Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Same. Makes me think that any upcoming release will be something routine that don't really fit into a big preview show, like plastic Armigers or terrain.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
I just threw up in my mouth a little - unfortunate, when pizza is on the way.
Seems a safe bet that the 40k side of things should be 11th, but I guess it could be more about Armageddon - or maybe both?
No idea who's due for AOS - do we have a currently-valid roadmap, or are we pulling guesses from thin air (and/or video hints) at the moment? Rumour engine teases do indicate CoS, admittedly.
I'd be happy with a wave of SA stuff, especially if it means we get the Ogryns from LI in plastic. Maybe also the other heavy weapon Mymidon Destructors for the Mechanicum, if we're lucky?
Has the Tomb World series of sets finished for Kill Team, or would this be the last set of that wave?
No idea on Underworlds - again, are we still within scope of an existing roadmap?
I just threw up in my mouth a little - unfortunate, when pizza is on the way.
Seems a safe bet that the 40k side of things should be 11th, but I guess it could be more about Armageddon - or maybe both?
No idea who's due for AOS - do we have a currently-valid roadmap, or are we pulling guesses from thin air (and/or video hints) at the moment? Rumour engine teases do indicate CoS, admittedly.
I'd be happy with a wave of SA stuff, especially if it means we get the Ogryns from LI in plastic. Maybe also the other heavy weapon Mymidon Destructors for the Mechanicum, if we're lucky?
Has the Tomb World series of sets finished for Kill Team, or would this be the last set of that wave?
No idea on Underworlds - again, are we still within scope of an existing roadmap?
All rumours state CoS is next with a big wave. Also on the cards are 'new dwarves again' and an ogre do-over in the run up to 5th edition.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
Mad Doc Grotsnik wrote: Also surprised we’ve nowt for The Old World. Pretty sure all those in the initial books now have their armies, and Cathay is seemingly complete.
So….what’s coming next then?
I'm fairly sure ToW is rarely featured in shows but gets big drops anyway? Didn't the whole Marauder glowup drop on a random Monday a week or two away from a preview show?
On the lack of Legions Imperialis, the game will reach the end of it's presumed three year cycle at the end of this year. We might be looking at a new core boxed game as the next notable release.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
I feel the same way. I was into AOS at one point but the models I bought with Frostgrave in mind.
Mad Doc Grotsnik wrote: Also surprised we’ve nowt for The Old World. Pretty sure all those in the initial books now have their armies, and Cathay is seemingly complete.
So….what’s coming next then?
It's actually the second time it isn't features in one of their big preview events. Apart from another wave of cathay (third book about Cathay in half a year) which had already been previewed 5 months ago we've seen exactly nothing new or previewed apart from a few MTO's of old models.
The release has no real consistency: every army and book released in a year and a half(which was needed, i get that), a whole new army, some nicely redone core troops for another army (chaos warriors) and some story driven arcane journals the half year following that and after that...nothing new previewed for 5 months, barely anything about the game on the Community in months.
It's just all over the place.
Maybe they are just trying to catch up after underestimating the popularity of the game, but to me it does feel like it looses some momentum right now. With the new edition of 40k over the summer I can't see there being much room for the game in the near future either.
SamusDrake wrote: The Old World might ease up a bit for the rest of the year as next january it will be three years old. Mordheim might also make a return...
Time for a second edition of Old World! Maybe compile all those Cathay journals into one big book about the army, and then a second round of those for every army with a new character or unit, then on into Kislev.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
Agreed, but such is the conflict of interest between customer and company. We want as much value as possible from our purchase, while GW wants to reduce it. It's a tug of war that will never end.
Once I’ve bought some models? They’re mine. And whether you paint them or not, once assembled they’re usable near as dammit forever. The more we use them, the more value we get from the initial investment.
Sure, stuff is replaced, stuff is Legended. Whether a unit still fits in your army can be subject to change due to codex etc updates. But it’s not like GW are sending round the heavy mob to smash your existing collection up, is it?
Oldhammer is a tricky one. Not only can it be difficult to find a gaming group for your preferred edition or era, but in any given edition or era there are armies which got the poopy end of the stick, which can make it discouraging to people trying it out. And so whilst I’ll champion playing whichever edition tickles your fancy, I’m not going to present it as a solution due to those restrictions.
Once I’ve bought some models? They’re mine. And whether you paint them or not, once assembled they’re usable near as dammit forever. The more we use them, the more value we get from the initial investment.
Obviously the models are not being smashed. But some people are more gameplay-oriented than others. If you are someone who are, being told that your 3 Raveners or Stealth Suits are now unusable because the new box is in 5s definitely stings (to say nothing of stuff just being tossed, like the Horus Heresy rug pull at the start of 40k 10e).
Or the example given being Kill Team, where teams that are just a few years old are no longer playable because GW wants to keep the treadmill spinning.
Very much the same (well, maybe I'm a bit more pointed to proper Tilea and Estalia lists, and mercs getting ported over to the border princes) but it would be a crazy surprise to see that happening before Kislev.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
I didn’t think people actually played kill team. joking a bit, but I kinda just think of it as a 40K delivery system. So they can put releases out as a single box for some factions. Would be curious if they have good numbers for it separate from 40K
I'm betting they botch 11th with 40k so I'm going to mostly exit that system and just stick to Old World. Game is almost 2.25 years old and we've had 1 major change to it. I'll take that stability over the other main core games.
nathan2004 wrote: I'm betting they botch 11th with 40k so I'm going to mostly exit that system and just stick to Old World. Game is almost 2.25 years old and we've had 1 major change to it. I'll take that stability over the other main core games.
Assuming it's a .5 iteration there isn't much to both for 11th. The game is currently fairly balanced at a macro level, the core rules generally work in a sensible way, most armies have somethonf they can do to be relevant.
If current army rules remain compatible then the biggest thing I can see them altering is mission formats and terrain. In both cases I cant see it being if any worse than it is now.
Very much the same (well, maybe I'm a bit more pointed to proper Tilea and Estalia lists, and mercs getting ported over to the border princes) but it would be a crazy surprise to see that happening before Kislev.
Certainly don't expect it before Kislev, not sure whether to expect it after Kislev or whether that's just hope, but it does seem pretty sensible both given the geographical focus, nostalgia, and clear appeal. Arguably the majority of characters from the Regiments of Renown don't fit the timeline, but I'm sure we can collectively ignore that for the moment. Even just a Dogs of War Made to Order could see them just raking up cash surely. Personally would probably be among the most expensive weeks in Warhammer in my life, but I'd be sure to get a complete collection right away as the second hand prices are just insane (and I say that having bought a few of my favourite regiments in recent years...).
SamusDrake wrote: The Old World might ease up a bit for the rest of the year as next january it will be three years old. Mordheim might also make a return...
Time for a second edition of Old World! Maybe compile all those Cathay journals into one big book about the army, and then a second round of those for every army with a new character or unit, then on into Kislev.
Good god no. We could do with an updaten rulebook but i do not like a 40k scenario where you have to adapt to (and buy) new rules every three years. I hope for a 4 year cycle for Old World at least.The rulebook combined with the errata/faqs is pretty good as is if you ask me.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
I didn’t think people actually played kill team. joking a bit, but I kinda just think of it as a 40K delivery system. So they can put releases out as a single box for some factions. Would be curious if they have good numbers for it separate from 40K
We're still playing KT21, I have all the books and killzones ever released for it. The only thing we took from KT24 were the solo/co-op rules, which have been trivial to conver to KT21. Couldnt give a toss about KT27, I'm sticking with KT21. the game still plays as well as it ever did.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
I didn’t think people actually played kill team. joking a bit, but I kinda just think of it as a 40K delivery system. So they can put releases out as a single box for some factions. Would be curious if they have good numbers for it separate from 40K
We're still playing KT21, I have all the books and killzones ever released for it. The only thing we took from KT24 were the solo/co-op rules, which have been trivial to conver to KT21. Couldnt give a toss about KT27, I'm sticking with KT21. the game still plays as well as it ever did.
I do hear some people wanting to give that another go on occasion here. I really like it, even if it had some weird little things. It’s just not high on the list,
I feel like KT24 overcorrected a bit too far from KT21. While the cover rules got simplified, the weapon range changes made the game more clunky. End result being that KT24 plays slower than KT21 and doesnt feel inherently like an improvement overall. IMHO
lord_blackfang wrote: I too am excited for Warhammer Fantasy to turn into a mosh pit of human historical parodies and no fantasy races.
Haha, well said Hopefully they return legacy factions to TOW.
Also we need Vampirates.
In regards to the adepticon show, I’m very interested to see what New orks are on the horizon (hopefully return to 4-5ed style, beast snaggaz and friends are lame imho)
Were there also rumors of the Scouring DLC? If Mk7 get Horus Heresy treatment, I’d be very keen on building a mid hammer army. But it’ll probably be plastic firefighters/flamers and Ogryns.
lord_blackfang wrote: I too am excited for Warhammer Fantasy to turn into a mosh pit of human historical parodies and no fantasy races.
Assuming that's in reference to Dogs of War, I was rather under the impression that the giants, dwarfs, halflings, orcs, goblins, skinks, ogres, elves, etcetera were fantasy races rather than humans. Heck, the Cursed Company remains pretty unique in giving undead versions of fantasy races rather than endless legions of only human skeletons...
lord_blackfang wrote: I too am excited for Warhammer Fantasy to turn into a mosh pit of human historical parodies and no fantasy races.
Assuming that's in reference to Dogs of War, I was rather under the impression that the giants, dwarfs, halflings, orcs, goblins, skinks, ogres, elves, etcetera were fantasy races rather than humans. Heck, the Cursed Company remains pretty unique in giving undead versions of fantasy races rather than endless legions of only human skeletons...
It's in reference to the expectations and wishlisting above that the next ToW factions would be: Kislev, Tilea, Estalia & Dogs of War.
There were already rumors of a new Old World Starter set along with a rulebook that has all the Erratas and rules changes from last year. Not a new edition and if Old World Falls into the same 3 year cycle I will be super pissed. 3 years is already too damn quick.
Besides, teaser doesn't even mention Old World for anything so I think GW wants to focus on 40k.
Mad Doc Grotsnik wrote: Presumably because it sells well. It’s also likely cheap to produce for, as each Warband is a single sprue. And with baked in seasonal availability, you’ve a sales encouragement.
Seasonality is GW's holy grail. You just know the council of suits are drooling at the idea of being able to rotate out models as quickly in all their games as they're doing in Kill Team.
And it's anathema to a hobby game where people might take months to paint their models and only play once or twice a year, and is why I've largely given up on actually *playing* their games and just treat them as a boutique model company for mini agnostic games now.
Which is why it works well in Underworlds, which treads the line between hobby game and board game.
tauist wrote: I feel like KT24 overcorrected a bit too far from KT21. While the cover rules got simplified, the weapon range changes made the game more clunky. End result being that KT24 plays slower than KT21 and doesnt feel inherently like an improvement overall. IMHO
From my perspective, KT 24's biggest failure was the removal of Spec Ops. The missions for Spec Ops (ie. the Ops themselves) weren't excellent, but the progression system and all of the little world building/ faction expenading extras were excellent, and KT feels empty without them.
Once I’ve bought some models? They’re mine. And whether you paint them or not, once assembled they’re usable near as dammit forever. The more we use them, the more value we get from the initial investment.
Obviously the models are not being smashed. But some people are more gameplay-oriented than others.
I have a Battlefoam 720 that is completely filled with Crusader Squads, land speeders, box dreadnoughts, and bikes that I can no longer use. Getting 1/3 of your forces squatted sucks.
I'll be at AdeptiCon, but we'll have to skip the event again. We went to it one year, but we usually arrive Wednesday night after driving all day and I'm pooped. I play 8 Am to 8 PM Thursday - Saturday, and I need my beauty sleep.
Who knows? They've been so random with the releases lately. I mean who would have guessed plastic Shelob?
I was surprised myself as I didn't expect to see neither Gollum nor Shelob until the release of The Hunt for Gollum in December 2027, but one can't overlook the fact that the film was delayed from this December...
Apple fox wrote: Would be curious if they have good numbers for it separate from 40K
Pretty sure they don't. Trying to get such numbers is seemingly why they've been separating ranges so much elsewhere, like booting all heresy models from 30k, or booting beastmen from AoS.
If the 11th launch box really does contain Orks, I hope they don’t mess them up.
They’ll be bigger (of course), but the faces/musculature/shape matters. I’m of the old school that considers the Brian Nielsen sculpts the only true Orks. They reused them (sometime resculpted around the edges) in later kits like the storm boys (even the newer ones) and of course in Black Reach.
The latest orks (like the odd game-illegal boyz kit) just don’t look right. Too smooth, too bland, teef too small.
Once I’ve bought some models? They’re mine. And whether you paint them or not, once assembled they’re usable near as dammit forever. The more we use them, the more value we get from the initial investment.
Obviously the models are not being smashed. But some people are more gameplay-oriented than others.
I have a Battlefoam 720 that is completely filled with Crusader Squads, land speeders, box dreadnoughts, and bikes that I can no longer use. Getting 1/3 of your forces squatted sucks.
I'll be at AdeptiCon, but we'll have to skip the event again. We went to it one year, but we usually arrive Wednesday night after driving all day and I'm pooped. I play 8 Am to 8 PM Thursday - Saturday, and I need my beauty sleep.
There are some people that really want just 30k models in their 30k games but plenty who are fine (like me) with OldHammer generally. This sounds like you have at least enough for Zone Mortalis games, all of those models have rules either in the main liber (check New Recruit if you don't want to buy in right away) or in a legacy PDF on the warcom site (boxnaughts are called Castra Ferrum Dreads).
30k isn't everyone's cup of tea though, just an option.
Obviously Necromunda doesn't have the interest/sales to warrant any new releases. It is shame as the 'hanger-on' and 'Aranthian Succession' was positive extension/ continuance to the game and I thought it was 'going places'.
Mad Doc Grotsnik wrote: Heresy wise, I’m mostly hopeful for a second wave of Custards, and some toys for Solar Auxilia.
My Marines have of course done really well recently. Most notably getting some serious muscle in the form of the Super Heavies.
Custodes could go for either an elite wave with Terminators and Telemon, a fast wave with bikes and Pallas attack, or a Sisters wave with the Aquisitor and 2-3 new sisters units and characters.
Solar Aux need their Ogryns, then Aurox/Carnodon and Rapiers and Superheavies. Jumppack troops would be cool as well.
Marines need their fast stuff- bikes, landspeeders, javelins, sabres, fliers.
Mechanicum need a Tech Priest character kit, then Domitar/Arlatax, Vorax, and the alt Myrmadons, and hopefully some Ordo Reductor heavy artillery tanks of some sort.
Gordy2000 wrote: If the 11th launch box really does contain Orks, I hope they don’t mess them up.
They’ll be bigger (of course), but the faces/musculature/shape matters. I’m of the old school that considers the Brian Nielsen sculpts the only true Orks. They reused them (sometime resculpted around the edges) in later kits like the storm boys (even the newer ones) and of course in Black Reach.
The latest orks (like the odd game-illegal boyz kit) just don’t look right. Too smooth, too bland, teef too small.
Bring back propa Orks!
I agree that the sculpting of the Orks since Nelson stopped doing them has been quite inconsistent. The Black Reach Nobz, for instance, fitted in perfectly with the look of the Nelsonian Boyz, but the models in the later Nobz box set were distinctly 'off'. And the krew models for the Ork buggy range look were simply terrible. I do like the Kommandos and Tankbustas though.
Once I’ve bought some models? They’re mine. And whether you paint them or not, once assembled they’re usable near as dammit forever. The more we use them, the more value we get from the initial investment.
Obviously the models are not being smashed. But some people are more gameplay-oriented than others. If you are someone who are, being told that your 3 Raveners or Stealth Suits are now unusable because the new box is in 5s definitely stings (to say nothing of stuff just being tossed, like the Horus Heresy rug pull at the start of 40k 10e).
Or the example given being Kill Team, where teams that are just a few years old are no longer playable because GW wants to keep the treadmill spinning.
Wich teams are you talking about? Because when I look at the GW site I see rules for all of the teams released to date for the KT24 edition.
Or are you complaining that not everything released under KT21 was included in the current edition (yet)?
There are some people that really want just 30k models in their 30k games but plenty who are fine (like me) with OldHammer generally. This sounds like you have at least enough for Zone Mortalis games, all of those models have rules either in the main liber (check New Recruit if you don't want to buy in right away) or in a legacy PDF on the warcom site (boxnaughts are called Castra Ferrum Dreads).
30k isn't everyone's cup of tea though, just an option.
Oh, I have 4k in Imperial Fists and 1500 in Sons of Horus for Horus Heresy. I've been playing since the black books. That's what I play at AdeptiCon. I prefer it to 40k. However, I try to keep to period specific wargear for HH. Most of my Imperial Fists are Mark III.
If the starter box for 11th is Blood Angels vs Orks, it will the first starter box since 5th edition that I have passed on. I'm not interested in either. I had a small Ork army that's 90% Assault on Black Reach, but I've boxed them away. I'd prefer generic marines to legion specific. I got the starter with Dark Angels because I was going to use them for 30k, but I lost interest in that army when some new Imperial Fists from Forge World came out and I went back to them.
There are some people that really want just 30k models in their 30k games but plenty who are fine (like me) with OldHammer generally. This sounds like you have at least enough for Zone Mortalis games, all of those models have rules either in the main liber (check New Recruit if you don't want to buy in right away) or in a legacy PDF on the warcom site (boxnaughts are called Castra Ferrum Dreads).
30k isn't everyone's cup of tea though, just an option.
Oh, I have 4k in Imperial Fists and 1500 in Sons of Horus for Horus Heresy. I've been playing since the black books. That's what I play at AdeptiCon. I prefer it to 40k. However, I try to keep to period specific wargear for HH. Most of my Imperial Fists are Mark III.
If the starter box for 11th is Blood Angels vs Orks, it will the first starter box since 5th edition that I have passed on. I'm not interested in either. I had a small Ork army that's 90% Assault on Black Reach, but I've boxed them away. I'd prefer generic marines to legion specific. I got the starter with Dark Angels because I was going to use them for 30k, but I lost interest in that army when some new Imperial Fists from Forge World came out and I went back to them.
The Dark Angels ones in the 7th edition starter box certainly were not generic. If they're saying this starter box is 1/2 blood angels, then what makes YOU sure they're going to be generic?
If they are, great. But I'll have to pass if they are not.
The Dark Angels ones in the 7th edition starter box certainly were not generic. If they're saying this starter box is 1/2 blood angels, then what makes YOU sure they're going to be generic?
If they are, great. But I'll have to pass if they are not.
That's what Valrak is saying, who was saying Blood Angels vs Orks in the starter months and months ago.
Believe it, don't belive it, up to you. I'm just saying it's very likely that worrying about them being Blood Angels specific is wasted energy.
At this point we have a lot of rumors, and not a lot of facts. Some of them have been floating around for a while.
I’m not holding my breath on anything. GW has done some odd stuff in the past. But I’m trying to go into this end of edition times with an open mind and some zen acceptance. Plenty of time to get angry when we have more solid facts; no need to borrow trouble from what-ifs.
If GW does go with sculpted chapter stuff, I’ll pass on the box, like I did in 6/7th. Get the books/rules/whatever extras via ebay or grab it ala catre when it drops separately.
Wich teams are you talking about? Because when I look at the GW site I see rules for all of the teams released to date for the KT24 edition.
Or are you complaining that not everything released under KT21 was included in the current edition (yet)?
Huh? No, I am talking about their rotation policy, where teams just a few years old get booted out. Imagine if all 40k minis from 2022 or earlier had been booted into legends. People would be understandably unhappy.
Obviously if they had started booting out teams from 2024 I don't think anyone would still bother playing the game at that point. It'd go from chafing into abject comedy. (Though I probably shouldn't give GW ideas).
Stormcast players weren't unhappy with each new edition of AoS, sadly. They are pretty much not Primaris, and there is a very small chance GW would upset Astartes players by retiring Hellblasters and Reivers unless they get a new equivalent.
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Nevelon wrote: ....If GW does go with sculpted chapter stuff, I’ll pass on the box, like I did in 6/7th. Get the books/rules/whatever extras via ebay or grab it ala catre when it drops separately.
Provided the rumors are true, you may have to wait. Personally, I think it's a little farfetched; if they did, it would be stupid to recreate 2nd edition art over picking Crimson Fists.
parakuribo wrote: Stormcast players weren't unhappy with each new edition of AoS, sadly. They are pretty much not Primaris, and there is a very small chance GW would upset Astartes players by retiring Hellblasters and Reivers unless they get a new equivalent.
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Nevelon wrote: ....If GW does go with sculpted chapter stuff, I’ll pass on the box, like I did in 6/7th. Get the books/rules/whatever extras via ebay or grab it ala catre when it drops separately.
Provided the rumors are true, you may have to wait. Personally, I think it's a little farfetched; if they did, it would be stupid to recreate 2nd edition art over picking Crimson Fists.
As one one if the people who played with his Sigmarines, I was sad when they retired our cool models.
parakuribo wrote: Stormcast players weren't unhappy with each new edition of AoS, sadly.
Them booting all my 2e Stormcast when 4e launched is a big reason why I've not touched AoS for a while, actually.
Warhammer players are just very bad at solidarity. No one makes noise on behalf of others. Therefore, when the community being affected is big enough (see Deathwatch in 40k, or 30k Tartaros power fists) GW is pressured into pivoting, but when it's not (Sisters of Silence in 30k, or Agents of Imperium in 40k) nothing happens.
I've tried to upsample some frames from the video, here's what I got so far: (click for full resolution image - dakkas scaler is naff)
also spotted a custodes dread on the top of a shelf next to the primaris SM helmet (not sure what it is)
looks like two warbikes, a war dragster and wartrike? Not sure these are new models though..
Does anyone recognize that symbol on the dreads leg?
As for both Orks and Astartes in the 11ed launch box, my money is on them all being chapter/clan agnostic in order to maximize sales (transfers is all you'll be getting)
Them booting all my 2e Stormcast when 4e launched is a big reason why I've not touched AoS for a while, actually.
Warhammer players are just very bad at solidarity. No one makes noise on behalf of others. Therefore, when the community being affected is big enough (see Deathwatch in 40k, or 30k Tartaros power fists) GW is pressured into pivoting, but when it's not (Sisters of Silence in 30k, or Agents of Imperium in 40k) nothing happens.
MK Announcer voice: "Exalted!"
I stand in solidarity with our fellow Steel Legion players who have been sent to Ayzr to be reforged into Stormcasts, by mistake...
I'd love to see GW do something new for Heresy like Sisters of Ba..... Sisters of Silence getting an actual release wave!
Though more likely is a second wave Custodes and token additions for SA and Mechanicum. Probably another wave of resin to plastic conversions for the latter.
parakuribo wrote: Provided the rumors are true, you may have to wait. Personally, I think it's a little farfetched; if they did, it would be stupid to recreate 2nd edition art over picking Crimson Fists.
They're saving THAT for NEXT YEAR, what with it being 40k's fortieth anniversary. No way there isn't some big, expensive product to commemorate the event. Personally, I'd have delayed 11th to coincide, but GW wants to double dip on FOMO boxes.
Well there has been some rumours/talks/wishing about Bjorn getting a new miniature so maybe they are bringing him in Contemptor?
Actually, Bjorn is so old that Contemptor would had been more fitting for such high ranking marine to be set in and more tech savvy to do it.
And before someone says about Redemptor... those things cook their occupants and it would be kinda silly for the most ancient Space Wolves that has seen their Primarch in flesh to get his rest that way.
Sotahullu wrote: Well there has been some rumours/talks/wishing about Bjorn getting a new miniature so maybe they are bringing him in Contemptor?
Actually, Bjorn is so old that Contemptor would had been more fitting for such high ranking marine to be set in and more tech savvy to do it.
And before someone says about Redemptor... those things cook their occupants and it would be kinda silly for the most ancient Space Wolves that has seen their Primarch in flesh to get his rest that way.
They cook their occupants just as long as GW say they do. Just like how the Primaris operations were dangerous except never actually killing anyone with a name.
Wich teams are you talking about? Because when I look at the GW site I see rules for all of the teams released to date for the KT24 edition.
Or are you complaining that not everything released under KT21 was included in the current edition (yet)?
Huh? No, I am talking about their rotation policy, where teams just a few years old get booted out. Imagine if all 40k minis from 2022 or earlier had been booted into legends. People would be understandably unhappy.
Obviously if they had started booting out teams from 2024 I don't think anyone would still bother playing the game at that point. It'd go from chafing into abject comedy. (Though I probably shouldn't give GW ideas).
Wich teams are you talking about? Because when I look at the GW site I see rules for all of the teams released to date for the KT24 edition.
Or are you complaining that not everything released under KT21 was included in the current edition (yet)?
Huh? No, I am talking about their rotation policy, where teams just a few years old get booted out. Imagine if all 40k minis from 2022 or earlier had been booted into legends. People would be understandably unhappy.
Obviously if they had started booting out teams from 2024 I don't think anyone would still bother playing the game at that point. It'd go from chafing into abject comedy. (Though I probably shouldn't give GW ideas).
Over the past probably decade now, we’ve had some proper Wishlist Stuff delivered. Off the top of my head and by no means complete or in any specific order?
Right now I'd settle for GW management allowing the specialist studio to do 40K stuff
Exodites would be awesome and honestly I'd love to see them because they'd bring actual fresh new design language to Eldar. Corsairs and Harlies are - broadly speaking - different flavours of Craftworld styles right now.
Exodites I feel just opens up a whole doorway to loads of designs that are different just like how Dark Eldar are a wildly different design style.
Of course at one time Genestealer Cults (at least the new) was basically "Imperial Guard and a few genestealers". Now its very different and has a whole host of unique designs that are different from the Guard and Tyranids.
Wich teams are you talking about? Because when I look at the GW site I see rules for all of the teams released to date for the KT24 edition.
Or are you complaining that not everything released under KT21 was included in the current edition (yet)?
Huh? No, I am talking about their rotation policy, where teams just a few years old get booted out. Imagine if all 40k minis from 2022 or earlier had been booted into legends. People would be understandably unhappy.
Obviously if they had started booting out teams from 2024 I don't think anyone would still bother playing the game at that point. It'd go from chafing into abject comedy. (Though I probably shouldn't give GW ideas).
...Yes, obviously? Does this need to be a whole thread of its own to explain?
Hence my confusion on what your complaint is.
Because if you read it you'll see that the only reason something wouldn't be allowed is because you/the TO has CHOSEN to run a Classified tourney.
GW goes on to tell you can run either type of tourney & that there's no reason to exclude any KT24 team as they're all still valid for the editions life cycle & will continue to be updated etc.
GW hasn't taken anything away from us.
So if you have a problem? Take it up with whoever is organizing your events.
And I hope that your KT experience ISN'T limited to playing in tourney environments.
Mad Doc Grotsnik wrote: Over the past probably decade now, we’ve had some proper Wishlist Stuff delivered. Off the top of my head and by no means complete or in any specific order?
Mad Doc Grotsnik wrote: Over the past probably decade now, we’ve had some proper Wishlist Stuff delivered. Off the top of my head and by no means complete or in any specific order?
Wasn’t a strict timescale, so I’ll allow Ad Mech. Certainly they were a wing of the overall Imperial Military Complex that never really manifested before.
2nd Ed had rules for some stuff. But never models.
Mad Doc Grotsnik wrote: Over the past probably decade now, we’ve had some proper Wishlist Stuff delivered. Off the top of my head and by no means complete or in any specific order?
They really are leaving money on the table with Lost and the Damned, considering how many STL creators are making a living from Chaos Guard type stuff
I doubt that'll be the case for much longer. The Traitor Guard, Beastmen, and Traitor Commissar+ Ogryn Bodyguard have passed from Blackstone Fortress into Killteam and now 40k, despite not really fitting in the somewhat bloated CSM codex. So GW clearly have something in mind for them.
And with basically every other low hanging fruit mined from the depths of Warhammer's history they are basically left with:
Lost and the Damned/Renegades and Heretics
Dark Mechanicus
Exodites
Ynnari (as a proper faction with unique units)
Which all seem pretty likely given that HH is getting Dark Mech stuff, BSF had Megavolt Cultists, and Vashtorr seems to heavily lean that direction for 40k; while Eldar have been getting expanded into a full multi-army Umbrella Faction similar to Imperium and Chaos.
Beyond that you start getting into some wilder background references like Hrud, Slaugth, and Men of Iron.
Dark Mechanicum seems like a low hanging fruit for Kill Team. And it wouldn't be too hard to take them and the various cultists and traitor guard units and make an Agents of Chaos book to match the Imperium one until any of those sub factions get expanded.
ccs wrote: Hence my confusion on what your complaint is. Because if you read it you'll see that the only reason something wouldn't be allowed is because you/the TO has CHOSEN to run a Classified tourney. GW goes on to tell you can run either type of tourney & that there's no reason to exclude any KT24 team as they're all still valid for the editions life cycle & will continue to be updated etc. GW hasn't taken anything away from us. So if you have a problem? Take it up with whoever is organizing your events.
And I hope that your KT experience ISN'T limited to playing in tourney environments.
I genuinely wish it was that simple, but that isn't what the reality of the game looks like on the ground.
It's like legends in 40k. On paper you can say, why not use them? They're there, and you should! Issue is, it can be awfully hard to find someone who uses them, because both in 40k and Kill Team, the casual community has wholly embraced the competitive standard.
How often do you see 40k players obsess over the latest winrates, share their favourite content creator's latest tier list, and so on, even though said 40k players will never attend an actual tournament in their lifetime?
This might be worth making a separate thread about, as while it may be argued to be an inevitable result of social media and the increasingly online environment of discussing the game, notably 30k and TOW do not reject their legends/nonclassified counterparts the way that 40k, AoS and the games based on them have. I wish they would embrace those units, factions and teams the way the specialist game communities did, I really do, but they just haven't.
Point is, I wish it was as easy as you describe, but that's just not what the lived experience is like, here. In 40k, if I tried to show up with legends units, it'd not just be a question of finding the right opponent, it'd be up in the air of whether I found any game at all. KT is unfortunately much the same. This is a major reason why I mainly paint 30k nowadays.
(And regarding tournaments, KT is almost even more strict here than 40k is, because KT is so focused on GW's own, obviously classified tournaments - it does not have 40k's tournament scene which set down its roots before GW began to properly engage in it the way they are now).
Mad Doc Grotsnik wrote: Over the past probably decade now, we’ve had some proper Wishlist Stuff delivered. Off the top of my head and by no means complete or in any specific order?
For me? There are two big ones outstanding.
1. Exodites
2. Lost and the Damned
And for 2, it's really just mutant rabble isn't it? With traitor guard, cultists, beastmen and the cult inner circle back to lead them.
Assuming we're not counting the accursed mutants as being the more PC reimagining of the classic mutant rabble (cursed by chaos rather than birth defects) accompanied by big muties.
That said it's a deep well to plumb, I'd love to see the cultist bikes from Secret Level and Dark Mech goes without saying. A command and heavy weapon squad for the traitor guard would also open up a Traitor IG detachment, which alongside an 'Agents of Chaos' would easily tick that off too.
Lost and the Damned has near depthless potential to be as varied as the Guard if GW would allow it to be, if not more.
Humans can turn to Chaos for every imaginable reason, from every imaginable background. You can have a mutant army, certainly, but also a paradise world whose immensely haughty PDF succumb to their own obsession with martial perfection and become a frightfully capable, impeccably presentable yet utterly corrupt army of Chaos. You can have worlds ruled by distant Chaotic overlords who bother little to interfere in their underlings' lives beyond ensuring orders are obeyed, resulting in armies that were never "loyal" in the first place yet scarcely has any idea of what they truly serve.
I think I’d like to see Traitor Guard as a separate thing.
Cults, Mutants and that could make for a gloriously reckless army. The would-be champions lacking the understanding of Chaos Marines, not to mention their resilience. Those that know they’re already damned, so Go Big And Hope For The Best. A force that knows when The Imperium has rumbled their game? You need to do anything and everything you can to win.
And of course all sorts of low level members who really don’t quite understand just what they’ve gotten themselves into.
The way things are going in the Middle East, GW will have to announce price rises as well as all the new goodies. I remember when we have previously had this level of fluctuation in oil prices / oil supply, the price of plastic kits shot up. It will also hit transport costs and possibly supply chain.