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Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

I squeaked into third place beating two big bugs and a 3 monolith/deceiver necron.  What a draining tournement THAT was....see you guys in Baltimore.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Dakka Veteran




Troll country

Three players made it from central Florida. Two from my old store when I lived just outside Orlando and one from the rival shop. Rhubarb Games is officially on the gaming map now. It was really nice.

- G

- I am the troll... feed me!

- 5th place w. 13th Company at Adepticon 2007 Championship Tourney

- I love Angela Imrie!!!

http://40kwreckingcrew.com/phpBB2/index.php

97% 
   
Made in us
Longtime Dakkanaut



Brotherhood of Blood

I agree with the draining part. All matches were tough and hard fought and the competition just gets stiffer as you move up the pyramid for sure. What listarmy did you run Deadshane1
   
Made in us
Dakka Veteran




Perrysburg, OH

List of some of the Midwest players that made it to the finals:

  1. Mike Mutscheller
  2. Greg Sparks
  3. Brad Chester
  4. Jon Willingham
  5. Bill Kim
  6. Jeff Chua
  7. Fred Fortman
  8. Chris Merschedt

Talk to ya' later,


- Greg



 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Were the prizes pretty much the same everywhere?...only the big one for 1st place?  My store had no prize support for 2nd and 3rd.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

My store gave out a battleforce box for 2nd, and a $35 box for 3rd.

And they had a random drawing for 2 prizes for $20 in store credit and one for $30 in store credit.


 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

I ended up with 62 points and the overall win for Game Empire Pasadena (The So. <st1:state><st1:place>Cal</st1:place></st1:state> regional).


  Round #1 vs. a gaunt horde. He had 5 squads of 32 Spinegaunts, and 32 Hormagaunts for a tidy sum of 192 little bugs The bad news is that at 2500 points, he still had a lot of points left over for a lot of other crap to go with them. He ended up with the first turn and fleeted near the ticket. I fortuned my 2 jetbike squads and turbo boosted to a semi-circle around the ticket, while my shining spears turbo boosted on the ticket. My bikes got hit by a wave of gaunts, but held (Glad they were fearless). Then my spears began a fighting withdrawal. By turn 4 he was down to only a few units, and I was still in pretty good shape. He managed to get one unit barely within 12” of the ticket by the end of turn 4 when the game was called.  Result: Major Win (one more turn and it would have been a massacre)


Game #2 vs. Mech Eldar, I won first turn and I blew the crap out of him. I felt sorry for the guy. He had the look of a guy whose dog just died, but he never complained. Result: Massacre

Game #3 vs. Chaos.  This guy brought a list almost like what I was going to bring the night before, but all of my chaos was packed away for my move, and I could not find some stuff.  He had 2 Winged Demon Princes with the Lash, Greater Demon, some Lesser Demons, 3 squad of 6 Berserkers and 3 squads of 20 Raptors with the Mark of Khorne. No, you did not read that wrong. It was an unpleasant shock to me that you can now take over 10 Raptors.  He tried to take his Raptors down one side, and his Berserkers, and Demon Princes on the other side, and have the Demon Princes be the hammer, and drive me to the Raptor’s anvil. I was having none of that and went after his Demon Princes, while ignoring (as best I could) his Raptors. I was helped out by some bad reserve on his part though. I ended up killing everything but 2 squads of untouched Raptors and I held 2 table quarters. Result: Major Win.

I wasn’t going to the Baltimore GT anymore, but I just booked my flight from <st1:city><st1:place>Jacksonville</st1:place></st1:city>. I will see you guys there.  

Oh, and the hotels in the <st1:place><st1:placename>Inner</st1:placename> <st1:placetype>Harbor</st1:placetype></st1:place> are expensive. Does everyone stay there, or get a room at the airport and take a taxi/rental car to town?



 
   
Made in us
Dakka Veteran




Troll country

Its a good way from the airport to the harbor.

- I am the troll... feed me!

- 5th place w. 13th Company at Adepticon 2007 Championship Tourney

- I love Angela Imrie!!!

http://40kwreckingcrew.com/phpBB2/index.php

97% 
   
Made in us
Longtime Dakkanaut





I got thumped, I maintain that it was bad mission match ups, bad dice rolls, anything but bad play on my part. Good luck at Round 3 all!

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Dakka Veteran







Got Massacres in games 1 & 3, but Round 2 was so totally dependent on going first that it's not even funny. I really hated the scenarios of games 1 & 2.
Loss in 2 dropped me just out of the top 3.

 
   
Made in us
Torch-Wielding Lunatic





San Francisco, CA

The missions were awful and the setup was so complicated that I only finished one game. I don't think I got past turn 4 on games 2 and 3. Deployment on game 2 took forever.

We have 5 of the Austin locals advancing, including all of the Fly Lords that entered (not sure about the rest of Texas):

Brad Thrift (Speed Freeks)
Monty Kerr (Big Bugs/Stealers)
Chris Long (Fistful of Falcons)
Brandon Sullivan (AC Spam Marines)
Abe Apful (Conscript Guard)
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

I simply dont understand why everyone is crying about the missions.  All they do is require one to be a bit more comfortable with his/her army in order to do well.   I enjoyed them all.

....of course after winning all of my games, perhaps I'm biased....I'm comfortable with my army however.


I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Battlefortress Driver with Krusha Wheel






Wow speed freaks, first ork army I have heard make it past round 2.  Man I cant wait to get the new codex.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in us
Torch-Wielding Lunatic





San Francisco, CA

Posted By Deadshane1 on 10/14/2007 6:24 PM

I simply dont understand why everyone is crying about the missions.  All they do is require one to be a bit more comfortable with his/her army in order to do well.   I enjoyed them all.

....of course after winning all of my games, perhaps I'm biased....I'm comfortable with my army however.

I wouldn't categorize it as "crying about the missions" and I advanced so I won my share. But the 'Ard Boyz tournament was supposed to be about finding the best players in the country. If that was their goal, they did everything they could to screw that up. In most cases, the best players filtered to the top but the missions weren't designed to test our skill. The right army for the mission had a HUGE advantage on their opponent.

R1M2 (killing fields, reserve in from any board edge) and R2M2 (no deployment zones) placed an inordinate amount of weight on winning the choice of turn order. R1M1 gave a massacre to the player with 3 more scoring units in their opponent's deployment zone. What did skill did that test? The skill to bring the right army? R1M2 had a minor victory start at 251 points, but gave out up to another 5,000 points of objectives? It also used table quarters in a mission where reserves come in from any corner? Bad design.

R2M1 (Golden Ticket) pretty much gave the win to the army that went first. I was able to scuttle Genestealers in contact with it during my movement phase and used my Fleet to move it into a huddle of TMCs. My opponent had no chance, regardless of luck or skill. To beat me, he would've had to have a unit with Scout and Fleet and won the first turn. Not much skill there.

The Battle Point Modifiers were a joke and reinforced the mission objectives (Golden Ticket gave at least 3 bonus points centered around controlling the ticket). Almost all of them were pieces of cake for the winning player. I know that there were more 24pt Massacres than 20-23pt ones. Preliminary Casualties was a terrible design idea.

In both rounds we had ties that required being broken by various means. Because not all players tracked their victory points, the 3,000 point army in our regional was decided by a three-way roll off. The missions should've been designed to prevent ties.

Did I have fun? Sure. Did I win my games? Yup. Were the missions interesting? Sure. Should they have been used in a national tournament to determine the best skilled players? No way.

   
Made in us
Torch-Wielding Lunatic





San Francisco, CA

Posted By Orock on 10/14/2007 7:00 PM
Wow speed freaks, first ork army I have heard make it past round 2.  Man I cant wait to get the new codex.


We had a 3-way tie for 1st place, and Brad (the Speed Freeks player) ended up winning the 3,000pt army.

Most of the missions really rewarded a fast player with lots of scoring units. That's KoS.

   
Made in us
Battlefortress Driver with Krusha Wheel






Posted By mkerr on 10/14/2007 8:30 PM
Posted By Orock on 10/14/2007 7:00 PM
Wow speed freaks, first ork army I have heard make it past round 2.  Man I cant wait to get the new codex.


We had a 3-way tie for 1st place, and Brad (the Speed Freeks player) ended up winning the 3,000pt army.

Most of the missions really rewarded a fast player with lots of scoring units. That's KoS.



Dont supose you could post his army list, wondering what for orks is still competative in 4th ed.  Not having much luck with foot slogging.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Response to mkerr's last post...

So if all the missions are TOTALLY geared toward particular armies, how do you explain those of us who havent lost yet during the two heats?

....in my particular case, I'm using footslogging eldar with only 1 falcon.  Its a list with NO spam (well..., I've been known to take a scatter-laser shot or two...), and different abilities across the board....I've won every game 3 massacres, 2 majors, and 1 minor.  Going second 4 times.  1/3 possible falcon cheese.  I have some cheese yes, just enough to compete, my primary cheese is that I have 15 scoring units some of which are really fast and the rest fleet.

Would you say that...

A. My opponents probably sucked

B. My army just happens to be the PERFECT army for this tournement

C. I know how to adapt to different situations with a versitile army list.

To me, C. sounds like the most likely and sensible answer.

Some examples that conflict with your analysis.  R1M2  I went second vs Marine troopers (balanced) Massacre for me.

R1M1 I got a massacre in this with primarily foot speed (albeit with fleet), 1 falcon, and 2 vypers (both shot down, and falcon payload killed early)

R2M1 I went second after a unit of Gargoyles picked up the ticket.  By the time I could get to them, they were safely hiding behind 6 monstrous creatures.  Major Victory for me.

Your examples dont sound right to me.  I feel that the missions cater more to a balanced army with a good general at the helm more than any particular list.  If you're playing a point and click Nidzilla army instead of a versitile "all-purpose" list, I can see your confusion however.  I say, "Keep throwing these lists at me", I can handle it and have no complaints whatsoever, and I'm not afraid of whats to come.


I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

Posted By Deadshane1 on 10/14/2007 10:53 PM

 I feel that the missions cater more to a balanced army with a good general at the helm more than any particular list.

That sounds about right.

I also only had one Falcon, and my troops were 3x 10 Guardians w/Brightlance and 2 squads of 4 Jetbikes.

I ended up winning, and at my game store there were all kinds of one trick pony armies.


 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

....Balanced Eldar (Eldrad's balanced, right? ) for the wyn Blackmoor...I'll high five you at Baltimore if I can figure out who you are!

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Longtime Dakkanaut






Getting my broom incase there is shenanigans.

I will be the only guy using Guardians.


 
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

not the only guy....my army features 60 total.

I seem to remember discussions on this board and warseer with people arguing that guardians are useless.  I tried to convince people otherwise, but was eventually run out of town on a rail....nice to be vindicated.


I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Dakka Veteran




Troll country

I think you two are onto something quite special.

- G

- I am the troll... feed me!

- 5th place w. 13th Company at Adepticon 2007 Championship Tourney

- I love Angela Imrie!!!

http://40kwreckingcrew.com/phpBB2/index.php

97% 
   
Made in us
Dakka Veteran




Troll country

The second mission was rough. If I had been playing I would have made a little fort with my vehicles. I am sure there are going to be some really amazing games in the finals and I plan on watching. A smart rooster waits to crow after he gets his chick.

- G

- I am the troll... feed me!

- 5th place w. 13th Company at Adepticon 2007 Championship Tourney

- I love Angela Imrie!!!

http://40kwreckingcrew.com/phpBB2/index.php

97% 
   
Made in us
Been Around the Block




Posted By mkerr on 10/14/2007 8:28 PM
Posted By Deadshane1 on 10/14/2007 6:24 PM

I simply dont understand why everyone is crying about the missions.  All they do is require one to be a bit more comfortable with his/her army in order to do well.   I enjoyed them all.

....of course after winning all of my games, perhaps I'm biased....I'm comfortable with my army however.

I wouldn't categorize it as "crying about the missions" and I advanced so I won my share. But the 'Ard Boyz tournament was supposed to be about finding the best players in the country. If that was their goal, they did everything they could to screw that up. In most cases, the best players filtered to the top but the missions weren't designed to test our skill. The right army for the mission had a HUGE advantage on their opponent.

R1M2 (killing fields, reserve in from any board edge) and R2M2 (no deployment zones) placed an inordinate amount of weight on winning the choice of turn order. R1M1 gave a massacre to the player with 3 more scoring units in their opponent's deployment zone. What did skill did that test? The skill to bring the right army? R1M2 had a minor victory start at 251 points, but gave out up to another 5,000 points of objectives? It also used table quarters in a mission where reserves come in from any corner? Bad design.

R2M1 (Golden Ticket) pretty much gave the win to the army that went first. I was able to scuttle Genestealers in contact with it during my movement phase and used my Fleet to move it into a huddle of TMCs. My opponent had no chance, regardless of luck or skill. To beat me, he would've had to have a unit with Scout and Fleet and won the first turn. Not much skill there.

The Battle Point Modifiers were a joke and reinforced the mission objectives (Golden Ticket gave at least 3 bonus points centered around controlling the ticket). Almost all of them were pieces of cake for the winning player. I know that there were more 24pt Massacres than 20-23pt ones. Preliminary Casualties was a terrible design idea.

In both rounds we had ties that required being broken by various means. Because not all players tracked their victory points, the 3,000 point army in our regional was decided by a three-way roll off. The missions should've been designed to prevent ties.

Did I have fun? Sure. Did I win my games? Yup. Were the missions interesting? Sure. Should they have been used in a national tournament to determine the best skilled players? No way.

uhm I wont get into what else you brought up ill only bring up the fact you didnt read the mission right at all

you were not allowed to use fleet with the ticket in fact it said quite clearly you can move 6" per turn no matter what

 

so .. if you won great.. i wouldnt complain too much if i were you tho

 



   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

I brought up that exact same point when he fleeted away with the ticket on turn 1, but found it wasnt really worth convincing him that fleeting isnt movement....

So, he fleeted at the at the beginning with gaunts, I did the same to ensure my win.  No problem there, we agreed during our game, no harm no foul.


I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
Made in us
Dakka Veteran







Actually, I think you could Fleet with it - in certain circumstances. It merely said that the ticket could only move 6" a turn. So there were plenty of people that moved into base with it, then fleeted away. It still moved only 6" (or less). You just couldn't move with it and fleet.

 
   
Made in us
Dakka Veteran




Troll country

No harm if both players agree and do it.

- G

- I am the troll... feed me!

- 5th place w. 13th Company at Adepticon 2007 Championship Tourney

- I love Angela Imrie!!!

http://40kwreckingcrew.com/phpBB2/index.php

97% 
   
Made in us
Torch-Wielding Lunatic





San Francisco, CA

Posted By DarkKhabal on 10/15/2007 1:55 PM

uhm I wont get into what else you brought up ill only bring up the fact you didnt read the mission right at all

you were not allowed to use fleet with the ticket in fact it said quite clearly you can move 6" per turn no matter what

so .. if you won great.. i wouldnt complain too much if i were you tho


Au contraire, I read the mission correctly and the ticket never moved more than 6" (which was pretty clear if you actually read my post).

Here's how it went:
1. Before turn 1, my Genestealers used their Scout move to move 6".
2. Then I used their regular 6" move to contact the Golden Ticket (the ticket didn't move).
3. Then I used Fleet in the Shooting Phase to move the Golden Ticket d6".

At no point did the ticket move more than 6". There was no restriction on fleeting with the ticket or when the movement had to take place, the only restriction was that the objective couldn't move more than 6" per turn.

   
Made in us
Torch-Wielding Lunatic





San Francisco, CA

Posted By Deadshane1 on 10/15/2007 4:15 PM

I brought up that exact same point when he fleeted away with the ticket on turn 1, but found it wasnt really worth convincing him that fleeting isnt movement....

So, he fleeted at the at the beginning with gaunts, I did the same to ensure my win.  No problem there, we agreed during our game, no harm no foul.

Did either of you move the ticket more than 6" in a turn? For example, move the ticket 6" in the movement phase and then Fleet with the ticket?

   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Posted By mkerr on 10/15/2007 9:21 PM
Posted By Deadshane1 on 10/15/2007 4:15 PM

I brought up that exact same point when he fleeted away with the ticket on turn 1, but found it wasnt really worth convincing him that fleeting isnt movement....

So, he fleeted at the at the beginning with gaunts, I did the same to ensure my win.  No problem there, we agreed during our game, no harm no foul.

Did either of you move the ticket more than 6" in a turn? For example, move the ticket 6" in the movement phase and then Fleet with the ticket?



Definatly not, if that were the case, I would've had my 'Hawks burnin' rubber.

I have never failed to seize on 4+ in my life!

The best 40k page in the Universe
COMMORRAGH 
   
 
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