Yes, I'm throwing my lot into the mess of roleplays that we have. This one has been on my mind for awhile now, so I've decided that I may as well give it a go.
The Tomb Sanguinis, a Space Hulk of ancient origin, has drifted in the warp for over fifteen millenia, and has swollen to the size of a large moon. Amongst the vessels that make it up are crude Ork Kroozers, noble and proud Strike Cruisers of the Adeptus Astartes, a massive and tangled Tyranid Hive Ship - to name just a few. In fact, there are dozens of vessels that are too ancient to even identify. But what is definitely true is that the Tomb Sanguinis is infested with thousands upon thousands of deadly creatures, vile traitors and despicable aliens.
But none of these are the worst features of the Tomb Sanguinis. No, for the true danger of a Space Hulk is its unpredictable nature. It is nigh-impossible to track these terrible behemoths, and even harder to predict where they will emerge. However, it is now that the Warp has decided to release the Tomb Sanguinis once again; and it is headed directy for the Imperial planet of Radia, who nurtures a population of 19 billion within its many, many hives. Imperial forces have already mobilised to try and destroy this doom-laden monstrosity. Assembled is a battlefleet, forces from multiple chapters of Adeptus Astartes and five whole regiments of Imperial Guard. Bombardments from afar have proven ineffective against the armour of the Tomb Sanguinis, so the only option that remains is to send forces aboard to capture, or at the very least, destroy the Tomb Sanguinis - most likely the latter of the two options. Most Imperial forces remain in orbit, but a select few brave units have volunteered for this suicidal and perilous mission.
I am the GM of this roleplay, however Lord Harrab is my appointed deputy. You can be virtually any race in this game - most Ork, Chaos, Necron, Tyranid, Eldar, Dark Eldar (etc) will be aboard the Space Hulk already, but joining the fight from afar is not out of the question. Imperial forces will be attacking the space hulk.
Just fill out this form for your character:
Character name:
Character age:
Character race:
Character profession:
Character personality:
Character appearance:
Character height:
Character equipment:
Character bio/background story:
ACTIVE CHARACTERS: #17
INACTIVE CHARACTERS: #6
CHARACTER FATALITIES: #5
TOTAL CHARACTERS: #28
CHARACTERS
Spoiler:
Player: Arken Vul'tan01 Character name: Brother Captain Glaudian
Character age: 300 years old
Character race: Imperium/Grey Knights
Character profession: Grey Knight brother Captain
Character personality:Loyal, quick to make descions, Mentally strong
Character appearance:Bald, grey eyes
Character height: 9ft
Character equipment: Temrmintor armour, Nemesis force Halberd, wrist mounted stormbolter,Iron Halo and some pshyic powers
Character bio/background story: Glaudian was born in the Aurelia system on the planet of Cyrene. Just before the exterminatus (* is that spelt right ) the greyknights noticed his potential and recriuted him in to the ranks. He has served the ordo Malleus and Grey Knights for 280 years and has just been promoted to Brother Captain.
Spoiler:
Player: Little lord Fauntleroy Character name: Old Sawbones
Character age: Who knows?
Character race: Necrons
Character profession: Flayed one lord
Character Personality: err...he's scary?
Character appearance: At first glance, similar to an ordinary flayed one-however Old Sawbones stands taller and generally seems more ancient.
Character height: 9ft
Character equipment: Necrontyr body, Skins of dead enemies (same effect as a Gaze of flamer), Phase shifter, fearsome claws, phycaceltry.
Character bio/background story: Old Sawbones is a canker dwelling at the heart of the Tomb Sanguinius, leading his ragtag army of Flayed ones to prey on the myriad other races that infest the Hulk. Those who are not slain by the slashing claws of the undead warriors are dragged screaming into the lowest levels of the craft for purposes none can say. It is possible that Old Sawbones is complety mad, but if he is then that would be the most terrifying revelation of all; for he is also deathless, and is free to exercise his deluded schemes over the Hulk and all in it for the rest of time.
Spoiler:
Player: Vulkan_He'stan Character name: Gaz
Character age: 34
Character race: Human
Character profession: Kasrkin
Character personality: quiet, good sense of humor
Character appearance: medium build, short spiked brown hair
Character height: 6ft 2
Character equipment: plasma gun, combat blade, hot shot las pistol
Character bio/background story: has server with the kasakrin for the last 10 years after he was singled out for his incredible accuracy.
Spoiler:
Player: Mordoskul Character Name: Kaileth
Character Age: Who knows?
Character Race: Eldar
Character Profession: Eldar Death Jester
Character Personalty: As a Death Jester, Kaileth has a morbid sense of humor, often making jokes in the midst of combat. He tends to laugh at the strangest time, especially during combat, a trait that serves to disturb his foes.
Character Appearance: Like all Death Jesters, Kaileth wears the traditional bone white, skeletal armor as the others of his kind. A vox-amplifier in his death's head mask amplifies his laughter, carrying it across the battlefield. A comical black cloak lays about his shoulders, matching his upturned shoes.
Character Height: 6'2
Character Equipment: Shrieker Cannon, Fusion Pistol, Power Sword, Flip Belt, Mask of Fear.
Character Background: Kaileth has been on the Tomb Sanguinus as long as the other inhabitants can remember, a floating specter of death that hunts Chaos worshippers and Dark Eldar with equal relish, chasing them through the winding corridors before ending their lives with his Shrieker Cannon.
Spoiler:
Player: Scrazza Character name: Kyel Charkos
Character age: 33
Character race: Human (from the planet Ousia)
Character profession: Guardsman, Platoon commander, a Lieutenant.
Character personality: Fierce, takes care of his platoon's moral, medium faith in the Emperor.
Character appearance: (will find a picture later) Tough.
Character height: 6ft 4
Character equipment: Lasgun, Laspistol, Frag grenades, Short-sword ( = bayonet)
Character bio/background story: Hailing from the swamp world Ousia, Charkos is like all Ousian men, raised in the swamps and the bayous, between dangerous animals. He used to hunt for Gator with his father before he grew tired of the monotonous life, and left for a life within the Ousian Guard, a regiment specialized for warfare in bayous areas. He joined at the age of 21, so has a lot of experience. He survived long enough to become Lieutenant. He now commands his platoon like an officer in the Ousian Guard should.
Character name: Kyel Charkos
Character age: 33
Character race: Human (from the planet Ousia)
Character profession: Guardsman, Company Commander, Captain
Character personality: Fierce, tries to take care of his company , medium faith in the Emperor.
Character appearance: (See picture) though, heavily scared, bionic left hand.
Character height: 6ft 4
Character equipment: Lasgun, Laspistol, Frag grenades, Short-sword ( = bayonet), Bionic left hand
Character bio/background story: Hailing from the swamp world Ousia, Charkos is like all Ousian men, raised in the swamps and the bayous, between dangerous animals. He used to hunt for Gator with his father before he grew tired of the monotonous life, and left for a life within the Ousian Guard, a regiment specialized for warfare in bayous areas. He joined at the age of 21, so has a lot of experience. He survived long enough to become Lieutenant. On board of a space hulk, h lost his left hand due to a malfunctioning plasma pistol, and has a bionic left hand as a replacement. For great merit, and leading an effective counterattack against orks, he got promoted to Captian of 1st company of the 21st Ousian Riverine.
Charkos' command squad.
Corporal Robin
Though, big and mean, he saved Charkos' live, and has earned his trust to serve him as a bodyguard. He is armed with a powersword and a laspistol.
Techpriest Martelius.
Large and mechanic. He has various mechanic gizmos and whatnots. Got attached to this Ousian Company as main techincian. Charkos is in charge of his safety.
Vox Trooper Mirdin
Has been in service of Charkos for he past two years, and has proven his skills with the vox. He is armed with a standard vox caster, a lasgun and a machette.
Field Medic Tolin
Joined 1st company after treating Charkos' wounds onboard the space hulk. He is armed with a laspistol, machette, surgical satchel attached on his utility belt. A backpack full of medical items.
Cadet Comissar Holt Heyliger.
Attached to 1st Company during the actions on the space hulk. Due to a shortage of fitting Comissars, Cadet Heyliger gladly took the commission to join 1st company. He has a lot to prove, both to the comissariat and the Ousians.
Platoon comanders
1st Lieutenant Blach
Got promoted from Sergeant to 1st lieutenant on the space hulk to fill in vacated commanding places. He has proven his worth countless times. He is armed with a lasgun, laspistol, machette and frag grenades.He is in command of 1st platoon
Lieutenant Pulver
Just like Blach, he got promoted to 2nd lieutenant on the space hulk. He is a trusted friend of charkos. His armed with a mechanic right arm, a lasgun, laspistol, frag grenades and a machette.In command of 2nd platoon
Sergeant Mohane
He is in command of 3d platoon, the smallest platoon in the company. 3rd platoon only numbers 18 men, so Charkos had seen it fit to get trooper Mohane, who had some great tactic insight, promoted to sergeant and lead this depleted platoon.
Lieutenant Garl
He is momentarily in the field hospital, but with the aid of the hospitalliers and Martellius, Garl should be able to fight in a weeks time. Garl is armed witha lasgun, Machette, and Frag grenades. Garl has a mechanic righ leg, and right arm. His right shoulder is mechanical. Garl is the commander of 4th platoon
Sergeant Jethro.
A young sergeant, he showed great command talent, and he temporarily leads 4th platoon until Garl gets back. Jethro always tries to get the job done the fastest.
Lieutenant Viggo
Promoted to 1st company's 5th platoon commander after he impressed Charkos on the space hulk with his tactic insight. He is armed with lasgun, Krak grenades, Machette and a meltabomb
due lack of other fitting commanding officers, sixth platoon is led by Charkos himself.
Spoiler:
Player: WARORK93 Character name: Warboss Warklaw Gordakka
Character age: 103
Character race: Ork
Character profession: Warboss
Character personality: very orky, mean, bossy, cunning.
Character appearance: large, broad, slabbed in muscle, large jaw, tusks
Character height: 12ft
Character equipment: heavy armor(think ard boy), massive power claw, arm mounted, pet squig with attached shoota and armor, bosspole, augmetic eye
Character bio/background story: Warklaw's boyz have been stuck aboard the hulk for as long ans anyone can remember, having carved out and maintained a good bit of territory for themselves over the mass of ships. Now, with his meks and wierdboyz telling him that the hulk is about to hit, or at least come near a planet inhabited by the umies, Warklaw figures its time for his Waaagh! to branch out....but not before finishing up the party on the barge...
Player: WARORK93 Character name: Warboss Warklaw Gordakka
Character age: 103
Character race: Ork
Character profession: Warboss
Character personality: very orky, mean, bossy, cunning, supremely destructive in his new form
Character appearance: Hulking, massive, metallic assortment of orky killpower, The big mean an green version of Iron man
Character height: ~30ft
Character equipment: Massive amounts armor plating, massive power claws for hands, arm mounted rokkits, waist mounted autocannons, huge bosspole, augmetic eyes
Character bio/background story: Warklaw's boyz have been stuck aboard the hulk for as long ans anyone can remember, having carved out and maintained a good bit of territory for themselves over the mass of ships. Now, with his meks and wierdboyz telling him that the hulk is about to hit, or at least come near a planet inhabited by the umies, Warklaw figures its time for his Waaagh! to branch out....but not before finishing up the party on the barge...
Edit: The battle of the outter Hulk injured Warklaw gravely and hence the remainder of his enormous body has been placed into one of his Big meks greatest creations: Da Mega Dread. The umiez think him dead, they're about to be in for some proper learnin.
Major NPCs:
Big Mek: Gutkrunch- big ork that abviously likes to tinker with stuff, mostly stuff that kills indescriminately, commands mekboys, has a custom forcefield and a mechanical arm that has multiple attatchments for the job at hand.
Second in command Nob: Borgutz- Mega armored nob that, with his retinue of other nobs, make up up the backbone of the leadership of Warklaw's Waaagh! Likes throqin his weight around and such orky things.
Pain boss: Sawtoof: Big pain boy nob who keeps the boys goin with his retinue of pain boyz and batches of fightin juice of which he keeps his own brew for constant dispersal through an intravaneous unit attatched to his back.
There are also other nobz I may or may not refer to by name who command the other diverse set of mobz that Warklaw has in his Waaagh! I've also got plans for a personal "retinue" of other smaller dreadz to tag along with Warklaw but seeing as that might be overkill, its in the workings.....maybe....
Spoiler:
Player: Devastator Scrazza Character name:Martelius
Character age: 48
Character race: Human
Character profession:Enginseer for the Imperial Guard
Character personality: cold, calculating
Character appearance: Tech-Priest
Character height: 6ft3
Character equipment: Power Armor, boltgun, several Mechadendrites, Power Axe, electoos
Character bio/background story: Serving with the Imperial Guard, Martelius is attached to Kyel Charkos' Platoon to both search for ancient relics and STCs, but to also help them traverse the complex mechanical labyrynths of the Space Hulk. Not to mention his formidable combat prowess and strength, complimented by his retinue. Kyel has orders to allow no harm to come to the revered Enginseer who keeps the armored might of their Regiment moving and fighting and peak efficiency.
Retinue:
2 Skitarii with hellguns and flamers, protected by carapace armor.
2 Servitors with Heavy Bolters.
1 Servitor with a Multi Melta.
1 Imperial Guard veteran Bodyguard, seconded from Kyel's platoon.
Spoiler:
Player: FM Ninja 048 Character name: Tyr Nyragaz
Character age: 147 years old
Character race: Imperium/Shadow Dragons
Character profession: Sterngaurd Veteran/ tactical advisor specialising in ship to ship combat
Character personality: grim, determined, veteran of many campains. has ALOT of tactical knowlage
Character appearance: Mk4 helmet, Mk7 right shoulder and chest, Mk6 left shoulder, Mk5 legs, color scheme, never removes helmet when deployed so that's irrelevent
Character height: however tall we're making normal space marines, 8ft?
Character equipment: Space marine power armour, auspex, power weapon, bolter, special issue ammo, frag/krak grenades, storm shield with cut out for bolter
Character bio/background story: --
Strike force Leader: Tyr Nyragaz
Sergent: Ericka Filip
Flamer Wielders: Guy Pears, Milagros Beauchesne, Christian Mizer, Rae Warnke
Hot shot Lasgunners: Allan Camille, Carmella Days, Odessa Levingston, Kurt Dubberly, Nannie Dues
Trerji
Sergent: Jami Ringel
Flamer Wielders: Max Dyar, Milagros Omarah, Lance Ryba, Clayton Carol
Hot shot Lasgunners: Ted Demar, Neil Tassone, Chandra Mcinerney, Lonnie Lipe, Hillary Joos
Spoiler:
Player: wizard12 Character name: Marcus Profugus
Character age: Classified [30-45 most likely] Character race: Imperium - Human
Character profession: Inquisitor - Ordo Xenos
Character personality: While seemingly friendly on the surface, he is always in pursuit of his own agenda. Always scheming, always manipulating; he has few friends apart from a select few men in his retinue and a close circle of like minded Inquisitors. He believes that human life is highly important and his objective in life is to aid in any way in reducing loss in human life in anyway. Do not be fooled though, he would still have entire armies march to their death if it progresses his aims...
Character appearance: Quite lean, with a short blond hair and a clean shaven face.
Character height: About 6 foot
Character equipment: Carapace armour, refractor field, hell pistol and a sword with rites of swordsmanship inscribed on it, small henchmen warband (cirugeon, 2 stormtroopers and a mage)
Character bio/background story: From the Calixis sector, there is very little actually known of this man. He recently took over from his mentor, the late Inquisitor Felix, after Felix's death in combat with the leader of a genestealer cult. Marcus still have much to prove to his betters and has yet to earn much renown. His small retinue mostly consists of those who served under Felix; a cirugeon, two stormtroopers as bodyguards, a mage and several other support members. When Tomb Sanguinis dropped from the warp the young Inquisitor responded with all haste, eager to make his name and attempt to discover secrets of fighting the xeno's in the tangled mess of xeno ships...
Player: Wizard12 Character name: Marcus Profugus
Character age: Unavailable though but by looks somewhere in the late thirties.
Character race: Human
Character profession: Inquisitor (Ordo Xeno)
Character personality: While seemingly friendly on the surface, he is always in pursuit of his own agenda. Always scheming, always manipulating; he has few friends apart from a select few men in his retinue and a close circle of like minded Inquisitors. He believes that human life is highly important and his objective in life is to aid in any way in reducing loss in human life in anyway. Do not be fooled though, he would still have entire armies march to their death if it progresses his aims...
Character appearance: Quite lean, with a short blond hair and a clean shaven face.
Character height: About 6 foot
Character equipment: Carapace armour, refractor field, hell pistol and a sword with rites of swordsmanship inscribed on it, as well as access to some standard guard equipment (I'm giving him a shotgun later for CQC.) He also has an innate physic power allowing him to sense the presence of souls nearby.
Character bio/background story: From the Calixis sector, there is very little actually known of this man. He recently took over from his mentor, the late Inquisitor Felix, after Felix's death in combat with the leader of a genestealer cult. Marcus still have much to prove to his betters and has yet to earn much renown. He received a lot of experience in various forms of combat on Paxx under the tuition of Inquisitor Felix. Preferring covert operations to full out assaults Marcus hates the idea of having to waste imperial lives in wave based assaults, as such the plan to take 'The Scrap Heap' revolves around a hard and fast mechanized assault supported by heavy armour, intended to crush all enemy resistance within hours. Such an assault, if successful, could give the imperial forces the momentum to remove the orks from the current section of the hulk, but if it fails, not only does Marcus' expedition fall apart but a large amount of the currant sectors mechanized forces will be bogged down in a protracted engagement without air support...
Retinue:
100 Dragoon Grenadiers as described above. [temporary]
A vulture gunship [temporary]
5 combat engineers [temporary]
5 Deathwatch Terminators
- Brother Carbeail, an expert in melee with his twin Lightning Claws.
- Brother Orborus with his Chainfist will ensure that no bulkhead or vehicle delays us.
- Brother Valus with his Assault Cannon shall kill the Xenos in swathes.
- Brother Rio shall purge the unclean with his Heavy Flamer.
- Revered Brother-Epistolary Kaus shall bring the power of the warp to aid us in our cause.
- Lead by Captain Argus of the Space Wolves, who wields the Thunderhammer 'Xenobane'.
Robur, the serious, quiet stormtrooper bodyguard who has been with Marcus since the final engagements of Paxx.
Important members of his retinue;
Robur, as above.
Sergeant Domini, the good humored engineer who wears the characteristically thick, blast resistant carapace armour of the engineer corps. He carries a revolver shotgun (does what it says on the tin)
Captain Cecil, the grim war veteran who wears the same armour as the grenadiers he commands. He bears a double bladed power sword and a hellgun. On top of this he carries an old revolver, a trophy of some previous victory...
Flight Lieutenant Adlinea Zhakov: the pilot of the vulture gunship and sister of flight commander Zhakov, a fact that is hidden due to the fact that high command would remove Zhakov from control of the naval forces should this 'conflict of interests' be discovered.
Spoiler:
Player: Chowderhead Character name: Khan'das
Character age: As old as time itself
Character race: Deamon
Character profession: Herald of Khorne
Character personality: Violent, ill tempered, murderous, hatred surrounds him
Character appearance: Red, Snarling, hunched over
Character height: 16 feet tall
Character equipment: Horn of Khorne, The Spinermauler, Juggernaut of Khorne
Character bio/background story: One of Khorne's favorite heralds, Khan'das has been in the hulk for thousands of years, killing in the name of his lord. His journey on the hulk has been interrupted by the Imperium on his killing, as they now kill in the name of their lord. Khan'das will not have his name slandered and demeaned. He must kill all in the hulk. He must join the ranks of the Deamon Princes. He must become death, destroyer of worlds.
Khan'das is riding a Juggernaut, and is flanked by two other Bloodcrushers.
Spoiler:
Player: -Cypher- Character name: Celestus Maglovin
Character age: 13042 years old
Character race: Demon/Human
Character profession: Demon Prince of Slaanesh
Character personality: Loves to bask in pleasures, pleasures of any nature! Such is the way of true followers of Slaanesh. Hates Eldar. Vile, sensuous, and conniving.
Character appearance: Credit to BloodofOrks. This is his masterfully painted model! (Which can be voted on Here)
Character height: 20 feet (25 feet at top of wings)
Character equipment:
-Demon Trident (it thirsts for pleasure as much as its master, if not more!)-Right hand
-Tongue Whip-Left hand (along with the extended fingers)
-Plasma Gun-A part of the armor above the Left Hand in much the same way as a GK Character bio/background story:
Celestus has been a part of his legion since its founding. He fought with much ferocity in the Great Crusade.
An avid sculptor when not on the battlefield he and his Primarch would pass time together (a rarity to be sure, but it happened none the less) discussing the finer points of the art. However, when the Heresy took place, Celestus had to be convinced to turn on the Emperor. It took only the intervention of a demon. In his crusades he had found a small sculpture of exquisite design of an odd figure. He strove to recreate it on a larger scale. In frustration at one point, Celestus smashed the figurine thus releasing the trapped demon within. He inhaled it and now shares his skull with the demon.
It was this entity that drove him to mad pleasure heights on the battlefield. Celestus began to enjoy the feel of combat. He enjoyed his victims blood raining on his face as he severed limbs, heads, and split bellies. He would lick his weapons clean of the wondrous liquid. Nothing could keep him from closing on the enemy if ever there was a chance. Except of course for the plasma gun. The heat as it spewed from his weapon. The way his foe screamed as the liquid fire enveloped them. The way he could see their corpse disintegrate. It was excess in its finest!
So it went for many a year. Celestus and his demon friend grew in power and bond. Over time his victories grew in splendor, and they pleasure Slaanesh so. Thus he was granted demon-hood.
He has been exploring the Hulk for sculptures for the past 12 years, and slaying anything he has come upon.
Forces:
Celestus leads a band of:
-30 Emperor's Children
3 squads of ten each armed with a plasma gun and plasma cannon
-10 noise marines
8 sonic blasters
2 blastmasters
-10 possessed marines
10 bolt pistols and chainswords
-roughly 35 demonettes (the number changes constantly as some are killed and others coalesce with their peers to share in Celestus' pleasures)
each is armed with a blade in one hand and a chitaneous claw in place of the other
-10 chaos hounds (in fittingly Slaaneshi appearance: no fur, simply pink, wet, slimy skin)
-128 cultists (these were gathered before he entered the hulk. At that time they were 754.)
Each is armed with a lasgun and knife, though some have plasma pistols.
Spoiler:
Player: black templar Character name: Feris Nght
character age: 176
character race: Imperium - Adeptus Astartes
Character profession: Black Templar Marshal
character personality: A Fine warrior, helps his fellow battle brothers.
character appearance: short black hair, pale eyes.
Character height: 9.5 feet
Character equipment: Power sword, holy bolter, holy orb of antioch, Power armour and an Iron Halo.
Character bio/background story: a veteran of the Armageddon wars, he has fought and bested champions of chaos and crushed Tyranid bio-monstrosities in many battles.
Spoiler:
Player: d.fear Character name:Ghost
Character age: 203
Character race: Space Marines/Ultramarine
Character profession: Scout Sergeant
Character personality: Quiet, secretive and a lone wolf
Character appearance:Never shows his face (hidden behind a skull shaped helmet)
Character height: 8'11
Character equipment: Scout Armour, Sniper Rifle, Combat Blade, Melta bombs, Frag Grenades, Camo Cloak and Night Vision Goggles
Character bio/background story: N/A
Spoiler:
Player: SSsilverskullSS Character name: Jaz the Inheritor
character age: 133
character race: Imperium
Character profession: Silver skulls captain
character personality: A great warrior defined and revered in battle
character appearance: long brown hair, very dark blue/red eyes
Character height: 10 feet
Character equipment: Power sword, combi-plasma
Character bio/background story: A veteran of the wars of Kronus and the armageddon wars
Spoiler:
Player: Lord Harrab Character name: Farseer Eluna
Character age: Long forgotten, never heeded
Character race: Eldar(assisting the Imperials.)
Character profession: Farseer of Ulthwe
Character personality: Quiet, calculating, and unlike many of her race, Eluna respects the Imperial of man as a valuable ally and buffer-zone between her people and total-destruction
Character appearance: [see picture]
Character height: 6' 2'
Character equipment: Shuriken Pistol, Soul Stone, Wraithbone amour, Ghost helm, Runes of Witnessing, Singing Spear.
Character bio/background story: Eluna is unusual for an Eldar Farseer, she prefers to work alone, respects the Mon'keigh if not as equals then at least as a valued servant. She has assisted Imperial Forces in battle, manipulated the fates in man's favor on multiple occasions and even served the Living Saint Ferosia as an adviser during her crusade to reclaim the worlds that now bore her name. Other Eldar consider her an outcast, and mock her for involving herself so closely with a "lesser" race, but they have not seen what she has seen, and even now, as she walks willingly into the depths of an ancient space hulk alone, she still fights with her people and her Craftworld foremost in her mind.
Spoiler:
Player: TheWildHost Character name: Sithus, Archon Of Sanguines' Blood(Name is from Oblivion NOT 40K!)
Character age:Unknown
Character race: Dark Eldar
Character profession: Archon
Character personality: Mercyful By Dark Eldar Standards, Favor's Eldar To his own Kinmen, Rich enough to buy A great meny troops, but favors small,elite, semi-trustful bands
Character appearance: Olive Skin, To Eldar Standards he is similar an exodite, Hates Commorragh, Enjoys Arcane Weaponary
Character height:Tall For a Dark Eldar 6'6
Character equipment: Two Huskblade,Ghost Plate Armor, Shadow Field, Phantasm Grenade launcher, Blast pistol(For Potshots Not CC), Animus Vitae,
Character bio/background story: Hearing Of massive Souls to be collected and sent to Commorragh, Sithus plans to send Chaos Followers and other Undesirables back, He wouldn't have the hatred to send screaming gaurdsmen back. His group plans to advert the space hulk away from the massively populated planet(Orders From Vect)so others can harvest it.
Spoiler:
Player: Gorskar.da.Lost Character name: Warlord Gorskar Ugskragga da Lost
Character age: 132
Character race: Orks
Character profession: Warlord
Character personality: Violent, authoritarian, thuggish and cunning. Very much a traditional Speed Freek, though with unusual elements of strategy to his thinking. Cannot read maps at all.
Character appearance: Massive. Gorskar is covered in muscle and scar tissue from the various fights he's been in, and has had one arm and part of his head replaced entirely due to injuries. He takes pride in this, as to him it's a sign of his courage and toughness. His skin is a vibrant, dark-toned green.
Character height: 11ft 11in
Character equipment: A suit of patchwork heavy armour, a kustomised twin-linked shoota, a bionic arm ending in the boss' favourite power klaw, a few "special brew" stikkbombs (napalm smells good to orks, apparently), a bionic bonce with inbuilt targeter and thermal lens and a bosspole with his personalised glyph on it.
Character bio/background story: For the past few years, Gorskar has been searching for something. What it is, he hasn't told his inferiors, only that it's very, very important and they have to find it fast. Now, in this remote and somewhat unlovely part of space, Gorskar has found what he was looking for. The Space Hulk Tomb Sanguinis. With his previous hulk, the Starkrusha's Revenge having been fatally damaged by an attack fleet of the Imperial Navy some time ago, Gorskar desperately needs a new flagship with which to try and steer his Waaagh! towards Armageddon; without such a vessel, his paltry collection of Kill Kroozers will be hard pressed to even fight their way into orbit. Gorskar will have his prize, the Sanguinis or death...
Player: Gorskar.da.Lost
Character name: Warlord Gorskar Ugskragga da Lost
Character age: 132
Character race: Orks
Character profession: Warlord
Character personality: Violent, authoritarian, thuggish and cunning. Very much a traditional Speed Freek, though with unusual elements of strategy to his thinking. Cannot read maps at all.
Character appearance: Massive. Gorskar is covered in muscle and scar tissue from the various fights he's been in, and has had one arm and part of his head replaced entirely due to injuries. He takes pride in this, as to him it's a sign of his courage and toughness. His skin is a vibrant, dark-toned green.
Character height: 11ft 11in
Character equipment: A suit of patchwork heavy armour, a kustomised twin-linked shoota, a bionic arm ending in the boss' favourite power klaw, a few "special brew" stikkbombs (napalm smells good to orks, apparently), a bionic bonce with inbuilt targeter and thermal lens and a bosspole with his personalised glyph on it.
Character bio/background story: For the past few years, Gorskar has been searching for something. What it is, he hasn't told his inferiors, only that it's very, very important and they have to find it fast. Now, in this remote and somewhat unlovely part of space, Gorskar has found what he was looking for. The Space Hulk Tomb Sanguinis. With his previous hulk, the Starkrusha's Revenge having been fatally damaged by an attack fleet of the Imperial Navy some time ago, Gorskar desperately needs a new flagship with which to try and steer his Waaagh! towards Armageddon; without such a vessel, his paltry collection of Kill Kroozers will be hard pressed to even fight their way into orbit. Gorskar will have his prize, the Sanguinis or death...
major underlings:
Mek Wurrdakka: A relatively new edition to Gorskar's cronies, the Mek is a highly talented engineer and weapon designer. Indeed, he'd be brilliant if only he could keep his mind focused on one task, something Gorskar has yet to teach him to do, despite his usual response to incompetence. Wurrdakka is most at home building the various fighting vehicles used by the Waaagh! to spread chaos amongst their foes.
First Kaptin Skargrim: a veteran of the Waaagh! for a very long time now, Skargrim has fought alongside Gorskar for almost as long as both of them can remember, which is a very long time indeed. He is usually to be found organising the various forces Gorskar uses to wage his wars, a job he doesn't exactly relish but happens to be good at. Whenever the opportunity arises, Skargrim will don his favourite kustom-job mega armour, and take to the front himself, using his tremendous size and strength to deal with the enemy personally.
Weirdboy Zag: Gorskar's chief warp route plotter by dint of not being dead yet, Zag has spent most of his career in space. Indeed, it is questionable as to whether he remembers what it's like to be on a planet, so long has it been sine he set foot on one. His psychic powers, though somewhat unpredictable at best, have been honed through years of use, and this makes Zag probably the closest any Ork will get to being a Navigator equivalent.
Spoiler:
Player: lord commissar klimino Character name:lord commissar klimino alexander
Character age: 43
Character race:imperial guard
Character profession:leader of planet catalices 4 best regiments
Character personality:tough,but cares for his men. resentful. does not forgive easily. does not retreat unless no possible way to win.
Character appearance:bionic arms.scarred face.kinda young.a little skinny. brown hair and eyes. a "matirx" jacket (dont know wat its called ) thats sandy yellow. a dark blue hat with yellow trimming.
Character height: 6'2
Character equipment: Power sword, Meltagun, Carapace armor, Bionics, Refractor shield.
Character bio/background story: He is the only survivor from his home planet Heavinii which was destroyed by Chaos Space Marines when he was 5. He was taken and trained as a commissar. he became one at 18 due to his wits and hatred for chaos. After proving himself in several battles, he became a Lord at 37. However he has his own agenda some say is heretical and some think its loyal. Because of this he has been called in by the Inquisition for questioning but they couldn't ever find anything wrong with him. However,he is now being watched by them.
Character name: lord commissar klimino alexander
Character age:45
Character race: human (guardsman)
Character profession:lord commissar
Character personality: caring. calm. aggressive. Tactical.
Character appearance:commissar clothing. Scarred face. Bionic arms(covered by jacket and gloves normally). Kinda skinny. Young looking for his age.brown hair and eyes.
Character height:5 ft 5in.
Character equipment: power sword. bionics. melta pistol.carapace armor.
Character bio/background story: As klimino hid behind the chair,he saw his fathers head explode,blood splattering on the wall. his mom ran into the room and turned around as the massive chaos warlord walked in after her. as klimino ran to grab her leg,her chest exploded in a rain of blood and a bolter shot whizzed over kliminos head.as he came to a stop,he got pushed to the ground as the weight of his mothers body fell on him.as he layed still in fright,he saw the monster scan the room and,after not spotting any other living thing,it turned and left with its pack of animals at its heel. as klimino heard the foot steps die away, he pushed his way out from under neath his mother and ran to the window away from where they had gone out and jumped out it.as he face planted on the grass,he got up and started to run towards the woods,only to see that a massive,old ship had landed on them. he turned and ran into the nearby city,hiding in places only a 8 year old kid could fit whenever he heard the sound of their foot steps,or the screams of death.
then,after 2 long weeks of barley surviving,he saw stars fall from the heavens and hit the ground. massive,silver angels came out and killed the animals that had followed the monster that had destroyed his peaceful planet of heavinii.after 3 long weeks,the chaotic beasts retreated from the planet,and the few survivors were taken away by the angels,along with klimino,because their once peaceful,beautiful paradise heavinii was uninhabitable now.as klimino looked out the window of the ship,he saw his planet disappear behind it.
like all the other orphans,he was taken to the schola progenium.their, he was taught to love the emperor and hate the enemy's of man.but deep down he knew all he wanted was to put a shot threw threw every chaos follower he ever saw. at the age of 13,he went in to study as a commissar. after several years of showing above average faith and knowledge,he became a commissar at the age of 25. he was sent to serve with catalices 13th regiment,on the jungle planet of joff. he took with him a power sword and a melta pistol. as he finally crushed the orks their when he was 35,a small hive fleet descended on the planet. as all of the officers were killed ,he lead the men of catalice himself,trying to loose as little lives as possible,as he knew what it was like to see loved ones die,he treasured life,but knew when to spend it if necessary.he managed to hold off the tyranids using guerrilla tactics of all things for 1 and a half years til help arrived and saved them.the hive was gone by the end of the year.now being 37,he was promoted to lord commissar for his actions in holding off the fleet.
he was put in charge of catalices 4 best regiments,the 13th,5th,12th,and 459th.the reason? a banned of chaos mercenaries called the 'yellow backs' was attacking with a huge force in the area. as klimino met this threat for the 1st time on alran,he noticed something...the color of their armor was the same from his childhood.as he crushed them fight after fight,their leader finally emerged...the monster that had shot his parents. as he charged the beast,it shot its twin bolters from its claws and skimmed his face,sending klimino swirling in a circle and hitting the ground hard.as he was lifted up,he felt a crunch and a shock of pain,and saw one of his arms fall at the beasts feet,then the other one.he thought he was about to die,but was then saved by what would soon be one of his best friends,a quria self named 'hamster',who tackled the brute and pushed it away as klimino fell out of its hand and to the ground.
he awoke in a medical bay 3 days later with 2 bionic arms and a scarred face,but they had won the battle due to hamster badly damaging the chaos warlord.he had wrestled the chaos warlord to the ground and stabbed him in the head,but its helmet saved it from being killed and so it knocked off hamster and retreated to its ship. klimino gave hamster a promotion and due to showing some intelligence,hamster became a bone 'ead,much to hamsters delight. even after several wins and losses,klimino and the crow eaters are still at war after 3 years of fighting,and klimino still fights on the front lines with his loyal men at the age of 45.
Catalice is a planet near the outer rim of human control. it is half ice almost barren land,half city "jungle". the people their are tough and almost rarely trust outsiders. for century's the 2 halves were at war until it was put down by the imperium. they still mistrust each other,but not as much as they mistrust the imperium for stepping in. but they obey and follow the emperor,but more like you would follow your president,you follow,but you dont agree with everything he says.
due to their lack of trust to outsiders,all reinforcements to their regiments come from their home planet. once they tried combining the catalice 4th with the catachan 777th,but it ended with them fighting each other instead of the orks. people from ice catalice are natural survivalists in any situation,wearing fur and masks to cover themselves from the environment. people from city catalice are rough,go to shooters,as everyone has a weapon to defend from the violence of city gangs.to gain a cataliceians trust,you must prove yourself to them by showing above average bravery,strength,and more.
one thing about the people of catalice is that they dont like to fight.they think thoroughly before battle about how to avoid a long fight and lose less lives. it evolved in thier culture before the wars that fighting is not the answer unless absolutely necessary to survive. the wars happened due to their lack of trust and the cities need for expansion in order to survive with its massive population.
abhuman cataliceians- due to inbreeding in some parts of the city and pollution during the wars,a race of abhumans like the ogryns emerged.they are the quria. dumb,strong,but gentle as a butterfly,they love life and plants and made gardens to make the city beautiful.but they are also over protective of friends and family,busting in the heads of anyone who even argues with people they care about.
the ninyas are kinda like ratlings, but less rotund and Eskimos. they come from ice catalice,where they shrunk to conserve energy and gained great eye sight to help them see threw the blizzards.
Major NPCs:
hamster
-34
-bone ead
-crazy. Caring. Brutal. tough. Loyal.
-ripper gun with detachable big bayonet.carapace armor.
-he is kliminos best and oldest friend. He is very strange. he even likes to eat bullets.
igo(iigo,not I go)
-28
-human,general.
-calm. Loyal. Out going. Layed back. Cool headed.
-las pistol. power sword. carapace armor.
-leader of the 13th and kliminos 2nd in command, he fights strong and tough. but knows when he is beaten and wont push more afterwords(aka,we cant win,we arnt staying)
Spoiler:
Player: Element206 Character name: Tyrial Bledsoe
Character age: 117
Character race: Adeptus Astartes
Character profession: Stern Guard Veteran
Character personality: Bold, Natural leader
Character appearance: Dark hair, Green Eyes, 5 o'clock shadow, ostentatious armor
Character height: 8' 4"
Character equipment: MK6 Armor, combi-melta, satchels, frag grenades
Spoiler:
Player: Rabtorian
Character name: Painhook da Fast'un
Character age: 30
Character race: Ork
Character profession: Biker Nob
Character personality: Sadistic, Speed addiction
Character appearance: Burly, Green and just generally orky
Character height: 8'
Character equipment: Big, fast and flashy bike (rocket engine and small wingz-ta help with da jumpin), big choppa, cybork bitz and da painhook- a whip that can be attatched to his bike that has barbed hooks-catching on those (un)fortunate enough to be missed, dragging them behind the insanely fast bike.
Character bio/background story: A speed addicted ork nob. With a big, barbed whip. End of story.
Spoiler:
Player: Devastator Character name: Azrael
Character age: n/a
Character race: Chaos Space Marine
Character profession: Chaos Sorcerer
Character personality: Cynical and paranoid.
Character appearance: (see pic)
Character height: 8'
Character equipment: Power armor, Force Sword, archaic Bolt pistol
Character bio/background story: Little is know of Azraels background. He is apparently one of the original members of the Thousand son legion and have played part in casting of the Rubric of Ahriman.
Player: Chowderhead Character name: ++PURGED FROM IMPERIAL RECORDS++
Character age: Unknown
Character race: Space Marine
Character profession: Legion of the Damned
Character personality: Never speaks, never stands down. When confronted with a problem, he is always going to beat it to deal or set it on fire.
Character appearance: 10 feet tall, Jet Black armor decorated with skulls and flames, an aura of death seems to follow him
Character height: 10 feet tall
Character equipment: Legion of the Damned armor, Flamer, Frag/Krak grenades, Bolt pistol, combat knife
Character bio/background story: ++ CLASSIFIED IMPERIAL RECORDS++
NPCs:
8 Legion of the Damned brothers, one with a Multi Melta, a LotD sergeant, and a LotD in TDA with a Multi-Melta. All are silent, all hunt in a pack, delivering the Emperor's justice to those unclean on the Space Hulk.
Spoiler:
Player: Wardragoon Character name:(Shas'o)Commander Darkblade
Character age:45
Character race:T'au
Character profession:Commander
Character personality:Firm believer of 'the Greater Good', willing to work with nonbelievers to make his way home, exhausted from 6 months of terror and fighting, strangely calm given the situation
Character appearance:
Character height: 5'8
Character equipment: XV22 Stealth Suit,Blacksun filter, Burst Cannon
Character bio/background story: Six months ago the space hulk was in T'au space, the Tau, curious by nature sent a force to explore the hulk. However in a fluke of bad luck as soon as the Tau got off their boarding craft the Hulk reentered the warp destroying many of the craft as they were pulling back to a safe distance. At first the Tau were able to control a decent amount of the hulk(about 10% of it), however between seemingly endless waves of Orks, Daemons and Genestealers, the Tau were crushed to a small group of no more than 4 Stealth suits, and some scattered firewarriors. Now after 6 months of hell salvation is at hand, but first they must find a way onto the imperial boarding craft before the Hulk reenters the warp.
Spoiler:
Player: The Kaiser Character Name: Shas’ui T’au Kais
Character age: 28
Character Race: Tau
Character Profession: Shas’ui of a small squad of Fire Warriors
Character Personality: Fairly serious, always keeping his mind on the task at hand. Tries not to be distracted.
Character Appearance: Like any other normal Tau warrior in armour, of the T’au sept.
Character Height: 5’9
Character Equipment: Fire Warrior armour, bonding knife, pulse pistol, rail rifle.
Character bio/ background story: Kais’ parents were killed in the Damocles Gulf Crusade, and therefore he has always had a hatred towards the Space Marines. Due to much training, Kais became proficient with the rail rifle, and long range combat. He was sent in with the boarding craft to explore the Space Hulk, but when it re-entered the warp, him and his squad were separated, and now he fights for survival, hoping that somehow he will be able to find Commander Darkblade in the gigantic craft.
Spoiler:
Player: ineptus astartes Character name: Demogorgon
Character age: ?
Character race: humane/chaos space marine/terminator lord
Character profession:Night lord warband leader
Character personality: Darkly humorous, cold, calculating.
Character appearance:like moat marines he is bald and immense. with a powerful but lithe build. he wears the skulls of his most vaunted enimies on a belt on his waist and their prized weapons adorn his quarters upon his (now fused to the hulk) ship heart of darkness
Character height: 12 feet tall
Character equipment: storm bolter(with bayonet), power/chainfist combo (the kind with the spiky fingers)
Character bio/background story: aside from the fact that he and his warband have been stranded on the hulk for 50 years now and among some denizens among it ar a horrifying legend, coming to kill and murder then to drag the survivors off fro who knows what.
much that is known of the terminator lord Demogorgon and his 'midnight host' was lost in the sands of time. what is known however is that he served as a captain under konrad kurz himself during the heresy also being the fact that the marnes under his command all bear then names of great daemons. and that he has forged himself a warband three hundred and fifteen warriors strong, a position of power many aspiring champions only dream of...
major NPC's.
Orcus: Demogorgon's second and commander of the 150 tactiacal marines
Pazuzu: commander of the 50 chaos raptors.
Baphomet:commands the 50 chaos havocs
Yeenoghu :commands the 30 chaos terminators
Dagon: commands the 10 chaos dreadnoughts
Vulcarik: commands the five dark mechanicus
Kardum: commands the five chaos sorcerers
Hell sister Sheila Malacanthet: (consort of Demogorgon) commands 4 corrupted sisters of battle
Spoiler:
Player: Sister of Krieg Character name: La' Haedras
Character age: unkown
Character race: Eldar
Character profession: Farseer
Character personality: Mystic, kind and clever.
Character appearance: She has pale skin, light brown hair and bright blue eyes. She is tall and slender compared to humans. Wearing purple lipstick and nail polish which contrasts greatly with her skin.
Character height: 5'9"
Character equipment: A slim suit of Wraithbone armour, Runes of witnessing, Ghost helm, a wraithbone power sword and a shuriken pistol.
Character bio/background story: La' Haedras is a powerful Eldar Farseer se has lived many centuries beyond her years. Not alot is known about her past and she dislikes talking about it. She has seen many wars and death is common company for her. She has recently found herself stumbling apon the Tomb Sanguinus as her personal transport ship drifted past the counternance of the Hulk. La' Haedras and her retinue of 2 Warlock bodyguards boarded the Space Hulk to investigate.
Spoiler:
Player: Varl Sigmund Character name: Sigurd Bloodfang "The Storm Crow"
Character age: unknown
Character race: Space Wolf
Character profession: Rune Priest
Character personality: Dry, Sarcastic and Ruthless
Character appearance: The Storm Crow looks ancient, his skin is thin, pale and translucent with whispy strands of lank white/grey hair framing a gaunt face with piercing yellow eyes... He stands stooped even in his Terminator armour and looks too frail to be able to move... Untill he is enraged or focused and then he becomes the eye of a Tornado...
Character height: 9ft
Character equipment: Terminator Armour, Force Halberd (Rune Staff), Chooser of the Slain, Saga of the Hunter
Character bio/background story: The Storm Crow is a mysterious figure in the fang even by Rune Priest standards... no one knows where he came from or how he has risen so high in the ranks of the priesthood. Rumoured to weild power greater than even Njal the lord of tempests himself and to have the ear of the Wolf King he none the less is shunned by most of the residents of the fang...
Only the Great Wolf knows his quest and understands his focus in completing it... a quest he has been on since he was a mere century old...
One of the Holy Relics of The Wolf King went missing with the vessel it was being carried on while being tranported to Holy Tera... and the Storm Crow will do anything to get it back and The Great Wolf will give him any support he needs to do so... The fate of the Chapter is at stake...
Retinue:
Grimbold the Elder - Venerable Dreadnaught amed with Plasma Cannon & DCCW, Wolftooth Necklace and Saga of Majesty.
- The Storm Crow has know Grimbold since his days as a Blood Claw and it could be said that he is his only remaining Friend.
Saric "short tooth" - Rune Priest and Storm Crows acolyte. Young and impetuous. Somehow the Canis Helix did not take hold as well as it should have and therefore Saric's Fangs are half the length they should be... A touchy point and something that has made Saric almost as impetuos as a Blood Claw.
Lucius Belisarius - Navigator of House Belisarius. The Relic in Question is assumed to have a conection to the Navigator house... Why else would he be tagging along?
armed with a Power Saber, digi weapons and a Master-crafted Plasma Pistol. Saric is also accompanied by several House Thralls and servitors to take care of his personal needs...
Lucius' is known as a gourmand as well as one of the greatest dilettante's of the time...
Ulgar "soft paw" - Wolf Scout. A gruff bear of a man who as unlikly as it seems could steal the Thunderwolf out from under a Wolf Lord with out him knowing about it. Armed with dual Storm Bolters as well as more grenades, Melta Bombs and Sharp and pointy things than a Boys Mob. Ulgar is accompanied by 6 wolf scouts with various gruesome implements of death...
Bjorn "Dread Hammer" - Wolf Guard Battle Leader in charge of Strom Crow's Retinue. A hearty, jovial man who cares less for the future than he caes of his next meal/fight/keg of Finresian Ale... TDA, armed with a Thunder hammer & Storm Shield
2 x 5 x Wolf Guard Terminators with varying and miss-matched Weapons and 2 Cyclone Missile Launchers.
3 x Godhammer pattern Land Raiders (one outfitted as his personal "quarters")
3 x Thunder Hawks
1 x House Belisarius Frigate
all with their own crews as well as support personnel
Note: Further troops can be called on at a moments notice in the form of House Guard as well as further Marines From Logan's Great company... several units of which are stationed on the frigate...
Spoiler:
Player: Toastedandy Character name: Marduk the Inheritor
Character age: Despite being born over ten thousand years ago, he is only 517 years old (for any who care)
Character race: Chaos Space Marines, Word Bearers
Character profession: Dark Apostle
Character personality: Extremeley intelligent and sadistic. He recruits people for the dark gods.
Character appearance: His armors' helmet has large tusks. Armour is adorned with skulls, trophies and parchments
Character height: 10'2"
Character equipment: Terminator armour, Accursed Crozius, Reaper autocannon
Character bio/background story: Former first acolyte to Kol Badar, he became a Dark Apostle upon his masters death. Blessed with visions of the dark gods, Marduk has proven to be highly favoured. On multiple occasions he has demonstrated the ability to summon daemons directly from the warp on a whim. He is armed with the daemon possessed reaper autocannon Borh'gal, an archaic weapon from the Dark Age of humanity.
Legion of the word:
9 Chosen Terminator champions. 2 with Heavy flamers
10 Chosen Sorcerors
20 Marines
Dreadnought
Dark techmarine
Character name: Brother Captain Glaudian
Character age: 300 years old
Character race: Imperium/Grey Knights
Character profession: Grey Knight brother Captain
Character personality:Loyal, quick to make descions, Mentally strong
Character appearance:Bald, grey eyes
Spoiler:
He looks like the guy holding the Blood Letter head.
Character height: 9ft
Character equipment: Temrmintor armour, Nemesis force Halberd, wrist mounted stormbolter,Iron Halo and some pshyic powers
Character bio/background story: Glaudian was born in the Aurelia system on the planet of Cyrene. Just before the exterminatus (* is that spelt right ) the greyknights noticed his potential and recriuted him in to the ranks. He has served the ordo Malleus and Grey Knights for 280 years and has just been promoted to Brother Captain.
Character name: Old Sawbones Character age: Who knows? Character race: Necrons Character profession: Flayed one lord Character Personality: err...he's scary? Character appearance: At first glance, similar to an ordinary flayed one-however Old Sawbones stands taller and generally seems mre ancient. Character height: 9ft Character equipment: Necrontyr body, Skins of dead enemies (same effect as a Gaze of flame), Phase shifter, fearsome claws, phycaceltry. Character bio/background story: Old Sawbones is a canker dwelling at the heart of the Tomb Sanguinius, leading his ragtag army of Flayed ones to prey on the myriad other races that infest the Hulk. Those who are not slain by the slashing claws of the undead warriors are dragged screaming into the lowest levels of the craft for purposes none can say. It is possible that Old Sawbones is complety mad, but if he is then that would be the most terrifying revelation of all; for he is also deathless, and is free to exercise his deluded schemes over the Hulk and all in it for the rest of time.
Character name: Gaz
Character age:23
Character race: human
Character profession: Rebel heavy weapon trooper
Character personality: quiet, good sense of humor
Character appearance: short spiked brown hair, blue eyes medium build
Character height:6ft 3
Character equipment: kasakrin armor, plasma gun, power axe and a auto gun
Character bio/background story: was serving with the 129th rifles on a previous excursion into the hulk, but the team were captured
presumed dead. they watched as their ship flew off into space not even sending a rescue team. Gaz' squad have fought alongside the
inhabitants ever since helping whomever pays or they think needs the most help.
Character Name: Kaileth Character Age: Who knows? Character Race: Eldar Character Profession: Eldar Death Jester Character Personalty: As a Death Jester, Kaileth has a morbid sense of humor, often making jokes in the midst of combat. He tends to laugh at the strangest time, especially during combat, a trait that serves to disturb his foes. Character Appearance: Like all Death Jesters, Kaileth wears the traditional bone white, skeletal armor as the others of his kind. A vox-amplifier in his death's head mask amplifies his laughter, carrying it across the battlefield. A comical black cloak lays about his shoulders, matching his upturned shoes. Character Height: 6'2 Character Equipment: Shrieker Cannon, Fusion Pistol, Power Sword, Flip Belt, Mask of Fear. Character Background: Kaileth has been on the Tomb Sanguinus as long as the other inhabitants can remember, a floating specter of death that hunts Chaos worshippers and Dark Eldar with equal relish, chasing them through the winding corridors before ending their lives with his Shrieker Cannon.
Arken Vul'tan01 wrote:Character name: Brother Captain Glaudian
Character age: 300 years old
Character race: Imperium/Grey Knights
Character profession: Grey Knight brother Captain
Character personality:Loyal, quick to make descions, Mentally strong
Character appearance:Bald, grey eyes
Character height: 9ft
Character equipment: Temrmintor armour, Nemesis force Halberd, wrist mounted stormbolter,Iron Halo and some pshyic powers
Character bio/background story: Glaudian was born in the Aurelia system on the planet of Cyrene. Just before the exterminatus (* is that spelt right ) the greyknights noticed his potential and recriuted him in to the ranks. He has served the ordo Malleus and Grey Knights for 280 years and has just been promoted to Brother Captain.
Ahah, I was expecting Grey Knights and all! Welcome aboard.. now where did I leave my Daemons?
Little lord Fauntleroy wrote:Character name: Old Sawbones
Character age: Who knows?
Character race: Necrons
Character profession: Flayed one lord
Character Personality: err...he's scary?
Character appearance: At first glance, similar to an ordinary flayed one-however Old Sawbones stands taller and generally seems mre ancient.
Character height: 9ft
Character equipment: Necrontyr body, Skins of dead enemies (same effect as a Gaze of flamer), Phase shifter, fearsome claws, phycaceltry.
Character bio/background story: Old Sawbones is a canker dwelling at the heart of the Tomb Sanguinius, leading his ragtag army of Flayed ones to prey on the myriad other races that infest the Hulk. Those who are not slain by the slashing claws of the undead warriors are dragged screaming into the lowest levels of the craft for purposes none can say. It is possible that Old Sawbones is complety mad, but if he is then that would be the most terrifying revelation of all; for he is also deathless, and is free to exercise his deluded schemes over the Hulk and all in it for the rest of time.
Welcome aboard, Lil' Lordy. I can't help but think you've read my Necron fandex with what you've got there! I think you mean Phylactery*, more* and Gaze of Death* .
Scrazza wrote:Hmmm, I am reserving a spot on this one. I Don't know wheter I'll join this one or not.
*glares*
You better!
Vulkan_He'stan wrote:Character name: Gaz
Character age: 31 Character race: human
Character profession: Rebel heavy weapon trooper
Character personality: quiet, good sense of humor
Character appearance: short spiked brown hair, blue eyes medium build
Character height:6ft 3
Character equipment: Carapace armor, plasma gun, power axe and a auto gun
Character bio/background story: was serving with the 129th rifles on a previous excursion into the hulk, but the team were captured
presumed dead. they watched as their ship flew off into space not even sending a rescue team. Gaz' squad have fought alongside the
inhabitants ever since helping whomever pays or they think needs the most help.
Edited age a bit, considering a Kasrkin is an elite veteran. Changed Kasrkin armour to the Carapace armour it is. Also, while I understand he's been there awhile, he can't carry all those weapons at the same time. Don't worry, I'm sure he's already established a base somewhere with his men.
Arken Vul'tan01 wrote:Go on I reckon it will be fun!
I hope so . Not to worry, I have plenty of GMing experience under my belt.
Mordoskul wrote:Character Name: Kaileth
Character Age: Who knows?
Character Race: Eldar
Character Profession: Eldar Death Jester
Character Personalty: As a Death Jester, Kaileth has a morbid sense of humor, often making jokes in the midst of combat. He tends to laugh at the strangest time, especially during combat, a trait that serves to disturb his foes.
Character Appearance: Like all Death Jesters, Kaileth wears the traditional bone white, skeletal armor as the others of his kind. A vox-amplifier in his death's head mask amplifies his laughter, carrying it across the battlefield. A comical black cloak lays about his shoulders, matching his upturned shoes.
Character Height: 6'2
Character Equipment: Shrieker Cannon, Fusion Pistol, Power Sword, Flip Belt, Mask of Fear.
Character Background: Kaileth has been on the Tomb Sanguinus as long as the other inhabitants can remember, a floating specter of death that hunts Chaos worshippers and Dark Eldar with equal relish, chasing them through the winding corridors before ending their lives with his Shrieker Cannon.
Eldar, eh? Mad Eldar clown Eldar with heavy weaponry at that.. this is going to be most interesting
Hmm.. lets make a real good'un of this! I'm off to recruit some other dedicated roleplayers..
Also, just a side note, if you're not particularly grammatically astute, please use a spell checker before posting in-character! Thanks.
Character name: Kyel Charkos Character age: 33 Character race: Human (from the planet Ousia) Character profession: Guardsman, Platoon commander, a Lieutenant. Character personality: Fierce, takes care of his platoon's moral, medium faith in the Emperor. Character appearance: (will find a picture later) Tough. Character height: 6ft 4 Character equipment: Lasgun, Laspistol, Frag grenades, Short-sword ( = bayonet) Character bio/background story: Hailing from the swamp world Ousia, Charkos is like all Ousian men, raised in the swamps and the bayous, between dangerous animals. He used to hunt for Gator with his father before he grew tired of the monotonous life, and left for a life within the Ousian Guard, a regiment specialized for warfare in bayous areas. He joined at the age of 21, so has a lot of experience. He survived long enough to become Lieutenant. He now commands his platoon like an officer in the Ousian Guard should.
(More of Charkos' background/personality will be written down in future RP's.
Character name: Warboss Warklaw Gordakka Character age: (How old are warbosses usually?) Character race: Ork Character profession: Warboss Character personality: very orky, mean, bossy, cunning. Character appearance: large, broad, slabbed in muscle, large jaw, tusks
Spoiler:
Character height: 12ft Character equipment: heavy armor(think ard boy), massive power claw, pet squig with attached shoota and armor, bosspole, augumetic eye, chain axe Character bio/background story: Warklaw's boyz have been stuck aboard the hulk for as long ans anyone can remember, having carved out and maintained a good bit of territory for themselves over the mass of ships. Now, with his meks and wierdboyz telling him that the hulk is about to hit, or at least come near a planet inhabited by the umies, Warklaw figures its time for his WAAGH to branch out....but not before finishing up the party on the barge...
Oh, just you wait.. I have a habit of giving players' messy deaths.
Ain't that right Scrazza?
Yeah, so most of them were because of inactivity.. but with this roleplay I won't make the mistake of going easy on the players this time. I should've just killed Tombstone and Patrick when I had the chance.. *sigh*
@Sillyboy - don't give me that, you silly, silly boy! You should join up dude.
Darkvoidof40k wrote:Oh, just you wait.. I have a habit of giving players' messy deaths.
Ain't that right Scrazza?
Yeah, so most of them were because of inactivity.. but with this roleplay I won't make the mistake of going easy on the players this time. I should've just killed Tombstone and Patrick when I had the chance.. *sigh*
@Sillyboy - don't give me that, you silly, silly boy! You should join up dude.
Darkvoidof40k wrote:Welcome aboard, Lil' Lordy. I can't help but think you've read my Necron fandex with what you've got there! I think you mean Phylactery*, more* and Gaze of Death* .
(Must think, quickly.)
I've...given up spelling for Lent. Don't judge me.
well, in to the fire! first RP so i prob die before the thing even starts
Character name: Martelius Character age: 30 Character race: Human Character profession: Stormtrooper Character personality: grim , morbid sense of humor, fanatical faith, slightly insane Character appearance: (covered in blood)
Spoiler:
Character height: 1,9 m Character equipment: full carapace armor, Hellgun w/shotgun+inferno shells, chainsword, krak/frag granades, demolition charge(s) Character bio/background story: Martelius has been trapped inside the hulk for 5 years , after his squad was slaughtered during their boarding mission.
Character name: Tyr Nyragaz
Character age: 147 years old
Character race: Imperium/Shadow Dragons
Character profession: Sterngaurd Veteran/ tactical advisor specialising in ship to ship combat
Character personality: grim, determined, veteran of many campains. has ALOT of tactical knowlage
Character appearance: Mk4 helmet, Mk7 right shoulder and chest, Mk6 left shoulder, Mk5 legs, color scheme, never removes helmet when deployed so that's irrelevent
Character height: however tall we're making normal space marines, 8ft?
Character equipment: Space marine power armour, auspex, power weapon, bolter, special issue ammo, frag/krak grenades, storm shield with cut out for bolter
Character bio/background story:
--background will come in a bit--
Strike force Akrus
Tyr, strike force leader
Squad vinkar, 10 stern-guard veterans with two stormshields and five combi- flamers, sergeant has a lightningclaw
Squad jurika, 5 scouts with shotguns and a teleport homer
Squads rectae and trerji
Rectae
10 stormtroopers, 4 flamers and 6 hotshot lasguns all have void sealed armor, sergeant has power weapon and combat shield
Trerji
10 stormtroopers, 4 flamers and 6 hotshot lasguns all have void sealed armor, sergeant has monomollecular knife and combat shield
--clarity edit--
shameless self plug read it andit will help you to understand why stormtroopers work with my space marines, TL;DR they're best buds
Character name: Marcus Profugus
Character age: Classified [30 to 45 most likely]
Character race: Imperium - Human
Character profession: Inquisitor - Ordo's Xeno's
Character personality: While seemingly friendly on the surface, he is always in pursuit of his own agenda. Always scheming, always manipulating; he has few friends apart from a select few men in his retinue and a close circle of like minded Inquisitors. He believes that human life is highly important and his objective in life is to aid in any way in reducing loss in human life in anyway. Do not be fooled though, he would still have entire armies march to their death if it progresses his aims...
Character appearance: Quite lean, with a short blond hair and a clean shaven face.
Character height: About 6 foot
Character equipment: Carapace armour, refractor field, hell pistol and a sword with rites of swordsmanship inscribed on it, small henchmen warband (cirugeon, 2 stormtroopers and a mage)
Character bio/background story: From the Calixis sector, there is very little actually known of this man. He recently took over from his mentor, the late Inquisitor Felix, after Felix's death in combat with the leader of a genestealer cult. Marcus still have much to prove to his betters and has yet to earn much renown. His small retinue mostly consists of those who served under Felix; a cirugeon, two stormtroopers as bodyguards, a mage and several other support members. When Tomb Sanguinis dropped from the warp the young Inquisitor responded with all haste, eager to make his name and attempt to discover secrets of fighting the xeno's in the tangled mess of xeno ships...
Character name: Marcus Profugus
Character age: Classified
Character race: Imperium - Human
Character profession: Inquisitor - Ordo's Xeno's
Character personality: While seemingly friendly on the surface, he is always in pursuit of his own agenda. Always scheming, always manipulating; he has few friends apart from a select few men in his retinue and a close circle of like minded Inquisitors. He believes that human life is highly important and his objective in life is to aid in any way in reducing loss in human life in anyway. Do not be fooled though, he would still have entire armies march to their death if it progresses his aims...
Character appearance: Quite lean, with a short blond hair and a clean shaven face.
Character height: About 6 foot
Character equipment: Carapace armour, refractor field, hell pistol and a sword with rites of swordsmanship inscribed on it, small henchmen warband (cirugeon, 2 stormtroopers and a mage)
Character bio/background story: From the Calixis sector, there is very little actually known of this man. He recently took over from his mentor, the late Inquisitor Felix, after Felix's death in combat with the leader of a genestealer cult. Marcus still have much to prove to his betters and has yet to earn much renown. His small retinue mostly consists of those who served under Felix; a cirugeon, two stormtroopers as bodyguards, a mage and several other support members. When Tomb Sanguinis dropped from the warp the young Inquisitor responded with all haste, eager to make his name and attempt to discover secrets of fighting the xeno's in the tangled mess of xeno ships...
Scrazza wrote:@Darko: Messy deaths? Mhhh. I don't remember you giving my character a messy death. But I have seen plenty of you messy deaths for others.
Your regiment's infantry is going in en-masse.. where it says the "bravest", it also means those in-charge of large amounts of foot sloggers who have no say in life.
Everybody! You have until the Roleplay starts to outline your forces! Obviously, apply common sense.. for example, our resident GK character will only have about 25 Grey Knights with him or something . Maybe 5 Terminators (and perhaps a few Paladins and a Librarian) as well.
IG.. just outline your Platoon Scrazza.
Orks.. better do a headcount.. "1 thousand.. 2 thousand.. err.. wot comz afta dat numba boss?"
As for all the nasties in the Space Hulk that none of you control.. leave that to me . //evil laugh insertion here in-progress//
Tyr, strike force leader
Squad vinkar, 10 stern-guard veterans with two stormshields and five combi- flamers, sergeant has a lightningclaw
Squad jurika, 5 scouts with shotguns and a teleport homer
Squads rectae and trerji
Rectae
10 stormtroopers, 4 flamers and 6 hotshot lasguns all have void sealed armor, sergeant has power weapon and combat shield
Trerji
10 stormtroopers, 4 flamers and 6 hotshot lasguns all have void sealed armor, sergeant has monomollecular knife and combat shield
--clarity edit--
shameless self plug read it andit will help you to understand why stormtroopers work with my space marines, TL;DR they're best buds
Gaz the last 6 of his squad
and Martelius
2 hot shot las guns
1 grenade launcher
2 shotguns
1 flamer
they all have combat knives and hot shot las pistols
In that case, it would be better to have my whole regiment onboard. But for the sake of the RP, I will just make the regimental commander an NPC. Like I said before, the background for these guys will get clear during the RP.
Charkos' platoon
Charkos + squad Vox 2 melta guns
5 infantry squads: all with vox, one flamer, and a missile launcher 2 of these squads have shotguns instead of lasguns
The missile launchers are small one use tubes, and will only be used on occasion. The missile launcher dudes are armed with lasguns next to the one-use launchers.
support squads: Specialist squad of six men with Three melta guns, and three Shotguns
Everybody! You have until the Roleplay starts to outline your forces! Obviously, apply common sense.. for example, our resident GK character will only have about 25 Grey Knights with him or something . Maybe 5 Terminators (and perhaps a few Paladins and a Librarian) as well.
Termintors are troop choices now in the codex. So with me are 2 bog standard GK terminators squad(5men). One squad with a Physcannon One squad with psilencer or somthing like that . (Mini gun thing) Paladin squad with a Incerator, Brother Hood banner and Apothercary(5 men) 1 Purgation squad(5men) 1Purifer squad (5 men) 25 men Oh yeah!
Arken Vul'tan01 wrote:
Terminators are troop choices now in the codex. So with me are 3 bog standard GK terminators squad(5men).
One squad with a Incinerator
One squad with a Psycannon
One squad with Psilencer or something like that . (Mini gun thing)
1 Purgation squad(5men)
1Purifier squad (5 men)
25 men
Oh yeah!
[corrected your spelling mistakes]
Seems like a rather unbalanced force, although considering that this will be Space Hulk combat - and that is where Terminator armor is most prevalent during Adeptus Astartes boarding missions - it isn't an inconceivable force.
Are your Purifier and Purgation squad armed with anything in particular?
Arken Vul'tan01 wrote: Terminators are troop choices now in the codex. So with me are 3 bog standard GK terminators squad(5men). One squad with a Incinerator One squad with a Psycannon One squad with Psilencer or something like that . (Mini gun thing) 1 Purgation squad(5men) 1Purifier squad (5 men) 25 men Oh yeah!
[corrected your spelling mistakes]
Seems like a rather unbalanced force, although considering that this will be Space Hulk combat - and that is where Terminator armor is most prevalent during Adeptus Astartes boarding missions - it isn't an inconceivable force.
Are your Purifier and Purgation squad armed with anything in particular?
The purifers have a Deamon Hammer, Incinerator, Nemesis Falchions and a Juistcar with Nemesis force sword. The Purgation squad are armed with Psilencer, Incinerator and 2 psycannon and a Justicar with Deamon Hammer. Oh BTW one termintor squad is now a Paladin squad! Paladin squad with a Incerator, Brother Hood banner and Apothercary(5 men)
They wouldn't bring a banner onto a Space Hulk, believe me..
By the way, this is fiction. None of you need to actually base your units/equipment on what is in the codicies - at least not with any great dedication.
But I must now ask that all normal human characters that have posted that they are already aboard (ie have been trapped) the Space Hulk amend their posts.. it was specified that Imperium forces would be attacking the Space Hulk.
Not trying to ruin anybodies' fun here, but I doubt any normal human soldiery would survive being on a Space Hulk. Especially this one, considering the all manner of nasty things I have in store for you fortunate Hulk explorers.
Character name:Martelius Character age:35 Character race:Human Character profession:Engiseer Character personality:cold, calculating Character appearance:tech-priest Character height:1,9m Character equipment:power armor,bolter,several Mechadendrites, power axe, electoos Character bio/background story: sent by ad-mech to search the hulk for any posible relics and to support the offense
Cool! It's best only to have one character.. and I'm not strictly against multiple characters.. but it's ill advised and can be extremely biased towards other characters.. so.. only 1 character. Can you convert the height to inches and feet please?
Unfortunately, no. But Scrazza and Devastator, check the OP and look at Devastator's character.. which I updated. Just to make things interesting.
Okay guys, you can begin roleplaying, but NOBODY can board the Space Hulk until I say so[edit: except for our resident xenos already aboard it, of course!].. take the time you have to prepare, meet each other.. start a story.. get to know your character better, exercise your writing skills.. and so on.
And remember, if you're not too great at spelling, please, use spell checkers. And make your posts as long and interesting as possible!
Devastor, this young chap has to keep you alive. Make it hard for him! Get stuck in an elevator filled with Carnifex's or something and get him to save you..
Now will somebody please do some roleplaying? *cracks whip*
[insert whip it song here]
I just want the misery to begin as soon as possible..
His henchmen band (chirugeon [Named Torqueo] with narthecium and autopistol, 2 stormtroopers [Named Robur and Salis] with hellguns, carapace armour and targeting systems and a mage [Named Sillium] with a pen, ink and a rusty stub pistol.)
5 combat engineers inducted from the a nearby imperial siege regiment
Thought I'd add names in for some of the more important people in my character's force.
Hows that?
Also, on the subject of joining up with you Arken, I may tag along at some point. Just keep in mind the Ordo Mallus and Ordo Xenos may have very different objectives...
"martelius was getting agitated. The assault on the hulk have been delayed three times within on hour, and now he has to deal with this "bodyguard" who he probably needed more protection than tech-priest. Well at least he may have change to find some sacred relics of the ommisah.
sighing ,he started to walk towards to hanger and location of this platoon commander"
"Marcus leaned back in his high backed chair. The study he'd been granted for his stay aboard the ship was nice, nothing too fancy but it still had a small touch of luxury to it. He sifted through preliminary reports about the hulk. There was very little of use in the report, simply facts and figures about estimated tonnage, any identified vessels it was comprised of and the annoying fact that many attempts to enter had failed. The report mentioned nothing of the inhabitants of the hulk but Marcus assumed from knowledge of other infamous hulks that they were often infected with many different types of xenos. As such he was going to be prepared. The engineers he'd requested were arriving and preparing their kit for cutting through walls and doors that would be sealed shut yet would need passing. his guard were already prepared for action. He had had supplies loaded onto a modified cyclopes demolition vehicle. But despite all this he still needed a way into the hulk. He drummed his fingers on the polished desk surface, waiting for an idea to come to mind..."
His henchmen band (chirugeon [Named Torqueo] with narthecium and autopistol, 2 stormtroopers [Named Robur and Salis] with hellguns, carapace armour and targeting systems and a mage [Named Sillium] with a pen, ink and a rusty stub pistol.)
5 combat engineers inducted from the a nearby imperial siege regiment - Sergeant named Corbo
Thought I'd add names in for some of the more important people in my character's force.
Hows that?
Also, on the subject of joining up with you Arken, I may tag along at some point. Just keep in mind the Ordo Malleus and Ordo Xenos may have very different objectives...
Technically, Inquisitors aren't particularly restricted in what they do.. but they just tend to specialize. As an Inquisitor who prefers to fight The Alien, have you considered requisitioning a unit of Deathwatch? I'm sure now I've placed the idea you'll want to use it.. (you will want to use it, ;nod so he's a squad locked 'n' loaded:
Captain Ardus of the Deathwatch; Howling Griffons chapter - Boltgun, Kraken bolts, Power sword, combat blade.
Brother-Sergeant Ferox; Blood Angels chapter - Chainsword, Plasma pistol, combat blade.
Brother Varus; Ultramarines chapter - Flamethrower, combat blade, bolt pistol, Meltabombs.
Brother Orius; Sons of Orar chapter - Heavy bolter with Hellfire shells and suspensor, combat blade, bolt pistol.
Brother Wulfrick; Space Wolves chapter; Twin Wolf claws.
All with Frag and Krak grenades.
Scrazza wrote:@Darko: I'm writing as we speak.
Excellent..
Devastator wrote:Martelius was becoming agitated. The assault on the hulk had been delayed three times in the last hour, and now he had to deal with this "bodyguard". This Guardsman probably needs protection more than me, he thought with contempt. Nonetheless, at least he may have change to find some sacred relics for the Omnissiah.
Sighing, he started to walk towards to hanger to find the Platoon Commander he was going to be working with.
OOC: nice upgrade.
I realise you're from a non-English speaking country (or is that little flag misleading?), so I've taken the liberty of amending your posts. Maybe use a spell checker or even a translator (then edit if necessary) to write your posts?
Lieutenant Charkos sat on an ammo crate inside the large assault lander, together with his platoon, called 'Blessed'. The boarding had been delayed 3 times now, and he wondered why. He had taken it to brief his squad sergeants and troopers with every scrap of information and orders he had. They were all hyped up after the first call, but now they all sat around, doing nothing. Dressed in full kit, the Ousians looked off. They wore drab green flak vests and tunics camouflaged with tanned and green colors. The Ousians, specialized in swamp warfare, were quite different from the orbital regiments who were joining them in the boarding action.
unlike the numerous landings they had lived through, this one required another kind of preparation. They didn't have to camouflage their faces, and their boats were kept in tow aboard the ship. The Ousian swiftboats and troop landers required for battles in bayous areas, were left behind and switched out for assault landers. They were assaulting a space hulk rather then the favored bayou. Again, this made Charkos wonder why.
Parked alongside the countless other assault landers, 'Blessed' didn't really stan out. The 31st Riverine would board en masse, and all the men were packed on similar ships like the 'blessed' in Hangar 29-B.
Inside, Charkos tried to calm himself by keeping his mind off the waiting, the chewing tobacco helped. His men were shivering, they didn't know what to expect. Previous landings made by other regiments made it quite clear that ramming through the hulk's hull was a dangerous thing to go through. All around him, his men were fervently checking their gear for the fifth time since gearing up. Checking lasguns, safely tucking away the machetes they also used for bayonets, securing frag grenades, it all helped to take away the nerves.
The sight of the tech-priest put even more stress inside the Ousians. Where they came from, machine men were looked down upon, deemed outlandish. Some men sniggered at the sight of the machine-man, some averted their eyes from the strange sight of a robotized man.
Charkos simply nodded at the Tech-man, he remembered he had to babysit this monster as well.
Of course not! I'd be glad to have you aboard, Chowder. Your unpredictable antics know no bounds! But make sure not to abandon my roleplay this time, eh?
Darkvoidof40k wrote:
Technically, Inquisitors aren't particularly restricted in what they do.. but they just tend to specialize. As an Inquisitor who prefers to fight The Alien, have you considered requisitioning a unit of Deathwatch? I'm sure now I've placed the idea you'll want to use it.. (you will want to use it, ;nod so he's a squad locked 'n' loaded:
A nice idea, I've already got an idea of how I could add them...
Oh and also, am I able to kill of members of my own forces (I mean, as long as it isn't silly eg: a grenade goes off and everyone but Marcus dies ect, ect...)
You can do whatever you like, Wizard! Enjoy the freedom, and appease the GM - the best way to do this is to make very interesting posts with good grammar.. that's all you have to remember .
Darkvoidof40k wrote:I realise you're from a non-English speaking country (or is that little flag misleading?), so I've taken the liberty of amending your posts. Maybe use a spell checker or even a translator (then edit if necessary) to write your posts?
yep non-english.actually i use spell checker but yeah my grammar can be very, VERY bad. doing by best with grammar
Vulkan_He'stan wrote:now you tell me i have to change my character grrrrrrr
The Almighty Games Master wrote:.....appease the GM - the best way to do this is to make very interesting posts with good grammar.. that's all you have to remember .
Darkvoidof40k wrote:I realise you're from a non-English speaking country (or is that little flag misleading?), so I've taken the liberty of amending your posts. Maybe use a spell checker or even a translator (then edit if necessary) to write your posts?
yep non-english.actually i use spell checker but yeah my grammar can be very, VERY bad.
doing by best with grammar
Hey, it's alright dude, nobody can ask more than your best.
If you want help with your English, feel free to PM me at any time, I'd be glad to help .
Character name: Khan'das Character age: As old as time itself Character race: Deamon Character profession: Herald of Khorne Character personality: Violent, ill tempered, murderous, hatred surrounds him Character appearance: Red, Snarling, hunched over Character height: 16 feet tall Character equipment: Horn of Khorne, The Spinermauler, Juggernaut of Khorne Character bio/background story: One of Khorne's favorite heralds, Khan'das has been in the hulk for thousands of years, killing in the name of his lord. His journey on the hulk has been interrupted by the Imperium on his killing, as they now kill in the name of their lord. Khan'das will not have his name slandered and demeaned. He must kill all in the hulk. He must join the ranks of the Deamon Princes. He must become death, destroyer of worlds.
Khan'das is riding a Juggernaut, and is flanked by two other Bloodcrushers.
Glaudian and his fellow battle brothers began to walk in their Storm Ravens. The Space Hulk was in view from their battle barge Spear of Titan.
A servitor came up to Gluadian and gave him his helmet. Glaudian put his helmet on. A survo skull floated up to Glaudian.
"This is to record your venture into the hulk." Said the Servitor.
"Thank you." Replied Glaudian.
He turned to the Purifier Justicar.
"If I die extract me I want my body to rest in Titan. Oh and if all fails and the Hulk begins to crash, you have my permission to execute Exterminatus on it." Ordered Glaudian.
"Aye Brother Captin" the Justicar replied.
They Boarded the Storm Raven. The doors in the Hangar bay opened and the Storm Ravens flew out towards the space hulk.
OOC:
Though the two ordos aims may different our means are the same!
Oh wow that came out better than i thought!
@ Arken.. you can't really do anything now until we reach the "boarding phase".. but Storm Ravens? I think not.. you will reach the Hulk by other means . I suggest you just roleplay some prayers, rituals and such.
Character name: Gaz
Character age: 34
Character race: Human
Character profession: Kasakrin
Character personality: quiet, good sense of humor
Character appearance: medium build, short spiked brown hair
Character height: 6ft 2
Character equipment: plasma gun, combat blade, hot shot las pistol
Character bio/background story: has server with the kasakrin for the last 10 years after he was singled out for his incredible accuracy
Charkos eyed the Machine-Man, totally taken aback by his choice of words. He was to babysit us, he wondered? Charkos let out a hatefull chuckle, this thing wouldn't be the better of the Ousian Lieutenant.
"I know you be high and mighty there, Machine," He said in his Ousian swamp accent. " but I'd like to see you survive without me and my lads."
The Machine calmly looked at the Lieutenant, as a Tech-man he wasn't capable of emotions.
"Why don't you lug your hulking form over yonder?" he asked. "There, where I don't have to look at your robot-body."
His men chuckled. Charkos was like all Ousian officers wanted to be. Thuggish, and though as Gator-skin boots.
Charkos leaned back in his seat, and watched how the Machine-Man wondered off to the far end of the Lander.
The sound of the bike echoed through the halls, screaming in the corridor like a elephant. The rider, a scout, was scared. The noise was getting closer, the noise of death. Increasing in speed, the rider began to radio for support. "Brother Malthus! I need support! I am in corridor Segma Beta, sub-sec-" The tire on the bike blew out, and the scout went careening through the corridor. Pulling out his shotgun, he got back on the radio. "Brother Malthus, please, I need support! There is something coming for me!" The noise of death was coming closer. Firing the shotgun into the smoke-filler corridor, the scout shouted the imperial creed. "WE ARE THE EMPEROR'S FINEST." The noise stopped. With a new sound, a more clicking noise, the death sound continued. "WE ARE DEATH INCARNATE!" The muzzle of the shotgun flashed once more. The hiss of a creature not of this world sounded in the hallway. "WE ARE THE SPACE MARINES OF THE IMPERIUM OF MAN!" The faint outline of a creature came into view. "AND WE SHALL KNOW NO FEAR!" The beast came into view. A massive red figure with a snarling mouth stepped out of the smoke. "DIE, FOUL SCUM!" The scout raised his shotgun, but the beast was upon him. Slicing into his soft neck, the blade blessed by Khorne collected another skull for the Skull Throne.
The Beast roared, and began his thunderous charge once again.
Darkvoidof40k wrote:@ Arken.. you can't really do anything now until we reach the "boarding phase".. but Storm Ravens? I think not.. you will reach the Hulk by other means . I suggest you just roleplay some prayers, rituals and such.
A. They use stormraven to go thourgh atmospheres of planets so I think it will cut ! B. I may edit so the praying on the SR.
OOC: dark heresy ftw btw runned it in translator
it made no sense in Finnish .
He watched to the officer hurling abuse at him. Even he had limits and being called Abominable Intelligence was the last straw.
Using his electro enchantments, he charged a plasma ball and throw-ed it at offending officer, sending him flying before crashing into ground.
"I have no time for your childish insults, human" he said with hate
"i am to believe that you have been ordered to send one of your wretches to babysit me. Where. Is. He"
“Sing! Sing! What shall I sing?
Crusty Old Sawbones is waiting to spring.
Where? Where? He’s hiding down the stairs!
Waiting in the dark to give you a scare!”
The rebel opened his eyes.
He was tied down, with rotted old ropes tethering him surprisingly firmly to the grime encrusted table. His heart racing, he rapidly scanned the room, or at least as much as it as he could see. He tried to scream, but could not-because someone had gagged his mouth with a filthy cloth.
Whoever had him, knew what he was doing.
As he tried to sit up, yanking at his binds like a madman, a shadow moved into the room. If he still could feel emotion, the creature would have chuckled at his prisoner’s efforts. Gliding across the cramped chamber with an unbecoming grace, the Necron looked into the eyes of his captive. He was laying still now, eyes forced open, mind desperately trying to process the horrific creature he was seeing. The Xenos adjusted a slipshod lamp, shining it into his victim’s eyes and momentarily blinding him.
Producing an elegant claw from underneath the mounds of stolen flesh draped across his silver frame, the monster took a moment to examine it before returning his attention to his prey. The man had stopped struggling now, and underneath his gag was sobbing weakly. The Necron didn’t care. Leaning forward, he began to cut at the skin with the inquisitiveness of a surgeon, poking and prodding to see the reactions. The man screamed. Seemingly satisfied with his initial inspection, the alien leaned out and cocked its head to the side, seemingly contemplating the next move. Appearing to reach some kind of decision, he leaned in again, this time going for the face.
The man wanted to scream as his left eye was torn from its socket and then the last nerve strand connecting it to his body was severed, but he was paralysed with terror. The creature turned it over in its claws like a child does its favourite toy, before dropping it on the blood-slicked granite. Reaching in again, this time he went for the arms; there was a horrific tearing noise, and then the rebel felt his arms go limp; because his captor had delicately cut out his muscles.
The prisoner was weeping again now in his one good eye, the empty socket just continuing to well up with ichor. But the Necron seemed to be bored with this game now, and threw away the remnants of the human’s anatomy. Turning back to his captive, the Necron seemed to stare at the rebel’s neck, and he struggled in some vain effort to ward off his torturer. Then, there a slice broke through the still air, and the rebel saw no more.
(OOC: As for forces, Sawbones probably has an army of about 100 flayed ones lurking in the darkest depths of the Hulk-however, only about 15 of them will be currently awake, the rest probably kept in stasis to better survive the long journey through the warp.)
Charkos slammed into the ground. He could feel the air slamming out of his lungs. He lay on the ground for a couple of seconds, before trying to get up.
Dozens of barrels were now aimed at the Machine Man's head. Charkos was quite popular within the platoon, and everybody around rushed to the scene. After some moments, The Machine Man was surrounded by eighteen barrels, aimed to his head.
Charkos finally managed to get up, supporting against a wall panel. Breathing heavily, he raised his other hand, and urged his men to lower their guns.
"I'm under the impression ..." he tried to catch his breath. "...that this won't work this way. " Charkos said.
His men reluctantly lowered theis guns, still not believing what had happened.
"May I ask you to haul your metal arse over to another lander?" Charkos tried to be a bit more polite, but Ousian manners failed him. "You come see me on the other side."
The Machine Man seemed to agree with Charkos statement, as he left the way he had come through, off to find another lander.
"It's okey he looks after the boats, " Charkos managed. "But we can't have his metal arse mingling with Ousians.
Charkos spat on the ground again, finnishing with the tradmark insult of the Ousians.
Marcus had called a briefing of his retinue. Everyone had arrived on time, apart from Sillium. It was no matter, the fool was always late. If it wasn't for the fact that he was incredibly good at advanced calculations and linguistics Marcus would have dismissed him years ago. As soon as Marcus stood to talk Sillium blundered in laden with various charts and papers. He sat down quickly but it took several minutes before he stopped fidgeting and rustling papers. Marcus glared at Sillium before beginning;
"I have asked you here today to inform you that we shall be boarding within a standard Terran day cycle. We shall be boarding via Avus Lighter ships requisitioned from the fleet. Thunderbolts will escort us towards our landing zone, this area here. It appears to be the site of a meteor strike or some other devastating hit. Either way some event has blasted a hole in the hulks super structure. We have no way of knowing whether there is any hostile activity near there as the auspex systems receive too much interference from the area."
"Surely unexpected interference could be a result of jamming equipment in the area, thus denoting hostile positions?" Robur was the first to ask question. He was a very inquisitive bodyguard. Perhaps he could be Marcus' successor Marcus wondered to himself.
"That is a risk I am willing to take, if we come under fire we'll withdraw and await a detachment of deathwatch specialists I have requisitioned."
"Deathwatch? Is it wise to call them in considering the late Felix's relationship with them?" This time it was Torqueo who spoke up.
"I'm hoping that time has smoothed things, any other questions? No? Then go prepare for the landing, the emperor protects."
----
Ooc: I hope you don't mind me leaving back story to develop later.
Righto, if you check the original post, you will see that I have spent a rather extensive amount of time finding appropriate images for each of your characters. Granted, they're not all that good, and granted, not everybody got one, but I spent at least 40 minutes trying to get it right.
For those of you still without an image, you'll have to find one yourself - I had no luck.
Darkvoidof40k wrote:Righto, if you check the original post, you will see that I have spent a rather extensive amount of time finding appropriate images for each of your characters. Granted, they're not all that good, and granted, not everybody got one, but I spent at least 40 minutes trying to get it right.
For those of you still without an image, you'll have to find one yourself - I had no luck.
@Darko: I remember that image. I had the same thought, using this one. But I think I'm going for something more 'weathered', as befits my character. When I find something better, I'll send it to you right away.
Brothers, honored troops of the imperial guard, now our time has come. A space hulk, filled to the rim with vile heretics and xenos is heading for this system. We have been tasked with it's destruction. We WILL not fail. Tyr called out over the hold of the thunderhawk
Ooc: dark, I would rather you didn't give my character a peice of art yet, I'll post some when I get back to my laptop and finish my bio( phones aren't good for long peices of text
Darkvoidof40k wrote:Righto, if you check the original post, you will see that I have spent a rather extensive amount of time finding appropriate images for each of your characters. Granted, they're not all that good, and granted, not everybody got one, but I spent at least 40 minutes trying to get it right.
For those of you still without an image, you'll have to find one yourself - I had no luck.
edited for typo.
It's not perfect, but hey, I's why I pegged him at suck a high height.
Also, can I have a pack of Flesh Hounds following the Deamons, eating the kill and having a jolly good time chasing it as well? I want to have a very Kult Of Speed Deamon horde.
Those who say they will submit new artwork, I'll await it. Until then, I'll let the OP bathe in its new-found attractiveness, that has come in the form of art both old and new.
That felt.. poetic.. /slaps self. I'm too tired. GM FATIGUE!
@Devastator - yeah.. you're not behaving particularly Tech-Priesty. But the limits of language are what they are for you, I suppose.
@Chowder - will add now.
@ Arkon - just going to update the art I gave your character to a better version of the same thing.
Chowderhead wrote:Also, can I have a pack of Flesh Hounds following the Deamons, eating the kill and having a jolly good time chasing it as well? I want to have a very Kult Of Speed Deamon horde.
"Hey Chowdaa.. CHOWDAAAAAAAA!"
"Huh?" *Chowder turns around*
"Eyepoke!"
"What?
"Eyepoke!" *pokes Chowder in the eye with sharper-than-average twig*
*Chowder squirms in his corner*
Apply common sense (or see the original answer of a similar question earlier on! ) - of course you can. It's our collective roleplay, do as you want.. I mean.. you've got an entire Regiment of Imperial Guard, Adeptus Astartes, Inquisitorial forces and a small but deadly contingent of Chapter 666 heading your way. You'll need a bit more than just a few Hell Pooches to win this one..
Chowderhead wrote:Also, can I have a pack of Flesh Hounds following the Deamons, eating the kill and having a jolly good time chasing it as well? I want to have a very Kult Of Speed Deamon horde.
"Hey Chowdaa.. CHOWDAAAAAAAA!"
"Huh?" *Chowder turns around*
"Eyepoke!"
"What?
"Eyepoke!" *pokes Chowder in the eye with sharper-than-average twig*
*Chowder squirms in his corner*
Apply common sense (or see the original answer of a similar question earlier on! ) - of course you can. It's our collective roleplay, do as you want.. I mean.. you've got an entire Regiment of Imperial Guard, Adeptus Astartes, Inquisitorial forces and a small but deadly contingent of Chapter 666 heading your way. You'll need a bit more than just a few Hell Pooches to win this one..
Interactions with your platoon - establish new characters and themes, explore the regiment's history, tactics, weapons, armor, culture, beliefs.. endless things Scrazzobin, endless things.. Hell, you could even report that naughty Enginseer..
as the others filed in
he heard rumors of what was going on
all he knew was that it was something to do with the space hulk looming ever closer
corporal Rose was going to be doing the briefing
"God damit I hate this guy!" Gaz whispered to Mac
"at least hes not going to be on the mission with us what ever it is"
corporal Rose started the briefing as the last few people filtered in
"welcome men, recently the space hulk "the tomb sanguinis" has come out off the warp.
A mighty imperial group have been selected to board the hulk and destroy it.
At this moment in time we have no idea what opposition to expect, so be prepared from the moment you board.
You should prepare to board any time soon as it will be a massive push.
good luck men."
"thank god for that" Gaz whispered
"ohh i almost forgot"
"damit!" Mac whispered
"Mac your squad will be accompanied by me"
(ooc: will put another later need sleep
I will go about drawing my self a picture, but untill im done i will use the one you suggested"
Chowderhead wrote:Also, can I have a pack of Flesh Hounds following the Deamons, eating the kill and having a jolly good time chasing it as well? I want to have a very Kult Of Speed Deamon horde.
"Hey Chowdaa.. CHOWDAAAAAAAA!"
"Huh?" *Chowder turns around*
"Eyepoke!"
"What?
"Eyepoke!" *pokes Chowder in the eye with sharper-than-average twig*
*Chowder squirms in his corner*
Apply common sense (or see the original answer of a similar question earlier on! ) - of course you can. It's our collective roleplay, do as you want.. I mean.. you've got an entire Regiment of Imperial Guard, Adeptus Astartes, Inquisitorial forces and a small but deadly contingent of Chapter 666 heading your way. You'll need a bit more than just a few Hell Pooches to win this one..
Hey! How did you find my corner? Answer me!
*Pokes other eye*
Mooom! Darkvoidof40k is poking my eye again!
Epic long quote is epic long.
"YES! I HAVE BEEN QUOTED! FINALLY! ONE OF THE EPIC, UNIVERSE SHAKING UTTERANCES THAT HAVE ESCAPED MY MIND THROUGH MY MOUTH IS TEMPORARILY IMMORTALIZED IN THIS FORUM, IN SOMEONES SIGNATURE! THIS IS A GREAT VICTORY IN MY ETERNAL QUEST TO BECOME.. SUPREME KING OF EVERYTHING!!!! MWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAA *chokes* MWAHAHAHAHAHAHAHAHAHA----" -last transmission from Darkvoidof40k aboard his garbage hauler shuttle.
Unfortunately, I missed the post I quoted above earlier, because my Laptop keeps on skipping out posts for some reason.. *sobs*.. ah well, my main PC never does this so....
Charkos remained leaning against the ramp for another minute, trying to regain his pose. There was an awkward slience before the usual sounds of the Ousians started again. Mohan started playing on his banjo again, making jolly tunes.
"We'll melt that tin can for you, boss." Jako, one of his squads meltagunners said. "Just say the word."
"Wait for it, Jako" Charkos answered. "We'll get him on the hulk over yonder." he swung his head towards the general location of the space hulk for emphasis."
"Sure thing boss," Sergeant Descont said. "just a shame it isn't a swamp we're invading. I would have felt at home."
The men around him chuckled. Mohan started playing 'The Tune of Sally', a well known tune the people of the Phonto Swamplands. Ousian regiments typically constructed the companies around men who originated from the same swamplands, that helped keep the spirits up. Each swampland had it's own favored tune, and it's own emblem and slogan stiched to the company banner. Fact was, the 31st was made up with 65% originating from the Phonto Swamplands, which eased the tension. Their slogan was 'Brave as a Gator, Though as Gator-skin Boots.'
In the corner of his eye, Charkos could see Sergeant Blach scratching in the wall panel with his machete. He scratched the regiments slogan in the panel, it was a habit. Blach was a skinner back home. He used to earn quite a living skinning gator skin. Charkos himself hunted the giant animals, so they had a mutual respect for eachother.
"This waiting 's getting the better of I" Charkos could overhear some men talking. "Better give us something to make leather boots of fast, or I'll ...Vrek!"
He decided not to listen anymore. He walked towards his seat, and once there, slumped down. Leting out a sigh, he got a sigar out of his breast pocket, and put it in his mouth, just for the sake of feeling it between his lips.
Charkos, sigar clenched between his lips, drifted away, dreaming. He remembered Ousia. Gator hunting with his father. They would sit around a camp fire and eat the hard won meat. They would share stories of the hunt with others. They didn't have lasguns and all that fancy stuff, they did it old fashioned. Most of the time, they would drift on large swamp-barges, powered by a motor at the back, belching smoke. He remembered standing at the front of the barge, manning the spear gun. He could remember when he speared his first gator, his father was very proud of him that day. He still had the necklace with a gator tooth from that day. That was a long time ago, back when Kyel was only 15 years old. Or was it 16? he couldn't remember.
Besides from the spear guns they had, they used to hunt for other animals using whatever they had. Single-shot scatterguns, hunting rifles, vrek, he even had to use a crossbow once. These days, everything was different. now he could be glad if he got to frag something. He still missed living in the swamps.
Suddenly, the tune stopped. He opened his eyes again, and decided to lit his sigar.
Kaphas ran as fast as his legs could carry him through the winding corridors of the Tomb Sanguinus, his heart filled with primordial terror. A mocking laugh followed him as he ran, echoing against the steel walls, and pounding into his head like a mad drummer. He nearly stumbled as he rounded a sharp corner, rushing into an ancient airlock, Kaphas punched his palm against the CLOSE button, sealing him inside with four layers of reinforced armored plating. Not even Death could find him in here, he was safe. He panted heavily, sweat running freely down his black robes, the eight-pointed Star of Chaos clenched to tightly in his fist that his hand bled. The laughter had stopped, and Kaphas's head was filled with blessed silence at last. He slumped to the floor, drawing in greedy gulps of air as he did so. He reflected on the fate of his Brotherhood, the cult that he had once called his own.
They were meeting as they always did, in the mess of a former Chartist Vessel, calling upon the power of the Four to give them knowledge and strength. As Brother Nol was reciting from the Book of Lorgar, the laughter had begun, a mirthful sound filled with equal parts malice and delight. They had looked about, searching for the source of the vocalization, and had snatched up weapons to search for the interloper. Brother Merkain was the first to die, his body swelling for a horrible second before rupturing, spraying the walls with his internal fluids. They had seen only the swirling coat of the attacker as he leapt back into the shadows, laughing as he did so. Later, they had found Nol, his throat slashed, and strung up on a pipe for all to see. A look of pure terror was etched upon his face. Chen was the final victim, his body reduced to a hazy after-image burned onto the wall by a beam of impossibly bright light. That had been when Kaphas had fled, not wanting to become prey for the Laughter.
Now snapping back to the present, Kaphas could hear the laughter again, right outside the airlock. Thinking himself safe from the specter, he called out;
"The Gods protect me Apparition! There is nothing you can do to harm me!"
To that, the Laughter, guffawed mightily, and said simply, in a voice cold and detached,
"Do you think you're safe here?"
Then silence reigned once again, and Kaphas began to regret his boast. Suddenly, he heard the first door whoosh open, followed by the second, and then the third. Pushing himself against the back of the chamber, he raised his laspistol with trembling hands, waiting for the inevitable. The fourth door opened, and the Laughter stepped inside, not touching the ground, floating on a cushion of air. He was terrible to behold, wearing a breastplate made of human bone, and clad in black jester's motley. A long-barreled weapon with a scythe-like blade fused to the tip was held in his hands. But most terrifying of all was his face, a shifting mass of monstrous faces that twisted and leered at the cultist before melting away only to be replaced with a more horrible bestiary of faces. The Laughter giggled, and fired his weapon. A bolt of black matter punched into his chest, and Kaphas screamed as his blood vessels expanded, blowing him apart, and coating the airlock with his remains. His work done, the Laughter turned on his heel, and stalked out in search of more prey.
2. This has got to be the single biggest RP ((in terms of amount of players)) that I've been in
3. Considering the orks own a significant part of the hulk I would say that there are several thousand of many shapes and sizes. )
The body of an ork nob klunked down at Warklaw's feet. It wasn't dead by any means but it was getting there. There was a roar of approval from the boyz that had gathered around to see the fight. The nob tried to get up but its face was met with a giant steel shod boot and teef flew as the nob toppled back over. Warklaw, standing triumphantly over the dazed nob. He raised his Warklaw in the air and turned his back on the injured challenger. Roaring a battlecry much to the adulation of his boyz. Many raised their own weapons in response and shouted WAAAAAGH!!!! at the top of their lungs. The nob got up and saw the back of Warklaw, it smiled, he had a good shot for his boss' back. Raising his choppa The nob bellowed in triumph as he slammed it towards Warklaw's head.
For such a big monster, Warklaw was fast, his powerclaw deftly grabbed the nob's entire arm and severing it neatly. The nob yelled in pain and fell back with his one arm spiraling. Warklaw stepped on the nob's head. This had been happening more frequently as word got out that the hulk was nearing a human planet. The boyz had become excited and anxious and these strong feelings usually expressed themselves rather violently when it came to orks. Warklaw added pressure with another shout of triumph as the nobs head squished under his boot, it twitched, they usually did, until it became still. picking up the body with his powerful hand Warklaw raised it into the air. The nob's body was massive but not nearly the size of Warklaw's
"IZ BIGGEST SO IZ DA BOSS!!! ANY OV YOU LOT DAT TINKS UDDERWIZE CAN JOIN KRUMPROT ERE!" The chamber became quiet as Warklaw proclaimed his superiority. He threw the limp body neatly into the maw of his waiting squig Izzy who began to tear into it with gusto.
Warklaw looked around at the gaping boyz, he smacked the closest one with his fist and roared once more. "Wot are you lot gawpin at?!? WE GOT OWERSELVES A WAAAAAAAGH!!! TA MAKE. GET MOVIN! DOSE UMIES DUN CHOP DEMSELVES!!!"
With that, the orks dispersed and Warkaw watched them go back to work on the machines that would bring them to the surface of the planet. He smiled and turned to pet his squig
"Dis is gunna be fun." Warklaw said still smiling and showing his massive tusks.
Oh man. This is right up my alley. Mind if I hop in on this? Oh pretty-please Master GM? (Note: This is my first RP of this format, so we'll see how this goes. )
If so here will be my character:
Character name: Celestus Maglovin
Character age: 13042 years old
Character race: Demon/Human
Character profession: Demon Prince of Slaanesh
Character personality: Loves to bask in pleasures, pleasures of any nature! Such is the way of true followers of Slaanesh. Hates Eldar. Vile, sensuous, and conniving.
Character appearance: Credit to BloodofOrks. This is his masterfully painted model! (Which can be voted on Here)
Character height: 11 feet (13 feet at top of wings)
Character equipment:
-Demon Trident (it thirsts for pleasure as much as its master, if not more!)-Right hand
-Tongue Whip-Left hand (along with the extended fingers)
-Plasma Gun-A part of the armor above the Left Hand in much the same way as a GK Character bio/background story:
Celestus has been a part of his legion since its founding. He fought with much ferocity in the Great Crusade.
An avid sculptor when not on the battlefield he and his Primarch would pass time together (a rarity to be sure, but it happened none the less) discussing the finer points of the art. However, when the Heresy took place, Celestus had to be convinced to turn on the Emperor. It took only the intervention of a demon. In his crusades he had found a small sculpture of exquisite design of an odd figure. He strove to recreate it on a larger scale. In frustration at one point, Celestus smashed the figurine thus releasing the trapped demon within. He inhaled it and now shares his skull with the demon.
It was this entity that drove him to mad pleasure heights on the battlefield. Celestus began to enjoy the feel of combat. He enjoyed his victims blood raining on his face as he severed limbs, heads, and split bellies. He would lick his weapons clean of the wondrous liquid. Nothing could keep him from closing on the enemy if ever there was a chance. Except of course for the plasma gun. The heat as it spewed from his weapon. The way his foe screamed as the liquid fire enveloped them. The way he could see their corpse disintegrate. It was excess in its finest!
So it went for many a year. Celestus and his demon friend grew in power and bond. Over time his victories grew in splendor, and they pleasure Slaanesh so. Thus he was granted demon-hood.
He has been exploring the Hulk for sculptures for the past 12 years, and slaying anything he has come upon.
Forces:
Celestus leads a band of:
-30 Emperor's Children
3 squads of ten each armed with a plasma gun and plasma cannon
-10 noise marines
8 sonic blasters
2 blastmasters
-10 possessed marines
10 bolt pistols and chainswords
-roughly 35 demonettes (the number changes constantly as some are killed and others coalesce with their peers to share in Celestus' pleasures)
each is armed with a blade in one hand and a chitaneous claw in place of the other
-10 chaos hounds (in fittingly Slaaneshi appearance: no fur, simply pink, wet, slimy skin)
-128 cultists (these were gathered before he entered the hulk. At that time they were 754.)
Each is armed with a lasgun and knife, though some have plasma pistols
Darkvoidof40k wrote:Of course you can join! But, only 1300 years old? In material terms he'd be about 13000 years old.. but in the warp, time is meaningless.
Then ya I got the age wrong. I was shooting for him being around 30 in M29. So its fixed now.
Shock and awe, age old tactic that still worked. Martelius had on purpose provoked the guardsmen, so he could have excuse to show his martial strength. It was better to be feared than loved, he thought.
opening his vox-transmitter, he called his second in command, Tribune Vlad ++Vlad come in++ ++Receiving, adept Martelius++ ++are the servitors ready++ ++first and second are fully combat ready, but rest are hardy in shape to walk++ ++and the reason for this is?++ ++poison,sir. someone injected them with very large of dose of onslaught++ ++well at least we have our heavy bolters ready.meet me lander 10++ ++yes sir! Vlad out++
closing the channel, Martelius turned to other channel, one that was connected to little listening devise hided during maintenance.
OOC edit: honestly i didn't see your newest update
"Guess we'll have to wait for the right moment then. " Sergeant Volstec continued the plotting.
The mood in the lander was odd. Normally, the Ousians would sit still, wait for the moment to drop. Now, after three times being delayed, they looked happy.
The men were laughing, Mohan played his banjo, ... it seemed they thought it would be easy, like they didn't expect any resistance on the hulk.
Smoke filled the lander, lho sticks, cigars, and other contraband means of leisure clogged the vision with smoke. It was like the bars back on Ousia.
Will it be stong enough to ram through the space Hulk's hull? I dunno... ... it will most certainly smash into pieces.
OOC Guns? Lascannons and missles should do the trick!
Yeah.. about that..
Anyone mind waiting for me to actually decide what the Space Hulk looks like?
The odd piece of glass, maybe.. but I'm probably going to (laziness depending) event the whole thing.
Ermm.. I think it looks like a large battle barge with a kill Krozza smasheinto the front of it. And many smaller ships tangled between the two. Remants of a planet on it aswell, explains Necron presence. Also means there are gateways into it because it is part battle barge. Maybe a part eldar craftworld. And maybe some small mycetic spores stuck to it too like large zits?
But that is my veiw of the Hulk. I have a better image of Glaudian because he is in termi amour.
It's the size of a large moon. So it's about as big as anything else ever encountered . It has tech from the Dark Age of Technology, including weapons and shields.. in total, if one were to pull appart every ship from the Hulk, they would find 797 vessels in total. This includes eleven ships of Battle-Barge size (just for scale purposes), 48 Ork Kroozers (there was a rather incidental collision this one time you see.. and more than one Waaagh! has deliberately boarded it, only to realise their mistake once they can't escape).. as before said, a Hive ship completely immersed into part of the Space Hulk, which is still churning out Tyranids, ancient Eldar craft.. and far, far more. I'll leave it for you guys to deside what it looks like for yourselves, but we'll be able to establish a few facts along the way.
But just try to imagine an actual mass of ships THE SIZE OF A MOON! Very big.. about 1/3rd the size of Planet Earth. Nothing even compares to that.
But the maddening exterior of the Tomb Sanguinis is as nothing to the horrors you will meet along the way.. for who can truly say what beats in the twisted heart of this Space Hulk? Will you survive long enough to find out? For all inhabitants know not to venture within kilometres of there..
Glaudain sat in the Storm Raven with the purifiers. The hulk looked really close from the Battle Barge but in truth it was futher away than it looked. The very size of the Hulk dwarfed the ballte barge behind them. It had already felt like 2hours. All the Grey Knights were in prayer.
Hm. Pointless grammatical detail-picking and whining: activate!
Where you wrote "doom of the approaching event", I assume you are referring to the doom it will supposedly cause, not in fact, some unknown force that will cause the doom of the event.
Maths is the suckage. I hate it. I was doubly disappointed to return home and find two brand new Maths GCSE books sitting on my bed.
DAMN YOU PARENTS!
'til then.. make something happen.. I dunno, have some guy get possessed or something.. or have the Space Hulk fire some uber laser that destroys stuff.
oocbtw my servitors look something like this oh yeah i upgraded my retinue, hope you don't mind dark? and at last, is Martelius starting to act like tech-priest
BIC Martelius walked to hanger 27 and found Vlad already waiting. Skitaari officer clad in gray armor and wearing red rode was already intimidating to nearby guardsmen even without two zombie like servitors flanking him who both wear ed the same gray armor and where armed with heavy bolter and combat shield welded into their hands
"where are the rest?" Martelius asked "Hyspasists Horst and Garal are escorting our newest trooper here as we speak" Vlad answered in machine like voice "new trooper?" "yes adept, following our event with servitors, i reported it to arch-magos as written in protocol. As response he sent Praetorian to support us" "Praetorian?"
if as response giant entered the hangar. standing over 9 feet tall and clad in the same gray battle armor as the rest.His left hand was replaced with massive assault cannon and his in place of his right hand was heavy power claw.Flanking him were the Horst and Garal, skitaari troopers clad in same way as their commander.
"Predatorian unit #54345, call name Jurten. Reporting for combat service on space hulk Tomb Sanguinis under command of tech-priest Martelius" Jurten said in booming metallic voice
Character name: Zachie Kias
Character age: 46
Character race: Imperial Guard
Character profession: Veteran Kasrkin
Character personality: Loyal, Battle-Hardened
Character appearance: As standard kasrkin, brown average hair
Character height: average adult male
Character equipment: bolter, smatchet (commando machete/dagger), MAC-style autopistol
Character bio/background story: generic
Alright good. My RP will be in this post shortly. I've been modeling for the past couple hours and I'm afraid the glue has gotten to my head (quite literally, I forgot to open a window...) so consider this a brief place-holder.
Marcus was on one of his daily walks along the corridors of ship he was awaiting the landings on. Today his walk had led him past; the ships vox officer where Marcus had inquired about the expected arrival of the Deathwatch contingent, "still days out" he'd been told, the hangers where he had conversed with the pilots of the Thunderbolt escort and the Avus landers and through a hanger full of troops from the imperial guard and the Adeptus Mechanicus. There had been a massive giant of metal there standing close to 9ft tall, an incredibly intimidating sight for most men but he had had dealings with the Mechanicus before as Inquisitor Felix's understudy.
On the planet of Pharix Three the mere rumor of a fragment of STC machine had brought a large force of the AdMech to the planet, literally tearing it apart to find the sacred object. This unfortunately coincided with the investigation of the planets dealings with xenos. As it turned out, the AdMech had gone and torn huge parts out of what the Xenos species known Eldar classified as a maiden world. Marcus studies had led him to the conclusion that unnecessarily provoking the eldar was never a good idea.
The lush planet soon became a battleground, thousands of humans were killed in the fight against these aliens. Once the war was over, all that remained of the planet was a barren world covered in trenches, fortifications and dead land. For what? Nothing but a rumor which turned out to be false! Marcus understood that STC's were some of the most important finds in all of human history but the way the AdMech had reacted had annoyed Marcus, that they would cause such death and undermine the authority of the inquisition for a mere rumor.
He chuckled at the memory, at least they didn't need to continue their investigations much longer...
OoC: Thought I'd add some back story to my character and set up a reason for some bitter rivalry with this.
Celestus stepped back from his newest sculpture. This one was of a [censored] with a [censored] on its [censored] doing [censored] next to a large [censored] in front of some other [censored] (Slaanesh is far too pleasure-minded for G-Rated boards...). It utterly failed to capture the image in his head. While the gifts given him by his most wonderful of God's were quite adept at their rending, incinerating, and stabbing objectives, they just didn't make for good sculpting tools. But what else was he to use on such a derelict rock of boredom and failure?!
This place had brought none of the riches Celestus had invisioned. Not a single sculpture of any magnificence was to be found in the entire hulk (at least not in the bits that he had personally born witness to). It was frustrating in the least!
Oh sure, the hulk had given life to some debauchery. There were a myriad of haunts to slay and creepers to rend limb-from-limb, but his hoard was getting restless. Why just the other day he had found a whole mass of cultists simply [censored] in a large clump of flesh and bodies in an antechamber not from here. What base delights they had fallen to!
No, no, there was more to be had the voice in his head had told him many a time. Pleasure and pain in equal measure were soon to come...
Your censoring makes your roleplays less interesting and more unrealistic. This is the roleplay board; you can write pretty much anything here because.. it's fiction..
Obviously, "apply common sense here" applies here.
Yes, guys, I know you're all bored off your asses waiting.. but I'll at least make a start on the event tonight, and at best - finish it! We'll just see.. but make sure to remind me to not do a 5600 word event this time..
Darkvoidof40k wrote:'til then.. make something happen.. I dunno, have some guy get possessed or something.. or have the Space Hulk fire some uber laser that destroys stuff.
(Okay, if you insist...... )
After the boyz had dispersed, Warklaw got his nobs together for a meeting/drunken brawl where he outlined the things to be done that day by generally throwing his weight around and bashing his boyz on the head. After that buisiness was taken care of an his boyz got the messages out, he figured he'd see what his big meks were up to.
Warklaw walked into the massive firing bay of a direlict kruzer and foung his meks buisily scrapping together and fixing up a really big cannon that had been slewed in the mouth of the giant ship before it had become part of the hulk. His mek boyz, headed by the big mek Gutkrunch, had been slowly fixing the gun in a maddened attempt to restore it to firing condition.
Warklaw walked right up to Gutkrunch who was a very large ork in his own right. When the mek saw his boss he turned to him.
"Ey dere boss! Be wit ya in a sec!"
With that, Gutkrunch bent over and pulled out a small grot who was holding onto some piece of gadgetry for dear life, Gutkrunch quickly seperated the gretchin from its prize and threw him across the chamber. Gutkrunch turned back to his boss, the little metal thing in his paw
"Wot kin I do fer ya boss?"
"Me tinks its abot time ta fire dat big gun Gutz" Warklaw said with a tusky grin.
Gutkrunch smiled and turned to yell at his mek boyz. "Zogoff ya buggerz Wez firin da gun!"
With a WAAAGH!!!! the boyz clambered away and the gun was fired, much to the glee of the boyz, all accept for the ones who were roasted alive by the backwash, the projectile, the size of a small ship itself, flew from the side of the hulk, right toward the ships that were surrounding it.....
No, but you can commence the pre-boarding commencement.
Nah, just roleplay some ships getting blown up or something. Scramble your forces, maybe. Kill a bunch of your regiment.. make your dudes get all fired up for vengeance perhaps. I dunno. Use the creativity that I, God, blessed you with.
I hear that! Got a bunch of Maths I should be doing.. right.. about.. half an hour ago.. hmm... [insert facepalm Ork here] [facepalm Ork insertion completed]
Maths is pretty gaycrap for me.. especially considering it's shapes. But we got it last ]week on Wednesday.. and it's due tomorrow - since when did Mr. Evil give us more than a week to do homework? When?!
In fact, there was this one day where he actually smiled.. I'm worried about him.
Last year, my friend and I both got 106/150 on a test. We got a higher grade than everybody else by ONE mark. Another friend of mine managed to get 105. Boy was he annoyed.
But that teacher from last year had a policy: if you thought he had not given you a mark wrongly but it turned out he had been right in the first place he would deduct the mark from your score.
The Tomb Sanguinis shuddered as a crude, but ridiculously massive cannon that was at least seventy-five Kilometres long sent a massive shell sailing through the ether towards the far away Imperial Fleet. The surprised fleet, having not been fired on until yet, were completely taken aback. The Vox was a useless mess of astounded men and women shouting. Several vessels attempted to break formation. Most succeeded. However, the Capitol ship of the fleet, a behemoth of a vessel, took the brunt of the blast on her starboard side. Her void shields overloaded and the once proud ship was wracked with firestorms and secondary explosions. Thousands died instantly. The ship, named Venator shuddered and a great sound - though silent in the void, announced the breaking of thousands of bulkheads and the tearing of ancient metal as the Venator broke clean in two. Though there wasn't much left of the two remaining pieces as they burned up and exploded until they ceased to exist. Two Sword-class Frigates were obliterated in the blast as well.
Aboard a great complex structure of indefinable nature - although it was perhaps once a vessel of the Astartes Legions - stood a giant named Karnek. He smiled his vicious smile, relishing the death that he knew had just occurred. But it was just the beginning. The savages had begun the battle, but their pea-shooter was as nothing to the arsenal of destructive weapons he had at his disposal. He turned from the view-screen, and spoke to Darul, his Lieutenant. "Prepare the Lance batteries and Nova cannons for firing! We will begin the feast by destroying their precious vessels.. and let the survivors come for us; full of delicious rage and fury. Then, much blood will be spilled. I'm sure this will please the Berserkers to no end."
"Yes, my Lord!" Darul replied.
"What is the current status of the Berserkers?"
"I believe they were slaughtering Greenskins in section Delta 9/52. That fool Iran was after that Ork Warboss, last I heard."
Karnek smiled, "there will be no stopping him then. Order him to report to me immediately when he is finished with his games - if he survives at all. That Warboss has earned a reputation aboard the Hulk. Though I am not concerned with him, that slaughterer Iran lacks any skill. He is just a madman fuelled by Khorne, and I will not be surprised if his skull finds its place upon a trophy rack."
Whilst Karnek had been ranting, Darul had been inputting orders into his Cogitator, and sure enough, the massive Lance batteries opened up - the great searing beam of energy leaving a permanent scar on the retinas of those not genhanced as Astartes such as he was. He grinned darkly within his helmet as more Imperial ships were destroyed; whereas their pitiful firepower merely detonated or dissipated upon the ancient shields protecting the Tomb Sanguinis. They would never gain entry. The Hulk was impervious to anything they might face, having ancient shields from the Dark Age of Technology that their Dark Mechanicus Priests were still only just understanding in the slightest. Darul grimaced at the thought of the soulless, mechanical beings of the Dark Mechanicum that kept the Hulk running. Still, they had their uses. Without them, there would be no controlling the Tomb Sanguinis. His thoughts were interrupted by Karnek speaking again.
"Lower a section of the shields in one of the lower sections," the Chaos Lord ordered.
"What?" Darul exclaimed.
"As I said, we let the survivors come to us. It will be good to face new opponents, to savor their flesh and their screams as we hack them down," Karnek licked his lips in anticipation.
"Very well, but don't blame me if they do not survive the lower levels - you know what dwells down there and you dare not venture."
"Silence, you impetent scum! You dare to suggest I am afraid of anything? I fear nothing!" Karnek retorted in rage, although personally he agreed with Darul. The lower levels were where the Daemons and Necrontyr dwelled, along with other beasts so vile that they were beyond understanding.
Darul did as he was ordered, and lowered a portion of the shields and opened the hanger doors of one of the vessels trapped down there to allow the Imperial forces to board. He turned in surprise as one of the view screens blipped, so as to catch his attention. Almost immediately as the shields had dropped, mutliple vessels - known as Storm Ravens - flew straight towards it. What worried him however, was the silver paint and the Inquisitorial iconography that they bore. "Grey Knights!" He hissed. Karnek turned, his armored boot scraping the metal deck. "What? Grey Knights?" Then he began to laugh, almost delusionally. "Then the Daemons will be of no trouble it seems! We will have foes worthy of facing us after all!"
Karnek stalked off to prepare his hundreds of Traitor Marine warriors, laughing in twisted joy as he did so, leaving Darul behind him. Turning back to his screens, Darul removed his helmet, spitting on the metal floor - the acid in his saliva partially melting the ancient metal - as a sign of disgust. Karnek was a fool. Power had twisted him, time aboard the Hulk had driven him insane and he had lost almost all of his tactical acumen. He had been a great warrior and commander once, however now he was just a killer, albeit far for deadly than the Berserker Iran. Knowing the opportunity that the fates had presented him, he began to make some "preparations" of his own.
Okay guys, I know it's not a very good event, but I'm really tired tonight and still have far too much work to do . Make of it what you will; it seems obvious who's doing what to me.
Character name: Brother feris night
character age: 100
character race: Imperium - human
Character profession: Black templar marshal
character personality: fine warrior, helps his fellow battle brothers.
character appearance: short black hair, pale eyes.
Character height: 6.5 feet
Character equipment: power sword, holy bolter, holy orb of arntioch, space marine power armour and iron halo.
Character bio/background story: a vetran of armageddon he slayed champions of chaos and crush the tyranids in many battles.
After the firing of the great gun, many of the boyz were roused and shouts of orky WAAGHs echoed through the holds. At Warklaw's orders, his second in command, a Nob named Borkut, had many trukks, buggies, and looted vehicles brought up and soon, several hundred boyz filled them. Warklaw took his position in the back of his personal trukk next to Borgut.
"Well den, Borgutz, wot ar we smashin today besides da umies shipz?"
"Dem chaoz boyz is givin sum ov ower boyz a bit of a mukkin over dat way, boss."
"Dat so?"
Warklaw looked out over the horde behind him, it filled him with orky pride to see all the green faces of his boyz lookin back at him with their choppas, shootas, burnas and other killy implements clutched to them. Warklaw raised his massive powerklaw and his chain axe as his pet squig jumped aboard, wagging its stubby tail in excitement.
"Redy fer a WAAAGH!!! boyz?!?!"
The answer was given in a truly orky fashion, and making as much noise as possible as the horde went down the corridor, towards the sounds of battle.
The ship rocked and shook as blast wave from the shell hit Marcus' ship that he was waiting on. Within seconds the corridors were filled with imperial navy personnel. Klaxons were blaring, bells were ringing; a group of men equipped for fire fighting ran quickly past in the direction of one of the fighter or bomber decks. Smaller impacts continued to shake the ship, Marcus pushed his way through the crowd towards his room trying to keep upright. Once he reached it he found Robur and another man dressed in the uniform of an engineering sergeant waiting for him. There was no one else in the room. Impacts still shook the ship.
"Enlighten me." Marcus sighed as he sat into an armchair.
"A shell recently struck the Capitol ship Venator, a super high caliber shell demolished it's superstructure and the ship was annihilated as the reactors went critical." Robur started.
"These impacts we're feeling are from parts of the ship and also lance fire from multiple lance batteries based on the hulk, about here" The sergeant put a data slate on the table pointing to a small red dot on a zoomed in picture of the hulk. "Sensors indicated that a section of shield in this sector has been weakened by an unknown force. If a landing force broke through here they could fight their way up and knock out those lance's."
"Interesting, Robur, find a..." Marcus stopped for a second to can the data slate, "Lieutenant Charkos; I've heard the name before and if I'm correct I'll need this man's particular skill's."
"Inquisitor, Lieutenant Charkos platoon is due to depart for the hulk any second know, is it wise to pull him out right before a drop?" Robur asked deftly.
"If he is unavailable get a vox link to him, use a secure channel"
"Certainly Inquisitor" and with that Robur left leaving the sergeant alone.
"Anything else?" Marcus asked testily. He knew he would have a ton of paper work to do...
"Inquisitor, your plan to enter the hulk via Avus Lighters is not going to work." The sergeant started bluntly. Marcus smiled, few people were this blunt to an inquisitor, it was nice to know the men he had already chosen had some confidence. The sergeant seemed to be waiting for the inquisitor to say something, after an awkward moment Marcus made a 'go on...' motion with his hand. "Well, for started their hanger was hit pretty hard, secondly, if you think those small craft will have any chance against the amount of fire coming at us then you're frankly insane, and finally you're going to need a lot more support than 10 men to take on this hulk." The sergeant stood stiffly. No change in posture.
Marcus chuckled to himself. "It's nice to know I have men with strong views, I'll see if I can obtain alternate transport..."
"Thanks you Inquisitor", the sergeant saluted and turned to leave.
"Oh and sergeant, your name?"
"Domini, Inquisitor; Sergeant Kyrus Domini."
Ooc: don;t worry about us waiting dark, I've recently been buried under work and I know it isn't a nice feeling to have when you have deadlines coming up and still a ton of work to do.
Zariel ran down the corridor at top speed, his whirring chainaxe clenched tightly in his massive fist. The rest of the Berserker squad ran in loose formation behind the massive Skulltaker, their vox units alive with chanted prayers to Khorne as they rushed to the slaughter. Several hours ago, the group had received a transmission informing them of Ork activity in the lower levels. The Sons of Khorne were all too eager to test themselves ini battle against the green brutes. As the rusted door whooshed open with a clang, the squad entered a massive, deserted chamber, with a rounded dome for a roof. An observatory of some kind, guessed Zariel. With a clang, the door slammed shut, trapping them alone in the domed room. The Berserkers howled in fury, and vented their rage on the door, cutting long gouges in the steel plating. "Don't waste your time! Seek the foe!" Bellowed the Skulltaker, his murderlust since building to dangerous levels. As he searched about the observatory with blood-shot eyes, a high-pitched mocking laugh echoed throughout the entire chamber, filled with equal parts mirth and malice. A tall figure dressed in morbid jester's motley holding a lethal looking weapon hovered above the ground, his face a mass of changing features. He giggled, then fired the weapon, which struck a Berserker in the chest. The traitor marine looked down at the wound for a second before he exploded, raining chunks of meat down on his fellows. Zariel gave the order, and the Berserkers charged the mocking figure. Stowing the weapon in a strap behind his back, the figure drew a pair of slender power swords, which he twirled in the air as he walked calmly to meet the attack. Ramos charged the being with an overhanded smash with his chainaxe, but the specter chortled as he sidestepped, slicing the Berserker's belly open and spilling his entrails onto the floor, before decapitating him with a lazy backhanded blow. The next two were unable to find their heads as the figure leapt high in the air, dropping to the ground without a sound, his shoulders heaving with insane laughter. Zariel felt his blood run cold. What manner of daemon was this? In his centuries of death and murder, he had never seen anything like the howling figure. Raising his chainaxe high, the Skulltaker charged, only to find that his prey was gone. Zariel felt a stabbing pain in his gut, and he looked downwards. The blade of a slender sword protruded from his midsection, twisting cruelly as it was withdrawn. Snarling, Zariel twirled his weapon around, swiping at his attacker. The figure ducked under the lethal arc, stabbing him through the ribs with another of his blades. Bellowing in rage, the Skulltaker, made a final attack, throwing himself into his foe. The figure giggled as his white blades flashed upwards, and Zariel's severed arms landed on the deck with a thump. Blood spurting from the stumps, the Berserker fell to his knees, the mocking laugh the last thing he heard as his head left his shoulders.
Arken Vul'tan01 wrote:I may do some RP soon but because the bording phase has not begun yet I am stuck for ideas
FM Ninja 048 wrote:Can we board now?
My friends, I was sure I made that clear in the event. If not.. yes, you can. Infact, Arken, your GKs are virtually almost aboard now. I suggest that you both re-read the event for clarification.
black templar wrote:Character name: Brother feris night
character age: 132
character race: Imperium - Adeptus Astartes
Character profession: Black Templar Marshal
character personality: A Fine warrior, helps his fellow battle brothers.
character appearance: short black hair, pale eyes.
Character height: 9.5 feet
Character equipment: Power sword, holy bolter, holy orb of antioch, Power armour and an Iron Halo.
Character bio/background story: a veteran of the Armageddon wars, he has fought and bested champions of chaos and crushed Tyranid bio-monstrosities in many battles.
Feel free to join, but make sure to re-read the roleplay so you're up-to-date on what's happened.
Also, I edited your character profile to make more sense. But I'm getting the impression your grammar/writing skills aren't the best, so may I suggest you use a spell checker before posting?
As the Hulk shook violently with the force of the Cannon firing, Old Sawbones looked up from his minstrations upon another unfortunate corpse with, if he still had emotion, a mixture of irritation and curiosity. He dismissed it as probably being the work of the Green-skinned savages. Sawbones regarded Greenskins as impassively as he did everything else, but it couldn't be denied that they'd been a thorn in his metal side on more than one occasion.
The Hulk rocked again, this time making the Necron turn away from the body completely in annoyance. Moving over to an ancient, makeshift scanner, Sawbones saw a multitude of ships approaching his home. Outsiders. Sawbones cocked his head to the side thoughtfully; he was, as far as he knew, the oldest creature currently aboard the Hulk, but even he couldn't remember the last time someone from the Outside entered the Tomb. This warranted his attention.
Casting both of his ghostly emerald eyes into the gloom of his lair, Sawbones noted two of his ghoulish disciples exiting the dark. No mortal call had summoned them, but still they had come. Turning and following their master's nod towards the door of the Tomb, the Flayed ones moved out into the realm of the living once more.
(OOC: sorry for not keeping updated and for this being quite short, but History homework is just TOO FUN!!!1!!1 Five page essay on how the Modern perceptions of the Teutonic knights have been affected by Nazism GO!)
Charkos sat in his restraint seat, next to his kinsmen, tucked away for the inevitable boarding. The men were roused now, the shelling shuddered them awake. Now they know for sure there is Ork presence on the thing, the only creatures mad enough to shoot such a thing.
"Lets' vrek things up." An Ousian named Keehan mused.
Mohan had safely tucked his banjo away under his restraint seat. Blach had sheathed his machete across his right leg, as usual.
"2 Minutes 'til boarding!" Charkos yelled, checking his chrono.
"Brave as a Gator, though as Gatorskin boots!" Sergeant Pulver shouted acrsoss the belly of the lander.
The men roared their approval. The shelling had destroyed more then the flag ship. Another troop transport, carrying the 259th Ousian Riverine, was obliterated in the blast as well. The men wanted revenge.
Suddenly, the pilot walked over towards Charkos.
"Sir," the pilot started "a vox message for you."
The pilot unplugged his earplugs, and gave them over to Charkos. Lieutenant Charkos listened to what the man had to say.
"Swamp Rats! Listen up!" he yelled, with a hint of disappointment.
"There will be an inquisitor joining us!"
The men sniggered, they weren't used to outsiders.
"Better holler your arse over here, Inquisitor, we board in two minutes." Charkos whispered into the vox.
If I may, I'd like to add that 97.6% of the Universes' inhabitants are unaware of what an Inquisitor is and the existance of the Inquisition. They're just mythical beings from an organisation that is barely more than a legend to most.
They would be more suprised, and most definitely fearful, I think.
Little lord Fauntleroy wrote:(OOC: sorry for not keeping updated and for this being quite short, but History homework is just TOO FUN!!!1!!1 Five page essay on how the Modern perceptions of the Teutonic knights have been affected by Nazism GO!)
I'm going to assume sarcasm and also pretend to understand the topic of your essay. But five pages? Pschaw! That is nothing.
The storm ravens tore a hole in the hulk. Shrapnel and other materials flew out into the vastness of space. The storm Hawks touched down and the grey Knights clambered out.
Little lord Fauntleroy wrote:(OOC: sorry for not keeping updated and for this being quite short, but History homework is just TOO FUN!!!1!!1 Five page essay on how the Modern perceptions of the Teutonic knights have been affected by Nazism GO!)
I'm going to assume sarcasm and also pretend to understand the topic of your essay. But five pages? Pschaw! That is nothing.
Good. Of course. And I'm a lazy git with other things on his mind at the minute.
I am now confused. But the latter end of your sentence makes sense, in the greatest of ways possible..
But, was playing a Necron character particularly wise, LLF? Not much room for character in there.. so if you ever feel like suffering an early death.. and inventing a new character.. or anything.. just let me know .
Darkvoidof40k wrote:I am now confused. But the latter end of your sentence makes sense, in the greatest of ways possible..
But, was playing a Necron character particularly wise, LLF? Not much room for character in there.. so if you ever feel like suffering an early death.. and inventing a new character.. or anything.. just let me know .
I'm just kidding../expect bloodbath.
Consider yourself lucky, I was going to be a Tyranid. However the little voice inside my head stopped me, which is a shame because I normally listen to the louder little voice inside my head which is shouting "LEEROYYY, JENK-INS!".
Shame, and I was just getting to like my Freddy-Krueger surgeon Necron. Ah well, I need to go and argue with mother dearest some more anyway. Adios Totos.
Important note: I am not nor have I ever been on any form of recreational drug.
Little lord Fauntleroy wrote:Shame, and I was just getting to like my Freddy-Krueger surgeon Necron.
I have no problem with your Necron character, and he will certainly be a pleasure to read about as he continues to butcher stuff in new and exciting ways.. but I think perhaps that any writer that is taking the point-of-view of a Necron needs to seriously capitalize on the "fear-factor" of the Necron's in order to compensate for their relative lack of emotion and thought. But I'll admit, it is a daunting prospect for any writer, I'm sure. Kudos to you if you manage to pull it off!
And we really need to get roleplaying guys.. I don't want to lose another thread!
Little lord Fauntleroy wrote:Shame, and I was just getting to like my Freddy-Krueger surgeon Necron.
I have no problem with your Necron character, and he will certainly be a pleasure to read about as he continues to butcher stuff in new and exciting ways.. but I think perhaps that any writer that is taking the point-of-view of a Necron needs to seriously capitalize on the "fear-factor" of the Necron's in order to compensate for their relative lack of emotion and thought. But I'll admit, it is a daunting prospect for any writer, I'm sure. Kudos to you if you manage to pull it off!
And we really need to get roleplaying guys.. I don't want to lose another thread!
Is that a challenge?
And yes, I will shut up and go back to my cave. FREEDOM!
This carrier was small, at least for his power armored body, Martelius thought. His squad had cramped into lander alongside guard platoon. Jurten was so large that he had to crawl into the carrier to fit at all.
Vlad was sitting opposite of him flanked by two other skitaari troopers, and next to Martelius were the servitors, dead still and waiting for battle.
"Sir, why dint we use the designated transport?" asked Vlad in binary "it had some...problems" Martelius answered. He dint want to tell, that real reason was that it was full of heretics.
satisfied with answer, Vlad returned to checking his war-gear and Martelius did the same. raising his power axe and checking that its rotation gears for its teeth and power field generator. after being satisfield with the axe he did checks for his bolter that replaced his left hand, and then finally raising his servo-arm, its small circular blades whirling as if anticipating the coming slaughter while the plasma cutter mounted between the two blades stayed quiet.
meanwhile the guardsmen where trying to get hell away from the engiseer.
Robur walked briskly into Marcus' room, halting Marcus in the middle of reading a data slate with a look of importance.
"Inquisitor, the lieutenant has voxed back a message saying he is leaving within two minutes."
"Then we'll have to join them then, get the men onto that carrier as quickly as possible." Marcus said as he lept from his chair, taking his sheathed sword from it's case and tucking an extra powercell in his pocket for his hell pistol which he kept on a holster under his arm.
"I've already had them start moving towards the lander."
"Including the engineers and all the kit?"
"Yes inquisitor."
"Wonderful job, lets get down there shall we?"
-----------
The high speed elevator opened out into the landing hanger. They had arrived with at less than a minute to spare. As Marcus crossed the hanger towards the assault lander, he spotted a recently arrived Sergeant Domini overseeing the loading of the bulky equipment, hammering on a cargo door of the lander and proceeding to shout "Room for a little 'un?" in the general direction of the cockpit. Even though there was no chance of the pilot hearing him over the din of the hanger the door opened quickly and the engineers moved the cyclopes loaded with kit on to the lander with the aid of some somewhat disgruntled looking guardsmen.
further along the lander a smaller door was open and a flight officer was beckoning Marcus towards him. Marcus ran to the door and the officer helped him get into the lander, his retinue nearby.
Finally after a long time coming, Marcus was headed for the hulk.
The horde of Warklaw's orks belched out of the hallways and corridors as more and more bands and mobs answered the maddening roars of his own original hordes. soon the horde was headed straight for the outer areas of the ork's territory. Warklaw, leading his mob, burst out with his red painted vehicles around him into an enormous hangar space where his boyz were already battling the chaos berzerkers.
With an orky yell, Warklaw pointed his power claw at the enemy, egging his boyz on into a frenzy of a green charge, each boy wrestling for a place in the mosh. His own trukk barreled over the bodies of his own boyz to get to the berzerkers on the other side.
Warklaw swiped his chainaxe back and forth over the side of his speeding trukk, a tusky grin on his face set wider and wider as the berzerkers' heads detached from their bodies. Soon though, Warklaw's trukk was brought down in the frenzy and he jumped out, quaking the deck beneath his feet with his massive weight. He looked around him, his augumetic eye allowing him to see past the darkness and gun flashes to get at the chaos boyz that charged him and his retinue of boyz and nobz.
Warklaw roared as he swung both of his weapons in the tight melee, eviscerating gleefully left and right, soon the blood of the marines and cultists covered him. Warklaw roared to his boyz all around him.
"Dis iz a WAAAAAGH!!! Royt and propar! Letz git stuk in boyz!!!"
Warklaw's boyz roared and fought with new fury, clashing with all their orky implements as they often do. Even Izzy, at his master's side, was gleefully pounding away at the berzerkers with Warklaw's custom shoota attached to his spine.
Warklaw rested his gore ridden axe on his shoulder and surveyed the scene to find a greater challenge than these wimpy chaos boyz. He found what he was looking for across the chamber as he witnessed one of the berzerkers ripping the spine out of one of his nobz. Warklaw had fought many chaos boyz on this hulk but he had never taken the skull of one of the so called "skull championz"
Warklaw waded through his own boyz and yelled for them to stay back.
"I want dis wun's skull fer me pole!" he shouted, revving ups his chain axe and charging the berzerker leader with a hearty and raucous roar.
The thunderhawk gunship fought through the field of asteroids surrounding the hulk, it blasted the large ones out of it's path with bursts of heavy bolter and lascannon fire. smaller rocks impacted the assault craft, cracking the windshield and impacting the wings.
"there's to much debris here, we've got to peel off, Brother, it's your call" the pilot shouted over the vox
"Continue brother, this is the weakest area"
the stormtroopers looked at each other through their faceplates, they could hear the space marines on the local vox, but couldn't chip in.
---time lapse of lapseness---
"we're through, stand by to... Woah"
The thunderhawk crested the keel of a ship embedded upside-down in the hulk as dived down, hugging the ridges and flanks of the wreck it came arcross a peculuar sight, even for the emporers finest, Ork Stompas, about 10 of them, stripped of their bigger weapons in place of massive grabbing claws and winches, they appered to be tearing the vrashes spaceships appart and taking them over to what looked like primitive forges, no doubt to make more of their crude weapons of war.
They skimmed over the operation for a minute or two before the skys around them began to fill with silent puffs of black smoke.
"triple-A, taking evasive manovers" the pilot called
The muzzels of the heavy bolters barked with flame as they responded to this new threat, obbliterating colums of orks and grots as they tried to scurry away from the attack. A jet of black flame soared up ahead of them, arcing towards them, they tried to dodge bu the trail corrected to meet them.
"brace for impact!"
everybody braced but the impact never came, a couple of seconds later the left heavy bolter stopped working. the vibrations created by the bolters steady crackle of shots dulling slightly.
"Some form of boarder, Purge the xenos!" Captain Tyr said as he pressed the stud to open the side hatch, there was a rush of air as the cabin depresurized . Tyr leaned out of the front hatch, aiming towards the stubby gun pylon. there was a greenskin attached to some form of rocket. He fired a burst from his boltgun, striking the xenos in the head as it tried to climb further up the fusalage. it's bod went limp and it started to slide along the fusalage.
A group of silver clad warriors moved down the hall way. Their nemesis force weapons readied for anything to try and foolishly ambush them. A skull probe recorded them as they ventured deeper into hulk.
"Where is the ship located in this Hulk?" Asked the Purifier Justicar.
"It is about 20km in." Replied Glaudian.
"20km!" Remarked The Paladin Justicar.
"Yes! Why do you doubt me?" Replied Glaudian.
"I don't doubt you! I doubt the size of the Hulk." He replied.
Suddenly something flared on the Auspex. The Grey Knights readied themselves.
PS3. Play, bloody, station, 3? Damn you to hell Scrazza.
I have it on PC, and 191 hours and counting. If only you'd chosen the right path, then I could eat you as an Alien as I do all my friends. http://steamcommunity.com/id/T2W/screenshots/
[edit - ninja'd myself by having two tabs on the same thread
Definitely complete all the campaigns, one at a time, before you do any multiplayer (don't make the mistake I did!). Marine, Predator, and then Alien.
Also, melee is actually a complicated (at first) system of rock-paper-scissors. For example, light attack defeats a heavy attack, heavy attack defeats a block, block defeats a light attack, block defeats a focus attack, Trophy kill and Stealth kill are.. messy..
Dude, feel free to kill the Berserker. The only condition is that you have to write it out in a really long, awesome, detailed, grammatically correct and all-round pleasurable-to-read post.
As they orbited the hulk the Kasakrin prepared to board, they saw a small gap just big enough for their shuttle to board
on the bottom side farthest from the planet. Gaz checked his weapon as did all the Kasakrin. suddenly all the lights went out
and the engines cut. They were going in no power as to better hide themselves from enemy heat seekers.
They touched down in what looked like an old battle barge's hangar. they could hear noises coming from the distance, it sounded like orks.
The squad advanced silently with the corporal leading. wouldn't it be a shame if he fell into an ambush Gaz thought to himself,
he was sure most of the other were thinking similar thoughts. As they rounded a corner 15 or so orks came into view.All Orks were dead within
5 seconds, Gaz had taken down 3 with a plasma gun blast the res were taken don by hell gun fire.
Character name:Ghost Character age:Unkown Character race:Space Marines/Ultramarine Character profession:Sniper Sergeant Character personality:Quiet, secretive and a lone wolf Character appearance:Never shows his face (hidden behind a skull shaped mask) Character height:6'7" Character equipment:Scout Armour, Sniper Rifle, Combat Blade, Camo Cloak and Night Vision Goggles Character bio/background story: N/A
As the shuttle touch down inside of the massive hanger Feris night looked around and took a deep breath and said "The corruption of chaos is a disease that must be cured" but as he said it roars that would shatter a normal mans soul rang through the the hanger.
As the brave marshal waited for whatever made that roar he took his sword in both hands watching, waiting for his foes then they came in his sight berserkers yelling " BLOOD FOR THE BLOOD GOD". The marshal raised his sword and ran to the berserkers yelling "FOR THE EMPEROR".
The first mighty swing of the marshals blade cut through 2 berserkers, then a blast from the mighty bolter the round splatter the brains of the blood champion over the walls, the last berserker peered into the eyes of the marshal he spoke "save the lord of skulls" before the blade impaled into his head.
Warklaw's roar of challenge shook the chamber and got a lot of attention aimed at him, good, just like he wanted it. The skull champion dropped the nob, its dark blood smeared all over the marine's armor. He stared at Warklaw, hefting his own chainaxe and gripping his plasma pistol tightly in his other hand. He was surrounded by three other berzerkers that, at least to Warklaw's reckoning, were his lieutenants.
The two powerful beings stared each other down, Warklaw studied the berzerker, he saw that the umie was powerful indeed...
Warklaw grinned, this was going to be a real fight.
With a mighty "WAAAGH!!!" Warklaw thundered forward, a roaring, foaming, force of muscle and unreasonable violence.
The Skull champion answered with a crazed scream of "BLOOD FOR THE BLOOD GOD!!!" and also powered into a maniac rush , a power of unquenchable bloodlust and fury.
The two warriors met headlong, Warklaw took the first swipe with his powerclaw, narrowly missing The berzerker's skull visaged face as he ducked under the blow. The skull taker was rewarded as he struck out at Warklaw's leg and scoured a long gash on an exposed section of Warklaw's thigh.
Warklaw roared in fury and backhanded the overextended berzerker so hard he flipped through the air and landed on his face. Warklaw stumbled on his gimpy leg, that berzerker was faster than he looked...
The skull taker sprung back into the fight, his lieutenants keeping their bloodlust barely in check, together they would overpower Warklaw but the champion wouldn't have it. He wanted to claim the ork warlord's skull for Khorne himself.
This time Warklaw was ready for a strike and feigned a stumble on his gimpy leg, he was rewarded when the skull taker swung for his injured leg again, and Warklaw made the umie pay when he ducked back and brought the other leg around in a massive, iron shod kick to the stomach, that doubled the berzerker up. Warklaw followed with another powerclaw uppercut that put the berzerker on his back. Warklaw grinned as he approached the berzerker to finish him off, but froze as he saw the man raise his plasma pistol with a feral grin of triumph.
In a red flash the berzerker was back on his back as a blob of ferocious muscle and metal attacked him from the side. Izzy had come to his master's rescue when he saw that the odds were stacked against him. The massive squig tore at the prone skull taker with his metal jaws. As the two grappled, the three berzerkers who were biding their time decided to join the fight and attack Izzy wile he was preoccupied by the mortal struggle.
Warklaw wasn't having that...
with a roar that drowned out all the other noises of battle around, Warklaw literally leapt on the three, crushing one under his mighty boots and flinging one all the way across the hangar into some other brawl with a flick of his powered claw he treasured so. The third was split in two from shoulder to pelvis in a welter of gore as Warklaw's chainaxe fell in swift succession.
It was at this moment that Izzy managed to rip the plasma pistol out of the skull taker's grasp, along with the hand holding it. The loyal squig was rewarded with a blood maddened strike from the chainaxe to its right leg, which alos came off and sent Izzy flying. The skull taker returned to his feet just in time to see Warklaw turning from his other three kills. With lighting reflexes, The champion ran inside Warklaw's guard and slashed his chainaxe across his giant torso. A blow that would normally kill lesser beings, was mostly deflected by Warklaw's heavy armor, but it left a large bloody diagonal gash across his green hide.
Warklaw staggered back as the skull champion struck again and again, gashing Warklaw's arms and wrenching his armor even more. Chainaxe teeth flew like tiny pieces of shrapnel as the two great weapons clashed.
The ork knew he couldn't get an upper hand in speed, he was already parrying as fast as he could. But an orky instinct was to be his salvation. Warklaw wasn't above cunning strategies, or what other orks called "Cheatin dirty sneakyness"
Let them think what they wanted, he was warboss.
As the two chainaxes came down again, Warklaw put all his weight into the blow, forcing the two weapons to halt, stuck against each other, as the two combatants struggled against each other, face in face, their muscles bunching as they struggled against each other. Warklaw could probably win a contest of strength but he'd rather humiliate the umie. It had been a good fight, but it was time to end.
Warklaw's boot came up and slammed into the berzerker's groin with enough force to flip a wartrukk. The jarring blow caused the skull champion to wince and loosen his stance slightly. Warklaw roared as he brought his bloodstained chainaxe down on the skull taker's blade arm and chopped it in two. The champion now stood bleeding profusely from two stumps, roaring in pain. Warklaw capitalized by grabbing the marine in a vice grip with his claw and crushing both his legs. With a mighty roar, Warklaw flung the warrior across the room.
The skull taker flipped head over heel until he was caught like a fish on a large cargo hook, impaled through the chest. The champion sank limp on the hook and a giant puddle of blood formed under his hanging legs. Warklaw panted with his own wounds and made his way over to the now dead champion, he reached up and with a tug, the champion's head was wrenched clear with a squelch of gore that spattered Warklaw's face. Warklaw took his helmeted prize and raised it high for all in the room to see.
He roared loudly in triumph and his boyz turned and saw him, their warboss standing victorious over the enemy leader, his skull int the ork's meaty paw. With renewed vigor, The boyz fought, slaughtering all, splattering the entire chamber with blood.
In a few minutes, the smoke had cleared and all the chaos boyz were dead, the orks started setting up shop, building towers and defensive structures to enforce their position here. Warklaw put his won skull on one of the many empty gibbets on his pole, right next to the brood lord he'd gutted some years before, and the carnodon head he'd taken right after becoming warboss.
Looking into the dark hallways that he knew contained even more enemies, Warklaw roared a challenge.
"Listen up! Dis Hulk iz Warklaw Gordakka's!!! You tink uderwize, you can take et up wit me klaw!!!!"
A few boyz that were around shouted their own challenges and laughed. Warklaw's number two walked up, also covered in the enemy's blood.
"All clear now boss, we gotz em good. Dats a spiffy new trophy you got."
Warklaw nodded his massive head. "Yeah, dat umie was kinda tached to it dough, me an him ad owerselves a good fight. In da end, he lost iz head over et."
The other orks around warklaw chuckled.
"First round a grog's on me boyz!" Warklaw shouted, hefting his chainaxe onto his shoulder and grabbing a nearby tanker of ork ale. Warklaw chugged it beastially, the foam spreading around his chin, he pointed his chainaxe toward the unknown dark corners of the hulk.
"Wich wun ov you wants ta go for da second round!?" Nothing answered but the silent darkness.
"Dats wat I tought." Warklaw said as he turned and stomped away to find something else to do.
The plates of the beast's infernal armor clanged like the bells of Terra, signaling the time of death. The riders of the gruesome monstrosities were no less foul. Their tongues hung from their mouths in a infinite snarl, and the noise that they emitted was not of this universe. They were the Bloodcrushers of Khorne, the eternal stampede. Following them were the Hounds of Chaos, hundreds of the screaming dogs followed the stampede, aiding in it's mass.
The stampede suddenly stopped. They were near something, something pulsing. Pulsing with rage. Pulsing with fury. The entire convoy screamed, and fled the pulse. They knew what it was, and where it was going.
The Unbound was here.
OOC: Sorry about not posting, I've been 3 states away sailing.
d.fear wrote:Character name:Ghost
Character age: 203
Character race: Space Marines/Ultramarine
Character profession: Scout Sergeant
Character personality: Quiet, secretive and a lone wolf
Character appearance:Never shows his face (hidden behind a skull shaped helmet)
Character height: 8'11
Character equipment: Scout Armour, Sniper Rifle, Combat Blade, Melta bombs, Frag Grenades, Camo Cloak and Night Vision Goggles
Character bio/background story: N/A
Welcome aboard! I made changes to your profile though. Feel free to start roleplaying! Just make sure you've read the thread so you know what's going on and who everyone is.
black templar wrote:when can we move on from killing berserkers?? Eventhough ive only killed 4 of them.
Whenever you like, but try and make your posts longer .
Charkos fired his lasrifle over the makeshift Ork barricade. Their lander, alongside six others, landed straight into a small ork village. The Ousians, roughly in company strength were fighting the orks to get a decent foothold unto the hulk. Orks were a hated enemy, as much as a preferred one. back on Ousia, the swamp covered lands were crowded by feral orks, and habits dictating, the Ousians loved a good ork hunt. His platoon, along with another led by an unknown lieutenant to him, had to clear their designated area, lest they wanted new boarding crews to be chopped to pieces by orks.
Charkos had no idea were the Inquisitor and his retinue were, the fighting got hectic right after they boarded.
"WAAAAAAAGH!!!!!!! WARKLAW!" a mob of orks screamed whilst running into the fire of Charkos' platoon.
Charkos platoon was not outfitted to fight orks. They had no flamers, no grenade launchers,...they were armed to crack though nuts. Melta guns, one shot rocket tubes,...Vrek, first thing to loot are flamers he thought.
Joined by Blach's squad, he and his team tried to hold off the swarm just a small way ahead of them. Blach led a shotgun squad, one of the few units in his platoon outfitted to fight densely packed enemies. The scatter shots could easily kill an ork and severely wound two others next to it. Blach always made to reach his machete, an instinct. They were just seconds away, and there were still a dozen of them upright. The orks held swords, axes, clubs and what not, some held crude guns, what orks called a 'shoota'. A lucky shot resulted in Kret's torso disappearing. Kret slumped over the rusty barricade, every inch of life drained out his body. At an unspoken order the 4 melta armed Ousians rose from cover and sent streams of superheated matter into the enemy. the four front orks liquified, and the others behind followed short. Charkos pumped a few more shots with his lasgun into the thinning horde.
There was only one ork remaining. badly wounded, the ork dragged his pulverized leg behind him. gripping an axe in his good hand. Blach rushed the greenskin, his machete already out. He slashed the ork's throat in one swing, blood streaming out of the gash unto his pants and his snakeskin boots. Blach wondered what it would feel like to wear Ork-skin boots. Keeping his mind on the job, he checked the area. the orks were dead, beside from the odd grot scurrying around. There was still some loud gunfire, and their job wasn't done yet. Blach's patriotism took over, the urge to fight alongside other Ousians.
"Come on, Swamp rats!" Blach yelled, waving the all clear. "Ousians are dying out here!"
Feris night walked down the dark hallways checking every corner. Disgust trophies hanging off the walls heads and torso, arms and legs.
the strong marshal continued on through the foul smelling corridor and the the halls flooded with blood battling the the smells, sights and sounds as he continues on.
He was ready for another attack, he know they would keep coming till he was dead. He was right a squad of 10 berserkers come running out of nowhere.
Marshal Feris night know what to do he lifted his bolter shouting "DIE HERETIC" the holy weapon blasted away at the heretics spraying the blood of 4 of them over the walls.
The other 6 continued running at the marshal he thought quick, he took his sword swung it 3 time and the heretics heads rolled across the floor.
But he heard roars he heard before. He came to a smaller hanger than the one he landed in and saw something he hated. A ork ship "THE CURSED GREEN SKINS ARE HERE I WILL PURGE THESE CREATURES TO" the marshal yelled. A curios gretchin come round the corner to see what the noise was and saw the mighty marshal standing there it froze on the spot, the marshal saw the creature walked over to it raised his large boot and brought it down on the gretchin making a large splat on the metal floor.
The marshal spoke "HOW DO THESE PIECES OF JUCK STAY TOGETHER, THE REACTOR FOR ITS ENGINES MUST BE ON THE BACK." he walked to the back and saw 3 orks talking one turned and yelled "OY WHOZ THIS HE'Z NOT A CHAOZ BOY, LETZ HAV SOME FUN LADZ." the orks picked up some Choppas and ran at the marshal, the marshal lifted up his bolter fired 2 shots and killed 2 of the orks the other one look at his left and right, seeing the 2 orks there before were now 2 blood covered corpses he got down and begged for his life " PLEAZE LETZ ME LIVE!" the marshals response was a slash of his sword. He found the reactor fired at it with he bolter and ran to a near corridor for cover, the expolsion would of been heard all around the hulk.
The marshal headed down a corridor but this was a strange corridor the air became thickier, heavyier and smelt like rotten flesh this is something the marshal has never fought before. He wanted to turn back but it was blocked be the rubble of the ork ship but it was to late a revolting and rusted figure walked around the corner say "JOIN US BROTHER EMBRACE CHAOS GIVE YOUR SELF TOIT." the marshal replied "NEVER AND I AM NOT YOUR BROTHER HERETIC !" the heretic raised his rusted weapon but the marshal slashed at his chest he took a couple of steps back and laughed "YOU FOUL NURGLE PROTECTS ME !" the marshal was shocked nothing can survive a blow that strong he slashed again this time knocking the heretic to his feet and again no effect this time the heretic fired 3 shots they hit the mashals leg knocking him to the floor, the heretic spoke "THIS IS YOUR LAST CHANCE TO JOIN NURGLE BROTHER" the marshal replied "IM NOT YOUR BROTHER!" he punched the heretic in the face then he picked up hes sword and cut off the heretics head sending it flying down the hallway.
A group of Chaos Space Marines flew round the corner to get gunned down by psilencers and storm bolters resulting in a bloody mess across the floor. One Chaos Space Marine still was alive crawling towards Glaudian. One of his paladins was about to dispatch of him when Glaudian stopped him. Glaudian picked the Chaos Space Marine up by the neck. If he had legs they would have be flailing around. The Chaos Space Marine started scratching at Glaudian's helmet. Glaudian laughed at the Chaos Space Marine's pathetic attempt at fighting back. He smashed the back of Chaos Space Marine's head into the wall of the space hulk. It smashed the wall through and the Chaos Space Marine fell into the cooling system. His head fell into the fan though it was no spinning that fast it was enough to take off his head and make a mess. The Chaos Space Marine’s body sat headless and legless, Motionless. Glaudian looked in surprise. His intentions were to stab him but he could not complain. It was one less traitor.
OOC: @black templar-Of course we would. Here, let me give you a hand ...
The Templars roared their praises to the Emperor as the final enemy fell, his body impacting the ground with a thump. Withdrawing his blade, and turning to his assembled warriors, lifting the viscera-stained sword in triumph.
“Brothers! This was a fine battle, worthy of great champions and true sons of Dorn! And yet, it is only the start of the task set before us…”
As the Marshal spoke, two gruesome shadows rose from the darkness at the rear of the group, moving with a macabre grace and slowness. Two pairs of luminous green eyes played off the coal black armour of the knights. As they neared their prey, they fell to the floor silently once again, the skins covering their metal frames melding perfectly with the corpses that now stained the floor. Waiting, still as a marble effigy of a saint, the Flayed ones waited as the Marshal’s speech reached its climax.
For about half a minute.
The first claw shot upwards, piercing the armour of Brother Jobe like it was paper. His limbs went rigid, and he gurgled with coughed-up blood as he fell. The rest of the Templars were battle ready in an instant, but the Necrons were fast, almost unbelievably so. Having both risen to their feet two more wicked sets of baldes punctured Cassus’ chest, before ripping open his armour and ribcage in a shower of gore. Meanwhile, the second Xenos had impaled Brother Stefan on his inhuman weapon, but did not kill him; instead, the Necron began to drag the struggling Astartes into the dark. The trapped warrior could easily have overwhelmed any other foe, but the Alien’s grip was vice-like and try as he might he could not break free. The second Flayed one made to retreat also, but by now the Templars had got organised, and a punishing salvo of bolter shots hammered into its chest. Falling limply backwards like a juvie’s ragdoll, the machine collapsed.
The Marshal stalked forwards, muttering oaths of vengeance under his breath for the capture of Stefan. Standing above the fallen Alien, the Marshal raised his sword, pure hatred etched onto his face.
“Suffer not the Alien to live, filth.”
The Blade fell like the blade of the divine, but all it impacted was the blood-slicked steel of the floor. In a flash of blinding green light the body of the fallen assailant had vanished , leaving darkness there and nothing more.
As if it had never been there.
OOC: There ya go; I hope you didn't mind me using your character, but I think that sets us up for an future engagements quite nicely. Its not my best, but I am tired and am multi-tasking between this and Geography homework so it'll have to do.
As Charkos' platoon rounded a corner, the other platoon at their heels, they could see smoke and small explosions in the distance, behind some ork huts. Probably another platoon, Charkos thought. Charkos lead his platoon onward, past the corner they crossed. His sergeants, veterans all, efficiently dealth with the suituation. The other platoon was still fresh from Ousia, and had little in the way of experience, their movements and manoeuvers were sloppy. Charkos hoped they lived through this so theyè could get some combat experience.
The explosions became louder, the trademark crump of grenade launchers could be heard, mixed with the sharp bang of greenskin grenades, called stikkbombs.
Blach and Pulver, both very patriotic, lead their squads with great vigor.
"Holler your arses, Swamp Rats!" Pulver yelled. "We're ten times better tehen these Greenskins!"
With all the motivation and experience they had, they quickly covered the street, which was way to calm for the likes of experienced men like Charkos and Blach. The rookie Ousians took this opportunity to cut some slack, and somewhat lagged behind. Charkos cursed their inexperience and combat virginty. They had to press on, they had to help their kinsmen. Charkos shut out the other platoon, and increased the distance between them and the rookies. Just in time.
A loud explosion shook the ground, and some men lost their footing. Charkos lay face up on the ground, trying to regain his wits. Blach ran to Charkos and picked him up, and yelled in his face. The dust hadn't settled yet, and his ears were still ringing. Charkos tried to get a view of the situation. When he regained his hearing, he could make out two sounds, two voices, Blach's and one loud collective voice.
"Vrek, 'Skins set us up, they rigged the buildings!" Blach kept yelling. "They cut us off from the rookies!"
He could hear screams, hacking sounds, slug shots. And one loud warcry.
"WAAAAAAAAAAAAAAAAAAGH!!!!"
Rubble cut them off from the rookies. They could do nothing as the rookie platoon got slaughtered. They couldn't reach them to help them, nor could the orks reach them. They had only one option, and that was to press on. The screams died away when theyè moved further away, and was ultimatly swapped out for gunfire and small explosions.
A little while later, Warklaw was standing in the same hangar, his blood was still up from the battle and he knew more was on its way.
Suddenly, one of Warklaw's pain bosses wakled up to him with a large squig cage on a gurney rolling in front of him. Inside thrashed a large squig, it was Izzy, after the battle, Warklaw had found the creature and given him to the painboss. Wit the help of the mekz, they quickly got a deff new leg for Izzy, who'd lost one to the berzerker's axe.
"Izzy's all fixed up, boss. ee's a fast eeler ee is."
Izzy burst out of the cage, bouncing up and down on his new leg.
"Tanks doc, you gotz a lot of new meat?"
"Oh yeah, lotz and lotz ov new meat, gud fer experementin!" the painboss said excitedly and walked away, his drill whirring.
A Nob on a warbike ran straight in, its engine roaring loudly. It stopped near Warklaw.
"Boss, deyz umies boardin da hulk! dey took out Gurb's boyz on da west side, a few floorz up!"
Warklaw thought for a moment, sure he could just meet the umies head on, but what fun was that?
"Let em come" Warklaw said
"Boss?" The nob said doubtfully. Warklaw raged and waved his klaw.
"You eard me you runt! Let em come! Get all da boyz out ov dere way, youz take yer bikez and trakz and get behind em, push em to da killy floor, I'll get da boyz roused up and we'll squish em!"
The nob nodded and drove off, Warklaw turned to his number two and yelled to him.
"Get da boyz roused up, tell all of em ta get to da killy floor, we'll eard dem umies in like squig and squish em good!"
"Wherez you goin boss?" The nob asked.
Warklaw grinned "Iz goin ta get Tuffnut an hiz ard boys, dey only listen ta me."
Shocked by the explosion, and the sudden slaughter of their kinsmen, they still pressed on until they reached the source of the firefight. They had found the rest of their company, what was left of it. The company tried to hold on to a line of barricades, firing frantically with whatever they got to beat the orks away from this ramshackle town. They had to clear this hold on this area, reinforces were expected within fifteen minutes, but many wondered if they could hold on that long, an ork charge gained momentum fast.
Charkos ordered his men to fill in the gaps in the line, but maintain platoon coherency. Charkos himself went to search the commanding officer of their company, Major Mortensen. He held his free hand on his helmet, the other gripping his lasgun, and jogged head down down the line. After covering some metres, he finally found the Major, shooting his lasgun on full auto in the general direction of an ork mob bold enough to risk a frontal assault. His shots would hit either way, the orks were packed. When his lasgun pack went dry, he dropped with his back against the barricade to chuck in a new one. Charkos could see a large sigar clenched between his lips, lucky charms hung from his neck. Their Major was somewhat unorthodox, but got the job done, and strongluè held on to Ousian customs.
" 2nd platoon arrived sir, but 5th's wasted. Orks ambushed them, there was nothing we could do."
"Shame Boyo. I see you gots a lasgun, have you thought of using it?" Mortensen said.
"Yes Sir." Charkos said, hurying back to his platoon.
Player: SSsilverskullSS
Character name: Jaz the inheritor
character age: 133
character race: Imperium
Character profession: Silver skulls captain
character personality: A great warrior defined and revered in battle
character appearance: long brown hair, very dark blue/red eyes
Character height: 10 feet
Character equipment: Power sword, heavy plasma bolther
Character bio/background story: A veteran of the wars of Kronus and the armageddon wars
Warklaw walked into the chamber, it stank of blood and burning metal, all around were the symbols and crude workmanship of the orks, this was probably one of the, if not the orkiest places on the hulk, the lairof Tuffnut and his arboyz. Big, hefty orks with lots of heavy black armor who loved to get stuck in. It was the main reason Warklaw kept em around, nobody else could do choppy like Tuffnut.
Warklaw walked past all the heavily armored orks, went straight into the largest hut on the floor and bellowed.
"Tuffnut! were iz ya?!"
A giant of an ork nob, clothed in massive amounts of thick black armor and wielding a power claw not unlike Warklaw's strode up to the boss. He was only a few inches shorter than Warklaw but in ork terms that made all the difference.
"Wacha need boss?"
"Dem umiez is makin a move, wez pullin a squig hunt, youz gunna be da anvil, Wazz an iz boyz is da hamma."
Tuffnut seemed to regard this.
"Beakies er dem squishy guard boyz?"
Warklaw shrugged his massive shoulders.
"Both if weez lucky."
Tuffnut smiled his tusky, scarred smil, he turned and shouted.
"Aight boyz, youz eard da boss! we'z got killin to do! Get to da killy floor."
There was a loud WAAAAAGH!!!! and the ardboyz klanked out. Warklaw following them all the way to a great chamber, a couple floors up where the orks had set up a killing zone. It was one of the boss's favorite tactics, instead of holding the many other factions at bay from the front Warklaw simply let the enemy come to him. The tactic was used by ork squig hunters, some orks would heard the squigs into the trap and the other orks would be waiting to capture em in a trap.
it worked basically the same way here, only this way was a lot more fun because it involved all sorts of shooting and chopping.
Warklaw's second came up to him, behind him were more boyz, a sizable mob of burnas.
"Weez all ready boss, Wazz called on da radio, said iz bikez was almost behind da umiez and deyd be here soon."
Warklaw hefted his axe and snapped his claw a few times, the trap had been set, now they just had to spring it. Warklaw looked down at his faithful squig.
"Redy Izz?"
The squig growled and jumped around happily, bearing its sharp teeth.
The Laughter watched as the Mon'keigh made their way down the corridor, their lasguns held tight at their sides, their eyes full of wariness. They approached single file down the winding corridor below his hiding place, exchanging remarks about how eery the hulk truly was. A burly man, clearly an officer, barked orders for the men to be silent. Drawing his mirror swords, the Laughter stealthily crept down in front of the doorway where the humans were to advance. The officer pointed out something in the distance with a meaty hand, with a flick of wrist, the Laughter took the hand, leaving it's former owner staring in shocked silence at the clearly severed stump. Before he could consider it further, the Laughter giggled, and plunged one of the blades through his neck, slicing the officer in half with his other sword, chortling as he began to carve a bloody path of ruin through the guardsmen. They attempted to flee, but nothing could match the speed of the Laughter, as he flipped through the line, leaving hewn corpses in his wake, his mad guffaw shaking the humans to their very core.
Guys, try and keep the grammar good please . You can fight whatever you like, but an idea might be to meet up with some other players. Now where did our resident Inquisitor get to..?
Darkvoidof40k wrote:Guys, try and keep the grammar good please . You can fight whatever you like, but an idea might be to meet up with some other players. Now where did our resident Inquisitor get to..?
1. I do try to keep my grammar impecable, just for the record, and writing in orky lingo is HARD.
2. Currently, trying to incite a rather more direct conflict with scrazza's character
3. Not exactly sure, but you know how those sneaky skulking inquisitors are....disappearing when you need them and popping up at the least convenient moment. )
WARORK, I wasn't talking to you there - your grammar is nigh impeccable. Same for you Scrazza.
Oh, and Scrazzobin, I officially charge you with keeping that Tech Priest and Inquisitor alive until I kill them/their creators return. In other words, POWER BOOST!
Darkvoidof40k wrote:WARORK, I wasn't talking to you there - your grammar is nigh impeccable. Same for you Scrazza.
Oh, and Scrazzobin, I officially charge you with keeping that Tech Priest and Inquisitor alive until I kill them/their creators return. In other words, POWER BOOST!
Yes, Darko approves my grammar!
Hmmm, How can I protect them if I don't know where they are. The tech Priest boarded an other shuttle, and the inquisitor must be somewhere inside the orky town. Maybe an event to straighten things?
SSsilverskullSS wrote:Player: SSsilverskullSS
Character name: Jaz the inheritor
character age: 133
character race: Imperium
Character profession: Silver skulls captain
character personality: A great warrior defined and revered in battle
character appearance: long brown hair, very dark blue/red eyes
Character height: 10 feet
Character equipment: Power sword, heavy plasma bolther
Character bio/background story: A veteran of the wars of Kronus and the armageddon wars
Welcome to the roleplay, keep your grammar good and play nice and we'll all get along just fine.
Darkvoidof40k wrote:WARORK, I wasn't talking to you there - your grammar is nigh impeccable. Same for you Scrazza.
Thats good to know, I live to please!
Darkvoidof40k wrote:Oh, and Scrazzobin, I officially charge you with keeping that Tech Priest and Inquisitor alive until I kill them/their creators return. In other words, POWER BOOST!
Bic Martelius was puzzled, for one moment all were normal and then wold exploded. Starting to come into his senses he started to look around to cargo bay. The guardsmen were all dead, some were impaled by steel beams and others killed by someone throwing them. "adept, your awake" he heard someone say in binary standing in front of him were Vlad, slight cuts in his armor and robes but otherwise ok. "what happened?" heavy AAA fire gunned us down, guard are all dead or severely injured, and we lost jurten and servitors." "our location?" "few levels below the main drop zone" "ok lets keep moving"
Vlad had already climbed out of the hole in the carriers roof and he followed him out. In the outside there was dark so he turned on his night vision. Horst had his flamer ready alongside Garal who preferred his hellgun over flamer and at last Vlad who also had his hellgun ready.
Behind the Martelius carriers fuel tanks finally ignited and corridor was filled with screams as those guardsmen still alive were burned alive
"any routes to the main hangar?" Martelius said while ignoring the screams Garal started to use his aupex and after few seconds replied "Sir,according the maps we have, there are staircase not far from here, we could use that to reaches the right level, and from there advance though the corridors into the main force" "that is probably our best change to reach to main force, get ready to move out" "yes, sir" they all answered
The orks were rushing the Ousian lines, letting go a furious war-cry. There weren't many orks around anymore, there were only a hundred orks left, against the 280 remaining Guardsmen of Mortensen's Company. The orks grew tired of the waiting, and their small brains wanted them to fight. Charkos' men, and all others, were giving their best at holding off the orks, but they would inevitably reach combat distance.
Charkos pumped his remaining ammo of his third clip into the horde, they would be unto them in seconds. He slung his lasgun around his shoulder and grabbed his laspistol and machete. There were more men doing the same, they know what was going to happen. Things were about to get messy.
The first ork climbed over the barricade, but was met with a hail of shotgun in the face. The ork slumped backwards, and was trampled by his fellow warriors. More and more orks climbed over the barricade. The first of them were caught by blasts of shotgun and las in the face. At point blank range, the effects were deadly. The orks gained momentum, and the first Guardsmen were cut down. Trooper Cruhan tossed a grenade, and the blast killed two orks, but it was close, and Charkos was covered in ork blood as a result. Charkos rushed a brawny ork, shot it in his face a couple times with his laspistol, and cut into it with his machete once he was close enough. The hulking creatures were slower then the Guardsmen, and they men took advantage of this.
It's throat slashed, the ork slumped down at Charkos feet, and he went in search of another one. Sergeant Pulver had looted a powersword from a back Cadian officer back on Monenheim, and he slashed into the orks with great contempt. Although the efforts of the men was heroic, Ousians still fell in droves. Although the Guardsmen held numerical advantage, the orks had strength and toughness on their side. It would take more then guts to take these brutes out. Charkos saw brave men being smashed in the face by big ork fists when they tried to assault one, men being stomped to death,... But Charkos had seen enough death, and charged the next ork close by. He surprised it from the rear, and stabbed his machete through the ork's shoulders. He pressed the muzzle of his laspistol against the ork's back, in the general direction of it's hart, and fired five shots into the body. The beams made clear holes inside the ork's body, and it dropped face first unto the deck.
Some men had gained firing positions on top of a low built ork hut, and were pumping las and shot unto the orks. Several dropped, either dead or just knocked down by a shotgun blast. It didn't last long, as an ork lobbed a stikkbomb atop of the building, blasting the four men on to of it to death.
Blach slashed the throat of that same ork, taking a measure of revenge for the fallen comrades. Trooper Slaik was knocked over by a point blank shot of a crude ork pistol, the slug pulverizing his torso. His body landed with a crump two meters from where Slaik had stood. another trooper was slashed in two neatly as a large axe cleaved through his abdomen.
"Swamp Rats!" Major Mortensen yelled. "Give 'em some Vrek!"
Charkos, upon hearing this, charged into the closest ork he met.
BIC Feris night walked down the corridor for a strange reason it was getting lighter. There was flashes of light and screams. He began to run down this hallway the sreams getting loader and the sounds of a bolter.
He turned a corner and saw a brave warrior fight swarms of daemonettes his thoughts were help this fellow marine and then leave because he was a grey knight but he also thought he may need an ally in the purge of chaos.
He raised his bolter and shoot at the ambushing daemons. Suddenly the daemons disappered, "WHAT IS YOUR NAME?" asked the marshal....
By the way, (yes, I know I keep going on about grammar/spellings etc.. sorry ) if your posts aren't very long/grammatically correct, then it might be a good idea to try and learn from other peoples' posts, like WARORK or Scrazza (or myself..).
I mean, to be honest, once you've learned to spell, get your grammar correct (98% of the time) - you'll never want to go back to bad grammar again. You can only understand how annoying bad grammar is once you overcome it.
And yes Scrazza, you can has reward. If you do some more posts at x10 interest power. Get some real brutal description in there, more speech, more emotions and feelings, MOAR DAKKA, more descriptions of your surroundings, remember that Lasguns have Single-shot, semi-auto and full-auto settings, and also low-, standard- and high-energy shot settings. Obviously, certain settings use more ammo.
By the way, have a free group of Heavy Weapons teams on me! (Heavy bolters, Autocannons, snipers)
Darkvoidof40k wrote: Now where did our resident Inquisitor get to..?
I was wondering that as well, I thought we teamed up
Sorry, the internet connection here is pretty terrible (a mix of having a 5 year old router designed only to handle one internet device but having to work with 10 and being conected to the internet via a wire from circa 1930) and also I recently found a new channel to watch on you-tube so I've been stuck watching that for some time as well...
I'll write a good long piece of RP soon, don't you worry...
I know, but it won't hurt to improve your best, eh?
Because that's what a roleplay is (asides from fun and whatnot) - a chance to improve your literacy and writing skills. I mean, if you can do something that's fun and learn from it at the same time, then why the hell not?! You'd be crazy not to.
OOC: Grey not Gray. And I have a retuine. Glaudian turned to see a Black Templar behind him. "Glaudian why do you ask?" Glaudian replied. The look on the Black Templar's face was a mix of appreciation and distrust. Glaudian understood that it was in the Black Templars nature to distrust Psychers. But surely he new all Grey Knights are loyal.
"Our goals are the same so I don't see why not?"
Glaudian was concerned with the Marshal. He seemed to doubt Glaudian's loyalty. He was lucky an Inquistor was nowhere near because his thoughts were border line heresy. No Grey Knight had ever fallen to the taint of chaos. And to suggest one had was an outrageous thought.
"Why do you doubt my Loyalty?" Glaudian asked.
[Insert your peice of dialog here BT]
Suddenly a group of blood letters poured round the corner.
TBC
"Creatures of the warp shall burn!"
He raised his bolter and fired kill some of the creatures of the warp slating the blood and guts of the creature when the rounds hit they let out a chilling scream.
Glaudian fired his wrist mounted storm bolter hitting the beasts.
But more and more kept coming Glaudian spoke the words of a psykic power.
"What are you doing?" asked the marshal but he got no reply.
Suddenly a shock wave went through whole room killing all the daemons...
Charkos and the Ousians continued to hold off the orks by sheer guts for as long as they could. The dead toll was high for the Ousians, but there were just under thirty orks left. The Guardsmen were hunting them down as he sat down to rest. He witnessed the damage in front of him. Dozens of dead kinsmen lay in front of him, and there were probably more along the line. He needed Mohan to play another tune on his banjo, he needed to be reminded of home. Every one who died, left a memory from Ousia.
Sergeant Pulver, sheeting his powersword in it's scabbard, walked over to Charkos.
"11 dead from our platoon, Chief." He started. "The others took quite a beating as well, but we're hunting down the last ones as we speak."
"Some good news, finally"... Charkos whispered.
He slipped the emty mag out his pistol, slammed in a new one and holstered it again. He got up, and patted Pulver on the shoulder reassuringly.
'"We'll get through this," Charkos said. I know that"
"Let's hope so..." Pulver said "One more thing, the second wave of boardings is due to arrive in two minutes. Fifteenth Company will be here to back us up."
"Good." Charkos said simply, and left to gather his men.
Ooc: sorry Scrazza, I hope you don't mind me flattening a lieutenant of a different platoon from your regiment with a door, I just couldn't resisit
Bic:
Marcus had tried to find the Lieutenant on the lander but as he made his way from compartment to compartment he started to get a bad feeling that there had been a mix up. He none of the men he spoke to had a clue where Charkos was or didn’t know who he was entirely. He had travelled the entire length of the lander, moving from the deep hull, where ammunition, fuel and supplies were stored, through the troop compartments talked to every sergeant of each squad then moving on to the cockpit. Marcus hammered on the door of the cockpit, the two guardsmen on guard duty stood by, dumbstruck by the fact an inquisitor of the one of the emperors most holy ordos was on their ship with their men. Just as Marcus restarted his barrage of fists upon the door it was opened by a slightly pale man. Sadly for the man Marcus was still hammering the door and it burst open as the lock was released, flattening the poor man against a filing cabinet.
Marcus strode into the room;
“Firstly, who’s in charge here?”
The door swung back on its hinges revelling the now pale man with a nose bleed holding up his hand and saying “me sir.”
“Then why was I not answered earlier?” said the inquisitor, spinning around with such speed the pale man jumped.
“We couldn’t hear you; it is quite noisy in here due to engine noise. Did the guards not inform you?” the man stuttered slightly.
“Ah... then secondly, have you realised your guards are imbeciles? I stood there for almost a full minute before you answered?”
“Yes sir, I realise.”
“Then finally, where in the warp is Lieutenant Charkos?”
“On lander 16 where he should be.”
“And this would be...”
“lander 17”
“Dammit, OK, look...” Marcus paused to look for the mans rank “Lieutenant, due to a mix up I am requisitioning a squad of your men to join me until I link up with Charkos, are you clear?”
“Yes sir, but, and please don’t mind me asking but, what right do you have to steal a squad of my men?”
Marcus reached for a small pocket attached to his sword’s scabbard, the man flinched and raised his arm as if Marcus would strike him down, instead Marcus pulled a small wooden tablet from the pocket, in its centre, raised in gold, was the inquisitional symbol. “All the right in this damned universe...”
The lieutenant flinched from this even more, but seemed to gain enough composure to come back with the slightly snarky remark of, “you realise our DZ is about 5 miles from Charkos’?”
"See I saved you via my psyshic powers. Marshall. " Glaudian said.
The Marshal looked in disgust.He knew he was right just he did not want to admit it.
"Look do not doubt or fear me. Though I have powers that your chapter does not like does not me I am disloyal."
"I have fought for the Emperor for 280 years and never heard the voices of chaos tempt me."
The Black Templar still looked in disgust.
"How dare you suggest that I fear you! I am Fear INCARNATE!"
The marshal felt like turning his bolter on the Grey knight but he needed an ally he would trust him for now.
They headed down a hallway, "You asked me why i doubt your loyalty? Because powers like yours and your chapters is close to the powers of chaos and chaos can tip the balance."...
"We maybe close to chaos as in the fact that we are sent to kill daemons but we despise them and their so called gods. The Emporer is the only true go I know!" Glaudian replied .
He was becoming slightly annoyed with Black Templar trying to disprove his loyalty.
Wait.. Glaudian just admitted to being close to chaos?
I know what you're getting at . But try and write it in a more grimdark 40k way that makes sense. I'd suggest reading some 40k novels, more specifically perhaps, the Grey Knight novels.
As the first lander landed on the decking, Mortensen's company had already cleared the area of orks, and affiliated grots. Fire Teams burned the dead orks while chinese volunteers tossed them on a heap. Blach witnessed the scene, and was proud of the work they did. They had single handedly cleared an area of orks. It had been a though fight, but they had pulled through. Blach was balancing his machete on his palm, as Pulver jokingly slammed his shoulders into him, and causing his machete to clatter against the floor.
"Nice, joker." Blach said. "Now pick it up, or I'll carve our slogan in your forehead." He laughed.
Still chuckling, Blach picked the machete up himself.
"We did a good job out here," Pulver said. "But we ain't done. If I know the orks, they should be coming in greater numbers soon."
"We got more troops now." Blach said calmly.
"Yeah, 15th Company is getting chucked into the fight, but it'll take more."
"Barricades, me need more of em." Blach answered. "Mines too."
You got that right." Pulver chuckled. "Charkos put you on guard detail, Vrek he put the whole platoon on guard detail."
"We got to secure this beachhead Pulvey, Charkos's right." Blach said. "I'll put some mines up outside the town, just lend me a hand with your squad."
"Let's go." Pulver replied.
The landers touched down, unleashing another 350 guardsmen unto the hulk from this entry point. They'd make a beachead, and try to hold on until armor units could be securely brought up. Within the hours, a tank company from the 14th Grahin Armour would touch down inside the hulk. From then on, the combined assault group could venture deeper into the hulk to exterminate any xenos threat they found. The men hoped it were only xenos they would come across.
OOC @WARORK, you got one hour to reach me and grab a good fight.
Darkvoidof40k wrote:Wait.. Glaudian just admitted to being close to chaos?
I know what you're getting at . But try and write it in a more grimdark 40k way that makes sense. I'd suggest reading some 40k novels, more specifically perhaps, the Grey Knight novels.
black templar wrote:The marshal began to trust this grey knight abit more.
They headed down a corridor into a hanger, they saw a pile of dead ork.
"Do you have any other chapter members onboard?" said Feris night with anger in his voice.
"Yes We sperated after an attack. Though I still have vox contact with them. They should be near by." Glaudian said while kicking an Ork corpse out of his way.
"Why did you not tell me you had your chapter brothers here?" said the marshal.
He walked around the hanger and saw a wounded ork trying to crawl away but the marshal walked over put his boot on its chest and stabbed the ork though the chest.
black templar, Arken, you do realise you can roleplay with each others characters? Especially with simple conversations. Just use common sense, though. One line IC posts are pretty much useless.
"Because you did not ask, I don't go giving away my brothers' postion who knows who could be listening.." Replied Glaudian.
He watched the Marshal dispatch the Ork.
"I guess." The Black Templar replied.
"We heave got off to a bad start but lets put that behind us. We are brothers now." Glaudian gave his hand to the Black Templar.
"Aye." Replied Feris. (Is that your name?)