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Post by: Sarouan
Because I sure am.
Honestly, I'm very glad to see those. The big monster is particularly cool, it's exactly the type of High Fantasy monster suited for AoS, IMHO.
I'm surprised of the paint scheme showed; they look like old slayers, while I was expecting them to be more "fiery". I think I will paint them black with flame hair and burning eyes, like they were forged from volcanic stone - the reason they're naked would make much more sense that way.
So, what do you think, people? Anyone starting a new army soon? How would you paint those? Do you think of cool conversions with such models?
I must say I'm damn tempted. I don't even care about their stats.
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Post by: RoperPG
I'm most excited about them as the first glimpse of fleshing out the realms from a non-Sigmar standpoint.
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Post by: Sqorgar
According to the rumors thread, the general commentary is:
- The salamanders look pretty sweet.
- These guys are pretty sweet.
- AoS finally has an army I'm interested in. Sweet.
- I'm waiting in case there is a Start Collecting box...
- Some of them hold their weapons oddly and look weird from certain angles.
- They are too expensive. LOL GW.
- These guys are scaled too large for me to use in a different game. Mediocre!
- I hate everything Age of Sigmar, and always will. FU GW.
Personally, I think they look pretty neat, but nothing shown (so far) pushes me over into Gotta-Have-It. If they had a good deal, like one of the Star Collecting boxes, I would probably go for it - but as full price, premium models, I'm not convinced yet. Hoping for some Duardin terrain though. Wouldn't be able to say no to that...
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Post by: Bottle
Yes, this is the thread we need!
I am so fething hyped! O lawd!
I'm not going to collect a whole army of them, but that's the awesome thing about AoS. Just a box or two to add into my existing Order army.
It's just a matter of narrowing down which set to get. I'm leaning towards the 5 Hearthguard at the moment, as they look badass with the glaive type weapons.
Also seriously contemplating the Lava Dragon thing. ;-)
I'm gonna buy all the White Dwarf issues on them and BASK in the fluff, haha.
The only sour grape in all this is that terrible picture of the Slayers with black beards - people love just talking about that and nothing else don't they?
If you look at the wide army shots you can see the shields can be posed in much better positions.
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Post by: coldgaming
I think they look great and are an ideal army to add a unit or two to pretty much any other army as an allied war band.
It's hard for me to think outside the box with paint jobs for newly released armies. I'll probably grab a box of one of the units and see how much I enjoy painting them, and that will determine how far I go. They can sub in as allies for any of my armies, which I really like.
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Post by: thekingofkings
yeah I am loving these, finally a little creativity from AoS. though a little sad in seeing the complete dissolution of the Old world style. I will be finally spending some money on AoS specifics with these kits.
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Post by: Bottle
In this picture we can see some sort of Lord (with the obsidian axe), and the BSB that was leaked as a sprue.

Week 1 releases in this picture!
So overall it's looking like the entire range will be:
3 Infantry heroes
2 Infantry boxsets (perhaps dual kit or just dual weapon options)
1 monster boxset (with a dual kit hero)
Love the hair pattern on the Dwarf at the bottom.
I think I am going to do the classic slayer look, but alter the hair colours with a little variations, from rusty orange, to bright orange, to reddish orange. I think that would look cool.
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Post by: coldgaming
I'd love to play a Fyreslayer vs Steamhead game. I think that would look cool on the table. I like the idea that these guys are the kind of battle hardened nuts you'd have to be to survive the Age of Chaos outside of Azyr.
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Post by: auticus
I'm going to get one of the salamanders for my chaos dwarfs
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Post by: MongooseMatt
Sarouan wrote: I think I will paint them black with flame hair and burning eyes, like they were forged from volcanic stone
You know... that is a very good idea! I think dark skin and bright orange hair will be the way to go!
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Post by: Sqorgar
Bottle wrote:
The only sour grape in all this is that terrible picture of the Slayers with black beards - people love just talking about that and nothing else don't they?
But it is a VERY terrible picture though. A bad paint job (no eyes, curry stained beards), a weird upward angle (how many minis do you look at from that direction?), lack of shading or armpit hair makes the raised arms look like legs, limited posing (on the upraised arms, the seam is at the wrist), and apparently, some sort of stone connecting the loin cloths to the legs - they don't even seem like the same models as the rest of the pictures. They probably look fine, even great, on the tabletop. But up close... Yuck. I guess it goes to show you how important a decent paint job is for close ups.
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Post by: Sarouan
Yes, i'm fond of Fire Dwarves. They look too cool with beards and hair on flame. I will just need to paint their "clothes" in metal, so that they don't get burned as well!
I suspect the "infamous" picture with black beards is something like "coming from White Dwarf team". To be honest, I don't see them that bad - it's just one way to see Fyreslayers.
About other paint schemes, I really like the "Azer" way from Dungeons and Dragons.
Like this;
Or even this (closer to old slayer scheme, I believe - just with "Flame Beard On!")
I also see the salamanders like Magma Dragons, with a cool scheme like this one;
It looks like a "small new army", a bit akind to Mechanicum in 40k - a few units with variants, and that's good enough.
About the fluff, I'm pretty sure GW will make an army book; Fyreslayers. With all the fluff we need and pretty pictures everywhere!
About the monoposes, I don't bother to have them. That's why I learned to like the Liberators from the starter set instead of the boxed set with options - they're so easy to build!
Bottle, you know you will take both the berserkers and the salamander in the end, don't you?
The only thing I'm not too fond of in the Salamander is the strange long tongue. I call this "the Bloodletter Syndrome" - such a long tongue you can only guess how many times they bite their tongue before they simply cut it off with their teeth. But I believe it can be "toned down" easily, with a good cutter and some green stuff.
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Post by: Tamwulf
Fyre Dwarves... sure! Why not? It's a radical departure from the old school Tolkeen Dwarves that GW loved so much in Fantasy. They seem to almost be an extension off the Chaos Dawrfs... err... Infernal Guard from Forge World.
Looks like they are on 32mm bases- guess that's gonna be the new standard, eh? Or it could just be what GW is going for on the smaller, "elite" style armies (like the Stormcast Eternals).
The models look pretty good, but I'll wait for some clearer, less blurry shots before passign any judgement. Not too keen on the idea that they are naked.  Except for maybe a flaming loin cloth?
The guys with the halberds and flames on the heads... I hope those are flame throwers. If they are... oh boy. GW may have sold me on another army.
If these guys are naked, what kind of save are they going to have? I'm sure they will have a crappy move, and I haven't seen anyone with ranged weapons yet. They may look fantastic and be beasts in close combat, but if they can be shot off the board before they get into close combat, whats the point?
Then there is magic... if your opponent has a wizard and you don't... you are at a pretty large disadvantage. My Stormcast Eternals are a great army, but I wish they had Wizards. I mean they make up for it with character Warscrolls that have a lot of magic-like abilities, but they take place in the command phase, and your opponent has has the same options, but he also gets a Magic phase, while you... get skipped. If anything, having a Wizard in your army at least gives you a chance to block enemy spells.
It's an interesting army so far that has piqued my interest.
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Post by: toasteroven
They are much nuder than I expected. Not sure how much nudeness i was expecting, but this is more.
As for the army, eh, it's not for me, but I wasn't expecting it to be. I'm not a big fan of the old dwarfs or the slayers.
But hey, mortals! Not all about sigmar! I'm for these things.
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Post by: thekingofkings
naked angry bearded men, sounds legit. but these kits are nice.
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Post by: KingmanHighborn
Meh, they'd of looked better on square bases but they dragon thing is cool enough.
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Post by: toasteroven
Man, now I think I could go for some dwarf fortress themed dwarfs. All naked except for one sock. All carrying a barrel of booze in one hand and a baby in the other.
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Post by: thekingofkings
could be a wild force
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Post by: Sarouan
Seems like some people don't remember some of the first troll slayers miniatures. One was technically naked.
Honestly, the Berserkers aren't that much different from the Old World. That's even more obvious with this showed paint scheme. Sure, they have shiny helms, but why not?
I can see the reason of being naked. First, they're berserkers and second, the fluff hints they are able to litterally "get on fire" with their Ur-Gold rune magic. Sure, the loincloth is a very bad idea for that, but we can always say it's magical and thus fire proofed or something.
I like to picture myself as fire beings with eyes and the inside of their mouth glowing with a golden/orange light, like there was an inside flame at the core of their body. I think I would make them from the Fire Realm (Duh!), and then having black or very tanned skin color. That's why I find the official color scheme a bit too classic - I hope to find more daring/exotic ones in the next White Dwarf/the army book that will certainly be coming later.
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Post by: jonolikespie
I was pretty excited when I first saw them. After looking at them properly though not very hyped at all.
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Post by: Da Boss
I was hoping for some sweet Azer minis I could use for Dungeons and Dragons. I've loved Azers since I saw the art posted above from the 3.0 monster manual - they have a BEARD OF FIRE!
So these are a bit disappointing, though I don't hate them or anything.
I think they've inspired me to try and build some of my AoW berserkers as Azers and paint them up with the metallic skin and flamey beards though. I'd have to sculpt the flame on though which I would probably suck at...
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Post by: Tamwulf
jonolikespie wrote:I was pretty excited when I first saw them. After looking at them properly though not very hyped at all.
A lot of models just don't photograph all that well. Or the photographer just doesn't do a very good job. That's probably the reason why they don't look all that great in this White Dwarf. They always try to crowd the picture with as many models as possible, they use colored lights to cast shadows that end up tinting the colors on the models themselves, and they use a fog machine for some reason...
Anyways, once they go up on the GW sales sight and you can look at the sprues and the 360 view, you might change your mind. I feel the same way you do, but I think they will look better in person.
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Post by: Meowstalker
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Post by: JamesY
If they come with bare heads I'll buy. If not I won't.
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Post by: Orock
So did GW purpously make them larger than the old dwarf minis in the hopes we would look at our manlets compared to New glorious GW plastics and throw them in the trash to start over with these? Because it has the opposite effect for me. Instantly see dwarves as tall as old world humans and abandon any idea of adding them to my collection.
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Post by: Bottle
Orock wrote:So did GW purpously make them larger than the old dwarf minis in the hopes we would look at our manlets compared to New glorious GW plastics and throw them in the trash to start over with these? Because it has the opposite effect for me. Instantly see dwarves as tall as old world humans and abandon any idea of adding them to my collection.
They are the same size as some of the 8th Edition Dwarves. Take your salt elsewhere.
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Post by: coldgaming
This pic sells me on the army. They look great as unit.
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Post by: Sqorgar
I don't recognize the pillars used in that image. The same goes for the dais in the WD cover picture. Are they from an existing terrain set?
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Post by: puree
Arcane ruins I believe.
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Post by: Wulfmar
Change the red hair to multiple colours like a parrots plumage, darken the skin tone and you'll have a very muscular - if short, Brazilian carnival troupe
EDIT: Sweet! Some of them are riding Diablo and Deathwing!
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Post by: JamesY
Orock wrote:So did GW purpously make them larger than the old dwarf minis in the hopes we would look at our manlets compared to New glorious GW plastics and throw them in the trash to start over with these? Because it has the opposite effect for me. Instantly see dwarves as tall as old world humans and abandon any idea of adding them to my collection.
The new models for AoS are 32mm scale. But that is no reason to not use your existing stuff. Making newer kits is hardly the same as insisting that older ones are obsolete.
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Post by: Orock
Bottle wrote: Orock wrote:So did GW purpously make them larger than the old dwarf minis in the hopes we would look at our manlets compared to New glorious GW plastics and throw them in the trash to start over with these? Because it has the opposite effect for me. Instantly see dwarves as tall as old world humans and abandon any idea of adding them to my collection.
They are the same size as some of the 8th Edition Dwarves. Take your salt elsewhere.
Nope. Thats cute though, kid. Keep on telling everyone with a different opinion about asthetics than yours they are salty though. GW can do no wrong.
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Post by: coldgaming
Little bummed the units so far don't have any special weapons like all the Stormcast units. Are Grimwrath Berzerkers another build of the Vulkite or a unit that hasn't been shown yet?
The weak rumour I read was 3 more unit types. So Grimwrath + Battlesmiths + Auric Runesmiters could be it. Guessing the beast riders are Runesons?
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Post by: Bottle
Orock wrote: Bottle wrote: Orock wrote:So did GW purpously make them larger than the old dwarf minis in the hopes we would look at our manlets compared to New glorious GW plastics and throw them in the trash to start over with these? Because it has the opposite effect for me. Instantly see dwarves as tall as old world humans and abandon any idea of adding them to my collection.
They are the same size as some of the 8th Edition Dwarves. Take your salt elsewhere.
Nope. Thats cute though, kid. Keep on telling everyone with a different opinion about asthetics than yours they are salty though. GW can do no wrong.
What? I thought we were talking about the size of models. He's an 8th Edition Dwarf (Grimm Buroksson) on a 32mm. Looks to be the same size as the Fyreslayers.
8th Edition Dwarves are noticeably bigger then 7th Edition - but still look cohesive in a collection. Fyreslayers should fit in just fine too.
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Post by: thekingofkings
so all bases are now 32mm? for all AoS other than larger models? I dont want to order the wrong bases for conversion from square to round
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Post by: Tamwulf
thekingofkings wrote:so all bases are now 32mm? for all AoS other than larger models? I dont want to order the wrong bases for conversion from square to round
No, only the newer models so far have been on 32mm bases. In shots with older models (like Skaven from the first AoS book), the Skaven were rebased on 25mm round bases. Remember, base size does not matter and is not used for anything in AoS. All measurements are taken from the model itself. Yeah, it was a little weird that my Skaven Greyseer was able to measure from his tattered robes that stick out like an inch from the rest of the model.
Personally, I like the larger base size as I really don't like it when my model "hangs over" the edge of a base. Automatically Appended Next Post: I can't believe that bare naked dwarves have a 5+ save, and a 4++ under the right circumstances, but only a bravery of 7? LOL
It's about what I thought- they move slow, but have a great save to enable them to get into close combat. Oh, and all the models have a ranged attack.
Auric Runemaster is a bit underwhelming compared to other named characters in AoS. The only reason to take him is the benefit he gives to other units. He doesn't even have a unique Command benefit! Very strange compared to other such characters. Automatically Appended Next Post: Tamwulf wrote:
The guys with the halberds and flames on the heads... I hope those are flame throwers. If they are... oh boy. GW may have sold me on another army.
Well, they are not flame throwers, but that range and hitting a Monster... that is VERY nice. I dunno about everyone else, but in my meta, everyone takes 1-2 big critters and then a couple other things. The bane of my Stormcast Eternals is a stupid Ghoul King on Terrorgheist. I hate that guy! LOL
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Post by: coldgaming
The Runemaster is a lot like the Stormcast Heraldor with his terrain attack. I think that move is quite powerful, though he's pretty weak in combat.
I'm expecting and hoping there will be a battle tome for these guys. The fluff has got me going, I love the theme of the lodges and patriarchal society and whatnot.
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Post by: RoperPG
Tamwulf wrote:
Auric Runemaster is a bit underwhelming compared to other named characters in AoS. The only reason to take him is the benefit he gives to other units. He doesn't even have a unique Command benefit! Very strange compared to other such characters.
Auric Runemaster is a title, not a name (although given some previous Dwarf named characters, easy mistake to make!).
They won't have a unique command ability because they're not supposed to lead, they're a benefit/key piece such as the Heraldor for Stormcast (as coldgaming said above).
Gives the Fyreslayers something akin to the Duardin grudge mechanic, and a neat toolbox ability to flush out terrain pieces.
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Post by: Bottle
The Runemaster rules looks so much fun, especially the Ur-Gold one your opponent gets to select. Brilliant, haha.
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Post by: RiTides
jonolikespie wrote:I was pretty excited when I first saw them. After looking at them properly though not very hyped at all.
That was my reaction too, and I feel that way even more when I see the large army shot =/. I can't believe GW didn't make the poses more varied / variable in a plastic kit...
The head plumes also bother me - compared to old Slayer mohawks, they just don't look like hair.
Finally, Bottle I've seen your pic but even if these are just a hair bigger than the last dwarf release, they will look very out of line with old dwarfs... I have FW chaos dwarfs and I think they're going to be, er... dwarfed by these.
I had hopes, but that's probably me moving on now - the dwarf release was what I was waiting for to see if I'd be tempted.
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Post by: thekingofkings
Tamwulf wrote:thekingofkings wrote:so all bases are now 32mm? for all AoS other than larger models? I dont want to order the wrong bases for conversion from square to round
No, only the newer models so far have been on 32mm bases. In shots with older models (like Skaven from the first AoS book), the Skaven were rebased on 25mm round bases. Remember, base size does not matter and is not used for anything in AoS. All measurements are taken from the model itself. Yeah, it was a little weird that my Skaven Greyseer was able to measure from his tattered robes that stick out like an inch from the rest of the model.
Personally, I like the larger base size as I really don't like it when my model "hangs over" the edge of a base.
Automatically Appended Next Post:
I can't believe that bare naked dwarves have a 5+ save, and a 4++ under the right circumstances, but only a bravery of 7? LOL
It's about what I thought- they move slow, but have a great save to enable them to get into close combat. Oh, and all the models have a ranged attack.
Auric Runemaster is a bit underwhelming compared to other named characters in AoS. The only reason to take him is the benefit he gives to other units. He doesn't even have a unique Command benefit! Very strange compared to other such characters.
Automatically Appended Next Post:
Tamwulf wrote:
The guys with the halberds and flames on the heads... I hope those are flame throwers. If they are... oh boy. GW may have sold me on another army.
Well, they are not flame throwers, but that range and hitting a Monster... that is VERY nice. I dunno about everyone else, but in my meta, everyone takes 1-2 big critters and then a couple other things. The bane of my Stormcast Eternals is a stupid Ghoul King on Terrorgheist. I hate that guy! LOL
asthetics are more important to me by base. but thanks for the info ( also secretly hoping they make bases matter in the future as the current measure from the model irritates me)
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Post by: RoperPG
thekingofkings wrote:
asthetics are more important to me by base. but thanks for the info ( also secretly hoping they make bases matter in the future as the current measure from the model irritates me)
I think even the most ardent AoS fan would agree with you there; most have come to the conclusion it's a measure to accommodate square bases.
I like the Fyreslayers models, but my main excitement is the fluff. A lot of the criticism of AoS has been the setting and how all the releases so far have been magical creations, immortal ubermensch or endless legions.
Fyreslayers (despite the obvious similarities) *aren't* 'old' slayers, they're entirely a product of the Mortal Realms who didn't exist prior to Grimnir's death.
It'll be the first glance at what GW have got planned inside the realms.
That said, once I've got my Stormcast table-ready, I may well indulge in a small group of these.
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Post by: wuestenfux
Well, excited too. However, I'll not play Slayers in the new future.
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Post by: MongooseMatt
RoperPG wrote:[
I think even the most ardent AoS fan would agree with you there
You know... I am okay with it
We have had quite a few games of AoS, and it has never come up as a problem during play. We have had some players come up with some theoretical problems (my guy has a really long staff, if he just turns round, it costs him 2", for example) but once models are on the table, we have found everything evens out. What you may gain on one hand (guy has long weapon so he gets to charge a little further) you lose on the other (that guy with the long weapon can get charged by more things).
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Post by: KaptinBadrukk
YAAAAAAAY!!!!!! MOAR DWARFS!!!!!!!
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Post by: jonolikespie
Sprues are up on the website, they are monopose plastics. Hell no, not at those prices.
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Post by: saxx
I am max hype, I've loved Dwarf Slayers since I bought my first blister of slayer command when I was 14, and wished there were cooler looking plastics available. Flash forward I'm 28 and I get a whole army of them!
Now to decide if I want 30 or 60 on day one, depends how many lava bases I get finished by Friday.
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Post by: NAVARRO
saxx wrote:I am max hype, I've loved Dwarf Slayers since I bought my first blister of slayer command when I was 14, and wished there were cooler looking plastics available. Flash forward I'm 28 and I get a whole army of them!
Now to decide if I want 30 or 60 on day one, depends how many lava bases I get finished by Friday.
Check the GW tutorials on youtube regarding the lava bases, they have come up with a really clever and fast way to do them!
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Post by: Orock
Well if there was any doubt I would cave in and restart my dwarves, the prices killed that notion.
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Post by: CoreCommander
I'm sold on the new dwarves. The only kit I'm wouldn't be getting is the Priest - I can't go past the fact that he hasn't got a moustache :( . Otherwise - I'd get one of each. I like the pseudo nordic stuff going around them - hearthguardians, karls etc. The lore piece about hammering pieces of their god into them is also to my liking. All in all, a good solid release for me -  (though not for other people I guess)
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Post by: Mr Morden
CoreCommander wrote: I'm sold on the new dwarves. The only kit I'm not getting is the Priest - I can't go past the fact that he hasn't got a moustache :( . Otherwise - one of each. I like the pseudo nordic stuff going around them - hearthguardians, karls etc. The lore piece about hammering pieces of their god into them is also to my liking. All in all, a good solid release for me -  (though not for other people I guess)
On the moustache - this is mentioned in the current White Dwarf:
Auric Runmasters have very fine beards, no question, yet unlike most of their brethren they do shave, at least above the lip. Rumours they share heritage with similar fire-obsessed bearded folk from the world that was can't be true can they? Looking at the Zharrgrim priesthood, we aren't so sure.....
The beards do look very Chaos Dwarf especially in the pic they show with the quote.................
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Post by: Bottle
Reading the White Dwarf now and I am liking the fluff! It's not too in depth but the little hints make the Mortal Realms feel so much more ALIVE all of a sudden!
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Post by: toasteroven
CoreCommander wrote: I'm sold on the new dwarves. The only kit I'm not getting is the Priest - I can't go past the fact that he hasn't got a moustache :( . Otherwise - one of each. I like the pseudo nordic stuff going around them - hearthguardians, karls etc. The lore piece about hammering pieces of their god into them is also to my liking. All in all, a good solid release for me -  (though not for other people I guess)
While I'm happy to see that yes, there are actual mortal people still around, and while I even find the fluff a bit interesting, the prices are once again just too high for me. All the genuinely new releases have been that way.
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Post by: Buttery Commissar
Saw them in person today, and I've got to say folks will not be disappointed with the sculpts. The dragons and riders especially are very very solid looking fethers. You get a feeling of real weight and menace in the pose.
I dint know how to explain it, they look like they're heavy. The stances.
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Post by: coldgaming
I get that chunky feel too and it's what draws me to them. The video on WarhammerTV really sold me. Definitely agreed all the new releases are pricey, and for both these and Stormcast I've felt like they should have nudged the # per box up a tad on the basic unit. Still, I see a slowly developing Fyreslayer army in my future. Hope they get a box akin to the expansion sets for Stormcast and Bloodbound.
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Post by: Orock
Its hard to be hyped about a more expensive, worse version of something someone else already makes which has sadly overtaken the original.
1
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Post by: Bottle
I have changed my mind and decided I am getting the Vulkite Bezerkers. Just love the guys with shields too much!
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Post by: wuestenfux
Well, I like the look of the models.
But I won't start them. They are too slow for my liking.
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Post by: coldgaming
wuestenfux wrote:Well, I like the look of the models.
But I won't start them. They are too slow for my liking.
This guy can help with that.
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Post by: riburn3
Love the models, wish they would have come out a few years back or when they redid the dwarf book 2 years ago. Since my group still strictly plays 8th edition WHFB, I'll likely scoop them up and use them as regular slayers.
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Post by: jonolikespie
So....
Anyone still hyped after seeing the 'funny' rules are back?
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Post by: Aeri
No AoS player here, but I watched the recent releases and I think the dwarfs are pretty awesome models.
One thing would annoy me though, and that is how lightly they are armored.
Thats like V 2.0 of the Chainbikini....
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Post by: Mr Morden
Never had a problem with them - if you don't like them just say they are in effect and ignore the funny bit - can't see what the problem is.......
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Post by: Lithlandis Stormcrow
Mr Morden wrote:
Never had a problem with them - if you don't like them just say they are in effect and ignore the funny bit - can't see what the problem is.......
Because it's doubling down on something that wasn't exactly well received to begin with, and fun isn't something to be forced - it should be spontaneous.
Back in topic - the Runeson actually looks cool. A shame we don't have better pictures of him yet.
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Post by: Sarouan
About the funny rules, I'm not really fond of unnecessary shouting in game. Especially when they are forced to gain an advantage in game.
On the other hand, it's not like all the fyreslayers are that kind of thing. And it's just a bonus IF you do it...if you don't want to, well, you just don't have the bonus.
I can see myself as not doing that if I'm not in the mood. Will not use the bonus, but who cares? I don't need that to have a nice game - let alone to win.
If I have to play against someone who wants to do that for the bonus, I will tell him that he will get the bonus all the time IF he just keeps quiet. That would my reward for allowing me to play in peace.
Everything in AoS is about mutual agreement between players, anyway.
Prices aren't so high, so I will definitely take some of these sweet miniatures. About the book, I'm not sure...will be interesting for the fluff and nice pictures, but I wonder if they will dare to put "filler pages" like in the Everchosen book.
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Post by: coldgaming
The thing about the funny rules in AoS is it's not a big deal either way, just like equipping your units in the maximum way or trying to squeeze every possible advantage you can.
Not knowing 40k very well, I find the Fyreslayers remind me a bit of the Admech stuff, in that it's kind of a small mercenary faction that fans have long been calling for but not expanded as much as Stormcast or other armies.
I'm excited to see them perform on the table. On paper I feel like they're up against it a bit with all being 1-wound models beside the heroes. The deep striking character is a must take in my opinion.
The fluff really excites me! I love the whole vibe of the lodge. I'm definitely going to work some into my plans, probably start as a mercenary few units and if I like painting them become a whole army.
As a unit, the army looks beautiful to me.
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Post by: wuestenfux
So Fyreslayers can be pretty ''fast'' with a Runesmiter attached. Not bad.
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Post by: coldgaming
They remind me a bit of the Bloodbound in that I think you have to work your synergy and abilities to get the best performance out of them. On their own, each unit is not overly impressive, but all of the heroes and units pair with each other in great ways. Grabbing the deep strike character + one unit is a great way to start a mercenary force for any other army as well.
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Post by: wuestenfux
coldgaming wrote:They remind me a bit of the Bloodbound in that I think you have to work your synergy and abilities to get the best performance out of them. On their own, each unit is not overly impressive, but all of the heroes and units pair with each other in great ways. Grabbing the deep strike character + one unit is a great way to start a mercenary force for any other army as well.
Keep in mind its an ''Order'' force and you may not be allowed (in competitive play) to pair it with a ''Chaos' force say.
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Post by: Bottle
I'm still very excited. The do not like the joke rules, but easily ignore them.
Fyreslayers really feel like they have opened up the Mortal Realms and made them feel much more alive. I cannot wait for the next few issues of White Dwarf and all the fluff contained within!
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Post by: coldgaming
wuestenfux wrote:coldgaming wrote:They remind me a bit of the Bloodbound in that I think you have to work your synergy and abilities to get the best performance out of them. On their own, each unit is not overly impressive, but all of the heroes and units pair with each other in great ways. Grabbing the deep strike character + one unit is a great way to start a mercenary force for any other army as well.
Keep in mind its an ''Order'' force and you may not be allowed (in competitive play) to pair it with a ''Chaos' force say.
I thought they could have been a good mini-faction to go into Destruction. Hope that and Death can get beefed up in time, think there are a lot of opportunities away from your standard skeletons/zombies/vampires/orcs/ogres.
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Post by: wuestenfux
You could also use them as ''Chaos Dwarfs''.
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Post by: RoperPG
As every unit has a short ranged attack and most infantry have a 'ward' save, Fyreslayers are a faction that want to close ground quickly because they will wreck face at anything less than 10".
96693
Post by: PenPen
is it just me or is the new Auric Runemaster wearing a fake beard
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Post by: Melissia
Whelp, AoS is completely dead to me now. Screw this stupid crap. Automatically Appended Next Post: ... you're joking, right?
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Post by: toasteroven
Really? I'm... well, not surprised, but still.
Really, the problem with the funny rules is that they aren't.
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Post by: Kavish
Sorry which rule are we talking about? I didn't see it. On which unit?
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Post by: Lithlandis Stormcrow
Kavish wrote:Sorry which rule are we talking about? I didn't see it. On which unit?
They are talking about the Auric Runeson's "Explosive Rage" rule - pick a visible unit to the Runeson to be the target of his wrath. Re-roll hit rolls of 1 against that unit. If a battleshock test is made against that unit before your next hero phase, you can add 1 to the result if you deliver a "suitably characterful insult or furious put down" aimed at the unit.
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Post by: youidiotkid
I definitely prefer the 80s-90s WHFB aesthetic, but it's good to see the stunties getting some attention. Besides, it's tough to beat the classic GW sculpts.
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Post by: auticus
I don't care about the funny rules. We use them. We have fun. Meh.
Yes the new dwarf models have me wanting to put them in with my chaos dwarves...
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Post by: Mr Morden
auticus wrote:Yes the new dwarf models have me wanting to put them in with my chaos dwarves...
The WD article def talks about the possible relationship to Chaos Dwarves............
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Post by: Bottle
I ordered a box of Vulkite Bezerkers today, will get them next Wednesday. My order for this week (just circle bases and Mordheim turf) came with a pack of the free wound counters too!! These are going to be soooooo handy for AoS
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Post by: KaptinBadrukk
Are these guys good guys or bad guys?
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Post by: RiTides
Mr Morden wrote:auticus wrote:Yes the new dwarf models have me wanting to put them in with my chaos dwarves...
The WD article def talks about the possible relationship to Chaos Dwarves............
Yeah, I'm going to pick up the Runemaster to possibly use with my chaos dwarfs  . I just hope he doesn't, er... dwarf them
The braided beard should make him fit in really well  and I'll be going with a paint scheme that has the face painted like a mask rather than skintone. I think it should work well since his expression is so stoic.
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Post by: Bottle
He should look great with a gilded gold mask! Hopefully you'll post some pics :-)
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Post by: thekingofkings
Melissia wrote:Whelp, AoS is completely dead to me now. Screw this stupid crap.
Automatically Appended Next Post:
... you're joking, right?
Compared to what they have been doing, yeah, somewhat serious. the funny rules still make me sick and the price is obscene. but the models arent too bad.
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Post by: MongooseMatt
It looks like they are mostly/sort of 'good', but their need for ur-gold will drive them to fight for anyone who can pay. They may not like it, but they need that ur-gold!
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Post by: Plumbumbarum
I guess wearing pants would be too grounded for the new, celestial Warhammer. Anyway the models are not bad but not really good either imo, wfb slayers done right would be times better than this bombastic version of now. In short, another release not for me, at least I had a good laugh though when natfka on his blog had to ask for gay parade references to stop, I mean, even I wouldn't think of that - GW stuff gets no love atm heh.
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Post by: VeteranNoob
Excited?! Hells yeah!  Plastic slayers. I admit as an avid dwarf collector in getting over the new version of dwarf in an entirely new game, but yeah. Nudged me back into AoS sooner than anticipated. Happy with new WD today and love the monster. But biggest treat for me will be BL fiction supporting this release to get me. Inline with this new universe.
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Post by: Snoopdeville3
Not crazy about this. Dwarfs riding lizards?? U know what's cool riding lizards?.... Lizardmen haha
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Post by: VeteranNoob
Yeah, I too have a huge lizards now Seraphon force and I loved painting the plastic carnosaur so I'm liking how this beast builds from some of the main body but still telling myself throw away all preconceived notions of dwarfs for this new universe.
It's tough!
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Post by: Bottle
I think the Steamhead Duardin are going to be a more traditional take on dwarves (with the steampunk dialed up to 11).
I think the Magmadroth is much needed to add variety into this army, so I really welcome it!
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Post by: Table
Eh, seen worse.
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Post by: streetsamurai
Was intrigued to see how they look, but I must say that I'm rather dissapointed, The concept is nice, but the poses are boring, if not downright atrocious (the berserkers with the shields look bad, like mantic bad). I think they look a lot worst than the last dwarves release, which was brilliant imo.
Coupling this with AOS abortion of a ruleset, and the absurd prices, make this release a defintive pass from me.
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Post by: Davor
streetsamurai wrote:Was intrigued to see how they look, but I must say that I'm rather dissapointed, The concept is nice, but the poses are boring, if not downright atrocious (the berserkers with the shields look bad, like mantic bad). I think they look a lot worst than the last dwarves release, which was brilliant imo.
Coupling this with AOS abortion of a ruleset, and the absurd prices, make this release a defintive pass from me.
Canadian prices eh?  Pass from me as well.
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Post by: streetsamurai
In fact. Considering the plummeting canadian dollar, canadian prices are more advantageous than the us ones. They still are nowhere near good value though
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