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![[Post New]](/s/i/i.gif) 2009/06/27 00:30:14
Subject: 2000 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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Hey guys just thought i'd post the army list for my upcoming Zombie ork army
Comments and criticism please.
- HQ-
Da Frankenboss, a warboss with;
Bike
Power klaw
Cybork body
Attack squig
Bosspole
Total- 155 points
Da Big Nekromanca, a big mek with;
Kustom Force Field
Burna
Cybork body
'Eavy armour
Total- 120
GROUP TOTAL- 275
-Troops-
Centorks (6 Nob Bikers)
1; Power klaw, cybork body, waaagh banner
2; power klaw, cybork body
3; power klaw, cybork body
4; big choppa, cybork body
5; big choppa, cybork body
6; painboy, cybork body
Total- 430
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
GROUP TOTAL- 1390
-Elites-
Booma's (10 tankbusta's)
Nob with power klaw and bosspole
3 bomb squigs
2 tank hammers
Total- 195
Phantasmorks (10 burna boys)
with mek with Kustom Mega Blasta
Total- 150
GROUP TOTAL- 345
-Heavy support-
Bonebeast (deff dread)
Grot riggers
2 extra DCCW
Armour plates
Total 120
Group total 120
Army total- 2150
The Elites slots i am unsure about but im lacking in anti-tank and i dont want to use loota's or flash gits for fluff reasons so tankbusta's seemed to be a logical choice.
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This message was edited 6 times. Last update was at 2009/06/30 16:00:17
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![[Post New]](/s/i/i.gif) 2009/06/27 04:14:54
Subject: Re:2150 Point Ork List, Zorks :)
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Crazed Zealot
Georgia
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i would like to wonder how many have sluggas and how many have shootas its not somthing really... mixable you really want to have a focus on orcs that assult and orcs that shoot
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Do what thy may
Do what thy might
Let all who stand alone
Quake in my light |
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![[Post New]](/s/i/i.gif) 2009/06/27 05:47:00
Subject: 2150 Point Ork List, Zorks :)
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Yellin' Yoof on a Scooter
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Drop Cybork on nob bikers and boss. On bikes they already have 4+ cover save and templates usually don't do much against bikers. Still you've got FNP to protect them. Instead of that 5+ inv you'll be using your 4+ cover almost all of the time.
Decide. Are these shoota or slugga and choppa? You can't mix those.
Tankbustas are better in teams of 5. Since they can't really use the mob rule. And in such smaller teams you can put more tankhammer which you'll probably be more fond of instead of the rokkits due to lame bs orks have.
Burnas don't work with meks. It's better to take pure burnas I think.
I like the deff dread  I bet it'll be fun. I ran DD's with skorcha and a dccw and wasn't dissapointed.
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This message was edited 1 time. Last update was at 2009/06/27 05:52:46
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![[Post New]](/s/i/i.gif) 2009/06/27 11:00:04
Subject: Re:2150 Point Ork List, Zorks :)
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Decrepit Dakkanaut
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Funshade wrote:i would like to wonder how many have sluggas and how many have shootas its not somthing really... mixable you really want to have a focus on orcs that assult and orcs that shoot
Konini wrote:Decide. Are these shoota or slugga and choppa? You can't mix those.
Forgive me but im not really sure why you cant have both?
EDIT: FETH! i put shoota instead of choppa on the slugga/choppa boys!
gak im so sorry guys
Konini wrote:Drop Cybork on nob bikers and boss. On bikes they already have 4+ cover save and templates usually don't do much against bikers. Still you've got FNP to protect them. Instead of that 5+ inv you'll be using your 4+ cover almost all of the time.
Tankbustas are better in teams of 5. Since they can't really use the mob rule. And in such smaller teams you can put more tankhammer which you'll probably be more fond of instead of the rokkits due to lame bs orks have.
Burnas don't work with meks. It's better to take pure burnas I think.
I like the deff dread  I bet it'll be fun. I ran DD's with skorcha and a dccw and wasn't dissapointed.
I have cybork on the Nobs and Boss mostly because they will have bionic parts anyway and since this army will be heavily converted im trying to keep things as simple for the opponent as possible.
On the topic of tankbusta's and burna's i wholeheartedly agree though
EDIT new list;
- HQ-
Da Frankenboss, a warboss with;
Bike
Power klaw
Cybork body
Attack squig
Bosspole
Total- 155 points
Da Big Nekromanca, a big mek with;
Kustom Force Field
Burna
Cybork body
'Eavy armour
Total- 120
GROUP TOTAL- 275
-Troops-
Centorks (6 Nob Bikers)
1; Power klaw, cybork body, waaagh banner
2; power klaw, cybork body
3; power klaw, cybork body
4; big choppa, cybork body
5; big choppa, cybork body
6; painboy, cybork body
Total- 430
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
GROUP TOTAL- 1390
-Elites-
Booma's (5 tankbusta's)
Nob with power klaw and bosspole
3 bomb squigs
2 tank hammers
Total- 120
Phantasmorks (10 burna boys)
Total- 150
GROUP TOTAL- 345
-Heavy support-
Bonebeast (deff dread)
Grot riggers
2 extra DCCW
Armour plates
Total 120
Group total 120
Army total- 2075
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This message was edited 2 times. Last update was at 2009/06/27 11:25:58
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![[Post New]](/s/i/i.gif) 2009/06/27 14:04:42
Subject: 2150 Point Ork List, Zorks :)
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Yellin' Yoof on a Scooter
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As you wish though the cybork body on all of these nobz and the boss will cost you 40 pts for practicaly nothing. I myself would find more suitable ways to use up those 40 points but as you wish.
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![[Post New]](/s/i/i.gif) 2009/06/27 14:55:54
Subject: 2150 Point Ork List, Zorks :)
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Decrepit Dakkanaut
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Konini wrote:As you wish though the cybork body on all of these nobz and the boss will cost you 40 pts for practicaly nothing. I myself would find more suitable ways to use up those 40 points but as you wish.
What would you suggest i spend them on?
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![[Post New]](/s/i/i.gif) 2009/06/27 22:36:52
Subject: 2150 Point Ork List, Zorks :)
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Yellin' Yoof on a Scooter
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Well for example you could leave them and try to free about 35 more points to fit into the 2000 pts range or if you plan on fighting a larger army you could always use spare 40 pts. And if you want to go with the pts you have and not change a thing you could take a kan with big shoota. 3bs shouldn't be underestimated. Besides even though it has a WS 2 it still does it's share in cqc. For example I once used a can worth 45 pts to block in cqc a squad of necrons (it was warriors I guess) who were 2 times or 3 times the kans worth but couldn't pierce its front armour, and slowly one by one (because necrons have WS 4 which makes it hard for the kan to hit) the kan brought them down (unfortunately I had nobody to help it fight them off). Still it stopped them from doing any bad for the rest of the game.
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This message was edited 2 times. Last update was at 2009/06/27 22:46:59
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![[Post New]](/s/i/i.gif) 2009/06/27 22:51:56
Subject: 2150 Point Ork List, Zorks :)
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Decrepit Dakkanaut
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Konini wrote:Well for example you could leave them and try to free about 35 more points to fit into the 2000 pts range or if you plan on fighting a larger army you could always use spare 40 pts. And if you want to go with the pts you have and not change a thing you could take a kan with big shoota. 3bs shouldn't be underestimated. Besides even though it has a WS 2 it still does it's share in cqc. For example I once used a can worth 45 pts to block in cqc a squad of necrons (it was warriors I guess) who were 2 times or 3 times the kans worth but couldn't pierce its front armour, and slowly one by one (because necrons have WS 4 which makes it hard for the kan to hit) the kan brought them down (unfortunately I had nobody to help it fight them off). Still it stopped them from doing any bad for the rest of the game.
i think i trim the list down to 2000 instead of adding anything, ill post the 3rd version when its done
Automatically Appended Next Post:
- HQ-
Da Frankenboss, a warboss with;
Bike
Power klaw
Attack squig
Total- 140 points
Da Big Nekromanca, a big mek with;
Kustom Force Field
Burna
Cybork body
'Eavy armour
Total- 120
GROUP TOTAL- 270
-Troops-
Centorks (6 Nob Bikers)
1; Power klaw, waaagh banner
2; power klaw, bosspole
3; power klaw
4; big choppa, Kombi shoota-skorcha
5; big choppa
6; painboy
Total- 410
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Zorks (30 ork boys with slugga's and choppa's)
Nob with power klaw and bosspole
Total- 220
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
Skorks (20 ork boys)
with shoota's
Nob with power klaw and bosspole
Total- 150
GROUP TOTAL- 1390
-Elites-
Booma's (5 tankbusta's)
Nob with bosspole
2 bomb squigs
2 tank hammers
Total- 90
Phantasmorks (10 burna boys)
Mek With Kustom Mega Blasta
Total- 150
GROUP TOTAL- 245
-Heavy support-
Bonebeast (deff dread)
Grot riggers
2 extra DCCW
Total 110
Group total 110
Army total- 2000
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This message was edited 2 times. Last update was at 2009/06/29 20:04:25
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![[Post New]](/s/i/i.gif) 2009/06/27 23:51:17
Subject: 2150 Point Ork List, Zorks :) Revised
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Yellin' Yoof on a Scooter
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Yeah I'd totally go with that. Seem powerful to me however I never could fall in love with nob bikers as most people do but nonetheless I wish you luck with them. Have fun.
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![[Post New]](/s/i/i.gif) 2009/06/28 09:05:23
Subject: 2150 Point Ork List, Zorks :)
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Regular Dakkanaut
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Konini wrote:Drop Cybork on nob bikers and boss.
Omg, i don't think you should play ork at all.
TS: Go ahead with the Cybork, you ll need them.
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![[Post New]](/s/i/i.gif) 2009/06/28 10:01:06
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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Orkish, nob bikers and my biker boss already have T5 and T6 respectively, a 4+ cover save and Feel No Pain.
40 points extra just to cope with the rare occasion that a strengh 10 weapon that negates cover saves is fired on my nobs isnt exactly worth it.
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![[Post New]](/s/i/i.gif) 2009/06/28 15:15:52
Subject: 2150 Point Ork List, Zorks :) Revised
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Battlefield Professional
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and what happens when you go up against guard and they hit you with a tank heavy list? At 2000 pts you can expect about 9 of them.
Also the bikers should be kitted differently so you can take advantage of wound allocation rules. As it is you'll have to group your nobs when allocating wounds and remove whole models (instead of spreading the love)
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Current Armies:
Warmachine:
Shae Pirate's Life 50
Durgen attrition 50
WH40K:
Orks (5,000 pt Apoc Kan Wall, 1850 Bikerz)
Grey Knights (1850 Crowe Purifiers, 2500 'Ard Boyz Draigo)
Sisters of Battle (Seraphim spam)
WHFB:
2400 Empire
3000 Tomb Kings |
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![[Post New]](/s/i/i.gif) 2009/06/28 17:43:42
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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So how would you advise i variate the equipment without raising the points cost or loosing any of the Power Klaws
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![[Post New]](/s/i/i.gif) 2009/06/28 18:09:24
Subject: 2150 Point Ork List, Zorks :) Revised
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Yellin' Yoof on a Scooter
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Cybork is useless on bikes. Only templates negate cover save (blasts don't) and they usualy don't have enough strenght to do much against nob bikers. Besides still there's FNP. To costly for what it would do. And as far as the tanks go there's not much more you could do. There are pks in every unit, there's a DD, tankbustas and of course the nobz. Unfortunately orks don't have much of a tank busting possibilities. I guess you'll have to make out the best of what you have or if they really give you a hard time drop something for more bustin power.
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This message was edited 1 time. Last update was at 2009/06/28 18:13:26
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![[Post New]](/s/i/i.gif) 2009/06/29 18:35:33
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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I am disappointed to see fellow ork players saying 5pts upgrade for a cybork is a waste of pt.
Each model is worth like 50 pts.
Power fist, power wpns - you take cybork for CC.
Cybork is the first upgrade you should always take on Nobz, right after a Painboy.
This is the first place i see someone actually said cybork is useless on biker nobz. What a joke.
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![[Post New]](/s/i/i.gif) 2009/06/29 19:28:25
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Battlefield Professional
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corpsesarefun wrote:So how would you advise i variate the equipment without raising the points cost or loosing any of the Power Klaws
You could start by taking the bosspole off the warboss and puting it on one of the nobs with just power klaws. Then if you took the cybork body off the big mek you can afford a shoota/skorcha for one of the other nobs.
Or, find 5 points elsewhere for the shoota/skorcha
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Current Armies:
Warmachine:
Shae Pirate's Life 50
Durgen attrition 50
WH40K:
Orks (5,000 pt Apoc Kan Wall, 1850 Bikerz)
Grey Knights (1850 Crowe Purifiers, 2500 'Ard Boyz Draigo)
Sisters of Battle (Seraphim spam)
WHFB:
2400 Empire
3000 Tomb Kings |
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![[Post New]](/s/i/i.gif) 2009/06/29 21:34:17
Subject: 2150 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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Updated list in most recent post after following 2000's advice, also considering replacing tankbusta's with anti tank kopta's... opinions?
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![[Post New]](/s/i/i.gif) 2009/06/29 22:29:21
Subject: 2150 Point Ork List, Zorks :) Revised
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Yellin' Yoof on a Scooter
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Orkish: Call it what you want. I see much more better uses of those points. The bikes give you imho enough ways to avoid losing those nobz and enough speed to avoid any cc weapons you don't want to face.
Kopta's are not a bad idea. They're agile and could pose more of a threat than tankbustas. I'd still test what you get though. We can give you advise, but that's all purely theoretical, for example I find many advise I came by here useless or near useless in battles I did. And some of course where invaluable.
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![[Post New]](/s/i/i.gif) 2009/06/30 06:29:29
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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Nobz Rulez (Generally, not for bikers only):
First Rule: Always take a Painboy
Second Rule: Make sure they all have different Wargear
Third Rule: Bosspoles. Yes, multiple. They are super useful, and will help break up the wargear.
Fourth Rule: Waaagh Banner
Fifth Rule: 1 in every 3 should have a Pk, if that. Don't go overboard!
Sixth Rule: Give them a trukk (if not bikers)
Seventh Rule: Take Stikkbombs, so they can pretty much smack anything at initiative 4.
Your nobz cost you alot, you don't want them dying. An extra 10% pts for 33% extra survivability in C&C is a bargain. If you arent taking Cybork for your nobz, then you are better off without them.
Yes, you are better off trying out yourself instead of trusting the advice (NOT ADVISE) here 100%.
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This message was edited 2 times. Last update was at 2009/06/30 06:31:42
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![[Post New]](/s/i/i.gif) 2009/06/30 07:25:40
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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Davicus wrote:Nobz Rulez (Generally, not for bikers only):
First Rule: Always take a Painboy
Second Rule: Make sure they all have different Wargear
Third Rule: Bosspoles. Yes, multiple. They are super useful, and will help break up the wargear.
Fourth Rule: Waaagh Banner
Fifth Rule: 1 in every 3 should have a Pk, if that. Don't go overboard!
Sixth Rule: Give them a trukk (if not bikers)
Seventh Rule: Take Stikkbombs, so they can pretty much smack anything at initiative 4.
Your nobz cost you alot, you don't want them dying. An extra 10% pts for 33% extra survivability in C&C is a bargain. If you arent taking Cybork for your nobz, then you are better off without them.
Yes, you are better off trying out yourself instead of trusting the advice (NOT ADVISE) here 100%.
1.Done
2.Done
3.Do bosspoles stack?
4.Done
5. This unit exists to quickly take out big threats like MC's, we need as many power klaws as we can get.
6. On bikes, Done
7. Stikkbombs have no effect on power klaws so i only would need them on 3 models and since its a mob wide upgrade im going to listen the PK majority (4 models including boss) and not upgrade to stikkbombs
8.Nob bikers are T5 and the warboss is T6, nothing can negate the bosses FNP and only S10 weapons can negate the bikers FNP.
Giving them a 1/3 (5+ invul) chance of surviving instead of a 1/6 (6+ armour) prior to that comes out as a 1/6 (1/3 * 1/2) chance of not being wounded instead of a 1/12 (1/6*1/2).
2/12 for cybork
1/12 for none
Double survivability for 40pts...
Damn you mathhammer ive been converted again!
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![[Post New]](/s/i/i.gif) 2009/06/30 12:03:52
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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corpsesarefun wrote:8.Nob bikers are T5 and the warboss is T6, nothing can negate the bosses FNP and only S10 weapons can negate the bikers FNP.
Giving them a 1/3 (5+ invul) chance of surviving instead of a 1/6 (6+ armour) prior to that comes out as a 1/6 (1/3 * 1/2) chance of not being wounded instead of a 1/12 (1/6*1/2).
2/12 for cybork
1/12 for none
Double survivability for 40pts...
Damn you mathhammer ive been converted again!
it should be 1/3 chance vs no chance - against power wpns.
against anything else, you should be using your normal armor saves + FNP. 6+ shouldnt come into the picture
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This message was edited 2 times. Last update was at 2009/06/30 14:02:08
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![[Post New]](/s/i/i.gif) 2009/06/30 15:56:06
Subject: 2150 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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1/6 is the normal armour save and FNP is the 1/3. Changed list to include Cybork on nobs and boss and some kannons instead of tankbusta's. - HQ- Da Frankenboss, a warboss with; Bike Power klaw Attack squig Cybork body Total- 150 points Da Big Nekromanca, a big mek with; Kustom Force Field Burna 'Eavy armour Shoota-Skorcha Kombi Total- 115 GROUP TOTAL- 265 -Troops- Centorks (6 Nob Bikers) 1; Power klaw, cybork, waaagh banner 2; power klaw, cybork, bosspole 3; power klaw, cybork 4; big choppa, cybork, Kombi shoota-skorcha 5; big choppa, cybork 6; painboy, cybork Total- 440 Zorks (30 ork boys with slugga's and choppa's) Nob with power klaw and bosspole Total- 220 Zorks (30 ork boys with slugga's and choppa's) Nob with power klaw and bosspole Total- 220 Zorks (30 ork boys with slugga's and choppa's) Nob with power klaw and bosspole Total- 220 Skorks (20 ork boys) with shoota's Nob with power klaw and bosspole Total- 150 Skorks (20 ork boys) with shoota's Nob with power klaw and bosspole Total- 150 GROUP TOTAL- 1400 -Elites- Phantasmorks (10 burna boys) Mek With Kustom Mega Blasta Total- 150 GROUP TOTAL- 150 -Heavy support- 3 Kannons 5 extra grots Total- 75 Bonebeast (deff dread) Grot riggers 2 extra DCCW Total 110 Group total 185 265+1400+150+185= Army total- 2000 I have a very bad feeling i have totalled something wrong but im currently at work so i dont have access to codex, ill check when i get back at 6 in the meantime, C+C? EDIT, my maths was right
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This message was edited 1 time. Last update was at 2009/06/30 19:20:02
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![[Post New]](/s/i/i.gif) 2009/06/30 23:05:54
Subject: 2000 Point Ork List, Zorks :) Revised
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Yellin' Yoof on a Scooter
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Correction. FNP is also negated by AP 1 and 2 weapons. Somebody shoots a plasma at you and you're fried. So watch it.
Orkish: That's the EOT. We're not going to agree on any ground, so shut up and let's not spam this place anymore. Corpsesarefun can choose for himself.
Btw, when you test this army, make sure to inform me on how did the kannons do. I'm curious. Tried them once but couldn't finish the game (lack of time) so I didn't get the whole picture of it.
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![[Post New]](/s/i/i.gif) 2009/07/01 02:22:36
Subject: Re:2000 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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If you want to shut up, then dont come to the forum.
I dont care if you are a newbie ( http://www.dakkadakka.com/dakkaforum/posts/list/225472.page) and dont know/dont want to know the basics, but you have no right to stop people from learning.
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This message was edited 1 time. Last update was at 2009/07/01 02:24:59
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![[Post New]](/s/i/i.gif) 2009/07/01 07:17:12
Subject: Re:2000 Point Ork List, Zorks :) Revised
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Decrepit Dakkanaut
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Orkish i believe what konini is trying to say is you both are going to stick to your guns over cybork so you might as well just stop argueing. Also dont try to insult people by calling them newbies when your new yourself...
Konini, ill be sure to inform you of the results of the next game, although first i need to buy and heavily convert everything
then paint, then buy transport of some kind and then find a game
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![[Post New]](/s/i/i.gif) 2009/07/01 07:46:08
Subject: Re:2150 Point Ork List, Zorks :) Revised
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Sneaky Striking Scorpion
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corpsesarefun wrote:8.Nob bikers are T5 and the warboss is T6, nothing can negate the bosses FNP and only S10 weapons can negate the bikers FNP.
I sold my orks so I dont have the codex anymore, but the bonus toughness from the bike doesn't apply to the instant death rule. (Page 53, pocket book)
However there may be some other rule for the bikers saying differently, as i said can't check with the codex.
Also I'd recommend re-reading the fnp rule. Just some basic stuff that negates the FNP (Page 75, pocket book):
AP 1-2 (as mentioned)
Power Weapons.
MCs in CC.
etc.
So I'd have to agree that cybork bodies can help a lot in close combat. At least if you've designed them to go after MCs as you said in your post.
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![[Post New]](/s/i/i.gif) 2009/07/01 10:50:31
Subject: Re:2000 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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corpsesarefun wrote:Also dont try to insult people by calling them newbies
I din call him a newbie, he called himself one.
There is nothing wrong with the word newbie/new.
corpsesarefun wrote:when your new yourself...
Don't assume anyone who is new to the forum is new to 40k
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![[Post New]](/s/i/i.gif) 2009/07/01 20:27:01
Subject: 2000 Point Ork List, Zorks :) Revised
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Yellin' Yoof on a Scooter
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Orkish: That's an old post for your record. A lot had changed since then.
corpsesarefun: Thank you very much. Good luck and have fun
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![[Post New]](/s/i/i.gif) 2009/07/02 02:31:21
Subject: Re:2000 Point Ork List, Zorks :) Revised
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Regular Dakkanaut
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Konini wrote:Orkish: That's an old post for your record. A lot had changed since then.
Then I bet it has changed for the worse
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This message was edited 1 time. Last update was at 2009/07/02 16:11:53
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![[Post New]](/s/i/i.gif) 2009/07/02 09:45:19
Subject: 2000 Point Ork List, Zorks :) Revised
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Jovial Plaguebearer of Nurgle
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I dont have my ork codex with me, but are you really allowed to put a burna on a Big Mek with KFF? Doesnt the KFF replace all weapons?
/Martin
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