125700
Post by: nataliereed1984
Since we've got the thread about sucky models we hate, and a couple threads about awesome models we love, how about a thread for models that you like but other people tend to dislike?
For me, I'd say:
1) Castellan robots! I love their big chonk atomic deco 1950s kill-bot aesthetic! I don't really understand the hate they get, either. Especially from people who like stuff like the Domitar and Thanatar automata, or UR-025.
2) Tyranid raveners! I like how they're less humanoid than most smaller tyranids, and also I really really dislike how the nids' projectile weapons are usually shaped like guns when they could be represented in dozens of much cooler ways (hives, orifices, spore-pods, fungal-like growths, etc) and the raveners avoid that.
3) Space marine flyers! Of COURSE the space marines' planes would look like big fists and bricks on rockets with guns attached. Of COURSE. That's 100% the space mariney way to go about it. They're the big, beefy, unsubtle, punchy hammer of the Imperium.
4) Lord of Skulls! This guy, to me, is the perfect epitome of everything joyously, wonderfully stupid and over the top and metal and hilarious about 40k, I absolutely love it.
77922
Post by: Overread
But I don't know what models people don't like enmass that I like. I mean I looked in on that "models I don't like" thread and it seems that for everything GW releases there's someone who hates it and someone who loves it.
There's really no overall patterns of either.You can basically list any model and someone somewhere will hate it and someone somewhere will love it.
125700
Post by: nataliereed1984
Overread wrote:But I don't know what models people don't like enmass that I like. I mean I looked in on that "models I don't like" thread and it seems that for everything GW releases there's someone who hates it and someone who loves it.
There's really no overall patterns of either.You can basically list any model and someone somewhere will hate it and someone somewhere will love it.
Yeah, but there's definitely models that get a lot more hate than others, and show up in threads about disliked models much more often. Some obvious example: Forgefiends, Invictor Warsuits, Corpuscarii Electro-Priests, the Space Wolf Odin guy in a sled who's name I forget, the Grey Knights dreadknight baby-bjorn thing, SM centurions, the new version of Drazhar, etc etc etc.
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Post by: BrianDavion
the Primaris Repulsor, a lotta people bash it but... I think it's not that bad, it's basicly a hover bradley and if you look at the gun placement... the gun placement on it actually makes a fair bit of sense.
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Post by: TonyH122
I would have to second the Raveners. I think that they are my favourite Tyranid model! I too don't like the bio-guns, and I think their lack of legs really buys into the alien feel of the Nids. I actually wish their general body outline was the standard shape for Nids.
But after reading the dislike thread, I'll have to go for daemon engines. I didn't realise they garnered so much hostility. I think they look great, and were a major cause for me to get back into 40k. Back in 3rd the weirdest thing Chaos got was the janky looking Defiler, but I think that the Mauler-, Venom-, and Forge- fiends all look great! And the Heldrake is a thing of beauty.
125700
Post by: nataliereed1984
TonyH122 wrote:I would have to second the Raveners. I think that they are my favourite Tyranid model! I too don't like the bio-guns, and I think their lack of legs really buys into the alien feel of the Nids. I actually wish their general body outline was the standard shape for Nids.
But after reading the dislike thread, I'll have to go for daemon engines. I didn't realise they garnered so much hostility. I think they look great, and were a major cause for me to get back into 40k. Back in 3rd the weirdest thing Chaos got was the janky looking Defiler, but I think that the Mauler-, Venom-, and Forge- fiends all look great! And the Heldrake is a thing of beauty.
Yeah, I think the daemon engines are pretty cool too. I don't like the heldrake, but the maulerfiend, forgefiend and venomcrawler are all pretty cool IMO, and fit well with the current CSM aesthetic. If I were to ever make the Emperor's Children army I sometimes dream about, I'd definitely pick up the robot spider boi.
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Post by: the_scotsman
New repentia. Old sculpts were lazy as heck Leg Avenue halloween costume jokes, new sculpts have some really excellent two handed weapon melee poses.
One of the things that has frustrated me with 40k since the release of AOS was the AOS models have some really excellent posing in their melee units and so many 40k melee units have to pose around having a sword and a pistol, which is a fighting style that has basically never been a thing (I know there are lots of miniatures of pirates and napoleonic officers and things with swords and pistols, but in reality those pistols were essentially one shot, so it would really be a guy with a sword who had the option to pull his pistol out for a second).
Most improved sculpt from old to new sisters range, hands down IMO. Honestly, the only one that needed improving from a concept standpoint and didn't just need to be a plastic resculpt.
39309
Post by: Jidmah
New Typhus. I love how bulky the new model is and how he stands out from the rest of the army with his raised manreaper. He really feels like a legendary general leading a legion.
I did leave off the silly flies though.
87123
Post by: stormcraft
Dreadknights!
110118
Post by: Saturmorn Carvilli
Reivers.
They are my favorite 40k model as I think they represent the setting's awesome, over-the-top and endearingly stupid elements in model form. That said, I modeled most of my knives as chainswords just feel right for Reivers.
120625
Post by: The Newman
nataliereed1984 wrote:...
3) Space marine flyers! Of COURSE the space marines' planes would look like big fists and bricks on rockets with guns attached. Of COURSE. That's 100% the space mariney way to go about it. They're the big, beefy, unsubtle, punchy hammer of the Imperium.
...
No, no, no, the Astra Militarium is the big unsubtle hammer of the Imperium, the Marines are a scalpel. Second on the SM fliers being awsome though, I don't see why anyone would dislike them.
Centurions. A handful of people love that model and everyone else seems to think it's deep-fried puke. Automatically Appended Next Post: Saturmorn Carvilli wrote:Reivers.
They are my favorite 40k model as I think they represent the setting's awesome, over-the-top and endearingly stupid elements in model form. That said, I modeled most of my knives as chainswords just feel right for Reivers.
I couldn't bring myself to do that even though a Chainsword and a Combat Knife are functionally identical now because GW has a bad habit of changing weapon stats. Having said that though, I have a fairly big pile of Chainfist attachments from my Tartarus-pattern Teminators that are just the right size to do that conversion without actually changing the Reiver poses at all and that would look awsome.
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Post by: jeff white
Old marines. Especially Rogue trader marines.
104976
Post by: nou
Phoenix lords - I get that those are outdated as hell, but were gorgeously fresh when I started playing 40K and they remain the gratest vintage models IMHO. And having seen what GW did with Jain Zar lazy resculp (seriously, those hair where sculpted for a classic pose and then simply stretched to match someones „great” idea to lift her up in the air a bit, you can clearly see the stretch) I don’t believe GW is capable to do trully magnificent Phoenix Lords right now.
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Post by: BrianDavion
other then the odd guy who hates anything that's not xenos, I've not encountered anyone who hates marines.
84364
Post by: pm713
I like the Stormraven. It looks like a Thunderhawk made smaller and I wish I could use them as Space Wolves.
110703
Post by: Galas
Fantasy Minotaurs and Centurions.
I just love big, bulky, stupid looking things. But I also love minotaurs in all of their shapes and forms, since Age of Mythology and Kamos.
102537
Post by: Sgt. Cortez
Chaos Terminators(old and new, though both boxes suck in terms of options, but I like their huge tusks and fences on their backs) and the old metal Chaos Dreadnought. Though to be fair aside from the stupid Deredeo every Dreadnought looks great.
105168
Post by: necrontyrOG
The Taurox. Just love that little truck tootling around and trying his best.
119949
Post by: FezzikDaBullgryn
Ahem, cough, hack, spit.
(Clears throat)
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Sly Marbo.
85390
Post by: bullyboy
Invictor Tactical Warsuit, although I feel it's not universally hates, probably an even split.
118982
Post by: Apple Peel
Militarum Tempestus Scions.
They exude “killer” and “black-ops commandos.”
Their kit contains so many throwbacks to the older versions—retaining gorgets on officers, targeters on hot-shot las rifles, lots of extra pouch’s and gear (though GW never shows off all these pieces of cool kit in their advertising, for whatever reason), heads with berets, an appropriate amount of back pack bulk, and cables weapons, of course.
The gothic/baroque pieces really tie them to the setting. I imagine a bunch of Sam Fishers or Solid Snakes when I look at Scions.
71547
Post by: Sgt_Smudge
Literally every Primaris sculpt. Love them. Repulsors are exceptionally cool.
The only one I'm hesitant on are Incursors, because of the visor, but a simple headswap changes that.
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Post by: NoiseMarine with Tinnitus
XVwhatever Coldstar
47138
Post by: AnomanderRake
necrontyrOG wrote:The Taurox. Just love that little truck tootling around and trying his best.
I didn't like it until I saw one converted with wheels. And then I saw one where someone had bought one third-party wheel set and put wheels on just the front of two Tauroxes to make a halftrack and thought to myself "That is exactly what that model has always wanted."
75727
Post by: sing your life
Apple Peel wrote:Militarum Tempestus Scions.
They exude “killer” and “black-ops commandos.”
Their kit contains so many throwbacks to the older versions—retaining gorgets on officers, targeters on hot-shot las rifles, lots of extra pouch’s and gear (though GW never shows off all these pieces of cool kit in their advertising, for whatever reason), heads with berets, an appropriate amount of back pack bulk, and cables weapons, of course.
The gothic/baroque pieces really tie them to the setting. I imagine a bunch of Sam Fishers or Solid Snakes when I look at Scions.
I don't believe anyone hated those sculpts, just agreed that the pricing scheme was insane.
118982
Post by: Apple Peel
sing your life wrote: Apple Peel wrote:Militarum Tempestus Scions.
They exude “killer” and “black-ops commandos.”
Their kit contains so many throwbacks to the older versions—retaining gorgets on officers, targeters on hot-shot las rifles, lots of extra pouch’s and gear (though GW never shows off all these pieces of cool kit in their advertising, for whatever reason), heads with berets, an appropriate amount of back pack bulk, and cables weapons, of course.
The gothic/baroque pieces really tie them to the setting. I imagine a bunch of Sam Fishers or Solid Snakes when I look at Scions.
I don't believe anyone hated those sculpts, just agreed that the pricing scheme was insane.
Eh. I’m on different forums than here as well. The price is just exemplary of all the recent mult-unit kits with lots of new bits.
121471
Post by: Fajita Fan
Yikes
[insert meme of the little girl shaking her head in disgust]
125700
Post by: nataliereed1984
I'm just impressed they had the courage to admit it!
79006
Post by: Nightlord1987
The Night Lords bat ear helmets.
I grabbed about 20 of them back when GW used to sell individual bitz
123933
Post by: Jimbobbyish
Logan Grimnar on Stormrider, Thunder wolf cavalry, fenrisian wolves, and Wulfen (i'm not a fan of their hair tho). These are the units that got me to pick SW over other SM! Automatically Appended Next Post: Also the Landspeeder storm, The first thing I bought, and painted as a kid. Sadly I never use it.
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Post by: necrontyrOG
AnomanderRake wrote: necrontyrOG wrote:The Taurox. Just love that little truck tootling around and trying his best.
I didn't like it until I saw one converted with wheels. And then I saw one where someone had bought one third-party wheel set and put wheels on just the front of two Tauroxes to make a halftrack and thought to myself "That is exactly what that model has always wanted."
That's exactly what I did to mine. I have three half-tracks and one full 6-wheeled truck.
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Post by: Fajita Fan
Okay one second. I want you guys to see my Thunderwolves and tell me what you think.
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Post by: Quasistellar
I really love all the gravis models and suppressors as well. I think a big problem for suppressors is in the press shots, the Sarge is posed like he's wailing on a guitar, but when you lose him properly, he's kinda flying with the gun held sideways and it looks pretty cool. Mine are half painted so maybe I'll put up a photo to show what I mean. The dark imperium inceptors have a similar posing issue, but I only have the multipart kits which are awesome.
104305
Post by: Dakka Wolf
Space Wolves.
Love Bjorn, Murderfang and the Ven with sword and shield.
Love the Wulfen but hate the fragile legs and codex paint scheme - they look like monkeys, making their faces the same colour as their hair works wonders.
Love Thunderwolf Cavalry but hate transporting them.
Love the Space Wolves basic infantry but only really use them as upgrade sprues and Characters. Less trinkets on rank and file makes the ones loaded down with trophies look more interesting.
121430
Post by: ccs
Probably the original plastic Tyranid Warrior. (the one with the open ribcage) People hated it way back when & I can't imagine it's gained any popularity....
122126
Post by: Gir Spirit Bane
I love the metal Avatar of Khaine. It's been getting a load of flak but I do love the timelessness of the sculpt!
123587
Post by: LoftyS
Warp Spiders.
It was the first unit in 40K I ever liked. My first exposure to 40K in 2nd edition was as a Magic player who always had an hour to wait to get picked up after club hours, and the 40K people were always still playing games so I spent a lot of time trying to watch and understand it.
Sadly, most people played Orks, Space Marines or IG and so 40K seemed really boring.
One day an Eldar player showed up. There were many things I liked, Falcons, Vypers and Jetbikes were all cool but the standout were the Warp Spiders.
I was like "WHAT ARE THOOOOOOSE" and then I was hooked. Bought a bunch of Eldar pretty soon after that.
Massively fell out of love with Eldar the day Tau arrived, but I still love Warp Spiders. Not enough to break my Finecrap boycott though.
The lack of plastic Warp Spiders is the only thing stopping me from getting back into Eldar. Sold all my old models though, so I'm kind of happy I don't need to rebuy everything again.
108778
Post by: Strg Alt
2nd 40K:
Blood Angel Cpt. in artificer armour & armed with bolter
A lot of people don't like this model because it hasn't a dynamic pose and more importantly he doesn't wield any kind of power weapon which makes him a points sink since 3rd 40K.
Diaz Daemonettes
Removed
71547
Post by: Sgt_Smudge
Removed
On topic, another sculpt I love - nearly all of the new terrain kits, Sector Mechanicus is exceptionally cool looking, and I only wish I had more of it!
116304
Post by: Sentionaut
the_scotsman wrote:New repentia. Old sculpts were lazy as heck Leg Avenue halloween costume jokes, new sculpts have some really excellent two handed weapon melee poses.
One of the things that has frustrated me with 40k since the release of AOS was the AOS models have some really excellent posing in their melee units and so many 40k melee units have to pose around having a sword and a pistol, which is a fighting style that has basically never been a thing (I know there are lots of miniatures of pirates and napoleonic officers and things with swords and pistols, but in reality those pistols were essentially one shot, so it would really be a guy with a sword who had the option to pull his pistol out for a second).
Most improved sculpt from old to new sisters range, hands down IMO. Honestly, the only one that needed improving from a concept standpoint and didn't just need to be a plastic resculpt.
+1 for this.
The new new technology even allowed them to have all the twisted, gruesome details from a lot of the art - spikes throug the skin, purity seals coming out of their mouths, brands, etc. Absolute win in my book.
539
Post by: cygnnus
High Elf Skycutter. I just love that model.
Valete,
JohnS
nataliereed1984 wrote:Since we've got the thread about sucky models we hate, and a couple threads about awesome models we love, how about a thread for models that you like but other people tend to dislike?
For me, I'd say:
1) Castellan robots! I love their big chonk atomic deco 1950s kill-bot aesthetic! I don't really understand the hate they get, either. Especially from people who like stuff like the Domitar and Thanatar automata, or UR-025.
2) Tyranid raveners! I like how they're less humanoid than most smaller tyranids, and also I really really dislike how the nids' projectile weapons are usually shaped like guns when they could be represented in dozens of much cooler ways (hives, orifices, spore-pods, fungal-like growths, etc) and the raveners avoid that.
3) Space marine flyers! Of COURSE the space marines' planes would look like big fists and bricks on rockets with guns attached. Of COURSE. That's 100% the space mariney way to go about it. They're the big, beefy, unsubtle, punchy hammer of the Imperium.
4) Lord of Skulls! This guy, to me, is the perfect epitome of everything joyously, wonderfully stupid and over the top and metal and hilarious about 40k, I absolutely love it.
125700
Post by: nataliereed1984
Sgt_Smudge wrote:Removed
On topic, another sculpt I love - nearly all of the new terrain kits, Sector Mechanicus is exceptionally cool looking, and I only wish I had more of it!
I really really REALLY love the modular nature of it, allowing you to build it in a ludicrously huge number of ways. As soon as I finished the stuff from the new Kill Team box, I IMMEDIATELY wanted a second box to start building it in "off-label" ways.
71547
Post by: Sgt_Smudge
nataliereed1984 wrote: Sgt_Smudge wrote:Removed
On topic, another sculpt I love - nearly all of the new terrain kits, Sector Mechanicus is exceptionally cool looking, and I only wish I had more of it!
I really really REALLY love the modular nature of it, allowing you to build it in a ludicrously huge number of ways. As soon as I finished the stuff from the new Kill Team box, I IMMEDIATELY wanted a second box to start building it in "off-label" ways.
Honestly, if someone said to me "I will give you infinite money to spend on any product line from GW", I'd just pick Sector Mechanicus stuff. Who needs all the units in the world when you can have all the terrain?
71151
Post by: Waaaghpower
Old School Penitent Engines.
In my opinion, plastic versus pewter aside, it's a far better model than the new kit. (Obviously the new plastic kit is much easier to assemble, more stable, easier to transport and paint, and has better detail that comes with modern sculpting and printing tools, but I still prefer the old one for the design and style.)
I also have an argument as to why, and it's due to narrative considerations when sculpting the model. The old school Penitent Engine is, quite evidently, built from the same frame as a scout sentinel. The legs are almost identical, and many of the other parts look like they were put together from preexisting tools and crafted into a warmachine.
The new kit, on the other hand... doesn't. It's standardized across the board, but it doesn't look like anything else in the human range. Given the nature of human tech in 40k, this implies that either there was some tech heresy going on as someone built an entirely new template and distributed it, or that when STCs were designed, they decided to include a template for building a torture-kill-bot mech that deliberately exposes the pilot to danger.
61686
Post by: generalchaos34
necrontyrOG wrote:The Taurox. Just love that little truck tootling around and trying his best.
I 100% agree, that silly thing brings a smile to this girls heart. Also I own 8 of them because I hate myself.....
125561
Post by: Aestas
This first plastic Lizardmen range... In my heart of hearts they will always be leagues above the later iterations.
125700
Post by: nataliereed1984
Aestas wrote:This first plastic Lizardmen range... In my heart of hearts they will always be leagues above the later iterations.
OH MY GOD YES.
I miss the original skinks SOOOOOO much! They were so adorable!!! The only modern ones that have the same feeling for me is the star-priest guy with the feathers and the big staff, and the little guy chilling next to the Slaan.
It also seems like somewhere along the way the lore started dictating that lizardmen were universally blue/teal in colouration??? That is TERRIBLE. I used to love painting my lizardmen units in different colours to represent different spawnings.
125561
Post by: Aestas
nataliereed1984 wrote: Aestas wrote:This first plastic Lizardmen range... In my heart of hearts they will always be leagues above the later iterations.
OH MY GOD YES.
I miss the original skinks SOOOOOO much! They were so adorable!!! The only modern ones that have the same feeling for me is the star-priest guy with the feathers and the big staff, and the little guy chilling next to the Slaan.
It also seems like somewhere along the way the lore started dictating that lizardmen were universally blue/teal in colouration??? That is TERRIBLE. I used to love painting my lizardmen units in different colours to represent different spawnings.
I know, right?... I kept playing with my beloved mono-pose Saurus, kroxigors and skinks for a looong time. I did get the new Slaan tho, that one got way better.
90487
Post by: CREEEEEEEEED
The old sculpts and the early computer assisted sculpts. I feel they had so much more character than the modern sculpts, which are undeniable technological marvels, but I don't feel they have that same feeling behind them.
E.g. the old metal sculpts. Especially the inquisition storm troopers and kasakrins verses the modern militarum tepestus.
123587
Post by: LoftyS
CREEEEEEEEED wrote:The old sculpts and the early computer assisted sculpts. I feel they had so much more character than the modern sculpts, which are undeniable technological marvels, but I don't feel they have that same feeling behind them.
E.g. the old metal sculpts. Especially the inquisition storm troopers and kasakrins verses the modern militarum tepestus.
Hey that's cheating, Kasrkin/ Storm Troopers are preferred over Scions by the majority of IG players aesthetics-wise, that's not something "other people seem to hate" now issit
90487
Post by: CREEEEEEEEED
LoftyS wrote:Hey that's cheating, Kasrkin/ Storm Troopers are preferred over Scions by the majority of IG players aesthetics-wise, that's not something "other people seem to hate" now issit
True, that was just an example I thought everyone would recognise though, I mean generally I prefer the older sculpts. E.g. whilst I really like the modern GK models I have some metals that I prefer.
100523
Post by: Brutus_Apex
I love Santa Grimnar and the Lord of Skulls.
125700
Post by: nataliereed1984
I was hoping someone would say Santa Grimnar!
I'm not a fan of Space Wolves, so I'm not that keen on him myself, but IMO he definitely seems like one of the more fun things in the range.
And IIRC, Odin / Woden actually did have a flying sled in Norse/Germanic myth!
121471
Post by: Fajita Fan
I have that model still in a box because I just wanted the Grimnar model and the two thunderwolves.
96881
Post by: Grimgold
I love the Monolith, it hasn't been good on the table since third, but I've run one in a lot of lists because it's such an iconic piece of kit.
113969
Post by: TangoTwoBravo
For some reason I really like the Scions' design while many seem to hate them. Perhaps the berets remind me of the 2nd Ed Stormtroopers?
100523
Post by: Brutus_Apex
And IIRC, Odin / Woden actually did have a flying sled in Norse/Germanic myth!
And thats exactly why he's cool
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Post by: BrianDavion
Brutus_Apex wrote:And IIRC, Odin / Woden actually did have a flying sled in Norse/Germanic myth!
And thats exactly why he's cool
yup, sadly most people see it and go "urrr santa" not understanding it's more a case of santa and Logan both borrowing from the same Pagan imagry
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Post by: AnomanderRake
BrianDavion wrote: Brutus_Apex wrote:And IIRC, Odin / Woden actually did have a flying sled in Norse/Germanic myth!
And thats exactly why he's cool
yup, sadly most people see it and go "urrr santa" not understanding it's more a case of santa and Logan both borrowing from the same Pagan imagry
Are you saying that everything ancient Norse pagans came up with was cool and none of it could possibly have looked ludicrous? Goat chariot? Clouds made of giant brains?
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Post by: Dakka Wolf
Thor not Odin which means it would be better off with Arjac than Grimnar.
Grimnar's sleigh doesn't fly and actually makes him a lot easier to kill but the most irritating thing to me is that Terminator bases don't fit in the stinking thing - you need Grimnar magnetised to his base and the hole you just drilled in the Stormrider and Grimnar's foot or two bases or two Grimnars.
123547
Post by: AngryAngel80
Lets see, Logan on Stormrider, Taurox, Centurions, Thunderwolf Cav probably a lot more but those off the top of my head.
Long live Stormrider.
118083
Post by: Wibe
Deredeo dreadnought. First time I saw it in real life I complimented its looks, and everyone arroynd the table started protesting, claiming it looks like silly looking boat etc...
I knew o had to get one of them (three), and it is still one of my top 5 models of all times.
117719
Post by: Sunny Side Up
Nemesis Dreadknight.
IMO the gold standard of what a Marine Walker should be.
94437
Post by: Crispy78
Oh, all sorts. Dreadknight. Forgefiend. Lord Of Skulls. I draw the line at Grimnir Claus though.
110118
Post by: Saturmorn Carvilli
Grimgold wrote:I love the Monolith, it hasn't been good on the table since third, but I've run one in a lot of lists because it's such an iconic piece of kit. I thought the Monolith was so hated not so much because of its appearance, beyond being a little plain, but more to do with the difficulty in construction and transport. Wibe wrote:Deredeo dreadnought. First time I saw it in real life I complimented its looks, and everyone arroynd the table started protesting, claiming it looks like silly looking boat etc... I knew o had to get one of them (three), and it is still one of my top 5 models of all times. I just Googled Deredeo dreadnought. I think it looks a lot like a 40k-fied Battletech/Robotech walker, and also think it looks cool. It looks like a nice AAA gun platform. Crispy78 wrote:Oh, all sorts. Dreadknight. Forgefiend. Lord Of Skulls. I draw the line at Grimnir Claus though. I never really got the dislike for the Chaos dinobots. Well, I do for the Helldrake since it was crazy OP on release due flyer rules being have vs. have nots. But appearance wise, sure they probably could have been more daemonic/Chaos, but they were step or two above what CSM had before aesthetically at the time and really started to make them more than spiky marines and a Defiler.
20901
Post by: Luke_Prowler
I'm not sure this is "most other people", but there does seem to be a grown contengency of people who dislike the the basic ork boy box. Which is a shame, because I think that kit is almost perfect: a lot of good bits which allows for great variation in an army meant to represent individual warriors, with solid sculpts with good character. the only thing that looks bad is the nob parts (that weird gangly slugga arm and the torso that somehow looks more static than the others). You're better using nobs from the actual nob kit to lead your boyz, since that's also an amazing kit.
125700
Post by: nataliereed1984
AnomanderRake wrote:
Are you saying that everything ancient Norse pagans came up with was cool and none of it could possibly have looked ludicrous? Goat chariot? Clouds made of giant brains?
Noooo… I'm pretty sure they're just saying that the "Santa" jokes can get a bit old sometimes, and that a lot of the people making those jokes are probably ignorant of the Nordic myths the designers were actually referencing, which makes them seem a bit silly…
You really like your hyperbolic strawmen, Anamorander…
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Post by: Aestas
Crispy78 wrote:Oh, all sorts. Dreadknight. Forgefiend. Lord Of Skulls. I draw the line at Grimnir Claus though.
I really like the Lord of Skulls  Back before it got a model and stats, I tried to scratchbuild one (first time trying to SB, didn't go well), and had whole plans for a traitor guard regiment created around the theme... Unfortunately (or luckily? ) I was a teenager with a less than stellar teenage work ethic, so I never got far
Automatically Appended Next Post:
AnomanderRake wrote:BrianDavion wrote: Brutus_Apex wrote:And IIRC, Odin / Woden actually did have a flying sled in Norse/Germanic myth!
And thats exactly why he's cool
yup, sadly most people see it and go "urrr santa" not understanding it's more a case of santa and Logan both borrowing from the same Pagan imagry
Are you saying that everything ancient Norse pagans came up with was cool and none of it could possibly have looked ludicrous? Goat chariot? Clouds made of giant brains?
Goats are fierce and heavens made of scalps are pretty cool tho...
In regards to Odin imagery and Logan Grimnar. I'm not a fan of the sleigh, mostly because a pulled, ground bound chariot (even a grav-chariot) makes little sense in context of what he could have chosen as his personal transport. If GW wanted to reinforce the Odin symbolism, have his chariot be pulled by two giant mecha-ravens and let it be a flyer. Or go with the most iconic and best known steed of Odin and let Grimnar ride a giant, eight legged mechanical horse... that would look grim. Everything does not have to be a wolf just because it is in the name...
I do like the two wolves pulling the chariot a bit more than the mutated roid-monsters some of the other thunder wolves are tho.
EDIT: Grimnar's ride is also designed to be reminiscent of the prow of a migration era/viking long boat... now, I might misremember, but does Fenris even have seas?
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Post by: Elbows
I'd say in general, the 2nd edition metal miniatures.
As an aging and increasingly curmudgeony(?) gamer, I just don't really care about 17-piece plastic infantry miniatures or overly dynamic "jumping off a pedestal while my hair and various bits whirl around me" styled miniatures.
I'm 100% fine with a simple, attractive, nicely sculpted one piece metal miniatures. I don't care that my infantry units have 3-4 poses. They're easy to paint, robust, look fine, and I don't have to waste time assembling miniatures. I appreciate build-a-bear kits in many circumstances, but I don't dislike simple metal miniatures at all. I think my attitude is heavily influenced by my viewing gaming miniatures as that; gaming miniatures first and foremost. The more outlandish, fragile, hard-to-transport miniatures become the less appealing they are to me. Same goes for resin miniatures which I avoid whenever possible.
Do I prefer plastic over finecast or resin? Of course. Do I adore older ugly metal miniatures? No. But 2nd edition Jes Goodwin Eldar, for example, are 100% fine with me. I don't need anything else. I don't give two gaks about 2D sculpted miniatures, etc. They're still plenty attractive and useful.
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Post by: Aestas
Elbows wrote:I'd say in general, the 2nd edition metal miniatures.
As an aging and increasingly curmudgeony(?) gamer, I just don't really care about 17-piece plastic infantry miniatures or overly dynamic "jumping off a pedestal while my hair and various bits whirl around me" styled miniatures.
This is going a bit off topic, but I bought a Slaves to Darkness Corvus Cabal yesterday, mostly to use them as bases for conversions and to steal cool stuff for other miniatures. What a nightmare. They might all have very dynamic poses, have pretty neat designs, and they might TECHNICALLY be multi-pose... but in fact they are more akin to multi piece single pose miniatures. I do not for the life of me get why they have chosen to cut up and design the sprues in such a way. For example, lots of miniatures have their faces attached (rather flimsily) to their bodies, and the rest of their heads separate... the conspiratorial part of my brain thinks GW is messing with me, and I am not amused.
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Post by: Elbows
Aestas wrote: Elbows wrote:I'd say in general, the 2nd edition metal miniatures.
As an aging and increasingly curmudgeony(?) gamer, I just don't really care about 17-piece plastic infantry miniatures or overly dynamic "jumping off a pedestal while my hair and various bits whirl around me" styled miniatures.
This is going a bit off topic, but I bought a Slaves to Darkness Corvus Cabal yesterday, mostly to use them as bases for conversions and to steal cool stuff for other miniatures. What a nightmare. They might all have very dynamic poses, have pretty neat designs, and they might TECHNICALLY be multi-pose... but in fact they are more akin to multi piece single pose miniatures. I do not for the life of me get why they have chosen to cut up and design the sprues in such a way. For example, lots of miniatures have their faces attached (rather flimsily) to their bodies, and the rest of their heads separate... the conspiratorial part of my brain thinks GW is messing with me, and I am not amused.
It's a bit of two-fold. On one hand they are trying to "hide" joins, and are really making multi-part single pose minis. The other part of it is that they've abandoned plug-and-play miniature design because it hampers 3rd party vendors from creating alternate bits for people to kit-bash with. The days of "any torso goes to any legs...using any arms" design is dead within GW. The more convoluted the joins, the less modular/3rd party friendly it is.
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Post by: Aestas
Elbows wrote: Aestas wrote: Elbows wrote:I'd say in general, the 2nd edition metal miniatures.
As an aging and increasingly curmudgeony(?) gamer, I just don't really care about 17-piece plastic infantry miniatures or overly dynamic "jumping off a pedestal while my hair and various bits whirl around me" styled miniatures.
This is going a bit off topic, but I bought a Slaves to Darkness Corvus Cabal yesterday, mostly to use them as bases for conversions and to steal cool stuff for other miniatures. What a nightmare. They might all have very dynamic poses, have pretty neat designs, and they might TECHNICALLY be multi-pose... but in fact they are more akin to multi piece single pose miniatures. I do not for the life of me get why they have chosen to cut up and design the sprues in such a way. For example, lots of miniatures have their faces attached (rather flimsily) to their bodies, and the rest of their heads separate... the conspiratorial part of my brain thinks GW is messing with me, and I am not amused.
It's a bit of two-fold. On one hand they are trying to "hide" joins, and are really making multi-part single pose minis. The other part of it is that they've abandoned plug-and-play miniature design because it hampers 3rd party vendors from creating alternate bits for people to kit-bash with. The days of "any torso goes to any legs...using any arms" design is dead within GW. The more convoluted the joins, the less modular/3rd party friendly it is.
Thanks :-) that seems obviously plausible. But well... it also means I will be checking each and every GW box before I buy it, to see if the miniatures are in fact single pose. When I buy plastic sets, I expect to be able to customize them, if not I will just go elsewhere to get cool looking cultists. I don't mind metal nor resin.
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Post by: Elbows
Some late ones from GW have been a bit half-n-half. The Chaos Beastmen from Blackstone Fortress for example. Two body poses, but a couple arm options that you can mix-n-match. The poses are still limited, but you get a few "options" as far as the arms, etc.
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Post by: Aestas
The latest newer set i bought was one of the genestealer cult sets (got it for a friend), that one seemed really nice, with tons of options and poseable cuts. So I guess it is a case to case issue...
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Post by: nataliereed1984
Aestas wrote:The latest newer set i bought was one of the genestealer cult sets (got it for a friend), that one seemed really nice, with tons of options and poseable cuts. So I guess it is a case to case issue...
I think it depends a lot on who the main designer is. Like Maxime Pastuorel seems to be really into doing the dynamic pose stuff, even if it means less modularity and simplicity, I think?
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Post by: Elbows
Keep in mind releases are often designed 3-4 years in advance of actually being put on sale, so it's a crap shoot sometimes. People used to flip out when a new product would release in 2015 and the sprue would read "Games Workshop 2012", etc.
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Post by: Quasistellar
This thread is now about how much people dislike dynamic mono-pose models. I knew we could do it!
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Post by: bocatt
Quasistellar wrote:This thread is now about how much people dislike dynamic mono-pose models. I knew we could do it!
Jokes on you, I've come here *specifically* to bring up mono pose minis that I love. Some of the worst offenders in probably GW's history. Kranon the Relentless and Draznicht's Ravagers. These are some of my favorite models ever. They all look totally freaking sweet. They came at a time, the release of 6th, when the Chaos Lord with plasma pistol and daemon blade had an absurd chance to instagib himself and brought little in the way of contribution, and Chosen were a toolbox special weapons unit where "Draznicht's Ravagers" didn't have a unique list entry and we're just confused bizarre melee Chosen with no purpose in life. I mean really, a pair of lightning claws, a powerfist, a power maul, a power sword, a power axe and two dudes with no dual weapons for extra attacks?? These dudes were *expressly* created with the intention of showcasing just how absolutely inane the power weapon rules of 6th and 7th could be. They only thing they lacked was a "power spear" or "Lance" which would have just been a poetically disgusting cherry on a gak cake.
But God do I love them. They were some of my first ever in my life 40k models. I never got to paint them when I first bought them as I was a teen and stupid, however I've recently bought a set second hand (right before GW announce the one week only made to order Dark Vengeance blitz) that I hope to finally do them the justice they never deserved in 6th but deserve from my older steadier hands now.
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Post by: bullyboy
Sgt_Smudge wrote:Literally every Primaris sculpt. Love them. Repulsors are exceptionally cool.
The only one I'm hesitant on are Incursors, because of the visor, but a simple headswap changes that.
So funny because Incursors are my favourite Primaris models, mostly because of the visor!
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Post by: Apple Peel
bullyboy wrote: Sgt_Smudge wrote:Literally every Primaris sculpt. Love them. Repulsors are exceptionally cool.
The only one I'm hesitant on are Incursors, because of the visor, but a simple headswap changes that.
So funny because Incursors are my favourite Primaris models, mostly because of the visor!
I like the look of the visor as well. I only wish they had heads that have the visor integrated into the helmet. The only sculpt that I like that does exposed heads is the sisters of silence.
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Post by: the_scotsman
Aestas wrote:The latest newer set i bought was one of the genestealer cult sets (got it for a friend), that one seemed really nice, with tons of options and poseable cuts. So I guess it is a case to case issue...
it seems like there is currently 3 "tiers" of customizability GW does.
Tier 1 (basically defunct at this point): Ball or flat joint torsos, ball joint heads, flat joint arms.
Tier 2: monopose legs and torsos, fully swappable arms and heads.
Tier 3: swappable heads, 2-3 fixed arm options for each torso. Often these are the super dynamic posed models like Deepkin, or the weird/disfigured models like Death Guard and Aberrants
Tier 4: Total monopose, only one way to put it together
Recent sculpts have mostly seen the introduction of a lot of Tier 3, with basic troop kits like the Neophytes, new space marines, GSC etc being Tier 2 and the main distinction between them and the old-days kits is the fixed waist vs the ball joint waist.
The reason I'm not so fussed about it is I'm used to my elite troops being Tier 4: Total monopose, and made of metal. Often with only 1-2 poses in the whole unit. So for me, getting a unit like Abberrants in 5th ed or whatever, they'd be 2 sculpts in a clampack. Now, I get a plastic kit for them, and I have 5 base sculpts with 10 sets of arms and freely swappable heads. IMO, that's a solid improvement.
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Post by: Corrode
I genuinely like Centurions.
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Post by: Souleater
Chris Fitzpatrick 's Dark Eldar Wyches. I loved them. Well sculpted for the time and each very characterful.
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Post by: Nazrak
Luke_Prowler wrote:I'm not sure this is "most other people", but there does seem to be a grown contengency of people who dislike the the basic ork boy box. Which is a shame, because I think that kit is almost perfect: a lot of good bits which allows for great variation in an army meant to represent individual warriors, with solid sculpts with good character. the only thing that looks bad is the nob parts (that weird gangly slugga arm and the torso that somehow looks more static than the others). You're better using nobs from the actual nob kit to lead your boyz, since that's also an amazing kit.
Totally agree – the Boyz kit is great, *particularly* given its age, and the fact all the bits are swappable with the stuff from all the other Ork kits (e.g. Stormboyz, Lootas, etc) makes it even better imo.
While we're on the subject of older kits, I think the Eldar Guardians and the basic Guard kit get a bit of a bum rap too. The latter could certainly do with a bit more in the way of variety ( cf the Boyz kit) but they're both perfectly serviceable kits for yer basic Troops.
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Post by: ccs
Elbows wrote:I'd say in general, the 2nd edition metal miniatures.
As an aging and increasingly curmudgeony(?) gamer, I just don't really care about 17-piece plastic infantry miniatures or overly dynamic "jumping off a pedestal while my hair and various bits whirl around me" styled miniatures.
I'm 100% fine with a simple, attractive, nicely sculpted one piece metal miniatures. I don't care that my infantry units have 3-4 poses. They're easy to paint, robust, look fine, and I don't have to waste time assembling miniatures. I appreciate build-a-bear kits in many circumstances, but I don't dislike simple metal miniatures at all. I think my attitude is heavily influenced by my viewing gaming miniatures as that; gaming miniatures first and foremost. The more outlandish, fragile, hard-to-transport miniatures become the less appealing they are to me. Same goes for resin miniatures which I avoid whenever possible.
Do I prefer plastic over finecast or resin? Of course. Do I adore older ugly metal miniatures? No. But 2nd edition Jes Goodwin Eldar, for example, are 100% fine with me. I don't need anything else. I don't give two gaks about 2D sculpted miniatures, etc. They're still plenty attractive and useful.
100% agree with you.
For the local shops current Path to Glory AoS campaign I decided to go with something simple & fun. Mostly because it was starting in Nov. & build/paint time during the Holidays is limited.
So just a hoard of squigs/squig riders....
My God! Was it really necessary to cut even the lowly squigs into that many *&^# pieces??
And after all the trimming from spues & assembly? You know what I had? Mono-pose squigs.
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Post by: The Newman
As much as I like the end result of some of the newer kits and as much as I actually enjoy assembling models I have to agree with the above on general principle. An Intercessor is like 16 pieces. A model less than 2" tall should not require cutting out a pile of bits that size.
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Post by: Saturmorn Carvilli
The Newman wrote:As much as I like the end result of some of the newer kits and as much as I actually enjoy assembling models I have to agree with the above on general principle. An Intercessor is like 16 pieces. A model less than 2" tall should not require cutting out a pile of bits that size.
In fairness to the Intercessor models, I think the shin/knee guard were done that way to allow for upgrade kits and fit pretty good make sprue gates/mold line fairly easy to clean. The rifles have the center bit missing to differentiate which one the unit has. Head and pauldrons are pretty standard swappable items, belt pouches and pistols holster too. I suppose the chest plate could be swap-able, but I think that is more an issue with chest of the body being too thick to mold right on the sprue. Same with some of the leg poses being more dynamic that sprue height can allow as a single piece. I can't really remember anything else that makes up the Intercessor save the backpack. I have built more than twenty, and I don't remember any particular issue with them.
The Hellblaster gun barrels on the other hand... Trying to get rid of that seam with not gunking them up was a challenge I only kinda succeeded at. I remember the Infiltrator/Incursor kit also had some trouble spots, though, I can't remember exactly what anymore.
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Post by: slave.entity
I love centurions, lords of skulls, and porphyrions. Nothing says big, dumb firepower quite as well as 40k.
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Post by: The Newman
Saturmorn Carvilli wrote:The Newman wrote:As much as I like the end result of some of the newer kits and as much as I actually enjoy assembling models I have to agree with the above on general principle. An Intercessor is like 16 pieces. A model less than 2" tall should not require cutting out a pile of bits that size.
In fairness to the Intercessor models, I think the shin/knee guard were done that way to allow for upgrade kits and fit pretty good make sprue gates/mold line fairly easy to clean. The rifles have the center bit missing to differentiate which one the unit has. Head and pauldrons are pretty standard swappable items, belt pouches and pistols holster too. I suppose the chest plate could be swap-able, but I think that is more an issue with chest of the body being too thick to mold right on the sprue. Same with some of the leg poses being more dynamic that sprue height can allow as a single piece. I can't really remember anything else that makes up the Intercessor save the backpack. I have built more than twenty, and I don't remember any particular issue with them.
The Hellblaster gun barrels on the other hand... Trying to get rid of that seam with not gunking them up was a challenge I only kinda succeeded at. I remember the Infiltrator/Incursor kit also had some trouble spots, though, I can't remember exactly what anymore.
I didn't say they were difficult, just tedious. Hellblaster guns, yeah. Gun barrels (emitters, whatever) that are split lengthwise like that are a massive pain to get to look right under the best of circumstances, and those have gates in exactly the wrong places.
125561
Post by: Aestas
the_scotsman wrote: Aestas wrote:The latest newer set i bought was one of the genestealer cult sets (got it for a friend), that one seemed really nice, with tons of options and poseable cuts. So I guess it is a case to case issue...
it seems like there is currently 3 "tiers" of customizability GW does.
Tier 1 (basically defunct at this point): Ball or flat joint torsos, ball joint heads, flat joint arms.
Tier 2: monopose legs and torsos, fully swappable arms and heads.
Tier 3: swappable heads, 2-3 fixed arm options for each torso. Often these are the super dynamic posed models like Deepkin, or the weird/disfigured models like Death Guard and Aberrants
Tier 4: Total monopose, only one way to put it together
Recent sculpts have mostly seen the introduction of a lot of Tier 3, with basic troop kits like the Neophytes, new space marines, GSC etc being Tier 2 and the main distinction between them and the old-days kits is the fixed waist vs the ball joint waist.
The reason I'm not so fussed about it is I'm used to my elite troops being Tier 4: Total monopose, and made of metal. Often with only 1-2 poses in the whole unit. So for me, getting a unit like Abberrants in 5th ed or whatever, they'd be 2 sculpts in a clampack. Now, I get a plastic kit for them, and I have 5 base sculpts with 10 sets of arms and freely swappable heads. IMO, that's a solid improvement.
Just to reply to some of the above posts in one go
I'm not at all opposed to monopose miniatures, and I don't particularly prefer plastic to metal (take my prior post in this tread about the old lizardmen for example. Also, the old Goodwin metal eldars are near perfect). I do however think flimsy plastic kits with tons of weird cuts to enable assemblage of (dynamic) monopose models are a thing from hell. It is the worst of both worlds
You get neither the gaming sturdiness or the nice feel of weight in your hand metal gives you, nor the modeling opportunities well thought out platic sets deliver. Actually, you apperently sometimes gets less... As an old dog in the game, I don't really mind sawing off a metal head or weapon to use on another model, but I find it pretty inconvenient to use a flimsy multipart head (or face  ) on anything but the intended miniature in the intended pose.
EDIT: If anyone should wonder. Yes I do realize I'm being pretty ok boomer right now. But sometimes it is just nice to scream into the void
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Post by: nataliereed1984
I bet one thing we can ALL agree on was that metal was definitely better than resin in every single way except for converting or weight-imbalance (looking at YOU, Abaddon, Penitent Engine, Hydra, etc!).
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Post by: ArcaneHorror
bocatt wrote:Jokes on you, I've come here *specifically* to bring up mono pose minis that I love. Some of the worst offenders in probably GW's history. Kranon the Relentless and Draznicht's Ravagers. These are some of my favorite models ever. They all look totally freaking sweet. They came at a time, the release of 6th, when the Chaos Lord with plasma pistol and daemon blade had an absurd chance to instagib himself and brought little in the way of contribution, and Chosen were a toolbox special weapons unit where "Draznicht's Ravagers" didn't have a unique list entry and we're just confused bizarre melee Chosen with no purpose in life. I mean really, a pair of lightning claws, a powerfist, a power maul, a power sword, a power axe and two dudes with no dual weapons for extra attacks?? These dudes were *expressly* created with the intention of showcasing just how absolutely inane the power weapon rules of 6th and 7th could be. They only thing they lacked was a "power spear" or "Lance" which would have just been a poetically disgusting cherry on a gak cake.
But God do I love them. They were some of my first ever in my life 40k models. I never got to paint them when I first bought them as I was a teen and stupid, however I've recently bought a set second hand (right before GW announce the one week only made to order Dark Vengeance blitz) that I hope to finally do them the justice they never deserved in 6th but deserve from my older steadier hands now.
I personally think that the model for Kranon is one of the best CSM models ever, as well as the one with the single horn and the one with the long tongue. The biological armor details on them are awesome. The only complaint that I have is that Draznicht himself should have been wearing his cool helmet, not holding it in his hands.
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Post by: harlokin
nataliereed1984 wrote:I bet one thing we can ALL agree on was that metal was definitely better than resin in every single way except for converting or weight-imbalance (looking at YOU, Abaddon, Penitent Engine, Hydra, etc!). 
Not for me. I found the Leviathan Dreadnought to be a hugely enjoyable kit to assemble, and the resin quality was great. It would have been awful in metal.
25359
Post by: TheAvengingKnee
harlokin wrote:nataliereed1984 wrote:I bet one thing we can ALL agree on was that metal was definitely better than resin in every single way except for converting or weight-imbalance (looking at YOU, Abaddon, Penitent Engine, Hydra, etc!). 
Not for me. I found the Leviathan Dreadnought to be a hugely enjoyable kit to assemble, and the resin quality was great. It would have been awful in metal.
I was surprised how easy he Levi was to build and magnetize when I made mine a few weeks ago, really nice model and it looks pretty good on the table.
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Post by: Nazrak
harlokin wrote:nataliereed1984 wrote:I bet one thing we can ALL agree on was that metal was definitely better than resin in every single way except for converting or weight-imbalance (looking at YOU, Abaddon, Penitent Engine, Hydra, etc!). 
Not for me. I found the Leviathan Dreadnought to be a hugely enjoyable kit to assemble, and the resin quality was great. It would have been awful in metal.
I think the key difference is that the Leviathan was designed as a resin kit to begin with. A lot of people’s beef with resin seems to stem from their first experience of it being stuff (as in the other examples above) that was originally designed for, and cast in, metal, but then ported across to resin during the Finecast era, regardless of its suitability as a medium.
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Post by: Elbows
When someone says "metal is better than resin", they're never talking about big vehicle kits (in which case plastic is infinitely better than resin as well...). They're talking about infantry models.
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Post by: Sgt. Cortez
When people are talking about bad resin they usually have failcast in mind, not forgeworld, which is okay. Failcast is the worst resin on the market, much smaller companies than GW produce much better resin, which is kind of ironic. The best resin minis I have are from Wargame Exclusive and Anvil industry.
If there is a failcast mini that has been released in metal before, I'd never get the failcast mini.
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Post by: Elbows
Forgeworld is maybe "okay", and still subpar compared to almost every other resin manufacturer I've purchased from. I recall an article some years ago explaining that Forgeworld is still using a method of resin casting that is more or less old school and not used by other companies today, hence their rather spotty quality.
I remember this being the case in the early 2000's though as well, when they had that bizarre "grey mustard" colour. The quality was gak then too, but aftermarket 40K stuff wasn't yet in vogue so it was still "amazeballs" if you showed up with Forgeworld crap - even rhino doors with a Space Wolf head on them, etc.
I still avoid resin for gaming miniatures when possible (which isn't always the case). As someone who's been gaming for 25+ years they simply don't hold up under heavy gaming, particularly if you're running convention games where unknown people (read: children) are handling your miniatures, etc.
I don't mind thick resin bits, say add-ons for tanks, etc. But basic figures? Pass when possible. I have some W. Artel minis I got recently as a gift and I'm hesitant to even assemble them
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Post by: Excommunicatus
It is probably over-egging the pudding to say that "everyone hates them", but there does seem to be significant opposition to the Slaanesh Daemons line of minis, which I happen to personally think are GW's best line...
84364
Post by: pm713
nataliereed1984 wrote: AnomanderRake wrote:
Are you saying that everything ancient Norse pagans came up with was cool and none of it could possibly have looked ludicrous? Goat chariot? Clouds made of giant brains?
Noooo… I'm pretty sure they're just saying that the "Santa" jokes can get a bit old sometimes.
I can attest that about 70% of what drives me away from Space Wolves is the community making the awful jokes.
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Post by: Darian Aarush
FezzikDaBullgryn wrote:Ahem, cough, hack, spit.
(Clears throat)
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Sly Marbo.
I'm with ya! Great model.
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Post by: Eldenfirefly
I love my Khorne Lord of Skulls model. Yet, I have seen a fair number of people online who hate it. And some even go as far as to put the top onto a knight legs to make it into a Kytan ravager. But personally, I love the look. I only tinkered a bit with the back, otherwise, I hardly changed it much and I love it.
Its a super recognisable model and always draws comment when I bring it to a tabletop. Its such a great centerpiece model for me.
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Post by: Arbitrator
Cadian Infantry/Heavy Weapon Squads I think have aged very well for a sixteen year old kit, but these days you do see a lot of people call them ugly. Maulerfiend/Forgefiend is a good example of a Chaos Marine model that's not just Loyalist... WITH SPIKES but seems to get hate. I'm fond Tzaangors, but I can never tell if people dislike them because of the models or because they only want their infantry in power armour. I hate the Invictor Warsuit as a Space Marine model, but I quite like the kit itself. The simple reason being it obviously hearkens to similar suits in Avatar, so if it was a Guard (or GSC) kit I'd be onboard.
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Post by: the_scotsman
Arbitrator wrote:Cadian Infantry/Heavy Weapon Squads I think have aged very well for a sixteen year old kit, but these days you do see a lot of people call them ugly.
Maulerfiend/Forgefiend is a good example of a Chaos Marine model that's not just Loyalist... WITH SPIKES but seems to get hate.
I'm fond Tzaangors, but I can never tell if people dislike them because of the models or because they only want their infantry in power armour.
I hate the Invictor Warsuit as a Space Marine model, but I quite like the kit itself. The simple reason being it obviously hearkens to similar suits in Avatar, so if it was a Guard (or GSC) kit I'd be onboard.
I also like Tzaangors (what I don't like about them is that they're 45$ for 10, and Kairic Acolytes have the same weapons, same bases, and are similarly sized and themed but are 50$ for 20....) but I feel like they would not have seen any of the backlash they did if they were actually a supporting element for the Thousand Sons instead of a troops choice that shoved the actual Thousand Sons out of the Thousand Sons army book bodily when they dropped.
A lot of the hate is just leftover from that. Basically, Tzaangors outclassed Rubrics and Cultists as well as allied Horrors on release, Tzaangor Enlightened outclassed Screamers (and still do) which many people had allied in to their Tsons stuff, and the Shaman outclassed the Exalted and Regular Sorceror by being cheaper, an elite slot vs the HQ slot that was crowded with Ahriman and DPs, and having a special psychic power reroll ability.
I've never seen hate for their models, just that they were basically pitched at existing Tsons players as "now your army must look like goatmen to be effective!"
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