101420
Post by: Haechi
7th was Age of Darkness. Warhammer is Age of Sigmar. Could this new mold of 40k be... Age of Guilliman?
10347
Post by: Fafnir
With any luck, the age of 40k actually being playable for the first time since the end of 5th edition.
92071
Post by: Lord Xcapobl
Some suggestions I could think of.
Warhammer 40.000; Age of Guilliman
Warhammer 40.000; Age of the Primarchs
Warhammer 40.000; Age of the Dominatus Crusade
Warhammer 40.000; A New Hope
Warhammer 40.000; The Empire Strikes Back
Warhammer 40.000; Age of the Emperor
Warhammer 40.000; Age of Chaos Ascendant
Warhammer 40.000; Age of Ultramar Ascendant
Warhammer 40.000; Age of New Heresy
Warhammer 40.000; Age of Deeper Darkness
Warhammer 40.000; Age of Culling
100848
Post by: tneva82
Age of psychic powers
104305
Post by: Dakka Wolf
Warhammer 40, 000: Age of Copy/Paste.
29784
Post by: timetowaste85
Age of thank God 7th is dead.
Age of we playtested all armies at the same time.
101420
Post by: Haechi
I thought about Age of the Primarchs as well =]
45600
Post by: Talamare
I've never really heard 7th (or any edition before) being called "Age of". Now I'm not saying I'm the great herald who knows of every little joke across the board, but it doesn't seem like it was a common thing to call any of the previous editions "Age of" since there wasn't really any reason to.
I have seen a lot of people referring to 8th edition as "Age of the Emperor", but with a negative connotation.
It's essentially being said as a derogatory term. There are people who feel that the game is moving away from its Warhammer 40,000 roots and it's becoming Warhammer: Age of the Emperor.
99166
Post by: Ruin
Age of two- electric boogaloo.
101420
Post by: Haechi
Talamare wrote:
I've never really heard 7th (or any edition before) being called "Age of". Now I'm not saying I'm the great herald who knows of every little joke across the board, but it doesn't seem like it was a common thing to call any of the previous editions "Age of" since there wasn't really any reason to.
I have seen a lot of people referring to 8th edition as "Age of the Emperor", but with a negative connotation.
It's essentially being said as a derogatory term. There are people who feel that the game is moving away from its Warhammer 40,000 roots and it's becoming Warhammer: Age of the Emperor.
As someone who loved 5th and 6th, but couldn't stand 7th, and recently loved the AoS game system, I fully welcome the 8th as a coming back to the roots. If the name was to be Age of the Emperor, it would be a great sign. But regarding the story so far, I don't think the Emperor will have anything to do with it. The age of darkeness is set. Now dawns the age of Guilliman!
54729
Post by: AegisGrimm
Warhammer 40K: Death of the Rules Bloat.
It makes me giggle to see so much salt over the "dumbing down of the core rules for simpletons to be able to play" when over 25 years ago, the foundation for the exact rules those same people are defending got talked about exactly the same way, it's just 95% of the current players think "way back in the day" means 5th edition at most, but more likely 6th.
100848
Post by: tneva82
Death of bloats? Nah bloat isn't going anywhere. It just changes location.
92071
Post by: Lord Xcapobl
Talamare wrote:I have seen a lot of people referring to 8th edition as "Age of the Emperor", but with a negative connotation.
It's essentially being said as a derogatory term. There are people who feel that the game is moving away from its Warhammer 40,000 roots and it's becoming Warhammer: Age of the Emperor.
Time to break that habit of the negative connotation. I realize the Emperor will likely have very little to do with the coming edition. I do not expect the fluff to radically charge to the point where the Emperor is killed, turns out to be a perpetual, and starts his own crusade following the one from Guilliman. Nor do I expect Guilliman to somehow save the Emperor without killing him, and then detaching him from the Golden Throne to start his crusade just as well. To me, the Warhammer 40K setting has always been about that status quo, the 'one minute to midnight' feel of dread.
Likewise, to keep the tone of the thread lighthearted, I interjected not one, but two Star Wars references, which were, oddly enough, rather appropriate. There is enough negativity on the boards as is.
On to Warhammer 40.000; Age of Frivolous and Joyous Warfare.
(Insert non-offensive 'Hello Kitty' reference in Space Marines and Necrons at your leisure here.)
Cheers.
54729
Post by: AegisGrimm
Like I said, remember that 7th edition is the 5th build of the "simpler edition for stupid people" that made people ragequit around 1998, insisting it was the beginning of a quick end for WH40k and GW.
Maybe 8th edition will​ be 40K: the Edition that makes me want to play a current edition again.
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Post by: oldzoggy
Mhwh ahh hahha ha ha. Ehm sure rules bloat guys will totally not be disappointingly having to look trough multiple digital tomes in an argument about unit specific special rules that are interfering with each other. However I do hope that the whole "rules bloat" meme dies a silent death in this edition. on topic: Automatically Appended Next Post: I might start calling it 40: The Squiggoth age. Since all transports are now Squiggothified : )
42761
Post by: Pancakey
Warhammer 40000: Warm Blanket
4139
Post by: wuestenfux
Age of Emperor.
A tribute to the AoSification of 40k.
109357
Post by: NenkotaMoon
Warhammer 40k: Who knew that the fandom was this whiny and I think AOSification (Which is correct and not correct) would be great #FightMe #WoaMamaThatHeresy #GWDon'tF#$%Up 8E
Also........
42761
Post by: Pancakey
NenkotaMoon wrote:Warhammer 40k: Who knew that the fandom was this whiny and I think AOSification (Which is correct and not correct) would be great #FightMe #WoaMamaThatHeresy #GWDon'tF#$%Up 8E
Also........
One can say objectively that the transition from WHFB to AOS alienated a large portion of the fanbase at release.
It would make sense that some people are concerned that this major transition will do the same to 40k.
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Post by: ERJAK
#make40kSigmarAgain
111487
Post by: Luciferian
Pancakey wrote:
One can say objectively that the transition from WHFB to AOS alienated a large portion of the fanbase at release.
It would make sense that some people are concerned that this major transition will do the same to 40k.
Feelings of alienation during the release of AoS were very justified, especially due to the shoddy communication and community engagement. However, simply taking the AoS release as a snapshot in time and trying to apply it to 8th edition 40k without the context of the intervening years is a poor way of qualifying the negative rhetoric some people are throwing around. Just the amount of GW's announcements and engagement alone are a black and white difference from how they did business one year ago, let alone during the WHFB End Times and AoS. I'm not kidding myself; this is GW and they have an extremely poor record when it comes to the management of their actual game systems. However, it's pretty easy to claim improvement when things are already as bad as they can get
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Post by: Pancakey
While I agree with you last statement, I don't think the botched release of AOS had anything to do with community engagement.
111487
Post by: Luciferian
Pancakey wrote:While I agree with you last statement, I don't think the botched release of AOS had anything to do with community engagement.
Well, they killed WHFB and replaced it with an entirely new game system pretty much out of the blue without telling anyone, and they did it with barely any consideration for what the WHFB community wanted to see in a game. AoS at its release was clearly not what a majority of people were interested in playing, especially since it didn't include a transparent system for playing balanced armies against each other! However, they have incorporated a huge amount of feedback into AoS and turned it from an object of loathing into something that is widely accepted and enjoyed. I would argue that it was exactly because they showed no interest in engagement with the player base and their desires that the release of AoS turned out so badly.
Their behavior leading up to the release of 8th edition 40k has been totally unprecedented, at least for GW. They claim to have developed the rules and unit balance based on extensive play-testing conducted by independent groups of the most involved and experienced tournament organizers and players, which means that 8th will already be based on community feedback on the first day of its release. They are revealing many of the core mechanics in advance and being transparent about the fact that this is a full reboot of the rules, as opposed to simply dropping a new game out of thin air and telling everyone to buy it or get lost. Perhaps most importantly, they claim that game will have a living rule set going into the future, and that they will fully support it with regular tweaks and adjustments just as they are doing with AoS. That alone is a far cry from their previous practice of infrequently piling ill-formed rules on top of previously shaky foundations that made the game into an ever expanding mess of bloat and power creep because they couldn't be bothered to engage in actual game design or support.
I'd say that the botched release of AoS, and the prospective failure or success of 8th edition 40k, has everything to do with community engagement.
109357
Post by: NenkotaMoon
If 7E hasn't alienated the fanbase
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Post by: loki old fart
I hope it doesn't end up getting called The bland edition.
111487
Post by: Luciferian
Well, so far it certainly is the edition of blandly vague and unqualified negative comments
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Post by: pinecone77
Haechi wrote:7th was Age of Darkness. Warhammer is Age of Sigmar. Could this new mold of 40k be... Age of Guilliman?
Age of Gork (no! Mork! Ow!) No question!...?
95410
Post by: ERJAK
Pancakey wrote:While I agree with you last statement, I don't think the botched release of AOS had anything to do with community engagement.
I know the other guy alreafy called you out on this one but I have to as well. The botched release of AoS is thr ONLY reason for the community engagement.
They tried to tell people want they wanted, same as they'd been doing for years and their community rebelled and the lost an absolute gak ton of money and no small amount of independent stockists because of it. It was a wake up call straight to the nads.
Everything good that's happened in GW for the pasr 2 years owes itself to the sacrifice of WHFB. Fantasy died for our sins.
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Post by: chromedog
Warhammer 40,000: Age of Nietzsche (God is dead edition).
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Post by: oni
 Wins thread!
365
Post by: Abadabadoobaddon
Age of Bigmar.
Cuz bigmarines that's why.
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Post by: Nerak
Age of super Space marines
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Post by: Talamare
Luciferian wrote:Pancakey wrote:While I agree with you last statement, I don't think the botched release of AOS had anything to do with community engagement.
Well, they killed WHFB and replaced it with an entirely new game system pretty much out of the blue without telling anyone, and they did it with barely any consideration for what the WHFB community wanted to see in a game. AoS at its release was clearly not what a majority of people were interested in playing, especially since it didn't include a transparent system for playing balanced armies against each other! However, they have incorporated a huge amount of feedback into AoS and turned it from an object of loathing into something that is widely accepted and enjoyed. I would argue that it was exactly because they showed no interest in engagement with the player base and their desires that the release of AoS turned out so badly.
Their behavior leading up to the release of 8th edition 40k has been totally unprecedented, at least for GW. They claim to have developed the rules and unit balance based on extensive play-testing conducted by independent groups of the most involved and experienced tournament organizers and players, which means that 8th will already be based on community feedback on the first day of its release. They are revealing many of the core mechanics in advance and being transparent about the fact that this is a full reboot of the rules, as opposed to simply dropping a new game out of thin air and telling everyone to buy it or get lost. Perhaps most importantly, they claim that game will have a living rule set going into the future, and that they will fully support it with regular tweaks and adjustments just as they are doing with AoS. That alone is a far cry from their previous practice of infrequently piling ill-formed rules on top of previously shaky foundations that made the game into an ever expanding mess of bloat and power creep because they couldn't be bothered to engage in actual game design or support.
I'd say that the botched release of AoS, and the prospective failure or success of 8th edition 40k, has everything to do with community engagement.
Something that is important to note here is that GW 'claims' they did substantial playtesting. There isn't really any proof they did it.
Recently Privateer Press release Mk3 with a ton of press claiming they perfectly tested the game for years. Yet on day 1 there was 100s of posts about broken rules on their forum. They basically needed to almost immediately release a FAQ with more changes in it than there has been for the entirety of Mk2's life. Then when the first tournament happened, it became PAINFULLY obvious that the game was poorly tested. There were a ton of broken overpowered lists and basically dominated the scene. This is ignoring the Skorne fiasco in which Skorne players realized that their previously low to mid tier faction received an insane amount of nerfs and nearly no buffs. As expected Skorne was so bad that a developer even slipped up and said that Skorne wasn't really playtested. Which combined with the new releases of the time that were also insanely overpowered began the "Nothing was playtested" meme.
This all happened to Privateer Press a company that previously was known as probably the best miniature company around since they had great PR and a great ruleset. After this event their reputation has been shattered.
When you parallel that to GW a company who has had a pretty poor reputation for a long time, it's only natural that the skepticism is dialed to 11.
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Post by: Dakka Wolf
Talamare wrote: Luciferian wrote:Pancakey wrote:While I agree with you last statement, I don't think the botched release of AOS had anything to do with community engagement.
Well, they killed WHFB and replaced it with an entirely new game system pretty much out of the blue without telling anyone, and they did it with barely any consideration for what the WHFB community wanted to see in a game. AoS at its release was clearly not what a majority of people were interested in playing, especially since it didn't include a transparent system for playing balanced armies against each other! However, they have incorporated a huge amount of feedback into AoS and turned it from an object of loathing into something that is widely accepted and enjoyed. I would argue that it was exactly because they showed no interest in engagement with the player base and their desires that the release of AoS turned out so badly.
Their behavior leading up to the release of 8th edition 40k has been totally unprecedented, at least for GW. They claim to have developed the rules and unit balance based on extensive play-testing conducted by independent groups of the most involved and experienced tournament organizers and players, which means that 8th will already be based on community feedback on the first day of its release. They are revealing many of the core mechanics in advance and being transparent about the fact that this is a full reboot of the rules, as opposed to simply dropping a new game out of thin air and telling everyone to buy it or get lost. Perhaps most importantly, they claim that game will have a living rule set going into the future, and that they will fully support it with regular tweaks and adjustments just as they are doing with AoS. That alone is a far cry from their previous practice of infrequently piling ill-formed rules on top of previously shaky foundations that made the game into an ever expanding mess of bloat and power creep because they couldn't be bothered to engage in actual game design or support.
I'd say that the botched release of AoS, and the prospective failure or success of 8th edition 40k, has everything to do with community engagement.
Something that is important to note here is that GW 'claims' they did substantial playtesting. There isn't really any proof they did it.
Recently Privateer Press release Mk3 with a ton of press claiming they perfectly tested the game for years. Yet on day 1 there was 100s of posts about broken rules on their forum. They basically needed to almost immediately release a FAQ with more changes in it than there has been for the entirety of Mk2's life. Then when the first tournament happened, it became PAINFULLY obvious that the game was poorly tested. There were a ton of broken overpowered lists and basically dominated the scene. This is ignoring the Skorne fiasco in which Skorne players realized that their previously low to mid tier faction received an insane amount of nerfs and nearly no buffs. As expected Skorne was so bad that a developer even slipped up and said that Skorne wasn't really playtested. Which combined with the new releases of the time that were also insanely overpowered began the "Nothing was playtested" meme.
This all happened to Privateer Press a company that previously was known as probably the best miniature company around since they had great PR and a great ruleset. After this event their reputation has been shattered.
When you parallel that to GW a company who has had a pretty poor reputation for a long time, it's only natural that the skepticism is dialed to 11.
Roll reversal.
PP have a head fool who thinks people are stupid
GW have a head guy who is finally paying attention to the customers.
Give it another decade or so and it will probably go back to the way you remember.
90954
Post by: Torga_DW
Age of the more things change, the more they stay the same
90515
Post by: NoiseMarine with Tinnitus
Warhammer 40k: The Age of Chaos Being Relevant Again - and a nice cup of tea.
Alternatively - WH40K: Abaddon wins his Arms (and don't start griefing the meme thing!)
84790
Post by: zerosignal
Warhammer 40,000: the Simplifying...
111244
Post by: jeff white
40k ~ WarHammer of Sigmar
42761
Post by: Pancakey
Clunk Hammer 1.0 - Age of Exception
111487
Post by: Luciferian
You haven't been playing this game for very long, have you?
42761
Post by: Pancakey
Nice one!
Formations are what ruined 7th.
8th is already looking clunky and weve only had a sneak peaks!
By GWs admission this the " WE got EVERYTHING right edition!" (eventhough they crowd source their rules now)
111487
Post by: Luciferian
I like how you evaded my question, but formations aren't what ruined 7th. Formations were a half-baked attempt at balancing a game that was already inherently difficult to balance and granulate.
Also, crowd sourcing their rules is probably one of the smartest things GW could have done, because they're not all that good at writing them on their own.
89783
Post by: docdoom77
Warhammer 40,000: About time!
42761
Post by: Pancakey
Luciferian wrote:I like how you evaded my question, but formations aren't what ruined 7th. Formations were a half-baked attempt at balancing a game that was already inherently difficult to balance and granulate.
Also, crowd sourcing their rules is probably one of the smartest things GW could have done, because they're not all that good at writing them on their own.
I evade all silly questions on 6+!
And crowd sourcing rules is not what you do when you have in house designers. It reeks of desperation!
111487
Post by: Luciferian
Pancakey wrote:
I evade all silly questions on 6+!
And crowd sourcing rules is not what you do when you have in house designers. It reeks of desperation!
GW doesn't have game designers anymore, they have an in-house marketing team whose goal it is to sell models. Something they've openly admitted in the recent past. At this point I don't really need you to tell me how long you've been paying attention to 40k because it's transparent that you're relatively new and you're just having fun jumping on some kind of "OG 7th edition 4 lyfe" bandwagon.
42761
Post by: Pancakey
Luciferian wrote:Pancakey wrote:
I evade all silly questions on 6+!
And crowd sourcing rules is not what you do when you have in house designers. It reeks of desperation!
GW doesn't have game designers anymore, they have an in-house marketing team whose goal it is to sell models. Something they've openly admitted in the recent past. At this point I don't really need you to tell me how long you've been paying attention to 40k because it's transparent that you're relatively new and you're just having fun jumping on some kind of "OG 7th edition 4 lyfe" bandwagon.
Ok. Ok. Since its been reduced to personal attacks I will bite. The first edition I played of 40k was rogue trader. Does that give me enough forum unicorn points to have an opinion now?
11860
Post by: Martel732
Pancakey wrote:
Nice one!
Formations are what ruined 7th.
8th is already looking clunky and weve only had a sneak peaks!
By GWs admission this the " WE got EVERYTHING right edition!" (eventhough they crowd source their rules now) 
Miscosted units ruined it, not formations. Formations of miscosted units were busted because the units were miscosted to begin with. No one is complaining about a riptide wing of 300 pt riptides.
26657
Post by: malamis
Warhammer 40,000: Indiana Gulliman and The Last Crusade
111487
Post by: Luciferian
Pancakey wrote:
Ok. Ok. Since its been reduced to personal attacks I will bite. The first edition I played of 40k was rogue trader. Does that give me enough forum unicorn points to have an opinion now?
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
42761
Post by: Pancakey
Luciferian wrote:Pancakey wrote:
Ok. Ok. Since its been reduced to personal attacks I will bite. The first edition I played of 40k was rogue trader. Does that give me enough forum unicorn points to have an opinion now?
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
Believe.
I don't think I called 8th "unwieldy".
In my opinion , formations are what really hurt 7th. Remove them all and a lot of the bloat is gone. So I guess we agree that's one thing that they got right going foward.
But lets be honest, we all knew deep down inside that formations were so out of whack that the only solution was to completely remove them from the game. (Sorry bros who spent $1000s on formation armies - love GW)
87291
Post by: jreilly89
Pancakey wrote: Luciferian wrote:Pancakey wrote:
Ok. Ok. Since its been reduced to personal attacks I will bite. The first edition I played of 40k was rogue trader. Does that give me enough forum unicorn points to have an opinion now?
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
Believe.
I don't think I called 8th "unwieldy".
In my opinion , formations are what really hurt 7th. Remove them all and a lot of the bloat is gone. So I guess we agree that's one thing that they got right going foward.
But lets be honest, we all knew deep down inside that formations were so out of whack that the only solution was to completely remove them from the game. (Sorry bros who spent $1000s on formation armies - love GW)
It wasn't formations, the basic rules of 6th and 7th were all bloat. That needs to be trimmed before they even get into things like the Force Organization Chart and Formations. Hell, LoS was and is a pain.
111487
Post by: Luciferian
jreilly89 wrote:
It wasn't formations, the basic rules of 6th and 7th were all bloat. That needs to be trimmed before they even get into things like the Force Organization Chart and Formations. Hell, LoS was and is a pain.
Yep, formations were bad, but they were the house built on the rotten foundation laid by the core rules.
11860
Post by: Martel732
Pancakey wrote: Luciferian wrote:Pancakey wrote:
Ok. Ok. Since its been reduced to personal attacks I will bite. The first edition I played of 40k was rogue trader. Does that give me enough forum unicorn points to have an opinion now?
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
Believe.
I don't think I called 8th "unwieldy".
In my opinion , formations are what really hurt 7th. Remove them all and a lot of the bloat is gone. So I guess we agree that's one thing that they got right going foward.
But lets be honest, we all knew deep down inside that formations were so out of whack that the only solution was to completely remove them from the game. (Sorry bros who spent $1000s on formation armies - love GW)
It wasn't formations. It was miscosted units in those formations.
53516
Post by: Chute82
40k 8th edition "we are the the new GW so you can trust us  "
91290
Post by: Kap'n Krump
I was going to go with age of guilliman, as unoriginal as it is, but I like something along the lines of "age of we actually playtested this time".
6838
Post by: 1hadhq
N40K Then?
or Ultrahammer 40K..
99
Post by: insaniak
Luciferian wrote:
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
I've been playing 40K since early 2nd edition... and I think 8th edition is looking needlessly clunky,
Sure, they've simplified the core rules... but they've balanced that out by making every unit a special snowflake and removing USRs. Learning this edition is going to be a nightmare... because we're still looking at those '100 pages of special rules and exceptions'. The only difference is that they'll be on unit cards instead of in the core rules. Same problem, just relocated.
111882
Post by: Point_blank
40k: Age Of Off Topic
41k: In The Noblebright Future Of The 42nd Millennium There Is Only Space Marines
40k: Time Of Unending
30k: Without The Forgeworld Prices
0k: The Gullimen Calendar
Warhammer: Unglued 2: 40k
105897
Post by: Tygre
Warhammer 40k : A Galaxy Divided
111574
Post by: craggy
Age of Aquarius?
Age of Alpharius!
42761
Post by: Pancakey
insaniak wrote:
I've been playing 40K since early 2nd edition... and I think 8th edition is looking needlessly clunky,
Sure, they've simplified the core rules... but they've balanced that out by making every unit a special snowflake and removing USRs. Learning this edition is going to be a nightmare... because we're still looking at those '100 pages of special rules and exceptions'. The only difference is that they'll be on unit cards instead of in the core rules. Same problem, just relocated.
I think this sums it up pretty well!
44276
Post by: Lobokai
Warhammer 40Smug
I believe both Guilliman and WH40K FB Guy have made Smug cool again. And don't forget Cato is the new Sigillite and presumably a Lord of Terra.
111971
Post by: Genestealer Jesse
Warhammer 40K A Space Colostomy.
111244
Post by: jeff white
Do you mean chunk hammer?
From machine learning?
31121
Post by: amanita
8th will be the NERD Edition, as in
'Never Enough Rolled Dice".
70069
Post by: Rippy
Please "Dawn of the Imperium", mainly because of the crazy forum posts that will follow.
81025
Post by: koooaei
Age of Sideway Drift
98659
Post by: Unusual Suspect
Warhammer 40k: Age of Dakka.
So far, there's a lot of it.
85004
Post by: col_impact
#MVGA
Make Vehicles Great Again
111636
Post by: Zillian
NuHammer 40K
40K: Rebouted (see what I did there?  )
40K: Age of Girlyman
40K: A Universe Divided
40K: Band of Brothers
97843
Post by: oldzoggy
Age of loota's.
Ever wanted a 2 wound loota. Every army has them now it is even possible now to field 12+ wound loota's. This truely is the age of loota's : )
111459
Post by: Megaknob
The end of mele Times
1547
Post by: Fenris-77
In space ... no one can hear you poop into a bag.
60679
Post by: Ineedvc2500
Warhammer 40k-OS
108925
Post by: Dakka Flakka Flame
Maybe they'll call it 4th Edition.
11860
Post by: Martel732
insaniak wrote: Luciferian wrote:
I can't believe you. Saying that 8th seems unwieldy compared to any one of several previous editions, including 7th, is just not something that anyone who had experience with previous editions of 40k would be able to bring themselves to do. Especially when the main complaint of 8th's detractors is that it is being streamlined or "dumbed-down" a la AoS. We're talking about 100 pages of special rules and exceptions compared to 14 pages of rules in their entirety.
I've been playing 40K since early 2nd edition... and I think 8th edition is looking needlessly clunky,
Sure, they've simplified the core rules... but they've balanced that out by making every unit a special snowflake and removing USRs. Learning this edition is going to be a nightmare... because we're still looking at those '100 pages of special rules and exceptions'. The only difference is that they'll be on unit cards instead of in the core rules. Same problem, just relocated.
A game with this many different units is going to have this issue no matter what. Unless you want early 3rd, because that's how you get early third.
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Post by: KommissarKiln
Shouldn't it become Warhammer 41,000 at some point? Like the timeline was in stasis at M41.999999 for the longest time, and according to the IG Codex, was when Abaddon began his latest attack on Cadia. Don't have a clue if the GS books differ/retconned, but it's really time to move to progress not just in the story, but along the timeline as well. Therefore 41k. It's like a 401k, except nerdier and you lose money instead of save it.
Alternatively, Warhammer 40,002: Heretic(al) Boogaloo
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Post by: ERJAK
KommissarKiln wrote:Shouldn't it become Warhammer 41,000 at some point? Like the timeline was in stasis at M41.999999 for the longest time, and according to the IG Codex, was when Abaddon began his latest attack on Cadia. Don't have a clue if the GS books differ/retconned, but it's really time to move to progress not just in the story, but along the timeline as well. Therefore 41k. It's like a 401k, except nerdier and you lose money instead of save it.
Alternatively, Warhammer 40,002: Heretic(al) Boogaloo
As long as there's a 4 in the front it's still technically valid to call it 40k.
'We round bro.' '45001?' 'Truncate bra.' Automatically Appended Next Post: Pancakey wrote: insaniak wrote:
I've been playing 40K since early 2nd edition... and I think 8th edition is looking needlessly clunky,
Sure, they've simplified the core rules... but they've balanced that out by making every unit a special snowflake and removing USRs. Learning this edition is going to be a nightmare... because we're still looking at those '100 pages of special rules and exceptions'. The only difference is that they'll be on unit cards instead of in the core rules. Same problem, just relocated.
I think this sums it up pretty well!
Of course YOU do.
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Post by: Stormonu
Warhammer 40K: We Thought We Fixed That
Warhammer 40K: The Buckets of Dice Version
Warhammer 40K: Vehicles Are Better, Honestly!
Honestly, I feel GW made the same mistakes with AoS that Wizards did with 4E - they destroyed the fluff AND redid the rules all in one fell sweep, which alienated a lot of people from both ends of the spectrum (those following the game for the background, those in the game for the rules).
40K is now getting the revamped rules and changing everything under the hood, but the story is only getting minor changes overall (sort of like 5E D&D).
However, from my experience of watching many other game systems that have shifted to entirely new rulesets - some that were successful, some that weren't - my sense of what I see tells me about six months from now, the same complaints will still be heard across the boards that we've heard before. You need 3+ books for X army. My book is out of date. Vehicles suck. Eldar are OP. Deathstars - as far as the eye can see. Etc.
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Post by: EmberlordofFire8
Age of Sigmar in spaaaaaaaaaaaaaaace!
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Post by: loki old fart
Age of tzeentch
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Post by: NenkotaMoon
Destroyed fluff.... how?
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Post by: AnomanderRake
What, in AoS? They nuked the planet and destroyed all semblance of space and time. AoS army books' lore sections are wall-to-wall buzzwords with no actual information in them.
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Post by: jade_angel
4e D&D came up with a new, not especially well defined setting. That wasn't a tremendous problem, since D&D has many, many settings (Greyhawk, Forgotten Realms, Dragonlance, Dark Sun, Ravenloft, Spelljammer, Mystara, Points of Light, and that's just off the top of my head), but it was new fluff. Then they really bent Forgotten Realms into an odd shape to make it fit with 4e, since FR was one of the "crunchiest" D&D settings, in the sense that the fluff there was in many ways intimately tied to the crunch. Folks didn't like that very much, to put it mildly.
Unrelatedly - I think GW's big mistake with AoS was that the initial release was downright skeletal. They didn't release a game system, they released the bare skeleton of one. That skeleton has since been built up into something that works pretty well, but that initial release was incomplete. Combine that with the destruction of a much-beloved setting (even if they had written themselves into a corner), and people were bound to be cheesed off.
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Post by: Shadow Walker
Warhammer 40,000: Primaris Edition
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Post by: BunkhouseBuster
Warhammer 40K: The Warp Awakens
Warhammer 40K: Indomitus
Warhammer 40K: Return of the Primarchs
Warhammer 40K: Age of Heroes
Warhammer 40K: Dark Imperium
Warhammer 40K: A Galaxy Divided
Warhammer 40K: The Good, the Bad, and the Heretic
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Post by: EmberlordofFire8
Please, we need to call the new marines Spacecasts.
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Post by: Luciferian
Stormcast are already ground marines. Primaris are Chad marines.
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Post by: judgedoug
Warhammer 40k We Decided To Actually Write Good Rules
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Post by: loki old fart
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Post by: EmberlordofFire8
Yeah, but if Stormcast Eternals+Space Marines already made SIGMARINES, then we need to use the left over parts. So logically, we get Spacecasts. Or, alternately and sticking with the Sigmar/guiliman theme, we could have Gullycasts.
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Post by: gnome_idea_what
Were did this name originate?
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Post by: AnomanderRake
I'm sticking with Warhammer 40,000: Gauss Edition. Or possibly Age of Gauss.
Since everything's Gauss (wounds any target on 6s, regardless of T/AV) now.
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Post by: judgedoug
Warhammer 40k: we can't believe you fell for the last fifteen years of trolling you, so here's a real ruleset for putting up with all that stanky garbage
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Post by: wretched sylph
Wardhammer 400,000: Spiritual Liege
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Post by: KommissarKiln
Warhammer 40,000: Age of Odd Numbers (All the 3+ and 5+ to wound, transport passengers die on 1s)
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Post by: Lord Xcapobl
Time then, to get that 7+ in there (by means of a 6, followed by an additional roll to add to that 6).
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Post by: JohnU
Gorkamorka 2: Roadkill Boogaloo
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Post by: FudgeDumper
Age of Siguillimar 40,000
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