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Imperial guard vs Space Marines @ 2012/04/13 12:24:16


Post by: Russ Mandarin


So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



Imperial guard vs Space Marines @ 2012/04/13 12:41:16


Post by: Fezman


Fluffwise, I think the Guard aren't viewed with as much awe as the Space Marines because the Space Marines are pretty rare and distant, and presumably have a lot of tales told about them, so they take on a near-mythic status. Maybe the Guard are seen as too commonplace and too much a part of daily life, to be particularly remarkable.

Add to that the fact that the Space Marines get the more high-profile missions - they teleport in with their advanced weaponry and ancient technology and kill the enemy commander and his elite bodyguards before anyone realises what's happening while the Guard slog through mud for weeks. Don't forget also that in the background Marines are able to live up to their reputation with their prowess and many augementations.

I do agree that the Imperium would last longer with just the Guard than it would with just the Astartes but really I think they are both play major roles, just with different areas of expertise. The Guard can take care of drawn-out conflicts (though they have troops able to handle "special forces" type missions when the OTT power of the Astartes isn't necessary) while the Astartes can have more of a narrow and specialised focus.


Imperial guard vs Space Marines @ 2012/04/13 12:52:48


Post by: Iracundus


Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



Because of human psychology. People tend to look up to, idolize, and/or fear individual superhumans and the feats they accomplish as individuals. The accomplishments of masses of men and equipment by contrast are more impersonal and abstract even if they are actually greater in scale.


Imperial guard vs Space Marines @ 2012/04/13 13:13:04


Post by: Testify


I'm pretty sure the entire world could take out the Royal Marines, doesn't stop them being hard bastards.
Similarly for space marines. They're outnumbered trillions to one by everyone else, doesn't stop them being badass.


Imperial guard vs Space Marines @ 2012/04/13 13:15:35


Post by: Dark


If they dont win, Marines would take a great deal of the IG with 'em.

Mostly due psychological and morale factors, as Iracundus said, mortal men will fight them with fear at first... eventually they'll either crumble or will be exalted when they realize that even gods can die, but when that happens might be too late.


Imperial guard vs Space Marines @ 2012/04/13 13:23:46


Post by: Serder


As said, (here I'll base myself on gaunt's ghosts) sapace amriens are almsot mythics. In Salvation Reach of the Gaunt ghost series, 3 space marines were doing a better job on a front then over a 100 ghosts (that are pretty badass for IG).

The guards usually win vs their foe thanks to huge numbers and their armor that is jsut bad ass. Space marines are there to do key surgical strike. Versus Alien races like Eldar or orks, space mariens are a must to keep the balance. Maybe the IoM would not prerish without the SM chapters, but it would ahve a hard time fighting the alien races and the chaos forces (chaos marines, they are pretty badass lore wise too). Also, I don't see guards holding a tyrranid Hive fleet for long like the Ultramarines did on Maccrage for example.


Imperial guard vs Space Marines @ 2012/04/13 13:37:51


Post by: Buttons


Serder wrote:As said, (here I'll base myself on gaunt's ghosts) sapace amriens are almsot mythics. In Salvation Reach of the Gaunt ghost series, 3 space marines were doing a better job on a front then over a 100 ghosts (that are pretty badass for IG).

The guards usually win vs their foe thanks to huge numbers and their armor that is jsut bad ass. Space marines are there to do key surgical strike. Versus Alien races like Eldar or orks, space mariens are a must to keep the balance. Maybe the IoM would not prerish without the SM chapters, but it would ahve a hard time fighting the alien races and the chaos forces (chaos marines, they are pretty badass lore wise too). Also, I don't see guards holding a tyrranid Hive fleet for long like the Ultramarines did on Maccrage for example.

IIRC there is a story in the IG codex of a Vostroyan regiment holding off a hive fleet in a besieged city for a long time until they realized the futility, let the Tyranids in and nuked the city, killing 80% of the hive fleet and causing the rest to starve in the winter. Regardless, marines probably are a better force since they are so few you aren't really feeding the Hive fleet when you lose like with the guard, and because they are individually a big threat.


Imperial guard vs Space Marines @ 2012/04/13 15:21:21


Post by: purplefood


There are enough Imperial Guardsmen to literally crush the Space Marines... with their combined weight...
That's without shooting their guns...
The Space Marines would do a lot of damage but they don't have the numbers to beat the Imperial Guard...


Imperial guard vs Space Marines @ 2012/04/13 15:43:11


Post by: Harriticus


In an "open" battle the IG would win eventually due to sheer numbers.

But if say even half of the current 1 million Marines rebelled and began a march on Terra, nobody would be able to mobilize enough power to stop them. The Imperium is overstretched enough as it is. They could destroy the Imperium.

Look at just 4 rebelling chapters did in the Badab War. Now imagine 500.


Imperial guard vs Space Marines @ 2012/04/13 15:48:52


Post by: Serder


Harriticus wrote:In an "open" battle the IG would win eventually due to sheer numbers.

But if say even half of the current 1 million Marines rebelled and began a march on Terra, nobody would be able to mobilize enough power to stop them. The Imperium is overstretched enough as it is. They could destroy the Imperium.

Look at just 4 rebelling chapters did in the Badab War. Now imagine 500.


That's true we forgot that part. If the IoM had another Horus Heresy type of war. Where aroudn half of the chapters rebeleed, the IGs would have to stay on the frontlines as to not lose ground toa ll the other races, continue to fight chaos and heresy ont heir world AND deal with a new inside threat. The IoM would not be able to muster enough forces to overrun the rebelling SMs without losing a lot of ground. Add to this, the worlds the said SMs were helping defend are going to be loss, I don't think the IoM would survive it. It wouldnt die immeidatly, but it would eb crippled and another race would become prevalent in the galaxy.


Imperial guard vs Space Marines @ 2012/04/13 16:47:02


Post by: Sparks_Havelock


purplefood wrote:There are enough Imperial Guardsmen to literally crush the Space Marines... with their combined weight...
That's without shooting their guns...


Nice play on words, made me smile

The Imperial Guard & the Astartes are both vital to the survival of the Imperium. There are objectives that the Astartes could not complete but the Guard could and vice-versa. Without the Guard the Imperium would fall apart very quickly until only a core set of worlds, perhaps even just Terra & the surrounding planets, left under the control of the Astartes as they do not have the numbers to fight whole armies, nor the capability to quickly replenish any losses they suffer. On the other hand if the Astartes no longer existed the Imperium would have major problems as the roles that the Astartes currently fill would have to be filled by humans and both the physical & psychological capabilities of regular humans are far behind those of the Space Marines so they'd be less effective at those roles.

Most of the time Guard are not respected because they are the down-trodden in BL novels;

"Oh no, the Guard on this planet are being decimated! What are we going to do? They can't do this themselves!"
"Not to worry the Space Marines are here!"
"Hooray! They'll save the day, because obviously the Guard can't look as though they're competant outside of Abnett's works."

Astartes are the poster-boys of the Imperium & 40k, so they have to be 'promoted' at every available opportunity. This is why there are loads of books on the Astartes, as they are the core of 40k. Don't worry though Russ, some of us respect the Guard more than the Astartes.


Imperial guard vs Space Marines @ 2012/04/13 17:02:58


Post by: Anfauglir


Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.


Well, it depends on what other factors are involved. Does the IN fight with the Guard, or the Astartes? Seeing as all the loyalist Marine Chapters have banded together into one uber-force, it would also depend on whether the Guard have unified, or remain scattered across the galaxy. In either case, without the Navy, the Astartes would curbstomp the Guard. With the Navy, they would grind down the Astartes through attrition if unified into one force. If they remain scattered, then the Astartes win again, as they plough their way through each sector (divide & conquer style).

I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.


If you take away the Guard then the IoM could still survive, it's just that all Astartes would be recalled and Imperial-controlled space would shrink to a fraction of its current size. If you take away the Astartes then many of the Imperiums currently impregnable territories become extremely vulnerable, the overstretched and outmatched human armies throughout the galaxy find themselves being worn away and pushed back without their superhuman allies, and the current "hold-the-line" stalemate at the IoM's edges start to collapse.

Basically, it's only through every single asset and military force the IoM has working in (comparable) unison that's stopping the whole thing being torn apart. Take away either one of them and the slowly decaying Imperium just had its lifespan significantly shortened.


Imperial guard vs Space Marines @ 2012/04/13 17:12:30


Post by: Henners91


Let's use a feudal analogy:

Think of Medieval warfare. Right now.

I bet there's a 90% chance that the first things you thought of were Knights

Japan? You might think of Samurai.

In both settings we have prominent members of a warrior caste who actually did a minority of the fighting, yet capture our imaginations. Peasants/Ashigaru did the majority of the killing and dying and yet they'd never have been honoured anywhere near as much as a Knight.

Even today one might argue that the most influential war heroes are the officers or members of elite military branches.


Imperial guard vs Space Marines @ 2012/04/13 17:38:20


Post by: purplefood


Sparks_Havelock wrote:
purplefood wrote:There are enough Imperial Guardsmen to literally crush the Space Marines... with their combined weight...
That's without shooting their guns...


Nice play on words, made me smile

It's not a play on words...
If every single Imperial Guardsman jumped on top of every single Space Marine the SM would be crushed (as in literally crushed) before they ran out of Guardsmen...


Imperial guard vs Space Marines @ 2012/04/13 17:40:12


Post by: Henners91


Supreme Imperial Commander Jibblywinks:

'Yo Space Marines, why don't we all meet on this planet.'


Marneus Calgar (the supreme leader of all Space Marines that every Space Marine secretly wishes he could be):

'That makes no strategic sense.'


Jibblywinks:

'Coward!'


Calgar:

'One does not insult the honour of the ULTRAMARINES! You're on!'


*On the planet*

Jibblywinks:
'BUUUUUNDLE!'


Imperial guard vs Space Marines @ 2012/04/13 17:41:48


Post by: Serder


what about terminator armor? These thigns can lift more than normal power armor! and they can open god damn land raiders with their chain fists!


Imperial guard vs Space Marines @ 2012/04/13 17:43:39


Post by: purplefood


Serder wrote:what about terminator armor? These thigns can lift more than normal power armor! and they can open god damn land raiders with their chain fists!

Yeah, but there are uncounted billions of Imperial Guardsmen...
If they can literally squash SM then i think they can beat them in a war...
Though a shed load of people would die first...


Imperial guard vs Space Marines @ 2012/04/13 18:02:38


Post by: Hunterindarkness


Sm armor is a bit over rated really. You hit them with enough firepower and it creaks , just like anything else. And the IG has the firepower.


Imperial guard vs Space Marines @ 2012/04/13 18:24:01


Post by: Durza


The IG aren't as respected as the SM because in that fight, the IG would outnumber the SM a hundred to one, and the SM would still probably inflict heavy casualties (or win depending on who you let write it).


Imperial guard vs Space Marines @ 2012/04/13 18:28:18


Post by: Engine of War


If it was an all out Imperial Guard vs Space Marines....


The sheer weight of numbers alone would decimate the Space Marines. it may take a hundred or more men per marine but the IG have men to spare in spades.

plus the armor and tanks would crush them utterly. The Predator, rhino, Land Raiders and all may be good but against legions of Leman Russes, Basilisks, chimeras etc they are nothing but toys, and don't forget the Baneblades and all the other super heavys.

Aircraft wise... technecally the Space marines win as the IG doesn't have dedicated Aircraft (thats the Navys job).


but either way sheer weight of firepower from trillions of soldiers, millions of tanks and more would crush the Space marines.

Space Marines and IG both play vital roles in the Imperium and to lose either one would be a crushing blow.


Imperial guard vs Space Marines @ 2012/04/13 18:30:21


Post by: Serder


Engine of War wrote:If it was an all out Imperial Guard vs Space Marines....


The sheer weight of numbers alone would decimate the Space Marines. it may take a hundred or more men per marine but the IG have men to spare in spades.

plus the armor and tanks would crush them utterly. The Predator, rhino, Land Raiders and all may be good but against legions of Leman Russes, Basilisks, chimeras etc they are nothing but toys, and don't forget the Baneblades and all the other super heavys.

Aircraft wise... technecally the Space marines win as the IG doesn't have dedicated Aircraft (thats the Navys job).


but either way sheer weight of firepower from trillions of soldiers, millions of tanks and more would crush the Space marines.

Space Marines and IG both play vital roles in the Imperium and to lose either one would be a crushing blow.


True, but for the IGs or the SMs to use their vehicle effectively, they will need the mechanicum. Whoever the mecanichum sides with will probably since that side woudl get Titan Legions support!


Imperial guard vs Space Marines @ 2012/04/13 18:33:31


Post by: Engine of War


Serder wrote:
Engine of War wrote:If it was an all out Imperial Guard vs Space Marines....


The sheer weight of numbers alone would decimate the Space Marines. it may take a hundred or more men per marine but the IG have men to spare in spades.

plus the armor and tanks would crush them utterly. The Predator, rhino, Land Raiders and all may be good but against legions of Leman Russes, Basilisks, chimeras etc they are nothing but toys, and don't forget the Baneblades and all the other super heavys.

Aircraft wise... technecally the Space marines win as the IG doesn't have dedicated Aircraft (thats the Navys job).


but either way sheer weight of firepower from trillions of soldiers, millions of tanks and more would crush the Space marines.

Space Marines and IG both play vital roles in the Imperium and to lose either one would be a crushing blow.


True, but for the IGs or the SMs to use their vehicle effectively, they will need the mechanicum. Whoever the mecanichum sides with will probably since that side woudl get Titan Legions support!


Good point. but somethign tells me they would be more concerned with the well fare of the little tanks and things then who won!


Imperial guard vs Space Marines @ 2012/04/13 18:45:03


Post by: SomeRandomEvilGuy


Russ Mandarin wrote:I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.

Actually, it's explicitly stated in the Rulebook (I think) that without the Astartes the Imperium would have fallen long ago. In a ground engagement, the Imperial Guard would win. There's no question about that. The Imperial Guard vastly outnumber the Astartes in terms of heavy tanks, let alone everything else. If the Imperial Navy doesn't get involved then the Guard can't actually win when the Astartes have spaceships, but I don't think that that was really being thought of.

Among the fans, the Imperial Guard are often respected as much as the Astartes because they're just normally trained soldiers for the most part, as opposed to being hypno-indoctrinated supersoldiers. As said, in the setting the Astartes are the Emperors Angels of Death. They are His creation and an instrument of His divine will. That's why they're so highly praised.


Imperial guard vs Space Marines @ 2012/04/13 18:50:17


Post by: Melissia


Fezman wrote:I do agree that the Imperium would last longer with just the Guard than it would with just the Astartes
Without the Guard, the Imperium would crumble instantly.


Imperial guard vs Space Marines @ 2012/04/13 19:15:36


Post by: Dawi-Marine'Va


Exterminatus, Space Marines win~


Imperial guard vs Space Marines @ 2012/04/13 19:21:27


Post by: Vaktathi


Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.

In any realistic estimation, the Astartes are a meaningless military force when looking at the massed might of the Imperium. Even given the codex give values of 10/12 guardsmen for each space marine, if you were to multiply that by a thousand fold and compare it to the given strength of the Imperial guard listed as *billions* of regiments (plural) composed of thousands to hundreds of thousands of troops each, the entirety of the Astartes doesn't match the military value of the IG's hourly galactic recruitment.

We're talking, at full strength (which they're never at) One Million (1,000,000 )Space Marines against Trillions (X,000,000,000,000)of guardsmen if not tens or hundreds of trillions of guardsmen. In other words, at minimum, you're looking at several million (or tens of millions) guardsmen per *EACH* Space Marine. A Space Marine, according to the quote from Rogal Dorn, is worth ~10 human troops, maybe more. Even assuming we multiply Rogal Dorn's estimation a thousand fold, we're still looking at the entirety of the Astartes being a very small, in fact negligible, % of the IG's fighting strength.

The IG could swallow the Astartes whole and never notice the casualties so long as Plot Armor (an author deciding an outcome regardless of the factors arrayed against one side) doesn't play into it.


The vast majority of the Imperium's wars never see a single Space Marine boot, they are fought entirely by the Imperial Guard and the Imperial Navy and in the vast majority of cases they are won (otherwise the Imperium would be a smoking ruin by this point).



The issue is that GW and BL writers really don't understand the numbers they put out or their implications, and they continually have the SM's end up winning through what amounts to "Just Because" or simply exaggerating the SM's in stories until they meet the scale of their opponent.

Simply put, the SM's are the poster boys and they get the plot armor and marketing time, the IG are not and so don't. Any realistic estimation would see the Astartes are irrelevant as a fighting force.


One will notice that during the Heresy, the Legions travelled with huge fleets and directly commanded unimaginably vast armies of Imperial Army troops, and when Abaddon launches his Black Crusades, the Traitor Legions are the very fine tip of a very large spear composed of mutants, renegades, and traitors of more humble origins.


Imperial guard vs Space Marines @ 2012/04/13 20:05:51


Post by: Anfauglir


Vaktathi wrote:In any realistic estimation, the Astartes are a meaningless military force when looking at the massed might of the Imperium.

Simply put, the SM's are the poster boys and they get the plot armor and marketing time, the IG are not and so don't. Any realistic estimation would see the Astartes are irrelevant as a fighting force.


I think going so far as to call the entire Astartes "meaningless" and "irrelevant" is perhaps a tad overboard. The main problem with your point is the word "realistic". Of course, you start throwing that word around and sure, the games developers and background writers at GW are complete idiots. The reason for that, is because they are games developers and background writers, who are trying to make a fun, flavourful, balanced and distinctly un-realistic tabletop hobby. They're not military professionals with real experience in the logistics of war.

Now, even with that all aside, the point with the SM is that it's because of their military relevance and their potency as a fighting force that their numbers are so low, not the other way around. The setting is specifically written that way, in order to have the galaxy in a perpetual state of warfare. It there were millions of them, GW would start running out of excuses as to why non of the xenos or traitors have been stomped yet. This way they get a grimdark setting that can still have heroics and exceptional individuals performing inspiring feats in battle - all in an effort to get players to spend all their money recreating them on the tabletop.

The SM are still one of many factions for 40K, their involvement and history goes hand-in-hand with the history of the setting itself. Don't take me for a SM fanboy, either, I love Guard novels and the only SM novel I've read was awful (probably more to do with the author than the subject matter, I'd imagine). Non of the factions are meaningless or irrelevant, they all contribute to the hobby setting. Yes, they are the poster boys, and yes, they undoubtedly get an unproportionate amount of coverage by BL and other 40K publications... but saying that they are worthless as a faction is going too extreme in the other direction.


Imperial guard vs Space Marines @ 2012/04/13 20:12:33


Post by: Vaktathi


Anfauglir wrote:
Vaktathi wrote:In any realistic estimation, the Astartes are a meaningless military force when looking at the massed might of the Imperium.

Simply put, the SM's are the poster boys and they get the plot armor and marketing time, the IG are not and so don't. Any realistic estimation would see the Astartes are irrelevant as a fighting force.


I think going so far as to call the entire Astartes "meaningless" and "irrelevant" is perhaps a tad overboard.
From a comparative standpoint it's true however. I'm not trying to put down anyone's favorite faction, simply approaching it from calculus of war standpoint, what the IG raises every hour could replace the Astartes. I'm not trying to make it out like SM's don't have a place in the game universe, only that the numbers given by GW and BL are silly and don't make sense if we accept the SM's place of power, or vice versa, the SM's place of power is silly if we accept the numbers given.

The main problem with your point is the word "realistic". Of course, you start throwing that word around and sure, the games developers and background writers at GW are complete idiots. The reason for that, is because they are games developers and background writers, who are trying to make a fun, flavourful, balanced and distinctly un-realistic tabletop hobby. They're not military professionals with real experience in the logistics of war.
Right, which is why the whole universe is really more Fantasy in Space than anything else. I'm simply making the point that the numbers they throw about stop making sense when you look at them, even without much of a military background, and simply compare the orders of magnitude and the relative scale of the Galaxy.



Now, even with that all aside, the SM are still one of many factions for 40K, their involvement and history goes hand-in-hand with the history of the setting itself. Don't take me for a SM fanboy, either, I love Guard novels and the only SM novel I've read was awful (probably more to do with the author than the subject matter, I'd imagine). Non of the factions are meaningless or irrelevant, they all contribute to the hobby setting. Yes, they are the poster boys, and yes, they undoubtedly get an unproportionate amount of coverage by BL and other 40K publications... but saying that they are worthless as a faction is going too extreme in the other direction.
I'm not saying the SM's are irrelevant to the story of the game universe, only that, from any sort of cursory analysis of the numbers given, they really are vastly overblown in their place in the universe. I'm not trying to hate, I play an SM faction (Iron Warriors CSM's). One must just realize that when it comes to the Astartes and their capabilities, a most of it boils down to rule of cool and plot armor, and that's why they, and not another faction, hold the place they do.


Imperial guard vs Space Marines @ 2012/04/13 20:19:39


Post by: Anfauglir


Vaktathi wrote:I'm not trying to put down anyone's favorite faction, simply approaching it from calculus of war standpoint, what the IG raises every hour could replace the Astartes.


Yes, but looking at it the other way, you have to ask yourself why the IoM needs to keep pumping out those Guardsmen every hour, and conversely, why that same hourly rate in Marines are still kicking around in battle.


Imperial guard vs Space Marines @ 2012/04/13 20:42:57


Post by: Vaktathi


Anfauglir wrote:
Vaktathi wrote:I'm not trying to put down anyone's favorite faction, simply approaching it from calculus of war standpoint, what the IG raises every hour could replace the Astartes.


Yes, but looking at it the other way, you have to ask yourself why the IoM needs to keep pumping out those Guardsmen every hour
Because they face unimagineably vast hordes of horrors invading across fronts of tens of thousands of light years and alien empires attacking everywhere, and dissent from within necessitating a constant state of total war. Simply put, they've got a million worlds, and even if they're only fighting on 1% of them (meaning, proportionally less area than is experiencing conflict today in the modern world) that still means 10,000 worlds at war.


and conversely, why that same hourly rate in Marines are still kicking around in battle.
Plot armor primarily, there's that disconnect I mentioned earlier. Primarily because the writers don't write them as they actually describe them. If they were constantly in battle as they are described, with the casualties they are portrayed as sustaining (even if its just a guy or two in each squad every other time they go out), all the Space Marines would be dead within a couple of standard earth years, especially given the way new SM's are recruited and the manner in which many chapters go about doing this.

If they increased the number of Space Marines, they'd make a lot more sense. As is, they're too small a fighting force relative to the IG and relative to the area they have to cover and opponents they have to face to really make sense and having the impact that they do in the fluff. 1 million in a galaxy is like having one SAS Commando or 1 Navy Seal to defeat the Chinese People's Liberation Army and conquer all of China.


Imperial guard vs Space Marines @ 2012/04/13 21:32:47


Post by: Fezman


Melissia wrote:
Fezman wrote:I do agree that the Imperium would last longer with just the Guard than it would with just the Astartes
Without the Guard, the Imperium would crumble instantly.


Indeed, if anything I was putting it mildly. I'd say the Imperium doesn't necessarily need the Astartes to survive (though they're very powerful allies, and i don't doubt that certain Imperial planets have only been held because of them), but it needs the Guard.

Henners91 wrote:In both settings we have prominent members of a warrior caste who actually did a minority of the fighting, yet capture our imaginations. Peasants/Ashigaru did the majority of the killing and dying and yet they'd never have been honoured anywhere near as much as a Knight.


Good point.



As stated above I think the combined might of the Guard would beat the combined Marines, but really that isn't saying much for the Guard, as they'd win through sheer weight of numbers. What about a confrontation between a particular Guard regiment and a Chapter or company thereof? The problem with such a scenario is inconsistent fluff, as writers can't seem to agree on whether one Space Marine can take on an army with his arm blown off or if a single lucky shot can bring one down.


Imperial guard vs Space Marines @ 2012/04/13 22:07:15


Post by: Anfauglir


Vaktathi wrote:Because they face unimagineably vast hordes of horrors invading across fronts of tens of thousands of light years and alien empires attacking everywhere, and dissent from within necessitating a constant state of total war.


Which is equally applicable to the Astartes.

Plot armor primarily, there's that disconnect I mentioned earlier.


No. There's only so much accountability you can palm off with plot armour, and it certainly isn't enough to give it primacy. There's also the fact that a Marine is, literally, a superman. He is a superior soldier to a Guardsman in every possible way. I'd say that has more to do with it, rather than a few inconsistancies and overindulgences found in some of the fluff.

Primarily because the writers don't write them as they actually describe them. If they were constantly in battle as they are described, with the casualties they are portrayed as sustaining (even if its just a guy or two in each squad every other time they go out), all the Space Marines would be dead within a couple of standard earth years, especially given the way new SM's are recruited and the manner in which many chapters go about doing this.


This is equally applicable to the IG as well, if they were constantly thrown away in thousands of meat-grinder battles across thousands of worlds as they are described, they'd soon all be dead. However, we accept, as part of the setting, that the IoM simply breed fast enough, or through use of factories churning out test-tube babies at a sufficient rate, that they can keep up with constant demand (16+ years in advance). Once we've accepted that, is it really too much of a stretch that each Chapter is capable of ensuring a similar state of constant resupply with vastly smaller units (each Chapter is only accountable for their own) and over a longer time period? I don't think so.

If they increased the number of Space Marines, they'd make a lot more sense. As is, they're too small a fighting force relative to the IG and relative to the area they have to cover and opponents they have to face to really make sense and having the impact that they do in the fluff. 1 million in a galaxy is like having one SAS Commando or 1 Navy Seal to defeat the Chinese People's Liberation Army and conquer all of China.


And there's that problem with bringing too much reality into it that I mentioned earlier. As soon as you try to measure a fantasy world by our own paramaters, you're doing it wrong. It doesn't matter if it makes little sense that so little Marines could have that much relevancy in the galaxy... by our logistical standards - they're just written that way because they can be. It's as simple as that.


Imperial guard vs Space Marines @ 2012/04/13 22:20:46


Post by: Iracundus


Anfauglir wrote:
This is equally applicable to the IG as well, if they were constantly thrown away in thousands of meat-grinder battles across thousands of worlds as they are described, they'd soon all be dead. However, we accept, as part of the setting, that the IoM simply breed fast enough, or through use of factories churning out test-tube babies at a sufficient rate, that they can keep up with constant demand (16+ years in advance). Once we've accepted that, is it really too much of a stretch that each Chapter is capable of ensuring a similar state of constant resupply with vastly smaller units (each Chapter is only accountable for their own) and over a longer time period? I don't think so.


The Imperium has hive worlds with populations literally in the hundreds of billions. The recruitment rates given by GW are laughably low, but adjustment of that upwards would yield numbers that would allow for the expenditure of IG in the aforementioned meat grinder battles, without any recourse to test-tube babies.

By contrast, the recruitment method described for Chapters is generally harvesting a handful of feral children from low population density primitive worlds. Given the portrayal of Marine casualties, such an "artisan" approach cannot explain how Chapters are able to maintain their numbers unless they engage in combat far less frequently than described. Nor is it as simple as just saying "recruit more children" because low population primitive worlds can only yield up so many fit children each generation before their own population becomes impacted.



Imperial guard vs Space Marines @ 2012/04/13 22:45:18


Post by: Anfauglir


Iracundus wrote:The recruitment rates given by GW are laughably low, but adjustment of that upwards would yield numbers that would allow for the expenditure of IG in the aforementioned meat grinder battles, without any recourse to test-tube babies.


Exactly, when you look at the numbers from a real-world logistical angle, it's laughable across the board, which is why everything stated and discussed is equally applicable to both IG and SM. These hive worlders are hardly the crème de la crème of human soldiery. Astartes are. That's the difference to off-shoot the low numbers. Besides, even drafting in hive worlders in to replace the dead and dying doesn't account for training and equipment. There comes a point where you just have to turn off and accept that the IoM will have what they need, wherever and whenever they need it. The nature of the hobby makes it so.

By contrast, the recruitment method described for Chapters is generally harvesting a handful of feral children from low population density primitive worlds. Given the portrayal of Marine casualties, such an "artisan" approach cannot explain how Chapters are able to maintain their numbers


Nor does it really need explaining. Not in such specific and realistic paramaters. It's fantasy.

Nor is it as simple as just saying "recruit more children" because low population primitive worlds can only yield up so many fit children each generation before their own population becomes impacted.


Two solutions, both easily and readily applicable: a) you don't need to take more children from the same low population worlds in a galaxy that can (and does) always have more worlds around the corner, and b) Marines, once fully trained and equipped, are simply skilled enough and durable enough to make back that investment in time - outlasting a hive worlder ten-fold.


Imperial guard vs Space Marines @ 2012/04/13 23:01:10


Post by: Iracundus


Anfauglir wrote:
Exactly, when you look at the numbers from a real-world logistical angle, it's laughable across the board, which is why everything stated and discussed is equally applicable to both IG and SM. These hive worlders are hardly the crème de la crème of human soldiery. Astartes are. That's the difference to off-shoot the low numbers. Besides, even drafting in hive worlders in to replace the dead and dying doesn't account for training and equipment. There comes a point where you just have to turn off and accept that the IoM will have what they need, wherever and whenever they need it. The nature of the hobby makes it so.


The recruits from hive worlds often come from the violent criminal underbelly of hives. When hive worlds have populations in the hundreds of billions, this violent layer that can be recruited from would itself amount in the hundreds of millions to billions.

Hive worlds are also major manufacturing centers. Armageddon was supposedly one of the chief Chimera production centers in its sector for example. Training and equipping such numbers would be less of an issue than on other worlds.


Two solutions, both easily and readily applicable: a) you don't need to take more children from the same low population worlds in a galaxy that can (and does) always have more worlds around the corner, and b) Marines, once fully trained and equipped, are simply skilled enough and durable enough to make back that investment in time - outlasting a hive worlder ten-fold.


Worlds are not always just around the corner. That is itself the reason why the Imperium values taking worlds by assault instead of just bombarding. The only way the Marines could make up their numbers given casualty rates would be if they also recruited children en masse from hive worlds, not the primitive feral worlds.

And as others have stated, even if a Marine were worth 10 IG, it STILL would make no difference in the overall scheme because a 10:1 ratio is insignificant on the scale of the conflicts and galaxy that 40K is supposed to be taking place in.


Imperial guard vs Space Marines @ 2012/04/13 23:30:16


Post by: Sparks_Havelock


purplefood wrote:It's not a play on words...


It was a play on words, most definitely, even if you did not intend it. By the time we've finished reading the first line we're thinking of the Guardsmen crushing the Marines through weight of numbers with all their guns, tanks & so on, then you dash that apart by referring to them literally crushing the Marines with their weight in the second sentence. A pun, a play on words.


Imperial guard vs Space Marines @ 2012/04/14 00:02:14


Post by: Dayvuni


GW <3 SM=Short answer

Long Answer= SM are the elite humans opposed to the IG, the IG is pretty much the modern military in the future. SM are the ones you call for special missions, IG is what they use to form massive planetary invasions. IG is the bread and SM are the butter. The standard IG squad has worse statistics and when you compare IG 10 man squad to a SM 10 man squad the SM have better stats. Also while the IG is very extensive they don't have as many cool ICs.

Hope this helps.


Imperial guard vs Space Marines @ 2012/04/14 00:10:06


Post by: JohnnoM


It would be like if Captain America's unit ever exist, they would be like SMs and the army etc would be like guard. This is because in 40k joining the guard/pdf etc is just like joining the army and becoming a marine is like becoming captain america.


Imperial guard vs Space Marines @ 2012/04/14 00:13:57


Post by: Vaktathi


Anfauglir wrote:
Vaktathi wrote:Because they face unimagineably vast hordes of horrors invading across fronts of tens of thousands of light years and alien empires attacking everywhere, and dissent from within necessitating a constant state of total war.


Which is equally applicable to the Astartes.
Except the Astartes aren't required to fight. They are designed to fight, but they can pick and choose if/when/where they want to fight. They pretty much do everything at will, and require an obscene amount of resources relative to IG forces (SM's usually have their own world which doesn't provide troops to the IG, they must be supplied and maintained much more extensively through much different supply lines, etc)


No. There's only so much accountability you can palm off with plot armour, and it certainly isn't enough to give it primacy. There's also the fact that a Marine is, literally, a superman. He is a superior soldier to a Guardsman in every possible way. I'd say that has more to do with it, rather than a few inconsistancies and overindulgences found in some of the fluff.
I'm not discounting that they are superhuman, only that, unless taken to ridiculous exaggerated levels and then multiplied by entire orders of magnitude more from there, their superhuman nature in and of itself simply would not have the effect it's often described as having. Yeah, it's cool that SM's have superfast reflexes, amazing armor, and powerful guns. It's not going to save them from an artillery shell, an energy weapon blast, saturation fire from heavy automatic cannon, landmines capable of destroying battle tanks, aircraft bombs, orbital bombardments, etc. and even with all their superhuman abilities they aren't completely immune to small arms fire (though yes damn near), if they take a bullet through the neck, eye, etc, a Space Marine can die like any man even in his armor. Support weapons like those are what generally cause the majority of casualties in wartime, and SM's aren't much better off than basic humans are aside from being nigh immune to shrapnel.



This is equally applicable to the IG as well, if they were constantly thrown away in thousands of meat-grinder battles across thousands of worlds as they are described, they'd soon all be dead.
Only some are however, they aren't all treated like this. Many regiments spend years, decades, centuries, etc. away from battle fronts in garrison duties/training/refit/etc. And it takes a lot less time and resources to train, equip and deploy a Guardsmen. A guardsmen can be drafted as a young teenager and fielded in battle weeks later with minimal investment and simple equipment. An Astartes must be honed over years, decades, and takes an order of magnitude more resources to equip, and he dies just as easily as that guardsmen to many common heavy weapons (e.g. a Space Marine isn't going to survive a heavy artillery shell, an orbital bombardment, a missile barrage, plasma fire, etc any better than a guardsmen will, and these weapons are commonplace). It is really only against lighter weapons (which traditionally do not inflict the majority of casualties in active combat operations) that the Astartes is markedly superior in terms of survivability.

However, we accept, as part of the setting, that the IoM simply breed fast enough, or through use of factories churning out test-tube babies at a sufficient rate, that they can keep up with constant demand (16+ years in advance). Once we've accepted that, is it really too much of a stretch that each Chapter is capable of ensuring a similar state of constant resupply with vastly smaller units (each Chapter is only accountable for their own) and over a longer time period? I don't think so.
Given the way they are described, no we can't. Often SM's will only return like every 10 years to recruit, or they'd recruit 1 or 2 guys at a time that happened to impress them in primitive battles, and In that time they'd be extirpated if fighting any real wars. If involved in fighting anything of the intensity of the great wars of the 20th century, even assuming their casualty rate was say, 200x less than a normal human troops would sustain, chapters would find themselves dead in months. When the Dark Angels landed on Vraks, a third of the chapter died, if they sustained even a tenth of that casualty rate in other operations, the chapter would be extinct in years given the way SM chapters are described as recruiting. Keep in mind, SM's usually fight only the most intense battles. If they sustain 10% casualties, they'd reach the point of combat ineffectiveness (where they lose enough generalists that specialists have to fill in the gaps or they lose enough specialists that they can't do certain things or they just lose enough guys that they can't cover enough ground/angles/etc to fight effectively) in 4 or 5 missions, after which they'd likely be wiped out in 1 or 2 more after that it they continued (this is backed up not only by analysis of historical combat, but gameplay as well, it's a quite natural progression of things that units, no matter how powerful or superior, start to become nonfunctional in their intended roles at about 50-60% strength very quickly)





And there's that problem with bringing too much reality into it that I mentioned earlier. As soon as you try to measure a fantasy world by our own paramaters, you're doing it wrong. It doesn't matter if it makes little sense that so little Marines could have that much relevancy in the galaxy... by our logistical standards - they're just written that way because they can be. It's as simple as that.
I wasn't trying to directly equate them to our own world, only give a metaphor. There just aren't enough marines to be everywhere they need to be to do the jobs they'd be tasked with. 1000 marines may be powerful, but they can't cover a front of 500 kilometers, they cannot engage an enemy in dozens of places at once in anything but token strength which would be highly susceptible to flukes of luck or destruction by just a couple of heavy weapons strikes, etc.


In the end, we have a situation where, even by GW's own flat statements in codex books, we have millions of guardsmen per Space Marine, with each Space Marine being worth ~10 guardsmen according to Rogal Dorn. Even expounding on that a thousand fold, making the silly assertion that each space marine can consistently be worth 10,000 Guardsmen (An entire regiment, two even!), the Space Marines still wouldn't be worth even 1% of the military value of the IG, and if we don't expound to ridiculous levels, their massed might is measured in equality only to a few hours of daily IG recruitment at best. That's where we're at fundamentally. They're just too few in number to be relevant on the greater galactic stage without plot armor.


Imperial guard vs Space Marines @ 2012/04/14 00:14:43


Post by: Russ Mandarin


I just find it more amazing that the necessity for the SM is weighed against the guard like its nothing. On an amazing scale you have the IG fighting on multiple fronts that pretty much impossible for the SM to mirror in any facet.

In a realistic sense you have a very large army that has a high chance at overwhelming any force it comes against with negligible losses if you really wanted to and on the other hand you have a very comparably small army that is encountering losses that do impact its overall effectiveness but are able to fight in a more versatile fashion that makes this negligible. Whose more important now?



Imperial guard vs Space Marines @ 2012/04/14 00:16:45


Post by: TheRobotLol


IG.

SM's would definatly put up a good fight, killing countless guardsmen. However, yes 10 guardsmen are inferior to 10 SM's, but it will never be like that, it will be more like a hundred SM to much, much many guardsmen. The wargear and weapons of the SM's are also superior, but yet again, the guard will defeat them with a storm of las-shots and. And 'cool' IC's don't win the war, soldiers and tanks do.

You can throw many more Guardsmen at the SM, then you can throw SM's at the guardsmen. Simply a matter of time.


Imperial guard vs Space Marines @ 2012/04/14 01:05:37


Post by: Dayvuni


I play SM and I didn't know this topic had so much to it.


Imperial guard vs Space Marines @ 2012/04/14 02:14:43


Post by: Kaldor


Iracundus wrote: The only way the Marines could make up their numbers given casualty rates


What casualty rates? Speculating like this is really a waste of time if we don't have at least ballpark figures for the rates at which Astartes need to be replaced, and the rates at which recruits are killed during the recruitment process.

And as others have stated, even if a Marine were worth 10 IG, it STILL would make no difference in the overall scheme because a 10:1 ratio is insignificant on the scale of the conflicts and galaxy that 40K is supposed to be taking place in.


Vaktathi wrote:I'm not discounting that they are superhuman, only that, unless taken to ridiculous exaggerated levels and then multiplied by entire orders of magnitude more from there, their superhuman nature in and of itself simply would not have the effect it's often described as having. Yeah, it's cool that SM's have superfast reflexes, amazing armor, and powerful guns. It's not going to save them from an artillery shell, an energy weapon blast, saturation fire from heavy automatic cannon, landmines capable of destroying battle tanks, aircraft bombs, orbital bombardments, etc. and even with all their superhuman abilities they aren't completely immune to small arms fire (though yes damn near), if they take a bullet through the neck, eye, etc, a Space Marine can die like any man even in his armor. Support weapons like those are what generally cause the majority of casualties in wartime, and SM's aren't much better off than basic humans are aside from being nigh immune to shrapnel.


Thats very true but over-looks the entire point of the Astartes. The point that makes each Astartes worth billions of guardsmen:

They are never there to get hit by mines, or cannons or artillery or aircraft. Typically, if they're planetside for more than five minutes, something has gone terrible, terribly wrong.

Thats why this thread is kinda silly. There would be no massive conflicts with the Guardsmens untold numbers boiling over the few but noble Astartes. Why would there be? If a planet was held by the IG, the Astartes would simply bombard it to the bedrock from orbit, or exterminatus it. No, a conflict would be between the Imperial Navy and the Astartes battlefleets, with a few boarding actions thrown in for good measure. Because in all things, it's the end objective that really matters, and Astartes were created solely to achieve that objective. Not by slogging through the mud and killing the enemy, but by pinpoint, over-whelming strikes at key locations by drop pod, teleport or thunderhawk to either cripple the enemy or force a surrender. They'd never engage in a stand-up fight unless there was no other choice.


Imperial guard vs Space Marines @ 2012/04/14 09:08:11


Post by: Dakkadood


All of the marines in the Imperium can fit in a world.

It would take several systems with several planets each to hold even a fraction of the entire Imperial Guard, they number in the TRILLIONS...


Imperial guard vs Space Marines @ 2012/04/14 09:51:48


Post by: Iracundus


Kaldor wrote:
Iracundus wrote: The only way the Marines could make up their numbers given casualty rates


What casualty rates? Speculating like this is really a waste of time if we don't have at least ballpark figures for the rates at which Astartes need to be replaced, and the rates at which recruits are killed during the recruitment process.


It is not entirely speculation. We have some idea of major engagements where a Chapter can be entirely destroyed or lose a significant portion of its strength in one campaign (10% at least).

For example, in just the latest Necron Codex for starters, we see in the section on Orikan (p. 57 Necron Codex), that Orikan engineers the destruction of the Silver Skulls 4th Company. In the timeline on p.26, the Silver Skulls attempt to take revenge but are bogged down, and lose a battle barge and their Chapter Master. We know from the BFG rulebook that an average Chapter only has 2-3 Battle Barges maximum. On p. 27, we have the complete destruction of the Emperor's Swords. On p. 21, we have the description of the assault and conquest of Uttu Prime and the failed intervention by Imperial Fists. The description of lascannon and multi-melta fire as well as assault squads shows this is a significant Imperial Fist presence, and not just a single squad or 2 as might be assigned to one of the SM rapid strke craft. It sounds more like a battle company. This force is effectively wiped out, which means a 10% loss of the Imperial Fists' total strength.

It is not simply loss of personnel but also loss of equipment. The equipment of the Marines is not exactly mass produced on an assembly line, but is artisan forged, and supply of battle barges is going to be even more limited.

As for the training time of a Marine, we have the numbers given in the old Space Marine novel by Ian Watson, it is almost 5 years from the time of first recruitment to when the initiates are able to fight their first battle as a Scout (p. 72, Space Marine).


Imperial guard vs Space Marines @ 2012/04/14 16:09:12


Post by: shrike


500,000 marines, no matter how skilled, trained and tough they may be compared to normal humans, could not win a fight against trillions upon trillions of guardsmen.


Imperial guard vs Space Marines @ 2012/04/14 17:06:28


Post by: Engine of War


shrike wrote:500,000 marines, no matter how skilled, trained and tough they may be compared to normal humans, could not win a fight against trillions upon trillions of guardsmen.


and Battle Tanks, APCs, Artillery, Super Heavy tanks, Walkers, etc that also are numberless and carry enough firepower to make a Predator seem like a toy.


Imperial guard vs Space Marines @ 2012/04/14 17:07:28


Post by: shrike


Aye, that too.


Imperial guard vs Space Marines @ 2012/04/14 18:34:47


Post by: Kaldor


shrike wrote:500,000 marines, no matter how skilled, trained and tough they may be compared to normal humans, could not win a fight against trillions upon trillions of guardsmen.


They can if they teleport Terminator strike forces directly into dozens of HQ bunkers, then teleport out again and issue a demand for surrender.

Thats the thing that Astartes are designed for. Not getting boots on the ground and kicking the enemies teeth in, but forcing the enemy to surrender or crippling their ability to resist. Ten billion soldiers are of no use at all if the enemy does not have to engage them.


Imperial guard vs Space Marines @ 2012/04/14 18:49:44


Post by: shrike


Ah, but this is talking about straight-up open warfare, marines on one side, guard on the other, and nothing in between. No tactics, no cover, no orbital assets, just both sides hitting each other. Strategically, space marines would win.


Imperial guard vs Space Marines @ 2012/04/14 19:05:25


Post by: Melissia


Anfauglir wrote:No. There's only so much accountability you can palm off with plot armour, and it certainly isn't enough to give it primacy. There's also the fact that a Marine is, literally, a superman. He is a superior soldier to a Guardsman in every possible way.
And yet he, too, still dies to a single plasmagun shot.
shrike wrote:Strategically, space marines would win.
Space Marines couldn't even kill off a thousandth of the total number of Guardsmen.

And if they did that would be a tremendous feat worthy of legend.

There are a million loyalist Astartes in total, or thereabouts (lots of depleted chapters, but also a few relatively large chapters making up the difference). Guard deploys millions (plural!) of soldiers as part of a single wave of deployment in major combat zones. And the Guard does this for decades at a time, deploying new waves of guardsmen multiple times in a year.

If every single Marine had a kill ratio of one thousand guardsmen before he was taken down-- and this is unlikely to begin with-- the Guard would still win easily and still be able to have enough forces to defend the Imperium with.


Imperial guard vs Space Marines @ 2012/04/14 19:13:53


Post by: Shadowbrand


Don't forget the Imperial Navy, also a crucial part to the Imperium. Those Guardsmen need to get off world -somehow-.

Also Guard win hands down. Their are just not enough Astartes to take on trillions of infantrymen and millions of tanks.


Imperial guard vs Space Marines @ 2012/04/14 19:20:05


Post by: shrike


Melissia wrote:
shrike wrote:Strategically, space marines would win.
Space Marines couldn't even kill off a thousandth of the total number of Guardsmen.

And if they did that would be a tremendous feat worthy of legend.


As in, as said, they could hold the leaders hostage.


Imperial guard vs Space Marines @ 2012/04/14 19:21:01


Post by: Melissia


The Imperial Navy could also wipe the floor with the Astartes navy due to sheer size and superior firepower. The Astartes would have to give up on troop strength on the ground to actually be able to have any offensive ability in space, after all.
shrike wrote:As in, as said, they could hold the leaders hostage.
Wouldn't really help much.

"The Astartes are holding me hostage, and wish for you to surrender. And so I have contacted you asking you but one thing: Artillery barrage on my position, hold nothing back."


Imperial guard vs Space Marines @ 2012/04/14 20:07:18


Post by: Anfauglir


Melissia wrote:And yet he, too, still dies to a single plasmagun shot.


It's a good job I'm not arguing otherwise then.


Imperial guard vs Space Marines @ 2012/04/14 20:51:22


Post by: Ignatius


The Space Marines don't have a snowballs chance in hell of doing any significant or lasting impact on the Imperial Guard.

Anyone who honeslty thinks that they can "do X or Y and win" is seriously blowing the abilities of Space Marines out of proportion, and probably has the mindset that guardsmen are worthless and only good for dying. And then there are those who will argue with that last sentence. They say ignorance is bliss.


Imperial guard vs Space Marines @ 2012/04/14 21:58:48


Post by: Dayvuni


So if IG are really the backbone of the Imperium, why do the SM have as much support as they do Instead of funding the IG more? I under stand that SM are special forces team but why not just send the guard to wipe out an ork WAAAGH or Tyranid Hive fleet?


Imperial guard vs Space Marines @ 2012/04/14 22:02:57


Post by: shrike


Dayvuni wrote:So if IG are really the backbone of the Imperium, why do the SM have as much support as they do Instead of funding the IG more? I under stand that SM are special forces team but why not just send the guard to wipe out an ork WAAAGH or Tyranid Hive fleet?

Normally the best way to take down such a large force is cutting off the head- ork warlords or tyranid hive tyrants- which space marines excel at. In such cases, you need the "scalpel" of the space marines, not the "sledgehammer" of the guard.


Imperial guard vs Space Marines @ 2012/04/14 22:20:57


Post by: Ignatius


shrike wrote:
Dayvuni wrote:So if IG are really the backbone of the Imperium, why do the SM have as much support as they do Instead of funding the IG more? I under stand that SM are special forces team but why not just send the guard to wipe out an ork WAAAGH or Tyranid Hive fleet?

Normally the best way to take down such a large force is cutting off the head- ork warlords or tyranid hive tyrants- which space marines excel at. In such cases, you need the "scalpel" of the space marines, not the "sledgehammer" of the guard.


Don't forget that Space Marines vary rarely engage in large battles without support from the Guard. The Imperium DOES send the guard to wipe out ork WAAGHs and stop Hive Fleets. Where are you getting the idea that the Guard don't do those things? I suppose you think that the Space Marines are sent to "wipe out" hive fleets because the Ultramarines defense of Macragge from a Tyranid Splinter Fleet. First, they were not sent there, they are defending their homeworld. Second, they barely were able to repulse the Splinter Fleet (IE smaller than a hive fleet).

A Space Marines Chapter doesn't have the numbers or support to defeat a sizable WAAGH completely by themselves. That's why the Guard anchor a position and the Marines (when they are able to be bothered to support the Guard) strike into the WAAAGH's heart. Otherwise, the Guard just charge in and eventually put down the Orks. Same thing with the Tyranids. The Hive Fleets in the galaxy now are held in check pretty much solely by the Guard. It's fairly clear that you have bought in to the whole idea of the Guard being worthless and the Marines being the saviors of mankind and all that crap.

Don't get me wrong, I love Space Marines, and the Horus Heresy novels. I just don't think it's fair for people to put down the Guard in such a way.


Imperial guard vs Space Marines @ 2012/04/14 22:29:01


Post by: Serder


Ignatius wrote:
A Space Marines Chapter doesn't have the numbers or support to defeat a sizable WAAGH completely by themselves. That's why the Guard anchor a position and the Marines (when they are able to be bothered to support the Guard) strike into the WAAAGH's heart. Otherwise, the Guard just charge in and eventually put down the Orks. Same thing with the Tyranids. The Hive Fleets in the galaxy now are held in check pretty much solely by the Guard. It's fairly clear that you have bought in to the whole idea of the Guard being worthless and the Marines being the saviors of mankind and all that crap.

Don't get me wrong, I love Space Marines, and the Horus Heresy novels. I just don't think it's fair for people to put down the Guard in such a way.


The problem with the guard is their commanders. SM are usually sent to reinforced IGs offensive when the Lord generals leading said assaults are incompetent. These generals are the ones making the guard look bad. When the earthshaker platform finally make a breach in a wall, sending a million guardsmen into it trying to overrun the opponent, when it doesnt work, they send 2 million, etc. When these Lord Generals are in need, the SMs are sent as reinforcments...

If there were more Generals that thought like in the Dan Abnett books or like in storm of Iron (chaos vs guard, the guard there were pretty good fighters despite being attacked by an Iron Warrior Legion), the guard would be less looked down on.

So overall, usually, SMs commander (captains and such) are usually more sound tactically because they don't see their forces as an edless supply of insects... Like a lot of Generals in the Guard do...


Imperial guard vs Space Marines @ 2012/04/14 22:42:02


Post by: Ignatius


Serder wrote:
Ignatius wrote:
A Space Marines Chapter doesn't have the numbers or support to defeat a sizable WAAGH completely by themselves. That's why the Guard anchor a position and the Marines (when they are able to be bothered to support the Guard) strike into the WAAAGH's heart. Otherwise, the Guard just charge in and eventually put down the Orks. Same thing with the Tyranids. The Hive Fleets in the galaxy now are held in check pretty much solely by the Guard. It's fairly clear that you have bought in to the whole idea of the Guard being worthless and the Marines being the saviors of mankind and all that crap.

Don't get me wrong, I love Space Marines, and the Horus Heresy novels. I just don't think it's fair for people to put down the Guard in such a way.


The problem with the guard is their commanders. SM are usually sent to reinforced IGs offensive when the Lord generals leading said assaults are incompetent. These generals are the ones making the guard look bad. When the earthshaker platform finally make a breach in a wall, sending a million guardsmen into it trying to overrun the opponent, when it doesnt work, they send 2 million, etc. When these Lord Generals are in need, the SMs are sent as reinforcments...

If there were more Generals that thought like in the Dan Abnett books or like in storm of Iron (chaos vs guard, the guard there were pretty good fighters despite being attacked by an Iron Warrior Legion), the guard would be less looked down on.

So overall, usually, SMs commander (captains and such) are usually more sound tactically because they don't see their forces as an edless supply of insects... Like a lot of Generals in the Guard do...


This is a stereotype. And a bad one. There are hundreds of trillions of guardsmen in the galaxy. There are millions of worlds, millions of generals, and hundreds of thousands of battlefields. Because you read of a few generals that sacrifice the lives of their men it doesn't mean they all do- as you said.

GW and the BL are going to try to paint the picture for you that all generals are incompetent fools because it makes the Space Marines all the more heroic looking when they come in and save the day. I would say that the instance of poor leadership as bad as those milllion-men-sacrificing lord generals are an extreme minority. If they weren't, then the Imperium would have been overrun a hell of a long time ago.


Imperial guard vs Space Marines @ 2012/04/14 22:46:21


Post by: Serder


Ignatius wrote:

This is a stereotype. And a bad one. There are hundreds of trillions of guardsmen in the galaxy. There are millions of worlds, millions of generals, and hundreds of thousands of battlefields. Because you read of a few generals that sacrifice the lives of their men it doesn't mean they all do- as you said.

GW and the BL are going to try to paint the picture for you that all generals are incompetent fools because it makes the Space Marines all the more heroic looking when they come in and save the day. I would say that the instance of poor leadership as bad as those milllion-men-sacrificing lord generals are an extreme minority. If they weren't, then the Imperium would have been overrun a hell of a long time ago.


My bad, didn't phrase my thoughts right.

What I meant is that the guards are sometimes looked down uppon (I love the guard btw) because, when their leader are incopetent, the SMs are usually called upon to save the day (and again, only if acompany of a chapter is close by, otherwise, the commander will die with his men) I've actually not read a book where the Lord Generals were all idiots (only some cases in the gaunt's ghost series). So cases when the guard comes to repare the tactical errors of the SMs are way rarer (if even existant???) than the opposite.

And reputation is like trust, it takes a long time to build and only one blunder to ruin it...


Imperial guard vs Space Marines @ 2012/04/14 22:58:53


Post by: Melissia


Dayvuni wrote:So if IG are really the backbone of the Imperium, why do the SM have as much support as they do Instead of funding the IG more? I under stand that SM are special forces team but why not just send the guard to wipe out an ork WAAAGH or Tyranid Hive fleet?
The IG has funding that would make the entirety of the Adeptus Astartes pale in comparison.

The Asartes have a world, or a few worlds, per chapter, and even then really only function because of the assistance of the Imperium and the Mechanicus. The Imperial Guard has the rest of the Imperium combined. And the Astartes worlds are rarely developed to the point of having any real industry, so their output is minimalistic.

A single hive world can export more military power than an entire Astartes chapter in less than a decade.

And they do! Minimal taxation would result in millions of guardsmen being recruited from hive worlds every year, and most hive worlds also have the manufacturing capability to equip every single one with basic guard equipment and some basic support such as chimera,s heavy weapons, and perhaps a few tanks.


Imperial guard vs Space Marines @ 2012/04/14 23:53:31


Post by: Ignatius


Serder wrote:
Ignatius wrote:

This is a stereotype. And a bad one. There are hundreds of trillions of guardsmen in the galaxy. There are millions of worlds, millions of generals, and hundreds of thousands of battlefields. Because you read of a few generals that sacrifice the lives of their men it doesn't mean they all do- as you said.

GW and the BL are going to try to paint the picture for you that all generals are incompetent fools because it makes the Space Marines all the more heroic looking when they come in and save the day. I would say that the instance of poor leadership as bad as those milllion-men-sacrificing lord generals are an extreme minority. If they weren't, then the Imperium would have been overrun a hell of a long time ago.


My bad, didn't phrase my thoughts right.

What I meant is that the guards are sometimes looked down uppon (I love the guard btw) because, when their leader are incopetent, the SMs are usually called upon to save the day (and again, only if acompany of a chapter is close by, otherwise, the commander will die with his men) I've actually not read a book where the Lord Generals were all idiots (only some cases in the gaunt's ghost series). So cases when the guard comes to repare the tactical errors of the SMs are way rarer (if even existant???) than the opposite.

And reputation is like trust, it takes a long time to build and only one blunder to ruin it...


All in good fun. I jumped the gun a little bit in my response and I do understand what you are saying. I agree with what you are saying, I just wanted to make sure you weren't saying what I thought you were.


Imperial guard vs Space Marines @ 2012/04/15 01:21:25


Post by: BattleGoat74


Imperial Guard would definitely win. There are millions of Guardsmen for every Space Marine, and they can simply crush them despite taking heavy casualties.


Imperial guard vs Space Marines @ 2012/04/15 01:48:18


Post by: Kaldor


Melissia wrote:"The Astartes are holding me hostage, and wish for you to surrender. And so I have contacted you asking you but one thing: Artillery barrage on my position, hold nothing back."




Thats not the point of Astartes. If there were fifty Lord Generals operating in an area, they'd teleport into 49 of their HQ bunkers, then teleport out and ask the last guy if he'd like to surrender now.

Maybe he wouldn't, so they'd kill him and just keep working down the foodchain until they get to someone who will.

Billions of men. tanks and planes aren't worth squat if the have no-one to fight.

Thats why this would only ever be a contest between the Imperial Navy and Astartes Battlefleets.

The Navy would crush the Astartes in space, but if they didn't there would be nothing the IG could do to stop the Astartes, despite their overwhelming military advantages.


Imperial guard vs Space Marines @ 2012/04/15 02:54:59


Post by: Ignatius


Kaldor wrote:Thats why this would only ever be a contest between the Imperial Navy and Astartes Battlefleets.

The Navy would crush the Astartes in space, but if they didn't there would be nothing the IG could do to stop the Astartes, despite their overwhelming military advantages.


You are making a point in the first part of the sentence, but then contradicting yourself in the second part.

The Navy would crush the Astartes in space. 100% true. So there is no "but if they didn't" because it wouldn't happen that way. They would crush them in space.

So then the Astartes would have to either get off their ships and onto the planet to be killed to a man, or sit on their ships and be killed to a man.

End result either way: They are killed to a man. Or Astartes rather.


Imperial guard vs Space Marines @ 2012/04/15 03:01:15


Post by: BlaxicanX


I think "killed to a man" is pretty much the greatest 40K meme that exists thus far.


Imperial guard vs Space Marines @ 2012/04/15 04:16:20


Post by: Kaldor


Ignatius wrote:
Kaldor wrote:Thats why this would only ever be a contest between the Imperial Navy and Astartes Battlefleets.

The Navy would crush the Astartes in space, but if they didn't there would be nothing the IG could do to stop the Astartes, despite their overwhelming military advantages.


You are making a point in the first part of the sentence, but then contradicting yourself in the second part.

The Navy would crush the Astartes in space. 100% true. So there is no "but if they didn't" because it wouldn't happen that way. They would crush them in space.

So then the Astartes would have to either get off their ships and onto the planet to be killed to a man, or sit on their ships and be killed to a man.

End result either way: They are killed to a man. Or Astartes rather.


A hypothetical is not a contradiction. The most common theme in the thread is that the IG would win because they have so many men, tanks, planes and so on. Marines don't care about that, and being outnumber five to one or a trillion to one makes no difference to them. It's the Navy that would be their real opponent.


Imperial guard vs Space Marines @ 2012/04/15 04:22:07


Post by: Ignatius


Kaldor wrote:
Ignatius wrote:
Kaldor wrote:Thats why this would only ever be a contest between the Imperial Navy and Astartes Battlefleets.

The Navy would crush the Astartes in space, but if they didn't there would be nothing the IG could do to stop the Astartes, despite their overwhelming military advantages.


You are making a point in the first part of the sentence, but then contradicting yourself in the second part.

The Navy would crush the Astartes in space. 100% true. So there is no "but if they didn't" because it wouldn't happen that way. They would crush them in space.

So then the Astartes would have to either get off their ships and onto the planet to be killed to a man, or sit on their ships and be killed to a man.

End result either way: They are killed to a man. Or Astartes rather.


A hypothetical is not a contradiction. The most common theme in the thread is that the IG would win because they have so many men, tanks, planes and so on. Marines don't care about that, and being outnumber five to one or a trillion to one makes no difference to them. It's the Navy that would be their real opponent.


I understand exactly what you are saying. And I do agree with it. But the OP asked who would win between the Guard and the Astartes. I choose to look at it as who would win should the two fight each other. Since the Guard can't actually fight in space, then it would have to be done in a way that they both can participate. That limits it pretty much to a force on force engagement. Which the guard overwhelmingly wins.

The OP should specify what exactly is meant. Did he mean Guard and Navy vs Space Marines? Did he not even want space combat to be a part of the deliberation? (Which cuts out one of the Astartes better advantages, they are Space Marines after all.)


Imperial guard vs Space Marines @ 2012/04/15 05:40:19


Post by: BlaxicanX


Kaldor wrote:Thats not the point of Astartes. If there were fifty Lord Generals operating in an area, they'd teleport into 49 of their HQ bunkers, then teleport out and ask the last guy if he'd like to surrender now.
They wouldn't know where to teleport to to find these high-ranking officers, realistically. If Space Marines magically know where all these people are, I imagine it would only make sense for the Guard to know where the Space Marines are, in which case --> massive artillery strike on that position equals the gg from the Astartes.


Imperial guard vs Space Marines @ 2012/04/15 05:43:34


Post by: Melissia


Kaldor wrote:If there were fifty Lord Generals operating in an area, they'd teleport into 49 of their HQ bunkers


Yeah, your proposition is non-sense.

Astartes aren't unbeatable battle gods who always win always without fail. They just have good press agents that try to make it seem like they do because it sells more miniatures, all the while GW puts in lots of battles where they lose that conveniently go under the radar


Imperial guard vs Space Marines @ 2012/04/15 07:37:32


Post by: Kaldor


BlaxicanX wrote:
Kaldor wrote:Thats not the point of Astartes. If there were fifty Lord Generals operating in an area, they'd teleport into 49 of their HQ bunkers, then teleport out and ask the last guy if he'd like to surrender now.
They wouldn't know where to teleport to to find these high-ranking officers, realistically. If Space Marines magically know where all these people are, I imagine it would only make sense for the Guard to know where the Space Marines are, in which case --> massive artillery strike on that position equals the gg from the Astartes.


Melissia wrote:Yeah, your proposition is non-sense.

Astartes aren't unbeatable battle gods who always win always without fail. They just have good press agents that try to make it seem like they do because it sells more miniatures, all the while GW puts in lots of battles where they lose that conveniently go under the radar


If the Astartes are fighting the IG, it means the Astartes have already defeated the Navy. We have to accept that premise for the entire scenario to work.

So, the Astartes have defeated the Navy, and now are faced with the task of defeating the IG. From orbit, they bombard any concentrations of troops. Then they open communications and demand surrender or exterminatus. If surrender is refused they identify any HQ areas and destroy them with teleporting Terminator companies.

There'd be hiccups and battles, sure, but the Astartes have the overwhelming tactical advantage. They can strike whenever and wherever they want, and are immune to any and all retaliation.

As I've said, the only way the IG would have a chance is with Naval support, in which case the IG themselves are relegated to cargo inside troop carriers while the Navy does the fighting.



Imperial guard vs Space Marines @ 2012/04/15 07:57:42


Post by: BlaxicanX


So, the only way Space Marines could ever beat the Imperial Guard is if they have the support of their own navy in orbit and the Guardsmen are stuck on the ground with no way to defend themselves from Astartes ships.

Okay, I guess I can accept that.


Imperial guard vs Space Marines @ 2012/04/15 08:45:44


Post by: Kaldor


BlaxicanX wrote:So, the only way Space Marines could ever beat the Imperial Guard is if they have the support of their own navy in orbit and the Guardsmen are stuck on the ground with no way to defend themselves from Astartes ships.

Okay, I guess I can accept that.


lol, pretty much.


Automatically Appended Next Post:
I'd even go further and say that, apart from exceptional circumstances, thats the only way Astartes could really beat anyone. At the end of the day they're just another grunt with a gun. It's their ability to deploy directly onto critical locations that makes them valuable.


Imperial guard vs Space Marines @ 2012/04/15 21:16:47


Post by: Melissia


Kaldor wrote:If the Astartes are fighting the IG, it means the Astartes have already defeated the Navy.
So the entire unbelievable scenario is based off of one unbelievable fact.

And a fact that isn't even necessarily true, as Astartes can get troops on the ground without having defeated the naval assets in space, and frequently they're shown as doing exactly this. This is what happened in the Space Marine game, for example.


Imperial guard vs Space Marines @ 2012/04/15 21:24:48


Post by: Unit1126PLL


Here's some food for thought:

I read somewhere that a single Astartes (not-named or special) is worth roughly 12 Guardsmen (not-named or special).

This means that a single Chapter is worth 12,000 Guardsmen, which is considerably less than most infantry regiments.

If there are 1000 chapters, that means that the entire force of Space Marines is 12,000,000 Guardsmen, or somewhat less than the entire military output of a single Imperial, Civilized, or Hive World.


Imperial guard vs Space Marines @ 2012/04/16 00:40:15


Post by: Melissia


A single output in a single year for a hive city.


Imperial guard vs Space Marines @ 2012/04/16 00:47:39


Post by: Kaldor


Unit1126PLL wrote:Here's some food for thought:

I read somewhere that a single Astartes (not-named or special) is worth roughly 12 Guardsmen (not-named or special).


They're not tools to do the same job, so you can't compare them. Thats like asking how many screw drivers is a hacksaw worth.


Imperial guard vs Space Marines @ 2012/04/16 00:58:51


Post by: Ignatius


Kaldor wrote:
Unit1126PLL wrote:Here's some food for thought:

I read somewhere that a single Astartes (not-named or special) is worth roughly 12 Guardsmen (not-named or special).


They're not tools to do the same job, so you can't compare them. Thats like asking how many screw drivers is a hacksaw worth.


I get what you mean. But not exactly. An Imperial Guardsmen can do the job of an astartes, just as an Astartes can do the job of an Imperial Guardsmen. A screwdriver won't do what a hacksaw is supposed to do and vice versa.


Imperial guard vs Space Marines @ 2012/04/16 01:00:56


Post by: Squidmanlolz


Ignatius wrote:
Kaldor wrote:
Unit1126PLL wrote:Here's some food for thought:

I read somewhere that a single Astartes (not-named or special) is worth roughly 12 Guardsmen (not-named or special).


They're not tools to do the same job, so you can't compare them. Thats like asking how many screw drivers is a hacksaw worth.


I get what you mean. But not exactly. An Imperial Guardsmen can do the job of an astartes, just as an Astartes can do the job of an Imperial Guardsmen. A screwdriver won't do what a hacksaw is supposed to do and vice versa.


Perhaps it's more like comparing a knife and a screwdriver?
Both can do the same jobs but are designed for quite different roles.


Imperial guard vs Space Marines @ 2012/04/16 03:16:10


Post by: Kaldor


Ignatius wrote:
Kaldor wrote:They're not tools to do the same job, so you can't compare them. Thats like asking how many screw drivers is a hacksaw worth.


I get what you mean. But not exactly. An Imperial Guardsmen can do the job of an astartes, just as an Astartes can do the job of an Imperial Guardsmen. A screwdriver won't do what a hacksaw is supposed to do and vice versa.


Astartes are designed to do jobs that the IG simply can't. Not jobs that would carry a high casualty rate, or otherwise require lots of manpower, but jobs that are simply impossible for the IG. Like teleport attacks from orbit, drop pod attacks, fighting in environments impossible for the IG (like hard vacuum, or corrosive environments).


Imperial guard vs Space Marines @ 2012/04/16 03:49:17


Post by: Unit1126PLL


Kaldor wrote:
Ignatius wrote:
Kaldor wrote:They're not tools to do the same job, so you can't compare them. Thats like asking how many screw drivers is a hacksaw worth.


I get what you mean. But not exactly. An Imperial Guardsmen can do the job of an astartes, just as an Astartes can do the job of an Imperial Guardsmen. A screwdriver won't do what a hacksaw is supposed to do and vice versa.


Astartes are designed to do jobs that the IG simply can't. Not jobs that would carry a high casualty rate, or otherwise require lots of manpower, but jobs that are simply impossible for the IG. Like teleport attacks from orbit, drop pod attacks, fighting in environments impossible for the IG (like hard vacuum, or corrosive environments).


The IG certainly COULD do all of the above in a pinch with different wargear.

Teleport attacks, granted, for some reason the Guard don't use.

Drop pod attacks are replaced with Drop-Troop Regiment attacks.

Fighting in a Hard Vacuum or corrosive environments can be done by Cadians with the Hazardous Environment pack, just as an example, and the DKoK and Steel Legion fight on corrosive-atmosphere planets all the time.


Imperial guard vs Space Marines @ 2012/04/16 04:59:37


Post by: Melissia


Also the Imperial Navy has its own marines (actual proper space marines, not Space Marines) who can fight in a hard vacuum.


Imperial guard vs Space Marines @ 2012/04/16 05:05:38


Post by: Engine of War


And the IG can carry out space to planet insertions (no drop ship required) with the use of Grav Packs.

How else do you think Storm Troopers deep strike? plus they are the elite of elite in the IG and can do Space Marine missions if nessasary and kitted out correctly. they are the SEAL team of the IG.

a Storm Trooper can do anything a Space Marine can. Up until the point of super human requirements, which there are few.


Also Teleporter Tech is restricted to the SM for the simple fact of the tech used isn't very stable and its size is too big for a guardsmen to use....
but i would strap a large teleporter to a Leman Russ any day of the week and try it out......


Imperial guard vs Space Marines @ 2012/04/16 08:29:15


Post by: Kaldor


Unit1126PLL wrote: The IG certainly COULD do all of the above in a pinch with different wargear.

Teleport attacks, granted, for some reason the Guard don't use.

Drop pod attacks are replaced with Drop-Troop Regiment attacks.

Fighting in a Hard Vacuum or corrosive environments can be done by Cadians with the Hazardous Environment pack, just as an example, and the DKoK and Steel Legion fight on corrosive-atmosphere planets all the time.


Sorta kinda, I guess. Drop Regiments are a different beast from a drop-pod insertion though. I'll concede the point on Krieg and Steel Legion though

Engine of War wrote:And the IG can carry out space to planet insertions (no drop ship required) with the use of Grav Packs.


lolwut? Cite please.


Imperial guard vs Space Marines @ 2012/04/16 09:08:00


Post by: shrike


In the end, the planet which they are fighting on's PDF will take out the astartes, no problem. They always do brilliantly against off-world invasions.


Imperial guard vs Space Marines @ 2012/04/16 09:37:43


Post by: Ratbarf


Oh man, laughed soo hard.

What I think a lot of people are missing here however is the different styles of warfare that the Guard and Space Marines use. Space Marines are much more, "We're going to outflank your entire army/insert a bunch of strike teams, and proceed to kill all of your officers from the rank of General up." When Space Marines fight against human non astartes armies they go for the head of the snake. The largest most powerful army in the world would stop giving organised resistance if you killed everyone above the rank of Colonel. Did you pacify the area that that army was defending? Hell no, what you did do is remove it's ability to fight as a coherent force, the only thing left to do if you want to pacify it is mop up.

The Guard on the other hand is more conventional military, "We might attempt to take out all of your leaders at once, but at the same time we're going to attempt to knock you off the ground you're holding and pacify the entire area."

Actually defeating an army does not take large numbers of troops, pacification on the other hand requires a certain number of troops with regards to the population and area of the place you are attempting to pacify.

I think the Space Marines would win, I feel they would kill the important people, and then leave the now leaderless armies to wither on the vine. Occasionally coming back and pruning every so often when it seems they've found a new leader.


Imperial guard vs Space Marines @ 2012/04/16 10:06:43


Post by: Pyrogeist


Henners91 wrote:Let's use a feudal analogy:

Think of Medieval warfare. Right now.

I bet there's a 90% chance that the first things you thought of were Knights

Japan? You might think of Samurai.

In both settings we have prominent members of a warrior caste who actually did a minority of the fighting, yet capture our imaginations. Peasants/Ashigaru did the majority of the killing and dying and yet they'd never have been honoured anywhere near as much as a Knight.

Even today one might argue that the most influential war heroes are the officers or members of elite military branches.


The term 'Medieval' refers specifically to the period of European history between the 5th and 15th centuries AD, therefore that scenario doesn't include Japan . And for the record, despite being a rhetorical statement, I thought of men-at-arms first.


Imperial guard vs Space Marines @ 2012/04/16 13:32:44


Post by: Ashiraya


Melissia wrote:
Kaldor wrote:If the Astartes are fighting the IG, it means the Astartes have already defeated the Navy.
So the entire unbelievable scenario is based off of one unbelievable fact.

And a fact that isn't even necessarily true, as Astartes can get troops on the ground without having defeated the naval assets in space, and frequently they're shown as doing exactly this. This is what happened in the Space Marine game, for example.


Don't use Space marine the game for reference. It is a game after all, they've made everyone weaker to make it more CoD-like.

Novels always portray the very hardest battles SM fight. A normal SM battle would not make a fun read.

Massed IG vs Massed SM? Yes, Ig would eventually win, though not thanks to the infantry. (basic guardsmen have literally no chance to take down a Marine alone, as I've proven in another thread) No, it would be battle and demolisher cannon fire that would eventually bring down marine after marine with sustained fire.

Also, IG are more susceptible to command structure damage than you think. They are trained to rely only on orders. Without orders they are confused and vulnerable (More so than other races)

This seems like a fluff discussion to me. Do not bring in tabletop rules and similar as examples. If you are using the "Ig or SM matters little, both are oneshotted by plasmas" then you can explain why being promoted to a company commander instantly allows you to take two direct hits from frag missiles without dying, hits that would kill other guardsmen.



Imperial guard vs Space Marines @ 2012/04/16 13:40:28


Post by: Melissia


BrotherHaraldus wrote:Don't use Space marine the game for reference.
It's just as much marinewank as most BL books, so I see no problem if we're going to use marinewank as a source.
BrotherHaraldus wrote:basic guardsmen have literally no chance to take down a Marine alone
For one, you've never really "proved" anything, but disregarding that, yes, they do. See plasmaguns, meltaguns, or other special and heavy weapons-- things the IG uses in abundance. In fact, BL books have depicted poisoned crossbows killing marines, nevermind deadly weapons of futuristic warfare.
BrotherHaraldus wrote:Also, IG are more susceptible to command structure damage than you think. They are trained to rely only on orders.
Not as much as you think they are. The Guard certainly loves commanders that use their initiative to achieve victory, even if said commanders aren't generals or above.

The victorious have a strong argument in support of their actions in the Imperium's eyes.


Imperial guard vs Space Marines @ 2012/04/16 13:57:35


Post by: Serder



BrotherHaraldus wrote:Don't use Space marine the game for reference.

True, just don't, 3 space marines takes out over a thousand orks... Captain or not, that is waaaaaaaaaaay too much (oh and many nobz too, as well as countless Chaos marines and psykers)

BrotherHaraldus wrote:basic guardsmen have literally no chance to take down a Marine alone[/quote
Gaunt series again (only IG focused book series I,ve read). Gaunt takes down, with a power sword a Chaos Space marine. Again, gaunt is said to be an excellent swordman, but I can't think that he is the only Guardmen that excell with a sword. Also, rules or not, Space marines are afraid of melta and plasma fire as it can go right trough their armor (salamander book, cultist killed a Captain that way in the beginning)

BrotherHaraldus wrote:Also, IG are more susceptible to command structure damage than you think. They are trained to rely only on orders.

See gaunts ghost first book. Two regiments (tanith and dragoons) are cut fromt eh main force. Gaunt and his colonel are not even able to communicate, nor is Rawne (major) and the volpone. They just continue pushing trying to do damage until they manage to regroup witht he others. Whent hat is done, still without The lord general orders, they go and attack the earthShaker like arttilery of the chaos forces. The tanith are a pretty good regiment, true, but I would say that most IG regiments are actually good like them in their specific fields with officers taht arent incompent.




Imperial guard vs Space Marines @ 2012/04/16 14:02:07


Post by: Melissia


Serder makes me think of the Imperial Infantryman's Uplifting Primer, which orders guardsmen that, if their commanders are killed or if they're stuck behind enemy lines, that they need to try to cause as much damage as possible before they die.


Imperial guard vs Space Marines @ 2012/04/16 14:10:32


Post by: aka_mythos


The problem with Space Marines is that the distinctions and improvement from the incredible lengths the imperium goes to support them aren't significant enough. The techonological advantage to having millenium old technology isn't significant enough.

A little perspective on numbers... even if each and every IG company had only a single plasmagun, there would still be more plasmaguns than astartes pattern bolters in the galaxy.

Given all the resources put into space marines by the Imperium, providing every last one of them with a special or heavy weapon, or in the least the more specialized sternguard ammo would not just make sense but given the expended resources to produce a marine would be within the realm of practicality for even the most screwed up bureaucracy... since it'd be easier than providing a unique pattern of bolter. For all the fluff of the space marines the Bolter is a bit of a handicap. On the otherside of this view, is the other perspective that given the rarity established in fluff, IG should have alot fewer special and heavy weapons in their army.


Imperial guard vs Space Marines @ 2012/04/16 14:18:14


Post by: Melissia


Things like grenade launcher,s meltaguns, missile launchers, lascannons, sniper rifles, etc are definitely not rare.


Imperial guard vs Space Marines @ 2012/04/16 16:35:00


Post by: aka_mythos


That's my point exactly... by the numbers with only 1,000,000 Astartes boltgun in the universe they are rarer than any of those weapons and by virtue of that fact it should be easier to arm space marines exclusively with
Melissia wrote:Things like grenade launcher,s meltaguns, missile launchers, lascannons, sniper rifles....


Imperial guard vs Space Marines @ 2012/04/16 16:52:26


Post by: Sturmtruppen


Fezman wrote:Fluffwise, I think the Guard aren't viewed with as much awe as the Space Marines because the Space Marines are pretty rare and distant, and presumably have a lot of tales told about them, so they take on a near-mythic status. Maybe the Guard are seen as too commonplace and too much a part of daily life, to be particularly remarkable.


Not necessarily true. In the perspective of just how big the Imperium of Man is, think of the absolutely tiny fraction of humanity the Space Marines take up. There are planets out there where the knowledge of Space Marines is on a scale from bedtime fairy-tales to 'what's a Space Marine?' The Guard hold parades and ceremonies. Space Marines might make an appearance in a victory parade, but that's so rare that only a handful of the civilian population of the human race ever get to see one.

And my two-cents, people seem to think that the Guard are under-equipped kamikaze troops compared to the Space Marines. Fluffwise, they're the true champions of the Imperium, not the Space Marines.


Imperial guard vs Space Marines @ 2012/04/16 17:31:07


Post by: shrike


Melissia wrote:
BrotherHaraldus wrote:basic guardsmen have literally no chance to take down a Marine alone
In fact, BL books have depicted poisoned crossbows killing marines, nevermind deadly weapons of futuristic warfare.


To be fair, it was at least a dozen poisoned crossbow bolts to the face and several more between armour plates that brought the chaos marine down.


Imperial guard vs Space Marines @ 2012/04/16 17:35:33


Post by: Serder


shrike wrote:
Melissia wrote:
BrotherHaraldus wrote:basic guardsmen have literally no chance to take down a Marine alone
In fact, BL books have depicted poisoned crossbows killing marines, nevermind deadly weapons of futuristic warfare.


To be fair, it was at least a dozen poisoned crossbow bolts to the face and several more between armour plates that brought the chaos marine down.


but the guardsmen outnumber the SMs way more than 12 to one.


Imperial guard vs Space Marines @ 2012/04/16 18:28:35


Post by: Sparks_Havelock


Ratbarf wrote:The largest most powerful army in the world would stop giving organised resistance if you killed everyone above the rank of Colonel. Did you pacify the area that that army was defending? Hell no, what you did do is remove it's ability to fight as a coherent force, the only thing left to do if you want to pacify it is mop up...

...I think the Space Marines would win, I feel they would kill the important people, and then leave the now leaderless armies to wither on the vine. Occasionally coming back and pruning every so often when it seems they've found a new leader.


Fair enough, that's your opinion. Myself, I'm of the opposite opinion. The reason why Astartes are so good at what they do is because the enemy do not expect a small strike force to land in a pod, deploy, complete their objective & withdraw. The Imperial Guard, however, knows how the Astartes deploy into battle as they have to work & co-ordinate with them so the surprise element the Astartes would normally enjoy is lost, especially as the commanding officers will be in the midst of an army, most likely with their own personal guard of the hardest & toughest that the Guard can throw up - imagine all the nasties they'll have; plasma weapons, melta weapons, hellguns, maybe even a looted power weapon. They might even carry more exotic weapons such as bolters or xenos technology. All of these weapons would be in the hands of men & women who have seen more than their fair share of combat and then some. Next we'll imagine the commander is in some form of fortification - maybe a command bunker or garrisoned building - the Astartes can't just land their pod in the middle of a bunker or building - on a bunker they'd be in plain view for all the Guardsmen around to shoot at them, or plummeting through a building could bring the whole structure down on the Marines as they disembark - they're not immune to several tons of plasteel falling from 5/6 levels up.

So they could teleport in. Ah, but here's the nub with that. Only those in Tactical Dreadnaught can teleport in & be able to react immediately. Those in Power Armour have to wait for their suits to reboot - the systems shut down during teleportation because of the massive amount of energy that surges over the Astartes to transport them instantaneously. So the Astartes appear, in their power armour, inside the bunker and the Guard commander legs it, leaving the Astartes, once their Power Armour has 'rebooted' to fight their way through the labyrinth confines of corridors, dealing with all the nasty surprises the Guard can set as they retreat - bunker corridors are never straight to create problems for attackers - allow for placement of traps, explosives, mines - stuff to make the Astartes lives hell.

I'm not saying it would be impossible to take out the commanders, just a lot harder than people are making it out to be. It's not so easy as just waltzing in, doing the job with nobody interfering at all and then getting out without a problem.

As for the result of taking out the commanders? With some Guard armies that just won't do much. Be a little bit of confusion, short lived, but they'll recover quickly as the next man in line steps up, but on a ground-level the officers & Guardsmen know what to do. Take the Death Korp, for example. All of the officers, literally all, come up from the ranks. To survive in the Death Korp that long they become pretty good at what they do. On top of that competance is the psychology of the Death Korp. Like the Astartes they know no fear. To die is to help repay the blood debt owed for their planets transgressions in m40 and as such they willingly go to their deaths and will hold on and fight back no matter how dire the situation. Death Korp are also starting to become a significant part of the Guard, in terms of how many regiments they raise each year as a tithe (as many as the Administratum & Departmento Munitorum will allow*) for just one planet, let alone compared to the tithe of many whole sectors!

The big achilles heel of the Astartes is a massive weakness - they do not have the numbers for prolonged warfare, nor can they replace losses quickly. The Astartes could wipe out an entire Guard army but the cost would be enormous for them. For each Guardsman they kill, hundreds more humans will be inducted into the Guard. Where a Guard regiment is destroyed, many, many more will be raised. It's a war the Astartes could never hope to win. The Guard could take over the Astartes homeworlds, their recruiting worlds & cut the Astartes off from their limited sources of recruits without ever worrying about being stretched thin. For every time the Astartes attack the Guard they will lose battle-brothers. The mass of combat experience & knowledge lost with each death would not be easy or quick to replace. In the end they would just wither away and be of no use to anyone.

*Which, considering that Krieg churns out nothing but fearless Korpsmen, is rather impressive. They're the only known case of the Adeptus Mechanicus & BIologicus allowing the use of the vitae-womb to accelerate the birth-rate - it's never been set in stone what this is but it allows Krieg to essentially create millions of Krieg humans that can be raised & turned into fearless soldiers. There is an edict from Terra which basically says if Krieg needs it to produce soldiers, Krieg gets it, no obstructions or questions asked.


Imperial guard vs Space Marines @ 2012/04/16 18:34:30


Post by: shrike


Serder wrote:
shrike wrote:
Melissia wrote:
BrotherHaraldus wrote:basic guardsmen have literally no chance to take down a Marine alone
In fact, BL books have depicted poisoned crossbows killing marines, nevermind deadly weapons of futuristic warfare.


To be fair, it was at least a dozen poisoned crossbow bolts to the face and several more between armour plates that brought the chaos marine down.


but the guardsmen outnumber the SMs way more than 12 to one.


actually, it was about 40 nihtgane (sp?) and 12 guardsmen against 5 chaos IIRC, which is around 12 to one.

my point was not that the marines were weak being taken out by guard, but that they were stronger than mel made them out to be.


Imperial guard vs Space Marines @ 2012/04/16 19:20:31


Post by: Vaktathi


Kaldor wrote:

Thats not the point of Astartes. If there were fifty Lord Generals operating in an area, they'd teleport into 49 of their HQ bunkers, then teleport out and ask the last guy if he'd like to surrender now.
That's assuming they know where said bunkers are (it seems like most of the time the Marines show up they just magically know the exact positions of the enemy commanders and the entire enemy order of battle without any sort of intelligence apparatus, in real life that's an incredibly rare thing to have even with excellent intelligence) that the anti-orbital defenses, anti-aircraft networks, Imperial Navy, jamming fields, etc aren't any obstacle, and that they're able to teleport with startling precision right on top of the IG commanders.

Does not work that way much of the time. This is a huge part of they Space Marines don't make much sense. They need to enact exactly these sorts of missions, which many people just sort of handwave "well of course they just teleport in and decapitate the enemy command structure!".

That's requires an insane amount of information and intelligence, not to mention perfect coordination and timing, and relies on an enemy having pretty much no way to interfere with said deployment. In the case of most SM fluff, these things are pretty much all just ignored entirely. The SM's show up, instantly know exactly where their enemies are and their weakspots, and face no significant obstacles to simply showing up in the middle of their likely most fortified locations and producing magnificent victory.


The Navy would crush the Astartes in space, but if they didn't there would be nothing the IG could do to stop the Astartes, despite their overwhelming military advantages.
Again, only assuming the above things are true. If they can't magically strike at command centers, and if such actions don't produce immediate command breakdown, the marines don't win. Given how many stories we have of SM's simply acting as heavy infantry and assaulting enemy positions from the front, storming hive cities, and the like, we know they can't always do this. If the Astartes would have to fight even a handful battles like that on Vraks, where orbital assault was impossible and in fact no Space Marines at the outset would even attempt to retake Vraks (and in fact a third of the Dark Angels chapter died on the world and they were engaged nowhere near the main battle lines for a very brief period of time), a fairly ho-hum Munitorum storage world, they'd be annihilated while the IG wouldn't even notice the ammunition expenditure.


Imperial guard vs Space Marines @ 2012/04/16 19:25:19


Post by: aka_mythos


It hasn't been covered but I'd say its a safe assumption that marine scanners/sensors are more sophisticated than those of the standard Imperial Navy ship. That doesn't solve all the issues, but it'd help.

In a realistic setting Marines would rarely participate in large scale warfare without outside assistance.

Sparks_Havelock wrote:
The Imperial Guard, however, knows how the Astartes deploy into battle as they have to work & co-ordinate with them so the surprise element the Astartes would normally enjoy is lost....
This is the only part of your assessment I disagree with. Some Imperial Guard commanders who had experiance fighting alongside Space Marines would know, but not all. Space marines have an ethos of being angelic, partially because normal humans don't know all that much about them. I have no doubt the Imperial Guard might have written accounts of the basics of how Space Marines operate, but with the paranoid nature of the Imperiums bureaucracy how widely is that information going to be distributed?-Not widely at all.

My additional assessment of the Space Marines is that they would be far more mobile than most any IG army as Space Marines unlike IG would be able to fly in on transports carrying armored ground vehicles... while the ability to fly equipment in and out reduces significantly supply lines. SM's greatest strength is their flexibility... they can use drop pods, fly in on Thunderhawks or jump out with jump packs, sneak in scouts, or teleport... meanwhile IG don't have drop pods and can't teleport, most don't even have the likes of Valkyries, most formations are too combersome to have dedicated scouts.


Imperial guard vs Space Marines @ 2012/04/16 19:30:34


Post by: Melissia


shrike wrote:my point was not that the marines were weak being taken out by guard, but that they were stronger than mel made them out to be.
No they weren't.

You're overreacting thinking I'm saying Marines are weak.

Marines taking a crossbow bolt to the brain are about as likely to die as humans taking one to the brain, there's really nothing in the Marine biology that makes their brain physically tougher than a human's.

And lasguns are far, far better than crossbow bolts. Power armor mitigates this quite a bit, I think we all agree, but nowhere near entirely-- there's always weak spots, and sometimes the armor is simply so stressed out that it cannot properly protect the marine (for example, if it's already taken a lot of hits to begin with).

Marines are stronger and tougher than humans (but not smarter or more agile, that's just non-fluffy fanwank-- there is nothing unique to Astartes that makes them smarter or more agile than humans), but that only goes so far. Orks are tougher than Space Marines and the Imperial Guard deals with them all the time. It's the power armor that does the greatest good for Space Marines outside of hand to hand combat, which is why Sisters of Battle, with their own power armor, are able to accomplish feats almost on par with the Astartes.


Imperial guard vs Space Marines @ 2012/04/16 19:34:44


Post by: Unit1126PLL


Sparks_Havelock wrote:
My additional assessment of the Space Marines is that they would be far more mobile than most any IG army as Space Marines unlike IG would be able to fly in on transports carrying armored ground vehicles... while the ability to fly equipment in and out reduces significantly supply lines. SM's greatest strength is their flexibility... they can use drop pods, fly in on Thunderhawks or jump out with jump packs, sneak in scouts, or teleport... meanwhile IG don't have drop pods and can't teleport, most don't even have the likes of Valkyries, most formations are too combersome to have dedicated scouts.


You're omitting lots about the Guard:

1) The Guard have transport aircraft for their armored ground vehicles - the Valkyrie Sky Talon.
2) The Guard can certainly fly in supplies.
3) The IG can drop from orbit too, in Valkyries.
4) The Guard can fly in on Valkyries.
5) The Guard can sneak in entire light-infantry regiments.
6) Granted, the Guard cannot teleport.
7) The IG don't need drop-pods, they use Valkyries.
8) You're right, they can't teleport. But I contest the advantage this provides.
9) To assert that Valkyries are rare is flawed - there are more Valkyries in the Imperium than there are Space Marines.
10) The entirety of some of those "cumbersome formations" ARE scouts. See any light infantry regiment ever.

Now for my assertions against the Space Marines:
1) Outnumbered on a scale not seen ever period.
2) Outgunned on a scale not seen ever period.
3) Maneuvering capabilities are roughly equal, with a slight advantage to the Guard just because their physical existence can cover more ground than the Marines'.
4) Entire regiments of armored vehicles which are superior to their outnumbered Marine counterparts.
5) Actual artillery support (lol Whirlwind).
6) Actual naval support (Marauder bombers).
7) Actual superheavies. While the regular IG tanks outgun and outnumber their Marine counterparts, this just gets hilarious.


Imperial guard vs Space Marines @ 2012/04/16 19:57:34


Post by: Sparks_Havelock


aka_mythos wrote:This is the only part of your assessment I disagree with. Some Imperial Guard commanders who had experiance fighting alongside Space Marines would know, but not all. Space marines have an ethos of being angelic, partially because normal humans don't know all that much about them. I have no doubt the Imperial Guard might have written accounts of the basics of how Space Marines operate, but with the paranoid nature of the Imperiums bureaucracy how widely is that information going to be distributed?-Not widely at all.


I take your point there, but humans learn very quickly. Do something once and we'll know to expect that possibility in the future. That's a massive dink in the Astartes flexbility, their massive surprise element gone. Plus humans do know that these 'angelic' beings descend from skies like fireballs from the heaven, striking down into the ground like meterorites to bring death to the Emperor's foes... actually on that basis alone I would expect humans to expect them to do that.

My additional assessment of the Space Marines is that they would be far more mobile than most any IG army as Space Marines unlike IG would be able to fly in on transports carrying armored ground vehicles... while the ability to fly equipment in and out reduces significantly supply lines. SM's greatest strength is their flexibility... they can use drop pods, fly in on Thunderhawks or jump out with jump packs, sneak in scouts, or teleport... meanwhile IG don't have drop pods and can't teleport, most don't even have the likes of Valkyries, most formations are too combersome to have dedicated scouts.


Of course the Guard have dedicated scouts - reconnaissance companies/battalions/regiments & light infantry, sentinels, salamanders, just for a couple of examples. You can't blunder around with an army or large formation without some dedicated feelers out to find the enemy, otherwise you're just setting yourself up for defeat and the Tactica Imperium no doubt has whole sections given over to scouting & use of reconnaissance/intelligence gathering units (the Uplifting Primer has a whole bit on scouting, so if Guardsmen have something to tell them about it, almost all Tactica Imperium tomes -must- do as it's one of the most basic elements of soldiering). Plus there are the flyers of the Imperial Navy - planes have been used in our timeline to gather intelligence & perform reconnaissance roles since 1914, a scant 10 years after the first flight! Balloons were being used for that role back in the 1860s, no earlier, mid-late c18. The Guard will have many, many elements given over to finding where the enemy is, their strength & the lay of the land for the Guards advantage for battle.

There are many Guard units out there which could be considered to be very flexible in their approach to warfare. Airborne Guard regiments, as a quick example, or rough rider regiments. They can manouver quickly & effectively to gain the upper hand through mobility. Armoured/mechanised regiments can do much the same. The problem the Astartes have is that once they're on the ground their Thunderhawks are one of their very few lifelines. The Guard will have it's logistics working smoothly, with food, ammunition & equipment, hopefully, readily available. Their supply lines will extend or contract depending on the strategic situation & will be very well guarded. The Astartes do not have that luxury. They can digest almost any foodstuff, true, but their weapons do not have unlimited ammunition, nor can they replace their losses easily/have many reinforcements to call in. If their Thunderhawks are shot down by, for example, Lightning fighters or Hydra flak platforms, the Astartes will frankly be stranded. Their mobility is mostly lost, their supply lines cut and an incredibly important Astartes vehicle has been lost that can not be easily replaced. Yes the Astartes will have ways of fighting on, they will be stuck, unless they can be teleported out.


Imperial guard vs Space Marines @ 2012/04/16 20:12:27


Post by: aka_mythos


Unit1126PLL wrote:
Sparks_Havelock wrote:
My additional assessment of the Space Marines ....
First if you're going to quote me, fix your citation.

Unit1126PLL wrote:
You're omitting lots about the Guard:

1) The Guard have transport aircraft for their armored ground vehicles - the Valkyrie Sky Talon.
2) The Guard can certainly fly in supplies.
3) The IG can drop from orbit too, in Valkyries.
4) The Guard can fly in on Valkyries.
5) The Guard can sneak in entire light-infantry regiments.
6) Granted, the Guard cannot teleport.
7) The IG don't need drop-pods, they use Valkyries.
8) You're right, they can't teleport. But I contest the advantage this provides.
9) To assert that Valkyries are rare is flawed - there are more Valkyries in the Imperium than there are Space Marines.
10) The entirety of some of those "cumbersome formations" ARE scouts. See any light infantry regiment ever.

Well I think you're confusing things... my point was that any Space Marine chapter can do all of those things, and that the flexibility of being a swiss army knife is their advantage.

Addressing 1-4, 7, 9) As I stated SM would be more mobile than "MOST" Imperial Guard, since very few Imperial Guard have permenant access to Valkyries and by extension Sky Talons, this is what make the Elysian Guard next to unique. The Imperial Navy is a different issue since Valkyries are piloted and operated by the Imperial Navy on assignment to an Imperial Guard unit. If we want to bring the Imperial Navy into the mix most SM are blasted before they even get near enough to a planet to make planet fall; so that bits moot.

Addressing 5, 10)... Any space marine chapter can choose to sneak in scouts, but not all Imperial Guard regiments can. Imperial Guard regiments are a jigsaw puzzle of specialized formation that an Imperial General can slap together to get a diverse force capable of doing a variaty of things, but not all elements are capable of every task. Any space marine given their training could theoretically don scout armor and act as a scout. That can't be said of every guardsmen.

Addressing 7)... Ignoring the previously stated issues with reliance on Valkyries... the advantage of a drop pod over a Valkyrie is that a Valkyrie though VTOL requires an aerdynamically constrained atmospheric entry while a drop pod is a guided balistic drop. Valkyries even with their guidance would be limited much more drastically by the location of their launching ship in entering the atmosphere and the course they take would be limited by atmospheric entry. If space marines want that type of entry they have the additional option of Thunderhawks and in some case craft similar to the Stormraven.

Addressing 6,8) I think teleporting, the ability to completely ignores lines of defense is by far their greatest advantage. It means, if I have good enough coordinates, it doesn't matter how many guns are between point "A" and point "B".


Unit1126PLL wrote:
Now for my assertions against the Space Marines:
1) Outnumbered on a scale not seen ever period.
2) Outgunned on a scale not seen ever period.
3) Maneuvering capabilities are roughly equal, with a slight advantage to the Guard just because their physical existence can cover more ground than the Marines'.
4) Entire regiments of armored vehicles which are superior to their outnumbered Marine counterparts.
5) Actual artillery support (lol Whirlwind).
6) Actual naval support (Marauder bombers).
7) Actual superheavies. While the regular IG tanks outgun and outnumber their Marine counterparts, this just gets hilarious.
I don't deny it. SM would be realistically limited. I'm arguing both sides, simply saying they have an advantage that makes them a very specialized force, incapable of large scale warfare but still significantly capable of exacting extreme damage on an enemy. I'm thinking Power Armored Navy Seal on steroids.

Melissia wrote:
Marines are stronger and tougher than humans (but not smarter or more agile, that's just non-fluffy fanwank-- there is nothing unique to Astartes that makes them smarter or more agile than humans), but that only goes so far. Orks are tougher than Space Marines and the Imperial Guard deals with them all the time. It's the power armor that does the greatest good for Space Marines outside of hand to hand combat, which is why Sisters of Battle, with their own power armor, are able to accomplish feats almost on par with the Astartes.
I'm not saying this makes them smarter, but space marines, will tend to have had more training and experiance and their ability to live nearly indefinitely means a marine veterans might have seen 2 or 3 times what an IG veteran saw in a life time of fighting.

I tend not to believe Sisters of Battle having accomplished as much... rather at least not in the same way. You have to ignore a lot of distinctions to come to a 1-1 comparison and even then aren't the SoB even less common than marines?


Imperial guard vs Space Marines @ 2012/04/16 20:27:06


Post by: Unit1126PLL


aka_mythos wrote:
Well I think you're confusing things... my point was that any Space Marine chapter can do all of those things, and that the flexibility of being a swiss army knife is their advantage.

Addressing 1-4, 7, 9) As I stated SM would be more mobile than "MOST" Imperial Guard, since very few Imperial Guard have permenant access to Valkyries and by extension Sky Talons, this is what make the Elysian Guard next to unique. The Imperial Navy is a different issue since Valkyries are piloted and operated by the Imperial Navy on assignment to an Imperial Guard unit. If we want to bring the Imperial Navy into the mix most SM are blasted before they even get near enough to a planet to make planet fall; so that bits moot.

Addressing 5, 10)... Any space marine chapter can choose to sneak in scouts, but not all Imperial Guard regiments can. Imperial Guard regiments are a jigsaw puzzle of specialized formation that an Imperial General can slap together to get a diverse force capable of doing a variaty of things, but not all elements are capable of every task. Any space marine given their training could theoretically don scout armor and act as a scout. That can't be said of every guardsmen.

Addressing 7)... Ignoring the previously stated issues with reliance on Valkyries... the advantage of a drop pod over a Valkyrie is that a Valkyrie though VTOL requires an aerdynamically constrained atmospheric entry while a drop pod is a guided balistic drop. Valkyries even with their guidance would be limited much more drastically by the location of their launching ship in entering the atmosphere and the course they take would be limited by atmospheric entry. If space marines want that type of entry they have the additional option of Thunderhawks and in some case craft similar to the Stormraven.

Addressing 6,8) I think teleporting, the ability to completely ignores lines of defense is by far their greatest advantage. It means, if I have good enough coordinates, it doesn't matter how many guns are between point "A" and point "B".


And now for my *deft* counter:

Flexibility isn't always good. The phrase "jack of all trades and master of none" comes to mind. For example, Marine tanks are more flexible as to what formation they take than the Leman Russ. Unfortunately, this means that they have to be constructed in a way so that a primarily infantry-led force can maintain them. This means they have a lighter chassis, which necessitates lighter armor and a lighter gun. The Leman Russ, while less flexible in its ginormous armored regiments, is on a heavy chassis with much more armor and firepower.

1-4,7,9) Provided that this is supposedly all the guard ever in one place, I think that any assigned-directly-to-regiment Naval assets will probably come along. This doesn't mean that the entire Imperial Navy comes along, though. The reason I say this is that many regiments would be crippled without the support of those aircraft, which is why the aircraft are put at the disposal of the ground forces.

5,10) You're right, but fortunately this is all the regiments in one place under a centralized command. No doubt the scout regiments will be doing their thing within the greater framework of the army. Which means that, while a Volpone Blueblood heavy-infantry regiment may not be able to scout, they will certainly be given attached resources who can.

7) In this case, you're right, the drop pod is marginally superior. I would contest, though, that the sheer number of available deployment aircraft available to the Guard would compensate. Additionally, the Valkyrie can take off and move troops to somewhere else - when Marines drop in with a pod, more marine forces would have to be committed to extract them. So drop-pod deployment isn't always good, either.

aka_mythos wrote:
Unit1126PLL wrote:
Now for my assertions against the Space Marines:
1) Outnumbered on a scale not seen ever period.
2) Outgunned on a scale not seen ever period.
3) Maneuvering capabilities are roughly equal, with a slight advantage to the Guard just because their physical existence can cover more ground than the Marines'.
4) Entire regiments of armored vehicles which are superior to their outnumbered Marine counterparts.
5) Actual artillery support (lol Whirlwind).
6) Actual naval support (Marauder bombers).
7) Actual superheavies. While the regular IG tanks outgun and outnumber their Marine counterparts, this just gets hilarious.
I don't deny it. SM would be realistically limited. I'm arguing both sides, simply saying they have an advantage that makes them a very specialized force, incapable of large scale warfare but still significantly capable of exacting extreme damage on an enemy. I'm thinking Power Armored Navy Seal on steroids.


A Power Armored Navy Seal is no match for a Main Battle Tank. And in this engagement, the Main Battle Tanks by themselves outnumber the Power Armored Navy Seals.

aka_mythos wrote:
Melissia wrote:
Marines are stronger and tougher than humans (but not smarter or more agile, that's just non-fluffy fanwank-- there is nothing unique to Astartes that makes them smarter or more agile than humans), but that only goes so far. Orks are tougher than Space Marines and the Imperial Guard deals with them all the time. It's the power armor that does the greatest good for Space Marines outside of hand to hand combat, which is why Sisters of Battle, with their own power armor, are able to accomplish feats almost on par with the Astartes.
I'm not saying this makes them smarter, but space marines, will tend to have had more training and experiance and their ability to live nearly indefinitely means a marine veterans might have seen 2 or 3 times what an IG veteran saw in a life time of fighting.

I tend not to believe Sisters of Battle having accomplished as much... rather at least not in the same way. You have to ignore a lot of distinctions to come to a 1-1 comparison and even then aren't the SoB even less common than marines?
Unfortunately, the majority of this "experience" comes from fighting Xenos, Heretics, and Daemons. None of these threats are as nearly as powerful or well-organized and equipped as the Imperial Guard.


Imperial guard vs Space Marines @ 2012/04/16 20:36:51


Post by: Serder


Heretics are often made of PDF forces that got corrupted and have things like predator tanks and other IG equipment(1st example is the SW first omnibus). Heretics are the number one foe of the IoM IMHO. So a lot of Sm chapters do have experience versus IG like forces. Other example are the blood pact or Sons of Seth from the gaunt ghost series, I'm pretty sure the SMs are fighting them too in the crusade since Macaroth does have SM chapters under his command for the crusade.

Also, something that we all seem to have forgotten, SMs jump infantry could do real damage vs IGs gun line. Melta bombs would blow up their tanks and a Space amrines falling right into the guard infantry would spread confusion and broke their morale while the rest of the SMs charge on foot/in tanks.



Imperial guard vs Space Marines @ 2012/04/16 20:43:21


Post by: Unit1126PLL


Serder wrote:Heretics are often made of PDF forces that got corrupted and have things like predator tanks and other IG equipment(1st example is the SW first omnibus). Heretics are the number one foe of the IoM IMHO. So a lot of Sm chapters do have experience versus IG like forces. Other example are the blood pact or Sons of Seth from the gaunt ghost series, I'm pretty sure the SMs are fighting them too in the crusade since Macaroth does have SM chapters under his command for the crusade.

Also, something that we all seem to have forgotten, SMs jump infantry could do real damage vs IGs gun line. Melta bombs would blow up their tanks and a Space amrines falling right into the guard infantry would spread confusion and broke their morale while the rest of the SMs charge on foot/in tanks.



PDFs are nowhere near the capabilities of the Imperial Guard. It's like comparing a local militia to the United States Army. Everyone you've listed are not even close - Blood Pact get murdered by light-infantry guard (Tanith) while themselves being heavy infantry. So do the Sons of Seth.

If the Guard can murder them easily, they are not on par with Guard.

SM Jump Infantry won't live to make it to the gun line if you believe the fluff. Against dropping from space, an Imperial Air Defense Regiment (2nd Brimlock Sky Wardens) opposed a drop and achieved a Kill Ratio of 99,999 to 1. Hardly losses the Space Marines can afford. There are thousands (if not millions) of these regiments in the Imperial Guard.

As far as the ground units go, good luck charging an Imperial gunline with Rhinos and Razorbacks, and even Land Raiders. (It is likely that there are fewer Land Raiders than their are entire companies of Leman Russes).


Imperial guard vs Space Marines @ 2012/04/16 20:49:53


Post by: Melissia


Unit1126PLL wrote:As far as the ground units go, good luck charging an Imperial gunline with Rhinos and Razorbacks, and even Land Raiders. (It is likely that there are fewer Land Raiders than their are entire battalions of Leman Russes).
Fixed.

Let's face it, one million space marines quite simply could not defeat the uncounted trillions of guardsmen, their billions of tanks and artillery pieces,a nd their millions of superheavy tanks.


Imperial guard vs Space Marines @ 2012/04/16 20:59:30


Post by: Vaktathi


Melissia wrote:
Unit1126PLL wrote:As far as the ground units go, good luck charging an Imperial gunline with Rhinos and Razorbacks, and even Land Raiders. (It is likely that there are fewer Land Raiders than their are entire battalions of Leman Russes).
Fixed.
In all honesty, it's likely there are several hundred if not several thousand Armored Regiments for every single Land Raider. Given that there are "billions" of IG regiments, even if just 1% of those are armored regiments, that means there are millions of armored regiments, each composed of several hundred Leman Russ tanks. Given that Land Raiders are rare machines even amongst the Astartes, we can probably consider it safe to say that even if 10,000 Land raiders existed, lets say a rather * very* generous 10 Land Raiders per Chapter, they'd still be facing hundreds of Leman Russ tanks each.

Not including of course Hellhounds+variants, artillery vehicles like Basilisks, Chimeras, Hydra Flak tanks, etc. For every vehicle the Astartes fields they're likely facing several thousand IFV's,artillery units,battle tanks, medium tanks, etc from the Imperial Guard, most of which can sport heavier armor and heavier guns than their equivalent Space Marine counterparts.


Let's face it, one million space marines quite simply could not defeat the uncounted trillions of guardsmen, their billions of tanks and artillery pieces,a nd their millions of superheavy tanks.
They wouldn't even register And that's sorta the problem with the setting. GW has created far too large a gulf in their numbers.

When there is several million guardsmen for each and every Space Marine, their importance and purpose rapidly becomes questionable and their existence becomes irrelevant when scrutinized.

The size of the IG makes sense given the stated size of the Imperium, in fact if anything it may be relatively under-mobilized even relative to modern day earth, much less a total-war galactic theocracy. It's the size of the Adeptus Astartes that really need to be bumped up to make any sort of sense.


Imperial guard vs Space Marines @ 2012/04/16 21:02:17


Post by: Dayvuni


Yes, the SM are stretched far and thin and "There are less than one space marine per world" - AoBR starter booklet


Imperial guard vs Space Marines @ 2012/04/16 21:12:40


Post by: Melissia


And the Sisters numbers make even less sense, especially if GW is trying to go with the "light power armor" bullgak (which you would think would let them field Sisters in numbers GREATER than that of the Marines, not arguably less)..


Imperial guard vs Space Marines @ 2012/04/16 21:17:01


Post by: KplKeegan


Hammer of the Emperor vs. The Surgical Blades of the Emperor.

Rock Vs. Scissors.

Hmmm.


Imperial guard vs Space Marines @ 2012/04/16 21:17:45


Post by: purplefood


Ratbarf wrote:Oh man, laughed soo hard.

What I think a lot of people are missing here however is the different styles of warfare that the Guard and Space Marines use. Space Marines are much more, "We're going to outflank your entire army/insert a bunch of strike teams, and proceed to kill all of your officers from the rank of General up." When Space Marines fight against human non astartes armies they go for the head of the snake. The largest most powerful army in the world would stop giving organised resistance if you killed everyone above the rank of Colonel. Did you pacify the area that that army was defending? Hell no, what you did do is remove it's ability to fight as a coherent force, the only thing left to do if you want to pacify it is mop up.

The Guard on the other hand is more conventional military, "We might attempt to take out all of your leaders at once, but at the same time we're going to attempt to knock you off the ground you're holding and pacify the entire area."

Actually defeating an army does not take large numbers of troops, pacification on the other hand requires a certain number of troops with regards to the population and area of the place you are attempting to pacify.

I think the Space Marines would win, I feel they would kill the important people, and then leave the now leaderless armies to wither on the vine. Occasionally coming back and pruning every so often when it seems they've found a new leader.

That's nice and all but there are probably more Colonels of the Imperial Guard than there are Marines...
The Imperial Guard have such an advantage in number that it's literally impossible for the Marines to win...


Imperial guard vs Space Marines @ 2012/04/16 21:19:23


Post by: Melissia


KplKeegan wrote:Rock Vs. Scissors.
More like ice sculpture with a cannon on it, versus fifty people throwing hammers at it.


Imperial guard vs Space Marines @ 2012/04/16 21:24:09


Post by: KplKeegan


Melissia wrote:
KplKeegan wrote:Rock Vs. Scissors.
More like ice sculpture with a cannon on it, versus fifty people throwing hammers at it.


But it's literally what the battle would be. Rock versus a Scissor. No matter where the scissor stabs, the rock is still there. No matter the number of strikes, the rock is still there. No matter the cutting edge of the blade or if the metal is made of titanium, the rock is still there.


Imperial guard vs Space Marines @ 2012/04/16 21:26:13


Post by: Melissia


[wrong threaaaaad]


Imperial guard vs Space Marines @ 2012/04/16 21:28:30


Post by: Unit1126PLL


[no need to incriminate Melissa ]

Wrong thread, Melissa. But I get your point


Imperial guard vs Space Marines @ 2012/04/16 21:33:01


Post by: Melissia


Wheeeewwwwwps.

I'll edit that away.


Imperial guard vs Space Marines @ 2012/04/16 22:47:25


Post by: Sparks_Havelock


Chaps & Chapettes if you're going to quote, please make sure you are quoting the correct person. aka_mytho's comment has been quoted with my handle. It only takes two moments to check who you are quoting & the content.


Imperial guard vs Space Marines @ 2012/04/16 22:50:46


Post by: aka_mythos


I pointed out the same thing.
Unit1126PLL wrote:
aka_mythos wrote:
Well I think you're confusing things... my point was that any Space Marine chapter can do all of those things, and that the flexibility of being a swiss army knife is their advantage.

Addressing 1-4, 7, 9) As I stated SM would be more mobile than "MOST" Imperial Guard, since very few Imperial Guard have permenant access to Valkyries and by extension Sky Talons, this is what make the Elysian Guard next to unique. The Imperial Navy is a different issue since Valkyries are piloted and operated by the Imperial Navy on assignment to an Imperial Guard unit. If we want to bring the Imperial Navy into the mix most SM are blasted before they even get near enough to a planet to make planet fall; so that bits moot.

Addressing 5, 10)... Any space marine chapter can choose to sneak in scouts, but not all Imperial Guard regiments can. Imperial Guard regiments are a jigsaw puzzle of specialized formation that an Imperial General can slap together to get a diverse force capable of doing a variaty of things, but not all elements are capable of every task. Any space marine given their training could theoretically don scout armor and act as a scout. That can't be said of every guardsmen.

Addressing 7)... Ignoring the previously stated issues with reliance on Valkyries... the advantage of a drop pod over a Valkyrie is that a Valkyrie though VTOL requires an aerdynamically constrained atmospheric entry while a drop pod is a guided balistic drop. Valkyries even with their guidance would be limited much more drastically by the location of their launching ship in entering the atmosphere and the course they take would be limited by atmospheric entry. If space marines want that type of entry they have the additional option of Thunderhawks and in some case craft similar to the Stormraven.

Addressing 6,8) I think teleporting, the ability to completely ignores lines of defense is by far their greatest advantage. It means, if I have good enough coordinates, it doesn't matter how many guns are between point "A" and point "B".


Flexibility isn't always good. The phrase "jack of all trades and master of none" comes to mind. For example, Marine tanks are more flexible as to what formation they take than the Leman Russ. Unfortunately, this means that they have to be constructed in a way so that a primarily infantry-led force can maintain them. This means they have a lighter chassis, which necessitates lighter armor and a lighter gun. The Leman Russ, while less flexible in its ginormous armored regiments, is on a heavy chassis with much more armor and firepower.
Just because someone is a master of none, doesn't mean they can't be above average in all. Flexibility means always having some degree of capacity where you need it when you need it. Using rock-paper-scissors as an analogy... If we look at the IG most companies are very specialized, in effect an IG formation is a rock, paper, or scissor formation... like an armored company, an airborne company, or a light infantry company. While being a jack of all trades means mastering none, it also means you are never outright defeated. Space Marines are always a rock, paper, and scissor... or they're like duct tape... meaning the battle they fight aren't going to be dictated by the enemies doctrine as much as it will be dictated only by the enemies ability to sufficiently and adequately counter all three facets at once. Imperial Guard size is as much a disadvantage as it is an an advantage. To counter a Space Marines force, and adequately bring to the fight elements to defeat all three facets requires a minimum of 3 distinct IG companies not just being on a planet but being in the vicinity of each other, which may or may not come from different planets with different levels of experience working together, all regardless of the size of the space marine formation. Proximity of those IG companies is a matter of luck because smaller size and complete mobility means SM would more often get to choose their battlefield. Space Marines will be overwhelmed, but they have the greater ability to avoid those situations.

People always talk about generalization as disadvantage, because most equate mastery to victory; what's often forgotten is that just like rock-paper-scissors mastery means inadequacy 2/3 of the time... since 1/3 of the time you completely lose, 1/3 of the time you stalemate. When one has scarce resources, generalization trumps specialization, and avoids turning your force into a Maginot line, frozen in place by its particular inadequacy.

Unit1126PLL wrote:
1-4,7,9) Provided that this is supposedly all the guard ever in one place, I think that any assigned-directly-to-regiment Naval assets will probably come along. This doesn't mean that the entire Imperial Navy comes along, though. The reason I say this is that many regiments would be crippled without the support of those aircraft, which is why the aircraft are put at the disposal of the ground forces.

5,10) You're right, but fortunately this is all the regiments in one place under a centralized command. No doubt the scout regiments will be doing their thing within the greater framework of the army. Which means that, while a Volpone Blueblood heavy-infantry regiment may not be able to scout, they will certainly be given attached resources who can.

7) In this case, you're right, the drop pod is marginally superior. I would contest, though, that the sheer number of available deployment aircraft available to the Guard would compensate. Additionally, the Valkyrie can take off and move troops to somewhere else - when Marines drop in with a pod, more marine forces would have to be committed to extract them. So drop-pod deployment isn't always good, either.

1-4, 7,9) Who said it was all guard in one place?-No ones has been that specific. In the least I haven't been. I've been speaking in general about the operations of space marines fighting on a given planet. Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers.

5,10) The Space Marine as an army could simply leave remove all their assets from a battlezone to evade those scout elements redeploying those forces where they aren't, effectually negating them.

7) Drop pods are a "here and now" asset. While a thunderhawk may need to extract a drop pod, its more a case of weighing the risk of losing a drop pod vs loosing many more units. In real life what does the soldier on the ground need reinforcements now or reinforcements 10-15 minutes from now? Win the battle and it doesn't matter you need to land a thunderhawk.


Imperial guard vs Space Marines @ 2012/04/16 22:59:34


Post by: Dayvuni


Well what do you like more IG or SM? They both compliment each other, alone they are strong, together they are invulnerable.


Imperial guard vs Space Marines @ 2012/04/16 23:00:54


Post by: Unit1126PLL


aka_mythos wrote:I pointed out the same thing.
Unit1126PLL wrote:
aka_mythos wrote:
Well I think you're confusing things... my point was that any Space Marine chapter can do all of those things, and that the flexibility of being a swiss army knife is their advantage.

Addressing 1-4, 7, 9) As I stated SM would be more mobile than "MOST" Imperial Guard, since very few Imperial Guard have permenant access to Valkyries and by extension Sky Talons, this is what make the Elysian Guard next to unique. The Imperial Navy is a different issue since Valkyries are piloted and operated by the Imperial Navy on assignment to an Imperial Guard unit. If we want to bring the Imperial Navy into the mix most SM are blasted before they even get near enough to a planet to make planet fall; so that bits moot.

Addressing 5, 10)... Any space marine chapter can choose to sneak in scouts, but not all Imperial Guard regiments can. Imperial Guard regiments are a jigsaw puzzle of specialized formation that an Imperial General can slap together to get a diverse force capable of doing a variaty of things, but not all elements are capable of every task. Any space marine given their training could theoretically don scout armor and act as a scout. That can't be said of every guardsmen.

Addressing 7)... Ignoring the previously stated issues with reliance on Valkyries... the advantage of a drop pod over a Valkyrie is that a Valkyrie though VTOL requires an aerdynamically constrained atmospheric entry while a drop pod is a guided balistic drop. Valkyries even with their guidance would be limited much more drastically by the location of their launching ship in entering the atmosphere and the course they take would be limited by atmospheric entry. If space marines want that type of entry they have the additional option of Thunderhawks and in some case craft similar to the Stormraven.

Addressing 6,8) I think teleporting, the ability to completely ignores lines of defense is by far their greatest advantage. It means, if I have good enough coordinates, it doesn't matter how many guns are between point "A" and point "B".


Flexibility isn't always good. The phrase "jack of all trades and master of none" comes to mind. For example, Marine tanks are more flexible as to what formation they take than the Leman Russ. Unfortunately, this means that they have to be constructed in a way so that a primarily infantry-led force can maintain them. This means they have a lighter chassis, which necessitates lighter armor and a lighter gun. The Leman Russ, while less flexible in its ginormous armored regiments, is on a heavy chassis with much more armor and firepower.
Just because someone is a master of none, doesn't mean they can't be above average in all. Flexibility means always having some degree of capacity where you need it when you need it. Using rock-paper-scissors as an analogy... If we look at the IG most companies are very specialized, in effect an IG formation is a rock, paper, or scissor formation... like an armored company, an airborne company, or a light infantry company. While being a jack of all trades means mastering none, it also means you are never outright defeated. Space Marines are always a rock, paper, and scissor... or they're like duct tape... meaning the battle they fight aren't going to be dictated by the enemies doctrine as much as it will be dictated only by the enemies ability to sufficiently and adequately counter all three facets at once. Imperial Guard size is as much a disadvantage as it is an an advantage. To counter a Space Marines force, and adequately bring to the fight elements to defeat all three facets requires a minimum of 3 distinct IG companies not just being on a planet but being in the vicinity of each other, which may or may not come from different planets with different levels of experience working together, all regardless of the size of the space marine formation. Proximity of those IG companies is a matter of luck because smaller size and complete mobility means SM would more often get to choose their battlefield. Space Marines will be overwhelmed, but they have the greater ability to avoid those situations.

People always talk about generalization as disadvantage, because most equate mastery to victory; what's often forgotten is that just like rock-paper-scissors mastery means inadequacy 2/3 of the time... since 1/3 of the time you completely lose, 1/3 of the time you stalemate. When one has scarce resources, generalization trumps specialization, and avoids turning your force into a Maginot line, frozen in place by its particular inadequacy.


Unfortunately, when you're outnumbered by people who have a mastery in every single art that you're merely above average in, you're in deep gak.

The IG Infantry Regiments are masters of infantry warfare. They will WTF pwn any Space Marine infantry forces. The IG Armored Regiments are masters of armored warfare; they will WTF pwn any Space Marine armored assets. Since the two are mutually supporting, then they will WTF pwn both Space Marine infantry and armored forces.

IG forces are always, without question, mixed. It does not come down to "luck" whether or not those three companies are near eachother. It comes down to doctrinal practice, and the Guard are nothing if not doctrinally adherent.

aka_mythos wrote:
Unit1126PLL wrote:
1-4,7,9) Provided that this is supposedly all the guard ever in one place, I think that any assigned-directly-to-regiment Naval assets will probably come along. This doesn't mean that the entire Imperial Navy comes along, though. The reason I say this is that many regiments would be crippled without the support of those aircraft, which is why the aircraft are put at the disposal of the ground forces.

5,10) You're right, but fortunately this is all the regiments in one place under a centralized command. No doubt the scout regiments will be doing their thing within the greater framework of the army. Which means that, while a Volpone Blueblood heavy-infantry regiment may not be able to scout, they will certainly be given attached resources who can.

7) In this case, you're right, the drop pod is marginally superior. I would contest, though, that the sheer number of available deployment aircraft available to the Guard would compensate. Additionally, the Valkyrie can take off and move troops to somewhere else - when Marines drop in with a pod, more marine forces would have to be committed to extract them. So drop-pod deployment isn't always good, either.

1-4, 7,9) Who said it was all guard in one place?-No ones has been that specific. Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers.

5,10) The Space Marine as an army could simply leave remove all their assets from a battlezone to evade those scout elements redeploying those forces where they aren't, effectually negating them.

7) Drop pods are a "here and now" asset. While a thunderhawk may need to extract a drop pod, its more a case of weighing the risk of losing a drop pod vs loosing many more units. In real life what does the soldier on the ground need reinforcements now or reinforcements 10-15 minutes from now? Win the battle and it doesn't matter you need to land a thunderhawk.


1-4, 7, 9) I assumed it was all the guard in one place based on the title IG vs. SM. I suppose it should be clarified or we cannot proceed. And yes, once the landing is secured with Valkyries, they bring in larger landers. This isn't a flaw, it's force concentration at its finest.

5,10) There isn't a place where those scout units *aren't* because of how the Imperial Guard operates. Scout regiments are rarely fielded as one formation, but split into companies and even sections, each element being attached to a regiment that has no integral scouts. Therefore, where there is a Guard regiment, there are some Guard scouts from a different, more specialized regiment.

7) There's a couple of problems assuming drop pods:
1) Unlike Valkyries, they require orbital support. Why don't the Guard receive their orbital support?
2) Although instantaneously arriving, again their extraction is not. They will be useful for reinforcement of beleaguered Marines, but they will not be able to move from that position once deployed without the application of additional assets. Throwing such assets into the fray puts them at the mercy of those oh-so-effective Air Defense Regiments, which are murder (as you can see from my point above).


Imperial guard vs Space Marines @ 2012/04/16 23:16:37


Post by: Ignatius


@aka_mythos

You were speaking about the maneuverability of the Space Marines. He wasn't talking about the reinforcement options so much as the ability to redeploy to other areas, which, the Drop Pod clearly is incapable of doing. Where as the Valkyrie can simply come down and pick up a squad to move them to a new location. Which is a huge part of "maneuverability".

Also, you said, "Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers."

There are not supposed to be enough Valkyries to land the entire guard regiment, that would be a huge waste of resources. Again, we aren't speaking of bringing troops planet side. We are speaking of getting troops where they need to be as fast and as reliably as possible. It just so happens that the way the Astartes accomplish this is through planetary insersion. For the Guard, this isn't so much the case. Rather it is bringing in Valkyries to transport troops from one area to another. This is also where one of the flaws of the Astartes battle plan. Where the Imperial Guard's method of reinforcing and redeploying allows them to be both dropped off and picked up, the Astartes only allows them to be dropped off. Which means that if they are needed a couple minutes later in a new place, they are going to have to literally run there.

Your last sentence confuses me. I'm curious as to why you said that Valkyries are usually reserved for storm troopers. Because this is something that is made up. Partly because storm trooper squads, companies, and regiments aren't a part of a regiment other than their own. They are lent to regiments that are in need much like Valkyries are. Seeing as how Valkyries are MUCH more commonplace in the Guard as there are storm troopers, then this would be statistically impossible.

It is implied that "Imperial Guard vs Space Marines" means all the Imperial Guard vs all the Space Marines as had been talked about in the first few pages of the thread.


Imperial guard vs Space Marines @ 2012/04/16 23:27:23


Post by: Kaldor


Sparks_Havelock wrote:I'm not saying it would be impossible to take out the commanders, just a lot harder than people are making it out to be. It's not so easy as just waltzing in, doing the job with nobody interfering at all and then getting out without a problem.


It's the job they're specifically designed to do. They'd get it done, and make it look easy. If they need to use Terminators, then thats what they'd do.

Sparks_Havelock wrote:As for the result of taking out the commanders? With some Guard armies that just won't do much.


It's not the confusion that is the point. It's the futility and fear of fighting an enemy who cannot be brought to battle, and who can strike directly at the commanding elements. Those very same commanding elements would quickly turn traitor or simply surrender when faced with such a situation. Maybe not all of them, but there'd be enough 'mere mortal' commanders in the bunch to make it a significant number.

Vaktathi wrote:That's requires an insane amount of information and intelligence, not to mention perfect coordination and timing, and relies on an enemy having pretty much no way to interfere with said deployment. In the case of most SM fluff, these things are pretty much all just ignored entirely. The SM's show up, instantly know exactly where their enemies are and their weakspots, and face no significant obstacles to simply showing up in the middle of their likely most fortified locations and producing magnificent victory


They are ignored, but the end result is often remarked upon, so we need to insert some handwavium to make it work. One can assume that there are all kinds of comms trackers and sensory devices on Space Marine ships, not to mention good old local intelligence.

Unit1126PLL wrote:3) The IG can drop from orbit too, in Valkyries.


Valkyries are not space-worthy. They have an operational ceiling of 13kms and cannot deploy from orbit.

Unit1126PLL wrote:]3) Maneuvering capabilities are roughly equal, with a slight advantage to the Guard just because their physical existence can cover more ground than the Marines'.


*sigh*

If the IG want to get somewhere, they need to land massive amounts of resources. They need to build an airfield for their aircraft, land entire barracks, and all the logistical gubbins required to support billions of guardsmen, then move all that stuff to their target area. Granted, they can deploy close-to or on-to their target initially, but any and all subsequent targets must be walked to.

Space Marines just Teleport right onto it.

Marines would never try to manuever on the ground, so any comparison to the IG is wasted.
Melissia wrote:
Unit1126PLL wrote:As far as the ground units go, good luck charging an Imperial gunline with Rhinos and Razorbacks, and even Land Raiders. (It is likely that there are fewer Land Raiders than their are entire battalions of Leman Russes).
Fixed.

Let's face it, one million space marines quite simply could not defeat the uncounted trillions of guardsmen, their billions of tanks and artillery pieces,a nd their millions of superheavy tanks.


Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.


Imperial guard vs Space Marines @ 2012/04/16 23:32:00


Post by: Unit1126PLL


Kaldor wrote:
Sparks_Havelock wrote:I'm not saying it would be impossible to take out the commanders, just a lot harder than people are making it out to be. It's not so easy as just waltzing in, doing the job with nobody interfering at all and then getting out without a problem.


It's the job they're specifically designed to do. They'd get it done, and make it look easy. If they need to use Terminators, then thats what they'd do.

Sparks_Havelock wrote:As for the result of taking out the commanders? With some Guard armies that just won't do much.


It's not the confusion that is the point. It's the futility and fear of fighting an enemy who cannot be brought to battle, and who can strike directly at the commanding elements. Those very same commanding elements would quickly turn traitor or simply surrender when faced with such a situation. Maybe not all of them, but there'd be enough 'mere mortal' commanders in the bunch to make it a significant number.

Vaktathi wrote:That's requires an insane amount of information and intelligence, not to mention perfect coordination and timing, and relies on an enemy having pretty much no way to interfere with said deployment. In the case of most SM fluff, these things are pretty much all just ignored entirely. The SM's show up, instantly know exactly where their enemies are and their weakspots, and face no significant obstacles to simply showing up in the middle of their likely most fortified locations and producing magnificent victory


They are ignored, but the end result is often remarked upon, so we need to insert some handwavium to make it work. One can assume that there are all kinds of comms trackers and sensory devices on Space Marine ships, not to mention good old local intelligence.

Unit1126PLL wrote:3) The IG can drop from orbit too, in Valkyries.


Valkyries are not space-worthy. They have an operational ceiling of 13kms and cannot deploy from orbit.

Unit1126PLL wrote:]3) Maneuvering capabilities are roughly equal, with a slight advantage to the Guard just because their physical existence can cover more ground than the Marines'.


*sigh*

If the IG want to get somewhere, they need to land massive amounts of resources. They need to build an airfield for their aircraft, land entire barracks, and all the logistical gubbins required to support billions of guardsmen, then move all that stuff to their target area. Granted, they can deploy close-to or on-to their target initially, but any and all subsequent targets must be walked to.

Space Marines just Teleport right onto it.

Marines would never try to manuever on the ground, so any comparison to the IG is wasted.
Melissia wrote:
Unit1126PLL wrote:As far as the ground units go, good luck charging an Imperial gunline with Rhinos and Razorbacks, and even Land Raiders. (It is likely that there are fewer Land Raiders than their are entire battalions of Leman Russes).
Fixed.

Let's face it, one million space marines quite simply could not defeat the uncounted trillions of guardsmen, their billions of tanks and artillery pieces,a nd their millions of superheavy tanks.


Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.


You know, providing the Marines with orbital support and removing the same from the Guard is a little one-sided in a sci-fi setting.

As for the rest of your arguments, you don't seem to understand.

The hard part for marines isn't *getting* into combat. It's surviving longer than an hour against unheard of numbers with very good quality training, excellent equipment, and a well-forged organization.


Imperial guard vs Space Marines @ 2012/04/16 23:52:30


Post by: Melissia


Kaldor wrote:Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.

This garbage is just that-- garbage.

If one were to put all the Guardsmen in the Imperium on a single planet, including all equipment and tanks...

... the Astartes would not be able to finda place to land where they were not landing on Guardsmen.

It doesn't matter where the Marines land. They're dead.

In fact, there'd be so much anti-air fire, the Marines would never even make it to the ground in the first place.

The Imperial Guard outnumber and outgun the Marines THAT much.


Imperial guard vs Space Marines @ 2012/04/16 23:52:45


Post by: Kaldor


Unit1126PLL wrote:You know, providing the Marines with orbital support and removing the same from the Guard is a little one-sided in a sci-fi setting.


It is, but it's the only way the scenario makes any sense. Really, whoever wins in space will win on the ground. In order to even have a battle between IG and Marines we need to assume that somehow, the Marines have won in space and weren't just vaporized by the Navy.

Which would have been the case.

As for the rest of your arguments, you don't seem to understand.

The hard part for marines isn't *getting* into combat. It's surviving longer than an hour against unheard of numbers with very good quality training, excellent equipment, and a well-forged organization.


They wouldn't need to survive more than five minutes. Thats the point. They just need to convince the IG to surrender. And if they refuse to surrender, well, each Battlebarge carries a cluster of exterminatus class weapons.


Imperial guard vs Space Marines @ 2012/04/16 23:53:19


Post by: Unit1126PLL


Melissia wrote:
Kaldor wrote:Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.

This garbage is just that-- garbage.

If one were to put all the Guardsmen in the Imperium on a single planet, including all equipment and tanks...

... the Astartes would not be able to finda place to land where they were not landing on Guardsmen.


Several (as in, like, hundreds) of layers of guardsmen I might add.


Automatically Appended Next Post:
Kaldor wrote:
Unit1126PLL wrote:You know, providing the Marines with orbital support and removing the same from the Guard is a little one-sided in a sci-fi setting.


It is, but it's the only way the scenario makes any sense. Really, whoever wins in space will win on the ground. In order to even have a battle between IG and Marines we need to assume that somehow, the Marines have won in space and weren't just vaporized by the Navy.

Which would have been the case.

As for the rest of your arguments, you don't seem to understand.

The hard part for marines isn't *getting* into combat. It's surviving longer than an hour against unheard of numbers with very good quality training, excellent equipment, and a well-forged organization.


They wouldn't need to survive more than five minutes. Thats the point. They just need to convince the IG to surrender. And if they refuse to surrender, well, each Battlebarge carries a cluster of exterminatus class weapons.


So your plan is:
1) Use orbital assets against a ground-exclusive force
2) Claim victory

Well done lad! Maybe next time you can kick a tiny puppy and show it who's the real Space Marine!


Imperial guard vs Space Marines @ 2012/04/16 23:55:17


Post by: Kaldor


Melissia wrote:
Kaldor wrote:Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.

This garbage is just that-- garbage.

If one were to put all the Guardsmen in the Imperium on a single planet, including all equipment and tanks...

... the Astartes would not be able to finda place to land where they were not landing on Guardsmen.

It doesn't matter where the Marines land. They're dead.


So ask yourself, why would they land? What could they achieve? Really think about how the Astartes would win. Think about what 'winning' means. They don't need to kill the enemy, they don't need to capture his troops, drive him off certain parts of the planet, or capture ground. If they have nothing to gain by putting boots on the ground, then the IG have nothing to gain by defending it.


Imperial guard vs Space Marines @ 2012/04/16 23:57:32


Post by: Unit1126PLL


Kaldor wrote:
Melissia wrote:
Kaldor wrote:Why would they be charging a defended IG position in the first place? Just to get somewhere? Why? They deploy from space, directly to their desired target.

Unless those billions of tanks are in the upper atmosphere, packed chasis to chasis while they hover above the ground, in order to provide a physical barrier to drop pods and Thawks, and simultaneously projecting a teleport proof barrier, then those billions of tanks are utterly worthless.

This garbage is just that-- garbage.

If one were to put all the Guardsmen in the Imperium on a single planet, including all equipment and tanks...

... the Astartes would not be able to finda place to land where they were not landing on Guardsmen.

It doesn't matter where the Marines land. They're dead.


So ask yourself, why would they land? What could they achieve? Really think about how the Astartes would win. Think about what 'winning' means. They don't need to kill the enemy, they don't need to capture his troops, drive him off certain parts of the planet, or capture ground. If they have nothing to gain by putting boots on the ground, then the IG have nothing to gain by defending it.


Because this is a versus thread, and it's assumed that both sides will fight? Otherwise the thread is pointless?


Imperial guard vs Space Marines @ 2012/04/16 23:57:34


Post by: Melissia


Kaldor wrote:So ask yourself, why would they land?
Because that's the scenario in the original post.

Space Marines aren't Batman. They make tactical and strategic mistakes all the damn time.


Imperial guard vs Space Marines @ 2012/04/16 23:57:55


Post by: Kaldor


Unit1126PLL wrote:Well done lad! Maybe next time you can kick a tiny puppy and show it who's the real Space Marine!


I'm reminded of a quote from Pirates of the Caribbean

"In a fair fight I'd kill you"

"Well thats not much incentive for me to fight fair, is it?"

It may not be 'tough' but it's effective. Winning is what matters, nothing else.


Imperial guard vs Space Marines @ 2012/04/17 00:06:13


Post by: Brother Thomas


Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



The Space Marines are genetically engineered super soldiers. The imperial guards are dumb grunts. I believe a few chapters of Space Marines could easily defeat the entire imperial guard.


Imperial guard vs Space Marines @ 2012/04/17 00:08:28


Post by: Melissia


Brother Thomas wrote:
Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



The Space Marines are genetically engineered super soldiers. The imperial guards are dumb grunts. I believe a few chapters of Space Marines could easily defeat the entire imperial guard.
"A few chapters" of Space Marines would be vaporized before they hit the surface of the planet that the Imperial Guard were stationed on simply through sheer amount of fire-- we're talking about billions of anti-aircraft guns, with computer-assisted targeting firing at them. And they'd be utterly incapable of defending said planet if the Guard were attacking.


Imperial guard vs Space Marines @ 2012/04/17 00:20:12


Post by: Brother Thomas


Melissia wrote:
Brother Thomas wrote:
Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



The Space Marines are genetically engineered super soldiers. The imperial guards are dumb grunts. I believe a few chapters of Space Marines could easily defeat the entire imperial guard.
"A few chapters" of Space Marines would be vaporized before they hit the surface of the planet that the Imperial Guard were stationed on simply through sheer amount of fire-- we're talking about billions of anti-aircraft guns, with computer-assisted targeting firing at them. And they'd be utterly incapable of defending said planet if the Guard were attacking.


Who said the Adeptus Astartes were attacking?


Automatically Appended Next Post:
Not only that, whos to say the Adeptus Astarted won't just Virus bomb the entire planet?


Imperial guard vs Space Marines @ 2012/04/17 00:30:13


Post by: Kaldor


Brother Thomas wrote:
Melissia wrote:
Brother Thomas wrote:
Russ Mandarin wrote:So if a conflict like this ever jumped off and every loyalist chapter banded together against the IG the chances of the Space Marines winning are still pretty low.
In light of this, how come the IG are not as respected as the astartes? I mean in my opinion if you take away the Guard the IoM is basically done for but if you take away the Space Marines the IoM can still mantain.



The Space Marines are genetically engineered super soldiers. The imperial guards are dumb grunts. I believe a few chapters of Space Marines could easily defeat the entire imperial guard.
"A few chapters" of Space Marines would be vaporized before they hit the surface of the planet that the Imperial Guard were stationed on simply through sheer amount of fire-- we're talking about billions of anti-aircraft guns, with computer-assisted targeting firing at them. And they'd be utterly incapable of defending said planet if the Guard were attacking.


Who said the Adeptus Astartes were attacking?


Automatically Appended Next Post:
Not only that, whos to say the Adeptus Astarted won't just Virus bomb the entire planet?


Without trying to be rude, but have you read the thread yet?


Imperial guard vs Space Marines @ 2012/04/17 00:39:06


Post by: Brother Thomas


Negatve, I guess I am just arrogant in my beliefs of the Space Marines


Imperial guard vs Space Marines @ 2012/04/17 00:44:24


Post by: Ignatius


Brother Thomas wrote:Negatve, I guess I am just arrogant in my beliefs of the Space Marines


Arrogant, ingnorant, and not adding anything of value to this discussion. Coming in here and saying the Guards (guards? what?) are dumb grunts is, well, dumb and there is no place for it. So if you are going to post on the topic, first you need to read the thread. Then you need to make thoughtful contributions to the thread.

Thank you.


Imperial guard vs Space Marines @ 2012/04/17 00:47:41


Post by: Brother Thomas


Get off the butthurt stations. The Adeptus Astartes are far superior tacticians and warriors. I guarantee you that they would win, and coming from a USMC infantryman i feel very strongly huge men with exploding rifle rounds and power armor would annihilate simple guardsmen. So get off your high throne there bud.

Thanks... not


Imperial guard vs Space Marines @ 2012/04/17 00:55:55


Post by: Melissia


Marines virus bombing a planet is ludicrously rare to begin with, and if you want to play taht angle, then one can easily simply have an Inquisitor do the same when the Marines are defending, followed by having the Imperial Navy bombard the planet in to ashes.


Imperial guard vs Space Marines @ 2012/04/17 00:59:14


Post by: Brother Thomas


No it isn't ridiculous, Space Marines fight to win and are not arrogant fools. Like I said they are tacticians. Secondly no one said the Space Marines were defending a planet either


Imperial guard vs Space Marines @ 2012/04/17 01:07:41


Post by: Melissia


Brother Thomas wrote:No it isn't ridiculous, Space Marines fight to win and are not arrogant fools.
... so do the Imperial Guard.

And Marines frequently do things which are foolish, and certainly there's plenty of depictions of marines as arrogant. And many times where they are both.


Imperial guard vs Space Marines @ 2012/04/17 01:08:13


Post by: Ignatius


Brother Thomas wrote:Get off the butthurt stations. The Adeptus Astartes are far superior tacticians and warriors. I guarantee you that they would win, and coming from a USMC infantryman i feel very strongly huge men with exploding rifle rounds and power armor would annihilate simple guardsmen. So get off your high throne there bud.

Thanks... not


You don't need to come into a topic that has been remarkably calm considering how long it has been going on for and what we are dealing with. No one said they weren't better warriors, and I'm not convinced on the tacticians part. You can't guarantee anything, and I could care less that you are a USMC Infantryman. I'm only a year away from being commissioned as an Army Officer in the Infantry, so I understand the whole military angle you are trying to use. I respect you greatly for your service, and I thank you for it. But please keep this conversation civil. Everything works better that way.

Anyway, you do realize that people like you and I are the equivalent of those "simple guardsmen". Right?


Imperial guard vs Space Marines @ 2012/04/17 01:11:10


Post by: Serder


Brother Thomas wrote:Get off the butthurt stations. The Adeptus Astartes are far superior tacticians and warriors. I guarantee you that they would win, and coming from a USMC infantryman i feel very strongly huge men with exploding rifle rounds and power armor would annihilate simple guardsmen. So get off your high throne there bud.

Thanks... not


*willy wonka meme*
So you are an infantry soldier. Tell me about how you know everything about 40k fluff large scale battles.


Back on topic though. If anyone read only a little fluff, you'll see that the Astartes makes a lot of tactical mistakes (specially when their ego is hurt, lol). Those that made close to no tactical mistakes were a couple of primarch (Horus before getting corrupted, Lion was pretty good too (talking tactical not about the Fallen here), Gulliman?, maybe a couple others that just doesnt come to my mind). Let's just say that the Astartes of today are mere copies (and not as strong) as the Astartes of the Heresy and that the primarch were waaaaaaaay better than the Astartes of that time. So the 40k Astartes are not tactical geniuses, they learn tactics just like the guard do, some does live long though and may have more experience than the guards though.


Imperial guard vs Space Marines @ 2012/04/17 01:11:37


Post by: Brother Thomas


Ignatius wrote:
Brother Thomas wrote:Get off the butthurt stations. The Adeptus Astartes are far superior tacticians and warriors. I guarantee you that they would win, and coming from a USMC infantryman i feel very strongly huge men with exploding rifle rounds and power armor would annihilate simple guardsmen. So get off your high throne there bud.

Thanks... not


You don't need to come into a topic that has been remarkably calm considering how long it has been going on for and what we are dealing with. No one said they weren't better warriors, and I'm not convinced on the tacticians part. You can't guarantee anything, and I could care less that you are a USMC Infantryman. I'm only a year away from being commissioned as an Army Officer in the Infantry, so I understand the whole military angle you are trying to use. I respect you greatly for your service, and I thank you for it. But please keep this conversation civil. Everything works better that way.

Anyway, you do realize that people like you and I are the equivalent of those "simple guardsmen". Right?
\


Look "Sir". I was keeping in civil, There is nothing wrong with debate. If you're going to be a platoon commander in the infantry you need to get tough skin. I'm not trying to be disrespectful. Its simply a debate. So relax and enjoy it. Yes I am well aware I am the equivalent of a guardsmen. I wear flak jacket and a Kevlar, and I carry a m16. Not Power armor. If they ever ask for volunteers for a Power armor program though i'll be sure to volunteer.


Imperial guard vs Space Marines @ 2012/04/17 01:17:44


Post by: Ignatius


Brother Thomas wrote:
Ignatius wrote:
Brother Thomas wrote:Get off the butthurt stations. The Adeptus Astartes are far superior tacticians and warriors. I guarantee you that they would win, and coming from a USMC infantryman i feel very strongly huge men with exploding rifle rounds and power armor would annihilate simple guardsmen. So get off your high throne there bud.

Thanks... not


You don't need to come into a topic that has been remarkably calm considering how long it has been going on for and what we are dealing with. No one said they weren't better warriors, and I'm not convinced on the tacticians part. You can't guarantee anything, and I could care less that you are a USMC Infantryman. I'm only a year away from being commissioned as an Army Officer in the Infantry, so I understand the whole military angle you are trying to use. I respect you greatly for your service, and I thank you for it. But please keep this conversation civil. Everything works better that way.

Anyway, you do realize that people like you and I are the equivalent of those "simple guardsmen". Right?
\


Look "Sir". I was keeping in civil, There is nothing wrong with debate. If you're going to be a platoon commander in the infantry you need to get tough skin. I'm not trying to be disrespectful. Its simply a debate. So relax and enjoy it. Yes I am well aware I am the equivalent of a guardsmen. I wear flak jacket and a Kevlar, and I carry a m16. Not Power armor. If they ever ask for volunteers for a Power armor program though i'll be sure to volunteer.


You don't call me sir, I haven't been commissioned yet and I am only a Cadet right now. I enjoy debate, as long as it sounds intelligent and well meaning. Notice how my replies have been thought out, and dispite what some liberals would consider verbal abuse, I have been nothing but relaxed and have in fact thank you for both your service and in keeping your civility. Now I would appreciate it if this could be the end of this and we can get back on topic.


Imperial guard vs Space Marines @ 2012/04/17 01:45:08


Post by: KplKeegan


Brother Thomas wrote:No it isn't ridiculous, Space Marines fight to win and are not arrogant fools. Like I said they are tacticians. Secondly no one said the Space Marines were defending a planet either


And here I thought Brother_Coa and Tadashi were the only ones drinking the anointed Bolter Oil...

Space Marines lack numbers. Despite their surgical precision, Chapter Tactics, Codex Tactics, instructional drilling, space-to-ground insertions, Space Marines can't go far unless the enemy their attacking is distracted, which, in most casses, with the Imperial Guard.


Kaldor wrote: Space Marines just Teleport right onto it.


Not all Space Marines use teleportation. Only the most veteran, Elite units of the Space Marines are reserved the right to teleport into battle, with the aid of a beacon already on the surface. So just saying they can teleport right onto an objective is not telling the whole story.

One can assume that there are all kinds of comms trackers and sensory devices on Space Marine ships, not to mention good old local intelligence.


And yet, somehow the Imperial Augurs and Sensor Nets cannot pick up humongeous Battle Barges from space?





Imperial guard vs Space Marines @ 2012/04/17 01:55:27


Post by: Brother Thomas


KplKeegan wrote:
Brother Thomas wrote:No it isn't ridiculous, Space Marines fight to win and are not arrogant fools. Like I said they are tacticians. Secondly no one said the Space Marines were defending a planet either


And here I thought Brother_Coa and Tadashi were the only ones drinking the anointed Bolter Oil...

Space Marines lack numbers. Despite their surgical precision, Chapter Tactics, Codex Tactics, instructional drilling, space-to-ground insertions, Space Marines can't go far unless the enemy their attacking is distracted, which, in most casses, with the Imperial Guard.


Kaldor wrote: Space Marines just Teleport right onto it.


Not all Space Marines use teleportation. Only the most veteran, Elite units of the Space Marines are reserved the right to teleport into battle, with the aid of a beacon already on the surface. So just saying they can teleport right onto an objective is not telling the whole story.

One can assume that there are all kinds of comms trackers and sensory devices on Space Marine ships, not to mention good old local intelligence.


And yet, somehow the Imperial Augurs and Sensor Nets cannot pick up humongeous Battle Barges from space?




not worth my time


Imperial guard vs Space Marines @ 2012/04/17 02:01:52


Post by: KplKeegan


Brother Thomas wrote:
KplKeegan wrote: Awesome Sauce.

not worth my time


http://www.dakkadakka.com/dakkaforum/forums/show/31.page

Here's the door. Don't let it hit you in the head on your way out.


Imperial guard vs Space Marines @ 2012/04/17 02:02:29


Post by: Brother Thomas


What do you know about tactics. Lets put a huge hulking 7 foot tall beast with augmented muscles and and bones and put him in a full uparmored suit, Now lets take their fallen comrades and put them in walking tanks, otherwise known as dreadnaughts. Hell while were at it lets throw in some predators. Ok now we have the guardsmen with minimal armor, a chestguard and a helmet. Oh and a lasgun. In so many books i've read the most a lasgun does to a set of power armor is mess with the electronics a small amount, but not even rendering unusable. Therefore you can shoot as much firepower you want, When you got elite space marines teleporting in on your position and tearing average men's limbs from there bodys, you're really not going to be able to do much. Not to mention chapters with special abilities like the blood angels death company. They are beserkers that do not feel pain. They can have no legs and still be shootng there boltgun in fury taking out imperial guardsmen. Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace. Lets see what else. Can the imperial guard tote around heavy machine guns in there bare hands? Hm I think not. They will easily be outmaneuvered. At best they have heavy machine guns mounted on tripods. I'd love to see them pick up all the equipment and move faster then a sprinting astartes devastator. Not going to happen. Oh lets not even get into the assault marines, unleashing chaos among the ranks of the IG who are already losing there minds under the suppresion of the devastators and the tactical marines manuevering and flanking endlessly.

Endstate, The fire and maneuver of the astartes would DECIMATE any IG size element. The technology difference is just so vast that it doesn't even make any sense to compare them. The IG are supplementary troops. Cannon fodder. end of story


Imperial guard vs Space Marines @ 2012/04/17 02:06:58


Post by: Engine of War


Recap main scenario (as some have lost sight of what it is)

Every single Imperial Guardsmen in the Imperium (and all their equipment, vehicales, you name it)

VS>

Every Single Spehess Meherine in the Imperium (along side all their equipment, vehicales etc)

This is a PLANETARY WAR. If you want Space combat go take that up with the boys who fly the space ships. (which is another topic all together, but my 2 cents say the Entire IMperial Navy can wipe away the SPace Marines navy, but thats another discussion all together! so stay on topic!)

You can leave the Battle boats at home. you can have your drop pods and all that alongside thunderhawks and such.

the arena is simple. a planet that is capable of holding everything on either side (which is impossible but lets throw out that variable shall we?) with citys for urban combat, open fields, swamps, jungles etc.



My opinion. The IG wins. they may take heavy losses (which is nearly always expected) but they will win. WIth the sheer firepower of their numberless tanks and infantry they would overwhelm the Space Marines. there are more details (and they have been discussed at length by many.) but still IG will crush the Space Marines.

now... GO!


Imperial guard vs Space Marines @ 2012/04/17 02:09:22


Post by: Brother Thomas


Okay they can have endless #'s all the want. But the fact of the matter is when an IG see's his best friends gut's displayed all over the floor and a ravaging Space Marine coming at him next... Well lets just say morale is going to be BROKEN. I wouldn't be surprised if the IG just gave up and surrendered. But we all know what happens when people surrender to the space marines Anyhow the Adeptus Astartes have no fear.


Automatically Appended Next Post:
KplKeegan wrote:
Brother Thomas wrote:
KplKeegan wrote: Awesome Sauce.

not worth my time


http://www.dakkadakka.com/dakkaforum/forums/show/31.page

Here's the door. Don't let it hit you in the head on your way out.


Interesting, You cannot even win a verbal debate and you expect your weak IG to win. Mind you they are noble in nature, just no match to the Astartes


Imperial guard vs Space Marines @ 2012/04/17 02:13:38


Post by: Serder


Brother Thomas wrote:What do you know about tactics. Lets put a huge hulking 7 foot tall beast with augmented muscles and and bones and put him in a full uparmored suit, Now lets take their fallen comrades and put them in walking tanks, otherwise known as dreadnaughts. Hell while were at it lets throw in some predators. Ok now we have the guardsmen with minimal armor, a chestguard and a helmet. Oh and a lasgun. In so many books i've read the most a lasgun does to a set of power armor is mess with the electronics a small amount, but not even rendering unusable. Therefore you can shoot as much firepower you want, When you got elite space marines teleporting in on your position and tearing average men's limbs from there bodys, you're really not going to be able to do much. Not to mention chapters with special abilities like the blood angels death company. They are beserkers that do not feel pain. They can have no legs and still be shootng there boltgun in fury taking out imperial guardsmen. Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace. Lets see what else. Can the imperial guard tote around heavy machine guns in there bare hands? Hm I think not. They will easily be outmaneuvered. At best they have heavy machine guns mounted on tripods. I'd love to see them pick up all the equipment and move faster then a sprinting astartes devastator. Not going to happen. Oh lets not even get into the assault marines, unleashing chaos among the ranks of the IG who are already losing there minds under the suppresion of the devastators and the tactical marines manuevering and flanking endlessly.

Endstate, The fire and maneuver of the astartes would DECIMATE any IG size element. The technology difference is just so vast that it doesn't even make any sense to compare them. The IG are supplementary troops. Cannon fodder. end of story


you seem to have forgotten that most IG regiments also have acess to sniper vairant las (hotshots goes thourgh power armor), lascannons, autocannons, plasmas, meltas, rockte launchers and Leman Russes. Also, the power armor DOES have gaps in which bayonnet can infiltrate. We are not saying that a SM would lose to a guardmen 1v1. But all Sm chapters (1k IIRC) against the billions of IG regiments (aerial, armour, heavy infantry, artillery, light infantry, etc.), the SM would lose because of the sheer number and mass of firepower thrown at them.

Morale might be an issue as said before though. If the Astartes gets into CC, things will get bloody. Now the quesiton is how does the Lord general sees Firendly fire, because entangling Sms in CC then firing Earthshaker rounds on that position will anihilate the Astartes. Lascannons will get trough Land raiders, Banebaldes > LandRaiders. A couple of Leman Russes > Land Raiders.

We are saying the SMs would give heavy casualties to the guards, BUT, in comparison to the trilions of guardsmen, even if the SMs kills 10 billions of them, sheer weight will win the fight.

How ever, if the Astartes manages to cut the Head of the command chain, chances are the IGs won't be able to coordinate well enough and could manage to cripple the IGs and win an attrition war using guerilla like tactics (always hitting at the spot where the IGs are the weakest)


Imperial guard vs Space Marines @ 2012/04/17 02:14:21


Post by: aka_mythos


Ignatius wrote:@aka_mythos

You were speaking about the maneuverability of the Space Marines. He wasn't talking about the reinforcement options so much as the ability to redeploy to other areas, which, the Drop Pod clearly is incapable of doing. Where as the Valkyrie can simply come down and pick up a squad to move them to a new location. Which is a huge part of "maneuverability".

No he wasn't... if you go back through all the quotes he began by asserting that IG don't need drop pods because Valkyries do the same thing. I then posed that they do not, since Valkries still rely on aerodynamic re-entry and drop pods are direct ballistic. He accepted that as a superior attribute, but then posed the re-deployability as an advantage over the drop pod. I then posted this:
ME wrote:7) Drop pods are a "here and now" asset. While a thunderhawk may need to extract a drop pod, its more a case of weighing the risk of losing a drop pod vs loosing many more units. In real life what does the soldier on the ground need reinforcements now or reinforcements 10-15 minutes from now? Win the battle and it doesn't matter you need to land a thunderhawk.
Reasserting the separate and distinct design intent of drop pods over valkyries and emphasizing the point that Marines have versatility because they can also send Thunderhawks, at the same time even.

Ignatius wrote:
Also, you said, "Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers."

There are not supposed to be enough Valkyries to land the entire guard regiment, that would be a huge waste of resources. Again, we aren't speaking of bringing troops planet side. We are speaking of getting troops where they need to be as fast and as reliably as possible.

Except that's where you're wrong my line of conversation started because he posted this:

Unit1126PLL wrote:
...
3) The IG can drop from orbit too, in Valkyries.
4) The Guard can fly in on Valkyries.
..
7) The IG don't need drop-pods, they use Valkyries.


Ignatius wrote:
Where the Imperial Guard's method of reinforcing and redeploying allows them to be both dropped off and picked up, the Astartes only allows them to be dropped off. Which means that if they are needed a couple minutes later in a new place, they are going to have to literally run there.
I'm insisting that when redeployability is important SM have the resources to send Thunderhawks, but also the advantage of getting reinforcements more quickly if its time sensitive by drop pod. They have a choice, while IG do not. That is versatility and flexibility the IG can't buy. What good is the Valkyrie that arrives 10 minutes late?

Ignatius wrote:
Your last sentence confuses me. I'm curious as to why you said that Valkyries are usually reserved for storm troopers. Because this is something that is made up. Partly because storm trooper squads, companies, and regiments aren't a part of a regiment other than their own. They are lent to regiments that are in need much like Valkyries are. Seeing as how Valkyries are MUCH more commonplace in the Guard as there are storm troopers, then this would be statistically impossible.

Stormtroopers don't just fall out of the air... they're jumping from something. That was just to say that. They are a higher value asset than a platoon and would generally get the higher priority.

Part of the confusion is the context in which I'm discussing Valkyries and how plentiful Valkyries are actually supposed to be. In planetfall valkyries would generally be reserved for airborne regiments such as Stormtroopers or Elysians, but the vast majority of IG land in the big fortress class landers. I keep saying "general scarcity" because even though there are alot of them, in proportion to non-airborne regiments (ie a regiment that doesn't have 1:1 valkyries to infantry) the distribution is going to be significantly slim, such that the Navy averages 1 Valkyrie per company or fewer. While IG can hold back the Valkyries as a reserve, they just generally wouldn't arrive as quickly as SM could choose to deploy assets.

Ignatius wrote:
It is implied that "Imperial Guard vs Space Marines" means all the Imperial Guard vs all the Space Marines as had been talked about in the first few pages of the thread.
First I'm not buying the whole every last IG vs every last SM line of thought... the IG would gridlock a planets airspace and overwhelm radio bandwith. Any planet sufficiently large enough for all the IG to be present and allow for an actual battlefield would likely be so massive as to have a gravity well too extreme for the average human... let alone the disruption to the planets orbit caused by the added mass. I've made clear I don't believe the SM as presented would be able to stand up to the IG, but I'm insisting its because if they were represented with any degree of realism they would never fight those types of battles.

Unit1126PLL wrote:
1-4, 7, 9) I assumed it was all the guard in one place based on the title IG vs. SM. I suppose it should be clarified or we cannot proceed. And yes, once the landing is secured with Valkyries, they bring in larger landers. This isn't a flaw, it's force concentration at its finest.
The OP is asking about "respect" and if he poses anything, its the notion of the SM chapters attacking all the IG. So if we're going to make this about trying to re-frame the discussion, any conversation about IG shouldn't include Naval assets since they're the defenders and if the Navy were still present the SM attacking wouldn't even be able to occur. This is me writing in an intentionally dickish way... I wasn't writing in terms of any sort of hypothetical engagement as you've posed... and the OP only remotely... I acknowledged the weaknesses of the Astartes and was simply trying to point out they have advantages too. You and Ignatius are treating this as a philosophical attack on the IG, I don't see it that way, because I see an Imperium where the IG and SM compliment each other very well.

Unit1126PLL wrote:
5,10) There isn't a place where those scout units *aren't* because of how the Imperial Guard operates. Scout regiments are rarely fielded as one formation, but split into companies and even sections, each element being attached to a regiment that has no integral scouts. Therefore, where there is a Guard regiment, there are some Guard scouts from a different, more specialized regiment.
I was trying to point out the logistical concerns... that SM's advantage is that they can do more with whats a organizationally smaller entity; that if the IG were to bring forces to bear against the SM, they don't just have to bring more troops because of attrition, but that they have to bring more troops because of the size of their smallest dividable formation. The IG due to the logistics of space travel would have to commit and land a Regiment of scouts, even if they only needed 10 scouts. Meanwhile if SM need 10 scouts, that's all they have to worry about supporting. SM fighting IG would likely attack food transports and let them starve.

Unit1126PLL wrote:
1) Unlike Valkyries, they require orbital support. Why don't the Guard receive their orbital support?
Because as posed, the SM are attacking the IG not the IG and Navy.
Unit1126PLL wrote:
2) Although instantaneously arriving, again their extraction is not. They will be useful for reinforcement of beleaguered Marines, but they will not be able to move from that position once deployed without the application of additional assets. Throwing such assets into the fray puts them at the mercy of those oh-so-effective Air Defense Regiments, which are murder (as you can see from my point above).
Unlike the IG, the SM have the resources to deploy both; drop a drop pod and fly in a Thunderhawk at the same time but only arriving in time for extraction. My point is with that with SM it doesn't need to be an either or choice, they can always do both. Also remember space marine ships unlike the IG transport ships, have bombardment cannons allowing them to bombard planets before an attack. Remember this is IG vs SM not IG and IN vs SM.

SM are a fully integrated command structure, where they have their own ships, their own tactical airlift, and a variety of technologies IG do not. IG are dependent on the Imperial Navy and its separate and distinct bureaucracy. The IG are a dedicated ground army and are a fully separable entity from the Imperial Navy.


Imperial guard vs Space Marines @ 2012/04/17 02:15:39


Post by: KplKeegan


Brother Thomas wrote:Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace.


But when an Imperial Guardsmen knows fear, stares it in the face, and manages to overcome it with the Lasgun in his hands and a prayer to the Emperor on his lips takes more tenacity, character, and will than having it surgically removed from your brain like the Space Marines do.

What do you know about tactics?


Based on the rant following that statement? About as much as you.

Interesting, You cannot even win a verbal debate and you expect your weak IG to win. Mind you they are noble in nature, just no match to the Astartes


Amazing. You were the one who declared
not worth my time
and somehow I can't win? This is like debating with a three year old.


Imperial guard vs Space Marines @ 2012/04/17 02:18:03


Post by: Brother Thomas


aka_mythos wrote:
Ignatius wrote:@aka_mythos

You were speaking about the maneuverability of the Space Marines. He wasn't talking about the reinforcement options so much as the ability to redeploy to other areas, which, the Drop Pod clearly is incapable of doing. Where as the Valkyrie can simply come down and pick up a squad to move them to a new location. Which is a huge part of "maneuverability".

No he wasn't... if you go back through all the quotes he began by asserting that IG don't need drop pods because Valkyries do the same thing. I then posed that they do not, since Valkries still rely on aerodynamic re-entry and drop pods are direct ballistic. He accepted that as a superior attribute, but then posed the re-deployability as an advantage over the drop pod. I then posted this:
ME wrote:7) Drop pods are a "here and now" asset. While a thunderhawk may need to extract a drop pod, its more a case of weighing the risk of losing a drop pod vs loosing many more units. In real life what does the soldier on the ground need reinforcements now or reinforcements 10-15 minutes from now? Win the battle and it doesn't matter you need to land a thunderhawk.
Reasserting the separate and distinct design intent of drop pods over valkyries and emphasizing the point that Marines have versatility because they can also send Thunderhawks, at the same time even.

Ignatius wrote:
Also, you said, "Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers."

There are not supposed to be enough Valkyries to land the entire guard regiment, that would be a huge waste of resources. Again, we aren't speaking of bringing troops planet side. We are speaking of getting troops where they need to be as fast and as reliably as possible.

Except that's where you're wrong my line of conversation started because he posted this:

Unit1126PLL wrote:
...
3) The IG can drop from orbit too, in Valkyries.
4) The Guard can fly in on Valkyries.
..
7) The IG don't need drop-pods, they use Valkyries.


Ignatius wrote:
Where the Imperial Guard's method of reinforcing and redeploying allows them to be both dropped off and picked up, the Astartes only allows them to be dropped off. Which means that if they are needed a couple minutes later in a new place, they are going to have to literally run there.
I'm insisting that when redeployability is important SM have the resources to send Thunderhawks, but also the advantage of getting reinforcements more quickly if its time sensitive by drop pod. They have a choice, while IG do not. That is versatility and flexibility the IG can't buy. What good is the Valkyrie that arrives 10 minutes late?

Ignatius wrote:
Your last sentence confuses me. I'm curious as to why you said that Valkyries are usually reserved for storm troopers. Because this is something that is made up. Partly because storm trooper squads, companies, and regiments aren't a part of a regiment other than their own. They are lent to regiments that are in need much like Valkyries are. Seeing as how Valkyries are MUCH more commonplace in the Guard as there are storm troopers, then this would be statistically impossible.

Stormtroopers don't just fall out of the air... they're jumping from something. That was just to say that. They are a higher value asset than a platoon and would generally get the higher priority.

Part of the confusion is the context in which I'm discussing Valkyries and how plentiful Valkyries are actually supposed to be. In planetfall valkyries would generally be reserved for airborne regiments such as Stormtroopers or Elysians, but the vast majority of IG land in the big fortress class landers. I keep saying "general scarcity" because even though there are alot of them, in proportion to non-airborne regiments (ie a regiment that doesn't have 1:1 valkyries to infantry) the distribution is going to be significantly slim, such that the Navy averages 1 Valkyrie per company or fewer. While IG can hold back the Valkyries as a reserve, they just generally wouldn't arrive as quickly as SM could choose to deploy assets.

Ignatius wrote:
It is implied that "Imperial Guard vs Space Marines" means all the Imperial Guard vs all the Space Marines as had been talked about in the first few pages of the thread.
First I'm not buying the whole every last IG vs every last SM line of thought... the IG would gridlock a planets airspace and overwhelm radio bandwith. Any planet sufficiently large enough for all the IG to be present and allow for an actual battlefield would likely be so massive as to have a gravity well too extreme for the average human... let alone the disruption to the planets orbit caused by the added mass. I've made clear I don't believe the SM as presented would be able to stand up to the IG, but I'm insisting its because if they were represented with any degree of realism they would never fight those types of battles.

Unit1126PLL wrote:
1-4, 7, 9) I assumed it was all the guard in one place based on the title IG vs. SM. I suppose it should be clarified or we cannot proceed. And yes, once the landing is secured with Valkyries, they bring in larger landers. This isn't a flaw, it's force concentration at its finest.
The OP is asking about "respect" and if he poses anything, its the notion of the SM chapters attacking all the IG. So if we're going to make this about trying to re-frame the discussion, any conversation about IG shouldn't include Naval assets since they're the defenders and if the Navy were still present the SM attacking wouldn't even be able to occur. This is me writing in an intentionally dickish way... I wasn't writing in terms of any sort of hypothetical engagement as you've posed... and the OP only remotely... I acknowledged the weaknesses of the Astartes and was simply trying to point out they have advantages too. You and Ignatius are treating this as a philosophical attack on the IG, I don't see it that way, because I see an Imperium where the IG and SM compliment each other very well.

Unit1126PLL wrote:
5,10) There isn't a place where those scout units *aren't* because of how the Imperial Guard operates. Scout regiments are rarely fielded as one formation, but split into companies and even sections, each element being attached to a regiment that has no integral scouts. Therefore, where there is a Guard regiment, there are some Guard scouts from a different, more specialized regiment.
I was trying to point out the logistical concerns... that SM's advantage is that they can do more with whats a organizationally smaller entity; that if the IG were to bring forces to bear against the SM, they don't just have to bring more troops because of attrition, but that they have to bring more troops because of the size of their smallest dividable formation. The IG due to the logistics of space travel would have to commit and land a Regiment of scouts, even if they only needed 10 scouts. Meanwhile if SM need 10 scouts, that's all they have to worry about supporting. SM fighting IG would likely attack food transports and let them starve.

Unit1126PLL wrote:
1) Unlike Valkyries, they require orbital support. Why don't the Guard receive their orbital support?
Because as posed, the SM are attacking the IG not the IG and Navy.
Unit1126PLL wrote:
2) Although instantaneously arriving, again their extraction is not. They will be useful for reinforcement of beleaguered Marines, but they will not be able to move from that position once deployed without the application of additional assets. Throwing such assets into the fray puts them at the mercy of those oh-so-effective Air Defense Regiments, which are murder (as you can see from my point above).
Unlike the IG, the SM have the resources to deploy both; drop a drop pod and fly in a Thunderhawk at the same time but only arriving in time for extraction. My point is with that with SM it doesn't need to be an either or choice, they can always do both. Also remember space marine ships unlike the IG transport ships, have bombardment cannons allowing them to bombard planets before an attack. Remember this is IG vs SM not IG and IN vs SM.


Still I disagree. You seem to think the Astartes need to come up close and savagely kill there opponent. That is not the case. The Space Marines have the same advanced weapons and are MUCH more capable of using them. You have to think its not going to be an all out war. No that is not the case. Its a war of attrition, of maneuvering and strategy. In the end the Space Marines can go longer without food, water, sleep and many other things. Eventually the IG's are going to get fatigued beyond reckoning. There are so many factors that go into the Astartes winning it is incredible.


Automatically Appended Next Post:
KplKeegan wrote:
Brother Thomas wrote:Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace.


But when an Imperial Guardsmen knows fear, stares it in the face, and manages to overcome it with the Lasgun in his hands and a prayer to the Emperor on his lips takes more tenacity, character, and will than having it surgically removed from your brain like the Space Marines do.


Hah Funny, They would both be praying to the emperor, but however when death is inches away, i guarantee the last thing on the mind of the guardsmen is the emperor. Its of him defecating his pants and being slain by a savage trained cannibalistic warrior, either from afar with there enhanced vision and a bolter, or up close with a combat blade to there chest


Automatically Appended Next Post:
AH yes, As my fellow Astartes supporter said this is IG Vs Adeptus Astartes. I believe the Space Marines are self relying, and the Guardsmen rely on the navy for logistical support. Hm Interesting, What are those billions of guardsmen going to do with no food or water or even ammunition?


Automatically Appended Next Post:
KplKeegan wrote:
Brother Thomas wrote:Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace.


But when an Imperial Guardsmen knows fear, stares it in the face, and manages to overcome it with the Lasgun in his hands and a prayer to the Emperor on his lips takes more tenacity, character, and will than having it surgically removed from your brain like the Space Marines do.

What do you know about tactics?


Based on the rant following that statement? About as much as you.

Interesting, You cannot even win a verbal debate and you expect your weak IG to win. Mind you they are noble in nature, just no match to the Astartes


Amazing. You were the one who declared
not worth my time
and somehow I can't win? This is like debating with a three year old.


Haha too funny, it is all too clear you are defeated and don't know what to say, because of the fact that you have come to personal blows as your only line of defense


Imperial guard vs Space Marines @ 2012/04/17 02:28:02


Post by: aka_mythos


Brother Thomas wrote:Still I disagree. You seem to think the Astartes need to come up close and savagely kill there opponent. That is not the case. The Space Marines have the same advanced weapons and are MUCH more capable of using them. You have to think its not going to be an all out war. No that is not the case. Its a war of attrition, of maneuvering and strategy. In the end the Space Marines can go longer without food, water, sleep and many other things. Eventually the IG's are going to get fatigued beyond reckoning. There are so many factors that go into the Astartes winning it is incredible.

What are you talking about?... you even quoted me saying:
me wrote:First I'm not buying the whole every last IG vs every last SM line of thought... I've made clear I don't believe the SM as presented would be able to stand up to the IG, but I'm insisting its because if they were represented with any degree of realism they would never fight those types of battles.

Or how about when I said:
me wrote:I was trying to point out the logistical concerns... that SM's advantage is that they can do more with whats a organizationally smaller entity; that if the IG were to bring forces to bear against the SM, they don't just have to bring more troops because of attrition, but that they have to bring more troops because of the size of their smallest dividable formation. The IG due to the logistics of space travel would have to commit and land a Regiment of scouts, even if they only needed 10 scouts. Meanwhile if SM need 10 scouts, that's all they have to worry about supporting. SM fighting IG would likely attack food transports and let them starve.
Sounds like we're saying a lot of the same things.


Imperial guard vs Space Marines @ 2012/04/17 02:29:32


Post by: Brother Thomas


Great minds think alike?


Automatically Appended Next Post:
k i'm out. I have work balls early. I'll be back tomorrow to argue till the end!!


Imperial guard vs Space Marines @ 2012/04/17 02:31:13


Post by: Frazzled


Eat the marines?



Imperial guard vs Space Marines @ 2012/04/17 02:40:07


Post by: purplefood


Frazzled wrote:Eat the marines?


There are enough guardsmen to do that...
Like i have said numerous times...
There are enough Guardsmen to literally crush (As in through weight, like a big flak armoured squishy human boulder) every single Space Marine...
That's without firing a shot and simply throwing the bodies on them...
Make them fight the marines and the marines are even more screwed.
Give them guns, tanks, artillery, leaders, and air support.
The marines don't stand a chance.

Not to mention the fact that the marines would need to re-supply (No one can carry that much ammo) which means all the Guards would realistically have to do is take and hold every single ammo dump on the battle-planet...
With every single Guardsman in the Imperiu at their disposal they have enough resources at their disposal to make Cadia look like a Nursery...


Imperial guard vs Space Marines @ 2012/04/17 02:51:47


Post by: Frazzled


What always interested me, is that, in such a conflict, the marine argument is that they would go after the command and control systems via direct shock troop type attacks. I always imagined the Guard could set up some excellent ambushes with false HQs using false signals centers to lure them in. There they could shoot them up or, in more proper guard fashion, set off a nice deathstrike warhead or good old fashioned boobytrapped mines on a 10 ton scale or such.

Bloody their noses a few times and the marines are in a real quandary.


Imperial guard vs Space Marines @ 2012/04/17 02:54:46


Post by: Ignatius


aka_mythos wrote:
Ignatius wrote:@aka_mythos

You were speaking about the maneuverability of the Space Marines. He wasn't talking about the reinforcement options so much as the ability to redeploy to other areas, which, the Drop Pod clearly is incapable of doing. Where as the Valkyrie can simply come down and pick up a squad to move them to a new location. Which is a huge part of "maneuverability".

No he wasn't... if you go back through all the quotes he began by asserting that IG don't need drop pods because Valkyries do the same thing. I then posed that they do not, since Valkries still rely on aerodynamic re-entry and drop pods are direct ballistic. He accepted that as a superior attribute, but then posed the re-deployability as an advantage over the drop pod. I then posted this:
ME wrote:7) Drop pods are a "here and now" asset. While a thunderhawk may need to extract a drop pod, its more a case of weighing the risk of losing a drop pod vs loosing many more units. In real life what does the soldier on the ground need reinforcements now or reinforcements 10-15 minutes from now? Win the battle and it doesn't matter you need to land a thunderhawk.
Reasserting the separate and distinct design intent of drop pods over valkyries and emphasizing the point that Marines have versatility because they can also send Thunderhawks, at the same time even.

Ignatius wrote:
Also, you said, "Second the number of Valkyries in a given task force are generally insufficient to land all Imperial Guard, they simply rely on much larger landers to bring planet-side the majority of forces. This general scarcity is why they're largely reserved for Storm Troopers."

There are not supposed to be enough Valkyries to land the entire guard regiment, that would be a huge waste of resources. Again, we aren't speaking of bringing troops planet side. We are speaking of getting troops where they need to be as fast and as reliably as possible.

Except that's where you're wrong my line of conversation started because he posted this:

Unit1126PLL wrote:
...
3) The IG can drop from orbit too, in Valkyries.
4) The Guard can fly in on Valkyries.
..
7) The IG don't need drop-pods, they use Valkyries.


Ignatius wrote:
Where the Imperial Guard's method of reinforcing and redeploying allows them to be both dropped off and picked up, the Astartes only allows them to be dropped off. Which means that if they are needed a couple minutes later in a new place, they are going to have to literally run there.
I'm insisting that when redeployability is important SM have the resources to send Thunderhawks, but also the advantage of getting reinforcements more quickly if its time sensitive by drop pod. They have a choice, while IG do not. That is versatility and flexibility the IG can't buy. What good is the Valkyrie that arrives 10 minutes late?

Ignatius wrote:
Your last sentence confuses me. I'm curious as to why you said that Valkyries are usually reserved for storm troopers. Because this is something that is made up. Partly because storm trooper squads, companies, and regiments aren't a part of a regiment other than their own. They are lent to regiments that are in need much like Valkyries are. Seeing as how Valkyries are MUCH more commonplace in the Guard as there are storm troopers, then this would be statistically impossible.

Stormtroopers don't just fall out of the air... they're jumping from something. That was just to say that. They are a higher value asset than a platoon and would generally get the higher priority.

Part of the confusion is the context in which I'm discussing Valkyries and how plentiful Valkyries are actually supposed to be. In planetfall valkyries would generally be reserved for airborne regiments such as Stormtroopers or Elysians, but the vast majority of IG land in the big fortress class landers. I keep saying "general scarcity" because even though there are alot of them, in proportion to non-airborne regiments (ie a regiment that doesn't have 1:1 valkyries to infantry) the distribution is going to be significantly slim, such that the Navy averages 1 Valkyrie per company or fewer. While IG can hold back the Valkyries as a reserve, they just generally wouldn't arrive as quickly as SM could choose to deploy assets.

Ignatius wrote:
It is implied that "Imperial Guard vs Space Marines" means all the Imperial Guard vs all the Space Marines as had been talked about in the first few pages of the thread.
First I'm not buying the whole every last IG vs every last SM line of thought... the IG would gridlock a planets airspace and overwhelm radio bandwith. Any planet sufficiently large enough for all the IG to be present and allow for an actual battlefield would likely be so massive as to have a gravity well too extreme for the average human... let alone the disruption to the planets orbit caused by the added mass. I've made clear I don't believe the SM as presented would be able to stand up to the IG, but I'm insisting its because if they were represented with any degree of realism they would never fight those types of battles.

Unit1126PLL wrote:
1-4, 7, 9) I assumed it was all the guard in one place based on the title IG vs. SM. I suppose it should be clarified or we cannot proceed. And yes, once the landing is secured with Valkyries, they bring in larger landers. This isn't a flaw, it's force concentration at its finest.
The OP is asking about "respect" and if he poses anything, its the notion of the SM chapters attacking all the IG. So if we're going to make this about trying to re-frame the discussion, any conversation about IG shouldn't include Naval assets since they're the defenders and if the Navy were still present the SM attacking wouldn't even be able to occur. This is me writing in an intentionally dickish way... I wasn't writing in terms of any sort of hypothetical engagement as you've posed... and the OP only remotely... I acknowledged the weaknesses of the Astartes and was simply trying to point out they have advantages too. You and Ignatius are treating this as a philosophical attack on the IG, I don't see it that way, because I see an Imperium where the IG and SM compliment each other very well.

Unit1126PLL wrote:
5,10) There isn't a place where those scout units *aren't* because of how the Imperial Guard operates. Scout regiments are rarely fielded as one formation, but split into companies and even sections, each element being attached to a regiment that has no integral scouts. Therefore, where there is a Guard regiment, there are some Guard scouts from a different, more specialized regiment.
I was trying to point out the logistical concerns... that SM's advantage is that they can do more with whats a organizationally smaller entity; that if the IG were to bring forces to bear against the SM, they don't just have to bring more troops because of attrition, but that they have to bring more troops because of the size of their smallest dividable formation. The IG due to the logistics of space travel would have to commit and land a Regiment of scouts, even if they only needed 10 scouts. Meanwhile if SM need 10 scouts, that's all they have to worry about supporting. SM fighting IG would likely attack food transports and let them starve.

Unit1126PLL wrote:
1) Unlike Valkyries, they require orbital support. Why don't the Guard receive their orbital support?
Because as posed, the SM are attacking the IG not the IG and Navy.
Unit1126PLL wrote:
2) Although instantaneously arriving, again their extraction is not. They will be useful for reinforcement of beleaguered Marines, but they will not be able to move from that position once deployed without the application of additional assets. Throwing such assets into the fray puts them at the mercy of those oh-so-effective Air Defense Regiments, which are murder (as you can see from my point above).
Unlike the IG, the SM have the resources to deploy both; drop a drop pod and fly in a Thunderhawk at the same time but only arriving in time for extraction. My point is with that with SM it doesn't need to be an either or choice, they can always do both. Also remember space marine ships unlike the IG transport ships, have bombardment cannons allowing them to bombard planets before an attack. Remember this is IG vs SM not IG and IN vs SM.


Even if I was defending something that he didn't mean, it doesn't invalidate my arguement about Valkyrie vs Drop Pod and maneuverability.

Yes Valkyries can be described as "generally scarce". But don't forget that there are more Valkyries than space marines.

In all reality, the differences in numbers and firepower here makes this entire arguement completely unnecessary and one sided.

Trillions. Hundreds of Trillions of guardsmen. Against a Million Space Marines. The numbers make it impossible for the Marines to win.

Okay, just looking at numbers doesn't really help at all. Look at weapons. Contrary to what you have been "taught" in BL novels, the humble lasgun can in fact do damage to a marine's ceremite- provided it hits something softer than the hard armor. Perhaps the joints or eye lenses. Well that can't be relied on! A guardsmen will have a hard time doing that! Maybe by himself. But not when his entire company is shooting too. And just think, there are more regiments than Space Marines. On the other hand, a marines bolter will outright kill a guardsmen out in the open with a single hit. So guardsmen vs marine, clearly it goes to the marine.

Now what about squad special weapons? This is where the tide turns (more than enough in my opinion, but we will discuss how it changes even more in a little bit) in the Guard's favor if the 1,000,000+ to 1 ratio doesn't convince you. A plasma gun will kill a space marine as easily as a boltgun will kill a guardsmen. Now think about the fact that there are more plasma guns as there are space marines. Same exact thing with melta guns. A marine won't be able to sustain direct hits from multiple grenade launchers, a sniper rifle will have enough punch to blow through a marines helmat, and a flamer will eventually do enough harm to a marine. Now how practical is it to say that they will be in range, line of sight, ect, ect.? Enough that statistically, I would imagine that the entire marine force can be killed just with lasguns and the squad based special weapons.

But let's not even consider them in our equation. And now we find ourselves at the doorstep of heavy weapons. Besides special weapons, this is where the average human makes up for what he lacks in strength and endurace. Every single heavy weapon offered in the guard codex will be able to kill a space marine. It's been done in novels. How many heavy weapons does the guard have you ask? More than there are marines. For each weapon. And then a lot more.

How about tanks? (which we will group together for the sake of avoiding redundancy)
Well there are more Leman Russ' than there are space marines. And each is fully capable of obliterating multiple marines with every battle cannon shot. The Leman Russ is stronger, tougher, and arguably more reliable than the Astartes Predator. Even the Land Raider (which is a relic in itself) wouldn't be able to stand up to many Russ'. Even if you want to argue that the regular Leman Russ isn't strong enough to take out a Land Raider, then the Leman Russ Vanquisher and the Laser Destroyer will show up and take care of them real quick like.
There are more Hydra anti aircraft than marines.
More Basilisks and all forms of artillary than marines.
More Valkyries than marines.
More Vendettas than marines.
More sentinels, storm troopers (which are basically marines without the augments and as strong of armor), chimeras, hellhounds, and anything else in the entire codex than there are marines.

You can't- no matter how you argue it- stand up to the firepower and numbers to even claim that the marines have even a sliver of a percent of a chance of winning.


Imperial guard vs Space Marines @ 2012/04/17 03:03:56


Post by: Engine of War


ill sum this up to this.




Quantity has a Quality all it's own.




now increase that picture by hundreds of trillions.


Imperial guard vs Space Marines @ 2012/04/17 04:27:59


Post by: Unit1126PLL


There are more superheavy tanks in the entire Imperial Guard than there are Space Marines.

Really this is just silly.


Imperial guard vs Space Marines @ 2012/04/17 06:25:16


Post by: Engine of War


Unit1126PLL wrote:There are more superheavy tanks in the entire Imperial Guard than there are Space Marines.

Really this is just silly.


hold that thought..... i have a space marine and 7 Super heavys in mah army. i now want to have a picture of 4 Baneblades (3 battle tanks and a Shadowsword), a Malcador Annialator, Macharius Vanquisher and a Minotaur Artillary Pience surrounding a single Space Marine with a funny voice bubble form him

probly "Oh S*bleep*......"


Imperial guard vs Space Marines @ 2012/04/17 06:34:58


Post by: Bobthehero


Brother Thomas wrote:. Not to mention IG's have emotions, they can be routed, they have fear.


That depends on many factors as for the rest of your post:


Imperial guard vs Space Marines @ 2012/04/17 07:23:05


Post by: Ashiraya


SM would win, and I mean it. Aside from all the other obvious advantages, the SM have the following advantage:
They are comprimated. In strentgh, they can deploy overwhelming force in a small area. The IG, on the other hand, are stranded on a planet, with either

1. A small planet. Here the guardsmen layers would be so thick (Yes, they would cover all ground several times over) they'd rapidly die to pressure, heat, hunger......

2. A large planet. A planet large enough for all IG to actually fight on would be so large that even SM have a tough time standing up. IG would be crushed to paste.

With all earlier arguments taken into account, SM would win.

Discussion over.


Imperial guard vs Space Marines @ 2012/04/17 07:34:47


Post by: Bobthehero


Mmm

There are planets with 130 billions humans (hive worlds) take off the buildings, replace them with 120 billions guardsmen and co add a million SM with all their gear, the outcome is the same, they don't need the trillions of men and billions of equipement pieces.


Imperial guard vs Space Marines @ 2012/04/17 08:26:18


Post by: Ratbarf


I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.

Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.

The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.

And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.

However, Space Marines aren't rocks.


Imperial guard vs Space Marines @ 2012/04/17 08:45:52


Post by: BlaxicanX


Ratbarf wrote:That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.
Sure, maybe, but a single company couldn't beat 50 regiments at once, with three of them being artillery regiments and five of them being tank regiments. That's why the IG would win in an all out war against the Astartes.

I don't think people appreciate that in order for the Asartes to win, every single space marine would need to kill several thousand Guardsmen before being killed themselves. That's the level of disparity between Astartes numbers and Guardsmen numbers.



Imperial guard vs Space Marines @ 2012/04/17 08:49:36


Post by: Unit1126PLL


Ratbarf wrote:I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.

Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.

The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.

And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.

However, Space Marines aren't rocks.


Unfortunately this same principle was tried by the Germans against the Soviets in WWII. It turns out that slightly less powerful but much much more numerous foes can indeed overwhelm a position if the correct tactics are used.

The German divisions were rocks in a sea, to use the same analogy. But the USSR won the war.

And, just like the USSR, the Imperial Guard actually have better equipment for that purpose than their counterparts, as well as a doctrine perfected to utilize such a mass of men and material over thousands of years.

Think of it this way:
The Marines fight:
1) Other Marines
2) Heretics (sometimes including PDF)
3) Xenos
Note that none of these operates on the same scale or with the same power as the Imperial Guard.

The Imperial Guard fight:
1) Other Marines
2) Heretics
3) Xenos
Note the first thing on the list. The Imperial Guard, especially the Cadians, Mordians, and Armageddon Steel Legion are experienced in fighting Chaos Space Marines. This means that they know the underhanded Marine tactics, they know the rough capabilities of their equipment. They know that Imperial armor is superior to Marine armor, they know that Imperial heavy weapons are much more numerous than Marine heavy weapons. They know how to apply these strengths.
This makes them dangerous opponents for any force of Marines.


Imperial guard vs Space Marines @ 2012/04/17 10:20:26


Post by: Brother Thomas


Dark wrote:If they dont win, Marines would take a great deal of the IG with 'em.

Mostly due psychological and morale factors, as Iracundus said, mortal men will fight them with fear at first... eventually they'll either crumble or will be exalted when they realize that even gods can die, but when that happens might be too late.


Sorry but this is an uneducated assumption. Obviously the whole world could easily defeat the royal marines, however that is not the case here. This is Adeptus Astartes, the most elite, genetically engineered POWER ARMOR wearing hardasses in the galaxy.


Automatically Appended Next Post:
BlaxicanX wrote:
Ratbarf wrote:That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.
Sure, maybe, but a single company couldn't beat 50 regiments at once, with three of them being artillery regiments and five of them being tank regiments. That's why the IG would win in an all out war against the Astartes.

I don't think people appreciate that in order for the Asartes to win, every single space marine would need to kill several thousand Guardsmen before being killed themselves. That's the level of disparity between Astartes numbers and Guardsmen numbers.




In vietnam the average grunt fired something like 5000 rounds per kill. Okay the ig are average grunts. Now the space marines are super elite men engineered for war. Calm, collective and utterly savage and merciless. The ig look up to the astartes and cower in their presence. Now all this being said imagine an astartes advancing on the enemy, one shot one kill. The ig spraying and praying, just hoping somehow he can kill a fully armored mutant, who is higly resistant to his rounds. Imagine the person you look up to most, ok good now imagine him savagely tearing your friend apart and then charging you next


Imperial guard vs Space Marines @ 2012/04/17 10:33:06


Post by: aka_mythos


Engine of War wrote:Recap main scenario (as some have lost sight of what it is)

Every single Imperial Guardsmen in the Imperium (and all their equipment, vehicales, you name it)
VS>
Every Single Spehess Meherine in the Imperium (along side all their equipment, vehicales etc)

This is a PLANETARY WAR. If you want Space combat go take that up with the boys who fly the space ships. (which is another topic all together, but my 2 cents say the Entire IMperial Navy can wipe away the Space Marines navy, but thats another discussion all together! so stay on topic!)

You can leave the Battle boats at home. you can have your drop pods and all that alongside thunderhawks and such.
...
This notion of the battle is the flaw of the arguement, becasue it purposefully excludes the biggest advantage of one of the two sides; you might as well be telling Space Marines to fight a war with a hands tied behind their back. Space Marines are a fully integrated land-and-space force; there single greatest advantage is that they have everything they might need is under a single command hierarchy. IG might be forced to fight a war without the aid of the Imperial Navy any time they get attacked by an invasion force, but Marines are relatively inseparable from their space elements.

Simply it is to say, without their full force, the Space Marines would lose to the IG; its very clear cut and hinges on their integrated capabiliity.


Imperial guard vs Space Marines @ 2012/04/17 12:30:31


Post by: Ratbarf


Unit1126PLL wrote:
Ratbarf wrote:I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.

Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.

The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.

And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.

However, Space Marines aren't rocks.


Unfortunately this same principle was tried by the Germans against the Soviets in WWII. It turns out that slightly less powerful but much much more numerous foes can indeed overwhelm a position if the correct tactics are used.

The German divisions were rocks in a sea, to use the same analogy. But the USSR won the war.

And, just like the USSR, the Imperial Guard actually have better equipment for that purpose than their counterparts, as well as a doctrine perfected to utilize such a mass of men and material over thousands of years.

Think of it this way:
The Marines fight:
1) Other Marines
2) Heretics (sometimes including PDF)
3) Xenos
Note that none of these operates on the same scale or with the same power as the Imperial Guard.

The Imperial Guard fight:
1) Other Marines
2) Heretics
3) Xenos
Note the first thing on the list. The Imperial Guard, especially the Cadians, Mordians, and Armageddon Steel Legion are experienced in fighting Chaos Space Marines. This means that they know the underhanded Marine tactics, they know the rough capabilities of their equipment. They know that Imperial armor is superior to Marine armor, they know that Imperial heavy weapons are much more numerous than Marine heavy weapons. They know how to apply these strengths.
This makes them dangerous opponents for any force of Marines.


The main difference between the Germans in WW2 and the Space Marines is the comparative level of technology and inherent superiority of the Space Marines. The Space Marines should be able to pick and choose their fights every time. The Guard simply do not have the level of mobility of the Space Marines. Much of their force is only as fast as their feet, with some as fast as their tanks, and very very very few regiments as fast as their Valkyries. All Space Marines are as fast if not faster than the Imperial Guard Valkyries, so they simply cannot be caught and brought to the fight if they don't want too.

Their Space Component also works in a way that no one has mentioned yet, even if you take away all of their orbit to surface weapons the Space Marine space arm acts as a safe haven from which they can strike quickly, and after retreival rest with impunity to Guard weapons and technology. That means that they will almost always be able to strike where they wish, and where they can do the most damage while taking the least amount of casualties.

In addition to all this, the Guard are susceptible to morale, whereas the Space Marines are not. Essentially, whenever the Space Marines fight the Guard they will aim to break all of the units within their operational area, once that's done they either mop up or smash and grab.

Sure, maybe, but a single company couldn't beat 50 regiments at once, with three of them being artillery regiments and five of them being tank regiments. That's why the IG would win in an all out war against the Astartes.


The thing is though is that they would never have to. The Guard could only bring a regiment or two against the company at a time. It's a matter of space, there simply isn't enough frontage in a Space Marine company to cram 50 regiments against it. Even if you just put all of the men shoulder to shoulder, and all the Space Marines shoulder to shoulder, you would still only have a frontage of maybe a thousand men if the Guard completely surrounded them. I think the Space Marines could kill the Guard a thousand men at a time.

In anycase the above scenario is still unlikely to happen, because the Space Marines have an untouchable refuge in the form of their space fleet and the strike capability to be in and out before the Guard can bring the appropriate counter to bear.

All in all I think the Space Marines would win.


Imperial guard vs Space Marines @ 2012/04/17 12:33:30


Post by: Melissia


Why does everyone assume thunderhawks won't be shot down? Frankly it's just rather weird.
aka_mythos wrote:This notion of the battle is the flaw of the arguement, becasue it purposefully excludes the biggest advantage of one of the two sides
An advantage which wouldn't even help them anyway, but if you want to include naval battles, then the Imperial Navy gets included because that's how the Guard gets around and frankly? The Imperial Navy woudl crush the Space Marine navy under sheer numbers and firepower as well.

Space Marines are too tiny of a force to do anything but bruise the Imperial Guard war machine. The numbers difference is literally that great. There's not really anything they can do about it.


Imperial guard vs Space Marines @ 2012/04/17 12:44:47


Post by: reds8n


I appreciate it's a terribly important, nay vital topic, but it'll be much more fun for everyone concerned if users are polite to each other when debating the issue.

Thanks everyone !


Imperial guard vs Space Marines @ 2012/04/17 12:48:22


Post by: Ratbarf


The space contingent is probably their biggest strength personally. Once a power controls the gravity well of a planet it's pretty much over for the inhabitants from a combat point of view. How would the planetary forces be resupplied? The Guard aren't exactly farmers.

Actually come to think of it, its a Space Marine auto win to fight the Guard and just the guard on a single planet. That's trillions and trillions of mouths to feed, if Jupiter was an Earthlike planet and 100% arable even it wouldn't have enough surface area to feed that many people, let alone provide water for them.

Oh man, I just realised that the Guard would likely lose within say a year, and I think that's highballing it, of the engagement. Screw going after the officers, hit their water supplies.


Imperial guard vs Space Marines @ 2012/04/17 12:51:03


Post by: Melissia


Ratbarf wrote:The space contingent is probably their biggest strength personally.
Again, if you want to include naval battles, then we're tossing in the Imperial Navy, which would wipe the metaphorical floor with the Space Marine navy-- the Imperial Navy has superior firepower and numbers, bigger ships, faster ships, and so on and so forth. It's a true navy, not just a few ships designed to drop some drop pods on a planet and provide artillery support (and a few smaller ships to escort).

The Space Marines wouldn't even last a year, so that's not entirely the problem here.


Imperial guard vs Space Marines @ 2012/04/17 13:02:00


Post by: Ratbarf


I'm not including naval battles. All of my posts use the Space contingent as either a strike platform or a rest area out of the reach of Guard weapons.

And the Guard are supposed to be stranded without the Navy, that's intentional.

And I haven't broken the original premise of the thread. Space Marines vs the Imperial Guard, Space Marines include a naval contingent, that's just the way they are. And there is a lot more to warfare, especially strategic warfare, than killing things with various weapons. Disease, hunger, thirst, a good general lets these weapons do the fighting for him.

Remember war isn't simply about killing your enemy, it's about making it impossible for him to do anything except lose. The Space Marines naval contingent guarantees the Imperial Guard will lose, most likely without even having to fire a shot. (no time limit posed, ergo the space marines could simply wait in space all cheery and safe and wait for the guard to grow old and die if they wanted to)


Tangent thought; This thread is pretty much a more extreme version of, "Who would win between the Marine Corps and the Army if both were shucked on an island and last force standing wins?" The answer is the Marine Corps, they just get on their boats, interdict the island out of strike range of Army planes/choppers and wait for them to starve to death.

Wow I think I'm starting to repeat myself, time to go to bed, been up for ~43 hours/


Imperial guard vs Space Marines @ 2012/04/17 13:03:14


Post by: Melissia


Ratbarf wrote:a rest area out of the reach of Guard weapons.
It isn't. Guard has ICBMs and other transcontinental artillery weapons. And again, if you include naval assets, then the Guard would have their own as well (they do in the normal course of battle anyway, even if it's just a means of insertion and extraction).


Imperial guard vs Space Marines @ 2012/04/17 13:04:42


Post by: Ratbarf


Transcontinental doesn't mean capable of hitting something as far away as the moon.


Imperial guard vs Space Marines @ 2012/04/17 13:06:12


Post by: Melissia


Ratbarf wrote:Transcontinental doesn't mean capable of hitting something as far away as the moon.
Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.

But the ICBMs would not have that problem anyway, and again, if the Marines have naval assets, so do the gaurd.


Imperial guard vs Space Marines @ 2012/04/17 13:06:24


Post by: Ignatius


Ratbarf wrote:I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.


Do you have a source for this assumption? Because I would argue against this tooth and nail just like many of you are about the Space Marines beating the Imperial Guard. 100 marines beating tens of thousands of Guardsmen? Nice try.

Ratbarf wrote:Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.


I agree with the rock paper scissors analogy. But every kind of space marine company would die to a tank regiment, as would every kind of space marine company dying to enough Infantry regiments. Saying "I feel the space marines can do this to such a greater degree" doesn't make any sort of sound arguement and defeats the purpose of the entire paragraph before it. Here's the kicker though, you said that the force that can always deploy their rock against the enemy's scissor will win. Even if the marines can do this 99 times of of 100, they still lose. The guard have the numerical capabilities to do this.

Ratbarf wrote:The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.


There are more mechanized regiments than there are space marines. Guard cannot match the marines speed? There are more armored regiments than there are space marine rhinos. How does this equate to a marine victory? There are more Valkyries than there are marines. Again, Guard cannot match? The marines need to ALL be able to quickly get around the battlefield, because they lack the numbers to have specialized static forces. A luxury the Guard definately enjoys. Even if you took away every regiment that wasn't mechanized, airborne, or armored, the Guard then still outnumbers the space marines by thousands to one.

I also seem to have forgotten that Boltguns can use lasgun power packs as ammuntion. Even with all the Guard around, you still think that the supply lines (which the Guard would obviously understand the need to heavy defend them) would be minimally defended? No, an attack on them would result in losses the marines couldn't handle.

Ratbarf wrote:And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.

However, Space Marines aren't rocks.


In this theoretical situation, yes they are rocks. This analogy you gave actually mirrors what the Guard supporters have been saying all along. Read the bold. Sounds exactly like what we have been saying. But in this analogy, what hope does the rock have in somehow "defeating" the ocean? The rock beating the ocean sounds about as rediculous as the space marines beating the Imperial Guard.

Also, too all of you who have been saying so: Screaming POWER ARMOR repeatedly doesn't make for an arguement. Especially when power armor isn't as strong as you think it is. If it was nigh un prenetrable, then why haven't the marines completely purified the entire galaxy at this point? The Imperial Guard is the largest organized fighting force in the entire galaxy.



Imperial guard vs Space Marines @ 2012/04/17 13:07:15


Post by: Ratbarf


Melissia wrote:
Ratbarf wrote:Transcontinental doesn't mean capable of hitting something as far away as the moon.
Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.

But the ICBMs would not have that problem anyway, and again, if the Marines have naval assets, so do the gaurd.


True, but the distances involved means that the Battle Barges are going to have a couple of days warning to get out of the way.


Imperial guard vs Space Marines @ 2012/04/17 13:07:33


Post by: aka_mythos


Melissia wrote:Why does everyone assume thunderhawks won't be shot down? Frankly it's just rather weird.
aka_mythos wrote:This notion of the battle is the flaw of the arguement, becasue it purposefully excludes the biggest advantage of one of the two sides
An advantage which wouldn't even help them anyway, but if you want to include naval battles, then the Imperial Navy gets included because that's how the Guard gets around and frankly?
In the posed hypothetical by the OP, the Marines are the attackers. So the IG didn't have to get around the Marines came to them. In the OP's post its explicitly between the IG and the Space Marines, and not the IG and Navy against the Space Marines.

For Marines to attack they'd have to have their ships. For their to be a land battle of any sort, the Imperial Navy couldn't be present or else it'd simple preclude a Space Marine attack.

The Imperial Navy is not explicitly part of the Imperial Guard, but the Space Marine battle fleets are explicitly part of their chapter.

Melissia wrote:The Imperial Navy woudl crush the Space Marine navy under sheer numbers and firepower as well.

Which even I pointed out, but that's part of my point... if its Imperial Guard and Imperial Navy vs. Space Marines, its no contest, marines lose and we do not have a hypothetical scenario we have a stacked fight. If its just IG vs. SM as posed , the IG still have a chance barring the SM use of an exterminatus capable weapons.

Melissia wrote:Space Marines are too tiny of a force to do anything but bruise the Imperial Guard war machine. The numbers difference is literally that great. There's not really anything they can do about it
As I posed, if the Space Marines needed to fight the Imperial Guard, they'd never engage them directly. They'd perform hit and run attacks on the ships carrying food to support the IG and let the IG starve. Within a day a force of a trillion guardsmen would deplete a planets food supply... two weeks later they'd be resorting to extremes.


Imperial guard vs Space Marines @ 2012/04/17 13:09:30


Post by: Melissia


aka_mythos wrote:In the OP's post its explicitly between the IG and the Space Marines, and not the IG and Navy against the Space Marines.
I don't care. If the Marines get naval assets, so do the Guard. The separation between the Guard and Navy isn't as great as you think.

If you must attempt to weasel your way in to having orbital bombardment, then I would argue that the Marine naval assets are tied up and unable to do so because of the navy, in the same way that you are trying to claim that the navy would not be able to participate.
aka_mythos wrote:They'd perform hit and run attacks on the ships carrying food to support the IG and let the IG starve.
... and then get annihilated by the navy. If you're going to do naval battles, do naval battles.


Imperial guard vs Space Marines @ 2012/04/17 13:11:01


Post by: Kaldor


Melissia wrote:Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.


Thats so wrong I don't know where to begin.

You are, however, correct in that the actual battle would be fought in space. And the Navy would win handily.


Imperial guard vs Space Marines @ 2012/04/17 13:13:06


Post by: Melissia


Kaldor wrote:
Melissia wrote:Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.


Thats so wrong I don't know where to begin.
If the projectile has escape velocity, then hitting a target in space is simply a matter of trial and error. If it doesn't, then how would it hit something from halfway across the planet to begin with?


Imperial guard vs Space Marines @ 2012/04/17 13:15:14


Post by: Ratbarf


There are more Valkyries than there are marines.


Those are attached Naval assets, not Imperial Guard. We're not allowed to bring along the mechanicum, you can't bring the navy.

In this theoretical situation, yes they are rocks. This analogy you gave actually mirrors what the Guard supporters have been saying all along.


I think you forgot the part where the Space Marines aren't rocks. If I had to do a more accurate analogy, the Imperial Guard is X liters of water running down a trough where the Space Marines are a steel wedge stuck in the middle. The water would have to wear down the the steel wedge before it ran out of liters.

Edited Addition: Does anyone know how fast Imperial Augeries are in comparison to the speed of light? I ask because of the Guard shooting stuff into space thing. The only thing that would have a hope in heck of hitting a target which can change its course would have to be either self guiding and propelling, or a laser weapon. Lasers are however moot if Imperial Augeries give the Battle barges enough forewarning. As for self guiding, that's what interceptors are for.


Imperial guard vs Space Marines @ 2012/04/17 13:18:27


Post by: Melissia


Ratbarf wrote:Those are attached Naval assets, not Imperial Guard.
They're used by the Guard on a regular basis. The distinction is kinda stupid.

As for why you can't bring in "the mechanicus", if you want to do that, then the Guard can as well because both make use of them (the Guard makes far more use of them however).

Ratbarf wrote:I think you forgot the part where the Space Marines aren't rocks. If I had to do a more accurate analogy, the Imperial Guard is X liters of water running down a trough where the Space Marines are a steel wedge stuck in the middle. The water would have to wear down the the steel wedge before it ran out of liters.
That's nonsense. The Guard is capable of wiping out entire squads of marines in a single artillery barrage. Maybe if the water was actually acid...


Imperial guard vs Space Marines @ 2012/04/17 13:25:39


Post by: Kaldor


Melissia wrote:
Kaldor wrote:
Melissia wrote:Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.


Thats so wrong I don't know where to begin.
If the projectile has escape velocity, then hitting a target in space is simply a matter of trial and error. If it doesn't, then how would it hit something from halfway across the planet to begin with?


I was going to write out a long ridiculous analogy about trial and error and hitting targets in space with a sarcastic "yeah sure" in there, but I can't be bothered.

No, trial and error will not allow you to hit something in space just because you have escape velocity. It's vastly more complicated than that. It's also totally off-topic at this point.


Imperial guard vs Space Marines @ 2012/04/17 13:25:50


Post by: Ignatius


Ratbarf wrote:
There are more Valkyries than there are marines.


Those are attached Naval assets, not Imperial Guard. We're not allowed to bring along the mechanicum, you can't bring the navy.

In this theoretical situation, yes they are rocks. This analogy you gave actually mirrors what the Guard supporters have been saying all along.


I think you forgot the part where the Space Marines aren't rocks. If I had to do a more accurate analogy, the Imperial Guard is X liters of water running down a trough where the Space Marines are a steel wedge stuck in the middle. The water would have to wear down the the steel wedge before it ran out of liters.

Edited Addition: Does anyone know how fast Imperial Augeries are in comparison to the speed of light? I ask because of the Guard shooting stuff into space thing. The only thing that would have a hope in heck of hitting a target which can change its course would have to be either self guiding and propelling, or a laser weapon. Lasers are however moot if Imperial Augeries give the Battle barges enough forewarning. As for self guiding, that's what interceptors are for.


They are attached to Imperial Guard regiments on a regular basis. I wasn't speaking of all the navy's Valkyries, I was speaking of just those attached to the Guard.

And your analogy of the ocean is excellent. And the Marines are rocks. But your other analogy would imply that the Imperial Guard is largely ineffective agianst marines, which is not true


Imperial guard vs Space Marines @ 2012/04/17 13:26:52


Post by: Ratbarf


Melissia wrote:
Ratbarf wrote:Those are attached Naval assets, not Imperial Guard.
They're used by the Guard on a regular basis. The distinction is kinda stupid.


The distinction may be stupid but it is a distinction, Valkyries are in general Navy, you can't take those they're not Imperial Guard. There are however a few units that have integral Valkyries, those are fine, they're Guard.

As for why you can't bring in "the mechanicus", if you want to do that, then the Guard can as well because both make use of them (the Guard makes far more use of them however).


The reason I brought that up was to illustrate how ludicrous it would be for the Guard to bring Naval assets or the Navy when it says explicitly Guard and Guard only.

Ratbarf wrote:I think you forgot the part where the Space Marines aren't rocks. If I had to do a more accurate analogy, the Imperial Guard is X liters of water running down a trough where the Space Marines are a steel wedge stuck in the middle. The water would have to wear down the the steel wedge before it ran out of liters.
That's nonsense. The Guard is capable of wiping out entire squads of marines in a single artillery barrage. Maybe if the water was actually acid...


The point of an analogy is to aide in the illustration of the point, it is not the point in itself.


Imperial guard vs Space Marines @ 2012/04/17 13:26:59


Post by: Melissia


Kaldor wrote:No, trial and error will not allow you to hit something in space just because you have escape velocity. It's vastly more complicated than that. It's also totally off-topic at this point.
Maybe, but it's far more interesting than the actual topic. I'm no physics major for sure, though.


Imperial guard vs Space Marines @ 2012/04/17 13:28:10


Post by: aka_mythos


Melissia wrote:
aka_mythos wrote:In the OP's post its explicitly between the IG and the Space Marines, and not the IG and Navy against the Space Marines.
I don't care. If the Marines get naval assets, so do the Guard. The separation between the Guard and Navy isn't as great as you think.
The IG and IN are not an integrated entity. They are not the same thing. The fact you don't care doesn't change the discussion. "I don't care" is a take your ball and go home sort of response.

The SM are not a pure land army, the IG are, thus the IG is dependent on the IN, while the SM are not. That is an advantage.

Melissia wrote:
If you must attempt to weasel your way in to having orbital bombardment, then I would argue that the Marine naval assets are tied up and unable to do so because of the navy, in the same way that you are trying to claim that the navy would not be able to participate.
aka_mythos wrote:They'd perform hit and run attacks on the ships carrying food to support the IG and let the IG starve.
... and then get annihilated by the navy. If you're going to do naval battles, do naval battles.
Yes you're right. We should ignore naval battles. The marines would simply wait in space and let the IG starve to death since the non-presence of Naval assets would prevent the delivery of food.

The issue as I see it, is IF you frame the battle as a pure land war, then you've simply framed it explicitly so the SM lose, since by declaring it a pure land battle you prevent the Space Marines from utilizing the fullness of their Chapter's resources. Saying the Imperial Navy isn't present, does not however make the same imposition on the Imperial Guard, it simply imposes the same buraeucratic limitation that exist in the fluff, by virtue of seperate and distinct command hierarchies.

To put this one more way... Space Marines without ships is as counter-intuitive as the notion of Imperial Guard without their tanks. Both are just silly impositions.


Imperial guard vs Space Marines @ 2012/04/17 13:28:44


Post by: Melissia


Ratbarf wrote:The distinction may be stupid but it is a distinction, Valkyries are in general Navy, you can't take those they're not Imperial Guard.
Again, it's a nonsensical distinction, so I don't buy it even for an instant.
Ratbarf wrote:The reason I brought that up was to illustrate how ludicrous it would be for the Guard to bring Naval assets or the Navy when it says explicitly Guard and Guard only.
You failed.
Ratbarf wrote:The point of an analogy is to aide in the illustration of the point, it is not the point in itself.
The point was nonsense, so it's hard for the analogy to work.


Automatically Appended Next Post:
aka_mythos wrote:The IG and IN are not an integrated entity.
In actual warfare, the effect is the same.
aka_mythos wrote:The issue as I see it, is IF you frame the battle as a pure land war
Because it is.


Imperial guard vs Space Marines @ 2012/04/17 13:30:16


Post by: Ratbarf


I think it's gotten to the point where we're arguing semantics......


Imperial guard vs Space Marines @ 2012/04/17 13:31:24


Post by: aka_mythos


Melissia wrote:
Ratbarf wrote:The distinction may be stupid but it is a distinction, Valkyries are in general Navy, you can't take those they're not Imperial Guard.
Again, it's a nonsensical distinction, so I don't buy it even for an instant.
Ratbarf wrote:The reason I brought that up was to illustrate how ludicrous it would be for the Guard to bring Naval assets or the Navy when it says explicitly Guard and Guard only.
You failed.
Ratbarf wrote:The point of an analogy is to aide in the illustration of the point, it is not the point in itself.
The point was nonsense, so it's hard for the analogy to work.

...
aka_mythos wrote:The issue as I see it, is IF you frame the battle as a pure land war
Because it is.
Now you're acting quite puerile
There is no rational to your statements.

Melissia wrote:
aka_mythos wrote:The IG and IN are not an integrated entity.
In actual warfare, the effect is the same.

No they aren't. A perfect example is the US Marines, they have their own fighter jets to provided ground attack, the US Army does not. When the Marines call in air support average time to engage the ground target is less then when the Army calls the Air Force. This is because Marine jets tend to stay close to their ground forces, while the Air Force has larger zones covered by a few orbiting and waiting aircraft. In the last 10 years alots bean done to shrink that time to meet the Army's need and save lives, but there are still incidences where its taken an hour for the Air Force to show up, as aircraft are prioritized to the Air Force and not the Armys needs... when the Army called for air support it works its way up through the Army chain of command and down through the Air Forces. With Marines there is a single intermediate dispatcher. This is the difference between how an integrated and non-integrated force work.


Imperial guard vs Space Marines @ 2012/04/17 13:37:16


Post by: Ratbarf


Let's put it this way, there's a good chance Ward would write the fluff for the scenario, at which point the Space Marines win and then the Emperor wakes up, gets off his Golden toilet and throws a huge ice cream party for the Chaos Gods, at which point Gork and Mork show up and crash said party while Lorgar weeps in the corner for not being invited by his daddy.

And yes I know and no I don't care.


Imperial guard vs Space Marines @ 2012/04/17 13:42:05


Post by: Ashiraya


Ignatius wrote:
Ratbarf wrote:I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.


Do you have a source for this assumption? Because I would argue against this tooth and nail just like many of you are about the Space Marines beating the Imperial Guard. 100 marines beating tens of thousands of Guardsmen? Nice try.

Ratbarf wrote:Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.


I agree with the rock paper scissors analogy. But every kind of space marine company would die to a tank regiment, as would every kind of space marine company dying to enough Infantry regiments. Saying "I feel the space marines can do this to such a greater degree" doesn't make any sort of sound arguement and defeats the purpose of the entire paragraph before it. Here's the kicker though, you said that the force that can always deploy their rock against the enemy's scissor will win. Even if the marines can do this 99 times of of 100, they still lose. The guard have the numerical capabilities to do this.

Ratbarf wrote:The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.


There are more mechanized regiments than there are space marines. Guard cannot match the marines speed? There are more armored regiments than there are space marine rhinos. How does this equate to a marine victory? There are more Valkyries than there are marines. Again, Guard cannot match? The marines need to ALL be able to quickly get around the battlefield, because they lack the numbers to have specialized static forces. A luxury the Guard definately enjoys. Even if you took away every regiment that wasn't mechanized, airborne, or armored, the Guard then still outnumbers the space marines by thousands to one.

I also seem to have forgotten that Boltguns can use lasgun power packs as ammuntion. Even with all the Guard around, you still think that the supply lines (which the Guard would obviously understand the need to heavy defend them) would be minimally defended? No, an attack on them would result in losses the marines couldn't handle.

Ratbarf wrote:And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.


However, Space Marines aren't rocks.


In this theoretical situation, yes they are rocks. This analogy you gave actually mirrors what the Guard supporters have been saying all along. Read the bold. Sounds exactly like what we have been saying. But in this analogy, what hope does the rock have in somehow "defeating" the ocean? The rock beating the ocean sounds about as rediculous as the space marines beating the Imperial Guard.

Also, too all of you who have been saying so: Screaming POWER ARMOR repeatedly doesn't make for an arguement. Especially when power armor isn't as strong as you think it is. If it was nigh un prenetrable, then why haven't the marines completely purified the entire galaxy at this point? The Imperial Guard is the largest organized fighting force in the entire galaxy.



Do tell me the exact physiology of power armor since you seem to know.

Aye it is (or would be?) nigh unpenetrable. the reason for them not having "completely purified the entire galaxy" is a mix of the arguments you've made in the guards favor so far. (vastly inferior numbers, limited ground-based artillery support etc.)


Imperial guard vs Space Marines @ 2012/04/17 16:43:03


Post by: Sparks_Havelock


Brother Thomas wrote:What do you know about tactics. Lets put a huge hulking 7 foot tall beast with augmented muscles and and bones and put him in a full uparmored suit, Now lets take their fallen comrades and put them in walking tanks, otherwise known as dreadnaughts. Hell while were at it lets throw in some predators. Ok now we have the guardsmen with minimal armor, a chestguard and a helmet. Oh and a lasgun. In so many books i've read the most a lasgun does to a set of power armor is mess with the electronics a small amount, but not even rendering unusable. Therefore you can shoot as much firepower you want,

Which mark of Lasgun? Necromunda? Mars? Triplex? No. 98 Lucius? M36? The Accatran Mk IV? They all vary in power. To take the No. 98 Lucius as an example, it's a slow firing lasgun but it fires at a higher power setting than most lasguns and has a greater impact. The way lasguns work is to dispatch a high powered, intense beam of light that, on contact, becomes a mixture of kinetic & heat energy. It does more than 'mess with the electronics'. It vaporises moisture to the extent that, on a human, it blows huge chunks out of them. Ten lasguns firing at an Astartes will overload the 'electronics' which the Astartes will not want because... well the systems may have to reboot, leaving the Astartes crippled & unable to do anything because the servos in the armour can't move. This is what happens when Astartes teleport in Power Armour - the huge mass of energy shuts down the systems & they can't do anything until the armours systems reboot.

Even if the lasguns don't penetrate, break or buckle the ceramite armour, the effect they have on mass is, for the Astartes, literally staggering. Ever read about men in plate mail walking forward into the 'hail' of shafts loosed from English & Welsh warbows? How, even if the arrows could not penetrate they had more than enough force to make those knights stagger. Astartes, being stronger & heavier than a man in plate mail, will be steadier against a few impacts, but when a hundred Guardsmen are all firing their lasguns at an Astartes? He's going to be knocked all over the shop.

Oh yes, almost forgot. Hellguns.

When you got elite space marines teleporting in on your position and tearing average men's limbs from there bodys, you're really not going to be able to do much. Not to mention chapters with special abilities like the blood angels death company. They are beserkers that do not feel pain. They can have no legs and still be shootng there boltgun in fury taking out imperial guardsmen. Not to mention IG's have emotions, they can be routed, they have fear. The Astartes do not. They can flip the switch between mindless killing and peace. Lets see what else. Can the imperial guard tote around heavy machine guns in there bare hands? Hm I think not. They will easily be outmaneuvered. At best they have heavy machine guns mounted on tripods. I'd love to see them pick up all the equipment and move faster then a sprinting astartes devastator. Not going to happen. Oh lets not even get into the assault marines, unleashing chaos among the ranks of the IG who are already losing there minds under the suppresion of the devastators and the tactical marines manuevering and flanking endlessly.


Let's talk about the Mordian Iron Guard & the Praetorian Guard. The regiments from both Mordian & Praetoria fight in ranks and are amongst the most disciplined soldiers in the Imperial Guard. They will continue to fire their lasguns & obey orders even when taking large numbers of casualties - why? It's the same reason why soldiers stood in line trading fire with each other during c18/c19 - training. They're trained to stand in the line, take the casualties, keep firing, let the discipline & training override the instinct for self-preservation. If the Mordians & Praetorians can fight in that way, in their ranks, firing disciplined volleys against massed hordes of Tyranids or Orks and not break ranks, they're just going to laugh at the Astartes. If their Sergeants let them have that minor lapse in discipline.

But lets look closely at the cream of the crop - when it comes to morale & feeling no fear, it's the Death Korp to who we must turn. Why? In general the Guard are fantastically brave - they hold the line & win against gruesome, gribbly enemies who are more powerful than the average Guardsman in his flak armour but the Death Korp take this to the extreme. Astartes are 'modified' to know no fear. The Death Korp don't understand the meaning of fear. In the same way they don't understand the meaning of the words 'retreat', 'fallback' and 'defeat'. Why is this? Well Krieg was once a particularly average Hive world until it's governing body broke from the Imperium in m40. This sparked a 500-year civil war between the loyalists & 'traitors'. The loyalists won but Krieg was devestated. It's surface was so soaked in isotopes so deadly they make Sarin look like a cure for the common cold and Sarin is one of the nastiest things mankind has ever concieved or created to date. I digress. To survive on Krieg requires incredible toughness, discipline & the constant use of protective equipment. When the Death Korp regiments are nearing the end of their basic training (essentially from a young age they're trained to become Korpsmen & indoctrinated in the Imperial Faith) they do several months of live fire & battlefield exercises to weed out the weakest of the strong - the weak will already have died in basic training because Kriegs training is like that - if you fall by the way you die.

Because of their planets past transgressions the Death Korp believe they must pay a blood debt to the Imperium. This translates as, roughly, 'And They Shall Know No Fear.' Korpsmen have just one wish, one desire and one belief - that they will die for their Emperor and thus help to repay the debt Krieg owes. This happens to make the Death Korp rather unique because, besides the fact they will never run away, they are so zealous that they have Commissars attached to them to prevent them from sacrificing themselves without gain because the Death Korp will do that, such as their need to die for their Emperor.

So lets take a Company of Astartes, of a Codex Chapter, so 100 Astartes, and put them up against a Siege Regiment of the Death Korp in a meeting engagement - both forces are advancing towards each other. Who is going to win? The 100,000-200,000 strong (or even more) Siege Regiment of the Death Korp with their powerful Lucius Pattern No. 98 Lasguns, frag & krak grenades, their Grenadiers armed with Hellguns, the regiments massive amount of flamers, grenade launchers, plasmaguns, meltaguns, marksman weapons, heavy bolters, autocannons, lascannons, mortars, missile launchers, Earthshakers, Thudd guns, heavy mortars, MOLE weapons, Centaurs, Ryza-pattern Leman Russ tanks, Macharius/Malcador heavy tanks, or the 100 Astartes with their tiny amount of heavy weapons, their bolters, melee weapons & just their power armour to defend them against all that massed firepower staring right at them & able to pound them before the Astartes can close to effective range with their bolters? If a Challenger 2 tank can record kills at 5km in our present timeline, just think what a Leman-Russ is going to do with its weapons.

Even if the Astartes attack on a narrow front, and lets say they're just against the Death Korp infantry, starting the fight at effective range of their bolters - how many is that Astartes Company going to lose after it's destroyed just one Death Korp company? That Death Korp company could be anything beyond 1,000 men. Even if, by some chance, the Company of Astartes kill off that regiment, by some fluke of chance (because they can't carry enough ammunition to kill all 200,000 of the Korpsmen and the Death Korp are the best bayonet/melee fighters in the Guard so won't go down easily, especially as their morale won't break), the Death Korp wouldn't care - after all, another 10 regiments could be being raised on Krieg at that very time thanks to the vitae-womb technique.

Endstate, The fire and maneuver of the astartes would DECIMATE any IG size element. The technology difference is just so vast that it doesn't even make any sense to compare them. The IG are supplementary troops. Cannon fodder. end of story


No, I'm sorry, but the Guard are not cannon fodder. They are the first, foremost and only line of defence for the Imperium. They fight & win more wars than the Astartes are involved in, are capable of taking planets on their own, defending them and really thrashing the enemies of mankind. The Astartes just take all the glory by accomplishing far lesser achievements.


Imperial guard vs Space Marines @ 2012/04/17 17:19:04


Post by: Ignatius


BrotherHaraldus wrote:
Ignatius wrote:
Ratbarf wrote:I think that a lot of the argument that is circular here is that whatever the Space Marines use, the Guard will simply reply with their slightly less effective, but much more numerically superior weapons. This is only true to a certain extent. Yes the Guard have overall superiority, but I doubt that they could achieve local superiority over the Space Marines. I say this because every chapter of Marines should be able to fight on say, 10 battlefields at once. That's one per company, each of those companies are capable of beating, quite handily I might add, several regiments of Imperial Guard at any given time.


Do you have a source for this assumption? Because I would argue against this tooth and nail just like many of you are about the Space Marines beating the Imperial Guard. 100 marines beating tens of thousands of Guardsmen? Nice try.

Ratbarf wrote:Now obviously there are rock paper scissors issues with this premise. A Battle company would likely die to a tank regiment, an Assault Company would likely die to an anti-air regiment, On the other hand, and Assault company would likely murder the crap out of an Artillery regiment, or a light infantry regiment, and do well against any unarmoured infantry regiments. A Devastator company would likely excel against a Superheavy regiment, and would almost definately wipe a tank regiment, or Armoured regiment. A bike assault company would wipe a roughrider regiment, and likely artillery and armoured regiments as well. What I'm getting at essentially is that Space Marines have a hard counter for everything the Imperial Guard can throw at them, and the Imperial Guard have a counter to pretty much everything the space marines can throw at them, aside from possibly teleporters and terminators. So the force that would defeat the other would be the one that is able to always deploy their rock where the enemy deploys a scissors, and keep their rocks away from the enemy's paper. I feel the Space Marines can do this to such a greater degree than the Guard, that the Space Marines would win.


I agree with the rock paper scissors analogy. But every kind of space marine company would die to a tank regiment, as would every kind of space marine company dying to enough Infantry regiments. Saying "I feel the space marines can do this to such a greater degree" doesn't make any sort of sound arguement and defeats the purpose of the entire paragraph before it. Here's the kicker though, you said that the force that can always deploy their rock against the enemy's scissor will win. Even if the marines can do this 99 times of of 100, they still lose. The guard have the numerical capabilities to do this.

Ratbarf wrote:The reason for that being that every single Space Marine has multiple ways of getting to where they're needed as fast as possible. A chapter has enough rhinos for them all to ride them, enough bikes and landspeeders and jump packs for large numbers of the marines, and thunder and chibi hawks for both the marines and their AFV's. The Guard simply cannot match this. They exchange speed for size, the Space Marines are all about speed.

As for Space Marine supply issues, they would have a much easier time of it than the Guard, because they can simply steal stuff from the Guard.


There are more mechanized regiments than there are space marines. Guard cannot match the marines speed? There are more armored regiments than there are space marine rhinos. How does this equate to a marine victory? There are more Valkyries than there are marines. Again, Guard cannot match? The marines need to ALL be able to quickly get around the battlefield, because they lack the numbers to have specialized static forces. A luxury the Guard definately enjoys. Even if you took away every regiment that wasn't mechanized, airborne, or armored, the Guard then still outnumbers the space marines by thousands to one.

I also seem to have forgotten that Boltguns can use lasgun power packs as ammuntion. Even with all the Guard around, you still think that the supply lines (which the Guard would obviously understand the need to heavy defend them) would be minimally defended? No, an attack on them would result in losses the marines couldn't handle.

Ratbarf wrote:And a final note on the outnumbering, the Guard would never be able to bring their entire numbers down upon the Space Marines at once, an appropriate analogy I feel is that of the ocean breaking upon a rock, yes, if the ocean took all of its mass and stuck on that rock, that rocks obliterated, but it can't so it just smashes against it until the rock is worn down.


However, Space Marines aren't rocks.


In this theoretical situation, yes they are rocks. This analogy you gave actually mirrors what the Guard supporters have been saying all along. Read the bold. Sounds exactly like what we have been saying. But in this analogy, what hope does the rock have in somehow "defeating" the ocean? The rock beating the ocean sounds about as rediculous as the space marines beating the Imperial Guard.

Also, too all of you who have been saying so: Screaming POWER ARMOR repeatedly doesn't make for an arguement. Especially when power armor isn't as strong as you think it is. If it was nigh un prenetrable, then why haven't the marines completely purified the entire galaxy at this point? The Imperial Guard is the largest organized fighting force in the entire galaxy.



Do tell me the exact physiology of power armor since you seem to know.

Aye it is (or would be?) nigh unpenetrable. the reason for them not having "completely purified the entire galaxy" is a mix of the arguments you've made in the guards favor so far. (vastly inferior numbers, limited ground-based artillery support etc.)


I never claimed to be an expert on power armor. It seems that you would know more than I, but seeing as how you claim it to be nigh unpenetrable, then I question that knowledge to a degree.

What I do know is that it is not capable of being untouched by lasgun fire, and it will eventually sustain high amounts of damage to the armor. I understand of the advanced life support and other technological systems found in it. And I do know that a single guardsmen has no chance of doing any harm (unless various joints and lenses are hit repeatedly) to a fully armored Astartes. I understand it can't take a battle cannon round, and I get that most all special and heavy weapons found in the guard will kill a space marine as well. Your interpretation of the armor capabilities seems to be further off than mine is.

And do keep in mind that I added that bit in there to respond to those who are posting that the Marines have power armor, and acting as if it renders any further discussion invalid without proposing any real expaination of why they think so.



Imperial guard vs Space Marines @ 2012/04/17 18:51:58


Post by: Melissia


Power armor is not "nigh un[sic]penetrable".

Never has been in 40k. Lasguns, autoguns, boltguns, sluggas/shootas, shuriken launchers, etc can all penetrate power armor to a certain degree and have been shown doing such in lore.


Imperial guard vs Space Marines @ 2012/04/17 19:00:46


Post by: Alpharius


These threads are beyond goofy.

If the all the Space Marines somehow decided to rebel and fight all of the Imperial Guard... everyone will lose!

It is 'game over' for the Imperium at that point...


Imperial guard vs Space Marines @ 2012/04/17 19:03:37


Post by: Melissia


I'm fairly certain whoever recorded it would win.


Imperial guard vs Space Marines @ 2012/04/17 19:12:58


Post by: KplKeegan


The Space Marines have a couple of benefits over Guard;

1) Shock and Awe
2) Precision (Not super-precise) Drop Zones
3) Naval Support (Though 'Exterminatus' and 'Virus Bombing' are a no-no in this verses thread, though, technically, they would need a Inquisitor's signature of approval)
4) Speed (Whether deploying or hopping about)

The Imperual Guard have a couple benefits over Marines;

1) Numbers
2) More Numbers
3) Defensive Earthworks, Bunkers, AA emplacements, and the occasional 'Orbital Defense Laser'.
4) Armor Support
5) Weight of those numbers


During the first couple weeks of an invasion, the Space Marines would seem to be winning due to their effortless insertions and precision force, but the shock would fade and the Marines would slowly be ground down underneath bodies, bullets, treads, and shells. They could be the most Badassed Super Humans of All Time, but the numbers would simply overwhelm them to the point of multiple last stand scenarios.


Imperial guard vs Space Marines @ 2012/04/17 19:33:05


Post by: Vaktathi


Reading through this thread, I still keep coming back to this same conclusion.

There are millions (plural) of guardsmen for each and every Space Marine. Hundreds if not thousands or tens of thousands of generally better armed and armored tanks for every Space Marine tank.

To get that visually, open a word document, and just hold down the Period "." key for 508 pages. Then compare that to a single "."

That'll give you a visual representation of the weight of numbers.

Nothing the Space Marines can really put forth will overcome those sorts of odds, at least consistently.



The SM's can advance and destroy units, but they can't be everywhere or even most places and certainly not in force. Where an entire chapter wages war on one world, the rest of the system and 999 other Imperial systems are left open for the Imperial Guard to operate unmolested. Hell, even on one world, on a battlefront 2,000 kilometers wide (say, reminiscent of the Eastern Front in the second world war) there just aren't enough SM's in an entire chapter to adequately hold even a tenth of that line without gaps you could drive entire army groups and hundreds of thousands of troops through without issue. Astartes units would very quickly be encircled and surrounded, simply because there just aren't enough to be everywhere they need to be. The SM's unrealistically low numbers just do not work.

Lets also not forget that we cannot ignore the Imperial Navy. While not part of the Imperial Guard, both are part of the Departmento Munitorum, and share a common high command, one won't stand by if the other is under attack.


Imperial guard vs Space Marines @ 2012/04/17 19:47:57


Post by: aka_mythos


Melissia wrote:I'm fairly certain whoever recorded it would win.

I think his point was more that in a fight where all the Space Marines and all the IG were in one place, the casualties would be so significant that they could no longer "hold the line" against invasion. That also ignores that if you got all the IG and SM in one spot, who's watching the frontier for all the years to get both sides together and redistribute them afterwards?


Imperial guard vs Space Marines @ 2012/04/17 19:49:40


Post by: KplKeegan


Vaktathi wrote:Lets also not forget that we cannot ignore the Imperial Navy. While not part of the Imperial Guard, both are part of the Departmento Munitorum, and share a common high command, one won't stand by if the other is under attack.


But they're two different entities and for the purposes of this verses thread, the Imperial Navy, technically, cannot be involved because it is not apart of the Imperial Guard. While under normal circumstances the Navy would be involved, but in this debate it has to be excluded.


Imperial guard vs Space Marines @ 2012/04/17 19:58:15


Post by: Engine of War


Here ya go..... (picture is missing the rest of the entire regiment. thats only the Heavy armor (Battle tanks and Super heavys), everything else is not in there, which includes plenty of artillary, troops transports, hellhounds, and ALOT of Guardsmen.

What every space marine faces, if its little on the low side (in terms of numbers for the Guard)

its practically 1 regiment (or more!!!) per Space Marine(singular). and each regiment may vary in numbers but they are always in over a thousand (or more)

for the Lasgun vs Power armor argument.
besides the table top. Think of it as this. a needle won't destroy a rock by itself unless it manages to hit a weakspot. but a million or more needles relentlessly picking the rock into dust.
theres even a joke comic that addresses this. 1 lasgun will not hurt (unless it hits a vulerable spot), but 50 or more? kiss your power armored bumm goodbye.

Oh.... and did i mention the plamsa weapons, las cannons, melta guns, grenade launchers,etc which makes power armor useless.

Logistics argument. The guard is uncountable. But im sure they have the whole logistical system down to a science.

Space Marine "space superiority" argument: the IG have plenty of ordinace that can fire into orbit! Defense Lasers, and many more weapons. (and somethign tells me a Death strike if modified correctly can fly into space and blow up a Battle Barge!)

unfortunatly, Space Marines are NOT gods, they are powerful and have very effective armor (which i have no dout). but the Imperial Guard is able to swamp them with sheer numbers and firepower.



Imperial guard vs Space Marines @ 2012/04/17 19:58:28


Post by: aka_mythos


Vaktathi wrote:
Nothing the Space Marines can really put forth will overcome those sorts of odds, at least consistently.
SM independent of any other military force, has its own battlefleets and their own capability to implement Exterminatus. The Imperial Guard do not.

Some keep insisting that if SM can bring their full Chapter, which includes their ships, that the IG should be able to get the assistance of a second distinct military organization the Imperial Navy. This isn't chess, or a set piece battle this is "space marines attacking imperial guard"... not IG and IN, but just IG. There is no disputing that in a purely land battle IG win by shear number, no one is even arguing that, but it is to the exclusion of the Space Marines most significant resources.

Just to further emphasize the separation, the fluff says the gap between Imperial Navy and Imperial Guard is an intentional measure to prevent a rogue leader of either from having overly significant ability to wage war. The IN without the IG can't really seize anything and the IG without the IN can't travel beyond their current planet. This is by design, for the same reason SM were broken into chapters, so no one person could wield that kind of military might.


Imperial guard vs Space Marines @ 2012/04/17 20:11:56


Post by: Ignatius


aka_mythos wrote:
Vaktathi wrote:
Nothing the Space Marines can really put forth will overcome those sorts of odds, at least consistently.
SM independent of any other military force, has its own battlefleets and their own capability to implement Exterminatus. The Imperial Guard do not.

Some keep insisting that if SM can bring their full Chapter, which includes their ships, that the IG should be able to get the assistance of a second distinct military organization the Imperial Navy. This isn't chess, or a set piece battle this is "space marines attacking imperial guard"... not IG and IN, but just IG. There is no disputing that in a purely land battle IG win by shear number, no one is even arguing that, but it is to the exclusion of the Space Marines most significant resources.

Just to further emphasize the separation, the fluff says the gap between Imperial Navy and Imperial Guard is an intentional measure to prevent a rogue leader of either from having overly significant ability to wage war. The IN without the IG can't really seize anything and the IG without the IN can't travel beyond their current planet. This is by design, for the same reason SM were broken into chapters, so no one person could wield that kind of military might.


In order to have a "vs" theoretical debate, you must frame the entire idea around the two forces being able to fight. Since the Imperial Guard cannot fight the Marines in space, then you can't in all fairness look to that to be your ace in the hole. Saying the Space Marines would defeat the Guard in space is redundant. It would be like saying the Guard would defeat the Marines on land. Statistically, it's pretty much the same.


Imperial guard vs Space Marines @ 2012/04/17 20:12:25


Post by: Anfauglir


Alpharius wrote:These threads are beyond goofy.

If the all the Space Marines somehow decided to rebel and fight all of the Imperial Guard... everyone will lose!

It is 'game over' for the Imperium at that point...


True. And they are almost always over (like this one) by the first page, as far as answering the OP goes. After that it becomes a mixture of circular arguments and further and further tangents from the originally proposed hypothetical.

KplKeegan wrote:During the first couple weeks of an invasion, the Space Marines would seem to be winning due to their effortless insertions and precision force, but the shock would fade and the Marines would slowly be ground down underneath bodies, bullets, treads, and shells. They could be the most Badassed Super Humans of All Time, but the numbers would simply overwhelm them to the point of multiple last stand scenarios.


Pretty much.

It's quite straightforward. The unified Astartes can only win if the following two factors are in effect: a) there's no Imperial Navy and b) the Guard remain scattered across the galaxy. In all and every other circumstance, they are washed away via attrition due to one thing and one thing only: numbers, if not on the ground (through men and tanks), then in space (through starships).

To think of (very) rough filmic scenarios that could be considered analogeous to how the conflict would go down, two that come to my mind is Shugart and Gordon's (SM) last stand at the Super Six-Four crash site against Somali militia (IG) in Black Hawk Down, and the conflict in general depicted between Leonidas and his Spartans (SM) against the Persians (IG) in 300.


Imperial guard vs Space Marines @ 2012/04/17 20:38:24


Post by: Ignatius


Anfauglir wrote:To think of (very) rough filmic scenarios that could be considered analogeous to how the conflict would go down, two that come to my mind is Shugart and Gordon's (SM) last stand at the Super Six-Four crash site against Somali militia (IG) in Black Hawk Down, and the conflict in general depicted between Leonidas and his Spartans (SM) against the Persians (IG) in 300.


Not bad examples really. I think this thread is over. If someone claims the Marines would win, no matter how badly, then they won't be convinced the other way. Likewise, people who support the guard winning (me) will never be swayed that the Marines could win. At least I know I won't.



Imperial guard vs Space Marines @ 2012/04/17 20:54:13


Post by: Frazzled


Melissia wrote:
Ratbarf wrote:Transcontinental doesn't mean capable of hitting something as far away as the moon.
Actually I would say that it's harder to do transcontinental barrages than to hit something in space.

Lack of gravity and friction makes calculations quite easy, and you aren't trying to fire in such a way that the missile curves across a planet.

But the ICBMs would not have that problem anyway, and again, if the Marines have naval assets, so do the gaurd.


Melissia comes across an excellent point. you can indeed remove the Navy from the equation, leaving the Imperial guard planetside only. But in doing so, you also leave their planteary defense systems in place (as in Storm of Iron).

And yes the marines can drop anywhere, but in reality they have to drop into a meatgrinder. If they are going after the command HQ, the IG know it too and will set up killzones that make the Istvaan massacre look like walking a wiener dog. Like the roack motel the marines can check in, but they won't check out.


Imperial guard vs Space Marines @ 2012/04/17 21:39:08


Post by: Bobthehero


Sparks_Havelock wrote:-Krieg Stuff-




But they do retreat,, but only once their generals decide to, the grunt won't fall back without an order to do.


Imperial guard vs Space Marines @ 2012/04/17 22:12:35


Post by: Ignatius


Bobthehero wrote:
Sparks_Havelock wrote:-Krieg Stuff-




But they do retreat,, but only once their generals decide to, the grunt won't fall back without an order to do.


I never got the chance to say it- but that speech got a fire stirred up in my belly. Well done


Imperial guard vs Space Marines @ 2012/04/18 00:04:41


Post by: Brother Thomas


Alpharius wrote:These threads are beyond goofy.

If the all the Space Marines somehow decided to rebel and fight all of the Imperial Guard... everyone will lose!

It is 'game over' for the Imperium at that point...


Imperial guard vs Space Marines @ 2012/04/18 00:34:44


Post by: Anfauglir


Ignatius wrote:Not bad examples really.


They do the job nicely, I think. Both feature a smaller force of vastly superior warriors in both equipment and training. Yet, despite these advantages, they can do nothing to prevent their inevitable defeat due to one overwhelming factor: numbers.

With that, I've just thought of another one; Boromir's last stand at Amon Hen in The Fellowship of the Ring.


Imperial guard vs Space Marines @ 2012/04/18 03:05:59


Post by: moom241


I can't believe about about to say this, but (O Emperor protect me) I agree with Melissia.

The space marines, while being able to disrupt disable, and generally stomp on the Guard's toe, would simply not be able to survive any protracted engagement with a force the size of the IG. This point has been made time and time again, and effective counter-points have also been made, but in the end numbers can provide all the advantage they need.

The Guardsmen can't survive long without food or drink? They simply eat the ones too weak to survive. Not enought ammo? They have teeth and nails for a reason. Leaders captured/dead? We better go get them then!

Goodnight Dakka, sleep tight, don't let the nurglings bite.


Imperial guard vs Space Marines @ 2012/04/18 06:39:53


Post by: Unit1126PLL


Don't forget guys that the Guard have anti-spaceship systems that are integral to their structure.

As for "simply dropping in on them" well....

... open your IG Codices to the Hydra Flak Tank unit page, then read the box at the bottom...

... a single Imperial Air Defense Regiment opposed a orbit-to-ground drop with a kill ratio of 99,999 to 1.

I think "simply dropping from orbit" will be hard.


Imperial guard vs Space Marines @ 2012/04/18 12:50:43


Post by: aka_mythos


Ignatius wrote:
In order to have a "vs" theoretical debate, you must frame the entire idea around the two forces being able to fight. Since the Imperial Guard cannot fight the Marines in space, then you can't in all fairness look to that to be your ace in the hole. Saying the Space Marines would defeat the Guard in space is redundant. It would be like saying the Guard would defeat the Marines on land. Statistically, it's pretty much the same.
That's why I excluded the notion of any planet killing weapons; it was only a notion and not meant to make a point. The issue is that the Space Marine modus operandi is dependent on space based capabilities. Obviously the theoretical situation prevents exterminatus; so to what degree do Space Marines otherwise get to access their chief asset. The whole point of "Marines" is the marrying of land and naval capabilites. Imagine a hypothetical of US Navy vs US AirForce, where someone insisted the navy could only use their airborn assets... its a significant exclusion of their martial power, and I think thats what some are doing to marines.

Just a random thought that doesn't speak to our hypothetical situation but speaks to the nature of a "realistic" perspective on Space Marines: While 40k as a game doesn't lend itself to it, I imagine being a "marine" force the vast majority of the Space Marines, combat would tend to be boarding actions from one ship to another... in such an environment being outnumbered and the presence of artillery would be largely mitigated.

Here is my counter arguement to my own thoughts on Space Marines with their ships... it still doesn't matter, the ships will bombard the planet and wipe out a large number of IG, but eventually those ship guns run out of ammo and the marines have to land and go after the most dug in or most remote. An orbital bombardment would have to wipe out more than 99.9999% of the IG (leaving fewer than a hundred million of a trillion) for the Space Marines to even stand a chance once upon landing.

My issue is that most people want to pose this hypothetical as cake walk for one side over the other. Simply put, it wouldn't be.

Unit1126PLL wrote:Don't forget guys that the Guard have anti-spaceship systems that are integral to their structure.

As for "simply dropping in on them" well....

... open your IG Codices to the Hydra Flak Tank unit page, then read the box at the bottom...

... a single Imperial Air Defense Regiment opposed a orbit-to-ground drop with a kill ratio of 99,999 to 1.

I think "simply dropping from orbit" will be hard.
I think this a reasonable arguement with only a single counter point... are there enough full Air Defense regiments to defend enough of a planet?


Imperial guard vs Space Marines @ 2012/04/18 12:59:59


Post by: Melissia


aka_mythos wrote:I think this a reasonable arguement with only a single counter point... are there enough full Air Defense regiments to defend enough of a planet?
There are enough of them to cover MULTIPLE planets, and even you assume if they didn't for some reason (if you vastly underestimate the sheer size of the Imperial Guard being the main reason), that's a bit irrelevant isn't it? After all, all they have to do is stop the Space Marines from landing anywhere important and bombard the rest with artillery.


Imperial guard vs Space Marines @ 2012/04/18 13:35:46


Post by: Brother Thomas


This is a pointless arguement


Imperial guard vs Space Marines @ 2012/04/18 13:38:11


Post by: Melissia


Brother Thomas wrote:This is a pointless arguement
Maybe, but it's fun (usually).


Imperial guard vs Space Marines @ 2012/04/18 13:38:30


Post by: purplefood


Brother Thomas wrote:This is a pointless arguement

Obviously, there wasn't a time where it wasn't pointless but sometimes it's nice to think about it...


Imperial guard vs Space Marines @ 2012/04/18 22:06:25


Post by: aka_mythos


Melissia wrote:
aka_mythos wrote:I think this a reasonable arguement with only a single counter point... are there enough full Air Defense regiments to defend enough of a planet?
There are enough of them to cover MULTIPLE planets, and even you assume if they didn't for some reason (if you vastly underestimate the sheer size of the Imperial Guard being the main reason), that's a bit irrelevant isn't it? After all, all they have to do is stop the Space Marines from landing anywhere important and bombard the rest with artillery.
I don't think there is any way to know if they could in fact. Realistically these A-A targets would be the first things targeted by orbital fire... but for the sake of argument lets ignore that fact.

A little break down of the numbers purely for the sake of perspective... some of the best anti-aircraft guns in the world have about an 11km, giving a coverage zone of 380km^2... the Earth is 360,000,000 km^2... to protect totally an Earth sized planet would require a million anti-air regiments.


Imperial guard vs Space Marines @ 2012/04/18 22:57:10


Post by: Bobthehero


A million units*

They have billions of them.


Imperial guard vs Space Marines @ 2012/04/19 01:26:45


Post by: Unit1126PLL


aka_mythos wrote:
Melissia wrote:
aka_mythos wrote:I think this a reasonable arguement with only a single counter point... are there enough full Air Defense regiments to defend enough of a planet?
There are enough of them to cover MULTIPLE planets, and even you assume if they didn't for some reason (if you vastly underestimate the sheer size of the Imperial Guard being the main reason), that's a bit irrelevant isn't it? After all, all they have to do is stop the Space Marines from landing anywhere important and bombard the rest with artillery.
I don't think there is any way to know if they could in fact. Realistically these A-A targets would be the first things targeted by orbital fire... but for the sake of argument lets ignore that fact.

A little break down of the numbers purely for the sake of perspective... some of the best anti-aircraft guns in the world have about an 11km, giving a coverage zone of 380km^2... the Earth is 360,000,000 km^2... to protect totally an Earth sized planet would require a million anti-air regiments.


Fortunately, the Imperial Guard have orders of magnitude more Air Defense Regiments than mere millions.

Also don't forget that they're not entirely AA Guns, but also include AA Strike Eagle missiles for Manticores and AA Praetor missiles, which are comparable to the long-ranged Soviet missile systems. Especially the Praetor - it's an anti-aircraft superheavy.


Imperial guard vs Space Marines @ 2012/04/19 01:59:51


Post by: Engine of War


off topic (sort of) its a pity that a AA manitcore or a Hydra doesn't prevent Deep strikes in an area around the unit, (and a significant area around them too boot). it would certinly help aginast those who love to deep strike up close.

Anyways. Besides the significant AA ability of the Guard, they have many Anti Space craft weapons as well (which have been listed).
Its one thing to send drop pods into the atmosphere but its hard to do when your craft is threatened by a massive laser weapon that can blow holes in your space craft.


Imperial guard vs Space Marines @ 2012/04/19 11:30:44


Post by: aka_mythos


Unit1126PLL wrote:
Fortunately, the Imperial Guard have orders of magnitude more Air Defense Regiments than mere millions.

Also don't forget that they're not entirely AA Guns, but also include AA Strike Eagle missiles for Manticores and AA Praetor missiles, which are comparable to the long-ranged Soviet missile systems. Especially the Praetor - it's an anti-aircraft superheavy.
A planet of sufficent size to allow 1 trillion IG to maneuver would be several times larger than Earth.

As pointed out they'd be the first targets for orbital bombardment or teleporation attacks.

Something else no ones considered is tha with 1 trillion IG on a planet, the vast majority would not be frontline, they'd be logistical support.


Imperial guard vs Space Marines @ 2012/04/19 12:12:16


Post by: Sparks_Havelock


Who can still fire a lasgun, throw grenades & fight. You're a soldier of the Imperial Guard first, specialised role second.
.


Imperial guard vs Space Marines @ 2012/04/19 13:05:26


Post by: aka_mythos


Sparks_Havelock wrote:Who can still fire a lasgun, throw grenades & fight. You're a soldier of the Imperial Guard first, specialised role second.
I'm just speaking in terms of practicality, that for every soldier fighting there are another 2 or 3 making sure he doesn't run out of supplies and ammunition and that those things arrive to him/her. This isn't a case of specialized role, this is a case of an essential role.

Yes if the IG's baggage handlers, logistic officers, cooks, convoy drivers, mechanics, etc get attacked they can fight back, but if you have 1,000,000,000,000 IG on a single planet, they obviously can't all fight at that same time, even if there were enough SM for them all to fight at the same time... that's my point.


Imperial guard vs Space Marines @ 2012/04/19 13:21:52


Post by: Melissia


aka_mythos wrote:but if you have 1,000,000,000,000 IG on a single planet, they obviously can't all fight at that same time
They wouldn't need to.

The Imperial Guard not only has superior numbers but also superior firepower.


Imperial guard vs Space Marines @ 2012/04/19 14:48:10


Post by: Sparks_Havelock


aka_mythos wrote:I'm just speaking in terms of practicality, that for every soldier fighting there are another 2 or 3 making sure he doesn't run out of supplies and ammunition and that those things arrive to him/her. This isn't a case of specialized role, this is a case of an essential role.

Yes if the IG's baggage handlers, logistic officers, cooks, convoy drivers, mechanics, etc get attacked they can fight back, but if you have 1,000,000,000,000 IG on a single planet, they obviously can't all fight at that same time, even if there were enough SM for them all to fight at the same time... that's my point.


Ah I see, I understand the point you were making - people often dismiss rear echelon formations completely for some unknown reason. No they can't all engage at the same time but they don't need to - there are already enough front line troops to wipe the floor with the Astartes with ease.


Imperial guard vs Space Marines @ 2012/04/19 18:56:36


Post by: aka_mythos


I think even in a situation most favoring the Space Marines, ie ships in orbit, they'd still lose... but the difference between not having ships and all their assets and haivng them is probably the difference between killing 10 Million IG or 10 Billion IG... but the other 990 billion likely wouldn't notice.


Imperial guard vs Space Marines @ 2012/04/19 22:16:43


Post by: Reality-Torrent


IoM probably wont survive without the astartes either. Both they and the IG are two important pieces of the machine and without one of them it's a lost cause. Although mankind has despite both of these factions working together still been on a steady decline. So if you remove the space marines you obviously got a ice-cream-truck without any ice-cream.


Imperial guard vs Space Marines @ 2012/04/20 00:12:55


Post by: Melissia


Reality-Torrent wrote:IoM probably wont survive without the astartes either.
If the Imperium wouldnt' survive without the Marines, it'd be a very slow death. WIthout the Guard, the Imperium would essentially simply vanish in an instant. The Marines are utterly incapable of defending the Imperium, and are only useful in the most major of battles-- and even then, there are other things that can participate in these, such as the Titan legions and so on.

The Marines are useful to the Imperium yes, but they are a very minor force and a minor presence in the overall scheme of things.


Imperial guard vs Space Marines @ 2012/04/20 02:08:01


Post by: aka_mythos


The main thing space marines bring to the Imperium is that they are a fast responding autonomous self deploying force. When a planet's attacked or invaded the IG are called but just by virtue of their decentrilized distribution across many planets and the shear number of men and equipment and the need to mobilize the Imperial Navy in addition to the IG means there deployment can take months... assuming the warp doesn't screw up the time table. Space Marines due to their autonomy and sell sufficience would tend to take much less time... say weeks.

The IG fix the problem, the IG fight the brunt of the war... but the Marines make sure bad situations are stabalized enough that the IG still have something worthwhile to fight over when they get there.


Imperial guard vs Space Marines @ 2012/04/20 03:59:22


Post by: Kaldor


aka_mythos wrote:The main thing space marines bring to the Imperium is that they are a fast responding autonomous self deploying force. When a planet's attacked or invaded the IG are called but just by virtue of their decentrilized distribution across many planets and the shear number of men and equipment and the need to mobilize the Imperial Navy in addition to the IG means there deployment can take months... assuming the warp doesn't screw up the time table. Space Marines due to their autonomy and sell sufficience would tend to take much less time... say weeks.

The IG fix the problem, the IG fight the brunt of the war... but the Marines make sure bad situations are stabalized enough that the IG still have something worthwhile to fight over when they get there.


Exactly. The IG are a lumbering behemoth of an organisation, and the BRB makes mention of forces arriving at war zones years or decades after the war in question has finished.



Imperial guard vs Space Marines @ 2012/04/20 04:02:55


Post by: Anfauglir


Melissia wrote:WIthout the Guard, the Imperium would essentially simply vanish in an instant.


Well, it's obviously open for interpretation, and there is no hard fact, but I maintain that without the IG there would still be an IoM, it would simply shrink to a fraction of it's current size. Supposing that the Ad-Mech are still around, I think the Imperium would hold the Sol system. There wouldn't be any room for offence or expansion, though, they'd simply shut out the galaxy and hold out for as long as they can.

On the other hand, without the Astartes, the IoM would perhaps be able to attempt to hold all the ground it currently has... but it would soon start to buckle and cave in at the edges. Only through all of the Imperiums combined assets are they holding the galaxy back in a stalemate. Take away any of those assets, and that stalemate is over.


Imperial guard vs Space Marines @ 2012/04/20 04:20:38


Post by: Melissia


Without the Imperial Guard, holding the Sol system would be pretty mind-bogglingly hard. The Astartes do not have the manpower to hold the system against a dedicated attack on their own. Even back during the Horus Heresy they didn't, and their numbers-- and leadership-- are far less than they were then.


Imperial guard vs Space Marines @ 2012/04/20 06:43:31


Post by: Reality-Torrent


Melissia wrote:Without the Imperial Guard, holding the Sol system would be pretty mind-bogglingly hard. The Astartes do not have the manpower to hold the system against a dedicated attack on their own. Even back during the Horus Heresy they didn't, and their numbers-- and leadership-- are far less than they were then.


Though that's because the Sol system was attacked by other astartes no?

What I meant was that seeing as the astartes IS a big part of the IoM and still even though both them and the IG coexists mankind is still on a slow decline. If you remove the astartes from the equation that stream of decline would likely turn into something much worse.


Imperial guard vs Space Marines @ 2012/04/20 14:15:17


Post by: Melissia


Reality-Torrent wrote:What I meant was that seeing as the astartes IS a big part of the IoM
That's what I mean.

They aren't.


Imperial guard vs Space Marines @ 2012/04/20 16:09:43


Post by: Kanluwen


Unit1126PLL wrote:Don't forget guys that the Guard have anti-spaceship systems that are integral to their structure.

As for "simply dropping in on them" well....

... open your IG Codices to the Hydra Flak Tank unit page, then read the box at the bottom...

... a single Imperial Air Defense Regiment opposed a orbit-to-ground drop with a kill ratio of 99,999 to 1.

I think "simply dropping from orbit" will be hard.

Considering it says "rebel drop", it's safe to say that it was not an orbital drop.

The Guard does not have "anti-spaceship systems" integral to their structure. The Navy does.
Hydras cannot engage spaceships in orbit, nor can Manticores, Praetor Launchers, etc.
Hydras can certainly engage landing aircraft, but the likelihood of them being able to contest a full-scale orbital drop(note: "orbital drops" mean drop pods) is so silly slim it's not worth mentioning.


Imperial guard vs Space Marines @ 2012/04/20 16:19:19


Post by: Anfauglir


Melissia wrote:Without the Imperial Guard, holding the Sol system would be pretty mind-bogglingly hard.


Not really.

The Astartes do not have the manpower to hold the system against a dedicated attack on their own. Even back during the Horus Heresy they didn't, and their numbers-- and leadership-- are far less than they were then.


The Horus Heresy was an exceptional circumstance, where the IoM was split in half and waged war on itself. Nothing like that is ever going to happen again, in the same way that nothing in Middle-Earth's Third Age of Man could ever match the scale of conflict seen in the First and Second Ages. Besides, they did manage to beat the forces of Chaos back from the Sol system - without their entire loyalist force being united (as it would be in this case).


Imperial guard vs Space Marines @ 2012/04/20 16:22:04


Post by: Nemesor


i think the problem is for the IG that the more spaace marines there are the better they are individually because they can for once not have worry about losses so they wont need to fall back because the whole `we can´t take this vital objective because well lose half the chapter holding it´ factor won´t matter because there are roughly 1 billion space marines. on the other hand there are millions of trillions of imperial guardsmen so as has allready been said the gaurdsmen could just sit on them, death by orbital bum-bardment


Automatically Appended Next Post:
Melissia wrote:Without the Imperial Guard, holding the Sol system would be pretty mind-bogglingly hard. The Astartes do not have the manpower to hold the system against a dedicated attack on their own. Even back during the Horus Heresy they didn't, and their numbers-- and leadership-- are far less than they were then.


actually the biggest legion in the horus heresy was the ultramarines with 25000 sm´s so there couldnt have been more than like 150,000 loyalist space marines. and the leadership of the horus heresy was evenly matched if not leaning in the favour of the chaos space marines. horus only flaw was pride. the imperium would have fell if he hadn´t for whatever reason lowered his sheileds.


Automatically Appended Next Post:
and more than anything the astartes represent hope and ´without hope we are nothing´


Imperial guard vs Space Marines @ 2012/04/20 17:00:17


Post by: Anfauglir


Nemesor wrote: ...death by orbital bum-bardment


Brilliant.


Imperial guard vs Space Marines @ 2012/04/20 17:11:35


Post by: Brother Thomas


Melissia wrote:
aka_mythos wrote:but if you have 1,000,000,000,000 IG on a single planet, they obviously can't all fight at that same time
They wouldn't need to.

The Imperial Guard not only has superior numbers but also superior firepower.


lol i like you. always so confident in your answers


Imperial guard vs Space Marines @ 2012/04/20 19:21:39


Post by: Ashiraya


Melissia wrote:
Reality-Torrent wrote:What I meant was that seeing as the astartes IS a big part of the IoM
That's what I mean.

They aren't.


Except that you can ask why GW made Sm their epic posterboys if they were not. If SM were so weak/insignificant that many point them out to be, they would not be needed and a waste of resources. "shock and awe" do not work against all foes, SM need the strength as well. I do not deny IGs effectiveness, and if we were somehow to defy all laws of logic and actually put SM vs IG in a land battle (which is theoretically impossible due to previously stated reasons) then IG would win. But IG is too slow to react, and sometimes even commissars aren't just enough.

Training and faith in all glory, but try to get this in. Humans are biologically extremely poor warriors. Brittle bones, vulnerable organs, soft flesh. And weak mind, even seeing a Hormagaunt (or more likely, many Hormagaunts) will make you so terrified you run (Most of us are scared by an very aggressive dog, and imagine a spiky dinosaur insect dog the size of a horse) unless you have a commissar, in which case you'd be so terrified you could not aim properly, if you can even summon the strength to fight at all.

On the "Lasgun-vs-power armor" topic, I'd say that since lasguns utilise a focused laser beam that uses its energy to skorch the surface of a target, causing serious burn wounds on biological tissue. Because of this it is next to (if not completely) useless against power armor. Why? Because something that burns the surface on the target is never good against armor. Las does not have impact! You do not stagger if hit by light (even very strong light, hot enoguh to burn you) if you have even the thinnest layer of metal/ceramic armor. This means that the lasgun will skorch the surface of the power armor, burning some paint and blackening it somewhat. If it hits the soft armor it cannot penetrate, but it can however "fuse" the soft armor somewhat, as to limit the mobility of the victim; on the other hand, this requires sustained fire to the soft armor, which is easier said than done even with hundreds of guardsmen due to the clever design of the armor. Eye lenses can not be penetrated either, but they can be blackened to reduce the sight capabilities.

You should also remember that previously named Hormagaunt is more than capable to butcher a platoon on its own. It's a perfectly bio-engineered killing machine that is both highly resistant to small arms fire and so fast that you won't even notice you and your friends being chopped up, VS some somewhat (varies with regiment) trained human soldiers, equipped with armor that does not cover even half the body and weapons that is designed to be as cheap and simple as practically possible.



Imperial guard vs Space Marines @ 2012/04/20 19:34:37


Post by: Reality-Torrent


Melissia wrote:
Reality-Torrent wrote:What I meant was that seeing as the astartes IS a big part of the IoM
That's what I mean.

They aren't.


If your right, then I'm surprised by the fact that the Space Marines has such a big part in the universe. It seems obvious to me at least that they are indeed a big part of the defense of mankind, and without them the forces of mankind would consist of only a hammer and no nail.


Imperial guard vs Space Marines @ 2012/04/20 19:59:50


Post by: aka_mythos


The reason space marines are so "significant" is that in reality not every planet has giant populations or millions of soldiers trained as well as the Imperial Guard, some planets only have less well equipped and trained planetary defense forces or nothing at all. While GW's selling this image of a giant epic wars, in reality there would be many times more small incidents that don't necessary qualify as a war. In those small incursions, rebellions, or otherwise waiting for the Imperial Guard is wholly inadequate. Those incidences maybe done before the IG arrive, but the more mobile autonomy space marine are poised to assist in those instances in a more timely manner. In addition to acting as shock troops in these incidences Marines can easily provide leadership. Whether its these small incidences or bigger wars, it puts Space Marines in a position to be the first responders to react... that makes it easy to emphasize their heroism and guardian angel like quality.


Imperial guard vs Space Marines @ 2012/04/20 20:18:45


Post by: BlaxicanX


aka_mythos wrote:The reason space marines are so "significant" is that in reality not every planet has giant populations or millions of soldiers trained as well as the Imperial Guard, some planets only have less well equipped and trained planetary defense forces or nothing at all. While GW's selling this image of a giant epic wars, in reality there would be many times more small incidents that don't necessary qualify as a war. In those small incursions, rebellions, or otherwise waiting for the Imperial Guard is wholly inadequate. Those incidences maybe done before the IG arrive, but the more mobile autonomy space marine are poised to assist in those instances in a more timely manner. In addition to acting as shock troops in these incidences Marines can easily provide leadership. Whether its these small incidences or bigger wars, it puts Space Marines in a position to be the first responders to react... that makes it easy to emphasize their heroism and guardian angel like quality.
That sounds good on paper, but the Space Marines are notorious for basically not giving a gak about tactically irrelevant planets. Guardsmen generals and PDF's have to beg most chapters to come save their asses. Ergo, the "little guy" planet that's 90% farmers with no kickass military of its own probably has less of a chance of seeing SM rescue than a gigantic sophisticated hive-world, which by its nature will probably be getting both SM help and the full Guardsmen platter.


Imperial guard vs Space Marines @ 2012/04/20 20:57:30


Post by: aka_mythos


BlaxicanX wrote:]That sounds good on paper, but the Space Marines are notorious for basically not giving a gak about tactically irrelevant planets. Guardsmen generals and PDF's have to beg most chapters to come save their asses. Ergo, the "little guy" planet that's 90% farmers with no kickass military of its own probably has less of a chance of seeing SM rescue than a gigantic sophisticated hive-world, which by its nature will probably be getting both SM help and the full Guardsmen platter.
My point before though was that regardless of a planets size or apparent significance Space Marines from the Imperial perspective are cast in this light of guardian angels, just because they show up first, most often.Space Marine chapters each have their own territories that they oversee and protect... not all of those are strategically significant so that is an exception. At the same time there are some chapters that care more than other, some out of zealousness and some like the Space Wolves. This is how they can be good and so well regarded... which was the question that was asked.

Regardless, you're missing my point, those were examples of how SM can seemingly be somewhere first and look "good". A better way of putting it... the saying is "there are no atheists in foxholes" so when a prescribed "angel of death" shows up it makes an impression. In that same way... everyone remembers when they've won on a lottery ticket, had a lucky draw in a card game, or a lucky dice roll, most don't remember distinctly the 100 times they failed. In the space marine instance, no one really survives to remember the worlds that fall because a marine captain shrugs and says a world's not worth it. That is the Imperial vantage and since every codex, including the Marine ones are written from the Imperial perspective... they are thus played up.



Imperial guard vs Space Marines @ 2012/04/20 21:09:31


Post by: Vaktathi


aka_mythos wrote:
BlaxicanX wrote:]That sounds good on paper, but the Space Marines are notorious for basically not giving a gak about tactically irrelevant planets. Guardsmen generals and PDF's have to beg most chapters to come save their asses. Ergo, the "little guy" planet that's 90% farmers with no kickass military of its own probably has less of a chance of seeing SM rescue than a gigantic sophisticated hive-world, which by its nature will probably be getting both SM help and the full Guardsmen platter.
My point before though was that regardless of a planets size or apparent significance Space Marines from the Imperial perspective are cast in this light of guardian angels, just because they show up first, most often.Space Marine chapters each have their own territories that they oversee and protect... not all of those are strategically significant so that is an exception. At the same time there are some chapters that care more than other, some out of zealousness and some like the Space Wolves. This is how they can be good and so well regarded... which was the question that was asked.

Regardless, you're missing my point, those were examples of how SM can seemingly be somewhere first and look "good". A better way of putting it... the saying is "there are no atheists in foxholes" so when a prescribed "angel of death" shows up it makes an impression. In that same way... everyone remembers when they've won on a lottery ticket, had a lucky draw in a card game, or a lucky dice roll, most don't remember distinctly the 100 times they failed. In the space marine instance, no one really survives to remember the worlds that fall because a marine captain shrugs and says a world's not worth it. That is the Imperial vantage and since every codex, including the Marine ones are written from the Imperial perspective... they are thus played up.

Keep in mind the SM's are practically myth for most, the vast majority of the Imperium's terrible wars won without ever seeing a single Space Marine boot. They're an unknown quantity and the forces of the Imperium fight power/unimagineable enemies all the time.

Often as not, they SM's they do see are hostile, either as renegades/heretics (remember, half the original SM's turned to Chaos, and at least 50 full chapters and countless individuals/companies/squads etc have turned since) or are hostile for other reasons (i.e. someone occupied a long abandoned BT keep, the SM's are supporting one warring Imperial faction over another, etc) so they're by any means always on the "good" side.


Imperial guard vs Space Marines @ 2012/04/20 22:36:57


Post by: aka_mythos


Vaktathi wrote:Keep in mind the SM's are practically myth for most, the vast majority of the Imperium's terrible wars won without ever seeing a single Space Marine boot. They're an unknown quantity and the forces of the Imperium fight power/unimagineable enemies all the time.
I don't think you can say that first part factually, it highly subjective and I can't think of anything to base that on.-Yes they're mythical but they're spread evenly across the Imperium and its hard to believe they'd sit out the majority of wars let alone the most terrible ones. The myth and unknown quantity in their relation to the rest of the Imperium is to a degree because of their seclusion when they aren't at war and their technology being a bit more advanced.

Vaktathi wrote:
Often as not, they SM's they do see are hostile, either as renegades/heretics (remember, half the original SM's turned to Chaos, and at least 50 full chapters and countless individuals/companies/squads etc have turned since) or are hostile for other reasons (i.e. someone occupied a long abandoned BT keep, the SM's are supporting one warring Imperial faction over another, etc) so they're by any means always on the "good" side.
That's statistically flawed... there are according to the designers as many Chaos marines as Loyalist marines, but with a half of Chaos marines in the eye of terror a majority of the time... its hard to believe that between that the prevelance of those who want to stay a bit more in the shadows... while others renegade would prefer using the mystical image to manipulate normal humans. That the relatively small remaining fraction would make themselves more apparent than all of a greater number of loyalist marines is a bit hard to believe.


Imperial guard vs Space Marines @ 2012/04/20 22:50:55


Post by: ZSO SAHALL


Neither, in the Imperium its the navy and the traders who have the power.


Imperial guard vs Space Marines @ 2012/04/21 01:23:25


Post by: Engine of War


ZSO SAHALL wrote:Neither, in the Imperium its the navy and the traders who have the power.


You can't take a planet with only a Navy.

Someone must go down there and put a bayonet into the skull of the current planetary owners.


Imperial guard vs Space Marines @ 2012/04/21 01:53:53


Post by: Frogboy14


Like the best way to say this is Imperial Guard are like normal every day soldiers. The Space Marines are like the Navy Seals.


Imperial guard vs Space Marines @ 2012/04/21 03:00:50


Post by: Kaldor


Melissia wrote:
Reality-Torrent wrote:What I meant was that seeing as the astartes IS a big part of the IoM
That's what I mean.

They aren't.


They are.


Imperial guard vs Space Marines @ 2012/04/21 03:08:06


Post by: aka_mythos


"Big part" is too subjective to argue since its simply not specific enough. We've argued they aren't proportionally, by the numbers significant, but what they are is significantly a big part of the the Imperiums identity. They define the Imperium's aspiration of glory and hope for better times. The story of "what are space marines"... like their weapons and armor, they are the relics of a bygone era made significant only by virtue of being able to place themselves in the middle of the most significant moments. They are collectively the propagandized heroes that the Imperium uses to reassure the citizenry on a level of faith that there is something greater than them, protecting them. The Imperium might survive without Space Marines, but it'd be alot more "grim and dark."


Imperial guard vs Space Marines @ 2012/04/21 03:17:50


Post by: Kaldor


Engine of War wrote:
ZSO SAHALL wrote:Neither, in the Imperium its the navy and the traders who have the power.


You can't take a planet with only a Navy.

Someone must go down there and put a bayonet into the skull of the current planetary owners.


Not with orbital bombardment weapons. You just sit in orbit and scour his population centres down to the bedrock until he surrenders. In practice, whoever holds space superiority wins. The only time land battles will ever matter is when the enemy is dug in deep behind massive banks of void shields and orbital defence weapons, preventing ships from directly engaging it.

But even then they can simply cordon off the planet, starve them out, and force a surrender. Theres issues with that as well, time constraints for example, but the bottom line is if the enemy has no way of getting rid of your ships, he's boned. It's just a matter of time.

It's not like modern warfare where, short of nukes, we simply don't have the destructive capability to ensure the destruction of our enemies from the air. Or the issues we'd have with global over-sight, other countries kicking up a stink if we just bombed the gak out of population centres to take out a few enemies. The level of firepower available to a fleet in the 41st Millenium is mind boggling. There is simply no where, and no way to hide. If the enemy burrows into the ground, the enemy fleet will simply vaporise the crust of the planet.

Life is cheap. Just kill 'em all and import a few billion civilians from some over-populated hive-world. Different worlds present different problems, different assets require different methods, but if the enemy has a fleet, even just a single escort, and you don't? May as well surrender now.


Imperial guard vs Space Marines @ 2012/04/21 04:58:44


Post by: Engine of War


Kaldor wrote:
Engine of War wrote:
ZSO SAHALL wrote:Neither, in the Imperium its the navy and the traders who have the power.


You can't take a planet with only a Navy.

Someone must go down there and put a bayonet into the skull of the current planetary owners.


Not with orbital bombardment weapons. You just sit in orbit and scour his population centres down to the bedrock until he surrenders. In practice, whoever holds space superiority wins. The only time land battles will ever matter is when the enemy is dug in deep behind massive banks of void shields and orbital defence weapons, preventing ships from directly engaging it.

But even then they can simply cordon off the planet, starve them out, and force a surrender. Theres issues with that as well, time constraints for example, but the bottom line is if the enemy has no way of getting rid of your ships, he's boned. It's just a matter of time.

It's not like modern warfare where, short of nukes, we simply don't have the destructive capability to ensure the destruction of our enemies from the air. Or the issues we'd have with global over-sight, other countries kicking up a stink if we just bombed the gak out of population centres to take out a few enemies. The level of firepower available to a fleet in the 41st Millenium is mind boggling. There is simply no where, and no way to hide. If the enemy burrows into the ground, the enemy fleet will simply vaporise the crust of the planet.

Life is cheap. Just kill 'em all and import a few billion civilians from some over-populated hive-world. Different worlds present different problems, different assets require different methods, but if the enemy has a fleet, even just a single escort, and you don't? May as well surrender now.



Often times there are resources planet side that an orbital bombardment would damage (and repair would take an eternity) or destroy.
Besides Exterminatus there are no records of "Blast planet, land colonists, reap resources"

If you want a planet for say agricultural purposes. you can't drop bombs form orbit willy nilly! it would damage the planets ecosystem making it USELESS
if you want a planet for mineral resources. you can use your space crafts lasers to blast the planet as you could blast the recourse to bits! making it USELESS.

The Imperium wants a planet for its resources. unless the planet is lost, and the only solution is exterminatus. they won't bombard a planet.


Imperial guard vs Space Marines @ 2012/04/21 05:18:29


Post by: Kaldor


Engine of War wrote:The Imperium wants a planet for its resources. unless the planet is lost, and the only solution is exterminatus. they won't bombard a planet.


I disagree, there are multiple instances of orbital barrages, both in-game and in-background.

There's always going to be mitigating circumstances. Ag worlds are a good example. But if you have fleet assets and the enemy doesn't, you still hold all the cards. You can land and evacuate troops from anywhere on the planet, and unleash orbital bombardments from the equivalent of a light artillery barrage right up to crust-rupturing blasts. It also depends on the enemy. No one is going to want to keep a nid or daemon infested Agri world, for example. Chaos renegades may well have already destroyed any key manufactorums on worlds they have taken, or it may be an utterly alien world that needs subjugating. No Imperial is going to want to capture Tau manufactorums of Necron tombs intact, and when subjugating new Human worlds and returning them to the fold, just the display and threat of an orbital bombardment would be enough to force surrender.


Automatically Appended Next Post:
It's the Navy, not the IG that is the true mortar of the Imperium. The might of the Astartes lies in their ability to very quickly get their own fleets to wherever they need to be.


Imperial guard vs Space Marines @ 2012/04/22 02:49:30


Post by: Melissia


BrotherHaraldus wrote:
Melissia wrote:
Reality-Torrent wrote:What I meant was that seeing as the astartes IS a big part of the IoM
That's what I mean.

They aren't.


Except that you can ask why GW made Sm their epic posterboys if they were not.
Because they sell.

GW has not written the Space Marines to be a huge part of the Imperium. Many planets think the Marines are nothing more than legends. The overhwelming majority of the Imperium's populace will never see a Marine in their lifetimes, planets going, easily, generations and generations without ever seeing a Space Marine. The overwhelming majority of battles involving he Imperium are fought and won by the Guard and the PDF, with not a marine in sight.

That the Marines are their poster boys doesn't mean that they are a core aspect of the Imperium. It just means that they sell well.


Imperial guard vs Space Marines @ 2012/04/22 03:58:46


Post by: rovian


What seems to be skipped over is that they would never meet on one planet and we can be pretty sure that Astartes will be the aggressors as they have spaceships and organisiotion to do it. you also have to consider say a 100 regiments are on a planet that is in danger of being attacked that's a lot but there strength is in numbers and when all the SM land they will be able to meet them 1 on 1 numberswise and then before the rest of the ponderous IG can hit back be back in the warp and strike again considering the IG have to defend but the SM have forgeships and can loot supplies.


Imperial guard vs Space Marines @ 2012/04/22 05:27:28


Post by: baxter123


Serder wrote:what about terminator armor? These thigns can lift more than normal power armor! and they can open god damn land raiders with their chain fists!


Basilisks, Medusas and Collosus tanks. Also just bomb them with Vendettas. All those bikers, especially the Ravenwing of the Dark Angels with probably plow through the IG lines, but be run over by a Leman Russ. Also just use a load of Hellhounds (1,000,000 should do the trick) and will just burn everything. Also just rig up Chimera with explosives....


Imperial guard vs Space Marines @ 2012/04/22 06:03:21


Post by: Melissia


rovian wrote:SM have forgeships and can loot supplies.
And the Imperial Guard has access to entire forgeworlds and hive cities, far more numerous than forgeships.


Imperial guard vs Space Marines @ 2012/04/22 06:37:34


Post by: Unit1126PLL


This is still going on?

There are more superheavy tanks in the Imperial Guard than there are Marines period.

There are more lasguns in the Imperial Guard than there are bolt-shells in the Imperium.


Imperial guard vs Space Marines @ 2012/04/22 06:38:56


Post by: Bobthehero


I dont know, there's a lot of bolter-class weapon in the hand of the IG.


Imperial guard vs Space Marines @ 2012/04/22 06:45:20


Post by: Unit1126PLL


Bobthehero wrote:I dont know, there's a lot of bolter-class weapon in the hand of the IG.


Heavy Bolters are the only common one. Bolt pistols on the officers can sometimes be found, but rarely.


Imperial guard vs Space Marines @ 2012/04/22 10:54:42


Post by: Ashiraya


Melissia wrote:
rovian wrote:SM have forgeships and can loot supplies.
And the Imperial Guard has access to entire forgeworlds and hive cities, far more numerous than forgeships.


Excapt that while the ships are a part of the SM, I highly doubt the forge worlds is a part of the IG organization. It was IG vs SM, right?

And that "ooh let's send in 500.000.000 leman russ and see what they say!"

This fight would never happen. Even if it had reason to (civil war) the IG would not be stupid enough to kill 98% of their men by trying to put them all on one planet, and if they did the marines would not just happily jump down there.


Imperial guard vs Space Marines @ 2012/04/22 12:22:53


Post by: Melissia


BrotherHaraldus wrote:Excapt that while the ships are a part of the SM, I highly doubt the forge worlds is a part of the IG organization. It was IG vs SM, right?
Yes, but The problem is that people think you can separate the IG from the navy, when the IG isn't really effectively separated from them in the lore. That way they can give the Marines the one advantage they so desperately need.

But really, the navy is essentially inseparable from the Guard because of how much the Guard relies on it.

And even if you disclude forgeworlds, the Hive Cities still produce more military goods per year than the forgeships do by far-- those trillions of people on these forgeworlds are put to work manufactoring guns, tanks, ammunition, etc.


Imperial guard vs Space Marines @ 2012/04/22 18:59:23


Post by: Anfauglir


Frogboy14 wrote:Like the best way to say this is Imperial Guard are like normal every day soldiers. The Space Marines are like the Navy Seals.


No, that's more like the IG and the Storm Troopers. Space Marines are more like Captain America inside one of Tony Stark's Iron Man suites... compared to those every day troops and SEALs.


Imperial guard vs Space Marines @ 2012/04/22 19:04:23


Post by: Melissia


Anfauglir wrote:Space Marines are more like Captain America inside one of Tony Stark's Iron Man suites
Iron Man's suit is far more advanced than Astartes power armor, you realize.


Imperial guard vs Space Marines @ 2012/04/22 20:15:34


Post by: Anfauglir


Melissia wrote:Iron Man's suit is far more advanced than Astartes power armor, you realize.


Yes, although perhaps only in flight capability. Anyway, I was trying to find a close/similar/accurate example that can be compared (albeit through highly fictional films) to humans/Earth. SEALs are simply better equipped and trained versions of "standard" frontline infantry. They're too similar to serve as a comparable between IG and SM; the latter is literally a superhuman.


Imperial guard vs Space Marines @ 2012/04/22 20:21:32


Post by: shrike


BrotherHaraldus wrote:And that "ooh let's send in 500.000.000 leman russ and see what they say!"

This fight would never happen. Even if it had reason to (civil war) the IG would not be stupid enough to kill 98% of their men by trying to put them all on one planet, and if they did the marines would not just happily jump down there.


All these points about having that many people there and that "space marines won't go down there" are clearly not relevant by the OP stating that it's a hypothetical question- assuming it IS possible to have that many men on a planet, and if the space marines DID decide to go on it as well and they had a war, who would win.


Imperial guard vs Space Marines @ 2012/04/22 20:38:07


Post by: Russ Mandarin


Okay any way you set the battle on multiple fronts or just one the IG still have the numbers advantage and the space marines can only really put up a fight like that with their own navy.


Imperial guard vs Space Marines @ 2012/04/22 20:40:54


Post by: shrike


^ Pretty much yeah. No matter what happens, the IG will win, hands down, every time.


Imperial guard vs Space Marines @ 2012/04/26 22:00:01


Post by: White Ninja


With the power of the imperial navy very few of the marines would even reach planet fall. having more then a few ships per chapter is uncommon. The imperial navy could just ram the other side with a ship of equal size and class and still have them out numbered 10 to 1. Its a concept of scale. Each marine is more BA then a 1000 normal men. But 1000 normal men will have gak like tanks and other cool gak to support the.


Imperial guard vs Space Marines @ 2012/04/26 22:02:26


Post by: Bobthehero


10 normal men, not 1000.


Imperial guard vs Space Marines @ 2012/04/26 22:04:23


Post by: White Ninja


Hell If it really came down to it the entirety of the IOMs marines could fit on one planet and still be only 1/10 or 1/100 of the size of the forces that the guard commonly puts into a single planet to fight. And 100 might be better fluff wise. They really don't do them justice on the table. But it still doesnt make a difference the Marines would run out of ammo and fuel for their melee weapons long before the guard ran out of men to be killed by them.


Imperial guard vs Space Marines @ 2012/04/26 22:04:55


Post by: Hunterindarkness


Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


Imperial guard vs Space Marines @ 2012/04/26 22:07:45


Post by: White Ninja


They may have more problems fighting demons but that's about it. They would lose a lot of worlds out right but in the end they would likely handle. Heck that would just mean that now the guard would get land raiders again.


Imperial guard vs Space Marines @ 2012/04/26 22:58:26


Post by: xcasex


weeelll considering there's now fluff saying that most barges were handed over to the imperial navy...

i dunno, two three sentinels with autocannons or lascannons could chug through quite a few legionaires.


Imperial guard vs Space Marines @ 2012/04/29 00:25:08


Post by: ZSO SAHALL


Niether, the only orginisation within the Imperium that can act on its own is the Inquisition, it cammands its own Army, Navy, and Astartes units, the Inquisition the only Legion not dispanded.


Imperial guard vs Space Marines @ 2012/04/29 02:28:10


Post by: Crazyterran


Hunterindarkness wrote:Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


That's the most incorrect thing said in this thread.

Anyways, sum it up: IG fans/SM haters - IG would crush the marines, no problem. Marine fans say that they would either scrape through the win or take tons and tons of guard with them.

Nobody is going to convince either side that it would happen any other way.

And, in 40k's reality, the Imperium of Man needs the Astartes and the Guardsmen. If either suddenly vanished, the Imperium would crumble. The Astartes are given jobs the Guardsman can't survive, while the Guardsmen are given the necessary trench warfare and siege duties that the Space Marines are too few in number to perform.


Imperial guard vs Space Marines @ 2012/04/29 02:30:43


Post by: Hazardous Harry


ZSO SAHALL wrote:Niether, the only orginisation within the Imperium that can act on its own is the Inquisition, it cammands its own Army, Navy, and Astartes units, the Inquisition the only Legion not dispanded.


Incorrect. An Inquisitor can requisition entire navies, regiments, chapters and indeed whole worlds for their purpose, but not on a permanent basis. They may have access to a huge amount of resources, but ultimately those resources are Imperial Guard/Navy/Astartes units that are just heeding the Inquisitor's orders. But, beyond Inquisitorial Stormtoopers and perhaps the Black Ships, they are requisitioned forces, not the Inquisition's personal army.


Automatically Appended Next Post:
Crazyterran wrote:
Hunterindarkness wrote:Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


That's the most incorrect thing said in this thread.

Anyways, sum it up: IG fans/SM haters - IG would crush the marines, no problem. Marine fans say that they would either scrape through the win or take tons and tons of guard with them.

Nobody is going to convince either side that it would happen any other way.


Actually, this whole purpose of this discussion is to do just that. If it's your personal opinion that no one will ever be swayed one way or another on the matter, then don't post.

And, in 40k's reality, the Imperium of Man needs the Astartes and the Guardsmen. If either suddenly vanished, the Imperium would crumble. The Astartes are given jobs the Guardsman can't survive, while the Guardsmen are given the necessary trench warfare and siege duties that the Space Marines are too few in number to perform.


As has been discussed in the other thread, without the Imperial Guard the Imperium would collaspe almost overnight. Without the Astartes the Imperium might lose a lot more ground, perhaps even eventually crumble, but the Imperium's survival is still feasible.

Personally, I think that the Astartes would come off second best in a war between the Imperial Guard (especially if you include PDFs here, meaning no Chapter will have a friendly, functional world to operate from), but the conflict would probably doom the Imperium to a slow and suffocating death after the initial destruction. Especially if the enemies of the Imperium did not decide to sit out on the civil war.


Imperial guard vs Space Marines @ 2012/04/29 02:53:52


Post by: Hunterindarkness


Crazyterran wrote:
Hunterindarkness wrote:Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


That's the most incorrect thing said in this thread.


No, it may be something you disagree with but that does not make it incorrect. It is not SM hate, it is simply numbers and what each does. The IG is a 100% must have for the IoM to function at all, the SM are a nice non essential unit, they do not take worlds, they do not hold worlds, they do not guard worlds. SoB are an non essential unit as well whose lose might be more felt then the SM if we are being honest, but in the end they would also be a net zero lose.

Tell me just what Sm do that can not be done by any other unit in some way?


Imperial guard vs Space Marines @ 2012/04/29 04:40:34


Post by: Crazyterran


Hunterindarkness wrote:
Crazyterran wrote:
Hunterindarkness wrote:Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


That's the most incorrect thing said in this thread.


No, it may be something you disagree with but that does not make it incorrect. It is not SM hate, it is simply numbers and what each does. The IG is a 100% must have for the IoM to function at all, the SM are a nice non essential unit, they do not take worlds, they do not hold worlds, they do not guard worlds. SoB are an non essential unit as well whose lose might be more felt then the SM if we are being honest, but in the end they would also be a net zero lose.

Tell me just what Sm do that can not be done by any other unit in some way?


It's been stated quite clearly in the fluff, that the Imperium would be goners without the Space Marines.

It's in the rulebook, in the Space Marines section of the fluff part.

If it was a civil war, with the entire Astartes turning against the Imperium, the Astartes would win. The last time there was a mass Astartes rebellion, the Imperium nearly fell. And it was stronger than then it is now.

If it was one massed battle, the Guardsmen would win. Sheer body and armor count would overwhelm the Space Marines, who deserve it if they are stupid enough to have an "All the Guardsmen vs All the Astartes" battle.

And really, PDFs are a joke to the lowliest of guardsmen. They'd be swept aside by any unified Space Marine attack.

And Space Marines not taking or holding worlds? Space Marines hold plenty of worlds, if you count their own. The Ultramarines own most of a sector. And for taking, they drop right into the heart of a rebel's fortress and ends the rebellion there, or into the heart of Alien territory, or... The Iron Hands retook an entire sector from Chaos cultists and Daemons in the Space Marine 5th Ed. Codex.

Armageddon would have been lost without the Salamanders, Blood Angels, and a multitude of other chapters to defend it. Ghazghkull would own one of the most important Forge Worlds in the Imperium. The entire Eastern Fringe might have been lost if it where not for the Ultramarines, either to the Tau or Hive Fleet Behemoth.

The Imperium would be a rotting corpse if it where not for the Space Marines. The only faction I could see the Imperium living without is the Sisters of Battle, since they didn't even need them until the fun with Vandice. And 90% of their fluff has them dying horribly.


Imperial guard vs Space Marines @ 2012/04/29 04:54:06


Post by: Kovnik Obama


Hunterindarkness wrote:No, it may be something you disagree with but that does not make it incorrect. It is not SM hate, it is simply numbers and what each does. The IG is a 100% must have for the IoM to function at all, the SM are a nice non essential unit, they do not take worlds, they do not hold worlds, they do not guard worlds. SoB are an non essential unit as well whose lose might be more felt then the SM if we are being honest, but in the end they would also be a net zero lose.


The Imperium was forged on the back of the SM. If they vanish, then the Imperium would have nothing over the pre-DAoT human organizations, in fact they would be in a ridiculously bad situation in comparison (from the little we know). It's safe to assume that it would the crumble back into small human enclave. Like it or not, the SM are what gives Humanity the edge to survive as a united power in the 41st millennium.


Imperial guard vs Space Marines @ 2012/04/29 05:06:12


Post by: Hunterindarkness


Crazyterran wrote:

It's been stated quite clearly in the fluff, that the Imperium would be goners without the Space Marines.
It's in the rulebook, in the Space Marines section of the fluff part.


40k fluff says many things, often( ok most time) contradicting itself. It may say that, but the info they put out over all simply does not back up that statement. Unless you pretty much discount every other codex ever written.


Crazyterran wrote:
If it was a civil war, with the entire Astartes turning against the Imperium, the Astartes would win. The last time there was a mass Astartes rebellion, the Imperium nearly fell. And it was stronger than then it is now.


Last time the Astartes were legions, not chapter, they well vastly outnumber the current chapters as they had no limit. The navy alone could take out the SM alone, propaganda fluff or no, they simply do not have the numbers. SM are at a max of one million IoM wide, they are never at that max, ever. So no, they coulf not take out the IoM, if they all got to gather they might, just might get a few sectors before the hammer fell.

Crazyterran wrote:
If it was one massed battle, the Guardsmen would win. Sheer body and armor count would overwhelm the Space Marines, who deserve it if they are stupid enough to have an "All the Guardsmen vs All the Astartes" battle.


But its not, even in smaller number a single chapter could not take a sector, hell they couldn't take half a sector fleet. Its simply numbers SM do not have them.

Crazyterran wrote:
And really, PDFs are a joke to the lowliest of guardsmen. They'd be swept aside by any unified Space Marine attack.
no, mauled yes, but the SM could not hope to sweep aside a whole planets PDF without suffering such lose it may well end them . You keep forgetting SM lack numbers. How many Sm you gonna send to put down 5 million men? Or twenty million or heck on a have a hundred million or better. Sm are small tactical units, they simply lack the numbers to be anything else.


Crazyterran wrote:
And Space Marines not taking or holding worlds? Space Marines hold plenty of worlds, if you count their own.
That is not what i meant and you know it. How many of your max 1'000 men you leaving for garrison duty?

Crazyterran wrote:
Armageddon would have been lost without the Salamanders, Blood Angels, and a multitude of other chapters to defend it. Ghazghkull would own one of the most important Forge Worlds in the Imperium. The entire Eastern Fringe might have been lost if it where not for the Ultramarines, either to the Tau or Hive Fleet Behemoth.


I disagree, they did the job yes, but were they the only one and only way to do so? Not at all. They simply are not all that, I mean they have uses, but they are not "Holding the Imperium together" that whole though is just a joke. They are a useful tool, buut not a necessary one in the lest.


Automatically Appended Next Post:
Kovnik Obama wrote:
The Imperium was forged on the back of the SM. If they vanish, then the Imperium would have nothing over the pre-DAoT human organizations, in fact they would be in a ridiculously bad situation in comparison (from the little we know). It's safe to assume that it would the crumble back into small human enclave. Like it or not, the SM are what gives Humanity the edge to survive as a united power in the 41st millennium.


This is not true, SM Legions expanded the ioM. They never once held it. Even at the crowning point of power they never held it together. Pre DAoT humans could hold there own, but the men of Iron and the warp becoming unusable for travel is what broke them into pockets, the whole IoM could have never happened Sm or No SM if those sotrms had not been "Blown away by the birth of a god. Sm give humanity a symbol and little else. Now if they could mass like the old days and be a real army, that would be a different story, but at such a tiny, tiny fraction of under a million men, they simply give nothing that can't be replaced in another way.


Imperial guard vs Space Marines @ 2012/04/29 06:06:33


Post by: Kovnik Obama


Hunterindarkness wrote:Last time the Astartes were legions, not chapter, they well vastly outnumber the current chapters as they had no limit.


Yes. But we do not know that the difference in number is the factor here.

The navy alone could take out the SM alone, propaganda fluff or no, they simply do not have the numbers.


If 5 Marines veteran can take a Navy flagship (Soulhunter), then I doubt this. Hell, the Navy is probably the worst opponent to face off the SM.

SM are at a max of one million IoM wide, they are never at that max, ever.


False.

This is not true, SM Legions expanded the ioM.


There was no IoM beyond the solar system before the Legions. It's doubtful it was even more than an alliance between Terra and Mars. Didn't really count as an Imperium ''of Mankind'' if 99.99999999% of Mankind didn't answer to it.

They never once held it.


They had and still have a carte blanche. That alone speaks volume. The Imperium recognize the necessity of leaving alone and giving sovereignty to the branch of its military that has the highest percentage of Chaos heresy. I think that's because they recognize how ridiculously important they are.


Imperial guard vs Space Marines @ 2012/04/29 07:54:51


Post by: Kaldor


Hunterindarkness wrote:
Crazyterran wrote:
Hunterindarkness wrote:Eh if the Astarte vanished the IoM would barely notice in the long run. The IoM would survive the lose of the SM with very little real lasting effect.


That's the most incorrect thing said in this thread.


No, it may be something you disagree with but that does not make it incorrect. It is not SM hate, it is simply numbers and what each does. The IG is a 100% must have for the IoM to function at all, the SM are a nice non essential unit, they do not take worlds, they do not hold worlds, they do not guard worlds. SoB are an non essential unit as well whose lose might be more felt then the SM if we are being honest, but in the end they would also be a net zero lose.

Tell me just what Sm do that can not be done by any other unit in some way?


The IG cannot guard worlds. They are too slow to respond. Only the Astartes can respond quickly enough.

If the Astartes all died over-night, the IG would need to create a pseudo-Astartes to fill the gap. If the Astartes are simply going to be replaced with a less effective and efficient equivalent, then whats the point?

Further, the Astartes are capable of operating on worlds and in environments that the IG cannot, and completing missions that the IG cannot.


Imperial guard vs Space Marines @ 2012/04/29 10:51:58


Post by: Surtur


I think people forget that SM have ways to make even the navy cringe. Teleporting terminators on board, thunderhawks/cestus assault rams for boarding and still a considerable amount of firepower. Thunderhawks themselves are more durable and better armed than lightnings. Big guns don't mean as much when you have to fight little things buzzing around you. As soon as the SM begin boarding, the Navy is hosed.

A lot of arguments fixate on the numbers and don't factor logistics or tactics. You cannot surround 1 person with a billion and expect maximum fighting capabilities. The more guard you pack into one spot, the worse they would be able to fight. Bolters have explosive ammo. Shrapnel, bone and terror cause a lot of problems. SM also use heavy weapons a lot more effectively than guard do, needing only a single marine to operate a lascannon. They also have assault troops to disrupt formations. Their tanks are a lot more durable in the fluff than table top. Chapters also tend to specialize in types of warfare, where as guard tend to build themselves around certain tools they use.

If the guard and the SM were to fight it out, guard would route. Ravenguard would be destroying their artillery, Imperial Fists would have an unbreakable line, White Scars would be riding through taking out commanders, Ultramarines would be changing tactics continually throwing enemy commanders off, Iron Hands would have the field dominated in tank warfare, Salamanders would be putting the finest tech to it's best use clearing tanks and troops, Blood Angels would be in the thick of it ripping people apart, Dark Angels would be in several different forces of fast vehicles, troops and termies, and Space Wolves would be having a ball. And these are just the founding chapters. Not to mention all of the ways marines can engage an enemy, with bikes, drop pods and transports. For espionage they can employ scouts. Marines also have artillery to clear swaths of troops. Between their weaponry, tactics and stature, it's highly likely that the guard would mass panic and run.


Imperial guard vs Space Marines @ 2012/04/29 12:33:59


Post by: Kaldor


Surtur wrote:If the guard and the SM were to fight it out, guard would route. Ravenguard would be destroying their artillery, Imperial Fists would have an unbreakable line, White Scars would be riding through taking out commanders, Ultramarines would be changing tactics continually throwing enemy commanders off, Iron Hands would have the field dominated in tank warfare, Salamanders would be putting the finest tech to it's best use clearing tanks and troops, Blood Angels would be in the thick of it ripping people apart, Dark Angels would be in several different forces of fast vehicles, troops and termies, and Space Wolves would be having a ball. And these are just the founding chapters. Not to mention all of the ways marines can engage an enemy, with bikes, drop pods and transports. For espionage they can employ scouts. Marines also have artillery to clear swaths of troops. Between their weaponry, tactics and stature, it's highly likely that the guard would mass panic and run.


Nah, weight of numbers of means the Marines get hosed in a straight up fight. They'd need to find a way to sabotage/infiltrate the Navy and cripple it, then just let the IG starve. A billion men require three billion meals and 25 billion litres of water every day. Even a slight disruption to supply convoys is going to be disastrous to the IG.

However, any fighting in space is done by machines and ships, which puts the Navy and the Astartes on a roughly even footing. The Marines would need to find a way to take the Navy out; sabotaging port facilities, infiltrating boarding parties onto their ships, etc. In a straight up battle they'd only give as good as they got, and thats not good enough when the odds are stacked so heavily in their favour.

Does anyone have any figures on the rostered strength of a sector Navy fleet?


Imperial guard vs Space Marines @ 2012/04/29 12:48:08


Post by: Hazardous Harry


Surtur wrote:I think people forget that SM have ways to make even the navy cringe. Teleporting terminators on board, thunderhawks/cestus assault rams for boarding and still a considerable amount of firepower. Thunderhawks themselves are more durable and better armed than lightnings. Big guns don't mean as much when you have to fight little things buzzing around you. As soon as the SM begin boarding, the Navy is hosed.


The Imperial Navy wouldn't need even a 3rd of their firepower to atomise the combined might of the Astartes fleets. Boarding parties and teleporting is all well and good, but there is a minimum range where that can happen, and that minimum range is much, much shorter than the range of the Imperial Navies guns. The Astartes are even worse off against the Imperial Navy at large than the Imperial Guard, because the Navy will almost always get the first blow in.
Would the Space Marines put up a fight? Yes, they'd probably manage to inflict horrific losses on numerous Imperial ships.
Would their deaths be glorious? I guess, if you count any case of meeting death while outnumbered and outgunned glorious.
Would they lose? Most certainly.

A lot of arguments fixate on the numbers and don't factor logistics or tactics. You cannot surround 1 person with a billion and expect maximum fighting capabilities. The more guard you pack into one spot, the worse they would be able to fight. Bolters have explosive ammo. Shrapnel, bone and terror cause a lot of problems. SM also use heavy weapons a lot more effectively than guard do, needing only a single marine to operate a lascannon. They also have assault troops to disrupt formations. Their tanks are a lot more durable in the fluff than table top. Chapters also tend to specialize in types of warfare, where as guard tend to build themselves around certain tools they use.


All valid points (except maybe the bit about SM vehicle fluff vs tabletop). But quality can only do so much. The Astartes have been likened to a spearhead, or a surgical tool, and while that tool is the one available for a lot of jobs, it will always end up second-best when faced with the Hammer of the Imperial Guard.



If the guard and the SM were to fight it out, guard would route. Ravenguard would be destroying their artillery, Imperial Fists would have an unbreakable line, White Scars would be riding through taking out commanders, Ultramarines would be changing tactics continually throwing enemy commanders off, Iron Hands would have the field dominated in tank warfare, Salamanders would be putting the finest tech to it's best use clearing tanks and troops, Blood Angels would be in the thick of it ripping people apart, Dark Angels would be in several different forces of fast vehicles, troops and termies, and Space Wolves would be having a ball. And these are just the founding chapters. Not to mention all of the ways marines can engage an enemy, with bikes, drop pods and transports. For espionage they can employ scouts. Marines also have artillery to clear swaths of troops. Between their weaponry, tactics and stature, it's highly likely that the guard would mass panic and run.


I can clearly see here that you're failing to understand exactly how numerous the Imperial Guard is, and the mind numbing amount of resources they can call up. For every single Space Marine in the Imperium, there is at least a hundred regiments, and probably much more. Look at the Siege of Vraks, look at the horrific casualties the Imperial Guard were willing to suffer for inches of ground. The Imperium would have absolutely no qualms with grinding down the Astartes in a similar matter, and if it took 500 years or more of constant war to achieve this they would. They've done it before.

It doesn't matter if there is mass panic, entire routs. It doesn't matter if regiments collectively decide to blow their own brains out rather than face the god-like Astartes. There will always be more to take their place. The Imperial Guard is infinite, the Astartes are most certainly not.