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Post by: Ouroborus
These guys need to put out some sort of playing system. They easily look far better than anything GW has put out.
(if they already do I apologize, I do not follow them that closely)
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Post by: MagickalMemories
I actually kind of like the paint job. There's a certain amount of realism to it.
I'm just not a bog fan of the actualy model.
There have been models (even excluding those showing their testicles) that I haven't really liked. Even those models were well done... they just didn't "call out" to me. This is the first model that I've not been impressed with the quality on.
Still a fan, though!
Eric
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Post by: Llamahead
I actually like it myself. It reminds me more of those ancient amphibians on things like Walking with Dinosaurs than a Lizard like Hydra which definitely brings home the eldritch abomination/ancient fiend lineage. It also looks like how I've seen a lot of art for the Nernean Hydra Hercules bashed in.
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Post by: Maelstrom Games
WARNING TESTICLES!  (and a man-rodent weener)
Some BaneLegions news (you can get regular updates on our Twitter page in my sig)
Ophias the Gorgon Lord and Nagausith the Black-Elf Standard bearer casts are now and the paintjobs will be ready soon. Ready for a Sept release alongside Ornung the Bone-Orc Shaman.
Painted Flint-Fang pics are ready
And his box cover shot.
For the none-genitalia inclined it's the work of 2 secs with a pair of clippers to eunuch him up real good.
This guy is BIG! That's a 60mmx100mm base he's on there.
Available to order here http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnb_mon_014_000 released the 6th of August.
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Post by: kenshin620
Their heads look kinda goofy, maybe the way its painted
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Post by: Alpharius
Disagree - they look fantastic!
After the slight disappointment of the Hydra, this is a fine return to form - well don!
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Post by: kenshin620
Well quality wise it looks better, I just think the head and eyes have this weird look to it
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Post by: Kirasu
Still dont understand what genitals really add to the model. Offended? Nah but it doesnt add much. Guess I dont particularly enjoy painting balls either
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Post by: Maelstrom Games
Alpharius wrote:Disagree - they look fantastic!
After the slight disappointment of the Hydra, this is a fine return to form - well don!
The Hydra is actually not a new release, it was released the same month as Euryalia about 3 months ago now, I think someone just re-posted it in this thread a couple of days ago. Flint-Fang is our latest release and he'll be followed by Ophias (a Gorgon so his lower half is reptilian he's genital free  ) next month.
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Post by: streamdragon
Kirasu wrote:Still dont understand what genitals really add to the model. Offended? Nah but it doesnt add much. Guess I dont particularly enjoy painting balls either
Gives "Fix it" a double meaning!
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Post by: GiraffeX
Maelstrom Games wrote: Flint-Fang is our latest release and he'll be followed by Ophias (a Gorgon so his lower half is reptilian he's genital free  ) next month.
I like the sound of a Gorgon, are you going to do a female version (Medusa) as well?
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Post by: Kroothawk
I am a fan of everything Skaven-like, but, as you certainly expected, I have to pass this one because I play in a family friendly environment.
You have your principles, I have mine.
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Post by: Wehrkind
Well, fortunately some flush cutters or a greenstuff loincloth with take care of the issue for you. You might find that your abomination suddenly has an unquenchable desire for chocolate, however. Edit: meant to add that I really like the model as a less over the top rendition of the HPA or something similar. Granted, I like most of the different abomination rat type things I have seen, but it is good to see one that is relatively understated, just a big scary monster.
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Post by: misfit
So i bought the Rose of ker-ys witchling model today. Can't wait to paint it. I'm really liking the models this company is putting out. I still cant understand why people get bent out of shape over testicles on a model, i don't think theres anything wrong with a little realism.
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Post by: Maelstrom Games
Hey guys - 20% off RRP voucher coming your way!
Hi there,
Here at Maelstrom Games ( http://www.maelstromgames.co.uk) we constantly strive to bring you the best in miniature wargaming and hobby stuff, and in 2011 we've brought in some cracking new ranges for you - not least our own BaneLegions miniatures, of course! To celebrate that fact, we're giving you all a simply amazing 20% off UK RRP voucher to get you into what we've brought in for 2011 - just so you can try something new for a change!
YOUR BANELEGIONS & NEW IN 2011 VOUCHER
----------------------------------------------------------
It's not just miniatures either: we also love Fantasy Flight Games' simply superb range of board games, living card games and role-playing games, and there's been plenty of new stuff from FFG that's been brought in over the past few months. There's also Magic: the Gathering, which is new to us in 2011, too!
Now then. Your 20% off UK RRP discount voucher ends on Monday the 8th of August 2011 at midnight (GMT), and you really do have some superb miniatures and hobby products to spend your hard-earned on! Check out this huge list of what you can get 20% off:
- BaneLegions
- AE: Bounty
- AE-World War II
- Dark Age
- Eden
- Fantasy Flight Board Games
- Fantasy Flight Living Card Games
- Fantasy Flight Role-Playing Games
- Guild of Harmony
- Hell Dorado
- Kabuki Models
- Knight Models
- Magic: the Gathering
- Nemesis
- Relics
- Sedition Wars
- Soda Pop Miniatures
- SphereWars
Please note that this voucher will work on all the items within our webstore, but:
- not on any Studio McVey items
- and additionally, not on anything within our eBay store.
Apart from the above, the voucher will work on pre-orders and, crucially, you'll still earn Moneyback - although tiered discounts are disabled when using a voucher of course.
Your voucher code is: NEW-2011
To use this voucher simply register on the webstore, http://www.maelstromgames.co.uk (if you haven't already), copy and paste the code into the appropriate field in your basket when you have selected the items you want, press 'REDEEM', and the webstore will do the rest. You are not limited to one purchase and, indeed, we would ask you to recommend us to your friends with this voucher!
Remember though that this voucher is intended for the webstore only - it does not apply to any of our auctions or shop inventory items on eBay.
Happy Ordering!
22870
Post by: Maelstrom Games
First Monday of the month sees the previews for the following month's BaneLord releases and also the chance to pre-order them!
September's releases see Ornung the Bone Orc Shaman sculpted by Steve Buddle (who has since gone on to work at GW so this will be his only piece for us) and the eagerly anticipated Nagausith sculpted by the highly rated Mikh himself! Mikh only works on a few sculpts per year so we're really pleased to have him working on our range. Rumour has it he's turning his hand to a BaneBeast soon................
These guys can be pre-ordered here http://www.maelstromgames.co.uk/index.php?act=cat&cre=min-blg-bnl and until midnight the 8th August there's the opportunity to save 20% on all BaneLegions releases (inc these pre-orders!) using our current voucher code - more info here http://www.maelstromgames.co.uk/index.php?act=new&ref=220
On Friday we'll be previewing Ophius the Gorgon Lord, so keep your eyes peeled!
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Post by: MagickalMemories
I like the Black Elf a LOT.
Cloak on the Orc is interesting, too.
::heads to check out website::
Eric
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Post by: Kroothawk
Nice Dark Elf. Took me a minute to realise what the banner is.
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Post by: MagickalMemories
Quite cool. Isn't it?
Eric
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Post by: MajorTom11
Continued sexiness all around... I could do without the constant need to put junk on every monster bigger than an ogre though lol
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Post by: AvatarForm
Maelstrom Games wrote:For the none-genitalia inclined it's the work of 2 secs with a pair of clippers to eunuch him up real good.
Alternatively, you could make them a separate piece that could be added or not to a model during assembly or left off.
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Post by: Da Boss
But then my bits box will be fulll of ... bits!
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Post by: Kroothawk
AvatarForm wrote:Maelstrom Games wrote:For the none-genitalia inclined it's the work of 2 secs with a pair of clippers to eunuch him up real good.
Alternatively, you could make them a separate piece that could be added or not to a model during assembly or left off.
... or magnetized
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Post by: ArbeitsSchu
Da Boss wrote:But then my bits box will be fulll of ... bits!
I actually lolled. So then I exalted. Excelsior!
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Post by: zedmeister
Oh wow, that Black Elf is gorgeous. Loving the wing standard as well.
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Post by: Scottywan82
Very nice minis, both! Nothing particularly stunning, but both solid.
I would actually love to see a BaneLord take on a Vampire Count. I've been leaning on AoW for one as well, but I think - having seen the Dark Elf - that you guys could do a stellar job with it.
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Post by: RiTides
Loving the big monsters in this thread... apparently I'll have lots of options if I decide to get more big stompy things  (which I probably won't, as that's about all I've gotten so far and am looking for a change in playstyle, but still awesome).
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Post by: AlexHolker
Nice Black Elf - I might have to get one when/if AoW gets around to releasing their plastic Dark Elves.
The Shaman would make a nice Orc Necromancer.
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Post by: Maelstrom Games
Scottywan82 wrote:
I would actually love to see a BaneLord take on a Vampire Count. I've been leaning on AoW for one as well, but I think - having seen the Dark Elf - that you guys could do a stellar job with it.
We have a Vampire Lord planned for later in the year Oct. Remy Tremblay (the same guy that sculpted our Vagrant Knight) has sculpted him and he's done a great job. He will be previewed the month before release, 1st Mon of the month as usual.
In fact, October will see us release 4 BaneLords!
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Post by: porkuslime
I love the Dark Elf, but her sword is lookin' really long to me.. almost unwieldy..
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Post by: lord_blackfang
AvatarForm wrote:Maelstrom Games wrote:For the none-genitalia inclined it's the work of 2 secs with a pair of clippers to eunuch him up real good.
Alternatively, you could make them a separate piece that could be added or not to a model during assembly or left off.
In fact you could sell the "bits" separately, maybe offer a variety pack. I know a few Slaanesh players who would be all over that.
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Post by: Kroothawk
lord_blackfang wrote:In fact you could sell the "bits" separately, maybe offer a variety pack. I know a few Slaanesh players who would be all over that.
Of all companies, Maelstrom might be the only one actually doing this
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Post by: Wehrkind
While that might actually be pretty handy, the notion of selling them as extras instead of just having people clip them off is sort of silly. Anyone who grew up on a farm knows that clipping off the jibblies is a lot easier than putting them back on. They also generally don't get bent out of shape at seeing an animal's junk, but eh, small steps.
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Post by: ArbeitsSchu
This could lead to dark places..like chaos gribblies made ENTIRELY of unmentionables. Imagine that coming at you out of a dark alley...
Actually don't. Its probably a criminal offence to imagine that.
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Post by: Maelstrom Games
We will indeed be offering a bitz service at some point, but not for a good while yet.
Willy jokes aside, some of the components have masses of conversion potential!
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Post by: Wehrkind
I think I get the thrust of what you are saying. You guys are really on the ball(s)!
Is there any way one can become a member in your line up?
... ok, I gotta stop... I need to go teach kids in a few minutes for Slaanesh's sake!
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Post by: Maelstrom Games
New BaneBeast pics up!
Ophius, the Gorgon Lord.
Pre-orders http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnb_mon_015_000
More info on the BaneLegions blog http://banelegions.maelstromgames.co.uk/?tag=bnb-015
Don't forget the New-2011 voucher that gets you a stonking 20% off the RRP on all ranges new on our webstore in 2011 (inc BaneLegions and many more ranges!) is still valid until midnight (GMT) on Monday 8th August. Pre-order and save 20% on the RRP!
Free shipping worldwide on orders over £10 too.
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Post by: Buzzsaw
Impressive... I'm rather amazed by how well your sculptor translated the sneer from the concept art to the actual model.
Rather burly fellow, isn't he?
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Post by: Maelstrom Games
Yes, we wanted some 'roid rage on this guy! Read his backstory, he's really not impressed with the world. ;-)
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Post by: MagickalMemories
I'd call it more if a disdainful amusement than a sneer, really. Either way, it looks nice.
The extra arms do something weird (but necessary) to the torso, making me think I'd have preferred him as a 2-armed monstrosity, but I really do like it.
I stopped buying stuff just because I liked it a long time ago. If I ever have a need for something remotely similar to this, however, I would easily rank it at or near the top of my list.
Excellent execution of detail.
Eric
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Post by: Alpharius
Awesome model here - very Fulgrim-esque!
Your line continues to impress!
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Post by: insaniak
Interesting... That Gorgon lord might fit in quite nicely with a little project I've had bubbling away here...
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Post by: AgeOfEgos
Add some Gothic Armor and general Sci Fi kit---would make a good Siege of Terra Fulgrim
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Post by: ChocolateGork
That Chimera is sooooo sexy
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Post by: -Loki-
I'm impressed you guys manage to put out something this impressive so often. Other game companies with full lines don't get close to matching the quality and quantity of output.
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Post by: Hekal Xul
Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
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Post by: Maelstrom Games
-Loki- wrote:I'm impressed you guys manage to put out something this impressive so often. Other game companies with full lines don't get close to matching the quality and quantity of output.
Thanks! - It's hard work hitting the monthly deadlines, but we're doing well so far and are doubling the BaneLords output in October so there will 4 BaneLords released that month! The BaneBeasts, being larger are much more work so we'll be sticking to one release a month there (for now!).
Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
Indeed, when we drafted the concept for this mini, Stephane was the guy I had in mind as the sculptor. His Ophidians (snake body and scales), Molochs (winged deamons) and the light elemental (feathered wings) ate all aspects he was familiar with, Stephane is a great guy and a wonderful sculptor.
The final result is more heavily muscled than the concpet - that's intentional, there's a big gap time-wise between concept and sculpting and in that time we decided to beef him up!
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Post by: Scottywan82
Hekal Xul wrote:Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
Wow! Didn't know that, but no that you say it, it completely makes sense!
Any chance he'll be sculpting some of the BaneLords?
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Post by: StarFyre
I will get one, but there is 1 thing I do not like - the armour (and i assume the torso underneath if he was real) seem to broad below the chest. Giving more like a regular body builder physique, i think, would have looked better where it's broader at the chest but tapers down a bit to the waist. Some of that may have to do to support 2 extra arms though.
Think you could add something like this into your mix?
http://fc07.deviantart.net/fs21/f/2007/251/c/b/Shaktari_by_nJoo.jpg
(a 30 ft tall super marilith!)
Sanjay
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Post by: Hekal Xul
Scottywan82 wrote:Hekal Xul wrote:Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
Wow! Didn't know that, but no that you say it, it completely makes sense!
Any chance he'll be sculpting some of the BaneLords?
He already has.
Ulric the Defiler, Autonomor
The Rose of Ker-Ys, Witchling
Blog
http://simonminiaturesculptor.blogspot.com/
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Post by: Azazelx
Maelstrom Games wrote:Hey guys - 20% off RRP voucher coming your way!
Your 20% off UK RRP discount voucher ends on Monday the 8th of August 2011 at midnight (GMT)
I really wish you guys would extend your voucher times a little longer - they always end just before I get paid, since I'm one of the many out there who get paid fortnightly. If they finished a few days later on a Thursday I could budget for purchases and pick up a whole lot more...
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Post by: Ralin Givens
maersdet wrote:
I need one of those
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Post by: Llamahead
That is the best Daemon Prince model certainly for Slaanesh I've ever seen. The combination of beauty, strenght and elegance is exquisite. I have to say it's the finest model you've produced.
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Post by: Nagashek
Maelstrom Games wrote:Scottywan82 wrote:
I would actually love to see a BaneLord take on a Vampire Count. I've been leaning on AoW for one as well, but I think - having seen the Dark Elf - that you guys could do a stellar job with it.
We have a Vampire Lord planned for later in the year Oct. Remy Tremblay (the same guy that sculpted our Vagrant Knight) has sculpted him and he's done a great job. He will be previewed the month before release, 1st Mon of the month as usual.
In fact, October will see us release 4 BaneLords!
 ffers you mocking laughter:
Foolish neophyte! Don't you understand that the internet is a place to control, not a place to advertise your miniatures company! By not only showing pictures of what you sell, but also telling people when and how they may be purchased, it shows that you clearly have no idea how to run a successful minis company, and I look forward to your demise.
Advertising indeed!
1918
Post by: Scottywan82
Hekal Xul wrote:Scottywan82 wrote:Hekal Xul wrote:Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
Wow! Didn't know that, but no that you say it, it completely makes sense!
Any chance he'll be sculpting some of the BaneLords?
He already has.
Ulric the Defiler, Autonomor
The Rose of Ker-Ys, Witchling
Blog
http://simonminiaturesculptor.blogspot.com/
Some more then? Maybe something non-mutated?
33033
Post by: kenshin620
22870
Post by: Maelstrom Games
Scottywan82 wrote:Hekal Xul wrote:Scottywan82 wrote:Hekal Xul wrote:Awesome piece but as to be expected from Rackhams former number one sculptor. Very reminescent of his work with the Ophidians and Apostates which is where I'll try and proxy this guy into.
Wow! Didn't know that, but no that you say it, it completely makes sense!
Any chance he'll be sculpting some of the BaneLords?
He already has.
Ulric the Defiler, Autonomor
The Rose of Ker-Ys, Witchling
Blog
http://simonminiaturesculptor.blogspot.com/
Some more then? Maybe something non-mutated?
Simon also sculpted Cynuise for us (the undead standard bearer). Plans are afoot for loads more work from Simon in the future!
ffers you mocking laughter:
Foolish neophyte! Don't you understand that the internet is a place to control, not a place to advertise your miniatures company! By not only showing pictures of what you sell, but also telling people when and how they may be purchased, it shows that you clearly have no idea how to run a successful minis company, and I look forward to your demise.
Advertising indee
*chortle*
Don't forget guys that our voucher 'New-2011' that will get you a whopping 20% off the entire BaneLegions range inc pre-orders (plus any new range on our store in 2011) expires at midnight tonight! Apologies for you fortnightly pay types - you may have to hammer your credit card (it's what I do when there's a sale on - No wait, that's my wife!)
Cheers for the support fellas.
22870
Post by: Maelstrom Games
24150
Post by: ChocolateGork
All these models are tip-top. Too bad i don't play a fantasy game and im currently without a dollar
22870
Post by: Maelstrom Games
Here's Ophius painted
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Post by: gicks30
Great paintjob on that one. I prefer him without the wings though.
22870
Post by: Maelstrom Games
Hi there,
Well, that went quick! It's the end of our rainy summer here at Maelstrom Games ( www.maelstromgames.co.uk), so we thought we'd give you a lovely 17% off UK RRP voucher to ensure you can beat those end of summer blues with some retail therapy!
YOUR END OF SUMMER VOUCHER
--------------------------------------------------------------------------------------------------------------------
Now then. Your 17% off UK RRP discount voucher ends on Monday the 5th of September 2011 at midnight (GMT), and you really do have some superb miniatures and hobby products to spend your hard-earned on!
The voucher will work on all the items within our webstore, but:
- not on any Studio McVey items
- not on any Seeds of War items
- not on any Too Fat Lardies items
- and additionally, not on anything within our eBay store.
Apart from the above, the voucher will work on pre-orders and, crucially, you'll still earn Moneyback - although tiered discounts are disabled when using a voucher of course.
Your voucher code is: SUMMER-END
To use this voucher simply register on the webstore, www.maelstromgames.co. uk (if you haven't already), copy and paste the code into the appropriate field in your basket when you have selected the items you want, press 'REDEEM', and the webstore will do the rest. You are not limited to one purchase and, indeed, we would ask you to recommend us to your friends with this voucher!
Remember though that this voucher is intended for the webstore only - it does not apply to any of our auctions or shop inventory items on eBay.
Happy Ordering!
Also, look out for our post here on Monday - 4 new BaneLords to show you, and the Friday after, a BaneBeast straight out of your freakiest cheese-induced nightmare!
23558
Post by: zedmeister
Nice. Just ordered myself some Mantic, Dystopian Wars and a Banelord black elf.
Looking forward to see the new Banelords. Just my luck if they turn out to be more black elfs!
47522
Post by: EninOfChaos
They sure are some great minis and I must admit some of the BaneBeasts really interest me, especially Flint-Fang. As a collector (not gamer) and CSM as my favorite race, I think it can be a good as a giant Chaos Spawn.
Would love to see something like the Warriors of Chaos.
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Post by: Maelstrom Games
Now for something completely different..........
A suitably nightmarish concept due for release in the month of Halloween.
Conjunct XIII
CONJUNCT XIII, VIVICOCT
The madness that lies within the minds of the Ysians, and in particular their physicians, can be readily seen in the bizarre form of Conjunct XIII. This grotesque vivicoct of krokodile, wyrm, jötunn and an as-yet unidentified creature has proved to be a savage, ignoble brute, capable of smashing shieldwalls apart by sheer force and destroying much larger enemies due simply to its ferocity. Such is Conjunct XIII’s reputation, despite its obvious locomotive limitations, that few levies will stand upon sighting it and most shudder at facing such an unnatural creature, a wrong-beast that simply should not exist, something that the Ysians are exploiting further with more living concoctions, more insane creatures stitched together for use in their man-starved armies. These take many and extraordinary form, joined by methods abhorred by the sane to create beasts that crawl or walk or fly from the newly-dead or the living; for Conjunct XIII, by its very name, is but one of many, and although it is the most infamous of all the Ysian’s vivicocts it is certainly not the only preternatural creature in their armoury.
Conjunct XIII is available for pre-order right now from the Maelstrom Games webstore and his official release date is the 1st of October!
Don't forget our SUMMER-END 17% off RRP voucher runs until Midnight (GMT) Monday the 5th Of September and it applies to pre-orders too!
494
Post by: H.B.M.C.
What an interesting concept. The gap in his shoulder is a bit of a problem, but other than that I like it a lot.
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Post by: NAVARRO
Damn I love that concept and the sculpt. 100% cool thing there!
1918
Post by: Scottywan82
Damn! Thing looks insane! I think you should do a host of "standard" creatures for folks. A griffon, a hippogriff, that kind of thing.
Make them easy to convert for a rider, or maybe even set it up with an alternate saddle piece.
I'd even love a set up "zombie" creatures. Could be awesome, and your monsters are all top notch!
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Post by: Kirasu
What... no genitals?! Looks pretty cool
47522
Post by: EninOfChaos
Maybe it was with purpose they decided to give it a reptilian lower body.
It's a lovely model (in that twisted way that you can't dislike  ).
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Post by: Maelstrom Games
Conjunct XIII seems to have everyone guessing ;-)
Here's the BaneLords for October - 2 this month and 2 the month after! Quick-Blade, Under-Vermin Kin Caller and Meloda Warrior-Queen of Mercia
Both available for pre-order on the Maelstrom Games web store.
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Post by: Scottywan82
WOW! Love Meloda, actually, and didn't think I would from the art. The sculpt on the face is awesome. Not sure about the paint job, just because the eyes look a bit off, but of course the blending and everything else is ridiculously good.
Also really like the Under-Vermin guy! I like that you make him "well fed" and bigger. Looks very good! Maybe a bit canine in the face, but I'd definitely get him if I had an army of rat-creatures to lead.
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Post by: zedmeister
Oh wow, Meloda is stupendous! Really gorgeous sculpt. I can see Boadicea-esk conversions with her riding a chariot. Another to add to the want list, next to Magaan and the Black Elf (which I've pre-ordered!). Definitely more anglo-saxon looking and less 80's fantasy art. Always a good thing!
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Post by: kendoka
Ophius is not one of the better BaneBeasts. I find the sculpt lacking.
The Conjunct is cool and very well made (although the concept - with a more Frankenstein-stitched up feel - was even better).
Neither the "Pitbull with huge front teeth" nor "warrior woman with extremely strange proportions and anatomy" are even remotely as good as the other miniatures in the BaneX-lines. Actually they are (IMHO) disappointing to say the least.
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Post by: -Loki-
The Banebeast would make an awesome Vampire Counts stand in for something else in Storm of Magic. If it had wings, it would be a perfect Abyssal Terror.
26800
Post by: Commander Cain
The rat dude looks very cool but the warrior queen looks very oddly proportioned and does not looks as good a the artwork imo
735
Post by: JOHIRA
Conjunct is an excellent rendition of what it is, the only problem is what it is is a thing I've never conceived of before and it has never occurred to me to want to paint it.
Quick-blade is nicely characterful. I like that he almost looks a little pudgy. He's the warlord who eats all the pies. Although it's a very minor point, but since every picture shows his bad eye and not his good, I have this vague notion in my head that he's sleepwalking.
I'm not seeing the bad proportions on Meloda. Apart from her neck perhaps being a little long, but then I'm quite fond of graceful necks and there is an artistic history of enhancing women's necks so it doesn't bug me. I wonder if people are unhappy with her proportions because they aren't GW-scale. The only thing I don't like are the breast cups, but I think those are standing out to me because they are painted a different color. If they were the same color as the rest of the armor I think they'd be fine. Otherwise, I have to say she looks great- she looks sexy without undermining her competency, her armor appears to have weight, and while I can't speak to if the armor is historically accurate, it does look authentic. Well done.
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Post by: Wehrkind
Wow, really digging Meloda! As others have said, it looks very authentic, without the over the top nature of many "barbarian" style ancients. That might have to be my first Banelords purchase!
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Post by: MagickalMemories
Commander Cain wrote:The rat dude looks very cool but the warrior queen looks very oddly proportioned and does not looks as good a the artwork imo
I ting myself in total agreement.
Granted, the artwork for Meloda isn't quite as good as most artwork in the rest of the line is, but there's just something about her proportions that seem off to me. Not "off" as in, "That model isn't proportioned like I'd expect." More like, "the arms and legs look the wrong size and placement for the body.
The extremities to torso proportions remind me of this old mini:
Eric
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Post by: Wehrkind
Yay for old school Ral Partha Ettins!
I don't think it is that bad, but the paint job sort of makes it unclear to the eye where the torso is under all that armor and fur. Note that from the back with just the cape it looks fine. At least to me.
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Post by: JOHIRA
Wehrkind wrote:I don't think it is that bad, but the paint job sort of makes it unclear to the eye where the torso is under all that armor and fur. Note that from the back with just the cape it looks fine. At least to me.
Agreed. I think the problem is that we are so used to fantasy figures (especially women) who wear their armor like one would wear a swimsuit. Meloda's armor appears not only to have thickness, but also is composed of stacked layers. Which means naturally the torso is going to look thicker and the unarmored limbs are going to look thinner by comparison.
Personally, I dig the difference on Meloda compared to figures like WGF's Amazons, whose armor resembles a cutoff t-shirt.
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Post by: MagickalMemories
Yeah, I tried to take that into account, but it still just doesn't look right to me.
Now, don't get me wrong... I'm totally in support of models that do NOT have "cookie-cutter" looks to them. So, it's not about that at all. It just looks off to me.
It's not just the limbs; the neck does, too.
As for it looking good from behind... isn't that like saying an ugly person doesn't look as bad in the dark? lol
It doesn't mean they look better, just that you can't see it from here. ; )
Eric
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Post by: kendoka
Tried to fix the anatomy issues with Meloda:
Shoulders, neck, hips, upper body, chest armor + centered head and torso, etc.
Small tweeks but IMHO a big difference.
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Post by: NAVARRO
I think your tweaks, specially on the hip do not consider the fact the body is packed with gear and clothers around that area... so if you take off the clothes and gear with your version you will have a either a anorectic or male figure...
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Post by: kendoka
NAVARRO wrote:I think your tweaks, specially on the hip do not consider the fact the body is packed with gear and clothers around that area... so if you take off the clothes and gear with your version you will have a either a anorectic or male figure...
Well, I might have given her smallish hips (which IMHO fits with her skinny arms and long neck) - but at least they are centered.
On the original sculpt, follow the lines of the inside of the thighs up to where they would meet (under the loin cloth) and you'll see a strange displacement (sideways), had her back been arched it might have looked ok - but not now.
If you "take off the clothes and gear" from the original version you will most likely find that her right leg is separated from the hip...
Also, the neck is displaced to the other side, breast cups are too circular and high, the left arm is bent, the upper body is too long (elbows should reach to hips), etc., etc.
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Post by: NAVARRO
I dont agree with some of your critics mate sorry... You discarded the female hip atribute and characteristic and substitute it by a man hip... females hips have a big degree of distortion and what I think that you are not looking is this:
When the hips are turned a bit the leg looks out off place on woman...
I dont want to drag it much but If your going to dissect this perfectly acceptable female sculpt then you will have a hard time with 75% of all 28mm females outhere.
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Post by: Maelstrom Games
Hmmm.
I don't want to end the conjecture about Meloda because it's quite a healthy debate, but it's probably right to tell you that Meloda is actually based on a real woman, and the miniature form is pretty damn close to the real form, especially the leg length and the width of her hips.
Although, typically of a woman, her thighs are too fat, apparently ;o)
Cheers
Rob
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Post by: Azazelx
Good job on extending the voucher/sale length a bit longer than usual this time - I was able to afford to place a very decent-sized order.
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Post by: kendoka
NAVARRO wrote:I dont agree with some of your critics mate sorry...
... When the hips are turned a bit the leg looks out off place on woman...
So we disagree. No biggie.
As I said "... had her back been arched it might have looked ok ..."
I.e. you IMHO cannot have a "displaced hip" as in your pic (good find, btw) - and a Meloda-straight back.
Also, when shifting the hip sideways to the left, the right knee should follow, etc. etc.
It has *nothing* to do with "her thighs being too fat" (which they obviously are not).
The mini just looks awkward posed (put together by Frankenstein parts), like her upper body is crammed into a stiff ventilation pipe - and overall rather crap-ish.
More "off-key" than "melody/Meloda"...
Sorry.
*****Note that this is judging from a single picture - Meloda could very well be much better (or worse).
Judging from the whole line I would strongly suggest (hope) that Melstrom focused on the BaneBeasts - where they are second to none.
Human(oid)s - not so much.
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Post by: Wehrkind
I dunno, armor makes people look weird sometimes. Women especially, since the thickness of the armor and general shape do a lot to hide the form, given that it is a non trivial proportion of many female thicknesses and doesn't follow their curves. In my experience, unless a woman is very tall, armor does often make them look a bit like they are wearing a barrel, unless it is very flimsy or extremely well made. Even chain mail tends to hang strangely and distort their shape.
I will judge the miniature when I see it, though a few shots of the unpainted figure would help too.
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Post by: JOHIRA
Wehrkind wrote:Women especially, since the thickness of the armor and general shape do a lot to hide the form, given that it is a non trivial proportion of many female thicknesses and doesn't follow their curves. In my experience, unless a woman is very tall, armor does often make them look a bit like they are wearing a barrel, unless it is very flimsy or extremely well made. Even chain mail tends to hang strangely and distort their shape.
I'm imagining now that you have some kind of job where you get paid for women to model different kinds of armor for you all day, meaning you have possibly the 4th best job in the world.
Please don't tell me if I'm wrong. Let me have my illusions.
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Post by: NAVARRO
@Kendoka the fact that the heavy sword is on her back the natural pose of arched torso is altered... as for leg torso ratio heres one example of how diverse the human body can be...
Its Ok we both have different views on this but I believe your tweaks would make this women look like a small girl or boy with no feminine hips... I would change the neck but its a minor thing that doesn't change IMO the fact its a competent miniature sculpt.
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Post by: SpacePanzee
"Its Ok we both have different views on this but I believe your tweaks would make this women look like a small girl or boy with no feminine hips... I would change the neck but its a minor thing that doesn't change IMO the fact its a competent miniature sculpt."
Also -- the difference between women in fantasy art and women in real life.
"On the original sculpt, follow the lines of the inside of the thighs up to where they would meet (under the loin cloth) and you'll see a strange displacement (sideways)"
I'm sure (upon reflection) Kendoka realizes that most women have a "strange displacement" in which their pelvis is somewhat wider than the male version (birth canal and all that).
And Maelstrom popped back in and mentioned that the sculpt is based on a real woman, hopefully she doesn't feel too bad about her proportions being "wrong."
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Post by: Wehrkind
I would like to meet this woman, and congratulate her on her proportions! If that is wrong, I don't want to be right!
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Post by: Hekal Xul
Wehrkind wrote:I would like to meet this woman, and congratulate her on her proportions! If that is wrong, I don't want to be right! 
Afaik her name is Melody and she is the wife of the guy who runs Maelstrom. So she's pretty much the boss..
Minature wise I have no problem with them continuing the "humanoid" range. I am a big fan of some the the sculptors (and their work obviously) and have been collecting their minis since the early Rackham days. So to see them continue to produce top shelf pieces under the Banelegions banner is definately
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Post by: Maelstrom Games
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Post by: AgeOfEgos
Wow, I was somewhat sold before---but seeing that paint job really put me over. What a unique/awesome design, nice job guys.
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Post by: Kirasu
I have no idea what it is! but it sure does look cool and scary
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Post by: Alpharius
The paint job REALLY does the model justice - nicely done indeed!
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Post by: Buzzsaw
I'll second Alpharius, that is really a superlative paint job!
It unites the elements of the model that I hadn't really mentally seen as cohesive, just a magnificent job done there.
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Post by: porkuslime
holey moley Batman..
I love it and am terrified of it at the same time..
I can see that as a mad-scientists dream project..
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Post by: Soul of Iron
Oh my damn...
Brilliant paint job!
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Post by: JOHIRA
So uh, who modelled for Rose of Ker-ys? Or Nagausith?
And yeah, that paint job on Conjuct really makes it work.
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Post by: Maelstrom Games
Hi there,
In miniature wargaming land there's a lot more to choose from than just the big games, and we here at Maelstrom Games ( www.maelstromgames.co.uk) are a great fan of some of those less well known companies - if only because they're doing something totally different! To celebrate that fact, we're giving you all a superb 18% off UK RRP voucher until next Monday to get you into said alternatives - just so you can try something new for a change! Fancied some of our very own BaneLegions miniatures, or the wyrdness of Malifaux, or the futuristic Infinity, or perhaps even Magic: the Gathering for a while, but couldn't afford it? Now's your chance!
YOUR ALTERNATIVE GAMING VOUCHER
--------------------------------------------------------------------------------------------------------------------
Your 18% off UK RRP discount voucher ends on Monday the 3rd of October 2011 at midnight (GMT), and you really do have some superb miniatures and hobby products to spend your hard-earned on - namely:
- BaneLegions
- Dark Age
- Dystopian Wars
- Eden
- Firestorm Armada
- Fantasy Flight Board Games
- Fantasy Flight Living Card Games
- Fantasy Flight Role-Playing Games
- Freebooter's Fate
- Hell Dorado
- Infinity
- Magic: the Gathering
- Malifaux
- MERCS
- Secrets of the Third Reich
- Smog: 1888
- Tale of War
- The Uncharted Seas
You'll note that it's not just miniatures and Magic: the Gathering, either: we also love Fantasy Flight Games' simply superb range of board games, living card games and role-playing games, just because they're so good!
It will work on all the items from the ranges mentioned above within our webstore, but:
- not on anything within our eBay store.
Apart from the above, the voucher will work on pre-orders and, crucially, you'll still earn Moneyback - although tiered discounts are disabled when using a voucher of course.
Your voucher code is: ALTERNATE-GAMER
To use this voucher simply register on the webstore, www.maelstromgames.co. uk (if you haven't already), copy and paste the code into the appropriate field in your basket when you have selected the items you want, press 'REDEEM', and the webstore will do the rest. You are not limited to one purchase and, indeed, we would ask you to recommend us to your friends with this voucher!
Remember though that this voucher is intended for the webstore only - it does not apply to any of our auctions or shop inventory items on eBay.
Happy Ordering!
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Post by: Azazelx
Amazing paint on that model!
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Post by: StarFyre
the 2 things i learned from this thread: i am so glad i ordered that mutated crocodile creature, and...i love kim kardassian...
Sanjay
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Post by: Wehrkind
Fantastic paint job. Well done.
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Post by: Maelstrom Games
First Monday of the month and it's BaneLegions time!
DAACHUCH THE BROKEN, SKULL-BEARER OF THE GABRAX
Daachuch the Broken has been skull-bearer, a carrier of kill-trophies, for many seasons and his place within the rudimentary tribal structure of the Gabrax is held with the same iron grip as that of his Tain’s banner. A foul, despicable killer of the enemies of Brunchaath the Vile and therefore Baalor himself, Daachuch earned his name through the myriad of injuries he has taken and overcome, through the bones he has broken in the course of his long warrior’s life, and is an ironic retort to younger Gabrax who covet his position and wish he was indeed broken, that he were meat for the cooking-pots. Daachuch knows that he must fight for his place more than ever and thus he is always at the forefront of battle, earning scars and broken bones so that he can sit at his Tain’s side and enjoy the rich pickings from the weakling bands of men that are sent against the beasts of Baalor and the defenceless villages they leave behind.
VIKTOR CEL RĂU, VOJVOD OF ARDEAL
Viktor cel Rău may have the noble blood from the royal name he bears, but his blood is now cold and he does not bleed. He may be the hereditary ruler, the war-leader of his region, but he does not lead his people to war, nor keep them safe from harm. Viktor cel Rău has succumbed to the curse of his line, the curse that none dare speak of but all remember: the curse of immortality. The pursuit of it has ever fascinated the nobles of Ardeal and it has ever damned them, for everything has its price, and Viktor cel Rău has gladly paid it. His research, his delvings into the libraries of the cursed, only served to inspire him, and his confidantes, his friends, wished to share in the power it would give him – until he took them first. Generations of Ardeliu lived in terror and despair until the curse was lifted many years ago; they are destined to live in fear once more, for Viktor cel Rău, Vojvod of Ardeal, rules over them and will do so for a thousand generations more.
Available for pre-order here http://www.maelstromgames.co.uk/index.php?act=cat&cre=min-blg-bnl
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Post by: MajorTom11
Another win from our friends at BaneLegions....
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Post by: Alkasyn
Well, I order the Rose of Ker-Ys and the Black Elf Augurer. They will make fine additions to my DE army.
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Post by: zedmeister
Ooo nice. I recently received my black elf. Absolutely gorgeous sculpt. Very delicate though, I'm really nervous about taking her out of her blister to clean, assemble and paint!
A few questions for you:
- I've noticed a few older sculpts being discontinued. Are all these minis limited in some form. i.e. when the molds wear out, that's it?
- Do you plan on doing anything along the lines of a regiment of some such?
- What about a supporting game or expanded background?
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Post by: NAVARRO
That beastmen is full of win! Great sculpt and paintjob.
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Post by: Azazelx
Both new figures look decent, but not a patch on the concept art unfortunately.
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Post by: Earthbeard
Very nice beatman - hope more come along, as I've liked everyone so far.
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Post by: insaniak
The Beastman standard is brilliant.
'Viktor'... I want to like it, but the way they have based him is throwing me off. I'm trying to look at the detail on the model, and instead I'm just waiting for him to fall over...
Maybe I just need more coffee.
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Post by: Vitruvian XVII
Theyre great as usual, love the fact you keep churning out the quality!
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Post by: Maelstrom Games
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Post by: MagickalMemories
insaniak wrote:The Beastman standard is brilliant.
'Viktor'... I want to like it, but the way they have based him is throwing me off. I'm trying to look at the detail on the model, and instead I'm just waiting for him to fall over...
Maybe I just need more coffee. 
Not just you. I agree.
I'm also having an issue with his fingers. They look awfully blunt. Not nearly as claw-like as the pic.
Eric
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Post by: JOHIRA
Daachuch is great. He has this feeling of miserable, squat power. I love it when beastmen also have personality. Viktor is good too, but I can't help feeling like he is a let-down from the concept art. If I saw the mini first I'd probably think he's exceptional. I think the disconnect is in the pose. It just doesn't look as dynamic as the concept. EDIT: after seeing Tremblay's blog, I'm changing my mind. Like insaniak I think the problem is in the basing. It's not just that he looks like he'll tip over (but that's part of it), it's that the angles of the slope change the angles of the legs which are part of what gives the figure it's power. On a flat surface he looks like an inspiring terror who could crush your windpipe with a thought. On the slope he looks like he's maybe a bit drunk and reaching for help.
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Post by: Scottywan82
I have to say Tremblay's blog DOES make Viktor look loads better.
Still a bit of "what we've seen before" which is too bad.
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Post by: Maelstrom Games
BaneBeast preview time.
November’s BaneBeast is one that we think will get more than a few puzzled looks and more than a few scratched heads. Much of the feedback we have received over the past year, at least when it comes to BaneBeasts, has been of the “But what can I use it for?” variety, to which our normal reply is “Whatever you wish to use it for”, without trying to sound too clever or too smug. However, here at BaneLegions towers we feel it is time to reveal a little more of our plans and tell you exactly why we are making such esoteric beasties as Keirioc-cró, Conjunct XIII and Ophius, to name but three. In the interests of keeping the next BaneBeast at the forefront, however, we’ll do that next week rather than now – so expect some lovely new concept art, along with a few pointers as to what we are actually up to, during October!
For now though, focus your attention on November’s BaneBeast, Keirioc-cró, a mighty primeval sea-land creature brought to you by the insane talents of artist Stefan Kopinski and sculptor Stéphane NGuyen van Gioi. Be warned: he’s absolutely massive – that’s a 100x100mm base he’s on!
Available to pre-order here http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnb_mon_017_000 Released 5th Nov 2011
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Post by: Vitruvian XVII
Holy crap that would be an awesome stegadon!!
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Post by: kendoka
Here we go again, yet another brilliant concept literally butchered by sub-par sculpting.
Apart from the nice armour this mini is complely ruined by Frankenstein-ish anatomy.
Looks like the sculptor made a decent miniature - but found out it was too short - so he cut it in two at the waist, added two more belts and just ignored that the upper body came to look odd.
A soft boffer sword, a non dynamic pose and a strangely positioned head.
Guess I'm not a fan of the latest BaneX-work - like the Muppet Show head on the CRO
(but all of the Stephan Kopinsky concepts are ace).
When I saw the Victor-concept I was like: "Wow, this I got to have for my Dark Elves!".
When I saw the sculpt (both painted an W.I.P.) I went: "Arghh, what have they done?"...
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Post by: ChocolateGork
Maelstrom Games wrote:BaneBeast preview time.
November’s BaneBeast is one that we think will get more than a few puzzled looks and more than a few scratched heads. Much of the feedback we have received over the past year, at least when it comes to BaneBeasts, has been of the “But what can I use it for?” variety, to which our normal reply is “Whatever you wish to use it for”, without trying to sound too clever or too smug. However, here at BaneLegions towers we feel it is time to reveal a little more of our plans and tell you exactly why we are making such esoteric beasties as Keirioc-cró, Conjunct XIII and Ophius, to name but three. In the interests of keeping the next BaneBeast at the forefront, however, we’ll do that next week rather than now – so expect some lovely new concept art, along with a few pointers as to what we are actually up to, during October!
For now though, focus your attention on November’s BaneBeast, Keirioc-cró, a mighty primeval sea-land creature brought to you by the insane talents of artist Stefan Kopinski and sculptor Stéphane NGuyen van Gioi. Be warned: he’s absolutely massive – that’s a 100x100mm base he’s on!
(snip)
Available to pre-order here http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnb_mon_017_000 Released 5th Nov 2011
HOLY C^(# THATS COOL
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Post by: Rayvon
Damn !!
Some really nice things coming out of mealstrom, dont know if i can resist spending my hard earned for much longer !!!
so many quality scuplts.
I dont really care about the monsters member being on show either, anatomically correct ? :O in my imagination not many of these creatures even have genitalia, They might even repruduce asexually !!
To say that they are not for minors would be a bit over protective in my opinion, do you steer your children away from classical artwork and sculpture that shows naked forms and cover their eyes in public changing rooms for the same reason ?
Images and models of genitalia is not always pornographic, its natural, shielding and steering your children from nudity is pointless and wont work, plus those that are really offended by it, are only scared that they may be a little turned on !!!
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Post by: kenshin620
Incoming WiP and their future plans for Banelegions such as factions and possible skirmish game
Spoiler since theres a ton of images
Full Article here
http://banelegions.maelstromgames.co.uk/
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Post by: Kroothawk
That's a lot of previews.
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Post by: AgeOfEgos
That's a lot of gator models that will be going in my Minions force
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Post by: plastictrees
The prospect of a new fantasy skirmish game has me intrigued. I'm not that in to gangs of huge monsters fighting each other so I'm hoping the Lords line gets fleshed out a lot, or some RoF troops emerge.
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Post by: JOHIRA
CKAARACK is the first Banebeast that I have to say is just bad. It's still better than the average GW sculpt mind, but compared to the rest of the line it's really disappointing. The details are nice, but there is absolutely no sense of motion. In fact, it rather looks like what I would expect if I asked a model to pretend they were mid-swing but to hold the pose for an hour while I draw them.
KRAAN is good though. And Eirik is a joy to behold. He may be the best they've done yet. There's a fabulous sense of motion about him. I won't comment on the concept art that lacks minis other than to say that there is the potential for a lot of great stuff to be in the pipeline.
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Post by: plastictrees
JOHIRA wrote:CKAARACK is the first Banebeast that I have to say is just bad. It's still better than the average GW sculpt mind, but compared to the rest of the line it's really disappointing. The details are nice, but there is absolutely no sense of motion. In fact, it rather looks like what I would expect if I asked a model to pretend they were mid-swing but to hold the pose for an hour while I draw them.
KRAAN is good though. And Eirik is a joy to behold. He may be the best they've done yet. There's a fabulous sense of motion about him. I won't comment on the concept art that lacks minis other than to say that there is the potential for a lot of great stuff to be in the pipeline.
I still like the Ckaarack model, the sculptor definitely lost any of the motion in the concept art.
I think my list of hobby projects I'll never get to might be full at the moment though. I'll have to consult the scrolls.
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Post by: zedmeister
Here's a copy+paste from the blog post for those who are blocked:
Last week, when unveiling the superb BaneBeast Keirioc-cró to you all, we mentioned that we’ll be revealing a little of our plans for the BaneLegions range in the future. We don’t want to reveal too much – for the future is, as always, a little nebulous – but we’ll be telling you about some of the exciting miniatures planned for 2012 as well giving away a few snippets about where BaneLegions is going.
As a range of miniatures, the BaneLegions will expand greatly over the next twelve months, and you can expect at least one BaneBeast and at least one (probably two) BaneLord per month to be released in 2012, just like in the latter half of 2011. This means there’ll probably be around thirty to forty BaneLegions miniatures released in 2012 – which, at least for us, is a lot of miniatures! We are very confident that they’ll match and even surpass the quality of those released in 2010; obviously we can see the concepts and work in progress and you guys can’t – we generally work around three or four months ahead of the release schedule – but we’ll show you some of those miniatures nearing completion today, as well as quite a few concepts that will be turned into miniatures over the next year or so.
December
First up, let’s show you what’s around the corner in December.
We have Ckaarakk (pronounced Karak), Tain of the Tarvax, who looks simply superb; and Maru, a Swordtooth that is incredibly large – he fits on a 50x100mm base! These two will make great Christmas presents, hint hint…
Some Work in Progress
Once those have sunk in, here’s a couple of the 2012 BaneLegions work in progress eye-candy to drool over…
Eirik Longaxe – our first true Norseman – is virtually ready, thanks to the awesome Sebastian Archer’s very quick sculpting skills, so will probably be a January release; and Kraan shouldn’t be too far away either, as Kraan on foot is now complete. If you look further down this page you can see Kraan’s concept, and thus work out he’s actually a foot and mounted set. He’s actually my personal favourite and I can’t wait to see the supremely talented Jacques-Alexander Gillois finish Kraan’s bear…!
The BaneLegions range
After you’ve recovered from all that, note above that we said as a range of miniatures. What this oblique reference means is that BaneLegions is not just a range of miniatures; with a few exceptions, each miniature is a part of something greater, a race if you like (in some cases a faction within a race), within a setting that will, ultimately, be familiar to most. In short, If you read the background of each miniature we have released so far, you will find some clues as to which race or faction they belong to, but little more than that. We have been deliberately implicit. In this post, we’ll be a little more explicit – starting with the names of some of the races (and the factions within those races, in brackets) that will feature – at least initially – in this setting. These are, in no particular order, the Seaxons (Mercia); the Fomorians (Baalor); the Érainn (Uí Néill); the Albainn (Fortriu); the Norse (Scylfing); the Ysians (Ker-Ys); the Atalantians (Ilios); the Khthones (Gorgo); the Romani (Brython).
In stating these, you should be able to work out exactly why this setting should be familiar to most: it is our own. An alternate version, maybe, but it is still recognisable. For anyone who knows their history, they will understand that there are many other races and factions within this setting and period of history – and therefore, the above are simply the start.
Let’s go into a little detail with some of these races.
Seaxons (Mercia)
The fierce and brutal Penda the Bloody-Handed, King of Mercia, has fought against both his enemies and himself to become the pre-eminent power in Britain. As a direct descendent of Woden and ruler of the only Seaxon kingdom to stay true to the Old Gods, Penda believes that only he and his Mercians are strong enough to turn back the raids of the Norse, to fight against the incursions of the Fomorians, to resist the depradations of the Ysians in this age of darkness the Romani have created. The Christian kingdoms of the Brythons and the Seaxons are too weak; the Albainn too insular; the Érainn locked into a war they cannot win. Only Mercia can bring light back into the world.
Meloda, Warrior-Queen of Mercia; Cearl, Werwulf Thegn; Creoda, Gúthwulf
Fomorians (Baalor)
Evil, degenerate sea creatures from the ice-bound realms beyond the north-west of Eriu and Alba, the Fomorians are a declining, decaying race that subjugate humans and beasts alike to keep their flesh alive. The foul, self-proclaimed Destroyer of the North – Baalor, the Eye in the Ice – is hell-bent on overpowering the kingdoms of man and will stop at nothing to expand the power he already wields from his island fortress upon Toraigh. As well as the Warriors and Reavers of Baalor – men that have willingly turned to his side – the Gabrax, the Tarvax, innumerable ice-beasts of many different kinds and sea-devils that lurk beneath the water bring darkness to the world in his name.
Kraan, Tain of Baalor; Tundaar, Skull-Bearer of Baalor; Maagaan, Warlock of Baalor; Brunchaath the Vile, Tain of the Gabrax; Daachuch the Broken, Skull-Bearer of the Gabrax; Ckaarakk, Tain of the Tarvax; Kaastaruk, Skull-Bearer of the Gabrax; Keirioc-cró, The Sea Devil; Maru, Swordtooth
Albainn (Fortriu)
Kermorannac, Savage Oghurüc
Norse (Scylfing)
The Norse, under their expansionist Yngling Kings, are raiding the coasts of Midgard more and more in search of plunder, land or even just for battle. Already the Seaxon kingdom of Bernicia pays tribute to the Scylfing King, Ingjald Anundsson, and it is only a matter of time before the longship raids – raids that bring Norsemen, Troll, Jötunn, Risar and many other foul giants of the northlands to war – strike against other lands of the weakling south and west.
Eirik Longaxe, Steersman of Hrafnen; Vörtun, Troll Jarl; Gjöll, Troll Vane-Bearer
Ysians (Ker-Ys)
The Ysians of Armorica are no longer bound just to that desolate and broken land, for the Merovingian kings now kneel to Euryalia, the Queen of Ker-Ys. The Ysians, with their degenerate fleshsmiths and theurgists, their drunes and aberrations, their mutants and vivicocts, have brought fear and loathing to the lands in the east and the seas in the west. The madness and depravity of a people without order or law, a ruinous anti-society that even mother earth turns from, is destroying and subverting everything in its path; for the lures of the cities of the Ysians, lures that have no bounds or rules, have a power that few can resist.
The Rose of Ker-Ys, Witchling; Ulric the Defiler, Autonomor; Euryalia, Queen of Ker-Ys; Conjunct XIII, Vivicoct
Khthones (Gorgo)
The Khthones, once simply called the sklávoi, have taken advantage of the Atalantians’ hubris to rise against their former masters and break the chains of their slavery. Led by the implacable Gorgon known as Ophius, and counting among their number the Gorgonar, Krokodar and Sávrar – as well as other mighty beasts of Khthon – the ferocious savagery of the Khthones is only matched by their hunger for the downfall of Atalantia and its people. Their motivation is purely that of vengeance; whilst they will defend their crumbling lands against the raids of the Fomorians and the Ysians, as they have done in the past for their former masters, only the death of the Atalantian race – or, at the very least, their return to the stars – will satisfy the rage of the Khthones.
Ophius, Gorgon Lord; Vilthiss, Champion of Khthon; Issithill, Shrieker of Khthon; Svrill, Wielder of Khthon; Megálávra, Bull Krokodar; Vókkinak, Krokodar Blood Drinker; Kadámastar, Ancient Devourer
Ending Speculation
Now we’ve got all that out of the way, it’s probably time to end a bit of speculation we’ve read out there in internet-land. We are most definitely working towards releasing a skirmish wargame that will be appearing at some point over the next few years. We cannot say much more than that simply because we will not be restricted to any kind of deadline. It will be ready when it is ready, and not before. To be clear, most of the miniatures within the BaneLegions range will feature in this wargame, either within the races/factions mentioned above or others not mentioned; just not initially. We will not say which ones won’t, because (like all things) nothing is set in stone and, when all’s said and done, we do not wish to restrict ourselves to just the above setting anyway. If we fancy releasing a cool miniature that has no bearing on the forthcoming skirmish wargame, we’ll release it! So fear not, if your favourite BaneLord or BaneBeast is not listed above!
Phew!
Crikey! We hope you’ve found all this illuminating and interesting, and we also hope you’ll stay with us for the foreseeable future. There’s exciting times ahead, not least because there are even more surprises than the above in store for you all. We believe that one miniature in particular – almost ready for release – will have even more of an impact than the superb Terror of Fortriu; sculpted by the incomparable Daniel Cockersell, the mighty Krull will knock your socks off.
Until next time, keep it BaneLegions!
Interesting stuff. Definitely one that'll be keeping my eye on! Just trying to figure out where the other banelords fit. The assorted ratmen will probably be a faction. Romani I'd suspect will be the undead faction. Hints of a middle eastern or turkish faction. Not to forget the Franks, Elf (good and evil), Dwarf and Orc banelords.
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Post by: Azazelx
Wow. A very nice collection of preview art and some nice figures as well. I might end up having to pick up their game/Avatars of War's game so I have something to do with the growing collection of cool fantasy sculpts I'm accumulating since I don't actually play WHFB.
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Post by: CURNOW
more goodness !
5
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Post by: Swordwind
Gators and snakes and hydras oh my.
Slaanesh calls....
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Post by: black-rabbit
Haha I can't believe that sabretoothed tiger thing is called maru.
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Post by: Maelstrom Games
Hehe thanks for the updates guys - saves me a job!
We're keeping a biggie (lierally) under wraps for now though.......
Wait till you see Krull..........
ALL HAIL KRULL!
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Post by: chaos0xomega
I'm kinda disappointed by the lack of sea monsters... seems like a glaring oversight, not just by maelstrom, but by the miniatures industry in general. I mean, hell, the 'Fomorians' are supposed to be sea-creatures, and yet the range of minis released for them (as well as concept art) have one sea creature total, and it's more of a crocogator than an actual sea creature...
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Post by: Maelstrom Games
Patience Chaos0xomega - all sorts of marine based gribblies will appear at some point.......
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Post by: Fenriswulf
If the name is Krull, I really hope there is a Glaive somewhere in there.
The spinny small kind, not the attached to a stick kind.
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Post by: Norn King
Some REALLY nice figs!
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Post by: zedmeister
So I've been trying to figure out the various factions and what all the referenced names mean. From what I can tell the new game will based on an alternate Earth. Suspect the time period will be around the Dark Ages where all the old legends are actually real (most of this information was found through Google in one form or other). Reading through this there is a definite Celtic/Saxon/Norse feel:
Seaxons (Mercia)
These are the Saxons, specifically the Saxon kingdom of Mercia (Central Briton taking in the Midlands, Warwickshire, Shropshire, Leicestershire and the surrounding regions). I'd suspect characters and Monsters from various legends possibly some that are mentioned in the Beowulf saga.
Fomorians (Baalor)
The name is from Ancient Irish legends - Gods of Chaos and Wild Nature. A race with the body of a man and the head of a goat. Balor of the Evil Eye was king of the Fomorians and lived on Tory Island in the seas to the North of the Irish mainland. The Banelegions faction comes from Toraigh (The Gaelic word for Tory Island). From the descriptions expect all sorts of Cthulu like gribblies, beastmen and possibly others from various ancient Irish legends.
Albainn (Fortriu)
From what I can tell, Albainn is the generalised description given to Briton where as Fortriu refers to a Pict kingdom. The Picts were early Scottish settlers. As an aside: interestingly, again from what I can tell, Càrn Corm refers to a large mountain in Scotland. Why is this relevent? Erec One-Arm, Dwarf of Càrn Corm is one of the Banelords so possibly a Scottish/Dwarf faction?
Norse
Obvious really. Vikings! Trolls and Berzerkers. Jötunn and Risar are giants from Viking legends of old.
Ysians (Ker-Ys)
Ys is an ancient French legend. Ker-Ys, a city built below sea level, was a city of Sin and decadence. Dahut (the Kings daughter) regularly bedded men then had them killed the next morning. Eventually she was corrupted by the devil and the city drowned when the gates to the oceans were opened. Dahut was then abandoned by her father and left to drown. However, she became a Morgen instead (kind of Mermaid/Siren). Armorica is specifically a region of old Gaul around Brittany (incidentally where the city of Ys was supposed to be). Definitely the decadent and madness faction.
Khthones (Gorgo)
Can't find much information other than the fact we know these will be the gorgons, medusa, reptiles.
Other races and names:
Érainn (Uí Néill) - Érainn references infer that this will be the Irish celtic faction. Uí Néill refers to the dynasty of Irish (and later) Scottish kings.
Atalantians (Ilios) - Atlantis or Anatolia. Not sure which. However, Ilios is another name for Troy (Troy, incidentally, is located in modern Turkey) so I suspect more likely Anatolia.
Romani (Brython) - Romani could be either a reference to the Gypsies or (more interestingly) the Romans. Brython however, is an ancient name for Briton, so could be a Romano British faction.
Vojvod of Ardeal - (Viktor cel rău's title) roughly translates as War Leader of Transylvania. Read into that what you will
Ulmons, Tarask of Var - Tarasque from the French dragon legend and Var is possibly a reference to the River in France.
Unknowns and speculation:
I'd reckon on there being some sort of Ratmen race with all the releases for them so far.
Possible Elf race being involved, but perhaps incorporated to one of the factions or Kingdoms mentioned above. Incidentally Elves are from Germanic and Viking legend.
What doesn't fit in with the above?
Orcs (ornung, bone orc shaman) due to them being a Tolkien creation.
Nnhaakchshir, divine lord of the lesions and the buboes.
Personally, this has really got me interested. The sculpts coming from Banelegions have been top notch so far. After actually looking up the names and meanings, the background is looking equally interesting. Also, the fact that each faction represents a kingdom and not a specific race is quite a nice change. For example, the Norse kingdom is composed of men, trolls and giants.
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Post by: Maelstrom Games
Zed,
I applaud what you have done - it pleases me to see that somebody has taken the time to think about it all - and you are almost right with everything you say. Well done sir!
Our game - the name of which will be revealed over Christmas - will be set within an alternate Dark Ages around northwest Europe, beginning in the year 650; it is an exciting and mystifying time in our own history (at least from our viewpoint but probably not from theirs), and in reality almost all (western) fantasy stems from this period, thanks to Tolkien mostly.
All right.
Seaxons - spot on, but Beowulf at this time is already a legend within the Seaxons. In reality the Mercians were originally Angles (Anglaland, England), but using Angles, Jutes and Saxons could get a little confusing so I'm just going to call them Seaxons.
Fomorians - spot on.
The Albainn are the Picts, pure and simple. They are not Scots - there is a difference, for the Scots were originally an Irish tribe, of course. Dál Riata will feature but that kingdom is totally subservient to the Albainn (as they were in reality at that time).
Norse - spot on.
Érainn (Uí Néill) - spot on.
The Khthones and the Atalantians have a symbiotic relationship. They both reside on Atalantia - Atlantis, which is slowly crumbling into the sea around the northern Bay of Biscay, well into the Atlantic. The Atalantians are men; the Khthones were their slaves. The Ilioses are "sun people" - there are other factions within the Atalantians, such as Astéres, Fengáres... if you know your Greek you'll work those two out too. (There's another clue there also). I won't say too much about these two as yet - I've got to leave some stuff nebulous! - but expect the first Atalantian miniature in early 2012.
The Brythons are the Romano-British left in Wales/West Wales after the Romans left. Here be Dragons... and Artos... but not as he is depicted in high fantasy.
The Romans will definitely be a part of things, but won't be called Romans. In 550 they re-conquered Italy from their eastern empire and in our setting's time they are hell-bent on recovering their lost empire of the west. There's two clues in there... and yes, Ulmons will be a part of them...
Rat-men... yes, but I'll leave that nebulous for now. There should be some secrets!
I can tell you now: there will be no Orcs; there will be no Elves; there will be no Dwarfs. They have been done to death and we are, frankly, fed up of seeing such things. Our setting is man and beast. fethed up man and beast, but man and beast nonetheless. Thus, Erec One-Arm - whilst you are indeed correct that Càrn Corm is, effectively, Cairngorm - he will not feature and neither will his fellows. That's not to say that Orcs, Elves and Dwarfs won't feature as separate miniatures in BaneLegions, of course - because they already do.
One more thing: our game will be dark fantasy. It won't be for the faint-hearted. We may even self-impose an 18 rating on it. It will be a game for adults and will depict many horrifying things. There will be no black and white: it will be all shades of grey...!
With that, just time to say that I'm glad you all like what we're doing, and hopefully you guys will be as excited as we are now when it all surfaces...!
Cheers
Rob
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Post by: praetor24
Maelstrom Games wrote:Zed,
I applaud what you have done - it pleases me to see that somebody has taken the time to think about it all - and you are almost right with everything you say. Well done sir!
Our game - the name of which will be revealed over Christmas - will be set within an alternate Dark Ages around northwest Europe, beginning in the year 650; it is an exciting and mystifying time in our own history (at least from our viewpoint but probably not from theirs), and in reality almost all (western) fantasy stems from this period, thanks to Tolkien mostly.
All right.
Seaxons - spot on, but Beowulf at this time is already a legend within the Seaxons. In reality the Mercians were originally Angles (Anglaland, England), but using Angles, Jutes and Saxons could get a little confusing so I'm just going to call them Seaxons.
Fomorians - spot on.
The Albainn are the Picts, pure and simple. They are not Scots - there is a difference, for the Scots were originally an Irish tribe, of course. Dál Riata will feature but that kingdom is totally subservient to the Albainn (as they were in reality at that time).
Norse - spot on.
Érainn (Uí Néill) - spot on.
The Khthones and the Atalantians have a symbiotic relationship. They both reside on Atalantia - Atlantis, which is slowly crumbling into the sea around the northern Bay of Biscay, well into the Atlantic. The Atalantians are men; the Khthones were their slaves. The Ilioses are "sun people" - there are other factions within the Atalantians, such as Astéres, Fengáres... if you know your Greek you'll work those two out too. (There's another clue there also). I won't say too much about these two as yet - I've got to leave some stuff nebulous! - but expect the first Atalantian miniature in early 2012.
The Brythons are the Romano-British left in Wales/West Wales after the Romans left. Here be Dragons... and Artos... but not as he is depicted in high fantasy.
The Romans will definitely be a part of things, but won't be called Romans. In 550 they re-conquered Italy from their eastern empire and in our setting's time they are hell-bent on recovering their lost empire of the west. There's two clues in there... and yes, Ulmons will be a part of them...
Rat-men... yes, but I'll leave that nebulous for now. There should be some secrets!
I can tell you now: there will be no Orcs; there will be no Elves; there will be no Dwarfs. They have been done to death and we are, frankly, fed up of seeing such things. Our setting is man and beast. fethed up man and beast, but man and beast nonetheless. Thus, Erec One-Arm - whilst you are indeed correct that Càrn Corm is, effectively, Cairngorm - he will not feature and neither will his fellows. That's not to say that Orcs, Elves and Dwarfs won't feature as separate miniatures in BaneLegions, of course - because they already do.
One more thing: our game will be dark fantasy. It won't be for the faint-hearted. We may even self-impose an 18 rating on it. It will be a game for adults and will depict many horrifying things. There will be no black and white: it will be all shades of grey...!
With that, just time to say that I'm glad you all like what we're doing, and hopefully you guys will be as excited as we are now when it all surfaces...!
Cheers
Rob
What would also be nice guys, is if you released an artbook with all these amazing concept sketches!
From now on, I subscribe to this thread!
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Post by: Da Boss
Oh, wow!
A game that's Dark Fantasy, set in the Dark Ages, with realistic influences for Fomorians, Celts, Saxons and Norse?
Yes, yes yes yes.
Want. Want this.
Argh! NEED this. Were you reading my mind when you came up with these concepts?
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Post by: Vitruvian XVII
That sounds very interesting indeed, cant wait to see it all come into the light
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Post by: Baragash
My interest. They have it.
Definitely tracking this!
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Post by: Wehrkind
YES! Very yes! I have been wantign something like this for a long time. Good job guys, can't wait to see what the idea produces.
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Post by: VermGho5t
Oh. My. Will be handing over some of my money for a few of those models later this week here kind sirs. Finally found a Doombull model I like!
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Post by: Maelstrom Games
Here's some money saving goodness for you all!
Hi there,
It may still be October, but here at Maelstrom Games ( www.maelstromgames.co.uk) we're remembering last year's mad Christmas weather - it snowed in November! - and we thought we'd better get a voucher run going early to ensure those of you that live outside the sunny shores of the United Kingdom can save some money when buying your Christmas presents and still get them on time! To that end we're giving you 16% off the UK recommended retail price from today for ten days to ensure your Christmas shopping goes without a hitch!
YOUR CHRISTMAS 2011 VOUCHER
--------------------------------------------------------------------------------------------------------------------
Your 16% off UK RRP discount voucher ends on Monday the 31st of October 2011 at midnight (GMT), and you really do have some superb miniatures and hobby products to spend your hard-earned on!
It's a great chance to grab yourself all those lovely new ranges we've brought in over the past couple of years since our expansion as well as all your old favourites! It will work on all the items within our webstore, but:
- not on any Kingdom Death items
- not on any Studio McVey items
- not on any Seeds of War items
- not on any Too Fat Lardies items
- and additionally, not on anything within our eBay store.
Apart from the above, the voucher will work on pre-orders and, crucially, you'll still earn Moneyback - although tiered discounts are disabled when using a voucher of course.
Your voucher code is: XMAS-2011
To use this voucher simply register on the webstore, www.maelstromgames.co. uk (if you haven't already), copy and paste the code into the Voucher field in your basket when you have selected the items you want, press 'REDEEM', and the webstore will do the rest. You are not limited to one purchase and, indeed, we would ask you to recommend us to your friends with this voucher!
Remember though that this voucher is intended for the webstore only - it does not apply to any of our auctions or shop inventory items on eBay.
Happy Ordering!
Also guys - Krull was confirmed as finished just a few minutes ago........ Expect some awesome pics of his pure awesomesauce-ness soon! Automatically Appended Next Post: A new BaneLegions update on our blog including some Dakka Dakka inspired news, new concept pics and a teaser of Krull!
http://banelegions.maelstromgames.co.uk/?p=720 Automatically Appended Next Post: Some new info on our blog including more news about the game, concept pics and a teaser pic of the mighty (and massive!) Krull!
http://banelegions.maelstromgames.co.uk/?p=720
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Post by: Fenriswulf
Mjagnir. Now that's what a Chaos Troll should look like! It's going on my want list.
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Post by: zedmeister
Oh wow, I didn't expect to do that well. Thanks for the shout out on the blog as well! Hmmm, more tantalising glimpses and teasing. Also "Talos - Colossus of Bronze". As in Colossus? 30 metre tall same size as giant made out of bronze smash you up Colossus? Brutal! Right. Am off to quietly and excitedly research the rest. I think I've figured out Artos (I reckon his surname is Pendræg). Fenriswulf wrote:Mjagnir. Now that's what a Chaos Troll should look like! It's going on my want list. That's no troll. That's a giant!
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Post by: SilverMK2
Have to say these keep getting more and more impressive
If you ever shift to a 70-80mm scale I will pick up a few of these guys as display pieces - hell - I love that axe guy and will probably get him as he looks awesome.
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Post by: Scottywan82
Wow! Amazing stuff guys. Can't wait to see Krull.
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Post by: Wehrkind
Mjagnir... AWESOME!
I think this discount period will see me first BL purchase. Needs... stuff.
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Post by: Maelstrom Games
New Krull teaser...........
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Post by: bobilero
WOW!!
Let me guess the sculptor.... Daniel Cockersell
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Post by: Maelstrom Games
bobilero wrote:WOW!!
Let me guess the sculptor.... Daniel Cockersell 
The man himself
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Post by: bobilero
Can you "tease" the size?
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Post by: Kimzi Caky
This stuff is so amazing it nearly made me cry.
Someday I will have money to waste on a few of these!
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Post by: Maelstrom Games
bobilero wrote:Can you "tease" the size? 
BIG! ;-)
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Post by: bobilero
Maelstrom Games wrote:bobilero wrote:Can you "tease" the size? 
BIG! ;-)
Hehe , Ok , I just hope he'll be able to stand face to face against Aragorn's Galagaak!
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Post by: Maelstrom Games
Hehe Galagaak is more like face to chest ahainst Krull........
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Post by: zedmeister
Oooo nice. I smell daemon or devil!
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Post by: bobilero
Maelstrom Games wrote:Hehe Galagaak is more like face to chest ahainst Krull........
WOW! SO...are we expecting something like this ?? Really ??
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Post by: Maelstrom Games
Not quite! But you'll have to wait & see....
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Post by: GiraffeX
I've been looking for a nice mini to represent a Blood Thirster, krull could be the one.
Is there any more news on Maru, looking for sizes to see if a 28mm rider would fit on this beast.
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Post by: AgeOfEgos
What's the release schedule like for any more gators?
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Post by: Maelstrom Games
AgeOfEgos wrote:What's the release schedule like for any more gators?
Our guys will actually be crocodilian
Nothing till 2012 on that front.
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Post by: praetor24
So far, I have seen so many cool upcoming minis that I am afraid that I will have to sell my right kidney to get them all.
Maelstrom Games wrote:AgeOfEgos wrote:What's the release schedule like for any more gators?
Our guys will actually be crocodilian
Nothing till 2012 on that front.
I wanted to ask if there is a release schedule you could share with us. How about these great looking werewolves and the new Jotun? Are they coming out any time soon?
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Post by: Maelstrom Games
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Post by: Swara
Krull is looking hella sexy! Show me more! *whistles*
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Post by: bobilero
Krull is just SICK!! WOW.
All that armour pieces, massive body....I just can't stop trying to wonder about his face....
Also , some faction for him? More for Ram men and Minotaurs?
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Post by: praetor24
Maelstrom Games wrote:Werewolves Jotunn will be first half of 2012 - nothing more concrete than that at the mo I'm afraid! I'm not being deliberately coy - these things take time and we'll know more after Xmas.
Thanks a lot for the information. Needless to say, that these new releases have excited me beyond what I can control.
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Post by: Azazelx
Who is the guy with the crusader shield in the pics?
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Post by: praetor24
scipio.au wrote:Who is the guy with the crusader shield in the pics?
He is this guy here: http://banelegions.maelstromgames.co.uk/?tag=bnl-003
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Post by: Azazelx
Thank you.
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Post by: Maelstrom Games
New Krull teaser-ness.
It's be a cool, cool Krull-mas this winter!
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Post by: bobilero
Ok , he have horns, wings, an axe, will the face be "demon like"....or "beast/bull like"....more human.....hmmmmm?
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Post by: praetor24
Come on, so much teasing is unfair
Show us Krull in all his majesty. Not just bits and pieces  Please
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Post by: SilverMK2
praetor24 wrote:Not just bits and pieces  Please 
I don't think they've shown us his bits and pieces yet actually
Have to say that the more I see some of these guys (especially the big chaps), the more I am interested in getting a couple. Perhaps in another 50 years when I have finally finished my other projects
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Post by: praetor24
SilverMK2 wrote:praetor24 wrote:Not just bits and pieces  Please 
I don't think they've shown us his bits and pieces yet actually
Have to say that the more I see some of these guys (especially the big chaps), the more I am interested in getting a couple. Perhaps in another 50 years when I have finally finished my other projects 
Come on, you know that new miniatures acquisition does not abide to this logic. We hoard more and more, regardless of projects or anything else
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Post by: Maelstrom Games
All right ladies and gentlemen... our last Krull teaser before Friday's "big reveal" should show you what he's all about.
There's more of a background on our website. Enjoy!
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Post by: AgeOfEgos
Awesome! You guys are really consistent with great releases.
RE: Your crocs--what scale do you imagine they will be--say compared to heavy Warbeasts...or?
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Post by: Swara
Awesome! I know what my next purchase form you guys will be.
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Post by: Maelstrom Games
AgeOfEgos wrote:RE: Your crocs--what scale do you imagine they will be--say compared to heavy Warbeasts...or?
Probably bigger than the Wrastler, but they'll fit on a 50x50mm base. That's all I'm saying!
Cheers
Rob
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Post by: AgeOfEgos
Maelstrom Games wrote:AgeOfEgos wrote:RE: Your crocs--what scale do you imagine they will be--say compared to heavy Warbeasts...or?
Probably bigger than the Wrastler, but they'll fit on a 50x50mm base. That's all I'm saying!
Cheers
Rob
Heh, perfect--thanks Rob.
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Post by: Scottywan82
Sick! Love the face of that guy! That's a Demon King if ever there was!
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Post by: Maelstrom Games
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Post by: Vitruvian XVII
That is one badass "mini"!!
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Post by: SilverMK2
That does look pretty damn swish... now... to win the lottery*!
*Although reasonably cheap compared to FW models of comparable size
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Post by: bobilero
Simply AMAZING , I wish I couls see him face to face with a FW Bloodthister (wich is 40L more expensive) to see this 2 titans together!
Another incredible work from you Banelegions staff!!
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Post by: Kroothawk
The page looks unfinished
Painter: Ben Komets
Master: blah
Or is it a very subtle grey in grey painting scheme
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Post by: johnstewartjohn
That’s a nice price for such a massive model .
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Post by: Nagashek
Oh! Hello gorgeous! Aren't you just a pretty little thing?! I love what you did with Krull's head. That is just a divine arrangement. It calls to mind the LotR Balrog with a little bit of Diablo: Lord of Terror for good measure. I highly approve. Good work!
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Post by: Vitruvian XVII
Just wondering when the eta on the Jotun is? Just about to start a norse army so would be eager to get one if it matches my thoughts.
On that note, is everything released going to be a monster or "character"? Do you have any plans to do regular "grunts"?
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Post by: Maelstrom Games
Hi guys
Glad you like him! Wait until you see the painted version...
Virtruvian XVII,
The Jötunn will be released in the first quarter of 2012, all being well.
Yes, our wargame will include all sorts of troop types - not just monsters and characters. Watch this space!
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Post by: Sidstyler
NNNNNGGGHHHHHHH *head explodes*
That's fething cool and I want one.
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Post by: Vitruvian XVII
Maelstrom Games wrote:The Jötunn will be released in the first quarter of 2012, all being well.
Yes, our wargame will include all sorts of troop types - not just monsters and characters. Watch this space!
Great news, on both counts!!
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Post by: Scottywan82
I second the question on grunts! Also, any possibility of plastic kits?
23558
Post by: zedmeister
Maelstrom Games wrote:
Yes, our wargame will include all sorts of troop types - not just monsters and characters. Watch this space!
This is getting better and better. Looking forward to Eirik's reveal later today!
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Post by: Earthbeard
Love this guys stocky look, his head is much better than I could've hoped for. Shame he has a weedy axe, would've been nicer for another fist dagger type blade.
I can see him charging like a boar or rhino and then goring & slashing away in a frenzy.
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Post by: terrainguy
bobilero wrote:Simply AMAZING , I wish I couls see him face to face with a FW Bloodthister (wich is 40L more expensive) to see this 2 titans together!
I had the exact same thought.
I make no claims on the the accuracy. It was the best I could manage from the little scale silhouette on Krull and the space marine scale shot on the Thirster, thrown in with a hefty amount of photoshop eyeballing. Regardless, I now desperately want to play a megabattle with both of them.
22870
Post by: Maelstrom Games
terrainguy,
Scarily enough, you are about right in the size comparisons. We've already had a shot of him next to a Forgeworld Bloodthirster sent to us by Dan, but I think it's prudent not to show that, really...
Earthbeard,
"Weedy axe"? You wouldn't say that if he was coming towards you - it's about twice as big as you are...
Zedmeister,
No Eirik today, I'm afraid, but I have unveiled Maru and Ckaarakk. Eirik tomorrow.
I'll put some images of both Maru and Ckaarakk up here shortly.
Cheers
Rob Automatically Appended Next Post: Okay, here's two more releases for December.
First up, Maru!
Oh, and don't worry about Maru's mouth - Tim "Sausage Fingers" Fisher has managed to stick the teeth/gums on incorrectly, but this is the only model we have available at the moment. The painted version (should be ready in a couple of weeks) will show the correct tooth/gums.
On to Ckaarakk, your friendly neighbourhood Tain of the Tarvax...
Enjoy! Remember, the 16% sale on the Maelstrom Games webstore ends tonight!
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Post by: bobilero
Woah!! The minotaur is just AMAZING!!
Maru....hmmm , I don't know , the problem with the teeth makes it harder to appreciatte , but the nose is looking a bit wierd to me for sure, I mean it have too much curve , if you look at the concept by Stephan or even a real dog or cat , its just a straight line from nose to the eyes , can be on a fallen angle , but no curved that way...
Hope this may help :  , more similar angle as Maru  ,
Also the fur looks a bit "stocked" more similar too feathers than a mane , couldn't it be softened a lot? Make it look more like a "whole" mane instead of small groups of hair?
The body looks great.
What do you think?
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Post by: Kroothawk
For the same reasons the Maru model is not working for me:
The bloated nose looks wrong, the mane is of the Trish school and has no resemblance to real fur (both correct in the concept sketch). And the leather strap on the hind leg is a fetish thing without any purpose.
On the Minotaur: My guess from the concept sketch is that the fully armoured Minotaur has his wang hanging unprotected for everyone to see from behind.
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Post by: Vitruvian XVII
Im guessing the strap is to hide the leg join, but i agree with you on all else, except i dont mind the nudity
Why is the Maru's top lip protruding outside the nose?
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Post by: bobilero
Kroothawk wrote:For the same reasons the Maru model is not working for me:
The bloated nose looks wrong, the mane is of the Trish school and has no resemblance to real fur (both correct in the concept sketch). And the leather strap on the hind leg is a fetish thing without any purpose.
.
I agree on that too.
Anyway I think all things named are not so difficult to be corrected, and if you Maelstrom guys still in time for this, in my opinion it will make a much better miniature.
Edit : Taking a new look at Maru I just discovered other thing that looks out of a tiger/lion look creature, and its the foots. Specially the legs looks too meaty and thick on the last 2 parts, looks more like a human on 4 legs than the legs of a cat or dog. Even a bit of reptilian/dinosaur on the nails too. Some pictures to illustrate what I'm saying :
Anyway I'm to trying to put down the sculptor or anything , I'm all over constructive whith my opinions , hope no one feel blamed out there
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Post by: Fenriswulf
I like the original sketch for Maru, but apart from the nose the thing which stands out for me otherwise is the lower jaw, it just looks way too short.
Checking the pictures from above, the jaw connects all the way to the front of the top half of the skull. The sculpt is short and it makes the model look weird. When you fix the top half with the teeth, re-doing the bottom jaw should also be a priority as well.
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Post by: Azazelx
I also agree that the Swordtooth has issues with proportion and execution. If it looked more like a real big cat, it's the sort of thing I'd be buying multiples of. That upper cheek are is a mess as well.
The Minotaur on the other hand looks quite good, and Krull is excellent!
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Post by: Maelstrom Games
Guys
I really appreciate you taking the time to post pictures of big cats, but I think you need to take a step back a little. Maru is a Swordtooth - he's not a big cat and nor is he a sabre-toothed cat, he's our version of a monstrous felid.
He is deliberately larger and different to "real" sabre-toothed cats - he is meant to be that way. He's twice as large as the largest sabre-toothed cat that ever lived, he has a larger chest area and - well, he has spikes coming out of him and he wears spiked armour. He's a fantasy felid monster, not a cat! He's based on a feline, but we base all our monsters on something.
To be fair, I understand we are going to get this a lot with our range of miniatures; comparisons with existing beasts will always occur, because of the nature of what we are doing, but - if you take anything from what I say here - please understand that many of our miniatures are not supposed to look like the real thing. They are fantasy creatures, hence the armour, the deep chest, the spikes growing out of his skin, the odd toes (which no-one has remarked on yet!) and the different mouth.
Regarding the mouth, please be reassured that Tim's managed to stick it on badly, and whilst in an ideal world I'd be able to fix that and post pictures of how it's supposed to be his holiday and our casting schedule has kyboshed that. The painted version, which should be here in a couple of weeks, will show how it's meant to be. I can only apologise for the confusion, but we are human and we do not always do things perfectly.
I don't quite know why Maru has evoked such opinion - I would have thought it was obvious he was a fantasy monster, myself, but what do I know...!
Good debate though, there's nowt like a bit of interest to generate some look-sees.
Stay tuned for Eirik Longaxe later on today...
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Post by: AlexHolker
Maelstrom Games wrote:I don't quite know why Maru has evoked such opinion - I would have thought it was obvious he was a fantasy monster, myself, but what do I know...!
The opinion exists because the model does not follow the Rule of Cool: inaccuracies are fine, as long as those inaccuracies make for a better product.
The bulging nose and Trish-styled fur of the mane look worse than if you'd just copied the muzzle and mane of the real animal. That is why people object.
(It would also be nice to hear an answer to Scottywan's question about if the wargame means you'll be making plastics.)
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Post by: praetor24
The problem with the nose is that it does not remind a feline creature, but a walrus.
I mean I am fine with the it's-a-fantasy-creature argument and therefore inaccuracies are fine. The problem is not that the sculpt is not an accurate version of a lion or whatever, but that it looks like a rather odd combination of characteristics that do not fit together (walrus head+feline body).
Other than that, I have not seen anyone complaining about the fantasy characteristics of the model, e.g. spikes, armour etc. Only about the head which looks and feels wrong.
P.S.: Except in the case that the walrus+sabercat combination has been intentional, since Maru is a Fomorian beast.
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Post by: bobilero
I agree with AlexHolker , I use to like "innacuracies" and mutations and whatever, but its just a "first look" thing, you know if the first impression you have at seeing the model is "...hmmmm....looks wierd..." thats no good.
You cannot totally forget the "real" references as cat or lions just because it's what we all know from the real world, and in my opinion doesn't matter if its a fantastic monster, because most of the fantastic monster are just alterations of real creatures. To make a close example , if you look at the Minotaur on the preview he's also a fantastic monster BUT he does follow the rules Alex mentioned above , you know the Horns are big and curved , upper massive body over a smaller lower body....
If that minotaur had a human proportion torso for example ,then you can argue that its a fantastic monster and that no one has saw a real one ever , thats true , but people will probably feel it wrong , is that simple.
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Post by: Tim the Biovore
I just went through this thread from page 9, which is where I left off a while ago, and now I feel like crying. I want them all, but alas, I have no money.
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Post by: bobilero
I just quickphotoshopped it a bit to try to show better how some changes can make it look more integrated and conected in my opinion.
Softer flow on the mane and fur , and the no curved nose, also tryed to put the tooths where they could be without the clay/glue used to attach and the lower jaw a bit longer.
I put both images to help making comparison.
Before:
After:
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Post by: Earthbeard
The shop'd version reminds me more of a baboon facially now than a big cat type beast
I agree with other posters the orginal, has teeth/nose issues, but otherwise it's a good solid beast.
@weedy axe - I don't doubt it's killing power, just looks like a smaller mans axe next to his other weapon, stocky look of the weapon. But I do like the axe itself.
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Post by: Maelstrom Games
Guys,
What can I say? The head looks fine to me, I have the model in front of me right now and I see nothing wrong with a) how it was intended and b) how it has turned out.
Bobilero,
It's very kind of you to suggest how you think Maru should look, but to me what you've done makes him look like a wolf.
Maru's not changing - as far as I'm concerned, he's fine as he is and exactly how we intended him to be. You don't have to like him in any way, but it's pointless to tell me how he "should" look - because he looks exactly how we intended him to look.
Cheers
Rob
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Post by: warpcrafter
Maelstrom Games wrote:Guys,
What can I say? The head looks fine to me, I have the model in front of me right now and I see nothing wrong with a) how it was intended and b) how it has turned out.
Bobilero,
It's very kind of you to suggest how you think Maru should look, but to me what you've done makes him look like a wolf.
Maru's not changing - as far as I'm concerned, he's fine as he is and exactly how we intended him to be. You don't have to like him in any way, but it's pointless to tell me how he "should" look - because he looks exactly how we intended him to look.
Cheers
Rob
I agree, the after pic looks like a baboon. On another note, any word on the Bane Legions game?
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Post by: terrainguy
I'm pretty sure Maru isn't meant to be a cat or a dog. He is routinely just called "a beast" in the flavor text. The term pantherine is used but the magic of the dictionary informs me that "pantherine" is merely panther-like especially in regards to color and then uses a pantherine snake as an example. So I'd put my money on it being a black beast. Even if they were using pantherine not in regards to color but in a specifically feline sense. Cat-like doesn't equal cat. Tere's no requirement for it to look like anything other than what it does. Conan is often compared to a panther by Howard but we don't expect him to actually look like one.
The fur is pretty subjective. When painted that style tends to lose the "clump" feel and conveys volume better than just having a mound of squiggly lines. Personally, I enjoy that style, but understand it may not be for everyone.
I am really curious to see the fixed teeth though as they're throwing me off big time at the moment.
Edit: Goodness many posts while I was typing including from Maelstrom.
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Post by: bobilero
Maelstrom Games wrote:Guys,
What can I say? The head looks fine to me, I have the model in front of me right now and I see nothing wrong with a) how it was intended and b) how it has turned out.
Bobilero,
It's very kind of you to suggest how you think Maru should look, but to me what you've done makes him look like a wolf.
Maru's not changing - as far as I'm concerned, he's fine as he is and exactly how we intended him to be. You don't have to like him in any way, but it's pointless to tell me how he "should" look - because he looks exactly how we intended him to look.
Cheers
Rob
Well , it's ok , the only thing that make me think about "Maru may need some tweaks" is the big difference existing on the concept draw by Stephan (wich everyone here seems to like) and the resulting miniature, thats why I thought something could be not as good as expected, asI'm assuming you was happy with the initial concept.
Also , I cannot agree totally with you being pointless to say you "how it should be" because A) the Miniature have some (inmy opinion) big differences with the initial concept, and B) I'm sure in the end what makes a miniature good or not is how well it sells , so maybe you like it , but I think in sales terms is more important the public will like it....
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Post by: StarFyre
the bane demon is very cool so will get for sure, but it's considerably smaller than the FW bloodthirster.
The bloodthirster, IIRC, is about 8-9 inches to the top of it's head (12 inches with the axe/wings).
The bane demon is listed as 150 mm, which is about 5.9 inches tall.
Sanjay
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Post by: Maelstrom Games
Bobilero,
If you look, most of our miniatures differ from the concepts, for many different reasons; Maru is no exception. We asked Mohand (the sculptor) to make him slightly different to the concept for the simple reason that we wanted Maru to look more "monstrous" than "feline". I'm happy with Stef's concept, don't get me wrong; but it often occurs that a month or two months down the line from receiving that concept we'd like something a little different.
Regarding me stating that there is no point in telling me how a miniature should look - I would have thought that it was obvious that, as the creator and designer (alongside Tim) of our miniatures, if I'm happy with a miniature, then it won't change. It is pointless because of that reason. I will never change a miniature if it is exactly how I wanted it to turn out, regardless of what anybody else says.
I understand that you have an opinion on a miniature, and there is absolutely nothing wrong with that - but equally, you need to respect that if we are happy with a miniature then that's how the miniature stays.
As for sales, I believe Maru will sell very nicely indeed - otherwise I wouldn't bring him to market. There are a couple of sculpts that have been done over the past six months that don't live up to our standards, and therefore they aren't at market yet.
The business of creating and making miniatures has to be controlled by the creator. Anything other than that means the end result is not what was intended. Opinions on miniatures vary from person to person; sometimes it is very amusing to see the reactions to our miniatures on forums or wherever compared to actual sales. I have to tell you, a miniatures manufacturer has to have a very thick skin in the days of the internet. Thankfully mine is extremely thick ;o)
What more can I say?
Apart from... here's Eirik:
Cheers
Rob
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Post by: Vitruvian XVII
Oh dayum, he is so mine! edit: just saw the mm height as well, he's huge!
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Post by: jprp
StarFyre wrote:the bane demon is very cool so will get for sure, but it's considerably smaller than the FW bloodthirster.
The bloodthirster, IIRC, is about 8-9 inches to the top of it's head (12 inches with the axe/wings).
The bane demon is listed as 150 mm, which is about 5.9 inches tall.
Sanjay
Forge world thirster is way smaller than a lot of people think - 9 INCHES to top of axe - they never quote head height but it is around half of the total height of the mini - there should be some sort of convention that top of head height is always quoted-several manufacturers specialise in trying to make models look bigger by ridiculous long helms or weapons trying to stab passing clouds.
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Post by: Baragash
Maelstrom Games wrote:Apart from... here's Eirik:
Sah-weeeeet! I picked up Maagaan as my first dabble with Banelegions when I was tournie-ing at Maelstrom at the weekend, pretty sure he's getting a friend!
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Post by: H.B.M.C.
Krull is awesome. I'd actually consider buying him. That face is amazing.
BYE
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Post by: Azazelx
Maelstrom Games wrote:Guys
I really appreciate you taking the time to post pictures of big cats, but I think you need to take a step back a little. Maru is a Swordtooth - he's not a big cat and nor is he a sabre-toothed cat, he's our version of a monstrous felid.
...
I don't quite know why Maru has evoked such opinion - I would have thought it was obvious he was a fantasy monster, myself, but what do I know...!
I think it's pretty obvious - while the "different" design may be by design (see what I did there?) clearly a lot of us would be interested in buying something similar if it did actually follow feline anatomy more accurately, and I think you're perhaps seeing a bit of disappointment on the board, as it "looks wrong". - unlike many of your other sculpts. Automatically Appended Next Post: Eirik is very well sculpted, but the pose has gone from feasable and good looking in the concept art to not so good in the sculpted version. His right arm looks like it's been broken and I'm not sure a human can pull off the odd angle combination that his arms and the axe make due to the extreme over-rotation of his right forearm.
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Post by: AlexHolker
scipio.au wrote:...I'm not sure a human can pull off the odd angle combination that his arms and the axe make due to the extreme over-rotation of his right forearm.
I agree. I don't use an axe much, but just trying out the pose myself makes me feel it would work better if his right elbow was further forwards instead of being by his side.
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Post by: Maelstrom Games
Heh,
We all thought that when we saw Seb's work, too; but it turns out that it's entirely possible. I agree it takes your eye a bit of getting used to, and my eye immediately thought it wasn't correct, but after trying it - well, I can do it, and so can some of the fatties on our staff. Admittedly with a broom. So it can't be impossible, because we can bend ourselves that way.
Maybe someone would like to try it, and take a photo (not barechested though, eh?)
I'm happy with Eirik, very happy with him, just like I'm happy with Maru. As long as I'm happy then the sculpt is fine and we'll release it, regardless of what anybody else thinks. We will never, ever go down the route of canvassing opinion before we release a miniature, because that way madness lies and we aren't releasing what we want to release - we're releasing what we think people want, which is an entirely different kettle of fish.
Watch out for painted versions of December's releases over the next few weeks!
Cheers
Rob
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Post by: Farty Wiffmas
I personally really like the model of Maru, it looks like a proper monster.
I also think that Eirik is amazing and it's an extremely high quality sculpt. Keep producing amazing things Maelstrom Games!
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Post by: terrainguy
Has there been any word on game size? We looking at small skirmish (Infinity), medium skirmish (warmahordes), or mass battle (warhammer)?
I've always wanted a Hyborianesque fantasy game. The massive monsters are pure gravy. I can't wait to see more!
51278
Post by: AlbaTiger
Maelstrom Games wrote:The Albainn are the Picts, pure and simple. They are not Scots - there is a difference, for the Scots were originally an Irish tribe, of course. Dál Riata will feature but that kingdom is totally subservient to the Albainn (as they were in reality at that time).
Very late to the party but I'd just like to make a slight correction to that comment.
Scots are not originally an Irish tribe. Scots were formed from the merging of the Picts and Gaels. Also incorporating peoples from a little farther south of the Pict and Goidelic areas and over the centuries some elements of Norse and Anglo-Saxon peoples.
Now the Latin term "Scoti" did indeed refer to an Irish tribe and the Irish settlers in what would become Scotland were given the same name, there was a period of dual use of the term between Scotland and Ireland when writing in Latin. All that is just etymology though, the actual people "The Scots" are a mixture as listed above.
All that pish aside though, keep up the good work, sure not all the models are to my personal taste but I can still see the amazing quality of design and sculpt in them and I have really high hopes for some of the up coming models which seem to be more my thing.
As a long time fan of Minotaurs and Beastmen I was blown away by Benoît Cosse's sculpts. I'd love to see a handful of smaller "normal" beastmen so the 4 heroes can be turned into a small raiding party.
Aside from that I'd love to see some of the more regal monsters get love alongside the more horrific creatures, Griffon, Pegasus, Unicorn...etc...
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Post by: Ogryn
Wow, these seem worth the money.
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Post by: ChocolateGork
I reckon maru looks awesome!
Same goes for erik
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Post by: Azazelx
Maelstrom Games wrote:Heh,
We all thought that when we saw Seb's work, too; but it turns out that it's entirely possible. I agree it takes your eye a bit of getting used to, and my eye immediately thought it wasn't correct, but after trying it - well, I can do it, and so can some of the fatties on our staff. Admittedly with a broom. So it can't be impossible, because we can bend ourselves that way.
Can you then swing it over your head without dislocating various appendages?
I'm happy with Eirik, very happy with him, just like I'm happy with Maru. As long as I'm happy then the sculpt is fine and we'll release it, regardless of what anybody else thinks. We will never, ever go down the route of canvassing opinion before we release a miniature, because that way madness lies and we aren't releasing what we want to release - we're releasing what we think people want, which is an entirely different kettle of fish.
Of course, but like anything else open for public consumption, you have to accept some critisicm is going to happen. What I see on this forum is very kind compared to what I see on OSW and other forums that discuss 1:6 figures such as Hot Toys. - near picture-perfect likenesses having whiny internet geeks loudly proclaim "looks nothing like the actor" and so forth. At the same time, Dakka is a discussion forum, so you'll see people posit on why they like or dislike the various figures. It's cool to have you interacting on here, but just as you see it as pointless for people to tell you how they feel a figure "should" look, you'll have to accept that it's going to happen regardless and just not worry about it too much.
Speaking for myself at least, and hey, I like the sculpting, but I can't afford every miniature, and looking "wrong" to my eye takes it from something I'll eventually buy to something I won't. Same deal with Maru - and quite different to Krull and a few others (when I can justify the purchase).
3741
Post by: praetor24
Maelstrom Games wrote:Heh,
We all thought that when we saw Seb's work, too; but it turns out that it's entirely possible. I agree it takes your eye a bit of getting used to, and my eye immediately thought it wasn't correct, but after trying it - well, I can do it, and so can some of the fatties on our staff. Admittedly with a broom. So it can't be impossible, because we can bend ourselves that way.
Maybe someone would like to try it, and take a photo (not barechested though, eh?)
I'm happy with Eirik, very happy with him, just like I'm happy with Maru. As long as I'm happy then the sculpt is fine and we'll release it, regardless of what anybody else thinks. We will never, ever go down the route of canvassing opinion before we release a miniature, because that way madness lies and we aren't releasing what we want to release - we're releasing what we think people want, which is an entirely different kettle of fish.
Watch out for painted versions of December's releases over the next few weeks!
Cheers
Rob
Sorry mate, but the pose is NOT feasible indeed. I have tried it and it's simply impossible (note: I do yoga and I think that my flexibility is above the average).
The reasons for this are two:
1) The wrist of the right hand cannot twist as much as in the model. Whatever you might claim that you have tried in your studio you and your colleagues, it is IMPOSSIBLE. At least, without dislocating your wrist.
2) The pose of the sculpt is NOT exactly the same with the one of Eirik in the concept art piece. The left hand in the sculpt is not ankled as in the sketch and this is what makes the pose odd and impossible.
I appreciate that you like the sculpt, you are not going to change it, etc, but from the moment you post in a public forum not positive comments are also part of the game. Ok, it's your creation and all and you might don't want to admit your mistake by sticking to the "it is as it should be". Probably, you have envisioned a huge Viking that can take weird stances, in that case I will take your argument as valid. But then I also have the right to say that it is NOT as it should be, at least according to the rules of physics and human anatomy. And no, the fantasy-setting argument cannot work here. He's a human and humans do NOT bend that way.
22870
Post by: Maelstrom Games
Praetor24,
And I tell you, that pose is not impossible. I've done it. Some of the staff have done it. Ergo, it's not impossible, whatever you claim.
Believe me, we have a lot of back and forth between ourselves and the sculptors, and if we didn't believe it was right, we would have had it changed. It's not as if Seb just sent him to us without having any discussion about it. There is a large element of QC to each miniature we make.
I can't help what you believe, but I know Eirik's pose is perfectly feasible. <shrug> Not a lot more I can say, because I sense you won't be swayed on that, just like I won't be swayed. Let's just agree to disagree.
Cheers
Rob
3741
Post by: praetor24
Maelstrom Games wrote:Praetor24,
And I tell you, that pose is not impossible. I've done it. Some of the staff have done it. Ergo, it's not impossible, whatever you claim.
Believe me, we have a lot of back and forth between ourselves and the sculptors, and if we didn't believe it was right, we would have had it changed. It's not as if Seb just sent him to us without having any discussion about it. There is a large element of QC to each miniature we make.
I can't help what you believe, but I know Eirik's pose is perfectly feasible. <shrug> Not a lot more I can say, because I sense you won't be swayed on that, just like I won't be swayed. Let's just agree to disagree.
Cheers
Rob
It's not me that disagrees with you, but human anatomy
9389
Post by: lord marcus
I agree with praetor, the wrist would be dislocated.
21358
Post by: Dysartes
lord marcus wrote:I agree with praetor, the wrist would be dislocated.
Interesting - I've just tested the pose, and while it was uncomfortable, it seemed to be doable.
I'd need to have the model in front of me to make sure I was correctly posed, mind you, but it seemed feasible.
24567
Post by: Kroothawk
Dysartes wrote:lord marcus wrote:I agree with praetor, the wrist would be dislocated.
Interesting - I've just tested the pose, and while it was uncomfortable, it seemed to be doable.
The static pose in itself is doable, but it is impossible to hit someone with the axe without getting one hand off the axe.
21358
Post by: Dysartes
Kroothawk wrote:Dysartes wrote:lord marcus wrote:I agree with praetor, the wrist would be dislocated.
Interesting - I've just tested the pose, and while it was uncomfortable, it seemed to be doable.
The static pose in itself is doable, but it is impossible to hit someone with the axe without getting one hand off the axe.
I won't dispute that, Kroot, as I haven't tested it - not least because I don't have a large axe at my disposal, just a tube of roughly the right size to test the static pose.
Having said that, the contention appeared to be that the static pose was at odds with human anatomy/would cause the wrist to be dislocated...
24567
Post by: Kroothawk
Ah, I see: It's about which way the lower right arm is twisted: If it is twisted to the right, the wrist is discocated in the static pose, if it is twisted to the left, it is possible to hold but dislocated in the dynamic pose of swinging the axe. Neither way it is helpful to get force behind the swing of the axe. But it is possible to ignore this for artistic reasons.
494
Post by: H.B.M.C.
A two page discussion over the position of his arm? Come on folks - let's go back to discussing the not-tiger's nose. That was so much more worthwhile...
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Post by: NAVARRO
You guys are killing me here, moved my arse and tried to replicate that... now my wrist is in pain and I didnt manage to do the pose
Dakka should post a warning saying "Old farts please don't do this at home" I blame you all...
Apart from that the minis LOOK great, me wants them all...
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Post by: Bolognesus
the problem is not even so much in the wrist; it can be done (though not quite comfortably).
however, it is just silly to have the axe head anywhere behind you when beginning a strike. an axe strike starts above your head, not behind it!
now if it were a defensive pose, maybe, but there's a problem with that too: an axe anywhere near that big is not going to be light enough to get down to such an awkward position for defense anywhere near fast enough (believe me, getting a sword pointed down, along your side, somewhat behind you, is not quite something easily done quickly and that's a much, much more agile weapon!).
shame, really. still, I sort of still like the model. there's a lot of good stuff going on there too
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Post by: Azazelx
Maelstrom Games wrote:Praetor24,
And I tell you, that pose is not impossible. I've done it. Some of the staff have done it. Ergo, it's not impossible, whatever you claim.
This being the internet:
Pics! Or it never happened!
(also - swinging the axe or broom from that base pose)
It'll lay that argument to ground. Besides, I'm sure some of us would like to see what the Maelstrom crew look like. 
edits - speeling.
22870
Post by: Maelstrom Games
Lol @ Scipio. Are you sure?
I'll get Tim to do it and photograph him when he gets back off holiday, he's a lanky sod like Eirik.
Never mind all that...
How about a 25% sale on all BaneLegions miniatures, from now until the 21st of November?
http://banelegions.maelstromgames.co.uk/
Check it out, guys...!
494
Post by: H.B.M.C.
See guys! Now look what you made Maelstrom go and do! Knock 25% of their prices because you wouldn't shut up about the gimpy wrist. I hope you're all happy with yourselves!!!
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Post by: Nagashek
The Internet: It will never be happy.
Seriously, I think this is one time where we can just chalk the pose up to artistic exaggeration and leave it at that. You don't see me complaining about his impossibly cut and amazing abs. :sniffle: Stupid diet...
My only disappointment on the Sabre-felid is it's lack of anatomical correctness as compared to so many other of your male models.
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Post by: vitki
Any bets on when his rules come out, he will have a special one called 'Double Jointed'?
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Post by: Azazelx
Maelstrom Games wrote:Lol @ Scipio. Are you sure?
I'll get Tim to do it and photograph him when he gets back off holiday, he's a lanky sod like Eirik.
Never mind all that...
How about a 25% sale on all BaneLegions miniatures, from now until the 21st of November?
http://banelegions.maelstromgames.co.uk/
Check it out, guys...!
You've never heard that phrase? Usually a comeback to someone when claiming that they did something (or someone(!)) awesome. I thought it would be humorous in this context, with people (including me) saying NOOO and you saying YESSS. Also, it would work to shut people up. (once again, including me).
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Post by: Dysartes
scipio.au wrote:You've never heard that phrase? Usually a comeback to someone when claiming that they did something (or someone(!)) awesome. I thought it would be humorous in this context, with people (including me) saying NOOO and you saying YESSS. Also, it would work to shut people up. (once again, including me).
I suspect the "Are you sure" was more in reference to wanting to see pictures of the Maelstrom staff. I've been there and met most of them - it won't be pretty viewing
MG - Do me a favour, Rob, and say hi to Simon for me.
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Post by: Manchu
Krull is amazing. From the pics, I think he is completely superior to the FW Bloodthirster. I really would like to get one.
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Post by: Sidstyler
Indeed, I love Krull. Especially the head, that's what a demon is supposed to look like, a sinister mother-fether that's going to rip your skin off. Not like the GW version of a "demon" which is grinning stupidly at you like a child would after farting loudly in public.
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Post by: NAVARRO
For me the best of the best is still the croc with tentacles that Allan Carrasco sculpted... Brilliant stuff.
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Post by: Manchu
Sidstyler wrote:Indeed, I love Krull. Especially the head, that's what a demon is supposed to look like, a sinister mother-fether that's going to rip your skin off. Not like the GW version of a "demon" which is grinning stupidly at you like a child would after farting loudly in public. GW's GDs desperately need an update. But with Maelstrom making stuff like this, may attitude about GW making a new Bloodthirster is increasingly "why bother?" I hope Krull gets a "little brother" sometime soon.
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Post by: Maelstrom Games
Have another voucher run, the last one for a while! This voucher also applies to other products on the store such as GW, PP etc.
Hi there,
It's Chriiiiiistmaaaaaas in 2011 - how quick has this year gone - and here at Maelstrom Games, www.maelstromgames.co.uk, we're all happy and jolly and everything. Santa's coming and we'd like to make him arrive a bit quicker by giving you a superb 17% off UK RRP voucher from today for ten days! (expires the 4th of Dec at midnight) How cool is that!
YOUR CHRISTMAS VOUCHER
--------------------------------------------------------------------------------------------------------------------
It's a great chance to grab yourself all those lovely new ranges we've brought in over the past couple of years since our expansion as well as all your old favourites! It will work on all the items within our webstore, but:
- not on any Kingdom Death items
- not on any Studio McVey items
- not on any Seeds of War items
- not on any Too Fat Lardies items
- and additionally, not on anything within our eBay store.
Apart from the above, the voucher will work on pre-orders and, crucially, you'll still earn Moneyback - although tiered discounts are disabled when using a voucher of course.
Your voucher code is: ITS-CHRISTMAS-2011
To use this voucher simply register on the webstore, www.maelstromgames.co.uk (if you haven't already), copy and paste the code into the Voucher field in your basket when you have selected the items you want, press 'REDEEM', and the webstore will do the rest. You are not limited to one purchase and, indeed, we would ask you to recommend us to your friends with this voucher!
Remember though that this voucher is intended for the webstore only - it does not apply to any of our auctions or shop inventory items on eBay.
Happy Ordering!
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Post by: HoverBoy
Oh sweet just two days after my last order
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Post by: kenshin620
Why hello there!
I do have to wonder though, how would this compare to say a 1/16 greek hoplite model? There are a few out there that are relatively inexpensive
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Post by: lord marcus
Hip protecting lammelar would be longer.
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Post by: kenshin620
lord marcus wrote:Hip protecting lammelar would be longer.
The sculptors, in universe  , got lazy
"Sir, are you sure we're finished? The armor looks a bit short.."
"LOOK AT THAT THING! ITS 50 FEET TALL! We cant waste too many resources for that! Plus its made of bronze, I'm sure its fine!"
Ok I have no idea
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Post by: AlexHolker
kenshin620 wrote:I do have to wonder though, how would this compare to say a 1/16 greek hoplite model?
I thought the same thing. There's nothing about it that really hints at the scale, so all you'd need to do is fill in some detail on the head.
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Post by: Maelstrom Games
There's a scale pic on the blog
First Friday of December means it's new BaneBeast preview time!
Released 4th Jan 2012 - available for pre-order now here http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnb_mon_020_000 You can save 17% using the ITS-CHRISTMAS-2011 voucher at checkout (expires 4th Dec)
New lord (or two) to come one Monday!
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Post by: AlexHolker
Maelstrom Games wrote:There's a scale pic on the blog 
That's not what I meant - being a 6" sculpture of a 30' tall sculpture of a human, it just looks like a 6" sculpture of a human.
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Post by: Scottywan82
Yes, but which Monday?! Please, tell us!
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Post by: Maelstrom Games
Monday, the 5th of December ;o)
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Post by: Scottywan82
Oh thank goodness.
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Post by: Alpharius
Maelstrom Games wrote:Monday, the 5th of December ;o)
Looking forward to this - and not just because the 5th of December is such a cool day to begin with... already!!
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Post by: Maelstrom Games
2 more BaneLords including the long awaited Kraan. This concludes our mini goodness for 2011 - Merry Xmas!
The current ITS-CHRISTMAS-2011 voucher has been extended until the 12th - get a luvverly 17% off the RRP on these pre-orders and other goodies on our store too (don't forget we ship for free worldwide all orders over £10!)
Anyways - on with the goodies!
Kraan!
& Drast!
Pre-order both here http://www.maelstromgames.co.uk/index.php?act=cat&cre=min-blg-bnl
More info on our blog and wot not http://www.maelstromgames.co.uk/banelegions/
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Post by: Azreal13
The bear! OMG the bear, thats awesome, I know you guys have copped some stick for some sculpts not looking as they were 'supposed' to, but that is a very, very good bear!
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Post by: Player not found
I loooove Kraan, damn, that's one awesome sculpt, I just have no need whatsoever for a mounted lord T_T Still am tempted, but had he been available on foot by himself it'd have been a definite order, now I'm uncertain. That would be an expensive single foot model, after all
Oh, one thing that bothers me... Why is it his weapon loadout switches hands when his mount dies? :(
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Post by: Maelstrom Games
Kraan is ambidextrous - you don't get to his level of choppiness without knowing how to switch hands.......
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Post by: CURNOW
yep thats going on my xmas list !
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Post by: Johnny-Crass
Just after I built my bsb riding a bear.... Gah! But I will still be buying one
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Post by: AgeOfEgos
Wow, that tempts one to build a barbarian fantasy army
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Post by: bobilero
WOW! 2 great , and I mean GREAT additions!!
Thats what happen when you get two sculpting gods as Jaques and Aragorn! Biiiig difference. Automatically Appended Next Post: Two questions for Maelstrom guy:
When you buy Kraan on bear will get the "on foot" version too?
Krull was suppossed to be available on 3th of December, and I have my order placed but seems like it is not ready yet, some delays?
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Post by: JOHIRA
BEAR CAVALRY!
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Post by: NAVARRO
Aragorn still sculpts for Maelstrom? Wow thats GREAT! Congrats.
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Post by: Maelstrom Games
Glad you like Kraan and Drast guys!
Bobilero,
Yes, Kraan is a "foot and mounted" release, so you get both foot and mounted versions for the £29.99 (RRP).
Regarding Krull, he's proved very popular and we have struggled slightly to keep up with demand; however, we're confident all pre-orders will be sorted by the end of this week. Apologies, but his popularity has proved even greater than we thought...
Navarro,
No, Aragorn now works for GW; but we had a few sculpts from him before he started work for GW that we haven't released yet; Drast is one of them.
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Post by: HoverBoy
Best bear EVER!
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Post by: bobilero
Maelstrom Games wrote:Glad you like Kraan and Drast guys!
Bobilero,
Yes, Kraan is a "foot and mounted" release, so you get both foot and mounted versions for the £29.99 (RRP).
Regarding Krull, he's proved very popular and we have struggled slightly to keep up with demand; however, we're confident all pre-orders will be sorted by the end of this week. Apologies, but his popularity has proved even greater than we thought...
Great!
Navarro,
No, Aragorn now works for GW; but we had a few sculpts from him before he started work for GW that we haven't released yet; Drast is one of them.[/quote]
Even more great!! Some big monster or Minotaur maybe...?
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Post by: Maelstrom Games
Some painted pics and some scale pics for your delectation!
Maru!
Eirik Longaxe
Krull bare resin.
Look how big I am!
Just sneaks onto a 50mm base though!
Full round-up article here http://banelegions.maelstromgames.co.uk/?p=777
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Post by: kenshin620
Why would you try to fit that guy on a 50mm base?
They all look awesome although Krull needs a good paintjob, plain white doesnt do much for him
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Post by: bobilero
Krull still being AMAZING , Maru and the viking....still not feeling them :(
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Post by: ChocolateGork
Ive liked everything you guys have put out. Paint makes me like them more
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Post by: zedmeister
New painted images up:
The mighty Tarvax Tain Ckaarakk – pronounced ‘Karak’ – now looks even mightier, thanks to Sébastien Picque’s superlative painting skills. Séb is an absolute master at painting black (which is extremely hard to do effectively) and metallics, and he has really brought those skills to the fore with Ckaarakk. We salute you, Séb!
More pictures on their blog site
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Post by: Maelstrom Games
Aye indeedy - here's some pics!
Another painting update....The mighty Ckaarakk!
Available to order here.
http://www.maelstromgames.co.uk/index.php?act=pro&pre=mae_blg_bnl_cha_018_000
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Post by: SilverMK2
Mmmmm... painted
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Post by: H.B.M.C.
Wow Krull is an amazing mini.
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Post by: bobilero
Well , Ckaarakk just arrived to my home today , and it's A M A Z I N G !! A huge and massive ultra detailed minotaur, a piece that will pop out on any army , really 10 out of 10 for you guys and the sculptor too.
Only thing I have to say is the axe is pretty weak and fragile , so need some unbending and lots of care before anyohter thing.
On the same box cam Krull too... well , 3 different paquets , the first one I hold in my hands was the one holding the entire Krull body , and just make me laugh , forget any other demon , dragon , whatever you ever seen around , Krull is BIG!!!
Then a packet FULL of spikes , horns , skulls , arms.......
And the las one have the WINGS. This wings also make me laugh too.....almost as big as my entire hand , this is FULL of detail , you can really see and feel how the flesh folds btween his wing fingers.... incredible.
Now I just can't stop wondering about this , What will Daniel Cockesell prepare for next year???!!!
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Post by: CURNOW
Anyone recevevd there Kraan yet ?
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Post by: bobilero
New from Maelstrom Banelords!!!
and that flesh/mesh killing machine!
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Post by: Vitruvian XVII
Jesus the scythe brute looks mean!
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Post by: CURNOW
like the troll ..the brute looks a litle soft .
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Post by: Soul of Iron
Bear Cav. Raw awesome!
SoI
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Post by: Scottywan82
Loving the troll!
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