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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/13 18:44:49


Post by: dark6spectre


ok guys, i am in the process of buying some new DA stuff (still haven't got round to ordering it yet), so i though i might as well already start the blog with what i have already got. i own what is in the pictures below along with quite a few other stuff but which are blobbed up.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/13 18:54:08


Post by: Imperial Monkey


Interesting, Interesting...Rather than scrap the robes altogethr you could try doing them in an alternate colour. Eg. Grey or black...

Imp. Monkey


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/13 19:51:55


Post by: dark6spectre


oh sorry you misunderstand me (i think i didn't make it clear), i am not planning on scrapping robes, its just that the robes as a whole dont seem to show veterancy (a GW DA dev squad wear robes, i dont know why). and in future i would like to purchase normal SM vets and maybe sternguard to act as DA vets, where they will sort of fit in if not all the plastic DA vets are robed.
its just i will not use them to show who is a veteran or not, if that makes sense.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/14 15:40:00


Post by: Lennysmash


Nice ideas there, not a fan of the robes myself, far prefere the tabards of the BT.

Out of interest what are you going to be using to strip your plastics. I have a few myself that i'd like to get clean.

Instead of the white strip why don't you have a full bleached bone helm. that will tie in very nicely with your termies i think.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/14 16:18:07


Post by: dark6spectre


Lenny Nice idea with the bleached bone, although i'm trying not to drift off too far from standard DA, so i thought a strip would do nice, otherwise they might look like successor chapter dudes, i think i might do the same then with shoulder trim aswell.

i heard that acetone free nail polish remover works well, though i need to test it first otherwise it might melt the plastic


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 00:40:25


Post by: Lennysmash


I use acetone-free on my metal minis. I wouldn't recommend it for plastics though. I find that it softens up the details too much for when you're cleaning them.

For UK I have heard fairy power spray (the one in the green bottle) is good, though I have not tried that myself yet.

Hope that helps and I look forward to see updates.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 06:21:31


Post by: krusty


im likin how the scouts look


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 17:35:42


Post by: dark6spectre


@lennysmash: how long do you have to leave the model if you use fairy?
@ krusty: yeah, i'm just brushing up the leader atm. i'm removing the camo paint and just giving him a normal face paint job, and i have done the free hand work on his shoulder pads.

the next update will probabely be up next tuesday or wednesday, with hopefully a complete scout squad, and my company standard


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 17:59:17


Post by: 5th C Dark Angels


i have a large dark angel army myself with lots of robes and banners. i found that with the robes if you base coat in chaos black then put a heavy coat of Kommando khaki over they look pretty damn good and very similar to the fluf colours. also for some added detail use a Gryphonne sepia wash over the robes and you will find that they really "pop"




Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 19:52:19


Post by: dark6spectre


nice thanks for the tip 5th C Dark Angels. dayum i really want to change my name now to 3rd C Dark Angels lol


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 20:42:03


Post by: shakey787


lol 5th c dark angels
lol i wanna change mine to 7th C Dark Angels


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/15 20:56:40


Post by: dark6spectre


shakey787 wrote:lol 5th c dark angels
lol i wanna change mine to 7th C Dark Angels


Lol lets start an army!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/16 19:26:01


Post by: Lennysmash


Hey Dark I'm not sure how long you leave the stuff in the fairy, just heard around the forums that is was good stuff and didn't damage the models.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/16 20:38:00


Post by: dark6spectre


ok guys mini update. i have completed the scout sergeant (he was the guy with the camo face) with some more detailing and stuff. i have decided to make it more realistic all metallic parts are to be boltgun metalled, then ALOT of washes of chaos black, and then chainmail highlights, because you don't see many modern rifles plain metal-coloured. you are welcome to mention anything you think could be changed or added paintwise, or base wise.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/20 21:34:52


Post by: dark6spectre


sorry guys for lack of update. ive been busy with school so have been unable to do much.
at the moment i am at the stage of nearly completing the 3 other scouts.
the heavy bolter scout on the other hand is utterly screwed. if you wash with watered down normal GW paints you end up cracking the paint. well i scraped off all of the paint on the head and when i try putting a chaos black basecoat it all blocks up as if ive just painted a blob, which i havent. so i will have to leave him and do him again.
I have made some little progress on the DA banner, and on the little painted DA vet with the boltgun.
In other news i have just attempted using acetone free nail polish remover. the effect: after 4 minutes it is absolutely fantastic, although it does weaken the plastic a small amount. only problem thanks to space marines being so angular and stuff you cannot get to all of the painted bits, unlike lets say, a tank.


i was also having a look through IA:4 and saw how DA are painted in that. it seems sergeants (vet) have a bone coloured stripe BELOW the top mohawk intake helmet thing, not on it. while i think normal vets have a bone coloured knee pad. i think i will do this but also do the bone shoulder trim.

I promise that i will definetely post a proper update by either Sunday evening or Wednesday, with a fully completed scout squad and the possibility of the standard bearer done and a few other robed guys.

see you round guys!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/05/26 22:20:00


Post by: dark6spectre


firstly i have to apologise for my inability of getting my scouts done. i have been pretty much ill over the week and every time i attempt to do any of my scouts i get bored after about half an hour and start something else. its because painting the same type of model again really affects me with boredom for some reason. so now i will start posting every complete model individually. so this is what ive been able to do recently:

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/08 07:55:07


Post by: dark6spectre


joy to the world! my models have finally arrived.

here is the list:
SM battleforce
Ravenwing battleforce
predator
DA veterans
Devastator squad
chaplain with jump pack
wh40k basing kit
hobby drill thing
devlan mud
shadow grey
chaos black
ice blue
'ardcoat varnish


any modelling tips and ideas for my new members of 3rd Co. and 10th Co.
i think i will keep the scouts as a bunch of guys with boltguns and shotguns, with a CC sergeant, as i already have 2 boltgun scouts, 2 shotgun scouts, and 1 heavy bolter.

the assault squad in the battleforce are going to be maybe 5 cc normal dudes or 4 cc dudes and 1 with a flamer or something. (i was thinking of using the assault marine legs for the tactical squad) so in the end joined with my old assault marines, i will have a 10 man assault squad led by the chaplain YAAY!!!

i'm thinking of using the DA vet bodies for my devastator squad to spice things up a bit.

ok, enough talking from me, time for photos!

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/08 21:24:13


Post by: Lennysmash


hmmm, a darksphere order hey? Lol.

Looking forward to seeing them put together.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/10 20:16:46


Post by: dark6spectre


here i have my first assembled ravenwing biker, and to be fair, these dudes are pretty badass. drilled out the gun barrels and is planning on mounting him on the base at a slight angle, but not as much as shown in the final photo. i will paint the model and base separately and then connect the two together at the end.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/11 10:55:32


Post by: besring


The bikers looking good mate. Nice big order as well.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/11 17:07:36


Post by: dark6spectre


guys i would like you to help me out, such as ideas on posing and structure of squads. the main thing i need help with is the robed bodies in the vet box. i already have enough robed veterans so i want to add the robes to something else such as devastators and the like, (i might like to do devastators simply because assault dudes with robes might look wierd, and GW have their DA devastators robed up)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/06/12 22:07:21


Post by: dark6spectre


hey guys, i am pretty much complete assembling the predator.
heres what still needs doing:
proper filing of the plastic, i have done most, but you cannot get the last of it off with what i use (big chunky file off a multitool )

GS-ing all the cracks, damn i hate the rhino kits, theres always gaps in the parts. plus GS-ing all the over-filed parts and damaged plastic from over-use of glue.

adding all the extra tid-bits (the new tanks don't seem to come with the stowage boxes and rope they used to come with)
open to ideas on this. i have lots of ravenwing vehicle sprues which come with all the DA vehicle stuff like big purity seals and logo thingamabobs.
i was planning on sticking on the turret lots of kit like you see on modern day tanks like on this pic here





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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/08/30 19:59:13


Post by: dark6spectre


Huzzah! well, after being busy with end of year school work, then a summer holiday where i was away from home most of the time, i have made progress (be it not much).
i have assembled the landspeeder, and i have to say, i hated almost every moment of it, from breaking the cool ball+socket base thing, to putting the fuselage together, but i did it!
along with that i made the devastator squad (i actually assembled them back in june/july but never uploaded the pics), and 6 tactical marines. (one marine is conversion/GS-ing type, and is still WIP, and will be finished pretty soon. he is twin wielding his bolter and bolt pistol, and looks total hardcore in my opinion. the head is not glued on but is there to show what head im using)

i am doing my models in a 3 stage techinque.
stage one- basic assembly: so all the torso and stuff
stage two- all the tid-bits like purity seals, loin cloths, pouches, nades etc
stage three- painting


the bases i am doing separetely and the models will be placed on them after painting. i will have to start painting soon, otherwise i will run out of bases for my model assembly.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/08/30 21:42:31


Post by: besring


Great to see some posts from you;
I also like the guy with bolt pistol and bolter, along side with the missile Dev.
Can't wait for more, oh and land-speeders are a pain to build.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/08/30 23:15:45


Post by: Eggroll


Looks good though I would really recommend you drill out the gun barrels and shave off the really noticeable mold lines. Adds more realism and increases the overall model quality.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/08/31 17:44:19


Post by: dark6spectre



besring: thanks, its a long time since i did get some work done

Eggrol: i did buy a hobby drill with the rest of my stuff, i will do the drilling when i get to stage 2, along with complete shaving (i can only get the most obvious mould off with nail files).


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/02 10:15:30


Post by: dark6spectre


quick update on what i did last night with the WIP dude, after i posted the last pics i changed his arm position so there wouldn't be so much GS sticking out, but theres still quite alot of it to see. now i didnt want to cut down the dry GS in fear the arm will just come off again, and my sculpting skills are less than satisfactory. so i decided to cover up the GS with more GS, with a big cloth which would drape down his shoulder sticking at the back, and to cover up the GS at the bottom i put another little cloth. i will do trimming and drilling and putting other bits on it soon aswell.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/02 17:32:06


Post by: dark6spectre


hidey ho! second update of the day. man i'm making progress(for once!).
well ive done phase one now on the twin wielder dude, and ive completed another marine. i think i have 4 tactical guys left to make, then i will move on to either assault marines or more ravenwing goodies. once my order of FW model masterclass comes in i well get on with painting. but before painting i will have to go through phase 2.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/02 18:39:50


Post by: besring


Just logged onto dakka to find more updates. Keep building the Tac marines you'll get them all done (eventually), the GS cloth looks a bit crowded, maybe it's just the angle of the camera, or because it isn't painted yet. Well I'm looking forward to seeing more and best of luck mate


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/02 18:43:56


Post by: dark6spectre


dw besring im gonna drill it, cut it, chip it and rip it so its all tattered (but still blocks the view of the GS joining the arm to the torso)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/03 17:18:12


Post by: dark6spectre


another daily update from me. i decided to try painting the coils on a plasma gun (forgot about the mould line though ), and did another tactical marine. i did a grave miscaculation and realise i actually have 9 more tactical marines to make! . i also have posted an image of my WIP attempt at doing some new robe work on a veteran which was a few months ago.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/03 17:23:44


Post by: Lennysmash


The plasma coils look fantastic, very nicely done.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/03 19:12:17


Post by: besring


Lennysmash wrote:The plasma coils look fantastic, very nicely done.

QFT If only I could be patient enough to do the same for my plague marines


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 16:53:11


Post by: dark6spectre


besring wrote:
Lennysmash wrote:The plasma coils look fantastic, very nicely done.

QFT If only I could be patient enough to do the same for my plague marines


heehee it was like a 5 minute job! heres what i did:
regal blue
ultramarine blue
ice blue (i got this paint with all the models and i love it so much!)

thinned regal blue wash all over
ice blue highlight
iceblue/skullwhite extreme highlight
skull white super-duper-high-light

the paint on the outside was actually just from the drybrushing, but i realised it looks like glowing so wahey!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 19:27:09


Post by: Lennysmash


Not sure if you're interested but it would be great to have a few more UK painters for this if you're up for it.

http://www.dakkadakka.com/dakkaforum/posts/list/305404.page


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 19:45:57


Post by: Miss Dee


fantastic paintjob.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 20:15:21


Post by: dark6spectre


Lennysmash wrote:Not sure if you're interested but it would be great to have a few more UK painters for this if you're up for it.

http://www.dakkadakka.com/dakkaforum/posts/list/305404.page


sounds pretty cool. i think i do have enough spare bodies left to make a guy, like a tactical marine, then swap it for another tac marine. so inter-chapter exchange programme


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 20:34:53


Post by: Lennysmash


Great well best bet is to make yourself known on the thread, just let us know what you fancy making and we'll organise a swap or two.

On topic, are you going to leave your plasma gun with black casing? I think it would be a shame to waste that effect by painting over it imho.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 20:44:28


Post by: dark6spectre


yeah, i thought that as well, and ive decided im going to keep it black, with the red diagonal stripe going through which i see some DA people use. i will do it for all the models then. regarding all gunmetal, i think i will attempt to add realism by keeping all metal areas something like 75%chaos black and 25% boltgun metal, with a bit of chainmail added for highlight. you dont see gun barrels in our day a complete shiny silver do you?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/04 20:53:27


Post by: Lennysmash


Very true although I use two or three coats of wash to dull done the shine. If you wanted to highlight you could maybe use a codex grey on the metals too.

As for the red diagonal just make sure it goes the right way. I've seen a few armies through the years with it backwards.


Automatically Appended Next Post:
Oh and this may interest you if you haven't seen it before.

http://www.games-workshop.com/gws/content/article.jsp?catId=&pageMode=multi&categoryId=900004§ion=&pIndex=0&aId=3500006&start=1


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/09/05 12:28:48


Post by: dark6spectre


Lennysmash wrote:Very true although I use two or three coats of wash to dull done the shine. If you wanted to highlight you could maybe use a codex grey on the metals too.

As for the red diagonal just make sure it goes the right way. I've seen a few armies through the years with it backwards.


Automatically Appended Next Post:
Oh and this may interest you if you haven't seen it before.

http://www.games-workshop.com/gws/content/article.jsp?catId=&pageMode=multi&categoryId=900004§ion=&pIndex=0&aId=3500006&start=1


yeah mate, ive read the article before. it has excellent work on there. i especially like the company master, but i think i lack the mental capacity to do anything on that scale

any way onto work wise, i wasnt able to do much last night besides do a bit more painting on my company 2ic. i did the plasma coils on his pistol (think i over did it this time), devlan mud-ed his robes and trim, and painted the skull on his backpack. robes will need more drybrushing and drybrush-highlighting. today i am very busy doing school work for tomorrow so the only time i can garruntee an update is wednesday. so see you then guys!

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 15:04:43


Post by: dark6spectre


oh, hewo! well, since starting my final year of high school, i have, used up all my free time with homework and revision amongst other things (including playing Men of War and Battlestations Pacific for hours on end =D), hence the absence from posting on dakka. well I'm back now. I cannot guarantee for how much longer though. i tried building a second biker in my spare time but i never liked it, it just didn't appeal to me. so I've gone back to the good ol' tac marines. last night i made another marine, and washed over the plasma pistol on the sergeant along with painting the green, although i won't do any more work on him as I'm trying to avoid painting until all the models are assembled, though sometimes i just can't resist =D I'll be assembling a few more marines by the end of the day and might have time to post them tonight, if not then Tuesday. well see you then guys

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 15:16:20


Post by: Commander Cain


I like the glow on the plasma pistol. Good pose for the marine


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 18:44:32


Post by: dark6spectre


now what did i say? another update on the same day huzzah! i decided to build two assault marines. one is charging about to strike, while the other guy is just running. the other guy was meant to be kneeling but it doesn't look right if an assault marine is kneeling... he's meant to be charging and hacking and killing and spraying blood everywhere.... yeah!...

ok back on topic, if i had the skill i would try and make crouching legs to make it look like he just landed or his about to leap, but i can't so meh.
but i can tell you what i have planned for the rest of the AMs, on one, i will use a ravenwing sergeant pair of legs, and fiddle it around with some GS to make, wait for it wait for it... a robed AM landing with both feet .
ok ok not that amazing is it...
another plan is to possibly make a guy who has just landed have both arms up, one arm holding a flamer while in the other have a bolt pistol. sounds good don't it?

thanks Cain, it seems plasma glow is the only thing i'm good at

anyway, here are the pics...

P.S. OT, had a look at ebay and realised that OMG stuff is so cheap!

P.P.S. thanks Cain, it seems plasma glow is the only thing i'm good at

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 19:32:35


Post by: Miss Dee


Do you need any Ravenwing pads and head as I have a few in a zippy bag that I dont need as im doing pre heresy DA?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 19:36:55


Post by: dark6spectre


no thanks, but thank you for asking. i have enough in the RW battleforce for my bikes.
OT i guess you're using the new FW resin kits for your DA, so good luck with it. hope to see some models soon posted =D


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/14 22:15:14


Post by: Miss Dee


Yep, got to get the fins added to the chapterhouse jump packs. If you need em just shout.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/15 16:19:19


Post by: dark6spectre


another quick update, made this dude last night. he's going to be the centerpiece for the squad. he'll have a standard base, but will have a slab or something stuck on top to widen it a bit. the plan is the have a fallen chaos marine, who has just been in combat with this dude. the CSM will have gouges cut into it with lotsa lotsa blood and gore everywhere, including on my marine, to show they have just been in a duel. the plasma pistol on my dude is to be aiming where the CSM's head is. first thing's first is i need to get a single CSM dude from somewhere.

[edit] i might make one or two tac marines with bolters similar to that made by jaime7784:
http://www.dakkadakka.com/dakkaforum/posts/list/303912.page" target="_new" rel="nofollow"> http://www.dakkadakka.com/dakkaforum/posts/list/303912.page

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/15 17:07:10


Post by: Element206


You are one lucky guy to get a nice shipment like that. Typically I have to get my armies buying 1 kit at a time. I look fowrd to seeing more of your work once it has been painted!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/15 17:07:21


Post by: Miss Dee


Only Deathwing and Ravenwing get to hunt as the others hold the perimiter.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/15 17:44:37


Post by: dark6spectre


Element206, i asked my dad to take out all that was in my savers account, which was just under £200, but when he said its best to keep the money in, i asked for loan, and it amounts to around £300, if you include the FW model masterclass book and modelling powders he STILL hasn't bought yet =D, minus the CoD imperial sector aswell, since it went out of stock by the time he got round to getting me the stuff. yeah, painting is going to be a b*&$h, i might even dettol-wash some of the new models i already painted if i pick up a new painting technique

[Edit] i've changed the first thread a bit, naming the city, planet and system where the war is being set]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/17 16:51:20


Post by: dark6spectre


penultimate AM assembled. the face i painted separate on the sprue when i was extremely bored, but i did too many devlan mud washes and the face is blocked up a bit , but no worries, dettol will take it off!

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/18 16:55:10


Post by: dark6spectre


Final assault marine completed. in comparison my older assault marines are less posey, so i will make some changes... with a stanley knife i'll also give one of them a flamer, as SM assault marines get flamers, but DA don't

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/18 17:34:49


Post by: Miss Dee


Thing is the codex needs updating dont it? since its years old

You getting the storm raven (Flying brick) when its out?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/18 17:42:12


Post by: dark6spectre


hell no! the whole idea is stupid *bloody blood angels and their hallucinogenic ideas!* and it would probabely cost like £50, i'd rather spend that money on a battleforce or something


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/18 18:08:11


Post by: Miss Dee


I'll get one but get my friend Bryan Steele to add bits to it to make it look better.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/18 18:41:07


Post by: Lennysmash


I suggest you spend £3 of that £50 on some dettol and bring the last marines back from the brink, lol.

Good to see progress on the force.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/11/26 16:54:35


Post by: dark6spectre


i'm nearly done on the ravenwing sergeant, plus two marines. the ammo bearer is going to be part of the devastator squad. while the other will have a larger box magazine attached to his bolter. also practiced doing power weapons on the assault squad sergeant. ofcourse dettol will remove it. its just a test. i tried a stark contrast on the external side of the axe, with a more blendy side on the side closer to the torso.

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/12/06 21:36:16


Post by: dark6spectre


another update for my dudes. i have a test/practice for the whole 'highlighting where light hits' thing, on a part of an older AM. made some more tacs and some scouts. i have also replaced the shotguns on previous scouts with bolters, because, lets face it, shotguns are as effective as lthrowing pies at the enemy. (thank God i only used a bit of glue on those shotguns!), and the head of the HB scout. i also replaced the 'pointy arm' on a previous tac marine with a normal arm, but with an ex-deathwatch shoulder pad. the pointy arm goes to a marine more worthy of pointing at something. anyhow, lets go!

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/12/08 17:38:56


Post by: dark6spectre




Made some fluff for the army (changed a few names here and there):

The Horrick system. Not far from Eye of Terror, the system has always been under threat from the forces of Chaos, but for centuries has never seen conflict first hand.
Times Change.
It is 999.M41, and every planet in the system is a raging battleground.
Thiroc, a promethium-rich planet covered in sandy deserts and rocky canyons, is literally dead. Orbital strikes and laser batteries from Chaos ships wiped the planet clean, and is now little more than a lump of rock in space, its air poisonous and atmospheric storms destroying any ship which dares to land upon its cratered surface.
Posvok, a planet covered with arctic snow and covered in rural settlements -par the odd trading cities- is literally burning, the pine forests which provide the planet with its biggest export, are in great forest-fires, with Chaos armies sacking its settlements and slaughtering the population.
In total there are 6 planets in the system, and each of them is dying. The biggest and most populated planet in the system, Doriak, was the main focus of the Chaos attacks, its cities facing destruction one by one.
But the bloodshed was not going unnoticed to the Imperium, and within days of the Chaos assault, battlefleets of the Imperium's finest warped into the Horrick system, and on the surface of every planet, as well as in space, bloody confict ensued.

Upon Doriak, the Imperial Guard made planetfall, and soon the cities were being taken back, inch by inch. The capital city, Brakerok, was where fighting was the worst. The already destroyed buildings from Chaos batteries, were obliterated by Imperial Guard Artillery, and fighting became a vicious, street by street battle. Taking part in the fight to regain Brakerok were regiments from all over the galaxy, many to name included the Cadian 63rd CCAB brigade, Elysian 128th, and the Krieg 793rd. But amongst the guard, the Emperors own, the Astartes, joined the fight. The first Space Marines to receive the call to aid was the Dark Angels 3rd Company, along with other small units from the Silver Eagles and Black Templars.

After many months of heavy fighting, there were a few sporadic reports in the city of disappearances, horrible mutilations, and sporadic firefights behind the frontline with an unknown enemy. A unit of Dark Angel scouts went to investigate, and after a few days of endless searching with no success, they stumbled upon a shocking discovery.
What the scouts found, after it surprised them and almost killed one of their number, was a vile creature -with limbs ending in sharp knife-like talons, and acid spitting maws- of the great devourer. After reporting the discovery, many more of these creatures began emerging from the rubble, each Alien a lone predator, stalking the unwary.
Another month after the report was made, one of the scanners aboard a ship picked up a large fleet, heading right towards the imperial lines. At first it was thought that it was another Chaos fleet, but after a number of chaos ships were seen retreating away from the incoming threat, the Imperial commander realised there was something even more dangerous and destructive than the Chaos fleets, heading right towards him.

wow, that was long. The reason I introduced the Tyranids into this was after watching all 3 Alien films, and both AvP films recently, i sort of got affectionate towards them
aww but their so cuute!

also got the scout sergeant done last night







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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/12/10 16:49:06


Post by: dark6spectre


re-modeled the captain, using the veteran squad sergeant and using the combi-plasma from the old captain. taking off the head was so hard, i had to cover up all the collateral damage wrought by cutting off the hooded head with clippers and a stanley knife (got lovely cuts on my thumb now) , so i tried making a hood with GS. the helmet will have DA wings attached once i've finalized the hood. trust me, the hood does look better than what you see in the picture (though not by much =D)

after reading the DA FAQ GW says now that a WHOLE vet squad can have super duper weps, so i'm going to make a whole 5 man CC combat squad with either PW, PF or LC. yay!

p.s. the head on the vet is the head from the old tac squad, looks pretty cool 'cos he's screaming, AND he has a cool hardman cut down the left side of his face. he's cool!

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2010/12/17 14:58:35


Post by: dark6spectre


Huzzah! i finally got the model masterclass book. double huzzah! its snowing again! and still snowing... its like the day after tomorrow here, school was called off after pretty much arriving there a blizzard began. took a while to get home though. so anyway, I've had a practice with the modelling powders i got as well. i might by a MIG rust powder, as the only rust one i got, orange rust, is a bit too vibrant for me.

i used ALOT of powder on one of my IG flamer dudes (he had previously recieved a devlan mud wash a while ago), and a smaller amount on a medic. the flamer's legs are very muddy, possibly representing him stepping into a big mud filled crater (hence the sour face).
also practiced drybrushing the helm wings on a DA vet, which i quite like.

in the near future i might repaint my IG leman russ to a better standard, as DA vehicles don't really get much attention in weathering and interest.
but for now, i'm going to assemble my DA dudes...

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/05 16:25:45


Post by: dark6spectre


Happy new year! another update, i have completed all my tactical marines yay!
i have two spare marines now, i was planning on using the last two legs for special weapon alternatives, but in the end i decided not to. a previous meltagun model was stripped of his weapon and instead was replaced with a bolter and a nifty conversion using a meltabomb from the Devastator frame, and a chainsword arm.

to replace the missing special weapon marine i made a plasma gun marine, 'cos i like em inni

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 17:59:28


Post by: GreyDeathOne


Hey when are we going to see some updates? Looking forward to see your DA painted.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 18:10:02


Post by: dark6spectre


i'm just finishing off my RW bikes, expect photos tomorrow around this time, then i can wait until the airbrush arrives. in the mean time i'll try and order some painting kit. (all my painting has been done with some random art brush which is HUGE!) i'll get some pics up of painting practice, though its not a pretty sight ;-)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 18:23:36


Post by: GreyDeathOne


dark6spectre wrote:i'm just finishing off my RW bikes, expect photos tomorrow around this time, then i can wait until the airbrush arrives. in the mean time i'll try and order some painting kit. (all my painting has been done with some random art brush which is HUGE!) i'll get some pics up of painting practice, though its not a pretty sight ;-)


Did I hear airbrush!?! Nice! Which one did you get?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 18:44:20


Post by: dark6spectre


GreyDeathOne wrote:
dark6spectre wrote:i'm just finishing off my RW bikes, expect photos tomorrow around this time, then i can wait until the airbrush arrives. in the mean time i'll try and order some painting kit. (all my painting has been done with some random art brush which is HUGE!) i'll get some pics up of painting practice, though its not a pretty sight ;-)


Did I hear airbrush!?! Nice! Which one did you get?


heres the link: http://www.anticsonline.co.uk/532_1_1288611.html

i'm not sure if my dad has ordered it yet though


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 18:59:17


Post by: GreyDeathOne


sweet that will help kill a lot of time trust me. I also got a box of the RW squadron and can't wait to start on it. But have to finish my current projects.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 19:02:37


Post by: dark6spectre


its amazing! the amount of extras for DA vehicles are amazing. lots of purity seals, scrolls, DA logos so you don't even need FW doors, and heavy weps as well so you can do some converting with assault cannons and typhoon missiles. 2 neat power swords in there aswell.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 19:12:21


Post by: GreyDeathOne


Yes I have to agree with you on that. When the current codex came out and the models that's what really got me back into the gaming and modeling. Also not all models will look the same with all the extra bits you get.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/11 23:57:57


Post by: Miss Dee


Get the Badab war book 2 as it has stats for the Achillies tank DA's can take it.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/12 17:23:47


Post by: dark6spectre


£60 for an achillies? i'd rather spend the money on a normal LR and a predator or something...


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/15 15:52:23


Post by: dark6spectre


has been incredibly busy with school work, and so has not met the deadline for getting my bikes done , but today i went shopping for artwork and decided to buy some modelling stuff aswell! And because GDO is so impatient i decided to post some pics of what i got. i bought both Luftwaffe green and yellow olive and will do some tests, along with a 5/0 and 0 size sable brush. on the right is the brush (big shocker) which i have been using for ALL painting (yes, including the eyes). you don't know how difficult it was...

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/15 16:20:37


Post by: Miss Dee


DA's got a pdf update from gw.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/15 17:22:54


Post by: WhiteBishop


I came to see the Dark Angels.

I stayed because of the Elysians

Nice work so far, keep the pics coming


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/15 17:42:24


Post by: dark6spectre


Thanks WhiteBishop , damn forgot bout the elysians, i gotta get sum paints for them. im trying to get a grey-green colour. you'll prob. see some progress on them in the coming months.

Thanks Miss Dee for the news. huzzah!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/16 12:59:10


Post by: dark6spectre


i had just enough time last night to do a messy paint practice. the yellow olive paint is basically like catachan green, so i'm not going to use it for my DA. the luftwaffe green on the other hand is great!

below i did two test models with the Luftwaffe green, the guy on the left is with a camo green highlight and the guy on the right has a snot green highlight, look carefully! so what do you guys think, which highlight colour should i use for the army? (the trigger arm is the best place to see a difference in the photo)

also i practiced my free hand skills with a quick wing, i got it wrong but you get the message how the wing should be like

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/16 16:05:00


Post by: dark6spectre


Ok, since the last pic never really showed much difference, i decided to go over-the-top in the highlighting to give a better picture of the two types:

[edit] (added poll)

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/16 22:48:39


Post by: Lennysmash


I think definitely the camo green. It gives you the highlight without brightening the model too much. Great work all round btw.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/17 07:40:08


Post by: dark6spectre


Thanks Lenny, i've already started on turning the camo green guy into a full test model, you'll see some progress snaps either monday night or tuesday.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/17 17:02:40


Post by: dark6spectre


I love those brushes i bought! they gave me so much control with fine detail painting. here is how much i have done on the model with camo green. i really like the effect. i tried to outline the red with chaos black, but tbh i don't really like it that much. i like the nice shade of armour colour, which is basically just a devlan mud wash over the vallejo paint.
the red still needs some more layers and then i can freehand the numerals and stuff on.
anyway, time for some WIP pics, what do you think?

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/17 17:58:24


Post by: bunnygurl


I like the green. Looks great.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/17 20:01:35


Post by: GreyDeathOne


Dark6spectre I am glad you found a shade of green you where looking for. Also your models are looking awsome keep up the great work and looking forward for your other models. Btw have you used your airbrush for priming and basing yet?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/17 22:01:22


Post by: dark6spectre


used? my dad still hasn't got round to ordering it yet! i'm still using the 'ol brush for it. glad you like the model, i'm worried the camo green is a bit too bright, but meh.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/20 16:26:25


Post by: dark6spectre


heres a photo of what spent me 3 hours to do, when i should have been revising and finishing art coursework. what do you think? i took a shot when i had it done, and then i added a wash of devlan mud over to show how it would look like on a finished model.

guys another issue, do you think i should create a new progress blog for this, as it seems to start off slow (and with poor pics) and only really gets underway now?

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/24 03:13:31


Post by: GreyDeathOne


Wow D6S man that is a great free hand on that shoulder pad!!! Damn I wish I had a steady hand to do that keep it coming cant wait to see more.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/24 03:19:15


Post by: taffiarti


Amazing freehand. i doubt I will ever say anything constructive or helpful as your so far past my skill, but leave the blog here mate. Saves me having to find the other one to subscribe again!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/24 22:15:52


Post by: dark6spectre


GreyDeathOne wrote:Wow D6S man that is a great free hand on that shoulder pad!!! Damn I wish I had a steady hand to do that keep it coming cant wait to see more.


thanks dude! yeah, you just need to be in the zone, relaxed, put some music on (NO SLIPKNOT: you cannot paint while you are headbanging.) and just concentrate on what you are doing. oh yeah and get the smallest brush you can find. i use a 5/0. and water down your paints a fair bit so you don't build up so many layers from corrections.

taffiarti wrote:Amazing freehand. i doubt I will ever say anything constructive or helpful as your so far past my skill, but leave the blog here mate. Saves me having to find the other one to subscribe again!



thank you so much for the comment man i appreciate it loads.


another question (whytf am i asking so many questions), do you think i should do the whole wing thing on all the models, or the type of wings shown on the DA codex cover, they look far more sinister and pointy than my BA looking wings. (it will save about 2 hours painting time aswell!)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/25 18:05:55


Post by: taffiarti


Well I guess the two things you have to ask yourself are: what is the army for and how much free time do I have?

If this is a cabinet army then I say go all out. If this is for the table top then I would be thinking more of the two hours saved per model. You could always go back over them at a later date (he says laughing to himself because I have more to "re do" then to do in the first place!)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 16:48:58


Post by: dark6spectre


yeah it will be cabinet army, mixed with the odd battle here and there, i might practice the same wing again but corner of the edges a bit to make a bit more grimdarkbadman. at the moment i'm planning on buying a host of modelling stuff to fully get me going, like specialised brushes and more paints. I'm also getting the DA company master and i have enough money left for another box. What do you think guys? it has to be less than £27 GW worth (i buy from Darksphere so it will only cost me £20). I was thinking ven dreadnought? or Mk 2 vets i can buy in GW ( Darksphere don't stock them))


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 17:18:49


Post by: Miss Dee


try online as some places have 20% off GW


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 17:38:53


Post by: dark6spectre


just checked, weyland and maelstorm are out of it. Weyland not only pay direct charge, but then also P+P, while Maelstrom does not have stock. In all honesty buying from the shop could be the best option as there is no postage fee (i will have to ring up if they still stock it though...), thats if the vets are the best choice, i was even contemplating another pred but this time a lascannon one.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 20:43:16


Post by: Lennysmash


Which Vets are you looking for D6S?

Also glad to see you still support the sphere, have you been to the new shop of late or are you out of London?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 20:55:09


Post by: dark6spectre


i live in cardiff, so i buy online. its amazing how a small shop in london is able to sell GW models so cheap and so many different other wargames.

On-top i was possibly thinking of getting the mk 2 vets, but really i couldn't care less as long as it is SM and £20 from DarkSphere (so basically that means termies, vets, predator etc)
on a note of termies, perhaps assault termies would be pretty good to get, but i don't know.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 22:16:14


Post by: Lennysmash


Hmm? tough one. I'd go with assault terminators if I were you. They're fantastic models and tbh a must for any DA player.

When you get them though DO NOT glue them, grab yourself some magnets off Ebay I'll send you the link of the guy I use 50mags for £2.44 with free P+P and then save up to get the AoBR terminators either off bits and kits if they have them or off ebay again.

Then magnetise all the arms checking the polarity is the same for all of them and voilà ten assault terminators or 5 assault and 5 shooty. I think I may have a spare heavy flamer somewhere too which I can send tyou if you want a special weapon in your shooty squad. Let me know.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 22:22:02


Post by: dark6spectre


on my old termies, i have 3 special weapons.... XP and DA can only get 1 *double XP*, though i can compensate from a free termie from an old WD. the poses are not good as well. but i can use the heavy flamer *the only one i've painted DA colours* to be used in CC.

but yeah i'll think about magnetising, it sounds really cool. (btw i also have £65 worth of euros i got from when i went to austria to see relatives, if my dad will let me convert in the post office i could buy a crusader and maybe more termies! (or vets or whatever)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/26 23:06:01


Post by: Lennysmash


Oh in that case snip off the pegs on the arms and use the magnets to add on the TH or LC. Keep the other arms too. This way you'll get ten assault termies for the price on 5, bargain.

Don't think about magnetising just do it, lol. It's the best way to maximise your options both if you do decide to play more games but also conversion wise when newer stuff comes out you can magnetise that as well and create even more cool stuff.

Final if you do chose to ever sell any of you stuff you will 9/10 get far more money for them as they're aren't fixed, which of course means you can buy even more stuff with the extra money you make.

In case you hadn't guessed I lie to plan 40k projects before I've even finished/started my current one.



Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/27 00:26:13


Post by: Lennysmash


I just ran some of TWG's costs every thing I ran was more expensive from these guys. Compared their army deal and it was £15 more expensive which is another squad or transport when you think about it.

Gifts are the same, more expensive. I used to shop with them.

Darksphere nearly always come out cheaper but they'd don't offer the direct orders/ FW stuff that some of the others do.

Swings and roundabouts really.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/27 14:13:44


Post by: Miss Dee


Lenny you have a link?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/27 15:06:36


Post by: Lennysmash


For Darksphere? Yeah here you go.

http://www.darksphere.co.uk


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/01/27 23:29:04


Post by: Miss Dee


Thanks mate you are a star, there is a shop near me but they dont return my emails.... How Rude (in voice of anoying star wars Jaja binks)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 16:34:36


Post by: dark6spectre


hey guys, just a quick heads up on what the next update will (hopefully) be.
1.) at least a couple or even all the rest of the bikes
2.) possibly a test model for a side project, I'll go into a bit of detail below
3.) another freehand practice

expect the update either Saturday or probably Sunday.



now to the 'side project'. the idea is to have a vanilla SM army, with kit like the LS storm and other non-DA stuff. but i can also use them either as proxies or use their tac marines and integrate then into my DA army.
the idea is to make a welsh themed SM chapter (and sometime in the future a welsh themed IG force) called the Crimson Dragons. fluff wise i'm going to say the companies intergrate all 3 types together sometimes (e.g. a squad consisting of 6 tacs, 2 heavy weps + 2 assault marines) as if they are small specialist teams. the project will have its own blog. along with this a lot of the names will be in welsh, welsh with a few letters changed, or just made up welsh-sounding.

here's a quick B&C SM i made to demonstrate how they might look. feel free to criticise and recommend any changes. remember it must be primarily red, with either white or green. why? check out the welsh flag (it's cool!)

P.S. to those who have no idea what welsh is, its an ancient celtic language still spoken in Wales by many people (though very few are fluent at it). For anyone who doesn't know what Wales is, it's the bit sticking out to the west of mid-england. hope that helps...

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 16:54:19


Post by: Lennysmash


Umm........No. Sorry D6s they're just looking like Santa legion.

What about a more predominant green and white as on the flag.




Automatically Appended Next Post:
Sorry about that had some trouble with getting this uploaded for you.



I just think you need to tone down the red vs green tbh. This one you see keeps the green/white divide of the flag with a touch of red. You could always add more red components like making the whole helmet red.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 17:12:29


Post by: Miss Dee


Lenny's one looks better.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 17:59:54


Post by: dark6spectre


yeah, i was contemplating trying a half+half, but thought against it. though this one looks great! perhaps they have red helmets for sergeants or stuff. ill make some sketches on how the chapter icon will look like, i think trying to get a welsh dragon will be pretty hard, and the 3 feathers (although i will intergrate it elsewhere) has nothing to do with 'crimson dragons'. perhaps a dragon-winged skull?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 19:12:25


Post by: Lennysmash


The most simplistic device you could do would be GS dragon scales. Remember there are no hard and fast rules that say every army must have a heraldic device.

Something like this;


Thinking back on the colour scheme as well you could have all the soft armour red as well.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 19:12:47


Post by: taffiarti


See you have to be careful with the Welsh colours. You look at them in a sporting arena and their main colour is red with white as the main addition. Randomly there is little in the way of green from what I can immediately see. The reason I say this is because I just don't see Wales in the newer version. Also I'm afraid, depending upon how the red was done (as in how orange it turns out), it could easily be Irish!.



Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 19:19:28


Post by: Lennysmash


True the sporting teams are in red but from what he said in his earlier post he's drawing on the flag for inspiration.

And as for the feathers, they're the heraldic device for the Prince of Wales really.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 20:20:00


Post by: GreyDeathOne


Miss Dee wrote:Lenny's one looks better.


D6S I gotta agree with Miss Dee Lenny's version does look better and almost sticks with the DA theme also . Keep up the good work.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:02:12


Post by: dark6spectre


Lennysmash wrote:The most simplistic device you could do would be GS dragon scales. Remember there are no hard and fast rules that say every army must have a heraldic device.

Something like this;


Thinking back on the colour scheme as well you could have all the soft armour red as well.


looks cool, i was thinking about painting the scales on aswell, although the process will be arduos.

taffiarti wrote:See you have to be careful with the Welsh colours. You look at them in a sporting arena and their main colour is red with white as the main addition. Randomly there is little in the way of green from what I can immediately see. The reason I say this is because I just don't see Wales in the newer version. Also I'm afraid, depending upon how the red was done (as in how orange it turns out), it could easily be Irish!.



the red will definetely be red gore, so the highlights will move more towards blood red

Lennysmash wrote:True the sporting teams are in red but from what he said in his earlier post he's drawing on the flag for inspiration.

And as for the feathers, they're the heraldic device for the Prince of Wales really.


quiet you! last time i checked it was the heraldry of Chapter Master Glyndŵr, so keep it shut! it doesn't have to draw on the flag if the sport colours are better, although a banner will definitely be like the flag.

GreyDeathOne wrote:
Miss Dee wrote:Lenny's one looks better.


D6S I gotta agree with Miss Dee Lenny's version does look better and almost sticks with the DA theme also . Keep up the good work.


Treachery! i'll never hear the end of this!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:10:30


Post by: Miss Dee


Also may be tied to the Sister of Battle Say no more.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:11:55


Post by: Lennysmash


You know all the other Chapter Masters are going to laugh at him and call him " Feathers"

"ooooh feathers, you're no Space Marine you're too downy soft!"




Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:15:46


Post by: dark6spectre


Leave him alone! *sobs*
well i could make some changes, perhaps replace the feathers with talons/knives/long-edged power swords etc etc, any ideas?
ICH DIEN will have to be replaced with whatever the latin translation for I SERVE is though...


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:37:11


Post by: Lennysmash


Why not go with Quod Sumus Hoc Eritis!

Its my new favourite latin saying, and yes before everyone starts that is from Kingdom of Heaven but guess what they didn't actually come up with it....


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 22:46:37


Post by: Miss Dee


I misspelled that sould of been tyed to a Sister of Battle ....


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/03 23:03:26


Post by: Lennysmash




Had another go for you. This time keeping the red more predominant. Thinking Blood Ravens meets Mentor Legion. I think its important that they don't just end up looking like BA marines. You got remember there are a hell of a lot of red armies going round atm.

Anyway what do you think?

Grey would obviously be for boltgun metal/ chainmail.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 16:28:09


Post by: dark6spectre


"And Are This Will be"... whats that supposed to mean?
looks pretty cool. yeah i understand alot of armies are red, thats why i want a really dark red mixed with something unique. the green makes them blend in a bit too much with DA methinks, perhaps a salamander-type green? or possibly even no green at all, as green is a bit meh with red. red+white might stand out a bit better, but i don't know.

p.s somewhere in the blog i did a test figure for some other chapter which was red with bone trimmings, how would it look with white trim? (think 2011 wales rugby kit, though with darker red)


can't use B&C painter atm because of maintenance or something


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 17:51:19


Post by: taffiarti


Personally I do like this red one but there are a lot of red armies. The dark red sounds like a simple way to differeniate.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 18:14:18


Post by: Miss Dee


And a dragon some place...


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 19:29:57


Post by: Lennysmash


Come on England!

Sorry I mean do you know its England Vs Wales now D6S?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:00:17


Post by: dark6spectre


SCUM! we'll get you back!

meh i never follow sport much anyway, i was at my Air Training Corps parade night instead, getting a lecture on the the entire workings of a propeller -_-

heres another test thing, although its very santa, i decided to space the white about a bit, hence the white feet. not sure what you think of it, i'ts on the lines of the welsh rugby kit.
still have not thought of any logo, perhaps the guys left shoulder pad is green on bottom and white on top to be like the flag...

[Thumb - spacemarine(2).jpg]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:23:15


Post by: Lennysmash


Ah the good ole ATC. Blimey been a while since I thought about them.

Back on topic however, that's a much better style I think. Not entirely convinced by the green aquilla myself but if you're happy with it. Can I make one suggestion however. Keep the collar and the feet red. It looks good but from a painting stand point after one squad of doing those you'll end up a real life version of your avatar.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:29:01


Post by: dark6spectre


good point about the collar and feet.
yeah i'm not happy about the aquila either after i look back. how about gold or silver perhaps? what about blue eyes instead of green?

or, a midnight blue colour with red trimmings (although they would look like crimson fists more than anything)
i only mention this because i just saw a pic of their away kit, but it won't really work.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:36:45


Post by: dark6spectre


[edit] drat, i thought it would like with the previous post
heres another quick pic with some changes, how about a bright green helmet for the sergeant?

[Thumb - spacemarine(3).jpg]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:43:18


Post by: Lennysmash


I think the green eyes work to be honest. Was thinking about how you would paint them quickly. If you weren't coming up to white I'd say army painter dragon red. but the white, hmmm......



Automatically Appended Next Post:
Have you considered having a white metal instead of the white? Say mithril silver.


Automatically Appended Next Post:


How about this the grey is obviously the silver. Name wise you could have
Crusade of the Argent Dragon
Sacred Knights of the Crimson Dragon
Dragon Knights - this kinda sounds like a Oriental night club though, lol.

HTH


Automatically Appended Next Post:
dark6spectre wrote:how about a bright green helmet for the sergeant?


Hmmm? not sure. I think it'll clash again with the red a bit too much. You could go with a black helmet. Alternatively you could keep the helmet red and just add the white stripe.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 22:54:43


Post by: dark6spectre


paint them... quick?
can't do that! =D the more time spent the better!
for the red i was just going to use my collection of scab, gore, and blood red, with skull white mixed. (ill probabely find some vallejo paint later on) the white i will use codex grey and then think skull white layers. though my next dark sphere order will have space wolves grey, which i will use.

eagle wise, i thought the gold would look like a nice contrast, but yeah i guess the silver will work far better anyway.

eye-wise, green on red is fine, but what about the the green helmets for sergeants, will they need a different lens colour to add a contrast?

gah edit! silver could look pretty cool as well. whats with the whole Crusade thing? they arn't english FFS they are strong-minded WARRIORS who like fluffy sheep and chicken tikka! my first idea were dragon warriors but its already been nicked as a renegade salamander lot in fluff.

too much intel, me confused!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/04 23:20:27


Post by: Lennysmash


What's with the Crusade thing?

Black Templar player, wasn't it obvious

The Welsh did have Knights though

Also it differs from your other DA style of army. If you were to go with a Crusade theme you can use the BT codex as well as the Vanilla dex.

Painting white through the greys is of course do-able but trust me its a B***h after a while.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/05 12:14:18


Post by: dark6spectre


Lennysmash wrote:What's with the Crusade thing?

Black Templar player, wasn't it obvious

The Welsh did have Knights though

Also it differs from your other DA style of army. If you were to go with a Crusade theme you can use the BT codex as well as the Vanilla dex.

Painting white through the greys is of course do-able but trust me its a B***h after a while.


infact i did want to start a black templar army not too recently can you use the BT and Vanilla combined?

on the last point. yes i just found that out! white is a pain. but in the end if you do enough thin layers and then add a wash, it looks cool

first update of the day. this morning i decided to weather my bike base (never really bothered to post a pic of when i painted it a few weeks ago). its quite hard to get thin splatters when you flick it across your finger, hence a few blobs here and there, so i decided that brushing on the wash is easier. i used dark mud and grey ash mixed with codex grey for the weathering. (i think i have to use my 40K basing kit slate now for the big chunks, as the railway coal thing does not look like stone.

i also did a quick test model for the taffys, so i painted messily and quickly on top of a previous model one observation i noticed is that they actually look a bit too similar to Sons of Orars' Sons of Orar , which may be a bit of a problem. afterwards i brushed on a weathering wash of codex grey and grey ash, and it was much thinner than the wash i used on the guardsmen i did previously, though it still is pretty thick.
i'm trying to find a weathering powder which is actually more rubble coloured.

for the rest of day i'm going to be getting as many bikes assembled as possible for tonight.

[Thumb - 100_1770.JPG]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/05 21:28:12


Post by: dark6spectre


Hello gentle and ladymen,
heres that promised second update of the day!
well I've been cleaning my room as it looks like someone has issued exterminatus to it, so I was a bit busy, but still got some stuff done.
I was able to get two bikes *done* (the machine guns are a pain to get right so I skipped them on the second bike, along with the ravenwing shizzle as the poles need GSing work). I was also able to do some more painting on the base, with a new powder recipe (also why does the IA model masterclass book say weather THEN highlight, instead of the other way round.... )

here is how i made the rubble dust (sort-of) powder:

mix together
Dark Earth 1/3
Black Soot 1/5 ? (not sure if the maths are right)
Grey Ash 1/2

mix a as well with shadow grey , add the white spirit and viola! (the wash I used here had a bit too much earth pigment in it, but meh)
the previous wash shown all round on the test model was just codex grey and grey ash, it works as well

what do you think?

I also show the weathering powder on the bottom of the test marine (i think i used codex grey instead of shadow grey though).

[Thumb - 100_1779.JPG]
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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/06 00:48:05


Post by: GreyDeathOne


Looking good so far D6S. Got a question for ya. How many armies you building?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/06 02:21:22


Post by: dark6spectre


well, the deadline for finishing 40k is when i'm 18 and half after i leave college, which gives me about 2 and a half years to do any 40k (reason being i doubt many if any do 40k in the RAF)

i definitely want a full dark angels company done along with all the extras, so about 20 scouts, 10-15 termies, 2 ravenwing squadrons. tanks-wise atleast 3-4 rhinos, a land raider, 2 predators and 1 whirlwind/vindicator

aswell as that atleast 100 or more IG guys to get a reasonable army, consisting of different regiments (cadia, elysia, some welshy IG, and if i have time some kriegers aswell)

i might get some chaos or nids or even tau, but only a battleforce or so. i mainly need them to atleast get an enemy for the fluff, and so i could make some good additions to my loyalist guys (lotsa body parts!)

thats at the the most though. i'm getting an evening job after my exams this summer, so that will fund my army building.

(how do i get the picture sig? i registered to 40k nation a few weeks ago)


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/02/06 15:59:52


Post by: Lennysmash


I'm sure there are plenty of personnel in the armed forces that do 40K. And even if there aren't it doesn't mean you should stop. Hell a few of the best blogs on dakka have come from guys who are still on active duty in Afghanistan and Iraq.

You have to talk to Cran over at 40k nation. But remember this is if you are going to be an active member of that community, you can't just rock up, get the sig and then leave.

Cran will decide when you're ready young Padawan but you need to contact him first.

@GDO - Nice choice on the Sig mate.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/06/14 16:29:49


Post by: dark6spectre


Hey guys! been a long time
I've had other commitments like school, so I have been off dakka since February. well my final GCSE exam is welsh and this Thursday, so I thought I might get back on form already
5 minutes ago I stuck some of my older minis into a dettol solution, and will wipe away the stain of terribleness (I was like 10 when I painted them ). I hope this will be a new start for me, and i can finally finish building those pesky bikes!
I don't want to get too far ahead of myself though, as I want to get a few of the hobby tools I need before I start painting in earnest (and no GDO, I still haven't got that airbrush yet! )


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/06/14 17:55:34


Post by: GreyDeathOne


Welcome back little brother . It's all good take your time school is important but you also need a break from it also .
As for the airbrush no worries just don't get caught up with name brands,cause the Chinese knock offs work just as good, so hit me up when you do get one and I can steer you in the right direction.
Now get snapping on those marines recruit!!!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/06/22 15:45:20


Post by: dark6spectre


hey guys, sorry for the long wait, but not only did i leave the models in dettol for about 4 days... the family camera is broken!
i have to say that dettol is fantastic! my only issue is i think there's a slight drop in detail because i attacked the models with a toothbrush quite a lot, but there should be no worries anyway
see you round!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/06/22 16:10:33


Post by: dark6spectre


here are some photos I've uploaded from my camera, pretty bad quality but still better than nothing. the majority of those models are old, very old, back in the day when Ultramarines were bright blue and yellow trim .

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/07/21 18:27:43


Post by: dark6spectre


Heya guys! GDO you should be happy, i got my airbrush finally! Works a treat, but cleaning is such a pain!
I also got my shipment of fresh paints, brushes and tools, so i can get some painting done!
Here are some WIP snaps of a test scout and my rhino. The rhino is not glued together so i can still paint all the sections with ease, and the scout had some- correction- alot of freehand painted on for some testing. The rhino interior still needs brushing up before i can apply oil paint washes, while the scout needs some cleaning up before i can apply a wash.
Questions? Comments?.. Insults?

D6S

[Thumb - 100_1890.JPG]
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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/07/22 21:30:52


Post by: GreyDeathOne


WHOOHOOO!!! Airbrush yeah!!! Where you been man thought you got sucked up in the warp! Looking good man and envy your freehand Keep it up! Also welcome back


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/07/22 22:04:31


Post by: Lennysmash


Nice to see you back D6, the rhino looks like its coming along nicely and the freehand on the scout is awesome, the practice is really giving you some great results.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/07/25 21:01:33


Post by: dark6spectre


thanks guys! i'm so happy with the freehand, it took me hours. Since i posted the images i was having some trouble with the scout, but be ready for some more updates in the next few days!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/08/22 16:36:29


Post by: dark6spectre


hey guys, hope you've all had a great holiday!
I've been away for the past two weeks, hence the lack of an update, but you should be happy to know the scout has been completed!
on top of that as a little goodie i have a photo of my Rhino's roof art. As you can see it's very much WIP, but hopefully that will be finished soon.
Now, for the 6th time since i started this thread, enough of the 'test models' and let's actually start painting!

[Thumb - 100_1927.JPG]
[Thumb - 100_1918.JPG]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/09 17:44:44


Post by: dark6spectre


Finally got the Rhino up to some standard! i was working on this for quite a while, as well as being busy with other stuff (College/Army application etc.), but i have spent the past two days working painstakingly on the tank to get it finished.
there's still room for improvement ( i might even get some snow glued on!), so feel free to shout criticisms,
Here is Rhino No.3 "CHARIOT":

(P.S. the entire tank is still not glued together for ease of painting)

[Thumb - 100_2022.JPG]
[Thumb - 100_2031.JPG]
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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/09 17:46:51


Post by: Farty Wiffmas


Some amazing freehand here! I love how it looks weathered and old yet still crisp and detailed.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/09 17:50:11


Post by: bebopdrums2424


Looks really good man! I like hte desaturated green as well. Normally i dont like DA but this is a much more interesting take. Subbed!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/09 17:57:04


Post by: GreyDeathOne


Man I thought you got sent to Afganistan Good to see you back and wow that is one sexy rhino!!! Looks way better then my first rhino I did two years ago!!!
Was that all free hand or stencil? That made it all up for being away for so long.
Good to see you back D6S!!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/09 18:09:02


Post by: dark6spectre


Thanks guys! Everything was freehand except the Gothic '3', but that transfer caused so much hassle i might as well freehand it next time!
If you notice on the shot with the winged skull, theres some blobby-looking paint on the nose, that's where my purity seal screwed up and i thought it was the end of the world!

I think i might do some work on the Predator next, but I'm dying to do an IG tank, we'll just have to see...


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/10 14:57:59


Post by: WarPetrie


Awesome free hand, looks like the rhino in the FW books (can't remember which one) can't wait to see more great work ^_^


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/12 22:51:47


Post by: dark6spectre


Evening all! I've just spent 10 hours non-stop working on the Predator, and my back is in complete agony!
I have nearly finished the Predator, it just needs some more touch-ups before it is complete. In the mean time, I'm going to sleep...
Here we have 3rd Company's attached Predator No.1 "SNAKEBITE"

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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/13 18:30:19


Post by: GreyDeathOne


D6S awsome looking pred ! I see your making up for lost time . No get cracking on your DW!!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/13 18:44:31


Post by: dark6spectre


Thanks Petrie, i appreciate it!

Ahah cheers GDO! One thing i am concerned with is that the Purity Seal is messing up the weathering. The powders are meant to look like dust but the moment you apply the spray the stuff turns to paste before 'freezing'.


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/13 19:04:50


Post by: Miss Dee


apply after varnishing?


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/13 19:14:07


Post by: dark6spectre


Miss Dee wrote:apply after varnishing?


I already tried. If i do that, then the powders just rubs off bit by bit...


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/14 17:40:11


Post by: dark6spectre


Just a heads up for you guys, after a disaster with a DA model i had spent some time on, i have decided to veer off slightly and take a look at those Elysians which were gathering dust. Here is a photo of the initial 5, before i apply primer. There are issues with warped gun barrels, so i will try and sort it out with GS beforehand.

[Thumb - 100_2044.JPG]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/22 14:59:11


Post by: dark6spectre


Hey guys, I'm still working on those Elysians, but after finding out theres a painting competition this Saturday at the local GW (themed heroes and characters), i thought now would be the time to start work on the Chaplain! Work started off bad, after a blobbled primer job. after giving it a scrub with some Dettol i tried again, with better results. Heres a quick snap of the started work.

On another topic, does anyone know a computer programme which could create a 'planet' image, or would it just have to be a photoshop job?

[Thumb - 100_2054.JPG]


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/22 15:58:34


Post by: GreyDeathOne


D6S good luck on the competition and can't wait to see what this model looks like when your done!!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/23 19:16:56


Post by: dark6spectre


Thanks GDO, after some thinking I realised that the competition may only be for named characters (nooo! ) I will have to ring up tomorrow!
Anyway here are some photos I just took of the Chaplain, some details and weathering still needs to be picked out, as well as making a base (might make it 60mm) but I'm currently happy with how it's gone!


1.) The 'Black' of the armour was produced by airbrushing Chaos Black with a small amount of Regal Blue. After the wash and weathering process watered down Shadow Grey was used to highlight edges and raised areas.

2.) The eyes were painted after the weathering. A basecoat of Scab Red was followed by thin coats of lighter colours at the forward edges of the lense. (Red Gore; Blood Red; Blood Red/ Blazing Orange; Blood Red/ Blazing Orange/ Skull White.)
A small white spot was then painted at the rear of the lens.

3.) The Dark Angels icon was freehanded onto the shoulder guard using Skull White. Luftwaffe Green was sponged on represent white paint flaking off, and afterwards Charadon Granite was sponged on to show paint chips down to the armour's base colour.


4.) The dust/mud effect was used by mixing Forge World's Grey Ash and Light Earth weathering powders with a small amount of Desert Yellow paint. Acrylic Thinner was used to turn the mixture into a wash, which was then applied in small amounts on parts of the armour.

Questions or suggestions speak up!


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Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/24 17:30:18


Post by: GreyDeathOne


Well brother it looks great so far from what I can pick up, but the picture is a bit dark to see the details and it does not help the figure is black . Maybe place him in some natural lighting to see the great details?
Other then that your attention to details has always been great!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2011/11/24 19:09:34


Post by: dark6spectre


Gah! Never realised how poor the quality was! i'll see if i have time to get a photo for tomorrow before the sun goes down (not that there is not much sun over here ).

I'm trying to get that glaze highlight sheen-amabob going, but it is very difficult in getting the right proportion of paint-to-water, and this is the first time i am dealing with that pesky gold!


Re:Dark Angels 3rd Company & Co Progress Blog (update 05/04/12 Elysian!) @ 2012/04/05 16:15:04


Post by: dark6spectre


Hey all! Long time no see
I've been pretty busy since last time I cam here, but I've finally made some progress!
Here's my -almost- complete Elysian test model. I have 4 more which have been basecoated, and are ready for some painting!
I'm not too pleased about the pouches, i might change the colour for the other guys.
Note the missing shoulder pad. It had a skull motif but was heavily blocked up with undercoat paint, so i decided to remove it at the last moment.

This thread is dead now. (well I hope so anyway.)
Here is the new one:
http://www.dakkadakka.com/dakkaforum/posts/list/0/447771.page#4244736

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