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![[Post New]](/s/i/i.gif) 2009/06/07 01:51:42
Subject: The Nightbringer/Deceiver: How do we kill them?
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Werewolf of Angmar
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Title says it all. I run a DA army with a Tac squad, 3 term squads, belial, a predator, and a LRC. My brother plays Necrons, and if he ever decides to pull a C'tan guy out of the hat, I am thoroughly worried. It has an incredible statline.
How do I beat it?
Rico.
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"Well, looks can be deceiving."
"Not as deceiving as a low down, dirty... Deceiver." |
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![[Post New]](/s/i/i.gif) 2009/06/07 02:04:49
Subject: The Nightbringer/Deceiver: How do we kill them?
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Missionary On A Mission
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Avoid him as he is slow and costs a lot of points. Focus on the warriors and "necrons" and get him to phase out.
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![[Post New]](/s/i/i.gif) 2009/06/07 02:30:26
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Guard Heavy Weapon Crewman
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Yeah, unless an army is packing a lot of snipers or a Hell of a lot of Meltas, you're best off shooting the Necrons themselves and forcing a phase out.
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![[Post New]](/s/i/i.gif) 2009/06/07 02:30:59
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Freaky Flayed One
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Both of the C'tan can be easily avoided, if your brother takes one he is seriously reducing his offensive long-medium range firepower so just aim to phase him out from a distance, and as always focus on isolated Necron squads first to deny their WBB, its better to kill 10 warriors in one squad then 9 in one squad and 9 in another (well for squads of ten anyway  ). Make no mistake, the C'tan are deadly in assault so they need to be avoided (unless you are desperate in which case get in a huge charge of multiple terminator squads on it), if your brother uses one it will most likely be in a counter assault role so start your terminators on the table and you should be able to put out a world of hurt at range. Be very careful about charging in with the LRC, the C'tan will rip it to shreds.
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This message was edited 1 time. Last update was at 2009/06/07 02:31:33
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![[Post New]](/s/i/i.gif) 2009/06/07 02:50:47
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Unhealthy Competition With Other Legions
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Termi 10 terms or as many as you want
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"Victory needs no explanation,Defeat allows none."
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![[Post New]](/s/i/i.gif) 2009/06/07 02:52:58
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Devastating Dark Reaper
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Lots of people enjoy saying "avoid him" or "shoot the warriors for phase out" but if the OP's brother is any sort of smart then that will be a difficult proposition.
Pro Tip: To defeat a C'Tan shoot them until they die
With what you listed the above is going to be slightly difficult, if you can pump out 4+ STR 8 shots a turn then killing such a beast should not be a issue. He may have a invul save but its only 4+. Terminators (5+) can do the trick, as a example if you charge the night bringer he can (at most with godlike rolling) kill 4 of your termies leaving 6 out of a 10 mans squad to swing with 18 attacks, hitting around 10, wounding with 5, then dealing 2-3 wounds. No one runs, and if you are using TH's then you go at the same time next combat. That is assuming you did not hurt him via shooting at all otherwise he would die right then and there. Your Land Raider should be able to do at least 1 wound per shoting phase with both of its TL Lascannons.
Watch out if the Necron player keeps his warriors in reserve, or heads directly towards the important part of your army with the C'Tan. Most Necron player can hide their vulnerable units forcing their enemies to deal with certain units for nearly the entire game.
As a example I typically run
Destroyers x15
Deceiver
Warriors x20
Monolith
Pariah x4
The Warriors start in reserve and the C'Tan starts behind the Monolith with the Pariah and 10 of the Destroyers. Then gives me a moving shield that is capable if keeping the C'Tan alive until he hits the enemy line, while giving me tons of long range high STR firepower. Sometimes the Pariah do things, most of the time not. If I am lucky my Warriors don't come on until late and then either A) Hide from the battle or make a run for any nearby objectives.
So it can be hard, but not everyone runs 15 Destroyers. When you do kill the C'Tan the Necron player just lost the majority of his offensive power and it shouldn't be to hard after that.
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This message was edited 2 times. Last update was at 2009/06/07 02:53:42
The Eldar, more than any other army, should not only look at the output of each unit individually, but the synergy of multiple units together and their role in the force as a whole. - Fable |
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![[Post New]](/s/i/i.gif) 2009/06/07 15:55:57
Subject: The Nightbringer/Deceiver: How do we kill them?
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Grisly Ghost Ark Driver
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As has been said, avoid them. Dont start shooting at them unless you have the firepower to kill them quickly, otherwise you are basically wasting your firepower. Just shoot at Necrons instead.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2009/06/07 16:24:20
Subject: The Nightbringer/Deceiver: How do we kill them?
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Irked Necron Immortal
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As people have already said: Just SHOOT it!
Sure, it is hard to kill (T8), but anything S5+ can wound it, and with only a 4+ save, it really doesn't take that many wounds to take it out.
Also, whoever said to use a 10 man terminator squad....no. Once you assault (assuming you pass the LD test to assault him), he could just bail out before attacking. Next turn, Necrons fire everything at the termies, and the C'tan charges in to finish off the remains.
You're best bet is really to shoot him to death, and watch out for his death explosion, a previous game I was in, once my Deciever died, it took out 5 termies, a Master of the Forge, and wounded some other HQ guy, all from the explosion.
The other real option is just to avoid him and go for phase out, but any decent Necron player will make that impossible to do, and keep the Deciever in a position where it'll need to be killed, or it'll kill off half your army.
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7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline. |
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![[Post New]](/s/i/i.gif) 2009/06/07 16:27:14
Subject: The Nightbringer/Deceiver: How do we kill them?
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Mekboy Hammerin' Somethin'
Spreading the word of the Turtle Pie
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Ignore it to death. Kill the warriors and phase him out.
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![[Post New]](/s/i/i.gif) 2009/06/07 17:17:29
Subject: The Nightbringer/Deceiver: How do we kill them?
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Maddening Mutant Boss of Chaos
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I hear tank shocking them works well. /sarcasm
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Renegade Guardsmen |
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![[Post New]](/s/i/i.gif) 2009/06/07 21:21:51
Subject: The Nightbringer/Deceiver: How do we kill them?
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Devastating Dark Reaper
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Eight Ball wrote:As people have already said: Just SHOOT it!
Sure, it is hard to kill (T8), but anything S5+ can wound it, and with only a 4+ save, it really doesn't take that many wounds to take it out.
Str5 weapons such as a Heavy Bolter are not worth it unless you have 3-4 rounds to shoot them, the problem is they will be knocking at your door within 2. They do have a manly 5 wounds so you need to hit them with reliable high str firepower, if you cannot rop out 4+ shots of said firepower a turn then don't bother.
Eight Ball wrote:Also, whoever said to use a 10 man terminator squad....no. Once you assault (assuming you pass the LD test to assault him), he could just bail out before attacking. Next turn, Necrons fire everything at the termies, and the C'tan charges in to finish off the remains.
The Nightbringer cannot leave combat so he will get schooled, the deceiver yes can leave combat (if the player decides too) then when all* those necrons shoot at those Termies with no AP 2 weapons and don't kill a single termie the termies will go beat down some face elsewhere. Yes you will need to shoot the deceiver unless he feels like fighting.
Eight Ball wrote:You're best bet is really to shoot him to death, and watch out for his death explosion, a previous game I was in, once my Deciever died, it took out 5 termies, a Master of the Forge, and wounded some other HQ guy, all from the explosion.
This is true, it ignores Armor saves so no FNP, only Invuls will save you, just a FYI however it is only d6 inches. The other player can roll bad enough to barely get any guys at all. Automatically Appended Next Post: Smashotron wrote:I hear tank shocking them works well. /sarcasm
I've had it happen to me, although this of course is not something to rely on
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This message was edited 1 time. Last update was at 2009/06/07 21:22:40
The Eldar, more than any other army, should not only look at the output of each unit individually, but the synergy of multiple units together and their role in the force as a whole. - Fable |
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![[Post New]](/s/i/i.gif) 2009/06/07 21:26:17
Subject: The Nightbringer/Deceiver: How do we kill them?
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Junior Officer with Laspistol
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@Ragewind: 2+ saves are not immune to weapons. For every six wounds you cause, statistically that's a dead terminator. The list that was posted above could easily do enough wounds to cripple a terminator squad.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2009/06/07 21:34:06
Subject: The Nightbringer/Deceiver: How do we kill them?
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Irked Necron Immortal
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Ragewind:
-The point is, trying to defeat a C'tan in CC isn't REALLY the best option, unless you have units you're willing to possibly throw away
-Also, yes, the Nightbringer can't avoid CC's, most people will take the Deciever (60pts cheaper, good abilities, etc) which can bail out of combat, then after a lot of shooting from the rest of the army, the C'Tan can charge in (To not only get +1A, but to not give the enemies the extra attacks on their charge)
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This message was edited 1 time. Last update was at 2009/06/07 21:34:17
7000 pts (Not including Gauss Pylon Network)
Alpharius wrote:Meltdown at the Nuclear Over-reactor!
Run! Run! RUN!
Unit1126PLL wrote:Everything is a gunline. Khorne berzerkers have pistols? Gunline unit. Tanks can't assault? They're all, every last one, a gunline. Planes? Gunline. Motorcycles? Mobile gunline. Mono-Khorne daemons? Bloodthirster has shooting attack. Gunline. |
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![[Post New]](/s/i/i.gif) 2009/06/08 01:38:37
Subject: The Nightbringer/Deceiver: How do we kill them?
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Longtime Dakkanaut
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One sternguard squad rapid firing at either c'tan kills it easily (on average) with one firing pass.
C'tan are a thing of the past.
That being said, DA doesn't have alot to deal with the C'tan.
Avoid it if possible. If it's Nightie, engage with termies.
If it's Deceiver, just do your best. You won't have a lot of options.
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![[Post New]](/s/i/i.gif) 2009/06/09 17:10:14
Subject: The Nightbringer/Deceiver: How do we kill them?
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One Canoptek Scarab in a Swarm
Mission Viejo, CA
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I play Necrons and have several friends who are always threatening to destroy my Deceiver model because they hate him so. If they do away with the C'tan in the next Codex (whenever that may be) I won't be too sad, so long as the Necrons come out being a somewhat more balanced army.
That being said, I mainly play against Eldar and the unit my Deceiver fears most are Pathfinders. Their high BS and ability to wound on such a low roll makes them really deadly to high Toughness models. Not sure if SM have an equivalent, but if I were running my Deceiver against an SM army, I would be more wary of torrent of fire than any close combat group.
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"Spare me your space-age techno-babble, Attilla the Hun!" |
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![[Post New]](/s/i/i.gif) 2009/06/09 17:38:09
Subject: The Nightbringer/Deceiver: How do we kill them?
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Fixture of Dakka
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Sternguard in drop pod with Lysander will gank them them everytime. Use the bolter rounds that wound on a 2+ (hellfire rounds?). Ten bolters equals 20 shots... 14 hit then you reroll the 6 misses for a total of 18 hits. 15 should wound and you only need 10 wounds to kill a C'tan.
G
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This message was edited 1 time. Last update was at 2009/06/10 01:05:44
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![[Post New]](/s/i/i.gif) 2009/06/09 19:54:38
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Stalwart Veteran Guard Sergeant
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Vendettas
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A soldier will fight long and hard for a bit of colored ribbon
W/D/L
44 1 3 |
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![[Post New]](/s/i/i.gif) 2009/06/10 00:42:13
Subject: The Nightbringer/Deceiver: How do we kill them?
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On a Canoptek Spyder's Waiting List
Santa Clara, CA
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Ha, listen to the little brother worry about the big scary C'Tan. No worries little Rico, I will destroy you with big shiny Immortals, which I can now afford since there's a tutorial out on how to make them from warriors
Before tut: 5 metal.
After tut: 5 metal, 25 plastic.
Fear them, and perhaps your pathetic DA's will be offered a glorious opportunity for service to the Gods.
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Necrons--17-2-5
iGuard--36-1-10 |
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![[Post New]](/s/i/i.gif) 2009/06/10 01:04:50
Subject: The Nightbringer/Deceiver: How do we kill them?
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Infiltrating Broodlord
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Alright, so either shoot them or have the most elite unit of CC guys out there and make sure you attack it under perfect circumstances. It seems like shooting it would be a better option, but with a low model count army (BA I'm assuming don't have too many guys) might have trouble with that. If you just don't have that many big guns that can wound it should you ignore it? I play tyranids, so I don't have that many guns that can hurt it. Sure a unit of genestealers could do a lot of harm but other than that should I just ignore it and shoot at the other fluffier ones to make the enemy worry about phase out?
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Tired of reading new rulebooks... Just wanting to play. |
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![[Post New]](/s/i/i.gif) 2009/06/10 01:08:15
Subject: Re:The Nightbringer/Deceiver: How do we kill them?
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Longtime Dakkanaut
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Multi-charge the C'tan and a unit of scarabs with a strength 6 unit.
Focus on and insta-kill many scarabs.
Necron player losses combat by 10 some wounds.
C'tan fails 5 saves and dies...
That is the lesson I learned this weekend.
Feth you Bloodcrushers, Feth you.
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![[Post New]](/s/i/i.gif) 2009/06/10 01:11:24
Subject: The Nightbringer/Deceiver: How do we kill them?
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Fixture of Dakka
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If you are going to tool your list to drop a C'tan with Dark Angels your best bet is scouts with sniper rifles. I would take a squad of ten scouts all armed with sniper rifles and split them into combat squads so your opponent cannot focus fire on one unit. Ten sniper rifles for Dark Angels... I believe your scouts still hit on 2+ and wound on 4+. So you should inflict around 4 - 5 wounds each round. With a bit of luck you could drop the C'tan in two rounds.
G
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![[Post New]](/s/i/i.gif) 2009/06/10 01:23:50
Subject: The Nightbringer/Deceiver: How do we kill them?
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Infiltrating Broodlord
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And hopefully you won't face tyranids with that list!
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Tired of reading new rulebooks... Just wanting to play. |
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![[Post New]](/s/i/i.gif) 2009/06/10 01:53:16
Subject: The Nightbringer/Deceiver: How do we kill them?
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Werewolf of Angmar
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Rico wrote:Title says it all. I run a DA army with a Tac squad, 3 term squads, belial, a predator, and a LRC. My brother plays Necrons, and if he ever decides to pull a C'tan guy out of the hat, I am thoroughly worried. It has an incredible statline.
How do I beat it?
Rico.
Manstein wrote:Vendettas
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"Well, looks can be deceiving."
"Not as deceiving as a low down, dirty... Deceiver." |
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![[Post New]](/s/i/i.gif) 2009/06/10 04:50:34
Subject: The Nightbringer/Deceiver: How do we kill them?
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Killer Klaivex
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I just lascannon them to death with my infantry squads.
Ten Lascannon shots is going to ruin anyone's day.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/10 06:02:26
Subject: The Nightbringer/Deceiver: How do we kill them?
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Missionary On A Mission
The Eye of Terror
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Cheese Elemental wrote:I just lascannon them to death with my infantry squads.
Ten Lascannon shots is going to ruin anyone's day.
10 lascannons
5 hits
wounds on a 3, so 3-4 wounds.
1.5 - 2 Failed saves.
Unimpressive.
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![[Post New]](/s/i/i.gif) 2009/06/10 06:29:40
Subject: The Nightbringer/Deceiver: How do we kill them?
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Killer Klaivex
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Halving numbers does not constitute mathhammer. Nor does it take into account the random nature of dice.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/10 06:32:15
Subject: The Nightbringer/Deceiver: How do we kill them?
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Missionary On A Mission
The Eye of Terror
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Cheese Elemental wrote:Halving numbers does not constitute mathhammer. Nor does it take into account the random nature of dice.
BS3 = 50% chance to hit
4+ invuln save = 50% chance to save.
Last time i checked, 50% = 1/2
And the Random Nature of dice is just as likely to bite you in the ass as it is to save you.
Hoping to get lucky does not constitute tactics. Nor does it take into account the not-so-random nature of trying to get LOS with 10 lascannons without bunching them into one neat flamer/blast trap.
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![[Post New]](/s/i/i.gif) 2009/06/10 06:33:27
Subject: The Nightbringer/Deceiver: How do we kill them?
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Killer Klaivex
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LOS is not an issue. The C'Tan are pretty damn big.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/10 06:34:28
Subject: The Nightbringer/Deceiver: How do we kill them?
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Skink Chief with Poisoned Javelins
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And Rory doesn't seem to realise SM have BS 4....
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One means the Mechanicum truly loses their gak, and the other means the Eldar realize that Vaul is really a toaster and experience religion fail.
Techmarine Mario and Brother Adept Luigi to the rescue !
I think it is a small fraction of Jesus worshiping Christians who have psychic powers.
Join the Church of the Children of Turtle Pie
<-- Second in Command of the Turtle Pie Guard --> |
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![[Post New]](/s/i/i.gif) 2009/06/10 06:34:56
Subject: The Nightbringer/Deceiver: How do we kill them?
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Missionary On A Mission
The Eye of Terror
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Buildings are also pretty damn big. Automatically Appended Next Post: ungulateman wrote:And Rory doesn't seem to realise SM have BS 4....
Guardsmen are BS3, however, and only guardsmen can feasibly take 10 lascannons, as space marines cannot have 10 infantry squads.
Also: look under Cheese Elemental's name.
He's a guard player.
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This message was edited 1 time. Last update was at 2009/06/10 06:36:12
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