51344
Post by: BlapBlapBlap
Inspired by the OT thread, I have to ask; what game series don't you like?
For me, it's Elder Scrolls; the combat is weak, there are three colours on the entire palette and the worlds are just anemic. However, YMMV.
77159
Post by: Paradigm
I've never really liked COD (apart from World At War), and since playing Battlefield 3/Bad Co 1+2, all the COD modern warfare games pale in comparison.
I've never played or even been interested in GTA.
20983
Post by: Ratius
Never got into the mass effect series, just didnt see the appeal.
4420
Post by: Redeemer31
I would have to put another vote for the GTA series.
I just didn't like what I was hearing about it ever since GTA3 came out. Oddly enough though, I did have fun playing the first GTA game.
7075
Post by: chaos0xomega
Lets see:
Mass Effect - Played the first one, clunky confused design/ui was a turn off
Assassins Creed - Also only played the first one, it was repetitive and unengaging. I wanted to like it, although the story of the game was paper thin from the get go, the overarching plot of the series seemed to be really interesting, sadly I couldnt enjoy the first one enough to give it a second chance.
Call of Duty (starting with Modern Warfare)- No, just no.
Halo - I enjoyed the first one... until the Flood showed up. Space zombies? No thank you. I tried giving it a second chance... but fething space zombies man... the multiplayer would have been great... if it wasn't for all the dumbasses on xbox live.
Fallout 3 - uggghhhhh, I wanted to like this one SO MUCH, but I somehow found the setting too morbid, depressing, and bleak even for me... it also didn't help that the color pallet was pretty much all just shades of grey... found myself needing to spend a lot of time in the sunlight and gentle breeze to keep myself from getting all melancholic trying to play this one... once I detonated the nuke at megaton I had basically accomplished all I wanted to do in that game.
Bioshock - Actually loved this one... all the way up to the end of the game. Seriously, I played through the entire game for THAT!??? And don't even get me started on the 'multiple' endings... 2 of the 3 were the same.
Final Fantasy (After FFIX) - Was a huge fan of this series from FF VI through to FF IX. After that, the battle system got wonky, the plotlines and characters got weaker, and they did away with my beloved overworld maps. XII was the last one I played, I wanted to like it but there were balance issues and the plot was final fantasy meets star wars. From what I saw and heard of XIII, I gave up trying, though maybe they can redeem themselves with Final Fantasy 15.
Zelda or any of the other Nintendo developed games - Meh.
Starcraft - Eh.
Diablo - *yawn*
Resident Evil - fething zombies.
Most of the games I dislike are, in my opinion, very overhyped, and thats probably where the dislike comes from.
34906
Post by: Pacific
I'm struggling to see what games series are actually left after that list Chaos0xomega. Think you've got pretty much everything there
22783
Post by: Soladrin
Mass Effect, played one, got bored in a couple hours and finished it purely for the achievement.
Bioshock. Never liked steampunk, I'd rather dust off system shock 2.
Every GTA after 2.
Just about anything Nintendo.
63623
Post by: Tannhauser42
It's hard to say which popular series I dislike, since I've never played a complete series where I disliked every game. Disliking a single game in a series and not playing any of the others as a result is not the same as disliking the whole series (all it means is that you disliked that one game).
For instance, I tried the first Assassin's Creed, but couldn't get into it. On the other hand, my second foray into AC was Black Flag, and I played the hell out of that and enjoyed every minute of it.
Perhaps the most disappointing series for me was Dead Space. Started off great, then just kind of fizzled a bit with the mass marketization of the the sequels (and the microtransactions in DS3 didn't help).
43066
Post by: feeder
Good lord, what a bunch of hipster nerds.
35785
Post by: Avatar 720
Diablo; CoD; BF; Assassin's Creed; Fable (you said popular, not critically acclaimed  ) started off okay because I played the first one without knowing all the hype surrounding it, and then got my hopes up and subsequently crushed for F2 and F3...
Probably a few more, but it's nearly 3am and I'm tired and <insert other justifications/excuses here>.
21720
Post by: LordofHats
I never liked Assassin's Creed. The story is asinine, and becomes more so with each new game. GTA too. I just can't find any fun in it for me, random chaos is only entertaining for so long.
40392
Post by: thenoobbomb
Final Fantasy.
The music in it doesn't really help.
73959
Post by: niv-mizzet
WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
7637
Post by: Sasori
niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
I've never been a fan of Assassins creed. It was kinda fun, but that's about it.
12313
Post by: Ouze
I also never liked the Elder Scrolls series, and I tried. I tried! They're just so damn boring. I have a friend that is desperate for a friend in ESO and I just can't do it, much as I'd like to. Didn't like Morrowind, or Oblivion, or Skyrim.
20983
Post by: Ratius
Just get out Ouze
63805
Post by: SneakyMek
I used to like the old Resident evil games 1-3, but now i freaking hate that game series. I also don't like what Diablo 3 has become and i don't like star craft witch is really like Starcraft 1.5 rather than two.
Also FF are starting to grow boring on me, whats the point of naming a game series "Final Fantasy" when there is no well Final or last game in the series?.
29784
Post by: timetowaste85
I'm really enjoying Diablo 3, since I play on the Xbox, not the PC, and never dealt with the auction-house. That sounds awful. My list of games that do nothing for me that are widely popular are CoD, GTA and WoW. All are worthless to me, and I have a bunch of friends who love them all.
13022
Post by: Locclo
I think the main two are GTA and Call of Duty. I'm not at all a multiplayer gamer (my one exception is Warframe, which has fantastic co-op), and I've heard that the Call of Duty games have tacked-on campaigns in the same way that Batman: Arkham Origins has tacked-on multiplayer.
As for GTA, I honestly think it's just because my dad is a police officer, and I find myself immensely uncomfortable playing any game that pits you against the cops. It's the same reason I never enjoyed playing Payday - just too much cop killing to allow me to ever enjoy it.
22289
Post by: EmilCrane
chaos0xomega wrote:
Fallout 3 - uggghhhhh, I wanted to like this one SO MUCH, but I somehow found the setting too morbid, depressing, and bleak even for me... it also didn't help that the color pallet was pretty much all just shades of grey... found myself needing to spend a lot of time in the sunlight and gentle breeze to keep myself from getting all melancholic trying to play this one... once I detonated the nuke at megaton I had basically accomplished all I wanted to do in that game.
Have you tried New Vegas? It uses the FO3 engine but the world is a lot more in-line with the previous Fallout games. I can respect that Bethesda is taking the series in their own direction while still staying true to some of the core concepts though.
That said it doesn't seem you like much so maybe its a lost cause.
Don't understand the hate for Mass Effect or the Elder Scrolls, but whatevs, I dislike GTA, Saints Row (which I see as a stupider GTA clone) anything nintendo and all JRPGs
53595
Post by: Palindrome
Lots, the majority of AAA games hold little interest for me. It would probably be easier to list the franchises that I actually like and even then it tends to be specific games rather than the whole.
23
Post by: djones520
Paradigm wrote:I've never really liked COD (apart from World At War), and since playing Battlefield 3/Bad Co 1+2, all the COD modern warfare games pale in comparison.
I've never played or even been interested in GTA.
If they could combine the single player of CoD's, and the Multiplayer of Battlefield, we'd have the greatest FPS of all time.
I'll second the Mass Effect as well. Just could not get into it.
4001
Post by: Compel
Call of Duty annoys the living hell out of me. - Not a fan of most multiplayer in general, however the single player does my head in. Specifically, guys randomly spawning out of the nowhere to shoot you in the back, despite you having already not only cleared that section, but you've got AI squad mates *looking* in that direction.
A stupid, stupid mechanic for designing a game.
9699
Post by: Deathklaat
I have always hated with a passion people who think Halo is the greatest FPS on Earth, Halo is really really bad. Granted i have always preferred PC FPS to anything on the console so maybe its my complete lack of skills with a controller.
But i still find it to be a suck of a game.
I also cannot for the life of me play Elder Scrolls games. While i do enjoy them mostly for their graphics and things you can do in them, i find them to be too large for a single player game.
40392
Post by: thenoobbomb
Deathklaat wrote:I have always hated with a passion people who think Halo is the greatest FPS on Earth, Halo is really really bad. Granted i have always preferred PC FPS to anything on the console so maybe its my complete lack of skills with a controller.
But i still find it to be a suck of a game.
I also cannot for the life of me play Elder Scrolls games. While i do enjoy them mostly for their graphics and things you can do in them, i find them to be too large for a single player game.
Well, there go my favorite video games!
4001
Post by: Compel
As far as I can tell, Halo was the greatest FPS and was revolutionary -for its time-. It was The Game that made FPS' actively viable for consoles (Goldeneye not-withstanding), on top of that, I believe it was also groundbreaking AI, plus the equipment and cover system -for its time-.
Whether that stands up to todays games, or thinking of the continuing Halo games, then yeah, I can see why people wouldn't be that impressed with them nowadays.
I'm not even a console gamer.
53595
Post by: Palindrome
Compel wrote:As far as I can tell, Halo was the greatest FPS and was revolutionary -for its time-. It was The Game that made FPS' actively viable for consoles (Goldeneye not-withstanding), on top of that, I believe it was also groundbreaking AI, plus the equipment and cover system -for its time-.
Whether that stands up to todays games, or thinking of the continuing Halo games, then yeah, I can see why people wouldn't be that impressed with them nowadays.
I'm not even a console gamer.
I thought that it was quite average to be honest but I'm not much of a FPS afficionado. I don't remember anything groundbreaking about it (except possibly regenerating health/shields and the buggy thing).
I suspect that the reason why it is held in such high regard is that it was the first FPS that worked (after a fashion) on consoles so it was able to reach an audience who were unfamilar with FPS games in general and it has now moved firmly into nostaliga territory.
Goldeneye was amazing for its time, age has not been kind to it however.
22783
Post by: Soladrin
Meh, the main reason I still like Halo is the expanded universe by way of novels. The games themselves aren't that great and IMO focus on the most boring characters in that entire universe.
Every Spartan has more personality than master chief
73251
Post by: Overlord Thraka
I was going to say that Call of Duty will have a great presence in this thread... I am apparently to late... I also dislike CoD. I don't really like most FPS except in Multiplayer with people in the same room. I played Halo 3 at my cousins for a couple hours once. I had a buttload of fun ambushing my brothers and cousin. I have little interest in playing a FPS online without playing with a friend. I do enjoy some good old Republic Commando on PC with a buddy over skype. Other than those, I really haven't played a lot of Mainstream games. Mainly due to my lack of a good computer until recently, and me Mam disallowing Consoles.
494
Post by: H.B.M.C.
Halo. Middling boiler-plate FPS that is so amazingly overrated. Never liked the Civilisation games. Just couldn't get into them. I thought Civ V might be a way in, but then DLC civilisations out the wazoo - y'know, the kinda stuff they used to just include as part of the game rather than cutting it out to sell it separately - so feth that. And other than the demo for the PC FFVII, I've never played a Final Fantasy game. I haven't played a CoD game since the expansion pack of Call of Duty 2, although it's fair to say that Infinity Ward basically abandoned PC games after that as CoD 3 didn't even come out on PC, and from 4 onwards we're into the Modern Warfare era of 4-hour single-player campaigns that hold your hand through rail-road set pieces rather than awesome WWII battles from the first two games (aside from those atrocious tank missions). Disliking something popular =/= disliking something because it's popular (in possibly an ironic fashion).
9982
Post by: dementedwombat
Whenever a topic like this comes up my answer is almost universally "whatever indy kickstarter sponsored/Steam Greenlight game is popular this week."
I keep feeling like the majority are actually not that great games that are relying on the "they're indy" label to somehow get them popular. and some people buy them because of that, then everybody suddenly starts buying them because it's popular and Nerd3/Pewdipie played a video of it on Youtube, then everybody forgets them a week later because they realize they aren't actually that great/ there's another game to support.
34906
Post by: Pacific
If you want to play a Civ game HBMC, you are probably better off with 3 or 4. Don't think 5 has been all that popular, they've fixed the hilariously random AI now but it is still a dumbing down of the previous games.
Sasori wrote:niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
I had a mining character that was pretty useless in a fight, I would even die against low level monsters. When I wasn't being protected by guild mates, to try and prevent my corpse being looted by PK'ers (player killers) I carried a book around with some text "please don't steal my tools, just the gold". Once a bunch of goons chased and killed me, even killed my pack animals that were carrying the ore I had collected. When I returned to my corpse, I could see already that it had been stripped to its underwear. Every item (even useless stuff, lanterns/oil, food etc.) had been looted. My clothes had been cut to ribbons and deposited next to the corpse. The only thing left on my body was my book, where one of the fine gentlemen had taken the time to write 'No.' inside.
Man that game was tough at times
9982
Post by: dementedwombat
Sasori wrote:niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
EVE Online, your argument is invalid.
65120
Post by: ace101
I am very annoyed at the CoD series, and Mass Effect. CoD4 was the one I like, the story in the campaign related to me much better than the WW2 campaigns (played 1, 2 BR1, and W@W).
As for Mass Effect, they game-play was clunky to me, and the story just didn't keep me interested, *Yawn*.
22289
Post by: EmilCrane
I'm really surprised at the pasting Mass Effect and Elder Scrolls are getting, I really like those games and most people I know do as well.
51344
Post by: BlapBlapBlap
Pacific wrote:If you want to play a Civ game HBMC, you are probably better off with 3 or 4. Don't think 5 has been all that popular, they've fixed the hilariously random AI now but it is still a dumbing down of the previous games.
Sasori wrote:niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
EVE Online. People are payed actual money as bounty hunters, destroying literal thousands of dollars with some ships. Automatically Appended Next Post:
As HMBC said, disliking something popular =/= disliking because it's popular.
Indie games are a lot more numerous and dividing. Plus, a lot less well known.
For example, I think FEZ is massively overrated. It's very much "Look at the pretties oh look we're indie" over actual gameplay. Compare that to something like Forza or Need For Speed; I love these games because of the tightness and niceness of the controls. The former has a major micro-transactions problem, but I enjoy the vanilla game.
People will be far more divided over the first. The second, not so much. Everyone knows about Forza. Less people, albeit still a large chunk, know about FEZ.
84636
Post by: Markerlight Junkie
Oh you didn't know that's all people do on these forums? Hate on everything GW related and everything that is popular in the mainstream because it can't be battle porn if you have a 0.08 K/D.
494
Post by: H.B.M.C.
Markerlight Junkie wrote:Oh you didn't know that's all people do on these forums? Hate on everything GW related and everything that is popular in the mainstream because it can't be battle porn if you have a 0.08 K/D.
Can't tell if serious or just butthurt?
91
Post by: Hordini
H.B.M.C. wrote:Halo. Middling boiler-plate FPS that is so amazingly overrated.
This. 100% this. I never cared for Halo, it always struck me as extremely generic, and the fact that it was designed as an FPS for a console is also a strike against it for me. I vastly prefer mouse and keyboard for an FPS game. When you're used to mouse and keyboard a controller just seems so slow and clumsy in comparison. I know they ported it to PC, but nothing about the game seemed worth the effort.
It also annoyed me when I'd hear players talking using Halo-centric terminology for things that had existed for years prior. I distinctly remember some of my old roommates talking about playing a game of "Slayer," and I'm thinking WTF is that? Then they told me and I realized it was just Halo's name for deathmatch. Not sure why they felt the need to rename a game mode that was already well-established.
241
Post by: Ahtman
I haven't really cared for Elder Scrolls since Morrowind. I can see why others like them, but I have found them tedious and boring.
I don't get the love for the GTA series. I always found it to get very boring very quickly.
I liked Halo just for the fact it allowed you to play the story co-op, which not enough FPS do.
494
Post by: H.B.M.C.
Best description of Skyrim I ever heard was that it was the size of an ocean with the depth of a paddling pool. I think that's an apt description. Nevertheless, I'm God-knows how many hours into my first real play-through (the one on the PS3 doesn't count), and I'm loving it. I've defeated Mirak and saved Solstheim, I've killed dozens of dragons, I'm the Arch-Mage of the mage college, and now I'm running through the Thieve's Guild stuff. It's great!
34906
Post by: Pacific
BlapBlapBlap wrote: Pacific wrote:
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
EVE Online. People are payed actual money as bounty hunters, destroying literal thousands of dollars with some ships.
Yes that's very true, EVE has taken it to another level.
Although most of the harsh concepts in EVE (which has itself been toned down a little) were taken first from UO. 'safe zones', your character becoming vulnerable to attack by others if you are a criminal etc.
It also annoyed me when I'd hear players talking using Halo-centric terminology for things that had existed for years prior. I distinctly remember some of my old roommates talking about playing a game of "Slayer," and I'm thinking WTF is that? Then they told me and I realized it was just Halo's name for deathmatch. Not sure why they felt the need to rename a game mode that was already well-established.
That annoys me more than it probably should.
9217
Post by: KingCracker
Anything Assassins Creed. Just no. Those games bore the gak out of me, yet people will go on and on about how awesome they are.
47547
Post by: CthuluIsSpy
Halo. I don't like the setting, story, aethestics or gameplay. It's just so...boring. I never liked Age of Empires either. Too much waiting.
57646
Post by: Kain
EVE online; ALWAYS SPREADSHEETS ALL THE TIME. Also the fanbase is rife with griefers.
Starcraft, I only play blizzard RTS games for the custom maps (mostly the role play maps) and Starcraft II has greatly limited those. Pass.
Final Fantasy after it went from being mostly standard fantasy to being all about whinging Japanese school children who look like they've escaped from a space circus.
Tekken: I like fighting games but good lord the button mashing needed here is ridiculous.
God of war - I like my protagonists to be likeable and have more than a two note personality if the game is trying to take itself seriously. Also Asura's wrath told a better story in one game than GOW could in five.
Halo - Generic Space America fights generic coalition of generic monoculture aliens with generic religion worshipping generic precursor aliens fighting generic space zombies with generic magical powers with generic gameplay that has been overtaken by other generic FPS games that have a slightly less generic plot with slightly less generic characters.
CoD - First two games? Excellent. The series now? No, I dislike infantry only FPS games and good lord the fanbase.
Dragon Age - The best part of dragon age (the sex scenes) are all on youtube, and if you want smut in games, the Witcher beats DA hands down.
WoW - Easily one of the worst fanbases I have ever seen. And I tried role playing there once only to drown in furry futa mary sues with backgrounds so lore defiling it physically hurt.
GTA - I'll take Saint's Row any day.
Assassin's creed - The plot here is not half as good as it thinks it is.
Bioshock infinite - What do you mean I can't give these racist pricks and anti-intellectual a-holes what's coming?
The Last of Us and anything from naughty dog - "Citizen Kane of gaming" my ass. And that's from someone who was bored to sleep by Citizen Kane.
The Darkness - I was told I'd be playing a superhero game, not an FPS. Urgh.
47547
Post by: CthuluIsSpy
Actually, the Darkness is a superhero (or rather, Anti-hero) game. It's just also an FPS. What annoys me about the Darkness though is that there is no PC version. There's a PC version of the sequel, but not the first. This inconsistency irks me. Agreed about God of War. It comes off as trying way too hard to be "edgy" and "omg epic" to me. It doesn't help matters that the protagonist is an aggressive, overly masculine A-Hole. Even Duke, for all his crass Machismo, had a sense of humor and personality. Bioshock Infinite was a disappointment to me; it started off so promising, with it's critique of American Determinism and it's parody of the revolution, but then it became nonsensical with it's paradoxes and dimensional jumping. It's as if they had two different concepts but not enough time to flesh one out, so they welded them together and hoped for the best. First couple of GTAs were fun. They they started to get serious and realistic. Gears of War...oh hey, another grey dull shooter with molasses like pace.
57646
Post by: Kain
CthuluIsSpy wrote:Actually, the Darkness is a superhero (or rather, Anti-hero) game. It's just also an FPS.
What annoys me about the Darkness though is that there is no PC version. There's a PC version of the sequel, but not the first. This inconsistency irks me.
When you say "Superhero game" I think City of Heroes, Hulk Ultimate Destruction, Arkham City, Spider man 2, or Infamous/Prototype.
I don't think " FPS." It doesn't seem like the appropriate genre really.
82305
Post by: Price
SneakyMek wrote:
Also FF are starting to grow boring on me, whats the point of naming a game series "Final Fantasy" when there is no well Final or last game in the series?.
The first Final Fantasy was to be the last game of Square as they were going bankrupt, ironically the game saved them and became the oonly game (Apart from COD, that is going to go on until FF: 757)
I don't like Gears of War, just didn't sit well with me, I tried, i tried alot but I could never got into it and it just made me angry for no reason.
Any resident evil after 3. The whole series for me has been ruined by the stupid action game direction they have gone, playing the first three just reminds me that I know what's coming and it isn't good. Bring back slow zombies, tight corridors and that damn annoying opening door animation!!
47547
Post by: CthuluIsSpy
Kain wrote: CthuluIsSpy wrote:Actually, the Darkness is a superhero (or rather, Anti-hero) game. It's just also an FPS. What annoys me about the Darkness though is that there is no PC version. There's a PC version of the sequel, but not the first. This inconsistency irks me.
When you say "Superhero game" I think City of Heroes, Hulk Ultimate Destruction, Arkham City, Spider man 2, or Infamous/Prototype. I don't think " FPS." It doesn't seem like the appropriate genre really. Ah I see. I interpret superhero game as "a game wherein you play as a superhero from a comic, or who was inspired by comics (such as City of Heroes" Funnily enough, Prototype is actually a lot like the Darkness from the comics - quasi-biological armor, sharp tendrils, blood fountains, anti-hero protagonist, endless urge to kill, etc, etc.
57646
Post by: Kain
CthuluIsSpy wrote: Kain wrote: CthuluIsSpy wrote:Actually, the Darkness is a superhero (or rather, Anti-hero) game. It's just also an FPS.
What annoys me about the Darkness though is that there is no PC version. There's a PC version of the sequel, but not the first. This inconsistency irks me.
When you say "Superhero game" I think City of Heroes, Hulk Ultimate Destruction, Arkham City, Spider man 2, or Infamous/Prototype.
I don't think " FPS." It doesn't seem like the appropriate genre really.
Ah I see. I interpret superhero game as "a game wherein you play as a superhero from a comic"
Funnily enough, Prototype is actually a lot like the Darkness from the comics - quasi-biological armor, sharp tendrils, blood fountains, etc, etc.
The nature of what a superhero or supervillain is makes them very well suited for open world games.
A corridor FPS just feels like a waste of potential really.
77384
Post by: SilentScreamer
CoD and Fifa... yuck
53595
Post by: Palindrome
CthuluIsSpy wrote:
Bioshock Infinite was a disappointment to me; it started off so promising, with it's critique of American Determinism and it's parody of the revolution, but then it became nonsensical with it's paradoxes and dimensional jumping. It's as if they had two different concepts but not enough time to flesh one out, so they welded them together and hoped for the best.
I was expecting something along the lines of Bioshock. Competent combat, a well realised and believeable world and an engaging storyline. I played Infinite until just before the prison section (I assume) and it was nothing like I imagined, well the visual world building was good but thats about it. The combat was a joke, any 'serious' game that defaults to using hordes of weak enemies is commiting a serious game play faux pas, its attempts at narrative depth were flat and hollow (which apparently only gets worse) and its portral of social conflict was crude and cliched. It has fallen very far from the System Shock tree.
Its probably just as well that Irrational has closed if thats the best that they can come up with now.
47547
Post by: CthuluIsSpy
Palindrome wrote: CthuluIsSpy wrote: Bioshock Infinite was a disappointment to me; it started off so promising, with it's critique of American Determinism and it's parody of the revolution, but then it became nonsensical with it's paradoxes and dimensional jumping. It's as if they had two different concepts but not enough time to flesh one out, so they welded them together and hoped for the best. I was expecting something along the lines of Bioshock. Competent combat, a well realised and believeable world and an engaging storyline. I played Infinite until just before the prison section (I assume) and it was nothing like I imagined, well the visual world building was good but thats about it. The combat was a joke, any 'serious' game that defaults to using hordes of weak enemies is commiting a serious game play faux pas, its attempts at narrative depth were flat and hollow (which apparently only gets worse) and its portral of social conflict was crude and cliched. It has fallen very far from the System Shock tree. Its probably just as well that Irrational has closed if thats the best that they can come up with now. Oh yeah, the game play was pretty bad. I remembered having large areas in Bioshock that I could revisit, as well as various little ingenious ways of killing splicers (water, oil, etc) That was not the case in infinite.
494
Post by: H.B.M.C.
Palindrome wrote:I was expecting something along the lines of Bioshock. Competent combat, a well realised and believeable world and an engaging storyline. I played Infinite until just before the prison section (I assume) and it was nothing like I imagined, well the visual world building was good but thats about it. The combat was a joke, any 'serious' game that defaults to using hordes of weak enemies is commiting a serious game play faux pas, its attempts at narrative depth were flat and hollow (which apparently only gets worse) and its portral of social conflict was crude and cliched. It has fallen very far from the System Shock tree.
Its probably just as well that Irrational has closed if thats the best that they can come up with now.
Not to mention a lot of "bullet sponge" enemies in a game that needlessly limits you to 2 weapons. I get the feeling that that game went through some real development hell, and if you look at some of the older gameplay clips you'll see things that are so different to what we got. I'd love someone to take an in-depth look at what happened with that game.
9217
Post by: KingCracker
Did I mention I don't like halo either? I can't remember
59092
Post by: BrotherVord
Halo, all racing's games, all platformers
28300
Post by: creeping-deth87
Pacific wrote:If you want to play a Civ game HBMC, you are probably better off with 3 or 4. Don't think 5 has been all that popular, they've fixed the hilariously random AI now but it is still a dumbing down of the previous games.
Sasori wrote:niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
I had a mining character that was pretty useless in a fight, I would even die against low level monsters. When I wasn't being protected by guild mates, to try and prevent my corpse being looted by PK'ers (player killers) I carried a book around with some text "please don't steal my tools, just the gold". Once a bunch of goons chased and killed me, even killed my pack animals that were carrying the ore I had collected. When I returned to my corpse, I could see already that it had been stripped to its underwear. Every item (even useless stuff, lanterns/oil, food etc.) had been looted. My clothes had been cut to ribbons and deposited next to the corpse. The only thing left on my body was my book, where one of the fine gentlemen had taken the time to write 'No.' inside.
Man that game was tough at times 
I'm sorry, I know I shouldn't be laughing at your misfortune, but this post seriously cracked me the hell up. Easily one of the best things I've ever read on this forum. Just... wow, that is so sad and yet so hilarious at the same time.
As for videogames I hate, I've never liked GTA. I've never had any interest whatsoever in playing a thug simulator. Killing cops, prostitutes, and jacking cars has never had a draw for me.
17923
Post by: Asherian Command
Call of Duty,
Medal of Honor
Planetside,
Halo (current ones, not the first one, which was just awesome)
The New Thief series
Final Fantasy (new series)
Battlefield
Any FPS series really that are really REALLY linear and feel like arcade shooting games. Which is alot of games out there.
75478
Post by: Musashi363
I agree, Halo. That's one game I can NOT stand...and I love FPSs.
17923
Post by: Asherian Command
Yeah differing opinions here. I mean I love third person shooters, and bioshock, and doom, but I can't stand the direction halo has gone after halo 1. Halo 1 could of been basically Doom on steriods or an amazing game series, if they had that open world non-linear style to halo 3 or halo reach.
9217
Post by: KingCracker
Whoa we wouldn't get along. Racing games are my bread and butter and I love platformers
75727
Post by: sing your life
Does call of duty count? It's a popular game series (not sure with who though)
5531
Post by: Leigen_Zero
FIFA
Football (soccer for you Yanks) is painfully boring in real life, why the heck would I want to sit in my house and pretend I'm playing football?
When I could, you know, go and get an actual ball for what, £2, and find a field, which is free, and my mates, and play real football with real people, while exercising at the same time.
Actually, y'know what, let's just stay I cannot stand any sports games...
22783
Post by: Soladrin
Mhm, I think I can just add platformers, adventure games (with a few exceptions) and most racing and sports games.
28669
Post by: Pedro Kantor
Uncharted and Tomb Raider.
I don't know why ( maybe i was just rubbish at them ), but both series made my blood boil.
57646
Post by: Kain
Eh don't worry, Halo has been sliding into extinction ever since Call of Duty modern warfare came out. Give it a few years and it'll be so much dust on the wind.
29408
Post by: Melissia
Halo, because they haven't released a game since Halo 2 even though they keep showing these trailers for later games. But jokes aside, I am not very fond of the 'craft series of strategy games, or the various clones. Or their spin-offs. Also not a huge fan of the ARMA series.
40392
Post by: thenoobbomb
I feel very alone actually liking Halo 'round here.
29408
Post by: Melissia
I'd enjoy halo better with a mouse and keyboard, I don't really hate it. Kind of like it, actually.
40392
Post by: thenoobbomb
I fear I'm also one of the few who prefers a console over a PC, in general. Barring mods and the like, of course.
29408
Post by: Melissia
thenoobbomb wrote:
I fear I'm also one of the few who prefers a console over a PC, in general. Barring mods and the like, of course.
I don't mind consoles, but I hate console controllers for first person shooters. They work fine for fighting games, platformers, racing games, and the like, but they're just so clumsy and inaccurate for shooters.
40392
Post by: thenoobbomb
Melissia wrote: thenoobbomb wrote:
I fear I'm also one of the few who prefers a console over a PC, in general. Barring mods and the like, of course.
I don't mind consoles, but I hate console controllers for first person shooters. They work fine for fighting games, platformers, racing games, and the like, but they're just so clumsy and inaccurate for shooters.
I guess they are. Can't say I've played a lot of PC shooters, though, and I don't really have any "bad" experiences or any trouble with controllers.
Back on topic, though, I also can't stand Pokemon games. Nor anything Pokemon, but well.
57646
Post by: Kain
Melissia wrote:Halo, because they haven't released a game since Halo 2 even though they keep showing these trailers for later games.
But jokes aside, I am not very fond of the 'craft series of strategy games, or the various clones. Or their spin-offs. Also not a huge fan of the ARMA series.
C&C, Total Annihilation/SupCom, and AoE were the RTS genres for me, and I only ever played craft for the custom multiplayer maps. The ones in WC III in particular are great.
There's this one super-expansive metroid map I played years ago, but that was back in like...2007-2008. I don't think I'll ever find it again.
40664
Post by: mega_bassist
Really, the only popular game series I was disappointed with was Left 4 Dead, Grand Theft Auto, and Borderlands. I've tried to like all three, but they just didn't draw me in.
25990
Post by: Chongara
Cow of Dooky
51344
Post by: BlapBlapBlap
Name all of the XBOX 360 exclusives...
Remove the shooters...
Remove the games set in the near future...
What have you got left apart from Forza? Automatically Appended Next Post: Leigen_Zero wrote:FIFA
Football (soccer for you Yanks) is painfully boring in real life, why the heck would I want to sit in my house and pretend I'm playing football?
When I could, you know, go and get an actual ball for what, £2, and find a field, which is free, and my mates, and play real football with real people, while exercising at the same time.
Actually, y'know what, let's just stay I cannot stand any sports games...
I agree. It's a massive micro-transaction store over a weird twin-stick game. It's awful.
35785
Post by: Avatar 720
BlapBlapBlap wrote:
Name all of the XBOX 360 exclusives...
Remove the shooters...
Remove the games set in the near future...
What have you got left apart from Forza?
Chromehounds.
22783
Post by: Soladrin
Avatar 720 wrote: BlapBlapBlap wrote:
Name all of the XBOX 360 exclusives...
Remove the shooters...
Remove the games set in the near future...
What have you got left apart from Forza?
Chromehounds.
Killer Instinct.
34906
Post by: Pacific
creeping-deth87 wrote: Pacific wrote:If you want to play a Civ game HBMC, you are probably better off with 3 or 4. Don't think 5 has been all that popular, they've fixed the hilariously random AI now but it is still a dumbing down of the previous games.
Sasori wrote:niv-mizzet wrote:WoW. Played in beta after 5 years of Everquest, and it felt like super easy mode.
Anything after Everquest in the MMO world would be super easy!
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
I had a mining character that was pretty useless in a fight, I would even die against low level monsters. When I wasn't being protected by guild mates, to try and prevent my corpse being looted by PK'ers (player killers) I carried a book around with some text "please don't steal my tools, just the gold". Once a bunch of goons chased and killed me, even killed my pack animals that were carrying the ore I had collected. When I returned to my corpse, I could see already that it had been stripped to its underwear. Every item (even useless stuff, lanterns/oil, food etc.) had been looted. My clothes had been cut to ribbons and deposited next to the corpse. The only thing left on my body was my book, where one of the fine gentlemen had taken the time to write 'No.' inside.
Man that game was tough at times 
I'm sorry, I know I shouldn't be laughing at your misfortune, but this post seriously cracked me the hell up. Easily one of the best things I've ever read on this forum. Just... wow, that is so sad and yet so hilarious at the same time.
Hehe, well yes I guess it was kind of funny
A few other snippets I remember from that game
- The creator of the game Richard Garriott, made a personal appearance with his character Lord British (he was an actual character in the background of the game) and was speaking to an assembled crowd of players. However, he foolishly forgot to put on his indestructible trousers, and was assassinated by a player during the speech. The guy who did it (and later achieved internet infamy) I believe got banned for the act despite trying to escape the scene. Lord Blackthorn (who was another of the game creators, evil rival of British in the background) then went mental and summoned a mass of mega-powerful demons which killed almost everyone in the area.
Basically a sure sign of PK'ers were naked people, usually with luminous coloured hair and a crap, childish name. They'd take their chances and run in throwing fireballs, and if they died themselves (as happened much of the time) you would have nothing to loot from the naked corpse.
- The GMs were a law under themselves in the early days. Robed characters that were invincible, and would kill you or teleport you somewhere if it took their fancy. A friend of mine got teleported to a 'jail' (room with no doors) for being caught macroing (basically repeated key commands that would improve your skills through repeat use) and then giving one of them lip. The best story I heard was about an army of player killers that was ravaging its way through the countryside killing everyone in its path. A bunch of GMs turned up, killed most of them, and then teleported the leaders to the unreachable tip of the mountain. The players were apparently surrounded by 'Barney' characters (from that terrible children's show) that were dancing around them.
Man that was a game.. you read about so much other stuff, of people's ghosts being perma-killed (possibly the biggest 'pwning' ever!), of entire areas being owned by single players (who owned multiple castles) - you soon learnt to avoid certain areas. I was in an RPing guild called the 'Yew Militia', we used RP a local guard protecting the town, and there were several other guilds (roleplaying undead, orcs, cannibals etc. - basically they were only humans playable in the game so you had to dress up!) One of the guilds actually had the game creators give them a zombie barman in their little town, which was really cool.
Long time ago now though, probably at least 15 years since it was a great game, although I think a lot of players remember it fondly.
29408
Post by: Melissia
Devs don't do enough with "near future", even when they have it they aren't very imaginative with it.
21720
Post by: LordofHats
Devs usually use near future as code for "right now but fictional"
30287
Post by: Bromsy
Pacific wrote:
The hardest MMO? I would say Ultima Online. When the game first came out especially - the ability to be murdered, then have your stuff that you had spent weeks collecting pillaged from your corpse was probably the most harrowing thing I have ever experienced in a video game.
I had a mining character that was pretty useless in a fight, I would even die against low level monsters. When I wasn't being protected by guild mates, to try and prevent my corpse being looted by PK'ers (player killers) I carried a book around with some text "please don't steal my tools, just the gold". Once a bunch of goons chased and killed me, even killed my pack animals that were carrying the ore I had collected. When I returned to my corpse, I could see already that it had been stripped to its underwear. Every item (even useless stuff, lanterns/oil, food etc.) had been looted. My clothes had been cut to ribbons and deposited next to the corpse. The only thing left on my body was my book, where one of the fine gentlemen had taken the time to write 'No.' inside.
Man that game was tough at times
Hehe, well yes I guess it was kind of funny
A few other snippets I remember from that game
- The creator of the game Richard Garriott, made a personal appearance with his character Lord British (he was an actual character in the background of the game) and was speaking to an assembled crowd of players. However, he foolishly forgot to put on his indestructible trousers, and was assassinated by a player during the speech. The guy who did it (and later achieved internet infamy) I believe got banned for the act despite trying to escape the scene. Lord Blackthorn (who was another of the game creators, evil rival of British in the background) then went mental and summoned a mass of mega-powerful demons which killed almost everyone in the area.
Basically a sure sign of PK'ers were naked people, usually with luminous coloured hair and a crap, childish name. They'd take their chances and run in throwing fireballs, and if they died themselves (as happened much of the time) you would have nothing to loot from the naked corpse.
- The GMs were a law under themselves in the early days. Robed characters that were invincible, and would kill you or teleport you somewhere if it took their fancy. A friend of mine got teleported to a 'jail' (room with no doors) for being caught macroing (basically repeated key commands that would improve your skills through repeat use) and then giving one of them lip. The best story I heard was about an army of player killers that was ravaging its way through the countryside killing everyone in its path. A bunch of GMs turned up, killed most of them, and then teleported the leaders to the unreachable tip of the mountain. The players were apparently surrounded by 'Barney' characters (from that terrible children's show) that were dancing around them.
Man that was a game.. you read about so much other stuff, of people's ghosts being perma-killed (possibly the biggest 'pwning' ever!), of entire areas being owned by single players (who owned multiple castles) - you soon learnt to avoid certain areas. I was in an RPing guild called the 'Yew Militia', we used RP a local guard protecting the town, and there were several other guilds (roleplaying undead, orcs, cannibals etc. - basically they were only humans playable in the game so you had to dress up!) One of the guilds actually had the game creators give them a zombie barman in their little town, which was really cool.
Long time ago now though, probably at least 15 years since it was a great game, although I think a lot of players remember it fondly.
I used to play the bejesus out of UO - I was on Great Lakes and ran with Shadows of Britannia from launch - God we were awful  ....
We used to call GMs and then have one person just bug them with long winded questions and then whenever other people ran up to ask them things we'd all pop out of hiding and gank 'em. And I had a GM tamer and I used to go to that area in Wind where animals spawned - but it was under guard protection so these crafters would be running around and I would call guards on them when they attacked my tamed animals and then I would loot all their hard earned crap. Or the good old fashioned tame a few dragons and go tooling around.
God, I remember we were so awful we forced the server to evolve an organized anti-pker movement - when we started, there was nothing. Like 3 guys could just run roughshod over a whole dungeon, and by the time I quit it was just constant large scale warfare.
I think my personal crowning moment was when my guild discovered a dye bug, where you could dye just about anything in the game screen with a dye pot - while everyone else was screwing around in town I immediately went to the moongates, dyed them all red, and stood around telling everyone that they were cross-server now (if you are familiar with Ultima lore, the Avatar uses red moongates to travel between worlds). Plus I am fairly sure that my guild invented tank mages.
5531
Post by: Leigen_Zero
Kain wrote: Melissia wrote:Halo, because they haven't released a game since Halo 2 even though they keep showing these trailers for later games.
But jokes aside, I am not very fond of the 'craft series of strategy games, or the various clones. Or their spin-offs. Also not a huge fan of the ARMA series.
C&C, Total Annihilation/SupCom, and AoE were the RTS genres for me, and I only ever played craft for the custom multiplayer maps. The ones in WC III in particular are great.
There's this one super-expansive metroid map I played years ago, but that was back in like...2007-2008. I don't think I'll ever find it again.
Funnily enough I despise Supreme Commander, every single mission I have ever played/seen played revolves around this:
1. Get to experimental tech stage as quickly as possible
2. build unbreakable shields
3. start building massive horde of top-tier units, leave to build while you go to lunch/a movie/build a lifesize replica of the sistene chapel
4. annihilate enemy
Melissia wrote:Devs don't do enough with "near future", even when they have it they aren't very imaginative with it.
Speaking as a dev, usually near future means 'never'
29408
Post by: Melissia
Yeah, that pisses me off. I want my goddamned lasers!
494
Post by: H.B.M.C.
Leigen_Zero wrote:Funnily enough I despise Supreme Commander, every single mission I have ever played/seen played revolves around this:
1. Get to experimental tech stage as quickly as possible
2. build unbreakable shields
3. start building massive horde of top-tier units, leave to build while you go to lunch/a movie/build a lifesize replica of the sistene chapel
4. annihilate enemy
Yeah I tried to get into SupCom, and aside from the crippling optimisation issues (twin Titans and 16GB of RAM should not have trouble running this game) it just felt... soulless compared to TA. It seemed like they taken the joy out of TA and turned it into a strict set of build order commands, like the game was less a game and more a program that had to run in the right sequence in order to be successful.
29408
Post by: Melissia
I never had that problem with SupCom? Was always willing to try new ideas... Now, SupCom2, yeah... Also, someone made a program that helps SupCom utilize multiple cores. The game was made before multicore threading was a big thing.
5531
Post by: Leigen_Zero
Melissia wrote:I never had that problem with SupCom? Was always willing to try new ideas... Now, SupCom2, yeah...
Also, someone made a program that helps SupCom utilize multiple cores. The game was made before multicore threading was a big thing.
My housemate in Uni was an avid player of SupCom1, but every game he played was exactly the same:
set up build order, go about his daily routine, come back and obliterate enemy.
He had this thing where his shields regenerated, and some upgrade where any damage would cause the strength of the shield to increase, so it would take less damage next time, so it meant he could literally leave his computer, go to lectures/etc and he'd still be fine when he came back...
I'm not saying that there weren't other tactics, I'm just saying that only one of them was really effective...
29408
Post by: Melissia
Sounds like he was using a mod, actually. In SupCom1 and SupCom1:FA, there was no such upgrade without mods?
74682
Post by: MWHistorian
Halo. I really dislike that game in every way conceivable.
Favorite games: Skyrim, Mass Effect, Silent Hill 3
5531
Post by: Leigen_Zero
Melissia wrote:Sounds like he was using a mod, actually. In SupCom1 and SupCom1: FA, there was no such upgrade without mods?
Probably, but then this guy also installed an oblivion mod that synced oblivion time to the system clock
so an hour in oblivion actually lasted an hour in real life, and if he needed to meet someone at midnight he actually had to play at midnight...
29408
Post by: Melissia
Leigen_Zero wrote: Melissia wrote:Sounds like he was using a mod, actually. In SupCom1 and SupCom1: FA, there was no such upgrade without mods?
Probably, but then this guy also installed an oblivion mod that synced oblivion time to the system clock
so an hour in oblivion actually lasted an hour in real life, and if he needed to meet someone at midnight he actually had to play at midnight...
My point is that because of that mod, he unbalanced the game so much. Rushing is actually a viable tactic over turtling if done right in an unmodded game-- you can give your enemy a massive setback. Actually seen people kill off commanders before either side reached tier three.
9982
Post by: dementedwombat
I am not an expert on that game (in fact I'm downright horrible at it) but I have seen enough games to know that your opening moves can totally shut out your opponent. Getting a couple assault bots on your opponent's opening mass points can ruin their day very quickly.
That said, anybody who would install that Oblivion mod probably has other problems, and you can't exactly blame the game at that point...
47547
Post by: CthuluIsSpy
dementedwombat wrote:I am not an expert on that game (in fact I'm downright horrible at it) but I have seen enough games to know that your opening moves can totally shut out your opponent. Getting a couple assault bots on your opponent's opening mass points can ruin their day very quickly. That said, anybody who would install that Oblivion mod probably has other problems, and you can't exactly blame the game at that point... Not really. ACUs are designed to stop exactly that - they can inflict a lot of damage. In fact, the only thing that can stop an ACU early on is another ACU, or many T1 bots.
9982
Post by: dementedwombat
CthuluIsSpy wrote: dementedwombat wrote:I am not an expert on that game (in fact I'm downright horrible at it) but I have seen enough games to know that your opening moves can totally shut out your opponent. Getting a couple assault bots on your opponent's opening mass points can ruin their day very quickly.
That said, anybody who would install that Oblivion mod probably has other problems, and you can't exactly blame the game at that point...
Not really. ACUs are designed to stop exactly that - they can inflict a lot of damage. In fact, the only thing that can stop an ACU early on is another ACU, or many T1 bots.
Well sure, but time your ACU is spending to control your mass points is time that ACU is not building your T1 factories/power generators/reclaiming mass. I guess I made it sound like that can win you the game. I didn't mean it that dramatically, but throwing off your opponent's build order is a big deal.
47547
Post by: CthuluIsSpy
Well, yeah. That's why building a land factory is imperative - to get those engineers. Disrupting build orders can be done in any RTS, really. RTSs that involve base building, anyway. Not sure how you can disrupt build orders in Dawn of War 2.
29408
Post by: Melissia
By disrupting power supply, maybe. But that would be mid-late game really.
72719
Post by: MaliceXR3
Call of Duty
Battlefield
Resident Evil
Uncharted
there's probably a few more if I whack my brains enough but that'll do for now
27391
Post by: purplefood
Resident Evil 5 was fun if you had a friend...
That said it wasn't a particularly good installment of a franchise known for 'survival horror' or whatever it was supposed to be.
47547
Post by: CthuluIsSpy
Oh, speaking of Horror that is not horror : Dead Space It could have been terrifying, and indeed it was conceptually. The devs, after all, took their inspiration of the necromorph designs from the mangled corpses of car crash victims, iirc. The problem though is that they made it too action orientated and gave the protagonist too many goodies - It's difficult to be afraid when you can just put the monster in stasis and use T.K to blew it up with a barrel.
42470
Post by: SickSix
I have never played StarCraft or WarCraft.
No desire to play them.
17923
Post by: Asherian Command
CthuluIsSpy wrote:Oh, speaking of Horror that is not horror : Dead Space
It could have been terrifying, and indeed it was conceptually. The devs, after all, took their inspiration of the necromorph designs from the mangled corpses of car crash victims, iirc.
The problem though is that they made it too action orientated and gave the protagonist too many goodies -
It's difficult to be afraid when you can just put the monster in stasis and use T.K to blew it up with a barrel.
Agreed!
Dead space was a terrible. Great action game. But not a good horror game.
50541
Post by: Ashiraya
Kain wrote:
WoW - Easily one of the worst fanbases I have ever seen. And I tried role playing there once only to drown in furry futa mary sues with backgrounds so lore defiling it physically hurt.
Were you on Argent Dawn? Argent Dawn is my absolute favourite community. Sure, there's nasty stuff in Goldshire, but other than that the server is filled with niceness and variety. It makes the community have a sense of completeness that is rare indeed.
72133
Post by: StarTrotter
Honestly CoD and Assassin's Creed.
As per a more specific example of a series I like but a game in the series I dislike that doesn't seem to stop getting praise.... Fallout 3. Simply put, couldn't care for it. Got hyped for it years after it was out. Played NV, went back and played 1 and 2. Finally got F3 to work and was super hyped. The opening was amazing. And then I left the vault and got bored very quickly. I just can't get why people like it so much. It's script is bad, the world makes no sense, level scaling gets irritating, Three Dog oh god why, didn't like the companions, and the story was so horridly bad I just quit it after I finished the main missions for a sense of completion.
34906
Post by: Pacific
Asherian Command wrote: CthuluIsSpy wrote:Oh, speaking of Horror that is not horror : Dead Space
It could have been terrifying, and indeed it was conceptually. The devs, after all, took their inspiration of the necromorph designs from the mangled corpses of car crash victims, iirc.
The problem though is that they made it too action orientated and gave the protagonist too many goodies -
It's difficult to be afraid when you can just put the monster in stasis and use T.K to blew it up with a barrel.
Agreed!
Dead space was a terrible. Great action game. But not a good horror game.
I would agree with you with numbers 2 and 3, although I thought the first one did a pretty good job of the suspense, and making you jump at times. And that's from someone who has seen an unhealthy number of horror films..
29408
Post by: Melissia
Even number one was way too easy. Having a couple jump scares isn't really enough to call something "horror", to me anyway.
47547
Post by: CthuluIsSpy
The only parts of the 1st and 2nd game I thought scary was in the beginning, where from the get-go the protagonist has to run from a hoard of monsters without any gear.
Well, on the first run, anyway. After that it lost it's charm.
I consider the 3rd game to be best in the series, really. They finally dropped the pretense of being a horror game, and concentrated on the already-decent action side of the game. As it turns out, it was pretty good.
29408
Post by: Melissia
Yeah, as an action game it's above-average.
50541
Post by: Ashiraya
If you want horror, Amnesia is where it's at.
34906
Post by: Pacific
I played Dead Space in a darkened room with a bloody good pair of headphones on, which might have made it a bit more scary than it would have been otherwise.
I really liked Eternal Darkness on the Gamecube, as a mess-with-your-head kind of game.
37597
Post by: sparkywtf
Not a fan of Starcraft. I played C&C or AoE instead, so maybe that is why.
I can't stand Final Fantasy. The mix of the story and the look (and sound), just no.
I dislike CoD now, but I loved WaW and Modern Warfare on PC. But now multi just sucks. If the servers would allow more people in a game it would be better, but 8 on 8 on some of those maps is just dumb.
Not a fan of Elder Scrolls, I find them to be boring. But I love Fallout 3 and NV... probably because I prefer firearms to swords.
I have grown to dislike GTA, I loved Vice City, 3 was alright. I much prefer Saints Row (and I don't care how silly they got, it is exactly what I wanted out of it)
And I have never been a big fan of Counter Strike. I played a lot of it, and I was fairly good at it. I much preferred Day of Defeat, which no one played last time I looked.
72133
Post by: StarTrotter
sparkywtf wrote:Not a fan of Starcraft. I played C&C or AoE instead, so maybe that is why.
I can't stand Final Fantasy. The mix of the story and the look (and sound), just no.
I dislike CoD now, but I loved WaW and Modern Warfare on PC. But now multi just sucks. If the servers would allow more people in a game it would be better, but 8 on 8 on some of those maps is just dumb.
Not a fan of Elder Scrolls, I find them to be boring. But I love Fallout 3 and NV... probably because I prefer firearms to swords.
I have grown to dislike GTA, I loved Vice City, 3 was alright. I much prefer Saints Row (and I don't care how silly they got, it is exactly what I wanted out of it)
And I have never been a big fan of Counter Strike. I played a lot of it, and I was fairly good at it. I much preferred Day of Defeat, which no one played last time I looked.
Have you ever played Fallout NV with unarmed combat and high luck (and jinxed). It's hilarious the amount of devastation you can cause without drugs. Admittedly I almost always opt for firearms (still wish they could make energy weapons better)
I remembered, reading this, another game I could never get into. GTA. Not really that I hate it, just never got into it. I rather like Saints Row. It started as a copycat that leaned on comedy a bit more, veered off and didn't stop. I didn't like SR3 all that much but 4 just hit the right cord passing the crazy zany into silly fun (plus it is a better superhero game than most superhero games)
|
|