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Post by: weetyskemian44
Excellent chop job on the adv heroquest chappies. Very snazzy.
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Post by: monkeytroll
ldd - Obviously
Not a problem, always glad to let peeps know what they've got coming
Well I have no plans for mine....yet  But they are cool!
Dr H - I try my best  Glad you approve.
shaso - As ldd found, those are from warchimera http://www.warchimera.com/pl/p/Hammer-Anti-Aircraft-Defender/28
I think I need some more multi-peds - I can think of multiple uses for them
weety - Thank you. Who knows, they may even see some colour at some point
Ok, not a great deal done, but did come up with an idea for the latest LOER comp http://www.dakkadakka.com/dakkaforum/posts/list/629845.page
I'm thinking of a steam-punk style road accident:
Rough sketch - Neo-Londinium, heart of the Electric Empire: A one way street in the rough district of Mek-Town, home to The Clockwork Bordello, the Electro-Coil Inn, Dirty Vik's Steam Emporium and other nefarious dives. Construction site on one side of the road, buildings and an alley on the other. A roadster has collided with an automaton. A police tread-bike has turned up at the scene, and there's a variety of bystanders looking on - norms, servo-punks and mecha.
Not sure if that'll be the actual car used - as some of you mayrecall, that's a partial build that was originally destined for the grots. If that's not legal then it'll b another three-wheel design.
And started on some of the automatons....
Your standard tracked robo-servant, a large steamy R2 unit, and a pair of carrier legs....although what it's actually carrying I have no idea yet
Right, off to wind the clock-springs and shovel some coal......
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Post by: Viktor von Domm
Dirty Vik is very interested...
And even tho you currently try to avoid the car idea... Would love to see a steam automobile made by you...!
Cheers, vik
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Post by: shasolenzabi
shaso - As ldd found, those are from warchimera http://www.warchimera.com/pl/p/Hammer-Anti-Aircraft-Defender/28
I think I need some more multi-peds - I can think of multiple uses for them
Thanks! they look interesting and about Chimera sized, interesting take on the set up inside and also the hatches as firing shields, up to 8 men can fire out of it realistically, as opposed to the GW Chimera set up.
Yeah that Multi-ped looks of a big chunky size!
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Post by: GiraffeX
Every time I look at your thread MT I'm sure things get even more bizarre, keep up the excellent work
Road crash looks cool so far
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Post by: Dr H
I like the idea of an everyday accident. That's good thinking that is.
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Post by: Camkierhi
Great idea for the comp, going to be a challenge for you to keep it "straight forward"!!
Everything is a crazy as I expect coming here, so business as usual.
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Post by: weetyskemian44
That looks well gud monkeytroll. Very 2000AD with the droids and copbike. Hope it slides together nicely. Don't forget to paint skid marks on the road, that way the road accident investigation droid will have something to look at.
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Post by: monkeytroll
Vik - There will definitely be some kind of vehicle there  A full-on steam powered automobile may have to wait till after this piece, but I'm thinking I might like to spend some time exploring this world....
Shaso - Yep, they're a pretty good match in size to the chimmy, no doubt we'll see yours in action before mine
Gir - Good-O, that's what I like to hear
Dr H - Got to love making the everyday interesting
Cam - I'm sure I have no idea what you mean. Everything is straight-forward with me
weety - Thanks a lot! 2000AD is a comparison I'll always be happy with
Slightly more done to the dio....
Warehouse detail:
Added a strip of plasticard to the bottom of the brickwork...
Then added a very thin strip to the top of that strip....
Then added some blocks below that....
Hoping for a worked stone look for the base of the building.
Added some I-beams to the top, and some thin strips up the corner...
Went back and forth a lot with how to top the walls, eventually went with the I-beam to act as a kind of conduit for various wires and ables that will be strung along. Went with a re-inforced corner basically to avoid some tedious brick work on the corner  Leaving that corner strip higher than the beam for now as I haven't decided whether it will extend past the bricks or not yet.
Added some more re-inforcements on the horizontal, and started to add some vents....
The current plan is to not finish the interior at this point - the diorama is meant to be viewed from the front, and I know full well that I could get caught up adding all sorts of detail inside. However I felt there needed to be some basics in place for me to work with later.
And added the (interior) roof....
Still trying to decide on a suitable texture for the exterior roofing on this one, though I have now settled on a flat roof.
Stuck a sheet of plasticard to the cork covering the pavement and building area. I'm planning on using the cork texture as the road surface, so this brings everything up a bit from the road.
Then added a couple of thin strips to act as the kerbstones...
Then laid the paving...
I did use textured card here rather than cut the individual slabs out myself - mainly because I had the stuff, and figured I really need to start using some of y stuff rather than just hoarding it
Also cut windows and doors out of the brick textured plasticard I'm using for the bordello (slightly different patterns for the warehouse and the whorehouse) and then used that as a template for cutting the foamboard structure. Doors and windows will be embedded in the foamboard, and lintels will be added.
Then put the pieces into place to check everything was still looking right...
Still debating whether the lower floor will get a 'bay window' displaying the goods a la red-district style, or will just be a blank wall. Or possibly a window onto a sitting-room.....but I'm thinking it would either be an area that wasn't visisble to the outside if it was for waiting clients, or an area for advertisng the wares....
So, not a lot happened overall, but I thnk I've spaced it out enough to look like a rea update
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Post by: GiraffeX
This looks really good so far, you had my attention when you said whorehouse lol.
Bay window sounds like a good idea....theres some nice Malifaux ladies that would fit in to that theme quite nicely, not that I would know what said women would look like...
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Post by: monkeytroll
Yeah, Malifaux has a few I'm thinking of using here, as do a few other lines - I'm starting to wish I had made a bit more room for the brothel  Maybe next time!
Not a great deal to report, mojo been a bit low recently, plus a stomach bug for a few days over the weekend, but figured I should post something to prove I'm still breathing
Put together a swordsman for Slaanesh
Started a bit of colour on some guys from earlier....
And introducing Devii and Torii....
Created in the flesh-vats of Ursalon VI.....corrupted by decades of service to chaos.....the spawn of horrific xenos rape.....rogue experiments of the Magos Biologis.....creatures from beyond the galactic rim.....
The origins of Devii and Torii Blund are not a matter of record, but are certainly found in any number of rumours. Known as the Bug Brothers (but never to their face) the pair have been spotted in the employ of many nefarious heretics across the fringes, and have a large price on their heads.
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Post by: Briancj
FLESH VATS. Never get tired of those two words put together. Excellent work!
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Post by: Fifty
Love those Adv Heroquest guys.
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Post by: lone dirty dog
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Post by: Camkierhi
And here we are again, brilliant, beautiful buggy things. Wonderful mate. Your mind must be a truly wonderous place! LOVE IT!
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Post by: monkeytroll
Brian - Always a classic pairing  And thanks!
Fifty - Only two months on and already a splash of colour  I hope you're in no hurry to see what else I use your bits for
ldd - It's not all black, black, spikes and skulls over on the side of chaos you know  Well, this way it'll see use before the rest of the leviathan does
Cam - Thanks a lot man! It's....a place, yeah, I thin we're safe to say it's a place...we'll leave it at that.....
Continuing to struggle with my mojo, but figured a small update on some LOER stuff might be alright
So, realised that all the measuring and cutting I'd done on the foamboard and plasticard for the windows was based around the wrong sized parts  Or, to be more accurate, that I'd originally decided to just use the inner part of the frames, and realised it would not only look better with the whole thing, but also fitted the width of the foamboard walls better. The window frames I had were actually casement windows with the arch above them - one of the reasons I'd decided to leave off the outer parts originally - so I had to carefully trim them down square - couldn't be doing with figuring out brick archways above all the windows.
After getting the fit right I then stuck the two walls together.
And decided that now was a good time to start getting the floors in place for later internal work. Half-mil plasticard for the follr, with a couple of i'beams to rest them on - I'll think about planking them up at some point in the future. Decided a bit of support structure to keep everything square was in order, then added a bit of flimsy plasticard to act as the ceiling of the lower storey.
Once the floors were in place I realised that I didn't want rectangular sections for the floors - they needed to be triangular to fit in the dio properly
So I ripped out all the floors, chopped them to size and glued them back in place again  When they were rectangular I was going to leave them open so you could see the i-beams in place, and maybe a bit of wiring, debris and the odd rat. They're a bit messy after the hasty re-fit though, so now I'm thinking I may blank them off with a plasticard strip and just paint it black.
Added the opposite pavement (minus a couple of slabs where the construction site has 'over-run'), a few paving slabs down the alley, a couple of drains in the gutters (completely invisible in this shot...may be just visible as background for some guys in the previous post) and splashed some black and grey around just to get a feel for how things looked.
And then had a look at the current lay-out to check it still works ok.
And that my chums is where we're at......
Live long and prosper......
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Post by: GiraffeX
Looking good MT, you did make me feel like a dirty old man though having to zoom in to see the young ladies lol
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Post by: CURNOW
Whats that lil plastic tank unit in the bottom left of the last picture ?
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Post by: Warboss_Waaazag
Nice vignette. You've put quite a bit of effort into those buildings and it shows.
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Post by: lone dirty dog
Coming together nicely and glad to see some old projects coming back into play  that little hover mobil to the right is looking great still
Have to ask what is the little 3 wheeled thing out side the brothel made up of ?
I see the col gravis CC Kickstarter wheels and a Anvil Industries shoulder pad but what's the rest
O yes the Sentinel exhaust section as well
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Post by: monkeytroll
Giraffe - Well if you felt the need to zoom in to see them that means you probably are  Not that there's anything wrong with that
CURNOW - That's the track uniot for weapons from PDC Gaming - came from a KS couple of years back. A quick look at their facebook page and website seems to show they're not running anymore.
Warboss - Thanks alot!
ldd - Thanks Roy! The little vehicle's main body is the old sentinel - the second version, not the original egg one, with Gravis wheels and sntinel exhaust as spotted. The front wheels are from Brother Vinni's securiton.
Not a massive update at the moment, more of a query.
As mentioned previously I had to re-do the floors in the brothel after realising they overhung the dio base. I'm now wondering whether I should do the same for the roof?
If I do the roof will be cut off along the blue line....which fits with the rest of the building, but strikes me as looking a little off somehow.
So thoughts....full roof, or cut-off roof?
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Post by: Warboss_Waaazag
Any diorama where you have to cut off the overhangs will look a little weird. The very fact that the buildings are incomplete starts that whole odd feeling. But I like the slanty roof and I think it's important to put aside your discomfort and create a consistent theme.
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Post by: Dr H
Tricky decision. I would say, that as you have gone so far to cut the floors down, then the roof should match. Then you can imagine the imaginary cut-off from the rest of the imaginary world that is has been cut out of...
Looking good all round.
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Post by: Llamahead
One option may be a model railway style backscene continuing the model on into a painted 2d landscape
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Post by: monkeytroll
I agree that the roof really should be slanted - think I just needed to put the options out there to check reactions - thanks guys
Can't go with the painted backdrop as I do intend to come back to the interiors at some point - as long as I can stay away from them long enough to get the rest done
So, how does it look with the cut-away roof?
Let's have a look at where we're at....
First off, a bit more colour to the base, plus a fence, plus a manhole cover...
A couple more gubbins to the warehouse exterior, plus some of the obligatory rivets...
Some lintels, some gubbins, and even a touch of paint to the brothel....
And the layout, plus added flash just to throw the colours off
And that about covers it for now.....
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Post by: lone dirty dog
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Post by: Dr H
Good detail work. Roof works. Good job.
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Post by: monkeytroll
ldd - Thanks - just hope I can get more of the detailing done before the deadline
Cutaway roof was really the only sensible choice with the rest of the layout - might have worked if I'd left all the bordello floors rectangular, but would have just contrasted too strongly against the cutaway floors. I knew in my heart that it needed to be so, just needed to put it out there before going with it
Kind of - it is a walkway, and it is between the buildings physically, but it's not designed as a means of getting from one building to the other. I see it more as the denizens of Mek-Town have added walkways, small rooms and the like wherever they can throughout the area, this just happens to be the end of one such run. It could even be connected to a fire escape further back along the alley - who knows?
It does indeed rain, however each roof has a large umbrella in place, connected to a series of small fires. When the rain extinguishes more than one fire a small steam circuit is tripped which unfiurls the umbrella. Once the inclement weather has passed it is a simple task for your robo-servant to head roofwards and re-light the fires.
Actually I have considered gutters, at least for the bordello - with it's flat roof the warehouse has drainage built into the roof (which you may or may not see  ). I've been waiting till I've finalised how I'm working the roof before adding the guttering though, as that will ahve an effect on it's placement. I thought I had some roof-tile-patterned plasticard in my stash (I'm using this project as an excuse to actually make use of various bits that have been hoarded for a rainy day - if I don't use them now they'll just sit around for another few years  ), but the only ones I could find were too small a scale to work well, so jury's still out on that one....
Dr H - Thank you sir!
Today, I have been mainly painting tiny bricks....
Figured that red would be a suitable colour for window and door frames on the bordello. Not convinced with the lintels so far - not sure if they should stand out a bit more from the brickwork.
Warehouse starts off a bit grimier than the whorehouse, but they'll both be getting weathered and dirtied - Mek-Town is a dirty, steamy, seedy kind of place
Hopefully have some more to show later today - progress is being made with the automatons and the vehicles...(I think..)
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Post by: shasolenzabi
All of this building goodness! I like the new buildings!
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Post by: lone dirty dog
LMAO I actually believed that mechanism for the rain
I see your point as to the flat roof I actually meant for the brothel more so, love the brick work very realistic especially picking out individual bricks
Also the metal work is nicely done the mix of metals finishes, once you add the weathering there will be nothing stopping you.
All those bits hidden away for a rainy day yet when it rains can you find them  I think you have raised your standard on this one mate I just can't wait to see the cars added to this now
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Post by: monkeytroll
Shaso - Thanks mate! Been slacking on my catch-ups, I need to head over and see what you've done with your hanomag soon.....
ldd - They use those in the upper class areas of Neo-Londinium, not many folks in Mek-Town can afford them, or the robo-servants
Cheers, I knew it would look too flat if I left the bricks all the same.
Okay, first off a little something from the finished pile.....Yes, there is such a thing - although, obviously, it's not so much of a pile as an occasional figure, but that doesn't scan so well.....
To be honest there's not a lot different to the last time you saw him, but you know, I feel that I should mark the occasion of finishing something in some small way  Hmm, actually, I do believe that's the first finished figure of the year
Meanwhile, back at the brothel....
Some robots:
The fallen - Automaton Red 2
The shocked - Automaton Pink 4
The contempltive - Automaton Green 7
The angry - Automaton Green 3 (I'm sure he was supposed to be Blue 3....guess the old blue on yellow caught me out again  )
All need a litle tidy up around their number plates, and AR2 needs the loose wires coloured.
And the cause of the accident...
The Tesla Buggy.
I really needed this one to be the cause of the accident rather than the vehicle based on the old sentinel, as I wanted the driver to be out of the vehicle - the accident happened a few moments ago, giving the police bike a chance to turn up. The old sentinel really needs to have a driver in place due to the solid nature of the body - I'm really not up for trying to hollow that out
The older version of this looked just a little to big to be trundling down the narrow streets of Mek-Town, so I chopped down the fron roller legs, filled in the floor and any gaps from the previous attempt, re-did the two 'wings' and added some gubbins to them, then put a console, chair and lever inside fro detail. There's still a bit of detailing needed on the side, plus one side needs a step for access, plus I need to add a rim to the bubble canopy, and create the hinge.
Kept the girls out of shot this time to save GirrafeX's eyes from straining too hard
The sign outside the brothel is made from some nicely shaped sprue that came with my Wrath of Kings KS. It was originally planned to be horizontal, but it looked a little too clunky/large there, so fitting it vertically worked well, and enabled me to add a bit of detail to the front. I've been trying to create a female silhouette out of watch parts to place on the sign, but not had much luck so far - I may end up with just a standard silhouette with cogs etc surrounding it.....
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Post by: Ruglud
Loving the diorama - excellent work so far mate
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Post by: Dr H
Good progress all round, MT. Good brickwork.
Don't forget a little light for the sign. That is, unless you are going to make it a neon sign...
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Post by: GiraffeX
monkeytroll wrote:
Kept the girls out of shot this time to save GirrafeX's eyes from straining too hard
 Thanks for thinking of me.
Those robots are looking very nice, its nice to see it all coming together.
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Post by: Llamahead
Surely it needs a red lamp?
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Post by: monkeytroll
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Post by: Llamahead
Looking good nice to see more fantastical civilian modelling rather than the same old thing
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Post by: Dr H
Good work MT. Keep at it. :thumsbup:
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Post by: monkeytroll
Llama - Cheers! Never enough civvy stuff going on, but then again, it is a war-gaming forum I suppose  And I hope that even when I do the same old stuff, it's not the same old stuff
Doc - Thanks! I will.......
So, finally started on the driver and a couple of the girls....
And kind of finished......
Didn't get it anywhere near what I was hoping for, bare minimun of figures I needed for the scene (victim group, driver and a solitary passer-by - afraid none of the girls made it to the final photo-shoot. Still, I guess that saves Giraffe's eyes  ), and even then they're not really finished paint-wise.
Here's a few of the 'finished' pics....
More here if you're interested.... http://www.dakkadakka.com/gallery/images-30344-46243_Loer%2013%20Done.html
So, lots to do still - girls for the bordello, random denizens of mek-town, furnishings for the bordello, workers for the construction site, interior details for the warehouse, more cables and wires, litter and debris, posters, police.....and possibly a few more random bits that I think of along the way.
Brother's wedding in a couple of days, so there's that to prepare for, then maybe a few chaos builds just to cleanse the palette, then back to this dio maybe over or after Easter.
Cheers for stopping by......
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Post by: lone dirty dog
Although you never finished it what you have done is awesome mate and best of all it tells a story, that still has to be one of the best uses for a crappy leman russ turret and the knocked over robot is hilarious
Plus this is something you can go back and revisit add to later, I'm also really liking the ladies of leisure your adding especially the cybernetique one , well that girl has enhancements
The actual work you got done and the quality in the time frame is great, hey maybe you can add the only fools and horses to this as well  I always wanted to see that finished.
well congrats to your brother " SUCKER " LOL no hope it goes well
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Post by: GawdamSumbish
really like the scratch build hover car. your piece came together nicely. well done!
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Post by: GiraffeX
That looks really good MT even without the Girls
I really like those robots its a great scene
Looking forwards to seeing more gir.....progress after Easter.
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Post by: Llamahead
Cool! More of this sort of thing please!
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Post by: Dr H
Good job, MT. Nice looking piece even if you didn't get all you wanted done.
Look forward to seeing more of the girls... progress on it when you get back to it.
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Post by: monkeytroll
ldd - Thanks man! I will indeed be re-visiting the piece, and adding further details to it....I have plenty of bits put to one side for it. SHould have gone for something smaller if I was going to finish it
The Trotterz won't be added to this...orks don't fit in this particular world....I'm not even sure if any aliens do. I plan to expand on this world with further pieces so we'll see what occurs...but at present it's more a kind of retro-future Earth, don't think the inhabitants have expanded past the moon, or possibly Mars yet.
The Trotterz are still lying around the place though....so someday.........
Gawdam - Thanks a bunch!
Gir - Hah...cheers! Don't hold your breath...but there will be progr...I mean girls
Llama - Thanks! I'll definitely be entering this world again, and although there will be conflict I think I'll be using it to explore the more 'civilian' side of things.
Dr H - Thank you. Progress (and girls) will appear.
So, even though I didn't finish the piece I still placed third - chuffed to bits with that considering how much more I want to add.
The doc won with his wonderful crashed UFO, and so continues the cycle by running round 14:
http://www.dakkadakka.com/dakkaforum/posts/list/643658.page
Go there....read....think....make  Spread the word and participate....It's the Law (that's what Joe told me....)
I think my entry is going to be more orky based, if that's correct then I'll be posting my build updates back on my cybork blog, but for now......
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Post by: monkeytroll
Well....sorry gang, those girls never did appear did they. I have done across a few still trying to make it to me-town on my recent trawl through various bit likes though, so not impossible.
Right, let's see if we can remember how this all works
Just over three years, wow, better not make any promises but we'll see if I can't produce a few bits and pieces in the future.
*** Insert lifestyle and many heartfelt apologies, memories and "I missed you guys" remarks here ***
That was less traumatic than I expected
Ok, the proper stuff (no, no rivets yet):
Inquisitorial retinue with just a touch of colour...they've had a splash of yellow added since but that's for later
The Lancer, pip. CSM who seems to have taken a leaf out of the mekboyz book...
Chaos marine put together to see if I can still build stuff....he's currently all blue, not sure I like it, seems a bit too ultrasmurfy to me
Note to self, use laptop next time, too many autocorrects on the tablet, and I'm still not sure those pics will actually appear
Anyway, I'll leave now whilst you're all still reeling from my being here. It may take me a while to catch up with all your shenanigans in the meantime
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Post by: Camkierhi
Welcome home bud.
Models are looking great, Inq are awesome, bike thingy is inspirational, and the Chaos dude is pure Monkeytroll.
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Post by: Viktor von Domm
 ....oh my look who crawled from his stone...
well...as a professional or better habitual lurker...:welcome back...!
cheers, vik
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Post by: lone dirty dog
We'll look who's back in town, good to see you back mate.
Hope to see that crazy converting style of yours return, I did miss your updates always one for pushing the bar of wackiness.
Welcome home
Nice retinue you got going on, been bitten by that bug I see.
Love the termie wheelie lol nice yellow/orange tone gives it an industrial feel, especially with that damage and scratches.
But marines tut tut you failed me ha ha ha although it's cursed so will let it slide
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Post by: Dr H
Welcome back. and with paint... shock, horror...
Yeah, liking that terminator mono-wheel.
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Post by: CommissarKhaine
Welcome back! That monowheel termi has a bit of a necron destroyer lord feel... I'm loving it
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Post by: monkeytroll
Cam - Cheers, and good to be here!
Vik - I was just playing hide-and-seek, seems I hid too well..... And thank you!
ldd - Thanks dog! I'm fairy sure conversions will still be the name of the game
Always been an Inq fan, just could never settle on which direction to take with a retinue in 28mm.
If remember correctly yellow was my go-to for easy weathering...
Ahh, your memories slipping if you don't remember any marines in my work - of both sides, but obviously chaos is the more fun
Dr H - Merci mon ami! I mean, 3 years off, the least I could do was show a splash of colour....you know it won't be common.
CK - Danke! His tech-marine and apothecary had obviously spent some time watching grreenskins, took a little bit from everywhere when the re-built him...
So easing my way back in with a few concepts...still require cleaning and final posing/loads in most cases...
A little alien/mutie scumbag:
Needs a bit more gear round his waist.
A typical three-legged Slaaneshi marine:
Not sure if he'll keep the powerfist. Legs need rounding out a bit in profile, thinking he'll get circular feet, although the possibility of wheels did just occur to me
Jellyfish McGee, the tentacular chopper:
Think it has to be melee for this guy, ducking and a-weaving on his floppy, bouncy, slimy limb-likes
Another typical three-legged follower of Slaanesh:
Not sure if I want to extend his waist a little. Looks slightly off, but that's normally a good thing in my book
Snaaake:
Looked like he was just chilling and needed a gin in one hand, but I think I'll go with the pistol of plasma death for now. This gu has had a touch of glue and green-stuff already, so probably the first of this bunch to get fully made.
And plenty of gluing been going on with this one:
Needs a few more accessories, maybe some chains, definitely some sort of backpack to ensure he's a marine champ rather than a daemonic entity.
And that'll do for now methinks...thanks for popping in, and the warm welcome back!
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Post by: lone dirty dog
Back two minutes and look a page full of abominations ha ha glad to see that streak hasn't been lost, I am starting to think you have some kind hate for legs or at least the everyday variety ha ha
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Post by: CommissarKhaine
Someone's back with a vengeance  . I don't know why, but that first three-legged chaos marine has a strong 'my little pony' feel to him.. You should give him hooves and paint him up in rainbow colours
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Post by: Dr H
Cool jobs all round.
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Post by: monkeytroll
ldd - Not sure what you mean, some of them have three, that must surely show some leg love...
CK - Hmm, I see what you mean, maybe I'll switch the head out, think the 'mane' is adding to that vibe. Or maybe I won't......I like the idea of hooves
Dr H - Thank you.
Tiny touches of colour applied, but not enough worth showing. May attempt a bit more over the weekend, but I really need to be concentrating on my costume for BladeRunner Secret Cinema....
So instead, a few more bits of plastic stuck together (most still need cleaning and detailing):
See, 2 normal legs..
Needs some waisty type shenanigans..
A little noise marine:
Shorter legs (there's a longer legged version still waiting on weapons) meant a ranged loadout for this one.
Short style snake marine:
Probably build his base up a little bit to stop him feeling short-changed
Bit of terminator action:
Needs something on the back of the axe, and not convinced on the fist as yet....
More Snaaaake
Went back and forth several times between marine and terminator bodies, so possibly variants on this to come. Fist will be getting some kind of firearm built in, still looking at parts. Again, axe needs something to the rear.
Lars 'The Dragonfly' Maeflin:
Still in need of some pouches, and some tiny gubbins around the wings.
Maybe it for a few days, depends on how costume making goes...
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Post by: Llamahead
Great to see you back!
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Post by: monkeytroll
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Post by: CommissarKhaine
Some interesting models, as always. Loving the dragonfly dude
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Post by: Dr H
Nice job on the colouring in. Good collection of models.
As it's Wednesday, can we assume you got the costume done in time?
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Post by: monkeytroll
CK - Thank you, as always. I'm liking him too, I found those 'wings' and had a marine in mind, but then I was looking at bits, saw the tentacle and knew it would go with them and needed to be something else.
Doc - Got to pull the crayons out now and again  Maybe even start a new habit...
Well....I got a costume done, didn't quite get to where I wanted it, but it did the job (and I discovered non-solvent UHU acts completely differently to normal UHU)
https://www.instagram.com/p/BiSEjmnBLvS/?taken-by=zac.monkeytroll
Fantastic time was had, as always at Secret Cinema - wandering around the rainy neon lit streets with replicants, LAPD, blade runners and trouble makers.
So another tiny splash of colour, this time including bonus fluff/hair
Tzeentch flavoured marine...or is he:
Part of the turquoise horde:
And a couple of new guys getting ready to hit the primer... (once they've finished being cleaned up obviously).
Answering the age old question of how do snakes get on a plane:
Played around with several weapon types for the end of the tail, but decided some kind of rattler affair worked well enough.
And in for the final sprint:
Technically not actually ready for primer as each arm needs a tiny bit of greenstuff, but close enough. Whilst I'm there I might add something to the back of the head, possibly a cable, he doesn't have any cables yet...
Thanks for stopping by, I'll get some biscuits in for the weekend.....
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Post by: CommissarKhaine
Looks like you had some good fun  The last guy reminds me of an opponent in 40k: Dark heresy - he was bad news - nicely done. Oh, and the costume looks pretty cool  Is it some kind of LARP event?
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Post by: monkeytroll
CK - I can imagine trying to base him is going to be fun
Secret Cinema is an immersive film event - you spend a few hours 'living' in the film world before watching the film in a bespoke setting, with actors playing out sections of the film in real-time around you. The big events have huge sets, large casts, lots of work, often with 1k audience on a nightly basis - you get assigned a character and can get involved to a lesser or greater degree in the spectacle before the film (this time around I was a PI who was working with the Blade Runner division of the LAPD, working to infiltrate the replicant community - except I decided I was a sympathiser and so did things my way - and got fairly drunk i the process). I have had some amazing times at these, all completely different experiences.
https://www.secretcinema.org/sc-presents/
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Post by: Skalk Bloodaxe
Good to see you back. Really, really weird stuff you have going on here. The best of the best I'd say is the Inquisitorial retinue, looks very Blanche. The rest of it makes me want to give you a hug and the number to a good therapist.
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Post by: CommissarKhaine
monkeytroll wrote:CK - I can imagine trying to base him is going to be fun
Secret Cinema is an immersive film event - you spend a few hours 'living' in the film world before watching the film in a bespoke setting, with actors playing out sections of the film in real-time around you. The big events have huge sets, large casts, lots of work, often with 1k audience on a nightly basis - you get assigned a character and can get involved to a lesser or greater degree in the spectacle before the film (this time around I was a PI who was working with the Blade Runner division of the LAPD, working to infiltrate the replicant community - except I decided I was a sympathiser and so did things my way - and got fairly drunk i the process). I have had some amazing times at these, all completely different experiences.
https://www.secretcinema.org/sc-presents/
Ooh, interesting. Sounds a bit like LARP, but rules-light. Good fun to be had
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Post by: monkeytroll
Skalk - Many thanks amigo, it is good to be playing with plastic again. Weird is always my aim, really, really weird is a bullseye. And probably the highest compliment I could receive is to mention Blanche.
Or to mention therapy
CK - Definitely fun
So enjoying the lovely weather for a change, so hobby stuff has mainly been ideas related, but did start a little something.
First, let's cut one of those boring monopose hellbrutes in half, and clean up the arms whilst we're there, just for any future usage.
Then we'll follow doctor's orders and chop up some sprue too.
And glue a few pieces on top of those legs. Add a little height, helps with the self-image sometimes.
And we'll glue a touch more of that lovely sprue to something like...hmm, what have we got? Ooh...I know, an olde-worlde Chaos dread
Put that together and it starts looking a bit more interesting.
And a bit of gs to hold it together. Mixed this time with a bit of milliput to provide a firmer hold for that hefty chunk of white metal.
There'll be further layers of gs for detailing, but just added a bit of texture in case it doesn't all get covered.
Thinking it may get the hellbrute's old melta, still contemplating a close combat choice for the other, maybe extend claws or some sort of power tentacles out of a power fist, but not the old hellbrute one.
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Post by: Dr H
Probably the best thing that can happen to it...
Then we'll follow doctor's orders and chop up some sprue too....
Too right.
Good work.
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Post by: monkeytroll
Knew you'd approve Doc
So as my sculpting prowess has not been tested in several years, and as it had never reached the heady heights of goodness, we'll take a cue from the old dread and add some cabling...
And better add some to the legs to help tie it together.
And then we'll have a look at those all important weapons
Thought I'd go with a version of the power flail as a box to the second (I think) chaos dread kit. Took a while to find the bits to get the arm a suitable length, was originally planning it to be further back as though he was about to lash them forward, but couldn't get that to look right at all. So he's either just slashed up some follower of the false emperor, or he's starting a backhand swing.
May play with switching out the barrels on the melta, but I think it feels more up close and personal than other ranged weapons.
Both arms will obviously need a bit of cabling whichever way they go.
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Post by: Apollinaire
That is a stunning model sir! Love the motion in the whip arm.
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Post by: genom.cor
Wow. Really, just stunning work. Love the Gs work and the movement of the model. Excellent hellbrute. Just excellent.
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Post by: monkeytroll
Apollinaire - Thank you kindly. Let's hope I finish it up as well as I started then.
genom.cor - Much appreciated, thank you.
Been playing with ideas for demonstrates and little gribbly things, but got those weapon arms in place.
Need to get a cable in place between the combi-dakka and the body (used part of a 'bus weapon as the little ridged detail ties in with the lead dread body).
Then maybe some thin wiring and possibly a tentacle....
Then time to hide it away in the corner...err...I mean paint it obviously, yeah, paint it
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Post by: schank23
I love your kit bashes and conversions. That dread is awesome. Your orks are still my favorite. But for me it’s all about the orks.
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Post by: Llamahead
Excellent to see them back that Dreadnaught is excellent ties together well.
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Post by: Dr H
Nice work, MT. Pose works well with the lashes. That's the backhand to end all backhands
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Post by: monkeytroll
schank - Big thanks! The mad doks and meks will return to their chopping at some point, never fear. But chaos was my first love I'm gaming and modelling, so it seemed only fair that my return to dakka should give the flesh-labs the work-out they never really got first time round. It's only a matter of time till the pieces going together form patterns that are more orky than chaotic.
Llama - Thanks very much, been having fun with the dread, especially as it was just a case of picking up the hellbrute and seeing what occurred
Dr H - Thank you. He sometimes misses the ball, but he never seems to lose a game.....
So dread-brute has been getting a bit of clean-up and tidy, nothing worth showing though.
Did start playing with some daemonettes though (a dangerous game, but oh so fun)...
Needs a belt and some trinkets, possibly some work on the waist, depending on how I do the belt. Maybe some work on the loincloths, add some more prominent folds.
Bit of tidying, maybe a tail
Fair bit to do round the waist area, and tidying on the arms. Considering this one had somewhere to attach the legs, they gave me far more trouble than the first girl.
And a couple of gribbly little things
No good angles for the bigger one, hopefully when painted and based he'll present better. May redo the legs on the walking head.
And something that feels a bit more nurgly than slaaneshi
Head and wings are still being considered. Possibility I might try building a pair of lift rotors like the bloat-drones.
Cheers for stopping by.....
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Post by: schank23
Holy crap I love your work. Orks where my first love. But I love what your doing with chaos. The the whole demon and mutation aspect of it. Makes me want to do some myself. But still so much orkiness to work on. And necromunda has tikled my fancy.
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Post by: Camkierhi
Gods I have missed you....
I love thinking out side the box and you sir are so far outside the box you are positively on another planet!
Wonderful work, keep it coming.
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Post by: monkeytroll
schank - Orks let me take the craziness of Chaos and up it exponentially, I'd not really touched them before I found Dakka, but when I did there were a few blogs showing what could be done (Arakasi and Commissar Khaine in particular) and I found a while new world to play in. Many thanks indeed.
Cam - Missed all you guys too. Good to be back at it. Coming from you that's high praise indeed, merci mon ami!
Just need one little piece to finish the dread-brute off, and then I can get him primed. (I think it's a grenade/smoke launcher that I'm after, have a space on one shoulder that needs filling, I'll have a good root around tomorrow)
Found lots of 'new' toys today whilst trying to find some bits for graven. Whole orders I'd forgotten about, some which will probably be forgotten about again before they see knives and glue, but some which I've started poking at, and a few big pieces I need to think about, before starting to chop.
So with that in mind, not an awful lot of actual work took place, but there was a little bit...
Bringing you that heavy heavy claw'n'bass sound:
There's still a need for servitors in Slaaneshi warbands, the slaves can get worn through so quickly. And any self-respecting Slaaneshi magos is going to want big claws and sonic weapons on his servitor right?
Needs more gs work around the waist, rebuild part of the belt, and I expect he'll need a few cables after that.
Big jobs:
Still sorting through loadouts for the big guy, and looking for something to close up his undercarriage rather than gs. Also needs feet. Maybe.
Feel my tentacles:
Arms and backpack not glued yet, left arm and pack may change. Right arm is going to be a bit Lovecraftian wolverine with three claws tentacles writhing out from the knuckles to worm their way into some poor loyalist's brain.
Not sure if progress this week will be fast as I chop up new found goodies, or slow as I contemplate chopping up other new found goodies
Thanks as always for stopping in.
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Post by: KernelTerror
Wow, I did not know you had a blog dedicated to Chaos MonkeyTroll, I'lll definitely be following it now. The moebius chaos ring is just amazing. And in your later builds, I especially very fond of your old school chaos dread revival !
Looking forward to the next updates.
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Post by: CommissarKhaine
That guy with the sentinel legs is looking pretty amazing
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Post by: Dr H
Cool jobs.
What's the body piece for the big guy from? Looks necron, but not GW.
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Post by: kestral
Very neat and some of the more chaotic stuff I've seen. Those old Urban Mammoth/I-Kore figs are great for conversions.
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Post by: inmygravenimage
You are a crazy old wizard, that's for sure. Of course, now I want to get & convert a helbrute...
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Post by: monkeytroll
KernelTerror - I can't blame you for not knowing as I've been inactive for a few years  Much obliged that you stopped in, and thanks for the kind words. That moebius road is in a sorry state these days, but that means I may scavenge the protagonists for a new lease of life.....
CK - I've been playing with that body on tracks for a looong time, never really got anywhere - although I have a few so will try again at some point - as soon as I thought about legs it all made sense  Pretty sure he'll keep those arms, just need to tidy up the actual leg joins, and decide on feet.
Dr H - Thank you!
It's from the Puppet Wars not-necron range  Their not-canoptek-wraiths, which I obviously needed for the robotic claws and 'tails'  (as seen below)
kestral - Many thanks indeed! They do have some nice parts for chopping.
graven - That I am  And of course you do......who in their right mind would want to use one as is???
Been trying to put together a corrupted magos all week, but it just wasn't happening. The 'base' was two bits I glued together in the distant past, ostensibly to make a robot-snake marine, but never got that looking the way I wanted either, hence attempting to make a dark mechanicus out of it. And then today, when messing about with the parts I'd put aside for backpack bits I put one in the head-space, and boom.....realised it was a servitor, and knew what bits were needed elsewhere.
I like the look of the eyes as they are, but know that I should really be adding another layer - either the lenses themselves, or something behind the lenses, as they don't make a lot of sense to just be thick old lenses coming straight out the front. But we'll see....
And once the servitor was done, the magic came together from completely different bits:
Still needs a bit of work. Axe head needs changing, extra arms and vents on the backpack, some additional limbs coming off the lower body. But I have all the pieces together, just need to figure out exactly how they fit.
And although it's not colour, technically it is painting....
And that's about it. As always, thanks for stopping by.
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Post by: inmygravenimage
That Helbrute dread is beyond spectacular.
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Post by: CommissarKhaine
Some nice progress! +1 on, the hellbrute, that's a lovely piece of work.
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Post by: Llamahead
Brilliant stuff looked at the Daughters of Khaone models?
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Post by: Skalk Bloodaxe
Hrm. I know I wrote a reply when you first posted that bastardized Dreadnought, must have closed it by accident (I post from work mostly). Since then so much more have gone on, but that dread is excellent. I mean wow, it's really good! The GS really makes the transition across the decades work.
The rest of your stuff is excellent modeling and paint coming along well, I can see where you're going with this. I also wonder how many Hieronymus Bosch prints you have in your house.
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Post by: monkeytroll
graven - Ahh, too kind amigo. Let's hope I don't mess it all up in the colouring stage hey  I mean, normally that would be several years away, but maybe I'll look at some actual painting....it's not just an M blog after all.I
CK - Thank you sir. I'm still liking it a lot myself, always a good sign.
Llama - Many thanks. I have a box of the Melusai and two Cauldrons of Blood, all stewing in the flesh vats. I keep switching out torsos on the Melusai snake bodies, otherwise you would have seen one by now. Think I have the first one coming together now though. All sorts of ideas for various parts from the Cauldrons, some you may see soonish, some maybe later.
Skalk - I mainly post on my Fire tablet atm, so have numerous issues (biggest being bloody auto-correct) - completely understand losing replies. The original is a classic sculpt, that needs surprisingly little to blend it with more modern pieces - and luckily it ties in very nicely with my own predilection for tentacles and cables and such
Off the top of my head I can only think of one book I have dedicated to Bosch - wonder where that is.......
So alongside the dark magos, I've been trying to figure out a corrupted Inquisitor as a foil to the more loyalist one seen earlier. Fairly sure I now have the base sorted:
Very much still in the blu-tack stage, but you get the idea.
Unless I go this way:
At least I have the first acolyte sorted for whichever comes to life first:
And just a bit of fun for now, but when playing with the female body I couldn't resist seeing what might occur like this :
And the turquoise horde moves ever onwards...... albeit slowly
There's more metallics on these guys than show here
Squiggly Pointy and Noisy-lost-my-chopper
Armour dulls the senses
Lost his head in the excitement over meeting Dale Winton
Coming home from the dungeon party
Which way? I can't see you man....
Can we make a full set between us?
The heavy mob
En pointe
Got the moves like Jagger
Far from the best pics, but they show progress at least.
Trying to find the right balance with the inks, I like the vibrancy and colour, but it's a little patchy as more layers go on, and I'm not getting the highlighting to work as intended. Indeed the best highlights were when I just had a thin white on the edges before I re-layered the turquoise. I may try a thin white with a drop of ink to edge with. Not overly happy with where a lot of the flesh tones have gone either. Have some more pinks, purples and stony colours coming, so I can play with different tones.
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Post by: Skalk Bloodaxe
Jokes aside, you're building some incredible stuff here. The Blanche influence is apparent but it's not the definition of your work. To me it's also Lovecraft meet Geiger meets (insert name of any insane medieval artist commissioned by the church) meets Monkeytroll. Because in the end, you have the final influence in how these models look.
Your work has frequently been edgy, always the stuff of nightmares, and shows the impossible and horrific side of Chaos. Truly illustrates the consequence that awaits all that turn from the Emperor's light.
Haven't seen a group shot of past accomplishments in a long time. If you've the interest and have the opportunity to do that I would really enjoy it. Or I could not be lazy and surf your photo gallery.
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Post by: CommissarKhaine
I'm loving that hellbrute, great update of a classic model!
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Post by: KernelTerror
Twisted and Colorful, that will be a good batch !
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Post by: Theophony
I turn my back for too long and Slaanesh pops up...that’s just a bad imagery there  . Loving the oldschook dreadnought conversion. I always liked that face/head but the body never worked for me. Lots of cool other kitbashes in the lot including your flying chaos marine  .
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Post by: Perkustin
Hadn't actually got around to praising you on the Chaos dread and the overall great effect you've achieved on him and your latest batch of guys with that boney flesh. I think i see you went about it with washes?
The boney flesh reminds me of stuff from that old computer game 'Darkseed', which if memory serves had some genuine H.R. Giger designs in it.
The conversion is really seamless on the dread, it's almost like it's a model you could buy off the shelf, hopefully you don't see that as a backhanded complement hehe (it's not meant to be  ).
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Post by: Dr H
All looking seamless with some paint on. Good work.
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Post by: monkeytroll
Skalk - Oh stop it you, you'll make me blush  Seriously, thank you so much. Those were all influences on me growing up, along with many others, no surprises there.
"The impossible and horrific side of Chaos" - fantastic, these are the aspects I was always aware of from my introductions to the warhammer worlds, so to know some of that shows through tells me I'm on target with my aims.
I'm always a little wary of group shots when so much is unfinished - but with a long weekend coming up I'll try to focus on finishing enough for at least a few small groups.
CK - Good to hear that, thanks. I think the legs were the weakest part of the original, so it shouldn't have been surprising that this swap works as well as it did. Although putting it on a Trygon body was still an option  Oh wait, I have other plans for that.......
KernelTerror - An apt description indeed, many thanks. Maybe use that on a tagline if I ever make posters for the Cirque de Terreur.
Theo - Don't turn your back on the old gods....never can tell what they'll do when you're not looking, they're bad enough when you are. If I pull off a reasonable paint job maybe I'll have to source another torso from ebay...I have at least another hellbrute, and who wants to make them as is?  Thank you.
Perkustin - No worries, I'm still easing my way back into dakka-land, so not expecting lots of traffic here. Washes indeed - before I dropped out for a while I was playing with priming white, washing a brown/flesh/back and then drybrushing back up through cream to white to give me a base for colours, then using inks and washes primarily. Haven't got the technique quite right yet, as I think it needs a more subdued palette than I tend to use, but it's all practice right?
Definitely took it as a complement
So I've mainly been dusting off (literally) various guys and gals to see what state they're in, and what repairs they need, so no progress to show, and little in the way of interesting new concepts - none I think I'll go with anyway.
But I do hate to update with no pics whatsoever, so I'll just drop the one to satisfy my own whims.
Edited for ninja doc....
Dr H - sneaking in there, thank you sir!
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Post by: inmygravenimage
Is that a cryx deathchicken you've harvested for papa nurgle? Sweet!
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Post by: Scarper
That 'en pointe' guy with all the tentacles really makes me uncomfortable to look at. Kudos!
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Post by: Dr H
I do try.
Good... er.. thing, you have going there.
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Post by: monkeytroll
graven - Partially correct  It is a cryx deathchicken......
Scraper - I'm certainly happy with that as a compliment
Dr H - Keep at it  It is a thing isn't it?
So I had planned to finish a few things off to see if I could make up some sort of group shots. I picked out those that were closest to actually being complete and those that belonged with others, and as it was a subset that looked realistic I dusted them down, repaired any errant limbs, and put them next to my chair.
Then quite obviously I picked up some bits and built this:
The magos is still coming together, so the flesh-vats obviously popped out another survivor to see if it could help. Unfortunately it's more combat orientated than techy, oh well.
Flesh came out more purple than I intended, but it's fine. Once the rest is finished there'll be some touches of red and yellow where flesh joins metal.
Made a start on the little servitor too:
He, in the other hand, was meant to be that purple.
And on the subject of servitors:
Really struggling to get these brasses showing clearly, I'll have to try editing the pics next time round. Not sure on torso colour yet.....
And a touch of colour to the leggy daemonettes :
First needs her 'clothing' finishing, second needs more colour on the head sections, then both will get various washes/glazes over the claws. Still deciding if I want to add a souvenir to the second one's chain.
Also got these two prepped :
I'm now thinking the would-be acolyte might make a good astropath for one of the gestating rogue inquisitors/dark magi. So a bit of a think on whether to change up his polearm.
Couple of the latest marines got prepped too:
And found a scheme I liked so much for the turquoise horde that I have it to three at the same time :
So, wasn't what I meant to paint, but it is paint....almost in danger of this becoming a real P&M blog rather than just an M blog
Oh, yeah, and that guy.....
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Post by: inmygravenimage
Tentacular Spectacular !
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Post by: monkeytroll
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Post by: inmygravenimage
The arch magos is outstanding. You cannot tell it's a kitchen.
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Post by: Skalk Bloodaxe
Agreed! My first impression was dining room but with a "den-ish" feel to it.
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Post by: monkeytroll
I was going for lounge....So I think Skalk pretty much got it......
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Post by: inmygravenimage
My autocorrect freaking hates me
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Post by: monkeytroll
I feel your pain graven - mainly updating on my Fire tablet, and the auto-correct is horrendous...(it just decided auto-correct was anti-virus for instance)
As the magos was getting close to an actual completed figure I decided I'd better whip up a base for it.
Thought I might try something other than my standard rubble/urban wasteland type thing and figured something similar to this guy might work well for mechanicus dudes
May also re-purpose this base at some point...
So started on the platform, one wide strip of thin plastics to build up the sides, and a partial circle of slightly thicker stuff for the floor. As it was very thin plasticard, thought a couple of internal beavers would be a good shout.
Cut out a strip for the front face, glued it in place, and trimmed down to get things flush.
Found some off-cuts of two different textures for the two levels, but then to shape and attempted to file them smooth. But too heavy-handed with the tread-plate it turns out.
Glued some of the detritus from my cutting mat along the bottom to represent....err, detritus, and added a support for pipework
Added a couple of pipes, a hazard plate for the edge, and a bit more cheap stacked against the lip.
And dropped a bit of colour on it.
Added a few years to the bottom, and dusted some up for possible placement on top. Too many colours on the washes there, should have all been a bit thinner. Since given it a quick sponge with silver and an all-over wash with flesh to tone it down a bit. Will probably get some rust powders stabbed around when figure goes on.
It still looks a little busy colour-wise, and not as good as I wanted - quick, late night work - so it may end up going to a servitor instead.
And praise the Omnissiah, this looks completed (bar any touch-ups that I notice on the close up pics)
Archmagos Stallax Norii
So I see one of his eyes is wonky, missed a wash on the backpack skull, couple of wires and backpack doo-dads need tidying.
And think he needs a darker base, that one is too busy in terms of colour.
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Post by: inmygravenimage
Still pretty darn awesome dude. I rather like the base colours the way they are.
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Post by: Littletower
I like it. A lot. No need to scrap the base (ja! See what I did there?), maybe just tone down the orange rust on the lower part a bit?
"Added a few years to the bottom" You, sir, are a poet.
P.S. Auto-correct woes? You won't really know what that is untill you try to use two languages simultaneously on the same device, trust me.
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Post by: monkeytroll
graven - Thank you sir.
Lt - Many thanks.  I still plan on hitting it up with some rust powders, which technically is adding more orange rather than toning down, but I hope it may even everything out a little.
No decision as yet, I suspect I'll make up a variety of bases and see where they go before commuting to any.
And thus Epsilon Serpentis Three Gamma has no base of his own, and is presented here on the same base previously frequented by his master. (Think of it as two pict-captures taken as the magos and his trusty servitor pass by a security cam if it helps)
I used some of the gloss gel I use to seal my abstract works on his eyes, but it's not dried as expected, left them a little grainy.
In dire need of re-stocking my paints, I keep opening them to find they've dried up drier than a dry thing that's been dehydrated. My Vallejo and P3 ranges are mainly inks, washes and a few odd colours. Time to start building up again.
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Post by: Dr H
Great job, MT.
I see no problems with the base either; like it.
edit: and you have ninja'd your way in there as I typed this time.
Good job on him too.
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Post by: Flinty
Those snake things are amazing. I am.particularly.glad to see that the Magos still.feels.the need to wear a belt
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Post by: Llamahead
Really loving the Adeptuus Mechanicus is he created as a specialist drain cleaner or a chimney sweep?
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Post by: monkeytroll
Dr H - Thanks, and.......  ...thanks. Still haven't got round to further base shenanigans, so no changes there yet.
Flinty - Cheers! That's part of his coupling system. When he gets home of an evening after a hard day's Magosing he takes off the metal snake and attaches the plushy snake, so as not to scuff up the hab-unit.
Llama - Thank you. As a high ranking Magos he is fully equipped for multi-purpose duties, and can function in both roles, as well as squiggoth-scale endoscopy.I
So mainly ideas-focused recently as I think about some upcoming projects I'm prepping for - plus a bit of time spent back in Tamriel on The Elder Scrolls.
As proof of life I submit some marginal colouring....
The deadly dancers of Troupe d'Basqueville, had planned pink and purple, but the brush said otherwise.
Fixy and Stitchy - tech-support and first-aider for the turquoise horde. Should really start thinking on a name for that warband.
Close enough to finishing that I now need to figure out who he belongs to in order to determine how he gets based...
And the smaller stuff I've been playing with....
I had this guy a while back
But I'm not really feeling him these days, so he got bisected.
One half will likely be something like this, maybe a little more gribbly.
Other half I like a lot, but couldn't figure out a good 'shell' for his back. Haven't found a good techy type solution yet, so for now I just delved into my trusty bag of tentacles.
Many moons ago I got caught up in Block Mania and spent some coins in the Judge Dredd kickstarter. Although Iwas really excited about the figures as they slowly rolled in, I've realised I'm going to do little with them, so am going to sell on most of them, keeping back a few that I can use. One of the few I had painted was a fatty, and looking at him the other day, realised he had the makings of a great champion
Those are fairly standard placeholder arms at the moment. And still debating on the walker as here, or having him float, with a couple of daemonettes in smaller floating hemispheres pulling him along. I think the latter is more likely, but this isn't bad as a concept.
Have some leave coming shortly so hopefully get some more painting done, get a few more blu-tacced guys glued up and finalised, and start work on
Trygon/Soulgrinder mix as a daemon prince
Dryad Hamadreth into a Slaaneshi hellbrute type thing
28mm Dropzone walker into a hellbrute
Ghost in the Shell spider tank into a stalk tank
Or maybe cave in on payday and go grab some arkanaut floaty things and some custodes jetbikes
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Post by: Dr H
I see what you did there, you're not getting that past me, no sir-ee.
Good work.
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Post by: OneManNoodles
Those dancers are uttery creepy, good work!
Also I thoroughly approve of this ... err .. thing's base  That's basically how I make mine.
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Post by: monkeytroll
Dr H - I honestly didn't even register it until after I'd typed it..... I just thought he looked like a homeless turtle guy, and only caught it when I proof-read  Although as I'd also been playing with the spider tank kit my subconscious was probably fully aware of what I was doing.
And cheers.
OMN - Thank you. The models are excellent, all I did was some arm swapping.
I think my main issue with the base is the paint, bit of a rush, could do better. Still haven't built any more yet, I'll get on that soon.
First day of a long leave, and afternoon was productive. A few tiny touches of paint across several models, but not enough to warrant any new pics. But did get some building done.
I thought the Sylvaneth Drycha Hamadreth has potential as a Slaaneshi walker, like a daemonette in an exo-suit.
So first thing to do was put the legs together.
Adding an extra one obviously  Originally was going to clean off all the branches, but I decided they just needed tidying a bit to become tentacles. Adjusted the fit of one leg to even them out a bit when the third went in.
The rear armour actually made a decent thigh guard with minimal fuss, and liked a few rods inside the gaps.
Some form of gatling cannon seemed an obvious choice to me....mainly just because I like gatlings. Had a fitting from part of the rear armour that was reasonable as a mount, just needed some work to get a good placement. But after looking at it force while I figured this was a sleeker, more agile walker, so close combat called.
That looks more like it.
Whilst I was fiddling with weapons I also found the power plant I needed - that poor hellbrute model has been quite useful to be fair  Also shown is the right thigh armour. A case of poor planning there to start with - I had filled the space with greenstuff, marked out some borders, then went to find some hex rod that I wanted as a press for the hexagonal holes. Came back and realised the only rod I had was far bigger than I needed. As in hard job to get two holes across the thigh! Had a very vague idea that there might be a tiny Allen key set somewhere, but not convinced, and no idea where, so had to pull out the gs which by now had been in a while
So instead I found an armour piece that I didn't intend using, cut it up, thinned it out, bent it about, glued it in place, and tidied the edges with greenstuff.
Added a few obligatory cables and tentacles, and after trying a few heads settled on a sister's of silence version. I had been tempted to use a bald head and cable hardware it into the walker, but decided against it in the end.
There's a couple of places that need some more greenstuff once cured, and I think another cable and a touch more work on the front plate to bring it together, but good to go.
I've left her with pointy stabby type feet for now, but I reserve the right to add the other toes if I want
I think that'll do.......
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Post by: Boss Salvage
monkeytroll wrote:I thought the Sylvaneth Drycha Hamadreth has potential as a Slaaneshi walker, like a daemonette in an exo-suit.
I fakking love Drycha mecha conversions. And yours is no exception, cool end result and great head choice.
- Salvage
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Post by: monkeytroll
Salvage - Thanks, much appreciated!
And so into the painting...... (I know....shocking, right?)
Once the metals get a highlight I'm planning on some subtle washes/glazes over the top to break up the silver slightly. Or maybe try fading some of the silver into bone......
The other hellbrute got a bit of attention too, but mainly on the cables, so I'll leave pictures till there's a bit more to show.
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Post by: schank23
Your demons are awesome. Love the fat man. Reminds me of the bad guy from the old sonic games.
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Post by: Arakasi
I see your creativity and awesomeness have only flourished in my absence. Slaaneshi is looking very nice and well executed. I guess I'm going to *have* to wade back through what I have missed
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Post by: monkeytroll
Schank - Many thanks! Dr Robotnik lives!
Arakasi - Well as I've been out for a few years myself I'm not sure flourished is the right term  And I'm not happy with my current painting - too much reliance on inks and washes, and trying to rush through it. Need to get some pieces finished that will forced out of that habit.
And I think it'll be paddling rather than wading, what with my absences....I seem to recall even the cyborgs got little love for a year or so before my break....
Didn't feel like a painting evening today, so looked around for something to chop up
And I found something
Although to be fair, there was only a little bit of chopping....the original legs had been chipped off previously to use on some scuttling thing (used to be some kind of crab-man - claws have also been donated to the Limbs For Slaaneshi Veterans fund).
As a bit of a change this one is favoured by Nurgle. No idea what it is yet....a servitor maybe?
And as I had the greenstuff out...
Gap filling the fur, and smoothing the arm joints....Although I wish I'd looked at the picture earlier, that close-up shows it's not as smooth as I thought.
This fella will end up as a daemon Prince for the Slaaneshi beastmen that are floating around somewhere. Don't have any suitable claws for him yet, so may have to attempt some real greenstuff work. Considered some techy bits on him, but had nothing I liked. Possibly a weapon hand, have to see where he goes.
Mainly gap filling again, to allow further sculpting later, but a few details crept in. Only thing I know about this guy so far is he'll have at least three arms.
Interestingly, all three of these guys have no plan in place - no blu-tacc'd concepts or mock-ups before I started, just straight in with glue and greenstuff, which isn't unheard of, but is definitely unusual across several projects, especially when they're all of above average size. Wonder where we'll end up?
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Post by: Private Benjamin
Making stuff is so much more satisfying than buying something! It's amazing to see the finished results of your mind's creativity... keep up the fantastic work!
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Post by: monkeytroll
Private Benjamin - Many thanks! I, like many others in these parts, have an inherent inability to make something out of the box
So didn't have to try and sculpt a big claw for my beastman keeper of secrets, managed to piece one together out of the region bits not being used for the other daemon prince.
Also got a set of talons from one of the daemon princesses I have laying around - no longer sure who's from where as they've all been sitting untouched for years. (After commenting on someone's titan-forge daemon the other week, saying I must get one as it would suit my techno-slaanesh vibe I actually discovered I had one I'd completely forgotten about  )
And after several different fits I decided on the soul-grinder's sword.
And after priming and washing
More just to get a feel of colours than anything else. Red cloth, reddish armbands, belt either black or red leather, claw purplish, think I'll change the breastplate to brass, and thinking the sword may have a blue lava type effect (black with blue shining from the cracks), gold details.
I was thinking I might try for a pale skin, with blond fur, almost albino like. Not sure if I can pull that off.
Not sure I can pull off all that skin on a big model anyway  Going to try and take my time with it, work on layering and blending. Was tempted to start earlier, but I need more paints, and knew I'd just end up rushing through with the wrong colours and being disappointed in the end. So he's definitely sitting aside till payday
As I'm pulling out various kits I bought years ago to see what they actually are I did come across a set of Japanese spaceships (United Nations Combined Cosmo Fleet from Space Battleship Yamato)
I believe they were probably bought thinking there might be some interesting gubbinz for orky meks to play with
Started only pushing bits together (I do love how most Japanese kits fit together) and realised these were the squid I was looking for.
So a quick delve into the bag of tentacles ...
These are the two baby squid-drones. There's two more similar to cone, then four bigger ones
Floating cyborg squid - The inevitable results of a team-building /bonding session in town between the dark mechanicus and the dark biologus...
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Post by: Boss Salvage
Nice conversions on the big Mierce bull
- Salvage
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Post by: Dr H
Good work all over.
Like the robo-squids. The sort of thing Dr. Robotnik would be proud of.
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Post by: monkeytroll
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Post by: Theophony
Great looking KOS  , well executed, even just the wash phase makes it look menacing.
I must be the only guy on DakkaDakka that doesn’t have a stash of space ship Yamamoto
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Post by: Kid_Kyoto
Those robo squids are ace.
I'll have to look for that kit for my own space fleets.
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Post by: Malika2
monkeytroll wrote:Schank - Many thanks! Dr Robotnik lives!
Arakasi - Well as I've been out for a few years myself I'm not sure flourished is the right term  And I'm not happy with my current painting - too much reliance on inks and washes, and trying to rush through it. Need to get some pieces finished that will forced out of that habit.
And I think it'll be paddling rather than wading, what with my absences....I seem to recall even the cyborgs got little love for a year or so before my break....
Didn't feel like a painting evening today, so looked around for something to chop up
And I found something
Although to be fair, there was only a little bit of chopping....the original legs had been chipped off previously to use on some scuttling thing (used to be some kind of crab-man - claws have also been donated to the Limbs For Slaaneshi Veterans fund).
As a bit of a change this one is favoured by Nurgle. No idea what it is yet....a servitor maybe?
And as I had the greenstuff out...
Gap filling the fur, and smoothing the arm joints....Although I wish I'd looked at the picture earlier, that close-up shows it's not as smooth as I thought.
This fella will end up as a daemon Prince for the Slaaneshi beastmen that are floating around somewhere. Don't have any suitable claws for him yet, so may have to attempt some real greenstuff work. Considered some techy bits on him, but had nothing I liked. Possibly a weapon hand, have to see where he goes.
Mainly gap filling again, to allow further sculpting later, but a few details crept in. Only thing I know about this guy so far is he'll have at least three arms.
Interestingly, all three of these guys have no plan in place - no blu-tacc'd concepts or mock-ups before I started, just straight in with glue and greenstuff, which isn't unheard of, but is definitely unusual across several projects, especially when they're all of above average size. Wonder where we'll end up?
That robot in the first pics would make a great Chaos titan in 6mm scale!
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Post by: Dr H
Good job on the squiddies. Good colours.
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Post by: monkeytroll
Theo - Thanks, in twilight it looks like it's done, then I see it in light and remember I now have paints and need to crack on.....I'm blaming the heat for not doing so
And don't worry little Petey doesn't have any batt......what's that Pete? Oh yes. That is a very fine spaceship cruiser you have there. hmm. Sorry, yep just you....
KK - Thanks a lot. HLJ are obviously a good bet, but you know this stuff better than me  There are a few more kits in the same range that are rather nice too. I've been dreaming of a full army of robo-sqids recently.......
Malika - True. It's only gained one arm so far, so could still go in a variety of directions....
Doc - Cheers. I haven't progressed further as yet, I'm now debating their actual origin, which may change the scheme - at least on the technological parts.
They were planned (in as much as I 'plan' anything) as servitor types for some dark mechanicus, or at least a dark magos connected with a Slaaneshi warband. Then I started thinking a bit of weathering around the 'vanes' on some of them might be nice, show them as multiple working parts rather than a whole. That coupled with vague ideas of creating more cyber-cephalopods (currently planning an octopus as I have a great body for that, but keep forgetting to pull out the milliput - GS tentacles will not hold the weight of this one) has led me to question what I want them to represent, and that will in turn affect the scheme. Industrial yellow is always a favourite of mine when it comes to weathering, red might be good, but a little too close to the bio-parts, green if they're militarised - none of those feel right if I keep them as Slaaneshi, mechanicus or otherwise.
Basically, I'm thinking about it
And with uncanny precision, I have a new post with new stuff, rather than finishing old stuff. It has been ridiculously hot in my water-borne tin-can though, so I really haven't felt like painting would work all that well.
There's been the afore-mentioned arm on the nurgly thing, but that's not worth a show. There's been some cutting and gluing and prodding around some nurgly marine types, but that's all still just various pieces.
So there is a new daemonette to go hang around with the other girls as they wait for full make-overs in acrylic colours.
And I figured the couple of cultists I have awaiting final touch-ups paint wise need some more back-up.
Like the others, a very basic weapon swap on a Judge Dredd cultist.
And a sigmarite sister (?) waiting for her new GS hoodie to cure so I can finish it off. Think she'll be keeping the two daggers...she's some kind of priestess or oracle in the cult, going to have her hood extend into the 'scarf' as a rank signifier.
The actual basic members from the Sect of the Sacred Internal Light are all armed with fairly basic weapons, these are the guys sitting in the pews during the standard meetings and ceremonies, dressed in their robes, with whatever weaponry they could get easily.
They also have a more active arm comprised of the Light Bringer units. These guys have a bit more training, and access to a reasonable armoury. They're the trouble-shooters, the snatch-squads, the guys that actually get stuff done.
The heavy. Considered having the hammer resting other way up, with his hand resting on top, may still go back there. Originally it was going to be a huge chainsword, but..... Might also give him another hand weapon in his other hand.
The blade master. Started with eldar blades, didn't feel quite right, switched to two of the larger ad-mech blades, but they felt a little clunky together, so a classic katana/wazikashi combo updated for the 41st. May have a bionic hand for the larger, may get a head swap too.
The sniper. Was going to base the rifle off a skitarii weapon, but felt too much.
The gunslinger. Was going to be the tech-guy, with more conversions than just a head swap - may still be.....
The tracker. Illicit technology provided by the cult. Wheels and possibly mechadendrites to be added.
Together with the already started leader (for now, already has several formidable opponents lining up to relegate him to second-in-command, or possibly The Enforcer) and The Shotgun Guy.
Oh yeah, and there was this guy:
The Watcher. A vid-pict capturing scribe-servitor for a radical, or perhaps heretic, inquisitor. I like him, but he's sitting on the side for a while as I decide if I like him enough to actually make him in this form.
Thanks for popping in.
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Post by: Arakasi
Looking good. Quite taken with the blade master and curious to see how the Watcher turns out.
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Post by: inmygravenimage
Gunslinger is a glorious kitbash. You mad wizard you.
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Post by: monkeytroll
Arakasi - Thank you. Blade master was originally going to be the Sniper, but I was having too many issues getting the arm and gun right.....As is often the case, all the better for it I feel. Still debating whether she gets a snazzy van Saar helmet, or a harlequin half mask, or just keeps her head - either bald or with a punk-do. I'm curious too....it's not quite what I was after, but close enough that I don"t want to disregard it just yet.
graven - Cheers fella! Just a minor head swap though  It's tempting to take him out of the gang and work him up as a Wesley Dodds Sandman though
Priority of the day: getting the various cult members glued down, under-coated, and first layer of turquoise down.
Not going to surprise anyone if I reveal now that is not what happened.
Recently I've doodled a number of little sphere based thingies on the edges of various notepads atvwork. Tentacled, legged, winged, tracked...And The Watcher was the first attempt at doing something with the idea. As I've stated, not quite what I wanted, but almost there. So started hunting for alternative legs (rather than just switch to a different variant - I know the tentacles one would seem a no-brainer for me  ).
Sentinel is too big, but that idea is a place-holder for working with a bigger sphere - too big for a scribe, but potential for something there.
Old egg style sentinel not too bad, need to thin out the rather spherical hip joint though to avoid just a bunch of spheres. And still a little bit too big.
Don't immediately see the iron strider legs, but think they'll be too long again. So go digging in some boxes. And The Watcher goes out the window...
So we start with the armiger hips (told you Watcher was relegated  )
Need to narrow them, so the hip joints get sliced off and saved for later. The opening this leaves is a little small for the ball socket that's going in there, so cut away a bit of excess plastic, and funnel shape the opening a bit. That then gets filed smooth, but that was after the picture.
Torso of the armiger gets put together, making sure the tentacles and pilot survivor are in place and he can seeing the open-top.
No! That's not where we're going, don't fear. However the top does stay off, as I don't know what the top will be. In fact I realise at this point that all I do know is something about the legs.
Time to play with some blue- tac then.
These fit nicely along the top edge. May be handy knowing that later.
That looks like it might be kind of fun. Requires some filling underneath, and either green-stuff to complete the 'exhaust fins' or some rather awkward chopping of the remaining tyranid armour to utilise the plastic. But still interesting.
As the blue- tac is out, and things are getting tried, it might be worth seeing what can be done overall.
Now that does seem promising. May need a 'tail' to balance it out a bit if so.
Interesting. More Slaaneshi with that head, will need some fiddling to get it to fit better, and a bit of work to get the armour segments looking right. Armour may be a little too angular against the rest.
Big rotary cannon and some tentacles you say? Why not indeed. Pretty standard load out for me, but always a fun one. The original head looks a little small now, and gets lost with that angular segmented armour. Shoulder pads seem okay though. That'll depend on what armaments end up there I guess.
The legs are a tiny bit shorter than the originals, I had thought I was going to create an extension similar to the bottom of the sentinel legs, but it seems fine without it I think. Maybe if it gets that actual loading I might do it, just to bring it a little taller?
In the middle of this fun, also chopping away at another pair of legs
Now pay attention. Not to me, to what you're doing. If you don't, you may just end up with a huge cut right down the length of a thigh, rather than across a hip. If you're sawing sonething...give it your full attention, and ensure you know where you're cutting and why.
Little right angle chunks taken out of the hip...plus a little space to fill with that bit of green-stuff you get left over after making whatever it is you're making
Another baba-yaga steed for some Slaaneshi rider. I think this one may not get an actual steed's head, maybe just a servo-skull wired in under the front. Tail will come when I green-stuff the connecting tissue 'tween bio and mechanical.
Sorry watcher....Maybe next time?
And for those who accuse me of getting side-tracked too easily I give you :
Giant spiky robot-fish monster from the depths? Who ordered that?
Couldn't help but notice the armiger torso made a good head for something, and when I thought of those shoulder pads as eyelids, well it was obvious
Now, there is another armiger in the box, so who knows.....maybe that will become a thing.......
Thanks for stopping by, stay frosty.
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Post by: Theophony
Let me get my flamer to serve that fish robot monster up,  no cyber-sushi here.
Great options all around on the Knight. I liked the first one the best  .
22619
Post by: inmygravenimage
I like that you just let your dark muse take you where you wish.
No extension required. Looks ace.
On a separate note, "fish robot" feels very blight drone to me. In a good way
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Post by: Dr H
Good work. Nice combination of bits.
I like that last thing, has a good personality in that pose.
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Post by: monkeytroll
Theo - I think you might need a heavy flamer at the very least, he's quite a beefy fish......
I'm still umming and ahhing on the basic build....I think it's going to be close to that first one......But not totally sold on the exact details of the entire carapace and shoulders......
graven - She gives me no options......
Cheers, I've come round to agreeing with that....for this iteration at least
I have several times picked up that body and wondered what exactly it needs for a blight drone style thingummy...although with a Slaaneshi twist....
Doc - Thank toy, appreciated.
I like it too....it was just a fun thing, purely for that photo and statement........But now it's in there......working it's way through the bit bits box in my head........
So finally started chopping for the LOER comp.....
Some wordy stuff about those pics on the LOER thread....
And in stark contrast to my whimsical fish related statement at the end of my last post, let's carry on with some existing projects.....
A quick little poxwalker
And a quick nurglitchy marine. Just to get a taste....
A little more of the techno-organic steed action going on..this one airborne.
And as I continue passing bits of the hellbrute off as other things, here's his torso armour acting as a trike.
A marine head will be added to front of the 'torso' , something to suggest there were once shoulder pauldrons at the top of the wheel arms......haven't decided on if there'll be little creepy arms at the front. This is a biker who has fully become one with his bike, and quite likely a daemon too.....
Sorry? You can't recall seeing any of those previously? Well they were existing projects all right....they had existed in my head ......
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Post by: Arakasi
Nice use of the hellbrute torso as trike mudguards.
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Post by: Dr H
Good work.
Yeah, much better use for the Helbrute part that using it for the Helbrute.
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Post by: monkeytroll
Arakasi - Thanks, inspired by my use of a marine dread for that ork trike all those moons ago
Doc - I knew you would approve of any alternative use for hellbrutes
So finally got round to uploading photos from my compact the other day, which has work on my LOER entry. Apologies for those who have already seen my posts over on that thread, but progress on any figures is tiny at present, and I felt a need to keep this thread moving
I really should have done some colour correction to these first ones, they're not quite the right shades, but give the idea.
If you weren't following, I was working on the idea of chaos barricades formed from flesh, a very literal meat-shield. Plan was to use some of the techniques I p!she's with back when I made the moebius strip roadway.
This is after the first layer of crackle has dried, and a wash of nightshade applied.
This after a second layer of crackle and a yellow wash. Wasn't acting in quite the same way as I recall from the moebius strip experiments. For now I'm putting that down to possibly using different inks. I'm wondering if I was using my W&N calligraphy inks back then.....I didn't this time because I have also found that they're not as water-resistant as some, and can blend with other layers, so I use them less now. I had to fiddle with different mixes to actually get the ink to flow and fill the cracks in the way I wanted, but even then had to apply overly heavy layers which, as you can see, have coloured everything.....previously I was getting good results with the ink just flowing through the network of cracks and filling them. My final blend here was a mix of GW washes and vallejo inks, with just a splash of Averland Sunset.
Hit it all with a couple of drybrushes of my fleshtones to bring it back close to my plan, and made a start on some red washes in places. Again I had to mix inks, washes and paint to get the flow I wanted. You can see in places that the yellow didn't take in all the cracks....not so much a bad thing as just a different thing - it's not what I wanted, but the effect is still that of damaged, oozing flesh.
Looking at the general effect. I'm not sure how effective the magnetising of the ends actually would be in a gaming scenario, I just figured it might give a bit more robustness to the overall layout, not convinced it was really worthwhile, but hey-ho
And some shots in the evening light which show a better colour. (Benefit of working in polystyrene on a boat is that the piece floats if it falls off the railing when being photographed........  ) Also show how the yellow has more tinged the entire thing than filled the cracks as intended. I'm definitely going to have to play more and make notes on how various inks/washes/paints act with the crackle......
The various tentacles will ge some subtle washes of colour on top - I was originally planning for them to be multi-coloured, but in the end figured they work better as being really the same as the main bulk....this is chaotic, but manufactured more than magical.....
And then today I started to physically play with ideas for the mobile flesh vats. These get placed at strategic points and then the meat walls flow forth to create a defensive position. I see these as being used by the dark mechanics and their allies, hints of the warp mixed with biological tinkering.
First one I tried. Chopped up a tube of vit-C tablets, added fans to the top, additional vat off the rear, tracks, and the extrusion nozzle. Quite like these, maybe a tad small.
Second version used a couple of party shot glasses, again with fan, additional containment vessel, tracks and nozzle.
A variation with two nozzles either side. This was one of the first extrusion ideas I had, albeit with tall narrow apertures rather than cylindrical pipes.
The second version is a bit bigger, and although this is chaos, with pressurised vats holding warp-tainted ingredients, that still feels a little better to me.
It may be that I use both....I did originally conceive the idea of a couple of secondary flesh-tanks with a larger control vat, so may push in that direction a bit.....
So onto locomotion. I had thought of walkers that settled down before extrusion processes began, which looked cool in my little mind-movies, but didn't seem to get as a static model. Sure that idea will find use somewhere though.
A track unit set completely under the main vat. Logically makes sense, feels a little ungainly (which isn't always a bad thing, but....) That could just be because I haven't found the right unit though.
Tracks built around the main tank. This feels better to me, and also brings the whole thing slightly lower, which makes sense as it's a fairly tall narrow shape.
Flying version. Makes a lot of sense, flies in, drops into position, more mobile than the tracks, so good for rapid deployment of defenses. Would have to switch out the secondary vat for this style, and figure out a landing gear type affair, but has potential.
Low rider. Presents smaller target profile than all the others, which seems sensible when you consider this is a defensive mechanism. Not feeling it as much as the others though.
And starting to play with ideas for potential control vats, not sure where I'll end up, but presently thinking maybe the first two, a couple based on the second variation - maybe minus the secondary tank for those, and one larger unit.
18980
Post by: Arakasi
monkeytroll wrote:Looking at the general effect. I'm not sure how effective the magnetising of the ends actually would be in a gaming scenario, I just figured it might give a bit more robustness to the overall layout, not convinced it was really worthwhile, but hey-ho 
Heresy! Magnetising is always worthwhile!
It's been a while, so my memory may be a bit foggy, but for the washes there should be a couple of more things you can try: Mix in Lahmian medium to dilute the washand/or use 'ardcoat on the surface first (and let dry!) so that the wash flows better.
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Post by: monkeytroll
Arakasi - Well, this is the Heretical Ramblings, so......  You're right of course, playing with magnets is always worthwhile, even if the results don't actually warrant it
Both worthwhile suggestions that I will be trying at some point, but definitely not what I did when playing with the moebius strip.
I'm guessing it was that I was using those W&N calligraphy inks, as I was just dropping in straight over the crackle. I'll try to put aside some time to do a full range of tests on the stuff and make notes here. All effects are useful, but handy to know which does what
So started in on the two smaller versions of the flesh-vats whilst I decide on the second variety. Just runs and fans glued in place so far, so not much different than the concept pics.
Did however put this dude together
Most of the Slaaneshi beastnmen so far have been more barbaric, with the exception of the ratkin, who I now think will likely be joining the ranks of the beastmen. I wanted some more high tech versions, and the arkanaut torso just looked perfect for one of my ideas.
I'm thinking this guy is probably a sergeant of sorts, so I either need to come up with a squad for him, or decide what he and the potential other two I can build are.....
And started to put some actual colour on the daemon prince for the beastmen...
Unfortunately, due to my slowness with a brush the pictures were under artificial light so doesn't show up so well.
Based with Vallejo cobra leather, selected wash of reikland flesh, a tidy up with the leather, then a layer of tallarn sand. Several more layers to go. The fur has a heavy drybrush of a tan/yellow mix, that'll likely get a wash and a re-brush, then once the flesh is done it'll get hit with a light yellow, possibly an off-white on top.
P3 blighted good for the metals, and variations in screamer pink for the loincloth and wristbands.
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Post by: Littletower
Great!
Beastman looks nasty, deamon prince is coming along beautifully, and the barricades are utterly disgusting, which I reckon is the point,
Maybe a three-legged landing gear for the flying "seeder"?
I have tried drawing inks, they (the ones I used, local brand, at least), do not cure, and keep being water soluble after drying, so only resulted good for a last layer.
28415
Post by: lone dirty dog
Ok haven’t posted for ages but as always you never underachieve to impress me
You some how always manage to combined the strangest of kits and household remains and create some kind of masterpiece.
Where to start, besides the mass of bio mechanical creations which I love from the fish to the walker beast (the watcher) so much so I want to build one of my own damn you
Also love the little bots and the tentacle octopus things, they all remind me of childhood cartoons and anime that I loved so much as wee snapper.
Which brings me to the trike that is pure genius love it so much, you have an imagination that seems to combine the oddest of parts yet some how works every time.
Last but not least is the Sarge beastman that is so cool and badass, which I think would work better than the FW necromunda as a replacement.
Thanks this has been a real pleasure to read and admire, plus to steal from in mass ha ha ha hope you don’t mind buddy
Once again glad your back and creative as ever, plus the two pics of the watcher which are my favourites.
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Post by: Snrub
Hey Monkeytroll, brilliant thread, mate.
You've got a serious eye for bizarre conversions. Some serious " wtf" gak going on. Do you consciously work through parts looking for bits that work well together or do you just put glue on a bit and throw it into the bitz box and see what it gets attached too?
That shot of your desk in the OP is inspiring and terrifying.
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Post by: monkeytroll
Lt - All good to hear
Three legs is a fairly common theme around these parts, so very likely  I'm slightly less inclined towards the flyers at the moment though, as using those fans to make the props is the only way to get enough right now without scratch-building them all, and that just won't happen quickly. And the problem with Those fans is they have now been used in the two smaller versions, as vents, so it would take some doing to make them obviously something else on two models in close proximity.
Doesn't mean I won't go feth it and use them anyway
Yeah, I found that they started blending with the next layer when I've used them for normal minis, which is why I didn't use them this time round. But if that's what I used previously I need to know, at least I'll know to seal it between layers, or maybe another layer of crackle will do that.....time to science the feth out of stuff.
The other alternative I just thought of was that I used the last of my precious old-school GW inks on the strip......
dog - Good to see you around buddy  Appreciate all the kind words, and I fully encourage you to go build something  Some big-ass bio-mechanical cyber elephant carrying a gun-toting robo-mouse maybe? With tentacles.
And always happy to have ideas looted, it's the way we all grow.
And just like old times, I need to nit-pick on one detail.... that's an as yet un-named bio-armiger/daemon-engine/war-servitor, The Watcher is the little one dude with legs......
Shrub - Thanks for stopping by dude.
' wtf' is what I like to hear, always a compliment to big-meks and dark magi  More semi-concious I think
Let that desk serve as a warning....it only gets worse from there on.........
So no building today, but may have a poke around the bits this evening, but did make an effort to carry on with the big fella.
Layer of karak stone. Later on I realised there was supposed to be zandri dust before this....
Ushabti bone and some colour on claws. This layer was not as smooth as it should be, could do with being thinned a touch more, also a bit ragged with the brush in some places.
Final touches of screaming skull, a highlight on the fur, and a start on some details.
Needed more layers, and probably should have stopped earlier to prevent brush fatigue - longest I've sat and painted in many years. Thinning the last layer more would have made it all a little smoother, and indeed, could probably have thinned all layers a bit more, maybe take each colour layer to three thin coats rather than two to build it a little slower and smoother.
Tempting to try an overall wash to bring it all closer together, but I'll avoid that.
I was also trying some new brushes for the majority. Had read some good reviews on Raphael, so picked a couple up a while back. Much bigger belly than W&N, but all the reviews stated they kept their point as well, or sometimes better, and the extra load they could hold seemed good for a big guy like this. After the basecoat yesterday I tried out the size 1. Much bigger head than I'm used to on a model style 1, but was really nice. Until about two -thirds of the way through the session, when the point got lost completely. I'm a slow painter, so I clean throughout even single colours to prevent paint drying inside the hairs, but it still blew out. It has a good clean and re-point with brush cleaner since, I'll give it another go later to see how it performs. It could be this heat is affecting things.
Today I was using the 00, again much bigger than my usual, but nice to use, the bigger belly means it would maybe obscure tiny details up close, but those sort of details I'd likely still use a series 7 or similar for anyway, as I wouldn't be loaded with paint so much. Towards the end of today the point starting fraying a bit again, enough that if I was doing very fine details it would be no good. Again, cleaned and repointed for further testing.
So maybe I got a bad batch, maybe the heat is affecting the paint (Well it is certainly, whether that's the reason for this.....), maybe I'm not as careful as I could be These two don't strike me as viable alternatives to my trusty W&N at the moment, but I'm willing to acknowledge it could be any number of factors at present.
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Post by: shasolenzabi
4 armed beasty is looking good
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Post by: Dr H
Good work on the beastie. Looking nice.
Good range of concepts for your tanks, but I'm surprised you haven't tried one with legs... or tentacles...
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Post by: genom.cor
God's do you have some gold here monkeytrolla Flesh wall is revoltingly awesome. That prince has a sexy sexy butt (and paint job) and the beastman conversion is simply perfect. You must follow up with a unit of some kind, even an officer if you can stretch it. You can get away with a command squad of 3 guys if you take a heavy weapon team and only model one on the large base. Alongside whatever you come up with, or the FW model, as an officer .. ugh, so perfect ..
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Post by: monkeytroll
shaso - Cheers dude, not as smooth as I wanted, but I'm happy enough considering how long it's been since I tried any real painting
Doc - Thanks! I mentioned somewhere that I did consider walkers for the vats. I envisaged them wandering up to the deployment zone, then crouching down to expel the flesh. But although my little head-movie looked cool, I couldn't get it right in a static pose. I'll put it down to these being old heretek pieces that were designed by a whole other group of magi to my walker and serpent obsessed lot
genom - Cheers  Of course he has a sexy butt....he is a Slaaneshi prince after all  The beastman will get a unit at some point, but need to come up with them first, my current guys are either too barbaric for him, or my ratkin, which I think will get a rat leader. Of course there's always a chance that I'll build two more then decide I want them as a unit, with a new sarge
So found an old bitspudlo rhino in my pile, and with everything else I obviously decided to have a crack at it.
Seemed to be missing a few bits, and not the best fit, but onwards....
Roof was one bit missing. Quick template from card, transferred to 1mm plasticard. The space looked about 3mms thick, so two templates, and then some spars from offcuts. Now you may be asking why double thick roof, and not double thick spars?
Because I didn't think of it till I had done the cutting
Spare and front glued to one side panel so I can adjust for best fit of second side panel.
And then it got to here.
I was thinking the chunky tracks would look good really rusted, so the next thought was to make it Nurgly...
And that became a Nurgle predator. Still working on sponson weapons, and trying to find a good turret for the twin-linked corrosion cannon.
And as I was contaminating things, I finished off the Nurgle battle servitor .
Not the nearest work on either, but I have been on nights this week, and currently been awake for 29 hours, so I'll accept it  (until I wake up tomorrow and re-look at them....)I
Thanks for stoppin' by.....
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Post by: inmygravenimage
I really like the look of the servitor but it feels a bit skinny around the waist. Weirdly, I don't know if it's because the legs are quite far apart?
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Post by: KernelTerror
Wow ! That is a cool tank, the tracks and track will should look great once rusted.
Excellent battle servitor too. Skinny indeed around the waist, but this is not necessarily a bad thing. When I first saw it, I thought "Demon plague scarecrow"
Keep it up !
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Post by: Littletower
Nice salvage job on the Rhino!
Servitor looks good, nurglification came along great!
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Post by: Dr H
Nice work, MT. Good Nurgle-isation.
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Post by: monkeytroll
graven - It definitely is skinny in the waist area - the base for the legs was one of the Forge World mechanicus servitors, which all have skinny waists, and the body I used is a bit bigger than those, so emphasises the waist. It's fine with me as it throws proportions off, which I do like in my chaos - although to be fair that's a look probably better suited to my Slaaneshi guys. I did briefly consider that the 'ammo' tanks might go on the waist, but that looked terrible to be honest.
Kernel - Thanks! There will be rust.  Demon Plague scarecrow hey? There's some interesting ideas that could riff off of that.........
Lt - Cheers! I suspect I'll find the roof sometime, and then have to come up with a use for that....
Dr H - Thanks bud! A brief diversion from one patron to another...good for the soul or something
So received a supply drop from graven the other day with a few Nurgly flavoured bits. One thing I like to do sometimes with packages like that is see what I can do using just the contents....so I figured why not?
Now, as I have little in the way of Nurglitch amongst my bits I could already start seeing pieces I'd want to use for my little corrupted force, which cut down on what I could play with.
This is what I chose to work with.
And this is how they looked after chopping. Cleared the standard pole of the partial standard, thinned it a bit, then got it nice and raggedy. Removed the skull and a bit of chain from the other standard, kept the forked part for potential use as a claw if I didn't like how the other arms worked out. Chopped off the guy's head and both lower arms. Cut the skelly arm in half, and split the spear (the spear head got removed just after this shot), and also performed surgery on the ork arm and choppa. Finally, removed the weight from the flail.
They all went back together a bit like this:
A grave(n) walker, one of Papa's favoured, risen again to spread the word (and a nasty touch of flu too). Did consider removing one leg and re-sculpting a green-stuff tentacle, but although I allow myself GS, that seemed too much.
I also found a suitable 'turret' for the predator:
Plus a bit more corruption. Still need to add rivets to those panels, and figure out the sponson weapons before deciding if it needs more rotting fleshy touches of chaos.
And speaking of flesh, a touch more work on the flesh vats:
Going with the treads against the side, but with a bit of a cover.
And the start of the Master-Vat. Possibly on a version of the previous two, but with bigger tracks.....possibly something else. And a faint possibility it might not make it there and become something else entirely.....it looks quite good on a tank body for instance....
......
Oh, yeah.......also got some colour on the grave(n) walker....
Not quite finished, but mostly there. Think I might re-do the flag.
Thanks for stopping by.....help yourself to biscuits on the way out....it's fine, they're supposed to be that colour......
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Post by: Arakasi
Well done on the grave(n) walker - a testament to your abilities. I wonder if that would make a good competition - have these bits, see what everyone can come up with. We couldn’t have you enter of course, maybe judge. No issues with the servitor waist, but that turret base looks a bit anaemic for the guns on top...
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Post by: inmygravenimage
I love that walker, he's a real cutie
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Post by: monkeytroll
Arakasi - I like the sound of it, but hard to ensure everyone has the same bits to start with  It was one of my favourite parts of the DCM secret santa, seeing what I could make out of the package
I do agree with the turret base. All the others I tried were too big, seemed to overpower the actual vehicle, so in the end I went small, hoping it would be low enough to not be too distracting. That obviously failed  I may look at spreading out the contagion further across the top, see if that helps. I'll wait till after I decide on the sponson weapons anyway.
graven - he's a lovely fellow when you get to know him. Hard to understand without his lower jaw, but he manages to get his point across.
Small progress on the flesh-vats
Interestingly, I did these slightly different to my previous methods. I have previously glued the end of the strip down with pva, then pinned it, to hold it in place and create rivets, then covered it all in pva.
This tme I glued and covered in pva first then pinned.
And this time:
May be something other than the order I did these in, but not seen that compression around the pins before...
And attaching them to the vats, with attachment method shown.
Also, finished the grave(n) walker....
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Post by: shasolenzabi
Still, great ways of Nurgl-a-fying the army. Me Likey.
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Post by: insaniak
Awesome. I really like the master-vat.
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Post by: inmygravenimage
You're a talented chap. All looking lovely.
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Post by: monkeytroll
shaso - Thanks! Slaanesh will always be my patron, but a bit of happy corruption is fun to play with
insaniak - Cheers! Not sure the master-vat will get done in time, so for now holding it off to see what it becomes....
graven - Aww, thanks bud.
So the vats are coming together now.
Details added, including the all-important rivets.
And base colours down. Originally was thinking it would all be metallics, but went for the red as I picked up brushes....
Still deciding on just how weathered they'll end up.
And as I'm trying out this Nurgle lark, thought I'd play with another pox-walker based off the same figure.
And a start on 'skin' tones.
Enjoying these little builds, think I'll have to dig out my Sedition Wars box ....might be fun to see how many variants I can get out of this guy.
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Post by: Littletower
All looking properly disgusting,
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Post by: inmygravenimage
Not going to lie, love what you're doing with the random Crap I sent you.
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Post by: Dr H
Nice (disgusting) work on all the things.
It's ok, Nurgle has tentacles too.
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Post by: monkeytroll
Lt - good to know
graven - I love having random crap to play with, looking forward to starting some marines with some of it.
Doc - Thank you. Good point
So quick update on the vats.
Need to do the control panels and a few more drips/stains.....but calling them done otherwise.
Don't know why but didn't enjoy painting these after base coat. Felt like a chore, and didn't like the results. Obviously a few years off has not improved my techniques  Heavy sponge of greys and browns, then silver over the red - which looked terrible, so pulled it back with a sponge of the red, but it's not what I was after at all. By the time I got to the verdigris I was really not happy, and it shows. Normally that's my cue to shelve it for a while, but I did want to get these done to add to the walls.
Maybe I'll come back and redo them at some future point - use it to practice my old weathering techniques possibly.
I did however go and pull out my Sedition Wars box.....there are several spaces where I pulled bits out for Slaaneshi styled shenanigans, but now looking for Nurgle naughty nick-nacks I pulled a few more out.
(Edit - just noticed there's still no rivet hole for the missing rivet....better make sure I pick that up)
Started with a couple more based on the guys that graven sent across.
(So there are Doc....So there are  )
These guys on the other hand, love painting....neighbour a little as I finished the red patches across the three newbies, but still.
I think I have three more.....which is nice
So final touches to vats, then hopefully a nice evening so I can take photos outside.
Then I have some cyber monsters, some Inq, and some plague marines to look at....
Thanks for stopping by, aromatic spire clusters are available in the gift shop......
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Post by: Snrub
Looking good Graven. What did you use for the fans on top of the vats? Just little PC fans?
Also digging the muties. They look like they're straight out of Dead Space, which I heartily approve of.
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Post by: lindsay40k
I think what happened with your different method causing the ‘squeezing’ was the PVA hardening the card up, it could probably be avoided by using a thin pin vice drillbit to make pilot holes for the pins. Nice technique! It’s giving me ideas...
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Post by: Dr H
Good job on the vats and muties.
Sometimes the odd bit can seem like a chore. Putting it to one side can help, but that can lead to the shelf/cupboard/basement* of shame growing if you don't come back to it.
*I appreciate that some of us around here may not be in the right place for a basement to be a thing.
This is where deadlines can be good to make you push through and finish something; gives a sense of accomplishment that can feedback into motivation.
And an artwork is never truly "finished".There's always something more that can be done, there's only ever a time to stop... for now.
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Post by: monkeytroll
snrub - Cheers bud! The fans are vents from a big bag of them I have.....I think they were from Antenociti's Workshop, I have a vague feeling that they were part of a small Kickstarter he did fort errain some years ago - but could be wrong there. I don't have any fans that small unfortunately, if I did they'd all get used fairly rapidly (by my standard  ).
lindsay - I think it was a mix of that and the fact that the strips were now glued to the ball, so as one moved everything moved. I did actually drill holes this time as I was using plasticard - just because I was using strips for other detail work, otherwise I would have probably gone for actual card, I've used both previously. The effect isn't that noticeable once painted, probably because they're small balls, but to be honest it's useful to know that effect comes from gluing first - I can see that being something I might want to try deliberately whenever I get back to my cyborks.....
Doc - Thanks!
Indeed, if this hadn't been for the LOER then they may well have ended up buried under a pile of sprue for years to come
So finished pics of the walls.... not the greatest pics as after the first session I realised I really needed to pull out my light box for outdoor shoots, but next day was looking too much like rain to do anything....ah well.
And shots of all the individual wall sections (spoilered for lengthy repetitive reasons  )
And a quick scale shot:
Overall reasonably happy with it. The actual walls I do like, just not overly keen on the flesh-vats. The builds were ok, but as mentioned earlier, I found painting a chore for one of those odd reasons that occur, and I am well aware that they are nowhere near the standard I can get to - particularly in relation to the weathering. And I can see some egregious errors such as the still undrilled hole where a rivet is supposed to be missing....
But.....I did complete both parts in time, so happy with that at least
So, back to building ....
First up the Inquistion comes knocking again:
Originally was going with a pistol, but then decided that all the head wiring is a psi-amplifier, so just a staff to help channel and direct that power. Not sure yet if she's an actual inquisitor or an acolyte, that'll decide on what extra decoration she gets...symbols, scrolls, seals etc
And on to the beastmen:
Yes, still needs clean-up
A companion for the earlier beastman sarge....this time with bionic legs - which still need work on the hooves. The pistol arm isn't attached yet, needs to be adjusted a bit, want that at more of a at-rest position, hanging more straight down to complement the chainsword resting on the shoulder. Also still needs pouches and gear distributed around the waist, a backpack,and horns - possibly culing up and forward.
Another cyborg beastman, this time with potential to be corrupted by Nurgle. And as should be obvious from the blu- tac, that arm is not set in stone yet, possibly getting the other one chopped too - more likely if he does indeed get all poxy....
And on the subject of Nurgle:
Why should Slaanesh get all the three legged goodies?
Still needs some detailing on the 'waist' area, and potentially gets a slight lift to the torso.
And just to keep those marines company on those long lonely nights crossing the warp:
A little brother to the bloat drones. I'm thinking the abdomen may get a re-working, bulking it up, so the proportions aren't as sensible as they are here  (the wire currently goes into the abdomen if you're struggling to see which way is which....that's a tongue coming out of the maw on the other end
And on the subject of drone type thingummies:
Was going to have a relatively smooth underside.....now I'm thinking something like this, a mass of small arms, blades, saws etc, so that it swoops down and chops up it's victims....
Well, think that's it for now.
As always, thanks for stopping by...
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Post by: Snrub
Nyaaw... Baby blight drones. Cute.
I really like that Kukri shaped chainsword. Where did you get it from?
Speaking of chainswords, good use of the mini-knight chainsword too! And the knight legs too actually. Both work great as bionic upgrades.
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Post by: inmygravenimage
I do love your gribbly nonsense. Excellent, baby bloat especially
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Post by: Camkierhi
Oh so good to see you at work.
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Post by: monkeytroll
Snrub - "ahhhh, who's a cute little pox carrying cyber-maggot? You are...yes you are.... "
The beastman's sword is from FW, one of the Orlock weapon packs. I wish I'd had more of a look, noticed on your blog that you grabbed some renegade and ogryns on last chance recentlty, could have done with a few more.
The knight stuff is great, but I was a bit disappointed that there's just one sprue, crammed though it is.
graven - good that you do as gribbly nonsense is kind of my shtick
Cam - much appreciated amigo, and likewise
So, termie-three-legs (names have been changed to protect the corrupt) is detailed and awaiting the touch of primer.
And baby bloat drone is also done
I thought about some arms or weapons other than the 'stinger' but decided against it. Once painted I'll probably add some ichor dripping from the sting.
Also messing around with ideas for big brothers to little bloaty...
The mouth works a little better if the head piece is turned, but it looks too squat that way, and it's easier to put a weapon under there than on the sides.
Need to find the next size down for arms if I keep this style. Also need more nurgle suitable heads.....hello ebay.
And that will do for today, thanks for stopping in.
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Post by: Arakasi
All looking good. The Questoris drone is looking a little “clean” from above, but I’m sure that is only temporary
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Post by: monkeytroll
Arakasi - Left it for now as I wasn't entirely sure how the top will pan out. If I go for my original idea of just a smooth, fleshy underside, the the armour will stay relatively clean - but if, as I suspect, I go for the choppy, cutty, slashy, grabby underside then the top will get a bit more gribbly. I was actually meant to start sculpting that underside today - probably no surprise that I got sidetracked.
So started putting some colour down on the little drone...
Will keep the fleshy part pretty pallid, but will give it some blue wash/glaze to keep it corrupted, green won't work so well with the green base to the armour. Need to shade the bloody parts, then add some yellow in somewhere. Then shade the metallics, and corrode them some, and decide on colour for the cabling...thinking a dark shade of red at present, but we'll see.
Switched around some parts on the bigger drones....
Not great angles, but I have yet to decide how he's held up, so just awkwardly perched on some wire for these shots. Did have some 'arms' from the plague drones, but decided that just wasn't working. Decided the squatter version was okay, as I preferred the mouth this way. And obviously switched out the turbines for wings.
But those turbines got some milliput and headed over to another guy.....
Milliput on the body is just the basic shape, that'll be getting covered and textured, the turbines are about half done, need some texture on the bottom halves, and a bit of interior work. There will be plenty of tentacles too...
And I couldn't resist having a play with this guy too.....
Was trying to avoid adding 'tentacles' in the form of some kind of power scourge....but I think I'm going to head that way over the chainfist...
And in other news:
After some thought, and finding my initial ideas had been covered during my years in the wilderness, I have set down the latest round of the League of Extraordinary Riveteers terrain contest.....come one, come all, come make a piece, whether big or small.
Please do head over and have a crack at it, these are always fun - and hey, you'll get some terrain out of it at the very least
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Post by: Syro_
What was your original idea for this next LoER contest?
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Post by: kestral
Wow, amazing stuff! Those barricades and the tracked sludge tanks are just plain brilliant, disgusting, very useful and even logical all rolled into one. If I ever really rock the nurgle, I'm certainly going to do a green version. I love the pokiball with legs too.
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Post by: Theophony
The drone with wings is excellent  . Like an evil flying squib of chaos.
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Post by: Llamahead
Excellent stuff as always great use of the Maulerfiend kit in there.
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Post by: inmygravenimage
Ooh, so chunky. And now I'm thinking tank with literal caterpillar tracks of squirmy worms.
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Post by: CommissarKhaine
Man, I always love coming here, you've really embraced chaos in all its aspects, and you always manqge to get the character of the minis just right.
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Post by: genom.cor
Yup. Those robobeastmen and drones are epic!
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Post by: Dr H
Good work.
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Post by: Snrub
I hope you'll take this as the complement it's intended as, but you've got a  warped mind, man. You come up with some messed up gak.
Oh and congrats on making this terrifying monstrosity. Did you intentionally make it look like a piranha with wings or was that just a happy accident?
The demon-armiger is fantastic though. Those two kits meshed amazing well.
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Post by: monkeytroll
Syro - The main one I had was based on tubes, but half the fun is finding new challenges, as both entrant and host
kestral - Thanks man! A rotten, pox-ridden version would work really well I think.
Theo - Glad you approve
Llama - Many thanks. There's a lot of interesting bits in that kit.
graven - I had some ideas for a bike with a slug instead of a wheel, but actual caterpillar tracks is an excellent concept. (And apologies, not put together a package for you yet....hopefully I'll get it out next weekend)and
CK - Thanks so much, glad I'm hitting the right spots.
genom - Good to hear, thanks.
Doc - Merci!
Shrub - I definitely take that as a compliment
Well that was my first impression, but I was thinking it was too squat at first, and had the head piece the other way, as seen in the previous post. But when I decided to switch out the fans for wings, a flying plague piranha seemed a sensible choice
So lots of little bits played with but not much to show this week I'm afraid. Just a little progress on the big drone....
Been building up the tentacle bag too, as I need a few for dangling down under this one.
And as inmygravenimage put out a little knight/night themed comp ( https://www.dakkadakka.com/dakkaforum/posts/list/763977.page#10155400 ) to celebrate 300 pages of fun, I started putting together a little something. I had considered a bat-ork or a bat-marine, but was really thinking a bat-gretchin would make for a fun little diorama. But as I was looking through all my metal snotlings I had a brain wave, who was more likely to read comics and get into cosplay in the 40k universe (or my twisted little corner of it anyway) ?
Obviously it would be those playful little nurglings
I have plans for Two-face, Penquin, and Robin to join these two on the rotten streets of Gotham. Maybe a little bat-go-kart too.....
And don't forget about saving the packaging from your sweet treats for the latest League terrain comp.....( https://www.dakkadakka.com/dakkaforum/posts/list/763930.page#10154516 )
Thanks for stopping in.....
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Post by: CommissarKhaine
Drone is looking good, and those nurglings are simply brilliant
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Post by: monkeytroll
Cheers CK
Quick one whilst I play with some other bits....
Kid_Kyoto was making some BFG ships out of star destroyers a while back and mentioned that you could probably use the hulls to sandwich a thicker style of ship. That sounded interesting and the kit was cheap so I ordered one. However when I opened it I immediately thought of something different, and went off to order more of that one (Bandai 001) and another star destroyer kit (Revell).
Still waiting for the Bandai, which is slightly smaller, but did get my 3 Revell kits, so started in on The Hierarchs, some kind of warp entity/daemon....Still thinking the fluff out.
Not decided yet on whether the second one will get tentacles like the first coming out of the upper space, or more of the internal structure as in the lower gap.
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Post by: Theophony
You could always have the tentacles coming out from underneath the base instead of out of a hatch. Would make it look more like a sea creatures shell than a summoning device.
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Post by: Kid_Kyoto
Slow clap...
I may have to steal this back...
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Post by: Commander Cain
Great stuff! I love all the drones in particular, very creepy
Also congrats on probably being the first person to chop up one of the Titanicus knights for your own nefarious purposes!
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Post by: Snrub
Who goes "hmm i'll turn a star destroyer in to a floating tentacle pyramid"?
Oh yeah. You.
You're a fething loony.
Love it.
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Post by: KernelTerror
Magnificient idea for these Hierarchs !
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Post by: inmygravenimage
That's bonkers and squiggly and I love it.
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Post by: CommissarKhaine
Lovely idea! And I vote for more tentacles coming out! It almost gave me a hermit crab feel, with the pyramid merely being a shell to lure in the unwary.
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Post by: Dr H
Nice ideas. Look good.
You could even go full snail and have a nurgle-y blob dragging one of them about as it's personal home.
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Post by: monkeytroll
Theo - For now I'm trying to avoid tentacles from underneath, the idea is these will be floating off the floor, and in my mind the base is 'fairly' featureless. Which is not to say I won't give in to temptation and have a couple peeking out from at least one.....
K_K - Would make for some cool heavy ships I think. The tricky part may be the engines, that's an awkward shape to fill, requiring 6 triangles in the present configuration. If you had three of the kit engine sections (obviously you only need 2 destroyers for this shape) they still fit in, then you have 3 triangles required to fill the gap.
Cain - Many thanks, drones that incorporate biological entities should be a bit creepy at least I feel
Oh I doubt I was the first, they'd been out a few days before I chopped mine
Snrub - What are things for, if not for turning into other things?
Kernel - Thank you!
graven - gribbly nonsense all over the shop......
CK - Thanks, I'm confident there will be more tentacles involved somewhere....
Dr H - Cheers! All blobs are secretly desiring pyamidical shells for their safety and comfort.
No pics, but the hatch in question is getting a mix of tentacles and 'innards' as in the lower space....Which I guess points to the inside just being chock full of tentacles, most of which slither around inside, with occasional forays I to the surrounding area.
Now have two more under construction, with several of the smaller Bandai on their way to enable the creation of 4 of those two. Playing with several ideas, my current thinking is these initial 4 will be their own thing, with the smaller 4 each having a slight connection to the four 40k chaos gods. And as others have suggested, there's always possibilities for snails, crabs, cephalopods and assorted walkers based off the idea.
In the meantime I figured I should do something with those Conquest Primaris marines....something other than Primaris marines obviously....
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Post by: acrowsperch
Those plague marine-esque things are so.... cute? Those helmets are adorable!
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Post by: KernelTerror
Very cool marines, the bloodbowl heads are perfect on them !
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Post by: inmygravenimage
Very cool. Spiky. Killy. Lots of potential.
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Post by: Commander Cain
Ooh they look really cool! I love the double bladed fella the most. The last guy with his hand open does look like just lost his phone though "it was right here I swear"
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Post by: Camkierhi
Lots of wonderful work here as always. Drones are fantastic. But funny enough the Heirarch s steal the show for me. Funny when I first looked before I read, thought they where a nurgle drop pod.
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Post by: CommissarKhaine
Loving that double-sided spear, nice conversions!
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Post by: monkeytroll
acrowsperch - Nurgle's all about the cute and cuddly
Kernel - Thanks. I had planned for those to go on regular marines, but couldn't wait any longer to use them
graven - Merci mon ami. Trying to decide if I want 7 with polearms, or a mix. Probably end up with a mix which will split into two squads at some indeterminate point .....
Cain - It's actually his Apple skull X that he's dropped. Don't think he bothered with insurance either.......
Cam - Cheers bud! They would make an interesting drop-pod.....hmm, more fodder for the list
CK - Thanks! For most of the time it was either a chain blade or a nurgly chopper on the end, then when I was thinking how to extend the haft back a bit.....
Filling the Heirarchs with tentacles...
No. 2
Still haven't quite decided on what will become of the two spheres yet
No. 3
Haven't figured out what else will define the main face apart from some slight differences in the hole
No. 4
This one will be an eye.....but it may get swapped for a smaller one, surrounded by........tentacles
And whilst I was playing with tentacles I figured I should add the bottom set to the big drone
Thanks for stopping by....
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Post by: Syro_
All the additions to your chaos ships are looking good. I was going to suggest giant eyes for the spheres, but saw you are already doing that for some of the other spheres. In the picture, some of the spheres looking shiny silver and reflective, if they are like that you may want to keep some looking like that as the final.
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Post by: inmygravenimage
That's deliciously gribbly. Most impressive you mad bugger.
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Post by: Tyranid Horde
Some great work here, I'm a big fan of that drone. The Heirarchs look really cool although as someone said above me, they'd make an excellent dreadclaw/drop pod. Those marines look excellent too.
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Post by: Commander Cain
Looking good, another really cool drone!
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Post by: inmygravenimage
Oh! You need 7 poleaem dudes. Also, might I suggest some plague spitters on those drones?
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Post by: Snrub
That drone is going to be properly gribbly when it's all done.
The domes on those start destroyers are just begging to be painted up as giant eyes!
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Post by: monkeytroll
Syro - Thanks. They're actually clear plastic, useful for grots to look out of  Presently only one will be an eye, but as with all my stuff, change is always likely
graven - Cheers amigo!
Tyranid Horde - Many thanks. The drop pod idea is definitely stored away for future perusal.
Cain - There's always room for more drones
graven - Briefly toyed with a seven samurai theme for them, but I'll leave that for now. Extra polearms have arrived, so time to start chopping again. And yes, while not technically plague spitters, weapons have been glued in now.
Shrub - I hope so.  Only one eye planned at the moment, as above, the fact it seemed so obvious put me off, along with doubts on his effective an eye I can paint. We'll see what happens with the first one I guess.
So, weapons added, and spaces filled.
Just need to touch up the flesh around where the tentacles grow, and ready for some paint splashes (more on that shortly)
Also playing with a new drone concept.
Possibly needs a tail.
And the winged drone caught some colour.
Not sure what to do with the wings yet. Or the patch at the base of the tail - that might become bone, but should probably match the carapace to be fair. Not sure the green at the tail tip works, wanted that to be 'metal' like the front shell, but will probably switch it to yellow.
This and the little drone I both started painting without even thinking about it, so they both just kind of ended up with a version of the classic green armour. But I hadn't really thought about colours for my little Nurgle force yet, so don't know if that will fit - unless I go green with them too. I added the yellow Catalans to the drone thinking I might lighten the greens up with a bit of yellow, not sure though.
You can see the big drone has black primer on the turbofans - I put that down thinking they might be a beaten copper type affair, then realised I already had this green going on....
I do have a couple of older Nurgle type marines that could be a good basis for potential colours (ignoring the fact one has lost a shoulder)...
I did have an idea this could be a marauding band made up of the remnants of two lots of marines - one lot with a more rusty, beaten style, the others being more like actual plague marines, so could still go down that route... Or perhaps have a tiny dark mechanicus group from a daemon forge who supplied the drones, and have them colour match.
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Post by: Dr H
Good work all round.
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Post by: Camkierhi
Awesome stuff. Love the colour going on those models. Your drones are really amazing and inspiring.
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Post by: inmygravenimage
Very gribbly, very lovely. Lmk if you need more plague marines / bits. Let's fuel the plague engines!
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Post by: CommissarKhaine
Awesome work monkeytroll!
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Post by: monkeytroll
Doc - Many thanks!
Cam - Much appreciated bud!
graven - Cheers! I've recently picked up some blight kings, the nurgle blood bowl team, the start collecting box and a Conquest subscription...so should be good for now  Still need to get some marines across to you....
CK - Thanks a lot!
Not much done recently, but the four Prime Hierarchs are almost there
And a scale shot...
Still need some work on the bases, and a couple need some finishing details before I start in on some colouring....
And speaking of colour...
Started in on the big drone. Artificial light is making the green look slightly more vibrant than it actually is there...
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Post by: Arakasi
You’ll have to get some “better” pictures then, because that green is looking lovely under the artificial light...
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Post by: CommissarKhaine
Agreed with Arakasi, that's a great green you got going there. And the tentacle pyramids can work in any scale by the looks of it. Gotta love multifunctional stuff like that
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Post by: Tyranid Horde
I'll echo those above and commend you on the green, it really works well with the fleshy matter.
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Post by: Dr H
Good work.
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Post by: Snrub
Glad to see the gribblyness continues unabated! I can't get over how great that plague piranha is.
Those star destroyers are bigger then I was expecting. I thought they would have been half that size.
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Post by: monkeytroll
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Post by: inmygravenimage
You have so much squiggly wiggly inspiration. Awesome and vile.
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Post by: CommissarKhaine
Ooh, second bloat drone, nice! Loving the paintjob even more in daylight on the first one!
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Post by: tinfoil
Weird and wonderful!!! Fantastic conversions. I love your vision of chaos!! All kinds of inspired notions wriggling around in this thread!
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Post by: Meph
Yaiks, there aren't enough slippers in the galaxy to gakker all those nasties! Gorgeous stuff, mate.
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Post by: Camkierhi
Just love looking through your creations.
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Post by: monkeytroll
graven - Merci and gracias
CK - Cheers! Still not quite right, but I'll take it.
tinfoil - Thanks a lot!
Meph - Fine silk slippers fragrances with the finest perfumes from the slave markets of Slanzibar VI mayhap?
Cam - Cheers mate!
So added the next 3 guys to the Septic Watch
And just for no other reason that they ended up next to each other in the workbench....
Big brother, little brother....
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Post by: inmygravenimage
Love the way you're incorporating Primaris parts.
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Post by: Theophony
Finally getting time to catch up on threads, sorry for the delay.
Your paint job on the flying nasties really is as brilliant as your conversions  . Love the Tyranid/drone and the big drone scorpion/ not sure but aardvark springs to mind (in a good way)  . So different than all the rest of the Nurgle that I’ve seen out there and yet it also bring some those older models back into line as well.
Septic watch? Makes me think that the wrist watches given to these guys must have been very dirty  , but cool name and not non-pseudo Latin.
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Post by: CommissarKhaine
Nice positioning to he scythe, and good use of the old chaos warrior weapons
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Post by: Dr H
Good work. Nice mixture of parts.
I take it GW released something recently that has coloured plastics in, I'm seeing them more and more about the place, but haven't looked at the shops for months. Dark Imperium was the last thing I bought (and therefore looked at what was available)... and I'm still working my way through that box...
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Post by: monkeytroll
graven - They're a good fit for hulking chaos champions I feel.
Theo - Many thanks. It's always my aim to be a bit different
Haven't decided yet if the Septic Watch is the name for the whole force, or just these guys - I'm tending towards the latter, with these being some kind of honour guard.
CK - Cheers! Felt the scythe needed to come in to break up the poses a bit, there's a limit to what you can do with polearms without a lot of chopping and reposing.
Doc "2 sheds and a heap of toilets" - Gracias amigo. Yeah, the coloured plastics are generally the easy-to-build I think.
Playing with various bits, none of which are in a state worth sharing yet.
But did start messing with this bike...
Thought it would work well playing off the carapace on the winged drone, and I like it so far. Only problem is I just found out Puppets War have replaced this model with a version that has more from along everything.... So if I want more it's going to be a pain. Might just put a character on this and leave it....or I have an idea for some weird plague riders that could maybe have a more normal bike as a leader. Or I resign myself to removing lots of resin trim....
Had been thinking where to add green, but I reckon it's good without, just needs some tidying and weathering...those exhausts need dusting
And tried a quick version on the three legged termie
Obviously early days, but it definitely needs some green to break it up on a figure. Torso and fist, or pads and fist are my current thinking, maybe the helmet if I go with the second....
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Post by: Syro_
That bike looks cool. It's a shame that the base model is discontinued, it would be fun to see you convert more.
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Post by: CommissarKhaine
Threelegged termie is looking good! Shame about the bike, but thta canopy on the bike looks like you could make it out of plasticard, no?
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Post by: monkeytroll
Syro - Cheers. It's not converted, just battered and notched a bit to make it more carapace like. The newer version is similar, just has from around all the edges and a few eagles - I'll pick up at least one to check how much effort it is to clean that all off.
CK - Thanks! Hopefully even better once I get some green on him. I probably could actually...I haven't really done any full scratch-building since getting back on the modelling train, it's pretty much all kit-bashing and greenstuff. Maybe time to branch out again.
A few little things going on that still aren't fit to show. But this little cutie is.....
Still needs some sort of weapon, an extra carapace piece, and some tidying up and layering on some of the fleshy parts...possibly some cables...
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Post by: Theophony
To me it’s screaming for some sort of giant Webber gun. Wrap up it’s opponents and draw them in. Or some sort of multi laser like the chimera has, since it has lots of eyes it should be able to engage lots of targets.
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Post by: OneManNoodles
Reminds me a lot like the ant lions from half-life 2, except they only have 4 legs. Speaking of which where are the legs from, I don't recognise them?
Very cool btw.
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Post by: monkeytroll
Theo - Interesting, it could be dragging horrifying cocoons behind it....
I suspect those will get painted as boils rather than eyes, but we'll see...
OMN - Oh, I think I remember them..... The legs are from the old Arabic warrior bugs from Mongoose Games' Starship Troopers. Excellent for those larger bug type beasties.
Tried adding that touch of green to the termie....
Think that works - maybe change it up slightly on different figures, and reverse the ratio of yellow to green on the more 'standard' marines.
And have it a go on the predator variant...
Possibly should have added some green to the turret.
Although now I'm thinking I might just keep the two standard colours across the force, applied differently in each case. Keep it all random and chaotic, just let the colours bring everything together.
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Post by: Llamahead
Looks excellent to me.
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Post by: monkeytroll
Llama - Cheers!
Had a bit of a poke around in the model room, mainly because I'm sure there's an old forge world blight drone kicking around somewhere, but got distracted...
This has been sitting around since the Dreamforge kickstarter, at the time I was wondering what sort of orky madness could come of it. But now...scythe, skull, hmmm, that has potential for a Nurgle armiger.
Most of the sub-assemblies built, not finished the carapace, the feet, or the torso, as I now need to contemplate how pox-ridden and pestilence it becomes
This is the 15mm version, the 28mm is still in it's box for now.
And further distraction (because, me) was provided by these guys....
There seems to be enough for 3 squads of seven, and seven in a heavy support squad...hmmm.
So the long process of cleaning and removing aquilas has begun. To be followed by a long process of tattering uniforms and individualising troopers.
Might even through in a few Krieg, something like this guy
Tune in next time for something else completely random in relation to the ongoing mess that is my hobby
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Post by: CommissarKhaine
Random is good, love all the cool stuff you're up to
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Post by: Llamahead
The Leviathon Mortis is an awesome model pciked up the extra guns for mine as I plan to use it as an Imperator and the claw can't reach low enough to punch a Warlord!
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Post by: monkeytroll
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Post by: inmygravenimage
I love your Tri-minator. It's brilliant. And really keen to see what happens to your not-armiger.
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Post by: Theophony
The leviathan is such a great model, wish he could have figured out even a cruddy game to use with his stuff and gotten some traction.
The Septic Watch and their weapons are really turning out great, I’m all for rusty weapons.
Jet bike looks like a killer bee to me for some reason, definitely not a marine ride as it isn’t far too sleek looking. Perhaps with your eclectic style you could make some chaos Eldar that were corrupted by Nurgle.
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Post by: monkeytroll
graven - Cheers! Me too
Theo - Great kits indeed. Yeah, get that, but still some hope of seeing more.
Thanks, and pretty much decided that's the way to go with these guys.
No not marines, briefly considered a daemon, but a renegade cultist or similar is far more likely.
That's the guy that has been sitting on there for a few years now....so something like that is likely.
So first layers of green on the Septic Watch...
Thanks for stopping in....
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Post by: inmygravenimage
These guys look fabulously vile. Where are the long spears from - chaos warriors? Ace.
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Post by: CommissarKhaine
Liking the colour palette on these guys - not sure about the taste palette, though  .
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Post by: monkeytroll
graven - Cheers! Indeed they are from the chaos warriors (or possibly knights, sourced from bits drops and ebay, so not 100%)
CK - Oh they taste disgustingly putrid I can assure you.
So, more on the green, started on hafts, backpacks, and some of the metal.
Still a way to go, but slowly does it
For my crawler I have a launcher, or most of one, still working on a melts
And started in on a buddy for him...
Thanks for stopping bye, sleep tight, don't let the plague bugs bite...
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Post by: Theophony
Liking the direction of the colors, needs a bit more reddish gore I think.
Those crawlers are looking great. I never got to see the starship trooper figs in the wild, but those legs look great for many conversions.
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Post by: monkeytroll
"When the corrupted warband known as The Scourge lay waste to large targets such as give cities, they employ full use of the various and hideous groups that form the force. They seed the population with Filth Columnists who taint and poison the local resources, and recruit the weak-willed to their traitorous cause. Virulent plagues are unleashed on the populace, whose infection turns them to mindless mobs easily led by the heretics. Their warp-cursed sorcerors employ some form of necromancy and call forth the skeletal Revenants to spread terror amongst those who have not succumbed to the pox.
The perfidious traitor Astartes come next, freely mixing with their daemonic allies, as if turning from the God-Emperor's holy light was not blasphemy enough. They bring with them their heretical war-machines, forged in places no mortal should ever see, tended by the creatures known as Machine Spooks, Night-Thralls, or Tek-Wraiths"
...+++... Excerpt from the forbidden text of Notes From The Darkspace, penned by Traavis Ramunhilde, Inquisitor Excommunicate Traitoris...+++...
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Post by: Commander Cain
Very artsy!
Love the latest plague marines by the way and the crawlers are looking delightfully hideous
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Post by: inmygravenimage
The creepy crawlers look great. Are you going to run them as PBCs or something else?
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Post by: monkeytroll
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Post by: Theophony
The flying worm thing made me instantly think of the X-Files episode with the leech guy.
Cool start for multi leg bug thing  , I always approve of techno bugs.
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Post by: Ynneadwraith
Ok yeah those tek-wights are awesome  I vote keep the faded green colour. It fits them so well
Kickass work on everything else too!
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Post by: inmygravenimage
I love the weird defiler bug. It should have a tail - a pus Scorpion, because why should khorne have all the fun? Nice use of blight drone cables on the Tek wraiths too.
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Post by: Syro_
Very cool stuff. I like the winged serpent gribbly. I'm also looking forward to seeing what you are creating from the defiler.
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Post by: Dr H
Good work. Looking good (in that chaos-y way).
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Post by: Llamahead
Excellent stuff. Septic Watch reminds me of the Sewer Watch from WFRP. Probably the bravest most Warhammery heroes there were...
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Post by: Commander Cain
Love the tech wraiths, very creepy! The winged snake thing is looking great as well, where did you dig up that model? Don't think I have ever seen it before..
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Post by: monkeytroll
Theo - I know the one  Not sure where that bug thing will go yet, just needed to drop a few pics down whilst I had the bits in front of me
Ynneadwraith - Many thanks! I'm keeping the green, but going to darken one of the layers slightly, just to get a bit of difference in there. Took me ages to find cables I was happy with, never once thought of a single one like your wyrmling - like many good conversions, that seems so obvious now
graven - Pus-scorpion. I like that. I did have some scorpion like ideas floating around somewhere in concept-space, now there's a name to go with some of them  Forgot I had those whilst I was trying to figure out the builds, then for some reason remembered them when I found the tyranid spore tentacles.
Syro_ - Thanks, it might get a partner soon...possibly a rider too  Just don't hold your breath......
Doc - Cheers bud!
Llama - Thank you. Yeah, these guys seem a bit better armoured....And on the other side of alignment dividers
Cain - Merci! I'd be slightly surprised if you had. Body was based on cut down sea-elf mount, with a head from a plague-drone, and wings from a Prodos dragon steed.
Watch and Wraiths have had a little work done, but nothing big enough forwarding new pics yet.
Surprisingly enough, I found some other distractions...
Graven recently popped a Nurgle Chaos Lord in with some other bits, so figured I should do something with him. Had to do a bit of thinking first, as it was already assembled, so chopping had to be planned a little bit.
Stupidly I put the gun arm in place with GS before finishing it, so that needs to wait till the join cures now. There's a bit more tidying up, some putrid scrolls to be added, and some ragged banners coming off the pole. The faceplate will probably also get a bit of rotting hole action.
Right shoulder may just be an exploded boil, or it may get a tentacle.
Also started on a leggy servitor
Likely it'll get a rotary cannon based on the Tau cannon, or maybe a melta actually. It was going to be part of an Explorator group, or possibly Inq or Rogue Trader, may end up chaos after getting that tail.
Playing with the idea of a daemonhost in a cafe formed from the old Empire Celestial Hurricanum - haven't found a suitable figure yet though.
And seem to have misplaced the tracks and wheels for the predator...hmmmm
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Post by: inmygravenimage
Check out those legs baby  love where you're going with the chaos lord, more imaginative than me with my other spare lol. Cannon is particularly nifty.
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Post by: Snrub
Hmm....
Hmmmmm...
No...
I don't even know where to start with this latest offering of bizarre madness. You're a weird bloke and I think a bit warped touched. But I like it!
You're not related to Anacharis Scoria are you?
I dread to see what you'd produce if GW ever produced actual Dark-mech.
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Post by: Theophony
Love the helmet on the terminator, but given your love of tentacles I think the spikeonthe shoulder needs to Goan don’t get replaced with the boil or maybe a blown off tentacle. That might make him look like a battle hardened warrior  .
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Post by: Boss Salvage
Really digging that termi lord, underslung blight launcher combi-stubber, spooky featureless dome helmet and somehow cute lil' aerial. Sorta reminds me of Pikmin Also a fan of all the various gribbly things in this plog, especially all them skittery legs.
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Post by: CommissarKhaine
Lol crazed as always I wee.. Loving it  . Not 100% sure on the shoulder tentacle for the chaos lord though, it doens't follow the movement of the modle for me. Random thought: f you had a smaller version of the servitor tail, that would be a badass shoulder tentacle!
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Post by: monkeytroll
graven - These legs were made for scuttling.... Cheers, don't think I've worked back from a finished mini before, so it's been fun.
Snrub - How I like it  Scoria was an amateur...
Theo - Thanks! Two blown shoulders sounds interesting, put in the ideas vault. In this case I put the spike there to make sure I got a bit of rusty metal in somewhere other than the chainmail.
Salvage - Cheers! Pikmin are what uncorrupted nurglings would look like  Plenty of skittering to come
CK - Thanks! Yeah, that was just the first tentacle of about the right size I picked up, if I use one I'll make a fresh one  I'm quite liking the open wound look at the moment - although that does leave him short on tentacles...
So a bit of paint on the Lord
Still not sure if the helmet will get the simple filled and be smooth in contrast to the rest, or get more holes and for added.
And felt the need for some armoured slug-things..
Aardslaak and Akkerslaak, the Bile Vipers.
They were just going to be on their own, but I'm starting to wonder about a Chariot of Rot...
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Post by: Tyranid Horde
Missed a few updates but some really awesome stuff, love your Tek wraiths in particular!
Your LoC is really cool and it makes a great change from the norm.
There's a lot to comment on but its all great!
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Post by: Theophony
Lover the armored slug things  , who says papa nurgle doesn’t look out for the little guys  .
I love the chaps lord. No idea where you should go with the eye.
Today is the seventh day of the month so these guys are extra special in nurgles eyes.
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Post by: inmygravenimage
Who doesn't need an armoured slug eh? Tbh I'd leave them to use as Beasts of Nurgle. They fit the bill admirably. Then do a big one for the Horticulturist or whatever he's called.
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Post by: Llamahead
Slug thingies are excellent did you mean a daemonhost in a CAFE based on the Celestial Hurricanum kit or something else. Daemonhost in a Greasy Spoon does amuse me.
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Post by: amazingturtles
The armored slugs are the best, i love them. i like how they green one's got a little tube for one of their feelers.
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Post by: monkeytroll
Tyranid Horde - Perfectly acceptable to miss a few, you get more variety when you visit that way  I'm partial to the Tek-Wraiths myself, although they changed a bit from the original idea (no surprise there really) which was one I keep meaning to do - a tech-priest (Imperial or Tainted) with a skeletal horse's head. An easy-to-build box seemed an ideal starting paintbrush I couldn't find a Cawdor box in my FLGS.
Theo - Not so little after Papa's attentions  Everyone is extra special in Nurgle's rotted fly eyes  Although that makes me wonder about incorporating old tales about seventh son of a seventh son into the Nurglesphere...
graven - I initially dismissed them as beasts, no idea why, possibly just thinking of the size of the old metal ones. But you're right, they would work well for that.....I'll have to find some more for the Chariot of Rot
Llama - Cheers! Ahh..autocorrect, how I love thee.... I find so many issues when I go back over my posts I wonder how anyone understands me - problem with posting on a tablet. It was meant to read CAGE .... although you're right, the idea of a daemonhost (autocorrect swears I mean feminist) sitting with a cuppa and a plate of egg and chips has potential for a vignette  As does the idea of turning the Hurricanum into a burger van.
amazingturtles - Many thanks. Why have a lamp when you could have a tentacle?
So, as the Bile Vipers are the flavour of the month, started in on the bases for them, having decided these two will be beasts.
There will be an acidic slime trail behind them...probably not using Nurgle's Rot as I first thought (see further down)
Also I now have the first 7 poxwalkers on bases, although only the grave(n) walker is finished at this point.
When the cursed sorcerors of The Scourge take to the field, they call forth twisted, unholy forms from the blighted grounds they have desecrated, a sickening mix of dead biology and warp-spawned chaos.
My first use of Nurgle's Rot, which I believed to be more transparent than it turned out (more cool me for trusting some half-remembered source and not experimenting first). Definitely not the look I was after, so some fiddling to be done there. I do think I might try mixing some with some clear crackle paint though, that might be interesting. And yes, if these look familiar it's because I finally got round to re-using some of the parts from the broken Road To Nowhere
And as it's Christmas season apparently, a little fairy popped in....
Thanks for stopping in...
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Post by: Theophony
Fantastic sticky slimy mucusy mess you have created there on those last guys. Love the rainbow tentacle arm as well. Can’t wait to see the acidic trail that they leave behind on the armored maggots.
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Post by: inmygravenimage
Sticky strands are impressive, did you combine with UHU?
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Post by: Syro_
Masterful conversions monkeytroll. I'm happy to see I'm not the only one still using Sedition Wars stuff for conversions and projects.
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Post by: tinfoil
Uh oh. I think I stepped on something sticky and gelatinous when I wandered into this thread. And now I can't seem to scrape it off the soles of my boots.....
It may have been worth it. It may not have. But here I am in this dark and fertile garden....
Love your stuff
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Post by: Fifty
That Chaos Lord is just crying out to have his head painted as a giant eye...
Really cool stuff all round.
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Post by: neil101
Hey mate, glad to see your unfettered flamboyance is still awash with uncanny creativity . The nurgle chaps palatte is perfect . And who doesn't love a grimdark fairy.
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Post by: Dr H
Good job on all the icky things.
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Post by: monkeytroll
Theo - Glad you liked it, I'm still adding to them so should be proper icky by the time they're done
graven - Bostik in this case as I'm out of UHU, but close enough. I would have preferred UHU, it's slightly easier to control than Bostik I find.
Syro - Well I have a box of them still, so no doubt you'll see more at some point - originally planned to be more Slaaneshi with them, but they turned out great for Nurgle now I'm doing a bit of work on the side for Papa
tinfoil - Yeah, need to watch out for that sort of thing, good idea to check for stray tentacles too after a visit  Don't let it keep you away though
Fifty - I know, but I keep wondering if that's too obvious, plus I'm not convinced I could do it justice without some practice at big eyes. Current thinking is yellow with some rotting holes drilled out, but I haven't committed to the yet.
neil - Cheers bud, many thanks for stopping by, great to see you around.
Doc - Thank you.
So been fairly busy at work recently, several nights stopping over in hotels, 70-80 hour weeks, that sort of thing
Not a lot accomplished therefore, and couple of packages I was waiting on for caught in the seasonal post and didn't make it before I broke up. But did finish building the two blight hauler crawlers, and their third compadre.
Risked a primer spray just now, so hoping that dries okay. Have realised that those sputtering legs means they won't fit on a 60mm base, which isn't a huge issue as I don't play, but bugs me a little for some reason.
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Post by: KernelTerror
Wow, crawlers are looking amazing. Especially good work on integrating the tyranid parts without them looking out of place.
Keep it up !
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Post by: Commander Cain
Great stuff as usual MT, I really love the slime strands on those guys and the crawlers are looking like some excellent nightmare spiders
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Post by: Camkierhi
All brilliant bud.
Merry Christmas bud, best wishes to you and yours.
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Post by: kestral
Great stuff - I especially love the head on the lord a ways up the page. And the Armored Slug things!
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Post by: Tyranid Horde
Great looking crawlers, their legs are the perfect length and spindly enough to be unnerving. Have a Merry Gribbley Christmas!
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Post by: monkeytroll
Kernel - Many thanks! I find a lot of 'nid parts work for chaos and bio-tech without too much work.
CC - Cheers bud. If these start spinning down from the ceiling....run!!!!
Cam - Thanks mate. To you and yours also.
kestral - Thank you. Who can resist armoured slugs?
T Horde - They are great legs for skittering wee beasties. Unfortunately I'm starting to run low, and they seem to be fairly pricy on ebay at present.
So not much done over the last week, mostly concerned with playing video games, eating too much and drinking. Plus starting to look over entries for the LOER comp....Still a day and a half left.
Did start to drop some paint on the charming little hauler crawlers though....
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Post by: Theophony
Those legs really sell the models. They make the defiler look like the junk they were designed to be. Colors are coming along nicely and your force will be a strong squishy cohesive gooey force of slapping tentacles.
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Post by: inmygravenimage
Nasty chunky little buggers. Creepy and crawly  carry on!
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Post by: monkeytroll
Theo - Excellent - a strong squishy cohesive boost force of slapping tentacles sounds to be just what the (plague)doctor ordered
graven - Cheers amigo!
Well, back to work tomorrow and haven't done anywhere near as much as I'd hoped in the break.  Seems I did too much gaming and socialising, what a drag
Not much progress on the hauler crawlers...
Made a start on the first squad of support troopers...
A reminder of why I never did get anywhere with the various guard forces I've thought about over the years.....only seven of the buggers and that's more than enough of a taste of good old batch painting, even with basic colours.
Also playing with some plague ogryns.
With that head I'm now not so sure of the whole 'zombie' look I had going, but already chipped up the remaining over body I had....
And before I started back on that first hauler crawler I built a leg section for a proposed magos, which I've now come back to.
However, it would be remiss of me too not explore the options available as a servitor on the same chassis
Tempting.
And the thought of this guy floating around looking for hugs seems quite nice.
Although, perhaps he might prefer some legs....
Decisions, decisions.
And found the misplaced tracks for the predator
Thanks for stopping by, be careful where you step....
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Post by: Swaelg
The winged thing is pretty but other miniatures look great, too. Where are the legs from the servitor from?
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Post by: inmygravenimage
Plagryn are excellent. I like the extreme fleshiness of the haulers. So much scuttling wickedness. All so good. Dirty filthy messy tracks.
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Post by: monkeytroll
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Post by: inmygravenimage
I love it, very Jakku vibe.
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Post by: lone dirty dog
Wowwww damn MT you have raised your game yet again, I have peaked in from time to time, but don't have much in the way of time so must apologise for not leaving any comments.
However after having a quick run back through the year of your Nurgle, pestilence and plague ridden creations, I am more than impressed even amazed at the depths you have reached.
They all seem to have an original structure yet fit into the theme perfectly, also your GS work is astounding and matches up to the GW kits seamlessly to the point where you can't tell which is kit and what is conversion work.
Even the marines ( yes I ain't a fan of SM ) however Nurgle marines have always caught my attention a little but yours have cemented that now and tie it all together.
Add to this your paint work and colour pallet, which has an almost blanche esq vibe to it really embodies that is Nurgle.
This has been a real pleasure to look through and can I just say your creativity never ceased to amaze me, however you have once again taken it to another level and found a real niche for the plague ridden style, just awesome work
Last but no way least the nomadic trader is just a cool combination of kits, the way you have continued on with the biogenetic theme with the mule system is just epic.
I love how you manage to foresee a way of combining kits in this manner, this creation I love so much and can see it strolling through some desolate wasteland to reach some kind of market or trade post.
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Post by: Theophony
Strong Heavy Metal vibe coming off of that  . Is he going to be an ash waste nomad from Necromunda?
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