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Post by: toasteroven
What it says in the title, really. What are some games, or types of games that you would like to see made? Or what are some ideas that exist in games, that you feel have never been done quite right?
For my own example, the 4x thread got me thinking about how a lot of 4x games don't really do the exploration part in a way that I find satisfying. Especially with space based games. I want to see a game that has a sense of excitement to the exploration... Like, where you could find a tremendous variety of planets and moons and stars, which could make each system a unique experience. Too often the space 4x games I've played treat planets as a statistic, and there's about as much thrill to discovering a new system as there is to doing laundry. Planets do have to have a value, I know, to make the other parts of the game work, but I think they could be more complex, and have more personality, for lack of a better word.
It's not a complete idea, still working it out in my head. But I thought it might be fun for people to talk about the games they'd like to see, in general.
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Post by: thedarkavenger
A WHFB RPG. Like, I want to roll a dark elf, and rise to become a mighty dreadlord!
And I mean a RPG with a proper political system in regards to the setting. And skyrim-esque mechanics. For simplicity's sake.
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Post by: Kavik_Whitescar
A 40K version of the table top rolled into a video game. Similar to MTG online but yah know 40K >.>
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Post by: TheCustomLime
I'd like a Telltale (I hope I'm spelling that right) game about 40k. Have one character be a Guardsman, another be an Imperial official, another an Eldar etc.
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Post by: Storm Vermin
Kavik_Whitescar wrote:A 40K version of the table top rolled into a video game. Similar to MTG online but yah know 40K >.>
Have a look at Chaos Gate. It is pretty old, buggy (if you let the Cultists fire at you, the game crashes) and limited, but it is still the most table topish 40k game. And thus the best in my opinion.
On topic, a Dark Heresy game would be good. Or a Game of Thrones RPG that pretty much avoids the main characters.
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Post by: Ashiraya
Space Marine, except a MMO.
Yes, I know, Eternal Crusade, but I don't have high hopes for that game.
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Post by: nomotog
I want to have a 40k total war game. I think that has been talked about before.
An idea I was just thinking about before I saw this thread. I want to see a co-op game where one player plays a dog.. You know some asymmetrical co-op.
I want to see an open world detective game where you run down leads proactively without having a script you need to follow.
I want to see a mmo that is trying to be an immersive world rather then a mmo. Like a mmo where the thief class is a thief class not a DPS class.
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Post by: curran12
I'd like a Mass Effect style game centered around the rise and exploits of a 40k Inquisitor.
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Post by: Frankenberry
I'd love a squad based shooter/ARPG centered around Deathwatch or an Inquisitor retinue, perhaps something similar to XCOM in the 40k universe.
Or, Republic Commando (the only game other than Battlefront and X-Wing Alliance that's worth playing) -esque shooter where you command a fire team of Stormtroopers or Deathwatch Kill team.
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Post by: H.B.M.C.
Either a super detailed 40k RPG in either Dark Heresy or Rogue Trader style/theme, or a full blown Necromunda game done like the newer X-com.
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Post by: BrookM
No One Lives Forever 3
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Post by: ATXMILEY
A Total War game set in the 17th century! With the 30 years war being the base game and the English Civil War, Cossack uprising, Siege of Vienna and possibly the the settlement of Jamestown being their own expansion packs
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Post by: BlaxicanX
Red Dead Redemption with a cowgirl protagonist.
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Post by: sarpedons-right-hand
Hmmm, maybe an 'Elite' type game set in the 40k universe, with FPS elements as you search Space Hulks for trade-able commodities. That would be pretty cool. On a personal note I'd really like to see a video game based around 'Man O War'. Not sure how that would go, but if I had the money I'd commission it purely for selfish reasons!
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Post by: nomotog
A Pirate RPG that plays like a blend of mount and blade and black flag.
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Post by: trollmeat
H.B.M.C. wrote:Either a super detailed 40k RPG in either Dark Heresy or Rogue Trader style/theme, or a full blown Necromunda game done like the newer X-com.
Haven't played the newer x-com, but I did like the original and would love to see Necromunda in that format. :-D
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Post by: CthuluIsSpy
Command and Conquer 3 and onwards. Made by Westwood.
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Post by: Paradigm
Top of the list is a LotR RPG. Hell, port the engines and mechanics from Skyrim into a Middle Earth setting and I'll buy it in a heartbeat. Obviously you'd need to tone down the magic element, but the rest would work just fine.
A Black Flag without the Assassain/Templar stuff that I don't bother with would be cool.
A modernised Knights of the Old Republic. Again, you could even keep the same mechanics, just give me better graphics.
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Post by: BlaxicanX
On the subject of a LotR RPG, have you ever gotten the chance to play The Third Age I thought it was a pretty decent game, it's fan-service aside.
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Post by: Franko
Battlefront 3. I know it will be here at the end of 2015 but I want it now, damn it!
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Post by: Paradigm
BlaxicanX wrote:On the subject of a LotR RPG, have you ever gotten the chance to play The Third Age I thought it was a pretty decent game, it's fan-service aside.
Yeah, I do own and love that game (right up until the final fight where you poke Sauron in the eye with a sword) but I'd like something a little more open-world, build-your-own-character type thing. Third Age is thoroughly reccomended to anyone who hasn't played it.
Franko wrote:Battlefront 3. I know it will be here at the end of 2015 but I want it now, damn it!
Also, this. So long as it keeps all the good stuff from BF2 it should be just about the best thing ever. My wishlist for it is:
- Ground to space combat, with destroyable Capital Ships ect.
- Hero ships (Slave 1, the Falcon ect)
- Bigger maps (almost guarunteed)
- Clone Wars (TV show) themed maps, characters and such.
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Post by: Pacific
I would settle for any new Red Dead Redemption actually!
Is one on the way for the new gen machines, does anyone know?
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Post by: LordofHats
A fantasy RPG that lets you manage a company of mercenaries, with real time combat, the ability to customize units weapons/skills/leaders and procedurally generated content. Build an army and complete contracts for various kingdoms, states, and groups or make your own empire
Basically a good Black Company video game
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Post by: Chongara
I'd love to see something that's a sort cross between say Total War, HoMM, Endless Legend with a tiny dash of Crusader Kings II type choices.
A relatively slow-paced 4x game, with a sort of multiple stages of granularity.
At the broadest level, you'd be playing 6 months per turn and be making broad decisions on a national scale. When a war starts, at the birth of new heir or around the founding of a city the game would zoom in. The national level game would largely hold still, while you go in an resolves these in detail on a month-to-month type scale. Once in a while there might be a key event or pivotal moment, that pulls you into a side game that gets resolved on an even closer scale (weeks/days).
Time would be split with something like 50% of focus on the large scale, 30% on moderate, 20% on deep in. The large-scale systems would be the most robust & complex, with the closer views having more simple mechanics & decision sets, at least outside of combat events.
As time passes leaders age, new ones come to power. This is mostly to give a real sense of time passing, and allow you to groom the next leader character as a way to tweak your play style. The political focus would be small if present at all and there wouldn't be some kind of "no heir" loss condition.
It'd have both a traditional randomly generated play and more linear single-player campaign. It'd take place on a set map with set starting conditions and use a set of mission goals like in Endless Legend to put forward a narrative. There would still be a fair amount of room tweak successive characters but narratively they'd be drawn from a pool of possible births if you've ever played the terrible PSIII: Generations of Doom, it had a similar concept (even gak games have OK ideas in them sometime).
The setting would be some variant of non-Tolkienesque fantasy, with magic and fantastic creatures but no dwarves/elves/elves/elves/elves/orcs/ etc...
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Post by: Doctadeth
Warhammer fantasy Total war game. With proper trading, skirmishes and religion implemented properly, plus the huge style sieges and battles and the heroes of course.
So essentially being able to control people like Nagash, Valden and so forth, but with good AI on them that'd deviate if you chose a suicidal plan or anything like that.
UFO enemy Unknown original, but with upgraded graphics, massive gameplay (So you could research massively above the alien weapons and so on). and evolving alien tactics (So they don't just rush)
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Post by: dementedwombat
This is a hard one. Most of my favorite games at the moment are weird mixes of genres that you wouldn't even think possible until you played them (Arcen Games is a publisher that does this very well).
I'll second the vote for a Necromunda style Xcom like game. Also a BFG 4x style space game would be nice.
My third game on the list is already made, but not very good. I would like to see a better version of DUST 514, it's a FPS where all your equipment costs (in-game) money, and you require RPG style skills to use it, as well as skills that do things like increase health and reduce reload time. You can't just equip the best gear and run forward all the time or else you will go broke. You need to decide how much winning the match is worth to you and equip yourself accordingly.
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Post by: Ratius
System Shock 3. Done right.
Or a remake of Deus Ex1. Even an updated engine ala Half Life Black Mesa and I'd be happy.
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Post by: Melissia
A Rainbow 6: Vegas 2 sequel
Dark Heresy: The RPG
A Vampire: The Masquerade: Bloodlines sequel
Battlefleet: Gothic (Based off of gameplay from Homeworld 2.)
A non-historical Total War game
Total Annihilation 2 (Yes, I know SupCom exists, but SupCom2 went off in the wrong direction.)
F-Zero sequel (In 2.5D style graphics, new awesome music, and voice overs for the characters)
City of Heroes/Villains remake (I know they're making one, yes)
PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading)
Rogue Trader: The RPG (with Mass Effect 3 style gameplay, and ME1 style galaxy map)
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Post by: LordofHats
PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading)
Better yet, a Pokemon MMORPG  Pick your starting region, collect badges, capture and raise mon, and challenge other players to battle XD Keep the graphics and stuff I like the way the games look. Just convert it into something grander
If Nintendo wasn't so behind on how the internet works I imagine they'd have noticed ages ago people would happily pay a monthly sub for such a game. I know I would.
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Post by: Melissia
As long as the monthly fee isn't too much. Five bucks a month and I'd be hooked. Ten... maybe. Fifteen or twenty................... probably not.
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Post by: Trondheim
Give me a new Rainbow six game. or a failing that a Ghost recon game done in the style of the first two games.
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Post by: Overlord Thraka
LordofHats wrote:PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading) Better yet, a Pokemon MMORPG  Pick your starting region, collect badges, capture and raise mon, and challenge other players to battle XD Keep the graphics and stuff I like the way the games look. Just convert it into something grander If Nintendo wasn't so behind on how the internet works I imagine they'd have noticed ages ago people would happily pay a monthly sub for such a game. I know I would. Minecraft Pixelmon servers do just that. That's as close as I can get ya. As far as games that I would like: Mechwarrior 4 Mercenaries HD edition. Love this game to bits, but the graphics are just... old. I don't have a ton of interest in MWO so this is what I ask for Space Marine 2. Space Marine is my favorite 3rd person shooter ever. And it ranks top 10 in my personal favorite shooters of all time. I love it. Someone make more Age of Empires 4. Please, oh please Microsoft make this
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Post by: Melissia
To be fair, it's hard to find things that some minecraft server somewhere DOESN'T do.
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Post by: Sigvatr
An in-depth RPG with current-gen graphics, i.e. Planescape Torment. Deep, complex characters, interesting and innovative story, rich setting, actual choices. Spiderweb Games are a good start, but lack graphics and voice acting. /e: Actually, I just wish my old Bioware back :(
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Post by: nomotog
Sigvatr wrote:An in-depth RPG with current- gen graphics, i.e. Planescape Torment. Deep, complex characters, interesting and innovative story, rich setting, actual choices. Spiderweb Games are a good start, but lack graphics and voice acting.
/e: Actually, I just wish my old Bioware back :(
What dose any of that mean?? :S It bugs me a little when people ask for this game because it's so vague on what it is. Rich story especially because it's a word that piratically means nothing.
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Post by: Vash108
A new Dragon Age like game that takes place in the Planescape universe. Because I loved Torment.
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Post by: Chongara
If we're talking RPGs, I'd certainly like to see a few more that have an optimistic tone, a setting that isn't a crapsack world, and more decent reasonable non-party NPCs than folks that are obstacles simply via their belligerence & asshattery.
I really didn't realize until playing Trails in the Sky just how weary I'd grown of things that just miserable or dark and gritty.
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Post by: Melissia
Yeah, I noticed that, too. Everything is trying to be edgy and they just end up being suck.
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Post by: Ratius
I'd also like a good ww2 flight sim. Havent played a good one since European Air War in 99.
Sad puppy.
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Post by: Psienesis
Star Craft: Ghost
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Post by: Sigvatr
nomotog wrote: Sigvatr wrote:An in-depth RPG with current- gen graphics, i.e. Planescape Torment. Deep, complex characters, interesting and innovative story, rich setting, actual choices. Spiderweb Games are a good start, but lack graphics and voice acting. /e: Actually, I just wish my old Bioware back :( What dose any of that mean?? :S It bugs me a little when people ask for this game because it's so vague on what it is. Rich story especially because it's a word that piratically means nothing. Indepth = highly customizable characters, allowing for interesting builds maybe the developers did not think of Complex characters = the exact opposite of Vega (Mass Effect). Characters that genuinely change throughout the game. ACTUALLY change as in grow with what they experience not "You unlocked dialogue option X with 90 Persuasion and you totally convinced your follower to think differently!". Characters that are CHARACTERS and not followers. They leave the party of plan to murder the PC if he goes against their morals. They will have romances among them. ROMANCES. Not "You gave X gifts and chose to do Y, now you get sex as the ultimate reward in any relationship!". They have their own motives and leave the party when those are or can no longer be fulfillfed, not "Hmm okay, I'll just stick with you then!". Characters that are a function on their own and are not just there to fulfill a quota (looking at you, Anders!). Rich story = More than just "Yo, save the world, dude!". An overarching, complex story that actively develops itself influenced (not based on!) by the decisions the PC makes. ACTUAL decisions. No Bioware / Telltale decisions that have the same or almost the same outcome. Or just the generic "Take X and X supports you in the next fight!". Don't give the player full control over the story. Make it clear, at all times, that the world does NOT revolve around the PC. He can influence it, but should never ever feel like being in control or the center of the world. No obvious twists. No, goddamn, NO, seriously, NO CRAPPY ENDING. So many RPGs recently have had terribly written endings. Looking at you, Dragon Age 2, Mass Effect 3, Deus Ex: Invisible War. A writer who lets the ending be decided by one final decision is a shame for all authors. And no GODDAMN exposition spilling NPC. Looking at you, Mass Effect 3. If you ever feel the need to throw exposition at a player's face, then you're a trash writer at Matt Ward level and should look for a new job. At a fast food chain. In the storage. An image for a good story, to me, would be a small sheet of paper that opens up layer after layer and just in the end, you realize how big the sheet actually is.
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Post by: toasteroven
Chongara wrote:If we're talking RPGs, I'd certainly like to see a few more that have an optimistic tone, a setting that isn't a crapsack world, and more decent reasonable non-party NPCs than folks that are obstacles simply via their belligerence & asshattery.
I really didn't realize until playing Trails in the Sky just how weary I'd grown of things that just miserable or dark and gritty.
I've been hearing some good things about that Trails game, for similar reasons. It's not my normal style, but I'm thinking about giving it a try.
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Post by: nomotog
Sigvatr wrote:nomotog wrote: Sigvatr wrote:An in-depth RPG with current- gen graphics, i.e. Planescape Torment. Deep, complex characters, interesting and innovative story, rich setting, actual choices. Spiderweb Games are a good start, but lack graphics and voice acting.
/e: Actually, I just wish my old Bioware back :(
What dose any of that mean?? :S It bugs me a little when people ask for this game because it's so vague on what it is. Rich story especially because it's a word that piratically means nothing.
Indepth = highly customizable characters, allowing for interesting builds maybe the developers did not think of
Complex characters = the exact opposite of Vega (Mass Effect). Characters that genuinely change throughout the game. ACTUALLY change as in grow with what they experience not "You unlocked dialogue option X with 90 Persuasion and you totally convinced your follower to think differently!". Characters that are CHARACTERS and not followers. They leave the party of plan to murder the PC if he goes against their morals. They will have romances among them. ROMANCES. Not "You gave X gifts and chose to do Y, now you get sex as the ultimate reward in any relationship!". They have their own motives and leave the party when those are or can no longer be fulfillfed, not "Hmm okay, I'll just stick with you then!". Characters that are a function on their own and are not just there to fulfill a quota (looking at you, Anders!).
Rich story = More than just "Yo, save the world, dude!". An overarching, complex story that actively develops itself influenced (not based on!) by the decisions the PC makes. ACTUAL decisions. No Bioware / Telltale decisions that have the same or almost the same outcome. Or just the generic "Take X and X supports you in the next fight!". Don't give the player full control over the story. Make it clear, at all times, that the world does NOT revolve around the PC. He can influence it, but should never ever feel like being in control or the center of the world. No obvious twists. No, goddamn, NO, seriously, NO CRAPPY ENDING. So many RPGs recently have had terribly written endings. Looking at you, Dragon Age 2, Mass Effect 3, Deus Ex: Invisible War. A writer who lets the ending be decided by one final decision is a shame for all authors. And no GODDAMN exposition spilling NPC. Looking at you, Mass Effect 3. If you ever feel the need to throw exposition at a player's face, then you're a trash writer at Matt Ward level and should look for a new job. At a fast food chain. In the storage.
An image for a good story, to me, would be a small sheet of paper that opens up layer after layer and just in the end, you realize how big the sheet actually is.
Better.
I want to see a fallen London RPG. OK fallen London is an RPG, but it's a energy based browser game and that gets in the way of enjoying it. It has low detail writing style that I think fits the gameplay better. Like why are our dialogs so specific when our other gameplay elements aren't
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Post by: Sigvatr
As can be seen with my avatar, I also used to play Fallen London
I stopped though because I came to a point where you had to endlessly grind stuff. I was really frustrated that in order to become a Person of some Importance, you suddenly had to level the stats you chose not to too - my character was a cunning and seducing woman who would never get her hands dirty...and suddenly, I had to do so. That broke with my idea of my character and destroyed the immersion for me :(
But in general, yes, the game really had promise and a very nice character development. Easily the best browser game I have played to date.
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Post by: Chongara
toasteroven wrote: Chongara wrote:If we're talking RPGs, I'd certainly like to see a few more that have an optimistic tone, a setting that isn't a crapsack world, and more decent reasonable non-party NPCs than folks that are obstacles simply via their belligerence & asshattery.
I really didn't realize until playing Trails in the Sky just how weary I'd grown of things that just miserable or dark and gritty.
I've been hearing some good things about that Trails game, for similar reasons. It's not my normal style, but I'm thinking about giving it a try.
Well I mean if you're not already sold on big-eyed anime teenagers joining the adventurer's guild, it's not going to sell you on that. I personally love that sort of thing but I know it's a huge "No" for some people. Also, the original Japanese release was in 2004 and some of the mechanics were probably already fairly dated at the time, a decade later it feels like a dinosaur in some places.
If those two facts don't turn you off it's definitely worth a look. The setting has limited size that helps it feel more alive, and the scope of the plot stays fairly grounded so you don't save the world or anything. It's a cozy game with endearing characters and an excellent localization. It keeps a consistent sense of humor without devolving into full-out gag territory, or being unable to take itself seriously.
I absolutely adored the protagonist and I liked how even they were with writing her, I don't see that a ton.
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Post by: toasteroven
Chongara wrote: toasteroven wrote: Chongara wrote:If we're talking RPGs, I'd certainly like to see a few more that have an optimistic tone, a setting that isn't a crapsack world, and more decent reasonable non-party NPCs than folks that are obstacles simply via their belligerence & asshattery.
I really didn't realize until playing Trails in the Sky just how weary I'd grown of things that just miserable or dark and gritty.
I've been hearing some good things about that Trails game, for similar reasons. It's not my normal style, but I'm thinking about giving it a try.
Well I mean if you're not already sold on big-eyed anime teenagers joining the adventurer's guild, it's not going to sell you on that. I personally love that sort of thing but I know it's a huge "No" for some people. Also, the original Japanese release was in 2004 and some of the mechanics were probably already fairly dated at the time, a decade later it feels like a dinosaur in some places.
If those two facts don't turn you off it's definitely worth a look. The setting has limited size that helps it feel more alive, and the scope of the plot stays fairly grounded so you don't save the world or anything. It's a cozy game with endearing characters and an excellent localization. It keeps a consistent sense of humor without devolving into full-out gag territory, or being unable to take itself seriously.
I absolutely adored the protagonist and I liked how even they were with writing her, I don't see that a ton.
Well, I like stories that are focused around smaller things, rather than saving the world, so that's a plus for me!
I've got nothing against the art style, I just have so little experience with JRPG's. I think the only one I ever played was Chrono Cross. It's not a style of game that I have any familiarity with, so I'm always a bit cautious approaching them.
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Post by: LordofHats
Melissia wrote:Yeah, I noticed that, too. Everything is trying to be edgy and they just end up being suck.
I actually find most things that are 'edgy' are just faking edgyness. I mean dark dark gak rarely pops up in games. I'm talking some serious Malazan or Black Company style stuff. You know. Where terrible stuff goes down and everyone suffers from it and nothing becomes hunky dory just cause the bad guy loses the next boss fight. Not this 'dark lite' stuff like Dragon Age. Sure bad stuff happens but it still works out in the end, the bad guys lose, good guys win, sacrifices mostly come from characters who show up just to be sacrificed, and the lasting consequences of anything are mostly trivial. etc.
Give me some real darkness damn it XD How often do games even end in Pyrrhic Victories?
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Post by: hotsauceman1
Too Human Two...
I actually liked that game
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Post by: Chongara
Actually one of my favorite game endings did this. .
Though it helped me to appreciate that while the world had problems it wasn't a total gak hole. The end of the world has more impact when you know it's killing more decent folks than donkey-caves.
EDIT:
Another
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Post by: Sigvatr
LordofHats wrote: Give me some real darkness damn it XD How often do games even end in Pyrrhic Victories? Mass Effect 1 had a nigh-perfect ending. You "won" against the Reapers at horrendous cost. Huge parts of all fleets were destroyed, maybe even the Council and you still haven't faced your actual enemy who is almost at full strength. But alas, in came the Bioware writing, retconned most of the plot and drastically simplified it to let CoD players understand it too. Goddamn it Bioware. Worth mentioning might be Haven: Call of the King. A game NOBODY in here will know, back in time, for the PS2. It only had one end and in this end, your hero ends up being chained to a rock while the villain mocks you and then flies away, leaving you to starve. I was like "Yeah, nice try, let' see how the story goes on." and after the black screen came the credits...and then...the main menu. That's a super dark end. I mean...you played the entire game for virtually nothing. I was frustrated and angry at that point but the fact that this ending of an unknown game still is on my mind says a lot
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Post by: LordofHats
Sigvatr wrote:
Mass Effect 1 had a nigh-perfect ending. You "won" against the Reapers at horrendous cost. Huge parts of all fleets were destroyed, maybe even the Council and you still haven't faced your actual enemy who is almost at full strength.
That wasn't really a Pyrrhic victory. Shepard saved the day and the only people who suffered were off screen mooks none of us gave a damn about. I mean real suffering  DA2 ended on a pretty sour note. And the Neverwinter games could be dark too. Diablo always manages to have really downer endings, but you have to wait for the sequel to see it (like how D2 showed all the heroes from D1 had gone total Dark Side  )
That's a super dark end. I mean...you played the entire game for virtually nothing. I was frustrated and angry at that point but the fact that this ending of an unknown game still is on my mind says a lot 
Now that's what I'm talking about
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Post by: OIIIIIIO
Deadpool 2 ... would buy that even if I had to steal money for it.
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Post by: Ratius
Alien Isolation as a recent " big name" game had a fairly grim ending.
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Post by: dementedwombat
LordofHats wrote:PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading)
Better yet, a Pokemon MMORPG  Pick your starting region, collect badges, capture and raise mon, and challenge other players to battle XD Keep the graphics and stuff I like the way the games look. Just convert it into something grander
If Nintendo wasn't so behind on how the internet works I imagine they'd have noticed ages ago people would happily pay a monthly sub for such a game. I know I would.
See, I've never really cared much for Pokemon, but if they had a Digimon MMO I might actually play it (it would even make sense with the lore of the universe).
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Post by: LordofHats
Also true. They could do some neat stuff with character customization too in that set up using the cards from season 3.
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Post by: dementedwombat
Sounds like fun. 3 was my favorite season, probably because it was the one I watched the most of when I was younger. I could see that city being a very good setting for an MMO. It even has "special event" potential (if you remember the last bit of the series)
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Post by: Avatar 720
dementedwombat wrote: LordofHats wrote:PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading)
Better yet, a Pokemon MMORPG  Pick your starting region, collect badges, capture and raise mon, and challenge other players to battle XD Keep the graphics and stuff I like the way the games look. Just convert it into something grander
If Nintendo wasn't so behind on how the internet works I imagine they'd have noticed ages ago people would happily pay a monthly sub for such a game. I know I would.
See, I've never really cared much for Pokemon, but if they had a Digimon MMO I might actually play it (it would even make sense with the lore of the universe).
Sort of like how the universe seemed to work in Digimon World (200)3?
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Post by: nomotog
I want to see more games rip off the sims.
Oh and give me an arcanum 2 already!
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Post by: dementedwombat
Avatar 720 wrote: dementedwombat wrote: LordofHats wrote:PC release of Pokemon games (As a bundle, title screen has you select which game you play, with steam support for trading)
Better yet, a Pokemon MMORPG  Pick your starting region, collect badges, capture and raise mon, and challenge other players to battle XD Keep the graphics and stuff I like the way the games look. Just convert it into something grander
If Nintendo wasn't so behind on how the internet works I imagine they'd have noticed ages ago people would happily pay a monthly sub for such a game. I know I would.
See, I've never really cared much for Pokemon, but if they had a Digimon MMO I might actually play it (it would even make sense with the lore of the universe).
Sort of like how the universe seemed to work in Digimon World (200)3?
Right. Something like that game only good and multiplayer. If it was set in the season 3 universe that would be even better.
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Post by: VorpalBunny74
I'd like a Waterworld RPG a la Fallout.
No, I'm not kidding
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Post by: Franko
I'm with you there! Completed it single player and co- op.
It was planned to be a trilogy but was scrapped after the poor sales of the first one unfortunately.
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Post by: toasteroven
The world setting could make for an interesting game for sure. It's not like you have to be Kevin Costner.
No one has to be Kevin Costner.
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Post by: CthuluIsSpy
What if you want to be Kevin Costner?
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Post by: dementedwombat
Waterworld is actually one of my favorite movies. It never made much sense to me why so many people hated it. It's pretty much a carbon copy of Road Warrior/Mad Max except with boats instead of cars and water instead of gasoline. People love Mad Max. Why do people not like Waterworld?
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Post by: Soladrin
Knights and Merchants 2. And don't you dare make it 3D.
SACRIFICE 2
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Post by: VorpalBunny74
dementedwombat wrote:Waterworld is actually one of my favorite movies. It never made much sense to me why so many people hated it. It's pretty much a carbon copy of Road Warrior/Mad Max except with boats instead of cars and water instead of gasoline. People love Mad Max. Why do people not like Waterworld?
I didn't mind it, which is why I'd like to see it in a game (ignoring the old SNES one)
I think people didn't like the movie because it had too much water in it
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Post by: BrookM
Ratius wrote:Alien Isolation as a recent " big name" game had a fairly grim ending.
As grim as it ended, it did end with enough of a glimmer of hope for a potential sequel hook.
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Post by: djones520
I'd love a squad based type of game, set in the ME:3 or DA:I manner, in John Ringo's Legacy of the Aldenata universe.
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Post by: LordofHats
I think an X-Com style game would work wonders for 40k, Mass Effect, Star Wars. Basically any setting XD
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Post by: Pacific
dementedwombat wrote:Waterworld is actually one of my favorite movies. It never made much sense to me why so many people hated it. It's pretty much a carbon copy of Road Warrior/Mad Max except with boats instead of cars and water instead of gasoline. People love Mad Max. Why do people not like Waterworld?
It's funny and difficult to explain, personally I think it was to do with the amount of hype that surrounded the movie when it was being made and when it was released.
The production costs (it was being heralded as the most expensive movie ever before its release), the destruction of the set during filming, loads of script and production staff changes that got publicised in the movie press at the time. At that time also Kevin Costner was starting to lose a bit of his 'star power' as it were, and wasn't seen as a 'cool' movie star any more. Also, as you note it had borrowed elements from Mad Max.
Just an impression you gained from reading movie press at the time. I certainly don't think it was a bad film, and very enjoyable in parts. But, it seemed to catch the movie press and bad publicity at the wrong time, and I think suffered for it at the box office as a result.
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Post by: Da krimson barun
Assassins creed black flag but with more ships,(y you no give me first rate, ubisoft? the entire world(It is my RIGHT to bombard london with mortars!),more pistols,going below decks AND a chance to save blackbeard from death.
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Post by: Bromsy
LordofHats wrote:A fantasy RPG that lets you manage a company of mercenaries, with real time combat, the ability to customize units weapons/skills/leaders and procedurally generated content. Build an army and complete contracts for various kingdoms, states, and groups or make your own empire
Basically a good Black Company video game 
Yes. Basically Mount and Blade, but done like... really well. And hopefully you get to kill The Limper.
Melissia wrote:
A Vampire: The Masquerade: Bloodlines sequel
City of Heroes/Villains remake (I know they're making one, yes)
Also Yes.
Still More Yes.
djones520 wrote:I'd love a squad based type of game, set in the ME:3 or DA:I manner, in John Ringo's Legacy of the Aldenata universe.
Only if I get to be a Himmit.
As to what I would like - any one of the three -
A remake of Final Liberation, with more races and all the FMV glory.
An RTS done in the style of SupCom with a scale that covers significantly larger areas, but historically based. Think Age of Empires meets Supreme Commander, with an in depth logistics/manufacturing chain ala Anno or Settlers. Like if you want cavalry, you best get to capturing and taming horses. And you better keep a breeding size herd behind when you leave for war or you will be crippling yourself. I assume AI governors would have to play a fairly large role, and ideally this would cover from neolithic up until the dawn of gunpowder. I'd also like to see something replace traditional tech trees.
I'd like an RPG style game that covers a couple of solar systems in great depth. Free roaming, like you fly your ship to a planet and then land it if it is capable of atmospheric flight, where-ever you want on a planet. No more "Now you landing on this planet in a cutscene, it's an ice planet with two zones. You can also go to this planet, it's a jungle planet with two zones. I want planets with entirely different biomes that you can explore. It wouldn't have to be more than 2-3 inhabited planets, but I'd want to be able to free fly where ever and do what ever.
So basically I need technology to keep evolving before I get what I want.
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Post by: dementedwombat
Pacific wrote: dementedwombat wrote:Waterworld is actually one of my favorite movies. It never made much sense to me why so many people hated it. It's pretty much a carbon copy of Road Warrior/Mad Max except with boats instead of cars and water instead of gasoline. People love Mad Max. Why do people not like Waterworld?
It's funny and difficult to explain, personally I think it was to do with the amount of hype that surrounded the movie when it was being made and when it was released.
The production costs (it was being heralded as the most expensive movie ever before its release), the destruction of the set during filming, loads of script and production staff changes that got publicised in the movie press at the time. At that time also Kevin Costner was starting to lose a bit of his 'star power' as it were, and wasn't seen as a 'cool' movie star any more. Also, as you note it had borrowed elements from Mad Max.
Just an impression you gained from reading movie press at the time. I certainly don't think it was a bad film, and very enjoyable in parts. But, it seemed to catch the movie press and bad publicity at the wrong time, and I think suffered for it at the box office as a result.
Thank you for giving a go at explaining this one. It seems to me that it turned into a "perfect storm" of hype/wrong release time/wrong cast, and people just found it cool to mock, then other people stared mocking it to fit in, and we ended up with a fairly good (I'm not saying it was revolutionary in film-making here) movie that nobody wanted to come out in support of.
At any rate I'll give one more game I want to see. I want a sci-fi Diablo that is actually good! It seems like any game that tries to port Diablo into sci-fi setting is destined to suck (and I have examined almost all of them). I really do not like fantasy as a setting, but want to enjoy my loot/level driven RPG experience dang it! I guess a FPS will cater more to the style of gunplay I'm looking for, but I want to see an isometric "shoot and loot" game with class trees and specializations based on weapons dang it.
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Post by: nomotog
Isn't borderlands as SiFi diablo.
Oh that note I would like to see a borderlands doom clone.
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Post by: dementedwombat
nomotog wrote:Isn't borderlands as SiFi diablo.
Oh that note I would like to see a borderlands doom clone.
Pretty much yes. I really enjoy Borderlands and it is the game I have the most time invested into on Steam. That said, I keep trying to find an isometric game that does a sci-fi diablo without being a FPS. The closest I have come to finding it as an old game called "restricted area" but it was not made well at all, and lags horribly on any computer that is not running Windows 95. Plus the official patch contains errors that breaks the game. Whenever that happens you know you have issues.
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Post by: Ensis Ferrae
A few games actually...
First one: An Elder Scrolls-esque game, but set in the Warhammer world. Your PC, throughout his/her adventures collects trophies from the gods, etc. and if you display them, different towns react differently to you (ie, if you're wearing a mark of Chaos or Nurgle, Khorne, etc. depending on how far down you've gone on your chosen deity's path, you may be attacked on sight, warned by guards, or not even noticed... On the flip side, if you're wearing a ton of Sigmar stuff, they'll hail you, discounts in shops, etc. but if you go to a Chaos type town, you're fethed)
The other one I recently had:
Take the Star Wars Commander mobile game, and combine it with the FPS style of play from the Battlefront games. Thing is, your number of "lives" in your mission is directly tied to your base enhancements/number and type of troop in your garrison, etc. Basically, as opposed to dropping a bunch of storm troopers or whatever outside an enemy base, and watch them helplessly get slaughtered, YOU control individual storm troopers or whatever, and YOU control what building gets shot up when. This would be especially cool, IMO, if this game were to use the mobile app for the base building/research type game, and when you fire up your PC, Xbox, or PS4 or whatever, it connects your mobile game to the main one (to synch and allow your missions to be properly done) Automatically Appended Next Post: Da krimson barun wrote:Assassins creed black flag but with more ships,(y you no give me first rate, ubisoft? the entire world(It is my RIGHT to bombard london with mortars!),more pistols,going below decks AND a chance to save blackbeard from death.
Meh... if they dropped EVERYTHING from that game, except the boats, I'd be pretty happy. Seriously, a naval sim of that caliber would be really fun. I don't want to leave the ship for anything, except maybe a shop for upgrades... but even then, that's what a quartermaster/captain's quarters are for
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Post by: dementedwombat
Ensis Ferrae wrote:
Da krimson barun wrote:Assassins creed black flag but with more ships,(y you no give me first rate, ubisoft? the entire world(It is my RIGHT to bombard london with mortars!),more pistols,going below decks AND a chance to save blackbeard from death.
Meh... if they dropped EVERYTHING from that game, except the boats, I'd be pretty happy. Seriously, a naval sim of that caliber would be really fun. I don't want to leave the ship for anything, except maybe a shop for upgrades... but even then, that's what a quartermaster/captain's quarters are for 
Sly Cooper 3, of all the crazy things, was a game that had a pretty good pirate naval aspect to it as well. There was this whole "sink/capture the sip" portion of the game completely divorced form all other aspects of the plot. It always ended up being the aspect of the game with the most replay value for me. I already had all my pirate stats maxed out long ago, but I'd come back and capture a ship or two long after I beat the main game just because it was so dang fun!
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Post by: Ahtman
Tobal No 3
Bushido Blade 3
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Post by: thedarkavenger
Melissia wrote:City of Heroes/Villains remake (I know they're making one, yes) Hopefully with interesting gameplay!
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Post by: Melissia
They cnould do a flat out remake with the same gameplay and it'd still be better than ninety nine percent of MMOs out there.
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Post by: thedarkavenger
Melissia wrote:They cnould do a flat out remake with the same gameplay and it'd still be better than ninety nine percent of MMOs out there.
That's not saying much about CoX though. It says more about the rest of the MMOs.
Though I actually quite like DCUO's gameplay. Everything else about that game can go snack a D though.
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Post by: filbert
Modern Warfare 4
There, I said it. I actually enjoyed the MW story arc - yes, it was hokey as hell and pulp tripe but fun nonetheless and I thought the characterization was great; I really ended up empathizing and caring for what happened to the protagonists. I think Captain Price was an excellent character and it would be a shame if it were the last we saw of him.
Having said all that, not sure where they would go with the story given that it appeared to have reached a definitive conclusion at the end of MW3.
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Post by: nomotog
thedarkavenger wrote: Melissia wrote:They cnould do a flat out remake with the same gameplay and it'd still be better than ninety nine percent of MMOs out there.
That's not saying much about CoX though. It says more about the rest of the MMOs.
Though I actually quite like DCUO's gameplay. Everything else about that game can go snack a D though.
Well might as well add that to the list. A mmo that dose something different. :S
I have a billion mmo Ideas I want to see tried.
A detective mmo where players solve crimes committed by other players.
A Deuse Ex mmo where players are free to complete their objectives how they want and where bakeing the game is even encouraged.
A crafting mmo with kinetic harvest moon/zelda style crafting.
A dead rising mmo. I think the resource model could play radically different then most mmos
A mmo with no levering or advancement system. No carrot on a stick.
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Post by: thedarkavenger
nomotog wrote: thedarkavenger wrote: Melissia wrote:They cnould do a flat out remake with the same gameplay and it'd still be better than ninety nine percent of MMOs out there.
That's not saying much about CoX though. It says more about the rest of the MMOs.
Though I actually quite like DCUO's gameplay. Everything else about that game can go snack a D though.
Well might as well add that to the list. A mmo that dose something different. :S
I have a billion mmo Ideas I want to see tried.
A detective mmo where players solve crimes committed by other players.
A Deuse Ex mmo where players are free to complete their objectives how they want and where bakeing the game is even encouraged.
A crafting mmo with kinetic harvest moon/zelda style crafting.
A dead rising mmo. I think the resource model could play radically different then most mmos
A mmo with no levering or advancement system. No carrot on a stick.
I can foresee one reason why that detective MMO wouldn't work. My friends and I.
The first crime I'd commit is a murder, in which I get murdered, and the person who murdered me gets murdered, and the person who murdered the person who murdered me gets murdered, and the person who murdered the person who murdered the person who murdered me gets murdered. So on and so forth. The people investigating it will get bored before we finish,
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Post by: Melissia
nomotog wrote:A detective mmo where players solve crimes committed by other players.
A Deuse Ex mmo where players are free to complete their objectives how they want and where bakeing the game is even encouraged.
A crafting mmo with kinetic harvest moon/zelda style crafting.
A dead rising mmo. I think the resource model could play radically different then most mmos
A mmo with no levering or advancement system. No carrot on a stick.
This is basically Space Station 13, but with a better playerbase.
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Post by: nomotog
thedarkavenger wrote:nomotog wrote: thedarkavenger wrote: Melissia wrote:They cnould do a flat out remake with the same gameplay and it'd still be better than ninety nine percent of MMOs out there.
That's not saying much about CoX though. It says more about the rest of the MMOs.
Though I actually quite like DCUO's gameplay. Everything else about that game can go snack a D though.
Well might as well add that to the list. A mmo that dose something different. :S
I have a billion mmo Ideas I want to see tried.
A detective mmo where players solve crimes committed by other players.
A Deuse Ex mmo where players are free to complete their objectives how they want and where bakeing the game is even encouraged.
A crafting mmo with kinetic harvest moon/zelda style crafting.
A dead rising mmo. I think the resource model could play radically different then most mmos
A mmo with no levering or advancement system. No carrot on a stick.
I can foresee one reason why that detective MMO wouldn't work. My friends and I.
The first crime I'd commit is a murder, in which I get murdered, and the person who murdered me gets murdered, and the person who murdered the person who murdered me gets murdered, and the person who murdered the person who murdered the person who murdered me gets murdered. So on and so forth. The people investigating it will get bored before we finish,
I actually did a whole little writeup for this idea. You wouldn't be able to just kill anyone. The players would be killing NPCs not other players. The idea would be that a game would play in a week long segment. One player would be assigned to kill an NPC selected by the computer, then another player would have the case thrown on their desk with a week to solve it.
I was also musing that the whole thing would have a supernatural slant to it and mystical powers would come into play here and there. Like you might be trying to solve a murder committed by a zombie or a ghost.
Automatically Appended Next Post:
Melissia wrote:nomotog wrote:A detective mmo where players solve crimes committed by other players.
A Deuse Ex mmo where players are free to complete their objectives how they want and where bakeing the game is even encouraged.
A crafting mmo with kinetic harvest moon/zelda style crafting.
A dead rising mmo. I think the resource model could play radically different then most mmos
A mmo with no levering or advancement system. No carrot on a stick.
This is basically Space Station 13, but with a better playerbase.
I do actually. Add that to the list.
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Post by: toasteroven
Bromsy wrote:
I'd like an RPG style game that covers a couple of solar systems in great depth. Free roaming, like you fly your ship to a planet and then land it if it is capable of atmospheric flight, where-ever you want on a planet. No more "Now you landing on this planet in a cutscene, it's an ice planet with two zones. You can also go to this planet, it's a jungle planet with two zones. I want planets with entirely different biomes that you can explore. It wouldn't have to be more than 2-3 inhabited planets, but I'd want to be able to free fly where ever and do what ever.
So basically I need technology to keep evolving before I get what I want.
This. I would love this. It's what I wanted the exploring in Spore's space stage to be like.
On another subject, has there ever been a city building game set in Mesoamerica? Like, maybe in the style of Caesar 3 and other such games?
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Post by: DA's Forever
Bromsy wrote:
I'd like an RPG style game that covers a couple of solar systems in great depth. Free roaming, like you fly your ship to a planet and then land it if it is capable of atmospheric flight, where-ever you want on a planet. No more "Now you landing on this planet in a cutscene, it's an ice planet with two zones. You can also go to this planet, it's a jungle planet with two zones. I want planets with entirely different biomes that you can explore. It wouldn't have to be more than 2-3 inhabited planets, but I'd want to be able to free fly where ever and do what ever.
So basically I need technology to keep evolving before I get what I want.
Pretty much a WAY deeper Freelancer then. Which is something Id also love. Freelancer was and still is one of my favorite games. I still replay it to this day.
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Post by: Asherian Command
Pacific wrote: I would settle for any new Red Dead Redemption actually! Is one on the way for the new gen machines, does anyone know? There are whispers and talk about it. Thats all I can say on the matter according to one of my friends that works at rockstar. Also I will keep an eye on this thread For a few reasons. Also everyone wants a Warhammer fantasy or warhammer 40k game. I want a good Fantasy game that is not Dragon Age or Skyrim. With Great Story Telling and Great Visuals that is based on Anglo Saxxon Mythology. Not the mixed bs it has become. *cough* game of thrones *cough* I would also like to see the contituation of Spec Ops: The Line, except a different soldier, different set up etc. And done by Yager. Or you know.. Mark of the Ninja 2. A real Thief Game...... Warcraft Four would be awesome. A sequel to the everloved Bastion would be awesome. A Rouge Legacy 2 would be awesome. A Stick it to the Man 2 would be incredible. And also I would like to see a continuation of the Shadow Caster game. ( http://en.wikipedia.org/wiki/ShadowCaster) Which fun fact is actually Raven's Softwares First FPS. Which Raven Software later merged to become Activision. This is techincally their first big game. And it is an RPG game FPS except you can transform into different creatures and solve area puzzles and fight bosses with different equipment that you find.
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Post by: Elemental
Does anyone else remember the original Mindwinter? It and its sequel were sandbox games from the 16-bit era that were quite ahead of their time. In the first one, a group of post-apocalyptic survivors had settled an arctic Iceland-like island, only now it was being invaded. You started off with one character dropped into a random corner of the map, and had to find and recruit other people (with their own soap-opera personal subplots that affected who would work with who) to form a resistance movement--and you would control each new character as you recruited them, giving you a growing network of influence, even as the invaders spread, occupying towns and taking away your precious geothermal power plants. It was semi-turn-based, so you'd play out an hour with each character you controlled, then see how the enemy were advancing. You got around the map through cable car, hang-glider (finding thermal currents to keep yourself aloft), snowmobile and skis. A well-done remake with the same fundamental gameplay and Skyrim-like graphics would be absolutely amazing.
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Post by: Soladrin
Can we get elite dangerous: Rogue trader edition?
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Post by: KingmanHighborn
A new Wing Commander game where you can play as the Kilrathi. Or just a big reboot as there are no space flight sim games right now. I mean I'd even be happy with Colony Wars rebooted.
A 3/4s top down grid based rpg game (a la Final Fantasy Tactics) using D&D 3.5/Pathfinder rules. If Pathfinder all races and class combos available.
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Post by: Bromsy
DA's Forever wrote: Bromsy wrote:
I'd like an RPG style game that covers a couple of solar systems in great depth. Free roaming, like you fly your ship to a planet and then land it if it is capable of atmospheric flight, where-ever you want on a planet. No more "Now you landing on this planet in a cutscene, it's an ice planet with two zones. You can also go to this planet, it's a jungle planet with two zones. I want planets with entirely different biomes that you can explore. It wouldn't have to be more than 2-3 inhabited planets, but I'd want to be able to free fly where ever and do what ever.
So basically I need technology to keep evolving before I get what I want.
Pretty much a WAY deeper Freelancer then. Which is something Id also love. Freelancer was and still is one of my favorite games. I still replay it to this day.
That would work.
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Post by: Soladrin
KingmanHighborn wrote:A new Wing Commander game where you can play as the Kilrathi. Or just a big reboot as there are no space flight sim games right now. I mean I'd even be happy with Colony Wars rebooted.
A 3/4s top down grid based rpg game (a la Final Fantasy Tactics) using D&D 3.5/Pathfinder rules. If Pathfinder all races and class combos available.
Elite Dangerous released like a week or two ago so if you want big ass space sim, there is one.
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Post by: gunslingerpro
filbert wrote:Modern Warfare 4
There, I said it. I actually enjoyed the MW story arc - yes, it was hokey as hell and pulp tripe but fun nonetheless and I thought the characterization was great; I really ended up empathizing and caring for what happened to the protagonists. I think Captain Price was an excellent character and it would be a shame if it were the last we saw of him.
Having said all that, not sure where they would go with the story given that it appeared to have reached a definitive conclusion at the end of MW3.
Though hard to admit in public, I also agree with this.
I'd also enjoy a Darksiders 3.
Also, a direct continuation of the Ocarina of Time/Majora's Mask story line (aka the search for Navi) would pretty much get me to buy a Nintendo system again all on its own.
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Post by: Da Boss
Seconded on the Thirty Years war for Total War.
I'd like to see someone do a Mount and Blade style game with a fantasy setting "believably". From the mods I've seen, it tends to break down because the base game assumes you can recruit from any faction, whereas most fantasy games are more tightly segregated.
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Post by: thedarkavenger
Da Boss wrote:Seconded on the Thirty Years war for Total War.
I'd like to see someone do a Mount and Blade style game with a fantasy setting "believably". From the mods I've seen, it tends to break down because the base game assumes you can recruit from any faction, whereas most fantasy games are more tightly segregated.
PoP is a low fantasy setting.
I know that the WHFB mod isn't too great. A Dark Elf recruiting High Elves? MADNESS I SAY!
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Post by: Da Boss
Yeah, I was watching a Let's Play on youtube where the guy was a Goblin and he could have recruited Joseph Bugman to work for him. And his army had loads of Tomb Kings skeletons in it, as well as a random Skink.
In Mount and Blade it works okay because the factions don't really hate each other, but most fantasy settings aren't set up that way.
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Post by: Melissia
Something like This War of Mine, but first/third person, controlling only a single survivor (though you could still have "housemates" as it were). Actually, just more games, period, where you play a civilian in a warzone.
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Post by: Soladrin
Melissia wrote:Something like This War of Mine, but first/third person, controlling only a single survivor (though you could still have "housemates" as it were). Actually, just more games, period, where you play a civilian in a warzone.
Yeah, that game was stellar.
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Post by: Asherian Command
gunslingerpro wrote: filbert wrote:Modern Warfare 4
There, I said it. I actually enjoyed the MW story arc - yes, it was hokey as hell and pulp tripe but fun nonetheless and I thought the characterization was great; I really ended up empathizing and caring for what happened to the protagonists. I think Captain Price was an excellent character and it would be a shame if it were the last we saw of him.
Having said all that, not sure where they would go with the story given that it appeared to have reached a definitive conclusion at the end of MW3.
Though hard to admit in public, I also agree with this.
I'd also enjoy a Darksiders 3.
Also, a direct continuation of the Ocarina of Time/Majora's Mask story line (aka the search for Navi) would pretty much get me to buy a Nintendo system again all on its own.
Dark Siders 3 will never come out due to problems with Relic being low on funds and THQ not existing.
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Post by: Soladrin
Asherian Command wrote: gunslingerpro wrote: filbert wrote:Modern Warfare 4
There, I said it. I actually enjoyed the MW story arc - yes, it was hokey as hell and pulp tripe but fun nonetheless and I thought the characterization was great; I really ended up empathizing and caring for what happened to the protagonists. I think Captain Price was an excellent character and it would be a shame if it were the last we saw of him.
Having said all that, not sure where they would go with the story given that it appeared to have reached a definitive conclusion at the end of MW3.
Though hard to admit in public, I also agree with this.
I'd also enjoy a Darksiders 3.
Also, a direct continuation of the Ocarina of Time/Majora's Mask story line (aka the search for Navi) would pretty much get me to buy a Nintendo system again all on its own.
Dark Siders 3 will never come out due to problems with Relic being low on funds and THQ not existing.
And Dark Siders 2 not selling all that well.
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Post by: gunslingerpro
Soladrin wrote: Asherian Command wrote: gunslingerpro wrote: filbert wrote:Modern Warfare 4
There, I said it. I actually enjoyed the MW story arc - yes, it was hokey as hell and pulp tripe but fun nonetheless and I thought the characterization was great; I really ended up empathizing and caring for what happened to the protagonists. I think Captain Price was an excellent character and it would be a shame if it were the last we saw of him.
Having said all that, not sure where they would go with the story given that it appeared to have reached a definitive conclusion at the end of MW3.
Though hard to admit in public, I also agree with this.
I'd also enjoy a Darksiders 3.
Also, a direct continuation of the Ocarina of Time/Majora's Mask story line (aka the search for Navi) would pretty much get me to buy a Nintendo system again all on its own.
Dark Siders 3 will never come out due to problems with Relic being low on funds and THQ not existing.
And Dark Siders 2 not selling all that well.
Oh, I thought this was 'Games I wished existed', not 'Games that will definitely come out someday'. My mistake.
Anyway, rumor had it they were considering Kickstarter to finish it. I don't know that it would be successful, but there is a tiny glimmer of hope, maybe.
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Post by: Sigvatr
I do hope so. Really great games series and the open ending after 2 stills burns my very soul. Preferred 1, though, didn't like Death's faster combat style.
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Post by: Asherian Command
Oh, I thought this was 'Games I wished existed', not 'Games that will definitely come out someday'. My mistake.
Anyway, rumor had it they were considering Kickstarter to finish it. I don't know that it would be successful, but there is a tiny glimmer of hope, maybe.
It is. But Dark Siders 3 is within the realm of possibility
You can say that I was just adding my input.
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Post by: gunslingerpro
Sigvatr wrote:I do hope so. Really great games series and the open ending after 2 stills burns my very soul. Preferred 1, though, didn't like Death's faster combat style.
So was War more deliberate in the first game? I'm considering picking it up after the fun I'm having in 2, but if dodging works the same but War is slower, it may be an exercise in frustration.
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Post by: PaperworkNinja
City of Heroes 2.
Because I haven't killed enough Skuls yet.
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Post by: dementedwombat
I had some good times in that game back in my "I will play the free demo of every MMO in the world" days during middle school. Got a blaster that i didn't know how to play, and racked up about half an experience wheel in debt. Then i played the brawler (whatever it was called) and soloed everything I came across easily until I hit the max level cap for the demo. Something seems wrong about that...
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Post by: Melevolence
I'm still waiting for a awesome Magic: the Gathering RPG, sort of Elder Scrolls esque, but allowing us to play out epic story lines, or a completely unique one. Being able to Planeswalk to various iconic locations, summon creatures, cast epic spells, etc. *Sigh* I'd lurve dat.
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Post by: Wyzilla
A Black Crusade RPG styled like a fusion between KOTOR and Mordheim's mechanics. Open world and open ended with solid free-form and mod support coupled with a solid story, and maybe even a nemesis system like in Shadow of Mordor. Now for stuff that isn't even physically possible? My other dream would be a Star Wars MMO with thousands of players on a single map taking part in a galactic campaign. Player controlled fleets launching strikes into enemy space in various eras (The Old Republic, Clone Wars, and the Galactic Civil War) with maps spanning an entire continent with simultaneous space combat with gigantic Star Destroyers, Banking Clan ships, etc, all to scale with the player models, making them each the size of a small town or city. Players launching raids on the enemy surface via desperate gunship strikes trying to bypass enemy fighters, etc. Automatically Appended Next Post: Ashiraya wrote:Space Marine, except a MMO. Yes, I know, Eternal Crusade, but I don't have high hopes for that game. Just make a Horus Heresy version of Planetside 2. With only two factions, you wouldn't have to worry about balancing issues. Either that or what Dark Millennium was going to be, which looked like a 40K version of WOW. Automatically Appended Next Post: Oh, and another idea that some other people may like.
Remake Marathon with the old depth and story, only with modern day graphics. But keep the old music.
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Post by: Trondheim
I would like a Star Wars game where one gets to play as an Mandalorian bounty hunter, with ones own crew and such. Somewhat simmilar to Shadowrun returns but with better controls, more attention to sound effecst/ game music and a better story, also better grapics would be nice.
And no The Old republic dose not count
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Post by: CthuluIsSpy
Mount and Blade : Chaos Warband
Doo eeeet
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Post by: Shadow Captain Edithae
Lord of the Rings Total War. And I don't mean the mod.
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Post by: Iron_Captain
thedarkavenger wrote:A WHFB RPG. Like, I want to roll a dark elf, and rise to become a mighty dreadlord!
And I mean a RPG with a proper political system in regards to the setting. And skyrim-esque mechanics. For simplicity's sake.
Hell yeah. I would love that so much.
And there should be a 40k RPG as well.
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Post by: thedarkavenger
The Phoenix Project. Also known as City of TItans.
Google it and thank me.
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Post by: Wyzilla
While not Total War material, Battle for Middle Earth II is pretty awesome.
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Post by: Melissia
I'd like a gundam game where you were intended to fight as a mass production gundam in massive battles.
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Post by: Soladrin
Melissia wrote:I'd like a gundam game where you were intended to fight as a mass production gundam in massive battles.
Oh that would actually be great. ZAKU PLEASE.
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Post by: Melissia
Soladrin wrote: Melissia wrote:I'd like a gundam game where you were intended to fight as a mass production gundam in massive battles.
Oh that would actually be great. ZAKU PLEASE.
Yeah, Zaku 2 and GMs, please. At most you could work your way up to customized variants, maybe even customize it yourself.
But the challenge is being skilled, rather than just having a superubermegagundamofdoom.
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Post by: SkavenLord
A game that was single player, but had the gameplay, universe and feel of an MMO.
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Post by: Bromsy
SkavenLord wrote:A game that was single player, but had the gameplay, universe and feel of an MMO.
Kingdoms of Amalur?
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Post by: Ensis Ferrae
Iron_Captain wrote: thedarkavenger wrote:A WHFB RPG. Like, I want to roll a dark elf, and rise to become a mighty dreadlord!
And I mean a RPG with a proper political system in regards to the setting. And skyrim-esque mechanics. For simplicity's sake.
Hell yeah. I would love that so much.
And there should be a 40k RPG as well.
Somewhere, buried in this thread I posted a fairly more expanded version of that.... Basically, you'd have most of/all of the main/major cities in the WHFB area (probably the Old World, for simplicity sake)... run around like Skyrim, etc. But, your character could "show" it's allegiance by wearing trophies... IE, if I'm playing a Northern Raider type, and I wear a disease rotten skull around, people will treat me as a follower of Nurgle (the better/more powerful your trophy/affliction, etc. the more bonus you get from your "faction" but you also deal with the negative sides... cities barring your entry, guards becoming hostile/fighting you on sight, etc)
Also, I just thought of today, while playing TOR.... Ace Combat: Star Wars edition. As in, a full game, with 1 or 2 full campaigns where you take control of the fighters in the SW universe... with updated graphics (since I know there was an X-Wing and TIE Fighter game back in the day)
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Post by: Stonebeard
1: An MMO RPG based around the Infinity universe using a combat system similar to ME3 with a transient faction system in which your loyalties can be entirely fluid and, possibly, have the ability to set up clans with players from different starting factions in order to form mercenary factions entirely of your own making. Possibly include a large variety of vehicles and player made structures. Not really sure, but I imagine something of a GIANT sandbox.
2: Too Human 2
3: MMO RPG in the Iron Kingdoms universe.
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Post by: SkavenLord
Oh! Didn't know that sort of game existed. I'll look into it. Thanks!
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Post by: Soladrin
Melissia wrote: Soladrin wrote: Melissia wrote:I'd like a gundam game where you were intended to fight as a mass production gundam in massive battles.
Oh that would actually be great. ZAKU PLEASE.
Yeah, Zaku 2 and GMs, please. At most you could work your way up to customized variants, maybe even customize it yourself.
But the challenge is being skilled, rather than just having a superubermegagundamofdoom.
A gouf would be nice.
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Post by: timetowaste85
Marvel Uptimate Alliance 3, taking place immediately after MUA 1, ignoring the premise of MUA 2.
Also, X-Men legends 3, partially covering the Onslaught Arc.
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Post by: Doctadeth
Survival zombie apocalypse shooter/rpg. Making it more about survival, and actually setting up a community (Cooperative based players) rather than run n gun, so make guns really rare, and ammunition really scarce, instead of being able to have 15 clips of ammo.
Just tired of games like Dayz and H1Z1 focusing on the run n gun aspects of the game. A normal person typically won't have the knowledge to keep an AKM or M14 in working order, nor completely dissemble a military truck and repair it.
and having 4 army bases in a 15 kilometer area....just....yeeah., thats not really accurate at all. Especially three air bases.
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Post by: toasteroven
It's not quite what you're describing, but have you tried the roguelike Cataclysm DDA? It's kind of a zombie/everything else apocalypse survival game, with very heavy focus on the survival part. Or it was, I haven't played it for a while:
http://en.cataclysmdda.com/
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Post by: Doctadeth
That looks.....coool. I have an immense love of roguelikes and the mutation system looks even better. +1
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Post by: Melissia
I'd like a game based off of This War of Mine, but you only play a single person that you customized, trying to survive as a civilian in a long, ever-ongoing war.
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Post by: Trondheim
A squad based third person game, built upon the formant laid down in Ghost reckon 1 & 2. Combining elements from those games with the good parts of Swat 4.
Mix in a good story of some sort, and charcthers that is actualy human and not some uber do all die hard hero type. Add a few really major incidents and losses for the squad to deal with and I would buy that game several times over
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Post by: Matthew
A game where I could be God. I would create a planet, form the history, create countries, decide how they develop, natural disasters, wars etc.
A 40K open world Single Player game. Sort of like the upcoming one, but where you can choose a race, travel around a planet, et cetera. Kind off like the Far Cry games, with outposts and enemy camps.
A WWII game that's not about how heroic American soldiers are. Why can't we see a game with crying soldiers, panicking, moral decisions?
A game where you are the leader of a revolution in a western country. You get to decide where to attack, who to sacrifice.
A re-make of Far Cry 3, with the same map and guns, but ONLINE. Being able to play on the SP map online would be awesome. You choose to play as a Rakyat, a Pirate or a Privateer. Automatically Appended Next Post: Melissia wrote:I'd like a game based off of This War of Mine, but you only play a single person that you customized, trying to survive as a civilian in a long, ever-ongoing war.
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