So this is an odd year for me, I'm spending nearly a year on temporary assignment so all my armies and bitz boxes are in storage till this fall. hey I can do a year without Warhammer right?
Yeah I soon fell off the wagon and picked up a bunch of other kits for bashing.
(nevermind the 90 WGF guys I got myself for Christmas, the DF APCs and female troopers from the kickstarter and oh, the $200 worth of Robotech tactics that arrived a while back, or the few $100 of metal from ebay I got... just never mind all that OK, OK?)
I'm doing Inquisition henchmen, since if I ever do play that's a pretty easy low model count way to do it.
Doing a lot of Empire kits because honestly they have a lot of character and fun, mixing them mostly with Cadian command squads for 40k bitz.
Inquisitor-Aspirant Danil Ardor sat in the cold hall, sweating under his robes despite the pervasive chill. He watched as his classmates, fellow Inquisitor-Aspirants received their rosets and their first assignments. Billu Khan was sent to the Halo Stars to find the source of extra-galactic artifacts found in the hands of cultists. Mitali Asrani send to Necromunda to hunt reports of mysterious xenos believed to be posing as mountebanks... and so on down the list. The best and brightest to the most critical assignments, the middle to places of key, if not vital interest, and then the last few...
Who slowly dwindled to one.
Danil's name was the last called. Shaking he rose to his feet.
"And to you, Inquisitor-Minorus Ardor, you are called to monitor the badlands south of Puerto Dolor for heretical activity."
Chuckes could be heard around him.
Bowing his head he accepted his rosette and his warrent and managed to sit down with some sort of grace.
He'd know he was lagging in his studies, he'd known he wasn't the best but...
Puerto Dolor, where in the Emperor's holy name was that?
Inquisitor Ardor, and his as-yet unnamed rival, are just Empire swordsmen with coats from the Outriders and some micl bitz. Rules wise they'll be cheap level 1 psykers.
Several months later Inquisitor-Minorus Ardor called on Puerto Dolor's small Arbites Precinct.
It turned out Puerto Dolor was a small city of just 12 million on the southern continent of an unremarkable hive world. Surrounded by jungle and mountains it was primarily a trading post to export minerals and other resources to the northern hives or off-world. There were no signs any threat to the Imperium, no any particularly compelling reason to investigate the city and its surrounding wilderness but no Inquisitor had set foot there in 300 years so it was seen as a potentially fruitful assignment for a young Inquisitor. And if he messed up... well he wouldn't be missed.
The Senior Judge was not happy to hear Ardor's 'request' for three men, he was short-staffed as it was, but Ardor's Rosette was good for that much at least.
In theory Ardor could have asked for more men, he could have asked for the entire Precinct and the whole Imperial Guard Garrison as well. But no one ever achieved the rank of Inquisitor without a firm grasp of their place in the great heiracrchy. And Inquisitors who lost sight of those things... well an Inquisition Rosette was no proof against 'unfortunate accidents'.
These are my favorite models of this batch, Brettonian heads on Cadians with Empire muskets. They really fit the whole techno-medieval look of 40k.
Rules-wise they're just going to be bullet-stoppers with lasguns or shotguns. A shame but that's they way things go.
A visit to the Imperial Guard garrison netted Ardor a some more information about the hill tribes, a techno-savant with local knowledge and a bored Commissar looking to see some action outside the four walls of the garrison.
An orange-furred local creature also tagged along as sort of a mascot.
Jockero, Commissar and what would have been a sage, but sages are out of the =I= codex. So he's another bullet-stopper. Still I'll add some more scrolls and books to him.
The commissar will count as a priest and I'm really happy with how those outrider cloaks look on a cadian.
A trip to the city's small Astropathic Choir was just as uneventful. The Choir Master began to complain, insisting he could not spare any psykers but when the Arbites subtly shifted their Lawgiver Shotguns he grew much more cooperative.
Empire flagellent with the blindfold head, and a spearman with a GK head and a book instead of his speartip.
Why is the mystic playing a flute? Because I had the bit and because it's kind of crazy and bizzare and crazy is what the Inquisition is all about.
With his team more-or-less in place Dolor loaded them into a caravan of Iron Oxen (the civilian version of the Guard's Taurox) and headed into the hills.
Fluff is in the spoilers, pictures and modeling notes (such as they are) in the open.
The Iron Ox, a wheeled, civilian variant of the Imperial Guard's venerable Taurox, lurched into motion and the five trucks behind it followed. His henchmen were scattered among the vehicles along with several hired guards.
Officially the free trader Darhen Arles was heading into the hills in search of buyers for his stock of tools, weapons and fabrics.
Secretly Inquisitor Minorous Danil Ardor was leading his small band of henchmen into the hills in search of...
Well whatever he could find.
Ardor's warrant was frustratingly and deliberately vague. It requested and required that he investigate the situation around Puerto De Dolor for possible threats to the Imperium and commanded that all loyal subjects render assistance to him.
The Inquisition had no information on possible threats, no leads, no real reason to send him here. That was the point. This was, in many ways, his true final exam. Surely in a backwater corner of the Imperium untouched by the Inquisition for 300 years there must be SOMETHING worth finding. And either Ardor would find it. Or he would end up in an unmarked grave. Either way the Imperium would be stronger.
Weeks of roaming the city and making his rounds had turned up 2 possible leads. First there was the Bastion at Mile 558, an outpost where the jungle and hills gave way to savanah and desert, a place where firearms of suspiciously high quality could be purchased.
Then there were reports from the desert itself of strange multicolored lightning, of travelers vanishing without a trace, some reappearing years later but claiming only hours had gone by. They might be mere travelers tails, or signs of darker activity.
Ardor almost hoped they were nothing. He hated battling psykers.
Pretty much stock handgunners, one swordsman body in there. They'll be barebones buller stoppers for more valuable henchmen.
It was 4 days out when the shooting started.
Ardor was in the second Iron Ox, the only one whose coolers still worked, listening to his Savant Belind talk about local fauna when the heavy bullets started to strike the armored sides. For a moment he thought the rains had come again, then he heard the screams.
Bail, one of the Arbites, climbed through a roof hatch and fired his law-giver at their concealed foes. Around the caravan other henchmen and guards were firing as well to little avail. Their attackers knew the terrain and were hitting the caravan with a stunningly heavy amount of firepower.
It seemed Ardor had found his 'suspiciously high-quality firearms'.
Well they'd be in for a surprise. He took out a small comlink and punched in a sequence of numbers.
He looked at the fifth truck in anticipation.
He did it again.
"Offal." He grunted.
So this is the conversion I actually wanted to do. Outrider repeating guns on handgunner bodies to make a bunch of cheap guys armed with mini gattling guns.
These 2 got capes from the outriders.
Generally I'm pleased with them but the legs look a bit weedy. Maybe adding some pouched will help but I think I might have been better served with Catachans or Cadians. Something to keep in mind if there is a next time.
"Offal" Inquisitor Minorus Ardor repeated as he climbed out a back hatch.
"Offal-offal-offal!" He yelled as he ran low to the ground, hugging the trucks' armored sides as bullets fell like rain until he reached the final vehicle and leapt inside. Pushing a wounded guard of his way he reached the cargo section and used his sword to pry open the crate. He found the control pad and once again punched in the combination.
This time it worked.
He wondered if the attackers knew who he was, and if they did, did they really believe the Inquisition had send him here completely unprepared.
Hopefully there's be enough survivors to question.
HEY! Assassins aren't unique anymore!
Eversore (Cadian PF & PS with Empire banner topper) and 2 Vindicares (Cadian sniper with a SKULL FOR A HEAD!!! #badass and a kneeling Cadian with a handgunner long rifle and misc bitz).
2 Eversores (he came out so nice I made him twice) and a Callidus. Yeah, yeah the Callidus is just a guy with a mysterious cloak of mystery but as I said this is a definitely 'make do' project and I didn't want to buy a bunch of Dark Elf/Eldar Witch/Wyches. Maybe I'll try again with one of my WGF female survivors. And hey he's at least a pretty cool looking dude with a sword and a mysterious cloak of mystery so I'm sure he'll see some use sooner or later.
Ardor wiped some of the body parts off his boot and shook his head. There were limbs, heads and torsos scattered across the road. At least the rains and the animals would soon cleanse them.
The assassins were back in their pod. The hired guards were hearing from the Arbites why they would never, ever tell anyone what they saw. And the convoy was ready to start up again.
One more day to the Stronghold at Mile 558 and it's suspiciously well-made firearms.
I mentioned just how much I liked the little Arbites kit bash, so I did a squad of them.
10 Arbites + Senior Judge Credulous (or Judge Credd as the men call him)
Cadian bodies with scout shotguns, brettonian high collar heads and a mix of Empire and Grey Knight bling.
The squad can also count as IG vets, despite having a collection of equipement that makes not sense at all.
Judge Credd is well equipped with a bolt pistol, shotgun and power/thunder hammer. Basically he's totally unsuited for any role, but at least looks good.
Head from a Skittarii.
His lieutenant Judge Sergeant Oxe and the squad's sniper. Sarge has a plasma pistol and power maul, because why not?
Squad heavy bolter and spotter/loader.
The ordinary shotgunners.
Yes, 5x shotguns, 2x GL, 1x sniper rifle, 1xheavy bolter, and a sgt with a plasma pistol! And carapace armor! Pretty much the worst IG unit possible.
This got me wondering if there wasn't a cheaper way to do it, so I got a box of 'clip together' IG (5 for $10) and this is what I came up with.
Brett head swap, clipped off a bit of the lasgun and added some textured plastic card for the shoulders.
They're not great but if I wanted to so an AA army they could act as filler.
Doozing in the cab of the truck, listening to one of the Arbites describing in exacting detail how the assassins slaughtered the bandits, Inquisitor Ardor remembered his trip to the city's precinct house.
It loomed over the Imperial Quarter as it was meant to, as it should, but Ardor could tell as he approached something was different.
Where were the gibblets filled with criminals? Where were the screams of the penitant as they endured the tender mercies of the Arbites? Why weren't the heavy bolters on the walls targeting him?
Ardor soon found his answer.
"Inquisitor." Judge Credulous said. His full-face mask distorted and flattened his voice. Ardor had no way of knowing if the Judge was surprised, irritated or just stating a fact.
Which, no doubt, was the point.
"Twenty judges." Credulous said. "Twenty Judges for a city of 20 million, a district of 50 million. Twenty judges."
"No doubt a testimony to their confidence in your skills." Ardor ventured.
He could almost feel the Senior Judge sneer under his helmet.
Arbor had come hoping to recruit a full team of a dozen judges, armored vehicles and even some covert agents.
Instead, even with the full authority of the Imperium behind him, he got 3 judges and the name of a relatively honest man to hire vehicles from.
So I've made the big move to India for the next few years and, as so often happens, find myself with lots of time but no way to do any painting or modeling since everything I own is on a boat somewhere in the Pacific.
I spotted a decent sized toy truck in a shop here however and figured it would go in well with my collection of civilian vehicles.
It's suitable big, ugly and dirty, the back can hold a few models allowing it to serve as cover in a game, or I can put it on its side. Looking forward to getting my bitz boxes back so I can kit these out with barrels, and crates and all the other stuff it needs.
And skulls of course, even a civilian truck will surely have a few skulls for protection. Former drivers, failed bandits, maybe even passengers who fell off whose skulls are now carried with the truck forever in penance.
Love the Connex's. Just caught up to this thread. I really like the Arbites Kit bash, I've been looking at ebay to buy some of the originals but mainly for the dog! Gave me some wonderful ideas for converting some Arbites.
So I knew I'd have some quiet time between arriving in India and my family arriving and ordered some bitz and models to keep me busy (everything else in in a boat somewhere in the pacific).
And I just blew through them in a weekend...
Ah well, on with the show.
(modeling is in plain text, fluff in spoiler tags)
Lall was griping. But Lall was always griping. He griped about the heat, the griped about the road, still cracked and pitted from the last war, he gripped about the truck, probably older than all of them put together, and most of all he griped about his damn arm. He'd broken it last week, according to him he was chasing cultists through the warren of alleyways in the underhive. According to everyone else he got falling down drunk in an underhive sherab bar and, well, fell down. The point being, Lall's damn arm hurt like hell but Senior Investigator Malik told him to go, so he went.
Three hours later, three straight hours of griping later their Dharmic Gaya pattern cargo truck shuddered to a halt and the ancient engine wheezed out a cloud of grey smoke.
That was fine.
With a bit of maintenance a Dharmic Gaya could run for centuries. It was only the black smoke you had to worry about.
Senior Investigator Malik and the rest of the team dispersed into the crumbling underhive market. Except for Lall. His bum arm had landed him guard duty at the truck. Not that he could do much with his bum arm, but he took out a grenade and held it up for everyone in the market to see. They nodded and turned away.
"Do try not to blow up the truck Lall." Malik droned in his perpetual monotone. "It would be quite a long walk back."
So, same truck as before, now with some models to show scale.
They're mostly Empire Handgunners (such a good kit! why can't any of the IG kits be this good!) with some random IG bitz, heads are from the Wyvern Gunner IIRC. They're a lot thinner than IG and have these hunched over poses that make them perfect for lowly henchmen.
Rules wise they'll either be Inquisition henchmen (lowest of the low 4 pointers with no additional equipment) or maybe IG conscripts (if I go nuts and make 20 more, which I can't rule out).
The two Senior Investigators get nicer hats from the Outrider kit (another great kit! Oh GW why do hate IG players so much! If there was a plastic rough rider kit this good I'd buy a dozen) but rules-wise nothing else. Fluff wise I see them as the CSI/Forensics folks for the Inquisition doing the leg work and picking through sites and writing reports that eventually end with the Inquisitor busting into the cult temple and fighting a King Kong-sized demon with his sword. But before that can happen there's evidence to collect, witnesses to question, and long, long rides in broken down trucks to not-so-nice parts of town.
Waiting by the truck Lall had little to do. The driver and mechanic were playing a keen game of noble houses, the driver almost had a full palace, but as the guard Lall knew he could face a hour in the agony booth if the Senior Investigators found him playing cards.
He spent some time studying the Statue of the Emperor overlooking the market. He shook his head at the missing arm and crooked sword, he wondered what happened. Did the builders run out of funds and parts? Or did they just not care?
Really missing my bitz box, can't bring myself to order a powerfist or backpack for this conversion when I have dozens in a bitz box in the middle of the Pacific Ocean.
The Sigmarines are some great figures, not worth blowing up WHFB for, but still credit where credit is due, they are nice.
Crooked sword... @#$%, now can I fix it without sanding away details?
love the fluff by the way! only had recently time to read it, now i am up to date!...please do write more...you create nice characters!
the main fault with the crooked sword is the mismatched/misplaced hilt...that needs fixing...the lil nubs from the sprue connection you will be able to sand off without too much hassle i am sure...
i too think the sigmarine minis have much potential, for conversions in so many projects... i am still hesitant tho as i don´t know which minis and from what box i should get me a testing model...
also...i need to find me that wyvern torso... that looks amazing!
Viktor von Domm wrote: love the fluff by the way! only had recently time to read it, now i am up to date!...please do write more...you create nice characters!
the main fault with the crooked sword is the mismatched/misplaced hilt...that needs fixing...the lil nubs from the sprue connection you will be able to sand off without too much hassle i am sure...
i too think the sigmarine minis have much potential, for conversions in so many projects... i am still hesitant tho as i don´t know which minis and from what box i should get me a testing model...
also...i need to find me that wyvern torso... that looks amazing!
and also also^^....is that hindi on the truck?
Thanks for the kind words!
Yep that's Hindi on the first truck, just 'New Delhi' I guess the others will be Mumbai, Chennai etc.
Kitbashes are great, even with "limited" resources for the time being, and the accompanying fluff is awesome, love how the characters are so clearly drawn in just a few lines
Truck looks nicely - in it's own way - battered and weathered, maybe the wheels could use some more beating up - rust and grime on the rims and tires - to dirty them up a bit and cover the grooves: such a truck would hardly have other than smooth-worn tyres.
And hour became two, became three, became four. Lall made his regular radio checks but static turned the replies into a pattern of hisses and clicks that might have been 'acknowledged' or might have 'run for your life you fool!'. Lall liked to assume it was the former.
It was somewhere around hour five, as the sun disappeared and the market stalls closed that something finally happened.
Several things in fact.
The first was smoke began to pour from the windows of a distant warehouse. Green smoke.
Then the roof of that warehouse blasted into the sky.
Then some... thing... crawled out of the now roofless warehouse. Something the size of a rhinosaur, or a rhinosaur's bigger, meaner brother. Something with too many mouths, too many limbs, too many... angles.
It hurt to look at, like those static pix zoners stare at for hours. But Lall couldn't look away.
He just wished it would stop screaming.
It wasn't till he ran out of breath and doubled over hyperventalating that he realized... he was the one screaming.
Then he saw his buddies running towards the truck. Some were wounded, others has no obvious wounds but were bleeding from their eyes or ears.
Whatever it was they were looking for, they'd found it.
The something else happened.
The walls of the cargo crate next to Lall crashed to the ground and blinding light shot from inside it.
The hulking creature exploded into a million chunks of burning putrid flesh.
When Lall's eyes cleared he saw a squad of Arbiters milled around, steam pouring from their plasma guns. Suddenly the aged face of Tribune Secundus Mahar appeared inches from his face.
"On your feet lad, there's still work to be done!"
So the big project this week was a squad of Arbites.
Similar to the earlier squads it's brettonian heads on IG bodies, in this case 10 Valkyrie door gunners.
Not an easy bit to get, but I like them better than the scions they just look bulkier and more.. gritty. They'd also more great Imperial navy arms men if anyone wants to try that project.
Unlike the last squad this time I gave them somewhat useful weapons 3x plasma guns and a heavy bolter.
Not too happy with how the sternguard heavy bolter turned out, just too big. The scout bolter worked a lot better.
The rest of the squad got Empire handguns to serve as their shotguns (or lasguns if I want to be even a bit competative).
Some leftover bodies became the precenct's ruling Tribunal, 3 senior judges armed to the teeth. Empire outrider heads and bits with Hydra gunner bodies. They'll probably count as Inquisitors or better armed henchmen.
Meanwhile I started on truck #2 adding plasticard armor and a repeating musket (counts as storm bolter). Truly a fearsome warmachine now!
Lall shakily got to his feet. He didn't even remember falling.
His buddies and the Arbites are herding people into trucks. Witnesses? Cultists? Collaborators? He didn't know.
Any more than he knew where they were being taken.
He looked again at the Arbites squad and then at the crate. Had they just been there all day? Longer? Standing in full armor in a steel box, just in case they were needed? What kind of men were they?
But his musing was ended by a harsh smack from Tribune Mahar's power maul.
"To work boy!"
Now the trucks were full. Arbiters were lining a group of townsfolk against the wall. They didn't look and different from the others who'd been taken away.
The Judges aimed their shotguns at the group, there was a roar of thunder and the group fell to the ground.
Another shell-shocked group was pushed in front of them...
"What did they do?" Lall whispered.
"Does it matter? They live here. They must have known something was wrong but they ignored it, they walked by averting their eyes. And now they pay the price." Senior Investigator Malik replied. "And unless you want to join them..."
Lall grew up in a slum like this one. He'd learned an important lesson there. Keep your eyes to yourself. If he saw the local gang-cult beating up a shop-keeper, a father hitting his children or a wife in the arms of another man... Well he quickly learned that no, he didn't see it. He didn't see anything. That's how you stay alive. He knew that every man, woman and child in this slum had learned the same lessons.
But he learned another lesson too, one that was even more important.
Better them than me.
"Oi you lot, get over here!" He shouted and fired his autopistol in the air. "Judges want a word with you!"
The shotguns barked again.
Down the alleyway he could see flamer tanks arriving, pouring burning promethium into the warehouse, and everything around it.
The sky turned red...
Hrm. Now I have to turn a truck into a hellhound.
Automatically Appended Next Post: the real shame is I'm basically out of models for another month till my shipments arrive (and then figure a month of unpacking and setting up).
you seem to have a lucky hand when acquiring bits...
those valk gunner bodies sure are not easy to come by...
i like that composition tho...
the legs btw are from the gunner too? i like the almost at attention stance there... that´s something i look for since a millennia^^
fluff while brutal and unfair is very good and convincing for thhe situation!
as for the hellhound...why use that kind of lorry...why not look for a real oil truck?...ala mad max??
the torso handgunner arms combo looks really laurence of arabia! and indeed, the leg part of the outrider kit is the only week bit in my opinion...
also...try to get a smaller bottle cap...this one is too wide for my opinion...
Let's see the big news is I got my stuff! Boxes and boxes of unfinished projects just waiting for some love!
The flip side however is Mrs Kyoto, Kyoto Secunda and her Clone Sister Kyoto Secunda Prime have arrived which significantly eats into my hobby time.
ARG! I can have models or time, but never both!
I feel like that guy who was the last man alive, with nothing but time to read... then he broke his glasses!
But I've snuck in a few small things.
"Hill men? Why do we need their kind of scum?" Arbiter Bullox snarled. "Under nourished, illiterate, foul smelling-"
"Snipers who can blow out your eyes from half a mile away." Inquisitor Ardor finished with a smile.
"True, true" Bullox muttered, casually trying to put a truck between them and his head. "But they're mercenaries. They're not fighting for duty or faith, they'll turn on you the second someone outbids you."
"Maybe, but we'll just have to make sure the Holy Inquisition is paying better than anyone else."
Curious Construct bodies, Empire handguns and IG kneeling legs. I think they'll count as Ratlings or maybe vets with sniper rifles.
Question, given the rise of ginormous robots who for some reason count as models, is there a new role for the sniper rifle? Would someone even consider fielding 10, 20 or 30 ratlings? Would it work?
Anyway, also made some progress on my quick and dirty Emperor.
Maybe I'll do a quick SIgmarine Horus to go with him.
Well the family is on vacation, work is slow and MY STUFF has arrived. So with no further ado...
"Are they serious" Danil Ardor muttered as the Dromedary Personnel Transport bounced along the cratered road towards the first check point. In the distance the Iron Tower of Will, the Inquisition's headquarters on this backwater world loomed.
He squinted again looking into the red sun set.
"Emperor help us all. They really build it."
So years ago I did a big stupid project I called Happy Acres. filled a whole table with Pegasus buildings.
And now I find myself with some time and by oddest coinicidence some Pegasus gothic kits.
"They really made a giant tower shaped like an =I=... why would someone even do that? Are they worried we might forget who we work for?"
Yes, my Inqusition themed armies are getting a home of their own. Inspired by this bit of terrain
The Iron Tower of Will will be the new HQ of my army.
Since I did this initial build I've made it deeper so it's a bit less comical and started trimming, filing and glueing. The center part will use Cities of Death walls and have a balcony for the Grand Inquisitor to stand on and look out over his assembled hoards.
There will of course be guns and flair, I won't try to make into any of the specific terrain peices (Fortress of Redemption or whatever) though. This is just terrain.
It was my first time using their cathedral kit and I also got their ruins kit for the first time, I'll post reviews of both later.
Ardor exited the Dromedary Personnel Transport into the thin, cold air outside. The Iron Tower was on a plateu in the middle of the desert. It took 3 days to reach by land. Normally he'd have requisitioned a Valkyrie, but his superiors warned that anything flying within a hundred leagues would be shot down. Inquisition codes or not. And he had no desire to test that.
He squeezed past a Leman Russ tank, its hull covered in icons and ribbons as if it were a rolling temple and not a weapon. He tried to remember what the ones with the big gattling guns were called. Eliminators? Castigators? Liquidators?
Punishers! Some ancient hypno lesson came to his mind, it was Leman Russ Punisher... Unwanted statistics about armor thickness and fuel requirements marched through his brain like an unwanted melody. That was the problem with hypno lessons, once you opened that door you had to let it all out.
At least it wasn't as bad as the time he tried to remember the name of Xeno craftword and spend the next two days speaking Eldari.
So yeah, Pask in a Punisher. The driver is one of the Curious Construct torsos, should look pretty good when it's done. Still needs more flair though. I can still see some hull.
A hulking mutant staggered out of some subterrainian access point, a bulky coffin balanced on its broad back.
Ardor shuddered as his psychic senses felt a presence whirling around the creature.
He let the mutant pass without question.
Sometimes even Inquisitors knew better than to be too Inquisitive.
Two Reaper figures in unholy union. I had the grave digger mutant already when I saw the bones ghost and knew I had to make this. Stuill debating if I should add some flair to the mutants, scrolls and purity symbols and such or leave him be. If I ever use them they'll be a daemon host. but that would require using a daemon host...
At last Ardor reached the gates of the Iron Tower. It loomed above him but Dolor knew he was but seeing the uppermost scales of vast subterranian dragon. The depths below the Iron Tower of Will were easily ten times the size of the tower above him.
This is the rebuild version. I made it twice as deep which makes it more balanced both physically and visually. I might replace the Cities of Death balconies with plasticard, they're a bit heavy for the small join they have with the walls.
It's funny, this is a big terrain piece by any reasonable measure. But in real life this would be a 5-10 story building. Nothing worth a second look. I assume all 40k buildings are undersized to fit on the table top. Or maybe the Inquisition makes use of the technology of lost Gallafray to increase their internal volume.
Shandara wrote: Should add some improbably placed guns on there. Maybe an anti-infantry emplacement on top pointing towards the sky, that's proper grimdark.
Well it is a strong hold of His Divine Emperor's Most Holy Ordos. I mean if you got to the front gates, past the IG regiment, past the crusaders, past the death cultists, past the rest of the freak show, either you belong there, you're a prisoner, or the Inquisition is so it makes no difference any more.
Awesome conversions and I love the terrain piece. Are you running it as a pure Inquisition force are are you adding in IG allies? Maybe I missed that post but either way the army looks like its coming along well and will look very novel on the table top.
GW should honestly hire you to write a supplement or something. Your 40K stuff is exactly what I love about the setting and is the only stuff that makes me feel enthusiastic about it at all these days. Love the buildings, and the conversions are all great.
Including some more weapon emplacements, more cars, more scatter terrain and other odds and ends.
Heavy Weapon bases for my Necromunda heavies. Tamiya and Italiari walls and sand bags.
Lazy but functional, a Tamiya brick wall. Long enough for 5 models.
This is an odd one. Years ago I got some Italari Walls and Ruins kits thinking they'd make great scatter terrain. They looked great on the box but...
They're only detailed on one side!
So they sat and sat and I was about to throw them away when I noticed all these left over Tamiya brick walls that are functional but dull. So one thing led to another and now I have a bizarre little building that makes no sense (bricked up windows, doors that lead nowhere) but has a lot of texture and character. And if you've spent time in really old neighborhoods you know there are real buildings like this that have been built and rebuilt so many times none of them make sense.
Painted up well too, now I just need to add posters.
These two ended up on my painting table at the same time. Hasslefree's Capt Goodwin and GW's Cadian Captain, sculpted by one Jes Goodwin Esq.
Have to figure out something to do with them both.
Tomorrow I add a new middle to the Iron Tower and try to get that painted in a day. We shall see.
Shandara wrote: Should add some improbably placed guns on there. Maybe an anti-infantry emplacement on top pointing towards the sky, that's proper grimdark.
Oddly enough I decided on almost that, an AA gun pointing down at the ground. It will be a quad gun mounted upside down on the overhang of the roof.
Both scary and daft.
I considered covering the tower wtih impaled corpses or something but in the end it would make it too busy and somehow I feel the Imperium wouldn't go for that. They'd torture heretics and cremate the bodies, not keep their heretic carcasses around to show.
Automatically Appended Next Post: Progress, progress, PROGRESS!
The ruined cottage painted up great.
Here we see Captain T'kirk confirming with his closest advisers in the ruins of a brick hovel.
After decades of war, propaganda posters are the only remaining decorations.
And again, it's mostly made from a 1/72 (WRONG SCALE EVEN!) Italiari kit I got 7 or 8 years back and was about to throw out because it's only detailed on one side.
And I got another Pegasus kit so I can do the final revisions on the Iron Tower of Will.
You can see the new center area, with a scaled down balcony, an extra story and some banners which will let me add some color to the center.
I also added some Firestorm las cannons to my fortifications.
Still need to add the upside down autocannons to the overhang area.
Automatically Appended Next Post: Oh and one failed project
I picked up a toy landing craft wondering if I could make some sort of shuttle or landing craft out of it.
But it's too narrow for Chimeras or Rhinos to fit (it's like a quarter inch too narrow!) and soft waxy plastic (PVC?) so it'll be hard to glue or paint.
I might find a use for it down the line but for now it's going into the mountain of shame.
This may be the last update for a while what with Mrs Kyoto and the clone twins returning this week. But the Iron Tower of Will made it to the 'good enough for a tabletop' level which is frankly more than I thought I'd manage.
You can just see the spider gun peeking out of the left side.
I like the new smaller balcony a lot.
Addressing the troops!
20" tall, 17" wide, 14" deep, you can almost play a game on it.
Also reaching the 'good enough' level is a long pending figure, Sheik Abdul Imparur Khantz-az-Khreed, who counts as Creed.
When I saw that Creed has 3 wounds I realized I needed some wound counters to go with him. Hence the Reaper Dancing Girls. FUNCTIONAL!
Oh and one more, I got my favorite model of all time repainted and rebased.
Inquisitor Kuroda, a Rogue Trader Ordo Malleus Inquisitor with his demon sword and (now illegal) Psycannon.
A radical Inquisitor he's the puppet master behind the 1000 Maniacs, the Crazy 88, and the Solid Gold Space Marines making them unwitting pawns in his quest for more power.
In 3rd edition I played him with a damn near invincible squad. 3 acolytes with storm shields and him in Artificer armor then power fist servitors and some familiars to take wounds. Any shooting wounds went on the familiars and in melee I could allocated wounds either to him (with a 2+) or an acolyte (with a 4++) based on the weapon. Between that and 4 squads of Inquisition Storm Troopers doing drive by shootings in Rhinos, then wacking people with Thunder Hammers it was good times all around.
Now I think he'll have a demon sword, termi armor (hence the bigger base) and either a combi bolter, a psycannon or a Hell Rifle.
Base needs work, and he could use some shading but over all I think he works, when you see him it's pretty clear who the boss is.
Got some more stuff done. there's also a painting project going along verrrrry slooooowly.
Someone once told me the metal Catachans are not as bad as the plastic ones.
Technically I suppose he was right, in that they are not 'as' bad, they are far, far worse. Muscles like tumors.
But anyway, some quick conversions and kit bashes for a civilian project percolating in the back of my mind.
Inquisitor Damocles adjusted the load on his back, the weight of the comlink and auspex rig was partly offset by the strength of his power armor (a set of armor that would get him the death sentence if any Astares were ever to see him in it!) but they still slowed him. Still they were an essential link to his orbiting Gun Cutter and he had no intention of walking around this desolate world without it.
Dead simple lazy conversion an old metal dev sgt who I always liked but had no use for, with a new backpack. He'll count as an Inquisitor with an orbital strike relay thingy.
Meridian was a dusty space port, no more than some landing pads and huts. It's only reason for existance was to be found in its name, it was more or less equally distant from several mines and other settlements. Every year or two the ore ships would pull into orbit and this dusty cross road would become a hive of activity as mile-long truck caravans pull in carrying ore and pull out carrying machinery, foodstuffs and a not inconsiderable amount of cash.
The place would be filled with merchants, crewmen, traders, miners, press gangs, joy girls and travelers.
But not today.
Today there were five ships in the port. Three of them were wrecks that would never fly again. One of them was the Inquisitor's shuttle. And the last was an atmospheric transport belonging to a certain arms merchant.
Damocles shouldered through a pilgrim in his way. The wanderer muttered something but thought better of confronting a man wearing a quarter ton of armor and equipment.
The original idea for this guy was a peddler with his pack, but he ended up with so much stuff he's now a pilgrim or wanderer.
But who is he really?
I mean besides a Brettonian with too much stuff glued to him.
He could hear the voice now.
"Guns! Git yer guns right here! Gil's guns! Best in the sector!"
There were rumors about Gil, there were always rumors.
Some said he'd been an Imperial Guard quartermaster who one day slipped away with a shuttle full of weapons which he'd been selling off bit by bit for years.
Others said he was a prospector who found an old troopship crashed and buried in the desert.
More fanciful tales spoke of warp portholes or a factory willed with enslaved Jokero.
No one knew where he got his stuff.
Plasticard, plastistruct girders, Warzone guns, and some resin crates. Most of this stuff has been in my bitz box 10 years or more.
Gil's goons gave Damocles the once over. He could see the glow of the plasma from their pistols. They were serious. Even his illicitly-obtained power armor would provide no protection against that kind of firepower.
The rumor mill had 5 or 6 different accounts of bandits and gang-cults that tried to snatch Gil's weapons. None of them had survived.
Not too surprising that an arms merchant would keep the best for himself.
One moved to intercept his, his thumb moving to charge his pistol.
Inquisitor Damocles pointed at his backpack. Then at the sky. He pantomimed an explosion.
The guard let him through.
Brettonians, plasma pistols and those great, great Empire Outrider heads.
"Gilthanus Terrian." The Inquisitor said.
"Leric Damocles." The arms merchant replied.
"We meet again."
Again dead simple, Catachan arms on a Brettonian. I wanted to give him a more impressive weapon to see but metal weapons were too heavy for the plastic arms.
I'm really going to miss these Brettonian Men at Arms when they go OOP. The Frostgrave Cultists and Soldiers look hopeful though. I have to start playing with them.
"12 silver skulls for the Widowmaker 5000 and not a brass bolt more!" The Inquisitor ejaculated loudly!
"15 silver skulls and that's only because I like you!" Gil shouted back!
"13 silver skulls and you throw in 2 extra clips!"
"14 silver skulls and 1 clip!"
The two stared at each other for a long moment.
"Deal!" they both shouted.
And five minutes later the Inquisitor's shuttle was on its way to orbit.
So that was 2 nights of converting. Hope you liked them.
No idea what I'll use them for but it was fun just trying to imagine what a 40k arms merchant might look like and what his story might be.
Very cool models, loving the grimdark mix of medieval bits.
Is this going to be a diorama then ?
Very fond of the fluff too, although you might want to double check the part where they barter, the inquisitor seems a bit too happy about the prices....
Ah yes as JK Rowling put it "Ron ejaculated loudly", it never gets old.
So on the shelf now, in no order, I have:
Metal catachans for painting
Necro Juves (conscripts) for painting
2001 Space Odyssey Moon Bus for turning into a shuttle
3 Dakka Jets to turn into Imperial fighters
10 Escher to turn into a vet squad
10 Mordians to finish my 55 man Mordian platoon
Some random Inquisitors, civilians etc
I got my Pig Iron models as they closed up shop. I looked at their line and realized as much as I liked it I just didn't need any more near future riflemen with boxy guns. But I did like their command squad, especially the robot butler, so I got that.
Swapped their heads for Valkyrie pilots, they'll be ground crew for a shuttle I still have to build.
Also took out some of the Space Fleet models I picked up a while ago, they have no in-game purpose but I like to think of them as my Inquisitors private fleet.
The Gothic ship (the big long Not-Super Star Destroyer one) will be the =I=SS Jing Du, the Emperor ship (long BFG looking one with no wings) will be the =I=SS Endurance. Not sure of the rest.
I got some terrain from Proxie Miniatures, this is their pre-fab hut.
It's a nice little kit, cheap and easy to tear up into ruins or combine to make bitter shanty town type arrangements. If I ever need a big project I could get a bunch of them, plus their barricades and brick walls and make a whole slum sector.
I do not need another big project.
Anyway got some painting done too, maybe one day it might be good enough to show off.
Got the ships started the other night, I still need to do inking and details but wow, I really love these.
I doubt I'll ever use them but they are fun to paint.
If you're not familiar they're RT-era 'Space Fleet' ships the precurser to Battle Fleet Gothic. While some design elements stayed the same I really liked the Star Destroyer influenced design with the big flat surfaces with cities growing from them. I also like the lack of visible weapons which makes them seem even bigger.
The =I=SS Oliver Hazard Perry a 'Firestorm' class cruiser from Space Fleet named for an American naval hero and painted in Trinidadian livery in memory of where he was laid to rest.
For my own personal head fluff I'll be renaming all the ship classes since:
A-GW reused most of the names and I want to draw a distinction
B-I don't really like their ship class names
The shuttle lifted off surprisingly smoothly for such a decrepit-looking vessel.
Inquisitor Damocles noted Ardor's surprise.
"She doesn't look like much but this shuttle can out fly most combat fighters. Never let 'em know your true capabilities eh?" he handed Ardor a glass of amsec, Ardor noted the liquid barely shoot despite their acceleration.
"Good job with that Coven of Nine thing. Very good job. And to think I've been coming here to shop for weapons for years and never knew. And the boss took notice, wants to meet you."
He gestured towards a small porthole, already a point of light was growing, becoming a red-liveried Artemis-Class Strike Cruiser. It was an older pattern, her delicate towers and protruding hangers giving her an air of fragility. Where more modern ships pulled everything tightly, huddling behind an armored prow the Artemis Class sprawled out, confident its ancient shields could endure any attack.
"And there she is, our home for the next few months, the Hazard."
"Inauspicious name" Ardor noted.
"Its full name is the ISS Oliver Hazard Perry, named for an Admiral of Paleo-Terra who is said saved the Merican Empire from the White Walkers of Canadia."
Ardor nodded, pretending he both knew and cared who this Perry was.
These had really interesting fluff in that they were an old class with no shields, just a really, really, really thick hull. I liked that idea but as you can see this ship doesn't look all that different from the others, so I moved that fluff to another ship entirely just leaving it as another destroyer in the family.
"Nothing comes for free" Inquisitor Damocles told his younger counterpart. "Nothing."
"I mean yes, in theory you and I have the authority to kick down a Governor's door and demand the contents of his treasury, but in reality that will just get us a las blast in the back and a shallow grave."
"Take this armor I wear..."
"Astares plate is it not?" Ardor asked, stating the painfully obvious.
"Indeed. I got it a century ago after saving a local baron from a peasant rebellion. He fancied himself a collector of exotic arms and armor. He offered a reward but when my gaze lingered on this plate, he turned quite reluctant. So instead I began admiring his collection shuriken weapons..."
"Xenos artifacts? Prohibited?" Ardor added, once again pointing out the obvious. Damocles chose not to notice.
"Indeed. So I left his mansion with this suit of armor, a Cadian power sword and a Vostroyan plasma pistol!" He laughed and slapped his armored knee. The sound was like a ringing bell in the cabin.
"Of course it was useless to me, as I was not an 8' tall superman. It sat in storage for decades until I found a tech priest in need of assistance who, in turn, adapted it for use by a mere mortal." He delicately picked up a crystal glass with one armored hand. "Now it's like an extension of my body, I can fight, run, even sleep in it." He put the glass down and picked up a steel tray. He crumpled it into a small ball. "And it's lost none of its power."
"Most impressive." Ardor added, looking on in undisguised envy. Suddenly his armored storm coat felt most inadequite.
"You see the currency of power is favors. Always know who owes you one and who you owe."
"And always make sure you're in the black!" Ardor added, thinking himself clever.
"Not necessarily. There's no shame in groveling, in begging favors and assistance from everyone you know. As long as it moves you forward! I did that for my first century as built my network of contacts, followers and informants. After fifty years I was broke and at the beck and call of a dozen people across the sector. But I kept going, and when the Red Skies Crisis broke in '886, I was prepared to meet it head on. That's how I got this ship you know. I commandeered it at the height of the crisis and well, here I am. I'm sure Battlegroup Lyons would like it back, but after I saved their flagship they won't press matters."
A chime rang and Damocles gestured out the window.
"And there's your ride. I'm afraid the Hazard and I are needed at the Tinery Worlds. The Heart will take you the rest of the way."
She got the name ISS Heart of Nova Yeboracum. Nova meaning new, and Yeboracum being a corruption of Eboracum, the Roman name for York.
Thus the fourth wall breaking I heart NY across her bow...
Alas it's too good a joke to waste on this ship so I'll probably buy something bigger and use the name there.
Ardor spent nearly a month on the Heart of Nova Yeboracum, an Athena-Class Destroyer, dining each night with the lord-captain. The captain could drone on for hours about his homeworld, a festering hive world somewhere to the galactic east.
He boasted of its superior cuisine, its architectural wonders, even the superiority of their sportsman. The ship itself, he claimed, was built from steel recovered from two hive spires lost in a terror-cult attack some centuries ago.
It wasn't until several weeks later when the captain finally exhausted his list of virtues that Ardor was able to learn what he really wanted to know.
The ship was another product of the Olympian family, slightly less delicate looking than the Hazard, but still dependent on her void shields.
For that reason she had been pulled from front line and patrol duty until she was simply standing picket duty over Nova Yeboracum's hives. After an investigation showing that several relatives of Hizzoner (a local term for Lord-Governor) were involved in corruption the governor was more than happy to transfer the ship to the Inquisition. Inquisitor Kuroda had a collection of Olympian ships and had some of the few tech priests who could maintain their aging shield generators, thus the proud vessel returned to battle.
Originally an Emperor Battleship from Space Fleet I've nicked the iron clad fluff for this beast since it looks like a solid hunk of metal with engines strapped to the back.
Deep below decks on the HDMS Endurance, Ardor ran down the catwalk, a las shot striking and scorching his armored storm coat. He heard a scream behind him as the junior officer who'd been escorting him fell to his death. Without pausing Ardor leapt to a neighboring walkway, scrambled to a ladder and half-slid, half fell, the dozen meters to the floor below. He pushed aside menials and slaves until his reached a hatchway, ducked inside and locked it behind him.
Take a tour of the ship Inquisitor! It sounded like a great idea, but no one mentioned the lower decks of the HDMS Endurance had been in a state of insurrection for the last fifty years and that armed bands of rebels were eager to get their hands on a tempting ransom victim.
He found a elevator platform and, after a few pulls on the activation cord, got the motor running. The metal cage slowly rose, headed back to the top decks, to officer's country.
As far as Ardor had been able to gather, the trouble began decades ago when Commissar Goodfield attempted to execute the 3rd mate or some forgotten infraction. The captain overruled her and ordered his armsmen to put her in chains instead. Unfortunately some armsmen were good students of the Schola Progenium and sided with the Commissar. The resulting gun battle killed half the bridge crew (including the damn 3rd mate) and the Commissar and her followers escaped to the lower decks.
The elevator paused as a checkpoint filled manned by arms men with shot cannons looked Ardor over. He flashed his credentials and was allowed to proceed upwards.
So fifty years later no one knew if Goodfield was alive or dead, but armed bands of freed slaves, rebel arms men and other riff-raff roamed the lower decks still dreaming taking the ship for themselves. The captain send out parties from time to time to purge them with fire, but a three-mile-long cruiser gave them plenty of places to hide.
The HDMS Endurance was an Ironclad-class cruiser in the service of the Inquisition. This class of ship abandoned void shields entirely in favor of meters-thick armor and a compact design offering few weak points to exploit. On top of that energy weapons such as lances were replaced with torpedos and macrocannons. The logic was simple, to create a ship with as few points of failure as possible. There are no shields to turn off, no energy weapons to sabotage. Firing the weapons required press gangs of thousands of workers to haul multi-ton shells into position. It was a slow, labor-intensive process but also a massive one, hard for one traitor, madman, daemon-possessed or warp gremlin to derail.
Even minor things like the ships elevators had their own engines and power supply. Other than the warp drive, reactor and geller fields there was nothing that could be sabotaged. And they were guarded by an army of servitors and crewmen.
It made the Endurance a slow but hard-hitting ship that could take a beating. It was the Inquisition's preferred vessel for dealing with warp incursions and other threats where the sanity of the crew might at stake. Her hull was pocked with craters, from atomic strikes to esoteric xeno weapons she bore her scars with pride.
Even a decades-long rebellion in her lower decks did little to jar the mighty vessel from her course.
Dusted off a pending project last night and got it done.
As far as I can tell there is just no such thing as a fan of Space 1999. No spin off novels or comics, no demands for rebooted series, no one cosplaying as that chick who turned into a cat or whatever. Nothing. Down the memory hole.
Except for one thing.
Their Eagles (desgined by the same guy who did Thunderbirds et al IIRC) are just a great marriage of functionality and aesthtics. They look like something that would be on a moon base in the distant future year of 1999 but the bird beak style cockpit gives them a bit more cool factor than a strictly practical ship might have.
The 1/72 kit was rereleased a few years back and goes for $25-30, and they just did a 1/48 scale one for $100~$150. I got the 1/72. It's a bit small, if it was just 10%, 20% bigger it would be perfect for 40k terrain or as a flier but as is... Ah it's still a great kit.
It's very modular you could easily bash 2-3 of them together to make some cool cargo ships. The cockpit, vertical thrusters, cargo pod, spine and engines are all separate bits. You could even use them with a box or other found object to turn it into a lander.
I initially assembled it as a stock ship.
As you can see it's really not too, too small once assembled. The cargo pod looks like it could hold 10~20 guardsmen or other passengers, it's about as tall as a chimera so provides nice cover/LOS blocking if used as terrain.
The big problem was the cockpit, that was clearly too small for one 28mm pilot, much less two.
And since it's the most distinctive part of the ship it makes it stick out as 'not 40k'.
Luckily I had these robogear kits I'd been carrying around the world for a few *cough*ten*cough* years.
I feel like it needs something, maybe just cables and grubbings. And I have to put a skull there somewhere...
I see it working as terrain for a space port board I've been thinking of for a while. Or even as an Arvis Lighter.
Added a bit of a cowl to the new cockpit on Eagle 1. Makes it look a bit less tacked on (even though it is).
Bits are from the old Tecnolog Hexegon set, never really used them before, now I wish I had more.
Can't wait to get it painted up. Already ordered another one.
Also got a heavy weapon base done for my metal Catachan squad.
Someone once told me the metal Catachans are nicer than the plastics.
Muscles like tumors, they make the Bloodbloodbloods from Age of Sigmar look reasonable.
Also after some effort and great expense I amassed all 3 of the 2nd edition preachers and both of the Confessors. I have no idea what I suddenly decided I needed them, when it's like a 2 minute conversion to do with flagellents, but there you go. Let's just say they have character and leave it at that.
The Three Tsutooge Brothers (Laurence, Morris and Kherli) will be seeing service as IG priests.
Just to round out the tour of the fleet, before my 1000+ Buck Rogers ships arrive.
Inquisitor Minorus Ardor ran into the hanger his pack bouncing behind him. He had just minutes to spare after getting horribly lost.
Why hadn't someone told him even numbered hangers were on the port side, odd on the starboard?
The aging cargo shuttle was already sitting on the launch circle, he tried to ignore how old the vehicle looked and how the shuttle's cockpit looked awkwardly bolted on. He was sure they would never have assigned it to him if it wasn't safe.
The servitor crew was already uncoupling the fuel lines and lights were turning from red to yellow. He sprinted the last 100 meters.
Ardor had to duck his head to get into the cargo pod of the Mk1999 'Eagle' shuttle. The hatch was low and narrow, as if designed for someone half his height. He vaguely remembered some hypno-lesson about early space farers being shorter and squater so as to need less air, food and water. And something about them having beards? He couldn't remember. Not that it mattered. The point is he almost had to squeeze in sideways just get in. And even then he hand to stoop a bit to stand up in the pod.
The pod was filled with crates and canisters, and smelt distinctly of dead marine life. A grynx hissed at him from a cage in the corner. Ardor looked left and right for a passenger couch but found nothing. He tapped the vox plate and yelled into the smiling skull face.
A burst of static cut him off and then the floor lurched and he went tumbling into a metallic crate. He muttered a curse, found a perch on top of an ammo box and waited. Then he heard the hissing. He carefully crawled around the pod holding up a small hand towel until he found the source near the floor. He jammed his towel into the crack and ran to opposite side of the pod.
Alone in the windowless pod he never even got a glimpse of his destination.
The ISS Jing Du (Chinese for Kyoto in case you're wondering), fluff wise another ship in the Olympus family, I'm thinking Athena-class. 3 miles long with a larger city in the back. No idea what the two flanges off the side are supposed to be, I'll go with launch bays. Because why not.
Originally it was a Gothic class battleship but at 3" it would be too small these days.
I really, really love this design, even more than the flying cathedrals of BFG. It's just graceful and elegant.
"Some place huh?" Colonel Bragg said slapping Ardor on the back.
"Uh..." Ardor grunted, he was still having trouble believing he could breath. He was standing on an arched bridge between two graceful towers under a starlit sky. The only problem, the starlit sky was in fact hard vacuum and the only think holding the air in was a power shield older than the Imperium. The burly Catachan officer next to him was even smoking a cigar!
"The boss must have been pretty impressed to fly you out here. How long did it take anyway?"
"Three months." Ardor muttered. Three months, four ships, and at least six potentially deadly situations.
"Well you're here now, and you may as well enjoy it. This place, I mean it's got everything, why the canteen on deck XXII even serves real meat every Thor's Day. None of that Soylent stuff. Y'know I never even had Soylent Verdant before I joined the corps, back on Catachan..."
Ardor tuned out the Colonel's words, he didn't need to hear another story about tyranocrox wrestling or carnivorous ferns.
Still he was impressed. The Jing Du wasn't huge by the standards of Imperial ships. At 3 miles it was dwarfed by many ship classes but it had a grace and age lacking from so many newer ships. Where most Imperial vessels hunched together like a fist, the Olympus family of ships sprawled out like an outstreched hand, towers rose gracefully into the void. Their shipmasters were supremely confident their shields would endure any assault and make armor unnecessary.
Ardor hoped this confidence would not be tested until long after he'd left.
Moreover the Colonel was right, the ISS Jing Du had everything. Libraries filled with ancient tomes, armories of exotic weapons, cells with some of the great heretics of the sector... It was a monument to Inquisitor Kuroda's life and career.
Which of course made it far too valuable to ever take into a hazardous situation.
So it wandered out here among the Dust Systems. An entire sub sector without habitable worlds, a place where there was nothing of any interest to anyone. Where no one would look for an ancient warship.
He'd dined with the ship master a few nights before, Lord-Captain Viktor Li. He'd gotten the sense the man was tremendously frustrated, a war captain on a ship that would never be allowed into battle.
And just to finish out (for now) the tour of my fleet
The ISS Stern Father, in Space Fleet it was a Dominator Class battleship with a nova cannon mounted the length of the ship that would hit a 9 square area.
I'm thinking it's now a Chronos Class Planet Killer, one of the Inquisition's specialist ships to carry out exterminus. I like to think the big gun can shatter a planet, but takes so long to charge up it's useless in a battle. It's really only good for hitting big things that don't move around too much. Like planets. And then as secondary weapons it has all the usual virus bombs, continent-breaking seismic warheads and other anti-population weapons. But the gun is an anti planet weapon, when you want nothing left but asteroids.
Here's my floatilla as it stands, about to be doubled in size because I'm an idiot with a credit card.
"You're a luck boy" Bragg said. He stopped to puff again on his cigar. "They don't test the big boy that often."
"Uh, right, yeah, what exactly am I looking at?" Inquisitor Minorus Ardor asked. He'd just followed the crowds out to the walkway,hearing something about a demonstration.
"See that planet out there?" Bragg pointed to a redish sphere. Like everything else in the Dust Sector it was a lifeless uninhabitable rock.
"And see that ship?"
Ardor squinted at the distant shape. He wished he'd worn his mag lenses but they always gave him a headache.
"Cruiser?" He squinted again. "Poseidon class?"
"Negative, heavy modification warranting new classification. Chronos class. Planet Killer." A new voice explained.
Ardor looked down to see a stooped Mentat, the spectacle above was not enough for him to raise his eyes from his book.
"Inquisitor Danil Ardor" he said offering his hand.
"Inquisitor Minorus Danil Ardor" the Mentat responded. "I read your dossier 134 days ago and have not seen any record of a promotion."
"Um, right. And your name?"
"Desmond Uman, Archivist 23rd class, Office of Demographic Threat Analysis."
Ardor tried to remember how many classes of archivist there were and whether they counted up or down. He failed and figured he may as well be polite.
"So what is a Chronos Class ship?"
"Using warhead of antipodal substances, anathema to ordinary matter."
Ardor looked puzzled.
"Y'see" Bragg explained, "that big gun there is loaded up with this uh... stuff that's so foul, so blasphemous when it hits a planet... BOOM!" He gestured with his hands to emphasize the point. "I saw them use it on some heavy gee world filled with mutants a while back-"
"The Crypton Affair" Uman added.
"It's a sight. Now usually they just use the atomics or the virus bombs, make a world unhinhabitable. But every now and again when you want the whole damn planet erased from the books, they use the big gun. Man I wish I could be on that ship. I mean it's not just the power, they say the crew on board live like kings. Every week transports full of fresh food, wines, women even. The boss likes to say they should have a taste of paradise, cause the work they do's gonna damn their souls."
Some Space Fleet progress this week. Opened up the blisters after all.
I was a bit disappointed that the Cobra Destroyers (1km long in fluff) were smaller than the toy shuttles and fighters. Even smaller than a guard lasgun.
But the fleet as a whole looks pretty impressive. I love the old designs.
Also broke out the old Imex Chemical Plant sprues to bang together a space station.
Using the saucers as launch bays was a good idea in theory but in practice I wasn't happy. Take two replaced them with globes and then I added a mining station (in theory the long shaft drops 100s of miles into the atmosphere of a gas giant to harvest exotic hyrdorgen isotopes for fusion).
Also played around with a Reaper Bones hill giant.
Loving Bones for big models. Light, easy to cut and glue and pin. Not quite as good as styrene but damn good stuff.
Anyway needed to replace the branch with something more grimdark. I can't believe there's that much wood in the whole of the Imperium.
Not bad if I say so myself. Still needs, I dunno, stuff. Any suggestions?
Hell yeah space docks ! That looks like a good start, although that central tower will need some detailing. Maybe it could have a second smaller dock layer midway to the top, for fighters and taxi shuttles ?
Another thought, how about modular dock parts that can be rearranged and switched around this central piece ?
Played around some more with the design of the Space Dock (needs a real name...), thanks Kernel Terror for the idea of the second dock layer.
Mounted it on an oil tank, makes for a nice steady base and makes sense thematically as the station's water/fuel/lubricant/memory RNA supply. Real work will have to wait till I'm home again next week (finally) but it's looking good.
Also played around with bits for a few minutes and came up with quite a passible transport.
(note the Gothic cruiser will be repainted)
Commissioned by the Galactic Citrus Cartel, the Hammerhead-class transports Tropica and Minut Maid are charged with the vital task of supplying nutritious juices to units on the front line. Running the route between the spinward tropical worlds and the fighting in the rimward arctic worlds. Over the past 3000 years they have been hijacked by striking workers, assaulted by scurvy pirates, even set upon by thirsty Star Leviathans but always returned to their vital service. The crew is normally confined to the command tower. The distance gives them some protection from the radiation of ships engines leaving the vast bulk of the ship with no atmosphere or gravity.
It's a totally unneeded conversion, I just ordered a bunch of transports from Vanguard, but somehow very satisfying to find a bits combo that can make ships from a $6 sprue. When I get home I'll replace the tower with something a bit more substantial, I'm thinking lasgun barrels now.
Moved back last night. Hopefully will be able to return to painting soon.
In meantime the last of the Chemical Plant ships for a while.
One of the options in BFG is for a 'fire ship' a concept that existed from ancient times to the US Civil War of taking an old ship filling it with combustable material (later explosives) and sailing it right into the heart of the enemy.
"The Helios-Class Energizer" Old Henrik began as the shuttle passed by.
Inquisitor Minorus Ardor tried to signal his complete disinterest but Henrik continued oblivious to the boredom of his captive audience.
"A simple construction, a fusion power sphere, similar to that found in any large Imperial city, with two engines, a small crew area and a prow."
Ardor glanced out the porthole and found everything just as described.
"Generally used to charge the capacitors of fleet vessels or provide power to a damaged ship, it is on rare occasions called upon to power a planet-based settlement."
Despite himself Ardor tried to imagine the miles-long ungainly ship, with a small sun suspended in its belly, in a gravity well or atmosphere. It was not a comforting thought.
"Naturally such operations are fraught with peril. A slight miscalculation on the ship's gravity lenses or an error on the part of the tug pilot can lead to disaster. In fact it was the Devastation of Komen's World that led the fleet to consider its military applications..."
The other was a Q-Ship, an ordinary-looking transport with hidden guns.
"A-ha!" Yelled Qaptain Quincy Q Queen. "You pirates thought you were attacking some unarmed merchantmen when in fact you were face-to-face with a heavily armed Q-Ship!"
"We're um, not really that surprised you know." Said Plundering Pete the Pirate from Polaris. "I mean every time we attack a convoy one ship in four turns out to be a Q-Ship. I mean it's like a rule or something."
"Oh." Said Q^4.
"Plus I mean yeah your Q-Ship is heavily armed compared to a normal freighter but it's not like a warship or anything." Continued P^4.
"Well we can still shoot at you and stuff." Offered Q^4 weakly.
"Yeah you could." Said P^4 sadly. "But then you might hurt some of us. And that would make us mad. Cause you see right now we only plan to take your cargo and let you go on your way. No hard feelings then, and it keeps the trade routes running so we get more targets in the future. But if you insist on shooting up a bunch of us well then we'll get mad. Probably kill you and rape you. In that order. But if you insist..."
"Now that you mention it" Q^4 said quickly. "turns out we're an unarmed merchantman too. Yep, no guns here."
"Good pick." Agreed P^4 and terminated the connection.
"Q-Ships suck." Muttered Q^4.
Something a bit more interesting tonight, the Space Fleet assembles.
Painting is still a WIP, but the models are just fantastic and look great even with basic slop'n'go paint.
After being out of the country for a month, then out of house another month it's nice to finally put them together along with my battlefield in a box asteroids and cheap starfield table cloth.
I think the table cloth will look better fully spread out on a large table.
I've been reading up on BFG and I think I have figured out what each ships will 'count' as. Some are easy, Cobra=Cobra, Firestorm=Firestorm, Emperor=Emperor, even the Dominator=Dominator, both have Nova cannons. Others are a bit harder.
I decided the Gothics won't count as Gothics because I want the side thingys to be launch bays. So they'll count as Mars cruisers.
The Imperial Superstar Destroyer probably won't join the game, but it's the closest I could find to Goodwin's awesome ships (and probably inspired them).
Still no idea what I'll do with Mr Huggsly, the ship with a drill in front and 2 massive claws. It's one of the really insane Space Fleet ships and BFG was a lot more 'realistic'. No room for space boats and come up, hug you and drill into your sides. Any ideas?
Ramshakle games, a lot of cool figures I've had my eye on for a long time.
For some odd reason they sent me about 10 extra figures and missed one that actually ordered. Frankly I'm willing to call it even.
Did not realize how big the guy in the back would be. Might have to order some more.
Automatically Appended Next Post:
Llamahead wrote: Dunno actually fireships have been used more recently than the American Civil War. Several were used in WW2 the St Nazaire Raid was the most famous and the various manned torpedoes as well
yeah I did some reading up on it, I didn't know about the allies using them in WWII.
I should have remembered the Japanese 'manned torpedoes' after all I've seen them in the flesh both in Kyoto in Tokyo.
And Wikipedia asserts you could consider the Cole bombing as a modern take on the fire ship.
Automatically Appended Next Post: Great service from Ramshakle. The extra figures were freebees they threw in to clear out an extra bin and they're going to send off the missing figure at no extra charge.
More pipe transports underway, more Space Fleet stuff en route. Tomorrow I might even get to do some painting.
In the meantime I'm trying to figure out what to do for a battleship. The Super Star Destroyer is a bit too jarring (even with a big angel and a skull on it!) and I want something that fits with the rest of the fleet.
If only I had an idea.
What's that you say imaginary Jes Goodwin from 25 years ago?
Can you speak up?
Oh, yes, that certainly might work. But in order to do that I would need two plastic Gothic Battleship, hopefully for just $5.
I'm almost out of the bitz I use for it but every time I thought I was done I found a new use for some other useless bit.
It's been an interesting exercise that reminds me of Legos when I was a kid. I'd make fleets of fighters, battleships and everything in between and one time I set myself the goal of using every last block in my box. I don't know if I'll go quite that far this time, but it's been a fun project, as I bang together each ship I have to think about what this ship does, why it's built like that ('those were the bitz I had' is not an acceptable answer), etc.
Primed them today. Next up I have to open my paints for the first time in a month? Two?
The star fort is also feeling ready, there's still some flat surfaces but I think anything else will make it too busy.
Finding that the little cyber claws from the go-cart servitors fit around the pipes really made this work. Imagine arms the size of the Empire State Building reaching down to tear off damaged chunks of a ship the size of Manhattan.
Probably paint in basic grey with some red.
Work on the rest of the fleet continues, give me a another few days.
I now have the entire SF Imperial run. Since I have no interest in the Eldar or Tyranids that would mean the 'spending too much money' phase is complete, now for the 'why doesn't this look as good as the picture oh whatever it's painted OK?' phase.
Which reminds me, any interest in 4 plastic Eldar wraith ships?
Looking at the prices on those mint in box ships made me dig up this.
Old BFG magazine.
First it depressed me because of how cheap I could have gotten them even in 'recent' times.
Then it depressed me because I realized that when this magazine came out Space Fleet was 10 years old. But this magazine is from 2001, 15 years ago. Somehow in 2001, 1991 seemed ancient, but in 2016, 2001 feels like last week.
I'm gonna go take my pills and watch some Matlock now.
As I run out of normal bitz the designs get a little crazier. But that's fine since it forces more innovation from me.
This puppy exists because I am almost out of everything, except the curve pieces. So I made a ship that needed 10 curves to build.
Very happy with this mining ship, I can see it using the twin Melta Torrents to cut an asteroid in half.
You'll notice the little cities this time. I've been looking for a way to make mini city scapes and kept thinking how I wished I had something like those cities in the old Fortress America board game. Yeah if only had something like that...
So I looked on ebay and found nothing LIKE them.
But I did find the actual mini city pieces!
I figure they're some kind of Imperial colony ship. There is of course no reason to put little cities on a colony transport, you can jam the colonists in there just like potatoes or whatever else you're carrying, but that kind of logic has no place in 40k. Colony ships need little flying cities!
The double wide one even has some defensive weapons on the bottom.
But really I'm happiest with this one. It's big, 6 cities and almost 5" long. I had an idea for a floating monestary filled with low-level psykers that constantly flies a circuit around a warp rift. The faith and prayers of the psykers keeping the rift closed.
Either that or just a big colony ship, unarmed and slow, carrying a few million Imperials to their new homes.
I got their Not-Delaques and added in some random cool models like their security guard team and Not-The War Doctor and Not-Amy Pond
I'm thinking instead of the traditional black doing white lab coats with red crosses (or green) to create the Médecins sans Pitié, doctors without mercy disinfecting the underhive once level at a time.
And from Ruckdog and the good folks at Modcube I got some BFG dice.
Y'know between the out of print counters, out of print minis, and out of print dice GW is making it awful hard to play BFG! Even the rules are out of print though the Specialist Games PDFs are widely available.
With all this spaceship scratch building, I think the Hawk Wargames space station sprue that is coming out might be right up your alley . But it's not OOP, so maybe not qualified to be used in this project
The other day Mrs Kyoto had a good observation, that I'm buy stuff and starting projects as if I'm going to live to be 300. Then in fact free time and more importantly free energy are declining.
Yeah, she's got a point.
In other news I got $100+ worth of stuff from Monday Knights
The real prize is the 'egg' space station which is not listed on their site but can be ordered for $30. It is very cool.
2 rings that fit together, each 4" across and forged from METAL
THe thing must weigh half a pound.
Heck you could use it in a 28mm game as some sort of eldrich whatever.
I'm thinking it will be a counts-as Blackstone fortress for my BFG Chaos. While the BS Fortress is a nice nice model it always looked too clean to me for Chaos (despite it being a floating chaos symbol), while this thing looks like it was put together by mad monks who used laws of physics they made up as they went along.
And just to finish off my Galactic Knights supply drop.
Cub transports (Left) and Cheetah Destroyers (Right), each about an inch and a half.
Mantis Dreadnaught, future Chaos Battleship.
2 Piranha Destroyers and one Tigershark destroyer leader. The Aquarians in Galactic Knights come the closest to my beloved Space Fleet ships in design so I may be getting more.
In my head canon I renamed the SF Gothic Battleship the Athena Class and then gave ever other ship a Greek Goddess name. So I picked these up to fill out the Pantheon, they smaller ones will be Aphrodite Class pleasure yachts and the larger one a Demeter Class Agriculture ship. Both long-ago fell out of use as the Imperium became a grimmer, darker place but a handful still roam the space ways.
So yeah there I was in Kyoto Japan, bit of s Christmas break. Even took a pilgrimage to Iconoclasm the only shop in the region with GW stuff only to find they didn't open till 3 in the afternoon and I had to be back by then.
So yeah there I was in Yodobashi camera of all places, now don't let the name fool you it's basically a full dept store catering to tourists and it has a huge hobby section on the 3rd floor, so there I am, Gundam, Macross, Gundam, Yamato, Gundam, pervy statues, Gundam and then what should I see but...
3 shelves of GW!
And who should I see winking at me from the shelves?
Saying "hey there sailor, is today your birthday?"
And as it happens it was my birthday so...
I got me Canoness Wasshername and some losers for her to purge!
Cost about $10 more than in the US but hey it was my birthday
Pity I went away to Nagoya for the holidays I could have met you for a game or at least some geek time.
Was that Yodobashi Umeda? I'm not really interested in GW but could buy a couple paints from their range.
I have returned from the exotic orient with a new cargo of spices and silks!
I met up with Jehan-reznor for some BFG action (he has some incredible models!) and he recommended picking up some of the Bandai Yamato models. They have a pretty big line of ships all with that 70s aestetic and they go for like $3 each in Japan.
OMG have I really been paying $30 a ship for BFG and SF?
Look at this!
For starters the Gamirasu, a nice curved ship with prominent torpedo tubes, could be a cruiser for the Imperials, Space Marines, Tau or Chaos with minimal work.
The Domerasu III is even more generic, a box ship with a pointy prow, perfect for an Imperial fleet.
I kind of went nuts with this one. I think I'll carve one up to make a hulk.
But the Deusura II is the real gem, a sleek ship covered with antenas and winglets that look like spikes. I can see this as a chaos flag ship.
And finally a Macross Delta, looks all sorts of useful next to my Space Fleet ships.
The main obsatcle to building a fleet of these Bandai models is they're all around 4"-5" long so there's nothing to really use as escorts or other small ships. But investing in the Rinco dime store ships (or the EM4 ships) would solve that nicely...
LeCacty wrote: I think a nurgle fleet would fit the best bc they aren't immediately similar to any fleet that I know of. For nurgle all you would need is some greenstuff gribbly bits
That's a pretty good idea. Just add some tumors and growths...
Automatically Appended Next Post: Some more treasures and silks.
This was a stupid buy, it's a Tomy Thunder Birds car from Japan - Fab 1. It had electric sounds and weapons and cost a silly amount of money something smaller than a rhino (not as bad as GW prices, but close).
Still it's a good size, had a good retro look to it and after adding some grubbings it should be a fine armored limo for Inquisition, Cults or IG.
All I know about Thunder Birds comes from the Team America film so to my eyes it's not instantly recognizable, British fans might think differently.
Made some progress on the Egg, such a cool model. Not entirely sure about the green and orange 'pumpkin' colors for this fleet but hopefully washes and dry brushing will bring it together better.
So OK, I now have at least 1 of each of the Imperial Space Fleet ships and several each of the ones I like.
AND I have several of the Galatic Knights ships too. AND of course all the Rinco Dime Store ships and the Yamato ships and... and... and...
So I really have no explanation for this.
The Department of Redundancy Department supply drop.
Most are from an estate sale which depresses me. People PLAY WITH YOUR TOYS, you can't take them with you!
And neither can I
this time I find myself hesitating to open the package. It's been a while since I saw any Space Fleet in original packaging on ebay so once I open these... That could be it! The last unopened Space Fleet blisters in the world!
Small break from space ships for another bit of my next big project.
I bit the bullet and got 3 of the Bronekorpus tanks from Russia (1 tank, 2 AA). They're a bit smaller and cruder than rhinos or Chimeras but at $8 a pop they're good little buys for making civilian armored cars or APCs. One will go to the Eagle transporter I posted a few months back, the other two will be terrain.
The kits come with some nice bits, I didn't use the tank or AA turrets so I have those for future projects and they have a ton of guns.
The seller I bought from clipped everything off the sprue before shipping which was a welcome service.
My main complaint is that they are hollow on the bottom, easy enough to fix with plasticard, but I still have to do it...
The Bullock class armored car is a common sight throughout the Imperium, smaller and more lightly armed than a Rhino or Chimera it is also easier to build and maintain making it a useful vehicle for planetary defense forces, security forces, gangs and civilians crossing dangerous territory. In many cases the Admistratum encourages local forces to use it, knowing that the Bullock's lighter armor and weapons will make it easier to overcome rebellious forces if the need arises.
Bullock APC - 25 points
Armor 10/10/10 Tank.
Transports 6 models
Rear access point
Armed with a turret mounted heavy stubber.
So you may have been wondering why one of the Bullock APCs was a bit under decorated.
And you might also be wondering what ever happened to that tank carrier I started months ago.
Maybe you see where this is going...
Yep, while I shyed away from using a $40 chimera model just for a tank carrier I have no qualms about using a $8 Bronekorpus.
Paint coming soon.
Also got another yamato model
I didn't notice till I was working on it that this one has Star Blazers packaging and English instructions. i wonder how old it is and why I never saw it back in the day. I would have killed for Star Blazers or Battle of the Planets branded toys!
The model itself ain't so good, way too many tiny little fins and antenas for my fat fingers. But ti will go nicely with the others in that fleet, I'm thinking Tau.
Quick update, first off the Space Fleet plastics are getting there.
The Yankee, the Kanto and the Yamato have got basic paint on them. Really happy with how the Yankee is coming along, we'll see if I can do a passable job on the stars.
Then there's the "Oh my God why" supply drop. A dozen or so figures from Moonraker/EM4, old Grenedier Copplestone figures. Great service from them BTW, for example I asked them to give me different arms on the big terminator guys (replacing gun arms with 2 sets of fists) and they just said sure. I've been buying off and on from them for ages and they're just fantastic.
Anyway they will join the 10 pounds of Colony 87, Copplestone, Hasslefree, Pig Iron, Lead Adventure, Reaper and Ramshakle models awaiting paint.
They're all part of what will be my next project after Space Fleet/Galactic Knights/Battlefleet Gothic ends (and that end is in sight). A dusty spaceport in the middle of no where filled with broken down shuttles and broken down pilots.
Coming... Ah who the @#$% knows, hopefully before leaving India.
Well this has been quiet for a while so let me put up some WIPs.
"Three Aphrodite Class mobile pleasure palaces travel are taken into custody by the Inquisition's Nemesis Class light cruisers following reports of abnormal social activities being practiced."
All need ink but are coming along nicely.
The space station is a kitbash, Pegasus pipes and Buck Rogers ships. As a civilian station it gets my second ugliest color scheme safety orange while the parked shuttle gets my ugliest color scheme - UPS brown and yellow.
An old Tyrant cruiser gets some modern bits (Drop Fleet space station) to make an Adeptus Arbites Punisher cruiser.
Got a stupid number of additional Space Fleet ships, plus a stupid number of Galactic Knights ships, and I think I'm ready to call the Imperial fleet done. 80+ ships is enough no? No, wait, 120 if I count the Rogue Trader arm.
Though I would not object to getting some more plastic space fleet ships for conversion if anyone has them lying around.
and loved the results. So now it's the Companion, the Compendium, Chapter Approved (!!)'s turn along with a coverless copy of BFG I got in an ebay sale and, most distressingly Star Quest.
Star Quest may in fact be the book I have owned the longest, I got in the late 70s as wee little one, it was one of those books where they took a bunch of sci-fi art from other projects and turned it into a story that sort of made sense maybe almost.
Really happy with how Star Quest came out. It's one of those mediocre 'let's throw a bunch of unrelated cool art together and make up a story that sort of kind of (not really) works' books that were popular in the 70s and 80s. However, as far as I can tell, it's the book I've owned the longest, I can remember spending hours studying the art and trying to copy it. The cover was holding on by threads but now it will live forever.
The game is pretty solid and fast paced. The game has 2 mini games to support the main game.
You start out with minigame one each turn, you pick battlegroups and push them an order hand and your opponent does the same. The order is how you plan to activate battlegroups that turn. Then you both draw a card, the lower strat rating get to chose who moves first. This is who the turn progresses.
The main game proceeds that way, moving battlegroups via orders which determine how you can shoot weapons or move. The game uses a sub hunting system where everyone has a scan range and a signature. There are also Z axis elements for ships to be closer or farther from the planet. Certain actions can reduce or increase that you can only shoot ships you can scan. The result is a very tactical decision focused game where you have to thing a few steps ahead. It is a high killing game, ships don't last long. A few lucky volleys can take out a cruiser one turn.
At the end of the turn you enter minigame 2, which is the asset minigame. Here you move your fighter/bomber/torpedoes and then your dropships. Drop ships put guys on objectives scoring you points. The ground assets can fight with each other to control sectors which can give buffs as well and can be bombarded from space buy ships.
The game is pretty fun! I am a big fan. There are still some balance points to work out, but it is pretty good so far. I kind of think ships die to easily though. Models look great as well.
Some more progress on the YamaTAU fleet. Bandai Yamato 2199 models (plus Silent Death escorts). 3 of the ships are WIP, still need the temper the silver with some gunmetal and then add ink. Overall quite happy.
The ESS Santicus Patrician is an ancient vessel of unknown lineage, modified and expanded many times over its long life until its swollen hull corresponds too no known class or type. The personal vessel of High Confessor Guaridano, it travels the sub sector seemingly at random arriving in Imperial systems without warning. Soon the four steeples begin broadcasting on all frequencies, overpowering ordinary vox traffic and proclaiming the good news of the High Confessor's arrival. The Patrician then takes up orbital station and shuttles filled with preachers, confessors, witch hunters and missionaries land to assess the state of the world's faith. Inevitably the shuttles soon take flight again, now filled with penitents pleading to confess their sins.
(Dystopian Wars Britannia helicarrier, rules-wise probably just a superheavy transport)
The source of the Al Impuror clan's wealth is a cluster of systems outside of Imperial rule whcih they gained the monopolistic charter to generations ago. Each year the fleet of fat treasure galleons sets out from the port of Bingham on a secretive route to these uncharted systems. Months later they return their hulls heavy with the wealth of a dozen worlds.
The flagship, Nai Dilli's unique double hull puzzles naval engineers who are not sure if it was the original design of the ship or a jerry-rigged mating of two treasure galleons. Had it been properly maintained the Nai Dilli might indeed be one of the most powerful fighting ships in the sector, but over the generations gun decks have been turned into banquet halls, torpedo bays into treasure vaults and, most scandalously, the lance turrets converted to instead project a planet-sized holo display in honor of the then-Patriarch's wedding. Today it would be hard-pressed to defend itself from even a moderately-aggressive attacker. Fortunately the captains of the other galleons have kept their vessels in fighting shape.
(Rogue Trader fleet, the big ship is another super heavy transport)
Great stuff. I'll have to do the ottoman to battllefleet gothic conversion some day. Love the Ecclesiarchy ship's overall shape and outline - fits very well. The heavy lifter shuttle is great too, though I feel the control cabin should be mounted lower down.
I really like the idea behind Drop Fleet/Drop Zone, but not enough to force someone to play it with me, though if somebody took it up in the area I'd certainly jump in.
kestral wrote: Great stuff. I'll have to do the ottoman to battllefleet gothic conversion some day. Love the Ecclesiarchy ship's overall shape and outline - fits very well. The heavy lifter shuttle is great too, though I feel the control cabin should be mounted lower down.
I really like the idea behind Drop Fleet/Drop Zone, but not enough to force someone to play it with me, though if somebody took it up in the area I'd certainly jump in.
Thanks more painting to do of course, just tried out my new fine point sharpies for the portholes. Have to find a transfer for that big white space on the hull.
For the tank transporter I was trying to break up the familiar shape of Eagle 1 with the horse head type cockpit and the aggressively ugly UPS paint scheme. Still not happy with it, a ton of black ink might finish the job making it look like a worn out orbital shuttle.
Automatically Appended Next Post: Hmm...
Seemed like a good idea
Fit together nicely
But now I'm not so sure...
I could always just green stuff a slightly convex bottom and put them on flying bases but I really liked the idea of having the only ship in BFG that could shoot up and down!
Love the chaos ships, super spooky, it's lucky there's no sound in space as i'd imagine those mega-chainsaws would be ultra loud. May i ask if their painting is finished? From the photos it looks like there's still some bare plastic. Also the Admiral of Anger reminds me of one of the fat future humans on the hover couches from Wall-E.
The Chaos fleet is looking great, though I feel chaos calls for MOAR INK. Great choices from Dystopian wars line there - the Blazing sun ship is indeed the pick of the litter. I'm not sure about the curved bottoms, especially given how hard it is to get greenstuff to cooperate at that scale. I always loved the downward jutting stuff look myself. Where are the little plastic spheres for orbital defense and such from?
I have an old post on the round things, it's still my best buy in years.
A crazy junk store called American Science and Surplus has (among a million other crazy things) left over pieces from the TSR Buck Rogers board game. The one from the 80s. They still say Make in Hong Kong!
And you get, I am not kidding, 140 of them for $3.50. Which sounds like a lot till you realize you can get 960 fighters for $4.
This Christmas' big stupid project is taking shape...
It's funny, Kyoto Secunda and her Clone Sister Kyoto Secunda Prime got a Barbie dollhouse for Christmas and promptly made a game involving My Little Pony, Wonder Woman and whomever else coming to visit Barbie and having a party.
ingtaer wrote: Good stuff! Nice to see the old epic Tzeentch flyers and that is one damn big station you have there. Do you have any pics of all your stuff together?
Group photos is on my list for this family free week
As for the fliers, they'll count as Idolator escorts and Fanatic light cruisers to flesh out the fleet. The Skull Cobras (Skobras) as Iconoclast gunboats. I've been thinking about fluff:
"Gadzooks!" Abaddon D. Spoiler ejaculated loudly, the force of his oath peeling the paint from the bulwark wall. A team of slaves hurried to touch it up.
"Defeated again!" He drew his cursed daemon sword H'rdt'sp'll and hacked at the walls in rage. Kharn D. Betrayer looked on in admiration.
"Why can't I do anything right!" He wailed, much like a little girl.
"The problem m'lord" said Space Death Master DoomCannon FireBlood (formerly known as Grand Admiral Wesslick Morningstar before his defection in M38, Y643) "is escorts." He concluded.
"Escorts! Bah!" Abaddon spat, the acid in his saliva eating a small hole in the porthole's armorglass. A team of slaves rushed to patch it as Kharn D. Betrayer looked on in admiration. "Those little dinky ships?! I spit on them!" He ejaculated loudly, slaves rushed to patch the floor as his spit ate through the armored deck. "I want BIG SHIPS! The Bigger the Better! Did I ever tell you about my space ship the Planet-Blower-Upper?"
"M'lord" DoomCannon began with the infinite patience only a man who's spent 2000 years having the same conversation can muster, "escorts are essential to intercept enemy vessels so that they cannot take station behind us and destroy our engines, as happened the last 12 times."
"Begorah!" Abaddon ejaculated loudly, the force of his oath killing several slaves who had been patching the deck. Kharn D. Betrayer looked on in admiration. "Why don't we just shoot them with the rear guns?"
"We uh, don't have rear guns." DoomCannon confessed. "You'll have to ask Andy Chambers about that."
"Blimey!" Abaddon ejaculated loudly spearing a slave with his cursed daemon sword H'rdt'sp'll while dicing another slave with his lightning claws.
"The point being sir, we need escort ships if the Nasty Nine are ever to triumph over the hated foes of the Imperial Navy."
"Strewth!" Abaddon ejaculated loudly firing several mass-reactive explosive rounds into the slaves patching the damaged porthole. Kharn D. Betrayer looked on in admiration. "Fine! Go get some!"
"M'lord escorts are smaller than cruisers yes but they're still complex star ships we can't just pull them out of the ether."
"Crikey! How will we ever defeat the... Wait, say that part again."
"Well sir they may be smaller but they still need plasma reactors, geller fields and-"
"No, no, no, the other part."
"Pull them out of the ether?"
"Yes! Summon Arhiman and those guys with the hats!"
"Who? The sorcerers?"
"Yes! Them, the hat guys!" Abaddon D. Spoiler drew forth the Sacred Credit Card of Penultimate DeathDoom, "Prepare the Rite of Ee'Bhai!" he ejaculated loudly.
"Well that was easy." Abaddon ejaculated softly.
Kharn nodded in approval. "Skobras" he said looking over the ships decorated with Gibraltar-sized skulls.
"There's no way that should have wor-" DoomCannon began.
At just that very moment the weakened and unrepaired deck and porthole gave away blasting them all into the cold depths of space.
++This is the Imperial Cruiser ISS Dahe, identify your self immediately++
++Dahe, this is the ESS Sister of Sanctity, transmitting codes now++
++Sister of Sanctity your codes are verified, good to have some company out here, we're looking for a missing convoy++
++Um Sanctity, we're getting a lot of readings, those aren't Eccleciasticy ships by any chance?++
++Negative Dahe, I don't suppose those are Imperial Navy reinforcements?++
++I think we have a problem++
The Nasty Nine and the Sacrilegious Seventeen got their photo op tonight...
(some more paint and a gallon of ink still needed)
The Imperium also intercepted broadcasts about something called the Terrible Tenth...
But the handful of blurry picts were quickly rejected as a hoax since there's no way something that that could fly, much less fight.
Meanwhile in the ship yards, the Grand High Arch Shipwright started getting creative.
The Romulan pack has warbirds roughly in scale with BFG. The Federation pack, Galaxy Class ships roughly in scale with DFC, etc. Each set comes with 15 ships and 5 starbases, great for adding detail to larger stations maybe.