuming I will only face these armies in tournaments, I won't take this list to the table.


Dealing with the first part i would just then assault with my stormboyz and keep my trukks with boyz inside close by so after the first row is down and the strombozy get shoot up and flamed then out come the boyz in the trukks to finish off the 2nd/3rd and so forth.

with the last part, it does the stormboyz being able to assault up to 17inches to 24inches is a big plus



My Ork list that is 14-1-0 @ 2010/02/10 04:05:54


Post by: Adamah


Oswitz wrote:
If someone has two monoliths again every squad has a power klaw str 9 thats better then a L.C. because i'll have 4 st 9 hits, I don't think I need to explain that any further.



hmm. Well I suppose I could be entirely in error and someone can feel free to call me on this with the appropriate rule (not being a necron player myself). HOWEVER iirc (from an unfortunate incident involving some dark eldar of mine that, sadly, came to the battle against two of my little bro's necron monoliths armed only with dark lances... ouch) the special rules from the monolith mean that a power klaw is actually only ST4 against a monolith because it ignores all modifiers (although you can still roll two dice and pick the highest for ordinance weapons). What say you now my good sir? Some tankbusta w/ tankhamma equipped battle wagon soundin pretty good about now?

In all seriousness, I'm not trying to be a dick, but I'm pretty sure that your army list, as stands, can't touch a monolith. period.


My Ork list that is 14-1-0 @ 2010/02/10 04:13:43


Post by: Oswitz


Adamah wrote:
Oswitz wrote:
If someone has two monoliths again every squad has a power klaw str 9 thats better then a L.C. because i'll have 4 st 9 hits, I don't think I need to explain that any further.



hmm. Well I suppose I could be entirely in error and someone can feel free to call me on this with the appropriate rule (not being a necron player myself). HOWEVER iirc (from an unfortunate incident involving some dark eldar of mine that, sadly, came to the battle against two of my little bro's necron monoliths armed only with dark lances... ouch) the special rules from the monolith mean that a power klaw is actually only ST4 against a monolith because it ignores all modifiers (although you can still roll two dice and pick the highest for ordinance weapons). What say you now my good sir? Some tankbusta w/ tankhamma equipped battle wagon soundin pretty good about now?

In all seriousness, I'm not trying to be a dick, but I'm pretty sure that your army list, as stands, can't touch a monolith. period.


pk will be str 8 because it stands at that all times no matter what, if anything i wont get str 9 for the charge but since furious charge states i get 1 int and 1str it should stand at str9 for its not modifing itself against just vehicles its doing it against anything in close combat. Correct me if i am wrong.


My Ork list that is 14-1-0 @ 2010/02/10 04:21:28


Post by: Grimaldi


I'd think your biggest pain would be against certain IG builds. Vendettas can see over your stormboyz screen to get a clear (well, over 50%) shot at truks, and manticores don't care (and will murder the stormboy squads as well).

Other than that, you'd need an awful lot of firepower to whittle this list down quickly enough. Dark Eldar, for example, were mentioned, and they might have a tough time killing 60 stormboyz along with all the truk squads, especially if the truks get cover saves at first. They excel at killing small, elite squads, but this army swamps you with a lot of mobile, T4 troops.

I'm not completely sold on it, but I would be curious to see how it plays out a few times.


My Ork list that is 14-1-0 @ 2010/02/10 04:23:12


Post by: Oswitz


Gestalt wrote:
Oswitz wrote:It's in the rule book its like i have gretchin in front of my boyz and your firing at my boyz they'll get a 4+ cover save.


But you have unit A getting cover from unit B, and unit B getting cover from unit A. That just doesn't fly in a lot of places. How well would this list do if you didnt play that way?


Heres my thing about this game, theres no such thing as cheese, if you can think and make something overpower then more power to you, im using a tactic that isn't seen around and is hard to do in round two of it all


My Ork list that is 14-1-0 @ 2010/02/10 04:27:12


Post by: bd1085


Sorry but the cover save from stormboyz is a no go. If a tourney judge ruled in your favor, I'd start pulling all kinds of shenanigans that might make you quit the game.

Also I'm pretty sure Chaos, IG, and Space Wolves would def give you a run for your money at 1750.


My Ork list that is 14-1-0 @ 2010/02/10 04:29:28


Post by: Sarigar


Strength of a Powerfist is twice the strength of the user. Living metal doesn't negate a Powerfist.

I think the biggest issue folks will have is two units mutually providing cover for each other. I think the newer Stormboyz are big enough and if properly positioned would provide a cover save to the trukks. But, them getting a cover save also from the same trukk? Won't fly in some arenas.

If you went into one such arena, how do you think you'd fare?

Additionally, how do you deal with armies with anti infantry weapons, such as Flamers which will negate any type of cover save? Hellhounds, Drop Podding Marines w/ Combiflamers, Witch Hunter tanks (forgot the name) and Burna Boyz inside Battlewagns are some common flamer template killers. These things absolutely wreck light infantry.


My Ork list that is 14-1-0 @ 2010/02/10 04:42:38


Post by: Adamah


ahh well I guess we'll just have to wait for a Necron player (or Gwar! perhaps) to chime in.

However, I am an ork player so I will supply what relevant information I can.

Power Klaw: A Power Klaw is a powered, armoured gauntlet that counts as a power fist in all respects.

Power Fists: A power fist (or 'power claw') is an armoured gauntlet surrounded by a disruptive energy field. A power fist is a power weapon, and also doubles the user's Strength (up to a maximum of 10). Power fists, however, are difficult and cumbersome to use, so attacks with a power fist are always delivered at initiative 1 (ignore Initiative bonuses from special rules, wargear, etc).

So by these rules we know that an Ork Power Klaw simply doubles the users (in this case, a Nob) strength. Since in 40k we double then add, this normally means strength nine.

Now here lies the crux of my argument:

IF i recall correctly. The monoliths special rules disallow any and all modifiers to a weapons strength (doubling, rolling extra dice, ect.), you just have to use the basic strength of the attack and one dice to determine penetration. Meaning you could do, at most, 10 of the 14 required "points" to penetrate the armor.

Now let me expand a little more to explain exactly how I think this could screw you.

The necron player holds his 2 monoliths 4 warrior squads, destroyer squad, and lord with resurrection orb (attached to a warrior squad) all in reserve (with the warriors coming out through the portal).

Regardless of what turn it happens on, the destroyers and monoliths are coming down first (and your trucks will have to move out of THEIR way). The destroyers may get eaten up but they'll probably pop a truck or two and maybe a nice chunk of boys out of each. The monoliths will pop ALL of the trucks, regardless (yes I've dropped it) of whether they come first or the destroyers.

What happens next is up for debate and depends on the player. But you're in a bad position, in my book. Good formation discipline will mean that the Necrons will always be able to use their "we'll be back", and the Monoliths will be able to teleport back any units in trouble. and you won't be able to even scratch them. Phase out could happen, I admit. But it sounds like a toss up to me.


Automatically Appended Next Post:
aha, well apparently this is a hotly debated topic (upon further internets research). Apparently the rules are GW ambiguous and there are 2 schools of thought. One says yes, one says no (of course haha). Any RAW lawyers care to chime in with a well written verdict?


My Ork list that is 14-1-0 @ 2010/02/10 04:57:42


Post by: Sarigar


And again, what is the basic strength of a Powerfist(klaw)? It is twice the user's strength, which is its base strength. For IG, they have a S6 Powerfist, for Space Marines, S8. The weapons strength is not being modified.


My Ork list that is 14-1-0 @ 2010/02/10 05:01:02


Post by: Oswitz


bd1085 wrote:Sorry but the cover save from stormboyz is a no go. If a tourney judge ruled in your favor, I'd start pulling all kinds of shenanigans that might make you quit the game.

Also I'm pretty sure Chaos, IG, and Space Wolves would def give you a run for your money at 1750.


oh yeah CSM and Space Wolves I have to hope for odds, if i get worst the other play have to have rolled bad, its tough against them. Unless they bring alot of tanks/termies


My Ork list that is 14-1-0 @ 2010/02/10 05:03:27


Post by: KingCracker


The only thing thats got me rubbing my chin, is the whole getting cover saves the way you described. Other then that, it looks like a real head stomping build. Fast and powerful. I dunno why so many others are getting so up in arms about his build. It seems to work rather well for him, so why all the hate? What works great for one person, will work horribly for others. 40kenthusiast wrote up a FlashGitz build (which I stole some of your ideas man, Im loving the thought of putting it together) and with this list, has trounced some pretty good players.

As to Dashorpepper. I just read a thread of yours, talking about how you were humbled by getting your uber Ork builds teeth kicked in a few times over. Before then you sounded EXACTLY like this guy does now. MAybe he needs to be humbled like you were. Maybe hes really the greatest Ork player in existence. Its doubtful, but could happen.

So nice build, and everyone just lay off. Good god you all sound ridiculous


My Ork list that is 14-1-0 @ 2010/02/10 05:05:27


Post by: Oswitz


Sarigar wrote:Strength of a Powerfist is twice the strength of the user. Living metal doesn't negate a Powerfist.

I think the biggest issue folks will have is two units mutually providing cover for each other. I think the newer Stormboyz are big enough and if properly positioned would provide a cover save to the trukks. But, them getting a cover save also from the same trukk? Won't fly in some arenas.

If you went into one such arena, how do you think you'd fare?

Additionally, how do you deal with armies with anti infantry weapons, such as Flamers which will negate any type of cover save? Hellhounds, Drop Podding Marines w/ Combiflamers, Witch Hunter tanks (forgot the name) and Burna Boyz inside Battlewagns are some common flamer template killers. These things absolutely wreck light infantry.


To the post about the Double Cover Save Tactic (from here on out im Saying DCST for it) it does "fly" my opponent might not be to happy about it but I always show great sportsmanship and usually let things "fly" for him example if he forgot to move a unit when hes in his shooting phase. I let little slip ups go because if it happens to me in the same match he might let it fly then, and if not then we call that a Dip$hit.

For the flamers/ordance or even templetes in general it is very scary indeed, I never try to or set up clumped up i usually stay 2inches apart as much as possible. Iv gone against a salamander army with a butload of flamers and it was tough but at the same time if he came to me to flame he brought himself close to the action. In some cases they will wait back or drop pod down and I will have to react to the damage done. In all cases I'm scared of heavy flamers the most. Nuns with guns


My Ork list that is 14-1-0 @ 2010/02/10 05:14:16


Post by: Adamah


ok, finally was smart enough to read the ENTIRE faq. You're right, but it does say unaugmented strength, so furious charge is out. Which means only glancing hits are in, which is notoriously ineffective against monoliths. So my previous scenario still stands.

I suppose I'll quit pointing out the potential weaknesses I see and just give him stars and kudos for all his amazing warhammerness but then the thread would just die.

Isn't this what dakka is for?


My Ork list that is 14-1-0 @ 2010/02/10 05:15:21


Post by: Oswitz


KingCracker wrote:The only thing thats got me rubbing my chin, is the whole getting cover saves the way you described. Other then that, it looks like a real head stomping build. Fast and powerful. I dunno why so many others are getting so up in arms about his build. It seems to work rather well for him, so why all the hate? What works great for one person, will work horribly for others. 40kenthusiast wrote up a FlashGitz build (which I stole some of your ideas man, Im loving the thought of putting it together) and with this list, has trounced some pretty good players.

As to Dashorpepper. I just read a thread of yours, talking about how you were humbled by getting your uber Ork builds teeth kicked in a few times over. Before then you sounded EXACTLY like this guy does now. MAybe he needs to be humbled like you were. Maybe hes really the greatest Ork player in existence. Its doubtful, but could happen.

So nice build, and everyone just lay off. Good god you all sound ridiculous


KingCracker true words spoken like a "God"

Making this post it was ork players mainly, I should have gone into more details for that, it was to get other ork players asking questions of why use that or is this a problem for you, or I like your list but don't know what you would do against this/ how does it work. If you go to the three gamesworkshops I'm usually at, well two now since one closed, and you asked one of the employees if you were making a ork army they would direct you to me or mention me, for Iv came up with many lists not just speed freaks iv come up with nob heavy, an all biker army, the 3 battle wagons, etc. When i like an army and I make a fluff for them i tend to learn all the tricks/ aspects of the army. When someone says to me without even taking in my knowledge or what iv seen/done and tells me that this list sucks against this type of army or this unit, it really doesn't iv tested and tried this army against different armys and list to get to this list and out of 15games having one lost in my opinion is a damn good thing. This list has some flaws not with a specific army but if an army is lets say heavy on flame templets or blast templets, which there are. Then I will have to react and counter, not just say oh well im boned and throw in the towel. In the video that i recorded of me losing to I kept trying to dwindle him down hoping for the best and i killed off his chaplan and a squad with just one trukk left. What makes a good player is not the list its how he reacts and counters with the army he has and what he is facing. You can see it differently or say what you want to that but its what defines Great from good.

Brought to you by Calm and Serious Oswitz


Automatically Appended Next Post:
Adamah wrote:ok, finally was smart enough to read the ENTIRE faq. You're right, but it does say unaugmented strength, so furious charge is out. Which means only glancing hits are in, which is notoriously ineffective against monoliths. So my previous scenario still stands.

I suppose I'll quit pointing out the potential weaknesses I see and just give him stars and kudos for all his amazing warhammerness but then the thread would just die.

Isn't this what dakka is for?


So it would bring me back to not bothering with it and attacking something for your phase out, zing! =D


My Ork list that is 14-1-0 @ 2010/02/10 05:34:45


Post by: Davicus


Oswitz wrote:
Dealing with the first part i would just then assault with my stormboyz and keep my trukks with boyz inside close by so after the first row is down and the strombozy get shoot up and flamed then out come the boyz in the trukks to finish off the 2nd/3rd and so forth.

with the last part, it does the stormboyz being able to assault up to 17inches to 24inches is a big plus

I m afraid that's not going to happen. Let's assume you are lucky and go first (because if you go 2nd, it is basically gg against you). 1st turn you are right in front of the IG player. His turn he easily pops open 4 or more trukks, even with your trukk getting 4+ cover (apart from Chimera with flamers, he will have on average 6-12 TL lascannon, some autocannons, etc) all of which can wreck your trukks w/o much effort). But LETS say you have GODLIKE luck that game, and he pops nothing on turn 1. You said you are going to let your trukk boyz wait while your stormboyz charge the first layer of wall? Great, your stormboyz get fried on opponents 2nd turn, and your trukk boyz gets fried on your opponent's 3rd turn. Bear in mind the flamers are just PART of the opponent's army list. Every turn, he will be firing a range of other weapons like Lascannons, autocannons, or throw S10 templates from the Medusa, and wreck your trukks like nobody's business. With absolutely no fire power to shoot down the bubble wrap before you assault (e.g. Chimera 1st layer, it's contents 2nd layer, and any other troops he might have), you are forced to only take down ONE enemy troop per turn, while your opponent is firing at your WHOLE army per turn.

Now tell me, who's having an easier time?

My advice for you is to expose yourself to more games outside or around your community. You have simply too little gaming experience which makes this discussion going nowhere, because you haven't come across many of the armies/playstyle and is unable to appreciate what we are talking about. You are like the old DashofPepper, who once was very confident of his own ork build, until he decided to step out of his small pond just recently. Fortunately, he is starting to get enlightened.

Oswitz wrote:Are you joking? Good players teach me, Iv played against people that go to grand tournements and come in the top 10 and iv played against a person that went to the finals for Ard boyz last year and smashed his face in , i think I have learned enought to know when I can talk the talk, and I can easily show you that I'm not some scrubalub , if anything I'll teach you a trick or two.

If that's your mentality, then good for you. You actually don't need anyone's advice here at all. GO ahead and continue learning from your so called "Good players". If you posted this list expecting to receive a pat on your back or comments like "great list!, You are a genius!" , you could have easily stated that in your original post, we would have gladly obliged.


My Ork list that is 14-1-0 @ 2010/02/10 05:52:24


Post by: Oswitz


Davicus wrote:
Oswitz wrote:

I m afraid that's not going to happen. Let's assume you are lucky and go first (because if you go 2nd, it is basically gg against you).


Sorry im not even going to bother with the rest, if i go first its litearlly GG for you. So how about telling me what would happen if you go first because you know exactly my strats and how the dice would roll and the terrain on the field and the mission were playing and if one of us are tired/stressed out and if one is hungry/has to go to the bathroom. Theres no such thing as calling my strats out and just calling out "oh if you go 2nd its gg" thats slowed unless you have to roll 1+ on all your dice to do your things. It seems to me you think your the alpha dog or something because your online you can post random b.s. about what you think would happen. I would love to play you not to show you whos better but so we can both agree upon what just happened infront of our own faces/ we both experienced through the battle.

Don't even bother posting another, your just wasting your time, because when i read your last post just up to the first sentence I started to laugh.
You really have no idea what this list is capable of, most don't until they play and realize the potential this list has. Take it from one of the best, sit down, be quiet and listen, or just leave. I don't wanna hear your mumble b.s.



Automatically Appended Next Post:
I m afraid that's not going to happen. Let's assume you are lucky and go first (because if you go 2nd, it is basically gg against you).


Sorry im not even going to bother with the rest, if i go first its litearlly GG for you. So how about telling me what would happen if you go first because you know exactly my strats and how the dice would roll and the terrain on the field and the mission were playing and if one of us are tired/stressed out and if one is hungry/has to go to the bathroom. Theres no such thing as calling my strats out and just calling out "oh if you go 2nd its gg" thats slowed unless you have to roll 1+ on all your dice to do your things. It seems to me you think your the alpha dog or something because your online you can post random b.s. about what you think would happen. I would love to play you not to show you whos better but so we can both agree upon what just happened infront of our own faces/ we both experienced through the battle.

Don't even bother posting another, your just wasting your time, because when i read your last post just up to the first sentence I started to laugh.
You really have no idea what this list is capable of, most don't until they play and realize the potential this list has. Take it from one of the best, sit down, be quiet and listen, or just leave. I don't wanna hear your mumble b.s.

Also I read the last part of your ramble, A good player knows when he needs to take in advice and knows when the person giving advice has no idea what he is talking about. You yourself just showing me your one of the people that has no good advice for me.



My Ork list that is 14-1-0 @ 2010/02/10 05:58:49


Post by: Davicus


LOL, I don't know about anyone else, but you definitely sound like a hilarious high school boy to me. Good luck to your spirit of 40k gaming.

If you win any GT or Ard Boyz (top 3 will be sufficient), please do let us/me know, so that I can shut up :-). Till then, you are merely an obstinate troll.


My Ork list that is 14-1-0 @ 2010/02/10 06:06:31


Post by: FoeHammer


Lol what did you even hope to achieve starting a thread like this? You had to know the nerd rage that'll be flying at you from such a post. But to be honest that's alot of PK's and bodies flying at you would be interesting to see it in action. The biggest issue is the double covering although a good idea, doubt it'll fly in any sanctioned tourney. What was this post even about you have your tactics and list what else do you need if its working.


My Ork list that is 14-1-0 @ 2010/02/10 06:10:13


Post by: Hulksmash


Well let's see, lists I know that would cause massive headaches or be almost auto-wins that I see all around SoCal:

-Kan Wall Orks (Grotzooka's are pure murder against this) and Variants (See Kevin Nash's list)
-Mech Space Wolves (with or without Murderous Hurricane though it will help)
-Any decently built Mech Guard (i.e. Chimera's have Heavy Flamers)
-Not positive on this but current builds using Tervigons to make super gaunts Tyrannid Lists
-Sisters in any shape or form
-Heck I think even my Pure GK list would have a good time with this list.

Basically you've got a neat concept and lots of boys. I commend stepping outside the box. It's food for thought and I personally have always found Stormboyz very competitive. But to be honest until you step out and run up against some players in other areas I wouldn't crow to loudly.

As to the cover save from storm boyz he could set up turn one where both would recieve cover saves. Of that I'm positive he could manage. However it would be physically impossible to maintain after a single movement phase. Because I don't anyone in their right mind that is gonna let you move part of a unit, move another, and then come back.

::Edit::
I probably should have prefaced this with I played Speed Freak Orks from 3rd Edition to 4 months into 5th. The play style got boring for me (probably due to 8 years of off and on playing) so I switched it up. I've used stormboyz extensively even before they got a price break and the extra movement. I know the tricks and the traps of this style of army. It'll get hammered in any of the more competitive areas. Well at least around here (Here being SoCal).


My Ork list that is 14-1-0 @ 2010/02/10 06:13:05


Post by: Davicus


FoeHammer wrote:Lol what did you even hope to achieve starting a thread like this? You had to know the nerd rage that'll be flying at you from such a post. But to be honest that's alot of PK's and bodies flying at you would be interesting to see it in action. The biggest issue is the double covering although a good idea, doubt it'll fly in any sanctioned tourney. What was this post even about you have your tactics and list what else do you need if its working.
Nah, he just needs a pat and compliment for being a genius. And he thinks no one has ever played a speed freak list or knows how to play one. He have absolutely no idea what are templates, and from his reply to my earlier post, it is also obvious that he does not even know how to respond to a bubble wrap. His answer "I will charge with my stormboyz while my trukk boyz hide in the trukks, waiting for the stormboyz to get fried first" almost sent me falling of my chair.


My Ork list that is 14-1-0 @ 2010/02/10 06:29:14


Post by: FoeHammer


Well i mean the big problem here is this list is inflexible and your opponent is gonna know what your gonna do and that's the main weakness that i see what do you do to a army that's dug into a corner (wouldnt you get spread out and slaughtered you have no hammer that i can see) idk ill have to see it played but i will say this list will catch alot of people off guard for the simple fact of 60 stormboyz (thats alot of money for those 60 arent they like 5 in a box) lol ill even take a double take as he put them on the table and ive seen alot of wackness come on the table but i think this list would take the cake. Did you say you had vids of your orks killing i would like to see that.


My Ork list that is 14-1-0 @ 2010/02/10 06:33:12


Post by: Oswitz


Davicus wrote:
FoeHammer wrote:Lol what did you even hope to achieve starting a thread like this? You had to know the nerd rage that'll be flying at you from such a post. But to be honest that's alot of PK's and bodies flying at you would be interesting to see it in action. The biggest issue is the double covering although a good idea, doubt it'll fly in any sanctioned tourney. What was this post even about you have your tactics and list what else do you need if its working.
Nah, he just needs a pat and compliment for being a genius. And he thinks no one has ever played a speed freak list or knows how to play one. He have absolutely no idea what are templates, and from his reply to my earlier post, it is also obvious that he does not even know how to respond to a bubble wrap. His answer "I will charge with my stormboyz while my trukk boyz hide in the trukks, waiting for the stormboyz to get fried first" almost sent me falling of my chair.


Haha, then I'm guessing we both can agree upon that a IG army with multiple lascannons/flamers will be SO hard for me that I will just get tabled... If you read other post i mention that flamers/templets are a hard for me, not impossible to encounter. The reason I'm talking "smack" or to seem like i know what im talking about is because iv experienced the gun lines, the ordance traps the flamer heavy armys, and the mech eldar/tau/dark eldar, it seems that you post something and when I counter it with something that makes me seem like I'm not taking in fully what you are saying, we'll in reality I am. Theres no auto win in this game so flamers get auto hits you still have to wound and it doesn't mean your going to hit all 12 of my mob maybe 6tops and then odds thats 3wounds so 3death out of 12, oh wow im so screwed.

I'm a fast/horde list, I don't think your getting that through your head, almost any of you. I split my army into 1/3s so if you kill 1/3 and that 1/3 did a good amount of damage we'll you have 2/3 more of that coming at you. Most armys don't divide their lists in 1/2s even i do 1/3s something that you rarely/ never see. Theres a reason behind that most wont understand, but obviously I think I'm the next "jesus" for orks or even warhammer 40k. Its called Knowing when someone knows how to counter what your posting, and with something that is true. I'm not saying what im telling you will 100% work, hell im not evening saying it'll work 50% its what i'v been doing through good/bad scenerios. Again what i'v said in a previous post its how you play your army against the other opponents tactics and countering and reacting that makes a great player. I don't classify myself as a great player, i let others that play against me do so.
Idea how about we have ork players that understand orks and have played them against a wide variety of lists/armies ask questions not some people that believe in movie marines, or think their army is the shizniz.





Automatically Appended Next Post:
FoeHammer wrote:Well i mean the big problem here is this list is inflexible and your opponent is gonna know what your gonna do and that's the main weakness that i see what do you do to a army that's dug into a corner (wouldnt you get spread out and slaughtered you have no hammer that i can see) idk ill have to see it played but i will say this list will catch alot of people off guard for the simple fact of 60 stormboyz (thats alot of money for those 60 arent they like 5 in a box) lol ill even take a double take as he put them on the table and ive seen alot of wackness come on the table but i think this list would take the cake. Did you say you had vids of your orks killing i would like to see that.


yeah man the stormboyz set me back a little, had to work extra hours to pump them out of my pocket. Yeah hers a great example of what happens when the player does not know the power of stormboyz:



My Ork list that is 14-1-0 @ 2010/02/10 06:37:39


Post by: Kroot Loops


According to your record, you've played 15 games with your Orks. I doubt you've seen it all in 15 games.


My Ork list that is 14-1-0 @ 2010/02/10 06:43:05


Post by: Oswitz


Kroot Loops wrote:According to your record, you've played 15 games with your Orks. I doubt you've seen it all in 15 games.


haha, iv played 15games with this list iv played over 100+games with orks since the realease of the codex. The title kinda says it "my ork list that is 14-1-0." keyword is list... not army... But that could bring up a good point why a few of these so called "know it all" think im just talking about 15games with this army...


Automatically Appended Next Post:
Wow I did mention this in my first post and look i got a ton of people doing what I said not to I guess thats what happens when trolls get into things


Any Comments of how you think this list works/tactics I use or why YOU think this list sucks please tell me
I will probably get a lot of comments say, "oh my army would face roll that..." or "Your list doesn't have a battle wagons or biker nob list, it sucks..." Please don't leave a comment then because I know how to play a true Speed Freak army, just check my videos if you don't believe me


My Ork list that is 14-1-0 @ 2010/02/10 06:51:33


Post by: Kroot Loops


Mrhmm. Well, count me among the skeptics. Lists such as yours tend to crush mid level armies (Like that space marine army in your video that didn't have a single transport) but struggles against fully mechanized lists.

I'm sure your pretty good, but if you want to talk this level of smack, you've got to pull out the major tourney wins to back it.


My Ork list that is 14-1-0 @ 2010/02/10 06:52:15


Post by: FoeHammer


Yea thats a fast army im not gonna dis it cause ill have to experience it (it has weaknesses but all lists do but i think at the speed you come is the saving grace that was extremely fast) your list is like the old school horde lists although like you said a anti-horde list army will be hard for ya i like the list hahaha all the stormboys makes me laugh and i doubt your'll see multiples of this list mainly cause the cost of all the storm boys. Its just a wall of pink/green coming at ya. And there are alot of ork players on this site im sure come morning your email will be full with reply's and the ork players are a fierce bunch around here.


My Ork list that is 14-1-0 @ 2010/02/10 07:07:17


Post by: Oswitz


Davicus wrote:LOL, I don't know about anyone else, but you definitely sound like a hilarious high school boy to me. Good luck to your spirit of 40k gaming.

If you win any GT or Ard Boyz (top 3 will be sufficient), please do let us/me know, so that I can shut up :-). Till then, you are merely an obstinate troll.


Can you pay form my expenses to go to these tourneys cause obviously a 19 year is still in high school...


My Ork list that is 14-1-0 @ 2010/02/10 07:28:08


Post by: Pika_power


Most of them will be satisfied if you simply demonstrate what your army can do via VASSAL. Sure, it's not perfect, but you have no real reason to refuse, right?


My Ork list that is 14-1-0 @ 2010/02/10 07:30:25


Post by: TopC


Oswitz wrote:
Davicus wrote:LOL, I don't know about anyone else, but you definitely sound like a hilarious high school boy to me. Good luck to your spirit of 40k gaming.

If you win any GT or Ard Boyz (top 3 will be sufficient), please do let us/me know, so that I can shut up :-). Till then, you are merely an obstinate troll.


Can you pay form my expenses to go to these tourneys cause obviously a 19 year is still in high school...


can't be that smart if your 19 and in highschool.


My Ork list that is 14-1-0 @ 2010/02/10 07:59:46


Post by: Panic


yeah,
I like the list.
I don't like the check boarding...

So your trucks are trapped by storm boys so they can't move first.
So your storm boys jump forward and leave a gap for the truck, then count on a good run roll to get behind the truck?
That's alot of effort to cheat a 4+ save for the trucks...

you could just drop a few storm boys and buy 2 meks with KFF and play fair?

Panic.


My Ork list that is 14-1-0 @ 2010/02/10 08:02:37


Post by: Bad_Sheep37


I completely agree with Panic. Couldnt have said it any better.


My Ork list that is 14-1-0 @ 2010/02/10 09:11:17


Post by: rednekgunner


I used to play a similar list (without the stormboyz), and the largest problem I had was dealing with terrain, and keeping enough of my boyz alive to matter. That being said I do have 1 piece of constructive critizim for you. I would drop 1 boy and put the mek in the trukk, because at least that way you can use him.


My Ork list that is 14-1-0 @ 2010/02/10 10:51:04


Post by: Aleinikov


Oswitz, have you run into some extreme Nobbikaz with the list?
I'd like your thoughts on how you would handle 2x maxed out Nobbikers with Warbosses. And please don't assume you'll get the charge with more than one unit at a time on any of the Nobbiker mobz.
I think Nobbikers are a nice example of a deathstar, and I don't see your list having the answer to extreme deathstar lists.


My Ork list that is 14-1-0 @ 2010/02/10 11:18:51


Post by: daemon


I've seen your vids on youtube your list seems boring to play against but fun to play. The list really does work its not complicated at all.

You do seem immature though in your non batrep videos but its a good list


My Ork list that is 14-1-0 @ 2010/02/10 11:44:44


Post by: Davicus


Actually this guy wasnt genuinely interested in getting any serious feedbacks. Here he is posting his army list asking for comments, while on the other hand he is trying to sell away his 1750 army in youtube. If he is genuinely interested in improving the list, he wouldnt be selling them away. I have a feeling he is hoping for some pat on his head and feel good before selling off his army,which is pretty lame.


My Ork list that is 14-1-0 @ 2010/02/10 14:27:11


Post by: Gestalt


Oswitz wrote:
Gestalt wrote:
Oswitz wrote:It's in the rule book its like i have gretchin in front of my boyz and your firing at my boyz they'll get a 4+ cover save.


But you have unit A getting cover from unit B, and unit B getting cover from unit A. That just doesn't fly in a lot of places. How well would this list do if you didnt play that way?


Heres my thing about this game, theres no such thing as cheese, if you can think and make something overpower then more power to you, im using a tactic that isn't seen around and is hard to do in round two of it all


Its not seen because most of the time its illegal. Its not new at all and not hard to do. In fact its even harder with trucks because anyone with even an inch of height advantage ruins your cover.

I would like see a battle report of the vassal challenge in this thread. No reason not to accept it.


My Ork list that is 14-1-0 @ 2010/02/10 17:31:03


Post by: Oswitz


Pika_power wrote:Most of them will be satisfied if you simply demonstrate what your army can do via VASSAL. Sure, it's not perfect, but you have no real reason to refuse, right?


Vassal , and warhammer 40k have only names in common. Thats my who argument for that. Its like having someone say lets play Dawn of War instead of playing the table-top.

And i'm sure vassal has glitches/bugs in it, not like RL


Automatically Appended Next Post:
Panic wrote:yeah,
I like the list.
I don't like the check boarding...

So your trucks are trapped by storm boys so they can't move first.
So your storm boys jump forward and leave a gap for the truck, then count on a good run roll to get behind the truck?
That's alot of effort to cheat a 4+ save for the trucks...

you could just drop a few storm boys and buy 2 meks with KFF and play fair?

Panic.


who says my tactic isn't fair, because no one does it that often? It says it in the rule book, it doesn't say I can't


Automatically Appended Next Post:
rednekgunner wrote:I used to play a similar list (without the stormboyz), and the largest problem I had was dealing with terrain, and keeping enough of my boyz alive to matter. That being said I do have 1 piece of constructive critizim for you. I would drop 1 boy and put the mek in the trukk, because at least that way you can use him.


Now theres someone that has a postive idea.


Automatically Appended Next Post:
rednekgunner wrote:I used to play a similar list (without the stormboyz), and the largest problem I had was dealing with terrain, and keeping enough of my boyz alive to matter. That being said I do have 1 piece of constructive critizim for you. I would drop 1 boy and put the mek in the trukk, because at least that way you can use him.


I don't think I would wanna mess with the dividing up of my army into 1/3s unless I put him in the middle group on the table. But very good point sir


Automatically Appended Next Post:
Aleinikov wrote:Oswitz, have you run into some extreme Nobbikaz with the list?
I'd like your thoughts on how you would handle 2x maxed out Nobbikers with Warbosses. And please don't assume you'll get the charge with more than one unit at a time on any of the Nobbiker mobz.
I think Nobbikers are a nice example of a deathstar, and I don't see your list having the answer to extreme deathstar lists.



Why would i charge one at a time, when he put 700+ points in one unit. I would have to throw in a good amout of my troops and atleast one squad of fast attack to dwindle him down with that 4+ save and 4+ feel no pain. It would be extremely tough but I would love to see it in action, I'v faced against a an all biker army but he had no nobs just a massive amount of troops i think he had 6 maxed out squads with a warboss and Wazdaka


Automatically Appended Next Post:
daemon wrote:I've seen your vids on youtube your list seems boring to play against but fun to play. The list really does work its not complicated at all.

You do seem immature though in your non batrep videos but its a good list


Thanks for the "...but fun to play"

Usually who im playing against were joking around the whole time, its how I make it less " i need to win" and "lets play for fun, but serious"


Automatically Appended Next Post:
Davicus wrote:Actually this guy wasnt genuinely interested in getting any serious feedbacks. Here he is posting his army list asking for comments, while on the other hand he is trying to sell away his 1750 army in youtube. If he is genuinely interested in improving the list, he wouldnt be selling them away. I have a feeling he is hoping for some pat on his head and feel good before selling off his army,which is pretty lame.


This Thread sir wasn't to improve my list, it was so other ork players could ask scenarios and instead I got people like you throwing out random things about different armies that would curb stomp this list. When people say I ran a list like this, but with out the stormboyz.... what the hell does that mean. My stormboyz is a big chunk of my points. Its like Oh i ran a list like that excluding everything except the warboss. Not to get your panties in a bundle but your just one of those kids/man/girl/boy/what ever you are that have to keep fighting when something has already been proven. So if your going to post something again make it worth reading. Good day sir....


My Ork list that is 14-1-0 @ 2010/02/10 17:47:27


Post by: Pika_power


Oswitz wrote:
Vassal , and warhammer 40k have only names in common. Thats my who argument for that. Its like having someone say lets play Dawn of War instead of playing the table-top.

And i'm sure vassal has glitches/bugs in it, not like RL


Do you even know what VASSAL is? It's an online tabletop with images as models. It contains none of the rules, only the various tools such as a turn counter (managed by the players) and dice apps (sufficiently random). It's the same as playing on a real tabletop, only it's virtual. At least give it a go before you write it off. It's free, so you lose nothing. The only downside of it is the lack of ability to tell TLOS, but there may be a workaround for that.


My Ork list that is 14-1-0 @ 2010/02/10 20:47:12


Post by: Adamah


Well, most people would say that two units magically providing cover to each other is a glitch in the rules, yet that seems to be a key point to your strategy.


My Ork list that is 14-1-0 @ 2010/02/10 22:06:29


Post by: Oswitz


Pika_power wrote:
Oswitz wrote:
Vassal , and warhammer 40k have only names in common. Thats my who argument for that. Its like having someone say lets play Dawn of War instead of playing the table-top.

And i'm sure vassal has glitches/bugs in it, not like RL


Do you even know what VASSAL is? It's an online tabletop with images as models. It contains none of the rules, only the various tools such as a turn counter (managed by the players) and dice apps (sufficiently random). It's the same as playing on a real tabletop, only it's virtual. At least give it a go before you write it off. It's free, so you lose nothing. The only downside of it is the lack of ability to tell TLOS, but there may be a workaround for that.


I know what vassal is and its nothing like the table top, theres a reason its called an online game, because it takes a computer to play it, keyword computer. I don't play a table-top game on the computer, its not even close to being the real deal.


My Ork list that is 14-1-0 @ 2010/02/10 22:24:05


Post by: number9dream


Oswitz are you serious? Yeah you aren't moving actual models around but it's the exact same ruleset, it's the exact same game in terms of seeing what works and what doesn't.

If you don't want to play on Vassal because you find it boring, then say that, don't try to act like it's "not real 40k".

"Glitches/bugs" :(? What? You realize that you do everything manually right? It's just a sandbox with some tools to help you along the way (i.e notes, visuals, dice rolling).


My Ork list that is 14-1-0 @ 2010/02/10 22:41:44


Post by: Dashofpepper


Instead of moving your models 6" across the table, you move your model 6" across the screen.

Instead of cupping a handful of dice and rolling 10 hits, you use 10D6, or the application for determining hits and wounds, which applies to the RNG.

All this against an opponent that can be in the same room, across the country, or on the opposite side of the world.

I'm pretty sure that you *know* your army is horrible (why you're selling it) and you're simply not willing to let any dakka member play you and prove it. Lemme sweeten the deal. I'm sure you know what paypal is? Bring your ork army to me on Vassal for a game.

I'll make you a wager. If you can beat me, I'll drop you $100. If I mercilessly table you, you show up back in this thread with the proclamation, "Hey everyone...sorry for being thick-headed, I realize my army sucks now."

You're 19 and in highschool, and I'm offering to pay you about $50 an hour to play a game with me. C'mon.


My Ork list that is 14-1-0 @ 2010/02/10 22:44:56


Post by: Oswitz


Adamah wrote:Well, most people would say that two units magically providing cover to each other is a glitch in the rules, yet that seems to be a key point to your strategy.


Online there are things called codes and inscriptions if someone dones't put in a proper code while making the game that is a trick or tactic that a player uses he can't use it in the game, even though he uses in the table-top game and is legal. Thats what I mean Adamah... i'm going to make a video so everyone will understand what I am talking about here it is:




Automatically Appended Next Post:
number9dream wrote:Oswitz are you serious? Yeah you aren't moving actual models around but it's the exact same ruleset, it's the exact same game in terms of seeing what works and what doesn't.

If you don't want to play on Vassal because you find it boring, then say that, don't try to act like it's "not real 40k".

"Glitches/bugs" :(? What? You realize that you do everything manually right? It's just a sandbox with some tools to help you along the way (i.e notes, visuals, dice rolling).


So to improve in lets say football would be to stay inside and just throw a foot ball around... its to have the real deal, and incounter it from your point of view you don't get a 360 view all the time you only see the battle from your table edge, and I'm not going to bother playing Vassal, rather play the real deal like i have mentioned. So in other terms its "no i wont play you on vassal"


My Ork list that is 14-1-0 @ 2010/02/10 22:50:17


Post by: FoeHammer


lol im just waiting for Dashofpepper to drive to your house.


My Ork list that is 14-1-0 @ 2010/02/10 22:54:18


Post by: Dashofpepper


Oswitz, you're making horrible misstatements about Vassal.

Football involves your accuracy, muscular strength, height, coordination....

Warhammer 40k takes none of those things. Vassal gives you a crow's eye view of a static tabletop. There is no automation, no coding - just some picture sprites that you move around on the table just like in real life. It is identical to a game of 40k in real life in every respect except for seeing another person. We even get on Skype and voice chat with each other to make it easier.

The ONLY conclusion that can be drawn from your unwillingness to get on and prove how terrible your list is despite being offered great pay for it is because you KNOW how horrible your list is, you're making up stories about your ability to win with it, and are desperately reaching for anything that would keep you from having to prove your ability to use this list effectively.

Dude, I will even give you a 50% bonus to points. 1500 points vs 2000 points.


My Ork list that is 14-1-0 @ 2010/02/10 22:57:42


Post by: Oswitz


Dashofpepper wrote:Instead of moving your models 6" across the table, you move your model 6" across the screen.

Instead of cupping a handful of dice and rolling 10 hits, you use 10D6, or the application for determining hits and wounds, which applies to the RNG.

All this against an opponent that can be in the same room, across the country, or on the opposite side of the world.

I'm pretty sure that you *know* your army is horrible (why you're selling it) and you're simply not willing to let any dakka member play you and prove it. Lemme sweeten the deal. I'm sure you know what paypal is? Bring your ork army to me on Vassal for a game.

I'll make you a wager. If you can beat me, I'll drop you $100. If I mercilessly table you, you show up back in this thread with the proclamation, "Hey everyone...sorry for being thick-headed, I realize my army sucks now."

You're 19 and in highschool, and I'm offering to pay you about $50 an hour to play a game with me. C'mon.


I'm selling my army so i can remake it themed towards a jungle/ tribal ork army with dinosaurs as there trukks. 2nd off you just said it yourself an application, 3rd I'm not going to play you in vassal, how about a better wager over the summer we both get off our butts hop in a car and drive halfway to each other so I can meet you in real life and beat you face to face and you can put $100dollars in my hand i'll actually give you $20bucks back just for driving and wasting your time.

End of discussion. lets both drop it and walk away from this knowing nothing got resolved. Our information that we think was right and couldn't come to a conclusion of who is correct, when we both know we are and need to actually have a game to resolve our differences, at a local store, not some online b.s. So if you do post another on this thread please, im asking nicely have something positive. Not some random I Can PROVE to you that your bad or blah this or blah that. Okay person on a computer screen in god knows were just waiting and trying to come up with a way to make you seem like your the alpha dog.



My Ork list that is 14-1-0 @ 2010/02/10 22:57:49


Post by: Dashofpepper


Dashofpepper wrote:Oswitz, you're making horrible misstatements about Vassal.

Football involves your accuracy, muscular strength, height, coordination....

Warhammer 40k takes none of those things. Vassal gives you a crow's eye view of a static tabletop. There is no automation, no coding - just some picture sprites that you move around on the table just like in real life. It is identical to a game of 40k in real life in every respect except for seeing another person. We even get on Skype and voice chat with each other to make it easier.

The ONLY conclusion that can be drawn from your unwillingness to get on and prove how terrible your list is despite being offered great pay for it is because you KNOW how horrible your list is, you're making up stories about your ability to win with it, and are desperately reaching for anything that would keep you from having to prove your ability to use this list effectively.

Dude, I will even give you a 50% bonus to points. 1500 points vs 2000 points.



*EDIT* Not driving to his house, but here's an alternative:

Dude, if you refuse to play on Vassal, you live 4 hours away from me. There are quite a few FLGS's around here. You're 19 and in high school; that leaves you free for weekends and also able to drive, right? Drive up here to NC. Play me in a game. If you can beat me, I will pay for your gas both ways, your meals for the day, and buy you a battleforce box of your choice from the FLGS we play at. I'll also arrange to have a judge available so that we don't run into any rule disputes.

You've not nothing to lose except pride, and everything to gain. Whaddya say?



My Ork list that is 14-1-0 @ 2010/02/10 23:02:15


Post by: Oswitz


Dashofpepper wrote:Oswitz, you're making horrible misstatements about Vassal.

Football involves your accuracy, muscular strength, height, coordination....

Warhammer 40k takes none of those things. Vassal gives you a crow's eye view of a static tabletop. There is no automation, no coding - just some picture sprites that you move around on the table just like in real life. It is identical to a game of 40k in real life in every respect except for seeing another person. We even get on Skype and voice chat with each other to make it easier.

The ONLY conclusion that can be drawn from your unwillingness to get on and prove how terrible your list is despite being offered great pay for it is because you KNOW how horrible your list is, you're making up stories about your ability to win with it, and are desperately reaching for anything that would keep you from having to prove your ability to use this list effectively.

Dude, I will even give you a 50% bonus to points. 1500 points vs 2000 points.


In real life i don't move pictures i move actual modesl that i can feel...

Man you have no idea at all what this list is capable of do you?...

I don't need to even read what you say, man you think im some young kid that has just started this game iv been playing this game probably longer then you have and have played in real life better players that you will ever get to meet, so again stop pushing me in doing something that I'm not, do you want me to video tap all my games even if the person says not to, just to prove to you what this list is capable of, do you want me to make my opponent feel uncomfortable and will never want to play me ever again? Lets just end this bickering for the love of god.


Automatically Appended Next Post:
Dashofpepper wrote:
Dashofpepper wrote:Oswitz, you're making horrible misstatements about Vassal.

Football involves your accuracy, muscular strength, height, coordination....

Warhammer 40k takes none of those things. Vassal gives you a crow's eye view of a static tabletop. There is no automation, no coding - just some picture sprites that you move around on the table just like in real life. It is identical to a game of 40k in real life in every respect except for seeing another person. We even get on Skype and voice chat with each other to make it easier.

The ONLY conclusion that can be drawn from your unwillingness to get on and prove how terrible your list is despite being offered great pay for it is because you KNOW how horrible your list is, you're making up stories about your ability to win with it, and are desperately reaching for anything that would keep you from having to prove your ability to use this list effectively.

Dude, I will even give you a 50% bonus to points. 1500 points vs 2000 points.


I'm not in highschool im in college... i was joking about that thread, and if we played agame it would be 1750pts, and I live in houston, tx and go to school in savannah, ga were i am at the moment. So if you are close to savannah then maybe we can work something out and we can both take pics/video just so we can show to anyone what really went down. But again say what ever you want, If i did meet you I would have to bring a friend just to make sure you wouldn't kill me after or before we meet. =D

*EDIT* Not driving to his house, but here's an alternative:

Dude, if you refuse to play on Vassal, you live 4 hours away from me. There are quite a few FLGS's around here. You're 19 and in high school; that leaves you free for weekends and also able to drive, right? Drive up here to NC. Play me in a game. If you can beat me, I will pay for your gas both ways, your meals for the day, and buy you a battleforce box of your choice from the FLGS we play at. I'll also arrange to have a judge available so that we don't run into any rule disputes.

You've not nothing to lose except pride, and everything to gain. Whaddya say?



My Ork list that is 14-1-0 @ 2010/02/10 23:07:17


Post by: Snikkyd


I'm pretty sure Dash knows what he's talking about.

His list has few weakneeses, and none of them are Orks.


My Ork list that is 14-1-0 @ 2010/02/10 23:08:55


Post by: Oswitz


Snikkyd wrote:I'm pretty sure Dash knows what he's talking about.

His list has few weakneeses, and none of them are Orks.


I'm sure he does have a few weaknesses doesn't mean Orks are an auto win...


My Ork list that is 14-1-0 @ 2010/02/10 23:18:58


Post by: number9dream



So to improve in lets say football would be to stay inside and just throw a foot ball around... its to have the real deal, and incounter it from your point of view you don't get a 360 view all the time you only see the battle from your table edge, and I'm not going to bother playing Vassal, rather play the real deal like i have mentioned. So in other terms its "no i wont play you on vassal"

How about we use an example that isn't silly?

Playing real Chess vs playing Chess online.
Playing real Go vs playing Go online.
Playing real 40k vs playing 40k online.


My Ork list that is 14-1-0 @ 2010/02/10 23:21:39


Post by: Gestalt


Oswitz wrote:In real life i don't move pictures i move actual modesl that i can feel...

Man you have no idea at all what this list is capable of do you?...

I don't need to even read what you say


Thats like claiming someone is dumb for using models instead of raising their own orks. VASSAL isn't an approximation of the game, it is the game, just with icons instead of models.

Its true we have no idea what this is list of capable with your claims, and so people would like you to show us.


My Ork list that is 14-1-0 @ 2010/02/10 23:25:26


Post by: Snikkyd


Oswitz wrote:
Snikkyd wrote:I'm pretty sure Dash knows what he's talking about.

His list has few weakneeses, and none of them are Orks.


I'm sure he does have a few weaknesses doesn't mean Orks are an auto win...


I meant other Orks won't be a huge threat to him.

I don't see what the big deal is, just post some reports or something. Please post proof of your strength against powerful lists rather than just explaining it.


My Ork list that is 14-1-0 @ 2010/02/10 23:37:48


Post by: Drk_Oblitr8r


Oswitz, I don't think I understand why you're not accepting Dash on his offer. You have more to gain than to lose. Playing against tougher opponents makes for closer games, which tend to be more fun. And that doesn't even include you winning.


My Ork list that is 14-1-0 @ 2010/02/11 00:01:49


Post by: Auxellion


"I don't need to even read what you say, man you think im some young kid that has just started this game iv been playing this game probably longer then you have and have played in real life better players that you will ever get to meet"

----

Now I really do think you are “some young kid”. A young kid that needs to take a step back and see how immature he's being. Your 19? And in college? Cool story bro!!!

I'm 19. I'm in college. I guess I haven't been playing as long as you have... I have a good 2 and a half years of 40k under my belt. I guess I’m a noob compared to you. I'm pretty modest, I don't go around starting a topic like this and continuing to make myself look increasingly more unintelligent by countering arguments that you should just accept as true. Originally I wasn’t going to bother posting, but I was amused at your audacity to keep pushing it.

----

"Okay person on a computer screen in god knows were just waiting and trying to come up with a way to make you seem like your the alpha dog" Are you joking? Good players teach me, Iv played against people that go to grand tournements and come in the top 10 and iv played against a person that went to the finals for Ard boyz last year and smashed his face in , i think I have learned enought to know when I can talk the talk, and I can easily show you that I'm not some scrubalub , if anything I'll teach you a trick or two." Trolling a bit there kid? Or just talking trash that you can't back up?

Your refusal to play a vassal game is understandable, he was just curious. I would love to get a vassal game in with more players. Your reason for not playing vassal is absolute bull. Sensing he can’t back up his trash talk?


----

"So to improve in lets say football would be to stay inside and just throw a foot ball around... its to have the real deal, and incounter it from your point of view you don't get a 360 view all the time you only see the battle from your table edge, and I'm not going to bother playing Vassal, rather play the real deal like i have mentioned. So in other terms its "no i wont play you on vassal"

For someone 19 years old, this is a bit childish. Bro, I sit around and party at college. I don’t go and talk trash on Dakka Dakka, I have better things to do. I saw this and had to react. I don’t even post that much. I had to look up my password to reply to your blatant ignorance.


----


I watched a few of your videos, I'm still under the impression you’re a theory hammer player. Yeah you might have trashed the kids in your local area, but I want to see you throw down at some GTs. Play vassal with the guy bro, play as much as you can. The only way to get better is to lose some games, find your weaknesses and figure out how to deal with them. Vulkan Dual Raider would laugh at you as it massacred your army off the board. How to beat that army with your Orks? I don’t know, why don’t you play against it on Vassal with some of the SoCal guys? Test it out.

And no, this is not coming from some “computer screen god” as you mentioned above. I also have some videos up on youtube, link is below. You might recognize it

http://www.youtube.com/user/Auxelli0n

I also dropped a topic on The Tyranid Hive,

http://thetyranidhive.proboards.com/index.cgi?board=OtherGamesWorkshopstuff&action=display&thread=24457&page=1


That’s about it kid. Now I can wait for your rage response.


My Ork list that is 14-1-0 @ 2010/02/11 00:58:16


Post by: DarkHound


Dude, I don't like your list; it is too fragile. The Boyz squads are small and liable to break. Trukks are fragile, and Ork Mech lists that work have something to distract you from them. Without that distraction, even anti-infantry will shred Trukks.

Take Dash's offer.


My Ork list that is 14-1-0 @ 2010/02/11 01:09:40


Post by: Davicus


Oswitz wrote:I'm selling my army so i can remake it themed towards a jungle/ tribal ork army with dinosaurs as there trukks.
Really? According to your video, you are selling your army because you need to pay for school stuff and the like. Hmm, starting to utter nonsese?

Oswitz wrote:In real life i don't move pictures i move actual modesl that i can feel...
Man you have no idea at all what this list is capable of do you?...
I don't need to even read what you say
Yes, we ALL don't, especially when I have played an almost exact same list before (just with 1 less trukk but a squad of deffkoptas). You are not the only kid on the planet who knows how to form a spam list :-). Try harder convincing us with what you have learn in high school


Oswitz wrote:It doesnt 2nd off you just said it yourself an application, 3rd I'm not going to play you in vassal, how about a better wager over the summer we both get off our butts hop in a car and drive halfway to each other so I can meet you in real life and beat you face to face and you can put $100dollars in my hand i'll actually give you $20bucks back just for driving and wasting your time.
Why not DashofPepper accept THIS OFFER and drive to him to play? Why does it have to be the other way round.


And i think this 19 year old school kid is pathetic as he in. Let's stop bursting his bubble and stop dismissing his list .


My Ork list that is 14-1-0 @ 2010/02/11 01:20:27


Post by: Dashofpepper


I won't drive to him to play a game because I know how it will turn out. I have no interest in driving 4 hours to table someone in two turns of a game so that I can say "I told you so." That is entirely too much effort, and honestly...beating up on noobs isn't brag-worthy; it doesn't even make me feel good anymore.

I prefer Vassal for friendly games because the opponents I can find on there from around the world are better than the opponents I have within driving distance. For tournaments, where money is involved; I'll show up in person and monkey-stomp the locals.

Back to the point though - I'm gainfully employed, I get paid very well for my work and my time is more valuable than money. $100 for a prize, $100 for gas, and $50 for food (say $250) is less valuable to me than 8 hours on the road. If he's a college kid, he's got time, but not money.

Hell - I'll make it $250 cash and a battleforce box. Drive a hybrid car and don't eat much and you'll make out like a bandit for a Saturday of gaming. All you have to do is bring your list against any of my take all comer lists and beat me. I'm not taunting you; its a serious offer. If you're THAT serious that your list is worthy that you won't take advice or criticism, and for some ridiculous reason aren't willing to spend two hours on your computer to make $100 at no risk because you demand in person gaming..

Then come see me. Bring a friend too. Tell your friend that you'll give them $125 for a Saturday jaunt a couple hours north. Split the cash with them. If you want 1750, that's ok too. If you want me to play 1500 and you play 1750, that's ok. Honestly, I just want to play you.


My Ork list that is 14-1-0 @ 2010/02/11 01:26:16


Post by: Davicus


IF you are unwilling to travel, tHen you cant demand the same thing to others. How about you come over to London next week and we have a game>?? If you win, i buy you 3 battleforces + a return air ticket. Hows that?


My Ork list that is 14-1-0 @ 2010/02/11 01:36:03


Post by: WarOne


So why has this thread gone almost 100 posts and has utterly deviated from critiques of an ork list the originator claims is good and the criticizer(s) think is bad? I thought the point of this forum was helping others better their list and make points about the strengths and weaknesses of said list. I think the helping portion ended about a bazillion (I can't count, I'm an ork player ) posts ago. If this thread is now about pride and personal critiques, maybe it should be moved from here.

Redeviating back to the thread's original purpose...

What was the list like before you got to this final form Oswitz? What made this list better than the other ones you played before as an ork player?


My Ork list that is 14-1-0 @ 2010/02/11 01:39:51


Post by: DarkHound


WarOne wrote:So why has this thread gone almost 100 posts and has utterly deviated from critiques of an ork list the originator claims is good and the criticizer(s) think is bad? I thought the point of this forum was helping others better their list and make points about the strengths and weaknesses of said list. I think the helping portion ended about a bazillion (I can't count, I'm an ork player ) posts ago. If this thread is now about pride and personal critiques, maybe it should be moved from here.

Redeviating back to the thread's original purpose...

What was the list like before you got to this final form Oswitz? What made this list better than the other ones you played before as an ork player?
Apparently the author doesn't want criticism. He's just waved off any complaints players have about his list with "oh I can deal with them through tactics!"


My Ork list that is 14-1-0 @ 2010/02/11 01:40:51


Post by: Snikkyd


WarOne wrote:So why has this thread gone almost 100 posts and has utterly deviated from critiques of an ork list the originator claims is good and the criticizer(s) think is bad? I thought the point of this forum was helping others better their list and make points about the strengths and weaknesses of said list. I think the helping portion ended about a bazillion (I can't count, I'm an ork player ) posts ago. If this thread is now about pride and personal critiques, maybe it should be moved from here.

Redeviating back to the thread's original purpose...

What was the list like before you got to this final form Oswitz? What made this list better than the other ones you played before as an ork player?


The problem is he didn't ask for critique, defeating the purpose....


Don't know why he won't take your offer Dash, I would, but then again I would never get to the point of you wanting to beat me.

Hey, if this list can somehow take down LRs, good for you, we'd just like to know how?

What was the point of this thread again? Please reply fast because this is as good as locked.


My Ork list that is 14-1-0 @ 2010/02/11 01:46:42


Post by: WarOne


DarkHound wrote:Apparently the author doesn't want criticism. He's just waved off any complaints players have about his list with "oh I can deal with them through tactics!"


This is not true after before the tenth message. Before that, everything seemed civil and nice. Then a few posters began giving a harsher critique to the list, and then the author began a stubborn defense of his list. Then an S10 hit from pride came along and popped the lid off the thread. Now everyone with two teeth are throwing their opinions into the arena and making this very hard *not* to want to critique the critiques about the conversations begun about the critiques.

Also, don't you mean taktiks?

EDIT: And now it is a hundred replies.


My Ork list that is 14-1-0 @ 2010/02/11 01:54:07


Post by: DarkHound


WarOne wrote:This is not true after before the tenth message. Before that, everything seemed civil and nice. Then a few posters began giving a harsher critique to the list, and then the author began a stubborn defense of his list. Then an S10 hit from pride came along and popped the lid off the thread. Now everyone with two teeth are throwing their opinions into the arena and making this very hard *not* to want to critique the critiques about the conversations begun about the critiques.

Also, don't you mean taktiks?

EDIT: And now it is a hundred replies.
Actually, there really wasn't a critique of the list until Dash's first post.


My Ork list that is 14-1-0 @ 2010/02/11 01:56:33


Post by: Optical Abyss


I don't no if its been touched on cause i skipped to page 4 to save time, but i believe that would need 2 troop choices to play, i don't play orks so i wouldn't no, if their is a special rule, or if a trukk counts, but from what I saw, you only have 1 troop choice.


My Ork list that is 14-1-0 @ 2010/02/11 01:58:32


Post by: Kroot Loops


He used an odd method of listing, he has 6 squads of trukk boys


My Ork list that is 14-1-0 @ 2010/02/11 02:00:07


Post by: Optical Abyss


oo ok


My Ork list that is 14-1-0 @ 2010/02/11 02:04:06


Post by: Zain60


Something makes me want to say.... 'In before the lock!'

Anyway - Oswitz, just admit you wanted a pat on the back and don't really care what anyone thinks about your lists or tactics, or the.. let's just say unsavory shielding tactic that has people split about,
then all the blustering by you and everyone else can stop. You have no intention of Vassal'ing or driving to play anyone because you never wanted your ego to be challenged in this way. And as WarOne
said, you probably would never have had to show any weakness in maturity had you not gotten harsher criticism that did challenge you to back up your bluster.

You can recover from this by just being gracious even with your critics, step back, take a breath. They will too, because they don't care about you, they reacted to your apparent arrogance.

I thought your list was fairly cool in a lot of ways, but this is ridiculous.


My Ork list that is 14-1-0 @ 2010/02/11 02:04:11


Post by: Cryonicleech


I like the core of this list, but I think it needs some facelifting. And please, let's tone down the emotions in this thread. It's not really the best list out there, but lets not rage over it.

I mean, sure, you can take cover saves, but what if someone takes 3 Thunderfires, Deathstrike Misslies, or whatever ignores cover saves? Your whole tactic is based on those cover saves, and when you lose them I don't think you have much of a list.

And honestly, you seem to have a very inflated view of this list. Whilst that is an impressive win record (Certainly higher than mine, but I play casually) your list is quite fragile.

I mean, honestly, how will you deal with Land Raiders, Or Lightning Claw Terminators. What are you relying on? A cunning ploy? I don't see how that works at all. You don't get coversaves from 3 (Or 4, if they assault) S4 Attacks with re-rolls to wound. They'll out kill you and force you to flee, chewing up unit after unit after unit. Sure, you might get lucky with your Power Klaw and kill 2 or so Termies, but the sheer amount of attacks being thrown at you will simply outkill your Ork Boyz/Stormboyz. And Thunderfire Cannons/Whirlwinds will have particular fun with this list, denying your coversaves and leaving naught but dead Boyz in their wake.

Now I'm not trying to be rude, I'm not insulting you in any way, I'm honestly asking you how you will deal with these problems. People wouldn't be critiquing your list if there was nothing to critique.


My Ork list that is 14-1-0 @ 2010/02/11 02:06:03


Post by: WarOne


DarkHound wrote:
WarOne wrote:This is not true after before the tenth message. Before that, everything seemed civil and nice. Then a few posters began giving a harsher critique to the list, and then the author began a stubborn defense of his list. Then an S10 hit from pride came along and popped the lid off the thread. Now everyone with two teeth are throwing their opinions into the arena and making this very hard *not* to want to critique the critiques about the conversations begun about the critiques.

Also, don't you mean taktiks?

EDIT: And now it is a hundred replies.
Actually, there really wasn't a critique of the list until Dash's first post.


There were critiques of the kind like "I run a similar list" followed by a question about a change, and then suggesting the Big Mek should have something added to make him better, splitting up the storm boyz yadda yadda yadda. You are right that Dash did provide the first thorough breakdown of the list, and then where the whole thread fell apart was when Zain60 began a really scathing comment about another poster's comment, and that is point of origin to which this thread became less about the army and more about the personalities involved. To be fair, Oswitz could of been more initially appreciative of the help he originally received in posts like Dash who are trying to help break down the weaknesses of the list.

But hey, looks like I drew myself into the conversation now and as much to blame as anyone else.

Point being, let's try and see if we can make this list better but keeping the original intent at heart rather than deviate.


My Ork list that is 14-1-0 @ 2010/02/11 02:10:45


Post by: Dashofpepper


Davicus wrote:IF you are unwilling to travel, tHen you cant demand the same thing to others. How about you come over to London next week and we have a game>?? If you win, i buy you 3 battleforces + a return air ticket. Hows that?


That's a pointless troll.

I offered him $100 to play a game on me with Vassal. No travel required, he could sit at his computer and game with me. I presume you read this and are just trolling?

Then, since he refuses to game over his computer and will only do so in person, I've offered to let him game completely cost free.

If you're going to reimburse my plane ticket, meals, hotel, and buy me three battleforce boxes for flying to London to play with you - I will. I made him the same offer.

Then again, you and I could just hop on Vassal and play. And if I win you could spot me three battleforce boxes. Realistically though, we can have a 40k game on Vassal easily, replicate a game on the table without the need for travel, and I'll make a wager with you about it.


My Ork list that is 14-1-0 @ 2010/02/11 02:14:58


Post by: Davicus


He already pointed out why he doesnt want to play on Computer Screen but with real models. Did you not read that or are you just a troll?



Dashofpepper wrote:If you're going to reimburse my plane ticket, meals, hotel, and buy me three battleforce boxes for flying to London to play with you - I will. I made him the same offer.
Alright, I m waiting for you to come over then. Pm me for my address.


My Ork list that is 14-1-0 @ 2010/02/11 02:16:00


Post by: Kroot Loops


And the whole thing kind of spun out of control when weaknesses to his list were pointed out and the responses were along the lines of:

1. Nah bro, I laugh when I see land raiders and terminators, it makes it really easy, and the more they have the easier it is.

2. bubble wrap with lots of templates nah bro, I got the superior tactics with my storm boyz

3. Necrons? Psshht see my video for how I handle Necrons bro (see said video, no monoliths, no C'tan, nothing but warriors and a few destroyers standing in a line)

4. You just don't know the power of Storm boyz bro, check this video (Video of Marines, one dakka pred, one whirlwind, two dreads, and a bunch of marines with absolutely no transports, all deployed in a line as far forward in their deployment zone as they could.)

I've watched all his videos. in those, he hasn't handled a transport tougher than a DE skimmer.

It's not a rocket science list. It's sheer number of boyz at speed. It's a good list, but it hardly has anyone face palming and wondering how they never thought of this.

It was the combination of the presentation of the list as the most clever thing ever created, and then the dismissive attitude towards valid critique that began to grate, on my nerves at least. At this point, Dash has made, I feel, every reasonable effort to give the kid the chance to back his talk, and the kid won't take it.

So at this point, it's gg kid, nice list, it has weaknesses, but as long as you have fun playing 40k, keep on trucking


My Ork list that is 14-1-0 @ 2010/02/11 02:17:25


Post by: Lost Ripper


Damn Dash I would love to take you up on this offer,
Though Im in MA, and from what you have said you would probably monkey stomp me,
I like to bring the fluffy not just the fantastic,

Though when I saw this list I was wondering how it would counter valks and vendettas,

And I pity the fool when he faced immolators going 12 or hellhounds, Just crack the truck and light up the locals,



My Ork list that is 14-1-0 @ 2010/02/11 02:29:15


Post by: WarOne


@ Kroot Loops

What an amazing name! And you LIVE ON LONG ISLAND! Dude, do you go out to Brothers Grimm at any time?!?

And I do agree he does present his point very well about how to execute his strategy and how his list actually works.

BTW, is there a thread in the tactics forum dedicated to his strategy to get the cover save? If not, there should be one.


My Ork list that is 14-1-0 @ 2010/02/11 02:31:29


Post by: Snikkyd


It's an interesting list but it has some issues.

Please show proof when you laugh off the weaknesses that are being pointed out. Your reply videos are really lacking, no LRs, barely any transports, etc.

And now we have people calling each other out.


My Ork list that is 14-1-0 @ 2010/02/11 02:32:10


Post by: Darth Bob


I find it funny when a powergamer has an unbeatable list and thinks he's the biggest badass around because of it.

However, I find it sad when a powergamer has a mediocre list and thinks he's the biggest badass around because of it (ala this thread).

Oswitz; why are you here? You basically made a topic just so you can increase the size of your epeen, while refusing to listen to any reccomendations that the community takes their time to give you. Then, instead of considering them, or even kindly declining them, you berate them and give no substantial support or claims to protect the viability of your list. Someone asked "how do you deal with Landraiders" and you said "oh Landraiders are a walk in the park". Is that seriously your mentality? If so, then I feel bad for you. Actually, I don't feel bad for you. I feel bad for the people that took their time to help you, only to be met with trolling and condecending comments.

The fact that you won't join anyone on Vassal or meet Dashofpepper is because you are afraid of being proved wrong. People have asked you to put your money where your mouth is and you back yourself into your little doghouse like a scared puppy. You make excuses like "it has glitches" or "I don't want to drive and waste my time" because you know you're wrong, but you're so stubborn that you can't even admit it to yourself.

I'm not flaming, I'm just showing you exactly what the entirety of this thread is, and to show you why even people on other 40k forums (I won't mention which ones) are laughing and joking about your antics in this thread. Seriously, dude, we are a community, and if we can't show a little respect to eachother than what's the point in even joining? Always try to keep an open mind, and do not get defensive if people try to give you some pointers and warnings.

Praise < Constructive Criticism


My Ork list that is 14-1-0 @ 2010/02/11 02:37:51


Post by: Dashofpepper


Davicus, I sent you a PM - I presume you have no objection to a neutral third party (such as a bank) holding the requisite funds that you're offering to be placed at my disposal pending a third party verification that I arrived in London, played a game with you, and monkey-stomped you?

=) That's basically what I'm offering him.

So put up or shut up. But either way, stop trolling.


My Ork list that is 14-1-0 @ 2010/02/11 02:38:55


Post by: Oswitz


Snikkyd wrote:
Oswitz wrote:
Snikkyd wrote:I'm pretty sure Dash knows what he's talking about.

His list has few weakneeses, and none of them are Orks.


I'm sure he does have a few weaknesses doesn't mean Orks are an auto win...


I meant other Orks won't be a huge threat to him.

I don't see what the big deal is, just post some reports or something. Please post proof of your strength against powerful lists rather than just explaining it.


Thats why I do vidz


Automatically Appended Next Post:
Drk_Oblitr8r wrote:Oswitz, I don't think I understand why you're not accepting Dash on his offer. You have more to gain than to lose. Playing against tougher opponents makes for closer games, which tend to be more fun. And that doesn't even include you winning.


I don't like taking money from someone when he wants me to prove a point to him.


My Ork list that is 14-1-0 @ 2010/02/11 02:42:25


Post by: WarOne


Dashofpepper wrote:Davicus, I sent you a PM - I presume you have no objection to a neutral third party (such as a bank) holding the requisite funds that you're offering to be placed at my disposal pending a third party verification that I arrived in London, played a game with you, and monkey-stomped you?

=) That's basically what I'm offering him.

So put up or shut up. But either way, stop trolling.


With a staggering 23 posts so far on this forum, I believe I am fully qualified to hold* those funds for you.

But that is pretty cool if he does do this for you.

And let's end the conversation by enjoying this nice video of a kitty being suprised.

http://www.youtube.com/watch?v=0Bmhjf0rKe8

*hold implies taking the money and never being seen again. Agreeing to this means you fully expect to be ripped off of all your money and will not think badly of giving this money away to another person.


My Ork list that is 14-1-0 @ 2010/02/11 02:44:08


Post by: Davicus


Dashofpepper wrote:Davicus, I sent you a PM - I presume you have no objection to a neutral third party (such as a bank) holding the requisite funds that you're offering to be placed at my disposal pending a third party verification that I arrived in London, played a game with you, and monkey-stomped you?

=) That's basically what I'm offering him.

So put up or shut up. But either way, stop trolling.


Yeah, I ll put it up. And the person to stop trolling is you, because unless my eyes are playing tricks on me, I don't see all this as BASICALLY what you are offering him :-).


My Ork list that is 14-1-0 @ 2010/02/11 02:45:18


Post by: FoeHammer


@ warone i live 10 mins away from the brothers grim in selden i used to play there when i was little when it was called "Monkey head games" lol that place is so popular now i couldn't believe it when i went back up there. who else lives around selden? Swear to god long island has a abused amount of 40kers. There is a tourney on the 27th at the selden Grims.


My Ork list that is 14-1-0 @ 2010/02/11 02:45:48


Post by: Dashofpepper


Oswitz, that's the most ridiculous cop-out I've ever heard.

I think I know pretty much everything I need to know about my orks. I pay money and travel around the country to game because I WANT to expand my gaming. I regularly host people at my house from house away for a day of gaming, feed them and give them booze to get in some gaming so that I can learn new things.

You're not taking my money - I'm freely offering it to you in exchange for a lesson. IE, I'm offering to pay you to teach me how to play Orks. That's a service transaction. There's no other way I can ask you to back up your claims. =p


My Ork list that is 14-1-0 @ 2010/02/11 02:48:43


Post by: WarOne


@ FoeHammer

It's funny how the east end of Long Island is desolate of gaming. I'm from Riverhead and rarely head that way. I used to for a bit of I-Con and Magic the Gathering and DnD, but all three have disappointed me in the last year, so here I am looking into Warhammer 40k. As for Brothers Grim, I never knew it existed until I walked in just after they changed from Monkey Head Gaming to Brothers Grimm. And then I only went in because I used to go to Stony Brook University and was apart of the SF4M there.

Jeez, is there an organization for Gamers on the East End so we can like, ORGANIZE gaming?

P.S. Look how far off topic I have gotten.

P.P.S. And this has become a widely viewed thread, eh?

P.P.P.S. And now that I am at 24 posts, I am overqualified to hold* those funds for you.

*yeah, that means stealing


My Ork list that is 14-1-0 @ 2010/02/11 02:52:09


Post by: Snikkyd


Off topic?

This thread got to mass assaulting on turn 2, to put it in game turns.




and you still haven't answered me. You videos show nothing that you claim to be able to do, and thats the problem here.


My Ork list that is 14-1-0 @ 2010/02/11 02:55:15


Post by: Dashofpepper


No, I was referring to a bank that will trust fund money and release it with a third party verification.

Davicus says that he's serious about me coming to London to game with him. Shouldn't be too much trouble to sort out airfare, travelling costs, etc. Gwar is from out there; I've got him on Skype - I'm sure he'd be willing to be the verifying party to release locked funds from a bank account to one of the two parties.


My Ork list that is 14-1-0 @ 2010/02/11 02:59:06


Post by: Davicus


Sorry, Gwar don't sound like a neutral third party to me.
For goodness sake, stop trolling for the sake of trolling. It doesnt make you any different from the 19yr old school boy.

If you are not confident that I will follow through my end of the deal, then don't expect others to trust that you will. Period.


My Ork list that is 14-1-0 @ 2010/02/11 03:00:54


Post by: Kroot Loops


WarOne wrote:@ Kroot Loops

What an amazing name! And you LIVE ON LONG ISLAND! Dude, do you go out to Brothers Grimm at any time?!?

And I do agree he does present his point very well about how to execute his strategy and how his list actually works.

BTW, is there a thread in the tactics forum dedicated to his strategy to get the cover save? If not, there should be one.


Hey WarOne, I sent you a PM.

As to the strategy he is using, it isn't allowed many places, but I can attempt to explain it with my ahem, amazing, paint skills:



It's as simple as this, you arrange it so that part of the squad is in front of another squad, and then half of it is behind the same squad. It satisfies 'half the squad is in cover' caveat, but provides cover to the other squad as well.

For a vehicle, with big enough models, you place a loop to cover the front, with the bulk of the squad behind the vehicle.

However, as I said, most places the ruling will go against you, that two units can not provide cover saves for each other. It may not be official GW, but it's typically frowned upon at the very least.



My Ork list that is 14-1-0 @ 2010/02/11 03:11:44


Post by: Dashofpepper


Davicus wrote:Sorry, Gwar don't sound like a neutral third party to me.
For goodness sake, stop trolling for the sake of trolling. It doesnt make you any different from the 19yr old school boy.

If you are not confident that I will follow through my end of the deal, then don't expect others to trust that you will. Period.


Are you serious? I said a bank, not Gwar. Gwar (or anyone really) is just the person who provides third party verification to both of us that one party or the other has fulfilled their contractual obligations for the bank in question.

You showed up flaming, as you pretty much do in every post in Dakka. You're called. Back up your smack talk now, or go away.


My Ork list that is 14-1-0 @ 2010/02/11 03:13:06


Post by: Oswitz


Dashofpepper wrote:Oswitz, that's the most ridiculous cop-out I've ever heard.

I think I know pretty much everything I need to know about my orks. I pay money and travel around the country to game because I WANT to expand my gaming. I regularly host people at my house from house away for a day of gaming, feed them and give them booze to get in some gaming so that I can learn new things.

You're not taking my money - I'm freely offering it to you in exchange for a lesson. IE, I'm offering to pay you to teach me how to play Orks. That's a service transaction. There's no other way I can ask you to back up your claims. =p


Send me the link to vassal then since you put it that way with exchange for a lesson. Seemed at first you wanted to show me up.


My Ork list that is 14-1-0 @ 2010/02/11 03:13:36


Post by: FoeHammer


Dashofpepper = Dakka's bouncer, lol


My Ork list that is 14-1-0 @ 2010/02/11 03:14:07


Post by: Oswitz


Kroot Loops wrote:
WarOne wrote:@ Kroot Loops

What an amazing name! And you LIVE ON LONG ISLAND! Dude, do you go out to Brothers Grimm at any time?!?

And I do agree he does present his point very well about how to execute his strategy and how his list actually works.

BTW, is there a thread in the tactics forum dedicated to his strategy to get the cover save? If not, there should be one.


Hey WarOne, I sent you a PM.

As to the strategy he is using, it isn't allowed many places, but I can attempt to explain it with my ahem, amazing, paint skills:



It's as simple as this, you arrange it so that part of the squad is in front of another squad, and then half of it is behind the same squad. It satisfies 'half the squad is in cover' caveat, but provides cover to the other squad as well.

For a vehicle, with big enough models, you place a loop to cover the front, with the bulk of the squad behind the vehicle.

However, as I said, most places the ruling will go against you, that two units can not provide cover saves for each other. It may not be official GW, but it's typically frowned upon at the very least.



haha nice image


My Ork list that is 14-1-0 @ 2010/02/11 03:15:08


Post by: BeRzErKeR


Davicus wrote:Sorry, Gwar don't sound like a neutral third party to me.
For goodness sake, stop trolling for the sake of trolling. It doesnt make you any different from the 19yr old school boy.


Dude. . . he's not trolling. You made an offer, in the (over)confident expectation that Dashofpepper wouldn't take you up on it. Well, guess what? He's taking you up on it! So, as the man said, put up or shut up.


My Ork list that is 14-1-0 @ 2010/02/11 03:15:27


Post by: Oswitz


Dashofpepper wrote:
Davicus wrote:Sorry, Gwar don't sound like a neutral third party to me.
For goodness sake, stop trolling for the sake of trolling. It doesnt make you any different from the 19yr old school boy.

If you are not confident that I will follow through my end of the deal, then don't expect others to trust that you will. Period.


Are you serious? I said a bank, not Gwar. Gwar (or anyone really) is just the person who provides third party verification to both of us that one party or the other has fulfilled their contractual obligations for the bank in question.

You showed up flaming, as you pretty much do in every post in Dakka. You're called. Back up your smack talk now, or go away.


Third party for the win.


My Ork list that is 14-1-0 @ 2010/02/11 03:22:27


Post by: Davicus


Dashofpepper wrote:
Davicus wrote:Sorry, Gwar don't sound like a neutral third party to me.
For goodness sake, stop trolling for the sake of trolling. It doesnt make you any different from the 19yr old school boy.

If you are not confident that I will follow through my end of the deal, then don't expect others to trust that you will. Period.


Are you serious? I said a bank, not Gwar. Gwar (or anyone really) is just the person who provides third party verification to both of us that one party or the other has fulfilled their contractual obligations for the bank in question.

You showed up flaming, as you pretty much do in every post in Dakka. You're called. Back up your smack talk now, or go away.

Did you really not understood or are you just plain dumb? Anyone else, but Gwar, will provide the verification. But not someone nominated by you.


BeRzErKeR wrote:Dude. . . he's not trolling. You made an offer, in the (over)confident expectation that Dashofpepper wouldn't take you up on it. Well, guess what? He's taking you up on it! So, as the man said, put up or shut up.
And so it turns out, I put it up, you shut it up.


My Ork list that is 14-1-0 @ 2010/02/11 03:30:25


Post by: Auxellion


Oswitz, just stop. Please


My Ork list that is 14-1-0 @ 2010/02/11 03:31:43


Post by: Tyron


Hey Dash, if you really come to England drop me a PM and I'll come over and watch ( would be interesting to see how you handle our 1500 points style).

Infact, why dont a bunch of us meet up to nottingham to play (including Gwar! and see Alessio is there ha).

Would make for an interesting trip and report.


My Ork list that is 14-1-0 @ 2010/02/11 03:35:35


Post by: Dashofpepper


Gwar and I play on Vassal.


Oswitz: http://www.miniwargaming.com/content/oXa5UrAGpfJG

Follow the instructions.

Also, my Skype name is Curzon Dax. If you don't have it, download it - voice chat is 10x better than typing during a game.


My Ork list that is 14-1-0 @ 2010/02/11 03:36:02


Post by: DarkHound


Fight! Fight! Fight! Fight!


My Ork list that is 14-1-0 @ 2010/02/11 03:37:55


Post by: Davicus


Tyron wrote:Hey Dash, if you really come to England drop me a PM and I'll come over and watch ( would be interesting to see how you handle our 1500 points style).

Infact, why dont a bunch of us meet up to nottingham to play (including Gwar! and see Alessio is there ha).

Would make for an interesting trip and report.


I m afraid he is gonna disappoint you. Apart from TRYING to nominate someone he knows as a verification party, he hasnt really made any specific arrangement with me. That's what I call trash talking in a forum.


My Ork list that is 14-1-0 @ 2010/02/11 03:38:17


Post by: FoeHammer


Can you observe vassal games i doubt it as i never saw the option but yall may know more then i do.


My Ork list that is 14-1-0 @ 2010/02/11 03:38:49


Post by: Oswitz


Dashofpepper wrote:Gwar and I play on Vassal.


Oswitz: http://www.miniwargaming.com/content/oXa5UrAGpfJG

Follow the instructions.

Also, my Skype name is Curzon Dax. If you don't have it, download it - voice chat is 10x better than typing during a game.


I just DLed it doesn't seem like i can give my stormboy nob a pk =(


Automatically Appended Next Post:
Davicus wrote:
Tyron wrote:Hey Dash, if you really come to England drop me a PM and I'll come over and watch ( would be interesting to see how you handle our 1500 points style).

Infact, why dont a bunch of us meet up to nottingham to play (including Gwar! and see Alessio is there ha).

Would make for an interesting trip and report.


I m afraid he is gonna disappoint you. Apart from TRYING to nominate someone he knows as a verification party, he hasnt really made any specific arrangement with me. That's what I call trash talking in a forum.


I'm starting to like yo DAVICUS =D we should all meet up and have a little tourney =D ...one day.......one day....


Automatically Appended Next Post:
Auxellion wrote:Oswitz, just stop. Please


Aux I'm spent =\ was nice to see you and found me on youtube tho =D



Automatically Appended Next Post:
Davicus wrote:Actually this guy wasnt genuinely interested in getting any serious feedbacks. Here he is posting his army list asking for comments, while on the other hand he is trying to sell away his 1750 army in youtube. If he is genuinely interested in improving the list, he wouldnt be selling them away. I have a feeling he is hoping for some pat on his head and feel good before selling off his army,which is pretty lame.


Davicus wrote:Actually this guy wasnt genuinely interested in getting any serious feedbacks. Here he is posting his army list asking for comments, while on the other hand he is trying to sell away his 1750 army in youtube. If he is genuinely interested in improving the list, he wouldnt be selling them away. I have a feeling he is hoping for some pat on his head and feel good before selling off his army,which is pretty lame.



OKAY EVERYONE END OF DISCUSSION NO MORE BICKERING FIGHTING OR ANYTHING IF YOU WANNA TALK PLEASE DO IT THROUGH PRIVATE CHAT, this thread didn't go the way it should have and that was mainly my fault with not being clear enought. I apologize and I'm going to walk away from the fight, hoping all of you do to.


My Ork list that is 14-1-0 @ 2010/02/11 03:58:47


Post by: Dashofpepper


Yes, you can give your stormboy nob a powerklaw. Right click the model and click "next weapon" to switch between choppa, big choppa, and powerklaw.


My Ork list that is 14-1-0 @ 2010/02/11 04:39:05


Post by: number9dream


FoeHammer wrote:Can you observe vassal games i doubt it as i never saw the option but yall may know more then i do.

Yes, as long as it's not a password protected game, then you need to be invited.

Otherwise, just join the room, synchronise with all the players and choose join as observer.


My Ork list that is 14-1-0 @ 2010/02/11 04:39:40


Post by: Tyron


Davicus, from what I have read of Dash (I lurk a lot on these forums) he seems to travel a lot so I think he can come to England.

I'm sure there is someone who will vouch for him.


My Ork list that is 14-1-0 @ 2010/02/11 05:25:40


Post by: I grappled the shoggoth


Hey everyone I have a 2k Mech eldar army thats lost about 4 out of 90 or so games. All those losses were very close too. I will pay for anyones travel expenses to come out to where I live. Food, gas or plane ticket, 5 star hotel. Ill even buy you your choice of 3, three, of our local prostitutes*, cause god knows anyone doing dick waving in this thread isnt getting laid.

*Prostitutes may or may not have any STDs, am not responsible for paying medical fees, or any damages as a result due to angry pimps or her biting your tongue. You may choose between asian, black, or white, hair color for white is up to me. Also, weight will be anywhere between 80 and 220 pounds.


My Ork list that is 14-1-0 @ 2010/02/11 05:41:57


Post by: FoeHammer


Can i be the prostitute i got blue eyes lol


My Ork list that is 14-1-0 @ 2010/02/11 05:47:40


Post by: Old Man Ultramarine


I can wholeheartedly say I wasted 1 hour of my life reading this shat.


My Ork list that is 14-1-0 @ 2010/02/11 05:49:57


Post by: NidMaster40000


Yeah... it needs to get locked.

Bad.


My Ork list that is 14-1-0 @ 2010/02/11 05:53:32


Post by: I grappled the shoggoth


FoeHammer wrote:Can i be the prostitute i got blue eyes lol


The prostitutes I use are the finest in the land, hand picked by Eliot Spitzer and John Edwards


My Ork list that is 14-1-0 @ 2010/02/11 06:29:12


Post by: Oswitz


Old Man Ultramarine wrote:I can wholeheartedly say I wasted 1 hour of my life reading this shat.


hahah sorry man maybe you got something out of it useful


My Ork list that is 14-1-0 @ 2010/02/11 06:43:51


Post by: I grappled the shoggoth


Heres a few nuggets of advice

Get a wagon or two

run a few boyz squads as 20 men

possibly get some nobs

But what I would really recommend would be tank bustas, snikrot, and lootas. You need something to bust open armor. Anyone who can play parking lot well will unleash the hurt. As you have to disembark and charge to blow up the tanks, and then you get counter attacked and wiped.


My Ork list that is 14-1-0 @ 2010/02/11 07:05:26


Post by: Pika_power


So how're the arrangements for the two games turning out?

Davicus v.s. Dash seems to be on hold due to a lack of a third party. (easy enough to resolve, but probably won't be)

Dash v.s. Ozwitz on VASSAL appears to be going along fine. Ozwitz appears to be exploring the VASSAL system. They may get a game in at this rate. Whether the $100 is still on the line is unclear.


My Ork list that is 14-1-0 @ 2010/02/11 07:06:36


Post by: DarkHound


Remember to hit "Save Image" at the end of every player turn and put it up on Dakka later.


My Ork list that is 14-1-0 @ 2010/02/11 07:09:35


Post by: Pika_power


DarkHound wrote:Remember to hit "Save Image" at the end of every player turn and put it up on Dakka later.

THIS


My Ork list that is 14-1-0 @ 2010/02/11 07:39:59


Post by: Oswitz


Pika_power wrote:So how're the arrangements for the two games turning out?

Davicus v.s. Dash seems to be on hold due to a lack of a third party. (easy enough to resolve, but probably won't be)

Dash v.s. Ozwitz on VASSAL appears to be going along fine. Ozwitz appears to be exploring the VASSAL system. They may get a game in at this rate. Whether the $100 is still on the line is unclear.


yeah i like it, as long as the third member isn't some random dbag, i rather try out a new list if i decide to play against him at 1750. But im trying to make a map and i don't know how to lol


My Ork list that is 14-1-0 @ 2010/02/11 07:44:03


Post by: Pika_power


Just use a premade map. There are some there somewhere. Possibly under Load Game? I haven't VASSAL'd in ages.

I recommend using your current list TBH. The point of this is for you and Dash to see the effectiveness of each others' lists. If you change your list, it's not the 14-1-0 list we've spent five pages discussing.

Oh, and I imagine there will be a few members interested in watching the game, so douchebaggery shouldn't be an issue for the third party.


My Ork list that is 14-1-0 @ 2010/02/11 12:06:01


Post by: mattyrm


I only play with my friends, so im not used to cheese or powerlists or elitist dicks, but i think your just exploiting what is clearly a gak rule. How can you have 8 stormboys standing wide out in the open, but because you have 10 obscured by the vehicle they get a nice cover save? Clearly nothing is obscuring the boyz you can see? My friends and i have discussed this before with the sucky idea of wrapping tactical squads around each other in wide open but giving each other cover saves, and its just.. Cheese. I dont think that your list is clever and it is a 'legal but not well known' rule. I think everyone knows the rules but they dont do things like this because its a shameless exploit and you look like a dick. If someone in my circle of friends tried it (they wouldnt) i would just tell them to stop playing like a gakker.


My Ork list that is 14-1-0 @ 2010/02/11 12:47:06


Post by: Drk_Oblitr8r


Oswitz wrote:
Drk_Oblitr8r wrote:Oswitz, I don't think I understand why you're not accepting Dash on his offer. You have more to gain than to lose. Playing against tougher opponents makes for closer games, which tend to be more fun. And that doesn't even include you winning.


I don't like taking money from someone when he wants me to prove a point to him.


I was thinking (it was/you'd say) that it had to do with ethics.

Oswitz wrote:
Pika_power wrote:So how're the arrangements for the two games turning out?

Davicus v.s. Dash seems to be on hold due to a lack of a third party. (easy enough to resolve, but probably won't be)

Dash v.s. Ozwitz on VASSAL appears to be going along fine. Ozwitz appears to be exploring the VASSAL system. They may get a game in at this rate. Whether the $100 is still on the line is unclear.


yeah i like it, as long as the third member isn't some random dbag, i rather try out a new list if i decide to play against him at 1750. But im trying to make a map and i don't know how to lol


PICK ME!!! Ohh wait...


My Ork list that is 14-1-0 @ 2010/02/11 13:25:49


Post by: mercer


Hey, Oswitz are you showing people your list or wanting some feedback? I've got a few suggestions, if your interested?

Oswitz have you seen my blog www.imperiusdominatus.com there is some ork tactica and posts in there which might be interesting to you.

Also, Dash Davicus I will offer to be the 3rd party. I live in Cannock, Staffs which is near B'Ham and will be happy to come down to London and watch and judge the game. If you worried about money handling I can have 1,700 people back me up as I own a large car club and take money from people for various reasons.

Then I'd be happy to play both of you - though I'm just up for a game, no wagers.

Interested?


My Ork list that is 14-1-0 @ 2010/02/11 13:46:09


Post by: RiTides


Dashofpepper wrote:You're going to suffer EXTREMELY against even a bad Tau player. Even if you shenanigan around on the trukks for cover saves, the simple mass numbers of STR7 missile shots and ability to negate cover with markerlights, not to mention large blast cover ignoring weapons and hammerhead submunition rounds....

That's before we even get to firewarriors rapid-firing or puny kroot sitting in cover and protecting the rest of the army.


I disagree with this... I played mechanized tau at a tournament last year, and my first round was against a list very similar to this (except using KFF for a cover save, rather than stormboyz). He got first turn and moved halfway across the entire board with his trukks. I got a round of shooting in, and then he was on me.

Even with mass firepower and manueverability (from mechanized tau) if the orks get first turn it's almost impossible to avoid the tidal wave of green.

I just wanted to point this out. Maybe I'm a "bad" Tau player, but you said he'd suffer extremely even against one of those. Not if he gets first turn, imho.


My Ork list that is 14-1-0 @ 2010/02/11 14:10:00


Post by: Dashofpepper


Hopefully your vehicles all had flechette launchers?

Hopefully your vehicles all moved 7"+ and cockblocked his units from getting through to your suits / warriors / others?

Hopefully your Shas'o, Shas'el had an Airburst frag launcher?

Hopefully you had some flamers in there somewhere?

Maybe even a hammerhead with a submunition round?
----------------------------------------------------------
My Tau answer to a KoS rush like this one, or what you're explaining you saw in your tournament last year would be the meatgrinder. If you don't mech up and have troops on foot (and I'm a hearty gunline advocate), the solution is to use one unit of Kroot (or one unit of firewarriors) as a meatshield. You make a cube with your army in the corner. You surround the cube with a meatshield single squad that is meant to absorb an assault. You spend 2 turns shooting at the onrushing horde, then it smacks into your army and the entire thing gets....a single squad.

Then you spend an whole next turn rapid-firing warriors into the consolidated enemy and everything else you have before they assault again and get...the next layer of the cube. Rinse and repeat.

This isn't a specific list to build against this kind of enemy, just a different use of deployment. If you have a mechanized list, you can do the same thing. Castle up in a corner, deliver long range firepower, protect your firewarriors (drop them on foot for additional firepower) inside the castle, and use flechette toting vehicles as your castle walls. Heck, if you have piranhas - have them jump up the field and melta a trukk and let them get assaulted and killed, and flechette stuff on its way out.

-----------------------------------------
As for ongoing games:

Davicus obviously wasn't serious. I sent him a PM asking him to pick a bank. I'm obviously pretty sure he's trolling, so the next step here will be for him to pick a bank, let me know who, make funds available there, and for us to jointly call the bank to set up a temporary account / trust fund. We don't need a third party to hold money, a bank will do it. Whomever he banks with would be fine, would just require a new account. The purpose of the third party (ala judge) is to watch the game and tell the bank who gets the money. IE...if I win, I get the money, which covers my plane ticket and food/lodgings. If I don't win, Davicus gets the money back, and I fly home poorer for the experience. My wife desperately wants to go to England because she's a HUGE fan of Tudor history (I get monthly / quarterly begging requests for a vacation to England) so if I take us on a vacation to England, getting in a game of 40k while I'm there - its a win/win situation. I've got the vacation time that I need to burn, just got a $3000 bonus and have another $4000 bonus coming, will get some $10,000 back on taxes...we're all set. I just need Davicus to set himself up to uphold his end. Davicus, you don't need to show up here and flame anymore, just douse your pride and called bluff. If you were serious, the only thing you need to say next is the name of the bank and their phone number, the manager I need to talk to, and the account number you set up, and your phone number. A conference call will settle the rest - locking the funds, establish a trust manager (our third party....we can come to some agreement there) - we can use the owner of whatever FLGS we're going to play at that you choose. Round trip ticket is about $2400. I'd obviously pay for my wife myself. I don't know what hotel lodgings look like, but I'm sure you do. A single night is fine; I'd cover the rest for our vacation, and a food allowance. So seriously - get it set up.

As for Oswitz: Yep, the $100 offer is standing. He PMed me last night asking for a 1k game, but it was 11:30 my time and I was headed to bed. I asked him to get a game with someone else to learn the interface and to add me to his Skype friends list so that we could connect today. While I think I'll win a game between us, I've transferred $100 into my paypal account just in case. I'll try getting him for a game later on. Pictures are quite doable.


My Ork list that is 14-1-0 @ 2010/02/11 14:51:33


Post by: WarOne


DashofPepper on Davicus: Unless he actually has the ability to pony up funds along the lines of what your business related/banking occupation profession pays you (of which you have substantial knowledge on which leads me to believe you either a. work in the banking business b. work for a job that deals regularly with wired transactions or c. found the knowledge via a primary or secondary source and finally d. are a psyker with the ability to read minds) I don't seriously consider his offer genuine either. Still, to be paid for a trip to England for a game of Warhammer sounds very much only for those who are either a. desperate, b. confident, c.modestly well off, or d. good at guessing lotto numbers which means e. are a psyker.


My Ork list that is 14-1-0 @ 2010/02/11 16:12:44


Post by: Pika_power


Dash v.s. Oswitz is going smoothly, the battle is pending.

Dash v.s. Davicus is accepted by Dash, now Davicus needs to put the cash up.


My Ork list that is 14-1-0 @ 2010/02/11 16:19:54


Post by: NidMaster40000


Ha. Psykers in real life! AH!


My Ork list that is 14-1-0 @ 2010/02/11 16:31:33


Post by: Dedrith


It seems to me that the OP just posted this list to gloat and cause conflict, denying anyone the right to give advice or help him with his list.

I don't see why we insist on continuing this discussion; it's obvious to me that the OP is immature, and overconfident, not looking for any advice or aid, just attention. Something thay I find pathetic, to say the least.

I figure if I didn't say it, no one would.


My Ork list that is 14-1-0 @ 2010/02/11 16:34:31


Post by: Dashofpepper


And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


My Ork list that is 14-1-0 @ 2010/02/11 17:32:05


Post by: unbeliever87


I love that this is still going.


Only replace the words "I can't. This is important" with "I can't, I'm going to England".


My Ork list that is 14-1-0 @ 2010/02/11 17:52:09


Post by: Dashofpepper


*laughing* That's an awesome picture.


My Ork list that is 14-1-0 @ 2010/02/11 18:04:34


Post by: NidMaster40000


You should probably add an exclamation mark after the question mark when she says "WHAT?!"

It would express both excitement and wtf-effect.


My Ork list that is 14-1-0 @ 2010/02/11 18:19:31


Post by: Pika_power


Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


No, he prefers real tabletop games, and VASSAL isn't the same.

Also, you're saying that with the assumption of victory. It's fully possible that you'll lose, and in that case, he wants you to have suffered by going out to England for nothing, as opposed to risking nothing and getting a chance at three battle forces.


My Ork list that is 14-1-0 @ 2010/02/11 18:27:51


Post by: Dashofpepper


Yes, it is fully possible for me to go to England and lose a game of 40k and get nothing out of it.

But then I've still gone to England, will be a hero in my wife's eyes because she's been begging me forever to do so, and I *do* have a bunch of vacation days that I need to burn before May.

If I bring my models with me and monkey-stomp a smack-talking internet tough guy while I'm there who pays for my plane ticket....its just the icing on the cake.


My Ork list that is 14-1-0 @ 2010/02/11 18:38:36


Post by: FoeHammer


Its obviously a bluff and Dashofpepper who do you work for to get those bonuses at this time in our economy and so close together? Also if i was paying someone 300+ dollars i would want a real game to (Mainly for TLOS purposes) and a random judge (best 3rd party may just be going to a gaming store and ask who runs the tourneys there and pay them money to be the 3rd party or a person you both decide on to judge it that just happened to be around money seems to be not a problem so paying a random judge might be the best way to go.) but i doubt any of this will ever come to fruition. But the vassal game i would like to watch i do hope invites will be going out (mainly cause i want to see what Dash's mech orcs can do). Plus since im snowed in up here itll give me something to watch as i read about the exciting world of accounting lol.




My Ork list that is 14-1-0 @ 2010/02/11 19:07:16


Post by: Dashofpepper


I'm in sales - I work for salary + commission. Those are commission checks, not bonuses really and for work well done that I earned.


My Ork list that is 14-1-0 @ 2010/02/11 20:15:20


Post by: Kroot Loops


Tau can beat this list, but it will be a very tight thing. A lot of fast targets to take down, vehicles can't block the jump infantry, one one trukk making it through to tank shock could send your LD 7 Kroot shield to flee off the board (I've even seen one tank shock cause three Tau units to flee at once, but that's an extreme rarity).

Depending on cover, the trukks big shootas can whittle down the kroot shield.

However, if the Tau shooting goes according to plan, especially if they get the first turn, it's a beautiful thing.


My Ork list that is 14-1-0 @ 2010/02/11 20:32:45


Post by: Monster Rain


12 Man Boy Mobs in Trukks tend to get pwned pretty easily in my experience. They Explode on a 4+ and take a few casualties, and then if they're not pinned you can hit them with something else or assault them with Tactical Marines and win combat.

My Space Marine List has a few Dreadnoughts and Ironclads in it, and they eat Slugga mobz for breakfast.


My Ork list that is 14-1-0 @ 2010/02/11 20:44:32


Post by: WarOne


Well, orks are good at fielding significant numbers of boyz and well....variations on boyz. Even their vechikles are built like boyz. Against superior tactics/units, the ork player better be willing and able to lose lots to win or get really lucky against an opponent's rolls.


My Ork list that is 14-1-0 @ 2010/02/11 21:20:41


Post by: Tyron


Dash...why dont you come to England anyway and everyone meeet up at warhammer world or something and have a mini tourny or something. I know that would be fun and interesting to see who in dakka is better than the other

Plus your wife will love you for it and we all live happily ever after


My Ork list that is 14-1-0 @ 2010/02/11 21:52:10


Post by: Dashofpepper


Oswitz and I are on vassal, and we're about to roll out!


My Ork list that is 14-1-0 @ 2010/02/11 22:18:35


Post by: WarOne


Dashofpepper wrote:Oswitz and I are on vassal, and we're about to roll out!


GAH! Don't post here!!! FOCUS ON THE GAME!!!

BTW, good luck to you both.


My Ork list that is 14-1-0 @ 2010/02/11 22:25:36


Post by: Tyron


fixed


My Ork list that is 14-1-0 @ 2010/02/11 23:42:37


Post by: Drk_Oblitr8r


Battle report???


My Ork list that is 14-1-0 @ 2010/02/12 00:00:20


Post by: Shadow_Captain


Yah, were doing a battle report with pictures and everything to go with it. Pretty sweet stuff!


My Ork list that is 14-1-0 @ 2010/02/12 01:20:07


Post by: RiTides


Dashofpepper wrote:My Tau answer to a KoS rush like this one, or what you're explaining you saw in your tournament last year would be the meatgrinder. If you don't mech up and have troops on foot (and I'm a hearty gunline advocate), the solution is to use one unit of Kroot (or one unit of firewarriors) as a meatshield. You make a cube with your army in the corner. You surround the cube with a meatshield single squad that is meant to absorb an assault. You spend 2 turns shooting at the onrushing horde, then it smacks into your army and the entire thing gets....a single squad.

Then you spend an whole next turn rapid-firing warriors into the consolidated enemy and everything else you have before they assault again and get...the next layer of the cube. Rinse and repeat.

This isn't a specific list to build against this kind of enemy, just a different use of deployment. If you have a mechanized list, you can do the same thing. Castle up in a corner, deliver long range firepower, protect your firewarriors (drop them on foot for additional firepower) inside the castle, and use flechette toting vehicles as your castle walls. Heck, if you have piranhas - have them jump up the field and melta a trukk and let them get assaulted and killed, and flechette stuff on its way out.


Again, I disagree. I think your tactics sound great in theory- but only that. The list I faced was not quite as extreme of a one-trick-pony as this one- it did have some ranged firepower. It doesn't take much to punch through one squad spread thinly around a "box" containing your entire army. That has to be a LARGE box, and if you're just using one squad, it won't be able to survive any losses and still screen the whole thing.

I've seen a lot of your comments on Tau lists and I think you value theory too much. The same goes for your opinion of suit layouts- from what I've seen you hate plasma rifles on suits, even though it fills a huge hole in the Tau arsenal- marine (especially terminator), monstrous creature, etc save negator. Everything doesn't come down to just the points values- it's how things work together as a unit.

Hence my thinking this whole "box" screened by a single squad is BS. And with that many orks coming, there would be nowhere to go from the "Alamo" of the corner.

I agree that this is how I would deploy against an army like this. I just don't agree that it would be "cake" to deal with it- and no matter how you say otherwise, it won't make it true in a real gaming situation- just in theory. You aren't taking into account anything they would do to counter the strategy of a single squad screening the army (such as shooting a hole in it). Even an extreme list like the one posted here could dismount a squad, or have the stormboyz shoot, or any other variety means to punch through thin kroot (or were you thinking fire warrior?) armor.

In a one-dimensional, the enemy doesn't do anything to respond, theory- your idea works. In a real game it'd be much more messy and complicated, and by NO MEANS easy to deal with a list like this, using the tactic you mention (which is what I would think ALL Tau players would attempt to do, that have any experience at all. It's not a unique thing to deploy in one corner of the zone like this, with tanks screening for the rest).

I also can't believe you're advocating gunline Tau over mechanized. Against most armies, gunline Tau is suicide unless conditions are perfect. Again, on the drawing board it might look good... but I tried gunline for most of a year with hardly any success. Any large terrain blocking a side of the board lets your opponent approach and tear down the "castle" from up close. I thought it looked good on paper but in gaming situations it was just too one-dimensional.

Mechanized Tau has a much better chance, but against a list like this, if it gets first turn... there's certainly not going to be ANYTHING "easy" about dealing with it.


My Ork list that is 14-1-0 @ 2010/02/12 01:36:32


Post by: Oswitz


I got my gak tossed by DARK Eldar with this list, battle report inc


My Ork list that is 14-1-0 @ 2010/02/12 01:37:13


Post by: Snikkyd


Flood of messages incoming.......


My Ork list that is 14-1-0 @ 2010/02/12 01:39:03


Post by: Dashofpepper


RiTides, you might be thinking of someone else. I love plasma rifles on suits! I just don't think they should be paired with anything other than another plasma rifle or a fusion blaster. I'm not talking about theory, but my gaming experiences with Tau. Have you never seen an IG non-mech player deploy in an onion? You don't screen your whole Tau army with a single unit, you have multiple units forming the box; a layer in another layer. If you pick a corner, you only need to defend two sides, and that's not hard at all.


My Ork list that is 14-1-0 @ 2010/02/12 01:40:26


Post by: Oswitz


Dashofpepper wrote:Oswitz and I are on vassal, and we're about to roll out!


To bad after turn 3 it was a down word slope for me =\


My Ork list that is 14-1-0 @ 2010/02/12 01:42:45


Post by: RiTides


Hmm... sorry for the tone of my post. It came off too antagonistic... I just think this army would be the nightmare of any gunline... and that that corner deployment would turn out just like the Alamo did in real life... a lot of dead invaders, but everyone inside dead, too... because they're going to break in somewhere, and once they do, there's no escaping...


My Ork list that is 14-1-0 @ 2010/02/12 01:59:35


Post by: DarkHound


The Alamo is a poor example seeing as how the fort was undermanned. The example would work better if you doubled the points limit of the opponent.


My Ork list that is 14-1-0 @ 2010/02/12 02:07:45


Post by: Kroot Loops


As a random aside, I think the Mawloc is going to be the death of these kind of castle deployments, and push mech even further into standard mode.


My Ork list that is 14-1-0 @ 2010/02/12 02:09:35


Post by: Iron_Chaos_Brute


The battle report is up here. Sorry about the pics


My Ork list that is 14-1-0 @ 2010/02/12 02:20:25


Post by: Oswitz


Iron_Chaos_Brute wrote:The battle report is up here. Sorry about the pics


My outlook on the battle, get some anti tank so my nobs with pks aren't doing it all. But he did put me in my place and has made me open my eyes to peoples criticism and when I go about taking it I do so in a manner of understanding. I would love to play against a different race then dark eldar but the game was resolved how it was and I was defeated to a point that I can't even call out excuses, I will remodel my list to what has just happened through this game, and will hope to play the same list once again in the future, till then back to school and trying to sell off this army for school/ my tyranids. Till then..

-Oswitz-


My Ork list that is 14-1-0 @ 2010/02/12 02:28:12


Post by: Kroot Loops


Yeah, Anti-tank is the bane of Ork lists. Space Marines do the same thing, everything in Rhinos, Razorbacks, and Land Raiders, forces you to assault the vehicles to pop them, and then whatever is inside shots you to death and assaults, denying you your furious charge bonus.


My Ork list that is 14-1-0 @ 2010/02/12 02:33:39


Post by: Snikkyd


Most good Orks lists have quite a lot of fire power, Lootas, Rokkits, etc. Ranged anti-tank is key.


My Ork list that is 14-1-0 @ 2010/02/12 02:36:06


Post by: WarOne


Os- well, a list like that DE that dash fielded did everything and had few weak points. It had mobility, a wave of expendable troops, and the dakka to destroy those Trukks. It was a good try, and hopefully we will see another list from you in order to see what you can do now to beat dash in the future.


My Ork list that is 14-1-0 @ 2010/02/12 02:39:24


Post by: NidMaster40000


Well, I'm glad your views were changed.


My Ork list that is 14-1-0 @ 2010/02/12 02:43:34


Post by: imweasel


I can't believe I wasted my time reading some of this thread.


My Ork list that is 14-1-0 @ 2010/02/12 02:48:34


Post by: DarkHound


imweasel wrote:I can't believe I wasted my time reading this thread.
Fix'd.


My Ork list that is 14-1-0 @ 2010/02/12 02:54:53


Post by: Davicus


Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


I sent this guy a pm, and instead of replying, he is again trash talking here. Either you are just a prick, or simply a troll.

LOL, I am starting to think your wife married herself to someone with a maturity of a high school boy.


My Ork list that is 14-1-0 @ 2010/02/12 02:55:39


Post by: gimpskin


i read the whole thread and watched the Vassal game. i am very happy Oswitz played Vassal, and kudos to you man, most players/people would have just walked away and dismissed the whole thing... you actually saw it through.


My Ork list that is 14-1-0 @ 2010/02/12 02:56:53


Post by: Dashofpepper


Davicus wrote:
Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


I sent this guy a pm, and instead of replying, he is again trash talking here. Either you are just a prick, or simply a troll.

LOL, I am starting to think your wife married herself to someone with a maturity of a high school boy.


I don't have a message from you, and posting in the fashion you'd like to direct at me isn't helping your cause. Play nice or you'll be removed from Dakka by our overlords.



@Oswitz: Glad you learned something and are willing to switch things up to improve yourself. I've recently done the same with my orks.


My Ork list that is 14-1-0 @ 2010/02/12 03:00:47


Post by: I grappled the shoggoth


Glad to see you played Oswitz, you only get better by losing games.

I just downloaded vassal, and when I find out how to work it I look forward to getting some good games in with my wolves and eldar.


My Ork list that is 14-1-0 @ 2010/02/12 03:01:16


Post by: Davicus


Dashofpepper wrote:I don't have a message from you, and posting in the fashion you'd like to direct at me isn't helping your cause. Play nice or you'll be removed from Dakka by our overlords.

Yeah, with your refusal to reply to my pms definitely didnt help my case. That said, I m pretty used to empty vessels making loud noises on forums. Didnt come as a surprise to me.


My Ork list that is 14-1-0 @ 2010/02/12 03:03:07


Post by: WarOne


Dashofpepper wrote:@Oswitz: Glad you learned something and are willing to switch things up to improve yourself. I've recently done the same with my orks.


Ah, what were some of those lessons you learned? I could use a few for my list a couple of threads down now that I revised it.

EDIT: And I would ignore Davicus. Nothing good will come from being goaded by him.


My Ork list that is 14-1-0 @ 2010/02/12 03:12:59


Post by: Davicus


WarOne wrote:
EDIT: And I would ignore Davicus. Nothing good will come from being goaded by him.


Oh yeah, please do. It's not my honor to speak to scrubs, unless you are gut enough to take up the challenge on Dash's behalf (since obviously he isnt).


My Ork list that is 14-1-0 @ 2010/02/12 03:15:01


Post by: Oswitz


WarOne wrote:
Dashofpepper wrote:@Oswitz: Glad you learned something and are willing to switch things up to improve yourself. I've recently done the same with my orks.


Ah, what were some of those lessons you learned? I could use a few for my list a couple of threads down now that I revised it.

EDIT: And I would ignore Davicus. Nothing good will come from being goaded by him.


Against Dark eldar in specific I need something to pop his skimmers besides my boyz assaulting it. Before the match I did make up a list with 2 squads of2 kannons with grot krew so I could maybe start testing them out, but we both decided to do with the list i posted on this thread. In all respect I tip my hat off to Dashofpepper because now I know he is a well around good player, and is a relax/chilled guy not some big Dick people think he is in this thread. Maybe I can test out my new tyrandis by the way I need help installing the new update for them anyone can walk me through it?


My Ork list that is 14-1-0 @ 2010/02/12 03:21:07


Post by: WarOne


@Davicus- No and no. And I'm man enough to admit that.

BTW- what was that challenge again? The almost 200 posts since the beginning of this thread makes it daunting to re-discover that challenge.

@Oswitz- kannons could suffice, but again, the list needs moar flexibility. Throwing Orks in Trukks is good, but you always need that Snikrot in the hole/clevery disguised bush to throw at an enemy every now and then.

EDIT: Yes, that would mean the bush hiding behind that Kommando.


My Ork list that is 14-1-0 @ 2010/02/12 03:23:20


Post by: imweasel


DarkHound wrote:
imweasel wrote:I can't believe I wasted my time reading this thread.
Fix'd.


No. I only read part of it. Dash called it on page one.

I should have just stopped there instead of reading part of page 2 before leaving.


My Ork list that is 14-1-0 @ 2010/02/12 03:34:30


Post by: grey_death


Play Nice. We are watching this and will dole out suspensions as necessary. Thanks!


My Ork list that is 14-1-0 @ 2010/02/12 03:40:43


Post by: RiTides


DarkHound wrote:The Alamo is a poor example seeing as how the fort was undermanned. The example would work better if you doubled the points limit of the opponent.

I think it's valid, as they were vastly outnumbered by the attackers. Just as any Tau force would be by an army like this.


My Ork list that is 14-1-0 @ 2010/02/12 03:41:48


Post by: Zain60


Cracking open trukks or raiders for the gooey insides sucks in 5th. I read the entire battle report and all I kept thinking while looking at the pictures
from Vassal was 'the DE are going to DL the trukks... and the orks are going to beat on the sides of the raiders while getting outmaneuvered.' That happened
as expected, but I have to say Dash did extremely well keeping those reavers to form a gun line - delaying contact with the enemy until they were an immobile
ineffectual mass of 6+ armor saves.

The list - it's been hashed out already, Os had a one trick pony that didn't ride well against a real list or a real opponent.

Tactically - the main thing I saw Os could have done different is deploy. His 'tactic' of splitting into 1/3's while awesome in theory and in practice against some lists
sucks against a refused flank. Essentially he got piecemealed and he wasn't even trying to angle the entire list against something he could potentially beat down.

Glad something useful came of this thread.


My Ork list that is 14-1-0 @ 2010/02/12 04:02:10


Post by: DarkHound


So, I've got a solution. Davicus, why don't you post your location specifics here since apparently your PM's aren't going through. Dash is eager to play you, and his wife is eager to go to England.


My Ork list that is 14-1-0 @ 2010/02/12 04:10:26


Post by: FoeHammer


Lol who doesnt want to go to England. Well maybe the Irish.


My Ork list that is 14-1-0 @ 2010/02/12 04:25:10


Post by: Pika_power


Glad to see you found VASSAL enjoyable, and it's nice to see that (almost...) all tension has left the thread. (Now it's just Dash and Davicus.)

I think you might want to try out a battlewagon and a KFF. Both have their merits.


My Ork list that is 14-1-0 @ 2010/02/12 04:34:26


Post by: Oswitz


i would just like to add on a side not is that he did get to see what my list was made up of before picking his army and list so for all I know is he picked one in paticular he new would have no trouble against this list, but thats just a hypothetical statment =P. I had to throw an excusse out there somehow lol, in all of it, it was good play dark eldar for once, don't see it that often at all. Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




My Ork list that is 14-1-0 @ 2010/02/12 04:38:45


Post by: Hulksmash


It's his normal army list. He's sending it to me to paint


My Ork list that is 14-1-0 @ 2010/02/12 04:42:32


Post by: I grappled the shoggoth


Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


My Ork list that is 14-1-0 @ 2010/02/12 05:08:03


Post by: Dedrith


Davicus wrote:
Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


I sent this guy a pm, and instead of replying, he is again trash talking here. Either you are just a prick, or simply a troll.

LOL, I am starting to think your wife married herself to someone with a maturity of a high school boy.


It looks to me that the only troll here is you, Davicus. Once again I am given a perfect example of those who give us all a bad name.


My Ork list that is 14-1-0 @ 2010/02/12 08:17:23


Post by: Oswitz


Hulksmash wrote:It's his normal army list. He's sending it to me to paint


I was joking lol


My Ork list that is 14-1-0 @ 2010/02/12 09:34:34


Post by: mattyrm


yeah dav you just seem needlessly inflammatory to me, why do you have to get so pissed about who has the best army list anyway? Dont you play for.. You know, fun? :-)


My Ork list that is 14-1-0 @ 2010/02/12 14:32:36


Post by: number9dream


I agree that this is how I would deploy against an army like this. I just don't agree that it would be "cake" to deal with it- and no matter how you say otherwise, it won't make it true in a real gaming situation- just in theory. You aren't taking into account anything they would do to counter the strategy of a single squad screening the army (such as shooting a hole in it). Even an extreme list like the one posted here could dismount a squad, or have the stormboyz shoot, or any other variety means to punch through thin kroot (or were you thinking fire warrior?) armor.

You are going to shoot down T4, 3+ coversave kroot with BS2, Assault 1, 12" pistols ;p?

Don't see how you'd get through them other than by tankshocking or assaulting with this list.

Btw, I'm impressed to see that the game actually took place and that lessons were learned - all too often people let their ego get in the way.


My Ork list that is 14-1-0 @ 2010/02/12 14:37:52


Post by: Dashofpepper


And if you can get forest on your table, the kroot can go to ground for a 2+ cover save against the shooting since they're going to get beaten up in assault anyway.


My Ork list that is 14-1-0 @ 2010/02/12 17:12:16


Post by: KingCracker


Os - Glad to see you got an eye opener with your first major ass kicking. It sucks, but always a learning experience if you ask me. You were just showed how 1 list, is never the ubertakeverythingandlaugh list. Your list would do great against guns lines, and things of that nature. But basically Dash showed your lists major weakness, vehicles!

Never rely on one army build, youve got to be flexible. I still like your list (minus the cover save BS) and I bet that its a blast to play with


My Ork list that is 14-1-0 @ 2010/02/12 18:15:58


Post by: I grappled the shoggoth


Can anyone explain what exactly is the problem with the cover saves? I can see how his trukks can get them first turn, along with the storm boyz. After he moves though no more saves.


My Ork list that is 14-1-0 @ 2010/02/12 18:22:56


Post by: Dashofpepper


Two units intermeshed so that both give each other mutual cover is frowned upon in a lot of places.


My Ork list that is 14-1-0 @ 2010/02/12 18:25:21


Post by: Kevin Nash


I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


I'd drop the storm boyz. And then the trukk boyz. And then the trukkz.



My Ork list that is 14-1-0 @ 2010/02/12 18:34:45


Post by: I grappled the shoggoth


Dashofpepper wrote:Two units intermeshed so that both give each other mutual cover is frowned upon in a lot of places.


Why? It looks like he legally gets cover from that set up.


My Ork list that is 14-1-0 @ 2010/02/12 19:24:42


Post by: Hulksmash


While units giving each other is technically legal most people feel it goes against the intent of the codex.


My Ork list that is 14-1-0 @ 2010/02/12 20:32:50


Post by: Dashofpepper


Kevin Nash wrote:
I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


I'd drop the storm boyz. And then the trukk boyz. And then the trukkz.



That made me chuckle out loud. He *is* dropping the whole thing. He's trying to sell them to fund his tyranids, and there was some talk elsewhere in this thread that this thread might have been intended to pump up potential buyers about how awesome the list was.


My Ork list that is 14-1-0 @ 2010/02/12 21:03:22


Post by: Monster Rain


Dedrith wrote:
Davicus wrote:
Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


I sent this guy a pm, and instead of replying, he is again trash talking here. Either you are just a prick, or simply a troll.

LOL, I am starting to think your wife married herself to someone with a maturity of a high school boy.


It looks to me that the only troll here is you, Davicus. Once again I am given a perfect example of those who give us all a bad name.


Just curious who the "us" is referring to...


My Ork list that is 14-1-0 @ 2010/02/12 22:10:16


Post by: FoeHammer


Well he has a Singapore flag i believe so maybe Asians or forum users..lol


My Ork list that is 14-1-0 @ 2010/02/12 22:36:14


Post by: Nivoglibina


Kudo's to both of you for actually fighting this out in a real game and getting back to Dakka to report what happened!


My Ork list that is 14-1-0 @ 2010/02/12 23:28:22


Post by: Pika_power


Kevin Nash wrote:
I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


I'd drop the storm boyz. And then the trukk boyz. And then the trukkz.



So a lone, unarmed big mek is a solid army? xD


My Ork list that is 14-1-0 @ 2010/02/12 23:29:52


Post by: Monster Rain


Pika_power wrote:
Kevin Nash wrote:
I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


I'd drop the storm boyz. And then the trukk boyz. And then the trukkz.



So a lone, unarmed big mek is a solid army? xD


Is that Big Mek named Chuck Norris?


My Ork list that is 14-1-0 @ 2010/02/13 00:10:38


Post by: Darth Bob


Monster Rain wrote:
Pika_power wrote:
Kevin Nash wrote:
I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


I'd drop the storm boyz. And then the trukk boyz. And then the trukkz.



So a lone, unarmed big mek is a solid army? xD


Is that Big Mek named Chuck Norris?


HAHAHAHAHAHAHAHAHAHA! No. Chuck Norris stopped being funny about 5 years ago.

Also, I'd just like to mention that this thread is an absolute train wreck and it has me wondering where the hell the mods are.


[MOD] in....3.....2.....1.....


My Ork list that is 14-1-0 @ 2010/02/13 00:24:30


Post by: Dedrith


Monster Rain wrote:
Dedrith wrote:
Davicus wrote:
Dashofpepper wrote:And yet we got to 6 pages, pushing seven. =p

I just like calling peoples' bluffs. Davicus could just as easily play a game against me on Vassal with his promised 3 battleforce boxes as the prize and save a potential $3000


I sent this guy a pm, and instead of replying, he is again trash talking here. Either you are just a prick, or simply a troll.

LOL, I am starting to think your wife married herself to someone with a maturity of a high school boy.


It looks to me that the only troll here is you, Davicus. Once again I am given a perfect example of those who give us all a bad name.


Just curious who the "us" is referring to...


Believe me I meant no offence, but there are those who think very poorly of Wargamers, due to the few of us with overconfident, immature, and condescending attitudes towards others.

Those of us such as Davicus.


My Ork list that is 14-1-0 @ 2010/02/13 00:58:39


Post by: Monster Rain


@ Dedrith: Oh I wasn't taking offense, I was genuinely curious as to what you were referring to. No worries!

@ Darth Bob: Chuck Norris will always be funny. I also don't take advice as to what is hip from Wargame message boards.


My Ork list that is 14-1-0 @ 2010/02/13 01:27:19


Post by: WarOne


Monster Rain wrote: I also don't take advice as to what is hip from Wargame message boards.


So how about we all hop on a Yu-Gi-Oh board and learn crazy mad cool phrases like "I'm throwin' down a face down and endin' mah turn!"


My Ork list that is 14-1-0 @ 2010/02/13 01:50:22


Post by: Pika_power


Radical idea dude.


My Ork list that is 14-1-0 @ 2010/02/13 02:30:38


Post by: I grappled the shoggoth


Hulksmash wrote:While units giving each other is technically legal most people feel it goes against the intent of the codex.


Yeah and? People feel eldrad and yriel riding around with 10 warlocks and a full aspect warrior army also goes against the intent. Some people feel nob bikers also goes against the intent of the dex. I mean if he moves at all or loses 5 or so stormboyz the save is gone for at least one of the two.


My Ork list that is 14-1-0 @ 2010/02/13 03:49:22


Post by: handric


you gott aget some kans baby.... 2 gprs of 3 with 2 grotzookas and a skorcha in each grp. Your mek needs a ff and it is a cheap upgrade compared to most otehr armies' hqs. The trucks are on, but in my grp of 12 boyz w/nob n klaw i have paint, a ram, and a b. plank on my trucks. I like to use a Mek/ff and Warboss or Warphead hq combo. Burnas are fun as hell runnin em around in a bw. I'm not a fan of stormboyz, I have em for apoc fights when I need points, but I don't normally use em.

Last word in badass ork units: Nob Bikers. They are insane.


My Ork list that is 14-1-0 @ 2010/02/13 04:39:40


Post by: Pika_power


Units giving each other saves is far less controversial when applied to vehicles, because vehicles and infantry have different criteria for getting cover. Vehicles have to have the vehicle facing obscured, while infantry have to have half the firers unable to see half the unit unobscured each, making it possible, and not at all difficult.


My Ork list that is 14-1-0 @ 2010/02/13 07:00:51


Post by: Oswitz


I grappled the shoggoth wrote:
Hulksmash wrote:While units giving each other is technically legal most people feel it goes against the intent of the codex.


Yeah and? People feel eldrad and yriel riding around with 10 warlocks and a full aspect warrior army also goes against the intent. Some people feel nob bikers also goes against the intent of the dex. I mean if he moves at all or loses 5 or so stormboyz the save is gone for at least one of the two.


the whole point is for turn 1 mainly not getting my trukks imoboizlied just the "chance" of something better and same with my stormboyz


Automatically Appended Next Post:
I grappled the shoggoth wrote:
Oswitz wrote: Also I like to say this thread wasn't to actually play against someone it was to explain how I used my stormboyz with my trukks and I hoped the first two turns showed off the trick.




You can drop the storm boyz, and throw a KFF on that big mek, potentially better results. And it will save you gobs of points to spend on lootas or tank bustas or snikrot.


Its not like i don't use the stormboyz they are pretty good with a 17inch to 24inch assault with jumping over things its just you have to play them carefully with a 6+save only =\


My Ork list that is 14-1-0 @ 2010/02/13 08:19:25


Post by: olympia


Stormboyz are inferior.


My Ork list that is 14-1-0 @ 2010/02/13 15:47:22


Post by: I grappled the shoggoth


Its not that stormboyz are bad, its that 3 squads of them is bad. You have 6 squads of 12 boyz and 3 squads of 20 storm boyz, the whole army is fast moving bumrushing boyz. You could drop 2 squads, get a KFF, and some other nice stuff like lootas or snikrot. Snikrot is very scary in lists like this because you cant hug the back table with him around.


My Ork list that is 14-1-0 @ 2010/02/13 16:13:08


Post by: olympia


I grappled the shoggoth wrote:Its not that stormboyz are bad, its that 3 squads of them is bad..


I agree. Still, 11 boyz + pk nob in a trukk with a ram and plank are 27 points cheaper than 11 stormboyz+1 nob stormboyz with pk/bp


My Ork list that is 14-1-0 @ 2010/02/14 03:31:54


Post by: huronhuron



lol landraider is a joke. Lol walk in the park av14.


My Ork list that is 14-1-0 @ 2010/02/14 03:41:39


Post by: Royal1


Wow huron, you couldn't be more hypocritical and off base. Oswitz was initially cocky, but he saw the error of his ways (I guess) and apologized after losing. I respect that, like everyone should, and his tactics were actually sound and cool. He hasn't said his list is an auto win or anything like that, and if he did, he apologized for it. Geez.

EDIT: Way to change your post so mine is out of context, lol. no hard feelings


My Ork list that is 14-1-0 @ 2010/02/14 05:50:09


Post by: Davicus


Dedrith wrote:Trolling isn't going to get you very far here my friend. Now go find somewhere else to post your worthless comments.

Dedrith wrote:It looks to me that the only troll here is you, Davicus. Once again I am given a perfect example of those who give us all a bad name.
It looks like you have been trolling for longer than anyone else, and I m pretty sure you can be a volunteer for the "perfect example" :-).


DarkHound wrote:So, I've got a solution. Davicus, why don't you post your location specifics here since apparently your PM's aren't going through. Dash is eager to play you, and his wife is eager to go to England.
I didnt receive any reply for my 2 pms, and I don't see why I should insist.


My Ork list that is 14-1-0 @ 2010/02/14 06:05:21


Post by: Gorkamorka


Davicus wrote:
DarkHound wrote:So, I've got a solution. Davicus, why don't you post your location specifics here since apparently your PM's aren't going through. Dash is eager to play you, and his wife is eager to go to England.
I didnt receive any reply for my 2 pms, and I don't see why I should insist.

Ladies and gentlemen: The Cowardly Troll!


My Ork list that is 14-1-0 @ 2010/02/14 06:07:19


Post by: Lorek


This thread has completely degenerated. Again, people are throwing the term "trolling" around like a bunch of pansy victims; don't be that guy. You're not billy goats.

Locking the thread.