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![[Post New]](/s/i/i.gif) 2013/07/10 12:13:01
Subject: Re:Random fun tactics YOU would like to try one day
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Regular Dakkanaut
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The Jihad list
Company commander with master of ordenance
Marbo
Platoon with specialist squads maxed with demo charges
Veterans with demo charges
Valkyria (can you crashland those?)
3 Deathstrike missiles
1 Pray to Allha you will hit something
2 ?????
3 Dies, but gets 70 virgins anyway
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![[Post New]](/s/i/i.gif) 2013/07/10 12:36:44
Subject: Random fun tactics YOU would like to try one day
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Terminator with Assault Cannon
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MotF and 6 Dreadnoughts.
3x maxed out Dev squads in drop pods.
I would love to have the funds to buy and field a swarm Tyranid list just for the fun of it.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/07/10 12:53:50
Subject: Random fun tactics YOU would like to try one day
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Sister Vastly Superior
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The ENTIRE deathwing. All of it.
A single FOC of guard, with every slot maxed out (full platoons, full russ or ordnance squadrons, full flyer squadrons, elites to taste)
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I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. |
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![[Post New]](/s/i/i.gif) 2013/07/10 13:34:40
Subject: Random fun tactics YOU would like to try one day
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Rough Rider with Boomstick
Wiltshire
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Surprised nobody said combat guard yet
CCS with straken, nork, and kell (and yarrick), 5 priests, marbo, 20 ogryns, vet squads with flamers, rough riders, not sure about heavy support
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2013/07/11 02:25:45
Subject: Random fun tactics YOU would like to try one day
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Tunneling Trygon
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Dark Apostle
20 Chaos Space Marines with 2 Meltaguns, Meltabomb
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
Only 1850 points!
121 Power Armored bodies running straight across the field, with nothing in mind other than to make your life miserable. Of course, playing Heldrakes would suck horribly for you, but otherwise its a massive middle finger to everyone and everything, ever. Most armies literally can't keep all this off an objective.
Basically Heldrakes, MCs with Iron Arm, Wraithlords/knights and... yeah that might be it.
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![[Post New]](/s/i/i.gif) 2013/07/11 02:38:56
Subject: Random fun tactics YOU would like to try one day
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Fixture of Dakka
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jifel wrote:Dark Apostle
20 Chaos Space Marines with 2 Meltaguns, Meltabomb
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
20 Chaos Space Marines with 2 Meltaguns
Only 1850 points!
121 Power Armored bodies running straight across the field, with nothing in mind other than to make your life miserable. Of course, playing Heldrakes would suck horribly for you, but otherwise its a massive middle finger to everyone and everything, ever. Most armies literally can't keep all this off an objective.
Basically Heldrakes, MCs with Iron Arm, Wraithlords/knights and... yeah that might be it.
Other than the Dark Apostle's unit, CSM can be swept in combat by assault units.
This list will get chewed up by a lot of the more aggressive armies, including daemons and other fast aggressive armies.
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![[Post New]](/s/i/i.gif) 2013/07/11 03:19:05
Subject: Random fun tactics YOU would like to try one day
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Major
Middle Earth
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Tactical_Genius wrote:Surprised nobody said combat guard yet
CCS with straken, nork, and kell (and yarrick), 5 priests, marbo, 20 ogryns, vet squads with flamers, rough riders, not sure about heavy support 
I'd love to field the super command squad, Straken, Nork, Kell, Medic, rest of the guys with close combat weapons. Then take all the advisers you can cram in, all the priests, yarrick and tech priests.
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2013/07/11 13:36:37
Subject: Re:Random fun tactics YOU would like to try one day
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Slippery Ultramarine Scout Biker
Under the Mathhammer
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Ulrik and Arjac, and a way to field an all-Terminator SW army!
Everybody gets Drop Pods, Thunder Hammers and Storm Shields.
Pretty much an all-or-nothing list. Either it smashes, or it gets smashed, but I like Ulrik, Arjac, and Tactical Dreadnoughts.
Oh. And Ulrik can't go in a Pod?! WTF...
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The dice are not your friends |
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![[Post New]](/s/i/i.gif) 2013/07/11 22:11:57
Subject: Re:Random fun tactics YOU would like to try one day
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Sadistic Inquisitorial Excruciator
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If I ever got the money, I would do this: Reclusiarch X3 Furioso (Frag Cannon, Heavy Flamer) X25 DC (Bolters) X5 DC Dreads (Blood Fists) X2 Regular Dreads(Assault Cannon) Regular Dread( TL HB) 11 Dreads. 11. Lucarikx
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This message was edited 3 times. Last update was at 2013/07/11 22:12:44
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![[Post New]](/s/i/i.gif) 2013/07/12 01:13:49
Subject: Random fun tactics YOU would like to try one day
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Big Mek in Kustom Dragster with Soopa-Gun
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Honestly, i want to run a pure Stormboy list but sadly since theres no Stormboss allowing them to be troops its only going to be about 1/3 of my army at best at the average point game.
Hmm....that would be an interesting addition in the new ork codex actually...let the Warboss take Stormpacks or a Deffkopta and can make either nobz or stormboys or koptas a troop choice (one, not all 3). Not that competitive but would be hilarious and fun which is what orks are about!
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/07/12 02:11:02
Subject: Random fun tactics YOU would like to try one day
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Regular Dakkanaut
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Logan
Rune Priest in term x3
All Termies in drop pods after that baby!!!!
Oh, except for Logans unit. LF with 2 MM and 3 HB in drop pod. Vet sarg with frost axe. DIE MOFOS!!! lol
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![[Post New]](/s/i/i.gif) 2013/07/12 03:33:40
Subject: Re:Random fun tactics YOU would like to try one day
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Sure Space Wolves Land Raider Pilot
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Canis wolfborn with 6 packs of fenrisian wolves.
= 925 points
Thats 92 fenrisian wolves
Then fill out the rest of the points with thunder wolf cavalry, lord or battle leaders on wolves with wolfes as wargear and iron priests on wolves with cyberwolves.
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2013/07/12 06:23:55
Subject: Re:Random fun tactics YOU would like to try one day
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Fresh-Faced New User
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Since the new Eldar dex has arrived I've REALLY wanted to use a list that capitalizes on Horrify and Dominate. The thought of crippling enemy LD and then shutting them down every phase with Dominate sounds really awesome. The only thing holding me back is the lack of consistency... :/
2x Farseers: with Jetbikes, 3x Telepathy rolls to maximize Terrify, Dominate, and Psychic Shriek
4x Warlocks: with Jetbikes and all trying to get that Horrify off
4x3 Windriders: Warlock escorts
2x Hemlocks: Mindshock Pods, and Terrify
Throw in some decent AT and possible AA platforms and it looks like a fun time
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![[Post New]](/s/i/i.gif) 2013/07/12 07:23:26
Subject: Random fun tactics YOU would like to try one day
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Fresh-Faced New User
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at 1500 points
2 Flyrants
3 Tervigon
Mawloc
6 Monstrous creatures
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![[Post New]](/s/i/i.gif) 2013/07/12 09:26:43
Subject: Random fun tactics YOU would like to try one day
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Veteran Inquisitorial Tyranid Xenokiller
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2000 points of just straight Necron Warriors and 2 HQ's with Res Orbs. Donkey Caves to the max.
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![[Post New]](/s/i/i.gif) 2013/07/12 23:49:24
Subject: Re:Random fun tactics YOU would like to try one day
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Loyal Necron Lychguard
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Just for laughs - double force org Necron Spyder spam
@2000
2x Destroyer lords with goodies
4x 5 man Warrior squads (two in Nightscythes)
3x 7 man Scarab squads
6x 3 man Spyder squads
18 additional Scarab bases going down a turn, not to mention the 18 S6 3W T6 3+Sv MCs charging down the field. At 2500, it'd be fun to load them up with particle beamers for tons of twin-linked S6 blasts.
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This message was edited 1 time. Last update was at 2013/07/12 23:50:10
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2013/07/13 00:02:55
Subject: Re:Random fun tactics YOU would like to try one day
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Member of a Lodge? I Can't Say
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I'd love to do a full infantry IG list
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“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn |
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![[Post New]](/s/i/i.gif) 2013/07/13 00:59:54
Subject: Re:Random fun tactics YOU would like to try one day
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Major
Middle Earth
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I ran trackless IG footsloggers against Eldar last night, did pretty well, just be prepared to remove lots of guys
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2013/07/13 04:36:00
Subject: Random fun tactics YOU would like to try one day
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Perturbed Blood Angel Tactical Marine
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I like the March of the Ancients list Lucarix posted..that would be mine too. 11 Dreadnoughts...opponent like what???
A full Death from the Skies list...about 2400pts
HQ
Astorath
Reclusiarch w/ jump pack
Troops
3x 5man DC w/ 4x Power Sword and 1x Thunder Hammer
Lemartes
3x DC Dreadnought
Heavy
3x Stormraven w/ TL MM, TL Assaul Cannon, and TL Hurricane Bolter Sponsons
Start nothing on the board and rain DC and Dreads Turn 2. Each 5man DC squad accompanied by the 3 different Chaplains. If they actually made it into CC it would be ridiculous. 25 ap1 and ap3 shots rerolling all missed hits and wounds from each squad. The barrage of fire from the 3 Stormravens would be great too.
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![[Post New]](/s/i/i.gif) 2013/07/13 23:42:24
Subject: Random fun tactics YOU would like to try one day
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Ghastly Grave Guard
Uk
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AngelusMortis wrote:I like the March of the Ancients list Lucarix posted..that would be mine too. 11 Dreadnoughts...opponent like what???
A full Death from the Skies list...about 2400pts
HQ
Astorath
Reclusiarch w/ jump pack
Troops
3x 5man DC w/ 4x Power Sword and 1x Thunder Hammer
Lemartes
3x DC Dreadnought
Heavy
3x Stormraven w/ TL MM, TL Assaul Cannon, and TL Hurricane Bolter Sponsons
Start nothing on the board and rain DC and Dreads Turn 2. Each 5man DC squad accompanied by the 3 different Chaplains. If they actually made it into CC it would be ridiculous. 25 ap1 and ap3 shots rerolling all missed hits and wounds from each squad. The barrage of fire from the 3 Stormravens would be great too.
i would laugh like hell if there were any objectives in that match
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![[Post New]](/s/i/i.gif) 2013/07/13 23:50:02
Subject: Random fun tactics YOU would like to try one day
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The Hive Mind
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If you table your opponent you still win :-)
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/13 23:58:19
Subject: Random fun tactics YOU would like to try one day
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Ghastly Grave Guard
Uk
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Try saying that to tervigons while they are burping out their angry purple offspring...
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![[Post New]](/s/i/i.gif) 2013/07/14 00:19:46
Subject: Random fun tactics YOU would like to try one day
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Fresh-Faced New User
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I always wanted to try 50 outflanking conscripts with al'raheim, with chenkov to send in the next wave for re-outflanking 50 conscripts.
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![[Post New]](/s/i/i.gif) 2013/07/14 00:34:14
Subject: Random fun tactics YOU would like to try one day
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Assassin with Black Lotus Poison
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Dark Eldar Wych Cult. Possibly using a Webway Portal. And have just started building one (first ten Wyches built, woo!) so it will eventually be a reality. What can I say? I like an uphill struggle and the new Tau book with its new gizmos and rules just doesn't fulfill that for me So Tau are being put on hold for the first time since 4th edition until they're suitably old and need updating again
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This message was edited 3 times. Last update was at 2013/07/14 00:36:31
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2013/07/14 00:42:33
Subject: Random fun tactics YOU would like to try one day
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Fresh-Faced New User
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Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
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![[Post New]](/s/i/i.gif) 2013/07/14 00:52:22
Subject: Random fun tactics YOU would like to try one day
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Ghastly Grave Guard
Uk
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JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
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![[Post New]](/s/i/i.gif) 2013/07/14 01:07:12
Subject: Random fun tactics YOU would like to try one day
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Major
Middle Earth
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Sometime I'd like to run a full BA vanguard vet squad all with 2 handflamers and then dare people to charge them. 20D3 S3 hits ftw.
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2013/07/14 01:07:38
Subject: Random fun tactics YOU would like to try one day
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Assassin with Black Lotus Poison
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BaconUprising wrote:JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
Fleet mitigates the unreliable charge ranges somewhat, and overwatch can be managed by using small throwaway squads to force the opponent to use their overwatch on the small unit lest it make it into base contact and make the unit unable to overwatch the larger, more dangerous unit.
'Course this falls down against Tau who can overwatch with multiple units, as they can overwatch the first unit with the unit being charged then use backup units to hit the real threat if it tries to charge. So you'd basically have to charge all their units at once to spread the overwatch out. That's going to take some serious planning and a whole heap of luck to get units into position to do that.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2013/07/14 04:22:17
Subject: Random fun tactics YOU would like to try one day
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Perturbed Blood Angel Tactical Marine
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Another fun list but man would it be expensive though I have heard of people running it is what I call Barrel of Monkeys.
I would run it as
HQ
Coteaz
Troops
5x 12 man Jokaero Weaponsmith
That's 60 Lascannon/MultiMelta/Heavy Flamer shots...please tell me who can deal with that? You better go first. On average 30 will hit and about 25 will wound. Problem is 60 Monkeys will run you about $900 US at 2200pts
Another fun one would be a Psyker Bomb.
HQ
Coteaz w/
8x Psykers
4x Crusaders
Troops
6x 8man Psykers and 4man Crusaders
That's 7x Str10 AP1 Pieplates per turn for 1000pts Crusaders are there as bodyguards for SS invuln.
This list would run you about $550...actually a lot more expensive then I thought for 1000pts.
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![[Post New]](/s/i/i.gif) 2013/07/14 08:13:17
Subject: Random fun tactics YOU would like to try one day
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Ghastly Grave Guard
Uk
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A Town Called Malus wrote:BaconUprising wrote:JC1 wrote:Last edition wych cult were really good, they have been properly nerfed by not being able to take blasters.
its more the fact that the entirety of assault has been nerfed. The introduction of over watch and unreliable charges means that wyches are pretty much all going to die before they reach the opponent.
Fleet mitigates the unreliable charge ranges somewhat, and overwatch can be managed by using small throwaway squads to force the opponent to use their overwatch on the small unit lest it make it into base contact and make the unit unable to overwatch the larger, more dangerous unit.
'Course this falls down against Tau who can overwatch with multiple units, as they can overwatch the first unit with the unit being charged then use backup units to hit the real threat if it tries to charge. So you'd basically have to charge all their units at once to spread the overwatch out. That's going to take some serious planning and a whole heap of luck to get units into position to do that.
Small units give kill points, fleet doesn't entirely compensate unreliable charges and larger squads of why he's usually still die to space marines and the like very easily.
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