Hey guys, a few of you might remember me, but most of what I posted here is already lost in the thousands of pages filled with amazing content in this forum.
So instead of digging up old posts of mine I decided to create a single one that will get all my attention from now on. But first a bit about myself.
I've been on and off this hobby for quite some time now and what's keeping me around is the great models, characters and amazing background that they come with. I'm not just talking about the official stuff, I love to browse the web to find converted armies, self written fluff or simply amazing ideas. The only tabletop game I've ever played was the original Lord of the Rings from GW and that's what got me started with everything.
I've tried to get into the gaming side of the hobby but after numerous starter boxes and attempts at armies I'm deciding to let it go. Instead I'll focus on what I love about the hobby and stick to the sculpting, converting and scratch-building that I enjoy.
One of my latest creations was a custom true scale typhus that was almost entirely sculpted by me and it had been a blast to do so, the time that I worked on the model was during my last exam period (for anyone interested in pictures and progress on that, I did make a post about it).
Which brings me to my current situation. I'm currently studying abroad in Australia and it's exam preparation time. Which means I needed a distraction to get me through my long hours of studying, so I ordered a pack of green stuff and some sculpting tools and got to work.
Now with this wall of text out of the way we can start with the actual reason we're here. So let's start with a picture of everything I have here that I can work with.
As you can see, it's not that much. But I'm mostly trying to make a decent miniature and learn as much as possible in the process.
Which brings me to the next point. I've thought about what I wanted to create and one of my old lord of the ring miniatures came back to my mind. It was a dwarf lord with a one handed axe (I'll try to find a picture later), I don't know why I thought of him but that's when I decided I wanted to make a dwarf.
So here it is, kind of...
The pose I started with was pretty straight forward, nothing dynamic. To get to this point took quite a while and if I recall correctly it has 7 layers of sculpting involved.
1. sculpting the left boot
2. Sculpting the right boot
3. Sculpting the left trousers
4. Sculpting the right trousers
5. Sculpting the scale "skirt"
6. Sculpting the armor
7. Sculpting the little latches on the armor
Between each step I let the putty fully cure so that I wouldn't mess it up.
My next steps will be to put a skirt (I'm sure there's a proper word for this) on his backside and to figure out what to do with his arms.
And that's it for my first post. From now on there probably won't be that many walls of text anymore but I will keep you updated with a steady supply of pictures on the current progress. The dwarf will be my project while I am in Australia and once I'm back in Germany I have a few more projects in my head and lying around that I will focus on. I hope I got you interested and that you'll stick around to see where this is headed. I'd be happy to hear about any critique or comments you guys will write.
I'm definitely interested and will be coming back for more. You are doing an amazing job so far, and with so few tools to work with. It would be great to see a work in progress shot of each step during curing times. I'm looking forward to seeing the continuation of this dwarf.
Thanks Syro! I appreciate the kind words . I'll try to capture more pictures in between curing stages, if I forget to do it I'll still write the steps that have happened up to that picture.
I only have a small update today, I grabbed a small amount of GS and tackled the part that I'm most afraid of for this mini. The head. This will not be the final head, but I'll probably do a few of these in between making progress on the dwarf, it'll help me practice and hopefully produce a decent result at the end. I sculpted the head in one go, then let it cure before adding the hair and beard (as I didn't like the mouth area).
The second picture is another very small head attempt and some weapon ideas sculpted on a paper clip. I'm just toying around with ideas for the weapon for now, these would get additional layers of detail and final shaping if I'd use them.
I like the flow and texturing on the hair and beard. Which tool do you use for it? Also very impressive with the head, faces are a weak area of sculpting for me. I wish you luck as you continue to refine for the final head.
And no worries if you forget to snap a pick, it happens to me all the time. Sometimes you get in the zone and it's hard to remember to stop and document.
I made the hair by attaching smaller pieces of GS on the mini and then adding texture to it with my needle "tool". Pressing the needle in the putty a few times will give you a few rough hairs which I then split up into smaller sections until I was satisfied with the result. Hope this helps
I gave the pose of my dwarf some thought and have decided how I want the right arm. Nothing fancy here, he'll just be having it hang to it side holding its weapon. Now as you saw before, the paper clip for the left arm broke off unfortunately. This means I'll have to attach a new one in the future, but it also have me more flexibility for its pose as I don't have to decide it yet. As the pose is quite static anyway I didn't want his left arm to be "active", i.e. pointing waving or something like that. I also didn't like the idea of having it fall to the side like the other arm, so I figured I'd give him something to lean on.
In comes my idea of a little diorama (if seen something similar done by scibor, that's where I got the idea). I've decided to place my dwarf on the head of a dragon, leaning against its horn.
The actual progress consists of adding the skirt to my dwarf, which took more than one curing step but mainly because I'm missing my clay shapers for smoothing, they're amazing for creating folds in clothing.
I've also positioned the right arm to its final position and gave it a thin layer of GS to make bulking it up easier.
The last step was to adjust my surprise egg base so that I could sculpt the dragon head, as well as adding the horn (which has a coffee stick in it for support). With the remaining GS I rolled out 4 balls to use as eyes for the dragon.
All in all these steps were done in two curing cycles, one for the dwarf and one for the dragon.
Onto the pictures!
And I have another small update for you guys. As I'm doing the sculpting as a break from studying I only get small amounts done each day, but so far I made at least a bit of progress every day.
Today I focused more on the head of the dragon and tried to get a general foundation down, I also fixed the eyes into place.
Next up is probably the weapon for him, I think it'll be an axe and I hope it'll look alright. Won't be many crisp edges on it with the tools I got.
Enjoy the pictures and I'll see you tomorrow with some more progress.
Wow, I didn't know you were planning on sculpting so much of the dragon's head. Very cool. I expected it was like pictures where nothing but a single horn and a little bit of scales would be considered out of frame. I'm curious what style of dragon you're making, the eyes look different than I'm used to. As for the axe, I find getting crisp edges with green stuff hard since it stays flexible and a little rubbery, but maybe wait on attaching it and try fine sand paper on the edges of the axe?
Hey Syro, glad you like it
It'll probably end up being the whole upper half of the head, but no lower jaw. Once I'm back in Germany I might sculpt more, or attach it to an actual base an blend it in (maybe sinking into mud). As for the style of dragon, I have no idea either . I'm just jumping in and letting my creativity go wild.
Concerning the axe though, I'm afraid there won't be any sandpaper. I got three weeks left in Australia and one of those will be only vacation with no sculpting. So the picture of my tools in the beginning will be all that I'll use for this project.
So hopefully I will get him done in the next two week.
Alright people! I managed to finish the axe today, it was basically done in three steps:
1. Sculpting the handle on a paper clip
2. Sculpting the rough form of the head as a foundation
3. Sculpt the final head
It's nothing to fancy, but I'm happy with how it turned out.
The next step is probably to tackle the arm holding the axe.
I also started a small project on the side as my girlfriends birthday is coming up. It's just some small stuff as according to her I only do "monsters and ugly people" (though to be fair she does like the dwarf). I'll reveal it to you on her birthday next Sunday, so stay tuned for that
And another small update!
Today I tackled the right arm. I started by sculpting the arm itself, then I let that bit cure and once hardened I added the hand and axe. The last step was to add the little arm guard which I left till the end in order to sculpt it a bit over the hand to provide additional support to it.
All in all I'm happy with the result, the paper clip in the arm was a bit of a nuisance, as I couldn't cut it off and it was slightly to long. I managed to get around it by cutting into the axe handle and providing a groove for it there. Though the inside of the hand is a bit rough due to it.
Next up will be my first exam tomorrow as well as starting with the left arm. I'll need to put a paper clip with the right length in place for me to sculpt onto (without glue, a drill or clippers). We'll see how that'll go...
Maybe I'll also get to finish my little side project tomorrow.
The new arm and hand holding the axe looks great. You've really had to get creative from your lack of tools, but the final result doesn't show anything lacking. I originally thought the axe looked too long in your last post, but in its final position and pose it looks much more natural.
Good luck on your exams!
Thanks Syro! I have to say I was a bit skeptical about the axe at first too. In the beginning it was even thicker at the end, so I shaved it down a bit and then I was quite happy.
Believe me when I say that I thought this would turn out worse than it did when I first had a look at the tools. I actually had to sharpen them first to get rid of some weird edges (by using the bottom of a tea cup). Now I'm mostly using the third tool in the original picture. The spear like side is great for cutting pieces of GS off or making finer lines and the curved back of it is great(ish) at smoothing out the areas, especially smoothing new GS into already cured parts.
I'll post an update on the dwarf tonight. For now all you're eying is a sneak peak at my side project
I'm continually blown away by how great you're sculpting this guy, especially with such limited tools. I'm also taking notes on what you're finding useful, in less than a week I'm going to be in a similar situation to you, where I'll be attending school far from home with limited art supplies. I'll be sure to pack the tool I have that looks most similar to that spear. Keep up the great work, I hope exams are going well, and I'm looking forward to seeing the surprise side project.
Thanks again for your kind words, it makes working on this easier and keeps me motivated.
Are you planning on sculpting something while you're away? If so feel free to ask anything you want and I'll see if I can help you with it. Another idea for tools is to make them out of wood and the coat then with a varnish (nail polish for example). Haven't tried that myself yet, but I've seen other people use it. I found the most important tool to be something that is round (like a very tiny spoon).
But back to the dwarf! I managed to break a paper clip to the right size for the gap and glued it in place with some GS. A simple ball as a shoulder to hold it on one side and then I did the hand already on the other side. I used the rest of the GS to put a thin layer of it over the paper clip, as it's usually nicer to sculpt on that than the round metal.
Once I was happy with the hand I set it aside to cure (it does look weird right now tho ). Next up ia sculpting the arm, might do it bare this time to work on some muscles for once.
And another update, I managed to finish the other arm. I think it turned out quite nice even tho it was my first attempt at sculpting muscles. The arm was sculpted in one go, but looking back I would probably split it up to do the chain mail separate.
Now all that’s left is some detailing, small fixes (I think his waist is to thin) and obviously sculpting the head. I might also give him shoulder pads, not sure about that yet.
Wow, you are really moving! The muscled arm turned out nicely, impressive work as usual. I'm curious why the dwarf is missing all the gear from his one arm, is going to be that it had been ripped off fighting the dragon? Maybe there can be some blood and cut on the arm when you paint it?
Automatically Appended Next Post: Hey guys. I apologize for yesterday, I didn’t mean to just throw pictures at you . It was already late and I was tired, but I did want to share my progress.
I bulked out the dwarfs waist a bit and then did quite a bit of work on the dragon head. Still lots to go but you can see the general idea now.
See you with more updates tonight! And let me know what you guys think.
And here is the promised update for tonight! I managed to finish half of the dragons head (except for snout details and back/ horns). I am quite pleased with how it turned out and am looking forward to sculpting the other half.
Just for gaks and giggles I picked up a black pen and colored in the lines and eyes, now I’m definitely looking forward to painting this as soon I get him done.
And Syro, I have to say I haven’t given it any real thought as to why the left arm is bare . You do have a valid point there though as it would make more sense if it had a reason..
Maybe I could add a bit of tattered cloth at the top and the story would be that it caught fire and he ripped it off?!
Anyway, I hope you guys like the pictures and as always let me know what you are thinking!
Oh and two out of four exams are done and I have a good feeling about them! So there’s that
Congratulations one the exams, and best of luck on the last two! The sculpt is looking great as always, I like the way you made the scales/plates on the dragons head, and I don't remember if I mentioned it before, but I also think adding those cuffs to the dwarf's shoulder chain mail looks really good, I wouldn't have thought they needed any additions. As for the bare arm, I know you wanted to practice sculpting a bare arm, and that's easily a good enough reason for it to be that way, but I jsut wanted to bring up the "why" as something to think about, you definitely don't have to make any changes, maybe it's just the dwarf's personal style.
Good spotting on those cuffs, I completely forgot that I did those
And for the bare arm I know that practice is a good enough reason, but I also want it to visually tie into the piece and make sense from a story point of view. So I really appreciate you mentioning it
I'll post an update tonight, probably progress on the other side of the dragons head.
Today I got the head of the dragon mostly done! I also gave him, another horn on his nose. All that is left are some teeth and I need to fix the spikes in the back.
The last picture is of a sneak peak that i thought of including. I have a bit of GS left over and thought about doing another dragon . This one will be rather small tho, it’ll hopefully fit in nice. Let’s hope that it won’t be to fiddly to sculpt
And here are the pictures, let me know what you guys think!
That new little nose horn is a nice addition, it looks good. You seem to have a real skill for thinking of little details that not everyone would think of. It really adds to your sculpts (both literally and figuratively). I'm looking forward to see what you accomplish with that little dragon you have planned.
Alright everyone, you get a big update today! I put some of the pictures in spoilers for you. As you can see below I finally got around to do more work on the dwarf, read the face. While trying to avoid sculpting the face I thought about other little bits and items I could add to him to fill some large areas. So I went ahead and sculpted a small hatched, a bag, a pipe and a small bird skull. Then, instead of working on the head, I sketched a few ideas for a shield and started working on that . Eventually I decided to make another head and it actually turned out quite well! I’m not to pleased with the mouth and I had to bulk up the nose a bit, but since I’ll be sculpting a beard anyway that wouldn’t be a problem. The last thing I did was to sculpt some teeth for the dragon and finish his snout with some nostrils.
My next steps will be to add the accessories to the dwarf and sculpt his beard and hair, as well as finishing the spikes on the dragons back. I’m not sure if I’ll actually use the shield I made, as it will make everything a bit cluttered.
Here are the promised pictures, hope you like them and as always let me know what you think!
And a special thanks to Syro, who keeps me interested and motivated for this sculpt! I really appreciate the feedback.
Oh and here is the promised reveal of my girlfriends present, completed with a custom card and box! It was very well received.
And I managed to make a bit of progress again! I attached the small hatched to his back and put down his first beard layer, the second layer will be some braided beard coming from his mustache.
I think the face looks better already .
I'm glad to hear that my feedback is helping you.
Great progress once again on the dwarf, the face never looked bad, but you're right, the beard makes it look so much better. I really like the beard. How are you planning on doing the braided mustache? Also what are your plans for the top of his head, hair, helm, or bald?
@Syro: I guess you’re right about the face, I’m just a bit strict on myself. The braided beard was done by rolling out a strip of GS, attaching it to the spot where you want it to be and then carefully pressing in the pattern. For the pattern you basically do alternating diagonal cuts starting from the middle of the previous cut (I don’t know if that makes sense, I can make a small tutorial if you’re interested). And then at the top and bottom you create a little bead. And as you can see for the hair I did a bit of both
@Son of Russ: Thanks! Believe me neither can I, I’m especially looking forward to finally painting him
Alright, so it’s update time again! The last picture is the step before hair, I did the braided beard and if you look closely on his left arm you can see the remnants of his shirt (thanks Syro!). I also added the dragon for scale.
And then I went to work on the hair, I started with the bulk of it in the back. After an hour or so I went back to make his forehead slightly taller as well as adding the topknot.
I used some of the leftover GS to sculpt some wood texture on the hatchet as well as attaching his pipe next to it.
The last thing I did was to add a long tail across his back and start with the body of his pet dragon.
I’m really pleased with him at this stage, I’ll only need to finish the dragon and I’ll be done.
And I think I’m done with him! I think he looks spectacular . Although I’m not sure if he’d actually be a dwarf, he’s standing 3,5cm tall. I can’t show you scale shots right now but he’s basically as tall as a space marine
I’ll probably do some small changes to him, such as adding a tiny bit of height to the small dragons head. But other than that I’m happy.
I’ll post some more pictures tomorrow when I’ll probably call him 100% done. I hope you enjoyed the progress and seeing the process of sculpting the dwarf.
As always, let me know what you guys think! I’ll se you tomorrow with the finished mini and a whole bunch of pictures.
I agree, he does look spectacular. And no biggie about the size, this guy looks more like a display piece than a game piece. I don't remember you ever claiming he was going to be 28mm. It's nice to see a comment by Son of Russ, you get so many views each post, I was surprised I was always the only one commenting.
Last exam starts in 30minutes. Should go well hopefully, almost missed it as my girlfriend was convince it would be tomorrow
The others all went well enough.
And yes, I was surprised too, but at least I have you for company! The dwarf will definitely be a display piece with a special place in my heart.
@facelyss: it definitely is fun and challenging but also very rewarding!
@Syro: now I’m done with all exams, I think I passed all!
Alright, I swear this time he’s really done
After doing some minor work on the small dragons head I had a look at him again. And for some reason he didn’t seem quite finished anymore and I realized that his right shoulder looked tiny compared to his left (due to his new companion). So I quickly came up with a design for a shoulder blade (cookies to whoever guesses the inspiration) and went to work.
I have to say I’m happy with how it turned out, gives him a bit of a gladiator feel. But now I’m really done with him. I took him off his egg and he now sits on my desk making me happy
Oh and there not be much going on here until I’m back in Germany in roughly two weeks. Thanks again for all the feedback and I’ll hopefully see you back again in two weeks
I have some more pictures in the spoiler for anyone interested, but first let’s take a trip down memory lane:
This pretty much sums up the entire process of sculpting him. I quite like the layout of these and will probably keep using them for future projects as well.
But now to the final result! I hope you guys like him as much as I do.
Such awesome work, it's been really enjoyable watching the whole process of you making him. This sculpt definitely deserves a special place in your heart. Congratulations on finishing the exams, and I'm glad you think you did pretty well. Are you excited to be on your way home soon?
I agree with facelyss, it's so great watching this sculpt from start to finish, I hope you have plans for more like this when you get home. Also congratulations on getting to page 2 of the blog.
Thanks! Maybe page two will help in getting more people to come around
I am looking forward to going back home (although my apartment is rented out for another month, so I’ll stay with a friend first). Been in Australia since February and while it’s a nice country the Uni kept me quite busy. Now at least I habe two more weeks of vacation and then it’s over.
And don’t worry, there’ll be plenty of projects to do when I get back home. I have some unfinished ones lying around such as a Fateweaver conversion based on the Balrog, Truescale Abbadon and many more in my head. Oh and I already have the shadspire box waiting for me when I get back, so there’ll be some painting on that as well.
So, I know I said I’d be quiet for a while.... Well it turns out I still have a bit of GS left and now I actually have loads of time. So I thought why not use it. I did a few more heads, a hand and then carved a sword out of a coffee stick. But then I needed someone to hold that sword, so this happened:
Thanks Syro, just keep practicing and playing around! It’s the best way to get better
And I’ll throw these in here. Got done with my the sword an shield guy and did some more work on the spear one.
Due do these being extremely tiny I probably have enough GS to make a third one.
I’m thinking either an archer or a wizard? I already started on a little bow but now I’m leaning more towards a wizard...
What do you guys think?
Thanks monkeytroll! If there’s ever any questions on anything I’d be happy to throw together a tutorial too
I got the spear brother done today, not 100% sold on the hand as the spear looks like it’s floating in it but oh well. Packed him up and he’s done!
I also started work on the wizard and all that’s left to do is to finish his hood and arms. The left arm will get a bit of fire in its hand
Hope you guys like it and as always, let me know what you think!
That would explain a lot! But don't worry I've been there too, just grab some putty and start pushing it around. You'll be surprised how quickly you can achieve decent results!
Although I have to say I don't think I ever used it to fill gaps
And this truly is the last update from Australia! I finished the mage and this now brings the group to three members. I quite like his pose and how the fire turned out. He doesn’t really have a left hand but I kind of picture him to be able to turn into a fire daemon. This means I don’t have to do a hand and I also have a few nice modeling ideas for the future
The fire looks good, and these models are impressively small from that shot on top of the coin. Are the meant for a certain game? And do the fit a scale of one you play?
Also congratulations on going back home, I'm looking forward to what you create from Germany.
Thanks Syro! They are quite small, I’d say as tall as a SM leg
They don’t really have a purpose, I had no game in mind and just wanted to play around with the rest of the GS that I had.
And now I’m back! Unfortunately not at my place as that is still rented out for the month. I did manage to make a supply run to my basement tho. I picked up some paints and most importantly sculpting supplies (I grabbed all the putty but somehow missed most of my tools).
I landed on Wednesday and had to go to work on Thursday :(
Nevertheless I have been quite busy!
Let’s start with an old project of mine that I found laying around, it’s roughly 50% done as only the fingers aren’t baked yet.
Again, this was just me fooling around trying out things for learnings sake.
Then my newest project which I have started last night at 2am
And since my buddy has ordered the shadespire box as well as the sepulchral guard here’s some unpacking, building and spraying pictures.
And finally, because I was so damn productive yesterday until 2am, the first of the skeletons is already painted! I’m not the greatest painter but I prefer the results to unicolored plastic
All in all I’d say this wasn’t to bad for one afternoon of work
I'm looking forward to when you'll be 100% back home, but I'm glad you're finding time to do some much even with being back at work so quickly. Those little cloaked guys you made, really seem like they should be for a team based dungeon crawl, like Hero Quest, Gauntlet, or the like. I doubt you have time, but it would be fun to create something like that for them. The hand looks good equal parts creepy and cool. Reminds me of a combination of Pan's Labyrinth, and that character from Naruto who uses explosive clay. The second clay guy, looks robotic, I'm looking forward to seeing what it becomes. Nice job and the skeleton too. I wish I was as productive as you were, now that I'm studying far from home. I'm so tired and busy, and most of all don't feel any inspiration.
Don’t worry Syro, I’m not always this productive . But I do know what you mean, it seems you always have the best ideas when you’re away from your supplies. Glad you like the hand and yes a small scale game would be great for them. They kind of remind me of the wizards from the PC game Magicka. Who knows what the future holds for them.
And now on to updates! I have been quite busy again. So let’s start with the start of a true scale Abbadon conversion, seeing how he’s achieving more things now I thought it online fair for him to get his unique upsized miniature from me. The legs are obviously fixed in place but everything else can still be moved. I’m not to happy with the fist/soon to be claw arm tho, any better ideas for it? And what do you think of the general pose?
Our next candidate will be the not quite that robotic new guy from the last updat. I will give an old idea of mine a new shot, as the old one never got done due to massive setbacks (the picture isn’t even how far he got, he had one massive wing already sculpted too. Oh well...). It should turn at some point into a Khorne DP in terminator armor, inspired by KrautScientists Eternal Hunt (specifically his leader Lorimar). I just love the models and fluff that he comes up with! The last picture shows a scale shot next to my old versions torso, as you can see it was waaaaaay oversized too .
And then we also have another update from out Shadespire friends, now with the first of the stormcast finished too. I went with the classic gold and blue as I think it’ll look great on the table. Probably wouldn’t paint an army in that colour tho. The last picture is a, I think well deserved, scale shot of our little minions. Just to show how tiny they really are .
And last but definitely not least I have finished the hand. I’m especially pleased with the veiny back and the face in the front. The fingers are alright, but not quite at the same level. I might slap some paint on it in the near future too, but I only have bone colors, no actual skin tones. Ah well
As always let me know what you think! Looking forward to some feedback on my WIPs.
i'm hoping that cork is enormous, otherwise that's crazy how much detail you got on the hand. The daemon prince is definitely looking much less robotic, very sweet sword he's holding, did you make that? Also you are so right about those little guys you made looking like they are the wizards from Magicka! As for Abbadon, I really like how dynamic you made the sword arm. I'm don't know if it's just the picture, but to me it looks like he's pointing with his powerfist slightly to the left of where he's looking. I think it would look good if you could get the arm or head positioned to seem to be looking and pointing in the exact same position.
Keep up the good work
The hand is about 3cm tall, so not to tiny . The sword was carved out of plasticard, though I might not end up using it as I won’t be able to bake it. Abbadon is still in its baby shoes, neither the arms nor the head are glued in place yet. I mainly just stick them there so that I won’t loose them . I do see your point though, rest assured it will be changed.
Today I only have a small update for you. I started another sword for the DP, as I might need to bake it with the rest of the model. I’ll throw it in the oven tonight and then file it into its final shape.
The other update is more progress on the Shadespire war bands. I managed to finish the skeletons over the weekend, this means that for now only the Khorne boys are left unfinished. Unfortunately for me my buddy has already ordered the Orks as well...
Guess there’ll be more painting to do
I have good (or bad, depending on how you look at it) news! I have reached out to KrautScientist and he has agreed to work on my DP version of Lorimar together. For me this means, that I can practice working towards a specific goal and according to someone else’s ideas. For you guys this most likely means that progress on the DP will slow down a little bit. Still, I’m stoked about this
To make up for this, I started another project. This one has to be done until Christmas as I want it to be a present to a friend of mine. I asked him to come up with a few ideas for a board game (because he wants to create one with me) and he answered “chainsaw hamsters Vs laser dolphins”.
So I’ll make a little diorama of exactly that
This is only the early stage, I’m blocking out most of the space with aluminum foil in order to save on putty and also to reduce weight.
Alright, I managed to put in some more work on my little diorama. I think it’s coming along quite lovely
I covered the aluminum foil with a layer of milliput terracotta (it’s not that great for sculpting but it’s rather cheap, I’ve yet to try mixing it with GS and trying out then). The ground of the diorama was then textured with a simple stamp made from crumpled up foil. The dolphin got his fins and the hamster got a bit of bulk around his torso.
I think the hamster will need quite a bit of work in order to turn him into something that actually resembles a hamster. The dolphin on the other hand is already recognizable.
Now our little hamster friend will have chainsaws as his front arms/legs starting right at the shoulder with the mechanical parts. With the dolphin I’m unsure what the best way would be to add lasers, my ideas so far have been:
1. Lasers shooting from its eyes
2. Lasers mounted on his fins
3. Lasers mounted on his head
What are your thoughts on this?
Are you thinking of these animals as being more cyborg like with these weapons installed, Or more holding them? I suggest you looks at pictures of the old 80s cartoon called 'Dinorider" if you want some inspiration. I'm looking forward to seeing more
oh wow, I didn't realize the chainsaw hamster would be cutting into the laser dolphin, you don't like things to be easy do you? I expected them to be charging each other but not having come in contact yet. I'm looking forward to your continued progress, it's moving along quickly.
Hey insaniak, welcome to the party! Glad you like it and the harness is currently the most likely option.
I have a few more updates for you guys. I gave both the dolphin and the hamster a first layer of bakable putty and then started working on our hamster friend. Definitely happy with how he’s looking so far, quite a bit more like a hamster I’d say. He’s still far from done though and not yet baked. The face is only roughed in and the fur still needs finishing touches as well.
Hey guys, quick update. It’s not really anything I did but I just had to share it.
My personal winner of „Not my f****** job“ for not ringing the doorbell when delivering packages goes to the person who delivered my Matte Lack spray! Im sure the 35 degrees blazing sunshine were no issue at all for it
Anyway, work on the hamster is slow as the putty almost melts off the armature with our current tropical climate here in Germany. I did receive some skin tones though so I’ll probably get around to finishing the Khorne band for Shadespire soon.
Alright people, I have a question and a tiny update. I got out my Abbadon mini again and tried to work on the claw arm as I'm not to fond of it. I tacked on a few Space wolve arms to get a feel for a few poses. Which one do you guys like best? The first picture is the inspiration for this model, maybe a pose like that would work better? Or go back to the second picture and the riginal pose I had in mind?
I did find that cloak too and I really love it, so that will probably stay
I like the art you used for the original concept, his pose screams "come at me bro".
I like the look of the bigger sword, and my favorite pose and weapon combo is the 5th to last picture. With the claw raised like that the whole pose looks very dynamic to me.
I'm looking forward to your continued progress.
Alright, so I know it’s been a while... but I’m still alive and kicking!
Just had lots of other projects going on (carved a wooden elephant and a heart thingy, I’d be happy to share those here as well but not sure if they would fit). Anyway, my focus now has returned to good old Abbadon and I’m pleased to say I made some progress. I played around with his arms and finally got a setup that I’m quite fond of, furthermore I pretty much finished his claw (besides touch ups and details) and found something that works nicely on his chest. Obviously he’s still far from done as I need to add tons of details, bulk out the right upper leg, make a cape (similar to the Space Wolves one) and I guess that’s it already .
The touches around the head area certainly look cool, but it does feel weird to hear Abbadon won't have his iconic topknot in the usual manner. The model is really coming along nicely, and you have posed him great. I especially like how you chose to make the power claw.
First of all, thank you all for the kind words!
I know his topknot is iconic and pretty special to him, but I'm not to fond of the look in general. Plus in this case I would have to remove much of the armor surrounding his head in order to fit a topknot.
I finished bulking out his other thigh and got around to do some detailing on his left leg, not sure how I feel about it yet tho . The other thing I got around to, was finishing up the teeth around his head with an additional layer of GS in order to smooth them into the armor. Last but not least I drilled some holes for the next steps of decoration, iincluding the start of his topknot on his armor, as well as pinning the arms in place.
Steps that are left:
1. Finish decorating his armor
2. Add a loincloth
3. Add a cape
4. Finish his topknot and top armor decoration (trophy spikes and the likes)
Honestly, I don't like the look of the topknot either . It is the easiest way to recognize a model as Abbadon, unless the arms have fallen off. Really nice work on the teeth, they look so good. I also really like how the left leg looks. I think it looks awesome and am tempted to copy it in something I make in the future, but I'm not sure if it matches the chaos space marine style, is that why you said you weren't sure how you feel about it? Keep up the beautiful work!
We’ll I guess I’m getting quite a bit done lately. Here’s another update for you guys!
I’ve bulked out and somewhat smoothed in all the horns that I added. As you can tell, his right leg now is inhabited by a plague bearer. It kind of happened and I do like it, although the teeth are still missing, I’ll probably through in a nod to each of the four chaos gods. I’m thinking a loincloth made out of skin/faces for slaanesh, “just” skulls for khorne and I’m unsure about tzeentch yet but probably feathers or a bird skull (maybe as a shoulder pad?). Other than that I’ve only added a bit more detail to his left leg. I need to dig out my tentacle maker to make some cables for his chest, probably at the weekend
Thanks! I hope the topknot on the armor will look better and still serve to identify the model as Abbadon.
For now I have just added some teeth to our friendly neighbourhood plague bearer and startet with the foundations for the loincloth and the topknot.
Automatically Appended Next Post: And another small update for all of you. While the loincloth might seem a bit chaotic right now that’ll hopefully be sorted out once I add „string“ to connect all the faces. I’m not to fond of the hair as of yet so we’ll see if I can improve it or if I scratch it and try again.
Well I can’t say it looks less chaotic now
Although it does look better in person and I think once painted it will be quite alright. But boy oh boy was that a lot of work... I attached every single strip of GS separately by hand, now I think it would’ve been easier to do everything while the faces were still uncured. Anyway, learned something new.
Alright people, I might not have been super productive lately but I haven’t been idle either. I managed to get some holes into good old Abby and found a few spikes and heads that could work as a nice trophy rack. I’ve also added his topknot and carved down his cape. All in all it’s not that much, but at least it’s progress.
Is the top getting to crowded now? Would it be better without the trophies?
Oh and I apologize for the crappy pictures, I’ll take proper ones soon when it’s not the middle of the night
And as a small extra I found an old model of mine. So for all of you that think my GS skills are way to good, keep in mind I started small too. This is an old version of Typhus that I started:
And this is the new version in comparison (there’s more pictures in my gallery):
Well making myself an epic Abbadon takes quite a while doesn't it?
One reason might be that I'm trying to build him while at least somewhat remembering that at some point he shall be painted. I made the "mistake" with Typhus by attaching his cape right to him. That way it will be horrible to paint anything on the side and the back, legs etc.
My solution? Make a detachable cape, takes a bit longer though. Right now it fits nicely and is getting is wolf pelt on top
And we’re slowly getting there. I bulked our the wolf pelt some more and added some tubes to his torso (as I finally found my tube tool again). Last things to do is to finish his trophy’s, smooth out the cape and then a few details and smoothing in some areas.
I’d say he’s almost done
Now while I do have quite a few other projects laying around I do feel like starting another terminator. I simply love the model and the idea behind true scaling. The added bulk really makes them stand out and even more intimidating.
So here’s the deal, I myself have an idea for a word bearer terminator but what will be more interesting for you guys is my offer:
Inspire me. As simple as that, if you come up with a cool looking character and can convince that it would be a blast to create, well then you might just be in luck. I’m obviously chaos focused, though that doesn’t mean I won’t do a loyal one (in fact most of mine started with a loyalist base ).
I can’t promise you how quickly I’ll manga to finish the model, but once done I’d probably part with it for a fair price too. So inspire away and we’ll see what I can do in the end
This is looking great! Congratulations on getting so close to finishing. What method are you using to make the cape detachable?
As for suggestions on what to sculpt next, it would be a huge time expenditure, but it would be pretty amazing to make a custom chaos lord in terminator armor for each of the chaos gods.
So a Khorne Lord would look a bit like this?
I think I like the pose, weapon and head. Now all that's left to do is to scale him up Maybe I'll even keep him as a fallen wolf.
Another chap I dug out again is this Alpha Legion Marine that will join the group of terminators. I'm thinking they will form a special tactical unit for Abbadon. Some kind of elite forces for impossible missions.
And last but not least our friend Abby himself, now with an added trophy rack. I did glue it in in the end but the cape is still lose and can slide into the back.
@Syro: Regarding your question. For the cape I simply made a big GS cape and just lightly put it in place, this way I could easily detach it in the end. For the wolf pelt I tried out sculpting it on tin foil and it worked surprisingly well, afterwards you can take the foil off the cured GS too.
Well, it’s been a while hasn’t it? I can’t say that I’ve been terribly productive on this side of my hobbies, so sorry to those that were following my stuff. Uni and life have kept me busy. It’s not much different right now to be honest but I have dug out my Abbadon model and started painting it. It’s still far from done, but I thought I’d share a few pictures anyway.
I’ve also dug out a few other miniatures to show his scale.
Enjoy and as always, let me know what you guys think!
The „gold“ is actually about 3 coats of Vallejo bright bronze straight from the pot. Unfortunately I don’t any gold
The only thing I have in steady supply is my sculpting materials, everything else is just leftover from years ago.
I’ll probably get some more pictures up tonight, I blocked in all base colors and gave him a wash. He might even get done today!
Well he’s not quite finished yet, but I did clean up all the black areas including the shoulder pads. The question is wether to keep him shiny black or matte black?! And I also need a color for the cape. I could don’t flesh colored with writing in blood and black, similar to my sigmarine dark apostle.
Anyway, here are the new pictures!
Oh and me being me I also did what I do best. I started a new project! Kind of playing around with some clay here.
So over the last two days I’ve actually started a new Projekt again... but this time I have actually finished it as well! (Though I did scrap that lizard thingy..) I’m currently trying to improve my sculpting skills and therefore I went on a wild image hunt on google, I saved a few creatures that I really liked and am now using those as inspiration for future sculpts to improve.
First up was a concept that would let me practice sculpting cloth, especially the folds that come with it. That’s basically all it is though. I’ve looked at plenty of nazgul pictures and miniatures for references and am quite happy with the result. The mini was sculpted in one go (no baking or curing in between steps) and is now finished. All that’s left to do is to slap it in the oven and bake it, hopefully it’ll stay in one piece... the only thing left afterwards is a bit of sanding on the knives to give them a sharp edge.
Anyway, enough words, here are some pictures. I’ll call it a nightstalker and I really love how it turned out!
Inspiration: Note that this isn’t my picture, I found it on google and thought it’d make a cool mini.
And last but not least a quick scale shot with a snapfit marine.
Hello all of you!
I went home over the weekend and didn’t bring anything to do. I did however find some old sculpting tools of mine that I never used. And since I wouldn’t use them the way they were, I decided to just grind away at the, and see if I can’t make them useful. The results are below, I’ll try them out this week and let you know how they are now.
@Syro sculpting is just a matter of practice. I’ve seen the things you do in your blog and you aren’t so bad yourself. Quite a lot of nice things to find there, especially with more unconventional methods.
Well, I've already got two favorites among my new tools.
The first one is this:
It's round on the top and then slightly rounded on the inside as well. It's absolutely great for smoothing new clay as well as getting the overall shape of the areas done. In general I feel like I might use this for about 95% of any mini. The example below was almost exclusively sculpted with this.
The second tool I quite like is this one:
It's not as versatile, but it works well with smoothing out areas that are hard to reach. It's just a bend cone that's rounded at the end.
I've put the nightstalker and another monster (I'll show you pictures tomorrow) in the oven but haven't checked on them yet as they need to slowly cool down back to room temprature. Meanwhile I've started a new monster to try out my new sculpting tools.
Right now it will become a dog like creature that's just lying around, but we'll see what I will turn it into in the end.
as always enjoy the pictures and let me know what you think!
oh wow, yeah, I don't even remember the human looking one in the series even though that's what all the pictures are of. I searched a little bit too, to find the right search terms. looks like "Stranger Things demogorgon dog" is the best search to see what I was talking about (if you're still interested). I'm looking forward to seeing the too sculpts now that they're bakes. I'm glad they came out well.
Now that does look almost like mine
The only difference I see is the longer tail on mine and that the mouth on mine is only split into two halves. Other than that it’s really quite similar. Good spotting
Automatically Appended Next Post: Alright, I have promises to keep! The nightstalker was baked along with another mini, which I call deadly ball of fur and they both came out really nice. This time I had no issues with cracking or other shenanigans. The trick seems to be to let the minis sit in the oven and slowly cool down back to room temperature. The only issue I had was that a piece of the Nightstalkers left dagger broke off, so I had to reshape it a bit. Still looks fine to me though. All in all I'm really happy with the results.
Deadly ball of fur:
With this little fella I had a bit of fun, my goal was to test out the clay a bit more, especially in regards to really thin pieces (like the teeth). It went well while sculpting but he already lost a few teeth after baking as they are really thin and fragile. In the future I will probably sculpt the teeth out of green stuff and add them in either before or after baking. I'll have to see what works best.
I did some more work on my "demogorgon dog" as well, but not enough yet to justify uploading more pictures. He's coming along nicely too.
Last but not least I have ordered myself some more sculpting supplies, including a new clay I want to try out as well as some simple casting supplies. The clay should arrive rather soon while the casting stuff might take up to 20 days :(. It's probably for the best as I have exams coming up anyway.
That's all for tonight, as always let me know what you think!
I have finally finished my own personal Abbadon and I really love how he turned out
While I was making him I learned quite a few things, for example that I absolutely hate black armor and the grey edge higlighting that comes with it.
Compared to the last version you guys saw I have mainly added more details, painted the cloak and base as well as redoing the sword. I really like the way it looks now. I thought I'd create another collage just like I did with my dwarf. I think it's a great way to show the time it took to finish this model. I only have two regrets with this miniature:
1. Seeing the finished pose next to the "come at me bro" pose on his left I kind of feel I made a wrong choice for the final one.
2. As I'm not into playing 40k at all I'm afraid he will never see any real action and just collect dust standing around.
But all in all I'm very happy with him and I'd love to hear what you guys think about him!
And because I have finished one thing, I thought I'd start a new project as well. I'm not sure if I will get it done in time but I'm planning to sculpt a figure for the monthly painting challenge (Into the breach). I'll give you an update on that later today or tomorrow, depending on how quick I can make progress on it.
@Syro: Yeah I'm starting to get really attached to the dog as well, it's a shame it is supposed to be a corpse on a base for a bigger creature . I might make a standing one at some point in the future though
And here’s the promised progress on the breacher for the painting challenge. I won’t actually submit him until I’m done sculpting, but I’ll keep you updated here. Right now he’s obviously nowhere near being ready to see some paint, but at this pace I should be able to finish him by the end of the month (including painting hopefully).
It’s only roughed out shapes for now, the only thing with a bit more detail is his lower right leg, I’m starting my way down there and moving upwards. Right arm will be getting more tentacles, we’ll see how I’ll do that, not sure yet.
Due to exams coming up I’ve only managed to make a bit of progress. I sculpted the right upper leg and that’s about it. He’s slowly getting there though and I thought it might be interesting for you guys to see how much I sculpt in each go. Although this is an oven bake able putty, so it’ll stay soft until baked anyway.
I hope you guys like where this is going. As always, let me know what you think!
And a ton of pictures for you guys! It might not look like a lot has happened, but I'm slowly getting there. I kind of don't want to sculpt the left leg, especially the foot
The last two pictures kind of show how I go about adding volume to the model, it's mostly in small strips of clay which will then get smoothed into existing clay. I like where this is going!
Alright folks, I have made some more progress on the breacher. I bulked out the left arm and added a bit of detail to the chest. You might also notive the new sexy left foot, maximum effort!
He's coming along nicely and should be done in time. I have one more (well four in one) exam on friday, then I can commit fully to this. I'd love to get some feedback on him though
I've also dug out another chap of mine, a Sigmarine possessed. Added a few details to him and will start painting him soon, probably Word Bearers.
Well I decided against sculpting him in one go and threw him in the oven after the last stage. Should be a bit easier to continue now as I don't have to worry abouut smushing detail.
While he was baking I cleaned out and organised all the bits I have flying around, it's quite a bit. And since I have also ordered some resin I thought I'd to a quick test of a fallen marine on a base. I just tacked him together and then but blue stuff over him to get a mold, then the resin was poured in. I'm really happy with the result (just gave it a wash so it is more visible) and I think I will use this quite often now.
Since studying for exams is overrated I got in a bit of time to paint! The breacher is slowly coming along too, it went through baking just fine.
I‘ve painted my possessed as a back up for the painting challenge (though I do still intend to enter my sculpt) and am quite happy with how he turned out. More pictures to follow. I‘ve also had a chat with a cousin of mine who’s a 40k enthusiast as well and offered to create a mini for him. So he send me a bit of fluff along with his ideas and a color scheme. It’ll be a hombrew loyalists chapter, the Imperial Judges, successors of the Imperial fists. Paint scheme is black armor, gold or yellow shoulders and red trim. So I‘ve done a quick test mini.
And since I had Abby standing around and the finished possessed, I wanted to show you guys just how small the snapfit marines really are. Or rather how massive my conversions are.
And I did a quickly Test model for a color scheme that I could use as my warband facing off my cousins imperial judges. I think I like the bone colored armor, not entirely sure how I feel about red (or colored in general) shoulders. Any ideas on that? I might also go with a lighter shade of gold.
Well, had my last exam today and it went alright. So to celebrate I did a bunch of painting on snapfits to test color schemes and put in some more work on my breacher.
Pictures say more than a 1000 words and you can see I made him extra special
Seriously though, I think the head is hilarious. Obviously it won't stay this way... But I couldn't resist
Only the head and a bit of touch up is required to get him ready for painting, staying on track here.
@kestral: Thanks mate! Glad you like it, the diorama was the idea behind him. I plan on sculpting a bigger creature over him! And forgive my ignorance, but what is pathos?
Wow, you've been busy. I really like the dog too, any temptation to make the dog it's own piece of scatter terrain and make something new for it's original purpose? Also that little face you made as a joke on your most recent sculpt is hilarious!
And I had some time for more painting while my breacher was being baked. Today I present to you my Alpha Legion color scheme. I really like how it turned out and this might be the one I’ll be using for my chaos warband
And I also converted a Chaos Cultist into a special ops Alpha Legion affiliate. Basically just gave him a sniper, I wanted to have some cultist for scale next to the bigger marines.
As always, let me know what you think!
@Syro: I have thought about making a mold and cast of the dog so I could use it for both. It’s just not getting a lot of love right now due to me putting the breacher first. And I’m glad you like the head
Ha! I got myself a supply drop, found the dark Imperium set on eBay for basically 50% off. Only catch, everything was assembled with plastic glue... Not the best for conversions unfortunately. So I broke some stuf... but most stayed usable
So first chaps will be a jump pack captain for the imperial judges and a twin LC Chaos Marine.
And then I de-nurglified this plague marine to create a less chaotic one. Looks suitably gritty and old!
Hello all! I have returned!
After failing to sculpt a head for my breacher, lots of stuff happening at work and writing my bachelor thesis and yet, despite all the I found the time to start another sculpt.
May I proudly present, not my first
, not my second
But my THIRD attempt at sculpting this particular Khorne daemon prince in terminator Armour!
So yeah, third time‘s the charm is what I heard... the weapons will be sword and axe, the two handed one I just played around with as it’s from the first sculpt (which was massive, it was a one hand axe on that one). Hopefully I’ll find enough time to work on this and finish it in a reasonable time. I’ll keep you guys posted!
Enjoy the pictures and as always I’m happy to hear any kind of feedback!
The thing with green stuff is that whenever you want to be really productive you have to force yourself to constantly stop in order for it to cure. If you don't do this you will end up regretting it... My point being I had to re-sculpt the land on the globe about 4 times due to me squishing it while reposing wings, arms or working on the mouth. So once the upper teeth were done I put it down and left it alone to cure.
Same thing with the axe, teeth got done, will cure now and then receive an additional layer to blend them in with the axe. Letting that cure and then finishing both sides of it seperately with the borders seen on its big brother.
Enjoy and as always let me know what you think!
This one is just to show the size compared to its first incarnation
Ahhh Syro, my good old companion. I can always count on you providing some feedback here! I’m glad you like the axes, I’m quite fond of the design too. Though I can’t take credit for it, the idea comes from one of the AoS Khorne warriors from the starter box. I’m simply up-scaling them as I love the feral design.
The orange putty is milliput terracotta, it’s not as expensive as green stuff and cures rock solid. So great for sanding and cutting away at. I can write up a bit more about the properties for sculpting if you like?
I did a bit more work on the DP, finishing all the teeth on the armor as well as blending in the teeth on the axe. It's all curing now and I should be able to do 2-3 more layers of work today, so there might be more updates later on
@mcmattila: I most certainly don't mind sharing. It's really simple: I just put 2-3 coats of guilliman blue glaze over basically any silver color, then a wash of Biel-Tan green finished with a last layer of the blue glaze. Takes a while due to each layer needing to dry before moving on but other than that is fairly simple. It's a tutorial I found online, not sure where anymore. In that example they used the GW green glaze (no idea what it is called), might produce a brigther result but I hónly had the green shade. Depending on the underlaying silver color you can make it darker or lighter or even layer up the silver with highlights etc and then apply the glaze.
Hope this helps
Here's another marine that I haven't posted here yet done for the last monthly painting challenge:
I have been a regular from the very beginning. Thanks for all the cool stuff you do to keep me coming back. Nice progress on the teeth for the daemon prince. I didn't realize it was milliput terracotta, it looked more orange to me than when you made the dolphin and hamster diorama, maybe just the contrast of what's around it. I remember you have mostly worked with green stuff and bake-able clay in the past. Have you worked with regular milliput? If so, do you find any difference between it and milliput terracotta (other than color)?
@Syro: You sure have been, I'm glad you like the stuff I do I completely forgot about the hamster and dolphin! I think I have used normal milliput before but can't really compare as to how it holds up to the terracotta version. Terracotta is kind of weird when you mix it up and try to sculpt with it right away, it tends to "break" and pull apart, making it hard to get a smooth finish. If you leave it for a while though it gets fairly workable, I mainly use it to bulk out my shapes but might experiment with mixing it with green stuff to see how it holds up then.
@mcmattila, IGtR=: Glad I can help, let me know how it works out
Didn't quite get the amount of work in that I was trying to but I finished his left foot and made an attempt of sculpting a head. The head still needs more detail before I will decide if I keep it.
I'm not sure how I fell about the foot... What do you guys think?
I think the foot looks good, but I think I see why you're not sure about it. It doesn't look that Khornate, more like it should be for a daemon of Tzeetch maybe, with the segmented talons? All the Khorne stuff I see have hooves or or thick curved toe claws off of short feet/toes. Maybe try something like that if you end up not liking this foot for this daemon prince. If you do choose to change it, I hope you can save that foot to use as the style basis for another daemon prince.
Yep, I think that’s what’s bothering me. It just looks to avian and tzeentch even though I like the general concept of it. Hmmmm, I’ll probably leave it for now, maybe I’ll grow to like it once I have more of the leg build up. If not I’ll scrap it and make a new one, unfortunately there’s no saving it. It’s build around the armature and I don’t think I can get it off without it being damaged.
Well.... I don’t know how I could justify a two month absence without progress to show. I’m currently in the last stretch of my Bachelor thesis and let’s just say I should’ve done more in the beginning... one week to go!
I’ll work on the prince again when I’m done with the thesis as i just can’t spare the time for such a big sculpt right now.
Having said that, I used some of the time I really can’t spare to do this:
So there’s that..
And thanks Boss Salvage, Progress Blogs like this one are what got me interested in sculpting and where I learned a lot, so I’m glad to hear others enjoy it as well.
Thanks you two! I printed it today and I’ll hand it in on Monday, so finally done!
To celebrate I did a small midnight session, gave him a cloak and the start of his weapons. One hammer and one axe.
The cloak still needs work as well and will probably be baked once before completely finishing it off. It’s quite hard to do the ends as they are just floating around without support underneath them.
I feel like with the cloak he has a very commander like feeling, or maybe a fallen/ forgotten king. What do you guys think?
@Wirecat, maybe these pictures make it clearer? The tunic is draping down over his knee and then backwards. I think I’m almost happy with him, besides the head obviously. I might add some arm guards and then call him done.
I hate doing faces, they always take me forever. We’ll see how long this one takes me :(
Had I been in a better shape I'd dress up and pose myself to clear things (wrinkles, so to speak) up. I don't have a pair of one handed axes so two hammers would have done it... but not this time. Anyway, my old ramblings are moot - the sculpture is turning out great
And it’s me again!
I’ve done a little bit of work on the big old demon prince again. I’m happy with the way the face is turning out, other than that I’ve extended the body a bit as well as done some bulking out of the legs. Left legs definitely need more bulk still and I think I have to lower the arms a bit as well.
Good to be back Although I'm not really good at keeping up the pace at the moment... I have a few more exams coming up and then I'll finally be done with my bachelors!
So naturally I decided it's a good time to put in some more work on him while taking some breaks from studying. Compared to the last version I've roughed out the shoulder pads, bulked out the lower torso and the left leg a bit. I also sculpted his left hand and bulked out the sword a bit, althoug the sword will be filed down a little bit again. The last thing I did was play around with the wings to see what I would do with them. I ended up with a boney kind of wing structure, I think I like it but I'm not entirely sold yet. I'll probably end up putting some tattered remains of the skin/ fabric?! of the wing on it. Full out functional wings would probably be too much for him.
As always let me know what you think and enjoy the pictures!
Yep, good to see Your progress on that weirdness! Wing frames look wrong... chaosy. Which is good, chaosy way! These broken pauldrons may be a neat little things to paint, like skin-through bone or some other crust. Thumbs up!
So here's the thing. I'm great at procrastinating and not doing the things I'm supposed to do....
This means that unfortunately I did not make any progress on the DP :(
I did however start two new sculpts. One is a tyranid worm creature and the other a Tau auxilliary. Enjoy!
Pretty happy with the way he is turning out. Definetely like the tentacle mouth, but not sure how smart it was to do it this early... They might just be in the way now
He'll mostly only get his face done from now on and then the six arms. The body will pretty much stay the way it is.
For this guy I wanted to resemble this artwork that I found ages ago. I'm quite happy with the way it turned out. I'm just not entirely sold on the left shoulder and the helmet, but all in all I'm happy. I did crank this one out in just a few days, basically chopped up the bits and glued them together and then did the sculpting in three layers/ sittings.
Original art (not from me):
As always let me know what you think and don't worry, I won't abandon the DP!
They both look great. I do that a lot when sculpting, I get really into working on a part of it, and then realize it's blocking access to work on other parts. Did you use GreenStuffWorld rollers to make the tenticles? I especially like the head/helm of the Tau auxilliary, it looks really cool.
Thanks guys, I appreciate the kind words
And yes, the main issue I have with sculpting large things is that, well they're massive. It takes a lot of time and work just to get one area done on them. Take the DP for example, the smallest part I could do on him is probably his bunny ear and that would require about as much work (if not more due to a larger surface and more room for detail) as sculpting the torso of the Tau Auxilliary.
So yeah, big sculpts are great and I do want to finish the DP, but the smaller ones just get done so much quicker.
I did another layer on the Tyranid last night, half of his arms are now done as well as some detail on his face. I'll do the other half today and finish his face. If I'm quick (and impatient) I might even be able to finish him completely today, before I leave for vacations on sunday.
As always let me know what you think!
It’s actually milliput terracotta. It’s pretty cheap but handles completely different compared to green stuff. For rough work however it works great, especially since it can be easily smoothed with a bit of water.
And Syro, forgot to say it last time, I did use the green stuff tube tool for the tentacles. It’s honestly an amazing tool and the only drawback is it’s size. The long tentacles are already longer than the maximum, so I carefully did two turns on those. I think they have a larger one by now though.
Anyway, I rushed through sculpting yesterday and managed to get him done
I might do a bit more work on the first carapace shell on his head, but other than that he’s done.
Less text, more pictures. Enjoy!
Well it's certainly been a while once again...
But I've decided to start and share a few projects once again. Special thanks to Syro for checking up on me to see if I'm still kicking around.
Enjoy the pictures of all my current WIPs
First off a sculpting project I started (and almost finished) today (sculpted in Beesputty, so it needs to be baked). It'll either be a stone or an ice golem, not sure yet which one. It mainly needs finishing touches and smoothing.
Step 1: Rough shape over a wire armature. I added a lot of blobs to bulk up the shape.
Step 2: Blending in all the blobs to get a more complete shape.
Step 3: Adding more blobs of clay and blending them in until I was happy with the shape. Then I carved in sections for the individual stones. I'll refine the shapes and smooth everything out before baking him. The plan is to sculpt him in one baking session.
And then I did a bit of painting on some Tau inspired models. The goal here is to create a small and diverse Kill Team ready to take on any task. (I have some more basic Tau laying around and a few old school Stealth suits, might convert up a crisis suit as a leader)
Melee focused Tau Auxilliary
Test Kroot model, although I didn't use the scheme any further
Human Auxilliary, more tank focused with the shield
First Tau model, although I still need to glue it up and pin it to the base
Kroot with bow and the paint scheme I settled on
And a group shot of all the finished models
That's it for today, I'll keep you guys posted as soon as I get some more work done.
As always, let me know what you think
It’s good to be back too, I do still enjoy sculpting quite a bit
So whenever I finish a sculpt or project that I particularly like, I literally take it with me at all times. So when I sat down yesterday to read a bit in the sun I snapped a few pictures of my new favorite sculpt in his natural habitat.
And the proof that he’s with me at all times:
I also ordered some silicon and resin to try out my hand at casting a miniature and since I really love this guy, I gave it a shot.
In theory these supports should be enough to get resin everywhere, I think, it’s all a guessing game right now.
Turn him upside down to cast, looks like it might work...
Took too long Mixing the silicon, the last bit of it was already kind of solid. Hopefully it won’t show in the cast.
You can clearly see where the silicon was to solid to pour...
Despite initial setbacks, once cleaned up it looks kind of alright
And I managed to retrieve the model, he did receive a few cuts and bruises though
And now last but not least, a first try to cast him. I’ll take pictures as soon as he’s done and upload them
So quite a process to get all that done, I hope he turns out nice and I’ll keep you guys posted
I think the cast turned out quite good. It did break on all four limbs though, but nothing a bit of glue and green stuff can’t fix.
The cast had quite a few small bubbles, not sure if it’s the silicon or the resin. I’ll try a different resin later today, that one takes 24h to cure though.
All in all I really like how it turned out, I’ll paint it up as soon as I can
I can see why you want to cast your golem, it looks like an official miniature you would buy somewhere. I'm glad the cast copy turned out well despite breaking. I don't have any experience casting in resin but I've heard if you vibrate the mold as the resin is setting up it can help get rid of the air bubbles. I don't think you want to try to get some kind of pressure vessel. Do you have any plans to sell your golem in the future?
I like how your favorite sculpts travel around with you. For me, I keep going back and just staring at mine, like "wow, did I really make that?"
For this sculpt the micro bubbles actually add more character to the golem. But I had a few issues with the mold too. I took to long to mix my silicon so I suppose that has something to do with it as well. A pressure pot is not in planning right now, I think I’d only need it if I would cast and sell the minis.
I didn’t plan to sell casts of the golem, however if someone is interested in a cast then I guess I could cast a few models. So if anyone wants a copy just send me a PM, I’m sure we’ll work something out.
The next project, besides painting the cast golem (he’s base coated as of right now), is a friend for him. I found this picture and it looked like a peaceful giant of a golem. It’s a four legged version, so different pose and slightly larger in terms of bulk. I’m terms of height it’s roughly the same.
This is how I started, can you see the similarities already?
Next step was to bulk out the model, again with beesputty. Still doesn’t look like much, does it?
And this is the current stage, once everything is blended together it actually kind of resembles a miniature at this point.
I’ll try to cast him up as well and then see what else I can add to the collection. Might do a few different elementals, although I really enjoy the rock sculpting right now.
As always, let me know what you think.
I've finished painting the cast golem, quite happy with how he turned out. I did make another cast but the mold leaked, since I forgot to add a rubber band, so the golem is missing his lower legs.
I've also managed to get the rough shape of the big golem to where I'm happy with it. Now it's just a matter of smoothing out everything and defining all the shapes/ rocks that I want to have.
I am struggling to reach stomach to sculpt there, not sure how to get around that yet since I do want to sculpt him in one baking session.
Both the cast and the big golem are looking great. As for being able to sculpt details on the stomach, that's a tough one. You may need to create some custom sculpting tools specially made with the angles you would need to make those hard to reach details?
@Syro: Thanks! I kind of went with Vermis suggestion and popped him off the cork, but good idea with new tools.
@Vermis: I did go for one bake, but I went with your idea and popped him off the cork. Made it easier to reach everything and didn't distort to much while doing it.
@Boss Salvage: Thank you, was a lot of fun painting them too.
So now, here's everything I did since the last update:
Off the cork, stomach still a mess.
Basically everything done and smoothed out.
Relaxing hot break in the oven
And the final result for now. I have absolutely no clue where the white dots came from, they cleaned up easily with a soft toothbrush, so not really a concern either.
It did have a few minor cracks but all in all went well, nothing a bit of cleanup can't fix. I'll try to finish him up today, bake again tomorrow and then get to casting
youwashock wrote: They are sort of reminding me of the Shard from VOR, only more friendly.
Whooooooa nice callback! I appreciate how much stouter these lads are, as opposed to the stringy Shard sculpts. But yea, good point. Also I liked the VOR factions way too much, for as derpy of a game as it was
@youwashock: thanks! Took a while until I found out what you were referencing, I’m afraid that was before my time I can’t really see the similarities, but I guess it’s a bit nostalgia too
@Boss Salvage: yes, I wanted to make them quite sturdy
@Vermis: I use both, tools and alcohol as a smoother. I have some pictures below. It smoothies out nicely with just tools though. And I had to look up the rock monster too, I can definitely see the similarities
@Syro: more tools is also never a bad idea
A friend stopped by yesterday and I had to do a bit more at work, so I didn’t get to bake everything yesterday. I did however finish a small elemental to go along with the big guy.
Let me know what kind of element you think it is, that way I can see if I did a good job
It’s baking now, I’ll clean it up later and then post more pictures.
Yes indeed, you are both correct! It’s supposed to be an air elemental and the bulges were intended to be clouds
Glad it came across that way
So here are some more pictures of the finished air elemental and big stone golem as well as an “ice” golem that I did for fun
Just had a plough through this whole thread as I've just started sculpting and trying my hand at casting. Your sculpting work is incredible! I've clearly got a long way to go yet. Thanks for showing us all your work. It's inspiring stuff.
@youwashock: and the missing elementals are either WIP (below) or in planning I still have to do the molds, I'm not 100% sure whats the best way to cast them regarding supports etc. But afterwards, I'd be happy to cast up a few for anyone who's interested.
@Vermis: Thank you very much, I really like how the top of the elemental turned out. Not entirely sold on the hands though, any suggestions? I though about sculpting in a lightning bolt between them.
@theCrowe: Thanks for looking through all of it Glad you enjoyed it! If you have any questions, feel free to ask me.
Back to the progress pictures
I've started a new elemental, I could make you guess again but I think this one is fairly obvious I've done the first two steps on it, bulking out and initial refinement. For this one I might have to bake it twice to get the head and arms the way I want them to be, as they are quite thin. Next step for this one is smoothing everything out and finishing all details I want on it.
I'll try to mold and cast the other two candidates this weekend, but as I said above, I'm still trying to figure out the best way for it. Not entirely sure what the best position is for a one part mold.
Until then, enjoy the pictures
Step 1: Bulking out the initial shape (basic wire armature beneath the clay)
Step 2: Initial refinement, everything is roughly the way it should be size wise.