101242
Post by: ScarVet101
A few weeks back I put up a poll about what people would like to see once GW has finished the initial codex updates.
61% went for refreshed kits with 20% going for new kits. So off of the back of that I was wondering, if your army could only have 3 new/refreshed kits what would you choose and why.
As a kick off I thought I'd go with a few of the factions I play.
Spacemarines
Plastic Spartan/Cerberus/Typhon kit LoW choice - This is the one unit option that they really lack and the kit could be given to SM, BA, DA & CSM.
New Predator kit - Combine the two current kits into one, adding the Mega Melta & Plasma Executioner from FW, with a generic Tank commander option (new HQ) much in the same way as how the Leman Russ kit was refreshed. Again this could go for SM, BA, DA & CSM, even TS as well. This is meant to be the main battle tank but is lacking in some love compared to other parts of the range
Finally, The basic Dreadnought kit, have this kit armed with Heavy Bolters, Autocannons & Multi Melts options with the similar slot fit (weapon into arm) used on the Venerable Dreadnought, this would give us back the majority of options we lost between the Indexes and the Codex
Tau
New Hammerhead kit with more turret options and a generic tank commander option (new HQ), as with SM, this is meant to be the main battle tank, lets see it get the kind of love XV8 suits have had.
Kroot squads (assuming they don't get their own book) with additional options (Sniper and full CC) - limited and old, the need a refresh
Krootox squad in plastic with options for other weapons - these need to be out of fine caste.
Finally DeathGuard
Plague tower as a LoW option - in the same vain SM one of the few real gaps they have is a universal LoW choice
A DG flyer - some kind of slow plague bomber (so not Super Sonic but hard to down), again as this is the other unit type the book is missing
A DG version of Havoc with some mid-range anti tank weapons (36" range?)
So if you could pick just 3 kits, what would you want to see.
114894
Post by: vaklor4
For World Eaters id love a terminator variant (chaos assault terms), an anti-psyker (sorcerer but only with a buttload of deny the witch  ) and maybe a rhino that carries 8 models but is faster (tougher by a hair. Like 2 more inches and a few more wounds.
119080
Post by: McMagnus Mindbullets
For the thousand sons:
A psychic dreadnought!
Rubric havoc's with infernal heavy bolters
Rubric close combat guys. There is a FW kit with dual force sword.
For world eaters:
A new berserkers kit. Like the blood warrior kit with lots of posing option.
A new rhino kit, with options for predator upgrades. (All of them)
Daemon primarch angron!
For CSM:
New chosen.
New characters (Abaddon, Lucius, Huron) or new chaos lord kit.
New obliterater/mutilator.
114894
Post by: vaklor4
McMagnus Mindbullets wrote:For the thousand sons:
A psychic dreadnought!
Rubric havoc's with infernal heavy bolters
Rubric close combat guys. There is a FW kit with dual force sword.
For world eaters:
A new berserkers kit. Like the blood warrior kit with lots of posing option.
A new rhino kit, with options for predator upgrades. (All of them)
Daemon primarch angron!
For CSM:
New chosen.
New characters (Abaddon, Lucius, Huron) or new chaos lord kit.
New obliterater/mutilator.
I think the current Berzerks are fine, but I totally forgot about Angron!
33160
Post by: Iur_tae_mont
Daemon Primarch Perturabo - for selfish reasons
Chosen - they need an actual kit all together
Cultists - they need an actual customizable kit ala Cadians
60684
Post by: Drager
Dark Eldar
Succubus on Jetboke
Archon on Hoverboard
Absdruael Vect on Dais of Destruction (Dual kit for on and off Dais)
110118
Post by: Saturmorn Carvilli
For Chaos Space Marines:
#1: I am going to cheat a little bit and say Chosen, but I would use them as regular CSM as well. I just want the sprue to have enough weapon options for both. Bonus points if I could also use it for Havocs (after enough boxes). However, I don't want them going all Primaris on me. Although, I am pretty sure that is exactly what GW is going to do.
#2: Abbadon. His current model is just not up to even low standards of today's miniatures. Board games are beginning to out pace it.
#3: Terminators. I don't mind the Horus Heresy look (Cataphractii Pattern) which they probably should be given it seems like the best source of where most CSM got them. I don't really want to have to Chaos up the current models to use them though. I also think it would be nice for Chaos to have a couple of Terminator unit options.
95738
Post by: mrhappyface
World Eaters:
Angron,
Juggernaught mounted Berzerkers,
Red Butcher Terminators
Emperor's Children:
DOOM RIDER!
DOOM RIDER!
DOOM RIDER!
31713
Post by: Sal4m4nd3r
Orks are likely to get new models with a codex but:
1. New ghaz model
2. Skorcha/buggy/wartrakk kit as the current model is from second edition!
3. I want a dope ass warboss kit with tons of options for poses and weapons. Hell maybe even an option to make a standard warboss in mega armor. An all encompassing warboss kit.
29836
Post by: Elbows
I won't address CSM as my entire army is made of non-Chaos kits because I dislike the Chaos aesthetic, so that's a moot point.
Eldar? Simple, three dual-kits for plastic Aspect Warriors. Failing that, a three-model kit which allows the consumer to build any Farseers/Warlocks/Spirit Seers out of it. Simple.
95738
Post by: mrhappyface
Elbows wrote:I won't address CSM as my entire army is made of non-Chaos kits because I dislike the Chaos aesthetic, so that's a moot point.
Well wouldn't that be a request for some CSM kits that are a variation from the normal spikes and skulls aesthetic?
44326
Post by: DeffDred
Ad Mech: Transport, flyer, less stupid looking Dakkabots.
New Triumvates: Gazz, Yarrik, Angron demon?
Plastic Pheonix Lords set.
111564
Post by: Lum
Space Marines:
I would really like an upgraded oldmarine command squad kit. The old one is certainly not bad, but I think you could do so many cool things with that. Leave all options in it (eg apothecary, ancient and champion). Heck, you could even do a dual-kit with the honour guard. Though I think the bling factor of HG is a tad bit higher than regular command squads. Still, something along those lines would be nice.
Next up, a new commander kit with distinct options of building a lieutenant. Again, the old commander box is certainly nice, but a few weapon options are missing. You could really do something cool with that. And, again, oldmarines, please. Nothing against Primaris, but I still prefer those old models!
Last but not least, I think I will just quote ScarVet, as he already said what I think would be cool:
ScarVet101 wrote:
Spacemarines
New Predator kit - Combine the two current kits into one, adding the Mega Melta & Plasma Executioner from FW, with a generic Tank commander option (new HQ) much in the same way as how the Leman Russ kit was refreshed. Again this could go for SM, BA, DA & CSM, even TS as well. This is meant to be the main battle tank but is lacking in some love compared to other parts of the range
Alternatively, what about a new Whirlwind/Scorpius kit?
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Post by: Nightlord1987
Im gonna pick Orkz. We desperately need a new Warboss kit (Mega Armor, Bike, Foot). Then, I would suggest new Buggies. The drivers in the kit are the size of Gretchin!
Lastly, I would like to see a return of 'Ard Boyz (mostly since I have a fair number of the metal upgrade bitz)
100848
Post by: tneva82
Sal4m4nd3r wrote:Orks are likely to get new models with a codex but:
1. New ghaz model
2. Skorcha/buggy/wartrakk kit as the current model is from second edition!
3. I want a dope ass warboss kit with tons of options for poses and weapons. Hell maybe even an option to make a standard warboss in mega armor. An all encompassing warboss kit.
First two quite likely. Third will come after hell freezes though :(
Proper ork mbt rather than transport/mbt hybrid. One that can be real threat to vehicles
104496
Post by: torblind
Necrons:
Plastic flayed ones
Plastic characters that are currently finecast
New Destroyers
102343
Post by: mew28
SM
Plastic ThunderHawk
New scouts
New bikes
72604
Post by: Jackers
torblind wrote:Necrons:
Plastic flayed ones
Plastic characters that are currently finecast
New Destroyers
Destroyers that don't look like a balding toilet brush would be an awesome start. Definitely agree with the other 2 aswell, though I want to squeeze some less comic Warrior sculpts in there somewhere.
97080
Post by: HuskyWarhammer
Eldar:
Plastic Avatar of Khaine
Any 2 plastic aspect warriors. Your choice. Please.
AdMech:
Transport
Another middle/range HQ option
A flyer
106383
Post by: JNAProductions
Nurgle
Three new units, all ranged ones. I'd like to participate in the Shooting phase, please.
Imperium
Nah, they good.
Dark Eldar
-Heavy Support for Wych Cult.
-Updated HQs, with lots of options.
-Maybe a LoW? Just for funsies.
59054
Post by: Nevelon
Space Marines:
Bikes
Scouts
Dreadnought
(Would also like to see a plastic techmarine/TFC and re-cut pred/WWs, but they don’t make my top 3)
Eldar:
Aspect warriors. Combine what you can into multi-kits, or just singles. Probably get 3 boxes here easy.
Rangers
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Post by: Asmodai
Custodes
Solar Auxilia - as a new Troops choice, would give a cheap way to fill detachments without soup.
Plastic Multi-part Contemptor Dreadnought Kit - Could make a Custodes Contemptor with all the various 30K weapons options and the Achillus and Galatus variants.
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Post by: Galef
Elbows wrote:Eldar? Simple, three dual-kits for plastic Aspect Warriors.
Easily this.
- Swooping Hawk/ Banshee kit -similar 'running/leaping' poses
- Fire Dragon/ Dark Reaper kit -identical shooting stance
- Scorpion/ Warp Spider kit -similar 'crouching' stance
All 3 kits would share the same bodies and just have head and weapon swaps. You also only have 1 "big" bit in each kit. Wings, Reaper launcher and Warp Jump generator.
If you mix them in any other way you skew the amount of plastic each kit has.
For example, if you pair Scorpions/Banshees (both have pistol/melee weapon) and Hawks/Spiders (both jump infantry), the Hawk/Spider kit will HAVE to be more expensive than the Scorpion/Banshee kit because you have Wings and Jump generator in the kit.
-
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Post by: Blackie
Space Wolves: a new Ragnar Blackmane. No other models are needed IMHO.
Drukhari: a new Drazhar model, a new named character for the kabals (they currently have none), a ranged heavy support choice for coven and wych cults since they currently have none, the coven can't even bring flyers.
Orks: a new gun boat tank like the leman russ/predator, new buggies models, a biker character that can be assembled as a warboss, big mek or painboy.
71704
Post by: skchsan
For SM/DA:
1. Techmarine on bike. This entry has been in the dex for as long as I can remember. It's a good conversion opportunity, but still should get a model for it.
2. Librarian on Bike: same as above
3. Chaplain on a bike: used to have a kit, but now discontinued. I use a converted asmodai but still should get a xedicated model.
59473
Post by: hobojebus
Ragnar blackmane desperately needs an update.
Rune priest in terminator armour needs the same.
Njal in pa needs a plastic kit.
100848
Post by: tneva82
Galef wrote:
For example, if you pair Scorpions/Banshees (both have pistol/melee weapon) and Hawks/Spiders (both jump infantry), the Hawk/Spider kit will HAVE to be more expensive than the Scorpion/Banshee kit because you have Wings and Jump generator in the kit.
-
Ummh that\s only issue if they can't fit them on roughly same sprue size. Amount of plastic itself is irrelevant.
95818
Post by: Stux
Dark Angels
1) The Lion
Don't think I need to say why!
2) Primaris Drop Pod
Primaris desperately need a way of getting up the field more efficiently than the Repulsor. I'd actually prefer they just let Primaris ride in normal transports, but failing that I'd take this.
3) New Deathwing Sprue allowing Combi-plasmas as a replacement for Storm Bolters.
Deathwing armies have been a thing since 2nd edition, and it's been about the same length of time since they've been any good! Decent squad wide ranged damage would go a long way to fixing that, and would look cool as all hell.
91128
Post by: Xenomancers
Primaris Hellblaster variant with Super Lascannons
Primaris APC - (rhino/razorback type)
Primaris hover bikers
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Post by: Elbows
I was reading through this thread again and realized a sad trend. Note how many people requested a great multi-part kit with options for a Warlord of their army? With the current GW direction, we'll probably get the opposite of that; a $35 single plastic sprue with one (maaaaybe two) weapon options, and all other options removed from the codex in future days, etc.
So, I guess be careful what you wish for.  I can already smell the Ork tears if they release a new plastic Warboss kit and it has a single pistol, and an option for a power klaw or axe...and that's it. This is the single worst failing of GW in recent days and something which will hinder my enthusiasm going forward.
Shame, really. Doubly so when you consider how good their infantry dual kits normally are (and how many options are included on those). I'd even go so far as to say I'd warrant a $35 price tag on a single character if it came with half a dozen heads, 5-6 weapon options, a ton of personalization bits - akin to the wonderful Fantasy wizard kit from a while back. If you're going to charge an arm and a leg...allow the players to get something out of it rather than "hey you get these weapons, deal with it".
106383
Post by: JNAProductions
There's a Captain kit that's very good, for Space Marines.
Or at least, there was... I checked the GW site and it's not there, far as I can tell.
71547
Post by: Sgt_Smudge
For guardsmen:
Rough Riders
Veterans
Ratlings
For Space Marines:
Another kind of Primaris Hellblaster squad - super-lascannons, super-heavy bolters, or something like that.
Another Primaris transport - a cheaper 5/6 man variant of the Repulsor?
A multipart, more poseable Primaris Captain (and the rules to match).
88480
Post by: AnFéasógMór
Nothing, because GW hasn't given us any new kits, and probably won't, even though we desperately need some new HQs.
71547
Post by: Sgt_Smudge
JNAProductions wrote:There's a Captain kit that's very good, for Space Marines.
Or at least, there was... I checked the GW site and it's not there, far as I can tell.
I think it's the Commander kit - easily the pinnacle of HQ design. Most weapon options available, a variety of heads, easily convertible with other kits, and not restrictive in posing or design.
I only wish the Primaris kit could be as flexible.
111574
Post by: craggy
I'll second/third the Eldar Aspect Warrior dual kits.
For DE, I suppose characters would be the best to ask for. Plastic Incubi maybe? Dunno, they have an okay selection of kits.
Blood Angels? Just keep them in production, the old marine range is pretty extensive. If anything is going to get a new kit that's not Primaris, I'd hope it would be some special characters. Mephiston and Corbulo would be my top requests in plastic.
Chaos could do with a new Abbadon, a Havoc kit like the Devastator box, and maybe Chosen or Possessed (maybe a dual kit?).
95818
Post by: Stux
Elbows wrote:I was reading through this thread again and realized a sad trend. Note how many people requested a great multi-part kit with options for a Warlord of their army?
Honestly? I prefer mono pose for characters. It allows the pose to be much more dynamic and interesting, and I'm likely only including one of these in my army anyway so it doesn't bother me.
Infantry though, all multi pose please!
110797
Post by: lolman1c
Ork warbike hqs (the kit can make 1 of the 3  )
New Ork buggies and trakks
111574
Post by: craggy
AOS has you covered. You get some nice extra elves as a base for customs (Banshees or psykers might be a good idea), a Medusa and a Cauldron Of Blood. Even disregarding the Cauldron, buying the kit got me a nice big Avatar, and models I was able to convert into one each of the Court Of The Archon units for my Exodite DE. Of course, post- FAQ I now really need to get some more Craftworld units to fill out a detachment.
7680
Post by: oni
AdMech...
1. A transport that doubles as a gun platform (like the Repulsor Grav Tank)
2. Another HQ (something that allows wounds to be rerolled for shooting)
3. A heavy robot variant with a gun that can target units out of LoS.
29836
Post by: Elbows
Stux wrote: Elbows wrote:I was reading through this thread again and realized a sad trend. Note how many people requested a great multi-part kit with options for a Warlord of their army?
Honestly? I prefer mono pose for characters. It allows the pose to be much more dynamic and interesting, and I'm likely only including one of these in my army anyway so it doesn't bother me.
Infantry though, all multi pose please!
Don't get me wrong, I'm 100% fine with monopose figures - I run mostly old metals. But you need options. Back when Space Marines were metal you still had plenty of choices of models, arms, and equipment.
119068
Post by: RedMesa2391
DE:
Multi-part plastic Grotesques.
Multi-part plastic characters.
Models for Vect et al.
96209
Post by: MacPhail
Adepta Sororitas: A walking Sisters box with special and heavy sprue and the option to build more than one of each weapon type, a leaping Sisters box with pistols and melee options for Seraphim or codex-empowered Celestians, and a build-any-tank kit.
117757
Post by: WindstormSCR
Plastic aspect warriors
I know its a tired refrain, but I'd not mind losing a small amount of character if that was required to make them multi-aspect kits.
you could pretty easily lump the heavy aspect shooters together: warp spiders, reapers, and fire dragons. just different heads and backpack/gun elements are all that would be needed.
hawks and banshees could also be easily lumped together with head/back/arm swaps and the same bodies.
that just leaves scorpions, spears and rangers in finecast. scorpions or rangers could easily be multiboxed with a new unit to deal with most of the eldar finecast range in three kits.
93856
Post by: Galef
tneva82 wrote: Galef wrote:
For example, if you pair Scorpions/Banshees (both have pistol/melee weapon) and Hawks/Spiders (both jump infantry), the Hawk/Spider kit will HAVE to be more expensive than the Scorpion/Banshee kit because you have Wings and Jump generator in the kit.
-
Ummh that\s only issue if they can't fit them on roughly same sprue size. Amount of plastic itself is irrelevant.
My point is that if GW wants to make all 3 kits "even" than they need to pair up the Aspects as I've suggested. It also matches the poses/stances of all of them the most closely.
Roughly the same sprue size isn't going to happen if 1 kit have the need for more parts due to Wings, jump pack and Deathspinner all being rather large
However, If GW wanted to make a more expensive kit by doing so, and thus make a Scorpion/Banshee kit less expensive by comparison, I could see them doing that too.
Especially since Scorpions/Banshees are likely not to sell as much as Hawks/Spiders.
74952
Post by: nareik
I chose Celestine, Immolator and Rhino for SoBs!
79983
Post by: Crazy Jay
Dark Angels
-The Lion
-(Interigator) Chaplain on bike with Plasma Talon
-Librarian on bike with Plasma Talon
Tyranids
-LOW in the range of Imperial Knights
-Shrikes
-Some form of a Bio-fortification
100848
Post by: tneva82
Elbows wrote:I was reading through this thread again and realized a sad trend. Note how many people requested a great multi-part kit with options for a Warlord of their army? With the current GW direction, we'll probably get the opposite of that; a $35 single plastic sprue with one (maaaaybe two) weapon options, and all other options removed from the codex in future days, etc.
So, I guess be careful what you wish for.  I can already smell the Ork tears if they release a new plastic Warboss kit and it has a single pistol, and an option for a power klaw or axe...and that's it. This is the single worst failing of GW in recent days and something which will hinder my enthusiasm going forward.
Shame, really. Doubly so when you consider how good their infantry dual kits normally are (and how many options are included on those). I'd even go so far as to say I'd warrant a $35 price tag on a single character if it came with half a dozen heads, 5-6 weapon options, a ton of personalization bits - akin to the wonderful Fantasy wizard kit from a while back. If you're going to charge an arm and a leg...allow the players to get something out of it rather than "hey you get these weapons, deal with it".
Yeah I touched on exact this above...Expecting plastic kit for character with tons of options isn't realistic at all. When was last time GW released character model with tons of options? As it is they have started to release units with less options as well...
Maybe GW read how much people hate the price of the dual kits so dropped the "dual"...Without dropping price while at it Automatically Appended Next Post: JNAProductions wrote:There's a Captain kit that's very good, for Space Marines.
Or at least, there was... I checked the GW site and it's not there, far as I can tell.
Yes but that's old release from the era they did that empire wizard or high elf lord/wizard kits etc. They USED to do those but haven't done those for years.
111831
Post by: Racerguy180
I think for Marine LOW a plastic thunderhawk(or the primaris equiv) would fit in perfectly.
an option to put a jump pack on primaris chaplin/lieutenant/captain and a wider variety of options for sgts
new (jet)bikes.
53939
Post by: vipoid
Dark Eldar:
- Either a Winged Archon or a Scourge HQ (or both as a dual-kit).
- A Mandrake Lord HQ kit.
- A Jetbike/Skyboard Succubus kit.
The sad thing is that I can convert any or all of these (already have with the Mandrakes), all I really need is some rules for the sodding things.
Sadly, there isn't enough space for me to ask for all the units that have been removed from the DE codex as well.
- Dracons
- Mini-Haemonculi
- Skyboard Haemonculi
- Trueborn
- Bloodbrides
- The Duke
- Baron Sathonyx
- Lady Malys
- Vect
- Vect's Dais
- The Decapitator
Anyone remember when new codices would have more units in them than the previous ones?
Jackers wrote:Destroyers that don't look like a balding toilet brush would be an awesome start.
I'd settle for Destroyers that actually stay on their flying bases.
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Post by: Patriarch Phyrx
Tyranids
Biovore/Pyrovore combi box of 3 models
Lictor/Deathleaper combi box of 3 models
Ripper Swarms dedicated box of 9 bases with new sculpts
That would just about round out the range other than Shrikes and Skyslashers...
Also a LoW combi kit for the Malefactor and Dactylis (large organisms which both had the “slug tank” look with a lot of focus on huge arms (battering rams and massive spore launchers respectively).
If we’re really wishlisting, Tyrannoformation terrain. Huge plastic digestion pools, capillary towers and brood nests!
30726
Post by: Arson Fire
Tyranids could use -A Biovore/Pyrovore kit. Which would get rid of two of the last metal/resin kits in the range. -A Lictor/Deathleaper + maybe some new unit kit. Just because that gets rid of the other remaining metal/resin kit. -A plastic superheavy. The forgeworld superheavies are nice, but are starting to show their age (they're based on the 3rd edition tyranid aesthetic). Plus most other armies have a plastic superheavy at this point. EDIT: Oh, someone got in a minute before me
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Post by: Sir Samuel Buca
For Primaris marines I'd want:
•Techmarine (there's one driving the Repulsor, why can't we have a stand alone?)
•A good CC unit.
•Jetbikes or something similar.
95818
Post by: Stux
Oh yeah, this. I really don't understand why Reivers don't have some sort of power weapon to be honest. They have the number of attacks and the mobility to be a great CC unit, but are hamstrung by their lack of AP.
Just give us a datasheet and a sprue to give us like power knives or something like that on Reivers and we'd be sorted!
111961
Post by: Inquisitor Lord Katherine
Medusa Siege Gun [open topped], possibly a Basilisk/Medusa/Griffon/Colossus kit
Valhallan/Mordian/Tallarnian Heavy Weapon Team [gun team with the split-trail gun]
A main battle tank for the Custodians. The Caladius is really cool. I'd like something like it in plastic, that's not 1/army, and is actually good. Or maybe just the Caladius in plastic and with good rules.
A tank with crawler tracks and a turret, with an aesthetic similar to the ordinatus, for the admech. Ideally with alternate antitank and antipersonnel loadouts.
An IFV for the admech, possibly on the same chassis as the above main battle tank.
I can probably think of more...
28444
Post by: DarknessEternal
1. The Deceiver.
2. Ghost/Doomsday Ark.
3. Obelisk/Tesseract Vault.
Yes, you said new, but GW no longer makes any of those, so they'd sort of be new.
100848
Post by: tneva82
DarknessEternal wrote:1. The Deceiver.
2. Ghost/Doomsday Ark.
3. Obelisk/Tesseract Vault.
Yes, you said new, but GW no longer makes any of those, so they'd sort of be new.
Huh? 2 and 3 I could order from GW right now if I felt so inclined.
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Post by: Kelligula
Guard:
Plastic Armageddon Steel Legion
Plastic Vulture Gunship
Plastic Kasrkins so I can have Scions AND the OG badasses
Space Marines:
Primaris Assault Units.
Cheap transport option for Primaris
Gunship for Primaris
Dark Eldar:
Plastic Incubi
Updated Drazhar model
More HQ choices of some kind.
92803
Post by: ZergSmasher
I'll bite:
Dark Angels:
1. The Lion. He's not the hero we need, but he is the hero we deserve. Plus hopefully the model would be even more awesome than Guilliman!
2. An actual Ravenwing Bike Squad kit that includes special weapons, rather than just 3 generic (and aging) SM Bike kits plus the Ravenwing bling sprue.
3. Interrogator-chaplain Sapphon. He's the one mentioned as the master Interrogator-chaplain in the codex and fluff, yet the model we have is Asmodai.
Chaos Space Marines:
1. New Berzerkers. The current kit is terrible, which is why I use AoS Khorne Bloodreavers as my Zerkers.
2. An actual kit that makes Chaos Chosen, with lots of weapon options. Why has there never been an actual kit for these guys?
3. Same as #2, but for Havocs. Could be like the SM Devastator kit, with 2 of each heavy weapon option.
Tau:
1. New Kroot, perhaps with new options or something.
2. New Vespids, again with new options or something.
3. Gue'vesa. I'd like to see models of actual human auxiliaries in the Tau forces.
Daemons:
1. Plastic Heralds for Khorne and Slaanesh. Nurgle and Tzeentch got plastic models for theirs, so why not the others?
2. Plastic Keeper of Secrets. This is most likely coming soon, since that is the only Greater Daemon that is still stuck with the old model.
3. Some new kind of Daemons that can be aligned with any of the four Chaos Gods, preferably with god-specific bits to alter the looks depending on their alignment. Maybe a new Furies kit would fit the bill here, but Furies are so, so bad...
53744
Post by: rollawaythestone
I would buy lictors if they were in Plastic.
Tyranids:
Lictor/Deathleaper kit
Dominatrix/Norn Queen (or something else)
Biovore/Pyrovore kit
I think the Lictors and Biovore/Pyro are the only things still not in plastic in the whole tyranid range - pretty impressive.
98141
Post by: BlackLobster
For my Death Guard...
1. A Heldrake (Plaguedrake). I have no idea why this wasn't included in their codex.
2. Some sort of giant Nurgle beast. If TS can get a Mutalith why can't we have something nice?
3. I forget the name of it, but that Nurgle Baneblade that was doing the rounds back under 4th/5th ed.
95738
Post by: mrhappyface
BlackLobster wrote:For my Death Guard...
1. A Heldrake (Plaguedrake). I have no idea why this wasn't included in their codex.
They aren't exactly known for their speedy units.
21152
Post by: Ragnar Blackmane
Ragnar Blackmane has the oldest model in the game (yes, even older than all those outdated Eldar characters from the 90s), despite being one of the most popular SW characters being featured in both novels and video games and even his Great Company insignia being the default one for Space Wolves in all kinds of entertainment  . So much for "Imperium always gets new things, all of them", heh. He really needs an update.
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Post by: Peregrine
For my DKoK:
1) Snipers. How can you have trench warfare without snipers?
2) HQ/officer pack. The one HQ kit we have has a really nice officer model, but with only a single pose you can't really take multiple copies of the unit. Something like the commissar pack with 3-5 different sculpts would do a lot for diversity.
3) New flyer, a light bomber (somewhere around Thunderbolt size) that has an alternate payload of minefields.
Alternatively, if the rules can't be worked out for the third option, a plasma cannon Malcador variant would be nice.
109185
Post by: Sensual_T_Rex
Peregrine wrote:For my DKoK:
1) Snipers. How can you have trench warfare without snipers?
2) HQ/officer pack. The one HQ kit we have has a really nice officer model, but with only a single pose you can't really take multiple copies of the unit. Something like the commissar pack with 3-5 different sculpts would do a lot for diversity.
3) New flyer, a light bomber (somewhere around Thunderbolt size) that has an alternate payload of minefields.
Alternatively, if the rules can't be worked out for the third option, a plasma cannon Malcador variant would be nice.
Well since you got those covered I'll throw in my 3 own.
1. A new gorgon heavy transporter. Heck they can just bring back the original for all I care. All I'm saying is I want one but can't find one anywhere and that includes Chinese knock offs.
2. Grenadiers. Again new models or just bring back the old ones.
3.A new mounted commander. The current mounted commander is just a regular troop holding a plasma pistol. They need to have one with a little more flare to him to make him stand out more. Like give him a ridged helmet like the one from the HQ kit with a grenadier style mask and a cape or something.
105466
Post by: fraser1191
Ad-mech:
Another HQ, preferably someone to buff skitarii or even revive them
A flyer of some sort. Not that I think we need one but that I wanna see what they come up with
Anything new and creative really
Space Marines:
Any loyalist primarch to take the heat off Guilliman.
Iron Hards named character lol
New Chapter master shrike model
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Post by: AverageBoss
I would be happy with just 1 single kit for Thousand Sons.
A dual dreadnought kit.
1 build would be a Rubric Dreadnought. So it would have "All is Dust" and the TS heavy weapon options.
The other would be a Sorcerer dread.
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Post by: Mmmpi
Sisters:
Something for elites to go with Celestians, and Repentia.
Something to for fast attack, to go with Seraphim and Dominions
Another Generic HQ. Right now there's a cannoness, and...nope, nothing.
IG:
Tank commander upgrades, and not just for leman russ, but also light tanks and artillery.
Rough Riders- super cool, even if not often used.
Rough rider officers/commissars.
Eldar:
plastic warlocks.
Updated plastic aspect warriors
Updated plastic guardians.
1409
Post by: Zustiur
Not counting characters...
Tau: krootox, kroot hounds. Maybe refresh kroot themselves.
Eldar: warp spiders, howling banshees, fire dragons
Marines: bikes, dreadnoughts, scouts. Each with all the relevant options
Guard: tallarn X3
Edit. Changed my mind. The Razorback can wait. Give me scouts with heads that aren't terrible.
63042
Post by: Table
BlackLobster wrote:For my Death Guard...
1. A Heldrake (Plaguedrake). I have no idea why this wasn't included in their codex.
2. Some sort of giant Nurgle beast. If TS can get a Mutalith why can't we have something nice?
3. I forget the name of it, but that Nurgle Baneblade that was doing the rounds back under 4th/5th ed.
Because you got a ton of nice new kits on your launch while we got repacked AoS stuff. Id rather have gotten death guarded with new units than the goat/mutalith conversion we got. grass is always greener I guess.
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Post by: Stormonu
My List
AdMech:
A transport - either a walker or skimmer
More robots
Eldar:
Aspects dual kits
A new aspect - something that uses psychic shooting and melee abilities (Sirens?)
IG:
A light tank or FAV sort of vehicle
A half-track to replace the foul-looking Taurox
4-legged Sentinels ("mobile" artillery)
Knights
House guard (mechanized infantry in exo-suits)
Quad-legged knight (Scorpion pattern)
Quad-legged knight (Centaur pattern)
Necron:
Return of Pariahs
Completely reworked Flayed Ones (with a short-ranged ranged attack or "pull" attack where they draw an enemy unit to them)
Space Marine:
They have enough
Tau:
Super-heavy Hammerhead
More alien allies (Demiurg?)
Tyranids:
New Lictors in plastic (with an option to build Deathleaper)
A new superheavy; the Forgeworld one is horrid
Winged Carnifexes
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Post by: Kitane
3 Pyrovore/Biovore dual kit (that's a no-brainer)
3 Lictors (medium sized assassins) / some sort of Winged Lictors (a new mid-sized flying Shrike replacement)
A proper Tyranid super-heavy in plastic. Something durable and focused on support, accelerating and shielding Nids around it, recycling biomass and equipped with a pod launcher that can launch a brood of creatures/MCs at distance.
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Post by: Lion of Caliban
For Dark Angels:
-New Azrael model. That thing is old.
-New Ezekiel Model.
-Lion El'Jonson Model.
For Imperial Guard:
-Support Sentinel,
-Plastics for smaller regiments (Steel Legion etc)
-Plastic version of a discontinued FW tank. Something like the Leman Russ Conqueror, or Salamander Scout vehicle.
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Post by: corpuschain
Ad-Mech:
not a transport
Some gribblies - some sort of servitor unit, so you can make deformed cyborg type folk who are slaves to the mechanicus
Chaos:
New berzerkers kit
New CSM/Chosen kit (I think it'd be good to have a more comprehensive kit with options to make CSM or chosen, with lots of champion bits).
New dark apostle
Space marines
Nothing!
Necrons
Nothing!
Imperial Guard
New versatile troop kit that can make various different kinds of regiment. Not necessarily to make specific named regiments (valhallans, catachans etc), but versatile enough that you can make something that isn't obviously cadians. More heads and torsos would probably do it.
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Post by: Lion of Caliban
corpuschain wrote:
Imperial Guard
New versatile troop kit that can make various different kinds of regiment. Not necessarily to make specific named regiments (valhallans, catachans etc), but versatile enough that you can make something that isn't obviously cadians. More heads and torsos would probably do it.
This would be great. To be frank as someone who plays Cadians because I like the lore it is a shame to see people who don't want to play the regiment I love, having to play them for the sake of cost and accessibility. Because then we end up with very similar looking armies, which can be dull and they're never quite happy with the armies' look and I want people to love how their army looks.
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Post by: DominayTrix
Tau: Crisis Suit Weapons Kit. Just 2 of every weapon. Maybe a drone network kit so drones are cheaper than $6 each through official channels.Infantry heavy weapons that aren't pathfinders. The first two are to make the army less dependent on ebay. Infantry heavy weapons, namely some form of AT, is an odd gap in an otherwise customizable shooting army. Stealth suits are close, but nothing in the troops section.
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Post by: Formosa
I would completely do away with the Dino bots and start from scratch with the concept.
Soooooo
Look at Arch Magos Scoria, that is a good example of Dark Mech/Mechanicum horribleness, take that concept and apply chaos to it.
I would like more organic gribbly versions of the mauler fiend, helldrake and forge fiend, they just dont suit the Chaos marine asthetic at the moment (for me).
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Post by: Strat_N8
Tyranids:
1. Pyrovore/Biovore duel kit - These two are the last of the finecast multi-model units remaining in the Tyranid range (remaining options are single-model units or characters) and the Biovore could stand to have a new sculpt regardless.
2. Tyranid Shrike kit - While they are still around in the index, having them brought back as a stand alone kit would be welcome. Could also have a secondary build based on the old Parasite character (or perhaps just a return of the Parasite proper).
3. Plastic Heirodule - The venerable Hierodule is already fairly similar to the Imperial Knights in terms of stats, but its Forge World model is rather small now and doesn't match the aesthetics of the army. Remaking it as the Tyranid "knight" equivalent could work nicely to provide a LoW option for them, plus its weapon options could be consolidated into one kit with perhaps a few more added for good measure.
Genestealer Cults:
1. Aberrant kit - Currently the only place to get Aberrants is Deathwatch Overkill and they are understandably mono-pose models. A full kit also allows for some new weapon options which could offer new roles besides dedicated melee armor cracking (Aberrants could be a candidate for a "devastator" style team using Heavy Mining Weapons for instance).
2. Biker Hybrids - Either Acolytes or Neophytes mounted on civilian motor bikes to provide a non-Sentinel Fast Attack option while keeping with the repurposed aspect of the army.
3. A small transport flyer based on the Arvus Lighter - Both thematically appropriate and useful as a means to supplement Cult Ambush in matched play.
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Post by: Scarey Nerd
When I started playing Necrons with their 3rd edition codex, I loved the green rods. Now, however, they're very out of date, and it doesn't make sense any more when you have, for example, a Necron Warrior with a Gauss Flayer compared to a Doomsday Ark's Gauss Flayer Array - the two weapons look completely different, much more streamlined, maybe not quite as impressive but probably better overall. To that end:
1. Necron Warriors - give a tiny bit of variety in leg poses, change the gun to no longer have the rod.
2. Necron Destroyers/Heavy Destroyers. Make the Heavy Destroyer gun plastic, and remove the rods for both Gauss Cannon and Heavy Gauss Cannon. In addition, give Destroyers and Heavy Destroyers the option to take Tesla Cannons and Tesla Destructors respectively - it just makes sense to me to give them the option.
3. C'tan Shards: For the love of the Octed, give me a plastic, modular kit to make C'tan/Transcendent C'tan shard models. Please. Please. Please.
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Post by: Kid_Kyoto
Nice idea for a thread!
Imperial Guard:
The basic IG infantry has needed upgrading forever, so here's my modest proposal.
 Light Infantry set - Fatigues and caps, can be built as conscripts or scouts
 Medium Infantry set - Light armor ala the cadians. Can be built as infantry or vets.
 Heavy Infantry set - 4+ save guys with plates and chainmail (vs the sleeker Scions). Can be built as heavy infantry or trench raiders (shotguns, axes, knives)
Inquisition:
 Inquisitor set - lots of head and weapon options. Heck since I'm asking 2 bodies in there, male and female
 Henchmen set - 10 bodies and tons of arm and head options. Robes, cyborgs, armor, catsuits, whatever. Male and female.
 Warrior set - Break out warriors from the other henchmen options and out them here. Diverse set of uniforms and armor, lots of weapon options.
Imperial Guard:
Yes. Again.
 Jeep/staff car - carries 6, either a fast open topped one full of scouts or a closed top armored limo for officers.
 Troop truck - carries 20, sucks in all respects. Alternate build as a supply truck/objective.
 Thunderbolt fighter - it's about damn time. The Vulture would also work.
Chaos:
 Multipart cultists - or at least all the Dark Vengence Cultists in a cheap and cheerful set.
 Multipart mutants - come on!
 New Bezerkers - I mean seriously they date from the last century come on!
Adeptus Mech
 Servitor squad - Just ordinary working servitors pressed into service, stompy zombie cyborgs
 Multipart tech priests - with options/rules for not just Mr Fixit, but the Biological guys, the information guys, the quantum disassembers...
 Tripods - how do you have a Martian army with walkers and not have tripods?
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Post by: Mr Morden
Sisters
Plastic Sisters
Plastic Seraphim
Plastic Penitent Engines
New:
Palatine commander
Baneblade size Temple vehicle
Canoness in artificer armour
I don't need to say why do I?
Marines
Snipers (not scouts but full Marines with big ass Sniper rifle) - especially for Raven Guard!
Thralls - plenty of Chapters use them
Knights
Household troops
Household command units
House hold APCs with repair variant
94103
Post by: Yarium
#1 - New Primarch
#2 - New Primarch
#3 - New Primarch
And no, I'm not joking. I have a serious desire to collect and paint each and every one that comes out, regardless of the armies I play.
96054
Post by: corpuschain
Kid_Kyoto wrote:
 Troop truck - carries 20, sucks in all respects. Alternate build as a supply truck/objective.
Haha "sucks in all respects". I get why you have a desire for this. In the days of primarchs, daemons and knights, there is a lot to be said for the humble guard squad in a truck.
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Post by: Kid_Kyoto
corpuschain wrote: Kid_Kyoto wrote:
 Troop truck - carries 20, sucks in all respects. Alternate build as a supply truck/objective.
Haha "sucks in all respects". I get why you have a desire for this. In the days of primarchs, daemons and knights, there is a lot to be said for the humble guard squad in a truck.
Yep, it may suck but the ability to dump 20+ riflemen in your face is nothing to laugh at.
Not every kit has to be the bestest ultimate.
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Post by: EnTyme
1) Pariahs
2) Plastic C'Tan Shards (could easily be a dual kit)
3) Plastic Flayed Ones
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Post by: ChargerIIC
I think it's time for GW to cough up the cross-faction goodies.
My idea is that each box would contain about 10 of the usual infantry models, but then include a couple small upgrade sprues (such as the primaris models have) to themeaticly fit them with a faction:
1) (IOM/Tau) Human Auxiliaries Box. Hab workers with las guns. Comes with a Tau and IOM upgrade sprue so you can match your faction. Finally a troop choice for the Inquisition and a decent, disposable screen for Tau
2) (Orks/Necrons) Human Mercs. Both factions make large use of human mercs but we never see then on the board. Give them shotguns and some feral bits for the ork side.
3) (Eldar/DE) Feral Eldar. Light, cheap, ranged, unarmored infantry.
119750
Post by: Lil Kefka
DG
1. Easy-to-build deathshroud terminators. $60 for 3 models with less options than their 5 model counterpart for the same price seems ridiculous to me
2. A mechanized Lord of War of some kind. Either a walker or a big tank
3. An updated demon prince of nurgle kit. With jetpack wings. That'd be rad.
95738
Post by: mrhappyface
Yarium wrote:#1 - New Primarch
#2 - New Primarch
#3 - New Primarch
And no, I'm not joking. I have a serious desire to collect and paint each and every one that comes out, regardless of the armies I play.
In a similar sort of boat, collecting all the Chaos Primarchs and converting the Loyalist ones into Daemon Princes.
84364
Post by: pm713
Yarium wrote:#1 - New Primarch
#2 - New Primarch
#3 - New Primarch
And no, I'm not joking. I have a serious desire to collect and paint each and every one that comes out, regardless of the armies I play.
If you want Primarchs that badly you can get most of them already.
I'd make a Great Harlequin, decent Khaine model and Avengers with swords seeing as they're meant to be generalists.
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Post by: Backspacehacker
T sons
1) shekmet cataphractii body guards for Magnus and characters. Same price point as deathshroud but more focused on spells and shooting
2) silver tower super heavy
3) pink horrors with the T sons tag on them seriously that's one of the only things I want
47547
Post by: CthuluIsSpy
1) Pariahs
2) Flayed Ones that look more like their 3rd ed incarnation instead of the current fashion show
3) A necron tank that's actually well armored and designed instead of the current nonsense. Something like a mini monolith. Or a murder sphere. Or a Triarch Stalker with a hatch and isn't aligned with the Triarch.
104496
Post by: torblind
1) Silent king, a 350-400 pt model with primarch level stats and abilities
2) Void Dragon Shard. 300-350 pts of flying awesomeness
47547
Post by: CthuluIsSpy
The Void Dragon would be nice. I would be happy with that.
]
61618
Post by: Desubot
Oooo a fun thread
Imperial fists
1) Plastic TFC
2) Plastic Breacher marines
3) Plastic Assault drill for dreadnoughts.
Chaos space marines
The entire line. its pretty old.
110671
Post by: VoidSempai
For CSM, i'll say the same as some others, just a really nice chosen kits with lot's of options, similar to current raptor kit. I'd probably end up using it for chosen, berserker, normal csm, etc.
Other than than, a modular exalted champion kit, just so I can legally give him a jump pack and/or terminator option.
And maybe finally a nicer mutilator kit? Current one is technically recent (for csm line that is) but is pretty atrocious.
112343
Post by: Zhothac Thoth
Since this is all hypothetical the 3 new kits I would add are my own ideas to the thousand sons as I like to see some unique kits for them. Rather than just rubric rehashes of current chaos space marines units.
1. A new hq character a psyker that casts 1 and deny 1 but is focussed on getting it right so gets a bonus to them and an aura ability to re-roll 1s in psychic tests so you don't need to take magnus for it.
2. Thrall wizards human psykers in servitude to sorcerers that they can pass wounds on too as elite choice
3. For a infantry heavy support unit I would like to see is a rubric unit with armour like the Centurion with heavy weapons fixed to the shoulder 1 of them an energy cannon using warp energy.
Edit: these are ones I would like to see the most but I also would like some new named characters, an elite sorcerer close combat squad that has eye mutations over there armour allowing them to see past, present and future welding 2 force weapons and a exalted sorcerer in terminator armour.
119781
Post by: Templarted
Right here goes.
Space Marines
1. Sounds a bit niche but a kit for a Black Templar Crusader Squad or a redone upgrade sprue. The upgrade sprues, while fantastic, don't really work with the updated marine bodys and arms. It's certainly workable but just annoying to deal with.
2. New Dreadnought kit. The standard Dreadnought kit is fine but it has an identical price to the Venerable Dreadnought kit, which has way more options, and even comes with a "flat front" option. Give the OG dread a couple more weapon options and a bit more customisation and it would be sweet.
3. Better/Improved scout kit. Scouts have been the same for years and the standard scouts look a tad goofy in my opinion, mostly the standard scouts. The could do a combined kit with the snipers, add more weapon options and even a Reiver style bolter with a foregrip (the scouts would suit the more tactical look IMHO).
Imperial Guard
1. Updated Cadians. I know its been said but I think these squads lack a lot of personality and customisation options. GIve them options for marksman style weapons, more head and arm variation. I do like their aesthetic already but the kits seem really basic.
2. None tracked transport. A less stupid looking Taurox (without wheels) would be ideal in that role.
3. Other regiments than Cadians and Catachans in plastic. Just a basic steel legion squad could at least open up a ton of kitbash opportunities up.
Lastly CSM
1. Chosen squad. In a similar vain to the Space Marine Vanguard/Sternguard, could help add more personality to armies as a whole.
2. Havocs. Really need an update, there a lot of potential for a really good, detailed kit. The models do look fine, but theres no variety and it's hard to get the weapons without ebay or spending loads on them.
3.Better Berzerkers. Seriously looking old now, and the kit could do with a few more options anyway.
Would like to say Eldar but they've been done to death on the thread already.
105799
Post by: whispered_war
Primaris
Maybe some bikers or more tanks - just more variety in general, some similar to the current space marine models maybe?
Necrons
More. gun. options.
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Post by: Kid_Kyoto
whispered_war wrote:Primaris
Maybe some bikers or more tanks - just more variety in general, some similar to the current space marine models maybe?
Just pull the trigger and announce Primaris are replacing normal marines just like 3rd edition marines replaced 2nd.
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Post by: Table
I'm surprised I did not see more wishing for new Oblits. That mini is pure gak.
97732
Post by: shortymcnostrill
Orks:
1. A medium shooty tank kit (something like T6/7, 10 wounds, 4+)
2. A heavy shooty tank kit (battlewagon stats)
3. A looted wagon upgrade kit for use with any non-ork vehicle
I want to run an armored krumpany!
89756
Post by: Verviedi
Mechanicus transport
Plastic Myrmidons
Plastic Thanatar
Or you could just release FoC so I don't need to get around it with wild plastic desiring.
105713
Post by: Insectum7
1: New kit for Terminators, more detail, stockier proportions and less flailing arms.
2: Scouts. Given all the fantastic work GW has been doing in plastic lately, a new Scouts kit could be a huge improvement.
3: Thunderfire Cannon in plastic.
25751
Post by: gmaleron
For my Krieg redo Grenadiers, my future Orks they need a box set of Deffkoptas and maybe make the Chinork a plastic kit
104911
Post by: Motsie
Dark Eldar:
+ Asdrubael Vect
+ Non-resin Incubi kit
+ Succubus on reaver
96763
Post by: StevetheDestroyeOfWorlds
Succubus either on a reaver jetbike or with scourge wings
Vect
Plastic Incubi
bonus round
Thunder Warriors/Thunder Armor
might get me to get some imperium stuff again
56409
Post by: Amishprn86
Harlequins
Cegorach
Another Fast
Another Heavy
Drukhari
Veck
The Baron
Scourge HQ (for another general HQ)
111421
Post by: upsidedownindividual
Drukhari
A New Archon Kit
A New H.Q. choice (Maybe Incubi Lieutenant like character, so non aligned, a Scourge H.Q. for same reason, Drachon or Succubus on Bike)
New Wracks/Grotesques/Mandrakes (multi part that allows to make any of those)
Adeptus Copyrightum
New Infantry plastics (besides cadian)
Leman Russ Kit (i expect criticism for this)
A veteran plastics box
111337
Post by: AaronWilson
I don't really know what I want right now, I'm in a super weird spot where I'm happy with all the armies I own right now.
116657
Post by: Porphyrius
AaronWilson wrote:I don't really know what I want right now, I'm in a super weird spot where I'm happy with all the armies I own right now.
Madness!
111337
Post by: AaronWilson
It's a weird place, the worst bit is I'm running out of excuses for not having it all painted now!
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Post by: Galef
Necrons:
-New Destroyer box with Guass Cannon AND Heavy Guass cannon options for all 3 models. Also Destroyer lord options in the same box
-Scarabs in a box of their own
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Post by: TarkinLarson
For my existing armies... Astra Millitarum: 1) Rough Riders - Either with Bikes or horses depending on the regiment. Or just sell the bikes, horses and rider legs on their own! 2) A normal Tauros (not the expensive forgeworld venator). 3) Penal or militia legions... or even just conversion or upgrade bits, like they do with space marines and their special chapters. The old rogue trader rules which meant that PDFs could be made up of anything, including muskets, bows and arrows etc were cool. That would go great, thematically, with an agri world with imperial knights etc, or even with civilians, PDFs, and adeptus arbites defending a hab area. Chaos 1) Chosen 2) Newer Chaos Space Marines models (including Berzerkers and Devastators) 3) Beastmen need to come back!
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Post by: Creeping Dementia
Sisters: limiting to three kits is tough but here goes nothing
1) Basic Sisters and Dominions combo kit
2) Retributor and Celestian combo kit
3) Seraphim and a CC jump unit combo kit (with Spears or something).
Honorable mentions, I'd also like a Fanatic unit, cheap average joes with club/hammers/pitchforks and pistols driven into battle by priests, would be a fluffy horde unit for ecclesiarchy. Also would like a Death Cult combo kit with options for dual wielding either pistols (Seraphim on foot with lighter armor), or dual ccw like the current Death Cult Assassins. Both the honorable mentions obviously are less important to have than getting the core of the army updated.
For Dark Eldar,
1) Grotesque multipose kit
2) Vect and/or more HQ options.
3) a Coven "flesh bomb" artillery unit of some sort would be cool, might encroach on Nurgle IP too much though.
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Post by: Inquisitor Lord Katherine
Ah! I've figured out my third choices:
Imperial Guard:
Medusa/Basilisk/Griffon kit.
A medium artillery kit. Towed or mechanized guns that fall somewhere between Lascannons/Autocannons/Heavy Bolters/Mortars and Earthshakers/Medusae/Storm Eagle Rockets.
Macharius tanks, as a heavy tank option between the Baneblade and the Leman Russ.
Adeptus Mechanicus:
A turreted and tracked main battle tank with the aesthetic of the ordinatii minoris and krios. Ideally have at least 3 weapon options, one for antitank, one for antipersonnel, and one for somewhere in between.
An IFV, possibly on the same chassis, or on the same kit, at the above. Maybe with an open cargo area so that embarked skitarii can shoot out of it.
An artillery option, probably with large missiles like the Manticore. A big gun like the Basilisk, or an array of small missile like a Calliope, would be cool too.
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Post by: Siegfriedfr
Tyranids :
- a Plastic Lord of War
- New Terma/Hormagants
- New lictors
And price reduction for all the models we don't use ...
110727
Post by: ApaceKittens
tau
1. A new stormsurge. the 7th ed codex stated that the stormsurge was to be the first in a line of new ballistic suits, therefore a new model fits neatly. maybe a dual kit with dedicated anti infantry or anti armor.
2. maybe a new flyer?
3. At least 10% price reduction over all models.
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Post by: Aesthete
Guard
The Guard doesn't really need a whole lot of new kits IMO, but if I could have three new ones I'd pick
1: Plastic Rough Riders - while I love my almost finished kitbashed rough riders I'd love having an official kit even more.
2: New customizable regiment kit to facilitate building and kitbashing custom infantry regiments - including at least 50% female components.
3: Some sort of baggage train/ logistics vehicle/ base camp sprue with probably naff rules for competitive play but interesting for narrative/ fluffy games and a good source bits for kitbashing and the upcoming RPG.
Sisters
1: Basic sisters plastic infantry with enough configurations to cover the basic infantry.
2: Cannoness kit with jump pack option
3: Sisters flyer of some sort.
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Post by: Arachnofiend
Necrons
-Warrior/Flayed One dual kit.
-Scarabs in their own box.
-The Silent King.
93221
Post by: Lance845
Tyranids
New "Vore" Kit Makes new biovores and/or pyrovores.
New Lictor Kit, Makes Deathleaper,
New Warrior Kit, Wing, leg, head options to build shrikes.
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Post by: Jordyz
Imperial Guard (Astra Militarum whatever)
- A not-super-heavy (read not a shadow sword) tank hunter style vehicle, in the vein of a jagpanzer, possibly on a chimera chassis. I'm not sure what niche this would fill game wise but I imagine that it would be armed with a vanquisher cannon but be cheaper, faster, and squishier than a Russ
- A proper regimental commander kit, with lotsa options like the old SM force commander. Atm all we have is the command squad officer, and he is also the model for the platoon commander
- As somwhat of a pipe dream, a baneblade sized zeplin bristling with ordnance. Don't ask me how it makes any kind of sense for a space fairing army to have a zeplin, because I have no idea
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Post by: ZergSmasher
Jordyz wrote:Imperial Guard (Astra Militarum whatever)- As somwhat of a pipe dream, a baneblade sized zeplin bristling with ordnance. Don't ask me how it makes any kind of sense for a space fairing army to have a zeplin, because I have no idea
Hey, if it's good enough for the Soviets in the Command & Conquer: Red Alert games, it's good enough for 40k! I'd buy one of these just for the cool factor, as I don't even play Guard.
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Post by: spacemarine542
Necrons:
1. Silent-King Szarekh
2. Plastic Named Characters
3. More named C'tan shards with their own rules, e.g. The Burning One(even though it is the Transcendent C'tan model).
IG:
1. Plastic Stormblade
2. Idk new Primaris Psyker?
3. Idk Plastic Death Korps?
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Post by: Salamandrake
fraser1191 wrote:
Space Marines:
Any loyalist primarch to take the heat off Guilliman.
Iron Hards named character lol
Please, god, not Ferrus Manus.
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Post by: Bharring
Clearly, the IG looted an Ork baneblade after the Orkz looted an IG baneblade...
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Post by: ChargerIIC
It'll be Ferrus Manus Jr and will only be an inch tall to satisfy all the oldmarines players.
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Post by: Salamandrake
ChargerIIC wrote:
It'll be Ferrus Manus Jr and will only be an inch tall to satisfy all the oldmarines players.
Haha! Now this I can almost get behind.
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Post by: Lion of Caliban
Jordyz wrote:Imperial Guard (Astra Militarum whatever)
- A not-super-heavy (read not a shadow sword) tank hunter style vehicle, in the vein of a jagpanzer, possibly on a chimera chassis. I'm not sure what niche this would fill game wise but I imagine that it would be armed with a vanquisher cannon but be cheaper, faster, and squishier than a Russ
- A proper regimental commander kit, with lotsa options like the old SM force commander. Atm all we have is the command squad officer, and he is also the model for the platoon commander
The Destroyer Tank hunter somewhat fills this role, but It's FW and I think discontinued. So a plastic version would be excellent. It may be a bit tanky for your desire, and I'd tend to agree. But the Vanquisher is unfortunately terrible so something that fills the role of a dedicated tank hunter and is easier to find and cheaper than a destroyer would be a great addition to the Guard. .
Dedicated Regimental/Company Commander would be great, as you say when your Company Commander and Platoon Commander are essentially identical it's a shame.
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Post by: Timeshadow
Tyranids:
I agree new Vore kit(Mixed pyro/Bio and maby a third character/HQ option just to spice things up that heals tyranid units like a medic could even be synapse too)
New Lictor/Deathleaper/3rd version maby a close shootie version of the lictor)
A LOW
For Genestealer cult:
Aberrant kit(nuff said)
Primis/Magus with more weapon options
Great Ancient(Primarch equiv) Broodlord LOW option that is a lvl 2 psyker and has near Hive Tyrant stats but is still zippy like a broodlord he will be the only GSC character that cannot cult ambush and have an upgraded zelot rule to sack bodyguards/fodder for wounds on a 2+ even though I'm thinking 10-12 W for him.
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Post by: clodax66
Craft world Eldar
1. the obvious plastic aspect warriors with alternative weapons
2. Autarch with lots of option, but the way GW is been going probably will not get this
3. more Falcon variants like firestorm since it's no longer a forge world model.
Eldar Harlequins
1. death jesters with other heavy weapons like they used to have
2. harlequin mimes and troopers that can take 2 weapons
3. Wraith lord variants that is fast and agile
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Post by: Dandelion
IG:
- Grenadiers for regiments (like Karskin and such) that aren't scions at all
- New chimera with autocannon turret (I think it'll look cool)
- Rough Riders!
Alternatively, plastic steel legion. (or all at the same time, I'm not picky)
Kroot:
- dual infantry kit (add pistoliers with knives)
- Krootox with 2-3 gun options
- Kroot hounds in plastic
Inquisition:
- super customizable inquisitor kit
- plastic acolytes
- another inquisitor kit?
Ad-mech:
- flying transport (like a valkyrie sort of)
- Skitarii HQ
- ???
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Post by: Arachnofiend
I still think they should bring back Ferrus Manus but put him in a big dreadnought.
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Post by: Kid_Kyoto
Dandelion wrote:IG:
- Grenadiers for regiments (like Karskin and such) that aren't scions at all
- New chimera with autocannon turret (I think it'll look cool)
- Rough Riders!
Alternatively, plastic steel legion. (or all at the same time, I'm not picky)
Kroot:
- dual infantry kit (add pistoliers with knives)
- Krootox with 2-3 gun options
- Kroot hounds in plastic?
Exault for playing kroot!
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Post by: Shadenuat
Warp Spiders. Shining Spears. Cool master Warlocks like they look on pictures, one with gyrinx for example.
I was reading through this thread again and realized a sad trend. Note how many people requested a great multi-part kit with options for a Warlord of their army?
Oh right.
- Plastic Autarch with all the options which were cut from the Index for Eldar please.
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Post by: Dysartes
Jordyz wrote:- As somwhat of a pipe dream, a baneblade sized zeplin bristling with ordnance. Don't ask me how it makes any kind of sense for a space fairing army to have a zeplin, because I have no idea
Hands off the Squat Overlord Armoured Airship, boyo...
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Post by: An Actual Englishman
Orks
1. Mutli-use foot boss kit that can make any variety of boss or Mek on foot, including a Primeork Ghazz model.
2. Multi-use biker boss kit that can make Boss on Bike, Painboy on Bike and Big Mek on Bike.
3. New Buggy, Trakk and Skorcha kit.
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Post by: Apple Peel
For Militarum Tempestus
Something for the Fast Attack Slot
Something for the Heavy Support Slot
Let me take a Brigade of Militarum Tempestus
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Post by: Hawky
Guard:
Carapace / Camo cloak veterans - along with rules that doesn't suck
Redesigned Leman Russ kit - something that doesn't look THAT stupid
Plastic conversion sets for other regiments
AdMech:
Definitely a transport / IFV
Some form of a heavy tank
Skitarii HQ
Sisters:
Terminator-equivalent unit
Frateris militia
-something-
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Post by: gwarsh41
Space wolves:
Leman Russ
Thunder wolf wulfen
Hellfrost upgrade kit (allows infantry/vehicles to have hellfrost weapons)
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Post by: pm713
Please no more wolf things. Every meme about it hurts me at this point...
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Post by: Tiberius501
Necrons
1. Silent King model. Come on, it’d be pretty sweet.
2. New Flayed ones as others have mentioned.
3. Redone Destroyers. They’re living way too much in the 90’s
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Post by: Mmmpi
pm713 wrote:Please no more wolf things. Every meme about it hurts me at this point...
Tyranids
Wolfgaunts
Wolf Tyrants (wing options included)
Wolfenthropes
Necrons
Necrowolves
Wolfswarms
Wolfalith skimmer
Just joking about all six.
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Post by: CthuluIsSpy
Tiberius501 wrote:Necrons
1. Silent King model. Come on, it’d be pretty sweet.
2. New Flayed ones as others have mentioned.
3. Redone Destroyers. They’re living way too much in the 90’s
I like the destroyer models though :(
Could use a melee option. A bunch of destroyers armed with warscythes and rerolls 1s to hit and wound would be pretty sweet.
Problem though is that they would eclipse scytheguard.
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Post by: Cheeslord
Jordyz wrote:Imperial Guard (Astra Militarum whatever)
- As somwhat of a pipe dream, a baneblade sized zeplin bristling with ordnance. Don't ask me how it makes any kind of sense for a space fairing army to have a zeplin, because I have no idea
A great idea! Let's call it an Overlord Armoured Airship. Known for its crew being quite short. And bearded...
Mark.
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Post by: ChargerIIC
Mmmpi wrote:pm713 wrote:Please no more wolf things. Every meme about it hurts me at this point...
Tyranids
Wolfgaunts
Wolf Tyrants (wing options included)
Wolfenthropes
Necrons
Necrowolves
Wolfswarms
Wolfalith skimmer
Just joking about all six.
Hear me out...Space Wolf successor chapters with different totem animals. Space Cats. Space Ponies. Space Crocodiles. Imagine the upgrade kits.
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Post by: JNAProductions
Space Ponies!
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Post by: Cheeslord
Presumably they are also Rending...
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Post by: ChargerIIC
I love it, but how does he get the ammo out of the crate? It's got to be awkward as hell to have a fellow battle-horse nibbling back there while under fire.
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