64904
Post by: GoliothOnline
Titles says it all.
I'll start by saying something I have been wanting to do ever since the new Daemon Codex was released, Primarily playing CSM.
The army starts off with me taking the following
Ahriman 230pts
Dark Apostle (Mark of Tzeentch) 120pts
4 Thousand Sons + 1 Sorcerer 150 pts
4 Thousand Sons + 1 Sorcerer 150 pts
4 Thousand Sons + 1 Sorcerer 150 pts
4 Thousand Sons + 1 Sorcerer 150 pts
ADL + Quadgun
1050pts Total
Daemon Allies
Lord of Change (Mastery 3 + Greater & Exalted rewards) 305pts
20 Pink Horrors of Tzeentch 180pts
Now, to explain the idea behind this odd looking list.
Without going into an overly thought out number crunching brainstorm, the idea is simply this...
Continuously cast Boon of Mutation on the Lord of Change with any psyker that managed to roll on the Tzeentch table, getting Boon of Mutation...
Why?
Because I had a dream... In this dream of wishes, one day, a Lord of Change would roll on the boon table and be granted Mechanoid.
To further his hopes of rolling on this, the Dark Apostle is in the unit
It's a gutter list for sure, but one day I want to play a game against some of my friends and simply forge a narrative in which this Lord of Change was trying to take over the universe XD
61374
Post by: Madcat87
The Battlewagon convoy
HQ
Warboss
Warboss
Elite
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Troops
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Heavy
Battle Wagon w/ Deffrolla
Battle Wagon w/ Deffrolla
Battle Wagon w/ Deffrolla
1600 points before upgrades.
The strategy for this list is quite simply put, Roadkill. I think I may have deviated from the thread title as I know that I would never play this list outside of Vassal without massive proxying.
67432
Post by: S.K.Ren
Hrm,
HQ
Fuegan
Spirit Seer
Warlock Council
Troops
Rangers x10
Rangers x10
800ish points - can upgrade the Warlocks to Jetbikes for better durability.
Renew is the name of the game and with 10 Warlocks and a Spirit Seer you should get 2 on average. Let Fuegan make those saves and the ones that get through only make him stronger.
64188
Post by: Steffo
Huron
20 CSM -infiltrating
20 CSM -infiltrating
5 Nurgle spawn
5 nurgle spawn
5 nurgle spawn
1 maulerfiend
1 maulerfiend
1 maulerfiend
Turn 2 pressure cooker list. Games would be fun, messy and fast paced.
Just to see the look on my opponents face after my turn 1 as i will be on their doorstep and see them sweat as they decide what the hell to shoot at.
64397
Post by: Solosam47
1: can chaos daemons roll on the boon table or do they have a similar one to chaos marines?
2: what's mechanoid?
64188
Post by: Steffo
Solosam47 wrote:1: can chaos daemons roll on the boon table or do they have a similar one to chaos marines?
2: what's mechanoid?
There is a tzen spell in the CSM book that can allow the one who it was cast on to roll on the boon table. With all those sorcs in his list he will have a good chance of getting it a few times.
Mechanoid gives +1 to your armour save.
75147
Post by: Maurepas
Madcat87 wrote:The Battlewagon convoy
HQ
Warboss
Warboss
Elite
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Troops
Meganobs in Battle Wagon w/ Deffrolla
Meganobs in Battle Wagon w/ Deffrolla
Heavy
Battle Wagon w/ Deffrolla
Battle Wagon w/ Deffrolla
Battle Wagon w/ Deffrolla
1600 points before upgrades.
The strategy for this list is quite simply put, Roadkill. I think I may have deviated from the thread title as I know that I would never play this list outside of Vassal without massive proxying.
Basically this list, but Big Meks with KFFs instead of the Warbosses, and probably some out-flanking DeffKoptas for vehicle busting.
64397
Post by: Solosam47
@steffo thank you for clearing that up lol
61686
Post by: generalchaos34
I would like to run an all infantry Space marine list, I have quite a few regular marines ive built up and i think it would be nice to make literally as many as i can into a 1500 point list.
In the same thread, Id like to do the same for my Dark Eldar, by running 100+ kabalites in a game with no vehicles. I used to do that waaaay back when you could get 10 man Dark Lance squads on the cheap, and it was glorious.
72001
Post by: troa
I'd love to do this list for BA at 1k for laughs, though I never will(and I'd hate myself for doing it if I ever did):
Librarian
Tac Squad
Tac Squad
Storm Raven
Storm Raven
Storm Raven
57210
Post by: DemetriDominov
6 Deathstrike Missile Launchers and 1000 conscripts with Chenkov.
75223
Post by: OOTN
80 Kroot with 40 Kroot Hounds, all with Sniper rounds
54 Sniper Drones
The rest of the army is anti tank.
61774
Post by: Somedude593
The tank shock brigade...... just load up on melta vets and chimeras.....tank shock ALL the things
65757
Post by: PredaKhaine
1)
500 Pts of Eldar using iyanden
1 Spiritseer
2 x 3 Jetbikes
Wraithknight warlord with suncannon and scatter laser.
Spirit seer takes the +1w wargear for the wraithknight.
2)
Karandras
Spiritseer
Farseer
Spirit stone
Mantle
Jetbike
Scorpions
Exarch
Scorpions claw
Wave Serpent
Holo Fields
Starcannon
3 Jetbikes
Shuriken Cannon
3 Jetbikes
Shuriken Cannon
10 Dire Avengers
Exarch
Power Weapon and Shimmershield
Wave Serpent
Twin Linked Bright Lance
Holo Field
10 Dire Avengers
Exarch
Power Weapon and Shimmershield
Wave Serpent
Twin Linked Bright Lance
Holo Fields
Starcannon
Wraithguard
D-scythes
Wave serpent
Holo fields
Starcannon
Nightwing
Wraithguard fly up, leap out and shoot, the scorpions get out of the wave serpent behind them. Scorpions get a 2+ cover save from being behind the wraithguard for a turn before charging (spiritseer + primaris for shrouded, scorpions already have stealth)
Farseer casts buffs on the wraithguard.
This list will work once only.
45190
Post by: Remulus
A fun list I would want to run is probably a classic: Full Blood Angel Death Company army
57815
Post by: Ferrum_Sanguinis
Tyranid swarm:
180 gaunts marched across the board.
It certainly can win a couple games I think. The problems is being able to buy them all...
59873
Post by: macc92
I'd like to run an actual battle company to see how it would do
25360
Post by: ductvader
Ferrum_Sanguinis wrote:Tyranid swarm:
180 gaunts marched across the board.
It certainly can win a couple games I think. The problems is being able to buy them all...
I own 240...and 240 Hormagaunts...when Its just horde...the hormagaunts do much better...adrenal glands for tank busting and reroll 1s to hit...
4820
Post by: Ailaros
At some point in the far, far future, I'd like to run a drop pod list. At some point in the even farther future, I'd like to run a CSM list with 120+ power armored bodies.
57646
Post by: Kain
Ailaros wrote:At some point in the far, far future, I'd like to run a drop pod list. At some point in the even farther future, I'd like to run a CSM list with 120+ power armored bodies.
Perhaps you could get some Dreadclaws for a CSM "Drop pod" list?
68335
Post by: AnonAmbientLight
I would like to try a heavy mech list with blitzkrieg style play.
I play Tau, so i don't know how effective that would be, but i think it would be cool.
I try to find ways to change up the style that Tau (at least) are known for.
64948
Post by: macexor
HQ
Fuegan
Spirit Seer
Warlock Council
I'm definitely gonna try this next time I face my rival. (that is tomorrow  )
20392
Post by: Farseer Faenyin
The Emperor's Challenge
Farseer EJB
Warlock Council EJB
Asurmen
10 DAs w/ Waveserpent Dakka-style
10 DAs w/ Waveserpent Dakka-style
10 DAs w/ Waveserpent Dakka-style
10 DAs w/ Waveserpent Dakka-style
10 DAs w/ Waveserpent Dakka-style
10 DAs w/ Waveserpent Dakka-style
5 Wraithguard + Warlock w/ D-scythes w/ Waveserpent Dakka-style
5 Wraithguard + Warlock w/ D-scythes w/ Waveserpent Dakka-style
10 Fire Dragons w/ Waveserpent Dakka-style
10 Warp Spiders
10 Warp Spiders
10 Warp Spiders
10 Dark Reapers w/ Waveserpent TL-BL
10 Dark Reapers w/ Waveserpent TL-BL
10 Dark Reapers w/ Waveserpent TL-BL
Muahaha! Of course, I'll never have the money and time to do this. But it'd be fun!
48227
Post by: Forcast
All scouts list 1850
4x 10 Sniper scouts with cloaks and missile launcher, once squad with Telion.
3x 10 CCW Scouts with Power weapon sergeant.
2x 10 Scout bikers with grenade launchers (seasoned to taste)
1x Land Speeder storm with multi-melta (for a little kick)
SM Librarian
Ageis Defense line with Icarus
Step 1: set up the defense line as far forward as possible
Step 2: infiltrate EVERYTHING!!!
Step 3: Enjoy allocating wounds to special weapons
Step 4: ?????
Step 5: Lose horribly
71630
Post by: Roci
3 x monolith.. DS them into a triangle and pull 20 man warrior units with lords and teks through each one... create a triangle of death.
Two( maybe three) doom arks stuffed on a skyshield just to mess with people.
18690
Post by: Jimsolo
I want to run a 'Send in the Next Wave' list. It would be prohibitively expensive to field, but it sure looks like fun!
58133
Post by: WangoFett
The Dark Apostle can't join the LoC sadly.
But otherwise yeah, I have been secretly wanting to try something like this with a Tzeentch DP or Tzeentch Disc Lord.
63122
Post by: warpspider89
Calgary & honor guard spam!
Not sure what else would be in it... Maybe mass dreds...
59502
Post by: phatonic
I tried out a greentide with 4x 30 boyz 2x 3 koptas 1x 2kopta all with TL rokkits.. a kff mek, 9flash gitz + painboy and kaptin badruk, Allways wanted to try this out, and did so today! The Flash gitz did better than expected. They wiped out a entire unit of Infilitrated scouts ignore cover <3 and killed 4 termies by shooting (most creds to badruk  ) and the last guy in CC, hiting first ftw ^^ The flash gitz are sure crazy expensive! to get a group like that they cost you bout 500points. (for 11 models) We are talking orks here!
25983
Post by: Jackal
Tyranid prime 30 terms 30 terms 30 terms 30 terms 30 terms 30 terms 30 gargs 30 gargs 30 gargs 30 gargs 23 gargs 23 gargs 2,000 points. 347 models. Edit: Or just this: Tervigon Tervigon 10 terms Tervigon 10 terms Tervigon 10 terms Tervigon Thats 1,025 i think, so you could boost it to 2k by adding 4 more tervigons. 9 in 1 game would just take the biscuit.
60966
Post by: jifel
Well, I have a dream of:
Flyrant, dakka, HC
Flyrant, Dakka
20 gants with Devourers in Spore Pod
Tervigon with Toxin/Adrenal, 3 powers, talons, outflanking
3 Ripper swarms
Dakkafex in a Pod
Dakkafex in a Pod
Doom in a SPod
3 Zoanthropes in a SPod
5 Ymgarl genestealers
Aegis Defense Line with Comms relay
I deploy the Flyrants and Rippers
Rippers man Comms relay, out of LoS of enemy army (behind Aegis line are too low to be shot), Tyrants fly off table. With a 2+ re rollable for reserves, I'll get everything turn 2 right in my opponents face. In a 5 turn game, theres a 99% chance either myself or my opponent is getting tabled.
For 1850, drop Y Stealers, three gants and the Scytals on the Tervi.
67119
Post by: BaconUprising
Asdrubael Vect- Dais of Destruction
full squad of Harlequins or inccbi with all the trimmings in the dais
Duke Sliscus so I can deep strike the dais in with my deathstar inside
59873
Post by: macc92
Just thought of another for BT
Marshal
Termi command squad/ LRC as DT
Master of Sanctity
Termi command squad/LRC as DT
EC
x3Termisquads/LRC DT each
x6Crusader squads/LRC DT each
x3LRC
thats 3710 points in LRCs alone
and only a single FoC
59054
Post by: Nevelon
SM bike army. I picked up enough bikes for the mediatory troop picks, need to assemble and paint them.
Ironclad w/hurricane bolter and 2xHSs. He's like a AV13 tac squad strolling across the table. Not sure if it's worth the opportunity cost of not drop podding him in with a more conventional loadout though.
Lysander + Cassius formed into a IC HQ unit. It would be the ultimate buddy comedy film! You have T6 due to the average toughness rule, 2+/3++ EW taking hits on point, and the hammer of Dorn re-rolling misses on the charge due to the chaplain. Hijinks ensue as your roll across the table mulching stuff.
74326
Post by: VensersRevenge
I want to make a CSM list with as many psykers as possible. So Ahriman, ML 3 Sorcerer, 6 Thousand Sons squads...
It probably won't be very good, but it will be fun.
1567
Post by: felixcat
I want to make a doublr force org list with 54 reavers, 2 min squads of wracks an AGL and some haemies with a few ravs for back up
55033
Post by: LValx
4 Dark Angels LRCs with Dakka Banner.
5 BW Orks.
41324
Post by: beigeknight
I've always wanted to run triple Looted Wagons for my Orks. Mostly for the lulzs. The guns on them are pretty awesome even if its on a tin box.
28172
Post by: loner
I'd like to outflank a Deathstrike missile launcher at some point with Creed. Efficiency, none, but it's fun to try.
7403
Post by: Accipiter
beigeknight wrote:I've always wanted to run triple Looted Wagons for my Orks. Mostly for the lulzs. The guns on them are pretty awesome even if its on a tin box.
On a sky shield, with a mob of boyz in the perimeter to make assaulting the tinboxes impossible.
53035
Post by: Sopoko
2 DA Libby w/ PFG & divination powers
Command Squad w/ SoD & apoth
Tech marine w/ pfg 5 servitors & servo harness
2 5 man tac's with lascannon
3 Darktalons
3 LRC's w/ dozer blades
1950 pt
Just camp a corner until air comes in. 3 LRC wall to protect the flag, techie to repair the AV 14 walls
3 pfg's to give the vehicle blob 4++ ; the apoth gives fnp for redundancy if something goes awry.
Hover strike the dark talons so they can complete the salvo 2/4 x 12 hurricane bolter wall of death
(That's 36 x 4 twin linked bolter rounds to anything in 24 inches. Math is on your side now  )
Dakka Angels
/thread
9982
Post by: dementedwombat
These two can be done in the same list:
1. Max squad of tau stealth suits, all with burst cannons, all with the wargear that lets them make precision shots.
2. Stealth suits and kroot, all across the board. Infiltrate everything! (krootox and shadowsun in a fusion stealth suit squad for anti tank...yeah)
69272
Post by: tommse
An army full of Bloodclaws.You can fit 90 powerarmors in a 1500 points game.
27932
Post by: noghri
Baharrot
3x10 Swooping Hawks
2x6 GJB
3xNightSpinner
1500 pts. of Anti-Horde nastiness :p
43947
Post by: lord_bobbington
Well I have 2. One, 2,000 points Tyranids
HQ 3 Tervigons, 3 powers, adrenal glands, toxin sacs
Troops 5 Tervigons, tricked out the same, 4 x13 and 1 x12 gants.
cliche using tervigons, but oh my, so much of fun. Hellishly expensive, just the reserve gants alone would need a case to themselves.
And the second is more reasonable in terms of my wallet.
Dark Eldar 1850
Urien Rakarth and some haemonculi.
3 squads of 4x Grotesques in raiders.
Wracks in raiders.
Suicide raider delivery system! Blow open the raider and there's a fun present for all the family!
70331
Post by: gnoise
A Elite only IG list.
21954
Post by: EmperorsChampion
I would love this list...
Draigo
Coteaz
10 GK terminators
10 GK terminators
10 GK terminators
10 GK terminators
1975
22289
Post by: EmilCrane
Imperial Guard
HQ
CCS- Master of Ordnance
CCS- Master of Ordnance
Troops
Infantry Platoon- 3 Squads with Commissar, 2x HWS with Mortars
Infantry Platoon- 3 Squads with Commissar, 2x HWS with Mortars
Heavy Support
3x Basilisks
3x Basilisks
3x Basilisks
I believe it comes in at 1990 pts
35714
Post by: gwarsh41
I would want to spam Slaanesh chariots
HQ:
heralds of slaanesh on exalted flayer + 2 lesser rewards
heralds of slaanesh on exalted flayer + 2 lesser rewards
heralds of slaanesh on exalted flayer + 2 lesser rewards
TROOPS:
14 daemonettes
13 daemonettes
13 daemonettes
FAST:
Hellflayer
Hellflayer
Hellflayer
HEAVY:
Seeker cavalcade (1 exalted 2 normal)
Seeker cavalcade (1 exalted 2 normal)
Seeker cavalcade (1 exalted 2 normal)
15 chariots at 1500pt.
71696
Post by: Broly33
I would like to make 3x20 plague marines squad infiltrated by Huron or Ahriman. Almost unremovable without vidicators or something.
48339
Post by: sudojoe
I want to try 9 zoanthropes with all telepathy powers and then some sort of army to back that up with with. some lots of hordes I guess.
I want to mind control everything wmahahahahaha.
15572
Post by: Nobody_Holme
A literal bucket full of guardsmen.
I have the bucket, but its only a quarter full. I estimate I'll need 500 more guardsmen to fill it. Oh well, apoc here I come.
47462
Post by: rigeld2
9 Malanthropes, 30 Ymgarls, 120 Genestealers, 90 Gargoyles (or 30 Shrikes so I can pretend to care about Synapse), 3 Trygons.
I just think it'd be fun.
60944
Post by: Super Ready
Remulus wrote: A fun list I would want to run is probably a classic: Full Blood Angel Death Company army
I'll second this - and I might even do it one day. Heaven knows it'd be easy enough to paint quickly.
Another one I'd love to do is Blood Ravens with the characters converted to represent the various named Marines from the Dawn of War series. So for instance, the Chapter Master would be bionic Gabriel Angelos, Avitus would lead the Devastator squad, etc etc...
47841
Post by: Marzillius
Melee Eldar List:
Solitarch
Camping Guardian Squads with Starcannons and/or Windrider Jetbikes as troops.
3x 10 man Striking Scorpion Squads, Exarchs and Scorpion Claws on all of them.
3x 9 man Shining Spear Squads, Exarchs, Hit and Run and Star Lance on all of them.
That army will get into combat on turn 2 with all units, and they will hopefully slaughter the enemy by turn 3.
Unrelated to 40k, but a hilarous Fantasy army.
Zombie Apocalypse Vampire Counts:
Blenderlord with Level 4 mounted on a horse.
5x Level 2 Necromancers
5x 50 man units of Zombies
14 Black Knights
+ a couple of added goodies of choice.
This army will not die. Never, ever, ever, ever will it die. Againt this ludicrous amount of Zombies, nothing can stand. The enemy will be stuck in a war of attrition they can't win. Don't be fooled, it's not only 250 Zombies, for every Invocation of Nehek (the VC resurrection spell, that each Necromancer has) 2D6+2 Zombies will get back up, in an AOE, and they can be increased beyond their starting level. With a bit of luck this could easily approach 400 Zombies in the army. They won't kill anything, but the Vampire Lord and the Black Knights should be able to handle that.
53210
Post by: hellpato
The Parasite of Mortrex
3 hive guard for every 500 pts and fill the list only with Reaper swarm loaded with Spinefists, Adrenal Glands and Toxin Sacs.
69729
Post by: Insane Smile
Conscripts... Only conscripts.
15572
Post by: Nobody_Holme
A single ethereal, and all the fire warriors with haywire I can get.
It would be terrible but you'd damn well better be ready for it.
Also, the same, but in devilfish, with a trio of skyrays at the back
67432
Post by: S.K.Ren
Dark Angels
Command Squad w/ Dakka Banner
Command Squad w/ FNP Banner
Tac Squad x10
Tac Squad x10
Tac Squad x10
Tac Squad x10
Tac Squad x10
Tac Squad x10
All in Drop Pods with Locator Beacons. Pack them as tight as you can, Blasts be damned.
62971
Post by: DrunkPhilisoph
HQ
Karasmasov
Grandmaster with orbital bombardment
Elite
3x Techpriest with orbital bombardment
Troops
2 GKSS
Allies IG
HQ
CS with master of ordinance
Troop
Vet with mortars and grenade launcher
Heavy
2Basilisks
56237
Post by: Vombat
The Jihad list
Company commander with master of ordenance
Marbo
Platoon with specialist squads maxed with demo charges
Veterans with demo charges
Valkyria (can you crashland those?)
3 Deathstrike missiles
1 Pray to Allha you will hit something
2 ?????
3 Dies, but gets 70 virgins anyway
42470
Post by: SickSix
MotF and 6 Dreadnoughts.
3x maxed out Dev squads in drop pods.
I would love to have the funds to buy and field a swarm Tyranid list just for the fun of it.
15572
Post by: Nobody_Holme
The ENTIRE deathwing. All of it.
A single FOC of guard, with every slot maxed out (full platoons, full russ or ordnance squadrons, full flyer squadrons, elites to taste)
71953
Post by: Tactical_Genius
Surprised nobody said combat guard yet
CCS with straken, nork, and kell (and yarrick), 5 priests, marbo, 20 ogryns, vet squads with flamers, rough riders, not sure about heavy support
60966
Post by: jifel
Dark Apostle
20 Chaos Space Marines with 2 Meltaguns, Meltabomb
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
Only 1850 points!
121 Power Armored bodies running straight across the field, with nothing in mind other than to make your life miserable. Of course, playing Heldrakes would suck horribly for you, but otherwise its a massive middle finger to everyone and everything, ever. Most armies literally can't keep all this off an objective.
Basically Heldrakes, MCs with Iron Arm, Wraithlords/knights and... yeah that might be it.
23113
Post by: jy2
jifel wrote:Dark Apostle
20 Chaos Space Marines with 2 Meltaguns, Meltabomb
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
Only 1850 points!
121 Power Armored bodies running straight across the field, with nothing in mind other than to make your life miserable. Of course, playing Heldrakes would suck horribly for you, but otherwise its a massive middle finger to everyone and everything, ever. Most armies literally can't keep all this off an objective.
Basically Heldrakes, MCs with Iron Arm, Wraithlords/knights and... yeah that might be it.
Other than the Dark Apostle's unit, CSM can be swept in combat by assault units.
This list will get chewed up by a lot of the more aggressive armies, including daemons and other fast aggressive armies.
22289
Post by: EmilCrane
Tactical_Genius wrote:Surprised nobody said combat guard yet
CCS with straken, nork, and kell (and yarrick), 5 priests, marbo, 20 ogryns, vet squads with flamers, rough riders, not sure about heavy support 
I'd love to field the super command squad, Straken, Nork, Kell, Medic, rest of the guys with close combat weapons. Then take all the advisers you can cram in, all the priests, yarrick and tech priests.
73443
Post by: Shorttime
Ulrik and Arjac, and a way to field an all-Terminator SW army!
Everybody gets Drop Pods, Thunder Hammers and Storm Shields.
Pretty much an all-or-nothing list. Either it smashes, or it gets smashed, but I like Ulrik, Arjac, and Tactical Dreadnoughts.
Oh. And Ulrik can't go in a Pod?! WTF...
56004
Post by: Lucarikx
If I ever got the money, I would do this: Reclusiarch X3 Furioso (Frag Cannon, Heavy Flamer) X25 DC (Bolters) X5 DC Dreads (Blood Fists) X2 Regular Dreads(Assault Cannon) Regular Dread( TL HB) 11 Dreads. 11. Lucarikx
65311
Post by: Vineheart01
Honestly, i want to run a pure Stormboy list but sadly since theres no Stormboss allowing them to be troops its only going to be about 1/3 of my army at best at the average point game.
Hmm....that would be an interesting addition in the new ork codex actually...let the Warboss take Stormpacks or a Deffkopta and can make either nobz or stormboys or koptas a troop choice (one, not all 3). Not that competitive but would be hilarious and fun which is what orks are about!
73662
Post by: joe_deman
Logan
Rune Priest in term x3
All Termies in drop pods after that baby!!!!
Oh, except for Logans unit. LF with 2 MM and 3 HB in drop pod. Vet sarg with frost axe. DIE MOFOS!!! lol
73825
Post by: DOOMONYOU
Canis wolfborn with 6 packs of fenrisian wolves.
= 925 points
Thats 92 fenrisian wolves
Then fill out the rest of the points with thunder wolf cavalry, lord or battle leaders on wolves with wolfes as wargear and iron priests on wolves with cyberwolves.
75952
Post by: stezerok
Since the new Eldar dex has arrived I've REALLY wanted to use a list that capitalizes on Horrify and Dominate. The thought of crippling enemy LD and then shutting them down every phase with Dominate sounds really awesome. The only thing holding me back is the lack of consistency... :/
2x Farseers: with Jetbikes, 3x Telepathy rolls to maximize Terrify, Dominate, and Psychic Shriek
4x Warlocks: with Jetbikes and all trying to get that Horrify off
4x3 Windriders: Warlock escorts
2x Hemlocks: Mindshock Pods, and Terrify
Throw in some decent AT and possible AA platforms and it looks like a fun time
75958
Post by: JC1
at 1500 points
2 Flyrants
3 Tervigon
Mawloc
6 Monstrous creatures
57210
Post by: DemetriDominov
2000 points of just straight Necron Warriors and 2 HQ's with Res Orbs. Donkey Caves to the max.
25580
Post by: Maelstrom808
Just for laughs - double force org Necron Spyder spam
@2000
2x Destroyer lords with goodies
4x 5 man Warrior squads (two in Nightscythes)
3x 7 man Scarab squads
6x 3 man Spyder squads
18 additional Scarab bases going down a turn, not to mention the 18 S6 3W T6 3+Sv MCs charging down the field. At 2500, it'd be fun to load them up with particle beamers for tons of twin-linked S6 blasts.
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Post by: edbradders
I'd love to do a full infantry IG list
22289
Post by: EmilCrane
I ran trackless IG footsloggers against Eldar last night, did pretty well, just be prepared to remove lots of guys
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Post by: AngelusMortis
I like the March of the Ancients list Lucarix posted..that would be mine too. 11 Dreadnoughts...opponent like what???
A full Death from the Skies list...about 2400pts
HQ
Astorath
Reclusiarch w/ jump pack
Troops
3x 5man DC w/ 4x Power Sword and 1x Thunder Hammer
Lemartes
3x DC Dreadnought
Heavy
3x Stormraven w/ TL MM, TL Assaul Cannon, and TL Hurricane Bolter Sponsons
Start nothing on the board and rain DC and Dreads Turn 2. Each 5man DC squad accompanied by the 3 different Chaplains. If they actually made it into CC it would be ridiculous. 25 ap1 and ap3 shots rerolling all missed hits and wounds from each squad. The barrage of fire from the 3 Stormravens would be great too.
67119
Post by: BaconUprising
AngelusMortis wrote:I like the March of the Ancients list Lucarix posted..that would be mine too. 11 Dreadnoughts...opponent like what???
A full Death from the Skies list...about 2400pts
HQ
Astorath
Reclusiarch w/ jump pack
Troops
3x 5man DC w/ 4x Power Sword and 1x Thunder Hammer
Lemartes
3x DC Dreadnought
Heavy
3x Stormraven w/ TL MM, TL Assaul Cannon, and TL Hurricane Bolter Sponsons
Start nothing on the board and rain DC and Dreads Turn 2. Each 5man DC squad accompanied by the 3 different Chaplains. If they actually made it into CC it would be ridiculous. 25 ap1 and ap3 shots rerolling all missed hits and wounds from each squad. The barrage of fire from the 3 Stormravens would be great too.
i would laugh like hell if there were any objectives in that match
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Post by: rigeld2
If you table your opponent you still win :-)
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Post by: BaconUprising
Try saying that to tervigons while they are burping out their angry purple offspring...
75958
Post by: JC1
I always wanted to try 50 outflanking conscripts with al'raheim, with chenkov to send in the next wave for re-outflanking 50 conscripts.
43578
Post by: A Town Called Malus
Dark Eldar Wych Cult. Possibly using a Webway Portal. And have just started building one (first ten Wyches built, woo!) so it will eventually be a reality. What can I say? I like an uphill struggle and the new Tau book with its new gizmos and rules just doesn't fulfill that for me So Tau are being put on hold for the first time since 4th edition until they're suitably old and need updating again
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Post by: JC1
Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
67119
Post by: BaconUprising
JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
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Post by: EmilCrane
Sometime I'd like to run a full BA vanguard vet squad all with 2 handflamers and then dare people to charge them. 20D3 S3 hits ftw.
43578
Post by: A Town Called Malus
BaconUprising wrote:JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
Fleet mitigates the unreliable charge ranges somewhat, and overwatch can be managed by using small throwaway squads to force the opponent to use their overwatch on the small unit lest it make it into base contact and make the unit unable to overwatch the larger, more dangerous unit.
'Course this falls down against Tau who can overwatch with multiple units, as they can overwatch the first unit with the unit being charged then use backup units to hit the real threat if it tries to charge. So you'd basically have to charge all their units at once to spread the overwatch out. That's going to take some serious planning and a whole heap of luck to get units into position to do that.
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Post by: AngelusMortis
Another fun list but man would it be expensive though I have heard of people running it is what I call Barrel of Monkeys.
I would run it as
HQ
Coteaz
Troops
5x 12 man Jokaero Weaponsmith
That's 60 Lascannon/MultiMelta/Heavy Flamer shots...please tell me who can deal with that? You better go first. On average 30 will hit and about 25 will wound. Problem is 60 Monkeys will run you about $900 US at 2200pts
Another fun one would be a Psyker Bomb.
HQ
Coteaz w/
8x Psykers
4x Crusaders
Troops
6x 8man Psykers and 4man Crusaders
That's 7x Str10 AP1 Pieplates per turn for 1000pts Crusaders are there as bodyguards for SS invuln.
This list would run you about $550...actually a lot more expensive then I thought for 1000pts.
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Post by: BaconUprising
A Town Called Malus wrote:BaconUprising wrote:JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
Fleet mitigates the unreliable charge ranges somewhat, and overwatch can be managed by using small throwaway squads to force the opponent to use their overwatch on the small unit lest it make it into base contact and make the unit unable to overwatch the larger, more dangerous unit.
'Course this falls down against Tau who can overwatch with multiple units, as they can overwatch the first unit with the unit being charged then use backup units to hit the real threat if it tries to charge. So you'd basically have to charge all their units at once to spread the overwatch out. That's going to take some serious planning and a whole heap of luck to get units into position to do that.
Small units give kill points, fleet doesn't entirely compensate unreliable charges and larger squads of why he's usually still die to space marines and the like very easily.
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Post by: A Town Called Malus
BaconUprising wrote: A Town Called Malus wrote:BaconUprising wrote:JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
Fleet mitigates the unreliable charge ranges somewhat, and overwatch can be managed by using small throwaway squads to force the opponent to use their overwatch on the small unit lest it make it into base contact and make the unit unable to overwatch the larger, more dangerous unit.
'Course this falls down against Tau who can overwatch with multiple units, as they can overwatch the first unit with the unit being charged then use backup units to hit the real threat if it tries to charge. So you'd basically have to charge all their units at once to spread the overwatch out. That's going to take some serious planning and a whole heap of luck to get units into position to do that.
Small units give kill points, fleet doesn't entirely compensate unreliable charges and larger squads of why he's usually still die to space marines and the like very easily.
With only one mission decided by killpoints they aren't as important anymore, so MSU's in Venoms are more useful than ever. Night Shields and Flickerfields mitigate T1 fire coming your way in case you don't go first (protecting the First Blood secondary objective) and then you can hit one unit with everything you've got to get First Blood. If it's a vehicle you have Lances and Haywire Grenades, multiple small units increase the amount of grenades you can throw at it so you can possibly destroy it in shooting, which means its occupants are then vulnerable to be shot at by the Splinter Cannons on your Venoms or whatever anti-infantry you have.
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Post by: deviant cadaver
If it was even somewhat viable I'd love to run a LD bomb list for daemons in 40k.
Kepper
gifts
psyker
Doom stone
2 x 20 plague bearers
3x flying daemon princes
3 levels in telepathy
ally guard for weaken resolve psyker
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Post by: AG.
Captain Tycho.
10x Assault Marines w/ 2x Meltas [POD]
10x Assault Marines w/ 2x Meltas [POD]
10x Assault Marines w/ 2x Plasma [POD]
10x Assault Marines w/ 2x Plasma [POD]
10x Vanguard Veterans, 2x Hand Flamers each [POD]
10x Vanguard Veterans, 2x Hand Flamers each [POD]
10x Vanguard Veterans, 2x Hand Flamers each [POD]
Furioso Dreadnought w/ Frag Cannon and HF [POD]
Furioso Dreadnough w/Frag Cannon and HF [POD]
66 Flamer templates hitting you on turn 1.
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Post by: Vombat
AngelusMortis wrote:I like the March of the Ancients list Lucarix posted..that would be mine too. 11 Dreadnoughts...opponent like what???
A full Death from the Skies list...about 2400pts
HQ
Astorath
Reclusiarch w/ jump pack
Troops
3x 5man DC w/ 4x Power Sword and 1x Thunder Hammer
Lemartes
3x DC Dreadnought
Heavy
3x Stormraven w/ TL MM, TL Assaul Cannon, and TL Hurricane Bolter Sponsons
Start nothing on the board and rain DC and Dreads Turn 2. Each 5man DC squad accompanied by the 3 different Chaplains. If they actually made it into CC it would be ridiculous. 25 ap1 and ap3 shots rerolling all missed hits and wounds from each squad. The barrage of fire from the 3 Stormravens would be great too.
I just want to point out that you can take a DC Dread for every 5 DC Marines you have in the army.
They dont need to be in seperate squads.
So technicaly you can take one 25man DC Marine squad and 5 DC Dreads as Troops.
This wont be the best list in a mission with objectives tho...
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Post by: scrunty
I'm going to try this one out in the next couple of weeks:
SoB main detachment with IG allies:
Celestine + 10 rough riders with mogul kamir -celestine tanks out front and then on charge the unit gets 40-42Str6 AP3 attacks going at I5. Plus Celestine's attacks
3 x 10woman retributor squads with 4xHF and a CF in a repressor. - Charge forward at full pace with front AV 13. - Squad has 5 HFs and 1 flamer shot with possibility of getting rending off on all but 1 HF.
3x 10 woman seraphim squads with 4 hand flamers each squad and melta bombs - DS these in really aggressively to see if they can screw over stuff with their re-roll to wound on shooting
2x 10 woman battle sister squads for main troops all with flamers.
1x vet squad and 1 x CCS possibly all with flamers.
3x 10 sister repentia squads to charge forward at the enemy and try and kill armour.
Comes in at around 2500 points but with shaving could get a similar effect at 2000 points I reckon
Just watch your opponents face as you charge forward everything giving him almost too many options to shoot at once. Any infantry you can shoot die horribly under sheer weight of firey death. But cry when you see your opponent bringing lots of heavy armour with large blast shooting attacks!
74495
Post by: Senden
Vombat wrote:The Jihad list
Company commander with master of ordenance
Marbo
Platoon with specialist squads maxed with demo charges
Veterans with demo charges
Valkyria (can you crashland those?)
3 Deathstrike missiles
1 Pray to Allha you will hit something
2 ?????
3 Dies, but gets 70 virgins anyway
Alley Akbar KaBoom
Mine is:
A solid wall of Hellhounds with hull flamers and guardsmen with flamers inside chimeras with both flamers
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Post by: Pyreguard
3x punishers with heavy bolters + rune priest with prescience
T/l 87x s5 shots lolz
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