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Post by: twoseventwo
Dryaktylus wrote:
Don't know why it needs this model as thralls are from other houses and this guy only fits for Orlocks. The Whisper Merchant is cool, though.
Yeah, it's a bit odd, I assumed they very consciously wouldn't do this one. It would have been better as a collection of freak heads for all the other House plastic kits if they really wanted to. Automatically Appended Next Post: I suppose the "I have mislaid one shoe" look makes more sense here than for the Dome Runner, but still, I'm not a huge fan.
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Post by: nels1031
Bought the Tribes of the Wasteland book.
I'll admit I was a bit sleepy when I cracked it open, but my first impression of the lore in the book was kind of "meh". Having bought most of the "House of" and other assorted Necromunda supplements, I was kind of let down by the lore in this one. Telling us 3 origin stories/explanations for the Nomads felt like a let down. Would've preferred a full reveal and delve into their culture so that we could find new ways to love/hate them, but I feel like I learned nothing new. Which might've been the point, but its not like revealing their origins is a huge world changing lore event.
I'll probably give it another read through here soon. Don't hate it, and it's rich in gamings resources for Nomads as you'd expect, but I felt like every other book gave me something a bit more, lore-wise.
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Post by: Albertorius
Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
I have a fair number of them. You... might be seeing the past with rose-tinted glasses a bit there ^^. Particularly the stuff past the original sets, from the Inquisitor Magazine.
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Post by: James12345
Albertorius wrote:Bob Lorgar wrote:chaos0xomega wrote:I am convinced that someone on the KT and Necromunda design team is trying to backdoor a new edition of Inquisitor w 28mm minis into existence.
Gosh I hope not. They need to do it right and go back to 54mm miniatures. Those were some of the best GW has ever made.
I have a fair number of them. You... might be seeing the past with rose-tinted glasses a bit there ^^. Particularly the stuff past the original sets, from the Inquisitor Magazine.
I think the later releases were way better than the first wave. The eldar ranger is beautiful.
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Post by: insaniak
The initial releases were fantastic. Once it moved over to Specialist, the Eldar was about the only good release... Everything else was either conversions of previous models, or really janky new sculpts. Which nobody bought, because nobody wanted to play in 54mm. Automatically Appended Next Post: Skinnereal wrote:How big are the model masters? If that's still a thing, what with computer design and all that?
They could just release copies of them if they're the right size.
3-ups are not really a thing with digital production, as the tool is cut straight from the digital file.
But even with that, an upscaled 28mm model is not the same as a model actually sculpted in 54mm. The level of detail and the physical considerations are dependent on the model scale. It's the same reason (although to a slightly lesser degree) that Epic scale models are sculpted from scratch, rather than just using scaled down 40K models.
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Post by: Hellebore
Nah there were plenty of naf sculpts in the initial release as well.
Eisenhorn and Covenant were nice, but tyrus was goofy.
Artemis and damien the arcoflagellant were pretty good, but slick devlan was pretty awkward. Cherubael was similiarly a bit naf.
severina and sevora were pretty well designed, but sergeant stone was pretty awkward.
After the core release, the eldar was a nice model, the kroot was pretty good everything else was a crap shoot. The enforcer wasn't bad.
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Post by: schoon
The Whisper Merchant is excellent.
The Thrall, meh.
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Post by: legionaires
Does the book help Nomads or will they still be hamstrung even with the new additions?
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Post by: nels1031
legionaires wrote:
Does the book help Nomads or will they still be hamstrung even with the new additions?
Couldn't help you in that regard, friend. For Necromunda, I'm strictly a painter of things that look fun to paint, and a reader of Necromunda lore books.
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Post by: Segersgia
Quixote wrote:Are the new Necromunda models following the Warhammer 40k trend and scaling up?
Most of the Necromunda miniatures are in a similar size bracket as newer guard Miniatures. Only Goliath, Escher, Delaque and Enforcers are the exception to this. I currently own Ash Waste Nomads and they scale up almost to the same size as Krieg Engineers (and that is with the Watchmaster being slouched).
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Post by: Quixote
Segersgia wrote: Quixote wrote:Are the new Necromunda models following the Warhammer 40k trend and scaling up?
Most of the Necromunda miniatures are in a similar size bracket as newer guard Miniatures. Only Goliath, Escher, Delaque and Enforcers are the exception to this. I currently own Ash Waste Nomads and they scale up almost to the same size as Krieg Engineers (and that is with the Watchmaster being slouched).
Cool, thanks!
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Post by: Albertorius
insaniak wrote:The initial releases were fantastic. Once it moved over to Specialist, the Eldar was about the only good release... Everything else was either conversions of previous models, or really janky new sculpts. Which nobody bought, because nobody wanted to play in 54mm.
Exactly this. The eldar was exquisite, I have it and I love it. The rest went from simply bad to plain horrible.
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Post by: Dryaktylus
Albertorius wrote: insaniak wrote:The initial releases were fantastic. Once it moved over to Specialist, the Eldar was about the only good release... Everything else was either conversions of previous models, or really janky new sculpts. Which nobody bought, because nobody wanted to play in 54mm.
Exactly this. The eldar was exquisite, I have it and I love it. The rest went from simply bad to plain horrible.
Daemon Huntress, Thorian Inquisitor and Navigator were what?
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Post by: KidCthulhu
#JusticeForThe=][=nquisitorNavigator
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Post by: SgtEeveell
legionaires wrote:
Does the book help Nomads or will they still be hamstrung even with the new additions?
The Haywire keyword adds some weapons with anti-vehicle capability. There's an accessory to add Haywire to some of the weapons that don't naturally have it.
They added a Dustback Helamite mount for 60 credits to the trading post, so I guess anybody can be mounted now. Also, unbound Dustbacks which are kind of spare mounts I guess? Still not sure what you'd use them for.
They didn't get any particular help for Underhive battles.
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Post by: ChaosRizzen
Any word yet on a US, Canada release for Vandoth The Fallen?... Still waiting... One of the few Foregeworld/resin models I actually want.
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Post by: Scottywan82
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Post by: Mad Doc Grotsnik
Very nice. And in a complete surprise to no-one, I’m in for the book.
Still haven’t read the Ash Waste Raiders one though. Will get on that tonight methinks.
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Post by: Scottywan82
I really wish we were seeing a preview for the next campaign book on 7/18. I want to find out what they plan on doing with the Aranthians.
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Post by: JimmyWolf87
Not a fan of the ornamentation on the chestplates. Wish it was more the blank circle to tie them into every other Enforcer model. Plenty of kitbash potential regardless though. Hopefully they've opened up the weapon options a fair bit and we can dispense with that wonderful bit of inconsistency that's synonymous with modern Necromunda; Fluff: Subjugators are called in to dispense lethal justice and are therefore more commonly armed with Enforcer Boltguns than regular patrolmen. Rules 2 pages later: Subjugators don't have an option for equipping Enforcer Boltguns.
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Post by: Kid_Kyoto
But I haven't even finished my last box!
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Post by: Clockpunk
Finally! I was starting to get rather concerned at lack of previewd things for Necro - but happy with the looks of those! ^_^ Fingers crossed for a new box soon (Hive Mortis and the inevitable Scavvies).
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Post by: Tastyfish
Does the pouch on the left thigh of the new captains solve the rumour engine? Or do you think we should probably be able to see the grenade behind it?
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Post by: Undead_Love-Machine
I love it, a day one purchase for me.
The trenchcoat does seem to make the gap between the thighs look too large though, but I can live with it
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Post by: kronk
I don't play Necromunda, but these would have been great minis to use back when I had a Rogue Trader RPG campaign. I like these.
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Post by: beast_gts
Does anyone else keep looking at the captain holding the helmet and think he's holding it upside-down?
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Post by: Geifer
beast_gts wrote:Does anyone else keep looking at the captain holding the helmet and think he's holding it upside-down?
Great. Cannot unsee. Thank you very much.
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Post by: NAVARRO
Not really a fan of that weird punk plume helmet thing.
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Post by: KidCthulhu
But at least the plume has precedent.
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Post by: Fayric
Pretty cool stuff. Nice to see some head variation on the upgrade sprue -the original ones was mostly angry bald guys *sarcasm*
Perhaps I should build the rest of the shield guys I bought years ago.
Me and a friend keep bringing up how we must start playing necromunda again, but mostly we just build new gangs and scenery.
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Post by: Mad Doc Grotsnik
Chest Plate decoration is likely the same thing as Punisher’s chest emblem. A literal target, drawing firepower to the thickest of his body armour.
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Post by: Lord Damocles
We have Arbites at home
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Post by: Platuan4th
I mean, yes, that's exactly what they are, the "home" being House Helmawr.
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Post by: Kid_Kyoto
That second edition sergeant still win the Kyoto Prize for Nicest Hat.
I love that the Arbites had an update to it.
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Post by: SgtEeveell
beast_gts wrote:Does anyone else keep looking at the captain holding the helmet and think he's holding it upside-down?
Have you ever carried around a motorcycle helmet or the like? Upside down is frequently the easiest way to carry it.
Anyway, looking forward to the House of Badges? We don't need no stinkin' Badges!
Is that 2 Captains & 4 Sergeants?
I've really got to finish my Squats guys. Working on the trikes now.
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Post by: schoon
I must say, these look very nice. I'm especially happy to have access to some better looking Cyber-Mastiffs than the current lot.
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Post by: Mad Doc Grotsnik
I love that one of the Doggo’s just has a servo-arm claw for a bonce.
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Post by: insaniak
4 different models doubled up, with 2 head and arm options for each. Anyone's guess as to whether that's a single sprue with eight complete models, or two sprues of 4 with extra bits.
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Post by: MajorWesJanson
So far all the necromunda kits are doubled sprues, barring larger vehicles IIRC
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Post by: Waaagh_Gonads
I really like these.
Are the pieces on the upgrade sprue immediately under the heads, upper torso/neck pieces?
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Post by: Shadox
Yep, that's what I would assume.
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Post by: modelhunter
Would it be fair to assume these Palanite Enforcers will go up for Pre-order in the next 4-6 weeks?
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Post by: Waaagh_Gonads
modelhunter wrote:Would it be fair to assume these Palanite Enforcers will go up for Pre-order in the next 4-6 weeks?
Normally articles like this on Warhammer Community for smaller games (Underworlds, Necromunda) will appear 2-4 weeks prior to the pre-order. So yes.
If it was in one of the big announcement shows it could be up to 12 weeks.
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Post by: Fayric
Waaagh_Gonads wrote: modelhunter wrote:Would it be fair to assume these Palanite Enforcers will go up for Pre-order in the next 4-6 weeks?
Normally articles like this on Warhammer Community for smaller games (Underworlds, Necromunda) will appear 2-4 weeks prior to the pre-order. So yes.
If it was in one of the big announcement shows it could be up to 12 weeks.
Unless they forget to release them. This spring they dropped about 6 months worth of previewed resin models in one weekend.
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Post by: Undead_Love-Machine
insaniak wrote:
4 different models doubled up, with 2 head and arm options for each. Anyone's guess as to whether that's a single sprue with eight complete models, or two sprues of 4 with extra bits.
It's two identical sprues, I think it was in the Warcom article
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Post by: kronk
It was:
The Weapons and Upgrade packs contain two matching sprues which pack in five heads, 10 sets of right and left arms, and a range of weapons.
Linky: https://www.warhammer-community.com/en-gb/articles/6ojnf0ga/palanite-enforcers-unleash-their-unique-brand-of-justice-with-new-officers-weapons-and-a-book/
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Post by: twoseventwo
Scottywan82 wrote:I really wish we were seeing a preview for the next campaign book on 7/18. I want to find out what they plan on doing with the Aranthians.
I'm unsure that the Aranthian Succession was judged much of a success or that they have another load of those books lined up. They've very clearly decided to do something different following it.
(Admittedly that's also what I want, because I don't like dashing named characters with impregnable plot armour and appreciated Necromunda's general lack of them. Nor did I find the narrative very compelling.)
Anyway, nice to see this. The captains are a bit static but I like the rest, and man do the rules for Enforcers need a cleanup. And doing the logical thing re Badzone Enforcers too.
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Post by: insaniak
kronk wrote:
It was:
The Weapons and Upgrade packs contain two matching sprues which pack in five heads, 10 sets of right and left arms, and a range of weapons.
That's talking about the weapon and upgrade pack, not the veterans.
Two identical sprues does seem most likely, though.
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Post by: Mr_Rose
If it’s a plastic set it will be two identical sprues, yes. Basically every Necromunda set is like that except the terrain. And it does look very much like plastic, based on the doggos.
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Post by: Mad Doc Grotsnik
Many apo-lo-gees for the format, weren’t me, guv.
But.
1
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Post by: beast_gts
Psyker Enforcers?
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Post by: Jack Flask
Wow, those actually look incredibly good!
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Post by: Mad Doc Grotsnik
Defo looks like Psychic Coppers.
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Post by: Ahtman
Palanite Enforcers: Pre-cog Division series 1 on BBC this August
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Post by: beast_gts
Ahtman wrote:Palanite Enforcers: Pre-cog Division series 1 on BBC this August
Better that than a reboot of Crime Traveller...
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Post by: Mad Doc Grotsnik
Oh, complete random aside? Picked up a copy of White Dwarf 190, as I wanted the rules and background for the Slaaneshi Knights and Scout Titans.
Original price of the metal Orlock and Cawdor Gangs (8 models, included Heavy and Leader, but no actual weapon options) was £9.99.
Adjusted for UK inflation, that’s a tad under £20 in modern money.
Current plastic gangs are £31.50 at the time of writing, but come with 12 models.
So…turns out, the prices are roughly the same. Whether one is better value than the others I’ll leave to you.
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Post by: Undead_Love-Machine
Those Palanite Haunts look ace! Automatically Appended Next Post: Mad Doc Grotsnik wrote:Oh, complete random aside? Picked up a copy of White Dwarf 190, as I wanted the rules and background for the Slaaneshi Knights and Scout Titans.
Original price of the metal Orlock and Cawdor Gangs (8 models, included Heavy and Leader, but no actual weapon options) was £9.99.
Adjusted for UK inflation, that’s a tad under £20 in modern money.
Current plastic gangs are £31.50 at the time of writing, but come with 12 models.
So…turns out, the prices are roughly the same. Whether one is better value than the others I’ll leave to you.
An interesting point, but don't the modern plastic gangs come with ten minis rather than twelve, indicating that prices per model are more expensive today?
Also, it would have cost GW way more to produce those sets of metal models back in the day. Economies of scale and the reduced costs of plastic injection molds means that GW will be making way more profit from their current plastic kits in comparison to any metal equivalent, even if the prices were exactly the same (inflation not withstanding)
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Post by: Mad Doc Grotsnik
It is indeed 10, my bad. Dunno how I managed to miscount.
Still not as much of a price rise as first look. I for one am not fussed about profit margin, as it’s more than just “how much was the material”.
I’d still say comparatively, the new sets are probably better value due to the greater choice in weapons.
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Post by: frankelee
People always get the idea of GW's historical prices wrong. They try to paint it as modern GW not being anymore expensive than it used to be, when in reality it's that GW has always been crushingly expensive and impossible to keep up with. Buying anything from GW in the 90s was a luxury purchase you had to think over.
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Post by: Mad Doc Grotsnik
Yes and no.
The prices, when you allow for inflation, have remained more stable than people might think at first glance.
But, the main games require ever larger forces. That’s where the sting really comes in.
Might do a thread in this in the general war games chatter.
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Post by: grahamdbailey
Found on Facebook,look like Palanite psyches, perhaps?
1
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Post by: Undead_Love-Machine
You're a page late, buddy
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Post by: KidCthulhu
Is the skinnier Psyker Enforcer female? Calling Judge Anderson!
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Post by: Mad Doc Grotsnik
Honestly hard to tell. But possibly?
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Post by: schoon
Love the Enforcer Haunts.
Great addition to that gang...
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Post by: Altruizine
It's because the reason you initiated the comparison in the first place was an underlying desire to exclaim "Look, the prices are the still the same!" and protect your friend James.
Therefore your brain steamrolled over any contradicting information that would've gotten in the way of that task.
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Post by: JimmyWolf87
twoseventwo wrote: Scottywan82 wrote:I really wish we were seeing a preview for the next campaign book on 7/18. I want to find out what they plan on doing with the Aranthians.
I'm unsure that the Aranthian Succession was judged much of a success or that they have another load of those books lined up. They've very clearly decided to do something different following it.
(Admittedly that's also what I want, because I don't like dashing named characters with impregnable plot armour and appreciated Necromunda's general lack of them. Nor did I find the narrative very compelling.)
Aranthian Succession was pretty poor. Some nice new models and characters but it had all the unfortunate hallmarks of near enough every attempt GW make with taking one of their (relatively) static sandbox settings and then narratively, drastically progressing it via some catastrophic event that leaves everyone fighting each other. It's not End Times bad but that's not exactly a high bar. Doesn't help when those named characters are often a bit rubbish or drastically over-costed in game when compared to a bog standard gang leader/champion with a handful of upgrades.
They're much better at broadening the sandbox so sticking with expansions like the Secundus was very welcome personally.
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Post by: Fayric
Now the Palanites just need a watchfull commisar to follow the psy-cops around with a bolt pistol -for their own good.
But I suppose these days they come equipped with exploding collars.
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Post by: NAVARRO
Very nice, the chest looks better without the sculpted iconography. Resin correct?
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Post by: beast_gts
This pair of Forge World resin miniatures come with rules in the box, which you can also find in the upcoming Bastions of Law expansion book.
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Post by: NAVARRO
beast_gts wrote:
This pair of Forge World resin miniatures come with rules in the box, which you can also find in the upcoming Bastions of Law expansion book.
Sorry thank you.
Im a bit confused with the enforcers new sprues.
So there will be a box of 10 new ones, then a box with weapons upgrades and then blisters with the Leaders and now also the haunts?
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Post by: Jack Flask
NAVARRO wrote:beast_gts wrote:
This pair of Forge World resin miniatures come with rules in the box, which you can also find in the upcoming Bastions of Law expansion book.
Sorry thank you.
Im a bit confused with the enforcers new sprues.
So there will be a box of 10 new ones, then a box with weapons upgrades and then blisters with the Leaders and now also the haunts?
No, there's:
a specialist box with 2 copies of 1 sprue [1 Captain, 2 Sergeants, 1 dog per sprue]
an upgrade sprue
the two resin psyker cops
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Post by: NAVARRO
Thank you @Jack Flask
Wow theres more plastic than I thought. Awesome update to "space" police. I think these work so well for not only Necromunda but for other Sci-fi settings that need Police, space port security etc.
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Post by: Flinty
The bigger pics of those Haunts look amazing.
A really good paint scheme on them as well. The blue underlighting is such a great effect. Loving those.
Dead Space scenarios anyone? Get those folks a plasma cutter!
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Post by: bantha_beast
Did anyone else read the text as 'hexagrammatic diapers'? I was on my phone at the time but i think my eyes are definitely going!
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Post by: SgtEeveell
Mad Doc Grotsnik wrote:It is indeed 10, my bad. Dunno how I managed to miscount.
Maybe because most Blood Bowl teams have 12 per box?
Anyway, I like the psykers, and that there are 2 of them. I was kind of hoping for a Psy-null as one of them though, instead of 2 different psykers.
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Post by: Ahtman
I did not but I will from now on.
I knew they were going to be resin but I a part of me quietly hoped they would be plastic.
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Post by: schoon
And the Bastions of Law book itself...
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Post by: modelhunter
GWS keep saying they are moving away from resin (ie Forgeworld) and deliver in plastic, however that does seem to be the case for 'characters/specials'. Yet for mainstream 40k they have made the move.
I'd only wish they would do the same for Necromunda, if only for kitbashing/conversions and price.
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Post by: Altruizine
modelhunter wrote:GWS keep saying they are moving away from resin (ie Forgeworld) and deliver in plastic, however that does seem to be the case for 'characters/specials'. Yet for mainstream 40k they have made the move.
I'd only wish they would do the same for Necromunda, if only for kitbashing/conversions and price.
They sell many times more 40K characters than Necromunda dramatis personae. I'd guess they only sell a couple thousand of each Necromunda blister worldwide, so they'd be losing money if they tried to do them in plastic (and taking away production time from better-selling items).
I think we've actually gotten a miraculous amount of plastic for Necromunda, waaay more than I would've guess when the revamp first came out. The plenitude of character models is just icing on the cake. Super-expensive icing, sure, but it's not like plastic character packs are affordable... they're some of the most egregiously priced stuff in the entire lineup!
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Post by: Overread
Lets not forget a lot of the hangers-on models aren't even models you'll even need all that often if ever in a campaign play for Necromunda. Some, like doctors, might only ever appear if you're actually having your home gang land invaded and even then you might take fighters way before the hanger's on and hired help.
So its really cool to have models for characters which, rules wise, are often rare on the table.
So yes makes perfect sense that they'd be in resin as they are almost optional models from the start.
Meanwhile the core gang models and vehicles and such are all in plastics because those are things you'll be expected to regularly use
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Post by: Jadenim
Yeah, the Necromunda characters are almost pure whimsy and I’m here for it!
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Post by: kronk
insaniak wrote:
That's talking about the weapon and upgrade pack, not the veterans.
Two identical sprues does seem most likely, though.
Ah. My bad then.
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Post by: Mad Doc Grotsnik
Necromunda is as close to a modern day Rogue Trader as we’re likely to get.
It’s the fine toothed comb exposing the Nits Of Absurdity that exist upon a single Imperial scalp.
And by being such a tiny scale? It’s blown the galaxy wide open. Just knowing simple stuff, like Governors being left pretty much be as long as they meet the tithe really opens it all up.
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Post by: schoon
Yes, love the dusty, dark, cobwebbed corners of the 40k universe that Necromunda has (often dimly) illuminated!
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Post by: Dryaktylus
modelhunter wrote:GWS keep saying they are moving away from resin (ie Forgeworld) and deliver in plastic, however that does seem to be the case for 'characters/specials'. Yet for mainstream 40k they have made the move.
I'd only wish they would do the same for Necromunda, if only for kitbashing/conversions and price.
Eh... no. Models would look worse and wouldn't be that much cheaper. Regarding conversions, resin isn't a problem, just use wet tools and clean the workplace after it. Trust me, I made conversions with metal, plastic, Finecast and FW resin on a single model.
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Post by: Overread
What's honestly impressive is that they've kept it small. Even with their experiment into vehicles they've not suddenly changed the game from a skirmisher into a wargame. They 100% Could do it and honestly maybe one day they will try a two rule system of mass-scale battles for Necromunda.
But right now they've kept it true to its core even whilst really fleshing out the game with a lot of content. It's honestly fantastic to see the game such awesome long term support and a crying shame that we dn't have an equivalent range for Fantasy
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Post by: Mr_Rose
Games Workshop is moving away from finecast. They haven't outright stated it but it clear they think it was just as much of a failure as everyone else does.
Forge World resin is not the same thing at all, either in process or execution and they seem fine with making characters and large statement pieces like Titans in it. Anything that will sell low numbers but can get a premium return.
Ofc. they would probably love to make everything in plastic because it would simplify their supply chain, cut material costs dramatically and so on. They aren't going to do that for Necromunda dramatis personae, or Blood Bowl star players for that matter, because they, quite sensibly, don't want to take on excessive debt to do so, and producing plastic moulds requires a lot more upfront money than resin or even metal.
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Post by: MajorWesJanson
These days the issue with resin vs plastic sprues is probably not cost, as they can do plastic sprues for store giveaway promos, but logistics and machine time. Promo models in plastic are one and done for production runs, but other kits that are meant to stay available run into the issue of when stock runs out, where do they fit in a production run compared to new kits and restock of bigger selling kits?
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Post by: Altruizine
MajorWesJanson wrote:These days the issue with resin vs plastic sprues is probably not cost, as they can do plastic sprues for store giveaway promos, but logistics and machine time. Promo models in plastic are one and done for production runs, but other kits that are meant to stay available run into the issue of when stock runs out, where do they fit in a production run compared to new kits and restock of bigger selling kits?
There are well over 100 resin Necromunda character models, so cost would certainly be a factor at that scale.
And they did do Kal Jericho and Scabs in plastic, so I think their expectation of sales has some bearing on their decision.
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Post by: MajorWesJanson
I wonder if Kal Jericho took up a slot used for the black library characters that sometimes get releases
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Post by: Overread
Could be.
Honestly the only way I could see GW maybe doing all the characters as plastics would be if they did a few character sets - so 10 characters in a single plastic sprue. However I doubt GW would do that as it would set a new standard for grouped "hero/leader" model prices that would be WAY lower than GW wants us to pay for such models.
Even then it would still very much be a "one pack per player" as opposed to at least two or three for most of the other plastic necromunda core faction sets.
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Post by: SgtEeveell
Overread wrote:What's honestly impressive is that they've kept it small. Even with their experiment into vehicles they've not suddenly changed the game from a skirmisher into a wargame. They 100% Could do it and honestly maybe one day they will try a two rule system of mass-scale battles for Necromunda.
But right now they've kept it true to its core even whilst really fleshing out the game with a lot of content. It's honestly fantastic to see the game such awesome long term support and a crying shame that we dn't have an equivalent range for Fantasy
The Apocrypha Necromunda book does have rules for "mass battle". But they are pretty sparse, and AFAIK nobody ever uses it.
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Post by: Undead_Love-Machine
MajorWesJanson wrote:I wonder if Kal Jericho took up a slot used for the black library characters that sometimes get releases
The initial Made To Order run with the metal Kal Jericho was very successful, which encouraged the later release of Kal in plastic, or at least this is what I heard.
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Post by: Robert Facepalmer
SgtEeveell wrote:The Apocrypha Necromunda book does have rules for "mass battle". But they are pretty sparse, and AFAIK nobody ever uses it.
What rules are those? I am looking at Apocrypha right now and am not seeing them or completely missing them. I could maybe see the Arbitrator scenarios being used as mass battle rules. Maybe?
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Post by: DrankThePaintwater
Robert Facepalmer wrote: SgtEeveell wrote:The Apocrypha Necromunda book does have rules for "mass battle". But they are pretty sparse, and AFAIK nobody ever uses it.
What rules are those? I am looking at Apocrypha right now and am not seeing them or completely missing them. I could maybe see the Arbitrator scenarios being used as mass battle rules. Maybe?
They mean the Apocrypha free pdfs not Apocrypha the physical book.
You want Hive of Blood for those rules.
https://assets.warhammer-community.com/necromunda_additionalrules_apocryphahiveofblood_eng_24.09-0huun8hz1l.pdf
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Post by: SgtEeveell
My bad. Too many Apos, not enough Munda.
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Post by: Robert Facepalmer
Okay, yeah, I was wondering if I was completely missing something but that makes way more sense.
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