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Post by: Kanluwen
HOORAY!
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Post by: Happygrunt
^ The post above me with the German article, its poster needs a medal.
The IG commanderis named Lord General Castor, the SM commander is Apollo, Chaos is the best lord out of the old games, thats right Eliphas is getting another go as a playable character. The Eldar is Autarch Kayleth. The Ork commander is a free booter named Kaptian Bluddfiag. You have no idea how sad I am that it isnt Gorgutz this time. I was hoping to see him again.
(What I could pick out of the article, will edit with more that I find)
Each campaign will have 16 missions.
It lists the old races and the NEW Imperial Guard as having 16 missions EACH.
HOLY FETHING  ! IG STILL GET THE BANEBLADE!
Already been said by many other people, but SM get the landraider (Although the article, at least the way I read it, seems to suggest you get to pick one of the three), orks get the battle wagon, nids have the swarmlord, but my german isnt good enough (or good at all for that matter) to translate what the Eldar are getting, although their campaign character looks like a swooping hawk, so maybe its that.
Here are my questions: Why have they been pushing the Inquisition angle down on us FOR MONTHS, THEN switch to IG? What will the IG commanders be? Who is that Inquisitor (Might be female, as the picture shows "boob armor") that we keep seeing, and what role will he/she play? Finally, how are IG going to fit in as a tank heavy force, when the entire theme of DoW2 has been infantry?
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Post by: H.B.M.C.
There appears to be someone in a black hat in that picture with the gaggle of Guardsmen in the foreground. I suspect the Hereticus chick is in the game.
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Post by: Happygrunt
H.B.M.C. wrote:There appears to be someone in a black hat in that picture with the gaggle of Guardsmen in the foreground. I suspect the Hereticus chick is in the game.
Looks like a commissar to me. Wounder if one of the IG commanders is a commissar, or if he gets treated like the librarian and stuck in a support role. Maybe IG will have the option for one of its commanders to transform them into the inquisition?
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Post by: Kanluwen
H.B.M.C. wrote:There appears to be someone in a black hat in that picture with the gaggle of Guardsmen in the foreground. I suspect the Hereticus chick is in the game.
It's a Commissar. Power sword, bolt pistol, greatcoat, and peaked cap?
It's always a Commissar with that
You know...with how Chaos Rising had a CSM on the cover showcasing the baddies, I wonder if the Ordo Hereticus is going to be the primary adversary for the Blood Ravens?
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Post by: ph34r
The "Big hat and cloak" figure in the screenshot is pretty clearly the inquisitor, as it is a brimmed hat rather than a peaked hat.
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Post by: Etharin
The attacking multi player option is an Inquisitor, defensive is a Lord General and the support option is the Lord Commissar. Anyone see if they mention who makes it into Last Stand?
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Post by: Kanluwen
ph34r wrote:The "Big hat and cloak" figure in the screenshot is pretty clearly the inquisitor, as it is a brimmed hat rather than a peaked hat.
You and HBMC are referring to the vaguely outlined figure in the upper left background then.
Hadn't noticed it originally, but there's 3+(at least) Commissars and what looks like a Guard Captain with a tan greatcoat, helmet, and power sword in there too.
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Post by: ph34r
Ah yeah, there are quite a few commissars. I'd imagine a basic commissar would be a squad upgrade, much like warlocks for guardian squads.
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Post by: H.B.M.C.
Kanluwen wrote:It's always a Commissar with that  Unless it's a Tech-Priest... But seriously, the figure to the left in that picture does not match the silhouette of the Commissars nearby. The cape is a different shape for one thing, not to mention the hat. From below: Brother SRM wrote:-Inquisitor (offensive ranged; female witch hunter who can ignite single targets and has flame aoe) Ha! See!
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Post by: Brother SRM
From Retribution's forums:
From Retribution's forums:
Today, 07:57 AM Just read an article that confirms the Imperial Guard as the new race in retribution.
Some facts:
-imps are defensive once again (heroes can build several types of turrets and cover)
-weak infantry, strong vehicle (baneblade returns yay; basilisk, too which will be strongest arty again; leman russ as tier 3)
-first race to build vehicles in tier 1
-units include stormtrooper, HWTs (now suppress; equivalent to devestators) and catachan devils
-globals include orbital bombardements and unit reinforcements
heroes are:
-Inquisitor (offensive ranged; female witch hunter who can ignite single targets and has flame aoe)
-Lord General (healer; can... well, heal, call all sorts of reinforcements and has a mustache now Oo)
-Lord Commissar (melee supporter; can cloak and has melee specials, much like lictor alpha; regular commissars are also in)
Facts about the campaign:
-story is that ten years after chaos rising the Imperium orders an exterminatus on Aurelius and you have to stop it because there is a terrible secret hidden in the sector
-campaign story is very similar for every race but some details are changed every mission for each race (they wanted to make an own story for each race but ran out of time)
-different enemies each time you replay the campaign (generic; doesn't affect story i guess)
-imp campaign heroes are Castor, Adrastia and Merrick
-playing the campaign is now much more similar to multiplayer: you have a base, you tech for new units and you have to capture requisition points. (right now a regular guards squad is 280 req and 8 pop and they repair stuff)
you can choose if you spend earned xp on the known upgrades (willpower, strebgth) of your heroes or level your other units which increases their general combat performance
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Post by: H.B.M.C.
(they wanted to make an own story for each race but ran out of time)
So the chief feature of this game - a playable campaign for each race - isn't going to be actually in the game. Instead we get a generic one-size-fits-all campaign with a few cosmetic changes.
Yay...
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Post by: Brother SRM
I dunno, that sounds about the same as Dark Crusade's campaign, although they are changing at least some things from game to game.
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Post by: Happygrunt
I am excited. Guard will probable be the new OP race, and the only thing that would make sense to port to Last Stand would be the witch hunter. Honestly, this looks like a lot of fun. Now I cant wait for that beta invite.
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Post by: kenshin620
That is one awesome mustache. And awesome, we now have vox casters.
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Post by: BrookM
I'm so happy right now. Merry Christmas indeed!
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Post by: HoverBoy
Brother SRM wrote:baneblade returns yay; basilisk, too which will be strongest arty again; leman russ as tier 3
YEEEEEEEEEEEEEEEESSSSSS!!!!!1!
The bassilisk returns, in yo face hatas
Oh and the other cool tanks too.
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Post by: H.B.M.C.
Brother SRM wrote:I dunno, that sounds about the same as Dark Crusade's campaign, although they are changing at least some things from game to game.
And there's nothing inherently wrong with the Dark Crusade method - Dark Crusade is easily my fav Dawn of War game (keeping in mind I've not yet played any DoWII game) - except that repeating it almost exactly with just cosmetic changes gives you... Soulstorm.
We don't want another Soulstorm.
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Post by: vaatbak
H.B.M.C. wrote:Brother SRM wrote:I dunno, that sounds about the same as Dark Crusade's campaign, although they are changing at least some things from game to game.
And there's nothing inherently wrong with the Dark Crusade method - Dark Crusade is easily my fav Dawn of War game (keeping in mind I've not yet played any DoWII game) - except that repeating it almost exactly with just cosmetic changes gives you... Soulstorm.
We don't want another Soulstorm.
I am not seeing any stupid new units, like airplanes.
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Post by: Kanluwen
H.B.M.C. wrote:Brother SRM wrote:I dunno, that sounds about the same as Dark Crusade's campaign, although they are changing at least some things from game to game.
And there's nothing inherently wrong with the Dark Crusade method - Dark Crusade is easily my fav Dawn of War game (keeping in mind I've not yet played any DoWII game) - except that repeating it almost exactly with just cosmetic changes gives you... Soulstorm.
We don't want another Soulstorm.
Except that's not what Soulstorm did
Soulstorm added flying units, which ended up just for the most part...hovering there in midair.
Soulstorm also suffered from a case of "Sucking".
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Post by: kenshin620
Not to mention "Derp you have to start from scratch on every single defense mission"
Boring! I build a base, I want to keep it that way
Although that is probably going to be different this time around. If there are defense missions they'll probably be "defend the strategic building" like in the SM missions.
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Post by: H.B.M.C.
Kanluwen wrote:Except that's not what Soulstorm did 
Except that it is. They changed it from one planet with lots of sectors (and walls to block movement) to three planets and a moon or two with warp gates to block movement. It was a re-skinning. It changed very little because it was just cosmetic.
Kanluwen wrote:Soulstorm added flying units, which ended up just for the most part...hovering there in midair.
Which, other than the Tempest, were all stupid in the way they hovered. It was even worse for the Guard, who's bomber would do a bombing run and then just come to a dead stop at the end!!!
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Post by: Kanluwen
H.B.M.C. wrote:Kanluwen wrote:Except that's not what Soulstorm did 
Except that it is. They changed it from one planet with lots of sectors (and walls to block movement) to three planets and a moon or two with warp gates to block movement. It was a re-skinning. It changed very little because it was just cosmetic.
You may be right. I played through a few missions of Soulstorm, and returned it to the store that day.
Kanluwen wrote:Soulstorm added flying units, which ended up just for the most part...hovering there in midair.
Which, other than the Tempest, were all stupid in the way they hovered. It was even worse for the Guard, who's bomber would do a bombing run and then just come to a dead stop at the end!!!
Well of course it was stupid. None of them were VTOLs
Also, wtf was the deal with Sisters having the Lightning?
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Post by: Raxor
H.B.M.C. wrote:And there's nothing inherently wrong with the Dark Crusade method
There is in the way Relic implemented it. The story took a big hit in favour of gimmicky gameplay features (honor guards, wargear, etc), which is a shame considering the rich background of 40k. Only thing that made the DC campaign worth it were the stronghold missions, and the banter between characters that accompanied them. Unfortunately, we were stuck with mostly skirmish missions. So much wasted potential, Relic... I really hope Retribution isn't a repeat but I'm not holding my breath.
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Post by: kenshin620
Raxor wrote:H.B.M.C. wrote:And there's nothing inherently wrong with the Dark Crusade method
There is in the way Relic implemented it. The story took a big hit in favour of gimmicky gameplay features (honor guards, wargear, etc), which is a shame considering the rich background of 40k. Only thing that made the DC campaign worth it were the stronghold missions, and the banter between characters that accompanied them. Unfortunately, we were stuck with mostly skirmish missions. So much wasted potential, Relic... I really hope Retribution isn't a repeat but I'm not holding my breath.
To be fair aside from some story missions, most of the missions in DoW2 are just map clearings/mini bosses or defense. The expac just added in good/evil objectives
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Post by: Tacobake
IN UR BASE KILLING UR D00DS
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Post by: kenshin620
Tacobake wrote:IN UR BASE KILLING UR D00DS
Curse thee flayed one rush!
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Post by: Raxor
kenshin620 wrote:Raxor wrote:H.B.M.C. wrote:And there's nothing inherently wrong with the Dark Crusade method
There is in the way Relic implemented it. The story took a big hit in favour of gimmicky gameplay features (honor guards, wargear, etc), which is a shame considering the rich background of 40k. Only thing that made the DC campaign worth it were the stronghold missions, and the banter between characters that accompanied them. Unfortunately, we were stuck with mostly skirmish missions. So much wasted potential, Relic... I really hope Retribution isn't a repeat but I'm not holding my breath.
To be fair aside from some story missions, most of the missions in DoW2 are just map clearings/mini bosses or defense. The expac just added in good/evil objectives
Not sure why you felt the need to bring that up. I wasn't talking about DoW2's campaign. But we are on the same page as I consider DoW2's campaign one of the worst in the DoW series.
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Post by: ph34r
As someone who played through all of the DoW games, I can say with confidence that the missions of DoW2 were much more interesting than the "make blob of guys and sweep across map" that I did for every mission in DoW1. The minibosses got kinda annoying in DoW2, but at least combat was interesting and tactical.
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Post by: Nvs
http://www.youtube.com/watch?v=cpeXR3rLKTI
Only scanned briefly before I went to bed. If this has been posted sorry. If not, enjoy.
Someone get the lowdown since my German is abysmal!
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Post by: Shrouger
Emperor be praised! A Land Raider! A Leman Russ! And what appears to be a Baneblade!
The two things that always seemed to be missing from DOWII were the huge vehicle selections of DOWI (though that may just be from FoK) and the epic infantry sizes. It still feels a bit strange playing with a few dozen orks, no matter how detailed and "realistic" they are. It seems Relic solved one of the two problems (at least partly).
I do think that the optimal new race would be the IG (with the Inquisition to support them, perhaps). I'd really like to see if Relic manages to make a convincing IG army with the current army sizes that the game engine allows (maybe another change?  )
My German is far from fluent, but I did hear the Imperial Guard mentioned. Whether it was just more speculation or hard fact I do not know; though from the rest of the video, it seems that the IG will definitely be involved on some level.
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Post by: kenshin620
Dang, why is my youtube down now?
Shrouger wrote:
My German is far from fluent, but I did hear the Imperial Guard mentioned. Whether it was just more speculation or hard fact I do not know; though from the rest of the video, it seems that the IG will definitely be involved on some level.
Yes, IG have been confirmed on page 10. We already have our 3 commanders (Lord Commissar, Company Commander, Inquisitor) and multiple vehicles confirmed (BB, LM, Bassie) and they even have a T1 vehicle
Edit, ack nvm YT is working now. Feast your eyes! BB and Russ (The airship is dropping off a russ) I do hope they buff the BB though, has a pitiful payload for its cannon (it looks just like the ork boomgun)
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Post by: Raxor
ph34r wrote:As someone who played through all of the DoW games, I can say with confidence that the missions of DoW2 were much more interesting than the "make blob of guys and sweep across map" that I did for every mission in DoW1. The minibosses got kinda annoying in DoW2, but at least combat was interesting and tactical.
DoW1 had the better story hands down. And DoW2 missions eventually boiled down to "have small blob of uber guys and sweep across the map". There was nothing tactical about that.
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Post by: ChrisWWII
I definitely heard the narrator say 'Baneblade' so I take that as confirmation! Emperor be praised, the Imperial Guard is making its appearance!
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Post by: ph34r
Raxor wrote:ph34r wrote:As someone who played through all of the DoW games, I can say with confidence that the missions of DoW2 were much more interesting than the "make blob of guys and sweep across map" that I did for every mission in DoW1. The minibosses got kinda annoying in DoW2, but at least combat was interesting and tactical.
DoW1 had the better story hands down. And DoW2 missions eventually boiled down to "have small blob of uber guys and sweep across the map". There was nothing tactical about that.
...Did you play DoW2? It sounds like you did not.
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Post by: H.B.M.C.
Raxor wrote:The story took a big hit in favour of gimmicky gameplay features (honor guards, wargear, etc)... Uhh... I never had a problem with the story. The various special missions and the special locations were enough, and with the Risk-style map campaign you sort of made the story yourself as you chose where to go and where to attack. Yeah, a lot of the missions were skirmish maps (essentially), but there were enough other missions styles to make it interesting (plus even the skirmish maps had rewards, like Honour Guard). And the Honour Guard and Wargear weren't gimmicks either - they were core gameplay mechanics. Without either of them things would have been next to impossible, especially for stronghold missions. Would you have preferred the linear campaign of DoW, or the super-short campaign of Winter Assault?
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Post by: Eumerin
[quote=Happygruntbut my german isnt good enough (or good at all for that matter) to translate what the Eldar are getting, although their campaign character looks like a swooping hawk, so maybe its that.
That's an Autarch that just happens to have a skill set exactly like the one you'd expect to find on a Swooping Hawk.
I don't think that you can really add big new Eldar vehicles, though, short of introducing the Cobra. The Eldar already have the Falcon and the Fire Prism.
New aspects might be nice, but I doubt we'd be lucky enough to get them. So no Scorpions, and a character 'Hawk in all but name' instead of the real things. Both were sadly missing from DoW1, and it appears that both will remain sadly missing from DoW2. Maybe one of these days someone will finally go ahead and add them.
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Post by: BrookM
Here's hoping the Guard infantry don't sound like Ross Kemp this time round.
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Post by: vaatbak
BrookM wrote:Here's hoping the Guard infantry don't sound like Ross Kemp this time round.
Agreed, I realy enjoyed the original voices from dow1, the gaurd voices now sound way to manly.
Guards arnt manly
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Post by: Brother SRM
BrookM wrote:Here's hoping the Guard infantry don't sound like Ross Kemp this time round.
Hey, I like my lower class English spacemen.
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Post by: Happygrunt
Wow, you can air-drop TANKS. This will make attacking a base oh so fun. Oh look, turrets. (Drop a russ behind them) NOT ANY MORE!
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Post by: Alpharius
Kanluwen wrote:H.B.M.C. wrote:Kanluwen wrote:Except that's not what Soulstorm did 
Except that it is. They changed it from one planet with lots of sectors (and walls to block movement) to three planets and a moon or two with warp gates to block movement. It was a re-skinning. It changed very little because it was just cosmetic.
You may be right. I played through a few missions of Soulstorm, and returned it to the store that day.
What..?!?
How did you manage that?
What store allows this?
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Post by: Raxor
ph34r wrote:...Did you play DoW2? It sounds like you did not.
Yeah, I'm not sure if you did though. One of the major complaints of the original DoW2 campaign was it's eventual devolution into a boring right click attack grindfest. If your idea of deep tactical gameplay is using a grenade or meltabomb every now and then... well, more power to you.
H.B.M.C. wrote:Raxor wrote:The story took a big hit in favour of gimmicky gameplay features (honor guards, wargear, etc)...
Uhh... I never had a problem with the story. The various special missions and the special locations were enough, and with the Risk-style map campaign you sort of made the story yourself as you chose where to go and where to attack. Yeah, a lot of the missions were skirmish maps (essentially), but there were enough other missions styles to make it interesting (plus even the skirmish maps had rewards, like Honour Guard). And the Honour Guard and Wargear weren't gimmicks either - they were core gameplay mechanics. Without either of them things would have been next to impossible, especially for stronghold missions. Would you have preferred the linear campaign of DoW, or the super-short campaign of Winter Assault?
I do in fact prefer the campaigns of DoW1 and Winter Assault. Yeah, for the most part the missions weren't anything special, but the story was there. But DC suffered from lackluster missions and story. In truth, I would have preferred they look to Chaos Rising as a model to follow. It hit the sweet spot with a good story, the right amount of RPG elements, and letting you decide how to play the campaign.
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Post by: Happygrunt
Alpharius wrote:Kanluwen wrote:H.B.M.C. wrote:Kanluwen wrote:Except that's not what Soulstorm did 
Except that it is. They changed it from one planet with lots of sectors (and walls to block movement) to three planets and a moon or two with warp gates to block movement. It was a re-skinning. It changed very little because it was just cosmetic.
You may be right. I played through a few missions of Soulstorm, and returned it to the store that day.
What..?!?
How did you manage that?
What store allows this?
AND WHERE CAN I GET TO ONE?!
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Post by: Maurin
Anybody who would be happy with a Dark Crusade campaign is mad. I loved DC, it was great for when it came out. However, DC had a ton of bad things about it, and Relic should be able to do much better by now!! I certainly won't be rehappy with a rehash of old ideas, and I hope no one else is either
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Post by: Kanluwen
Alpharius wrote:Kanluwen wrote:H.B.M.C. wrote:Kanluwen wrote:Except that's not what Soulstorm did 
Except that it is. They changed it from one planet with lots of sectors (and walls to block movement) to three planets and a moon or two with warp gates to block movement. It was a re-skinning. It changed very little because it was just cosmetic.
You may be right. I played through a few missions of Soulstorm, and returned it to the store that day.
What..?!?
How did you manage that?
What store allows this?
Best Buy  I still had the receipt and everything.
It may help that I told them it was a "defective copy".
Of course, when the game makes me want to fall asleep--that's defective!
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Post by: Happygrunt
^Well, thats called cheating, otherwise you would be my new hero.
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Post by: Kanluwen
Eh. I don't feel bad at all about it, considering I uninstalled it and told them it was defective(in which case, they'd have to destroy the copy anyways).
Plus: It sucked, and the "Needs to still be wrapped" requirement to return PC games is absurd.
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Post by: ph34r
Raxor wrote:ph34r wrote:...Did you play DoW2? It sounds like you did not.
Yeah, I'm not sure if you did though. One of the major complaints of the original DoW2 campaign was it's eventual devolution into a boring right click attack grindfest. If your idea of deep tactical gameplay is using a grenade or meltabomb every now and then... well, more power to you.
So what you're trying to say is, that you played through the game on easy and complained about it being an attack-move fest? (secret tip: increasing the difficulty on DoW1 added nothing to the amount of tactics that you needed to use, because DoW1 did not support tactics)
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Post by: H.B.M.C.
I returned GUN the day after I bought it. The guy asked why I was returning it. I said because it was the worst game I had ever played.
He accepted that.
Swapped it for the expansion for Diablo II.
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Post by: ShumaGorath
ph34r wrote:Raxor wrote:ph34r wrote:...Did you play DoW2? It sounds like you did not.
Yeah, I'm not sure if you did though. One of the major complaints of the original DoW2 campaign was it's eventual devolution into a boring right click attack grindfest. If your idea of deep tactical gameplay is using a grenade or meltabomb every now and then... well, more power to you.
So what you're trying to say is, that you played through the game on easy and complained about it being an attack-move fest? (secret tip: increasing the difficulty on DoW1 added nothing to the amount of tactics that you needed to use, because DoW1 did not support tactics)
Dawn of war DC eventually became victory lap from the beginning with your super honor guard on every mission until you win. Both games had their issues of power scale, thats what happens when you allow persistent attributes in RTS campaigns. The scaling becomes difficult. But seriously, if you could like the story of dark crusade better then the one in DoW2 then you really need to reevaluate exactly what good storytelling elements consist of in your mind.
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Post by: zman111
Emperor be praised! The hammer of the Emperor is approaching in full force!
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Post by: daedalus-templarius
Wow I cannot wait to roll around a land raider and be able to retreat/reinforce to it.
Also, maybe since the new race is IG I can get my dad to play since he has a tabletop army that consists almost entirely of armor.
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Post by: HoverBoy
Sounds to me like your dad has the right idea
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Post by: BrookM
Now if only they would replace their Valkyrie with a Sky Talon for those Guard vehicle drops..
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Post by: Archonate
ph34r wrote:Raxor wrote:ph34r wrote:As someone who played through all of the DoW games, I can say with confidence that the missions of DoW2 were much more interesting than the "make blob of guys and sweep across map" that I did for every mission in DoW1. The minibosses got kinda annoying in DoW2, but at least combat was interesting and tactical.
DoW1 had the better story hands down. And DoW2 missions eventually boiled down to "have small blob of uber guys and sweep across the map". There was nothing tactical about that.
...Did you play DoW2? It sounds like you did not.
It sounds like he played it on Easy Mode. DoWII on Hard is "be uber-tactical or be dead" mode, though the game is indeed dull on easier settings.
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Post by: assassin
Happy to see its imperial guard.
If you want Ill translate all german stuff in the next 48 hours that was posted(vid and article) since I'm german and understood all
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Post by: Sovereign6
Super excited for this. Though, I do wish the Inquisition or Grey Knights made an appearance. BA are one of my least favorite armies.
I do wish they upped the scale of the Baneblade and the like. Biggest complaint about DoW games is the scale.
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Post by: ChrisWWII
Asassin, that would be awesome. All I got was "Imperial Guard der panzer Baneblade" and I'm pretty sure we all understood that.
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Post by: assassin
Sorry guys didnt get time up to now Ill do my best to post it in the next 24 hours :S
the vid is mainly about the landraider and the tanks of the guard
ah and yessss the guard will have tanks at t1!!!! Automatically Appended Next Post: TADA I felt guilty and just made the article translation the vid is gonna be in the next 24 hours or so.
dont look at all the mistakes my english isnt the best and its 2 o'clock in the morning!!!
Dawn of war 2 is a sucessfully game with a few characteristic heroes who gain experience and can equip armour like in a roleplaying game. Tactical brilliance ,elite troops over hordes of small troops.
This recipe of succes you will also find in the following expansion RETRIBUTION , the second one after chaos rising.
At the same time relic is making concessions to the genre-traditionals:“ Al ot of people still want the usual gaming experience. They want nothing more than building hundrest of tanks to roll over the enemy.“ Annalyses the desing leader Dan Kading. Because of that they want to make it right for both factions: the unit building will come in and the heroes stay (I dont really get this part of the text but thats what it says there :/ )
More versality gives retribution also with the number of playable races. Each race has a own campain with 16 missions. In earlyer versions were you restricted to the spacemarines outside of the multiplayer area; now there are 6 races to play. Next to the marines these are the chaos orks eldar tyranids and totally new THE IMPERIAL GUARD. Each faction has its own units and its own storry and charme.
Althou all have to do the same tasks( missions i guess) but for each race the details of the mission get personalized. „Ideally we wanted 6 individual campains“ tells us Dan Kadingbut because of the time frame given to us it would have been impossible to do this really good“
The main game Dawn of War 2 suffered under a flood of enemy missions that played too simmilar.
„because ot that we wanted that every mission has to be builded from the beginning again so that there are one time events that stay in your memory.
Playing it more than 1 time is worth it even if the campain is on the known cards. But the plot changes depending on what race you play. You will have to face diffrent enemys.
10 years have passed since the last add on Chaos Rising. The imperium is angry about the permanent trouble in the subsector aurelia and orders the exterminatus.
That is atleast so frightening how it sounds. A fleet gets there to destroy one planet at a time out of the orbit with energy salves.
You try to stop the cleansing of the imperial guard by teleporting from planet to planet to uncover the secrets of aurelia.
(ah this is an intersting bit)
DanKading explains why the imperial guard is the new faction
In contrast to the space marines they are normal humans with whom you can identyfy yorselve good. Its the beginner friendlyest race we have created up to now because it has a lot of defensive mechaniks.
In contrast to the mad aliens and super beasts of the other races the guardists appear to be bravely.
You could nearly thing they are out of relics company of heroes. The guard owns the heavyest tanks and artillery units in the game. In the multiplayer mode its the only race who has acces to a vehicle from the stard of the game. The guard can set up defensive positions and weaponry towers and call reinforcements and bombardements. And ofcourse the guard has its own heroes in the multiplayer these are
Inquisitor (female yes its a she)
-ranged offense
Lord general
-defensive healer
Lord comissar
-meele freak with supporting abilitys
The heroes of the imperial guard campain are Castor Adrastia and Merric( maybe the one out of the dow 2 campain)
each of them has its own abilitys typically for the dow2 universe. Castor can heal troops and call air support, Adrastia burns her way around with which fire and Merric is invisible.
In the rest of the article they say how the first mission played on thyphon under exterminatus fire and something about escaping a baneblade and also about getting out of that hell with a time limit of 20 minutes and a lot of orbital bombardments trying to kill them :/ sounds fun!!!
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Post by: kenshin620
Interesting. The description sounds a lot like DC with playing the same missions but intrigued to see how each map will be different from each races perspective. I hope Commander banter will be top notch in all of them
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Post by: THQInsider
Any UK players fancy winning the chance to come and play Retribution early?
We've got a Chaos Rising tournament taking place this Thursday - it's a 1v1 knockout with up to 32 spots available. The winner will be invited to the Retribution event on 21st January, where they'll be able to try out the game and meet some of the team..
More details on the tournament, and sign-up, can be found here: http://www.thqinsider.co.uk/2010/12/17/chaos-rising-new-year-tournament-sign-up/
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Post by: Just Dave
Found this:
And this, the Space Marines new Multiplayer unit:
Battle Wagon for the Orks:
New Space Marine Campaign Commander:
I think we all know what/who this is:
Eldar Multiplayer Unit:
And the Ork Campaign Bloke:
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Post by: HoverBoy
*drool*
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Post by: Tmonster
AUTARCH!!!
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Post by: HoverBoy
I shall call this expansiom Awesomehats the magnificent.
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Post by: Brother SRM
Just Dave wrote:Found this:
This is stuff we've known for weeks, if not months. Nothing new.
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Post by: BrookM
Just Dave wrote:
Heroic stride forward!
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Post by: Just Dave
Well I browsed through the thread and saw none of these pictures so I figured I'd post 'em, I'm not surprised they'd been seen already though...
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Post by: VictorVonTzeentch
I was under the impression that Apollo Diomedies was the Space Marine Commander for the Marine Campaign and the guy pictured above was just one of the new guys called "The Ancient"
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Post by: Archonate
Aw... And I was hoping the Eldar would finally get a male leader for a change. Sad.
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Post by: Kanluwen
Archonate wrote:Aw... And I was hoping the Eldar would finally get a male leader for a change. Sad.
You mean other than the Warp Spider Exarch or the Warlock(who are both male)?
Plus, for single player, there's a Ranger character who is male. That's 3 males to 2 females(Farseer and Swooping Hawk Exarch, although it's possible the SP Exarch is male and I have forgotten that).
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Post by: H.B.M.C.
Yeah, he meant a male leader as in overall leader, not a male character Kan. I thought that was obvious.
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Post by: Archonate
H.B.M.C. wrote:Yeah, he meant a male leader as in overall leader, not a male character Kan. I thought that was obvious.
Indeed.
Every DoW/DoWII campaign has Eldar led by a woman. Initially, it was fine. But after so many campaigns, I think it's time to shift gears.
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Post by: Tmonster
one thing, its obviously not a swooping hawk exarch but an autarch, it looks just like the autarch with powerweapon and hawk wings
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Post by: Brother SRM
Tmonster wrote:one thing, its obviously not a swooping hawk exarch but an autarch, it looks just like the autarch with powerweapon and hawk wings
It is an Autarch. Relic confirmed this on their site, and they even call her the Autarch.
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Post by: Sgt.Roadkill
details of pre-orders now up
We’ve just announced the race packs for Dawn of War II – Retribution, including the awesome Collector’s Edition pictured above! You can read the full press release on THQ.com, or read on to check out what your options are and what you get…
Race Packs
Price: £29.99
Fans of a specific race can pledge their allegiance by pre-ordering one of the six available specific race packs. These are only available for electronic distribution and ONLY available for pre-order. Each race pack includes four unique ability and Wargear items that can be used to enhance the single player campaign. You can pre-order these now, hit the links below for information on the exclusive Wargear with each one.
* Tyranid Race Pack (THQ E-Shop Exclusive)
* Imperial Guard Race Pack
* Space Marine
* Chaos Space Marine
* Eldar
* Ork Race Pack (Steam Exclusive)
Collector’s Edition
Price: £39.99
The Collector’s Edition will give the most dedicated Warhammer 40,000 fan access to all of the available bonus wargear for each of the six playable races in the game as well as an exclusive poster, six race art cards and a high-quality collector’s box. This will be available at all good retailers, keep an eye on Twitter and Facebook for more information on where to buy.
Complete Collection
Price: £49.99
Newcomers to the Dawn of War II Universe will also have the option of pre-ordering the Warhammer 40,000: Dawn of War II – Complete Collection which includes Dawn of War II, Dawn of War II – Chaos Rising and Dawn of War II – Retribution. This will be available at all good retailers, keep an eye on Twitter and Facebook for more information on where to buy.
direct link here http://www.thqinsider.co.uk/2011/01/06/dawn-of-war-ii-retribution-pre-order-packs-revealed/
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Post by: Kanluwen
So when is the collector's edition for preorder in the US?
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Post by: Alpharius
Yeah, that's what I want to know too - very nice indeed!
35822
Post by: Maurin
Darn you, Relic, tempting me with that Collector's Edition....
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Post by: theamericanos
anybody who wants a good partner for last stand. Names "theamericanos" on windows live
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Post by: Kanluwen
Alpharius wrote:Yeah, that's what I want to know too - very nice indeed!
I pestered THQInsider on Twitter and his reply was:
THQInsider wrote:@ntrisley - Should be in the next couple of days, we'll post a link when it goes live.
So, get ready to nab yourself a Collector's Edition!
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Post by: Melissia
To the surprise of noone paying attention, it was Imperial Guard./ Sure, there was a female Inquisitor, but still.
Also: Just Dave wrote:Found this:

I think I found my new wallpaper.
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Post by: ChrisWWII
Way ahead of you Melissia!
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Post by: Sovereign6
Getting the Space Marine Pre-order. Whats in the collectors edition? Anyone have a link..
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Post by: Alpharius
Kanluwen wrote:Alpharius wrote:Yeah, that's what I want to know too - very nice indeed!
I pestered THQInsider on Twitter and his reply was:
THQInsider wrote:@ntrisley - Should be in the next couple of days, we'll post a link when it goes live.
So, get ready to nab yourself a Collector's Edition!
Ack!
OK... will do!
Let us know when that link goes live, please!
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Post by: Kanluwen
http://store.thq.com/store/thq/en_US/pd/Warhammer-40000-Dawn-of-War-II--Retribution-Collectors-Edition/productID.223422300
It went live yesterday, but I forgot to post it
Contents:
Dawn of War® II: Retribution™ Collector’s Edition will give the most dedicated Warhammer® 40,000® fan access to all of the available bonus wargear for each of the six playable races in the game. It also includes an exclusive poster, six race art cards and a high-quality collector’s box.
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Post by: Sovereign6
Kanluwen wrote:http://store.thq.com/store/thq/en_US/pd/Warhammer-40000-Dawn-of-War-II--Retribution-Collectors-Edition/productID.223422300
It went live yesterday, but I forgot to post it
Contents:
Dawn of War® II: Retribution™ Collector’s Edition will give the most dedicated Warhammer® 40,000® fan access to all of the available bonus wargear for each of the six playable races in the game. It also includes an exclusive poster, six race art cards and a high-quality collector’s box.
I'm not familiar with the THQ store, so I thought I'd ask here. If I pre-order it from them, will I be able to choose which special pre-order equipment I want? Similar to Steams set-up.
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Post by: Dakkadood
Kanluwen wrote:http://store.thq.com/store/thq/en_US/pd/Warhammer-40000-Dawn-of-War-II--Retribution-Collectors-Edition/productID.223422300
It went live yesterday, but I forgot to post it
Contents:
Dawn of War® II: Retribution™ Collector’s Edition will give the most dedicated Warhammer® 40,000® fan access to all of the available bonus wargear for each of the six playable races in the game. It also includes an exclusive poster, six race art cards and a high-quality collector’s box.
Any clue if the Collector's Edition will be available on brick and mortar stores (like Best buy) ?
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Post by: Kanluwen
Sovereign6 wrote:Kanluwen wrote:http://store.thq.com/store/thq/en_US/pd/Warhammer-40000-Dawn-of-War-II--Retribution-Collectors-Edition/productID.223422300
It went live yesterday, but I forgot to post it
Contents:
Dawn of War® II: Retribution™ Collector’s Edition will give the most dedicated Warhammer® 40,000® fan access to all of the available bonus wargear for each of the six playable races in the game. It also includes an exclusive poster, six race art cards and a high-quality collector’s box.
I'm not familiar with the THQ store, so I thought I'd ask here. If I pre-order it from them, will I be able to choose which special pre-order equipment I want? Similar to Steams set-up.
For which edition?
The Collector's Edition, no matter what, contains all six of the races' wargear.
Otherwise, barring the Ork wargear(which is a Steam exclusive), you can choose which one you want yes.
Any clue if the Collector's Edition will be available on brick and mortar stores (like Best buy) ?
Don't know. The wording I've seen implies it's only available via the THQ webstore.
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Post by: Brother SRM
Collector's edition really isn't doing it for me. If it was an actual artbook instead of 6 pictures of in-game assets I might pick it up, but I really have no interest in it if all it does is give me extra wargear I don't care about. The poster doesn't look great either.
I'm still hyped as hell for the game itself, but the collector's edition disappoints me.
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Post by: Kanluwen
Well, considering wargear is only usable in campaigns...the collector's edition comes out ahead no matter what, providing you're not just buying the game for MP.
$10 more to get all six races' wargear? Yeah. That's worth it.
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Post by: sphynx
Kanluwen wrote:
Any clue if the Collector's Edition will be available on brick and mortar stores (like Best buy) ?
Don't know. The wording I've seen implies it's only available via the THQ webstore.
If you go to the website and follow the links, it says a number of places that it will be available - Play.com, for instance.
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Post by: Murray
Why the heck is it $60 - honestly... chaos rising was only $30 and retribution doesn't have enough new features (unless its got more last stand maps, more MP features - 6 completely different campaign stories then if it does i take back my statement) for it to double in pricing.
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Post by: HoverBoy
Murray wrote:unless its got more last stand maps, more MP features - 6 completely different campaign stories then if it does i take back my statement.
It has the 6 campaigns, as for improved MP it won't have WL anymore so that's great, not really sure on new last stand maps though.
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Post by: Happygrunt
If they sold the Collector's edition through steam, I would buy it, but as it stands I really am only going to buy the normal preorder.
Also, SM got the short stick when it comes to pre-order war gear. Their stuff SUCKS. Automatically Appended Next Post: Also, anyone think it is weird that Orks got the steam exclusive? Guard would have been the better choice, as no-one is used to playing them yet, but orks is just odd. Automatically Appended Next Post: And, if I were to buy the collectors edition, do I just link it to my steam account, or is it separate?
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Post by: shrike
I hate DOW. The game is good, but now I've got DOW2, DOW2 CR, and now I have to go and get DOW2 R?!
"Players of DOW2 and DOW2 CR will be able to play"...
yeah- play with people who have it. We don't get extra races, campaigns or anything. Instead of releasing a new peice to a game, they should just run updates for the cost of DOWW CR minus the cost of DOW2, so it'd be like a £10 update.
My two pence.
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Post by: HoverBoy
shrike wrote:We don't get extra races, campaigns or anything. Instead of releasing a new peice to a game, they should just run updates for the cost of DOWW CR minus the cost of DOW2, so it'd be like a £10 update.
What would be the point of that, saleswise?
They are trying to run a bisness you know.
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Post by: shrike
...meh.
I'm just fed up of spending £30 for another game that will be beaten by another one 6 months later, which is basically the same but with a few extra races.
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Post by: HoverBoy
Yea and a bucketload of hopefully cool campaigns.
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Post by: shrike
It's still not worth £30 for a few campaigns and races.
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Post by: Kanluwen
shrike wrote:It's still not worth £30 for a few campaigns and races.
Then quit whining and don't buy it.
They're not obligated to release diddily as a download just to please you.
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Post by: HoverBoy
Kanluwen wrote:shrike wrote:It's still not worth £30 for a few campaigns and races.
Then quit whining and don't buy it.
They're not obligated to release diddily as a download just to please you.
+1
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Post by: shrike
Yeah they are.
Seriously though, I know I'm whining and I won't but it unless it has GK in it, but why bother making 3 games, each with slightly more stuff than the other in the space a year and a bit?
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Post by: blood reaper
6 Campaigns , New Gameplay and new units plus Steam multiplayer is well worth the Price. The Fact every race has new Characters and a Campaign is the main reason im buying it.
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Post by: Kanluwen
shrike wrote:Yeah they are. 
Then you're obligated to refund the time I've spent reading your whines. I'll expect it, with interest in my mail next week. Or else!
Seriously though, I know I'm whining and I won't buy it unless it has GK in it, but why bother making 3 games, each with slightly more stuff than the other in the space a year and a bit?
I'm fairly certain that they didn't make it "in the space of a year and a bit". We're not talking about Activision and the Call of Duty games here, or even the model that Starcraft II is aiming for.
As for why they add "slightly more stuff"...
Um, I don't think I should have to explain this to you.
Would you buy a new Dawn of War game if it only added a single unit? No. You wouldn't.
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Post by: ph34r
shrike wrote:It's still not worth £30 for a few campaigns and races.
I don't think you really "get" the concept of game expansions.
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Post by: HoverBoy
Yea i planned to hold till pu either IG or Tau in, but i caved in at CR.
I'm so weak
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Post by: Sovereign6
I ordered the collectors edition today. So excited!
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Post by: Brother SRM
Murray wrote:Why the heck is it $60 - honestly... chaos rising was only $30 and retribution doesn't have enough new features (unless its got more last stand maps, more MP features - 6 completely different campaign stories then if it does i take back my statement) for it to double in pricing.
Because you're in Australia and you guys get the shortest end of the shortest stick when it comes to videogames. Just get someone in the US to gift it to you and Paypal them the 30 bucks or whatevs.
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Post by: poontangler
DoW2 needs moar Necronz
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Post by: asimo77
HoverBoy wrote:Yea i planned to hold till pu either IG or Tau in, but i caved in at CR. I'm so weak The Ruinous Powers can be pretty tempting. Anyway any ideas on what the unit list for IG will look like? We have a T1 vehicle which is probably a Chimera. Vanilla guardsmen are probably T1 as well as the Catachan Devils, which are melee units I guess. I would also imagine HWT's being T1 since everyone gets their suppression right off the bat. Then Kasyrkin/Stormtroopers at T2 along with Basilisks maybe. Finally the Leman Russ at T3. I also hope we can change around the vehicle configurations some. Edit: I also second the more Necronz movement!
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Post by: H.B.M.C.
So no buggering about with what store you buy it from and other such nonsense? Good. Just buy the collector's and get everything.
I'm right in thinking that Relic have released a patch for the previous games that unlocked everything right?
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Post by: Ouze
Kanluwen wrote:Would you buy a new Dawn of War game if it only added a single unit? No. You wouldn't.
What unit is it and how much is it?
Also disappointed with the lack of Necrons.
Edit: Not so disappointed I'm not pre-ordering, though. Heh.
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Post by: Mawhawk
Im readyin' mah boiz fer a great lootin'!!!
Ork pirates for the win!
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Post by: Armorum Ferrum
Happy it aint on Windows Live, never could complain about the DOW franchise, the guard look promising and so does playing an ork campaign
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Post by: Maurin
poontangler wrote:DoW2 needs moar Necronz
True story. I loved Necrons in Dark Crusade, even if they were overpowered when the game first came out
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Post by: BrookM
Maybe they'll show up at the end again.
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Post by: Brother SRM
HoverBoy wrote:
Anyway any ideas on what the unit list for IG will look like?
They have guardsmen, commissars, Catachan Devils, sentinels, Leman Russes, Baneblades, and Manticores have been mentioned in some previews, but not yet shown. It's safe to assume they have a heavy weapons team for suppression, and a Chimera for transport. Guessing sentinels are their T1 vehicle, with Baneblades certainly being T3.
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Post by: HoverBoy
Brother SRM wrote:HoverBoy wrote:
Anyway any ideas on what the unit list for IG will look like?
They have guardsmen, commissars, Catachan Devils, sentinels, Leman Russes, Baneblades, and Manticores have been mentioned in some previews, but not yet shown. It's safe to assume they have a heavy weapons team for suppression, and a Chimera for transport. Guessing sentinels are their T1 vehicle, with Baneblades certainly being T3.
When the heck did i ask that
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Post by: Nvs
Have they released pictures of the wargear? I'd probably just get the Eldar one for no particular reason unless there's some really cool looking stuff you couldn't get elsewhere. Like a Thousand Sons helmet for chaos or something along those lines.
Typically the wargear stuff is just a colorswap of something anyone can get anyway so it probably isn't that special.
Especially since SP is destined to be quite mundane like the other 2 campaigns.
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Post by: Alpharius
Does Retribution require DoWII or is it stand alone?
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Post by: HoverBoy
Considering the price it better be alone.
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Post by: Nvs
They've said it's stand alone.
They needed to make it stand alone because of the switch over to steam iirc.
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Post by: BrookM
Not so much Steam, but rather the removal of Windows Live support.
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Post by: Alpharius
I didn't play DoW II at all - should I go back and start there, or just jump in with Retribution?
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Post by: Mahu
Alpharius wrote:I didn't play DoW II at all - should I go back and start there, or just jump in with Retribution?
The two games where awesome in their own right and had great stories. I have played many of RTS in my time, and the single player campaigns in both Dawn of War 2 and its expansion where probably the most fun I have had. I could be colored by the subject matter, but the stories are engaging enough.
The thing is, I don't know how much Retribution's Blood Ravens campaign will build off of the current story line, considering the major developments of Chaos Rising, I hope so.
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Post by: kirsanth
I am just happy to have been too cynical about the campaigns. (And wishing I could lament being too cynical more often.)
Now, hopefully one of the new upgrades for Tyranids in TLS will be Bonesabres.
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Post by: assassin
Since when does it say anywhere there will be new wargear for last stand!!!!
I want it soo much that it hurts hearing about it but not having. Boneswords would be epic as a ranged weapon for eldar!
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Post by: Incurus
Alpharius wrote:
The thing is, I don't know how much Retribution's Blood Ravens campaign will build off of the current story line, considering the major developments of Chaos Rising, I hope so.
Without spoilers, from what i've read of the previews it does build off the Blood Ravens "good" chaos rising ending.
Someone you convinced is trying to find out more details about the truth of the naughty thing that you found out - which is why they are going into competition with all the other races as they struggle to find evidence before Exterminatus (sp?) destroys everything they need!
Its set 10 years afaik after the last game
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Post by: btemple0
Great now I get to miss out on 2 expansions due to deployment, I never finished the 2d installment.
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Post by: Mr Hyena
I've been waiting for this. I just wish we had one or two more Inquisition units; Inquisitorial Stormtroopers would have been so cool.
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Post by: Maurin
Just pre-ordered my collector's edition. Looking forward to getting my hands on it. FYI, on the DOW2 site ( http://community.dawnofwar2.com/) they posted some info on the chaos campaign characters and the noise marines
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Post by: l0k1
I like and dislike Dow2. The last stand is a lot of fun, when people dont rage quit on me. I haven't played campaign yet. The problem I have is the same one all my other friends have and thats the one build que and rather small pop cap. The first Dow you could spam all kinds of buildings and units and curb stomp someone. This one I can have 2 predators and 2 or 3 dread, and that's just not as fun lol
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Post by: Brother SRM
l0k1 wrote:I like and dislike Dow2. The last stand is a lot of fun, when people dont rage quit on me. I haven't played campaign yet. The problem I have is the same one all my other friends have and thats the one build que and rather small pop cap. The first Dow you could spam all kinds of buildings and units and curb stomp someone. This one I can have 2 predators and 2 or 3 dread, and that's just not as fun lol
How haven't you played campaign yet? The campaign is solid in DoW2 and fantastic in Chaos Rising. The single player is way more distinctive from the multiplayer, as far as RTS games go. Not that I don't like the multiplayer, but campaign is where it's at for me.
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Post by: Grundz
l0k1 wrote:I like and dislike Dow2. The last stand is a lot of fun, when people dont rage quit on me. I haven't played campaign yet. The problem I have is the same one all my other friends have and thats the one build que and rather small pop cap. The first Dow you could spam all kinds of buildings and units and curb stomp someone. This one I can have 2 predators and 2 or 3 dread, and that's just not as fun lol
yeah, you actually have to use tactics and cover to curb stomp someone not just make more units than them.
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Post by: l0k1
Ive only owned the game for about two weeks now. Multiplayer is where its at for me. The campaign could be good but you can only run through it so many times before it gets boring. Automatically Appended Next Post: I'm fine with strategy. Spamming your opposition into the ground is more fun and more my play style. Even spamming units requires a degree if strategy. If I max pop cap on base infantry can steam roll me with anti infantry or tanks. So its easier ti do but also easier to beat. If you wipe most or all my first wave then with only one build que its easy pickings.
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Post by: Incurus
OMG!!!
NOISE MARINES!!
OMG! OMG!
After running around as a Slaanesh themed DoW2 army forever I can finally use the units too!!!!!!!!
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Post by: Lizard King
Fingers crossed for this. I like the new troops. Now to make sure my system can run it...
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Post by: Melissia
Yep. To summarize the information people HERE care about....
The beta is scheduled to go live on MondayJanuary 31st when global press and key Dawn of War® community members will be given access. It will then broaden to include everyone who has pre-ordered Dawn of War® II – Retribution™ on STEAM to date on February 1st. Finally, anyone who has bought a Dawn of War game through STEAM or has registered a Dawn of War II product on their STEAM account will automatically receive an invite onFebruary 8th. There will be no open registration phase to this beta.
The Dawn of War II - Retribution multiplayer beta is currently planned to run until midnight on February 24th, at which point the developers will take all feedback into account to create a day-zero balancing patch.
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Post by: Tmonster
looking forward to the beta!!
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Post by: Melissia
They posted a clarification to make absolutely sure noone's confused. Not that it will help everyone, as some people are always confused.
We're happy to announce that registered users of our community site will be getting access to our Dawn of War II: Retribution beta. Below are the dates and details on who gets granted access to the beta:
January 31 – Beta access granted to select members of press, key community managers, and the THQ team.
February 1 – Access given to all DOW II Community site members that registered on our site before January 25 and to users who have pre-ordered the game on Steam.
February 8 – Access given to all Steam users who have bought a Dawn of War game through Steam.
We hope this clears up any confusion, and we look forward to your feedback during our beta.
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Post by: Mr Hyena
Well, some IG reveals have happened today; a video on IGN showing units such as the Ogryrns, Manticore and Commissar.
Disappointed that the Inquisitorial-Slant hasn't been shown or talked about at all. Why hold back everything about Inquisitor Andrastia?
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Post by: asimo77
Woot woot beta! I just signed up on the DoW II community so hopefully I'll be getting the beta soon. Just to be clear when you register that's all you need to do right? I guess even if I miss out there I'll still get it by the 8th since I bought the other games off steam.
Lastly are there any pre-order bonuses we are aware of? Or is all extra content part of the collector's edition and race packs?
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Post by: Kanluwen
Mr Hyena wrote:Well, some IG reveals have happened today; a video on IGN showing units such as the Ogryrns, Manticore and Commissar.
Disappointed that the Inquisitorial-Slant hasn't been shown or talked about at all. Why hold back everything about Inquisitor Andrastia?
Really? You're wondering why they're "holding back everything" about likely the most in-depth and most fun campaign for the game?
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Post by: Melissia
Mr Hyena wrote:Well, some IG reveals have happened today; a video on IGN showing units such as the Ogryrns, Manticore and Commissar.
Disappointed that the Inquisitorial-Slant hasn't been shown or talked about at all. Why hold back everything about Inquisitor Andrastia?
Still 40 days till release. THQ prefers to a more gradual buildup than to release everything at once. Though they're failing at it in the Homefront game, in this one, they're doing pretty good.
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Post by: ChrisWWII
CURSE MY UNI BLOCKING STEAM!!
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Post by: BrookM
I've just noticed that Guard hero no. 4 will be good old Sergeant Merrick from the first game. I guess he survived the final mission after all!
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Post by: Etharin
Link to the IGN video just in case: http://uk.ign.com/videos/2011/01/19/dawn-of-war-2-retribution-video-preview
@asimo The race packs are the only preorder bonuses atm.
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Post by: Melissia
Also, army painter showing all units!
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Post by: mazik765
Melissia wrote:Also, army painter showing all units!
Where? 0.o
29408
Post by: Melissia
It's fairly early in the video, where they show the Ogryn.
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Post by: Happygrunt
I dont have the money to pre order.
Guess I can get it in april.
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Post by: assassin
In the vodeo it said there will be NEW MAPS for last stand!!!!!!!!! Awesome have to get me that game
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Post by: Kanluwen
And apparently, the Stormtroopers in-game are the non-Kasrkin models.
Interesting to the maximum interest!
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Post by: asimo77
Hmm interesting I didn't realize the race packs (and apparently collector's edition too?) are only available through pre-order.
Also I heard that all the extra content will be released post launch at a price, so it should be possible to obtain every bit of content if you like.
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Post by: Melissia
For now they are. They will be DLC later. Automatically Appended Next Post: Imperial Guard forces:
Heroes:
Inquistor This offensive focused hero uses fire and guile to destroy the enemies of man.
Commissar Lord The Commissar Lord is an inspiring support hero who leads from the frontlines. He excels at melee combat and empowering infantry with various buffs.
Lord General
The Lord General is a master tactician who takes defensive control of the battlefield with massive turrets and off map artillery. His personal retinue keeps him safe from harm.
Infantry:
Catatchan Devils
A squad of seasoned Catachan jungle fighters. Devils are effective in close combat and take advantage of several different types of weapons for every occasion.
Infantry Squad
Basic ranged combat unit effective against other ranged forces but weak in melee. Can be upgraded with a Sergeant and a Commissar which increases the squad size.
Heavy Weapons Squad
Equipped with a Heavy Bolter that suppresses large groups of infantry, has a limited firing arc and requires set-up time. Can be upgraded to a Lascannon or Autocannon.
Ogryn squad
Ogryns are tough ogre-like brutes who excel in close combat and are excellent at disrupting enemy ranged units. Can be upgraded with a Bone Head.
Stormtrooper Squad
Elite ranged infantry equipped with hot shot lasguns. Storm Troopers can be upgraded to fulfill different roles.
Vehicles:
Baneblade
Super heavy battle tank armed with numerous weapons. Autofire is disabled. Use its abilities to fire from the main gun.
Banewolf
A light tank that uses toxic chemical weapons designed to complete [sic] eradicate the enemy.
Chimera
Transports infantry units across the battlefield and allows nearby squads to reinforce. Loaded troops add to the Chimera's firepower.
Leman Russ Battle Tank
A multi-purpose battle tank. Can be upgraded with weapons more effective versus infantry or vehicles.
Manticore
Mobile artillery unit that fires missile barrages.
Sentinel
Fast and maneuverable vehicle that is fragile and vulnerable to small arms fire. Ideal for contributing to ranged fire fights or kiting melee units.
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Post by: Karon
Where is the Deldar?
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Post by: ImperialTard
"Saying "Deldar" instead of "Dark Eldar makes me want to punch you in the face."
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Post by: VictorVonTzeentch
ImperialTard wrote:"Saying "Deldar" instead of "Dark Eldar makes me want to punch you in the face."
Deldar.
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Post by: ph34r
It's Delfdar. Dark Elfdar.
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Post by: VictorVonTzeentch
Well now I know, thank you ph34r.
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Post by: Melissia
There will be much facepunching.
But more importantly, I actually rather like their choices for units for Guard.
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Post by: VictorVonTzeentch
Melissia wrote:There will be much facepunching.
But more importantly, I actually rather like their choices for units for Guard.
Bring it sister
Yeah their choices were rather good, I agree with Kanluwen about the non-Cadian Stormtroopers being good. I'm not so sure as to their choice for the new CSM Unit, yeah its cool Slaanesh is finally showing up in a DoW game with out having to be modded in, but I'm just not sure I like the sound of how they work. Oh yay! My CSM get another Heavy Weapons Unit I'm rarely gonna use because Hit and Run works better for me in multiplayer than digging in.
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Post by: HoverBoy
Melissia wrote:
Manticore
Mobile artillery unit that fires missile barrages.
I was promissed a bassilysk. Curse you bandwagonig
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Post by: BrookM
Don't forget that the fourth hero unit for the Imperial Guard single player campaign is Sergeant Merrick!
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Post by: ChrisWWII
Pity no Basilisk, but t's good to see the Manticore being used. I guess it does make sense. The Basilisks stay safe in massive batteries off map, and the Manticore functions as field artillery.
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Post by: VictorVonTzeentch
BrookM wrote:Don't forget that the fourth hero unit for the Imperial Guard single player campaign is Sergeant Merrick!
The totally badass Imperial Guard Sergeant from the last mission of DoW2?
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Post by: BrookM
BrotherStynier wrote:BrookM wrote:Don't forget that the fourth hero unit for the Imperial Guard single player campaign is Sergeant Merrick!
The totally badass Imperial Guard Sergeant from the last mission of DoW2?
Yessss.
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Post by: VictorVonTzeentch
BrookM wrote:BrotherStynier wrote:BrookM wrote:Don't forget that the fourth hero unit for the Imperial Guard single player campaign is Sergeant Merrick!
The totally badass Imperial Guard Sergeant from the last mission of DoW2?
Yessss.
This pleases me, I'm starting to enjoy the addition of the Imperial Guard even more.
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Post by: BrookM
I like the general's moustache. Manly! Automatically Appended Next Post: And Merrick is on the site!
Merrick has seen extensive combat over the last decade and more. He is respected by his squadmates and represents the man-in-the-trenches. He fights for his brothers in arms first, and the Imperium second.
Adrastia's dismissive attitude angers him, as does Castor's belligerence. He does not step so far out of line as to be insubordinate, but takes every chance possible to be the voice of the Guardsmen themselves, the rank-and-file humanity being used in the war.
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Post by: VictorVonTzeentch
Merrick gets the remote detonation packs Cyrus had? That is awesome! I loved using those.
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Post by: BrookM
Why do I get a feeling that the "Ancient" hero for the Astartes is the old player character from DoW II and Chaos Rising?
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Post by: xxmatt85
New IG Avatar FTW!
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Post by: BrookM
Aye, let's hope that there is less leghumping involved this time round.
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Post by: HoverBoy
BrookM wrote:Why do I get a feeling that the "Ancient" hero for the Astartes is the old player character from DoW II and Chaos Rising?
That wouldn't make much sense unless an exceptionally young commander manages to turn ancient over barely 30 years worth of campaigns (each successive campaign is ~ 10 years after the next).
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Post by: Kanluwen
BrookM wrote:Why do I get a feeling that the "Ancient" hero for the Astartes is the old player character from DoW II and Chaos Rising?
I think "The Ancient" is just a moniker for a Sternguard styled organization within the Blood Ravens.
I mean, in Chaos Rising you do face a unit of Tactical Veterans called "The Ancients".
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Post by: Melissia
So it could be Tarkus instead.
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Post by: Kanluwen
If it were Tarkus, then it would just say Tarkus.
They mention that "The Ancient" has been a part of Diomedes' retinue, which excludes Tarkus.
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Post by: Kanluwen
And here's the results of the FAQ they did today:
THQ Insider wrote:Q: Will there be more x-pac's or DLC's for DOW II? I would love to see Tau?
- gogators
A: There will be DLC around the special edition wargear, and then patches following the beta.
Q: Have there been any more changes to Last Stand?
- Metroid2k (via Twitter)
A: We have a new hero, the Lord General. A new map has also been added, with an increased difficulty level. The existing map can still be selected, with the difficulty level remaining the same. At this time there are no plans to change the number of players in Last Stand from three.
Q: For the Tyranid co- op campaign would second players get a Hive Tyrant?
- ntrisley (via Twitter)
A: When you join the campaign, you will be able to choose a squad from the selection screen, or build one of your own.
Q: Is it possible to save and restore your progress in Retribution, in other ways than quitting?
- Shadur (via Twitter)
A: Yes; you can save and continue.
Q: What can we expect from the multiplayer competitiveness in vs1 vs2 vs3?
- vpatchnotes (via Twitter)
A: This time round we have a new matchmaking system and leaderboards. Your first multiplayer games will be placement matches, and the results of these will be used to determine your rank. After this, players are ranked using an ELO ranking system, with involvement of a rest system - a pool of points applied when you win.
For leaderboards, this will work so that a player who wins many games and then stops playing will eventually be eclipsed by players who are still active and winning.
Q: In Retribution, can we kill our own units once they are useless?
- Samuel (via Facebook)
A: You can delete structures, but not units.
Q: Are we going to see the Imperial Guard working with other SM chapters like the Ultramarines in Dawn of War Winter Assault?
- KyotouYasuri (via Twitter)
A: No - the only chapter in the campaign will be the Blood Ravens.
Q: Will this be the final expansion pack in DOW2 or can we expect a 3rd like the original?
- chris2pher93
A: That's a really good question!
Q: In retribution is there a campaign for each Race, or one campaign that we can play with the race we want?
- R�my (Facebook)
A: Each race has it's own campaign, from the viewpoint of that race. You can play as each race, too.
Q: Is there going to be a mode similar to DoTA?
- Destabilizator
A: No, sorry.
Q: Is there going to be better in-game support for modding in Retribution?
- Metroid2k
A: There may be the possibility of tools such as map-editors, but we're not able to talk about that yet.
Q: Will there be more weapons to collect in Retribution?
- KyotouYasuri (via Twitter)
A: There are more weapon types in the campaign. Things have been changed around in multiplayer, with new gear and weapons having been changed around.
Q: Will each race's campaign be as long as the SM campaign in Chaos Rising?
- rap_train (via Twitter)
A: There will be around the same number of missions in each race's campaign, around the same as in Chaos Rising.
Q: Now that every race has a super unit, will existing ones be buffed up?
- kraken
A: All new units will be balanced with the old ones during the upcoming beta.
Q: Will there be any other SM chapters?
- Grey_Slayer (via Twitter)
A: Deathwatch colours are now available.
Q: What about other companies of the Blood Ravens?
- Grey_Slayer (via Twitter)
A: No.
Q: What regiment of IG are involved?
- Grey_Slayer (via Twitter)
A: Two of the regiments available are the 39th Cadian Xenobane and the 110th Cadian Shadow Corps.
Q: Can we transfer save games from DOW 2 and CR? If not, what ending is canon?
- Grey_Slayer (via Twitter)
A: No, you can't transfer your save game. You will find out which ending is canon at the end of the campaign in Retribution.
Q: What about the primarch of the Blood Ravens? Will be get an answer for that question?
- Grey_Slayer (via Twitter)
A: There are certain mysteries that remain within the Blood Raven Chapter.
Q: Any news on a new 3rd tier unit for SM, in addition to tanks?
- Metroid2k (via Twitter)
A: The Land Raider Redeemer is the only new 3rd tier unit for SM.
Q: Will wargear be handed out for completing co- op missions as a guest?
- Undoer
A: Yes.
Q: Will there be any DLC providing new skins for the different armies
- Christen (via Facebook)
A: There is nothing planned at present, but you never know for the future.
Q: Will there be multiple endings depending on your actions like in Chaos Rising?
- Chris (via Facebook)
A: There are six endings, depending on your race.
Q: Will the Inquisitor be calling in Inquisitorial stormtroopers or just regular ones.
- Christen (via Facebook)
A: They call in regular stormtroopers.
I was kinda surprised to see my question on there, since when I posted it there was no Q&A.
But kudos to THQ for doing that!
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Post by: Brother SRM
Melissia wrote:Also, army painter showing all units!
That's actually a developer's tool and not in-game. Same with the Last Stand footage with AI heroes.
And for content, apparently here is the biggest screenshot gallery:
http://www.rockpapershotgun.com/2011/01/21/ultimate-dow2-retribution-gallery-yes/
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Post by: Melissia
Brother SRM wrote:Melissia wrote:Also, army painter showing all units!
That's actually a developer's tool and not in-game.
Source?
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Post by: shealyr
Deathwatch colors for multiplayer? Sign me UP!
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Post by: Archonate
Q: Will there be more x-pac's or DLC's for DOW II? I would love to see Tau?
- gogators
A: There will be DLC around the special edition wargear, and then patches following the beta.
I wish the answer addressed the question about whether or not we'll see new armies in these patches and DLCs.
I would buy it immediately if they'll be adding more armies later. Waiting for entire expansions took too long, and DoWII appears to be in the habit of only releasing one new army at a time. New armies via DLC would be wise considering how DoW got stale and dated by the time Soulstorm came around. I actually think Soulstorm was a great expansion, the problem was we were paying money for more of the same thing. Another problem that DLC could fix...
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Post by: Kanluwen
Archonate wrote:Q: Will there be more x-pac's or DLC's for DOW II? I would love to see Tau?
- gogators
A: There will be DLC around the special edition wargear, and then patches following the beta.
I wish the answer addressed the question about whether or not we'll see new armies in these patches and DLCs.
I would buy it immediately if they'll be adding more armies later. Waiting for entire expansions took too long, and DoWII appears to be in the habit of only releasing one new army at a time. New armies via DLC would be wise considering how DoW got stale and dated by the time Soulstorm came around. I actually think Soulstorm was a great expansion, the problem was we were paying money for more of the same thing. Another problem that DLC could fix...
They did answer the question though.
There will be DLC around the special edition wargear. Not new races.
New races would likely involve a lot more work, and everything would have to be applied via large patches then "locked" from players to use by a purchase gateway for DLC. That's a lot more work than just releasing an expansion.
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Post by: Mr Hyena
Kinda sad that Inqusitorial Stormtroopers didn't make it in.
Bane Wolf is a weird call in for an Inquisitor.
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Post by: Etharin
I thought that this was the last expansion for DoW2 and then they were moving on to DoW3?
http://www.eurogamer.net/articles/2010-08-17-thq-on-everything-interview?page=3
Eurogamer: When are we going to see Dawn of War III?
Danny Bilson: Retribution's going to ship in February, and then we start laying out Dawn of War III. You can probably expect it between 18 months and two years after that.
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Post by: MasterSlowPoke
Melissia wrote:Brother SRM wrote:Melissia wrote:Also, army painter showing all units!
That's actually a developer's tool and not in-game.
Source?
Jeff Lydell (Retribution's producer) posted this over on SA:
EgonSpengler wrote:
Both the AI players in TLS and the level chooser in the army painter are developer-only features we use for debugging.
Not called out specifically in the video or article, the new map for The Last Stand adds 20 new waves, and ramps up in difficulty faster.
http://forums.somethingawful.com/showthread.php?goto=post&postid=387088172
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Post by: Melissia
Thanks.
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Post by: Archonate
Kanluwen wrote:New races would likely involve a lot more work, and everything would have to be applied via large patches then "locked" from players to use by a purchase gateway for DLC. That's a lot more work than just releasing an expansion.
Not at all. When they release an expansion they have to mock up entire campaigns that are fresh and new for every single release, and then balance and dole out new units for all previously existing armies. The whole point of releasing new races via DLC would be to slice out all that excess. If they kept it as simple as JUST a new race, they wouldn't have to charge much, if anything, and they could shell them out quicker, which is what I think the fans of the neglected armies are rallying for. They don't care about having their own campaign, they just want to play with their favorite race.
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Post by: Kanluwen
Archonate wrote:Kanluwen wrote:New races would likely involve a lot more work, and everything would have to be applied via large patches then "locked" from players to use by a purchase gateway for DLC. That's a lot more work than just releasing an expansion.
Not at all. When they release an expansion they have to mock up entire campaigns that are fresh and new for every single release, and then balance and dole out new units for all previously existing armies. The whole point of releasing new races via DLC would be to slice out all that excess. If they kept it as simple as JUST a new race, they wouldn't have to charge much, if anything, and they could shell them out quicker, which is what I think the fans of the neglected armies are rallying for. They don't care about having their own campaign, they just want to play with their favorite race.
That's your assumption.
Look at how much whining happens when one race or another gets an Imperial Armour book featuring them, or a Forge World model release.
The campaign/expansion model effectively quashes the potential of "Well great, I have to pay money to play my favorite race and I don't even get a campaign!" complaints.
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Post by: Melissia
Adding in new races onto the Essence Engine 2 is a LOT of work.
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Post by: Mr Hyena
Shouldn't they make an easier engine next? so that they can get more races in?
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Post by: Melissia
But an engine that's easier to add stuff in would also have less features.
Less voice acting, poorer animations, less detail, etc.
Might as well just go back to the awful engine used for DoW1, which was getting dated before the first expansion pack. Automatically Appended Next Post: Just found this, no clue how I missed it.
http://community.dawnofwar2.com/blog-post/imperial-guard-campaign-heroes
“I’ll toughen you up, or use you up. Perhaps both, as the Imperium requires.” – Lord General Castor
The Imperial Guard is the new race being introduced in Dawn of War II: Retribution, but their increased presence in sub-sector Aurelia comes amidst a great deal of danger. Daemonic incursions, the continued presence of xenos filth, renegade guardsmen, and now accusations that the Chapter Master of the Blood Ravens is under some kind of influence from the Warp. Things have to be set right, one way or the other, and it is fresh eyes that are free from the corruption in sub-sector Aurelia that are going to make the assessment at the request of Gabriel Angelos. So enter Lord General Castor of the Imperial Guard and Inquisitor Adrastia into the maelstrom.
The Imperial Guard of Cadia have recently entered sub-sector Aurelia en masse to combat the constant xenos and daemonic threats that plague it. The Imperial Guard is commanded by Lord General Castor, who arrives feeling nothing but contempt for the guardsmen deployed in the area. He is there to clean up a mess that has been allowed to grow and fester thanks to their incompetence. Castor has the tools and authority at his disposal to make this happen. Bionic enhancements enable Castor to wield large guns one-handed, such as his initial rifle which grants the ability High Powered Shot, that can drop xenos infantry from long range. He may also call for Valkyrie Support to reinforce his own infantry. As a Lord General though, his authority is wide ranging and he can call in the big guns for further reinforcement, such as the Valkyrie Leman Russ Drop. Where and when he needs it, the massive Leman Russ tank is flown in to take the fight to the enemy. Make no mistake, reinforcements of this kind will be needed.
Adrastia, an Ordo Hereticus Inquisitor, is using the Lord General and a few others to aid in her investigation into whether or not the allegations against Chapter Master Kyras are accurate. This mission could save or doom the sector to the cold hand of the Exterminatus, which will wipe out all life in the sub-sector to cleanse the contaminated worlds and prevent the spread of the xenos and heretical threats. Adrastia will use any means at her disposal to investigate Kyras, and she is not afraid to get her hands dirty in the process. Her base ability in the campaign is Hammer of the Witches, a stun that effects a single target and causes it to burst into flames. Purgatus is an ability that is unlocked at later levels, and creates an expanding ring of flame. Those infantry units inside the ring get stunned while those standing on the flame ring as the ability concludes its effects take massive damage.
Sergeant Merrick is a practical addition to the group. He is a veteran guardsman and has seen extensive combat over the last decade. Merrick’s world view is in sharp contrast to the others, as he fights for his squadmates and brothers in arms first, and the Imperium second. His experience fighting has taught him a great deal about the sub-sector’s worlds, and Merrick’s base ability is Infiltrate, allowing him to go undetected by enemies and gather intelligence. His Flare ability reveals an area, causing enemies in it to take extra damage, and at higher levels he can also call in an Artillery Barrage on his active flares. He may be a bit bitter and cynical, but the good Sergeant can fix most problems with some well directed firepower.
Commissar Lord Bernn travels with the group to ensure the support of the guardsmen that are recruited and requisitioned to get the job done. Few things can motivate the rank and file like a Commissar and his pistol. Lord Bernn’s base ability in the campaign is in fact Execute, which eliminates a coward from a squad, causing the rest of the squad members to become immune to suppression and deal more damage. Several of Lord Bernn’s abilities at later levels are triggered from or enhance the effects of his Execute ability, such as Till the Last! With this ability, using Execute will make the squad and Lord Bernn himself temporarily invulnerable. It’s always a good idea to keep a few extra squads around so that Commissar Lord Bernn can properly inspire the guardsmen.
The start of the Imperial Guard campaign in Dawn of War II: Retribution opens with Inquisitor Adrastia and Lord General Castor beginning their mission in a subtle fashion. They are gathering intelligence on Typhon and looking to recruit further assistance from the guardsmen there. There is little time to waste however, the investigation of the Blood Ravens Chapter Master must be concluded before the arrival of the full weight of the Inquisition.
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Post by: legoburner
Just want to point out my review/preview from playtesting the game a few days ago, it can be found here:
http://www.dakkadakka.com/dakkaforum/posts/list/341562.page
in the video games forum.
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Post by: vaatbak
awsome, thanks!
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Post by: petelee
Spam deleted by the saff.
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