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un beat-able list @ 2010/04/13 20:27:11


Post by: minipancho94


i dont have my codex with me at the moment so i cant give the points value, but this list is pretty much un beatable in most game types and will wreck havoc agaisnt most armies.
HQ: one comand sqaud decked out with melta bombs, medipack,vox caster,carapace armour, another but with creed & kell and all the advisors, then a full tech priest sqaud, and minstorum priest with X3eviserators and X2 shotguns, nork deddogg,

TROOPS: 5 infantry platoons with platoon HQ with medipack,platoon standard and vox caster, infantry with vox casters, and a melta gun every 3rd sqaud, as many heavy weapon sqauds i can have with 1/3 with mortars, 1/3 with lascannons and the rest with auto cannons , special weapons teams have snipers 50% then other 25% have melta guns, 25% have nade launchers, 1-5 conscripts to fil in any extra points , 5 chimeras.

ELITES: 3 stormtroopers, 1 with flamer and 2 with meltas, i would take orgyns if they werent exspensive and have to run up on foot.

FAST ATTACK: 3 vendetta sqauds, heavy bolters if any extra points

HEAVY SUPPORT: 2 manticores and 1 death strike with heavy stubber and camo nets. if im lucky first turn 6 large blast templates strength 10 ap 4, insta death to virtauly every one!!!!.


un beat-able list @ 2010/04/13 20:29:58


Post by: ductvader


Calling your list unbeatable is bound to get attention...and is asking for people to create armies that will destroy your list...nothing is unbeatable.

Nice 1st post.


un beat-able list @ 2010/04/13 20:31:18


Post by: Deadshane1


One post on dakka and already he's broken the game...impressive.


un beat-able list @ 2010/04/13 20:33:15


Post by: ductvader


Right?

Now everyone is going to have to make this exact list...there doesn't seem to be any other choice.


un beat-able list @ 2010/04/13 20:33:50


Post by: Jackal


I must agree shane


However, you cant blow another army to gak if its not on the table.
You will find most armies DS or walk on after 1st turn now due to a high choice of transport options.


Also, that list tends to look pretty sub par for a guard army.


With all the tournie players here at dakka im sure most of them that play guard will get a good chuckle from this list


un beat-able list @ 2010/04/13 20:34:20


Post by: Illumini


And the list is like 10000 pts. AWESOME dude, you totally cracked the game


un beat-able list @ 2010/04/13 20:35:30


Post by: willydstyle


Don't forget that marines still get saves against Manticores. Not saying they aren't good, though.


un beat-able list @ 2010/04/13 20:35:44


Post by: Mortified Penguin


Holy mother of Christ, your post makes my inner Grammar Nazi cry.

One, this should be in Army Lists, two, unless those Storm Troopers are suicide melta delivery drop them, and three, what do you mean by "everything good"?

Also, Yarrick is made of fail, unless you model him as a pirate.


un beat-able list @ 2010/04/13 20:37:59


Post by: ductvader


Mortified Penguin wrote:Also, Yarrick is made of fail, unless you model him as a pirate.


I got sick of my acolyte failing my Inquisitor...so now he's modeled as a pirate monkey with a knife on his tail and a lasgun in his arms


un beat-able list @ 2010/04/13 20:45:08


Post by: Kubik


I don't know if OP is still here, but I'm pretty sure this was good attempt to commit social suicide.


un beat-able list @ 2010/04/13 20:46:16


Post by: Ashtaroth


minipancho94 wrote:
ELITES:2-3 stormtroopers, marbo depeding on the army/game


just for the record; an 'unbeatable' list must be an all-comers list. and an all-comers list doesn't change 'depending on the army/game'. in a tournament, for example, you're stuck with a fixed list. he's either always there or not at all.

@Deadshane: am i completely wrong, or do i see the awe-inspiring rob zombie in your avatar there?


un beat-able list @ 2010/04/13 20:49:35


Post by: Miraclefish


Please, a proper Ninja Tau list would take that apart piece by piece while you waste your massive amounts of templates on nothing...

(Yeah, I'm baiting...)


un beat-able list @ 2010/04/13 20:53:03


Post by: Deadshane1


Ashtaroth wrote:

@Deadshane: am i completely wrong, or do i see the awe-inspiring rob zombie in your avatar there?


Nope, you're right. He replace the great Gary Busey as my Avatar.


un beat-able list @ 2010/04/13 21:06:46


Post by: gorgon


Waaaah! He broke my hobby! I can't even dump my stuff on eBay because it's been made worthless! Worthless!

What have you done?!? Waaaah!


un beat-able list @ 2010/04/13 21:14:29


Post by: Ashtaroth


Deadshane1 wrote:
Ashtaroth wrote:

@Deadshane: am i completely wrong, or do i see the awe-inspiring rob zombie in your avatar there?


Nope, you're right. He replace the great Gary Busey as my Avatar.


ah, thought so. no mistaking the crazy wizard gestures.


un beat-able list @ 2010/04/13 21:20:20


Post by: Shas'O Dorian


Obvious troll is obvious. As to how I would beat that, this:
http://www.yesthetruthhurts.com/2010/03/space-marines-ard-boyz-fast-nslow.html

50 Bikes, 6 dreads, loads of pain


un beat-able list @ 2010/04/13 21:31:55


Post by: Kurgash


Nothing is unbeatable. My anger stick smeared with the blood of children's hopes and dreams proves it.


un beat-able list @ 2010/04/13 21:40:10


Post by: Iron_Chaos_Brute


minipancho94 wrote:i dont have my codex with me at the moment so i cant give the points value, but this list is pretty much un beatable in most game types and will wreck havoc agaisnt most armies.
HQ: one comand sqaud decked out with everything good and all the advisors, then comisar yarrick

Yarrick is crap. MoO is crap. Too points heavy.


TROOPS: every choice infantry platoon, all standard except for 2 lascannon sqauds and 2 autocannons, special weapons teams have snipers 50% then other half have melta guns, 5 chimeras.

Snipers? Las HWts? Melta SWSs? A bunch of slogging Guardsmen? And then you only have one troops choice.


ELITES:2-3 stormtroopers, marbo depeding on the army/game

Crap and meh.


FAST ATTACK: 1-3 valkyrie/vendetta sqauds 1-3 sentinal sqauds with multi lasers (for infantry heavy armies)

Valks suck. Sents suck. You're a _____ if you think ML is anti infantry.


HEAVY SUPPORT: 2 manticores and 1 death strike. if im lucky first turn 6 large blast templates strength 10 ap 4, insta death to virtauly every one!!!!.

Oh no, no one has any idea how to beat Manticores!!1!

It's fun to break down just how trolly the troll is


un beat-able list @ 2010/04/14 00:31:12


Post by: minipancho94


to clear a few things up im not trying to troll im loking for weaknesses to the list, 2 sry for my grammar, 3 for my troops choice i meant all my choices filled out with that to points limit, only 5 chimeras total though, vendettas in reserve with storm troopers. 4 i was at school so i couldnt reply till now. 5: MLs own infantry, at least when i use them 6: infantry no in chimeras deployed to defend manticores/ death strike 7: for the alternate choices just use the first one ill edit them out in a minute 8: yarrick seemed pretty decent for melee, guess not. 9:i only temporaily broke the game if i did, the rest of the 5th edition codex have yet to come out. 10: for DS armies i make a human wall around my tanks so they cant mellee the tanks imediatly and then theres first rank fire second rank fire!!!


un beat-able list @ 2010/04/14 00:48:10


Post by: Illumini


That's what I said, it is 10 000 pts Lots of awesome advice to gather at that level


un beat-able list @ 2010/04/14 01:44:25


Post by: DarkHound


minipancho94 wrote:to clear a few things up im not trying to troll im loking for weaknesses to the list, 2 sry for my grammar, 3 for my troops choice i meant all my choices filled out with that to points limit, only 5 chimeras total though, vendettas in reserve with storm troopers. 4 i was at school so i couldnt reply till now. 5: MLs own infantry, at least when i use them 6: infantry no in chimeras deployed to defend manticores/ death strike 7: for the alternate choices just use the first one ill edit them out in a minute 8: yarrick seemed pretty decent for melee, guess not. 9:i only temporaily broke the game if i did, the rest of the 5th edition codex have yet to come out. 10: for DS armies i make a human wall around my tanks so they cant mellee the tanks imediatly and then theres first rank fire second rank fire!!!
W... Ye... Uhh... I guess... You know, I'm not sure what to say to this.

For grins and giggles, I tried to calculate the army's price. I got to 1255 and hit that block of stupid in his Troops choices. He's got 600 points of Heavies on top of that and 390 points of Fast Attack. So yeah, 2245 points excluding what is sure to be another 6 thousand in his Troops choices.

God I hate trolls. They make me do stupid math.


un beat-able list @ 2010/04/14 01:54:20


Post by: minipancho94


DarkHound wrote:
minipancho94 wrote:to clear a few things up im not trying to troll im loking for weaknesses to the list, 2 sry for my grammar, 3 for my troops choice i meant all my choices filled out with that to points limit, only 5 chimeras total though, vendettas in reserve with storm troopers. 4 i was at school so i couldnt reply till now. 5: MLs own infantry, at least when i use them 6: infantry no in chimeras deployed to defend manticores/ death strike 7: for the alternate choices just use the first one ill edit them out in a minute 8: yarrick seemed pretty decent for melee, guess not. 9:i only temporaily broke the game if i did, the rest of the 5th edition codex have yet to come out. 10: for DS armies i make a human wall around my tanks so they cant mellee the tanks imediatly and then theres first rank fire second rank fire!!!
W... Ye... Uhh... I guess... You know, I'm not sure what to say to this.

For grins and giggles, I tried to calculate the army's price. I got to 1255 and hit that block of stupid in his Troops choices. He's got 600 points of Heavies on top of that and 390 points of Fast Attack. So yeah, 2245 points excluding what is sure to be another 6 thousand in his Troops choices.

God I hate trolls. They make me do stupid math.


getting exact points up now itll be a few though.


Automatically Appended Next Post:
points!!
HQ = 600
elites = 520
troops X6 = gaurdsmen = 300, hq= 85 hws= 415 sws= 95 cs= 200 total=6570
chimeras X5 =275
fast attack = 1170
heavy support = 600
total = 8682


un beat-able list @ 2010/04/14 02:55:34


Post by: sniperjolly


I bring two imperitor titans... you lose...

And I STILL have 682 points left over!


un beat-able list @ 2010/04/14 03:05:41


Post by: Dashofpepper


@OP:

Couple of notes for you:

1. You're not guaranteed to go first. In fact, there are several codexes out there that can influence the roll to go first, meaning you don't even have a 50/50 chance of going first.

2. If you play against anyone with decent firepower who also goes first...you're going to kinda auto-lose.

3. There's nothing wrong with someone reserving their whole army to make sure that they get to alpha strike you, not vice versus. Are you going to in turn reserve your deathstrike and manticore missiles? And the Deathstrike can't shoot on the first turn.


Those are just he most blindly obvious weaknesses.


un beat-able list @ 2010/04/14 04:06:35


Post by: minipancho94


Dashofpepper wrote:@OP:

Couple of notes for you:

1. You're not guaranteed to go first. In fact, there are several codexes out there that can influence the roll to go first, meaning you don't even have a 50/50 chance of going first.

2. If you play against anyone with decent firepower who also goes first...you're going to kinda auto-lose.

3. There's nothing wrong with someone reserving their whole army to make sure that they get to alpha strike you, not vice versus. Are you going to in turn reserve your deathstrike and manticore missiles? And the Deathstrike can't shoot on the first turn.


Those are just he most blindly obvious weaknesses.


i know those weakneses, if they reserve their whole army i reserve my manticores, not my death strike as it gets +1 to the launch roll each turn its on the table. also i can choose wether to go first or second in most cases, also i still have those 900 gaurdsmen with with first rank fire second rank fire for the conscripts and 4 gaurdsmen sqauds, thats 2400 shots if i use combined sqauds on the gaurdsmen then i have my lascannons and autocannons, plus my techpriest. and my 9 vendettas in reserve with 30 stormtroopers and 60 gaurdsmen and the rest in chimeras/advanceing


Automatically Appended Next Post:
sniperjolly wrote:I bring two imperitor titans... you lose...

And I STILL have 682 points left over!


i have my vendettas, i get under your void shields and give you 27 lascanon shots to rear amour you sir now lose


un beat-able list @ 2010/04/14 04:18:07


Post by: DarkHound


minipancho94 wrote:
sniperjolly wrote:And I STILL have 682 points left over!


i have my vendettas, i get under your void shields and give you 27 lascanon shots to rear amour you sir now lose
Uhh, you'll move in inside the Void Shields of each of them, and they'll be spaced across the board from each other. After moving the 24" to get under their range you won't be able to fire. The Titans proceede to blow apart your flyers, and use any extra weapons to level your army. They could even ignore the Vendettas, kill your army and come back. They've got 12 structure points a peice and AV13 rear armor, and get to regenerate a shield for every structure point they have.


un beat-able list @ 2010/04/14 04:24:58


Post by: minipancho94


DarkHound wrote:
minipancho94 wrote:
sniperjolly wrote:And I STILL have 682 points left over!


i have my vendettas, i get under your void shields and give you 27 lascanon shots to rear amour you sir now lose
Uhh, you'll move in inside the Void Shields of each of them, and they'll be spaced across the board from each other. After moving the 24" to get under their range you won't be able to fire. The Titans proceede to blow apart your flyers, and use any extra weapons to level your army. They could even ignore the Vendettas, kill your army and come back. They've got 12 structure points a peice and AV13 rear armor, and get to regenerate a shield for every structure point they have.


kell & creed if i am correct allow out flanking and i can take the risk to deepstrike behind your titans and plus you forget the multi meltas that the gaurdsmen inside are armed with, also i have 900 gaurdsmen on the table acting as cannon fodder i can concentrate all the vendettas on one titan and it would only have a few structure points left if any, maybe if you had multiple warhounds it might be harder but those 2 will fall


un beat-able list @ 2010/04/14 04:35:03


Post by: lambadomy


I must say, not many codexes can actually make a 9000 point list inside a regular force org chart.

I tried with chaos, and ended up with 120 plague marines, 30 nurgle terminators, 6 land raiders, ahriman, abaddon, and 30 nurgle bikers. Still didn't spend enough points. I think that list would do ok.

Please try to:

1.) Use the enter key
2.) realize that the points things cost matter
3.) think about how likely it is that you've actually found an unbeatable or even close to unbeatable list that no one else noticed
4.) have fun on dakka!


un beat-able list @ 2010/04/14 04:36:44


Post by: thebetter1


DarkHound wrote:Uhh, you'll move in inside the Void Shields of each of them, and they'll be spaced across the board from each other. After moving the 24" to get under their range you won't be able to fire. The Titans proceede to blow apart your flyers, and use any extra weapons to level your army. They could even ignore the Vendettas, kill your army and come back. They've got 12 structure points a peice and AV13 rear armor, and get to regenerate a shield for every structure point they have.


How do you plan on shooting down flyers with titans? Are you spamming vulcan mega-bolters or something? If so, you really deserve to lose; why not take laser blasters instead and leave the enemy flyers for specialist units?


un beat-able list @ 2010/04/14 04:54:11


Post by: ductvader


Would be fun to orbital strike such a large list.


un beat-able list @ 2010/04/14 05:08:33


Post by: Iron_Chaos_Brute


thebetter1 wrote:
DarkHound wrote:Uhh, you'll move in inside the Void Shields of each of them, and they'll be spaced across the board from each other. After moving the 24" to get under their range you won't be able to fire. The Titans proceede to blow apart your flyers, and use any extra weapons to level your army. They could even ignore the Vendettas, kill your army and come back. They've got 12 structure points a peice and AV13 rear armor, and get to regenerate a shield for every structure point they have.


How do you plan on shooting down flyers with titans? Are you spamming vulcan mega-bolters or something? If so, you really deserve to lose; why not take laser blasters instead and leave the enemy flyers for specialist units?

9 Valks/Vends, not real flyers.

troll wrote: 5: MLs own infantry, at least when i use them

And they're made for opening light vehicles. Now you don't suck as much!


un beat-able list @ 2010/04/14 05:11:35


Post by: Terminus


Obvious troll is obvious. Also, troll.


un beat-able list @ 2010/04/14 05:31:10


Post by: minipancho94


ductvader wrote:Would be fun to orbital strike such a large list.
i bet it would lol


Automatically Appended Next Post:
Iron_Chaos_Brute wrote:
thebetter1 wrote:
DarkHound wrote:Uhh, you'll move in inside the Void Shields of each of them, and they'll be spaced across the board from each other. After moving the 24" to get under their range you won't be able to fire. The Titans proceede to blow apart your flyers, and use any extra weapons to level your army. They could even ignore the Vendettas, kill your army and come back. They've got 12 structure points a peice and AV13 rear armor, and get to regenerate a shield for every structure point they have.


How do you plan on shooting down flyers with titans? Are you spamming vulcan mega-bolters or something? If so, you really deserve to lose; why not take laser blasters instead and leave the enemy flyers for specialist units?

9 Valks/Vends, not real flyers.

troll wrote: 5: MLs own infantry, at least when i use them

And they're made for opening light vehicles. Now you don't suck as much!


i use them on light viechles and transports but their much more affective agaisnt infantry, and quite often terminators even especaily when you have around 3 picking them off at long range


un beat-able list @ 2010/04/14 05:42:43


Post by: Chaoslordx13


My daemons laugh at your list, so many juicy options to tear apart


un beat-able list @ 2010/04/14 06:12:23


Post by: Terminus


minipancho94 wrote:
i use them on light viechles and transports but their much more affective agaisnt infantry, and quite often terminators even especaily when you have around 3 picking them off at long range

Autocannons are superior against all targets except T4 multiwound or FNP, even without considering the lower cost. Everyone knows that.


un beat-able list @ 2010/04/14 06:35:14


Post by: minipancho94


Terminus wrote:
minipancho94 wrote:
i use them on light viechles and transports but their much more affective agaisnt infantry, and quite often terminators even especaily when you have around 3 picking them off at long range

Autocannons are superior against all targets except T4 multiwound or FNP, even without considering the lower cost. Everyone knows that.


i still like the 3 shots better personaly and i have quite a few autocannons in heavy weapons squads, and i can replace the chimera turrets with autocannons from forge world to. i do understand that autocannons are superior though i have more luck with MLs though,


un beat-able list @ 2010/04/14 11:13:28


Post by: I-bounty-hunt-the-elderly


The internet truly is a strange and mysterious place . . .


un beat-able list @ 2010/04/14 12:11:00


Post by: Gorskar.da.Lost


I've seen plenty of army lists that were supposedly unbeatable get their arses handed to them on a silver platter, so I doubt you'll be the first, OP.


un beat-able list @ 2010/04/14 16:17:20


Post by: willydstyle


I-bounty-hunt-the-elderly wrote:The internet truly is a strange and mysterious place . . .


I don't think it's that mysterious: we all got trolled here


un beat-able list @ 2010/04/14 17:32:01


Post by: Dashofpepper


minipancho94 wrote:i dont have my codex with me at the moment so i cant give the points value, but this list is pretty much un beatable in most game types and will wreck havoc agaisnt most armies.
HQ: one comand sqaud decked out with melta bombs, medipack,vox caster,carapace armour, another but with creed & kell and all the advisors, then a full tech priest sqaud, and minstorum priest with X3eviserators and X2 shotguns, nork deddogg,

TROOPS: 5 infantry platoons with platoon HQ with medipack,platoon standard and vox caster, infantry with vox casters, and a melta gun every 3rd sqaud, as many heavy weapon sqauds i can have with 1/3 with mortars, 1/3 with lascannons and the rest with auto cannons , special weapons teams have snipers 50% then other 25% have melta guns, 25% have nade launchers, 1-5 conscripts to fil in any extra points , 5 chimeras.

ELITES: 3 stormtroopers, 1 with flamer and 2 with meltas, i would take orgyns if they werent exspensive and have to run up on foot.

FAST ATTACK: 3 vendetta sqauds, heavy bolters if any extra points

HEAVY SUPPORT: 2 manticores and 1 death strike with heavy stubber and camo nets. if im lucky first turn 6 large blast templates strength 10 ap 4, insta death to virtauly every one!!!!.


Since you're so comfortable discarding my thoughts on why your list isn't unbeatable, how about this:

1. Download Vassal. Its free. Its a computer program that lets you simulate table-top gaming; IE you can play Warhammer 40k online. Exactly like in real life - you move your models around the table, etc.
2. Download Skype. Its free. Voice-chat while table-top gaming is so much easier than typing, and 90% of the Vassal community has Skype.
3. Meet me online for a game. Build this list, and play-test it. This theoryhammering that you're doing is absolutely useless. If you're absolutely confident that you can't lose, how about putting a wager on the fight? Gift certificate to thewarstore.com for a battleforce box apiece? Paypal?

I'm a big fan of the adage, "Put your money where your mouth is." Alternatively, if you're just being an attention-wh*re and unwilling to back up your assertions to your dominance, then lets just meet for a game for bragging rights. Either you'll spank me and I'll post here that you're awesome and handed me my own tush, or I'll spank you and post here that you're full of it.

I'm Dashofpepper on both Skype and Vassal. When can we play?


un beat-able list @ 2010/04/14 17:35:45


Post by: don_mondo


Yawn.................

Yeah, right. Anyone can just max out a force org chart. Now build a real list for a real game, say 2000 points. C'mon, let's see it...............


un beat-able list @ 2010/04/14 19:52:54


Post by: I-bounty-hunt-the-elderly


willydstyle wrote:
I-bounty-hunt-the-elderly wrote:The internet truly is a strange and mysterious place . . .


I don't think it's that mysterious: we all got trolled here


Oh no, I get the idea. I just wondered why the OP took the time and trouble to write all this nonsense. Is he a machiavellian genius, sitting in a gothic mansion somewhere, swirling brandy and chuckling at the reactions? Or is he some kid in his parents' basement who genuinely doesn't comprehend the points system and thinks that his brainchild is the best army because high numbers confuse him? I just don't get what some people on the internet are trying to do.


un beat-able list @ 2010/04/14 22:32:46


Post by: Lycaeus Wrex


This thread makes me both lol and weep.

L. Wrex


un beat-able list @ 2010/04/14 22:46:00


Post by: aromasin


I think this is quite new.

Nobody has actually posted a counter list yet!

Remember kids, don't feed the Trolls!


un beat-able list @ 2010/04/14 22:55:29


Post by: willydstyle


aromasin wrote:I think this is quite new.

Nobody has actually posted a counter list yet!

Remember kids, don't feed the Trolls!


Counter list: infinite CSM daemons.


un beat-able list @ 2010/04/15 00:26:53


Post by: DarkHound


I thought the two Imperator Titans was enough of a counter. That, or like 16 Baneblades.


un beat-able list @ 2010/04/15 00:41:32


Post by: VikingScott


@dashofpepper
I've never heard of vassal. Is it free to download and play?
and OP. all codexes have things that are designed to kill things from other codexes so someone just designs a blast toting army to take on your guard horde.


un beat-able list @ 2010/04/15 00:56:26


Post by: minipancho94


VikingScott wrote:@dashofpepper
I've never heard of vassal. Is it free to download and play?
and OP. all codexes have things that are designed to kill things from other codexes so someone just designs a blast toting army to take on your guard horde.


the reason why i say my list is unbeatable is that its well balanced enough to counter any major weaknesses it should have, i posted it on here to see if any one found one i over looked. also vassal is free though vassal 40k is a pain in the ass to find and i never found a working file of vassal 40k i found one with epic armagedon and blood bowl with it but the 40k file would not download, might be win rar. but i have not been able to find a working vassal 40k file and skype lags you connection in all the cases ive seen (not your computer but everyone else on the conection)


Automatically Appended Next Post:
Also as ductvader said i mainly put unbeat-able to get attention and get as many peoples counters to find my list weaknesses, and for the 2000 point list ill have one up eventauly


un beat-able list @ 2010/04/15 01:00:24


Post by: VikingScott


please... use stuff like the enter key or a full stop or something.

A weakness would be low ld. You may have creed but some of that massive troops section will be away from his influence.


un beat-able list @ 2010/04/15 01:05:05


Post by: minipancho94


VikingScott wrote:please... use stuff like the enter key or a full stop or something.

A weakness would be low ld. You may have creed but some of that massive troops section will be away from his influence.


ill have another company comand sqaud and then 6 platoon comand sqauds spread out, and the conscripts are just cannon fodder in the first place





Automatically Appended Next Post:
oh nvm i forgot to give the platoon HQs standards lol


un beat-able list @ 2010/04/15 01:22:28


Post by: Terminus


No, the reason you say your list is unbeatable is because you have no idea what the hell you're doing.

Things in your army that are immensely stupid:

You are sitting closer to 4000 points than 2000.

Medipacks in platoon commands - Why? It almost doubles the cost of the unit, uses up a special weapon slot, and doesn't make them that much more survivable. Considering their whole appeal is their points efficiency, this is a colossal fail.

Standards in platoon commands - Why? What the hell are you expecting to defeat in close combat, even with the +1 resolution?

Voxes in platoon commands - Why? You already have 6 high-quality orders from your Command Squads. When I only run a single CCS, there have been a few isolated occasions where I had to rely on a platoon command for an Incoming or Run Run Run! order, but again, you already have 6 high-quality orders, and 4 of them can be tested on Ld10.

All the advisors - Keep in mind your command squads have to be mounted and mobile if you want to use Bring it Down, as both they and the unit receiving the order need LOS. This makes the Master of Ordnance even more suck than he already is. Also, if you have LOS to them, they have LOS to you. Have fun with the maybe one turn your 550 point command squad will stay alive.

Lascannon heavy weapon squads - 120 points for three T3 models? Really? The funniest part is that they aren't even that effective with their unreliable Ld and BS.

Conscripts - if you are fielding these guys for any reason other than some absolutely crucial fluff or themed scenario, you have 0 ability to judge the quality of a unit.

Stormtroopers - overpriced, underwhelming garbage.

SWSs with sniper rifles/GLs - what do you expect these squads to do except give up easy kill points, not do much of anything, and run away 1/2 the time something shoots at them?

Camo on heavy support - about the biggest waste of points in the codex, right alongside practically every other thing you've thrown into this abortion of a list.

Nork - HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! If you at any point, for any reason, thought Nork was worth half his cost, then you need to toss these pie in the sky ideas of yours, and go back to playing with the starter box until you have at least a tenuous grasp on how this game works.


un beat-able list @ 2010/04/15 01:34:18


Post by: Inquisitor_Syphonious


Oh no, I get the idea. I just wondered why the OP took the time and trouble to write all this nonsense. Is he a machiavellian genius, sitting in a gothic mansion somewhere, swirling brandy and chuckling at the reactions? Or is he some kid in his parents' basement who genuinely doesn't comprehend the points system and thinks that his brainchild is the best army because high numbers confuse him? I just don't get what some people on the internet are trying to do.


I got a kick out of this =O

Though in all seriousness... someone needs to shut down this thread...


un beat-able list @ 2010/04/15 01:40:28


Post by: Iron_Chaos_Brute


Terminus wrote:No, the reason you say your list is unbeatable is because you have no idea what the hell you're doing.

QFT.


un beat-able list @ 2010/04/15 01:55:40


Post by: doubled


Hmm If someone were to deep strike the doom of Malenti right beside of all those platoons, how many would it kill I wonder in the first 2 shooting phases??


un beat-able list @ 2010/04/15 12:20:28


Post by: unbeliever87


My Space Marine army would lose to this, simply because I cannot take even close to 8000 points using the normal FOC.

i was at school so i couldnt reply till now
Explains so much...


un beat-able list @ 2010/04/15 12:31:49


Post by: VikingScott


Well for a single troops chioce BA can take a 30man death company squad all with thunder hammers.
chuck in astroth the grim thats a potential 90 s8 attacks on the charge, re-rolling failed hits and wounds.

and the 30 man unit is like 1000pts.
And there is 6 troops choices available on a standerd fos


un beat-able list @ 2010/04/15 12:32:32


Post by: RxGhost


Everyone is wrong, no one is right.


un beat-able list @ 2010/04/15 12:37:04


Post by: Arheiner


Why doesn't he just make the 20000 point legal IG list and put that up, may not be good but might beat it.


un beat-able list @ 2010/04/15 14:05:31


Post by: KingCracker


I agree more on the make a 2000pt list and see how well you do. I agree, it looks more like a "hey I maxed out the FOC hurray me!"

Besides, Ive rarely seen a guard army THAT big anyways. And normally those points carry some baneblades and the like


un beat-able list @ 2010/04/15 14:17:03


Post by: Dashofpepper


minipancho94 wrote:
VikingScott wrote:@dashofpepper
I've never heard of vassal. Is it free to download and play?
and OP. all codexes have things that are designed to kill things from other codexes so someone just designs a blast toting army to take on your guard horde.


the reason why i say my list is unbeatable is that its well balanced enough to counter any major weaknesses it should have, i posted it on here to see if any one found one i over looked. also vassal is free though vassal 40k is a pain in the ass to find and i never found a working file of vassal 40k i found one with epic armagedon and blood bowl with it but the 40k file would not download, might be win rar. but i have not been able to find a working vassal 40k file and skype lags you connection in all the cases ive seen (not your computer but everyone else on the conection)


Automatically Appended Next Post:
Also as ductvader said i mainly put unbeat-able to get attention and get as many peoples counters to find my list weaknesses, and for the 2000 point list ill have one up eventauly


If your only problem is that you can't find it....here:

www.vassalengine.org is where you'll find the vassal engine.
http://www.sendspace.com/file/ma6ik2 is the latest 40k module. Has Tyranid, Space Wolf, and Blood Angel sprites.

As for Skype, I have 20MB/20MB up and down, and I host calls to prevent call lag. Its not uncommon for me to have 4-6 dakka-ites on a conference call during a game while we all chat, talk about Gwar's mom, have Gwar call us bloody Americans, while Iron Chaos Brute has to mute his microphone so we aren't deafened by the train thundering by every 8 minutes outside his window, and soon we'll have Reecius telling us about his exploits with women after this weekend....great fun talking to other folks.

Any other objections? I presume not - get it all set up, and we'll get in a game soon.


un beat-able list @ 2010/04/15 15:09:42


Post by: Illumini


You want to have a game against a dude that says he is bringing about 750 guardsmen? On vassal? That is going to be awesome

Seriously - you are wasting your time challenging the troll


un beat-able list @ 2010/04/15 20:16:37


Post by: Iron_Chaos_Brute


Dashofpepper wrote:
As for Skype, I have 20MB/20MB up and down, and I host calls to prevent call lag. Its not uncommon for me to have 4-6 dakka-ites on a conference call during a game while we all chat, talk about Gwar's mom, have Gwar call us bloody Americans, while Iron Chaos Brute has to mute his microphone so we aren't deafened by the train thundering by every 8 minutes outside his window, and soon we'll have Reecius telling us about his exploits with women after this weekend....great fun talking to other folks.

It's more frequent than that at times

You forgot Primarch being a grumpy old guy

But yeah, great fun.


un beat-able list @ 2010/04/15 21:28:59


Post by: JSK-Fox


One thing, if you allow multiple FOCs, then ANY other army would transform your units in to a sack of potatos. Imagine trying to kill a dreadnought with a sack of potatos at range - it doesn't work.


un beat-able list @ 2010/04/15 22:21:14


Post by: akaean


I tried to build an eldar list with the force org chart that was as many points as his but I failed =( I only managed to scrounge up mere 7,957 points! The scariest part... is that I think guard could rack up even MORE points in their standard force org chart than the OP.

HQ: 1,756
2x Farseer- bike, warding, witnessing, spear, stones, guide, doom, fortune, mind war, storm 248
2x 10 Warlocks- bike, enhance, spear 630

Elites: 1,197

3x 10 Wraithguard w/ lock- spirit seer, spear, enhance 399

Troops: 2,394

6x 10 Wraithguard w/ Lock- spirit seer, spear, enhance 399

Fast Attack: 1,620

3x 3 Vyper- lance, cannon, holofields, star engines, vectored engines, spirit stones 540

Heavy Support: 990

3x 3 War Walkers- 6 lances, stones


Also 90 wraithguard lol Dx


un beat-able list @ 2010/04/15 22:49:35


Post by: Dashofpepper


akaean wrote:I tried to build an eldar list with the force org chart that was as many points as his but I failed =( I only managed to scrounge up mere 7,957 points! The scariest part... is that I think guard could rack up even MORE points in their standard force org chart than the OP.

HQ: 1,756
2x Farseer- bike, warding, witnessing, spear, stones, guide, doom, fortune, mind war, storm 248
2x 10 Warlocks- bike, enhance, spear 630

Elites: 1,197

3x 10 Wraithguard w/ lock- spirit seer, spear, enhance 399

Troops: 2,394

6x 10 Wraithguard w/ Lock- spirit seer, spear, enhance 399

Fast Attack: 1,620

3x 3 Vyper- lance, cannon, holofields, star engines, vectored engines, spirit stones 540

Heavy Support: 990

3x 3 War Walkers- 6 lances, stones


Also 90 wraithguard lol Dx


That would be an interesting thread - how exensive can you make your FoC. I think Orks might win that one though. =p


un beat-able list @ 2010/04/15 22:54:38


Post by: Shatter.proof


Start building. List is great.


un beat-able list @ 2010/04/15 23:02:32


Post by: Gornall


Dashofpepper wrote:That would be an interesting thread - how exensive can you make your FoC. I think Orks might win that one though. =p


I think Gwar! did a few threads like that a while back. They were interesting reads.


un beat-able list @ 2010/04/15 23:09:04


Post by: BlueGiant


In addition to the whole huge number of points this army needs, this army falls on its face in two places:

The first sign of trouble is when your plan involves the phrase "with luck" in any form. This is a pretty sure way to have a big problem.

The second is needing first turn, see the point above.



un beat-able list @ 2010/04/15 23:53:18


Post by: Kurgash


I've lost the meaning of this thread other than a kid discovered the internet. Lock please?


un beat-able list @ 2010/04/16 01:42:55


Post by: DarkHound


Kurgash wrote:I've lost the meaning of this thread other than a kid discovered the internet. Lock please?
+1


un beat-able list @ 2010/04/16 02:22:21


Post by: Snickerdoodle




Also, Yarrick is made of fail, unless you model him as a pirate.


I have mine modeled as a cross between Humongus from The Road Warrior and a Village People reject. Tight leather shorts, a cape and a mask.......He tends to mess with my opponents comfort level.


un beat-able list @ 2010/04/16 02:40:56


Post by: Che-Vito


Snickerdoodle wrote:

Also, Yarrick is made of fail, unless you model him as a pirate.


I have mine modeled as a cross between Humongus from The Road Warrior and a Village People reject. Tight leather shorts, a cape and a mask.......He tends to mess with my opponents comfort level.


And their sexual identity at the same time


un beat-able list @ 2010/04/16 11:57:12


Post by: unbeliever87


unbeliever87 wrote:My Space Marine army would lose to this, simply because I cannot take even close to 8000 points using the normal FOC.

I am a horrible, horrible liar - the Space Marine codex can take up to 10255 points using the standard FOC. Rather than continue this thread I have posted the list here for any who were interested in seeing it!


un beat-able list @ 2010/04/16 12:08:27


Post by: Arheiner


I've tried to make these before, obv CSM wins due Summoned Lesser Demons, IG can make a 21000-22000 point legal list without any infinite units, something like

2 PCS's with loads of upgrades and Chimeras
5 Priest with max upgrades
2 Tech Priest, maxed

6 2000 odd point blobs, Chimeras

3 Hellhound squadrons

3 LRE squadrons

3 10 Ogryn units, Chimera


un beat-able list @ 2010/04/16 12:36:45


Post by: InyokaMadoda


Just a more general point about the concept of an "Unbeatable list"; I believe that there is a simple proof that no list ever generated can be stated as being 'unbeatable'. Take your 'unbeatable army' and field it against an identical army. If it truly is unbeatable, then every single game ever played between those two armies must be a draw. However, if one player is a relative newcomer and the other player is an experienced veteran, I'd wager that just possibly, some of those games wouldn't be draws. Thus, the 'unbeatable list' would be beaten. QED.

I thank you.


un beat-able list @ 2010/04/16 18:56:18


Post by: doubled


If you took the new death company and Astorath. 6, 30 man death company with j packs, and thunderhammers, you work out to 9000 and sum points, thats without taking 3 300+ point vanguard sqauds, 3 sets of 6 fully upgraded termies in their fully upgraded land raiders, and 3 groups of fully outfitted dev squads, in their full upgraded land raiders. I don't think another army outside Guard, or Chaos with the does not use up force org trick, can come close.


un beat-able list @ 2010/04/16 21:22:06


Post by: JSK-Fox


InyokaMadoda wrote:Just a more general point about the concept of an "Unbeatable list"; I believe that there is a simple proof that no list ever generated can be stated as being 'unbeatable'. Take your 'unbeatable army' and field it against an identical army. If it truly is unbeatable, then every single game ever played between those two armies must be a draw. However, if one player is a relative newcomer and the other player is an experienced veteran, I'd wager that just possibly, some of those games wouldn't be draws. Thus, the 'unbeatable list' would be beaten. QED.

I thank you.


And that's why... oh feth did you divide by zero?


un beat-able list @ 2010/04/16 22:03:06


Post by: Saldiven


I can't believe how many people felt the need to weigh in on the competitiveness of an eight thousand point army....


un beat-able list @ 2010/04/16 22:09:31


Post by: wizard12


I'd like to see the list face off against an armoured company list of the same points value. Those infantry blobs will just get mauled by massed battle cannon template fire.

Maybe add a few maurader bombers for those Apoc barrage templates.

Edit: and +1 for the thread being closed.


un beat-able list @ 2010/04/17 00:30:53


Post by: Arheiner


I'd like to see that face off against 26.5K of BA with 586 TH's


un beat-able list @ 2010/04/17 03:45:51


Post by: DarkHound


Arheiner wrote:I'd like to see that face off against 26.5K of BA with 586 TH's
I gagged a little. 586... I can't wrap my head around that number.


un beat-able list @ 2010/04/18 21:17:34


Post by: O'shovah


You probably couldn't beat certain blood angels armies (ie can you destroy 17 land raiders and their contents before they kill you
[spoiler]Unless if your very lucky you won't as 17 LR's + occupants would be hitting the lines of about half your army as it can't fit on and they'de clear half the deployed troops (almost a third of your force) by turn 2.

I ran a mock list wich is daul LC Termie Captain, Tycho, 2 Honour Guards, 3 TH/SS Termie Squads, 6 (full) Assault Squads, 3 (full) vanguard squads, 3 Devastator squads all kitted uot to target specific things. Oh and they all have a Land Raider Redeemer.

You'll blow up 3-4 first turn, the debarked squads will annihalate your suicide squads, turn 2 pop smoke you'll wreck maybe one and then your army vaporizes. Oh and thats on a double sized board, normal sized board you won't fit on and will be annihalated even quicker.

PS. I agree this is getting stupid since until it gets proved we'll be stuck.


un beat-able list @ 2010/04/25 04:32:28


Post by: minipancho94


O'shovah wrote:You probably couldn't beat certain blood angels armies (ie can you destroy 17 land raiders and their contents before they kill you
[spoiler]Unless if your very lucky you won't as 17 LR's + occupants would be hitting the lines of about half your army as it can't fit on and they'de clear half the deployed troops (almost a third of your force) by turn 2.

I ran a mock list wich is daul LC Termie Captain, Tycho, 2 Honour Guards, 3 TH/SS Termie Squads, 6 (full) Assault Squads, 3 (full) vanguard squads, 3 Devastator squads all kitted uot to target specific things. Oh and they all have a Land Raider Redeemer.

You'll blow up 3-4 first turn, the debarked squads will annihalate your suicide squads, turn 2 pop smoke you'll wreck maybe one and then your army vaporizes. Oh and thats on a double sized board, normal sized board you won't fit on and will be annihalated even quicker.

PS. I agree this is getting stupid since until it gets proved we'll be stuck.


well for those landraiders, thats where the vendettas do their part, 27 twin linked shots total, plus the heavy wepon sqauds with lascannons, also with first rank fire second rank fire thats 2400 shots if i use all my commands.

also i need some clarification on comander chenknov.

as for that vassal match im gona download it now and figure out how to use the program.

also i agree this thread should be locked becuase firstly i doubt im gona find another 8000 point army to play agaisnt and im working on a 2000-5000 point army list, and i will post it in army list this time.


un beat-able list @ 2010/04/25 04:43:40


Post by: Dashofpepper


Holy crap, this thread is still alive, getting necroed by the OP a week after it finally died away. :(


un beat-able list @ 2010/04/25 04:45:42


Post by: Terminus


Your 8000-point list is garbage. I'm sure your 2000-5000 point lists will be also garbage. Why don't you learn to play the real game before you mess around with ridiculous broken points-levels?


un beat-able list @ 2010/04/25 04:55:36


Post by: Inquisitor_Syphonious


minipancho... you cannot FRFSRF with heavy weapons...

Also, vendettas have 9 twin linked shots at three different land raiders because they are in squadrons... and having 5 to glance and 4 to do anything worthwhile... I think you are a goner.

InyokaMadoda, were you trying to say something completely obvious?
I truly am surprised that no one brought it up before you...


un beat-able list @ 2010/04/28 23:19:21


Post by: Deceiver


Is this a joke? Why would anyone take nork deddog. He's more points than any officer he'd proctect. And the deathstrike? I proxied it a few games and got it to fire once. It made a nice hole in the board but the other times it was a smoking crater. Not reliable enoguh by far.


un beat-able list @ 2010/04/29 00:09:17


Post by: Lycaeus Wrex


I agree with Terminus, though I wouldn't have put it quite so brashly.

I think the common consensus here is: L2P.

kthxbye.

L. Wrex


un beat-able list @ 2010/04/29 00:41:30


Post by: Alpharius


This thread is generating too many Mod Alerts.

Stay away from insults, offer constructive criticism.

Do this, please.

Do not do this, and risk punitive action.


un beat-able list @ 2010/04/29 01:47:57


Post by: Dashofpepper


Lock it Mods - its time for it to die!


un beat-able list @ 2010/04/29 09:39:53


Post by: Metrosh


Shatter.proof wrote:Start building. List is great.


I agree!


un beat-able list @ 2010/04/29 16:26:57


Post by: willydstyle


Alpharius wrote:This thread is generating too many Mod Alerts.

Stay away from insults, offer constructive criticism.

Do this, please.

Do not do this, and risk punitive action.


The OP posted an idea of such ridiculous nature that constructive criticism in this case is not possible. Lock this thread and make it go away.


un beat-able list @ 2010/04/29 16:39:10


Post by: Gorskar.da.Lost


willydstyle wrote:
Alpharius wrote:This thread is generating too many Mod Alerts.

Stay away from insults, offer constructive criticism.

Do this, please.

Do not do this, and risk punitive action.


The OP posted an idea of such ridiculous nature that constructive criticism in this case is not possible. Lock this thread and make it go away.


Seconded.


un beat-able list @ 2010/04/29 16:58:09


Post by: Grey Templar


OMG... this thread is still alive


Mods: don't just lock it. purge it, burn it, erase it from the Dakka Archives so we don't have to look at it again.


un beat-able list @ 2010/04/29 19:52:05


Post by: minipancho94


wow this thread isnt locked by now? Im suprised.

any ways im working on a more resonable list around 3000 points,
the thing is i have to base it around a new tactic other than my orignal, in this list i had enough gaurdsmen to defend the manticores and deathstrike from most attacks, but in this new list their to vunerable.

im still keeping the 9 vendettas and makeing that the center of the new list.


un beat-able list @ 2010/04/30 20:45:20


Post by: KingCracker


For the love of christ, just write up a list and post it already. That way people can see if you actually have a half ass idea of what your doing or not. It will also put to rest many problems people are having while reading this thread. POST. A. LIST ALREADY

And Im talking points and everything. I still think 3k is a bit high. Heres an exercise you should try. Post a list at 1500, 1850 and another at 2000. Not only that, but how would you field said armies, if your playing against a fast moving LR spam SM army at the same points costs.


un beat-able list @ 2010/04/30 20:58:49


Post by: Terminus


Why do you care? Anything he posts will be an eye-sore. I mean hell, making the core of the list 9 Vendettas is already well on the road to failsville.


un beat-able list @ 2010/04/30 21:07:56


Post by: puma713


Not going to comment on the actual lists posted because I feel it would be an exercise in futility, but as a rule of thumb, it's a good idea to start with a point value and work with that, rather than choosing everything you'd like and work backwards. Even if you don't want to start low, give yourself a 2,500 pt. limit - build an army for something like 'ard Boyz, then work your way up/down. It would be much more constructive, methinks.


un beat-able list @ 2010/04/30 22:27:17


Post by: Karon


You know what I bring?

As many Warhounds as would allow in the point limit your army is in.

All armed with a plasma blastgun, and a inferno cannon.

Guess who just lost...you.


un beat-able list @ 2010/05/01 01:24:14


Post by: Grey Templar


lets seee.

the OP had a 8000ish point army.

i can get 10 warhounds and have points leftover for a stormlord because its Vulcan mega boltor is better then the titan version.