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Post by: MeanGreenStompa
I do hope the multi part means a gasmask face for all?
Loving those mercs.
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Post by: Malika2
The idea behind the multi-part kit is that you will eventually be able to put together your own infantry kit, picking the arms, heads, torsos and so on. I will definitely pass on the word to Icesword about the gasmask heads, perhaps he will make some variations on it.
EDIT:
A small message from Ed:
Sorry everyone that I've been so slow getting the new equipment running. I did the last of the electric work this weekend and we are now online! The machines for casting, molding, thermoforming and even the 3d milling machine are all in place. I'm super psyched about it.
I've also been working on a new product for us and test 1 of 2 worked perfect, so it will be shown very soon as well. I'm doing this to create more money for you and TFM by selling more volume, or so I hope, as well as better quality. More latter.
That said I'm getting everyone prepped for molds right now who is waiting. I'm also altering a few favorites for optional casts and a few more products. I'm going to be adding 2 new big mutants of mine along with several of the old range which have sold well. Build, Ice, Bocks, Rozmax, and a few others.
Also making a few alternate casts or variations of the evil dwarf for Roz, a surprise to get him more cash as he sent in a sick wyvern I'm still making in rtv. Anyway, hope is to have about 30 new minis done in 2-3 weeks max. Wish me luck and I'll keep everyone updated.
I'll be very scarce here for a bit as I'll be pulling a few all nighters with work and my son becoming more time consuming. Thanks again all of you and this is going to be a big year for all of us.
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Post by: MeanGreenStompa
Malika2 wrote:
Post Apocalyptic Girl by Rikard (if Im not mistaken he wants to redo this one)
Judge Anderson!! Nice!
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Post by: Alpharius
I'd love some "Techno Union" figures that weren't small sized.
I think they'd sell real well if they were taller...
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Post by: MeanGreenStompa
Alpharius wrote:I'd love some "Techno Union" figures that weren't small sized.
I think they'd sell real well if they were taller...
Indeed... they do look Mechanically Adept don't they.
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Post by: Malika2
Alpharius wrote:I'd love some "Techno Union" figures that weren't small sized.
I think they'd sell real well if they were taller...
Don't worry! Taller, more human sized figures are on their way Icesword is working on them. The smaller figures are meant to be drones and are more akin to children than to adults.
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Post by: Alpharius
MeanGreenStompa wrote:Alpharius wrote:I'd love some "Techno Union" figures that weren't small sized.
I think they'd sell real well if they were taller...
Indeed... they do look Mechanically Adept don't they.
Heh heh! Yes, yes they do!
Malika2 wrote:Alpharius wrote:I'd love some "Techno Union" figures that weren't small sized.
I think they'd sell real well if they were taller...
Don't worry! Taller, more human sized figures are on their way Icesword is working on them. The smaller figures are meant to be drones and are more akin to children than to adults. 
Good to hear!
You guys are putting out a lot of really nice stuff.
I can see spending quite a bit once all of the stuff I'm after is finally released!
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Post by: Malika2
Heh heh! Yes, yes they do!
See it as a tribute!  I do think that Icesword was more influenced by the Guild Navigator's bodyguards from the 1984 Dune film for his normal sized Techno Union fellows. At least that's what he said a long time ago.
Thanks for the kind words! You will be very happy in a couple of weeks when a lot of new stuff will come out!
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Post by: Malika2
Small update:
There have been some delays in the casting due to some stuff going kind of wrong. However this was a valuable lesson on the road to producing plastic miniatures (yes you heard it right!)
But in the meantime, enjoy some of the new WIPs by Khabuldashudeth:
Evil Dwarf:
And the beginning of a potentially new range, the Mongoblins:
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Post by: MeanGreenStompa
I see the mongoblins being a very suitable alternative to gnoblars in an ogre army!
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Post by: BrookM
Hold the presses, who is the guy in the foreground with the mutants? Goody goods and all that gak, I've found an excellent acolyte model!
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Post by: Malika2
You mean the fellow with the shotgun?
He is going to be one of the mutant characters, he'll be a mutated Red Guard.
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Post by: Malika2
Small update on the evil dwarfs. If I'm not mistaken these will become a multi-part kit:
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Post by: sleazy
loving the evil dwarfs and mongoblins. As a chaos dwarf player I'll be getting me some of that!
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Post by: MagickalMemories
I hope they'll be made available sans helmets. I could use some of them for an RPG thing I've got going on, but don't really care for the big helms.
Eric
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Post by: aurelion
The evil dwarfs look amazeing
I am getting really tempted to get some for my collection
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Post by: Malika2
MagickalMemories wrote:I hope they'll be made available sans helmets. I could use some of them for an RPG thing I've got going on, but don't really care for the big helms.
Eric
I've put forward your suggestion of making the helmets separate.
On another note, check out some painted versions of IceSword's zombies...scary huh?
And also...Ed is still working on releasing the models in plastic, this means that stuff will most likely to become not only cheaper, but also easier to work with!
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Post by: cygnnus
Malika2 wrote:
And also...Ed is still working on releasing the models in plastic, this means that stuff will most likely to become not only cheaper, but also easier to work with!
Man... If you release those Mercs in plastic for "cheaper", I'd wage you'll do quite well...
Vale,
JohnS
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Post by: Malika2
MagickalMemories wrote:I hope they'll be made available sans helmets. I could use some of them for an RPG thing I've got going on, but don't really care for the big helms.
Eric
Hey Eric,
A small update on the hats:
"He's going to have an optional face mask and big hat, for anyone who wishes to add such things to their Dwarves, as well as weapon options (hand and shield, great, blunderbuss)." Automatically Appended Next Post: Vemin Queen Vanesha! Veeeeeeeery WIP, but still...be afraid! Ed's back at sculpting!
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Post by: MagickalMemories
Well, honestly, I'm not too big on the Vermin Queen yet. Looks like some of the proportions might be off. I'll have to wait and see, though.
Glad to hear about those Dwarves. Will they be available in plastic?
Eric
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Post by: Malika2
How are the proportions off? You mean the big booty? I dunno, I kinda have to get used to it, but it reminds me of those weird African fertility dolls or going out with a Latina girl!  It's nice to see a change in the female models who normally either look like men with boobs or are all supermodels (fantasy cliche)!
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Post by: TheGrin
Wow nice ass... I like big butts and I cannot lie...
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Post by: Malika2
Sir Mixalot for president!!!
But to get back on topic (eventhough her big ass is kind of the topic here)...
A small update from Icesword's stuff. This guy is slowly becoming an infantry factory I think!
Mercenary:
Beginnings of the new multi-part mutants:
Cultists:
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Post by: BrookM
Whatever happened to those trenchers?
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Post by: chris_valera
BrookM wrote:Whatever happened to those trenchers?
Thread necromancy aside, yeah, I'd love to know what happened to these too.
--Chris
www.chrisvalera.com
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Post by: ph34r
Threadomancy? I see none of that here.
In any case, the cultists look really cool. What were the trenchers?
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Post by: lasgunpacker
those are some tall cultists.
Otherwsie, I think they are great so far, and look forward to seeing more.
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Post by: BrookM
Reading dates can be hard for some people.
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Post by: Malika2
BrookM wrote:Whatever happened to those trenchers?
If I'm not mistaken IceSword either sent them up to Ed to be cast (small delay due to the plastic experimentations) or he ditched them because he wasn't totally happy with them. I think it's the former though.
@lasgunpacker: I know, IceSword mentioned he might redo them smaller and make these more elite like (armoured, bionics, etc).
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Post by: Empchild
love the cultist
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Post by: Malika2
Small update on the evil dwarf. Apparently the hats will be separate, there will be some different options for headgear. An example of this will be these masks:
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Post by: Malika2
Waspfactory is back with a new scary creature! The Pit Fiend!
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Post by: Mad Doc Grotsnik
Hmmm. If only I could find a use for that Pit Fiend in my Skaven army....
Oh! Wait!
Good base to work from that...I like!
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Post by: H.B.M.C.
How did I never see this thread...
So you're going to be releasing these Cultists? They're amazing, and perfect!
And these guys:
And other guys like them at a bigger/normal human size?
When!!!???!!!
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Post by: hammerofulric
Malika2 wrote:Waspfactory is back with a new scary creature! The Pit Fiend!

How big is this?
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Post by: Malika2
@H.B.M.C: Icesword wasn't too happy about them, so at the moment it's not 100% sure yet if these cultists will ever see daylight, I think he needs some convincing...
As for the Techno Union fellows...normal sized members are on their way...
@hammerofulric: The creature has to stand on a 50x100mm base.
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Post by: ghosty
ok im confused.... can someone link the website? i think ive gone on it, but none of the new stuffs on it? but awsome stuff so far! im planning on grabbing the sun god shearly out of awsome factor, and i also want the mercenaries, the new alien (even though its not actually finished) the brain alien, the new mutants look ace, as does the new lizard character. oh so does the techno union guys. hmm i might buy your whole catalogue XD
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Post by: Platuan4th
Malika2 wrote:
@hammerofulric: The creature has to stand on a 50x100mm base.
So, the perfect size for use as a Hellpit Abomination or as a base to start building one.
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Post by: Malika2
ghosty wrote:ok im confused.... can someone link the website? i think ive gone on it, but none of the new stuffs on it? but awsome stuff so far! im planning on grabbing the sun god shearly out of awsome factor, and i also want the mercenaries, the new alien (even though its not actually finished) the brain alien, the new mutants look ace, as does the new lizard character. oh so does the techno union guys. hmm i might buy your whole catalogue XD
http://trollsforge.com/
The new stuff still needs to be cast, this has been slightly delayed because Ed is still figuring out his new equipment (which will enable him to also release plastic miniatures).
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Post by: H.B.M.C.
Malika2 wrote:As for the Techno Union fellows...normal sized members are on their way...
And the little ones as well?
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Post by: Malika2
H.B.M.C. wrote:Malika2 wrote:As for the Techno Union fellows...normal sized members are on their way...
And the little ones as well?
Icesword was busy sculpting the more normal sized Techno Union members, the small fellows will be cast soon.
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Post by: studderingdave
i gotta tell ya, i wasnt to pumped on the first few models, but the stuff is growing on me, keep up the good work!
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Post by: MagickalMemories
: (
NOT a big belly-button, then?
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Post by: aurelion
The giant is comeing along nicely
Cant wait to see the finished result og the giant and evil dwarfs
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Post by: Empchild
not a fan atm of the new cultists heads sadly, but I will say when they come out. Count me for 100 thats for certain. I love them honestly and wish they were out already.
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Post by: Malika2
Small update from Icesword:
The cultists:
The mutants:
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Post by: RiTides
What are the white models below the ones on top the cork in the second picture? The same type of models just a different material?
All of this stuff looks scary good imho
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Post by: Malika2
The are the original Sewer Mutants which you can get here. The reason they are white is because Ed used white resin to cast them.
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Post by: ghosty
did you ever release the trencher models?
vermin queen looks awsome! female broodlord anyone ^^
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Post by: Malika2
They will be soon if I'm not mistaken. Ed is working on some of his equipment so that he can cast the stuff in plastic, that in combination with his day job and family life (including looking after his baby boy) mean that things have been somewhat slower than desired.
I'll keep you guys posted on that!
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Post by: Malika2
Small update:
A message from Ed:
Ok, I know I keep saying any time but thought I'd say it again. I broke through the last stage of resin cleaning and patching all done. That means the big mutant I did is repaired, and has ears now. Builds lizards fixed, resculpted, and new cuts made, roz's dwarfs ready, resin wings, and all plastic parts will be getting placed into low temp rubber for the metal masters.
Resin and plastic is going to need to be low temp to create masters in metal. The metal parts then go into production molds which can take a lot more abuse. The moral here is it will be much faster to do this when we get greens, browns, miliput, procreate, or apoxie sculpt to work with.
That said since I have say 15-30 parts going into each mold I have to have all our parts ready at one time to fit everything perfectly, so why one person might be ready the whole batch has to wait until I can fit them all. This rubber costs about double, may be tripple, but it lasts longer if done right and time is taken.
This is where a mold runs a sculptor $500 a 28mm figure because it's not hard to say, but tricky and mistakes can be made. That said I am going to try and lay out the templates for the low temp and begin baking them monday. I'm still trying to decide the best way of getting little parts together as a object or cutting the sprue into the mold as that tends to be the common procedure.
If I sprue the parts I may need to make plastic or safer, green stuff strips to hold them on. Problem with the plastics is they want to curl when heated, and so while it will make a void it might twist out of shape. I'm slightly nervous about it honestly but I've read a lot and trying to be safe.
Some stuff from Ed:
Ice Wraith by Khabuldashudeth:
The Ice Wraiths of Isyk-Kul are bitter, vengeful creatures, born from the mass graves of peasants, unearthed in the cleansing rains.
It is said their rage keeps the lakes of Isyk-Kul warm, their blood salting the water to leave it undrinkable. The Ice Wraiths hate all life, and seeth within their bondage until a Barrow King sees fit to lift the wards containing them.
Wretched, ethereal beasts, their unearthly forms draw water from the air, freezing it around them. The heat of their rage cracks and melts their shell, only for it to freeze again moments later, their frames dripping and contorting as they try desperately to form the bodies of flesh and blood they once knew.
They go to battle tied with rags, and armed with the scythes and sickles that once were their tools in life. They move with a blinding speed, leaving a trail of hot breath hanging in the cold air as they disembowel any before them, their bodies shrugging off the harshest of wounds, forming and re-forming into living weapons of deadly ice.
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Post by: BrookM
I'll be keeping my fingers crossed then.
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Post by: MeanGreenStompa
Mercs man, when are we getting the mercs!!!
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Post by: Malika2
They are coming, but as of current stuff is all waiting until Ed gets his new equipment fully up and running!
@BrookM: who is that in your avatar?
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Post by: BrookM
Who is she? That is a mystery.
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Post by: MeanGreenStompa
I'd be liking that ice wraith a whole lot more if the bottom half was longer and more 'flowing', top half is nice though.
@ BrookM... 'Who is that in your avatar, is that you, do you know her, is she your girlfriend?' XD ah, traditions.
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Post by: hammerofulric
Malika2 wrote:@hammerofulric: The creature has to stand on a 50x100mm base.
WOOHOO! Another skaven player made very happy.
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Post by: BrookM
MeanGreenStompa wrote:@ BrookM... 'Who is that in your avatar, is that you, do you know her, is she your girlfriend?' XD ah, traditions.
Myes, I've decided to fix this problem with the disclaimer found in my sig. I hope it helps.
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Post by: Majesticgoat
I am totally down for picking up a pit fiend once you have casts of it! The stuff keeps getting better and better.
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Post by: MOTN
The trenchers are with Ed at TFM for mold making, they will be released.
The mercs are almost ready for shipping to TFM, there's a whole host of bits not shown here that are being finished to go in the mold plate with them, in addition to a few more head options. By the end of the year there will be 12+ different head sprues (5 per sprue) and around 8+ different styled bodies/torso's and arms from me.
It's worth remembering that I'm not the only sculptor TFM caters for, as much as I'd like to be first I need to wait my turn hehe.
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Post by: BrookM
And so, the waiting game starts..
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Post by: MeanGreenStompa
Between the mercs, trenchers and a few 1:35 ww2 tanks, I'm already plotting my 2010 imperial guard without a single GW piece...
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Post by: MOTN
Once these mutant types are out the way IG are next up in the new year: Arctic, Desert, Jungle.... and the rest.
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Post by: Malika2
Small update from Icesword:
WIP :
Here's the heads almost complete, bear in mind these are suppose to be akin to 'contamination' helmets, the off-size funny eye plates lend to the mutant feel.
Examples of heads in place...
And on a WIP greatcoat just to show some variety, and the size of the big mutant:
People might immediately think of making Mechanicus Skittari or whatever from them, and why not, but they weren't designed specifically as Tech trooper heads.
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Post by: BrookM
Mhmmm, gotta love those hooded respirator heads. Good show!
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Post by: Deff Dread red Edition
Coming along nicely. Really tempted to buy some guard related items(or atleast stuff I could proxy as guard). I hope you can make the jungle themed guard(even though they may be far off)look more like actual jungle fighters rather than the offspring of John Rambo and an Ogryn. I've always wanted to do a jungle themed IG force, however I refuse to use catachans so I will be watching out for them.
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Post by: Buttlerthepug
I want to see that big mutant doen cause atm that just screems WHFB Troll!!!
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Post by: BrookM
IceSword wrote:Once these mutant types are out the way IG are next up in the new year: Arctic, Desert, Jungle.... and the rest.
Please let there be boonie hat heads. Please let there be boonie hat heads. Please let there be boonie hat heads. Please let there be boonie hat heads. Please let there be boonie hat heads.
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Post by: MeanGreenStompa
Tell you now, you make jungle SciFi 'Guards of the Terran Empire'... that aren't covered in ridiculous muscles but instead look like Vietnam War soldiers then I'm gonna have me a swathe of em in ebay'd Valks and sit there painting em to the sounds of All Along the Watchtower and The End and Paint It Black...
Bring us these plastic kits, give us multiple options and we will make you rich...
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Post by: BrookM
Don't forget White Rabbit and Surfin' Bird!
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Post by: Malika2
A little something from Ed:
Automatically Appended Next Post: The Demon Lord is out!!!!
You can order it here!!!
http://trollforged.com/demonlord/demon_lord.html
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Post by: randyc9999
Will it be relatively easy to magnetize the wings? Can you tell us the height? Thanks.
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Post by: lord marcus
MeanGreenStompa wrote:Between the mercs, trenchers and a few 1:35 ww2 tanks, I'm already plotting my 2010 imperial guard without a single GW piece...
you and me have the same ideas, except i'm just making hordes of infantry.
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Post by: Malika2
Link updated!
Demon Lord
$19.00
$20.00
$26.00
$26.00
$21.00
Or simply put your own Demon Lord together over here!
The Plague Demons have been re-released as well:
You can get them here
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Post by: ghosty
hows the vermin queen progressing? and the mercenaries?
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Post by: Malika2
Here is a scale picture:
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Post by: MeanGreenStompa
This demon lord is a fine kit indeed. Whilst not all the options appeal to me, there are plenty that do! The pricing is also very reasonable. Could I ask for a picture of the 'ibex' head showing the face in more detail?
Keeping it as 'bitz' is also inspired, plenty for the converters out there.
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Post by: Malika2
Some pics of some new projects...
First an update on the new brain alien by Bocks:
And a new project, the multipede, first of all the concept art:
And the beginnings:
We (well Philip) are still working on the Demon Lord page as you can see here. Automatically Appended Next Post: Oh yeah, the Alien Wyrm has been released with new claws! Not only that, but the price has gone done to $49.99!!!
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Post by: Malika2
A little something for those interested in making terrain: Flag Stone Mold. With these you could create all the stone streets and walls you could ever want!
Check out the example cast:
And a message from Ed, showing his work space:
I keep forgetting.
1) studio
mill set up:
spin set:
Forgot to get shots of melting pots, they are in the vent system in the background of #1. thermoformer and resin station:
molds:
as you can see these disks are 9 inches and that is the biggest thing we can cram in there. That dino sun god is as close as we can push with no more cutting.
this is the part that was messed up. Since it is a one off for metal master I was not to worried about the part getting buried. Next time I'll have to cut a lot more rubber away, probably about a 45 from the arm and legs, so quite a bit.
goo detail shot of Bocks piece transfering into metal master soon.

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Post by: Alpharius
Where are those post-Apocalyptic girls???
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Post by: Wehrkind
Hear hear!
Though the cobble stone mold is a nice idea. I might grab one when I can buy some POST APOCALYPTIC GIRLS!
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Post by: Malika2
Like posted before, they will come once Ed has all of his equipment up and running and has made casts of it.
If I'm not mistaken only the first one will be released, Rikard wasn't happy about the second one and dropped it. He is currently doing some project for Avatars of War after which he will return to doing stuff for Troll Forged Miniatures.
Here is a new Mongoblin by Khabuldashudeth:
You can comment directly to him over here!
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Post by: Schepp himself
They are so sweet and evil! I love'em.
They seem to rank up nicely on top of that. Is that intentional?
Greets
Schepp himself
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Post by: Malika2
They are kinda meant to be used in large units, for those who want to field entire regiments of them.
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Post by: MagickalMemories
Love the dwarves. Not hot about the helmets (glad they're optional).
Any chance for a close up of the shield with the skull on it? That skull resembles a FW skull very strongly. I'd love to get a better view of it.
Any idea when the E.Dwarves will be available?
Eric
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Post by: Malika2
If I'm not mistaken the sculptor was going to send the sculpts when they're done which is either before or right after X-mas. They will probably be available around that time or if not in January 2010.
170
Post by: RanTheCid
The shields look a bit too simple for the quality of the green stuff bodies. Also, it's a bit out of place with the well armed/armored figures - a flat shield is very primitive, most cultures developed a rounded shield rather quickly.
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Post by: Railguns
I am eagerly awaiting the completion of the Mongoblins, Evil Dwarves, and those hooded mutant characters.
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Post by: MeanGreenStompa
A very interesting prospect, this looks more like a mawloc than the GW kit. Let's hope size and price and quality is a winner here, I'm smelling opportunity for this model.
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Post by: Malika2
I hope to be able to post more updates on miniatures, the casts and releases soon, but for now I've got one tiny little update for you (upcoming) sculptors, Troll Forged Miniatures now also sells pro-create, a putty with which you could sculpt your very own miniatures!
http://trollforged.com/shelf_extras_Supplies.html
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Post by: BrookM
Hmm, sexy.
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Post by: Malika2
Some more WIP's...
Doghouse started working on a new infantry kit:
And a message from him:
Well here's the prototype heavy trooper. I still need to bulk out the legs, clean up/blend in areas and add the details but he's coming along nicely.
Although I'm not aiming to create accessories for other model ranges the design is modular like the original and you will be able to mix and match torsos, heads, weapons, etc.
The main focus is on customisation and this will be evident with the game system they'll be supporting which will give players a massive scope of control over what their army looks like.
The main focus which although secondary to the customisation aspect is going to be proportions as I want to get away from bow legged, bobble headed, big handed war gaming models.
More on Icesword's big mutant, and a new mutant:
686
Post by: aka_mythos
I really want to do one of these...
I call it the Pant-aconda. The nid of over compensation.
It'd make for a neat desert themed nid army. Sand worms rock. An inquisitor riding a sandworm... thats been dune.
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Post by: Malika2
That will be kind of the plan for the kit. There will be some "basic components" in the kit such as the head and the tail and also a few body segments. Then you could also order extra body segments to make the body as long as you want!
Hmm...Fremen Inquisitor...will he be fighting Chaos Harkonnens?
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Post by: Empchild
Hey Malika when are a lot of these hitting their website?
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Post by: Malika2
I hope in the coming weeks, Ed is currently working on casting them and getting the current orders done, he is also busy trying to get the miniatures cast in plastic. But yeah...I hope the stuff will be out in the coming weeks!
By the way...who is that in your avatar? BrookM also seems to have that girl in his avatar.
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Post by: Malika2
A message from Ed:
Hey everyone, I know it seems as though not much is going on but lots and lots on my end making some very complex molds and casts. Cleaning, pouring, working on the final ventalation was a pregnant dog. My house had a bunch of rot in the wall from the deck and the shoddy job they did I had to fix temp to get by etc.
Anyway so you all do not think I'm screwing off some metal masters prior to cleaning. I'm getting there but reality is I'm not confident in my ability yet with the new equipment, about one month in and while good not great yet. I'm finding tricks, learning the different materials, etc.
Not sure if I'll do metal, resin, metal and resin, etc. When I'm more confident in a month or 2 I'll decide. Anyway we need to get new stuff out and I can learn as we go. Reason for this is to show how much detail I got with these metals. In fact the molds were ran well below melting point and the mold company was highly impressed. In fact beyond impressed. These are casts they claim come from years of experience so I think we will be ok just trickier than I thought.
I'm paying up on the web site this week, about $100 for the year now due to volume we are getting in bandwidth so I'm posting fewer pics on my end right now. Probably going to have to order around $500 metal and $100 in resin as well so if you desire anything I might even offer a preorder for a change, still trying to decide.
I'll be putting up a lot of stuff on ebay after to Christmas to offset the cost. I now have procreate for sale cheap as people seemed interested but none has moved. :  So just a little talk from my end. I'm off to hit retailers to show what we will have soon and see if I can get us some sales. Thanks for your support and sorry I don't have time to be here much anymore. Please keep the community alive and when the mass of work is out of the way I'll be sculpting and back here again.
Learning a whole new system so please be patient with me, now enjoy the pictures! 8-)

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Post by: ghosty
looking forward to thge release of your second wave of 'nid lookalikes
also, that dinosaur guy? ive never seen him before. looks really awsome, what is it?
and i aait mercenaries with baited breath ^^
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Post by: Malika2
That big lizard is the Quetzacot Sun God which you can order here.
And once again, a short message from Ed on the progress:
I love you all! Had a few drinks tonight trying to get everything sorted and into spin frames, in fact bought a nuts ton more rubber to be sure. Fact is I am working well beyond overload atm but am getting caught up and even learning a lot. My last mold was better than the last and each time has improved so may be the whole stress of this needing to work has focused me, who knows, dumb luck? :
I'm more than fair and if people want to give it a shot well be them. I do want to give everyone who is owed something their stuff. I have a ton getting ready to be released in Jan, feb. 1) we have my demons, with alterd versions, new improve foot soldier anti-hero.  2)Demogorath, 3) queen, and even my 4)old alien crouching. 5-6)Bocks old favorite with a head desgin altered be me.  7-9) Rozmax dwarfs with his gunner. 10-16) Ice's trenchers and walker. 17-18) Build's wight and vamp. 19-23) Toads minotaur, swarm, goblin. 24) revliss assassin. 25-26) K's orc and boar, and 27-40) Kobarf's stuff, mutants, pumpkin, all kinds of nice things. Hell I forgot my own 41-42) 2 big mutants, one altered completely and the other improved, now with ears! Then the improved versions of Build's lizard men 43-44. Nicks donations along with Jucy T's puts us at 47! That does not include the rtv, a few from toads, and sven's big nightmare beast. well over 50 new miniatures in that time!!!
Then I have to get Ice's mutants in, a few things of mine, builds back with his last few, THE GANGER CHICK! Kyte, Ikim, Darren, and probably doghouse when he is ready. This is a full team's worth of stuff to do and I'm it, so your stuck with me and the speed for now but it's going to get better and fast. I've just got to get over the learning curve everyone. Doing years worth of research in days, weeks here.
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Post by: Empchild
ahhh im loving these more and more.
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Post by: ghosty
sun god of imba ness 0.0
well i was planning on a lizard man army after my 'nids are funished (which is esentially after adding a mawloc and some gargoyles).....
and this model is the coolest lizardman inspired thing ever, i doubt even GW would turn me away for using it
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Post by: Malika2
A little something from Ed:
Ok, I liked the hand idea at first, big claws with the spikes coming ut of the plams but seeing her together hate them. I was going to mold her today but I think I'll cut the hands off for new ones, small feminine hands and mold her tonight. :-/

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Post by: Flashman
I dunno, you see uglier bints in Portsmouth
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Post by: fullheadofhair
Malika2 wrote:A little something from Ed:
Ok, I liked the hand idea at first, big claws with the spikes coming ut of the plams but seeing her together hate them. I was going to mold her today but I think I'll cut the hands off for new ones, small feminine hands and mold her tonight. :-/

Just as a minor point, why would a model like that have breast or specifically mammary glands? Cannot see much breast feeding going on with that mouth! However, I do like the model but would prefer a pronounced armoured ribcage that mammary tissue.
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Post by: physcosamatic
hey i checked th ewebsite and not all of the new sculpts are on :( i would realy love a release date on the new soldiers and the apocalyptic chicks. i would realy like to buy some of this stuff
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Post by: MeanGreenStompa
That's a good point, Malika, could you give us some overview on the various things you've been showcasing here with an idea on dates, prices and so on, if they will be multipart plastics or something else?
I am keen to know about the mercenaries, the trenchers, post apocalypse girls etc.
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Post by: Grot 6
That alien thing needs about six more teats. 2 kinda doesn't make sense, seeing the general appearance of that thing.
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Post by: Sikil
Malika2 wrote:Some more WIP's...
Doghouse started working on a new infantry kit:
And a message from him:
Well here's the prototype heavy trooper. I still need to bulk out the legs, clean up/blend in areas and add the details but he's coming along nicely.
Although I'm not aiming to create accessories for other model ranges the design is modular like the original and you will be able to mix and match torsos, heads, weapons, etc.
The main focus is on customisation and this will be evident with the game system they'll be supporting which will give players a massive scope of control over what their army looks like.
The main focus which although secondary to the customisation aspect is going to be proportions as I want to get away from bow legged, bobble headed, big handed war gaming models.
I like ALOT. Any ETA when they will become available? Would love to use them as a ONI Corp troopers with some kit-bash with AT-43 minis...
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Post by: Malika2
MeanGreenStompa wrote:That's a good point, Malika, could you give us some overview on the various things you've been showcasing here with an idea on dates, prices and so on, if they will be multipart plastics or something else?
I am keen to know about the mercenaries, the trenchers, post apocalypse girls etc.
A clear ETA is practically impossible at the moment because Ed is basically running a one man show, casting the models, doing the orders, experimenting with casting in plastic, taking care of his family, doing a day job and sculpting. This is also the reason why I started posting the messages from Ed here to show you his progress on the casting process. But if I'm not mistaken a lot of stuff will come out in January and February.
The infantry kits by Icesword will all be multipart kits and once the plastic technology is perfected they will be available in plastic as well.
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Post by: MeanGreenStompa
When the plastic technique is down and those mercs and mutants and cultists and trenchers start rolling out...
You'd best prepare your folks for the demand. You will be producing the first really viable Imperial Guard infantry alternative, I strongly think they are going to be very very popular...
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Post by: Malika2
I think will be able to handle that, right now he is mostly making the moulds and experimenting with the materials. After that is done it would mean Ed would primarily focus on orders and a mould here and there. Just know that for now 2010 will most probably bring at least 50 new miniatures! :O
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Post by: MeanGreenStompa
Plastic hooded cultists for fantasy would also be greatly appreciated (and have a million uses) as they would make excellent 'counts as' marauders for my impending slaanesh army.
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Post by: Malika2
I have a question for all of you here. We've been discussing this thread a little bit over at the Troll Forged Forums and some think it might be a bit "too much" that I post the WIP stuff and Ed's messages on the working process and rather see it would only include models which are already cast and have a clear release date.
On the other hand we have the opinion that Troll Forged Miniatures was never meant to be the conventional company which just produces and sells the product. It was always meant to be a very community based thing in which the online community (through our forum) had influence on how stuff is done, be it by submitting miniatures, writing fluff, working on gamesystems, discussing how we promote TFM, sell the minis, etc etc etc. With this comes a certain level of interactivity. This was also the reason why I posted a lot of WIP stuff here, to show you guys the stuff and see what you think of it. At this time it could still be changed somewhat (that would be impossible with finished pictures). Ed's messages are meant to show the workingprocess that is going on and how the stuff gets made.
So my question to you is, how would you like this thread to continue? Shall I stick to posting WIPs, casting progress, concepts and so on, making it somewhat vague (as in that I don't always have clear release dates and such for you) but more interactive. Or should I do what the other companies do, just show you the finished product and link to the store?
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Post by: MeanGreenStompa
Continue this thread as is.
Open a second ongoing thread, much like this one, with release dates and final products.
I'm quite sure the mods wouldn't mind two organic threads instead of one, it will reduce the clutter in this one of me constantly asking when the mercenaries will be available...
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Post by: LunaHound
Malika2 wrote:So my question to you is, how would you like this thread to continue? Shall I stick to posting WIPs, casting progress, concepts and so on, making it somewhat vague (as in that I don't always have clear release dates and such for you) but more interactive. Or should I do what the other companies do, just show you the finished product and link to the store?
K , here is my view on it.
Yes its very nice that a company posts there WIPs and potential customers can voice their views , and perhaps change the out come of how the mini look.
However,
Its a fact that everyone has different views on what looks good , after all beauty is in the eye of the beholder ( 70% of the time ) so the original artist should
take in the points that customers say and from that make a final artistic judgment on whats the best median.
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Post by: Borak
I think, given the way releases at TFM occur (often quite suddenly) the format of this thread is quite appropriate. until recently Ed was only working part time, TFM was his hobby and he had to fit it around his day job in construction.
He has recently invested in new equipment to increase his rate of production and the materials he can offer. the research into plastic casting is still ongoing and plastic TFM models may still be a long time off... there's a lot more chemistry involved than Ed first anticipated.
Because of the learning curve of using the new equipment along with the task of transferring the existing product range to the new molds Ed has become somewhat backlogged. he has just about caught up and his bench should be cleared (i.e. everything molded up and on sale) by the end of February.
the first couple of months of 2010 should see the release of around 50 models and kits. I'll compile a list of everything that Ed is toiling on atm.
i know that Ice's mutants, mercs etc. have not been sent to be cast yet. Ice is waiting for Ed to get up to date so they'll not likely see release untill march or april, same with my own stuff.
as for prices...i can only really comment on my own sculpts. Ed works out the price of a kit with the sculptor based on a wide number of factors.
i'm hoping that Warmonger (the big scary demon) will sell as a full kit with all the options for a little more than the forgeworld demonprince of khorne (about GB£ 50) and a cheaper basic version. I'm hoping to release the manticore for about £25-30.
they're just estimates at the moment. final prices are often determined imediately prior to release. we do try and price things competitively.
the changeover to the new hardware and techniques may also affect the prices (most likely in a good way) but it is too early to really say (Ed has a better idea, numbers aren't my thing)
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Post by: Kid_Kyoto
Malika2 wrote:once the plastic technology is perfected they will be available in plastic as well.
Best news I've read in a long, long time! Automatically Appended Next Post: Malika2 wrote:
So my question to you is, how would you like this thread to continue? Shall I stick to posting WIPs, casting progress, concepts and so on, making it somewhat vague (as in that I don't always have clear release dates and such for you) but more interactive. Or should I do what the other companies do, just show you the finished product and link to the store?
I would do both. Keep this thread for WIP but when something is done start a new thread announcing it.
Simply put no one looks at all the threads on this board and a thread with 10 or 20 pages is even less likely to get new readers. A new thread with a clear title (Cultists now available!) will bring in new folks.
Also reposting painted pictures in the gallery can get attention for people who look there.
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Post by: Grot 6
Malika2 wrote:I have a question for all of you here. We've been discussing this thread a little bit over at the Troll Forged Forums and some think it might be a bit "too much" that I post the WIP stuff and Ed's messages on the working process and rather see it would only include models which are already cast and have a clear release date.
On the other hand we have the opinion that Troll Forged Miniatures was never meant to be the conventional company which just produces and sells the product. It was always meant to be a very community based thing in which the online community (through our forum) had influence on how stuff is done, be it by submitting miniatures, writing fluff, working on gamesystems, discussing how we promote TFM, sell the minis, etc etc etc. With this comes a certain level of interactivity. This was also the reason why I posted a lot of WIP stuff here, to show you guys the stuff and see what you think of it. At this time it could still be changed somewhat (that would be impossible with finished pictures). Ed's messages are meant to show the workingprocess that is going on and how the stuff gets made.
So my question to you is, how would you like this thread to continue? Shall I stick to posting WIPs, casting progress, concepts and so on, making it somewhat vague (as in that I don't always have clear release dates and such for you) but more interactive. Or should I do what the other companies do, just show you the finished product and link to the store?
I would like that we have ourselves a new function where we can put all of the basement sites that guys like ed are doing thier work, thier companies, and general info about how to get to these sites in thier own area.
Seriously, you have alot of top notch stuff going on here, and sometimes it gets caught up in the conversations in this News $ Rumors area.
We need for Dakka to have a posting area here for WIP's, and basement companies like Trollforge, Hasslefree, and the others for the linkings of these products for people to actuallty go to an area and look at, without the distractions of News and Rumors threads in between the serious discussions of WIP's, Ideas on what to put in there and products to work on.
There are plenty of examples, from the dscussion about the basic kits, from MDG, to these great works in progress, to the Ultraforge stuff, to the Hasslefree, Wargames factory, etc,etc,etc.
Bottom line? Continue to post the WIP's, because I for one am seriously Jonesing for some of those Heavy Infantry guys, and I am really interested in that alien thing.
BUT...
Dakka needs a area specificly for WIP's, new companies, and discussions of the works. I don't feel that they belong in News and Rumors, partly because they are halfway advertisement, partly because they are WIP's, so they could easily change at any time. All these companies in one area would make it easier for us to look at, compair, and get hold of these companies, as well.
Kinda like an in-between painting modeling guide, partly a peer review, partly a discussion/ gathering area for the modeler- basement sculpter to get together and come up with stuff.
As for you, I think you need a seperate account to divide your own personal discussions from the Troll forged discussions, to both distance your own interests, and to keep your discussions on a professional relationship.
When one sees your name on there, they see you update about Troll forged as this thred does, it sends a mixed message.
Just my opinion, but keep up the updates. I want to know when those heavy guys and alien are ready to go.
I want at least one of those aliens, and a platoon of those other guys.
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Post by: Borak
The alien and the trenchers are in the current batch meaning they'll likely be released around mid january. the Mercenaries will be in the batch after that so their release will more likely be march or april (depending on the size of the next batch of molds)
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Post by: physcosamatic
i quick idea, would you do a SHS (separate head system) for some of your miniatures?
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Post by: Borak
I know that everything that Icesword has worked in since the trenchers has been multi-part and much of the work doghouse and i have planned is too, especially the infantry. the ideas is we're trying to make a massive selection of interchangeable sets. eventually we're hoping that people can mix 'n' match sets of components to buy squads, platoons and even whole armies of custom infantry. within a few years there will be literally millions of potential combinations
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Post by: physcosamatic
then have you thought of releasing your own rpg? or are you only producing for others to use your miniatures on other games
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Post by: Malika2
We have been working on some gamesystems and fluff settings.
One of these gamesystems is Warspike which is still very much a work in progress, we could always use more help with that, so join our forums and join in the discussions!
A fluff setting we are working on is Sciror, that too can be further discussed on our forum!
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Post by: fullheadofhair
Kid_Kyoto wrote:
I would do both. Keep this thread for WIP but when something is done start a new thread announcing it.
Agreed x2
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Post by: Przemas
Keep the WIPs and other info - it`s simply too cool to stop posting it.
Add some release schedule when it will be possible - I understand how difficult it sometimes might be  .
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Post by: ghosty
keep this forum, its really good  plus i like to see how the mmodels are developing
out of interest, will you be selling parts of otgher miniatures like you are with your amazing demon lord guy? and secondly, ofc i understand if its difficult, but does anyone have a size comparison shot of the sun god with a carnosaur?
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Post by: Malika2
I think I will do the following with this thread. Let me know what you tihnk of it. The first post of this thread will constantly be edited once there are new releases and pictures of actually finished models. Some sort of time schedule might also be included there if that information is available to me.
The WIP's, messages from Ed (and other sculptors) will be posted like normal.
This way we could have both. In the past I used to make some separate threads for TFM releases, but the mods weren't too happy with that and wanted me to do a single "general TFM" thread, which is this thread.
I'll start editing the first post once the new batch of models are finished and released, so hopefully in a couple of weeks!
@Ghostly:
-At the moment we don't have any other kits which are that customizable, but in the future we hope to do something similar for our infantry kits. Icesword and Doghouse have been working on a whole bunch of infantry kits (some of which have been posted in this thread).
-The only size comparison shot I can offer you at this time is one of the Sun God next to a Saurus and a Skink which you can find here (model painted by N810).
Oh yeah, here is a little extra message from Philip (he works on our website and is our digital man), these have already been posted in this thread before, but here they are in their finished form before they went into the moulding machine:
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Post by: Kid_Kyoto
I think I will do the following with this thread. Let me know what you tihnk of it. The first post of this thread will constantly be edited once there are new releases and pictures of actually finished models. Some sort of time schedule might also be included there if that information is available to me.
Start new threads for each new product. I never go back to the first post of a thread, only to the most recent, I think that's how most people do it.
Also put pictures in the gallery so people see them that way.
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Post by: fellblade
I second KK's notion. This thread is up to 15 pages now, and there's a lot to wade through. I can understand why the mods might want to see everything pulled together in a single thread, but let's face it, this has become very long, unwieldy and hard to navigate.
I'd like to see a separate thread for each WIP, updated when necessary, and ended when the product goes into production.
Perhaps you could have your own gallery, with a link to the store posted there.
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Post by: Alpharius
I hope someone's New Year's Resolutions include getting that post-apocalyptic girl released finally!
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Post by: lord marcus
ed is working hard right now. apparently once he is done mid to late january 50 or so new models will be popping up.
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Post by: Malika2
Kid_Kyoto wrote:I think I will do the following with this thread. Let me know what you tihnk of it. The first post of this thread will constantly be edited once there are new releases and pictures of actually finished models. Some sort of time schedule might also be included there if that information is available to me.
Start new threads for each new product. I never go back to the first post of a thread, only to the most recent, I think that's how most people do it.
Also put pictures in the gallery so people see them that way.
I did that in the past, but the mods weren't too happy with that and suggested that I started a single thread for all of the TFM stuff. Maybe I'll do something along the lines of a monthly thread, I've seen some people do a similar thing for the Infinity releases.
More responses from me will come later today or tomorrow, I just got back from Italy and really need to unpack my gear!
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Post by: Empchild
as usual solid work. I can't wait for some of these to hit their website.
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Post by: Malika2
I'll keep this thread as the WIP thread and will probably post a new thread once the new stuff comes out.
@Empchild: who is that girl in your avatar?
But some more WIPs...
Icesword is working on a walker robot model which has been looted by the mutants:
Khabuldashudeth is also working on new models:
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Post by: MagickalMemories
Please, don't edit the first post.
That's SUCH a pain for those of us trying to keep up with things.
Eric
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Post by: Malika2
How is that such a pain though? That always worked for me, to have some sort of summary on the first post.
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Post by: MagickalMemories
More an annoyance, I guess, really.
It's nice to hit the "newest post" link and see what's new.
I (usually LOL) like reading what other people have to say about the models. If your update is in the first post, but everyone's comments are at the end, then it can be a pain. Either we look at all of the comments first, then go back to see the images, or look at the images then go look for where the comments on the newest stuff start. Since the "newest post" link will be dead once we visit the FIRST post, we don't have a bookmark to the newest posts.
Maybe it's just me. FWIW, I like the way you're doing it now (updating the title only).
Eric
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Post by: BrookM
Malika2 wrote:
That guy on the right, please don't turn him into a mutant! He's just the guy I'm looking for to double as someone important (me!) in DH and RT!
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Post by: Railguns
Maybe you could update the OP with pictures of finished, available models so people can get a quick check on whats out for purchase without having to go through the whole thread?
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Post by: Malika2
I doubt the guy will be changed that much, his head and hands kind (will) look mutated already, but since it looks more subtle, its easily convertable into normal skin.
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Post by: Malika2
A new WIP, this one is by Rozmax:
The marine head will be removed...
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Post by: BrookM
Is that old Zogwort?
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Post by: nyyman
You nailed it.
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Post by: Build
Alpharius wrote:I hope someone's New Year's Resolutions include getting that post-apocalyptic girl released finally! 
Hi, yeah sorry about that, I had a lot happening over here and it really slowed me up.
She is on her way over to Ed at Troll forged (fed-ex) and will join the casting queue.
Unfortunately I rushed the second one and as a result completely screwed up the sculpt (which got binned), I am currently working on a possible sculpt for Avatars or War (I say possible, as it will only be cast if the finished piece meets approval with Felix and the general public).
After that I have some private commission pieces to work on and so will not be able to start the next Post Apoc girl until March at the earliest.
Hope that helps clear a few things up.
cheers,
Rich
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Post by: LunaHound
We need some plastic minotaurs , seriously .
Have it done by February and you'll make LOTS of money.
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Post by: Alpharius
Build wrote:Alpharius wrote:I hope someone's New Year's Resolutions include getting that post-apocalyptic girl released finally! 
Hi, yeah sorry about that, I had a lot happening over here and it really slowed me up.
She is on her way over to Ed at Troll forged (fed-ex) and will join the casting queue.
Unfortunately I rushed the second one and as a result completely screwed up the sculpt (which got binned), I am currently working on a possible sculpt for Avatars or War (I say possible, as it will only be cast if the finished piece meets approval with Felix and the general public).
After that I have some private commission pieces to work on and so will not be able to start the next Post Apoc girl until March at the earliest.
Hope that helps clear a few things up.
cheers,
Rich
Hello!
I was joking when I wrote that, but I know humor doesn't always translate well on the internet.
Still, glad to here that she'll be available soon, and that you're working on others in that range too!
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Post by: Malika2
Icesword is working on a new head sprue:
They will come in sprues of five. The plan is to have at least 2 different facial expressions per head. There will be at least 15+ different options to being with!
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Post by: Kid_Kyoto
They look good and pathetic (in a good way). Great for a low-tech guard army.
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Post by: Railguns
LunaHound wrote:We need some plastic minotaurs , seriously .
Have it done by February and you'll make LOTS of money.
Really, this. As long as they look better than the hydrocephalic flipper baby-minotards that GW is about to put out, if you advertise well they WILL sell.
11
Post by: ph34r
I've got to say, when this stuff first appeared I was not super excited by the greatcoat/not-vostroyans. However, all the mutant stuff, and the evil dwarves look very cool. I also like the character-y mutant next to the robot on the last page.
Also, I've got to say that the only thing stopping me from buying a force of these guys is the lack of pose variety... if you sold separate heads, legs, and torsos, I bet that they would sell very well. In particular the trench-zombie type torsos, along with the greatcoat legs would probably sell like hotcakes to people wanting to make Genswick Rifles/space WWI/death korp of krieg armies. The hooded and renegade heads are also cool.
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Post by: Malika2
The new kits are multipart, meaning you could make whatever pose you want for them.
One thing I noticed with multipart kits though, I mean, look at the Cadians. They are multipart right? Have you really seen that much variation in their poses?
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Post by: H.B.M.C.
The stuff in this thread just gets cooler and cooler.
Generic Mutants, Generic Cultists - these are all things 40K needs. Plus those Tech guys - more of them.
The Big Mutants have me interested as well.
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Post by: BrookM
The Cadian kits seem to rely on their ability to interchange with other Cadian kits for the most part. A standard Cadian sprue can be boring, but toss in a heavy weapon operators or command squad sprue and things don't look that bleak any more. They're not Astartes or Orks by a long shot, but still.
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Post by: ph34r
Malika2 wrote:The new kits are multipart, meaning you could make whatever pose you want for them.
One thing I noticed with multipart kits though, I mean, look at the Cadians. They are multipart right? Have you really seen that much variation in their poses?
To be honest, yeah, the fact that you can rotate the waist makes a pretty big difference when it comes down to it. A simple rotation "unlocks" a whole new range of poses for the head and arms of the model.
Also, IIRC you said something about time frames being hard to nail down for this stuff, but around when would you expect this new range of multi part renegades, cultists, greatcoats, etc to be done? A couple months?
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Post by: Borak
Railguns wrote:LunaHound wrote:We need some plastic minotaurs , seriously .
Have it done by February and you'll make LOTS of money.
Really, this. As long as they look better than the hydrocephalic flipper baby-minotards that GW is about to put out, if you advertise well they WILL sell.
Please excuse my typing as the computer i'm using is somewhat broken.
I am currently working on some multi-part minotaurs, they should be ready by the end o next month. You might be glad to hear that i drew inspiration rom the plastic gors, the narnia movies and ancient depictions o the minoan bull.
They are a little smaller than the gw versions, slightly taller than a plastic ogre and come with command and weapon options (it miht be a case o choosing the options on the webstore as a way o keeping the price down)
The initial release will have hooves, i will then alter some casts to have human legs. I should be postin the irst preview in a couple o days
As i've mentioned previously, plastic models are not happening any time soon (probs atleast a year) so it will be either metal or resin to bein with. We will try to keep the prices competitive.
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Post by: cygnnus
"SoMEWHaT bRoKEn"?
Vale,
JohnS
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Post by: Malika2
To be honest, yeah, the fact that you can rotate the waist makes a pretty big difference when it comes down to it. A simple rotation "unlocks" a whole new range of poses for the head and arms of the model.
You could do the same with a simple cutting the legs off the torso with the old models as well. Icesword converted his old mutants like that.
The Cadian kits seem to rely on their ability to interchange with other Cadian kits for the most part. A standard Cadian sprue can be boring, but toss in a heavy weapon operators or command squad sprue and things don't look that bleak any more. They're not Astartes or Orks by a long shot, but still.
And still they all tend to have the same poses, either that or people simply add Pig Iron heads to the models, which kind of has become another "modelling cliche"
Also, IIRC you said something about time frames being hard to nail down for this stuff, but around when would you expect this new range of multi part renegades, cultists, greatcoats, etc to be done? A couple months?
The trenchers are being worked on now if I'm not mistaken, so they will be out relatively soon (in the coming months I think?). The renegades, cultists and greatcoats are almost done and will then be sent to Ed for casting.
There will be 50 or so models and kits coming out in the coming months though.
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Post by: insaniak
Malika2 wrote:One thing I noticed with multipart kits though, I mean, look at the Cadians. They are multipart right? Have you really seen that much variation in their poses?
I think ultimately that single-part bodies are fine, so long as there are a couple of variants. Whilst usable poses are somewhat limited by what looks anatomically correct and what looks 'cool' the ability to turn heads and raise or lower arms slightly (or swap in, say, grenade arms for rifle support arms and the like, or swap heads) does allow a bit more flexibility in the unit.
That being said, for years people were creating Guard armies using metal models with single-pose special and heavy weapons and 3 or 4 different rifleman poses... and it looks fine when they're on the tabletop, simply because there are so many of them.
On a slight tangent, I'm actually using the limited pose thing for effect in my old-school Necron army. The old metal warriors came in 4 different poses... so I'm (slowly) assembling one unit in each pose. Gives a handy way of keeping track of which unit is which, and while it wouldn't work well for any other army (except possibly Tyranids) I like the uniformity of pose for Necrons.
1084
Post by: Agamemnon2
Malika2 wrote:One thing I noticed with multipart kits though, I mean, look at the Cadians. They are multipart right? Have you really seen that much variation in their poses?
As most of the arms are rigidly locked into two-handed rifle-holding poses, what do you expect?
And I don't give a tinker's cuss over how much of a "cliche" you consider aftermarket heads to be, having separate heads is vital for those like me who actually enjoy modelling.
9394
Post by: Malika2
And I don't give a tinker's cuss over how much of a "cliche" you consider aftermarket heads to be, having separate heads is vital for those like me who actually enjoy modelling.
I'm sorry but I think you misread my post. I've got nothing against separate heads or altermarket bits. It's just that practically every Imperial Guard player (exaggeration I know!) the Cadian body with the gasmask Pig Iron head on top whilst there is so much potential out there.
I think ultimately that single-part bodies are fine, so long as there are a couple of variants. Whilst usable poses are somewhat limited by what looks anatomically correct and what looks 'cool' the ability to turn heads and raise or lower arms slightly (or swap in, say, grenade arms for rifle support arms and the like, or swap heads) does allow a bit more flexibility in the unit.
That being said, for years people were creating Guard armies using metal models with single-pose special and heavy weapons and 3 or 4 different rifleman poses... and it looks fine when they're on the tabletop, simply because there are so many of them.
Good point! Whilst we (mainly Icesword) are currently working on several multi-part kits, the whole problem of anatomically correct looks remains, I mean look at kits such as the Chaos Marauders of the IG Catachans, the arms just look really...really...weird.
7305
Post by: Przemas
Those heads are damn cool! I`m especially fond of those with larger helmets, with the holes for the the eyes drilled - spooky! Neat idea.
1084
Post by: Agamemnon2
Looking very impressive, yes. I especially like the Uruk Hai with an AK look made by that helmet-with-eyeholes.
20956
Post by: Empchild
you never disapoint I will give you that...
@malika: sorry just saw your post asking the question my avatar is a british glamour model named Vikki Blow.
308
Post by: hammerofulric
Great looking stuff. Do you guys have a UK distributor?
Any clues on an ETA for the pit fiend? GOT TO HAVE ME ONE OF THOSE!
9394
Post by: Malika2
Ed sends the stuff from the US to Europe, there are some deals with delivery costs, if I recall correctly delivery costs were free when you make large orders. Check the site for more on that!
Some more pictures...
Ed started working on the first Space Pirate:
Well, I was going to start this figure as a cell armature but decided it just was not the right build and was not fond of the original armature so I'm going to do a few space pirates. First will be an armored riddock type. Chest gear will cover the nuts drapery and big belt with ammo to come. Plan to do some boots with shin guards, etc. Shot gun over shoulder and knife in the other arm. 8-)
And Icesword keeps at it!
As for the ETA, I expect stuff to be coming out in these coming months, there is a slight delay because Ed cut his thumb pretty bad which means he is unable to do all the work he wants to do. :(
9394
Post by: Malika2
Another message from Ed:
Ok, I'm being driven mad with people wanting and requesting things and testing the molds here in resin with spin casting just sucks. The resin is no better in there than metal IMO, in fact seems much worse, so all the 1st and second wave are going to be metal, no questions or possibly way to release these in resin also.
So my plan is to release everything done now in metal, then get the second wave in metal. I can then fall back to our best sellers and make resin molds for them. The issue here is I'm going to need to buy at least 100lbs of metal, a lot of money. So I'm doing everything I can right now to get these done and out.
The other issue is no stores want resin to speak of. They will buy larger kits, but 90% want miniatures in metal, so this being the bread and butter for us long run needs to be catered to as well. That said I have a lot done just need to finish cutting and getting casts for pictures.
I also will be selling metal figures with regular bases to cut costs down for us and the fact the resin also seems to be slowing down production on my end. Just a heads up3as I will not have time to answer loads of PM's this week. I spent a full day yesterday answering emails and PM's about when this or that will be released. 
Update on Ed's space pirate:
Icesword's big mutants:
Big alien creature by Wormwood:
2548
Post by: jmurph
Oooh, really like the bald respirator heads!
20956
Post by: Empchild
DUDE epic just epic. I really when I get some more cash have to get some of these.
9405
Post by: Mister Feral
The Space Pirate is starting to shape up nicely. I do rather like.
118
Post by: Schepp himself
I want the big alien! BADLY!
Greets
Schepp himself
9394
Post by: Malika2
Mister Feral wrote:The Space Pirate is starting to shape up nicely. I do rather like. 
The space pirate is getting me all excited! Especially for the repercussions the model might have, I mean look at the proportions and such, it actually looks human rather than some squat cartoony creature. Now imagine other sculptors (such as Icesword) taking over this approach or Ed doing multipart kits...
Oh, check out the test picture for the fellow with his pistols. Note that this isn't the definitive version yet!
9405
Post by: Mister Feral
It certainly is a mark-up in terms of sculpting (not to belittle previous works of course). It looks more "truescale" as opposed to the heroic scale that GW has made us all so used too, and the creases on the clothing is rather well done as well.
If this is the future of how TF will be sculpting their stuff then I'm rather excited about it all too.
How tall will the miniature be when its done?
~edit~ He looks rather fitting for a Post-Apoc setting.
15884
Post by: ghosty
now please make the alien awesome! it looks great!
what size will it be?
carnifex sized? warrior? gaunt?
looks ace
looking forward (in silent desperation) to your next release
9394
Post by: Malika2
If this is the future of how TF will be sculpting their stuff then I'm rather excited about it all too.
How tall will the miniature be when its done?
Hmm, I haven't posted the pic of that fellow next to a Cadian?
Look at the bottom right picture:
now please make the alien awesome! it looks great!
what size will it be?
carnifex sized? warrior? gaunt?
Will this get you excited?
9394
Post by: Malika2
Message from Ed:
When Philip gets back to the store we have a few new things this week:
metal items....
resins, new random body for the sets which will be 1, 2 or 3, exact same in metal. Most here want resin but I get lots of requests for metal on these as well.:
Alien brain will have a new deal option and the stalker has 2 heads. Next week should have a few more items. Followed by a few more the following until Feb. when the second wave will begin.
Also there will be a change with the bases for speed and the request for normal bases I now have slotta bases. resins will be additional charge but very little, some will drop, etc. as Philip finishes the store. The slottas will also be used with all metal versions and we will have a flying stand, might be hex base or possibly a 40mm or 25m round, unsure on that yet. I'd prefer the latter.
As always I'll throw a goodie for you in the bag, a resin base, whatever so only things that will change are time savers for me so I can get you more stuff quickly. BTW the new resin molds I'm making are just oh so nice. Those casts are no clean up, none just resin broke right off them. Metals very similar as well.
Ed
494
Post by: H.B.M.C.
All very cool. I love the pseudo-Tyranid stuff.
But any word on those Cultists and the sorta-Ad Mech range yet?
9394
Post by: Malika2
The new aliens are available here!
And another message from Ed:
I'm trying for this next weekend He gets the first 20 troops and 5 heavy teams, so I have to cast those for him, then I can begin to put them on the store. That means might be following week. This week I'll get 3 dwarf up as almost everyone wants rozmax stuff in metal, go figure? Then a few goblin and small additions.
That said 2 weeks I should have the trenchers ready, might be sooner. Followed by Demogorath, spider queen, demon on foot altered versions  , build wight king and vamp chick. That will be a good week of stuff. Also trying to work in his ganger everyone keeps hounding me about.  ;D
There are also a few things like a dang sister, rat swarm by toads and his goblin which I mentioned, 3 I think, mather nice little figures. After all those are done we get into the second wave which is very good and has the wyvern and orc rider, Ice's walker, revliss assassin chick, kobarfs mutants and a few additions of his, cyclons awesome alien stuff, and builds lizardmen reworked.
15884
Post by: ghosty
WHOA the big alien really is big 0.0
any idea (i know its difficult as its early on in creation) its pricerange?
i like the looks of the stealer!
9389
Post by: lord marcus
Ed hasn't even cast the big alien (as far as i know) so i doubt a price will be announced anytime soon. however, that doesn't mean you can't enoy the new alien models (fedder tendril head for the brain anyone? also the two different bodies.) and the upcoming stuff.
18004
Post by: Borak
Minotaur sneak peek.
21903
Post by: TheRavenWolf
That minotaur is awesome, and unlike the new GW stuff it actually looks like.........well a minotaur.
20956
Post by: Empchild
Now is their some form of rules set for all these sexy minis or they just making them because well they are awsomne!!!
9394
Post by: Malika2
Some members are working on various game systems, one of them is Warspike, we still need help with that one since its a big work in progress. If you are interested you could help out on our forum. Or check the Warspike site:
www.warspike.com
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Post by: Lyquis
That Mino looks amazing, I can't wait for its completion.
20956
Post by: Empchild
Malika2 wrote:Some members are working on various game systems, one of them is Warspike, we still need help with that one since its a big work in progress. If you are interested you could help out on our forum. Or check the Warspike site:
www.warspike.com
You had me at herro, I love these models so much I would be estatic to see a game system out of it.
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Post by: cygnnus
Is there a plan to make the Mino at least semi-modular? Since one buys Minos in units, it'd be nice to have some option to keep a "common look" (i.e. not needing to go with different sculptor's visions) without being stuck with one pose.
Vale,
JohnS
18004
Post by: Borak
As I've mentioned previously, the minotaurs will be a multipart kit that builds 3 models. each model is broken down into head, body and arms. there will be about 6-9 heads, options to give them hand weapons, hand weapons and shields, great weapons and 2 hand weapons. all the weapons are blunt weapons like maces, cleavers, axes, war-picks etc. and there will be a sprue o optional details like pouches and trophies. there will also be components to make a command group. at some point i'll also be making a multipart minotaur lord kit though that will probably be in my next wave o projects along with a cyclops (harryhausen style) and a jabberwock . the above picture is quite old, it was taken beore i'd started making arms and there are a ew areas like the back, muzzle and ar leg that still hadn't been inished i i recall correctly. I only released the sneak peek because people had been nagging me or pictures.
9394
Post by: Malika2
Empchild wrote:Malika2 wrote:Some members are working on various game systems, one of them is Warspike, we still need help with that one since its a big work in progress. If you are interested you could help out on our forum. Or check the Warspike site:
www.warspike.com
You had me at herro, I love these models so much I would be estatic to see a game system out of it.
I'd love to see something like that happening too, that and also some background material. We've been kind of working on some projects revolving that, but things are going slow.
To everybody else, sorry for the lack of more updates, there is a lot of WIP stuff I'd like to show and some messages from Ed as well, but I'm currently in the middle of preparing my trip to South America. I will probably post some more stuff next week!
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Post by: Llamahead
Those minotaurs look great. May have to consider getting a few....
16217
Post by: Scrazza
wow just looking at these miniatures makes me want to have them
6292
Post by: Valhallan42nd
Minotaurs that look like Minotaurs. How amazing.
GW's minotaurs are the new Catachans plastics.
9389
Post by: lord marcus
Scrazza wrote:wow just looking at these miniatures makes me want to have them
Feel free. trollforged.com is the place to buy them.
@ borak, i'll be making ushabti of Geheb with some slight modifications. I hope you won't take this as an affront.
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Post by: lord_blackfang
That is going to be one awesome alien drop pod.
18252
Post by: johnstewartjohn
Nice drop pod. Hinged like the space marine one then?
20956
Post by: Empchild
I'm sooo down with the minataur, and I absolutely LOVE the little fat dude in the chair!!!
1036
Post by: fullheadofhair
Boy oh Boy - 2010 is turning out to be an awesome year for non GW models.
The sculpting standards of this newer business are so far in advance to the usual POS that we have come to expect from small companies. There is some real talent on display lately and new techology seems to be allowing it to come to the fore.
I rarely used to buy models outside of Rackham metals and GW - now there is Raging Heroes, Soda Pop, Troll Forge, that Canadian couple who make resin models and even hasslefree have improved this last year or so.
1099
Post by: Railguns
The pod seems to be too large, though that may be a perspective thing.
9389
Post by: lord marcus
Two new goblins have been released. (sculpted by toad77) they are available on the TFM store for $3.00 USD each at the link below.
http://trollforged.com/shelf_fantasy_Orc.html
9394
Post by: Malika2
Another update on the space pirate:
And a link with some upcoming stuff by Icesword:
http://miniaturesofthenorth.com/#/coming-soon/4536162659 Automatically Appended Next Post: SSDC has commissioned Troll Forged Miniatures to start making miniatures for their games Battlelords of the Twenty Third Century and their other game Blood Dawn.
Ed started working on the Ram Python:
http://www.ssdc.com/Games/Ram.php
9454
Post by: Mattlov
Railguns wrote:The pod seems to be too large, though that may be a perspective thing.
Eh, there really is no scale for it. It has to fit 20 models or a Carnifex, AND survive landing on the ground. I can see the bottom half just being "padding" for the creatures inside.
22993
Post by: Dead_Kennedy
Three bucks for those goblins? Ab-so-lutely. Three bucks for something of that quality works.
20956
Post by: Empchild
OOOOOO me likey very much!!
10273
Post by: Chapterhouse
It is a bit larger then I would go (the pod), I can understand the scale, but I could see players trying to abuse it a bit to hide LOS and for cover.
Its pretty dang huge (I may or may not have an issue with someone playign that against me, it sorta is like someone useing a small creature for a Tervigon.).
It looks good though.
886
Post by: Lyquis
Yay, Battlelords! Sweet, my group could really use some minis. It's a little hard to figs for both python races, and Phentari, so I'm really looking forward to this.
5534
Post by: dogma
Very impressive. I will definitely be purchasing both the space pirate, and the psyker-looking guy.
9394
Post by: Malika2
An update of Cyclonus' alien pod:
OK here's an update.
Landing spore closed 2
Landing Spore Interior Base detail
Landing Spore Open
I'm thinking of dropping the interior frame. Still need to add detail on the leaf interiors, finish base details and build the landscape/scenario base.
Let me know what you think.
Wormwood started working on the big alien's legs:
Now for more updates
Here's a leg in progress. It still needs thigh carapace and some refinement, but you gan see where it's headed.

Icesword's trenchers have been cast and this is what he had to say about it:
Nov 08 I started this thread, Feb 10 the trenchers are finally here, almost.
These were Ed's test spins, NOT the final product. The test guns weren't up to scratch so I've made some replicas from plasticard here.
Quick discussions with Ed and were not quite ready for multipart mini's yet, they're just too much of a pain in the @$$ to sculpt, mold then put together in metal. All stuff from now on will be single part (like I wanted in the beginning haha) except for the heads, this will be separate.
Think these trenchers will be available in multipart but I've just started sculpting single piece versions (arms onto torso's) for the long run.
Anyway, quick pics here. Basing needs to dry then it's on with an undercoat. This is my patrol for Ikim's skirmish game, 5 troops, 2 vets and a leader.
Cyclonus also started working on some alien weaponry:
Here's some side stuff I've been working on while waiting for sculpts to cure. Let me know what you think.
Alien Bone Cudgel
Alien Bone Cudgel Closeup
Alien Crushing Claw
Alien Crushing Claw Closeup
Alien Bone Sabre
Alien Bone Sabre Closeup
Alien Bone Mace
Alien Bone Closeup
Also in the works Alien Sinew Cords with hooks
By the way these are monsterous creature size. I plan to make smaller version as well.
Enjoy!
20956
Post by: Empchild
I utterly love the trenchers, and forsee a couple of squads of them. My only gripe is I am not a fan of the guns they just seem idk silly looking.
518
Post by: Kid_Kyoto
@empchild
"These were Ed's test spins, NOT the final product. The test guns weren't up to scratch so I've made some replicas from plasticard here. "
20956
Post by: Empchild
gotcha
9394
Post by: Malika2
I'm kind of curious how the guns will end up looking. I might give it a shot at making weapons once I'm back in Holland... Automatically Appended Next Post: By the way, I think some of you (especially those from the US) will like this:
http://trollforged.com/shelf_extras_Supplies.html
13060
Post by: Sarrazon
I'm liking the Trenchers, but I'd like to see some gun-braced aiming poses instead of just from-the-hip shooting. Still, nice looking models there.
99
Post by: insaniak
Yup, the Trenchers are great...
9394
Post by: Malika2
A little something from Icesword:
Quick sneak peak for the faithful.
Still a lot do to on this guy but it's been fun and I think I've got my technique down for the rest of the trenchers. I did a lot of painting years back but I've fallen out of practice.
The face is a bit too light so I'll be darkening it, lots more highlights required on the brown cloth too.
Also the rifle needs the metal fixed. Ed, this is one of the casts I did, didn't think they were too good but it looks alright painted up.

20956
Post by: Empchild
Are the trenchers on sale yet AHHHHHHHH I MUST KNOW!!!!!!!!
13060
Post by: Sarrazon
 I WANT THEM! Get these on sale soon, you're got a buyer.
7561
Post by: MOTN
I think they should be on sale this weekend.
Right now these are molded up and being sold as multipart but once that molds been run into the ground were switching to single piece (with separate heads) purely to make it easier for us and anyone who doesn't like gluing metal.
Also, these were made on the assumption that people would be sticking Cadian arms on them... so they fit in nicely.
20956
Post by: Empchild
me likey!!!! very much. I do believe I see my next army on the horizon.
10273
Post by: Chapterhouse
Bit too lazy to look, cost?
9394
Post by: Malika2
Without the backpacks they are most likely to be $2 each in sets of 10+ miniatures.
24779
Post by: Eilif
Wow, these trenchers are great. I don't have any use for the trencher's right now, but I could definitely use one of the Trencher LT/Sgt figs as an officer for my gasmasked guardsmen.
Are the older greatcoat guard sold with separate heads also?
20956
Post by: Empchild
Malika2 wrote:Without the backpacks they are most likely to be $2 each in sets of 10+ miniatures.
and doesn't he usually give resin bases with orders too?
9389
Post by: lord marcus
unfortunatley due to the slowing of production time that would make, Ed made an executive desicion to withdraw the complementary resin bases i belive.
10273
Post by: Chapterhouse
booo
539
Post by: cygnnus
Love the trenchers, although the guns really don't work for me. But there's plenty of other options (from GW's stuff to the various other "secondary market" folks) out there.
Great stuff!
Vale,
JohnS
25081
Post by: Lysenis
I am waiting on the project I brought up to Ed it should be great. . . btw those Trenchers look amazing!
9394
Post by: Malika2
First of all, a short message form Icesword:
I'm painting these all up as we speak but my heads buzzing with new ideas.
Soon as the paintings done I'll be sculpting arms onto torso's for single piece minis but I'm also going to do a sniper, sapper team, and a command squad. Phase two on the Trencher project really, I had intended to leave it for a while but might as well do it all at once. Seeing them painted really gives me the confidence to sculpt more stuff.
Secondly, a small update on wormwood's big alien creature:
Another picture of Cyclonus' alien pod:
One of our newer members, Justice, started doing some work on a new evil dwarf:
EDIT: I noticed I can't get the pic of the evil dwarf to work, you might want to check it out in Justice's thread on the TFM forums over here!
13060
Post by: Sarrazon
Malika2 wrote:First of all, a short message form Icesword:
I'm painting these all up as we speak but my heads buzzing with new ideas.
Soon as the paintings done I'll be sculpting arms onto torso's for single piece minis but I'm also going to do a sniper, sapper team, and a command squad. Phase two on the Trencher project really, I had intended to leave it for a while but might as well do it all at once. Seeing them painted really gives me the confidence to sculpt more stuff.
Well, this made my day. Can not wait.
24567
Post by: Kroothawk
Im am eagerly awaiting the Tervigon, nice sculpt!
Will the alternative Trygon bodies be available as well?
The Trenchers are fine, but too close to the superior Trenchers from Warzone for my taste.
The mutant in chair is a must have
18474
Post by: Darth Bob
ZOMG you guys are casting that fantastic Tervigon that Wormwood did? That's B-e-a-utiful.
Any idea on how much that suckers gunna run us cash-wise?
1099
Post by: Railguns
I have concerns about how much space an unfolded pod is going to take up. If it stays as long as it is, unfolding the pod in a game looks like it will be a hindrance to playing. Maybe make it wider and shorter?
9389
Post by: lord marcus
Ed has been quiet recently, but I think Icesword has finished painting his trencher squad.
9394
Post by: Malika2
I'll post some updates in the coming days, I've been out exploring the Peruvian beaches! Automatically Appended Next Post: First some more WIP's:
Juicytomatoes has been working on a Samurai warrior:
Update on Ed's pirate:
Icesword is working on a new kit:
His Red Guard (remember the first post of this thread?) are being redone as well:
Oh yeah, and check out his painted Trenchers:
Some of his mutants material:
Here you can find Icesword's cultist painted up. Sadly this figure will not get released. Icesword however did mention that he is interested in resculpting and improving the design for the cultists...
10273
Post by: Chapterhouse
I do like the Tervigon, but its friking huge (from the size of the hand and the termagant comparison).
It looks bigger then a Forgeworld Heirudule.
That has the negative of being alot in material cost as well as being a fire magnet (would have a hard time hiding behind a carnifex, nevermind warriors).
I could see using it in Apoc though.
8742
Post by: MeanGreenStompa
Trenchers with mask are really cool.
18252
Post by: johnstewartjohn
The mutant leader is coming along nicely like the power fist.
10347
Post by: Fafnir
Has there been any word on the post apocalyptic girls yet? That one with the chainsword is especially drawing my interest, and I'm wondering whether it's still in development hell or not yet.
9394
Post by: Malika2
I think Ed was busy with the casting process, but things have been very hectic since he is a one man show when it comes to that.
Let me get back to you on that once I've got more info!
10345
Post by: LunaHound
Minor nitpick on the stance , well its wrong ><
9394
Post by: Malika2
How so? Not that I don't believe you, but so I could pass that comment on to the sculptor who will then learn from it.
10345
Post by: LunaHound
Malika2 wrote:How so? Not that I don't believe you, but so I could pass that comment on to the sculptor who will then learn from it. 
k , basically im assuming he is taking out his sword . In the stance that when he bends his leg like that , it usually means he is ready to
unsheathe + ready for a step forward for a forward slash. However to be able to do so , his upper torso should have been towards the side
with his katana still at his side.
The only time a sword will be in that position that he sculpted , it would be when he is in the middle of putting his sword back.
But then i dont see his finger ifor the right hand which means he isnt sheathing his sword , but what i mentioned in the earlier paragraph.
For katana to be unsheathed in the front , it has to be done at chest level , with both arms starting off center.
This reason been the katana is too long for it to be done otherwise.
9394
Post by: Malika2
Cool! Thanks!  I passed it on to juicy over at the forum, hopefully it will be helpful for him!
10345
Post by: LunaHound
Glad to be helpful yay!
Also tell him , remember the katana's sheath is usually tied to his side , so at most it can move like half a feet?
So try to picture the "arc" of which the katana is draw at from . At the current stance shown in the green sculpt , the arc would be slicing the floor or his feet , or it wont be unsheathed at all because remember his legs are bent?
But if its done from the side , he have a whole side free to unsheathe from. Not to mention the force of impact most efficient from a draw like that , is around like 110-130 degree of his upper torso.
If he is miraculously able to unsheathe from the sculpted position , his sword will be out at like ... 180 degree + , then of course his whole front will be exposed while he draw his sword....
25300
Post by: Absolutionis
LunaHound... that's not a katana...
Not everyone in Japanese-looking armor uses a katana...
10347
Post by: Fafnir
Long enough to be an odachi...
Of course, technically, she's not wrong, since katana can also mean any kind of single-edged sword in Japanese.
99
Post by: insaniak
Yup, I think I'm going to have to pick up a squad or two of trenchers...
10345
Post by: LunaHound
Absolutionis wrote:LunaHound... that's not a katana...
Not everyone in Japanese-looking armor uses a katana...
*Smile
http://en.wikipedia.org/wiki/Katana
10347
Post by: Fafnir
Nope, it's definetly odachi length.
308
Post by: hammerofulric
Can you please ask Icesword to change his camera settings? I'm sure his toys are lovely, but it's really hard to tell in these shots as they are all so dark.
20956
Post by: Empchild
I check the site daily waiting on those trenchers, and am stoked heavily about the command squads and what nots he will build...still don't like the weapons but eh easy fix
9394
Post by: Malika2
The post apocalyptic girl has been furthered delayed due to some malicious behavior of a spammer, this is what Rikard had to say about it:
She got held back,
What happened was I got spam email from someone claiming to be a GW represenative and threatening me with legal action.
I had Ed send my pieces back (so they missed their turn in the queue) before challenging the spammer in a reply email (asking for a phone number and office address). I got no response so sent the pieces back to Ed to be put back in the castin queue.
My fault really I should have checked from the start, the other down side is Ed got rather a lot of unfair comments and emails from people pestering him to get a move (completely out of order as it was my fault and Ed practically eats, breaths and sleeps casting)
Any more complainers or people getting impatient please forward them my way as it has nothing to do with Ed.
Can't remember fully, or even the name he gave.
All I remember for the whole thing was that he had structured it quite well, but was very vague, saying things like "representatives" rather than a specific person, once I had calmed down I re-read it and realized just little information was actually provided.
I then emailed him back asking for furth information, specific people, phone numbers, legal contacts, etc and I got nothing back since then.
No idea why someone would bother doing it to be honest.
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Post by: Empchild
wow the honest nerve of people to screw with a business like that. companies like trollforge work on the cusp of success or failure, and they have some many amazing models comming out that to slow them is decietfull and irrehencably rude. I look at trollforges forums now dailyand have to say I ahve become a fan.. In no small part because of youmalika  I am waiting anxiously for the trenchers once those hit my spending is on
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Post by: Malika2
I don't know why the trenchers still aren't out yet, they were supposed to come out this weekend according to Icesword. I haven't been able to reach Ed on this one, but he is so busy casting, sculpting, doing orders, looking after his kid and doing a day job, that I feel bad for asking him once again.
Good to know you are becoming a fan!  Did you join our forum yet?
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Post by: Sarrazon
You and me both, Empchild. I cannot wait.
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Post by: Malika2
@Luna Hound:
I got a reply from Juicytomatoes:
Thanks for that malika.
Yep, that was helpful. In fact, I went over to their forum to get a clearer picture of what lunahound was trying to say.
My thoughts:
It is true that I sculpted the samurai in that position to draw out the sword, not put it back. To capture the idea of a fighting model, drawing out the sword would be more effective than sheathing it.
Also, before I sculpted, I did read up on the quick draw which some of the samurai used and the position they needed to achieve the quick draw. I'm also aware that realistically speaking, drawing the odachi out of its sheath in that particular arc on the mini would be physically impossible without breaking the blade on the floor or failing that, getting the blade stuck in the sheath trying to wiggle it out
What other thoughts went through my mind?
Well, firstly, I'm relatively certain (after researching how the odachi was used before I sculpted it) that the odachi is not suited for the quick draw. They were huge weapons ( I saw one life-sized replica in a store) in the hands of relatively small-sized Japanese of that time. They were used more like clubs with a longer reach, so there was probably no quick draw, no matter how you position the weapon around the waist. The weight and length of the weapon does not look like it lends itself well to that kind of move. I'm not certain about this next bit, but I believe the odachi was unsheathed way before any engagement so that they will not become stuck in an awkward position while trying to pull it out. Finally, these weapons were considered rather unwieldy and were seldom used.
Secondly, the samurai weapon of choice was also mainly the bow and arrow in the earlier periods, not the katana. They only used their swords in close combat when they really had no choice. They rode on small steppe horses, not the huge chargers you see in movie 'The Last Samurai'. The smaller horses gave them the stability (not speed) they needed to shoot their arrows more accurately. So the early samurai were horse archers, not the romantic swordsmen of popular culture. In the later periods, the pikes were the predominant close combat weapons, not the katana, simply because they had a longer reach. The katana became more an important symbol than a weapon for the samurai in later periods, when they were already using guns in increasing numbers.
So why did I sculpt a model that seems to detract so much from reality? What was I trying to achieve?
Well, mainly the romanticized Hollywood idea of the samurai, not the historically accurate one. I was sculpting for the Fantasy genre after all. So the ideas in my head:
1. The samurai today is famous for their quick draw. I wanted to suggest that idea in the mini.
2. Visually, 'bigger is better'. I was sculpting an elite unit, so I wanted to sculpt the odachi rather than the regular katana.
3. I tried to suggest a subtly veiled threat in that particular model, hence the low draw rather than the chest-high draw.
So as you can see, I took certain liberties while sculpting this model. I guess the main question is: Does the stance and impracticality of the draw offend the sensibilities so much that it would prevent people from liking the mini or is it barely noticeable? Also, in taking these liberties, did it help add to the overall feel of the model?
What do you guys think? Malika, maybe you can help ask the guys at Dakka too?
Thanks much in advance.
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Post by: Empchild
Talk about an indepth responce... Honestly with so many impracticalities on models now adays I seldom care anymore personally. Soon as the model hits the webstore I think I will purchase one just because it is a great looking model. Also signed up on the forums jsut waiting for approval.
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Post by: Build
Malika2 wrote:I think Ed was busy with the casting process, but things have been very hectic since he is a one man show when it comes to that.
Let me get back to you on that once I've got more info! 
Hey,
Malika pretty much hit the nail on the head, I freaked out when I got the email, I still have no idea who it was, only that I should have called their bluff much sooner.
She is in the casting queue now though, not far off either according to Ed.
She is for the moment a one off (I tried my hand a second one but completely screwed her up).
I do however have plans for at least another 3 but I'm spacing myself so I have enough time and don't rush the next one (which is at armature stage at the moment).
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Post by: Sarrazon
Woohoo! I'll put all my plans together, and get an order in ASAP.
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Post by: Kid_Kyoto
LunaHound wrote:Glad to be helpful yay!
Also tell him , remember the katana's sheath is usually tied to his side , so at most it can move like half a feet?
So try to picture the "arc" of which the katana is draw at from . At the current stance shown in the green sculpt , the arc would be slicing the floor or his feet , or it wont be unsheathed at all because remember his legs are bent?
But if its done from the side , he have a whole side free to unsheathe from. Not to mention the force of impact most efficient from a draw like that , is around like 110-130 degree of his upper torso.
If he is miraculously able to unsheathe from the sculpted position , his sword will be out at like ... 180 degree + , then of course his whole front will be exposed while he draw his sword....
Also aren't Katanas shieved edge up? So the sword would have to be the other way around.
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Post by: Fafnir
Yep, but odachi are stored edge down, IIRC.
In fact, when Odachi were actually in use, they were either carried on the back, or had an assistant to follow the samurai to help unseath it. Either that, or just carried into battle as is, much like a spear. They were so big that conventional hip storage was prohibitive and combat draws were completely impossible.
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Post by: LunaHound
Ok , Odachi!
Either way the pose is still wrong >:O
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Post by: Fafnir
Considering the way odachi are stored, there probably was no textbook way of unsheathing it, so long as the sword was out. It was not the type of weapon you'd unsheath in the middle of battle. You'd probably have it out, and keep it out until the battle was over, or you no longer needed it, in which case it would be discarded.
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Post by: Empchild
Lets see next payday is the 25th Check, order 40 trenchers Not check! ( but soon will be)
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Post by: Malika2
Icesword has been putting together his own website with some of his own background material for his miniatures, but also painting and modelling tutorials. You might want to check it out, it has some cool stuff for the zombies and trenchers:
http://miniaturesofthenorth.com
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Post by: Empchild
I like his war walker.
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Post by: niceas
Three questions regarding the alien spore-pod -
#1 do we have an eta?
#2 any intention of adding tentacles or some such for weapons upgrades?
#3 do we know how much they will cost?
Thanks!
(I'll likely be buying several lol)
Edit - Also, could we get a comparison shot? ie. beside a Carnifex, gaunts and a Zoƫ?
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Post by: Malika2
There is a shot two pages or so back of a pod next to a Genestealer.
As for the rest, I'll put those questions up on our forum. What I can offer for how is:
#1: we don't, I have no clue when the pod is going to finished and sent off to Ed. Then there is the mystery of when (and if) it will be cast and released.
#2: let me get back to you on that one!
#3: that all depends on the material and labour costs Ed has to make to produce it.
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Post by: Wehrkind
Kid_Kyoto wrote:LunaHound wrote:Glad to be helpful yay!
Also tell him , remember the katana's sheath is usually tied to his side , so at most it can move like half a feet?
So try to picture the "arc" of which the katana is draw at from . At the current stance shown in the green sculpt , the arc would be slicing the floor or his feet , or it wont be unsheathed at all because remember his legs are bent?
But if its done from the side , he have a whole side free to unsheathe from. Not to mention the force of impact most efficient from a draw like that , is around like 110-130 degree of his upper torso.
If he is miraculously able to unsheathe from the sculpted position , his sword will be out at like ... 180 degree + , then of course his whole front will be exposed while he draw his sword....
Also aren't Katanas shieved edge up? So the sword would have to be the other way around.
I agree with Luna and Kyoto on this one. It does rather make the model look a bit silly the way he is drawing the sword. To other's points, LOTS of models these days are pretty silly, and yet still cool, but when making a more realistic looking model (drawing on historical reference so heavily) I think you really have to stick to "realism" more heavily. It is one thing to see a big robot with a sword that should weigh more than it does (which still looks bad in my opinion) but quite another to see a fairly historically acurate man attempting to do something that is awkward at best and really pretty impossible.
Granted, I am a reinactor so little things like that stand out and bug me a lot more than they do most people. Still, I think most people would look at that and know something was off kilter, even if they couldn't put their fingers on it. I think rotating the torso to the right ~70 degrees while leaving the sword where it is would offer more of a leaning dynamic that would help offset the awkward size of the sword. Here's a pic to kind of explain what I mean:
http://www.precisionmartial.com/images/iaido1.jpg
Essentially the torso faces the opponant, with the pelvis pointing away at ~70-90 degrees and the front foot pointing at the target as well.
Hope that helps! He might try also getting a sword or two and trying things out. Often times descriptions don't really make sense until you try it with an actual weapon, and it is a lot easier to blather about how a weapon "works" than it is to actually try what you recommend!
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Post by: Absolutionis
Only a Japanese sword could draw up such a tangent with a discussion between internet "experts" on the matter.
Malika2 wrote:There is a shot two pages or so back of a pod next to a Genestealer.
As for the rest, I'll put those questions up on our forum. What I can offer for how is:
I recall HiveTrygon mentioning that two people from TFM were working on Landing Spores. Is that still happening?
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Post by: LunaHound
@Wehrkind
Yay finally someone understands!
@Absolutionis
Get over yourself . Im only mentioning something is wrong because im assuming most companies want to produce something
accurate. How would you feel if they make a space marine and he is holding his plasma cannon backwards?
Would you stay quiet because you arnt a "expert" on plasma cannons? or that you arnt an official Space Marine expert ? or you would bring it to the artist's attention
and see if he sees what i saw?
And no this isnt about Japanese sword or japanese anything. Are you trolling? Japan isnt the only country with sword and a sheathe.
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Post by: SweetLou
for troll forged right now im working on a tyrannofex, bumps in the darks(horrors with comedic elements)
and some demon/mutants
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Post by: Malika2
Sirsnipes? Automatically Appended Next Post: @Niceas:
Here's some scale comparison pics
Next to Gaunt
Next to Genestealer
Next to Warrior
Next to Carnifex
Revamped base floor. Made to look more like fatty cells
Also I wanted to surprise you guys but I see someone has already started a post on it. I'm also working on an Alien Gun Beast. I'll start a new thread on this tomorrow with prelim pics.
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Post by: JT
Hi guys,
JT here... peace all, peace all...
First off, I must say that I appreciate all the comments so far and I know they come with good intentions.
@lunahound: I understood what you said, and I did not say that you were wrong, no hard feelings. As for the pose, yes, it is not accurate if it was the quick draw. I only wanted to suggest it, not actually sculpt the quick draw, because the odachi does not seem to lend itself well to the quick draw. I also admitted, as you clearly pointed out, that the blade would not clear the floor. I sculpted it for a low draw, not the chest high one to convey a particular mood while hopefully not sacrificing too much plausibility.
In the end, like I said earlier, you are right on all counts and I really do appreciate you pointing all these things out. Just one thing though: do you really feel it is as ridiculous as a plasma cannon facing backwards?
@Empchild: Thanks for the support!  Yea, I belong to the camp that feels that a mini is a mini, so I took certain liberties. I understand it doesn't work for everyone;
@Fafnir: Thanks for helping out with the explanation of the odachi
@Wehrkind: Thanks for the reference pic. I do understand the pose for the quick draw, even though I have never been in re-enactments. They sound like good fun. Pity no one in my area does any of that. Nevertheless, thanks for helping me improve. As for getting a sword? Wow, that's one of my dreams, tho justifying it to the missus would be a re-enactment unto itself
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Post by: LunaHound
JT wrote:Just one thing though: do you really feel it is as ridiculous as a plasma cannon facing backwards?
Yes and No. The severity and the consequences are different in that case.
However i used it as an example to show , "when we dont know what faults are at hand , its often easily overlooked without much thought,
but if we know whats going on , then it sticks out like a raised nail "
Im not actually the type of person that like criticize works. But i feel if the creator can benefit and improve from it , i should bring it up.
However if people feels thats not needed or necessary , i wont bring it up ( i see it as doing you guys a favor o_O )
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Post by: JT
LunaHound wrote:However i used it as an example to show , "when we dont know what faults are at hand , its often easily overlooked without much thought,
but if we know whats going on , then it sticks out like a raised nail "
Ok, understood. I'll definitely keep this in mind in my next attempt.
LunaHound wrote:However if people feels thats not needed or necessary , i wont bring it up
Nah, don't sweat it. Keep 'em coming. I know I could do with more honest feedback.
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Post by: vitki
JT wrote:LunaHound wrote:However i used it as an example to show , "when we dont know what faults are at hand , its often easily overlooked without much thought,
but if we know whats going on , then it sticks out like a raised nail "
Ok, understood. I'll definitely keep this in mind in my next attempt.
I quite liked Luna's take on it and didn't see it as a put down, just some critical advice.
I sam the figure and said, cool a Samurai! Not knowing much about them beyond The Last Samurai and The Seven Samurai, I found all the explanations very enlightening.
Props to JT for his explanation about why he did things. It's always interesting to hear about the artistic process behind the finished product.
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Post by: Alpharius
Did the post-apocalyptic girl ever make it into production?
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Post by: MeanGreenStompa
Alpharius wrote:Did the post-apocalyptic girl ever make it into production?
Apparently the sculptor was threatened by someone (rabid fanboi arsehole) posing as GW legal over copyright issues... This has thrown a spanner in the works.
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Post by: Alpharius
MeanGreenStompa wrote:Alpharius wrote:Did the post-apocalyptic girl ever make it into production?
Apparently the sculptor was threatened by someone (rabid fanboi arsehole) posing as GW legal over copyright issues... This has thrown a spanner in the works.
Really?
1) I must have missed that!
2) WHAT about that particular miniature could even be grounds for worry?
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Post by: MeanGreenStompa
Alpharius wrote:MeanGreenStompa wrote:Alpharius wrote:Did the post-apocalyptic girl ever make it into production?
Apparently the sculptor was threatened by someone (rabid fanboi arsehole) posing as GW legal over copyright issues... This has thrown a spanner in the works.
Really?
1) I must have missed that!
2) WHAT about that particular miniature could even be grounds for worry?
Malika2's post, mid way down page 19 of this thread.
Some GW fanboi bitch stirring up trouble. I hope his tiny winky falls off in karmic retribution.
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Post by: Empchild
Honestly everything on troll forges site is pretty damn origonal, so it annoys me that people play that game. After perusing the forums their is a TON of awsome stuff that is going to be comming out soon.
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Post by: MeanGreenStompa
Good point...
And that's where we'll leave that discussion, so that nice Malika2 person can continue to use this thread for updates and new minis. Let's not get this derailed or digressed or locked.
(but I am serious about the winky comment...)
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Post by: Empchild
Seriously go looka t the troll forge forums... I love it I really love their stuff.
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Post by: niceas
Thanks for the pics! I've started lurking on the Troll Forged forums
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Post by: Malika2
Technoscream just sent off his finished robot models to Ed. For this reason the only finished pictures he has of them are the 3d renderings.
Graven - Robotic Infantry.
Durable & deadly, the infantry of the fully robotic race known as the Graven are more than a match for their attackers this day. The air crackles as arcs of destructive energy from the machines powerful electron particle weaponry ravage enemy infantry and vehicles, leaving only charred bodies & twisted armour in their place.
They will be multipart if I'm not mistaken, separate arms, legs, torsos, heads and weapons.
Oh yeah, and a little message from Ynek:
Sorry I didn't keep you fellas quite up to date in the last few days, but I've been out of town visiting friends in the Capital.
Anyway, I've made a 'first version' head, which I'm not 100% happy with, mainly the eyes. It took me a while to get two eyes the same (I normally do one bionic eye, or an eyepatch, or an obscure 'people's eyebrow' facial expression purely as a way around having to make both eyes look the same) but I eventually managed. However, I'm not entirely convinced that they look very human. They still look a bit bland, featureless and "Cyberghoul-ish". If anyone knows a way to bring a bit of life to them, let me know.
In addition, appearing for the first time here, is the slightly smaller heavy weapon option, which is a single-tube launcher, compared to the larger, square four-tube option.
In retrospect, the feet do appear to be a bit larger than proportion guidelines would dictate (especially the front/right foot), so I'll be shortening them in the near future.
And I'll be the first to admit that the model's wrists are indeed a bit thick, but this was mainly in an attempt to strengthen them, and prevent the wrists from breaking. However, if I wanted to narrow them down, it wouldn't be a big problem. A sharp knife, a decent round-edged file and a bit of patience would probably be all it would take to make them a bit less bulky. ^_^
The hands, however, are a bit more complicated. From what I've always been led to believe, the hand is the same length as the distance from the tip of one's chin to the hairline. It was through using this guideline that I settled upon the hand-size we see here. Although, in saying that, the hands are far from perfect, and the illusion of them being too large is probably a combination of several problems that I appear to have had whilst sculpting them. Namely that the palms are too long in relation to finger-length. (From the backs of the hands, fingers always appear slightly longer than the palms, on this model, they're actually quite a bit shorter, in addition, the palms are a bit thicker than they should be.) I'll try to fix some of these problems with a craft knife, but I accept that in all likelihood, I'll probably just resculpt the hands, anyway.
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Post by: Padre
 Very nice! A lot of potential there - and nice to read a sculptor's "self evaluation" as well. (Wish I had the first clue how to sculpt...I take my hat off to you.)
I will be looking forward to seeing the "Graven", and I think that figure with the tread-fether will go in my collection somewhere, definitely. I think you should thin down the forearms and wrists though, as discussed.
EDIT - forgot, I don't suppose there will be another head option for him? He has a bit of the "Scrooge McDuck" look happening right now. (Runs for cover from the C&D's from Disney...)
Padre^.
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Post by: chris_valera
I'm okay with the guy as he is. Rule of cool, and all that. I like the fact that he's dynamic, and replicates a movie pose.
There's no shortage of stodgy historical companies that make their figures exactly perfect proportion and posing.
We like figures that are bald, screaming, and waving their hands in the air, all while not wearing a helmet in the middle of a warzone.
--Chris
www.chrisvalera.com
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Post by: Empchild
Gosh I can't wait on those.
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Post by: insaniak
Looking good. Icesword's coats are getting better each time around.
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Post by: lord marcus
niceas wrote:Thanks for the pics! I've started lurking on the Troll Forged forums 
Don't just lurk  POST!
Every little comment helps, either to spur the sculptor on, or catch a critical error he/she missed!
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Post by: Malika2
Yeah, join! We could always use more members who can offer critique directly and bring in their own ideas and such!
I don't mind passing on messages between this thread and the sculptors on the forum though, I mean its fun to see how these places interact with each other!
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Post by: Malika2
Another update on the models we are working on for SSDC Battlelords. Ed started working on two figures:
Update on Ed's Ram Python. And for some reason I have this feeling that this mini could be used for some interesting conversions:
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