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Post by: PenitentJake
There are so many Necromunda models I want.
I had an idea for an Abhuman story arc (Rattlings on the way for KT), and I would love to have some of the the Necromunda Ogryns as characters for that army.
Nork is great and all, but he isn't framed as a leader.
This guy though? He could lead. So could the Industrial Servitor Ogryn with the double powerfists.
But I also really need the Techpriest and his pet 'Stealer.
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Post by: Mr_Rose
Olthannon wrote: Lord Damocles wrote:I can't help but think that if you're expecting to encounter genestealers, a gun might be more effective than a weird boathook, but whatever...
Or... having a polearm to keep them at a distance is a very effective tactic.
Great looking minis, Necromunda is knocking it out the park.
Also, unmodified Ogryns and guns don’t mix well. Remember, Ripper Guns have to have shot limiters and need to be built with the expectation that they will be used as clubs in melee, and they still need to be able to shoot afterwards.
Ogryn with pokey pointy thing? Instinctively knows what to do with it.
Ogryn with gun? Needs careful training to not mag dump immediately.
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Post by: Waaagh_Gonads
Having read the details of these characters last week in the book, these models absolutely smash it out of the park in capturing their essence.
Beautiful.
Love the touch of the pressure gauges.
The skull mask on the ogryn is not how I expected it to be done, but it works
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Post by: Grot 6
Is there any word for more of those outlaw ganger's in 10 man kits, again?
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Post by: Gnarlly
Grot 6 wrote:Is there any word for more of those outlaw ganger's in 10 man kits, again?
Do you mean the previously-available 12-man Underhive Outcasts Gang box set? If so, you can get the same models by purchasing three boxes of the currently available 4-man Hive Scum box.
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Post by: zedmeister
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Post by: lord_blackfang
The Ogryn are always really good, aren't they
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Post by: The Phazer
I am really here for Necromunda's "miscellaneous Imperial citizenry with virtually no game use whatsoever" line.
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Post by: Undead_Love-Machine
Both of those are fantastic!
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Post by: StudentOfEtherium
oh, that narker model is great. would love to figure out where else i can use that
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Post by: warboss
Dang. They're really rockin' the ogryns as of late with another great model. Automatically Appended Next Post: The Phazer wrote:I am really here for Necromunda's "miscellaneous Imperial citizenry with virtually no game use whatsoever" line.
Same. Grimdark Lifestyle miniature model line FTW!
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Post by: Segersgia
That is all of the Book of Judgement Hangers-on accounted for, with only a grapplehawk missing to complete the releases for that entire book.
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Post by: SgtEeveell
The Phazer wrote:I am really here for Necromunda's "miscellaneous Imperial citizenry with virtually no game use whatsoever" line.
/robinleach
"Tune in next time for more Lifestyles of the Grim and Darkulous"
/robinleach
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Post by: Dryaktylus
'I'm not an ogryn, I'm just big-boned!'
Those are some great models.
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Post by: Scrub
The Phazer wrote:I am really here for Necromunda's "miscellaneous Imperial citizenry with virtually no game use whatsoever" line.
Unironically, as am I! Very excited for the recently announced Arvus Lighter from the latest reveal for that very reason, I love the utilitarian vehicles that GW throw out occasionally just like the Cargo 8 in Necro as well. Hope we see some (plastic) artillery tractors for Krieg somewhere down the line as well.
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Post by: chaos0xomega
Yep, same. I love the slice of life aspect of the game.
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Post by: warboss
Maybe GW should be including a unique ogryn with each Necromunda model release from now on as it seems to be working quality wise for them as of late.
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Post by: StudentOfEtherium
we need ogryns for each of the gangs. i want to see what a van saar ogryn is like, and a delaque ogryn, and an escher ogryn, and all the rest
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Post by: Jadenim
Scrub wrote: The Phazer wrote:I am really here for Necromunda's "miscellaneous Imperial citizenry with virtually no game use whatsoever" line.
Unironically, as am I! Very excited for the recently announced Arvus Lighter from the latest reveal for that very reason, I love the utilitarian vehicles that GW throw out occasionally just like the Cargo 8 in Necro as well. Hope we see some (plastic) artillery tractors for Krieg somewhere down the line as well.
Yep, I fully intend to get an Arvus to add to my Necromunda collection.
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Post by: Dryaktylus
warboss wrote:Maybe GW should be including a unique ogryn with each Necromunda model release from now on as it seems to be working quality wise for them as of late. 
StudentOfEtherium wrote:we need ogryns for each of the gangs. i want to see what a van saar ogryn is like, and a delaque ogryn, and an escher ogryn, and all the rest
Maybe he looks huge next to the small girl, but the Cadaver Merchant is just a larger and fat human, not an ogryn.
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Post by: Altruizine
Yeah, I might pick up an Arvus Lighter just to play the role of "interesting thing that sits on landing pad" in games of Necromunda or Kill Team.
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Post by: MajorWesJanson
Altruizine wrote:Yeah, I might pick up an Arvus Lighter just to play the role of "interesting thing that sits on landing pad" in games of Necromunda or Kill Team.
Its also a nice little LOS blocker block
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Post by: Brickfix
It's an absolute feast for civilian models this month. I really love those two, they add a lot to the feeling of the setting. Great for characters during a campaign.
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Post by: twoseventwo
I know sometimes GW make odd commercial decisions, but they have been persisting with making these for so long that the obvious conclusion is that they are really popular and sell well. Which is nice, because they generally rock.
(The fact that they go out of stock so rapidly also suggests this.)
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Post by: Geifer
I'd go with they sell well enough to be profitable and these days GW sees the value in offering a wide selection of things to catch as wide an audience as possible. The latter is basically why we have specialist games again, and things like plastic Sisters and Genestealer Cults. And Squats. It sure hasn't hurt GW bottom line.
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Post by: Snord
Scrub wrote:Unironically, as am I! Very excited for the recently announced Arvus Lighter from the latest reveal for that very reason, I love the utilitarian vehicles that GW throw out occasionally just like the Cargo 8 in Necro as well. Hope we see some (plastic) artillery tractors for Krieg somewhere down the line as well.
Thanks for giving me an excuse to pick up an Arvus! A perfect backdrop to my Necromunda dudes.
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Post by: Mad Doc Grotsnik
Wonder how well/if an Arvus fits on the Cargo-8 Trailer?
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Post by: Asmodai
It's a pretty good fit with my resin one in terms of length - but the side supports for the container are a little bit too narrow. You could leave those off though if you were just making a heli-trailer.
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Post by: warboss
Dryaktylus wrote:
Maybe he looks huge next to the small girl, but the Cadaver Merchant is just a larger and fat human, not an ogryn.
On reflection and re-evaluation, you may be correct... sadly. Is that a 32mm or 40mm base? Do normal humans get those now typically? I've seen roided out Goliaths on them obviously. Still a great grimdark lifestyle model regardless. In my headcanon, he can be a half-abhuman ala D&D's half-ogres...
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Post by: NAVARRO
Base is a 32 and the smaller human 25. The bigger Necrobase has a different layout.
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Post by: warboss
NAVARRO wrote:Base is a 32 and the smaller human 25. The bigger Necrobase has a different layout.
Thanks. Still a great figure though and probably even more useful for general post-apocalyptic RPG/skirmish purposes as a 32mm base big human.
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Post by: modelhunter
Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
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Post by: Altruizine
modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
That wouldn't be a super compelling product to me (and I convert/kitbash a large amount of my models).
Reason being that all the gangs have slightly different attachment point for arms and heads, so even if they released what you described the end user would have to do conversion work to make pieces fit. Probably roughly the same amount of conversion work they'd be doing if they had instead snatched up bits from existing kits (like a bionic limb from a Primaris kit or a head from a Mechanicus kit or whatever).
I mean, I'm still totally with you on the general outlook of 'more plastic' I just don't think the specific product you described would be that helpful to anyone.
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Post by: MajorWesJanson
modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Isn't that the point of the Hive Scum sprue?
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Post by: Kid_Kyoto
MajorWesJanson wrote: modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Isn't that the point of the Hive Scum sprue?
Maybe if they'd given Hive Scum a full sprue, and better selection of arms, and designed it so each arm actually looked right on each body...
I wanted to love the Hive Scum box, I really did. I could not.
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Post by: lord_blackfang
Let me guess, there will never be a time where you can buy a plastic Arvus and a plastic landing pad from GW at the same time.
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Post by: beast_gts
lord_blackfang wrote:Let me guess, there will never be a time where you can buy a plastic Arvus and a plastic landing pad from GW at the same time.
Battlezone: Fronteris – Landing Pad is still available - but does look more bunker than landing pad.
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Post by: Dysartes
Good point - I need to build the Skyshield I got from the terrain MTO at some point.
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Post by: Mad Doc Grotsnik
Shush you, and get tempted.
Teeeeeeeempteeeeeeeeeeeed!
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Post by: Dysartes
I imagine the wings stick out over the side quite a bit. Would definitely need some "Wide Load" signage.
modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Because using FWR allows for characters with more character, and a wider range of body shapes, especially for more niche models.
What I'm saying is use plastic where it fits - as in, higher volume kits - and resin or metal where suitable.
And that people really need to get over their aversion to FWR.
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Post by: leopard
Dysartes wrote:I imagine the wings stick out over the side quite a bit. Would definitely need some "Wide Load" signage.
modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Because using FWR allows for characters with more character, and a wider range of body shapes, especially for more niche models.
What I'm saying is use plastic where it fits - as in, higher volume kits - and resin or metal where suitable.
And that people really need to get over their aversion to FWR.
the theory here is correct, and had the examples of FWR I have bought not been models that shall we say "needed work" to get parts to align and fit, and not be warped I would maybe be tempted to try more of it. yes you can make some lovely models with it and the Heresy Praetor and sidekicks came out nicely, just way more work than they should have been.
a lot of this stuff from FW, character models at least, really should be done as 3d print resin "print on demand" stuff where they could allow more options on posing, heads etc then you get either a complete printed model ready to paint and go, or with minimal assembly (heck even the new 24 bit colour resin print 'pre-paint' as an option, something that finally justifies the prices (but with unpainted always an option). for me thats way better than a range of not quite generic arms that almost fit a similar range of not quite generic bodies
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Post by: Jadenim
Kid_Kyoto wrote: MajorWesJanson wrote: modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Isn't that the point of the Hive Scum sprue?
Maybe if they'd given Hive Scum a full sprue, and better selection of arms, and designed it so each arm actually looked right on each body...
I wanted to love the Hive Scum box, I really did. I could not.
I’m surprised/disappointed that they never did any upgrade kits for the hive scum. It seems like an obvious way to get even more stuff in.
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Post by: Dryaktylus
Jadenim wrote: Kid_Kyoto wrote: MajorWesJanson wrote: modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
Isn't that the point of the Hive Scum sprue?
Maybe if they'd given Hive Scum a full sprue, and better selection of arms, and designed it so each arm actually looked right on each body...
I wanted to love the Hive Scum box, I really did. I could not.
I’m surprised/disappointed that they never did any upgrade kits for the hive scum. It seems like an obvious way to get even more stuff in.
There are heads for them in the Malstrain box. Other than that, the kit is fully compatible with the Neophytes and Skitarii (maybe others too, just know about this two), so there're quite some options.
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Post by: Skinnereal
Yep. Those Hive Scum will accept all sorts of kitbashing.
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Post by: NAVARRO
For conversions purposes the multipart plastics are the ideal product. I have been buying all kinds of Necromunda minis and having loads of fun with minimal work. I dont think theres anything easier to convert than GW plastics.
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Post by: Scottywan82
modelhunter wrote:Why can't they just put all/some of these recent and planned Forge World Resin kits into a single plastic sprue/frame with interchangeable arms/heads so we can make up our own characters or do 'mods' to existing plastic Gangs.
What I am really saying is 'more plastic'.
This would be amazing. I would absolutely buy a kit like that.
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Post by: lord_blackfang
NAVARRO wrote:For conversions purposes the multipart plastics are the ideal product. I have been buying all kinds of Necromunda minis and having loads of fun with minimal work. I dont think theres anything easier to convert than GW plastics.
Apart from non- GW plastics, obviously.
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Post by: Mad Doc Grotsnik
Unholy Poop On An Unsanctified Stick!
It’s a Heretek!
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Post by: StudentOfEtherium
incredible model. love all the little guys that come with him, too
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Post by: Mad Doc Grotsnik
Reckon I’ll pick him up for my Mechanicum.
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Post by: Segersgia
That's all of the hangers on for Book of Ruin done. I wonder if Rogue Factoria Work Gangs are close behind for the Heretek to work with.
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Post by: Kid_Kyoto
NAVARRO wrote:For conversions purposes the multipart plastics are the ideal product. I have been buying all kinds of Necromunda minis and having loads of fun with minimal work. I dont think theres anything easier to convert than GW plastics.
I don't disagree, I've bought enough of them and build enough of them.
I just wish the arms and heads had cross comparability across the range, some of the decisions seems deliberately designed to prevent conversion and kit bashing
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Post by: Lord Damocles
I guess there are advantages to having a little guy who can only shoot backwards instead of a mechadendrite or servo-arm mounted weapon...
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Post by: SgtEeveell
Well, servo skulls are standard wargear, but I don't remember seeing anything about a C.A.T.
I'm guessing it's going to be an "exotic beast" like the Squat techmites.
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Post by: twoseventwo
It almost feels like a methodological approach in filling the hanger-on gaps is emerging. Weird.
This one, eh, it's only OK, at least from this angle. I like the pets more than him.
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Post by: Dysartes
SgtEeveell wrote:Well, servo skulls are standard wargear, but I don't remember seeing anything about a C.A.T.
You have to remember to leave out a dish of cream for it...
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Post by: Mad Doc Grotsnik
Or some very stylish clothes.
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Post by: Lord Zarkov
Those models are absolutely amazing and, while I have no use of them in game I might just get it for being really cool.
I have a radical inquisitor I made yonks ago who he might join the retinue of.
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Post by: Brickfix
Just finished painting the HH tech thralls, this guy makes an excellent addition.
My wallet will hate me when all the recent minis get released
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Post by: Dryaktylus
Lord Damocles wrote:I guess there are advantages to having a little guy who can only shoot backwards instead of a mechadendrite or servo-arm mounted weapon...
Looks like it's easier to find a mutie to lobotomize and wear as rucksack.
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Post by: SgtEeveell
Brickfix wrote:Just finished painting the HH tech thralls, this guy makes an excellent addition.
My wallet will hate me when all the recent minis get released
I'm girding my wallet for the release of the next book, and the new Squats.
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Post by: warboss
How long does it typically take for GW to go from the preview article first showing a Necro mini to the time it's actually available for purchase?
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Post by: Overread
warboss wrote:How long does it typically take for GW to go from the preview article first showing a Necro mini to the time it's actually available for purchase?
As long as a piece of string is short.
Basically its hard to say. Sometimes its the very next release window; sometimes its a few weeks later; might even be a month later. The Knight Bundle packs for AI took several months (though that was abnormal).
You can roughly say that GW operates in 3 month windows from preview events that they hold whilst on the webstore I'd normally kind of expect 1-2 months for anything previewed there with a skew toward the shorter end.
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Post by: warboss
So basically what you're saying is keep following the thread here then...  I almost got out my sewing kit! Thanks for the info in all seriousness.
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Post by: The Phazer
If GW were a sensible company they would want me to buy loads of these to stuff into an Inquisitorial Retinue or Rogue Trader bodyguard for 40k.
(A boltgun does feel like a slightly odd weapon for the Null though, even if Cyberpunk-esque enhanced.)
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Post by: Mad Doc Grotsnik
Very funky! Automatically Appended Next Post: Also of interest? A collar which can suppress a Psyker, and one that can suppress a Blank?
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Post by: Mr_Rose
We already know blank-suppression exists; Culexus wear a supercharged version to prevent their mere presence breaking the warp drive of their transports. That one can also be reversed to amplify their abilities, to power the animus speculum doom beams.
From that I don’t think psychic suppression is too far-fetched even if it’s really crude like implanting relays between the psykers mind and the mutant brain lobe that powers the ability.
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Post by: warboss
The Phazer wrote:If GW were a sensible company they would want me to buy loads of these to stuff into an Inquisitorial Retinue or Rogue Trader bodyguard for 40k.
(A boltgun does feel like a slightly odd weapon for the Null though, even if Cyberpunk-esque enhanced.)
Or... hear me out... they could put a half dozen of the most wanted models in an expensive boxed set packed with many more minis almost no one wants for a one shot game that will see little to no support after release and it'll sell out in seconds!  I think my scenario is more likely.
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Post by: Inquisitor Gideon
Don't like the masks on either of those at all. Both look very weird in not a good way.
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Post by: JimmyWolf87
I like the models, though I wish they'd stuck closer to the original artwork for the masks. Nice to see that they might finally be getting round to some more of their backlog of Noble/Guild Allied parties. House Ty was the last one to get rules and that was 3 years ago now.
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Post by: StudentOfEtherium
these are both fantastic, as usual
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Post by: Dryaktylus
Looks like the new Necromonday is more reliable than the Heresy Thursday.
Well, those ladies are... special.
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Post by: Mad Doc Grotsnik
Also some potential for a Farseer conversion. Perhaps as a Ynnari?
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Post by: Flinty
If you snip the sword pipes off then the bolter lady is awesome.
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Post by: Graphite
Those are extraordinarily pretty miniatures
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Post by: highlord tamburlaine
Love the artwork for them, the silhouettes and designs of both models, but the way their faces are painted isn't doing a whole lot for me.
Not to say I'd paint them better, but something isn't clicking there for me.
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Post by: Dysartes
The Phazer wrote:If GW were a sensible company they would want me to buy loads of these to stuff into an Inquisitorial Retinue or Rogue Trader bodyguard for 40k.
Of these specific models, or of similar ones?
After all, there'll be nothing stopping you buying multiple sets once they're released - well, aside from GW's ability to keep them in stock, anyway.
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Post by: Lathe Biosas
It looks like the psyker has buck teeth, or is attempting to go for a Bugs Bunny look at the very least.
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Post by: Dryaktylus
Lathe Biosas wrote:
It looks like the psyker has buck teeth, or is attempting to go for a Bugs Bunny look at the very least.
I would paint the whole face as a mask, with a disturbing Heath Ledgers Joker smile.
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Post by: skrulnik
I don't care for the House Ty models. Something in the art did not carry over, especially the face/masks. Also, the Nihon/Dragon Isle "inspiration" is too strongly realworld. It makes them feel like Cyberpunk ported into Necromunda. It doesn't feel like a natural growth of those ideas mixed with 40k.
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Post by: chaos0xomega
Agreed w skrulnik, a bit hamfisted way of folding them in
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Post by: Scottywan82
skrulnik wrote:I don't care for the House Ty models.
Something in the art did not carry over, especially the face/masks.
Also, the Nihon/Dragon Isle "inspiration" is too strongly realworld.
It makes them feel like Cyberpunk ported into Necromunda.
It doesn't feel like a natural growth of those ideas mixed with 40k.
That's my one gripe with them too. The art made them look way less overtly aggressive and I prefer that. Similar to how the House Greim models are posed.
That said, I really want the Ran Lo Auditors to drop now.
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Post by: kendoka
I would have preferred something with less strong (but still visable) japanese vibes, such as my Hannya:
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Post by: warboss
Has GW's webstore update timing changed over the past couple years? I figured I'd see if the beefcake hireling was up for preorder and I seem to get a blank page for pre-orders regardless of region (tested US and GB). Didn't they use to update around lunchtime/early afternoon on Saturdays in years past? Admittedly I haven't followed new releases in years so things may have changed.
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Post by: Overread
It's normally around 10am localtime for the stores region that it updates. It is close to Christmas so it might just be that something got delayed or such.
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Post by: warboss
Thanks. I just didn't know if the schedule changed permanently in years past and I was looking on the wrong day for example.
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Post by: jullevi
warboss wrote:Thanks. I just didn't know if the schedule changed permanently in years past and I was looking on the wrong day for example.
"Christmas is just around the corner, so there are no Saturday pre-orders this week."
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Post by: warboss
Thanks! I guess I chose the exact wrong week to start looking, lol.
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Post by: Kid_Kyoto
jullevi wrote: warboss wrote:Thanks. I just didn't know if the schedule changed permanently in years past and I was looking on the wrong day for example.
"Christmas is just around the corner, so there are no Saturday pre-orders this week."
Christmas and not "the holidays"?
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Post by: Shakalooloo
Kid_Kyoto wrote:jullevi wrote: warboss wrote:Thanks. I just didn't know if the schedule changed permanently in years past and I was looking on the wrong day for example.
"Christmas is just around the corner, so there are no Saturday pre-orders this week."
Christmas and not "the holidays"?
In the UK, the public holiday is officially attributed to Christmas, so it's technically correct.
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Post by: Kid_Kyoto
Technically correct is the best kind of correct!
It's officially Christmas Day in the US too but I very seldom see Christmas mentioned in official communications.
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Post by: Segersgia
Surprised to not see this posted yet. Someone on facebook got the squat book a little early and posted the toc.
I hope it means we will see this as our next pre-order after the holidays.
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Post by: Kid_Kyoto
Does anyone know, were the Necromunda Squats and Legions of Voltron developed together or did two different shops decide to bring back Squats without coordinating it?
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Post by: Shadox
Segersgia wrote:I hope it means we will see this as our next pre-order after the holidays.
FLGSs already had to order and got sent both the Necromunda squats and the Old World imperials. They release on the 11th.
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Post by: Mr_Rose
Kid_Kyoto wrote:Does anyone know, were the Necromunda Squats and Legions of Voltron developed together or did two different shops decide to bring back Squats without coordinating it?
I think it was said they were initially designed independently (since we’ve always known Necromunda has a Squat population) but that when the Leagues were having their background fleshed out, the Ironheads became just another minor League, albeit one under exclusive contract.
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Post by: SgtEeveell
Segersgia wrote:
Surprised to not see this posted yet. Someone on facebook got the squat book a little early and posted the toc.
I hope it means we will see this as our next pre-order after the holidays.
Well, I guess it's just "House of Squats" and not a campaign book.
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Post by: SgtEeveell
Well, dang.
I don't know if it's good that they are all coming out at once so I don't have to wait, or bad that I have to drop a big wad of cash up front.
I'm conflicted on the Weapons Sprue. Usually those things just get one batch and then they are gone. Otherwise Book yes, Exo-kin yes, and Trikes yes.
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Post by: modelhunter
Well it looks like GWS are having issues in sending items to the other side of the world (ie Oz and NZ) again.
They must be having problems transporting through the Warp!
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Post by: Altruizine
SgtEeveell wrote:I'm conflicted on the Weapons Sprue. Usually those things just get one batch and then they are gone.
That's incorrect, they're main-line Necromunda products and get restocked. They're not even online only, so LGSes and online stores also restock them.
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Post by: MajorWesJanson
SgtEeveell wrote:I'm conflicted on the Weapons Sprue. Usually those things just get one batch and then they are gone. Otherwise Book yes, Exo-kin yes, and Trikes yes.
You are probably thinking the dice and cards
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Post by: Mad Doc Grotsnik
Oh wow! Those are ace!
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Post by: lord_blackfang
One's asleep at the wheel tho
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Post by: Inquisitor Gideon
They look cool, but they really look like they don't belong in Necromunda.
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Post by: Kid_Kyoto
I have no idea who he is or what he's doing but I want Throne Dude now!
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Post by: GaroRobe
I feel like the non beard guard's meant to have his mouth open and they painted it like skin. Kinda wish they both were beardless so I could paint the lower half of the face like it's a bodyglove or cloth or something
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Post by: StudentOfEtherium
spectacular set of models. love the teal stone in particular, don't usually see that kind of thing
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Post by: Dryaktylus
Wait till the cherub cranks up the gramophone!
Well, Necromonday delivers again.
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Post by: Jadenim
At least he’s got a comfy chair?
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Post by: Fayric
The hangarounds look like Papa Emeritus of Ghost.
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Post by: SgtEeveell
How is that throne thing supposed to move? Is it some kind of slug servitor it's riding on?
Other than that they look pretty good.
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Post by: Grot 6
I'd really love a game of Space Hulk with those new Exosquad Squats.
The throne runs on a grav engine. Probably hovers a foot above the ground.
Do the Squats have a battlesuit that they run around in yet that is the size of a Dred?
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Post by: zedmeister
Grot 6 wrote:I'd really love a game of Space Hulk with those new Exosquad Squats.
The throne runs on a grav engine. Probably hovers a foot above the ground.
Do the Squats have a battlesuit that they run around in yet that is the size of a Dred?
That'll be this thing
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Post by: Snord
That model should have been done in plastic. The new plastic sets for the Squats suggests that they are popular, so doing their walker and vehicle in resin seems like a lost opportunity.
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Post by: Lord Damocles
Yeah, I don't believe that the grandma who is asleep in her mobility scooter is 'surprisingly adept in combat'.
Good to see an update to Aunt Agatha after all these years though...
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Post by: Shakalooloo
They're noble house delegates, so they are not meant to belong in the Underhive, which means they look perfect.
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Post by: Skinnereal
SgtEeveell wrote:How is that throne thing supposed to move? Is it some kind of slug servitor it's riding on?
Lots of little mechanical legs. (Or suspensors or grav engine).
Like this guy:
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Post by: Lord Damocles
Also, the more I look at them, the more it looks like the frateris skully bois have weirdly high heels.
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Post by: Scottywan82
I need to see the Ran Lo Auditor Conclave.
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Post by: The Phazer
Lord Damocles wrote:Yeah, I don't believe that the grandma who is asleep in her mobility scooter is 'surprisingly adept in combat'.
Good to see an update to Aunt Agatha after all these years though...
I think you have to assume that the floaty chair is just equipped with a variety of useful but short ranged weaponry, rather than the ancient in it hitting people with their stick, and that is reflected in the close combat phase.
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Post by: Dysartes
Designer's Notes for the Squats, for those who are interested - I didn't note anything revolutionary in there when I skimmed it, though.
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Post by: Scottywan82
the designer's notes article does make me wonder if someone could reasonably replace the various Votann units with the Squat figures from Necromunda to make their army. It would probably be pretty expensive, though.
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Post by: Mad Doc Grotsnik
Currently chewing my way through Halls of the Ancestors.
And it’s pretty damned good. Lots of background, fleshing out lesser known areas of Necromunda and its history.
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Post by: SgtEeveell
Mad Doc Grotsnik wrote:Currently chewing my way through Halls of the Ancestors.
And it’s pretty damned good. Lots of background, fleshing out lesser known areas of Necromunda and its history.
Did you notice the sidebar about the Respirator Pipes? That's not tobacco, they are portable air filters.
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Post by: JimmyWolf87
A nice refresh with distinct profiles for the various abhumans. Lots of potential for homebrew gangs. Glad to see they're getting round to some 'admin' with Necromunda. Here's hoping some of the other gangs (Enforcers and the Cults?) get updated into the 'House of' era, even if it's only via Apocrypha.
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Post by: Shakalooloo
Bald Bryen... Is this Richard O, him of the crystalline mazes? Never thought I'd see this level of 'inspiration' in a GW product again!
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Post by: Skinnereal
Rules for Ironhead Squats are in the Book of the Outlands still, are they? Halls of the Ancients has come out since that.
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Post by: Scottywan82
Ooooh, I love that we can have Beastmen and Ratlings in there. That's a lot of fun.
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Post by: Platuan4th
Scottywan82 wrote:Ooooh, I love that we can have Beastmen and Ratlings in there. That's a lot of fun.
Beastmen have been part of the gang since their inception.
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Post by: SgtEeveell
Platuan4th wrote: Scottywan82 wrote:Ooooh, I love that we can have Beastmen and Ratlings in there. That's a lot of fun.
Beastmen have been part of the gang since their inception.
Sure, you could just pick one of the statlines and say it was a Beastman. But they didn't have any special rules to distinguish them from just plain old humans.
With this they've basically made the Ratling & Beastmen Kill Teams into Necromunda Gangs.
I'd like to see what they can do with some of the Xenos Kill Teams like Eldar Corsairs, or Orks. Kroot Farstalkers?
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Post by: parakuribo
Neat appendix, cept Ratlings have to follow rules when using weapons, gangers can't use special weapons, and, big and, all but Raus' models are shown with snipers, which ONLY Enforcers can buy and use, PERIOD.
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Post by: Altruizine
Very cool that Nomads are getting a full gangification like squats did.
Still have fingers crossed for GSC and Helots in the future.
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Post by: Shadox
https://www.warhammer-community.com/en-gb/articles/zlyt0pyr/lvo-preview-2025-new-nomads-rule-the-dunes-of-the-ash-wastes/
Altruizine wrote:Very cool that Nomads are getting a full gangification like squats did.
Still have fingers crossed for GSC and Helots in the future.
I never understood why they didn't use a doubled Necromunda sprue for a proper chaos cultist release. I mean they could have done it way before No Crosspromotion! became a thing.
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Post by: lord_blackfang
Really good stuff. The weapon sprue looks a bit sparse, but probably because all those robed sleeves eat up space.
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Post by: ImAGeek
I’m really excited for these. I love the AWN, the Helamites are excellent, all the Forge World models are superb, but I’ve always found the base gang kit to be a bit static. These new guys look like a great balm for that, particularly kitbashing between the two kits.
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Post by: Scottywan82
These look really cool! I am glad to see the remaining factions getting their own books like this too.
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Post by: modelhunter
Are the Sha’dar hunters and the Spinewyrms going to be plastic or FW Resin?
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Post by: ImAGeek
modelhunter wrote:Are the Sha’dar hunters and the Spinewyrms going to be plastic or FW Resin?
I don’t think it says but it’s the same format as the other gangs second plastic kits so I think plastic is a safe bet (for once!).
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Post by: SamusDrake
I'd like the Spinewyrms as adult Boreworms for BSF. Very nice sculpts.
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Post by: StudentOfEtherium
oh these are very cool. the new guys in particular with the bone weapons are really fun
probably gonna be some more character reveals down the road, too
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Post by: SgtEeveell
parakuribo wrote:Neat appendix, cept Ratlings have to follow rules when using weapons, gangers can't use special weapons, and, big and, all but Raus' models are shown with snipers, which ONLY Enforcers can buy and use, PERIOD.
Are we still talking about the Venators?
Why wouldn't Ratlings have to follow rules?
Gangers can be promoted to Specialists (including a free one at founding), who can use special weapons.
Who is Raus? The Ratling kill team? They're more likely to be using long las which are common special weapons on the trading post.
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Post by: Dysartes
SgtEeveell wrote:Who is Raus? The Ratling kill team? They're more likely to be using long las which are common special weapons on the trading post.
Raus is one of the Ratling twins from Blackstone Fortress.
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Post by: Gael Knight
Been out of it for a while. What's the typical turnaround from reveal to shelf for this new Nomad kit?
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Post by: Overread
Gael Knight wrote:Been out of it for a while. What's the typical turnaround from reveal to shelf for this new Nomad kit?
GW Major event reveals have a rough turn around time of 0-3months or so.
Basically any time from now till around mid-April for the pre-order date.
This is only a rough guide; sometimes its longer, but rarely so and typically its quite clear when something is being previewed that they know will take longer (eg the Old World early previews made it very clear way back when they first started marketing it).
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Post by: Gael Knight
Overread wrote: Gael Knight wrote:Been out of it for a while. What's the typical turnaround from reveal to shelf for this new Nomad kit?
GW Major event reveals have a rough turn around time of 0-3months or so.
Basically any time from now till around mid-April for the pre-order date.
This is only a rough guide; sometimes its longer, but rarely so and typically its quite clear when something is being previewed that they know will take longer (eg the Old World early previews made it very clear way back when they first started marketing it).
Cheers thanks, will keep an eye out.
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Post by: El Torro
Big pre-order for Necromunda this coming Saturday. Nothing we haven't seen previewed already of course but I was just a bit surprised to see so much coming up on the same day: https://www.warhammer-community.com/en-gb/articles/pgur3wwq/sunday-preview-get-to-grips-wiv-da-gitz/
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Post by: lord_blackfang
Wow, I feel like we've seen some of those previewed ages ago.
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Post by: Mad Doc Grotsnik
Prophet of the Redemption
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Post by: warboss
It's good to see the Ministry of Funny Hats is still present on the Hive world. It may sound heretical but that particular sculpt reminds me a bit more of Trench Crusade for some reason (though I'm only very superficially familiar with that thread/game) moreso than 40k/Necromunda. Nice sculpt though regardless.
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Post by: lord_blackfang
Hm, this will sound weird and the article says FW resin, but he looks like he was initially sculpted for plastic casting.
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Post by: zedmeister
Another off the list. That should be Vaults of Temenos done
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Post by: Mad Doc Grotsnik
Also the most impressive Mr Hat I’ve ever seen.
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Post by: Segersgia
That is the entire cast of the Aranthian Succession done. Glad to see this absolute gem of a character getting his model. Together with the Sanctifier Kill Team, The Redemptionists kit, and Ko'Iron Ministorum Delegation; you can basically make an awesome Frateris Militia army.
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Post by: zedmeister
Segersgia wrote:That is the entire cast of the Aranthian Succession done. Glad to see this absolute gem of a character getting his model. Together with the Sanctifier Kill Team, The Redemptionists kit, and Ko'Iron Ministorum Delegation; you can basically make an awesome Frateris Militia army.
Any chance you could post an updated list of outstanding models still to be done?
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Post by: warboss
It's even more impressive that Mr. Dead Guy on a Stick got a combo brazier/hat and matching goggles as well.
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Post by: SamusDrake
I would comment on this new model but I've had Monty Python's "The Bishop" on my mind too much of late.
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Post by: Mr_Rose
The guy on the stick. That’s totally Klovis the Redeemer from the comics, isn’t it?
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Post by: twoseventwo
I think it's meant to be the Arch-Zealot from 90s Necromunda. Klovis has a current model, so is very much alive.
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Post by: KidCthulhu
They turned the Arch-Zealot into a relic!
EDIT: ninja'd by twoseventwo
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Post by: Segersgia
Happy to oblige.
Hangers-on:
Brutes:
Exotic Beasts:
Guilds:
Criminal Alliances:
Nobel Houses:
Dramatis Personae:
Since the last time that I updated this, we've gained two Noble Houses, some hangers on and a few dramatis personae. These past months saw us complete a few books. The Narker was the last hanger on from the Book of Judgement, while the Cadaver Merchant and the Heretek were the last ommissions from the Book of Ruin. Now, with the Prophet, we have all the characters of the Aranthian succession accounted for. There is still one thing missing from that trilogy, which is the Imperial House Enforcer Bodyguard.
Once again, I commend SDS for going back to fill in these blank spots, yet I'm still baffled for some mini's we still haven't got. Jorth Slither, Sparky the Ogre, Vandoth "totally not a Space Marine" The Fallen, the Orlock Servitor... All potential sculpts that would probably sell like hotcake.
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Post by: zedmeister
Appreciate that, thanks!
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Post by: Flinty
He has power sandals!!1!111
Very much the right level of insanity.
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Post by: warboss
But no ballistic socks, thank the God-Emperor, because that would be CHAOS!
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Post by: twoseventwo
Always nice to have this to refer to!
I'd say the hardcase cyber-mastiff is available. There are no rules for a named one (even in the blister) so it seems just as filled as the other exotic beasts (cephalopod spektor, cyberachnid) that come with resin models.
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Post by: Piousservant
lord_blackfang wrote:Hm, this will sound weird and the article says FW resin, but he looks like he was initially sculpted for plastic casting.
Not that weird, I thought the same! I think it's the beard...
His zealot staff/relic is great, as is his hat. Not sure about the rest of the sculpt tbh.
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Post by: Shakalooloo
Mr_Rose wrote:The guy on the stick. That’s totally Klovis the Redeemer from the comics, isn’t it?
It's the Arch-Zealot, but based on his Mark Gibbons artwork rather than his miniature:
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Post by: Kid_Kyoto
I can't decide if he needs a taller stick, a bigger hat, or a longer beard.
Maybe all 3?
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Post by: Shakalooloo
Kid_Kyoto wrote:I can't decide if he needs a taller stick, a bigger hat, or a longer beard.
Maybe all 3?
The answer is he needs less pants.
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Post by: nels1031
Love the reference to the classic artwork.
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Post by: Shakalooloo
Minus the hat and stick, he'd make a pretty good Zweil for Gaunt's Ghosts.
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Post by: Lord Damocles
lord_blackfang wrote:Hm, this will sound weird and the article says FW resin, but he looks like he was initially sculpted for plastic casting.
It's the beard hair and chonko parchment.
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Post by: Jadenim
Flinty wrote:He has power sandals!!1!111
Very much the right level of insanity.
I’ve got his gourd!
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Post by: Segersgia
twoseventwo wrote:Always nice to have this to refer to!
I'd say the hardcase cyber-mastiff is available. There are no rules for a named one (even in the blister) so it seems just as filled as the other exotic beasts (cephalopod spektor, cyberachnid) that come with resin models.
Its the case that you can use the model from Servalen as a Cyber-mastiff, but it technically is tied to Servalen. The one in that kit has a name ( KB-88), even though it just acts as a normal exotic pet. It kind of is the reverse situation to Lady Credo and Silberlant Sevos; both of which started out as a random name and artwork for a Hanger on, and then were uplifted to a special character. KB-88 came first, and then became an option for an exotic beast.
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Post by: twoseventwo
Segersgia wrote:twoseventwo wrote:Always nice to have this to refer to!
I'd say the hardcase cyber-mastiff is available. There are no rules for a named one (even in the blister) so it seems just as filled as the other exotic beasts (cephalopod spektor, cyberachnid) that come with resin models.
Its the case that you can use the model from Servalen as a Cyber-mastiff, but it technically is tied to Servalen. The one in that kit has a name ( KB-88), even though it just acts as a normal exotic pet. It kind of is the reverse situation to Lady Credo and Silberlant Sevos; both of which started out as a random name and artwork for a Hanger on, and then were uplifted to a special character. KB-88 came first, and then became an option for an exotic beast.
It's not though. The card in the blister is titled "Hardcase Cyber-Mastiff" and introduced in the rules insert as a new piece of wargear. There are no rules for " KB-88"; that name appears only in publicity.
E.g. https://www.facebook.com/Garro30k/posts/the-rules-for-the-new-female-enforcer-character-have-appeared-online-and-her-new/3455270494493522/ - I have this.
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Post by: Bob Lorgar
Mr_Rose wrote:The guy on the stick. That’s totally Klovis the Redeemer from the comics, isn’t it?
I thought it was, but looking more at some pictures of the two, it kind of seems like a hybrid between him and the Arch Zealot.
And I don't see how this can be a Prophet of the Redemption when he is showing his face.
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Post by: Shakalooloo
Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
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Post by: James12345
warboss wrote:It's good to see the Ministry of Funny Hats is still present on the Hive world. It may sound heretical but that particular sculpt reminds me a bit more of Trench Crusade for some reason (though I'm only very superficially familiar with that thread/game) moreso than 40k/Necromunda. Nice sculpt though regardless.
Seen a lot of people saying stuff like this about the ecclesiarchy kill team too. Trench crusade to me seems like a rip off of older warhammer aesthetics, specifically a lot from the old inquisitor game and john blanche sketches, not the other way around. Im glad GW is making more models inspired by this era, a lot of recent necromunda models are directly from the inquisitor sketchbook. This guys hat is awesome. Its a golden age for inq28 fans like me
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Post by: warboss
James12345 wrote:
Seen a lot of people saying stuff like this about the ecclesiarchy kill team too. Trench crusade to me seems like a rip off of older warhammer aesthetics, specifically a lot from the old inquisitor game and john blanche sketches, not the other way around. Im glad GW is making more models inspired by this era, a lot of recent necromunda models are directly from the inquisitor sketchbook. This guys hat is awesome. Its a golden age for inq28 fans like me
Rip off seems like an overly harsh way to describe it but it's definitely heavily influenced by it. I agree about the original inspiration for both regardless.
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Post by: SgtEeveell
Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be?
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Post by: Shakalooloo
SgtEeveell wrote:Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be?
I don't know if Catholics would be eager to cheer for you if you wandered into St. Peter's Square with the Pope's corpse on a stick.
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Post by: Tastyfish
Bob Lorgar wrote: Mr_Rose wrote:The guy on the stick. That’s totally Klovis the Redeemer from the comics, isn’t it?
I thought it was, but looking more at some pictures of the two, it kind of seems like a hybrid between him and the Arch Zealot.
And I don't see how this can be a Prophet of the Redemption when he is showing his face.
He's not a prophet of the Red Redemption, he's the Prophet of the Redemption. Those other guys were charlatans at best and heretics at worst, or at least the survivors are.
It's a new crusade now, with a Saint and everything.
He's got the anti-Pope on a stick.
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Post by: SgtEeveell
Shakalooloo wrote: SgtEeveell wrote:Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be?
I don't know if Catholics would be eager to cheer for you if you wandered into St. Peter's Square with the Pope's corpse on a stick.
Good thing it's Warhammer then, not the real world. How many Corpse on a stick models does GW have? Up to and including the Lord-Relictor who is carrying around his own skeleton. On a steeeck.
Also, you might want to do some research on Relics of Saints.
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Post by: Theophony
Kid_Kyoto wrote:I can't decide if he needs a taller stick, a bigger hat, or a longer beard.
Maybe all 3?
He needs a tiny servo skull behind his hat using it as a Lectern/Podium to help preach.
130613
Post by: Shakalooloo
Yeah, but this isn't the remains of some long-dead saint martyred against those that would oppress the faithful - this is basically the bones of the dude who had the high priest job just prior to its wielder! Any heretic can just shoot a holy man in the face, grab his body and claim right of succession. But hey, Redemptionists aren't all too rational to begin with, anyway!
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Post by: Platuan4th
Shakalooloo wrote: SgtEeveell wrote:Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face. That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them? It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be? I don't know if Catholics would be eager to cheer for you if you wandered into St. Peter's Square with the Pope's corpse on a stick. The same Catholic Church that they put a pope's exhumed corpse on trial? https://en.wikipedia.org/wiki/Cadaver_Synod
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Post by: warboss
Platuan4th wrote: Shakalooloo wrote: SgtEeveell wrote:Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be?
I don't know if Catholics would be eager to cheer for you if you wandered into St. Peter's Square with the Pope's corpse on a stick.
The same Catholic Church that they put a pope's exhumed corpse on trial?
https://en.wikipedia.org/wiki/Cadaver_Synod
I'm pretty sure none of those folks from 1200 years ago are still alive today so gakky comparison since he specified Catholics and not the church... But don't let that stop your personal very 40k -like redemptionist zeal though.
132418
Post by: Roll Three Dice
You seem to be taking this very personally. Kind of weird tbh.
134248
Post by: StudentOfEtherium
warboss wrote: Platuan4th wrote: Shakalooloo wrote: SgtEeveell wrote:Shakalooloo wrote:Bob Lorgar wrote:I don't see how this can be a Prophet of the Redemption when he is showing his face.
That, and how would having the corpse of a Redemptionist on a stick prove to those Redemptionists that you're one of them?
It's a relic. If St Elvis' toenail is a powerful relic, how powerful would half his skeleton be?
I don't know if Catholics would be eager to cheer for you if you wandered into St. Peter's Square with the Pope's corpse on a stick.
The same Catholic Church that they put a pope's exhumed corpse on trial?
https://en.wikipedia.org/wiki/Cadaver_Synod
I'm pretty sure none of those folks from 1200 years ago are still alive today so gakky comparison since he specified Catholics and not the church... But don't let that stop your personal very 40k -like redemptionist zeal though.
they were also Catholic 1200 years ago
also, the space gothic aesthetic has always been making a mockery of catholicism, so dead guy on a stick as a saint's relic certainly isn't anything new, or worse than they were doing in the 80s
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Post by: NAVARRO
I think you would all be better off if you stopped comparing 40k to todays religions...
134248
Post by: StudentOfEtherium
NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
tell that to John Blanche
130613
Post by: Shakalooloo
NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
Is it okay to compare it to Gnosticism?
Anyway, the only one, true leader of the Red Redemption is the one that can kick off a proper singalong:
Pulpitek WHEN, GW?
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Post by: highlord tamburlaine
He's missing the sword. The ridiculously large and foreboding sword is what helped tie it all together...
Or is he? Maybe it's just not in the photo.
21358
Post by: Dysartes
NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
Why shouldn't we discuss inspirations for elements of the background (and art design) of 40k?
Counter-point - I think you'd be better off not trying to moderate other peoples' discussions. If you disapprove of what they're writing, use the little yellow triangle instead.
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Post by: NAVARRO
Dysartes wrote: NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
Why shouldn't we discuss inspirations for elements of the background (and art design) of 40k?
Counter-point - I think you'd be better off not trying to moderate other peoples' discussions. If you disapprove of what they're writing, use the little yellow triangle instead.
Its not the first time you infer into this type of claims... Im not here to moderate or try any god damn thing but you seem inclined to moderate my comments in this way again though. Follow your own advice maybe?
If you use basic common sense you will see that some people here were getting a bit "edgy" regarding religious topics... even on Dakka Dakka offtopic discussions area it says religious and political discussions are off the table that is because of obvious reasons, that Im sure you can understand.
You can discuss anything you want and Im allowed to suggest that maybe religious ramblings and people getting aggravated with it are out of touch on a topic for necromunda news and rumours. I rather not see it locked and I believe people are adult enough to police themselves.
134248
Post by: StudentOfEtherium
NAVARRO wrote: Dysartes wrote: NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
Why shouldn't we discuss inspirations for elements of the background (and art design) of 40k?
Counter-point - I think you'd be better off not trying to moderate other peoples' discussions. If you disapprove of what they're writing, use the little yellow triangle instead.
Its not the first time you infer into this type of claims... Im not here to moderate or try any god damn thing but you seem inclined to moderate my comments in this way again though. Follow your own advice maybe?
If you use basic common sense you will see that some people here were getting a bit "edgy" regarding religious topics... even on Dakka Dakka offtopic discussions area it says religious and political discussions are off the table that is because of obvious reasons, that Im sure you can understand.
You can discuss anything you want and Im allowed to suggest that maybe religious ramblings and people getting aggravated with it are out of touch on a topic for necromunda news and rumours. I rather not see it locked and I believe people are adult enough to police themselves.
heaven forbid discussions of 40k get a bit edgy. we should get back on topic and talk about the perfectly normal guy carrying a saint's relics around on a stick
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Post by: NAVARRO
StudentOfEtherium wrote: NAVARRO wrote: Dysartes wrote: NAVARRO wrote:I think you would all be better off if you stopped comparing 40k to todays religions...
Why shouldn't we discuss inspirations for elements of the background (and art design) of 40k?
Counter-point - I think you'd be better off not trying to moderate other peoples' discussions. If you disapprove of what they're writing, use the little yellow triangle instead.
Its not the first time you infer into this type of claims... Im not here to moderate or try any god damn thing but you seem inclined to moderate my comments in this way again though. Follow your own advice maybe?
If you use basic common sense you will see that some people here were getting a bit "edgy" regarding religious topics... even on Dakka Dakka offtopic discussions area it says religious and political discussions are off the table that is because of obvious reasons, that Im sure you can understand.
You can discuss anything you want and Im allowed to suggest that maybe religious ramblings and people getting aggravated with it are out of touch on a topic for necromunda news and rumours. I rather not see it locked and I believe people are adult enough to police themselves.
heaven forbid discussions of 40k get a bit edgy. we should get back on topic and talk about the perfectly normal guy carrying a saint's relics around on a stick
You can pretty much load your comments the way you want to fit your personal beliefs but dont pretend for a second that debating 40k is the same as debating todays religious practices.
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Post by: JWBS
Is he giving you the ick?
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Post by: BrookM
Can we knock it off and get back on topic please?
1918
Post by: Scottywan82
Psyched to see the weapons pack and expansion for Ash Wastes. I hope this spurs on another wave of the Hangers-on and Brutes.
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Post by: Dysartes
I'm intrigued to see what the Hangers On, Hired Guns, etc, will be in the Nomads book.
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Post by: Fayric
That outpost/tower looks great. I will be really tempted untill i see the absurd price tag.
Love the rope ladder, I imagine someone beeing hunted by an ambull and they manage to pull him up in the last second.
I would love to have one to make a base camp for my aeldari biker scouts.
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Post by: StudentOfEtherium
the ash waste models are so good. would love to have an IG army using those someday
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Post by: schoon
Yeah. The Ash Wastes gang and the millipedes are brilliant. Very flavorful.
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Post by: Mad Doc Grotsnik
They could also be turned to Muties for Gorka Morka, if you adapted the Muties list somewhat due to not everyone having a Mount.
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Post by: SamusDrake
Very tempting releases. If I didn't have other purchases in mind I'd probably put an order in for them.
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Post by: Waaagh_Gonads
Looking forward to the Wastelands releases.
However due to the incompetence of GW Australia having 2 weeks off over Christmas (fair enough) then moving their warehouse to the opposite side of Sydney, without telling staff. Having several resign as they could not travel that far, have the computer order system fail, then hire and train new staff to replace the old ones, I am still waiting on the Squat book and extra weapons that are now 8 weeks post ordering, from my FLGS.
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Post by: SgtEeveell
Fayric wrote:That outpost/tower looks great. I will be really tempted untill i see the absurd price tag.
Love the rope ladder, I imagine someone beeing hunted by an ambull and they manage to pull him up in the last second.
I would love to have one to make a base camp for my aeldari biker scouts.
I'm probably going to get the new guys and the upgrade sprue. I still haven't put together the guys from my Ash Wastes box, so plenty of upgrade fodder.
I kind of like the tower too, but I'm also dreading the price. If I *did* get it, I would probably spread the parts around all the other hab modules from the AW box. Which I also still haven't put together.
I might have been tempted by the walls if it was 1 regular, 1 ruined and 1 data stacks. But I don't really need 3 ruined wall sets.
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Post by: Dryaktylus
The Hab Module looks really good. But yeah, the price would put me off, most certainly.
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Post by: MajorWesJanson
Two ruined and a normal wall would have been great. And it's coming out too close to both kreig and the mechanicum tanks for my wallet.
I do plan to get an armored hab though, as that is unique, not just a reprint. I'm rather curious about mixing the parts onto a double wide instead of a single, how that would look
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Post by: Gallahad
Mark me down in the column for "That tower looks so cool but not I'm not willing to spend $X" where $X is whatever flapping insane price GW will charge for it.
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Post by: Flinty
The anti-climb spikes are an amazing detail
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Post by: lord_blackfang
Same, the Ash Wastes habs are already some of the most ridiculously priced GW kits, unless the addon sprue is added to the kit for free I'm not interested Ruined ZM walls triple bundle is nice but too many copies of the same pieces, especially since I already have one kit.
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Post by: Mad Doc Grotsnik
You want a Rogue Astartes? You got a Rogue Astartes
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Post by: Dysartes
New model reveal - Vandoth the Fallen
Edit - fixed URL, and noting I was ninja'd
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Post by: zedmeister
Excellent! Hell of a model and one more for the list
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Post by: Mad Doc Grotsnik
It’s a nice touch using the Rogue Trader era Blood Angels Orange scheme. Automatically Appended Next Post: Ooooh! Check out the Scabard…..
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Post by: zedmeister
Mad Doc Grotsnik wrote:It’s a nice touch using the Rogue Trader era Blood Angels Orange scheme.
Automatically Appended Next Post:
Ooooh! Check out the Scabard…..
Good spot. He’s very old! I like the fact that a legionnaire is still out there, likely fighting dæmons of the mind
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Post by: Malika2
Interesting that the artwork and model dont match. I mean, the artwork has him wearing Genestealer Cult styled armour…
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Post by: Crimson
It is probably a nice model, but I wish they'd shown more angles.
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Post by: grahamdbailey
Crimson wrote:It is probably a nice model, but I wish they'd shown more angles.
Blood Angles?
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Post by: The_Real_Chris
Malika2 wrote:Interesting that the artwork and model dont match. I mean, the artwork has him wearing Genestealer Cult styled armour…
Abd rules which say heavy carapace armour akin to the art.
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Post by: Flinty
I think I prefer the model version. Very clearly power armour plates with random bits strapped to it to replace damaged parts. No backpack so no power supply and carapace it is
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Post by: nels1031
Usually the 2d art doesn't translate from the page as good as it could when made into a miniature, but in my opinion this is a vast upgrade from the art.
Could be a coincidence, but I really like the backpack/bedroll that makes it look like the silhouette of an Astartes backpack-reactor thingy.
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Post by: Segersgia
It is the same case as the Hermaphage Magos. The Original Art resembled more the Biophagus than an actual Tech Priest. (though I kind of wonder if the Malstrain version and the Purestrain version might be different forms?)
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Post by: Olthannon
What an awesome model. Specialist Games just keep knocking it for six.
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Post by: Smaug
Kind of wish they didn’t lean into him being a Blood Angel. I think it could setup for a better story if he was Dark Angel legionnaire.
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Post by: Dysartes
DA would be a little on the nose given the name, and BA fits better with the blood drinking.
I'm not sure I like the mask on the face, and has been pointed out by others, more than one angle of the Angel would've been nice in these preview articles.
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Post by: Crimson
Smaug wrote:Kind of wish they didn’t lean into him being a Blood Angel. I think it could setup for a better story if he was Dark Angel legionnaire.
People on Bolter and Chainsword were obsessing about the chapter and the specific lore too. It doesn't matter. Just paint him however, give him new name if you want to, use whatever lore you want.
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Post by: NAVARRO
Love the rogue astrates... Imagine a faction of those.
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Post by: James12345
Looks cool. Maybe missed opportunity to make him one of the lost legions?
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Post by: Overread
I think that's what you call Chaos
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Post by: Olthannon
Smaug wrote:Kind of wish they didn’t lean into him being a Blood Angel. I think it could setup for a better story if he was Dark Angel legionnaire.
I'm assuming it's making up a character based on Comus Nocturnus from the Bequin novels.
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Post by: kendoka
Olthannon wrote:Smaug wrote:Kind of wish they didn’t lean into him being a Blood Angel. I think it could setup for a better story if he was Dark Angel legionnaire.
I'm assuming it's making up a character based on Comus Nocturnus from the Bequin novels.
Yes. One of the worst encounters in the series…
IMHO what makes the books awesome is the (almost) total lack of SMs - focusing on (mostly) normal humans.
Introducing Chaos Raptors (?) and Comus was a clear downgrade.
I will probably paint him as an Imperial Fist gone feral as this is more in line with Necromunda fluff.
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Post by: Mad Doc Grotsnik
Given the amusing wonk of Inquisitors rules, where a Marine throwing pebbles hits harder than his Bolter, I’d always fancied running a feral Astartes as an antagonist
And now, I’ve a model for that.
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Post by: kilcin
kendoka wrote:
I will probably paint him as an Imperial Fist gone feral as this is more in line with Necromunda fluff.
IIRC, Blood Angels also have a presence and recruit from Necromunda.
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Post by: Dryaktylus
kilcin wrote: kendoka wrote:
I will probably paint him as an Imperial Fist gone feral as this is more in line with Necromunda fluff.
IIRC, Blood Angels also have a presence and recruit from Necromunda.
Don't know any source for that. Just that old artwork.
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Post by: mithril2098
we don't really know much about them on necromunda, they're from the original version of the game's material, and everything i can find seems to be based entirely on that picture. (which was the cover to WD #137)
we know that the Imperial Fists have a fortress-monastery outpost in Hive Primus. and apparently Ultramarines were involved in surpressing a genestealer uprising in Acropolis Hive (was a campaign scenario for the 1st edition of Space Hulk)
at a guess, the Fists might well host visiting companies from other chapters as they pass through on the way to various missions, and if stuff comes up that needs marines to quell, they invite any visiting chapters to join them.
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Post by: Quixote
Imperial Psykers, Tyranids, and now Space Marines?
This is far removed from the Necromunda I remember with House Cawdor Juves getting wrecked by Orlocks.
When did the power creep set in on this game?
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Post by: Mad Doc Grotsnik
It didn’t.
He’s not statted as a Movie Marine, and in terms of what it takes to drop him, he’s not much tougher than an Ogryn. Where he differs is he’s not just a tanky slab, but a combat effective one. Still nothing a well timed Heavy Bolter or couple of Krak Grenades can’t make go away in pretty short order.
End of the day, Necromunda is what you make of it. The GM running the campaign can limit or restrict choice of gangs (for instance, I really don’t like the Nutty Khorne Lads, so I’d probably say none of them), equipment and setting.
Indeed, other than laying your hands on the original rules*, there’s little stopping you using the modern models with the original rules.
Automatically Appended Next Post:
As for how is a Blood Angel running around the Underhive all radio rental?
10,000 years is a long time. And Necromunda was brought into the fold during the Great Crusade. Maybe he was an Apothecary, looking for unusual flora to help tackle the Black Rage, discovered Spook, tried a bit, went ‘Nanners, and has been running around whooping and gibbering ever since.
Maybe he was smuggled planetside as a curio held in stasis, having been put there due to Black Rage, and was the sole survivor of an ill-fated Hunter class Destroyer’s crew, “liberated” by chancers. And once planetside the stasis shield failed or was switched off, and he’s been running around whooping and gibbering ever since.
*yes, I am scuttling off to eBay in search of a set.
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Post by: schoon
That's one of the cooler models I've seen recently. Almost want it just for the painting opportunity...
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Post by: Undead_Love-Machine
I really like it, except for the upper part of the head.
Kudos to the painter for the Blood Angels orange, I may still have a pot of that in storage
Not sure if I'll buy it or not though, a rogue astartes in Necro would be a really fun mini to kit-bash from scratch so maybe I'll do that instead...
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Post by: Mr Morden
Quixote wrote:Imperial Psykers, Tyranids, and now Space Marines?
This is far removed from the Necromunda I remember with House Cawdor Juves getting wrecked by Orlocks.
When did the power creep set in on this game?
No not really - There were loads of similar hirelings/enemies in Outlander - Genestealers, rogue Psykers - including ones who could raise entire armies of the dead, Chaos Space Marines - etc etc
Also consider the Spyre Hunters
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Post by: StudentOfEtherium
James12345 wrote:Looks cool. Maybe missed opportunity to make him one of the lost legions?
it's been 10k+ years, so i don't know if any of those could still be alive at this point
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Post by: tauist
That IX symbol on the knife sheath, was it absolutely necessary though?
Its a cool model which is screaming for a head swap
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Post by: StudentOfEtherium
tauist wrote:That IX symbol on the knife sheath, was it absolutely necessary though?
Its a cool model which is screaming for a head swap
it's painted onto the sheath. you can paint it differently
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Post by: Tastyfish
Bit odd that the Ash Wastes designers notes includes comments on a model that's not yet.
"The Ashwing Helamites* were especially exciting and great attention was paid to extending the design language of the Dustback Helamite, Duneskuttler and Spinewyrms to make them feel like they were part of the same family of giant wasteland insects. We were even able to include some interesting additions to the kit, including a lure (for directing your murderous flying insects to their prey) and some components to upgrade one of your nomad fighters into a Ashwing Handler."
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Post by: Mr_Rose
The Rumour Engine isn’t the only thing that can do teases, apparently.
That said, given that the dustback helamites are giant mutant fleas, I’m thinking the ashwing version is a giant mutant mosquito.
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Post by: Mad Doc Grotsnik
I’m guessing the models are in the book, but were hit by a production delay, and so their official preview was pushed back.
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Post by: SgtEeveell
Mad Doc Grotsnik wrote:
Indeed, other than laying your hands on the original rules*, there’s little stopping you using the modern models with the original rules.
*yes, I am scuttling off to eBay in search of a set.
The Necromunda living rulebook used to be widely available online. Sort of like the Blood Bowl living rulebook, but not as popular.
Of course I've still got my original hardcopies, but I'm not particularly interested in selling them.
Mad Doc Grotsnik wrote:I’m guessing the models are in the book, but were hit by a production delay, and so their official preview was pushed back.
Or, they just didn't want to announce them all at the same time. IIRC, the Ironhead trikes were announced later than the Exo-suit guys. But before the book?
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Post by: Segersgia
Quixote wrote:Imperial Psykers, Tyranids, and now Space Marines?
This is far removed from the Necromunda I remember with House Cawdor Juves getting wrecked by Orlocks.
When did the power creep set in on this game?
Yrthrian Mardawn, the Eldar Farseer travelling the Underhive with his two Fire Dragons say hi, as well as the Spyrers with their "Dark Age" self-repairing power armor tailing behind them.
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Post by: Quixote
I remember the spryers, I don't remember them being played as a gang.
It was just a 1 off, where they got a couple overpowering flying models.
It has been a long time since I've played.
If I am wrong, feel free to correct me, so I don't speak with bad information again.
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Post by: Flinty
Spyrer gangs were a thing, with yeld (the flying one), malcadon, orrus and Jakaras. These have now been resurrected in new models and gangs with fundamentally different goal structure to the normal underhivers, so I don't think they are quite so monstrous this time around.
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Post by: Platuan4th
They also eventually got the ability to request aide from pretty powerful Spyrer Matriachs and Patriarchs.
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Post by: kilcin
Dryaktylus wrote: kilcin wrote: kendoka wrote:
I will probably paint him as an Imperial Fist gone feral as this is more in line with Necromunda fluff.
IIRC, Blood Angels also have a presence and recruit from Necromunda.
Don't know any source for that. Just that old artwork.
mithril2098 wrote:we don't really know much about them on necromunda, they're from the original version of the game's material, and everything i can find seems to be based entirely on that picture. (which was the cover to WD #137)
we know that the Imperial Fists have a fortress-monastery outpost in Hive Primus. and apparently Ultramarines were involved in surpressing a genestealer uprising in Acropolis Hive (was a campaign scenario for the 1st edition of Space Hulk)
at a guess, the Fists might well host visiting companies from other chapters as they pass through on the way to various missions, and if stuff comes up that needs marines to quell, they invite any visiting chapters to join them.
Maybe I just hallucinated it; I remember that picture from Confrontation but I could of sworn I read about a small presence of Blood Angels on Necromunda as well in the last year. Haven't found the book I thought I read it in yet...
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Post by: Dryaktylus
kilcin wrote:Dryaktylus wrote: kilcin wrote: kendoka wrote:
I will probably paint him as an Imperial Fist gone feral as this is more in line with Necromunda fluff.
IIRC, Blood Angels also have a presence and recruit from Necromunda.
Don't know any source for that. Just that old artwork.
mithril2098 wrote:we don't really know much about them on necromunda, they're from the original version of the game's material, and everything i can find seems to be based entirely on that picture. (which was the cover to WD #137)
we know that the Imperial Fists have a fortress-monastery outpost in Hive Primus. and apparently Ultramarines were involved in surpressing a genestealer uprising in Acropolis Hive (was a campaign scenario for the 1st edition of Space Hulk)
at a guess, the Fists might well host visiting companies from other chapters as they pass through on the way to various missions, and if stuff comes up that needs marines to quell, they invite any visiting chapters to join them.
Maybe I just hallucinated it; I remember that picture from Confrontation but I could of sworn I read about a small presence of Blood Angels on Necromunda as well in the last year. Haven't found the book I thought I read it in yet...
I sought and found a sketch (really just a sketch - it looks like a compressed Marine or something schoolboys draw in their books) from John Blanche in an old WD (131) where he wrote something about Blood Angels on Necromunda, with a black right pauldron. There was also a Space Hulk campaign with an Ultramarine base on Necromunda.
Looks like it was a quite frequented planet back then, at least for Space Marines.
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Post by: mithril2098
kilcin wrote:
Maybe I just hallucinated it; I remember that picture from Confrontation but I could of sworn I read about a small presence of Blood Angels on Necromunda as well in the last year. Haven't found the book I thought I read it in yet...
WD #137 was the issue that first introduced the Confrontation rules.
and i've not found any mentions of the blood angels on necromunda aside from that picture and stuff inferred from said picture, but i'll admit that there might be sources that just haven't seen yet.
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Post by: Piousservant
More info (not much more tbh) on the Nomads:
https://www.warhammer-community.com/en-gb/articles/jom125hp/rule-the-dunes-playing-as-the-ash-waste-nomads-in-necromunda/
Yet another mention of the Ashwings without any images, just mean GW!
I did stare at the main photo of the article just in case there was something hidden in plain sight, but no. Don't know if it's a setup that's been shown before, but the abandoned container yard type thing looks like a cool idea for an ash wastes table.
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Post by: SgtEeveell
I think that photo is the same terrain as the shots from the Ironhead Squats Exo-kyn article. Maybe from a different angle?
Seems to be confirmed that the Ashwings are going to be exotic beasts, and not brutes though. I was wondering which one.
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Post by: Altruizine
And it indicates that they are pets/hangers on, which is good. It would have been brutal if Nomads got two mount/vehicle kits while Delaque still languished.
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Post by: Shakalooloo
Altruizine wrote:And it indicates that they are pets/hangers on, which is good. It would have been brutal if Nomads got two mount/vehicle kits while Delaque still languished.
Unless... under their heavy layers of clothing and masks... the nomads ARE Delaque!!!
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Post by: SgtEeveell
https://www.warhammer-community.com/en-gb/articles/tm3o79fl/saturday-pre-orders-death-waits-in-the-dunes/
Some of the YouTubbers have gotten their copies of House of Bugs.
Two new gangers, 2 new exotic beasts. Ancestor Spirits are back, plus Tribal abilities.
Still no vehicle-like bugs or really heavy weapons. Or abilities/special rules for Underhive scenarios.
The armored hab price is US$112, $32 more than a plain hab. Too bad they don't just sell the upgrade sprue separately.
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Post by: SamusDrake
Another Necromunda reveal tomorrow. My money is on...The Bishop.
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Post by: Mad Doc Grotsnik
Surely this is the best of all worlds for anyone playing 28mm Inquisitor?
Between the various Ecclesiarchy Gubbins, Arbites, Voidsmen, Rogue Traders and Necromunda Weirdos, you’re spoiled for choice.
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Post by: Baxx
Have we stopped asking if it is plastic/resin, or is it still a thing?
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Post by: Tastyfish
Baxx wrote:Have we stopped asking if it is plastic/resin, or is it still a thing?
They're saying in the articles now (it's FW resin), so we don't have to have those arguments.
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Post by: Altruizine
Mad Doc Grotsnik wrote:Surely this is the best of all worlds for anyone playing 28mm Inquisitor?
Between the various Ecclesiarchy Gubbins, Arbites, Voidsmen, Rogue Traders and Necromunda Weirdos, you’re spoiled for choice.
Yes, I'm sure those six people are extremely satisfied.
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Post by: chaos0xomega
I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
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Post by: MajorWesJanson
Or they are just palate cleanser models, one offs to try something different when designing.
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Post by: Mad Doc Grotsnik
There’s a definite “yeah, sure!” Rogue Trader level of artistic freedom with them.
A loose set of aesthetic governance, but otherwise go wild with it.
Hence they look like little we’ve seen before, whilst being clearly and unmistakably 40K.
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Post by: OrlandotheTechnicoloured
I think one of the features is most of the model is actually custom sculpted for that model,
a lot of the unit stuff (especially marines) appears to be made up from bits from a pre-made 3D library, maybe mirrored or changed to fit together in the desired pose with a limited amount of new content (bit of smoke, gribbly on a backpack etc),
so we see them, they're probably fine but the read as 'seen that before, low effort sculpt), these Necromunda minis are 'not seen that, theyve really made an effort there'
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Post by: warboss
Altruizine wrote: Mad Doc Grotsnik wrote:Surely this is the best of all worlds for anyone playing 28mm Inquisitor?
Between the various Ecclesiarchy Gubbins, Arbites, Voidsmen, Rogue Traders and Necromunda Weirdos, you’re spoiled for choice.
Yes, I'm sure those six people are extremely satisfied.
You forgot Steve and Carlos so that's at least eight!  In all seriousness, they're also good for the RPG crowd looking to have a fig for the tabletop even if the game system is more theater of the mind. I've picked up a couple scifi figs for that very reason and have a not-Goliath heavy gunner model ready to go (but as of yet still naked resin/metal/plastic) just in case.
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Post by: Bob Lorgar
chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
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Post by: chaos0xomega
Ill pass on the 54mm, as did most of GWs customers.
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Post by: SgtEeveell
Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
Do you really want Forgeworld resin 54mm minis? Pretty sure they won't do such low volume models in plastic.
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Post by: Skinnereal
How big are the model masters? If that's still a thing, what with computer design and all that?
They could just release copies of them if they're the right size.
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Post by: Mad Doc Grotsnik
SgtEeveell wrote:Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
Do you really want Forgeworld resin 54mm minis? Pretty sure they won't do such low volume models in plastic.
Also, I don’t much fancy having to provide a whole new suite of terrain for 54mm.
28mm I’ve got a variety of terrain and that ready to go.
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Post by: Charax
Mad Doc Grotsnik wrote: SgtEeveell wrote:Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
Do you really want Forgeworld resin 54mm minis? Pretty sure they won't do such low volume models in plastic.
Also, I don’t much fancy having to provide a whole new suite of terrain for 54mm.
28mm I’ve got a variety of terrain and that ready to go.
You'd be surprised how much 40K scale terrain works fine in 54mm, they only ever released 2-3 pieces of specifically 54mm terrain the first time round (and I own two of them). Most of the 40k buildings have such large doorways and wide entrances (because they need to accommodate things like Terminators and things on scenic bases) that Inquisitor models have absolutely no trouble fitting in.
The 54mm community has survived for decades without dedicated terrain, although to be fair a lot of us have moved on to either 3rd party minis or getting 3D printers and upscaling 28mm STLs so I'm not sure there's a huge appetite for suckling from the GW teat that abandoned us in the first place when there are better options available
But yes it is a little...interesting to see the characters that originated in Inquisitor show up in 28mm plastic with increasing regularity, even if it is Josef, probably the worst of the original minis).
So far we've had:
Severina & Sevora
Artemis
Sergeant Stone
Damien 1427
Cherubael
Eisenhorn (kinda)
Preacher Josef
So from the OG (rulebook) lineup that leaves us with Covenant, Tyrus, Devotee Malicant, Quovandius, Slick Devlan, Archmagos Delphan Gruss, Barbaretta and Duke Von Castellan still to go by my reckoning
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Post by: Quixote
Can you play with just these special characters in Necromunda, or are essentially all Hired Guns for gangs?
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Post by: Flinty
It’s Necromunda. You can use what you like. These look like Orlock leaders/champions to me
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Post by: Mad Doc Grotsnik
Or a Venator Gang waiting to happen. Or a Hive Scum Gang.
Is Necromunda. Limits are for Daft Lads
Which doesn’t meant you can cheat like. But it’s a super permissive setting and community.
Pick an Gang Archetype (which is what they ultimately are), stick with it, and pretty much anything goes from there.
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Post by: Waaagh_Gonads
Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
https://www.dakkadakka.com/gallery/images-116-60697_54mm%20Inquisitor.html
Just release them as painting/modelling masterclass.
They are 40K
They will sell.
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Post by: Mad Doc Grotsnik
Whisper Merchant and Psyhocteric Thrall
Nice enough additions, bring us closer to a complete range, but kinda lacking the WOW! factor of some other previewed models for me.
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Post by: beast_gts
The Psyhocteric Thrall is screaming 80s at me for some reason...
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Post by: The Phazer
I don't think they are quite as knock it out of the park fantastic as the last few, but they are still pretty nice.
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Post by: Platuan4th
I like the Whisper Merchant(great biopunk NPC), but the Thrall is really just Some Guy. Which I get is part of the point, but still.
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Post by: Roll Three Dice
The whisper merchant is fantastic, understated but dripping character.
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Post by: Dryaktylus
beast_gts wrote:The Psyhocteric Thrall is screaming 80s at me for some reason...
Looks like an ordinary drug-crazed punk who roams the streets of the post-apocalyptic New York in the year 1995.
Don't know why it needs this model as thralls are from other houses and this guy only fits for Orlocks. The Whisper Merchant is cool, though.
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Post by: Mr Insomniac
Love the bandolier of USB drives on the Whisper Merchant. We're back to the trend of crazy guys only having one shoe in Necromunda it seems.
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Post by: Quixote
Are the new Necromunda models following the Warhammer 40k trend and scaling up?
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Post by: Dryaktylus
Quixote wrote:Are the new Necromunda models following the Warhammer 40k trend and scaling up?
They're larger than the old metal models (with better proportions though) and some house gangs are really huge (Goliath) or tall (Delaque, Escher) even compared to 40k models. Other than that you'll find a wide range of sizes like in normal life.
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Post by: Mr_Rose
TBF, the Goliath and Escher are both genetically modified branches of humanity, goliath so much that they almost qualify as Abuhuman. Delaque have no excuse though... or do they *dun dun duunnn*...?
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Post by: Fayric
Also, Cawdor is really tiny, starving wretches, while the Redemptionist are pretty big guys, probably enjoing the occasional barbeque as they go along.
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Post by: Quixote
Are the parts reasonably workable with 40k guardsmen? Some of the Van Saar looks like it would be fun to mix in.
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