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Some interesting Halo: Reach stuff + general discussion @ 2010/07/11 23:16:38


Post by: Cheese Elemental


We lack a Halo: Reach general discussion thread, so here you go. Take a moment to enjoy this collection of cool stuff from Bungie.








The new Elites look damn scary if you ask me.



And to the anti-Halo crowd, well...



Some interesting Halo: Reach stuff + general discussion @ 2010/07/11 23:29:46


Post by: Shaman


I wish this was out already..

I have nothing more to add other than complaints about multi players continual focus on team work and objectives. I'm playing a video game to be antisocial and kill digital versions of people in cool ways that is all.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/11 23:40:40


Post by: Cheese Elemental


Shaman wrote:I wish this was out already..

I have nothing more to add other than complaints about multi players continual focus on team work and objectives. I'm playing a video game to be antisocial and kill digital versions of people in cool ways that is all.

That's what Arena is for.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:19:04


Post by: Soladrin


Halo has always been at it's best during 16 player CTF if you ask me, especialy on bloodgulch :3 hurr


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:39:23


Post by: Cheese Elemental


I seriously can't believe how fething big Blood Gulch is now! Forge will let people have some awesome dogfights and vehicle assaults.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:40:54


Post by: Soladrin


Yea, but... good luck finding that sniper.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:44:06


Post by: Cheese Elemental


Hah! Good luck hitting anything from a couple of kilometres away! It still only has, what... 8x zoom?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:51:01


Post by: FM Ninja 048


Still, blood gulch looks Amazing, even it you have to cross half the map to be able to see people with the sniper.

what I want to know is if its the exact same with the massive bit added on, how do you get there? I think that massive section of wall will be removeable


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 00:54:30


Post by: Cheese Elemental


FM Ninja 048 wrote:Still, blood gulch looks Amazing, even it you have to cross half the map to be able to see people with the sniper.

what I want to know is if its the exact same with the massive bit added on, how do you get there? I think that massive section of wall will be removeable

Probably a switchback road, grav-lifts or teleporters.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:04:34


Post by: Shaman


Yes blood gluch did look epic.. hopefully there are a lot of spare mongooses around or it will take along time to get to the action after death.

And yes I played alot of arena in the beta.



Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:09:00


Post by: Soladrin


Well, we know one of the new flying vehicles may be able to carry multiple people around.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:11:47


Post by: FM Ninja 048


Soladrin wrote:Well, we know one of the new flying vehicles may be able to carry multiple people around.


just put your best sniper and laser dudes in that and fly about the battle, two falcons can carry the whole of noble team so they hold at east three people in the cargo bay


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:11:48


Post by: Shaman


New? Isn't that the same flying thing from H3?

You need mongooses because all the cool stuff will be taken straight away. And take forever to respwan.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:15:03


Post by: FM Ninja 048


Shaman wrote:New? Isn't that the same flying thing from H3?


no its a halfway between the pelican and a hornet

http://halo.wikia.com/wiki/UH-144_Falcon


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 01:28:04


Post by: Cheese Elemental


FM Ninja 048 wrote:
Shaman wrote:New? Isn't that the same flying thing from H3?


no its a halfway between the pelican and a hornet

http://halo.wikia.com/wiki/UH-144_Falcon

A pilotable dropship? In multiplayer! Sweet!

I was personally hoping for an appearance by the Vulture Gunship from Halo Wars. Those things were fun as hell.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 02:03:24


Post by: Shaman


@Fm ninja Oh damn it is a new thing cool.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 02:19:11


Post by: Soladrin


I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 02:21:38


Post by: FM Ninja 048


Soladrin wrote:I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.


see I had an Idea similar to that, a whole frigate as the map, as in a fully operating commisioned frigate and they had to fight from the hanger to the bridge and then get to an escape pod


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 07:25:49


Post by: Golden Eyed Scout


I wish I had a 360. . I so want to play this game.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 10:15:52


Post by: The Dreadnote


Soladrin wrote:I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.
I think space multiplayer has been confirmed as not in. Re: blood gulch, the wall is indeed removable - you can see it both present and not present in different scenes in Deja View.

Reach can't come soon enough. Especially since until my xbox is repaired I'm stuck playing Fire Warrior on the ps2. How that game got such high reviews I'll never know.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/12 10:47:15


Post by: SilverMK2


*Can't wait*

Only problem is that my pre-ordered Legendary copy will be going to my parents house due to my bank card still being registered there - really need to change that since I've not lived there for 6 years

But it is only half an hour away, so I will be playing it soon enough


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 02:23:07


Post by: GalacticDefender


I'd like to see covenant seraphs be pilotable as well as that UNSC spacecraft. And a SW Battlefront 2 style space battle between a covenant and UNSC ship.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 03:43:13


Post by: Kanluwen


SilverMK2 wrote:*Can't wait*

Only problem is that my pre-ordered Legendary copy will be going to my parents house due to my bank card still being registered there - really need to change that since I've not lived there for 6 years

But it is only half an hour away, so I will be playing it soon enough


Can I assume that means Silver+Risley shenanigans with heavy weapons will ensue for the campaign?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 03:47:28


Post by: halonachos


GalacticDefender wrote:I'd like to see covenant seraphs be pilotable as well as that UNSC spacecraft. And a SW Battlefront 2 style space battle between a covenant and UNSC ship.


What about a Battlefront Elite Squadron style battle? It's a space battle AND a land battle going on at the same time.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 06:58:07


Post by: SilverMK2


Kanluwen wrote:Can I assume that means Silver+Risley shenanigans with heavy weapons will ensue for the campaign?


*Strokes beard*

May well have to get a group of Dakka members together and play through the Reach campaign together the weekend it comes out or something


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:02:39


Post by: Kanluwen


A group?

But they'll just get in the way of my laser!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:04:44


Post by: SilverMK2


4 player legendary is always the way to go though. And it is so rare that you can get that many people interested in doing it - early on after release would probably be the best time.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:11:58


Post by: Soladrin


Pfeh, I always play out a new Halo on Legendary. Co-op ruins the story element of the game, and turns it into griefing fun.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:16:47


Post by: SilverMK2




I usually go for Heroic, rather than Legendary. Still need to finish off Halo 3 and ODST in Legendary... perhaps that should be my goal over the next few weeks?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:27:03


Post by: Soladrin


Weeks? Really? I have yet to buy an FPS that I didn't finish day 1 on hardest mode, and that includes that piece of crap Turok (the new one).


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 07:30:15


Post by: SilverMK2


Weeks because I have other things to do


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 09:29:09


Post by: Cheese Elemental


SilverMK2 wrote:
Kanluwen wrote:Can I assume that means Silver+Risley shenanigans with heavy weapons will ensue for the campaign?


*Strokes beard*

May well have to get a group of Dakka members together and play through the Reach campaign together the weekend it comes out or something

I'd be up for it. Last time I played with Americans, there was an abominable amount of lag for some reason, but that was in H3 with four players so that might be fixed in Reach.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 09:36:20


Post by: SilverMK2


Ich bin ein ENGLANDER!

But it will be pretty cool to have pretty much every time of day represented in one game - if slightly hard to arrange perhaps


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 13:50:20


Post by: TherVadam


I'm in if you guys do it. PM me.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 18:02:39


Post by: FM Ninja 048


I'm In if you give me time to do it solo first, I like to experince the story at my own pace

PM Me anyway, I wanna test your skills out


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 18:07:26


Post by: SilverMK2


Sure, I want to do it solo too, so perhaps if we give everyone a few days to play through it on their own and then have a 4 player legendary game either the first weekend or the weekend after.

I can't remember if I have added you on Live, Ninja - my GT is my username here. Just say that you are Ninja from Dakka


Some interesting Halo: Reach stuff + general discussion @ 2010/07/14 18:09:09


Post by: FM Ninja 048


Same actually so you'll recognise me

i'll do that now...


Some interesting Halo: Reach stuff + general discussion @ 2010/07/15 14:51:58


Post by: TherVadam


I'm Ther Vadam! I'll add you guys too?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/15 15:22:03


Post by: Ma55ter_fett


It would be nice if the number of people in a big team playlist was raised from the current 16. It will be rather disapointing if the new huge blood gulch could only have 16 players running around it, as it would take forever to find someone to kill or to walk back to the front line after dieing.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/16 07:02:03


Post by: SilverMK2


Yeah, 16 a side would be much better


Some interesting Halo: Reach stuff + general discussion @ 2010/07/16 12:12:12


Post by: FM Ninja 048


Armoured Duels! covenant vs UNSC ftw


Some interesting Halo: Reach stuff + general discussion @ 2010/07/16 13:30:08


Post by: SilverMK2


I really like the idea of cramming a bunch of people in the back of one of the new air transports and jumping out right over the enemy flag

Air Cav!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/16 16:41:23


Post by: The Dreadnote


Falcon, meet laser. Passengers, meet ground.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 05:04:55


Post by: Soladrin


Falcon meet missile pod, ground, meet giblets.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 09:07:03


Post by: The Dreadnote


Check out yesterday's update for more tasty, tasty info.

Buck, Johnson, Chief and Cortana as firefight voices? Yes please!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 10:43:09


Post by: Cheese Elemental


The Dreadnote wrote:Check out yesterday's update for more tasty, tasty info.

Buck, Johnson, Chief and Cortana as firefight voices? Yes please!

This is really shaping up to be my game of the year. Bungie are pouring an astounding amount of love into this.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 12:26:48


Post by: FM Ninja 048


Cortana? will this be in character cause she's not really a fighter

and chief? all he does is grunt alot


EDIT: looks at spartan player models, lets plan out my spartan


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 15:12:31


Post by: Soladrin


I'm guessing they mean the voice actors.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 15:14:38


Post by: Cheese Elemental


I imagine using Cortana's voice will just result in your Spartan going mute and having Cortana natter in his/her ear or something like that.

And John (Chief) doesn't have much reason to talk during combat. He's gone through thirty-odd years of total hell; nonstop fighting, first against insurgents, then against a massive alien empire that totally curbstomped the outer colonies, then against freaky alien parasites that consumed an entire galaxy.

He's witnessed almost every single Spartan he knew go missing or die, he's seen countless hundreds of Marines die, and has (possibly) lost a woman that he (possibly) loves. It's not made totally clear whether love can bloom between Spartans.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 18:17:31


Post by: FM Ninja 048


I know that, just what will they say we've gone through the whole trilogy with john not saying anything and cortana only putting in input when absolutely necessery

now it they have cabosse, sarge, tucker, donut etc as firefight voices that would be cool


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 18:21:02


Post by: Cheese Elemental


I'd pay for it.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/17 18:26:45


Post by: Soladrin


FM Ninja 048 wrote:now it they have cabosse, sarge, tucker, donut etc as firefight voices that would be cool


This, I want Griff.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 12:33:35


Post by: The Night Lord


I think in halo reach grunts wll actually be a challenge.



Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 14:24:14


Post by: FM Ninja 048


News Just in

VS. Firefight

and blood gulch is a quater of a map called "forge world" (sly 40k reference there)

Vs firefight, just like normal firefight but people can go elites, they don't get points they're just to annoy the spartans

Forge world its got all sort of terrain like water, cliffs, blood gulch a chamber like sandbox and loads of other stuff

also FORKLIFTS ARE DRIVEABLE NOW!!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 14:36:50


Post by: SilverMK2


Woo! I'm going to stack fusion coils all day long with my forklift.

Also stab people with the forks


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 14:38:14


Post by: FM Ninja 048


WOo, we can play factories oon our forklift silver


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 14:45:18


Post by: VikingScott


I love the fact it comes out the day before my birthday

I'm up for multiplayer once i get gold again and sort out my account.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:18:53


Post by: Mewiththeface


I saw that, changed my pants, then posted this. Then I watched it a second time (repeat 5x).


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:22:06


Post by: SilverMK2


I love forge 2.0 already.

I enjoyed making maps for H3, but this looks so much easier and the forge world? Nom nom nom!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:22:37


Post by: Soladrin


Holy crap!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:26:42


Post by: SilverMK2


Anyone interested in forming some kind of Dakka clan for Reach?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:27:26


Post by: FM Ninja 048


Yeah, can I design a massive clan fortress for us


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:29:44


Post by: SilverMK2


That is kinda what I was thinking

I have so many plans for forge world already

THANK YOU FOR LETTING US FREEZE AND PHASE THINGS!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:32:39


Post by: FM Ninja 048


we can do it together

look so sweeeeeeet better than i had ever hoped for

lets just hope thers loads of unsc themed stuff as well


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:34:25


Post by: SilverMK2


I want to build a secret base behind the waterfalls

And also a base on the spiral mountain.

This game is going to take up so much of my time


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:37:53


Post by: FM Ninja 048


I'm not gonna tell you where I'm gonna build mine

Maby i'll build it under water or in the air or on that little plateu


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 18:38:26


Post by: SilverMK2




So many fun things.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 19:44:35


Post by: VikingScott


Wow. Nice


Some interesting Halo: Reach stuff + general discussion @ 2010/07/23 22:48:52


Post by: Kanluwen


SilverMK2 wrote:I love forge 2.0 already.

I enjoyed making maps for H3, but this looks so much easier and the forge world? Nom nom nom!

I challenge you to forklift races, Silver!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/24 06:41:03


Post by: SilverMK2


Accepted!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/24 16:28:21


Post by: Cheese Elemental


Versus Firefight and more!

Linky!


Some interesting Halo: Reach stuff + general discussion @ 2010/07/29 14:42:30


Post by: FM Ninja 048



CAMPAIN TRAILER
some people don't want to see any of this so it's in a spoiler box

Spoiler:


Couple of things to note: COD6 style flare scene, the dog tags, in the year 2552 women can drive, wind turbines at 00:18 and that bit with the banshees looks awesome

EDIT: also that red elite looks like he's boarding something? and at the tip of his sword there's a body?


Some interesting Halo: Reach stuff + general discussion @ 2010/07/29 16:06:12


Post by: VikingScott


Nice trailer.


Some interesting Halo: Reach stuff + general discussion @ 2010/07/29 17:04:19


Post by: SilverMK2


Pretty sweet


Some interesting Halo: Reach stuff + general discussion @ 2010/08/05 23:27:52


Post by: FM Ninja 048


Just relised after watching the DOW2 trailer again that we'll have to make a battle for armageddon/macragge style infection map with:

Vangaurds (gravity hammer, magnum & jet pack)
devastators (light machine gun)
tactical marines(DMR,magnum and sprint)

against ether elites as

orks (evade/ sprint,energy sword and shotgun)
or nids (evade/ sprint and enery sword)


Some interesting Halo: Reach stuff + general discussion @ 2010/08/06 09:28:51


Post by: VikingScott


That sounds like a plan!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/06 10:03:42


Post by: SilverMK2


I like the idea of being able to do firefight missions against waves of enemies on custom forge maps - can think of plenty of cool fortresses to hide in etc

Also got some good ideas for massive battles covering pretty much the whole of forgeworld


Some interesting Halo: Reach stuff + general discussion @ 2010/08/06 13:16:08


Post by: VikingScott


There is a firefight option like ODST in Reach?!?!?! nice.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/06 13:17:47


Post by: SilverMK2


There is a video of it on their site somewhere.

You can play as an Elite in the games too - you don't get any points apparently, it is just to annoy the people playing as Spartans


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 15:34:21


Post by: TherVadam


SilverMK2, have you ever played Kingdom of Loathing?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 15:40:23


Post by: Mewiththeface


All of the game modes in the beta were fun, except for invasion for the elites. I heard stories of them winning a match but I never say it. For me, spartans ALWAYS won.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 17:02:51


Post by: SilverMK2


TherVadam wrote:SilverMK2, have you ever played Kingdom of Loathing?


Very briefly, why?

@Mewiththeface - I won invasion maps with the elites and saw plenty of games where they did.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 17:12:16


Post by: TherVadam


Meat Trees .

Incidentally, I PMed Yakface, who plays Halo, and he said he'd be interested in joining the dakka clan, but he plays at very odd-hours that are probably closer to the times that you guys will play the times that I will play.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 17:57:06


Post by: VikingScott


Is there likely to be a dakka clan?


Automatically Appended Next Post:
OR is there one already?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:23:06


Post by: FM Ninja 048


I don't think Dakka has a halo clan but I don't see why we couldn't set one up


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:28:59


Post by: VikingScott


I'm probably not good enough to join anyway!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:29:38


Post by: TherVadam


Well, I thought we were going to have a Halo: Reach Dakka Clan with a clan base in Forgeworld!!!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:31:09


Post by: FM Ninja 048


Shotgun! on building it


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:32:11


Post by: SilverMK2


You wish, I am going to build a clubhouse fortress

May the best forger win!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:32:57


Post by: FM Ninja 048


Oh, building blocks at dusk is it


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:45:48


Post by: TherVadam


Or you guys could all collaborate to make the bestest clan base EVAR!!!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:47:22


Post by: VikingScott


I would love to join in just to watch this thing! And throw the odd brick in a cool place.

Does anyone know the date of when it available to preorder?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:51:03


Post by: SilverMK2


It's been on pre-order for ages on play


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:51:07


Post by: FM Ninja 048


It's up for preorder now!

it comes out on 14th september

@TherVadam: maby... just maby


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:53:09


Post by: VikingScott




Ok, I didn't know.
What about high street places? I don't want to preorder over the internet. (No credit card etc.)


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 18:54:12


Post by: SilverMK2


I think you can pre-order in some shops, but I can't say for sure, as I have not looked (having pre-ordered it ages ago on play ).


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 19:03:19


Post by: FM Ninja 048


yeah, both game(definately) and HMV(i think) are preordering for release-day pickup. just go in and ask


Some interesting Halo: Reach stuff + general discussion @ 2010/08/11 23:15:48


Post by: Cheese Elemental


I'm in for the base-building race. I'll be on holiday, so I'll have far more time than any of you to make the flashiest base imaginable.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 14:49:14


Post by: Soladrin


Hey peeps, new vehicle announced.

The revenant! "insert cheery music"

It's the wraith and ghost's love child!










Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 14:53:43


Post by: Haddi


So, it looks like the passenger controls the turret.
I'm wondering how much of a turning arc there is on that thing.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 14:54:30


Post by: SilverMK2


Cheese Elemental wrote:I'm in for the base-building race. I'll be on holiday, so I'll have far more time than any of you to make the flashiest base imaginable.


Ah, but you lack the skillz of Silver.

Yes, I spelt "skills" with a "z", because I am that skillful


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 14:58:27


Post by: Soladrin


Haddi wrote:So, it looks like the passenger controls the turret.
I'm wondering how much of a turning arc there is on that thing.


Actually, from what I've read, the thing has one driver (who also controls the turret) and theres room for 2 hanger ons, kinda like on that brute uggo thing. (this comes from a dutch gaming site so I have no clue how reliabile this is, and I agree that it looks more like a 2 seater).



Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:03:23


Post by: Haddi


Soladrin wrote:
Haddi wrote:So, it looks like the passenger controls the turret.
I'm wondering how much of a turning arc there is on that thing.


Actually, from what I've read, the thing has one driver (who also controls the turret) and theres room for 2 hanger ons, kinda like on that brute uggo thing. (this comes from a dutch gaming site so I have no clue how reliabile this is, and I agree that it looks more like a 2 seater).



I think that Dutch site is on some mighty fine collective crack. I only see two seats as well.

Kinda odd to have the driver control both. Really would make more sense for Passenger to control turret, this seems a little overpowered, faster than a Wraith, faster travelling bullet, with what looked to be about same strength? Only downside seems to be that you can shoot the driver out.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:05:23


Post by: Soladrin


Nah explosion strenght is alot less then the wraith, it has less of an arc though which is a big plus in a lot of situations.

I love the thing already

So, so far we know of 3 new vehicles.

Falcon
Rocket hog
Revenant


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:21:23


Post by: FM Ninja 048


Looks kinna lika a muscle car


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:24:09


Post by: Haddi


Soladrin wrote:Nah explosion strenght is alot less then the wraith, it has less of an arc though which is a big plus in a lot of situations.

I love the thing already

So, so far we know of 3 new vehicles.

Falcon
Rocket hog
Revenant


I thought Two Warthog variants were revealed, Warthog and some fiddly laser looking thing.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:25:22


Post by: FM Ninja 048


Updated gauss hog


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 15:26:55


Post by: Haddi


FM Ninja 048 wrote:Updated gauss hog


...

Oh.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 16:32:13


Post by: VikingScott


Whats the update on it?
Just looks?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 16:42:46


Post by: SilverMK2


That new flying vehicle looks damn cool - an alien gauss hog?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 16:47:16


Post by: Haddi


VikingScott wrote:Whats the update on it?
Just looks?


What part are you refering to? The vehicle, which is brand new, the engine, which is brand new so they can do ridiculously large and pretty maps, or the gameplay, which is being completely re-balanced from the ground up (Weapon damages, ranges, accuracy, etc)


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 17:16:53


Post by: Soladrin


I think he's talkinga bout the update on the gauss hog. And, no clue, haven't seen or heard of anything new on it, or where this rumor came from.

As for the new covenant thing. The projectile isn't hardly as fast as the gauss,. Gauss is like a sniper cannon, where as this is more of an energy bazooka.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 17:16:58


Post by: SilverMK2


I think he meant the gauss hog.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 17:20:32


Post by: VikingScott


I meant the Gauss Hog.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 17:46:16


Post by: Haddi


VikingScott wrote:I meant the Gauss Hog.


...

Oh.

Well, from what we've seen (which is just the new look) it just looks a little different. So, until stated otherwise, you can look forward to being cheap with it.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 22:18:14


Post by: tiny5th


I'm in on the dakka clan too, and hopefully may be able to join in on the Legendary Co-op, my GT is the same as my username here.

Been looking forward to this for ages, and hoping to preorder it next week.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 22:20:03


Post by: Golden Eyed Scout


Are we finally allowed to ride in the transport hog?

Also, the revenant looks like a stripped down version of the Spectre.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/12 23:23:45


Post by: Cheese Elemental


Golden Eyed Scout wrote:Are we finally allowed to ride in the transport hog?

Also, the revenant looks like a stripped down version of the Spectre.

I want the Spectre back. It sucked, but it was so much cooler than the Prowler.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/13 00:04:02


Post by: Golden Eyed Scout


Cheese Elemental wrote:
Golden Eyed Scout wrote:Are we finally allowed to ride in the transport hog?

Also, the revenant looks like a stripped down version of the Spectre.

I want the Spectre back. It sucked, but it was so much cooler than the Prowler.


With the right loadout, it was kickass.

Have a passenger use a rocket launcher, another the br, and the Spectre was a beast to be feared and respected.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/13 00:17:08


Post by: Cheese Elemental


Golden Eyed Scout wrote:

With the right loadout, it was kickass.

Have a passenger use a rocket launcher, another the br, and the Spectre was a beast to be feared and respected.

It also turned like a brick and was about as tough as a wet tissue.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 13:09:09


Post by: scarskull5


I'll be in the clan, I've no particular wish to join in the campaign but I've made some kickass forge maps in H3 so I should be quite good at it, I onestly can't wait for this, Forge world will be amazing, I'm just ecstatic about the release and have a personal countdown in my head. So yeh feel freed to add me (GT:scarskull5) if you want to play or check out maps and I'm sure the dakka clan will all enjoy reach together!


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 14:31:17


Post by: VikingScott


If I am for some reason unable to pre-order what's your guys estimate on when it'll be back in stock?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 15:38:00


Post by: MasterDRD


VikingScott wrote:If I am for some reason unable to pre-order what's your guys estimate on when it'll be back in stock?


Well, considering it's a Halo game with F***ING JETPACKS, my guess would be some time in 2012?

But honestly I've never had problems getting a new game a few days/weeks after release if I wasn't able to preorder it, so I don't think it should be too hard to find a copy of this one laying around. Try a retail store like Target/Walmart if your game store is all out.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 16:16:16


Post by: scarskull5


I'm guessing everyones seen the celeb noble team squad which one lucky gamer get's a chance to lead, I say we train on H3 till reach comes out, then take them on like badasses! Anyone in?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 16:19:02


Post by: daedalus-templarius


MasterDRD wrote:

Well, considering it's a Halo game with F***ING JETPACKS, my guess would be some time in 2012?



JETPACKS!

Although, I personally prefer sprint, jetpacks are still full of pure awesome.

Can't wait for it to come out, and to lay my hands upon my statue of Noble team


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 17:21:10


Post by: VikingScott


I gotta say the real gamers will completly take out the celeb team. Even if they actually have the best player in the world I doubt they're in the lead by much. And the rest of the team will let them down.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 17:32:37


Post by: TherVadam


I think we can take them.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 17:42:11


Post by: VikingScott


Anyone one who could complete Normal probably could.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 18:06:43


Post by: TherVadam


Normal..... that's pretty difficult, lol sorry joke among my community, because we play easy first, then legendary, and I still have like 2 levels on legendary that I've been too lazy to beat, so Xbox Live just says I beat Easy :S.

Btw, is your live cool yet?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 18:36:09


Post by: VikingScott


Yeah it is.
And I got a free month too
I cba to do Cortana on legendary, did it on heroic.


Automatically Appended Next Post:
My Tag is: SparksGarland (i think...)


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 19:27:40


Post by: SilverMK2


I wish you could add notes on your friends list so you knew who the hell people were on there...

I'm terrible with names anyway


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 19:28:34


Post by: VikingScott


That would be a useful tool.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 19:30:10


Post by: Kanluwen


SilverMK2 wrote:I wish you could add notes on your friends list so you knew who the hell people were on there...

I'm terrible with names anyway

I'd just call you "Target Practice/Heavy Weapons Lugger".

I mean it's about all you're good for when we play.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 19:48:01


Post by: SilverMK2


Haha!

Well, at least I am useful

Although I also like to think of myself as "decoy/meat shield" too


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 20:06:59


Post by: Kanluwen


That's definitely true. I wish they didn't erase my clips, because that one of me cloaked with the Spartan Laser blasting their entire team, and then clipping you with the bare edge of it was hilarious.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 22:02:40


Post by: TherVadam


Nice, is everyone here (other than Scott) the same here as on Xbox Live? I haven't been playing much these days, because the person I normally play with has an addiction to Firefight :(.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 22:04:56


Post by: VikingScott


There is several good reasons for my tag name.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/18 22:39:32


Post by: TherVadam


I never said there wasn't


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 01:24:39


Post by: Golden Eyed Scout


Cheese Elemental wrote:
Golden Eyed Scout wrote:

With the right loadout, it was kickass.

Have a passenger use a rocket launcher, another the br, and the Spectre was a beast to be feared and respected.

It also turned like a brick and was about as tough as a wet tissue.


My buds and I always managed to have fun with it. Strange.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 01:44:31


Post by: Cheese Elemental


New ViDoc:




So Jorge is a Londoner, Jun is Russian and Emile is black. I didn't see that coming.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 09:44:56


Post by: VikingScott


Nice


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 10:37:11


Post by: scarskull5


Strange, I tried to add Kanluwen and TherVadem this morning but for both it said something like it couldn't process it, so I don't know what's happened there, I'll try again tommorrow, second I've recently been making some competetive multiplayer maps, ones done (to look like swordbase from reach ) and another coming, shall I fileshare them and link to dakka cos all my friends say they're great.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 11:08:44


Post by: D-man


Can't wait.... I preordered the Legendary edition, first legendary halo thing I will own.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 19:37:18


Post by: Kanluwen


scarskull5 wrote:Strange, I tried to add Kanluwen and TherVadem this morning but for both it said something like it couldn't process it, so I don't know what's happened there, I'll try again tommorrow, second I've recently been making some competetive multiplayer maps, ones done (to look like swordbase from reach ) and another coming, shall I fileshare them and link to dakka cos all my friends say they're great.

Kanluwen isn't my gamertag, so that's probably why

If you've got Silver on your friends list, ask him which one is Kanluwen and he'll gladly point you towards me. I think it's also in the stickied thread at the top.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/19 20:04:20


Post by: VikingScott


Never mind


Some interesting Halo: Reach stuff + general discussion @ 2010/08/20 14:46:24


Post by: Cheese Elemental


Here's a brief Firefight video showing the improvements from the beta. Looking good so far!




Some interesting Halo: Reach stuff + general discussion @ 2010/08/20 17:10:46


Post by: daedalus-templarius


Trying to go through Halo 2 on legendary in prep for Reach.

...Halo 3 and ODST are a joke on legendary compared to Halo 2. Snipers are brutal, never miss, 1 hit kills. Elites take 6 bursts of BR to break shields, then you still have to hit them in the head while they run for cover. It feels like Halo 3 with several skulls on.

I find myself wondering if I'm actually having fun.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/20 19:04:18


Post by: TherVadam


Oh and my Gamertag is Ther Vadam (notice the double a's), and there's a space as opposed to dakka :p.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/21 05:06:09


Post by: Cheese Elemental


daedalus-templarius wrote:Trying to go through Halo 2 on legendary in prep for Reach.

...Halo 3 and ODST are a joke on legendary compared to Halo 2. Snipers are brutal, never miss, 1 hit kills. Elites take 6 bursts of BR to break shields, then you still have to hit them in the head while they run for cover. It feels like Halo 3 with several skulls on.

I find myself wondering if I'm actually having fun.

I disagree. Snipers in Halo 3 one-hit you on Legendary, and anything with a Carbine or Needler is deadly considering enemies are capable of getting headshots and needles inflict impact damage now.

It took me ages to do Sierra 117 on Legendary. Snipers, snipers EVERYWHERE.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/21 06:39:42


Post by: SilverMK2


I found ODST to be really easy on Legendary. Halo 3 I find to be really difficult on Legendary - still not been able to force myself through it yet


Some interesting Halo: Reach stuff + general discussion @ 2010/08/21 07:48:41


Post by: daedalus-templarius


Cheese Elemental wrote:
daedalus-templarius wrote:Trying to go through Halo 2 on legendary in prep for Reach.

...Halo 3 and ODST are a joke on legendary compared to Halo 2. Snipers are brutal, never miss, 1 hit kills. Elites take 6 bursts of BR to break shields, then you still have to hit them in the head while they run for cover. It feels like Halo 3 with several skulls on.

I find myself wondering if I'm actually having fun.

I disagree. Snipers in Halo 3 one-hit you on Legendary, and anything with a Carbine or Needler is deadly considering enemies are capable of getting headshots and needles inflict impact damage now.

It took me ages to do Sierra 117 on Legendary. Snipers, snipers EVERYWHERE.


I'll agree the snipers in 3 are also annoying, but they do tend to miss at least once (at least in ODST they do, I haven't played regular Halo 3 in a while though). I do remember Sierra 117 to be nightmarish in the amount of snipers. But besides them, the brutes are just a joke compared to fighting elites. I think snipers on legendary are just there to make you want to throw your controller through the TV.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/21 11:40:21


Post by: VikingScott


SilverMK2 wrote:I found ODST to be really easy on Legendary. Halo 3 I find to be really difficult on Legendary - still not been able to force myself through it yet


I agree that ODST was easier than Halo 3 on Legendary. Halo 3 Legendary snipers and riflers really got on my nerves.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/22 21:28:03


Post by: GalacticDefender


Why is everyone complaining about snipers on Legendary? All you haver to do is find some cover and snipe them back! Although among my group of friends I'm generally regarded as an insane sniper, so whatever. If you can't find a sniper use a br or a carbine.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/22 21:46:16


Post by: VikingScott


Yes thats what most people do. But the 1st time you do it you don't realise just how accurate and how many snipers there are.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/22 22:05:18


Post by: TherVadam


Or you're like me and specialize in CQC (Read: AR Noob)


Some interesting Halo: Reach stuff + general discussion @ 2010/08/22 22:21:55


Post by: VikingScott


I do both. But only one or the other in a session.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/23 22:40:18


Post by: FM Ninja 048


*shudders* Halo 2 legendery sniper jackles are the worst, playing outskirts and trying to get through sniper alley after johnson gets in the pelican, its horrible.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 02:46:53


Post by: GalacticDefender


Really? Even on legendary that part is probably the easiest IMHO. All it takes is a good bit of patience and a sniper rifle.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 03:48:05


Post by: Cheese Elemental


Anyone ever tried Halo Wars on Legendary?

That was NOT fun.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 08:40:19


Post by: VikingScott


No it was not. Great quality cutscenes though


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 08:49:46


Post by: SilverMK2


Cheese Elemental wrote:Anyone ever tried Halo Wars on Legendary?

That was NOT fun.


Still not even completed it on easy yet - just really dislike that game


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 09:37:07


Post by: Cheese Elemental


I mean it wasn't fun because it was fething impossible, of course.

I think HAAH WAAW is a brilliant example of how RTS games can work on a console.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/24 13:39:01


Post by: TherVadam


I didn't really like Halo Wars actually. The controls weren't as easy as PC RTSes, and I wasn't good at it all, which I will admit affects how much I like a game, sadly.


Automatically Appended Next Post:
Soo.... what do you guys think of the target locator?


Some interesting Halo: Reach stuff + general discussion @ 2010/08/26 17:21:40


Post by: xKillGorex


Ah i dont know Halo Wars was fun, as a side note is anybody up for doing firefight this wkend see as the weather looks crap again.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/26 19:06:29


Post by: daedalus-templarius


New live action trailer released today: http://www.youtube.com/watch?v=_IMTK7yuoq0

Good stuff, anticipation is very high

I still haven't finished Halo Wars, I probably should try again. I bought it after all.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 04:25:04


Post by: Gorgeous Gary Golden


If you haven't seen/heard, Reach has been leaked, it was from Microsoft's blatant ineptitude as well. Pretty much, the full game of Reach was available on the dashboard, only to be downloaded by select reviewers. However, modders opened the security on the files and managed to access and get the full game off there. It's on a whole gaggle of sites now, MS must be heaving one great big sigh.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 07:12:15


Post by: SilverMK2


I hate people so much. Hope this does not push the release date back.

And that everyone who has the leaked game gets perma-banned from the Live network


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 09:36:30


Post by: scarskull5


Just thought I'd post these for anyone who hasn't seen them yet.
http://www.xbox360achievements.org/game/halo-reach/achievements/
They all seem real to me, and most of them seem fairly easy, it should be fun to try and get them, but enjoyable too. Sadly, I see no Vidmasters or anything like them, but ay well.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 15:14:39


Post by: daedalus-templarius


SilverMK2 wrote:I hate people so much. Hope this does not push the release date back.

And that everyone who has the leaked game gets perma-banned from the Live network



MS has already handed out several bans to anyone stupid enough to be playing online.

Also, you need a pretty heavily modded console to be able to play it.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 15:39:24


Post by: Gorgeous Gary Golden


When games this big get leaked this early, what, like 3 weeks or so until release, it'd be nice if they'd push forward the release some.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 15:40:51


Post by: SilverMK2


Gorgeous Gary Golden wrote:When games this big get leaked this early, what, like 3 weeks or so until release, it'd be nice if they'd push forward the release some.


Half-Life 2 was delayed for quite a while when it was leaked, I seem to recall.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 16:02:37


Post by: Gorgeous Gary Golden


That just seems more like a punishment, for the people who are actually gonna buy the game. D-bag modders will always find some way to lame their way into getting new, big-name games early. I mean, it's not like they're still doing intense work a week or two before release, a ton of games are already done like a month before their release date, just push it forward and take a bit of the satisfaction from the pirates.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 19:17:06


Post by: VikingScott


Pre-ordered Reach.

Didn't have to pay as "the final price hasn't been set yet"
Probably means more than £40


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 19:43:20


Post by: SilverMK2


Really?

Play.com has the price listed and has done for ages

http://www.play.com/Search.html?searchstring=halo+reach&searchtype=allproducts&searchsource=0

Though I note that you can't get the legendary set any more so I guess they have already sold out of them

[bwahaha!]


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 19:52:59


Post by: VikingScott


Meh I just want the game, not spend twice as much on some merobila that i will have stashed somewhere.
Also i did it from Game. Could be the reason.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 20:14:15


Post by: SilverMK2


Hey, don't worry, I'm not saying you should. I had not looked in a while and was just a bit surprised it was not on the product list any more.

Edit: Game has the regular pre-order copy listed at £39.99 on their site.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 20:27:08


Post by: VikingScott


Well all i have is a reciet saying I pre-ordered it and didn't have to pay money yet.
Dude was a trainee too. IDK,


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 20:30:22


Post by: SilverMK2


Free game?

Sounds good to me.

I've had pre-orders before where I've not had to pay until it ships, so perhaps that is the case here. Especially if you pre-ordered in branch, I would imagine you need to pay on collection.


Some interesting Halo: Reach stuff + general discussion @ 2010/08/27 20:44:39


Post by: VikingScott


Ya I did it in shop.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/05 19:44:57


Post by: TsarNikolai


Preordered Reach Limited Edition from game.co.uk. So that means i'll have 3 "limited" armors for myself :3
But still cannot wait for this game the beta was not enough!! (but by the God-Emperor, i hope Bungie nerfed those grenades)
It was like MW2 but with a halo skin!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/05 19:52:59


Post by: VikingScott


I'll probably pick it up the day after it comes out.
There's a good reason.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/06 23:39:20


Post by: Mewiththeface


Note, anyone with a Cosco nearby, they have it for pre order for 45 bucks. My mom told me this after I spent 63$ at Gamestop. However that may be just what you need to pre-order, not a full purchase.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 01:54:53


Post by: Benjamin385


Getting a 360 just for this game


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 03:54:38


Post by: Cheese Elemental


It's only a week away!

Is YOUR body ready?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 04:06:26


Post by: Shadowbrand


I'm gonna play this for sure. I loved the Fall of Reach book.

I hope they don't fail to deliver just how brutal the Covenant where to the planet, after all now it's a giant glass ball.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 04:06:33


Post by: CT GAMER


Cheese Elemental wrote:I seriously can't believe how fething big Blood Gulch is now! .


+1

Can't wait.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 07:19:59


Post by: VikingScott


CT GAMER wrote:
Cheese Elemental wrote:I seriously can't believe how fething big Blood Gulch is now! .


+1

Can't wait.

+2
Can't wait.

I've got to go buy gold againg too!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 08:35:51


Post by: SilverMK2


May have to have a couple of days off ill when it comes out

Can't wait to get my hands on forge - I hope they provide pre-empty maps with this one, and don't automatically spawn goals etc when you set game type - it took so long to shift flag spawns and things in the last game

Oh, and I'm sure the game will be fun too*


*Will be playing it through on Heroic first methinks.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 16:07:19


Post by: scarskull5


Me is doing Normal first then forging then matchmaking fun for a while. Then I'm gonna join in the second season of the arena and eventully complete campaign on legendary, obviously customs and firefight I will fit in along the way.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/07 17:53:58


Post by: TsarNikolai


Well my mates and i agreed to do the campaign on legendary 1st time round in Co-op.
But personally i'll just be on Matchmaking and Arena.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/08 14:55:42


Post by: daedalus-templarius


I got release day shipping for the legendary edition, so whatever day I have the most time on, I am taking off.

Wouldn't be surprised if the game gets here late Tuesday night, but if it does, Wednesday is going to be 'camp in front of the tv' day.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/08 17:17:13


Post by: xKillGorex


Got legendary coming my way, really cant wait for this. Hmm thinking normal then back throught on legendary on single player to soak up all the halo goodness.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 03:04:03


Post by: Cheese Elemental


I'll be at EB Games at 9:00AM sharp to pick it up. With luck I'll be one of the first in line.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 07:14:33


Post by: SilverMK2


9am the day before?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 07:15:55


Post by: VikingScott


I'm tempted to do the midnight thing buuut I have 6th form on days both sides of it.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 11:46:49


Post by: Cheese Elemental


SilverMK2 wrote:9am the day before?

Uh, no. I don't think we're having a midnight release here.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 11:47:55


Post by: SilverMK2


I've just booked the day off work - woo!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 11:51:00


Post by: Squig_herder


Cheese Elemental wrote:
SilverMK2 wrote:9am the day before?

Uh, no. I don't think we're having a midnight release here.


The Reach Console is getting a midnight release where I am, I'll pick mine up later in the week though


Some interesting Halo: Reach stuff + general discussion @ 2010/09/09 16:02:11


Post by: Murray


Just check JB's website, they have all these stores for midnight release 10pm-1am.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/10 21:42:54


Post by: daedalus-templarius


Playlists are up
http://www.bungie.net/stats/reach/playlists.aspx

Rumble Pit has Rally and Race!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 00:12:40


Post by: Kanluwen


SilverMK2 wrote:I've just booked the day off work - woo!

We are so doing Legendary Firefights then.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 08:21:53


Post by: SilverMK2


There is a new version of Waypoint - just downloading it now. Hope there is lots of fun things on there

@ Kanluwen - excellent mwahaha!

I'm really looking forward to making firefight levels in forge - stupidly so

Edit: New Waypoint looks pretty cool - there are now 60 levels, it lists all the unlockable Reach armour types that you have and do not have (and also the requirements that you need to get them - some of the requirements are getting achievements in other games). You can also now compare your career with friends, which is cool

There is also a leaderboard for people on your friends list, which is cool


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 08:33:50


Post by: scarskull5


Sorry guys but you as far as I've read you cannot make firefigh maps in forge. It's a shame but that is one of the things I've been researching about forge most recently. :/


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 08:37:35


Post by: SilverMK2


Poo to many heights. Hope that is not correct.

However, if anyone has Halo Wars and wants to play through the campaign in coop - let me know, I've hardly played it and need some more achievements


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 08:52:25


Post by: Cheese Elemental


scarskull5 wrote:Sorry guys but you as far as I've read you cannot make firefigh maps in forge. It's a shame but that is one of the things I've been researching about forge most recently. :/

Of course not. It would be ridiculously easy to survive.


Automatically Appended Next Post:
Kanluwen wrote:
SilverMK2 wrote:I've just booked the day off work - woo!

We are so doing Legendary Firefights then.

Count me in. I'll be up all night when I get it.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 08:57:40


Post by: SilverMK2


Cheese Elemental wrote:
scarskull5 wrote:Sorry guys but you as far as I've read you cannot make firefigh maps in forge. It's a shame but that is one of the things I've been researching about forge most recently. :/

Of course not. It would be ridiculously easy to survive.


Would be fun though

Even if the scores did not count towards anything it would extend the life of the game dramatically.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 17:18:02


Post by: Kanluwen


SilverMK2 wrote:
Cheese Elemental wrote:
scarskull5 wrote:Sorry guys but you as far as I've read you cannot make firefigh maps in forge. It's a shame but that is one of the things I've been researching about forge most recently. :/

Of course not. It would be ridiculously easy to survive.


Would be fun though

Even if the scores did not count towards anything it would extend the life of the game dramatically.

Look at how amazing we did with just you and I. That was on Legendary too. I can only hope that Firefight will actually be...more of a challenge


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 17:34:46


Post by: SilverMK2


I was just really looking forward to recreating D-Day with grunts storming the beach


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 17:37:59


Post by: Benjamin385


SilverMK2 wrote:I was just really looking forward to recreating D-Day with grunts storming the beach


Funny enough I am looking to do the same thing with the new forge Mode. I want to recreate Iwo Jima more though


Some interesting Halo: Reach stuff + general discussion @ 2010/09/11 19:27:17


Post by: xKillGorex


SilverMK2 wrote:Poo to many heights. Hope that is not correct.

However, if anyone has Halo Wars and wants to play through the campaign in coop - let me know, I've hardly played it and need some more achievements


Yeah im up for that havent done Halo Wars co-op yet, my live tags xkillgore81x send a friend request if you like. Althought fitting it in with halo reach may be task lol.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/12 16:23:17


Post by: TherVadam


Ugh no money for Halo: Reach FTL.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/13 12:25:05


Post by: tiny5th


SilverMK2 wrote:I was just really looking forward to recreating D-Day with grunts storming the beach


A friend and I actually attempted to do such a thing on halo 3, setting up grav lifts at angles with rapidly spawning fusion cores that caused explosions on the beach.

Ran out of spawnable object space before we completed it however.

xKillGorex wrote:
SilverMK2 wrote:Poo to many heights. Hope that is not correct.

However, if anyone has Halo Wars and wants to play through the campaign in coop - let me know, I've hardly played it and need some more achievements


Yeah im up for that havent done Halo Wars co-op yet, my live tags xkillgore81x send a friend request if you like. Althought fitting it in with halo reach may be task lol.


Same here, though my gaming time will likely also be spent on reach.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/13 12:43:31


Post by: SilverMK2


tiny5th wrote:A friend and I actually attempted to do such a thing on halo 3, setting up grav lifts at angles with rapidly spawning fusion cores that caused explosions on the beach.

Ran out of spawnable object space before we completed it however.


I made a large AT-AT(or whatever the large 4 legged version of that is) in Halo 3 which had a similar thing - firing fusion coils towards a base

The new Forge should make building and designing such things so much easier


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 16:39:16


Post by: VikingScott


I have the Ltd Ed. And It is good.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 17:40:26


Post by: RiTides


What's the difference with limited edition vs. normal? I think I'll just be picking up the normal one tonight.

And ugh @ 8 pages to read through . Maybe someone can start a thread with impressions now that people actually have the game...


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 17:47:32


Post by: SilverMK2


http://www.play.com/Search.html?searchstring=halo+reach&searchtype=allproducts&searchsource=0

You can read all the extras you get with each edition at the link above

There are essentially 3 different versions. Normal, limited and legendary.

Legendary is the mac-daddy version with models, books etc, as well as some extra in-game stuff (elite armour, flaming spartan helmet).

Limited has the elite armour and a few extra bits (books etc).


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 19:13:43


Post by: Kanluwen


RiTides wrote:What's the difference with limited edition vs. normal? I think I'll just be picking up the normal one tonight.

And ugh @ 8 pages to read through . Maybe someone can start a thread with impressions now that people actually have the game...

Campaign is le sweet. The Target Designator is my new favoritest toy, ever.

And I wish I got to use it in every level.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 22:23:03


Post by: VikingScott


It's great! I love the stealth mission (3?) The space mission is quality too.

I also like how whatever your spartans armour type, colour and such that it is who you use in campaign.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 22:37:16


Post by: COMMANDER SUNTZU


Just played reach campaign great. Multiplayer disappointing. Armour unlocks nice. Forge refined and not made my mind up quite yet


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 23:02:13


Post by: Kanluwen


The forklift is by far the most devastating anti-Hunter weapon in the game.

I really wish I wasn't kidding, and that it wasn't so much FUN!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/14 23:14:12


Post by: Murray


It was funny playing on the first day on prime time with everyone on multiplayer pressing the wrong buttons (including myself.. pressing b for melee )


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 05:14:27


Post by: RiTides


Yeah, for now I'm sticking with default (melee on the bumper). I keep forgetting to use the armor abilities, despite having played the beta... although a lot of the scenarios don't seem to use them!

Lots of crappy games, but for the team games I had a sniper one where I was +8, another sniper one where I only died once and a Team Swat where I had the most kills. For some reason I'm better at these than the normal modes... guess I have a quick twitch but can't seem to kill anyone if it's not 1-2 shots per kill . Flashing back to the days of the Halo 1 pistol, too...

Anyway, sweet game, will try the single-player campaign tomorrow! Is it possible to join with random people to do a cooperative campaign, or only with "friends"? (And also for firefight?)

It was funny seeing people's comments encountering things for the first time. There's a multiplayer map where you can briefly float above the level, and in space... hearing people on the mic going "I'm in space... what do I do now..." was hilarious. Also, the sound is muted appropriately (although it should probably be dead silent) which is cool!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 06:11:06


Post by: Commander Endova


I have to admit, on the whole, that I'm rather disappointed with the game. Overall, it shows that Bungie is tiring of the Halo series, and has no desire to innovate.

The campaign is nice, but it was hard for me to follow, at times. What's more, I'm still frustrated that they couldn't add in a few simple squad commands using the 3 d-pad buttons they don;t use. Would "go there/shoot that," "come here/get in" and "hold position" have been that hard? What bothers me about this is that there are points in the game where you supposedly have a squad under your direct command, but can't tell the lackluster Marine AI to do anything useful.

Multiplayer is just as much of a letdown. They did so much to promote their new class system, but in reality, it pales in comparison to most other class-based multiplayer games. There is no synergy between classes, and certain maps/game modes where certain abilities are plain out useless.

Finally, my biggest gripe might very well be the squandered potential of the armor customization system. Giving the different armor options bonuses instead of going with the pure aesthetics could have made for a much deeper, more interesting game.

There are a few things the game does right. I like that my armor options show up in campaign cut scenes, in particular. I appreciate the inclusion of slit screen co-op and horde (Firefight) modes, and ForgeWorld plus the theater are awesome, on top of that. But these features are what we've come to expect from the series, and, largely, do not break any new ground.

Spoiler:
Perhaps the biggest wasted opportunity is the lack of any multiplayer space combat gametypes. By far, the space combat missions where the funnest in the campaign, and the most innovative thing about the game for the series. A direct port of the campaign space combat map into multiplayer and firefight, so that players can dogfight each other or take on waves of enemies, respectively, would have been huge amounts of fun. I hope, at least, that they will add this in a future update or DLC pack.


It's not the game I wish it was, nor that it could be.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 07:36:54


Post by: Cheese Elemental


Commander Endova wrote:
Multiplayer is just as much of a letdown. They did so much to promote their new class system, but in reality, it pales in comparison to most other class-based multiplayer games. There is no synergy between classes, and certain maps/game modes where certain abilities are plain out useless.

They were never intended to be 'classes', like in Battlefield or Battlefront. They're 'loadouts', and are made to suit individual playstyles rather than battlefield roles.


Finally, my biggest gripe might very well be the squandered potential of the armor customization system. Giving the different armor options bonuses instead of going with the pure aesthetics could have made for a much deeper, more interesting game.

Yeah, because that would be so fair on newbies.



Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 07:48:00


Post by: Commander Endova


Cheese Elemental wrote:
Yeah, because that would be so fair on newbies.


It obviously works for a ton of other multiplayer FPS's, like CoDMW2.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 07:52:52


Post by: Cheese Elemental


Commander Endova wrote:
Cheese Elemental wrote:
Yeah, because that would be so fair on newbies.


It obviously works for a ton of other multiplayer FPS's, like CoDMW2.

It's not the same. In MW2, I can just pick up someone's FAMAS/Akimbo Rangers/Akimbo G18s. Halo is closer to classic deathmatch shooters like Goldeneye, and as such is reliant on skill, not gear and perks.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 08:20:47


Post by: SilverMK2


Gear upgrades might be good on game types where you are fighting the AI (such as compaign and firefight). Personally I don't really like gear upgrades such as the ones in CoD where the higher rank you are the better bonuses you get.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 10:32:23


Post by: endtransmission


I stopped playing CoD:MW2 purey because of the upgrades. It's no fun when someone who spends their life online pops up with the airstrike or helecopter.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/15 18:20:47


Post by: tiny5th


I've enjoyed what I've played of it so far, though only got a couple of hours in last night.

My main problem is with how the new spartan pc looks, theres just something i cannot place my finger upon, i think mainly its because my white armoured spartan looks more like he's been painted with a mixture of space wolves grey and codex grey.

The shoulder armour looks a little to sleek for my liking right now, but I have no doubt I'll be unlocking more pieces for purchase later.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 01:25:34


Post by: Cheese Elemental


tiny5th wrote:
My main problem is with how the new spartan pc looks, theres just something i cannot place my finger upon, i think mainly its because my white armoured spartan looks more like he's been painted with a mixture of space wolves grey and codex grey.

I think Bungie wanted to tone down the super-colourful models of Halo 3. White looked kind of silly, as did pink and yellow.

Colours look nice and washed-out now, even on Elites.


Automatically Appended Next Post:
Had a few fun games with Kanluwen yesterday too. The Falcon shooting spree at the end of that Invasion game was awesome.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 04:30:28


Post by: Kanluwen


What can I say.

I'm a classy pilot.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 14:21:41


Post by: scarskull5


I'm already diving on into forge and mad a map simply to get used to controls, it sucks when actually played in slayer etc. So I decided to try and make a different one, a team based one. So far I have made the convenant base, with a vehicle depot (that you have to spawn inside, thank you one way doors! ) and inside that is 3 revenants a wraith and a teleporter, just for the red team/covenants. The teleporter leads to a sniper nest, where there is a focus rifle and a health pack on the back of a doorway you walk through in the nest, the covenant porter is the only way to get to this spot, barring jetpacks. There's also two 2 storey buildings led to by a ramped bunker, and in there is a variety of weapons, and health pack, and shade turrets positioned extremely carefully, so when you use them your still in first person to look out the window, because your view sort of blends through the wall, it's quite awesome. To add more detail the tower that leads to the sniper nest is just stacked perfectly aligned blocks, and at the bottom of the tower is the roof of the vehicle depot, which has barricades and multiple weapons for the covenant to feast on, theres stairs at the side to get onto this roof area.

Meanwhile at the opposite side of the map atm there is just the begginings of a 3 storey building in the middle of their area, with floor plans for vehicle depots on each side, also blocked with 1 way doors. 1 will contain a scorpion, whereas the other will most likely have 1 of each type of warthog, though I haven't decided yet. The play will be able to get onto the roof of the UNSC depots aswell, and if they look up they will see bridges which run from the main building to other buildings at the sides of the depots, theres gonna be lot's of mounted machine guns over her! And once more, a sniper nest with an actual sniper will be accesible from one or both of the depots, there will again be a health pack, and I'll probably use mancannons to send people there, that or teleporters. (btw just for everyones information, all my teleporters have the frame on them, I think it looks alot nicer, neater.)

So yeh, it's really shaping up, extremely neat for me aswell! I have no real plans for the middle yet, apart from possible continuous artillery in the form of cannon, vehicle'ed fusion coils, and possibly walkways at either side. Would love feedback, and I'll link the final map when it's done, happy forging to the rest of yers!

PS: are we still having a dakka clan base? Cos I would loooooooooove to make that for us, and I think I'd do a pretty decent job too, trying not to sound vain here but ay well.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 15:29:08


Post by: Cheese Elemental


Argh! Just had a horrible bout of losing. Everyone votes for the eternally boring SWAT or 'Pro' gametypes, which don't have armour abilities or interesting loadouts.

Team Slayer is an awful playlist, but it's the most popular so I can always find a game there. Wish Bungie would do more to push the objective gametypes.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 15:31:26


Post by: scarskull5


I totally agree with cheese, but I also tend to get a fairly decent score in SWAT so it doesn't bother me as much.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 16:51:52


Post by: RiTides


SWAT's usually my game, for some reason . Even after playing the demo, still getting used to the armor abilities (although I think they're awesome) so SWAT seems to help me out a bit.

I, too, like the objective games a lot... although the main thing for me is finding a team that works together. Once I've done that, any scenario seems fun... although I think if I don't actually "party up" with them, sometimes I can end up on the opposite team!

It's good stuff, for sure


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 17:32:19


Post by: VikingScott


Kanluwen wrote:The forklift is by far the most devastating anti-Hunter weapon in the game.

I really wish I wasn't kidding, and that it wasn't so much FUN!


I've got to ask. How? Surely forklifts aren't fast enough?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 18:21:20


Post by: Kanluwen


VikingScott wrote:
Kanluwen wrote:The forklift is by far the most devastating anti-Hunter weapon in the game.

I really wish I wasn't kidding, and that it wasn't so much FUN!


I've got to ask. How? Surely forklifts aren't fast enough?

Ambush son.
Lure the Hunter into a corridor, pop Active Camo and he goes idle while searching for you.

Fire up the forklift and run that sucker down!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 18:56:49


Post by: VikingScott


Seriously? You didn't get blasted when trying to do this?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/16 23:19:32


Post by: TherVadam


What difficulty is this on?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 00:20:47


Post by: Kanluwen


VikingScott wrote:Seriously? You didn't get blasted when trying to do this?

Nope! It was on heroic and was one of the highlights of my campaign shenanigans.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 01:28:20


Post by: garret


I was noticing. The humans waepon and soldier are WAY stronger then the covenant. and i was reading. if it wasnt for there vastly inferior navy they would win the war easy.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 18:49:10


Post by: SilverMK2


Just got my legendary copy from the post depot











Bwahaha!

So much cool stuff in this - now to convince my wife to let me play it tonight


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:01:37


Post by: VikingScott


Got it late then


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:02:37


Post by: SilverMK2


Yeah, unfortunately

But I have lots of fun things with my game to play with.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:03:46


Post by: Kanluwen


Give me a holler and I'll be online for campaign shenanigans


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:09:42


Post by: SilverMK2


I will let you know when I am unchained


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:23:26


Post by: Kanluwen


Don't say it like that, if she hears you...then you'll never be free!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:28:19


Post by: SilverMK2


Woo!

I'm free now!

*switches on the 360*


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:30:38


Post by: Kanluwen


That was fast.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 19:33:09


Post by: SilverMK2


I sulked until she gave in


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 20:50:01


Post by: RiTides


I just tried the campaign for the first time last night- wow! I think I like it better than the multiplayer, even. It's Good!!!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 21:26:23


Post by: TherVadam


AAGGGHHH, only getting Reach next week


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 21:35:50


Post by: VikingScott


The ending is magnificent. (IMO anyway.)


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 22:12:31


Post by: garret


Forge world is AWESOME. i like how one map has some many enviroments.
Spoiler:
My only problem is why in every halo game does the team have to die with few if any survivors?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/17 23:25:42


Post by: TherVadam


OMG just got 100$ for my birthday! Will be getting Halo: Reach this weekend. Unfortunately, two important storyline components have already been spoiled for me..... Stupid kids.... :S


Some interesting Halo: Reach stuff + general discussion @ 2010/09/18 00:02:49


Post by: daedalus-templarius


Awesome game so far, finished the campaign on Heroic first, legendary soon.

Multiplayer is great, other than the incessant Swat and Team Snipers in Big Team Battle. Love the new CTF on some of the big Forgeworld maps though!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/18 00:12:49


Post by: garret


Spoiler:
Anyone else notice cortanas pic when the docter was talking about the A.I? Could she be a forerunner A.I and not a copy of the docter with that just being a cover?
Also how long did everyone last in the end after the credits? i didnt laast long cause i didnt really care.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/18 00:32:56


Post by: FM Ninja 048


Spoiler:
that was part of cortana that halsey took to study the forerunner AI so they would be finished in time, only cortana would be good enough, it says so in the journal.

you knew from the start that noble team would die, they died to save humanity




Some interesting Halo: Reach stuff + general discussion @ 2010/09/18 09:19:13


Post by: scarskull5


Had a blast on big team battle last night with a full party of my friends. And the map is finished btw, we went on it after and had an immensly fun 4v4! Link below, called war and gametype warfare.
http://www.bungie.net/stats/reach/fileshare.aspx
I would really appreciate feedback, and also I know at some points players will glitch wierdly and/or die randomly but theres nothing I can do about that. :/


Some interesting Halo: Reach stuff + general discussion @ 2010/09/18 16:45:37


Post by: garret


Gotta love firefight with a buddy. playing on overlook we would just bunker up. killing hunters was hard with no ordinace and just a rifle. then went onlin. i dont like head hunter much.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 13:41:23


Post by: VikingScott


Gotta love the Focus rifle. So good. Except when it's used against me....


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 13:53:00


Post by: COMMANDER SUNTZU


Legendary on Reach is pretty pathetic compared to HALO3 and ODST


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 13:53:53


Post by: VikingScott


Bull.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 15:17:54


Post by: RiTides


Hmm, I'm only trying it on heroic so far, but it seems hard enough compared to the other games!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 15:59:23


Post by: LordofHats


COMMANDER SUNTZU wrote:Legendary on Reach is pretty pathetic compared to HALO3 and ODST


I'm gonna have to disagree with that. Of all the games Halo 3 was by far the easiest. CE and 2 were ball busters. I did Reach Heroic last night and I swear I was on legendary...


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 16:40:44


Post by: SilverMK2


LordofHats wrote:
COMMANDER SUNTZU wrote:Legendary on Reach is pretty pathetic compared to HALO3 and ODST


I'm gonna have to disagree with that. Of all the games Halo 3 was by far the easiest. CE and 2 were ball busters. I did Reach Heroic last night and I swear I was on legendary...


I think reach is reasonably hard. Halo 3 I found the most difficult and ODST the easiest.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 16:45:04


Post by: VikingScott


i agrre with the above statement (one above silvers now)


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 22:47:52


Post by: SilverMK2


Just thought I would post a link to a map I made. Not finished but it has all the basics you need for a team slayer match (red vs blue - blue on the island and red on the cliff).

Reds have more defensive stuff, with only 2 flacons to transport people to the blue base. Blues have less defensive stuff, but have lots of banshees to attack the reds with.

I will be pimping out the blue base and adding some outlying defensive/interesting structures later on. I will also add support for other game types.

Anyway, let me know what you think (either here, on Live, or on the Bungie site).


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 23:15:39


Post by: Cryonicleech


I'm in love with the DMR. Like, literally in love. That, and the Plasma Repeater.

And Elites are harder than hell to kill on Herioc, much less Legendary.

Big Team Slayer FTW!!!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/19 23:34:06


Post by: Cheese Elemental


Has anyone had trouble unlocking the 'If they came to hear me beg' achievement? I managed to get it on my first Heroic playthrough, but damn it took a long time.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 06:57:42


Post by: SilverMK2


I got it with Kanluwen (pretty sure that is his dakka name ) - took us a while but we were just messing around doing it. Actually did it a couple of times before I got the achievement on the 3rd assassination.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 17:03:33


Post by: Kanluwen


SilverMK2 wrote:I got it with Kanluwen (pretty sure that is his dakka name ) - took us a while but we were just messing around doing it. Actually did it a couple of times before I got the achievement on the 3rd assassination.

Oi!

We learnt that Spartans do bounce, so it was all perfectly acceptable!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 17:06:38


Post by: SilverMK2


RED BUSH!

Hehe.

Also, since it was lost at the bottom of the last page, here is a link to a map I made. Still WIP, but the basics of it are done, and the red base is pretty much finished structurally.

Had one download since I added it last night though. Any comments, let me know


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 19:53:03


Post by: Kanluwen


We still need to finish Wartorn.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 20:12:16


Post by: SilverMK2


Wartorn? (May be being thick here )

Wait - was that your map we played on?


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 20:40:17


Post by: Kanluwen


Haha yep! With the MG nests and the giant landmine bouncey thing!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 21:47:05


Post by: scarskull5


It was me who DL it! Pretty good, make a gametype please. Has anybody checked mine yet?...


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 21:53:56


Post by: SilverMK2


You have not got any maps in your fileshare as far as I am aware, so we can't download it.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 22:30:46


Post by: RiTides


Is there any way someone could consolidate the gamertags posted in this thread into a single post? I want to search for some of yours but I am rather lazy . I think SilverMK2 and Kanluwen yours are the same as your Dakka ones? (As is mine, assuming gamertags are not case-sensitive...)


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 22:32:21


Post by: Jackal


Ri - Tags dont suffer from case mate, so thats no problem
Whats everyone play? (playlist wise)

I might go for a few games at some point, once i get more live that is lol.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/20 23:07:25


Post by: TherVadam


I got it, really enjoying rumble pit at the moment (same as in Halo 3)


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 01:22:47


Post by: tiny5th


Cheese Elemental wrote:Has anyone had trouble unlocking the 'If they came to hear me beg' achievement? I managed to get it on my first Heroic playthrough, but damn it took a long time.

I've done the assassination at least 10 times now, finally had the forethought to record a couple of clips as evidence last two times too, still no achievement for me though.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 01:26:39


Post by: Cheese Elemental


tiny5th wrote:
Cheese Elemental wrote:Has anyone had trouble unlocking the 'If they came to hear me beg' achievement? I managed to get it on my first Heroic playthrough, but damn it took a long time.

I've done the assassination at least 10 times now, finally had the forethought to record a couple of clips as evidence last two times too, still no achievement for me though.

Remember that it has to be the air-to-ground assassination animation. IIRC, it's the one where you knock the Elite over and snap his neck with your feet.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 02:38:03


Post by: GalacticDefender


Random question: Why does everyone have so much trouble with the Halo 2 jackal snipers on legendary? All you have to do is hide behind something, pop up, snipe one, duck down again, wait for them to fire their random shots, pop up again, shoot another one, etc. Pretty easy, although it can be time consuming.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 08:20:33


Post by: SilverMK2


There are a couple of threads with people's usernames on them:

http://www.dakkadakka.com/dakkaforum/posts/list/316615.page

http://www.dakkadakka.com/dakkaforum/posts/list/194573.page#194573

You would have to trawl through them, but most people are there. If you want to combine everyone into one post, feel free

My GT is the same as my username, Kanluwen's is not though.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 09:42:42


Post by: Kanluwen


Nor shall it ever be!



Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 09:51:52


Post by: Cheese Elemental


I was trying to remake Gephyrophobia earlier, but there isn't much room out over the ocean. I really don't want it to be as small as Narrows.

Oh, and Kat is now my waifu. That accent is hot.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 14:29:28


Post by: garret


Me and a friend were playing on overlook. when we just destroyed att the enemies we were heading back to the bunker. Right when i ran to it a drop pod dropped RIGHT NEXT to me. the other fun part is my friend loves using a plasma pistol to take down vehicles. The overcharge it awesome.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 14:47:03


Post by: tiny5th


Cheese Elemental wrote:
tiny5th wrote:
Cheese Elemental wrote:Has anyone had trouble unlocking the 'If they came to hear me beg' achievement? I managed to get it on my first Heroic playthrough, but damn it took a long time.

I've done the assassination at least 10 times now, finally had the forethought to record a couple of clips as evidence last two times too, still no achievement for me though.

Remember that it has to be the air-to-ground assassination animation. IIRC, it's the one where you knock the Elite over and snap his neck with your feet.


That's the animation I have had every time save the one.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 20:20:55


Post by: RiTides


SilverMK2 wrote:You would have to trawl through them, but most people are there. If you want to combine everyone into one post, feel free
And here I was hoping to rope you into doing that! Now the initiative is back on me... well played, good sir... well played.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 20:34:49


Post by: LordofHats


I finally be Legendary solo. Yeah. Reach is definitely harder than Halo 3 for me. I'd have to replay CE and 2 to compare.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 23:22:31


Post by: Cheese Elemental


Holy gak, Legendary is insane. I was playing Exodus last night and I'm stuck at the end of the mission. I've activated the two missile batteries, but I can't get to the control room due to the insane amount of Skirmisher snipers, Chieftains and Ghosts.

I was literally ready to put my fist through the screen at one point. This is nuts!


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 23:28:10


Post by: LordofHats


Cheese Elemental wrote:Holy gak, Legendary is insane. I was playing Exodus last night and I'm stuck at the end of the mission. I've activated the two missile batteries, but I can't get to the control room due to the insane amount of Skirmisher snipers, Chieftains and Ghosts.

I was literally ready to put my fist through the screen at one point. This is nuts!


The sad part is that Exodus is one of the easier missions, at least for me. The lack of elites is a big difference The most painful is by far the last actual mission, the very last bit where you're defending the platform and then when you have to face four zealots. So painful.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 23:45:55


Post by: Cheese Elemental


I think Brutes are much harder to face than Elites if you don't have a DMR or Needle Rifle. They can apparently kill you with a single melee attack and their spikers are ludicrously accurate.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/22 05:54:20


Post by: Soladrin


Regular brutes do not have shields that need to 2 sticks to be removed. I rest my case.

I think I can count the times I died because of brutes on legendary on my hands.

Where as for elites... I'd need to be one hell of a mutant...


Some interesting Halo: Reach stuff + general discussion @ 2010/09/21 23:59:16


Post by: Warboss Imbad Ironskull


Elites can kill you with the single mele kick as well. Reach is deffinitly harder then the others which is a good thing, even the Grunts are a bit tougher now. I am having trouble hijacking a banshee though, anyone got any advice? which level and such?

I for one am also very happy that you don't face the Flood in this one. I knew from the story line that The Flood woulden't be in the game but once I played it and realised I didn't have to play through a single narrativly pointless mission filled with alien zombies I was very happy


Some interesting Halo: Reach stuff + general discussion @ 2010/09/22 00:07:23


Post by: LordofHats


Warboss Imbad Ironskull wrote:Elites can kill you with the single mele kick as well. Reach is deffinitly harder then the others which is a good thing, even the Grunts are a bit tougher now. I am having trouble hijacking a banshee though, anyone got any advice? which level and such?


Do 'The Package.' When you get to the section with the spider turrets and you have to hold the door, you can get a jump pack. There will be two banshees in the air. The level advances by killing enemies, so you can have an almost infinite amount of time to try and jump pack up and grab one of the banshees while the rest of noble holds off the enemy AI (they're actually useful for once). Wait for the banshees to start a strafing run and try to jump pack to them and hijack the bugger. It may take a few tries as they don't always fly in a way that makes hijacking them easy but eventually you'll get a good shot at it.

I for one am also very happy that you don't face the Flood in this one. I knew from the story line that The Flood woulden't be in the game but once I played it and realised I didn't have to play through a single narrativly pointless mission filled with alien zombies I was very happy


Agreed. I never much liked the flood levels on legendary. Especially the war crime that was Cortanna. So painfully annoying.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/22 00:46:20


Post by: Kanluwen


Or just use a Plasma Pistol on a Banshee and jack that sucker.


Some interesting Halo: Reach stuff + general discussion @ 2010/09/22 01:16:15


Post by: syanticraven


Hardest mission for me had to be mission 4 (nightfall?) Had to take out 2 turrets, 1 elite and 3 brutes with my barehands on legendary. I swear I was ready to go outside and shotgun a crowd.

have to say though the sword is probably the most useful thing vs elites and brutes it saved me so many times.