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Post by: TheJudge137
So i was in a game last week and I was playing a 2000pt game against a friend and I brought my Callidus assassin in from reserves on turn 2 and struck a squad of Chaos marines with a lord in the group. When i got around to placing the neural shredder template over the group of chaos marines My opponent said that because there is a lord in the group my weapon has to go against his leadership and I argued that it would go against the majority leadership. The shredder is S8 AP1 and states that "hits from the neural shredder are resolved against the targets leadership rather than toughness". How exactly does this weapon work?
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Post by: Neorealist
Your opponent was wrong: the neural shredder is checked against each models leadership statistic individually, and is not a 'leadership check' that you can use the lords' stat for. (well, unless the lord has an ability that raises everyones leadership score rather than allowing them to use his for certain purposes anyway, i plead unfamiliarity with the chaos codex)
You basically treat their leadership value as a pseudo-'toughness' stat that you roll against as normal to wound.
For example if model has a leadership of 9, you'd have to roll a 5+ to wound it with the shredder.
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Post by: zephoid
Yup, neural shredder is one of the few weapons in the game that ignores majority-stat rules. You wound each model individually but then the wounds are lumped together and distributed as a shooting attack. Complicated, but it was written for 5th not 6th wound allocation.
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Post by: Happyjew
Just out of curiosity, where does it state you roll against each model separately. Last time I checked, things that wound on Ld, just replaces Toughness with Ld, in all respects, ie S8 is ID against Ld4 models, roll to wound against majority Ld etc.
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Post by: Grey Templar
You check the hits on a per model basis. So while the model itself isn't taking the wound specifically(yet) it still hits his leadership.
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Post by: jms40k
Grey Templar wrote:You check the hits on a per model basis. So while the model itself isn't taking the wound specifically(yet) it still hits his leadership.
Why? That's not how to wound normally works on units with mixed toughness values, for instance.
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Post by: DarknessEternal
It uses majority Leadership.
It follows all the usual rules for shooting, wounding, etc, as a regular attack except replace each instance of "Toughness" with "Leadership".
You don't roll to wound each model by their own toughness, or use the highest toughness. Just because it's Leadership now, those things don't change.
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Post by: Lord Krungharr
I think since the weapon doesn't require the unit or model(s) to take a characteristic test because it has its own Strength Value, for the Neural Shredder it would be against majority Leadership, unless there's a rule which states a Character's Ld is always used for a unit's Ld if joined to said unit. Don't have my book with me to look it up.
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Post by: Neorealist
The reason it doesn't use a rule for majority 'leadership' is because there is no rule that exists which requires one to do so.
The Majority Toughness rule only applies to toughness, not leadership.
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Post by: Pyrian
Neorealist wrote:The Majority Toughness rule only applies to toughness, not leadership.
Majority toughness applies to the process of rolling to-wound. If you substitute leadership for toughness in the process of rolling to-wound, the value you roll against must be majority leadership; any other procedure would be changing not the stat, but the very method of rolling, based on nothing in the rules at all.
EDIT:
For example, the normal rule is basically "compare S to majority T and look up the value on the chart".
Now, we substitute T with Ld. You get "compare S to majority Ld and look up the value on the chart".
You do not get "compare S to individual Ld and look up the value on the chart, rolling separately for each model", because that's changing a whole lot of rules you have no permission to change, for no given reason.
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Post by: Neorealist
Sure you could substitute the word 'leadership' into the majority toughness rule and it'd probably work fine. That said, which rule are you following that requires you to do so?
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Post by: Happyjew
OK I figured out my confusion:
Q: When using a Callidus Assassin’s Neural Shredder, do you use the
targets Toughness or Leadership for the purposes of working out if
Instant Death applies? (p53)
A: You use the target’s Leadership.
I was at work and mis-remembered the FAQ. This is also in all the FAQs that have a weapon that wounds on d instead of Toughness.
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Post by: Luide
RAI, you're supposed to use majority Leadership. And if enough people asked GW about it, they would be certain to FAQ it that way.
RAW is individual Leadership though.
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Post by: sudojoe
Just for clarification then? do you use ld 7 or 10 vs alot of ork boyz (>10 models in the mob) ?
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Post by: marv335
If there are more than 10 boys in the mob, then their individulal leadership is 10
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Post by: nosferatu1001
AS above. Mob rule is a replacement of the value with the mob size.
You use majority leadership, because every single weapon that has ever used this method has used majority leadership
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Post by: Neorealist
nosferatu100 wrote:You use majority leadership, because every single weapon that has ever used this method has used majority leadership
This is blatently incorrect. Not a single weapon which has used this type of template (and there are several) has ever explicitly told people to do the above. You and others are making a huge assumption based on how you play or how you'd prefer it to be rather than what is written on the page.
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Post by: nosferatu1001
The old neural shredder certainly did, back in 4th edition - took a FAQ...
If you do not use majority toughness you have no method for wounding the unit available to you.
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Post by: Neorealist
Sure you do. Just follow the 'Roll to Wound' rules from their beginning to end, skipping the parts that don't apply to leadership and replacing the initial check vs toughness to leadership as per the weapons' own rules.
You'll find that essentially removing the majority toughness rule doesn't really change much, just makes it take slightly longer.
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Post by: nosferatu1001
Except you have no permission to wound each model individually, as you would have to do; you are woundign a unit.
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Post by: Neorealist
nosferatu null wrote:Except you have no permission to wound each model individually, as you would have to do; you are woundign a unit.
At the risk of sounding redundant, can you factually authenticate that argument, preferrably with some actual rules quoted from the 6th edition main book?
Wounding each target based on their toughness (or in this case, leadership) is how the 'Roll to Wound' section works as written, it is only through the intervention of the 'Majority Toughness' rule that you ever contrast the unit as a whole.
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Post by: nosferatu1001
Please read age 14, and note you only have permission to wound
the target
Unless you have a new rule you can show, shooting requires nominating, as the first step, the enemy unit you wish to target
So, again. Show the rule allowing you to roll to wound against a specific model. Because the real, 6th edition rules state otherwise.
So in answer to your highly sarcastic sounding question - YES, I can and have done. OVer to you.
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Post by: Neorealist
Thank you. Now if you would, indicate where wounding 'the target' requires the majority toughness rule to be assessed?
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Post by: nosferatu1001
The target is the unit.
Find a rule allowing you to wound the unit that does not use majority toughness.
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Post by: Neorealist
The neural shredder; as it requires you to wound against the targets' leadership, not the majority toughness.
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Post by: Happyjew
Which since you roll to wound a unit, the unit is the target, not the specific models under the template. so what is the unit's Leadership?
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Post by: rigeld2
Neorealist wrote:The neural shredder; as it requires you to wound against the targets' leadership, not the majority toughness.
Is the target a unit or model?
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Post by: Neorealist
happyjew wrote: Which since you roll to wound a unit, the unit is the target, not the specific models under the template. so what is the unit's Leadership?
That of the specific models under the template. As per the rules for templates: "...templates... ...are used as a way of determining how many models have been hit by an attack..."
rigeld2 wrote: Is the target a unit or model?
Both, actually. the 6th edition book defines a 'unit' a a group of models. "...we represent this by grouping models together into units..."
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Post by: rigeld2
Neorealist wrote:rigeld2 wrote: Is the target a unit or model?
Both, actually. the 6th edition book defines a 'unit' a a group of models. "...we represent this by grouping models together into units..."
So when you declare a target with your boltgun, you can target the Sarge in the unit? If a target can be a model after all...
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Post by: Neorealist
So when you declare a target with your boltgun, you can target the Sarge in the unit? If a target can be a model after all...
Irrelevent, no one is discussing a bolt gun and how they target.
You can however place a template over top of a sargeant. That said, the controlling player may very well not choose to place the wound on said sargeant, so that has little functional difference other than determining the number of models hit in the unit.
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Post by: rigeld2
Neorealist wrote:So when you declare a target with your boltgun, you can target the Sarge in the unit? If a target can be a model after all...
Irrelevent, no one is discussing a bolt gun and how they target.
It's not irrelevant. You're trying to say that a template weapon can target models. I'm trying to demonstrate that isn't true.
You can however place a template over top of a sargeant. That said, the controlling player may very well not choose to place the wound on said sargeant, so that has little functional difference other than determining the number of models hit in the unit.
Well, the controlling player can't actually choose where the wound goes (barring LOS). I think you should re-read the shooting section of the rules to re-familiarize yourself with them.
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Post by: nosferatu1001
So wait, you are now claiming that despite the rules saying otherwise, the unit is NOT the target?
The Neural Shredder is still a weapon that you shoot, meaning you must delcare a TARGET
TARGET is defined as a UNIT
Therefore, using the wonder power known as substitution, means you are wounding against the UNITS leadership
Find a rule showing how you determine the UNITS leadership. Remember: you have only shown that templatesd work out how many models have been hit by what is under, you have made another fallacy in assuming that this somehow changes the target to be those models. Which it doesnt.
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Post by: Neorealist
rigeld2 wrote:Well, the controlling player can't actually choose where the wound goes (barring LOS). I think you should re-read the shooting section of the rules to re-familiarize yourself with them.
I don't believe that is necessary, and further i believe you probably should stop offering advice on what you think i need to do. That said, the 'controlling player' in my statement above refers to the controller of the unit, not the controller of the template. I could have made that more clear, this is true.
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Post by: rigeld2
Neorealist wrote:rigeld2 wrote:Well, the controlling player can't actually choose where the wound goes (barring LOS). I think you should re-read the shooting section of the rules to re-familiarize yourself with them.
I don't believe that is necessary, and further i believe you probably should stop offering advice on what you think i need to do. That said, the 'controlling player' in my statement above refers to the controller of the unit, not the controller of the template. I could have made that more clear, this is true.
And you'd still be wrong as the controlling player (of the unit) can never choose where a wound is allocated/goes barring LOS. edit: And you're still ignoring the fact that to shoot a weapon you must select a unit as a target, not individual models.
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Post by: Neorealist
null wrote:So wait, you are now claiming that despite the rules saying otherwise, the unit is NOT the target?
The Neural Shredder is still a weapon that you shoot, meaning you must delcare a TARGET
TARGET is defined as a UNIT
Therefore, using the wonder power known as substitution, means you are wounding against the UNITS leadership
Find a rule showing how you determine the UNITS leadership. Remember: you have only shown that templatesd work out how many models have been hit by what is under, you have made another fallacy in assuming that this somehow changes the target to be those models. Which it doesnt.
1) The target is the unit, a group of models.
2) The models hit in that unit are the ones under the template, as per the template rules.
3) Determining what happens to a target that has been hit by an attack is done via the 'Roll to Wound' (and latter) sections of the main book.
Following from step 1 to step 3, nowhere have a I violated a single precedural rule.
As for how you determine the leadership you must roll against? You refer to the statistics of the models in the unit, as that is the only location where such can be found. There is no 'majority leadership' statistic (as defined by a rule) for the unit as a whole and you are not given permission to modify the 'majority toughness' rule to accomodate what is so obviously your preference in this regard.
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Post by: Happyjew
So if I have a unit with mixed toughness (say 4 models at T4 and 6 models at T3) and a flamer is fired at them only covering the T4 models I get to to use their Toughness instead of majority? Sweet.
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Post by: Neorealist
Happyjew wrote:So if I have a unit with mixed toughness (say 4 models at T4 and 6 models at T3) and a flamer is fired at them only covering the T4 models I get to to use their Toughness instead of majority? Sweet.
I'd suggest that sarcasm isn't appropriate to this discussion?
Given that normal flamers wound vs toughness, you would of course use the majority toughness of the unit. To suggest otherwise is disingenuous at best.
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Post by: Avatar 720
The statistics of the individual models don't help you wound the unit itself which, as you stated, is a group of models, not a singular model. If you refer to the leadership of the individual models and roll for them seperately then you aren't wounding a group of models, you are wounding a singular model, which where you start violating the rules. Show us the rule that allows you to substitute rolling against single models for rolling against a group of them.
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Post by: nosferatu1001
Neo - so, yet again, you are claiming that the template rules have changed the target?
The target is the unit. Find a rule allowing you to wound against the target units leadership. Not the models, as they are not the target, the TARGET is singular, not plural.
Rules this time. From the 6th edition BRB please.
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Post by: Neorealist
Avatar 720 wrote:The statistics of the individual models don't help you wound the unit itself which, as you stated, is a group of models, not a singular model. If you refer to the leadership of the individual models and roll for them seperately then you aren't wounding a group of models, you are wounding a singular model, which where you start violating the rules..
Not quite. I've bolded the part where you went astray with your reasoning. By rolling against the leadership statistics present on each of the models hit by the template, you are still wounding the unit as a whole by following the 'Roll to Wound' section of the main book to the letter, not wounding each model individually.
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Post by: Avatar 720
The unit is described as a group of models, ergo by wounding one, solitary model, you cannot possibly be wounding the unit.
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Post by: Gravmyr
I'm not advocating not using majority toughness but under templates in my BRB it says "Any models fully or partially under the template are hit." Via GW wording it does look like those models specifically are hit not the unit but then you are instructed to allocate as normal......
Edit: Templates also say the target unit though as well.
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Post by: Neorealist
nosferatu wrote:The target is the unit. Find a rule allowing you to wound against the target units leadership. Not the models, as they are not the target, the TARGET is singular, not plural.
Please refer to my prior post where i indicated that for the purpose of the 6th edition rules, the ' unit' (therefore the target) and the 'models it is comprised of' are synonymous in game terms. The relevent rule is quoted there, so I'm not going to repeat myself when it's easy enough for you to just scroll back in this thread a bit.
Avatar wrote:The unit is described as a group of models, ergo by wounding one, solitary model, you cannot possibly be wounding the unit.
Actually you can, as that is exactly what happens.
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Post by: Avatar 720
EDIT 2: Actually, Nos has phrased it well enough.
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Post by: nosferatu1001
The Target is a singular object; Unit. You are told to wound the target, the unit, and not the plurality of models.
Please provide a rule allowing you to target individual models. Actual rules.
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Post by: Neorealist
nosferatu wrote: Please provide a rule allowing you to target individual models. Actual rules.
Who said anything about ' targetting' individual models? I'm saying you ' wound' (by rolling against their leadership) the unit based on the models under the template which are hit.
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Post by: nosferatu1001
Except that isnt wounding the unit; the models hit by the template are not the target, they just tell you how many hits you have achieved.
So, again, how do you determine the Units leadership, as that is the Target?
You can give up any time you like, and admit that using the majority toughness rules makes the most sense, and was what was FAQ'd in previous editions.
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Post by: Neorealist
Nope.
The 'Roll to Wound' section tells you how to deal with the target models that were hit. I'll quote it for you: "...compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..."
The Neural Shedder tells us"...hits are resolved against the target's Leadership, rather than its Toughness...
Given that the target of the shot is the unit, and the unit is the same thing as the models it is composed of, you have to resolve against the leadership of the models.
With me so far? Ok then, what is the Leadership (in this context) of the models you ask? A Characteristic Test.
How do we make characteristic tests? "...Roll a D6 and compare the result to the relevant characteristic in the model's profile..."
which models is the above referring to? "...A unit takes a hit for each model that is fully, or even partially underneath the template..."
tl;dr
you hit models, those models take characteristic tests against their leadership statistics based on the 'To Wound' chart, and the wounds are then pooled and distributed in accordance with the rules for such.
Any other questions?
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Post by: rigeld2
Neorealist wrote:With me so far? Ok then, what is the Leadership (in this context) of the models you ask? A Characteristic Test.
Nope. That's not correct. Rolling to Wound is not a Toughness test either.
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Post by: Neorealist
the normal 'To Wound' rule: "...compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..."
If you resolve the above with the word 'leadership' instead of 'toughness' , what do you have?
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Post by: rigeld2
Neorealist wrote:the normal 'To Wound' rule: "...compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..."
If you resolve the above with the word 'leadership' instead of 'toughness' , what do you have?
Not a characteristic test as you asserted. Since that's defined as rolling a d6 under the given characteristic.
And if you resolve the above with the word Leadership instead of Toughness you need to use the target's Leadership - which is not individual models, it's the unit as a whole.
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Post by: Neorealist
The targets' leadership is comprised of the models' leaderships. (that is the only location that you can find that statistic and yet again there is no rule telling us to use the majority leadership of the unit)
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Post by: rigeld2
Neorealist wrote:The targets' leadership is comprised of the models' leaderships. (that is the only location that you can find that statistic and yet again there is no rule telling us to use the majority leadership of the unit)
Comprised of? So you add up all the Leaderships?
If all the Leaderships in the unit are the same, you'd wound on that number. If they're mixed your only choices are a) the unit is impossible to wound with this weapon or b) majority Leadership because that is the unit's Leadership. I'll let you pick.
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Post by: Kevin949
So, perusing the rulebook for other similar weapons/abilities and ran across something that might throw a monkey wrench in there for Neo...The "Psychic Shriek" telepathy power is a shooting attack of which you roll 3d6 and subtract the targets leadership to determine how many wounds are caused. So how would you determine the targets leadership in this instance if you had a LD7 unit with a LD10 character leading them?
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Post by: Neorealist
rigeld2 wrote:Comprised of? So you add up all the Leaderships?
I'm sorry, you really do know better than this. I'm not going to dignify that by even trying to formulate a response.
rigeld2 wrote:If all the Leaderships in the unit are the same, you'd wound on that number. If they're mixed your only choices are a) the unit is impossible to wound with this weapon or b) majority Leadership because that is the unit's Leadership. I'll let you pick.
how about C) You wound each model under the template at their own leadership score?
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Post by: rigeld2
Neorealist wrote:rigeld2 wrote:If all the Leaderships in the unit are the same, you'd wound on that number. If they're mixed your only choices are a) the unit is impossible to wound with this weapon or b) majority Leadership because that is the unit's Leadership. I'll let you pick.
how about C) You wound each model under the template at their own leadership score?
C has no basis in any rules whatsoever.
How can you roll to wound a unit (as required - because the unit was the target not individual models) using the characteristics of individual models?
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Post by: Neorealist
Kevin949 wrote:So, perusing the rulebook for other similar weapons/abilities and ran across something that might throw a monkey wrench in there for Neo...The "Psychic Shriek" telepathy power is a shooting attack of which you roll 3d6 and subtract the targets leadership to determine how many wounds are caused. So how would you determine the targets leadership in this instance if you had a LD7 unit with a LD10 character leading them?
Well if that is considered a leadership test, we are told to always use the highest leadership in the unit on an individual model basis. If you are just asked to check the units leadership score straight up however, then i have no idea how you'd determine that in accordance with an actual rule.
rigeld2 wrote: How can you roll to wound a unit (as required - because the unit was the target not individual models) using the characteristics of individual models?
it's simple really: As i've already mentioned you just follow the normal procedure starting with 'Roll to Wound' and work your way down the page. Resolving hits against various models does not in any way mean you are specifically targetting those models, just that they are the ones the template has been placed on top of.
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Post by: rigeld2
Neorealist wrote:rigeld2 wrote: How can you roll to wound a unit (as required - because the unit was the target not individual models) using the characteristics of individual models?
it's simple really: As i've already mentioned you just follow the normal procedure starting with 'Roll to Wound' and work your way down the page. Resolving hits against various models does not in any way mean you are specifically targetting those models, just that they are the ones the template has been placed on top of.
As you've said before.
Remembering that the target is the unit, how do you determine the target's Leadership value as you're required to do?
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Post by: Neorealist
By resolving against the leadership of each of the models underneath the template; as per the 'Roll to Wound' section as modified by the Neural Shredders' special rule.
There is no way to determine (currently within the rules) the leadership statistic of a entire unit that i am aware of. Fortunately you do not have to do so.
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Post by: Kevin949
Neorealist wrote:Kevin949 wrote:So, perusing the rulebook for other similar weapons/abilities and ran across something that might throw a monkey wrench in there for Neo...The "Psychic Shriek" telepathy power is a shooting attack of which you roll 3d6 and subtract the targets leadership to determine how many wounds are caused. So how would you determine the targets leadership in this instance if you had a LD7 unit with a LD10 character leading them?
Well if that is considered a leadership test, we are told to always use the highest leadership in the unit on an individual model basis. If you are just asked to check the units leadership score straight up however, then i have no idea how you'd determine that in accordance with an actual rule.
rigeld2 wrote: How can you roll to wound a unit (as required - because the unit was the target not individual models) using the characteristics of individual models?
it's simple really: As i've already mentioned you just follow the normal procedure starting with 'Roll to Wound' and work your way down the page. Resolving hits against various models does not in any way mean you are specifically targetting those models, just that they are the ones the template has been placed on top of.
It is not a leadership test. For reference, it is the Primaris power listed in BRB pg 423.
What I am getting at here is that the only way to resolve this is majority leadership, just like majority toughness.
What you're referencing is claiming that you can precision shoot with weapons that are never allowed to precision shoot (regardless to who is firing them).
Your claims would also mean that an Abyssal Staff from the necron codex would operate the same way as the neural shredder.
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Post by: Neorealist
Kevin949 wrote:It is not a leadership test. For reference, it is the Primaris power listed in BRB pg 423.
What I am getting at here is that the only way to resolve this is majority leadership, just like majority toughness.
The problem with that interpretation Kevin is there is no specific rule to suggest that you should do what you are saying. The power itself doesn't indicate that, nor does anything else i'm familiar with in 6th edition. There is literally no established rule that indicates the proper procedure to determine the leadership statistic of an entire unit, as opposed to the models in it.
And yes the necron abyssal staff should work exactly the same way. My argument does not address nor effect precision shots, so i'm going to continue that trend here.
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Post by: rigeld2
Neorealist wrote:There is literally no established rule that indicates the proper procedure to determine the leadership statistic of an entire unit, as opposed to the models in it.
And rather than use the closest analog (majority Leadership) you'd rather make something up out of whole cloth when it's obvious based on another similar case ( ID wounds) that they just want you to replace Toughness with Leadership.
That makes sense.
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Post by: Neorealist
I resent that. I'm not making anything up, i've proposed following the wording of the 'Roll to Wound' section exactly multiple times.
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Post by: Kevin949
Neorealist wrote:Kevin949 wrote:It is not a leadership test. For reference, it is the Primaris power listed in BRB pg 423.
What I am getting at here is that the only way to resolve this is majority leadership, just like majority toughness.
The problem with that interpretation Kevin is there is no specific rule to suggest that you should do what you are saying. The power itself doesn't indicate that, nor does anything else i'm familiar with in 6th edition. There is literally no established rule that indicates the proper procedure to determine the leadership statistic of an entire unit, as opposed to the models in it.
And yes the necron abyssal staff should work exactly the same way. My argument does not address nor effect precision shots, so i'm going to continue that trend here.
Well, nothing tells us that "The Target" means anything else other than "the enemy unit nominated to receive the attack", and since all three ability/weapons reference rolling to wound against the target, it must mean the entire unit. Nothing in any of the examples allows the circumvention of standard wound allocation either, as all examples circumvent "to hit rolls". There's no mention in any of the rules that each model under the template(s) take the hit, only that the target is hit a number of times equal to the models under the template. There's no allowance for allocating hits by model, and there's no allowance for allocating wounds by model.
It's a case of path of least resistance, and that least resistance is substituting "Leadership" for "Toughness" in all instances of resolving the attack, breaking/bending no rules.
Also I was not saying that your argument addressed precision shots, I'm saying that your argument allowed these weapons to be BETTER than precision shots...weapons that by all rights are never allowed to pick out models individually.
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Post by: rigeld2
Neorealist wrote:I resent that. I'm not making anything up, i've proposed following the wording of the 'Roll to Wound' section exactly multiple times.
You can resent it but doing that requires you to make up rules.
As I've said, your process requires rolling to wound against the Targets toughness/leadership.
Keeping in mind that the Target is the Unit and not individual models, what is the target's leadership?
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Post by: Neorealist
Kevin949 wrote: Well, nothing tells us that "The Target" means anything else other than "the enemy unit nominated to receive the attack", and since all three ability/weapons reference rolling to wound against the target, it must mean the entire unit. Nothing in any of the examples allows the circumvention of standard wound allocation either, as all examples circumvent "to hit rolls". There's no mention in any of the rules that each model under the template(s) take the hit, only that the target is hit a number of times equal to the models under the template. There's no allowance for allocating hits by model, and there's no allowance for allocating wounds by model.
The Target is defined quite clearly as the ' unit' that is being shot at. Furthermore a Unit is defined quite clearly as being a group of models. These two things are facts.
In addition to this, the rules for templates indicate that they are used to determine how many ' 'models' have been hit by an attack, specifically the ones underneath the template when it is placed. As per the template rule itself: "...Any models fully or partially under the template are hit..."
Resolving a hit against a target (any target, even a bunch of arbitrary models within a unit) is done via the 'Roll to Wound' section.
I'm not entirely sure you are following my logic, because you are referring to things which have absolutely nothing to do with what i've just said like precision shots and wound allocation. Nowhere do i dispute either of those things happens exactly as normal, so i'm not sure why you are bringing them up.
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Post by: rigeld2
Your target cannot be a subset of models in the unit. It must be the unit in its entirety as the shooting rules require.
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Post by: Neorealist
rigeld2 wrote:You can resent it but doing that requires you to make up rules.
indeed. It was your personal opinion on my comments rather than factual information and therefore unwarranted. stick to the facts, if you will.
rigeld2 wrote:As I've said, your process requires rolling to wound against the Targets toughness/leadership.
Keeping in mind that the Target is the Unit and not individual models, what is the target's leadership?
Rolling against a target's toughness is quite obviously covered under the 'Roll to Wound' section. Wether or not that target represents the entire unit or specific portions of said unit is immaterial to how you go about rolling to wound.
Similarly replacing the requirement to roll against toughness with leadership does 'nothing' to change any other part of those rules, and therefore changes nothing regarding how you'd roll to wound other than the target you are rolling against. The Majority toughness rule is a second rule that you need to follow in sequence to the previous one, and one that does not apply if you are rolling against leadership.
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Post by: rigeld2
Neorealist wrote:rigeld2 wrote:You can resent it but doing that requires you to make up rules.
indeed. It was your personal opinion on my comments rather than factual information and therefore unwarranted. stick to the facts, if you will.
Actually it was factual.
rigeld2 wrote:As I've said, your process requires rolling to wound against the Targets toughness/leadership.
Keeping in mind that the Target is the Unit and not individual models, what is the target's leadership?
Rolling against a target's toughness is quite obviously covered under the 'Roll to Wound' section. Wether or not that target represents the entire unit or specific portions of said unit is immaterial to how you go about rolling to wound.
Similarly replacing the requirement to roll against toughness with leadership does 'nothing' to change any other part of those rules, and therefore changes nothing regarding how you'd roll to wound other than the target you are rolling against. The Majority toughness rule is a second rule that you need to follow in sequence to the previous one, and one that does not apply if you are rolling against leadership.
I'm lost now.
How does the Roll to Wound process allow you to wound models again? That was your statement that started this disagreement.
58920
Post by: Neorealist
I'm lost now. How does the Roll to Wound process allow you to wound models again? That was your statement that started this disagreement.
*sigh*
Normal:
Step 1:
Place template, covering as many models as possible in the target unit. Each of the models under the template recieve a hit.
Step 2:
Resolve the hits against the unit. For each model recieving a hit: compare the strength stat of the attack against the toughness stat of the target. If the target has different toughness models in it, resolve against the majority toughness.
Step 3:
Profit (and the rest of the 'Roll to Wound' section which i agree with completely)
Shredder:
Step 1:
Place template, covering as many models as possible in the target unit. Each of the models under the template recieve a hit.
Step 2:
Resolve the hits against the unit. For each model recieving a hit: compare the strength stat of the attack against the leadership stat of the target. Since we are not checking the toughness of the target, ignore the next line: If the target has different toughness models in it, resolve against the majority toughness.
Step 3:
Profit (and the rest of the 'Roll to Wound' section which i agree with completely):
Does that help to outline my thought processes here?
47462
Post by: rigeld2
Right - and what is the Leadership of the target, remembering that your target is not individual models?
58920
Post by: Neorealist
The leaderships of the models recieving the hits.
47462
Post by: rigeld2
How is that the target's leadership? Why are you "targeting" individual models instead of the unit as a whole when you had to target the unit as a whole to fire the weapon in the first place?
58920
Post by: Neorealist
I'm not 'targetting' anything other than the unit as a whole. I'm simply rolling against the leadership of the models which have taken the hits as i do not have a 'majority toughness' rule analogue that says differently.
47462
Post by: rigeld2
Neorealist wrote:I'm not 'targetting' anything other than the unit as a whole. I'm simply rolling against the leadership of the models which have taken the hits as i do not have a 'majority toughness' rule analogue that says differently.
But the roll to wound process requires (as in, uses the word) that you roll against the target's Toughness/Leadership.
You are absolutely not targeting the individual models, you're targeting the unit as a whole. Therefore you are required to use the Leadership of the unit as a whole and absolutely not individual models.
58920
Post by: Neorealist
the models the unit is comprised of are 'the target' including those that took the hits. That said, i've said this to you before. Given how circular this argument has gotten, i'm going to presume i've said my case and say no more on this.
47462
Post by: rigeld2
Neorealist wrote:the models the unit is comprised of are 'the target' including those that took the hits. That said, i've said this to you before. Given how circular this argument has gotten, i'm going to presume i've said my case and say no more on this.
No, "the target" is the unit as a whole and can only ever be the unit as a whole.
Or are you going to find some rule allowing you to target specific models?
56182
Post by: Selicate
Neo's position has nothing to do with targeting. He claims that using the Majority Toughness rule on weapons that wound against leadership is incorrect per RAW, and that individual models under a template should use their individual leadership to determine hits only, as there is no corresponding Majority Leadership rule in the wounding process.
More directly, he asks why should Leadership be substituted into Majority Toughness, rather than having the rule be dropped altogether from the process, since it doesn't apply.
Then, assuming Majority Toughness is dropped, he posits that the only way to determine the unit's leadership is on a model by model basis.
RAI I agree that it should hit on majority lead. RAW I don't really find any reason to completely refute this explicitly, although I feel that there is no basis for determining unit leadership model by model. In the absence of a rule for determining a single value for the unit's leadership, the weapon doesn't function.
50763
Post by: copper.talos
The rules for shooting attacks describe only one target, and that is the target unit. It is only logical to calculate the target's LD just like you would calculate the target's T. I don't think creating a whole new process just for these weapons is what the FAQ intended.
11268
Post by: nosferatu1001
Neorealist wrote:the models the unit is comprised of are 'the target' including those that took the hits. That said, i've said this to you before. Given how circular this argument has gotten, i'm going to presume i've said my case and say no more on this.
Yet you are not resolving the wound against the TARGET, you have stated so!
You are resolving the wound against a SUBSET of the target unit; specifically you are applying it against the models hit, which for all but trivial cases is not the whole unit.
So, again - where do you have permission to select only a SUBSET of the target when rolling to wound? Page and paragraph, noting that NOTHIGN in rolling to wound allows you to do this, so you must provide a citation elsewhere
You have ducked this point since your first postings on this, but the only logical way to compelte this gap is to use majority leadership to replace majority toughness, rather than making up an entirely different process for an analogous situation.
47462
Post by: rigeld2
Selicate wrote:Neo's position has nothing to do with targeting. He claims that using the Majority Toughness rule on weapons that wound against leadership is incorrect per RAW, and that individual models under a template should use their individual leadership to determine hits only, as there is no corresponding Majority Leadership rule in the wounding process.
More directly, he asks why should Leadership be substituted into Majority Toughness, rather than having the rule be dropped altogether from the process, since it doesn't apply.
Then, assuming Majority Toughness is dropped, he posits that the only way to determine the unit's leadership is on a model by model basis.
RAI I agree that it should hit on majority lead. RAW I don't really find any reason to completely refute this explicitly, although I feel that there is no basis for determining unit leadership model by model. In the absence of a rule for determining a single value for the unit's leadership, the weapon doesn't function.
I understand his point. I'm saying that it is illegal to go on a model by model basis as you are required to roll against the units leadership.
He's made up this "model by model" basis out of nothing and has no rules support for it.
56182
Post by: Selicate
nosferatu1001 wrote:
You have ducked this point since your first postings on this, but the only logical way to compelte this gap is to use majority leadership to replace majority toughness, rather than making up an entirely different process for an analogous situation.
Do you have a compelling RAW reason for why the Majority Toughness rule should apply?
28444
Post by: DarknessEternal
Selicate wrote:
Do you have a compelling RAW reason for why the Majority Toughness rule should apply?
Please read the rest of the thread.
47462
Post by: rigeld2
Selicate wrote:nosferatu1001 wrote:
You have ducked this point since your first postings on this, but the only logical way to compelte this gap is to use majority leadership to replace majority toughness, rather than making up an entirely different process for an analogous situation.
Do you have a compelling RAW reason for why the Majority Toughness rule should apply?
You have 2 choices.
A) The target has no Leadership score and therefore cannot be wounded. We know this is true because you must use the target's characteristic to roll against, and the target is absolutely the unit as a whole, not individual models.
B) You use Majority Leadership just like you use Leadership instead of Toughness for ID checks.
One of those options makes the weapon useless. The other is an obvious follow from prior rulings.
11268
Post by: nosferatu1001
Selicate wrote:nosferatu1001 wrote:
You have ducked this point since your first postings on this, but the only logical way to compelte this gap is to use majority leadership to replace majority toughness, rather than making up an entirely different process for an analogous situation.
Do you have a compelling RAW reason for why the Majority Toughness rule should apply?
RAW you have no method to wound a unit based on the units Leadership, as you have no ability to find the leadership of the target. NEos "method" has no rules basis whatsoever, as it relies on perverting the phrase "target" which means "unit" into allowing you to pick out a subset of the unit to roll against; this has absolutely no rules backing anywhere and additionally has no comparable usage in another situation. It is an entirely made up method which only "works" because the weapon uses a flamer - if it were a normal roll-to-hit weapon you would have absolutely no ability to determine the models you have arbitrarily decided you must roll to-wound against. This inconsistency of application is another clue as to why it is a poor argument.
So RAW the weapon is unable to wound. THis is slightly unreasonable, so you instead determine the Targets, meaning UNIT as a whole and NOT a subset, leadership value using Majority Toughness - method instead. Given that you are told to essentially substitute "leadership" for "toughness" anyway, this is the most analogous situation - you havent been forced to create an entirely new method to wound the unit, unlike Neo
Neo - please explain how you have gone from *unit* entire to *unit* subset-of and your rules allowance to do so. Page and paragraph. Failure to do so means you will have conceded the argument.
56182
Post by: Selicate
nosferatu1001 wrote:
RAW you have no method to wound a unit based on the units Leadership, as you have no ability to find the leadership of the target. NEos "method" has no rules basis whatsoever, as it relies on perverting the phrase "target" which means "unit" into allowing you to pick out a subset of the unit to roll against; this has absolutely no rules backing anywhere and additionally has no comparable usage in another situation. It is an entirely made up method which only "works" because the weapon uses a flamer - if it were a normal roll-to-hit weapon you would have absolutely no ability to determine the models you have arbitrarily decided you must roll to-wound against. This inconsistency of application is another clue as to why it is a poor argument.
I already agree with this as previously mentioned, I'm not advocating Neo's method.
nosferatu1001 wrote:So RAW the weapon is unable to wound. THis is slightly unreasonable, so you instead determine the Targets, meaning UNIT as a whole and NOT a subset, leadership value using Majority Toughness - method instead. Given that you are told to essentially substitute "leadership" for "toughness" anyway, this is the most analogous situation - you havent been forced to create an entirely new method to wound the unit, unlike Neo
I wanted to see if by strict RAW the weapon doesn't function properly, and it looks like that is agreed. Majority lead seems RAI.
11268
Post by: nosferatu1001
Well, Rules-as-we-assume-they-wanted-them-to-actually-have-any-effect
Majority Ld is the only reasonable way to do this, for the weapon to have any actual use in the game.
63020
Post by: dragqueeninspace
Neorealist wrote:I'm lost now. How does the Roll to Wound process allow you to wound models again? That was your statement that started this disagreement.
*sigh*
Normal:
Step 1:
Place template, covering as many models as possible in the target unit. Each of the models under the template recieve a hit.
Step 2:
Resolve the hits against the unit. For each model recieving a hit: compare the strength stat of the attack against the toughness stat of the target. If the target has different toughness models in it, resolve against the majority toughness.
Step 3:
Profit (and the rest of the 'Roll to Wound' section which i agree with completely)
Shredder:
Step 1:
Place template, covering as many models as possible in the target unit. Each of the models under the template recieve a hit.
Step 2:
Resolve the hits against the unit. For each model recieving a hit: compare the strength stat of the attack against the leadership stat of the target. Since we are not checking the toughness of the target, ignore the next line: If the target has different toughness models in it, resolve against the majority toughness.
Step 3:
Profit (and the rest of the 'Roll to Wound' section which i agree with completely):
Does that help to outline my thought processes here?
By this logic would it not make sense to conclude that you test against majority toughness instead of leadership where different toughness targets are present.
my reasoning follows
majority toughness is not changed to majority leadership
majority toughness rule still applies if lord toughness differs from unit since the unit does trigger the majority toughness rules.
toughness check replaced by leadership.(what leadership?)
I don't understand how you justified " Since we are not checking the toughness of the target, ignore the next line" Nothing in any of the text stops this applying as far as I can see.
Needless to say I would play this as majority leadership.
58920
Post by: Neorealist
dragqueeninspace wrote: By this logic would it not make sense to conclude that you test against majority toughness instead of leadership where different toughness targets are present.
yes, you would test against the majority toughness were you rolling against the toughness of the unit. You are not as the shredder changes that to a roll against leadership instead.
Ergo, you cannot roll against the leadership of a unit using the rule of majority toughness. (as that is nonsensical) You would, at the very least, need to change the majority toughness rule to substitute leadership instead, and it is my contention that no such permission to do that is currently given within the context of the rules.
Sure the game should work properly, and i've no doubt they had something like that in mind when they added weapons like the neural shredder and abyssal staff to the game. However currently, they do not function properly within the context of RAW as there is no defined way to determine the leadership of an entire unit as a whole.
I chose to resolve that by indicating the template rules prompt to you to assign hits to the models under the template (which i still contend is a perfectly legitimate way to read the rules)to bypass this issue. Those who have indicated this argument would not work if discussing a non-template weapon are correct of course, but one must work with what has been given.
11268
Post by: nosferatu1001
Yes, which is why instead of making up an entirely new method, that only works on templates, how about using what they have been hinting at, repeatedly: treat Ld as toughness.
Additionally the template rules say no such thing - they do not override the rules requiring you to target an entire unit
58920
Post by: Neorealist
Neorealist wrote:dragqueeninspace wrote: By this logic would it not make sense to conclude that you test against majority toughness instead of leadership where different toughness targets are present.
yes, you would test against the majority toughness were you rolling against the toughness of the unit. You are not as the shredder changes that to a roll against leadership instead.
Ergo, you cannot roll against the leadership of a unit using the rule of majority toughness. (as that is nonsensical) You would, at the very least, need to change the majority toughness rule to substitute leadership instead, and it is my contention that no such permission to do that is currently given within the context of the rules.
Sure the game should work properly, and i've no doubt they had something like that in mind when they added weapons like the neural shredder and abyssal staff to the game. However currently, they do not function properly within the context of RAW as there is no defined way to determine the leadership of an entire unit as a whole.
I chose to resolve that by indicating the template rules prompt to you to assign hits to the models under the template (which i still contend is a perfectly legitimate way to read the rules)to bypass this issue. Those who have indicated this argument would not work if discussing a non-template weapon are correct of course, but one must work with what has been given.
edit: i suppose you could roll against the leadership (s?) of the models with the majority toughness of the unit or roll against that of every model in the unit and average it out somehow; but those are as much of an unsupported leap in decision-making prcoess as is substituting anything into the majority toughness rule without explicit permission to do so.
11268
Post by: nosferatu1001
....but is still much more consistent than making up a new process that only works for templates, has absolutely no comparable method anywhere else in the rules, and ignores the FAQs that give you a really strong indication that they want you to think "ld" not "toughness".
58920
Post by: Neorealist
nosferatu1001 wrote: Additionally the template rules say no such thing - they do not override the rules requiring you to target an entire unit
Yes they do. As i've already indicated they tell you quite explicitly that the models under the template are the ones that are hit.
Referencing the 'Roll to Wound' rules indicates how to resolve hits against the target.
Since the 'models that are hit' + 'hits are resolved against the target' = models that are hit are resolved against the target, we have no problem proceeding with the rules from that point forward.
I'd also like to note i'm not including any sort of senseless posturing about you 'losing the argument' or somesuch if you are unable to respond in a cognisant fashion. Such is so utterly a complete waste of the time of anyone reading it that I lack the fundamental understanding of why you'd even begin to do so.
13625
Post by: phantommaster
Neorealist wrote:the normal 'To Wound' rule: "...compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..."
If you resolve the above with the word 'leadership' instead of 'toughness' , what do you have?
If we are substituting Toughness for Leadership, then why stop here? Why not substitute the word Leadership into the Multiple Toughness Values rule next door? Then what do you have?
58920
Post by: Neorealist
phantommaster wrote:If we are substituting Toughness for Leadership, then why stop here? Why not substitute the word Leadership into the Multiple Toughness Values rule next door? Then what do you have?
Something that actually works, as opposed to the rules as written?
47462
Post by: rigeld2
Neorealist wrote:nosferatu1001 wrote: Additionally the template rules say no such thing - they do not override the rules requiring you to target an entire unit
Yes they do. As i've already indicated they tell you quite explicitly that the models under the template are the ones that are hit.
Correct. Now - since the Roll to Wound rules require you to roll to wound against your target - wait, what's the target again? Could you clarify that for me?
17665
Post by: Kitzz
When would you ever use the Multiple Toughness rule, Neo? Even when rolling To Wound normally, nothing tells you to use the Multiple Toughness rule. The Multiple Toughness rule invokes itself when values are different for toughness, and the ability definitely states it replaces "toughness" with "leadership." As "Roll to wound" is the heading and both "Multiple Toughness Values" and "The Wound Pool" are subheadings, I see no reason to replace only some mentions of "Toughness" with "Leadership" when resolving hits.
58920
Post by: Neorealist
The majority toughness rule tells us itself when to use it. Heck, they even provide an example with some orks; a runt herd and some grots. To paraphrase: "Use this rule when the target unit has models within it that have different Toughness characteristics"
63020
Post by: dragqueeninspace
Neorealist wrote:The majority toughness rule tells us itself when to use it. Heck, they even provide an example with some orks; a runt herd and some grots. To paraphrase: "Use this rule when the target unit has models within it that have different Toughness characteristics"
So you think it should be applied when units hit by a neural shredder have differing toughnesses?
11268
Post by: nosferatu1001
Neorealist wrote:nosferatu1001 wrote: Additionally the template rules say no such thing - they do not override the rules requiring you to target an entire unit
Yes they do. As i've already indicated they tell you quite explicitly that the models under the template are the ones that are hit.
...which does not alter the target, which is the unit. If you disagree, please find a rule stating otherwise
Neorealist wrote:Referencing the 'Roll to Wound' rules indicates how to resolve hits against the target.
WHich, as has been pointed out to you repeatedly, and you keep ignoring, is the unit *as a whole*. There is never any permission anywhere in the blast or template rules to alter that the target is the whole unit.
Please stop repeating somethign you must know to be false as if it were fact.
Neorealist wrote:Since the 'models that are hit' + 'hits are resolved against the target' = models that are hit are resolved against the target, we have no problem proceeding with the rules from that point forward.
That formula entirely ignores the actual written rules, which never ever tell you you can subsitute the target meaning UNIT for target being "models under the template". That only defines what is hit, not what is targetted. What is targetted is, and remains desptie your repeated rule-less assertions otherwise, the whole unit.
Neorealist wrote:I'd also like to note i'm not including any sort of senseless posturing about you 'losing the argument' or somesuch if you are unable to respond in a cognisant fashion. Such is so utterly a complete waste of the time of anyone reading it that I lack the fundamental understanding of why you'd even begin to do so.
Because, by now, you have repeated the same rule-less assertion - that a template changes the target from unit-entire to unit-subset - without being to back it up with a single actual rules quote, so many times that it is getting annoying having to constantly ask you to actually support your position with some real rules. Not made up rules, actually written in the rulebook rules. It isnt senseless posturing, it is trying to point out you only get so many times of asserting a falsehood before you are called on it.
Follow the tenets. Page and paragraph which states something like "when a template hits a unit, the models under the template are the target of that template". Or, you coudl concede finally that no such rule actually exists, no matter how many times you repeat the rule that tells you how to work out how many hits a template gets when fired as if it has any relevance to this topic.
You have absolutely no rules backing for your newly made up out of whole cloth method, a method that cannot work with non-template weapons, which is also a method that entirely ignores the analogous situation that GW keep hinting at: namely treat Ld as toughness whenever needed
RAW the weapon does not work. If you want it to work, and for other leadership - weapons that may appear that do use non-marker or template methods for rolling to hit to work in a consistent fashion, then using Majority Leadership in place of Majority Toughness is the most sensible option, as it requires making up the fewest rules.
35930
Post by: Daedricbob
Reading this with interest. Sorry to hijack the thread but can the neural shredder ever cause instant death, say if a IG psyker squad had dropped the leadership of a squad to less than half the shredder's strength? Thanks
26458
Post by: hyv3mynd
Daedricbob wrote:Reading this with interest. Sorry to hijack the thread but can the neural shredder ever cause instant death, say if a IG psyker squad had dropped the leadership of a squad to less than half the shredder's strength? Thanks
Yes, or low leadership models like grotesques.
11268
Post by: nosferatu1001
Daedricbob wrote:Reading this with interest. Sorry to hijack the thread but can the neural shredder ever cause instant death, say if a IG psyker squad had dropped the leadership of a squad to less than half the shredder's strength? Thanks[/quoteYes, faq for all editions makes this clear
It is why we were saying it is so clear that you modify M. Toughness rule, because they tell you to consider Leadership as equivalent for everything to do with this weapon.
46128
Post by: Happyjew
Daedricbob wrote:Reading this with interest. Sorry to hijack the thread but can the neural shredder ever cause instant death, say if a IG psyker squad had dropped the leadership of a squad to less than half the shredder's strength? Thanks
It's in the FAQ:
Q: When using a Callidus Assassin’s Neural Shredder, do you use the
targets Toughness or Leadership for the purposes of working out if
Instant Death applies? (p53)
A: You use the target’s Leadership.
26767
Post by: Kevin949
Neorealist wrote:Kevin949 wrote: Well, nothing tells us that "The Target" means anything else other than "the enemy unit nominated to receive the attack", and since all three ability/weapons reference rolling to wound against the target, it must mean the entire unit. Nothing in any of the examples allows the circumvention of standard wound allocation either, as all examples circumvent "to hit rolls". There's no mention in any of the rules that each model under the template(s) take the hit, only that the target is hit a number of times equal to the models under the template. There's no allowance for allocating hits by model, and there's no allowance for allocating wounds by model.
The Target is defined quite clearly as the ' unit' that is being shot at. Furthermore a Unit is defined quite clearly as being a group of models. These two things are facts.
In addition to this, the rules for templates indicate that they are used to determine how many ' 'models' have been hit by an attack, specifically the ones underneath the template when it is placed. As per the template rule itself: "...Any models fully or partially under the template are hit..."
Resolving a hit against a target (any target, even a bunch of arbitrary models within a unit) is done via the 'Roll to Wound' section.
I'm not entirely sure you are following my logic, because you are referring to things which have absolutely nothing to do with what i've just said like precision shots and wound allocation. Nowhere do i dispute either of those things happens exactly as normal, so i'm not sure why you are bringing them up.
No I follow your logic, it is simply flawed in this case. I reference these things because, even though you do not point to them specifically, your logic falls directly in line with other facets of the game that exist. Your proposed method of rolling to-wound per model is exactly how precision strikes/shots work, if they wanted templates to have that ability then they would have said so. Your logic leads to the circumvention of standard wound allocation, which again if they wanted templates to work that way they would have spelled it out clearly (similar to how they do with other rules, such as focused witchfire or precision strike/shot).
Ok, so if we're quoting template rules then I will quote one for you on page 6 - In Bold: "A unit takes a hit for each model that is fully, or even partially, underneath the template."
Anyway, as you've already mentioned earlier, going by your proposed method you don't know how to handle other situations where an ability wounds against leadership. So I stand by the majority leadership method as it breaks no rules and every situation in which something wounds against leadership will work properly.
11268
Post by: nosferatu1001
Well to be fair - it breaks the majority toughness rule, by changing ti to use Leadership instead. it is, however, a MUCH clearer break than making up an entirely new method that has no precedence whatsoever in the ruleset, and only works with one class of weapon making it useless as a general replacement
26767
Post by: Kevin949
nosferatu1001 wrote:Well to be fair - it breaks the majority toughness rule, by changing ti to use Leadership instead. it is, however, a MUCH clearer break than making up an entirely new method that has no precedence whatsoever in the ruleset, and only works with one class of weapon making it useless as a general replacement
Not really breaking it though if it's a function of the ability/weapon. But I suppose I see what you're saying.
58920
Post by: Neorealist
dragqueeninspace wrote:So you think it should be applied when units hit by a neural shredder have differing toughnesses?
That is literally what it says in the majority toughness rule, yes. You'll note i do not claim that makes any logical sense, just that it follows the rules as written.
11268
Post by: nosferatu1001
Neo - will you finally concede that you have made up that the template rules alter the Target rules?
58920
Post by: Neorealist
nosferatu1001 wrote:Neo - will you finally concede that you have made up that the template rules alter the Target rules?
You are wasting your time. My arguments stem from the rules, and at no point did i break any of them with my interpretation. I am concerned that you believe you have something to prove here, but i'm not going to humour your insistent requests.
47462
Post by: rigeld2
Neorealist wrote:You are wasting your time. My arguments stem from the rules, and at no point did i break any of them with my interpretation. I am concerned that you believe you have something to prove here, but i'm not going to humour your insistent requests.
Except for the fact that you're not using the RAW when you try to roll against individual models when the actual rules require you to roll against the unit as a whole.
11268
Post by: nosferatu1001
Neorealist wrote:nosferatu1001 wrote:Neo - will you finally concede that you have made up that the template rules alter the Target rules?
You are wasting your time. My arguments stem from the rules, and at no point did i break any of them with my interpretation. I am concerned that you believe you have something to prove here, but i'm not going to humour your insistent requests.
Apart from where you break the rules, by rolling to wound against not the target, but a subset of the target. Which has absolutely no backing anywhere, otherwise you may have managed to find an actual rule b y now, rather than blustering around the point.
You broke the rules by trying to change the target with absolutely no permission.
You are required to roll to wound against the entire unit. Prove otherwiise, or concede you got it wrong.
46128
Post by: Happyjew
Neorealist wrote:nosferatu1001 wrote:Neo - will you finally concede that you have made up that the template rules alter the Target rules?
You are wasting your time. My arguments stem from the rules, and at no point did i break any of them with my interpretation. I am concerned that you believe you have something to prove here, but i'm not going to humour your insistent requests.
Maybe I'm missing it, can you give me a page and paragraph that explicitly stats that only models under the template are the target, and not the unit as a whole?
58920
Post by: Neorealist
Happyjew wrote: Maybe I'm missing it, can you give me a page and paragraph that explicitly stats that only models under the template are the target, and not the unit as a whole?
Such a rule does not exist, and i have not being saying that those specific models are being targetted by the attack like some confused yet impressively persistent people have been claiming.
The only thing I have been saying is that the hits are assigned to the models found under the template. (again, not that those models are specifically targetted. I cannot stress this enough)
The rule that backs up my claim is found on page 52, in the template USR section, specifically the phrase: "...Any models fully or partially under the template are hit..."
47462
Post by: rigeld2
Neorealist wrote:Happyjew wrote: Maybe I'm missing it, can you give me a page and paragraph that explicitly stats that only models under the template are the target, and not the unit as a whole?
Such a rule does not exist, and i have not being saying that those specific models are being targetted by the attack like some confused yet impressively persistent people have been claiming.
The only thing I have been saying is that the hits are assigned to the models found under the template. (again, not that those models are specifically targetted. I cannot stress this enough)
The rule that backs up my claim is found on page 52, in the template USR section, specifically the phrase: "...Any models fully or partially under the template are hit..."
And the Roll to Wound section explicitly states that you roll vs the target. You've asserted that this allows you to only roll against the models that were hit. Please make that connection using rules.
58920
Post by: Neorealist
this line: To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart.
1) models under a template explicitly 'are hit' by it.
2) The 'Roll to Wound' rule tells us how to resolve 'a hit'.
3) The rest of the rules that are relevent to the shooting attack.
I'm getting very tired of repeating this...
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Post by: Happyjew
Neorealist wrote:this line: To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart.
1) models under a template explicitly 'are hit' by it.
2) The 'Roll to Wound' rule tells us how to resolve 'a hit'.
3) The rest of the rules that are relevent to the shooting attack.
I'm getting very tired of repeating this...
I highlighted what you appear to be missing.
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Post by: Neorealist
I'm not missing it, i'm just working within the context that 'the target' refers to whatever it was that took the hit.
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Post by: Happyjew
Neorealist wrote:I'm not missing it, i'm just working within the context that 'the target' refers to whatever it was that took the hit.
Yet earlier you said this:
Neorealist wrote:i have not being saying that those specific models are being targetted
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Post by: rigeld2
Neorealist wrote:I'm not missing it, i'm just working within the context that 'the target' refers to whatever it was that took the hit.
And ignoring the fact that the shooting rules define "target" as the unit as a whole.
You can use whatever rules you want to make up, but please don't pretend they are RAW.
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Post by: Neorealist
Indeed. They aren't being 'targetted' by the attack (in the 40k-specific sense of the word 'target'); the unit as a whole is. They are just the portion of the targetted unit that the hits are effected against.
For reference, the definition of what i'm using for the word 'target' is found in 40k on page 12 under the 'Choose a Target' section.
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Post by: Happyjew
Neorealist wrote:Indeed. They aren't being 'targetted' by the attack (in the 40k-specific sense of the word 'target'); the unit as a whole is. They are just the portion of the targetted unit that the hits are effected against.
For reference, the definition of what i'm using for the word 'target' is found in 40k on page 12 under the 'Choose a Target' section.
But the rule says that hits are resolved against the target's Leadership, rather than Toughness. You claim that you use the Leadership of the models hit, not the target. Why?
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Post by: Neorealist
1) The models in the target which recieve the hits are defined by the template rules as being the specific models underneath the template.
2) The 'Roll to Wound' rules tell you how to resolve hits against a target. Importantly they do not preclude rolling against the leadership(s) of the specific models that were hit, just so long as they are 'the target'.
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Post by: rigeld2
Neorealist wrote:Indeed. They aren't being 'targetted' by the attack (in the 40k-specific sense of the word 'target'); the unit as a whole is. They are just the portion of the targetted unit that the hits are effected against.
For reference, the definition of what i'm using for the word 'target' is found in 40k on page 12 under the 'Choose a Target' section.
Choose a Target
Once you have chosen the unit that you want to shoot with, choose a target for them to shoot at. To do so, you must check the range and line of sight from your unit to the enemy unit you are targeting. Note that you may check the range and line of sight to multiple enemy units before deciding which one to shoot at and declaring it to your opponent.
So... How does that track with your assumption?
Also, since you keep ignoring this, lemme quote something for you:
To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart.
Lemme fix that for this scenario:
To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Leadership characteristic using the To Wound chart.
So now - how does any of that imply the potential to select a subset of the target? Automatically Appended Next Post: Neorealist wrote:2) The 'Roll to Wound' rules tell you how to resolve hits against a target. Importantly they do not preclude rolling against the leadership(s) of the specific models that were hit, just so long as they are 'the target'.
A subset of the unit can never be "the target" as "the target" is "the unit".
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Post by: Kitzz
My line of argument has not been addressed. What prompts you, Neo, to exchange some instances of "toughness" under the Roll to Wound heading with "leadership" as opposed to others?
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Post by: nosferatu1001
Neorealist wrote:1) The models in the target which recieve the hits are defined by the template rules as being the specific models underneath the template.
2) The 'Roll to Wound' rules tell you how to resolve hits against a target. Importantly they do not preclude rolling against the leadership(s) of the specific models that were hit, just so long as they are 'the target'.
Actually it tells you to resolve against THE target
And THE target is the unit, as a whole.
So, again, answer this precise question: why are you roling to wound against a subset of the unit, rather than the unit as a whole? Where is your permisson to change "the unit" to "a portion of the unit" under the targetting rules?
Page and paragraph, since you have so far entirely avoided answering this with any actual rules, just yet more hand waving
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Post by: Neorealist
Kitzz wrote:My line of argument has not been addressed. What prompts you, Neo, to exchange some instances of "toughness" under the Roll to Wound heading with "leadership" as opposed to others?
Good question. I don't suggest you exchange 'some' instances of the word 'toughness', i exchange exactly one. The neural shredder tells us that: "...hits from a neural shredder are resolved against the target's Leadership rather than its Toughness..."
So we go to to the 'Roll to Wound' section to find out how hits are normally resolved and we find: "...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..."
Nowhere else in the 'Roll to Wound' section thereafter references 'hits' (aka, what is being exchanged from toughness to leadership), they all reference 'wounds', 'to wound', or similar. The neural shredder does not give blanket permission to exchange every instance of the word 'toughness' with the word 'leadership'; just the one referring to hits and their resolution.
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Post by: Happyjew
Neorealist wrote:Kitzz wrote:My line of argument has not been addressed. What prompts you, Neo, to exchange some instances of "toughness" under the Roll to Wound heading with "leadership" as opposed to others?
Good question. I don't suggest you exchange 'some' instances of the word 'toughness', i exchange exactly one. The neural shredder tells us that: "...hits from a neural shredder are resolved against the target's Leadership rather than its Toughness..." So we go to to the 'Roll to Wound' section to find out how hits are normally resolved and we find: "...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Toughness characteristic using the To Wound chart..." Nowhere else in the 'Roll to Wound' section thereafter references 'hits' (aka, what is being exchanged from toughness to leadership), they all reference 'wounds', 'to wound', or similar. The neural shredder does not give blanket permission to exchange every instance of the word 'toughness' with the word 'leadership'; just the one referring to hits and their resolution. OK, let's do that then. That leaves us with "...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the target's Leadership characteristic using the To Wound chart...". So now why are using the Leadership of only the models hit instead of the target?
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Post by: Neorealist
Happyjew wrote:So now why are using the Leadership of only the models hit instead of the target?
The models hit are the target. Or at least, the part of it which recieves the hits.
That aside, surely you are aware of the fact that 'the target' cannot not have a specific leadership? There is no mechanic currently within the existing rules to determine the leadership of a group of models (as a unit)as opposed to any specific one.
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Post by: hyv3mynd
Neorealist wrote:Happyjew wrote:So now why are using the Leadership of only the models hit instead of the target?
The models hit are the target. Or at least, the part of it which recieves the hits.
That aside, surely you are aware of the fact that 'the target' cannot not have a specific leadership? There is no mechanic currently within the existing rules to determine the leadership of a group of models (as a unit)as opposed to any specific one.
Hence the use of majority leadership.
When a flamer template hits a unit, it's always majority toughness. Even if you only hit 1 t5 model in an all t4 unit, you're wounding against t4. Majority is the only way to wound with a template.
Neural shredder says use leadership instead of toughness, so following the exact same process as a flamer, we proceed until wounding against majority toughness, replace it (only toughness, preserving the "majority" part of the rule) and roll to wound against majority leadership.
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Post by: Happyjew
Too funny. And you claim that you are not saying this... So lets see. 1. Nominate a Unit to Shoot - pick one of your units you want to fire with ( pg 12). No problems here. 2. Choose a Target - The chosen unit can shoot at one enemy unit within range and LoS (page 12). Except for some apparent confusion on what "target' is, no problems here. 3. Roll to Hit - Place the template instead of rolling to hit. Any models (partially) covered are hit ( pg 52). We agree here. 4. Roll to Wound - compare Strength of the weapon to the targets Toughness (or Leadership in this case) to determine what is needed to roll. Why are you claiming that you do not roll against the target's Leadership? 5. Allocate Wounds & Remove Casualties - if the models under the template are the only ones who are affected, does that mean that they are the only ones to be removed? There is no mechanic currently within the existing rules to determine the leadership of a group of models (as a unit)as opposed to any specific one. Well except for Leadership tests which tell you exactly how it works with multiple Leaderhips.
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Post by: Kitzz
My question was in regard to why you exchanged only one instance of "toughness" with "leadership." "Hits" being resolved doesn't say anything about the way in which they are resolved fully. You are interpreting "resolve" to mean "only the comparison of values on the chart" which is not the same as taking the entire context of the Roll to wound step into account. Resolution is not defined by just the out-of-context first mention of the word toughness.
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Post by: Neorealist
Happyjew wrote:Too funny. And you claim that you are not saying this...
It'd do you credit to post the 'entire' quote if you are going to quote me for some specific purpose, rather than just the part you find hilarious. That said: yes i have been saying that the unit is the target and not the models within it. Is there some sort of confusion there which has prompted your out-of-context amusement?
Happyjew wrote:So lets see.
1. Nominate a Unit to Shoot - pick one of your units you want to fire with (pg 12). No problems here.
2. Choose a Target - The chosen unit can shoot at one enemy unit within range and LoS (page 12). Except for some apparent confusion on what "target' is, no problems here.
3. Roll to Hit - Place the template instead of rolling to hit. Any models (partially) covered are hit (pg 52). We agree here.
4. Roll to Wound - compare Strength of the weapon to the targets Toughness (or Leadership in this case) to determine what is needed to roll. Why are you claiming that you do not roll against the target's Leadership?
5. Allocate Wounds & Remove Casualties - if the models under the template are the only ones who are affected, does that mean that they are the only ones to be removed?
Because the target as a whole does not have a specific leadership, but the models it is comprised of which are under the template certainly do.
Happyjew wrote:Well except for Leadership tests which tell you exactly how it works with multiple Leaderhips.
...For Leadership tests, which you'll note, Rolling to Wound is not one of, even if you do substitute a/the Leadership statistic into it at some point.
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Post by: Gravmyr
The target as a whole does not have a specific Toughness, either, but the models it is comprised of which are under the template certainly do.
Edit: Sorry wasn't clear. Just pointing out that the logic of single comparison would have to be carried out when ever you used the template if you are using it's wording to imply individual comparison.
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Post by: Happyjew
Gravmyr wrote:The target as a whole does not have a specific Toughness, either, but the models it is comprised of which are under the template certainly do.
Correct. Now show a rule to use only the Toughness/Leadership of the models hit and not the target (ie the unit you are shooting at).
neo, since you seem to think that only the models under the template matter, do you also allocate wounds to just those models? Why or why not?
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Post by: Neorealist
Gravmyr wrote:The target as a whole does not have a specific Toughness, either, but the models it is comprised of which are under the template certainly do.
Yes they do, the 'Majority Toughness' rule provides the unit as a whole a specific toughness to roll against. Sadly there is no equivelent 'Majority Leadership' rule for the shredder to benefit from.
Happyjew wrote:Correct. Now show a rule to use only the Toughness/Leadership of the models hit and not the target (ie the unit you are shooting at).
neo, since you seem to think that only the models under the template matter, do you also allocate wounds to just those models? Why or why not?
I did not say the other models in the unit do not matter. Quite frankly i've grown weary of being misattributed by you and others; If you wish to continue to argue my logic feel free, but i'd prefer you actually refer to things i'm actually saying rather than 'interpret' them as something that has little-to-nothing to do with my point.
To answer your questions:
1) You seem focused on a specific and arbitrary distinction between the models hit by the attack and the target of the attack. In this instance they are the same thing, as those models are a part of the target that was hit.
2) You attribute wounds as normal for the 'Allocate Wounds' section, which indicates that they are usually assigned by the controlling player (of the unit hit by the template) based on the models' proximity to the firer unless otherwise specified. The template rules only allocate hits to the models under the template, not wounds; so you would follow the normal rules for such.
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Post by: Gravmyr
Like every other bulk roll in this game is used to speed it up. It does not in fact give the unit a toughness just tells you to roll against the majority there is a very large difference. If it gave a toughness to the unit you could actually ID a unit with a single hit if that were the case as it is the target.
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Post by: Neorealist
It doesn't 'give' the unit a specific toughness. What it does is provide you with a specific number to roll against if the unit is comprised of models with different toughness statistics. in essence, it 'stands in' for the units' specific toughness as a whole for the necessary rolls.
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Post by: Gravmyr
If you cannot use the Majority Toughness rule and impart Majority LD then there is no way to roll for wounds. Your target, the unit, does not have a LD therefor there is nothing to compare the weapon's Strength against. The weapon does not give you permission to change the target from the unit to solely the models which are hit. As such you either have to do Majority LD or you can't wound. It tells you to use LD instead of toughness so you replace all instances of Toughness in the Roll to Wound section with LD, the part about Majority Toughness is in the same section.
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Post by: Neorealist
Sure, except it doesn't give you permission to exchange every instance of the word 'toughness' with that of the word 'leadership' in the 'Roll to Wound' section, just the one that is in direct reference to hits the unit has received.
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Post by: rigeld2
Neorealist wrote:Happyjew wrote:So now why are using the Leadership of only the models hit instead of the target?
The models hit are the target. Or at least, the part of it which recieves the hits.
Neorealist wrote:That said: yes i have been saying that the unit is the target and not the models within it. Is there some sort of confusion there which has prompted your out-of-context amusement?
If the unit is the target, how do you justify a subset of the unit being the target?
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Post by: Neorealist
Simple.
Point 1: There is nothing differentiating the models receiving the hits from the models not receiving the hits other than the fact that they were underneath the template. They are collectively 'The Target' of the attack.
Point 2: There is nothing in the 'Roll to Wound' section which indicates you need roll against the leadership of the 'The Target' as a whole rather than against just a part of it. Rolling against the leadership of the effected models does not in this instance break any rules as they are just as much a part of 'The Target' as any other model in the unit is.
Option 1) Roll against the models' leadership statistics, wound (or not), and continue on with the game.
Option 2) Try to roll against the leadership of the entire target. fail. scratch your head, house rule something in, and continue on with the game.
Which of the above involves less rules alterations in this instance?
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Post by: Gravmyr
You are persisting in the assumption that between the declaration of the target and counting up the hits somehow the target changes to part of the unit. You cannot target individual models out of a unit with out changing the target section.
1) Show a rule that backs up only the models under the template are the target of the attack.
2) If the target is the unit, which you have already stated it is, then when the Roll to Wound section references the target it is the unit. You cannot allocate before rolling to wound so your attacks are aimed at the unit not at individual models.
Real Options
1) Roll against the unit's LD assuming they mean it to be used in the exact same way as toughness.
2) Arbitrarily house rule that only the models under templates are the targets. (Changing: The Target, How rolling to wound works, only allowing the models under the template to take the wounds) Scratch your head and realize you are making things overly complicated.
Which of the above involves less rules alterations in this instance?
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Post by: Neorealist
I'm not sure how many more time's i'll end up saying this, but resolving the hits against the models under the template is not and does not 'change' the target of the attack.
the 'target' of the attack is and always has been the unit as a whole, and i am not going to waste our respective time trying to argue against what you 'think' i'm saying instead of what it actually represents. That said you are in good company, you are not the first to have misconstrued something. (not even the 3rd, by my estimation)
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Post by: nosferatu1001
Except, by definition, you ARE changing the tartget
You are told to roll to wound against THE TARGET. This is synonymous with THE UNIT
You are rolling to wound NOT against THE TARGET, which is THE UNIT, but a *subset* of the target, that is to say the unit
No matter how many times you handwave this away, you are changing a whole slew of rules while claimly loudly that everyone is "misinterpreting" you. That is false, and by now it has been proven enough times for youto know that you are making stuff up
The ones pro-majority "leadership" understand that this weapon has no current method of working, RAW. You are claiming "RAW" this is not the case, despite you changing rule upon rule upon rule in order to come up with your "RAW" method.
Whereas "our" method changes one rule, in the same method as they indicate you should alter the rules for ID, works with ANY weapon that uses this type, and not just flamers, and more importantly is far simpler and quicker to determine.
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Post by: rigeld2
Neorealist wrote:Simple.
Point 1: There is nothing differentiating the models receiving the hits from the models not receiving the hits other than the fact that they were underneath the template. They are collectively 'The Target' of the attack.
The unit as a whole is the target.
Point 2: There is nothing in the 'Roll to Wound' section which indicates you need roll against the leadership of the 'The Target' as a whole rather than against just a part of it. Rolling against the leadership of the effected models does not in this instance break any rules as they are just as much a part of 'The Target' as any other model in the unit is.
How is the target synonymous with part of the target? That's what you're doing - you've just said that part of the target (only the models under the template) is what you roll to wound against. The rules require you roll to wound against the target.
Option 1) Roll against the models' leadership statistics, wound (or not), and continue on with the game.
This isn't a RAW option.
Option 2) Try to roll against the leadership of the entire target. fail. scratch your head, house rule something in, and continue on with the game.
It is a negligible leap to simply replace all instances of Toughness in the process with Leadership. Your interpretation requires rolling against a subset of the target and has no basis in the rules.
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Post by: Gravmyr
Even if you are not changing what you call the target of the shooting you are by your actions changing the target. The to wound section states you roll against the unit. To do so you use the majority toughness, except with this weapon which looks at LD. By rolling individually you are not rolling against the target nor are you following the rules for how to roll against the unit. You would then be allowed to choose which stats your opponent rolls against with proper placement, ie. over models with the lowest LD giving you an advantage over every other weapon in the game. These are three changes to the ways the rules are set forth because you don't think you can treat LD the same as Toughness, resolving this with a single change.
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Post by: Neorealist
nosferatu wrote:You are told to roll to wound against THE TARGET. This is synonymous with THE UNIT
No kidding. You are missing the fact that 'The Unit' is synonymous with "...In Warhammer 40,000, we represent this by grouping models together into units..." as well.
Therefore 'The Target' = 'A Unit' = 'A Group of Models'. Each of these can be used interchangably when referring to any of the other terms.
once again:
"...A unit takes a hit for each model that is fully, or even partially, underneath the template..."
...Any models fully or partially under the template are hit...
...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the
target's 'Leadership' characteristic using the To Wound chart...
What part hidden in the above 3 rules indicates you are violating some specific rule regarding targetting by following them in sequence like i've claimed?
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Post by: rigeld2
Neorealist wrote:nosferatu wrote:You are told to roll to wound against THE TARGET. This is synonymous with THE UNIT
No kidding. You are missing the fact that 'The Unit' is synonymous with "...In Warhammer 40,000, we represent this by grouping models together into units..."as well.
Therefore 'The Target' = 'A Unit' = 'A Group of Models'. Each of these can be used interchangably when referring to any of the other terms.
Except the unit is the entire group of models, not some magical subset.
once again:
"...A unit takes a hit for each model that is fully, or even partially, underneath the template..."
...Any models fully or partially under the template are hit...
...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the
target's'Leadership' characteristic using the To Wound chart...
What part hidden in the above 3 rules indicates you are violating some specific rule regarding targetting by following them in sequence like i've claimed?
I bolded the important word. The target is the unit. The unit is the entire group of models not a subset. Attempting to roll to wound against anything other than the entire group of models cannot be a RAW interpretation.
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Post by: Gravmyr
You are also missing a fairly important rule from page 6. "A unit takes a hit for each model that is fully, or even partially, underneath the template." This applies to all blasts and templates. This section is where it tells you that the hits created by templates are against the unit not the individual models. As such by picking out and comparing them against single models you are violating the rules. No matter how you you look at you are violating the rules for templates and the rules to wound.
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Post by: nosferatu1001
Neorealist wrote:nosferatu wrote:You are told to roll to wound against THE TARGET. This is synonymous with THE UNIT
No kidding. You are missing the fact that 'The Unit' is synonymous with "...In Warhammer 40,000, we represent this by grouping models together into units..." as well.
Therefore 'The Target' = 'A Unit' = 'A Group of Models'. Each of these can be used interchangably when referring to any of the other terms.
once again:
"...A unit takes a hit for each model that is fully, or even partially, underneath the template..."
...Any models fully or partially under the template are hit...
...To determine whether a hit causes a telling amount of damage, compare the weapon's Strength characteristic with the
target's 'Leadership' characteristic using the To Wound chart...
What part hidden in the above 3 rules indicates you are violating some specific rule regarding targetting by following them in sequence like i've claimed?
The fact that TARGET refers to the entire unit. We've mentioned this a few times.
You keep on ignoring this, and seem to think that rolling to wound against SOME oft he unit is rolling to wound against the whole unit
Try again, Hell, I've been nice and made the bit you keep on ignoring realy, really obvious for you.
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Post by: jms40k
I'm still a bit confused about this whole topic (or maybe, rather, why it is causing such a debate). The only time we are told to use the highest leadership is for leadership tests, which rolling to wound is not.
Since we are not given explicit instructions, majority leadership is the only option that makes sense when directions are told to "roll against leadership instead of toughness," or similar.
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Post by: Happyjew
One side is arguing that template weapons that wound on leadership use only the models hit instead of the unit.
The other side acknowledges RAW the target has no leadership, but based on the ID ruling replace all instances of Toughness with Leadership, as this breaks the fewest rules.
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Post by: nosferatu1001
This - or to be more precise, one side thinks that despite being told to wound the Target, which is the whole unit, you can fulfil this requirement by only rolling to wound agfainst part of the unit, creating an entirely new method not used anywhere else in the game, that only "works" for templates, and no other weapon-type in the game, and that ignores direction from GW in terms of how you replace "T" with "Ld" in the text as needed.
Doesnt stop them being convinced that they have broken no rules, despite being shown precisely how many rules have been broken.
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Post by: BLADERIKER
All righty then. As it seems that there is no solution to this as yet, I'll throw in some Rule book quotes and see is I can help iron this out.
"Multiple Toughness Values" (BRB, Page 14, Mid Right) "Quite rarely, a unit will contain models with differing Toughness characteristics. When this occurs, roll To Wound Using the Toughness characteristic that is in the majority in the target unit. If two or more Toughness Values are tied for the majority, use the highest of the tied values."
"Characters as Leaders" (BRB, Page 63, Mid Left) "Remember that a units Leadership tests are taken using the highest leadership value in the unit (See Page 7)."
"Leadership tests" (BRB, Page 7, Lower Left) "If a Unit includes models with different Leadership values always use the highest Leadership from among them.)."
'Neural Shredder" (GK's. Codex, Page 53, Top Left) "* Hits from a Neural shredder are resolved against the targets Leadership, rather then its Toughness."
So with all this information given here is what I have to say.
A unit must always use its highest Leadership when making a Leadership test. However, the Neural shredder does not make the unit take a Leadership test. So the effected unit can not use the leadership of the Character or IC in determining what the unit Leadership is when compared to the Neural Shredder's Strength.
Here is an example of Str vs Mixed Toughness. A Necron Lord is in a unit of 10 Necron warriors and they come under attack from a Heavy flamer, wounds are rolled against the majority toughness and not the toughness of the Lord.
here is an example of the Neural Shredder against a unit of GK's Strike Squad with a Brother Captain, the leadership of the unit is mixed of 9 guys at LDR (8) one Justicar at LDR (9) and the BC at LRD (10), it can either be rolled against each model effected with different dice for each leadership Value, or can be rolled against the majority Leadership.
As I read it the Neural Shredder/Abyssal staff does not make the Target unit/Model take a Leadership test, it only compares the leadership value on a unit/model rather then its Toughness
Just my two cents.
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Post by: Gravmyr
Except it's not a leadership test. It's a wound comparing a weapon's strength against a unit's leadership.
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Post by: BLADERIKER
Gravmyr wrote:Except it's not a leadership test. It's a wound comparing a weapon's strength against a unit's leadership.
Was this toward my post or another?
As I may not have been clear, but The Neural Shredder/Abyssal Staff do not cause a Leadership Test, they just compare the leadership to the Strength of the attack. Meaning that the Higher leadership value of the character is not used as it is not a Leadership test.
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Post by: easysauce
you use the average leader ship for rolling to wound,
just as you use the average Toughness for rolling to wound
leaders Ld can ONLY be used to moral checks, not characteristic tests, not rolling to wound
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Post by: Elric Greywolf
nosferatu1001 wrote:using Majority Leadership in place of Majority Toughness is the most sensible option, as it requires making up the fewest rules. Both the methods of wounding in this thread (majority Ld vs. individual model's Ld) are silly. The unit's Ld (the highest Ld stat in the unit) is what the Neural Shredder wounds against. The Neural Shredder's wording is helpful in this situation. GK p "Hits from a Neural Shredder are resolved against the target's Leadership, rather than its Toughness." We must consider the target's Ld. A unit's Ld is the highest Ld stat of a model in the unit. If a Lord is with some Marines, then the target's Ld is 10, thanks to the Lord. EDIT: and this would be correct, if it didn't say that " Ld tests" ( BRB 63) are done with the highest Ld. Curses. Majority Leadership it is.
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Post by: easysauce
exactly, since you roll to "wound" with the shredder, not for the unit to take a LD test, you use the majority LD in place of majority T
the unit does not have the leader LD, it simply gets to use it for LD tests, not for to wound rolls
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