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If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 08:44:53


Post by: Matthew


Title says it all. You have one HQ unit vs 50 Cultists armed with Autoguns, and you're fighting in a small city, so lots of cover saves.
The rules are: No bodyguards, no Daemon summoning, and no vehichles.

Mine would be:

Chaos Lord
with Space Marine Bike, Combi-Bolter, Power Sword and Aura of Dark Glory.

I'd just do hit-and-run attacks, booyah!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 08:52:39


Post by: Peregrine


The Tau Riptide character. Out-range any return fire, and move faster than a cultist to keep them from ever getting to do anything.

Alternatively, screw your "no vehicles" rule, I'm taking my ABG command tank and laughing as the cultists can't even roll dice against me.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 08:53:52


Post by: ImAGeek


Can I take Primarchs from 30k?


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:02:37


Post by: nosferatu1001


Juggerlord with AOBF. With up to 13attacks + HOW @ S6 AP2 on the charge and T5, 4W, he wipes a unit of ten in one go.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:10:31


Post by: CrownAxe


Great Unclean One. At T7 none of the S3 attacks from the cultists will hurt it


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:14:33


Post by: Mr.Omega


Lelith Hesperax.

If default warlord traits are allowed, she has something stupid like 11-12~ attacks on the charge, all hitting on 3's, wounding on 4's, re-rolls for both, all ignoring armour saves. To top that, she only gets hit on 5's, has a 3+ invulnerable save, and I'm pretty sure Hit and Run. So every time she hits a Cultist unit, she'll probably wipe it, if not outright in melee, with the morale test and the fact there'll be a "dead pile gap" so large noone, or very few models will probably be able to attack back, even with pile ins.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:42:39


Post by: Makumba


Riptide or WK warlord. out range the cultists and are so much faster that cultists will never reach the, and str 3 vs t8 is bad.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:45:44


Post by: Reinokarite


I like the idea with Chaos Lord on Jugernaut with the Axe of Blind Fury. But instead of Aura of Dark Glory you can use Sigil of Corraption. Also add Combat Familiar to add 4 more attacks.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 09:48:11


Post by: Wulfmar


Good way to spot the difference between those who want carnage where the cultists stand a chance and... those who want to face-roll them with cheese.

I'd go Sorcerer on disk of Tzeentch for some speed-boarding and Tzeentch-bolting


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 10:02:50


Post by: Doctadeth


Asmodai, if just for the lolz.

"Ahh, more fallen to slay"



If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 11:00:12


Post by: Verviedi


Flyrant w/ TL BL Devs + eGrubs.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 11:10:45


Post by: Cptskillet




Gabriel Seth? He's not a HQ anymore sadly a LoW :(

I would take either Logan Grimnar and reap a tally that would make the all-father proud! Or maybe Kharne. Cause blood for the blood god!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 11:12:46


Post by: Paradigm


Probably Thunderwolf Lord, Black Death, Lightning Claw, The Wooden Stone Runic Armour. Can hit at initiative if he wants, or at I1 with 10 S8 AP2 attacks on the charge.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 11:44:16


Post by: Quickjager


 Matthew wrote:
Title says it all. You have one HQ unit vs 50 Cultists armed with Autoguns, and you're fighting in a small city, so lots of cover saves.
The rules are: No bodyguards, no Daemon summoning, and no vehichles.

Mine would be:

Chaos Lord
with Space Marine Bike, Combi-Bolter, Power Sword and Aura of Dark Glory.

I'd just do hit-and-run attacks, booyah!


I'd say Bjorn, yea its got hp but he us a legit HQ.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 11:45:57


Post by: Verviedi


necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 12:20:41


Post by: Spetulhu


St Celestine of course. The cultists might think they have a chance (it's just a girl) but will quickly see the error in their thinking.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 12:41:10


Post by: vipoid


Well, of the armies I play:

DE: Urien Rakarth. T5, 4++, FNP (4+) and IWND means he has a decent chance of surviving their multitude of attacks/shots and gradually whittling them down.

IG: Yarrick! Because he's the toughest non-tank in the book, and can keep reviving if killed.

necron_warrior_198465 wrote:
Trazyn The Infinite


Genius.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 13:37:25


Post by: necron_warrior_198465


Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 14:08:09


Post by: Dark Lord Seanron


Always go Ghazkull!!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 16:21:02


Post by: Overlord Thraka


Warboss with Mega armor, Skorcha, Lukky stikk, and Cybork Body.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 16:58:54


Post by: niv-mizzet


Any librarian with a terrify-type malediction. Mephiston with fear of the darkness probably being the best. One ld check away from a win.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 17:31:45


Post by: DCannon4Life


Prince Yriel would be fun.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 17:46:56


Post by: Warmonger2757


necron_warrior_198465 wrote:
Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


Yep you beat me to it. Always wanted to try him against an ork army or IG army just for the look of terror on my opponent's face.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 17:56:03


Post by: TheAvengingKnee


The swarmlord, his toughness, WS, and save, would mitigate the cultists to uselessness almost instantly and he could keep giving himself preferred enemy as well.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 17:58:57


Post by: Great White


Old blood angels Mephiston


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 18:10:19


Post by: Ugavine


Flying Hive Tyrant.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 18:13:59


Post by: Renesco P. Blue


Ordos Xenos Inqusitor grenade juggler with power armor, a combiflamer, and a venom talon. psychic shriek, explode some heads, burn more fools and then rush in and pray to the emperor for a six so all those cultists kill themselves for a turn and then clean up while wounding on 2's.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 18:14:49


Post by: ionusx


bjorn the fellhanded cause av10 vs str3


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 18:18:39


Post by: Bharring


Even when a WK (or Tide) is your Warlord, he's not an HQ.

Wraithseer, though... Not gonna kill a lot each round, but the Cultists literally cannot hurt it (t8).


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 18:20:57


Post by: e.earnshaw


Abaddon the dispoiler all the way they would bend their knee and shoot them selfs as offerings to the dark gods .


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:05:46


Post by: doomdreamer


Aun'Shi from the Tau Empire Codex. He is their only CC (besides Commander Farsigh), but I think he could do it. He could throw grenades, use his 4++ (re-rollable) and slice folks at I5 S5. Plus, since there isn't an AP value, the Cultists have a chance! In fact, I have a buddy who plays chaos - we might try this.....


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:09:01


Post by: koooaei


Grotsnik.

As it's the only situation he's gona get use of his rampage in the nearest future.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:10:21


Post by: jhe90


Iron hands chapter master, claws or sword, sheild eternal and all those extras to make him a invincible killing machine.
Fnp, armour save at+2, sheild save, no instant death.

+ biker mobility and +1 on t value.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:13:26


Post by: Swastakowey


Company command squad.

All flamers OR all CC weapons and pistols. 1 medic. Nork Deddog. All advisers. All full upgrades (even useless ones) led by ironhand straken.

Just stand there trying to hit the unit with the officer of ordinance and shooting of telepathy primaris powers and then try close in for the charge and try eat the rest. Nork and ironhand should do a fair amount of damage along with the flamers.

Unless the squad counts as body guard. Then its lame and I dont have any units in my army capable.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:36:11


Post by: fallinq


Keeping to my Cult of Slaanesh theme: Keeper of Secrets with Lvl 4 mastery Telepathy and Lash of Despair.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:42:00


Post by: King Pariah


Warmonger2757 wrote:
necron_warrior_198465 wrote:
Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


Yep you beat me to it. Always wanted to try him against an ork army or IG army just for the look of terror on my opponent's face.


Though completely situational, it is hilarious pairing Trazyn with Deathmarks when facing down a horde.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:44:21


Post by: The Internet is for Khorn


Inquisitor Karamazov, a couple orbitals should be enough to kill them.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:45:51


Post by: Experiment 626


Lord of Change w/2x Greater Gifts + Bangstick of Tzeentch + Lv3 Div.

Smack the mandatory Champion who has no choice but to accept my challenge. Watch ensuing fireworks. Profit?!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 19:47:48


Post by: ThatSwellFella


Tyberos the red wake OR Gabriel Seth


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 22:38:05


Post by: SBG


Yeah, a Flyrant with tl-devourers will be untouchable, really.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/19 22:54:41


Post by: hellpato


Bloodthirser, greater daemon of khorne. BLOOD FOR THE BLOOD GOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 02:13:36


Post by: a fat guy


A Dark Apostle with the Burning Brand of Skalathrax.

"Get BACK here worms! You belong in the meat pen!"

A Black Legion Lord with The Eye of Night could pie-plate them. Then run away cackling.

Shadow Captain Shrike was BUILT for scenarios like this! Hide in the shadows and rip them apart, etc.

The Emperor's Champion would gloriously challenge the horde's leader to single combat and best them... Before drowning in bodies because he didn't think this through.

An Ork Warboss with a 'Uge Choppa and Da Dead Shiny Shoota would actually be pretty fun to play with against this kind of horde. Just run around firing off six shots a turn until they're thin enough fer a krumpin!

With Chaos Sorcerors:

A Slaanesh Sorceror with Ecstatic Seizures. Watch as the problem solves itself!

If this was an older codex, we could also use the Boon of Mutation power to Spawn-ify them one at a time. It would be interesting to see the cultists slowly tear each other apart.

Another one would be to take a level 3 chaos Sorceror with the Prophet of the Voices relic to make him a Daemon. Then repeatedly summon daemons to raise your own army to fight against them! And then sacrifice him to make a greater Daemon...

The Hallucination power is another one that would be interesting to use. You could also use Terrify to just scare them all off the board.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 02:33:23


Post by: Slayer-Fan123


Trazyn, Tyberos, Seth, or a Detroyer Lord with a Gauntlet Of Fire, MSS, and SW.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 02:36:26


Post by: DarkLink


 Mr.Omega wrote:
Lelith Hesperax.

If default warlord traits are allowed, she has something stupid like 11-12~ attacks on the charge, all hitting on 3's, wounding on 4's, re-rolls for both, all ignoring armour saves. To top that, she only gets hit on 5's, has a 3+ invulnerable save, and I'm pretty sure Hit and Run. So every time she hits a Cultist unit, she'll probably wipe it, if not outright in melee, with the morale test and the fact there'll be a "dead pile gap" so large noone, or very few models will probably be able to attack back, even with pile ins.


They'd auto-gun her to death.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 02:44:57


Post by: Soo'Vah'Cha


a Elysian command squad...

So they can die surrounded by enemies just like every bit of art seems to point to as the only way true imperials should die!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 03:08:27


Post by: Lord Blackscale


Be'lakor. Or as others have thrown out LoWs, An'ggrath.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/20 04:05:04


Post by: skarnalaxwarlord


Flying Nurgle DP with the Burning Brand. If he also scored Plague Wind, large swathes of Cultists will be dropping dead in no time.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 04:19:58


Post by: jreilly89


Typhus. Get em all in CC then pop his Destroyer Hive.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 06:44:30


Post by: Ailaros


Well, if I just wanted to win, then there's literally only one answer: Pask. He and the three leman russes in his squad cannot be harmed by the cultists in any way, and can take up to 12 Ap4 cover-ignoring weapons.

If I wanted to give the cultists a somewhat more sporting chance, I guess a slaanesh lord with a mace, combi-bolter, etc. on a steed.



If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 06:58:37


Post by: Wildkarrde


BRAY'ARTH ASHMANTLE

What is not to love about 2x Heavy flamers and may give up one of his CC attacks for an
automatic S5 AP4 hit on every model in base contact with him.

Dude will wreck them in close combat and they are gonna be hurting on the way in for that first charge


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 07:42:12


Post by: Mr.bacon


Furioso librarian with pyromancy or sanguinary. Rolling blood boil would be fun. The furioso canny be hurt and if anything all I need to do is get a wound which isn't hard if rolling sanguinary for the extra attacks. Otherwise smash facer can hits on sixes and then wounds on sixes again and then I have if I want to for a junk and a 2+ armor save. even if you wound me I have it will not die. For war gear the relic chainsword for rampage. also like half your guys won't be in combat range anyway. And I need to cause at Lear four wounds and then in sweeping you.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 09:34:13


Post by: Deadshot


Do onlookers to a challenge get to swing? If they do it could go very badly for any I1 character, as the Cultist Squad has a Champion by default, who must challenge, and being on their own, any HQ will have to accept, and then all the cultists will get a free round of attacks.

Best answer is a Black Mace Level 3 Daemon Prince with Nurgle Powers to try and get those AoE powers, and the Black Mace just slaughters everything.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 09:44:09


Post by: mekugi


Biovores...Should mess them up before they get into CC range. Otherwise a flyrant with twinlinked devs and brainleech worms would just gobble them up.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 09:54:27


Post by: Deadshot


 mekugi wrote:
Biovores...Should mess them up before they get into CC range. Otherwise a flyrant with twinlinked devs and brainleech worms would just gobble them up.


Biovores are HQ right? Uh, no...




If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 11:43:06


Post by: Poly Ranger


Warmonger2757 wrote:
necron_warrior_198465 wrote:
Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


Yep you beat me to it. Always wanted to try him against an ork army or IG army just for the look of terror on my opponent's face.


There is absolutely no point in any other character contending for its points. Tryzan is the hands down winner against a cultist blob AS LONG as he's in a squad that takes the hits due to his I2.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 11:53:20


Post by: ImAGeek


Poly Ranger wrote:
Warmonger2757 wrote:
necron_warrior_198465 wrote:
Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


Yep you beat me to it. Always wanted to try him against an ork army or IG army just for the look of terror on my opponent's face.


There is absolutely no point in any other character contending for its points. Tryzan is the hands down winner against a cultist blob AS LONG as he's in a squad that takes the hits due to his I2.


Well then he's not the best in this scenario, as you don't have a squad...


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 11:59:53


Post by: Poly Ranger


Ah yes, good point. However in a game, there is no better model to clear tarpitting cultists in assault now BA blood talons have been nerfed.

Would have to go for Bray'arth Ashmantle as Wildkarrde suggests (also another great first post). I've always wanted to use the salamander dread HQ. He looks like he is actually worth the cost of a Landraider.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 12:00:22


Post by: Deadshot


Flyrant with 2x TL Devourers wins, because he is not a vehicle and is an HQ (unlike Seth, Bjorn, Pask, etc, who are either LoW or vehicles), but is literally untouchable due to being a FMC, and having about 12 Str 6 shots per turn as
BS4.

12 shots
8 hits
6.6666 wounds
5.5555 unsaved

Roughly 6 cultists dead per turn. Not to mention Vector Strike.

Edit: Actually, it wound be better just to keep flying and shoot than to charge.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 12:04:36


Post by: Franko


I love these sorts of scenarios but only if the enemy has a chance to win as well or there would be no joy in the victory.
I'd put the BA Captain from the Deathstorm boxset into the cultists as he has just enough to make the fight interesting. He'd probably go down but it's the sort of fight i'd try best of three.
May have to give a friend a shout after work and see if he fancies some who would win fights tonight.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 12:11:38


Post by: Matt.Kingsley


 ImAGeek wrote:
Poly Ranger wrote:
Warmonger2757 wrote:
necron_warrior_198465 wrote:
Verviedi wrote:
necron_warrior_198465 wrote:
Trazyn The Infinite

First post- Wins thread.


Thanks


Yep you beat me to it. Always wanted to try him against an ork army or IG army just for the look of terror on my opponent's face.


There is absolutely no point in any other character contending for its points. Tryzan is the hands down winner against a cultist blob AS LONG as he's in a squad that takes the hits due to his I2.


Well then he's not the best in this scenario, as you don't have a squad...


I just tried this situation, best case I could get about 40 cultists in B2B or within 2" of a model in B2B with Trazyn.

Assuming the Cultists charged, and the the Champion is able to attack that's 81 attacks.
40.5 hit
6.75 wound
And Traz suffers 2.25 unsaved wounds... ouch


If Traz did survives, he can only attack the champion because the champion must issue a challenge and as he's a lone model he must accept

But that's best case in Melee, and all things considered that's actually not too bad. Typically that many Cultists won't be able to attack him.

Of course, he has to survive 50 autoguns pointed at his face to get to close combat first... sheesh.

EDIT Realised I has messed up my maths... derp.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 13:09:48


Post by: e.earnshaw


If including 30k typhon sweep attack orbital bombardment and a hand flamer.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 16:14:02


Post by: RFHolloway


Tervagon - could your swarm overpower my swarm, should be a decent fight


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 16:23:47


Post by: gwarsh41


Any greater daemon, but a GUO with T7 would be best for the cultists being unable to fight back. Black mace DP could be good for the extra attacks though.

5th Ed Blackmane or Canis wolfborn would have been sweet too.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 16:42:19


Post by: juraigamer


Yarrick

In the event they get lucky enough to kill him, he can come right back!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 16:54:44


Post by: NauticalKendall


Bharring wrote:
Even when a WK (or Tide) is your Warlord, he's not an HQ.

Wraithseer, though... Not gonna kill a lot each round, but the Cultists literally cannot hurt it (t8).



The riptide Warlord is infact an HQ, the wraithknight on the other hand is still heavy.


Automatically Appended Next Post:
I'd probably take Drazhar, nothing like cleaving through hordes of guys to remind you you're still bad ass.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 16:57:33


Post by: Desubot


Is this a single unit?

Trollzian the infinite

One smack in close combat they all die. gg wp


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 17:07:50


Post by: WarbossDakka


Tank Commander Pask.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 18:54:09


Post by: Unit1126PLL


An Adeptus Mechanicus Archmagos with the Lachrimallus Order, Machinator Array, Abeyance, Cyber-familiar, and other gubbins. That's a basically invulnerable goon (T6, 5+ FNP, 2+/3++ saves, IWND, 4 wounds) with a flamer and Move Through Cover.

He's slow, but MTC means he will eventually catch them, and a Flamer plus five Power Weapon (of whatever sort) attacks standing means he will crush them when he does. Also, he has less than 2% chance of suffering a single wound from any given Cultist attack, and has IWND.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 18:57:16


Post by: Cothonian


Tau Crysis Suit Commander. 2+ Saves, twin burst cannons, jet pack, very powerful in melee.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 19:34:11


Post by: Banzaimash


Mega Armour Ork Warboss with Kombi-Skorcha, Bioniks and Attack Squig


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 19:41:29


Post by: vipoid


 Banzaimash wrote:
Mega Armour Ork Warboss with Kombi-Skorcha, Bioniks and Attack Squig


No Lucky Stikk?


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 21:27:22


Post by: Matt.Kingsley


Looking back at the maths I did for how Traz would hold up worst case in Melee I screwed up and actually worked out the number of saved wounds, not unsaved... derp

so Traz would suffer 2.25 unsaved wounds... not too bad all thing considered. Although that was assuming the Champion was engaged (and therefore Traz would be in a challenge)

As it is unlikely the maximum number of cultists will be engaged Traz typically has a good chance of winning melee, of course surviving the Autoguns aimed at his face is less likely, he'd most likely never make it to melee assuming there's no LOS blocking terrain... Though as the OP says cityfight terrain there's likely to be a lot of LOS blocking terrain.

Traz has a way better chance than I originally thought as long as he stays out of the cultist's LOS until he can charge in...


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 21:46:40


Post by: Unit1126PLL


Here's the maths for the Archmagos's survivability.

Outside of 12": 50 Autogun shots - 25 hits, 4.1666 wounds, .69 wounds after armor, then .46 wounds past FNP.

Inside of 12": 100 Autogun shots - double everything. .92 wounds.

Assault without Cultists charging: 52 attacks - 26 hits, 4.33 wounds, .72 wounds after armor, .48 wounds after FNP.

Assault with Cultists charging: 102 attacks - 56 hits, 9.33 wounds, 1.5 wounds after armor, 1.0 wounds after FNP.

So the Archmagos is likely to survive the whole game, adding in IWND and remembering he has 4 wounds.

Additionally, with a template weapon, it is unlikely that all 50 Cultists would survive to the assault phase.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 22:11:27


Post by: jhe90


Its a cheat but vulkan 30k rules.
Grenade template attacks, insane armour and immune probbly to every attack, t7, 6 wounds, high armour save + invunrable save. Nothing getting past that.
Next to immune to plasma weapons.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 22:29:24


Post by: kingbobbito


 CrownAxe wrote:
Great Unclean One. At T7 none of the S3 attacks from the cultists will hurt it

I was going to do the same but with a wraithseer, T8.

Alternately, I'd go with a good librarian, maybe Ezekiel from DA, spam psychic shrieks or maybe some pyromancy.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 22:30:33


Post by: Desubot


Well actually if it is 1 unit then a single terrify might just send them off the board


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/22 22:37:17


Post by: kingbobbito


NauticalKendall wrote:
The riptide Warlord is infact an HQ, the wraithknight on the other hand is still heavy.

Do you have to take farsight to be able to take one of his bodyguards (the riptide)? And I was under the impression that it didn't take up a slot, so not an HQ.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/23 03:45:31


Post by: Jayden63


I like the chances of a tooled up Wolf Lord on thunderwolf. It would be a very interesting fight.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/23 04:24:30


Post by: Poly Ranger


Got it! Can we pick powers?
If so - BA librarian (may as well be mephy), with fear of darkness. Very likely chance that the cultist blob will disappear in just one roll (well 2 if you also consider passing the psychic test).


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/23 19:51:06


Post by: CREEEEEEEEED


Crisis suit commander with nueroweb system jammer, and watch the ones roll in

but just to be sure I d take iridium armour stim injectors shield gen a flamer and a burst cannon.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/23 19:53:03


Post by: Desubot


 CREEEEEEEEED wrote:
Crisis suit commander with nueroweb system jammer, and watch the ones roll in

but just to be sure I d take iridium armour stim injectors shield gen a flamer and a burst cannon.


Why shield gen? they wont have anything past autoguns.

Iridium armor, Stims, 2x burst cannons, two gundrones.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/23 23:36:59


Post by: CREEEEEEEEED


 Desubot wrote:
 CREEEEEEEEED wrote:
Crisis suit commander with nueroweb system jammer, and watch the ones roll in

but just to be sure I d take iridium armour stim injectors shield gen a flamer and a burst cannon.


Why shield gen? they wont have anything past autoguns.

Iridium armor, Stims, 2x burst cannons, two gundrones.


Oh yeah, then I'd take another burst cannon, and 2 gun drones.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 01:13:41


Post by: skolirvarden


Chapter master with storm bolter, teeth of terra and jetpack.

It's not the killiest of combinations, but I think it would make for some fun in this instance.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 01:38:58


Post by: ChocletEyeOfTerror


Marbo.
They would be dead before they would know it.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 01:55:32


Post by: Da krimson barun


Can I use a HQ from my new fandex?(its codex:Grots)the unit is....a single grot.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 04:28:03


Post by: 40KNobz11


Ork Warboss...

Mega armour, lucky stick, powerclaw, etc etc



If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 04:56:21


Post by: Reinokarite


I suggest Sammael on Sableclaw.

If cultist have mark of Khorne and Icon of Wrath they are actually have descent chance of killing him in cc unless he will move smartly.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 06:01:05


Post by: sub-zero


Khorne Deamon Prince with the axe of blind fury......done.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 06:15:26


Post by: Panzer1944


Canis Wolfborn. He would be like a kid in a candy store. So many things to kill.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 07:26:31


Post by: techsoldaten


Ahriman, of course. He just psychic screams them to death from across the board.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/24 07:28:57


Post by: Iapedus


CREEEEEEEEEEEEEEEEEEEEED!

Would apply his tactical nuance to a series of 'home alone' style bobby traps, lead them a merry chase around the board and whittle them down to a handful of cultists, then use his superior reasoning skills to convince the remainder that they themselves are in fact the enemy and watch as they promptly punch themselves to death.

Or, a DEATHLEAPER.

If scenery was a dense urban ruin it could actually be very cinematic, with both sides having a fair chance of winning but requiring their tactics to be spot on to do so.



If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/27 19:43:14


Post by: Talon of Anathrax


 vipoid wrote:
Well, of the armies I play:

DE: Urien Rakarth. T5, 4++, FNP (4+) and IWND means he has a decent chance of surviving their multitude of attacks/shots and gradually whittling them down.

IG: Yarrick! Because he's the toughest non-tank in the book, and can keep reviving if killed.

necron_warrior_198465 wrote:
Trazyn The Infinite


Genius.


Nurgle DP or Nurgle Lord.
He's even harder to kill than Urien, killier, and faster: he can catch those cultists that would outrun the GUO.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/27 19:49:28


Post by: Trondheim


Swarmlord would be my go to choice, that or Canis Wolfborn. Just sitt back and watch the blood fly


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/28 23:50:29


Post by: Argive


Eldrad Ultharan.. Go on death mission and lots and lots crazy psyhic goodness..

Surely he could just open up a rift and throw them all into the void with he flick of his finger... but... death mission is so much more fun


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/28 23:58:46


Post by: niv-mizzet


Not sure if it was said since the BA dex came out, but furioso Libby ftw?


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:08:16


Post by: moogy


Chaplain Dreadnought from FW, sporting a nice plasma cannon for blast-marker goodness before slamming down a 6 foot-crozius on their heads!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:09:55


Post by: NauticalKendall


 kingbobbito wrote:
NauticalKendall wrote:
The riptide Warlord is infact an HQ, the wraithknight on the other hand is still heavy.

Do you have to take farsight to be able to take one of his bodyguards (the riptide)? And I was under the impression that it didn't take up a slot, so not an HQ.


The eight optionally replace his body guard squad, and yes, Farsight is required to take any of the 8. you can take any one of them if you have farsight in the army. just like the body guard squad, they're HQ's but don't take up any HQ slots.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:18:31


Post by: Ashiraya


Vulkan.

Because there's no kill like overkill.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:26:04


Post by: IHateNids


Royal Court of 5 Necron lords all with Gauntlets of fire, 2+ save and mindshackles, and 5 generic crypteks

much dakka. many dead clutists


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:29:10


Post by: Kangodo


I once killed 15 Ork Boyz with Trazyn, that was great.

Old Mephiston with Biomancy could be nice for T7.
Another dice-mania would be a Necron Overlord with the new Relic. A rerollable 2+ with T5 and Reanimation Protocols could keep the battle going on almost forever.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 00:41:46


Post by: CthuluIsSpy


Finally! A use for Trazyn!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 06:30:36


Post by: NauticalKendall


Played an apoc game where a fireblade was the last man in a firewarrior squad and continued to rapid fire + storm of fire + volley fire down gaunts. BS5 and S5, now he wouldn't get so many shots by himself but it would be cool just to have him stand in a tower holding off till the last.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 08:07:00


Post by: th3maninblak


Captain with a hand flamer, artificer armor, jump pack and valour's edge. Get into a good position, flame a bunch of cultists, charge in and begin to cut them down.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 09:55:53


Post by: Freman Bloodglaive


Wolf Lord taken from the Champions of Fenris.

Thunderwolf, Runic Armour, Morkai's Claws, Fellclaw's Teeth.

Throwing out between six and eight attacks (seven and nine if charging/counter-charging) re-rolling failed to hit and to wound rolls with strength 6, AP3 and rending, he's a fun 235 points.

When attacked he has four toughness five wounds, protected by a 2+ armour and 4+ invulnerable save.

I realise that some people prefer shooting, but I think it more sporting to kill the enemies in melee.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 10:13:55


Post by: casvalremdeikun


I am going with Furioso Librarian with Sanguinary Discipline with a heavy flamer.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 10:20:43


Post by: koooaei


Slaanesh sorc fishing for hallucination (or whatever this "Why are you hitting yourself" power is) and finishing it off with some telepathy power for even more psy raep. He'd be wearing regular power armor and wielding a force stave. Spell familliar + combat familliar (same little demonic imp) running around him in circles and laughing maniacally.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 14:51:08


Post by: Crazy Jay


Ravenwing command squad with Banner of fortitude and apothecary. Plasma, plus good cc and hit and run.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 20:54:55


Post by: Lord Blackscale


I gotta say, I love how we all threw out the "no vehicles and no bodyguard" concept right out the window. I would love to see some of these fights, but not the 'special dreadnought/super suit/ mechwarrior' HQs because I want to see the ones where there is a chance the cultists would win, even with the slightest hope. I may have to try some of thses out, in fact!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 21:19:29


Post by: SteelWorks


Either Marneaus Calgar or Abbadon the Despoiler


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 21:28:06


Post by: LazzurusMan


How many points is 50 cultists? And would I be able to afford a punisher command tank?

Oh no, autoguns????


Automatically Appended Next Post:
Oh, no vehicles.......


I don't know then, I only play guard and our other HQ choices wouldn't fare well against 50 cultists...


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 21:29:39


Post by: Desubot


 LazzurusMan wrote:
How many points is 50 cultists? And would I be able to afford a punisher command tank?

Oh no, autoguns????


Its a single HQ unit

so a paskisher with 2 more punisher bolter boats would be legit.

Edit Bleh nvm no vehicles.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 21:31:10


Post by: EmpNortonII


Clearly, there's a lot that can do it- but what is the cheapest one?

A Crisis Commander with two flamers, Iridium armor, neuroweb system jammer, and a repulsor impact field clocks in at 132 points- 122 without the field (maybe she doesn't need it). Jump in, flame, jump out of LoS. If they charge, the field and wall of flame'll likely stop the charge by killing off those in range to melee. He'd only take 1.3 wounds or so from rapid fire range shooting, and kill off a good number of them on their turn when they tried because of Gets hot on their weapons.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/29 22:32:25


Post by: Melissia


3rd edition Canoness.

I joke of course, but it's not really as bad a choice as you'd think.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 01:33:24


Post by: Happyjew


I think a GUO would be best bet. Not sure of too many HQ units with T 7+.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 02:44:08


Post by: SirDonlad


 ionusx wrote:
bjorn the fellhanded cause av10 vs str3


yeah, this. FTW


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 02:53:52


Post by: AnomanderRake


SirDonlad wrote:
 ionusx wrote:
bjorn the fellhanded cause av10 vs str3


yeah, this. FTW


Similar principle: Wraithseer. T8 vs Str3.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 03:17:44


Post by: SirDonlad


i thought the wraithseer can only be taken as a secondary HQ choice? has something changed?


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 03:32:12


Post by: SilverDevilfish


For absolutely no chance of victory for the Cultists.

Seneschal Cerastus Knight-Castigator or Seneschal Cerastus Knight-Acheron.

Ack missed the no vehicle restriction, that's no fun.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 03:34:26


Post by: trollmeat


This sounds like a fun scenario. Are you asking because you plan to do a battle-report using the most popular choice?

Put the most popular choices up in a poll, do eeet! :-D
 Matthew wrote:

The rules are: No bodyguards, no Daemon summoning, and no vehichles.

Mine would be: Chaos Lord with Space Marine Bike, Combi-Bolter, Power Sword and Aura of Dark Glory.

Meh, I still think that a bike is a Vehicle. :-)


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 12:37:57


Post by: Frankenberry


Oooooh! The last stand of a HQ/Character! I likey.

I'd probably go with my homebew CM with dual LC's and Artificer armor.

Blood Angels would probably be similarly designed load out.

Guard? Yeesh...don't have many HQ's that'd stand up to fifty guys...maybe a fully decked out CCS with Straken, a medic, and the veterans with pistols/ccws.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/30 12:51:49


Post by: Drakeslayer


Batman...
Konrad Curze: they'll never see it coming.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 15:55:32


Post by: Deadshot


 AnomanderRake wrote:
SirDonlad wrote:
 ionusx wrote:
bjorn the fellhanded cause av10 vs str3


yeah, this. FTW


Similar principle: Wraithseer. T8 vs Str3.


I love how people are ignoring the OP's rule against vehicles for the purposes of the Cultists being unable to hurt it.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 19:01:56


Post by: Lord Blackscale


 Deadshot wrote:
 AnomanderRake wrote:
SirDonlad wrote:
 ionusx wrote:
bjorn the fellhanded cause av10 vs str3


yeah, this. FTW


Similar principle: Wraithseer. T8 vs Str3.


I love how people are ignoring the OP's rule against vehicles for the purposes of the Cultists being unable to hurt it.


Yeah. I have said something along those lines. Besides, watching a vehicle tear through them with no threat would be no fun. Send in the lone Succubus and let the good times roll!


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 21:50:37


Post by: Ashiraya


 Deadshot wrote:
 AnomanderRake wrote:


Similar principle: Wraithseer. T8 vs Str3.


I love how people are ignoring the OP's rule against vehicles for the purposes of the Cultists being unable to hurt it.


The Wraithseer isn't a vehicle


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 21:56:59


Post by: Deadshot


 Ashiraya wrote:
 Deadshot wrote:
 AnomanderRake wrote:


Similar principle: Wraithseer. T8 vs Str3.


I love how people are ignoring the OP's rule against vehicles for the purposes of the Cultists being unable to hurt it.


The Wraithseer isn't a vehicle


I was quoting the entire conversation. On the other hand, by extension of the rule T8 and higher should be barred as being invulerable to anything the Cultists have in the same vein as vehicles being immune.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 21:59:47


Post by: The Home Nuggeteer


Vehicle hqs disallowed, the paskisher is the only thing guard has to fight them!
Cmon man!
That Barred I would take Sammeal from the da and shoot at 24", if they didn't have autoguns it would be a piece of cake.
For guard I would take Straken, a medipack vet, two flamers, and a heavy flamer. As usual carapace armour on everyone.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2014/12/31 23:38:36


Post by: Deadshot


 The Home Nuggeteer wrote:
Vehicle hqs disallowed, the paskisher is the only thing guard has to fight them!
Cmon man!
That Barred I would take Sammeal from the da and shoot at 24", if they didn't have autoguns it would be a piece of cake.
For guard I would take Straken, a medipack vet, two flamers, and a heavy flamer. As usual carapace armour on everyone.


The thread is not about what army can fight 50 Cultists without being immune to threat. Its about the optimal unit to kill as many Cultists before/without death without being invulnerable across all armies.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 07:27:34


Post by: EmpNortonII


 Deadshot wrote:
 The Home Nuggeteer wrote:
Vehicle hqs disallowed, the paskisher is the only thing guard has to fight them!
Cmon man!
That Barred I would take Sammeal from the da and shoot at 24", if they didn't have autoguns it would be a piece of cake.
For guard I would take Straken, a medipack vet, two flamers, and a heavy flamer. As usual carapace armour on everyone.


The thread is not about what army can fight 50 Cultists without being immune to threat. Its about the optimal unit to kill as many Cultists before/without death without being invulnerable across all armies.


I think I have this. A Crisis Commander with two flamers, Iridium armor, vectored retro-thrusters, and a neuroweb system jammer clocks in at 127 points, can clean off maybe a dozen or more models a turn, avoid return fire in most instances, survive multiple rounds of shooting, kill enemies on their turn, and leave melee at will, preventing her from being tar-pitted. No vehicle, no accompanying units, no invulnerability in the literal sense of the word, as cheap and quickly as possible. For the Greater Good!



If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 08:36:54


Post by: Quickjager


Well then we should change the parameters...

instead of just 50 cultist and thats it, make it 50 constantly reinforcing cultists, game goes on till HQ is dead.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 08:52:15


Post by: EmpNortonII


 Quickjager wrote:
Well then we should change the parameters...

instead of just 50 cultist and thats it, make it 50 constantly reinforcing cultists, game goes on till HQ is dead.


That's a wee goofy when one the the parameters outlaw things that are invulnerable.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 12:36:22


Post by: Izural


I'll use my standard Chapter Master, Teeth of Terra (Rampage ftw), jump pack, shield eternal, storm bolter, artificer armour and Black Templar tactics.

Never failed me nor died in a game yet. He may be meh shooting, but the Rampage from Teeth and 2+/3++ make him a monster in CQC, even better in challenges due to BT tactics.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 23:13:25


Post by: Timeshadow


Flying Hive tyrant meets all reqs (HQ, not a vechicle, single model, killable, no summoning) clocks in at 240 pts and would kill/roast/eat an endless tide of cultists untill he gets unlucky.

Flying so needs 6's to hit, ML2 Psyker with a good selection of powers vs hords, T6 so needs 6+ to wound him possable FNP from catalist. Elecreoshock grubs for in close flamieness and 2x TL Dev fireing 12 S6 shots at 18' add to this Fighter ace for evin more shanagins. I think he will steal the show.

For cheap and cinimatic Deathleaper with needing 6's to hit him and all his other cool rules. :-)


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/01 23:33:39


Post by: EmpNortonII


Timeshadow wrote:
Flying Hive tyrant meets all reqs (HQ, not a vechicle, single model, killable, no summoning) clocks in at 240 pts and would kill/roast/eat an endless tide of cultists untill he gets unlucky.

Flying so needs 6's to hit, ML2 Psyker with a good selection of powers vs hords, T6 so needs 6+ to wound him possable FNP from catalist. Elecreoshock grubs for in close flamieness and 2x TL Dev fireing 12 S6 shots at 18' add to this Fighter ace for evin more shanagins. I think he will steal the show.

For cheap and cinimatic Deathleaper with needing 6's to hit him and all his other cool rules. :-)


My Crisis commander can do it for half the points of a flyrant.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/02 04:24:24


Post by: Cptskillet


How has Angron not been mentioned yet? Or even Kharn? They would just rip through those cultists.


If you could take a single HQ unit to fight off 50 Cultists, who would it be? @ 2015/01/02 07:41:25


Post by: NauticalKendall


Because Angron is a Lord of War.